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	<id>https://atitd.wiki/tale10/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mezil</id>
	<title>A Wiki in the Desert - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://atitd.wiki/tale10/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mezil"/>
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	<updated>2026-04-04T14:02:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Guild:Amigos&amp;diff=222607</id>
		<title>Guild:Amigos</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Guild:Amigos&amp;diff=222607"/>
		<updated>2022-08-09T01:34:29Z</updated>

		<summary type="html">&lt;p&gt;Mezil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guilds]] {{DEFAULTSORT:{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
'''Amigos''' &lt;br /&gt;
&lt;br /&gt;
Amigos is a Mentorship / Community projects guild where vets help new and returning players through the Tale. '''New players are especially welcome.'''&lt;br /&gt;
&lt;br /&gt;
Guild was created in T5 and had only 3 members, through the Tales we expanded and in T9 over 300 Tale players joined us.&lt;br /&gt;
&lt;br /&gt;
We will keep location near the CS as it helps with guild organized events (digs, gravel parties, cement stir or impromptu acro with beer/wine drinking ;)) &lt;br /&gt;
&lt;br /&gt;
Exact location of the Guildhall in T10 is in Upper Egypt, West of Koptos (610, -1710). &lt;br /&gt;
I know many members will want to build near the Guild Hall however I encourage populating wider area and surrounding regions to fully utilize farms, apiaries etc. Camps locations are on first come/build basis, please keep minimum 100 coordinates between camps.&lt;br /&gt;
&lt;br /&gt;
There is a lot of unknown about Tale 10 and Houses as Malard wants to keep under wraps all details so this page will be updated often :)&lt;br /&gt;
&lt;br /&gt;
Amigos is a public community project available for everyone to use. Donations are always welcome but please also don't expect same group of members to work on everything, we don't want people to burn out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Our goals in Tale 10:'''&lt;br /&gt;
* provide advanced devices in guild buildings (don't expect flimsy brick moulds) to make your life easier :)&lt;br /&gt;
* help with info and &amp;quot;how to&amp;quot; &lt;br /&gt;
* help with major Storyline tasks &lt;br /&gt;
* help with Hyksos House challenges and tasks&lt;br /&gt;
* create mining/smelting area for Iron/Copper/Tin. We need to find veins of all metals nearby after dowsing is researched.&lt;br /&gt;
* work on major Test and projects which require a lot of cooperation: Megalopolis, Aqueduct, Pyramids, Sphinx, Raeli Ovens and the Throne of Pharaoh, I want everyone who is interested to pass.&lt;br /&gt;
* help with regular Tests and voting&lt;br /&gt;
* help to advance research in Egypt&lt;br /&gt;
'''I really want everyone to be involved''', Tale 10 is set for only 1 year. There will always be something to do for yourself, people in the guild, Hyksos House and Research we will all benefit. I will guarantee you won't be bored.&lt;br /&gt;
&lt;br /&gt;
== '''Next Guild Project''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Major Project: Aqueduct'''&lt;br /&gt;
&lt;br /&gt;
Aqueduct Pump is at (960, -2077) S/E of Koptos CS. It's raised by 100. We will start with one line and expand it to more if needed.&lt;br /&gt;
&lt;br /&gt;
https://atitd.wiki/tale10/Aqueduct_Tower&lt;br /&gt;
&lt;br /&gt;
To help others please burn our ovens - every oven produces about 150-200 tiles daily - we need White, Black, Yellowish, Greenish, Blueish, and Reddish Raeli tiles.&lt;br /&gt;
The Pipe Segments will also slow us down t the beginning, please make them and burn at Amigos, Orange cp or in your camp if you have Pottery Deck/Kiln Vault. Please donate them to the wh by the Aqueduct Pump. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To ensure our Aqueduct wont dry up we need to upgrade Cistern to 1000000 capacity, this is done in 9 stages, I posted materials for 5th and 6th upgrade below. Wh to store mats is next to the Aqueduct Pump at 963, -2080.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Required !! Amount !! Pledged !! Delivered !! Complete?&lt;br /&gt;
|-&lt;br /&gt;
|| Tar || 1800 ||  || 1800 || &lt;br /&gt;
|-&lt;br /&gt;
|| Leather || 2700 || || 1950 || &lt;br /&gt;
|-&lt;br /&gt;
|| Canvas || 2250 ||  || 100 || &lt;br /&gt;
|-&lt;br /&gt;
|| Steel Cable || 90 || || 4 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Towers'''&lt;br /&gt;
&lt;br /&gt;
List of locations for the Towers in Amigos Aqueduct, Please build in the spots posted to prevent problems for the people building next. All Towers must be raise to MAX so please consult with the page below and start building only if you have ALL mats. Towers give +3 Attribute bonus for 24h and in T10 it's possible to drink from all and keep bonus, that also stack on the top of cheese or meals. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !!  Who build !! Attribute +3 Bonus !! Veggie Bonus !! Herb spot? !! Bricks !! Concrete !! Cut Stone !! Pipe Segments&lt;br /&gt;
|-&lt;br /&gt;
|| 960, -2077 || Sabina || Constitution|| ? || ?  ||11550|| 382 || 286 || 32 ||  &lt;br /&gt;
|-&lt;br /&gt;
|| 980, -2077 || Kay || Dexterity || ? || ? ||11300  || 372 || 279 || 32 || &lt;br /&gt;
|-&lt;br /&gt;
|| 990, -2094 || Rauul || Endurance || ? || ? || 11100 || 362 || 265 || 32 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1010, -2094 || Kauket || Perception || Leek || ? || 10800 || 352 || 264 || 32 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1020, -2112 || Shelyak || Focus || ? || ? || 9800 || 312 || 234 || 32 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1030, -2128 || Tazendra || Speed || ? || ? || 8250 || 250 || 187 || 28 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1040, -2147 || Zephyr || Perception || ? || ? || 9159  || 278  || 208  || 28 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1030, -2163 || Lisimba  || Speed ||  ||  || 9700 || 308 || 231 || 32 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1040, -2181 || Hermitage || Focus ||  ||  || 9400 || 296 || 222 || 28 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1030, -2199 || Jyin  || Dexterity ||  ||  || 9200 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| 1040, -2216 || Buck || Speed  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| 1050, -2232 || chart  || Dexterity  ||  ||  || 8600  || 264 || 248 || 28 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1040, -2250 || Hanid || Strength ||  ||  || 8400 || 256 || 192 || 28 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1050, -2267 || Marlie || Dexterity ||  ||  || 8100 || 244 || 183 || 28 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1060, -2284 || Kqhan || Strength ||  ||  || 7800 || 232  || 174 || 28 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1070, -2302 || FoxKids || Strength ||  ||  || 7500 || 220 || 165 || 28 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1060, -2319 || Foxie || Constitution ||  ||  || 7300 || 212 || 159 || 28 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1070, -2337 || Pariah || Focus ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| 1080, -2354 || Qis || Focus || Watermelon ||  || 7000 || 200 || 150 || 28 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1070, -2371 || Kolepech || Perception ||  || no ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| 1080, -2388 || Ebony || Endurance ||  || no  || 6250 || 170 || 138 || 24 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1090, -2406 || Amy || Speed ||  || no  || 5950 || 158 || 119 || 24 || &lt;br /&gt;
|-&lt;br /&gt;
|| 1100, -2423 || Mezil || Strength ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| 1110, -2440 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| 1120, -2457 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
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|| 1130, -2475 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
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|| 1120, -2492 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
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|| 1130, -2510 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
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&lt;br /&gt;
'''None of our first 22 Towers grow herb seeds.'''&lt;br /&gt;
&lt;br /&gt;
== '''Amigos Mining Complex''' ==&lt;br /&gt;
&lt;br /&gt;
Mining Complex at 480, -2035 S/W of Koptos CS. We build 8 Iron, 5 Copper and 2 Tin Amigos mines open to public use.. I addition Blue cp with 10 Blast Furnaces, and older compression and bulet furnaces. Red cp with 6 charcoal devices, clinker vat and firepits.&lt;br /&gt;
&lt;br /&gt;
Current mine locations:&lt;br /&gt;
* Tin 455, -2044&lt;br /&gt;
* Tin 442, -2044&lt;br /&gt;
* Iron 468, -2044&lt;br /&gt;
* Iron 481, -2044&lt;br /&gt;
* Iron 495, -2044&lt;br /&gt;
* Iron 509, -2044&lt;br /&gt;
* Copper 494, -2030&lt;br /&gt;
* Copper 480, -2030&lt;br /&gt;
* Copper 468, -2030&lt;br /&gt;
* Copper 455, -2030&lt;br /&gt;
* Copper 509, -2030&lt;br /&gt;
* Iron 481, -2057&lt;br /&gt;
* Iron 468, -2057&lt;br /&gt;
* Iron 494, -2057&lt;br /&gt;
* Iron 509, -2057&lt;br /&gt;
&lt;br /&gt;
== '''Next guild event''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Test buildings - need votes''' ==&lt;br /&gt;
&lt;br /&gt;
Like in T9 we will use below template, separate for every test. Members need to add all info if they want help with votes&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Coordinates !! Designer !! Building !! RL Date Opened&lt;br /&gt;
|-&lt;br /&gt;
|| Upper Egypt || 960, -1600  || Tut || Night's Sky || Jun 2, 2021&lt;br /&gt;
|-&lt;br /&gt;
|| Upper Egypt || 686, -1749 || [[User:Pbock|Pbock]] || Night's Sky || Jun 20, 2021&lt;br /&gt;
|-&lt;br /&gt;
||  || || ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Map''' ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- MAP STARTS HERE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CondMap|exmarks=yes|lat=-200|lon=-1500|zoom=5|width=900|height=900|&lt;br /&gt;
(CirWhR) 575, -662,  (Amigos #1 Orchid 575, -662)&lt;br /&gt;
(CirWhR) 3925, -6205,  (Amigos #2 Khaki 3925, -6205)&lt;br /&gt;
(CirWhR) 120, -4156,  (Amigos #3 Dark Salmon 120, -4156)&lt;br /&gt;
(CirWhR) 4356, 141,  (Amigos #4 Sky Blue 4356, 141)&lt;br /&gt;
(CirWhR) 4089, -4144,  (Amigos #5 Light Green 4089, -4144)&lt;br /&gt;
(CirWhR) 654, 2158,  (Amigos #6 Hot Pink 654, 2158)&lt;br /&gt;
(CirWhR) 77, 2048,  (Amigos #7 Tomato 77, 2048)&lt;br /&gt;
(CirWhR) 2354, 2076,  (Amigos #8 Medium Slate Blue 2354, 2076)&lt;br /&gt;
(CirWhR) 3900,-4730,  (Amigos #9 Lime Green 3900,-4730)&lt;br /&gt;
(CirWhR) 4050, -6586,  (Amigos #10 Golden Rod 4050, -6586)&lt;br /&gt;
(CirWhR) 3608, 3607,  (Amigos #11 Blue 3608, 3607)&lt;br /&gt;
(CirWhR) -2042,-5972,  (Amigos #12 Carrot -2042,-5972)&lt;br /&gt;
(CirWhR) -1458, -1825,  (Amigos #13 Dim Grey -1458, -1825)&lt;br /&gt;
(CirWhR) 12, 2018,  (Amigos #14 Dark Violet 12, 2018)&lt;br /&gt;
(CirWhA) 610, -1711, Amigos Guild Hall, Upper Egypt (610 -1711)&lt;br /&gt;
(CirWhL) 656, -1706, Amigos 2 Lab, Upper Egypt (656 -1706)&lt;br /&gt;
(CirWhL) 656, -1703, Amigos 1 Lab, Upper Egypt (656 -1703)&lt;br /&gt;
(CirWhS) 1430, -1162, Sulphur-Acid compound - 20 tubs &amp;amp; 20 kettles by sulphur water, Swenett (1430 -1162)&lt;br /&gt;
(CirWhS) 3704, -363, Salt compound - 20 tubs &amp;amp; 20 kettles, Bernike (3704, -363)&lt;br /&gt;
(Tnpollution) 480, -2035, Amigos Mining CP (480, -1703)&lt;br /&gt;
(MpSn) 442, -2044, Tin, Upper Egypt (442 -2044)&lt;br /&gt;
(MpSn) 455, -2044, Tin, Upper Egypt (455 -2044)&lt;br /&gt;
(MpFe) 468, -2044, Iron, Upper Egypt (468 -2044)&lt;br /&gt;
(MpFe) 481, -2044, Iron, Upper Egypt (481 -2044)&lt;br /&gt;
(MpFe) 495, -2044, Iron, Upper Egypt (495 -2044)&lt;br /&gt;
(MpFe) 509, -2044, Iron, Upper Egypt (509 -2044)&lt;br /&gt;
(MpCu) 494, -2030, Copper, Upper Egypt (494 -2030)&lt;br /&gt;
(MpCu) 480, -2030, Copper, Upper Egypt (480 -2030)&lt;br /&gt;
(MpCu) 468, -2030, Copper, Upper Egypt (468 -2030)&lt;br /&gt;
(MpCu) 455, -2030, Copper, Upper Egypt (455 -2030)&lt;br /&gt;
(MpCu) 509, -2030, Copper, Upper Egypt (509 -2030)&lt;br /&gt;
(MpFe) 481, -2057, Iron, Upper Egypt (481 -2030)&lt;br /&gt;
(MpFe) 468, -2057, Iron, Upper Egypt (468 -2057)&lt;br /&gt;
(MpFe) 494, -2057, Iron, Upper Egypt (468 -2057)&lt;br /&gt;
(MpFe) 509, -2057, Iron, Upper Egypt (509 -2057)&lt;br /&gt;
(MpPt) 952, -1458, Platinum mine, Upper Egypt (952 -1458)&lt;br /&gt;
(MpE) 571, -920, Sand mine Emerald, Swenett (571 -920)&lt;br /&gt;
(MpZn) 750, -1929, Zinc mine, Upper Egypt (750 -1929)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Map Legend ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#FFF&amp;quot;&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtAl.png Aluminum&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtSb.png Antimony&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtCu.png Copper&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtCo.png Cobalt&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtAu.png Gold&lt;br /&gt;
|-&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtFe.png Iron&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtPb.png Lead&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtMg.png Magnesium&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtNi.png Nickel&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtPt.png Platinum&lt;br /&gt;
|-&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtAg.png Silver&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtSn.png Tin&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtZn.png Zinc&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerWhD.png Diamond&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerGrE.png Emerald&lt;br /&gt;
|-&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerPkO.png Opal&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerGyQ.png Quartz&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerRdR.png Ruby&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerBlS.png Sapphire&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerYeT.png Topaz&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/Useful info|Useful info]]&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/First skills info|First skills info]]&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/Wood treatment recipes|Wood treatment recipes]]&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/Metal treatment recipes|Metal treatment recipes]]&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/Raeli Ovens T10|Raeli Ovens T10]]&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/Megalopolis T10|Megalopolis T10]]&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/Aqueduct T10|Aqueduct T10]]&lt;/div&gt;</summary>
		<author><name>Mezil</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Botany&amp;diff=216141</id>
		<title>Botany</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Botany&amp;diff=216141"/>
		<updated>2021-12-31T00:53:43Z</updated>

		<summary type="html">&lt;p&gt;Mezil: /* Learning Botany */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Redirect|Botany|the Botany task|Botany (task)}}&lt;br /&gt;
'''Botany''' (formerly known as Foraging) allows one to eat and harvest the many [[herbs]] that grow throughout Egypt.&lt;br /&gt;
&lt;br /&gt;
==Learning Botany==&lt;br /&gt;
&lt;br /&gt;
Botany is automatically learned by identifying 25 different species of plants. Click on a plant to begin the Botany task and acquire Botany level 0. After identifying 25 plants you will advance to Botany level 1.   Once you get to Botany 2 the University of Body teaches levels 3 and 4.&lt;br /&gt;
&lt;br /&gt;
==Foraging Herbs==&lt;br /&gt;
&lt;br /&gt;
Clicking on an unknown herb will give its name as &amp;quot;some kind of herb&amp;quot;. At Botany level 1, a menu titled &amp;quot;Foraging...&amp;quot; will appear on the herb. If you harvest the herb correctly you will receive 1-7 herbs in your inventory and the plant will disappear. You can look up the correct forage method for all the known herbs in the [[Herbs]] reference, or via third-party utilities that provide the ability to search by plant color, stem type, leaves, etc.&lt;br /&gt;
&lt;br /&gt;
==Foraging Memory==&lt;br /&gt;
&lt;br /&gt;
At Botany level 2, you gain the ability to memorize the proper foraging methods for herbs. To memorize a foraging method one must successfully forage that herb 7 consecutive times, with no errors. If you select an incorrect option, the counter resets, and you must successfully forage it another 7 times. &lt;br /&gt;
&lt;br /&gt;
Eating an herb fresh off the ground does not interfere with the memorization counter.&lt;br /&gt;
&lt;br /&gt;
Once you memorize the forage method for an herb, the sub-menu of forage method options will disappear, and it will be replaced with a menu option that says, for example, &amp;quot;Forage this Wild Lettuce.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! To Acquire !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Examine Plant || &lt;br /&gt;
* Eat Wild [[Herbs]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Identify 25 Plants || &lt;br /&gt;
* Harvest Wild [[Herbs]]&lt;br /&gt;
* Can plant flowers&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5800xp || &lt;br /&gt;
* Memorize the techniques of harvesting Wild Herbs&lt;br /&gt;
* [[Cross-Breeding 1]] Provides: Can Cross-Breed various plants in a [[Greenhouse]]&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 6000 ||&lt;br /&gt;
* Gather seeds while harvesting Wild Herbs&lt;br /&gt;
* [[Cross-Breeding 2]] Provides: Can Register Seed Names at a University of Worship &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8000 || &lt;br /&gt;
* Make a [[Herbing Pot]], Can uproot flowers without killing them&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action !! XP Value&lt;br /&gt;
|-&lt;br /&gt;
| Successfully forage a herb || 5&lt;br /&gt;
|-&lt;br /&gt;
| Eat a herb fresh from the ground || 1&lt;br /&gt;
|-&lt;br /&gt;
| Plant a flower || 100&lt;br /&gt;
|-&lt;br /&gt;
| Harvest moss from an aqueduct || 3 per db of Moss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Harvesting ==&lt;br /&gt;
There are fourteen ways to harvest the herbs: &lt;br /&gt;
# Cut away the outer stem&lt;br /&gt;
# Harvest the root pith&lt;br /&gt;
# Trim the root fibers&lt;br /&gt;
# Snip the leaf stems&lt;br /&gt;
# Peel back the stem base&lt;br /&gt;
# Scrape off the stem pith&lt;br /&gt;
# Remove the tap root&lt;br /&gt;
# Pick out the seeds&lt;br /&gt;
# Gather the seedpods&lt;br /&gt;
# Crush the stems&lt;br /&gt;
# Pluck the leaves&lt;br /&gt;
# Collect the fruit&lt;br /&gt;
# Squeeze out the sap&lt;br /&gt;
# Scrape away the leaf hairs&lt;br /&gt;
&lt;br /&gt;
== List of Herbs ==&lt;br /&gt;
&lt;br /&gt;
See [[Herbs]] or one of the Third-Party Utilities listed below.&lt;br /&gt;
&lt;br /&gt;
== Third-Party Utilities ==&lt;br /&gt;
&lt;br /&gt;
=== Cegaiel ===&lt;br /&gt;
* [http://ceg.atitd.org/herbs/ Cegaiel's Herb DB]&lt;br /&gt;
&lt;br /&gt;
May require some Javascript to be fully functional.&lt;br /&gt;
&lt;br /&gt;
* [http://ceg.atitd.org/herbalist/ Cegaiel's HerbaList Clone]&lt;br /&gt;
&lt;br /&gt;
Both of these tools are updated regularly with data sourced from the below Google Docs Spreadsheet.&lt;br /&gt;
&lt;br /&gt;
=== Google Docs ===&lt;br /&gt;
&lt;br /&gt;
A [https://docs.google.com/spreadsheets/d/1b11CULGMQTaon9LhwOt73dlbfJdGQZo5bRUXgmyTUBo/edit#gid=0 Google Docs Spreadsheet] is available to share foraging discoveries. This page has a limit of 100 concurrent users, so please close your browser when you are finished looking up or adding information to the page to allow others to access it.&lt;br /&gt;
&lt;br /&gt;
=== Desert Helper Alexa Skill ===&lt;br /&gt;
Users of Alexa devices can enable the free [https://www.amazon.com/John-Doppler-Tale-Desert-Helper/dp/B07GL3PVZL Desert Helper skill]. The skill answers requests such as &amp;quot;Alexa, ask Desert Helper how to forage Royal Rosemary.&amp;quot; The skill is currently being updated for T9 and will be available soon.&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Mezil</name></author>
	</entry>
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