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	<updated>2026-04-18T05:28:56Z</updated>
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		<id>https://atitd.wiki/tale10/w/index.php?title=Guild:Amigos&amp;diff=200017</id>
		<title>Guild:Amigos</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Guild:Amigos&amp;diff=200017"/>
		<updated>2021-09-14T00:31:44Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Next Guild Project */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guilds]] {{DEFAULTSORT:{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
'''Amigos''' &lt;br /&gt;
&lt;br /&gt;
Amigos is a Mentorship / Community projects guild where vets help new and returning players through the Tale. '''New players are especially welcome.'''&lt;br /&gt;
&lt;br /&gt;
Guild was created in T5 and had only 3 members, through the Tales we expanded and in T9 over 300 Tale players joined us.&lt;br /&gt;
&lt;br /&gt;
We will keep location near the CS as it helps with guild organized events (digs, gravel parties, cement stir or impromptu acro with beer/wine drinking ;)) &lt;br /&gt;
&lt;br /&gt;
Exact location of the Guildhall in T10 is in Upper Egypt, west of Koptos (610, -1710). &lt;br /&gt;
I know many members will want to build near the Guild Hall however I encourage populating wider area and surrounding regions to fully utilize farms, apiaries etc. Camps locations are on first come/build basis, please keep minimum 100 coordinates between camps.&lt;br /&gt;
&lt;br /&gt;
There is a lot of unknown about Tale 10 and Houses as Malard wants to keep under wraps all details so this page will be updated often :)&lt;br /&gt;
&lt;br /&gt;
Amigos is a public community project available for everyone to use. Donations are always welcome but please also don't expect same group of members to work on everything, we don't want people to burn out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Our goals in Tale 10:'''&lt;br /&gt;
* provide advanced devices in guild buildings (don't expect flimsy brick moulds) to make your life easier :)&lt;br /&gt;
* help with info and &amp;quot;how to&amp;quot; &lt;br /&gt;
* help with major Storyline tasks &lt;br /&gt;
* help with Hyksos House challenges and tasks&lt;br /&gt;
* create mining/smelting area for Iron/Copper/Tin. We need to find veins of all metals nearby after dowsing is researched.&lt;br /&gt;
* work on major Test and projects which require a lot of cooperation: Megalopolis, Aqueduct, Pyramids, Sphinx, Raeli Ovens and the Throne of Pharaoh, I want everyone who is interested to pass.&lt;br /&gt;
* help with regular Tests and voting&lt;br /&gt;
* help to advance research in Egypt&lt;br /&gt;
'''I really want everyone to be involved''', Tale 10 is set for only 1 year. There will always be something to do for yourself, people in the guild, Hyksos House and Research we will all benefit. I will guarantee you won't be bored.&lt;br /&gt;
&lt;br /&gt;
== '''Next Guild Project''' ==&lt;br /&gt;
&lt;br /&gt;
'''Major Project: Megalopolis'''&lt;br /&gt;
&lt;br /&gt;
Megalopolis is one of the most complex and time consuming projects. Parts you see below allow pass of 49 people. This Megalopolis will be only for main avatars unless we have space.&lt;br /&gt;
Amounts posted below are are approximate and are based on the 7 Mega we build at Amigos in last 5 Tales. Storage for the mats is in labeled warehouses at 660, -1735.&lt;br /&gt;
* Megalopolis Construction Site,&lt;br /&gt;
* Ramp (there are four),&lt;br /&gt;
* Tower (there are twelve),&lt;br /&gt;
* Wall Segment (there are eight),&lt;br /&gt;
* Bridge (there are four),&lt;br /&gt;
* Gate section (there are four),&lt;br /&gt;
* Edge wall segment (there are eight)&lt;br /&gt;
* Side wall (there are eight)       &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Required !! Amount !! Pledged !! Delivered !! Complete?&lt;br /&gt;
|-&lt;br /&gt;
|| Eyelet cut Amethyst  || 48 || 4 Kay 6 Sabina 1 Tazendra || 4 Kay; 1 Tazendra; Buck 14; 4 Fumen || &lt;br /&gt;
|-&lt;br /&gt;
|| Corner Heart cut Garnet || 24 ||24 Sabina 2 Tazendra || 2 Tazendra || &lt;br /&gt;
|-&lt;br /&gt;
|| Bridge cut Lapis  || 6 || 6 Buck || 7 Buck || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Sprocket cut Sunstone || 6 || 6 Tazendra || 6 Buck || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Looking Glass cut Jade || 24 || 12 Sitamun 15 Tazendra  || 15 Tazendra 12 Sitamun|| [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Choronzon cut Turquoise || 60 || 8 Tazendra || 8 Tazendra ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Hexas Plate cut Lapis || 60 || 10 Kay 30 oblifeer 9 Tazendra|| 10 Kay 9 Tazendra + 30 oblifeer ||&lt;br /&gt;
|-&lt;br /&gt;
|| Thistle cut Amethyst || 60 || 6 Kay 1 Tazendra 10 oblifeer|| 6 Kay 1 Tazendra Buck 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|| Unity cut Lapis || 8 || 3 Buck  || 3 Buck ||&lt;br /&gt;
|-&lt;br /&gt;
|| Full Aidenn Mask cut Sunstone || 4 ||   || 1 Augir, 1 Buck || &lt;br /&gt;
|-&lt;br /&gt;
|| Canvas || 150 ||150 Marlie || 150 Marlie || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Rope || 600 ||100 Marlie + 500 Duffe || 100 Marlie + 500 Duffe || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Brass Plate || 4 ||2 Kay + 2 chart || 2 Kay 2 chart|| [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Gold Foil || 1,200 || 1,200 Oaxani || 100 Qis, 1,200 Oaxani || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Bricks || 34,000 || 10,000 Jeffrez 20,000 Kauket 5k Kay 1k Fumen|| 20k Kauket 3k Kay 10k Jef ||&lt;br /&gt;
|-&lt;br /&gt;
|| Nails || 20,000 || 500 Kay 500 Kauket 1000 Shelyak 500 Lisimba || 500 Kauket 500 Kay 1000 Shelyak 500 Lisimba ||&lt;br /&gt;
|-&lt;br /&gt;
|| Cut Stone || 12,000 ||100 Lisimba || 100 Lisimba 200 Fumen  ||&lt;br /&gt;
|-&lt;br /&gt;
|| Gold Wire || 960 || 960 Shelyak  || 960 Shelyak || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Gravel || 30,000 || 10k Augir; 1k Duffe; 2k Amy/Cruiser; 500 Shelyak || 1,000 Duffe + 2K A/C + 500 Oaxani; 1k Fumen; 500 Shelyak ||&lt;br /&gt;
|-&lt;br /&gt;
|| Iron Bars || 472 || 120 Oblifeer + 100 chart + 50 Lisimba || 100 chart + 19 Qis + 50 Lisimba + 120 Oblifeer||&lt;br /&gt;
|-&lt;br /&gt;
|| Gold Bars || 120 || 10 Kay 50 Tazendra || 10 Kay 42 Tazendra ||&lt;br /&gt;
|-&lt;br /&gt;
|| Silver Sheeting || 120 ||20 Kay  50 Kauket 50 Qis|| 50 Kauket 20 Kay 50 Qis || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Boards || 10,000 || 5,000 Jeffrez + 5,000 Duffe ||  5,000 Duffe + 5,000 Jef || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Rigid + Rotproof Treated Boards || 1000 || 1000 Sitamun ||1000 Sitamun || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| White + Glossy + Fireproof Treated Boards || 5,000 ||  || 5000 FoxKids || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Pliable + Soft + Rotproof Treated Boards || 2,500 ||  || 2500 Foxkids || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Hard + Rigid Treated Boards || 2,500 || 2,500 (Jeffrez)  || 2,500 Jef || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Hard + Rotproof Treated Boards || 7,000 || 7,000 (Jeffrez)  || 7,000 Jef || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Hard + Glossy + Rotproof Treated Boards || 5,000 || 5000 FoxKids || 5000 FoxKids || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Hard + Pliable Treated Boards || 2,500 ||  || 2500 FoxKids || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Dark Golden Rod Paint || 25,000 || 5000 carrots Amy || PAINT DONE 5k carrots Amy || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Orange Paint || 17,500 ||  998 Lisimba, 1000 copper blondie ||  998 Lisimba, 1000 copper blondie,  ||&lt;br /&gt;
|-&lt;br /&gt;
|| Saddle Brown Paint || 7,000 || 3000 carrots, 4000 clay Ninfa || 3000 Carrots, 4000 clay Ninfa 7k FoxKids|| [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Feldspar Paint || 15,000 ||  || 15k Buck&amp;amp;Jyin DONE||&lt;br /&gt;
|-&lt;br /&gt;
|| Indigo Paint || 38,000 ||3,100 Kay, 3,000 Lisimba || 3,100 Kay, 3000 Lisimba ||&lt;br /&gt;
|-&lt;br /&gt;
|| Forest Green Paint || 27,000 || 5000 cabbage Cruiser || 5k cabbage Cruiser || &lt;br /&gt;
|-&lt;br /&gt;
|| Tomato Paint || 1,800 ||  || PAINT DONE || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|| Spring Green Paint || 500 || 2000 iron blondie  || PAINT DONE 2000 iron blondie || [[File:Green_tick.png| |Complete]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is a lot of materials on the donation table above, please look through the numbers and pledge/donate approx 1/50 of them so workload is spread between everyone participating.&lt;br /&gt;
One of the hardest materials will be Gravel. To get that amount we have Gravel parties 2-3h almost every weekend - I will be paying attention who is at the parties, everyone who wont be able to participate because of time zone or work will have to bring 500 Gravel and trade it to me to secure spot on this Megalopolis. I will create list of participants in the Mega once we are past half of the mats.&lt;br /&gt;
I also have all Cuttables that needs to be cut, please let me know if Cuttables in the wh by Red cp are cut and I will add more.&lt;br /&gt;
&lt;br /&gt;
That is also a lot of paint so if your recipe for above colors is cheap post it below - I can teach everyone how to use macro Automato paint mix which makes paint without any clicking.&lt;br /&gt;
==== Paint Recipes ====&lt;br /&gt;
{| class='wikitable sortable' border=&amp;quot;1&amp;quot; &lt;br /&gt;
! Who !! Dark Golden Rod (x2500) !! Feldspar (x1500) !! Orange (x1750) !! Saddle Brown (x700) !! Indigo (x3800) !! Forest Green (x3800) !! Tomato (x180) !! Spring Green (x50)&lt;br /&gt;
|-&lt;br /&gt;
| Augir&lt;br /&gt;
  ||  Carrot 2 Clay 6 Red Sand 2&lt;br /&gt;
  || ?&lt;br /&gt;
  ||  Lime 1 Red Sand 5 Carrot 4 Clay 1&lt;br /&gt;
  ||  Clay 10&lt;br /&gt;
  ||  Potash 1 Clay 6 Saltpeter 1 Red Sand 5&lt;br /&gt;
  ||  Saltpeter 1 Potash 1 Cabbage Juice 1 Carrot 1 Clay 9&lt;br /&gt;
  ||  Red Sand 8 Cabbage Juice 1 Lead 1 Sulfur 1&lt;br /&gt;
  ||  Saltpeter 1 Carrot 1 Copper 4 Clay 5 Potash 1&lt;br /&gt;
|- &lt;br /&gt;
| Snoerr&lt;br /&gt;
  || Cabbage Juice 1 Red Sand 7 Carrot 1 Iron 1 Sulfur 1&lt;br /&gt;
  || Iron 1 Red Sand 7 Carrot 1 Cabbage Juice 1&lt;br /&gt;
  || Cabbage Juice 1 Red Sand 2 Carrot 6 Iron 1 Sulfur 1&lt;br /&gt;
  || Red Sand 9 Carrot 1&lt;br /&gt;
  || Copper 1 Red Sand 6 Clay 1 Lead 1 Iron 1&lt;br /&gt;
  || Cabbage Juice 1 Red Sand 1 Copper 7 Sulfur 1 Carrot 1&lt;br /&gt;
(Alternate)&lt;br /&gt;
Saltpeter 1 Red Sand 6 Carrot 2 Cabbage Juice 1 Potash 1 Copper 2&lt;br /&gt;
  || Iron 1 Red Sand 8 Lead 1&lt;br /&gt;
  || Sulfur 1 Cabbage Juice 1 Copper 7 Potash 1 Carrot 2&lt;br /&gt;
|-&lt;br /&gt;
| Buck&lt;br /&gt;
  || Carrot 3 Clay 7&lt;br /&gt;
  || Carrot 4 Sulfur 1 Clay 6&lt;br /&gt;
  || more expensive&lt;br /&gt;
  || Clay 10&lt;br /&gt;
  || more expensive&lt;br /&gt;
  || more expensive&lt;br /&gt;
  || more expensive&lt;br /&gt;
  || Cabbage 1 Carrot 1 Clay 1 Copper 7 Lime 1&lt;br /&gt;
|-&lt;br /&gt;
| Oblifeer&lt;br /&gt;
  || Cabbage Juice 1 Red Sand 6 Carrot 3&lt;br /&gt;
  || Red Sand 1 Carrot 4 Cabbage Juice 5&lt;br /&gt;
  || more expensive&lt;br /&gt;
  || Red Sand 9 Carrot 1&lt;br /&gt;
  || more expensive&lt;br /&gt;
  || more expensive&lt;br /&gt;
  || more expensive&lt;br /&gt;
  || more expensive&lt;br /&gt;
|-&lt;br /&gt;
| Tazendra&lt;br /&gt;
  || Carrot 6 Clay 4&lt;br /&gt;
  || Cabbage Juice 3 Carrot 6 Clay 1&lt;br /&gt;
  || Clay 2 Carrot 6 Iron 1 Red Sand 1 Saltpeter 1&lt;br /&gt;
  || Clay 10&lt;br /&gt;
  || Cabbage Juice 6 Carrot 1 Clay 1 Red Sand 1 Iron 1&lt;br /&gt;
  || Carrot 1 Cabbage Juice 2 Clay 7 Lime 1&lt;br /&gt;
  || Carrot 8 Iron 1 Red Sand 1&lt;br /&gt;
  || Clay 3 Copper 5 Sulfur 1 Toadskin 1 Carrot 1&lt;br /&gt;
|-&lt;br /&gt;
| FoxKids&lt;br /&gt;
  || Clay 4 Carrots 6&lt;br /&gt;
  || Cabbage Juice 3 Clay 1 6arrot 6&lt;br /&gt;
  || Saltpeter 1 RedSand 2 Carrot 7 Clay 1 Lime 1&lt;br /&gt;
  || Clay 10&lt;br /&gt;
  || RedSand 6 Lime 1 Saltpeter 1 Cabbage Juice 3 Clay 1&lt;br /&gt;
  || Lime 1 Cabbage Juice 4 Carrot 1 Clay 1 Lead 1 RedSand 3&lt;br /&gt;
  || Potash 1 RedSand 6 Carrot 4 Saltpeter 1&lt;br /&gt;
  || Lime 1 Cabbage Juice 2 Carrot 1 Clay 1 Saltpeter 1 Copper 6&lt;br /&gt;
|-&lt;br /&gt;
| Kay&lt;br /&gt;
  || Clay 1 Red Sand 6 Carrot 3&lt;br /&gt;
  || Clay 1 Red Sand 3 Cabbage Juice 1 Carrot 5&lt;br /&gt;
  || Lime 1 Red Sand 1 Clay 1 Carrot 8&lt;br /&gt;
  || Carrot 2 Red Sand 8&lt;br /&gt;
  || Cabbage Juice 5 Carrot 1 Clay 1 Lime 1 Red Sand 3&lt;br /&gt;
  || Clay 1 Red Sand 3 Carrot 2 Cabbage Juice 3 Lead 1&lt;br /&gt;
  || Red Sand 1 Carrot 8 Lime 1 Clay 1&lt;br /&gt;
  || Copper 4 Silver Powder 1 Saltpeter 1 Cabbage Juice 4 Lead 1&lt;br /&gt;
|-&lt;br /&gt;
| Asnath&lt;br /&gt;
  || ?&lt;br /&gt;
  || ?&lt;br /&gt;
  || ?&lt;br /&gt;
  || ?&lt;br /&gt;
  || Clay 1 Red Sand 9 Sulfur 1 Copper 1&lt;br /&gt;
  || Saltpeter 1 Carrot 1 Red Sand 6 Potash 1 Cabbage Juice 5&lt;br /&gt;
  || ?&lt;br /&gt;
  || ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== '''Amigos Mining Complex''' ==&lt;br /&gt;
&lt;br /&gt;
Mining Complex at 480, -2035 S/W of Koptos CS. We build 8 Iron, 5 Copper and 2 Tin Amigos mines open to public use.. I addition Blue cp with 10 Blast Furnaces, and older compression and bulet furnaces. Red cp with 6 charcoal devices, clinker vat and firepits.&lt;br /&gt;
&lt;br /&gt;
Current mine locations:&lt;br /&gt;
* Tin 455, -2044&lt;br /&gt;
* Tin 442, -2044&lt;br /&gt;
* Iron 468, -2044&lt;br /&gt;
* Iron 481, -2044&lt;br /&gt;
* Iron 495, -2044&lt;br /&gt;
* Iron 509, -2044&lt;br /&gt;
* Copper 494, -2030&lt;br /&gt;
* Copper 480, -2030&lt;br /&gt;
* Copper 468, -2030&lt;br /&gt;
* Copper 455, -2030&lt;br /&gt;
* Copper 509, -2030&lt;br /&gt;
* Iron 481, -2057&lt;br /&gt;
* Iron 468, -2057&lt;br /&gt;
* Iron 494, -2057&lt;br /&gt;
* Iron 509, -2057&lt;br /&gt;
&lt;br /&gt;
== '''Next guild event''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Test buildings - need votes''' ==&lt;br /&gt;
&lt;br /&gt;
Like in T9 we will use below template, separate for every test. Members need to add all info if they want help with votes&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Coordinates !! Designer !! Building !! RL Date Opened&lt;br /&gt;
|-&lt;br /&gt;
|| Upper Egypt || 960, -1600  || Tut || Night's Sky || Jun 2, 2021&lt;br /&gt;
|-&lt;br /&gt;
|| Upper Egypt || 686, -1749 || [[User:Pbock|Pbock]] || Night's Sky || Jun 20, 2021&lt;br /&gt;
|-&lt;br /&gt;
||  || || ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wood Treatment Recipes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Amigos Public Wood Treatment Tank at Amigos Purple cp 624, -1701&lt;br /&gt;
&lt;br /&gt;
* Rigid, Hard, Termite-Resistant, Non-Toxic, Black boards - '''Water Trough upgrade for Ranch''': Charcoal 130 sec, Sulphur 30 Sec, Saltpeter 15 sec, Lead 30 sec - thats 13 charcoal, 3 sulphur, 2 salpeter and 3 lead.&lt;br /&gt;
* Rigid Rotproof Black treated boards - '''Compost Mixer''': Lead 120 seconds, Charcoal 30 seconds, Lime 30 seconds, Beeswax 55 seconds - uses 12 lead, 3 charcoal, 3 lime, 6 beeswax. (Note: would probably work with Lead 100 sec, Charcoal 20 sec)&lt;br /&gt;
&lt;br /&gt;
== '''Map''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- MAP STARTS HERE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CondMap|exmarks=yes|lat=-200|lon=-1500|zoom=5|width=900|height=900|&lt;br /&gt;
&lt;br /&gt;
(CirWhA) 610, -1711, Amigos Guild Hall, Upper Egypt (610 -1711)&lt;br /&gt;
(CirWhL) 656, -1706, Amigos 2 Lab, Upper Egypt (656 -1706)&lt;br /&gt;
(CirWhL) 656, -1703, Amigos 1 Lab, Upper Egypt (656 -1703)&lt;br /&gt;
(CirWhS) 1430, -1162, Sulphur-Acid compound - 20 tubs &amp;amp; 20 kettles by sulphur water, Swenett (1430 -1162)&lt;br /&gt;
(CirWhS) 3704, -363, Salt compound - 20 tubs &amp;amp; 20 kettles, Bernike (3704, -363)&lt;br /&gt;
(Tnpollution) 480, -2035, Amigos Mining CP (480, -1703)&lt;br /&gt;
(MpSn) 442, -2044, Tin, Upper Egypt (442 -2044)&lt;br /&gt;
(MpSn) 455, -2044, Tin, Upper Egypt (455 -2044)&lt;br /&gt;
(MpFe) 468, -2044, Iron, Upper Egypt (468 -2044)&lt;br /&gt;
(MpFe) 481, -2044, Iron, Upper Egypt (481 -2044)&lt;br /&gt;
(MpFe) 495, -2044, Iron, Upper Egypt (495 -2044)&lt;br /&gt;
(MpFe) 509, -2044, Iron, Upper Egypt (509 -2044)&lt;br /&gt;
(MpCu) 494, -2030, Copper, Upper Egypt (494 -2030)&lt;br /&gt;
(MpCu) 480, -2030, Copper, Upper Egypt (480 -2030)&lt;br /&gt;
(MpCu) 468, -2030, Copper, Upper Egypt (468 -2030)&lt;br /&gt;
(MpCu) 455, -2030, Copper, Upper Egypt (455 -2030)&lt;br /&gt;
(MpCu) 509, -2030, Copper, Upper Egypt (509 -2030)&lt;br /&gt;
(MpFe) 481, -2057, Iron, Upper Egypt (481 -2030)&lt;br /&gt;
(MpFe) 468, -2057, Iron, Upper Egypt (468 -2057)&lt;br /&gt;
(MpFe) 494, -2057, Iron, Upper Egypt (468 -2057)&lt;br /&gt;
(MpFe) 509, -2057, Iron, Upper Egypt (509 -2057)&lt;br /&gt;
(MpPt) 952, -1458, Platinum mine, Upper Egypt (952 -1458)&lt;br /&gt;
(MpE) 571, -920, Sand mine Emerald, Swenett (571 -920)&lt;br /&gt;
(MpZn) 750, -1929, Zinc mine, Upper Egypt (750 -1929)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Map Legend ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#FFF&amp;quot;&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtAl.png Aluminum&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtSb.png Antimony&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtCu.png Copper&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtCo.png Cobalt&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtAu.png Gold&lt;br /&gt;
|-&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtFe.png Iron&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtPb.png Lead&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtMg.png Magnesium&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtNi.png Nickel&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtPt.png Platinum&lt;br /&gt;
|-&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtAg.png Silver&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtSn.png Tin&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtZn.png Zinc&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerWhD.png Diamond&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerGrE.png Emerald&lt;br /&gt;
|-&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerPkO.png Opal&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerGyQ.png Quartz&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerRdR.png Ruby&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerBlS.png Sapphire&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerYeT.png Topaz&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/Useful info|Useful info]]&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/First skills info|First skills info]]&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/Wood treatment recipes|Wood treatment recipes]]&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Guild:Amigos&amp;diff=197753</id>
		<title>Guild:Amigos</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Guild:Amigos&amp;diff=197753"/>
		<updated>2021-09-01T19:52:13Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Next Guild Project */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guilds]] {{DEFAULTSORT:{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
'''Amigos''' &lt;br /&gt;
&lt;br /&gt;
Amigos is a Mentorship / Community projects guild where vets help new and returning players through the Tale. '''New players are especially welcome.'''&lt;br /&gt;
&lt;br /&gt;
Guild was created in T5 and had only 3 members, through the Tales we expanded and in T9 over 300 Tale players joined us.&lt;br /&gt;
&lt;br /&gt;
We will keep location near the CS as it helps with guild organized events (digs, gravel parties, cement stir or impromptu acro with beer/wine drinking ;)) &lt;br /&gt;
&lt;br /&gt;
Exact location of the Guildhall in T10 is in Upper Egypt, west of Koptos (610, -1710). &lt;br /&gt;
I know many members will want to build near the Guild Hall however I encourage populating wider area and surrounding regions to fully utilize farms, apiaries etc. Camps locations are on first come/build basis, please keep minimum 100 coordinates between camps.&lt;br /&gt;
&lt;br /&gt;
There is a lot of unknown about Tale 10 and Houses as Malard wants to keep under wraps all details so this page will be updated often :)&lt;br /&gt;
&lt;br /&gt;
Amigos is a public community project available for everyone to use. Donations are always welcome but please also don't expect same group of members to work on everything, we don't want people to burn out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Our goals in Tale 10:'''&lt;br /&gt;
* provide advanced devices in guild buildings (don't expect flimsy brick moulds) to make your life easier :)&lt;br /&gt;
* help with info and &amp;quot;how to&amp;quot; &lt;br /&gt;
* help with major Storyline tasks &lt;br /&gt;
* help with Hyksos House challenges and tasks&lt;br /&gt;
* create mining/smelting area for Iron/Copper/Tin. We need to find veins of all metals nearby after dowsing is researched.&lt;br /&gt;
* work on major Test and projects which require a lot of cooperation: Megalopolis, Aqueduct, Pyramids, Sphinx, Raeli Ovens and the Throne of Pharaoh, I want everyone who is interested to pass.&lt;br /&gt;
* help with regular Tests and voting&lt;br /&gt;
* help to advance research in Egypt&lt;br /&gt;
'''I really want everyone to be involved''', Tale 10 is set for only 1 year. There will always be something to do for yourself, people in the guild, Hyksos House and Research we will all benefit. I will guarantee you won't be bored.&lt;br /&gt;
&lt;br /&gt;
== '''Next Guild Project''' ==&lt;br /&gt;
&lt;br /&gt;
'''Major Project: Megalopolis'''&lt;br /&gt;
&lt;br /&gt;
Megalopolis is one of the most complex and time consuming projects. Parts you see below allow pass of 49 people. This Megalopolis will be only for main avatars unless we have space.&lt;br /&gt;
Amounts posted below are are approximate and are based on the 7 Mega we build at Amigos in last 5 Tales.&lt;br /&gt;
* Megalopolis Construction Site,&lt;br /&gt;
* Ramp (there are four),&lt;br /&gt;
* Tower (there are twelve),&lt;br /&gt;
* Wall Segment (there are eight),&lt;br /&gt;
* Bridge (there are four),&lt;br /&gt;
* Gate section (there are four),&lt;br /&gt;
* Edge wall segment (there are eight)&lt;br /&gt;
* Side wall (there are eight)       &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Required !! Amount !! Pledged !! Delivered &lt;br /&gt;
|-&lt;br /&gt;
|| Eyelet cut Amethyst  || 48 || 4 Kay  || &lt;br /&gt;
|-&lt;br /&gt;
|| Corner Heart cut Garnet || 24 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Bridge cut Lapis  || 6 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Sprocket cut Sunstone || 6 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Looking Glass cut Jade || 12 || 12 Sitamun  ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Choronzon cut Turquoise || 60 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Hexas Plate cut Lapis || 60 || 10 Kay || &lt;br /&gt;
|-&lt;br /&gt;
|| Thistle cut Amethyst || 60 || 6 Kay || &lt;br /&gt;
|-&lt;br /&gt;
|| Unity cut Lapis || 8 ||   || &lt;br /&gt;
|-&lt;br /&gt;
|| Full Aidenn Mask cut Sunstone || 4 ||   || &lt;br /&gt;
|-&lt;br /&gt;
|| Canvas || 150 ||150 Marlie || &lt;br /&gt;
|-&lt;br /&gt;
|| Rope || 600 ||100 Marlie + 500 Duffe || &lt;br /&gt;
|-&lt;br /&gt;
|| Brass Plate || 4 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Gold Foil || 1,200 ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Bricks || 34,000 || 10,000 Jeffrez || &lt;br /&gt;
|-&lt;br /&gt;
|| Nails || 20,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Cut Stone || 12,000 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Gold Wire || 960 ||   || &lt;br /&gt;
|-&lt;br /&gt;
|| Gravel || 30,000 || 10,000 || &lt;br /&gt;
|-&lt;br /&gt;
|| Iron Bars || 472 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Gold Bars || 120 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Silver Sheeting || 120 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Boards || 10,000 || 5,000 Jeffrez + 5,000 Duffe ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Rigid + Rotproof Treated Boards || 1000 || 1000 Sitamun || &lt;br /&gt;
|-&lt;br /&gt;
|| White + Glossy + Fireproof Treated Boards || 5,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Pliable + Soft + Rotproof Treated Boards || 2,500 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Hard + Rigid Treated Boards || 2,500 || 2,500 (Jeffrez)  || &lt;br /&gt;
|-&lt;br /&gt;
|| Hard + Rotproof Treated Boards || 7,000 ||   || &lt;br /&gt;
|-&lt;br /&gt;
|| Hard + Glossy + Rotproof Treated Boards || 5,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Hard + Pliable Treated Boards || 2,500 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Dark Golden Rod Paint || 25,000 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Orange Paint || 17,500 ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Saddle Brown Paint || 7,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Feldspar Paint || 15,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Indigo Paint || 38,000 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Forest Green Paint || 27,000 ||   || &lt;br /&gt;
|-&lt;br /&gt;
|| Tomato Paint || 1,800 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Spring Green Paint || 500 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is a lot of materials on the donation table above, please look through the numbers and pledge/donate approx 1/50 of them so workload is spread between everyone participating.&lt;br /&gt;
One of the hardest materials will be Gravel. To get that amount we have Gravel parties 2-3h almost every weekend - I will be paying attention who is at the parties, everyone who wont be able to participate because of time zone or work will have to bring 500 Gravel and trade it to me to secure spot on this Megalopolis. I will create list of participants in the Mega once we are past half of the mats.&lt;br /&gt;
I also have all Cuttables that needs to be cut, please let me know if Cuttables in the wh by Red cp are cut and I will add more.&lt;br /&gt;
&lt;br /&gt;
That is also a lot of paint so if your recipe for above colors is cheap post it below - I can teach everyone how to use macro Automato paint mix which makes paint without any clicking.&lt;br /&gt;
==== Paint Recipes ====&lt;br /&gt;
{| class='wikitable sortable' border=&amp;quot;1&amp;quot; &lt;br /&gt;
! Color !! Augir's Recipe !! Snoerr's Recipe !! Buck's Recipe&lt;br /&gt;
|-&lt;br /&gt;
| DarkGoldenRod (x2500) ||  Carrot 2 Clay 6 Red Sand 2 ||  Cabbage Juice 1 Red Sand 7 Carrot 1 Iron 1 Sulfur 1 ||  Carrot 3 Clay 7 &lt;br /&gt;
|-&lt;br /&gt;
| Feldspar (x1500) || ? || Iron 1 Red Sand 7 Carrot 1 Cabbage Juice 1 || Carrot 4 Sulfur 1 Clay 6 &lt;br /&gt;
|-&lt;br /&gt;
| Orange (x1750) ||  Lime 1 Red Sand 5 Carrot 4 Clay 1 || Cabbage Juice 1 Red Sand 2 Carrot 6 Iron 1 Sulfur 1 || more expensive&lt;br /&gt;
|-&lt;br /&gt;
| SaddleBrown (x700) ||  Clay 10 ||  Red Sand 9 Carrot 1 ||  Clay 10&lt;br /&gt;
|-&lt;br /&gt;
| Indigo (x3800) ||  Potash 1 Clay 6 Saltpeter 1 Red Sand 5 ||  Copper 1 Red Sand 6 Clay 1 Lead 1 Iron 1 || more expensive&lt;br /&gt;
|-&lt;br /&gt;
| ForestGreen (x2700) ||  Saltpeter 1 Potash 1 Cabbage Juice 1 Carrot 1 Clay 9 ||  Cabbage Juice 1 Red Sand 1 Copper 7 Sulfur 1 Carrot 1 || more expensive&lt;br /&gt;
|-&lt;br /&gt;
| Tomato (x180) ||  Red Sand 8 Cabbage Juice 1 Lead 1 Sulfur 1 ||  Iron 1 Red Sand 8 Lead 1 || more expensive&lt;br /&gt;
|-&lt;br /&gt;
| SpringGreen (x50) ||  Saltpeter 1 Carrot 1 Copper 4 Clay 5 Potash 1 || (uses mushroom) || Cabbage 1 Carrot 1 Clay 1 Copper 7 Lime 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== '''Amigos Mining Complex''' ==&lt;br /&gt;
&lt;br /&gt;
Mining Complex at 480, -2035 S/W of Koptos CS. We build 8 Iron, 5 Copper and 2 Tin Amigos mines open to public use.. I addition Blue cp with 10 Blast Furnaces, and older compression and bulet furnaces. Red cp with 6 charcoal devices, clinker vat and firepits.&lt;br /&gt;
&lt;br /&gt;
Current mine locations:&lt;br /&gt;
* Tin 455, -2044&lt;br /&gt;
* Tin 442, -2044&lt;br /&gt;
* Iron 468, -2044&lt;br /&gt;
* Iron 481, -2044&lt;br /&gt;
* Iron 495, -2044&lt;br /&gt;
* Iron 509, -2044&lt;br /&gt;
* Copper 494, -2030&lt;br /&gt;
* Copper 480, -2030&lt;br /&gt;
* Copper 468, -2030&lt;br /&gt;
* Copper 455, -2030&lt;br /&gt;
* Copper 509, -2030&lt;br /&gt;
* Iron 481, -2057&lt;br /&gt;
* Iron 468, -2057&lt;br /&gt;
* Iron 494, -2057&lt;br /&gt;
* Iron 509, -2057&lt;br /&gt;
&lt;br /&gt;
== '''Next guild event''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Test buildings - need votes''' ==&lt;br /&gt;
&lt;br /&gt;
Like in T9 we will use below template, separate for every test. Members need to add all info if they want help with votes&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Coordinates !! Designer !! Building !! RL Date Opened&lt;br /&gt;
|-&lt;br /&gt;
|| Upper Egypt || 960, -1600  || Tut || Night's Sky || Jun 2, 2021&lt;br /&gt;
|-&lt;br /&gt;
|| Upper Egypt || 686, -1749 || [[User:Pbock|Pbock]] || Night's Sky || Jun 20, 2021&lt;br /&gt;
|-&lt;br /&gt;
||  || || ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wood Treatment Recipes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Amigos Public Wood Treatment Tank at Amigos Purple cp 624, -1701&lt;br /&gt;
&lt;br /&gt;
* Rigid, Hard, Termite-Resistant, Non-Toxic, Black boards - '''Water Trough upgrade for Ranch''': Charcoal 130 sec, Sulphur 30 Sec, Saltpeter 15 sec, Lead 30 sec - thats 13 charcoal, 3 sulphur, 2 salpeter and 3 lead.&lt;br /&gt;
* Rigid Rotproof Black treated boards - '''Compost Mixer''': Lead 120 seconds, Charcoal 30 seconds, Lime 30 seconds, Beeswax 55 seconds - uses 12 lead, 3 charcoal, 3 lime, 6 beeswax. (Note: would probably work with Lead 100 sec, Charcoal 20 sec)&lt;br /&gt;
&lt;br /&gt;
== '''Map''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- MAP STARTS HERE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CondMap|exmarks=yes|lat=-200|lon=-1500|zoom=5|width=900|height=900|&lt;br /&gt;
&lt;br /&gt;
(CirWhA) 610, -1711, Amigos Guild Hall, Upper Egypt (610 -1711)&lt;br /&gt;
(CirWhL) 656, -1706, Amigos 2 Lab, Upper Egypt (656 -1706)&lt;br /&gt;
(CirWhL) 656, -1703, Amigos 1 Lab, Upper Egypt (656 -1703)&lt;br /&gt;
(CirWhS) 1430, -1162, Sulphur-Acid compound - 20 tubs &amp;amp; 20 kettles by sulphur water, Swenett (1430 -1162)&lt;br /&gt;
(CirWhS) 3704, -363, Salt compound - 20 tubs &amp;amp; 20 kettles, Bernike (3704, -363)&lt;br /&gt;
(Tnpollution) 480, -2035, Amigos Mining CP (480, -1703)&lt;br /&gt;
(MpSn) 442, -2044, Tin, Upper Egypt (442 -2044)&lt;br /&gt;
(MpSn) 455, -2044, Tin, Upper Egypt (455 -2044)&lt;br /&gt;
(MpFe) 468, -2044, Iron, Upper Egypt (468 -2044)&lt;br /&gt;
(MpFe) 481, -2044, Iron, Upper Egypt (481 -2044)&lt;br /&gt;
(MpFe) 495, -2044, Iron, Upper Egypt (495 -2044)&lt;br /&gt;
(MpFe) 509, -2044, Iron, Upper Egypt (509 -2044)&lt;br /&gt;
(MpCu) 494, -2030, Copper, Upper Egypt (494 -2030)&lt;br /&gt;
(MpCu) 480, -2030, Copper, Upper Egypt (480 -2030)&lt;br /&gt;
(MpCu) 468, -2030, Copper, Upper Egypt (468 -2030)&lt;br /&gt;
(MpCu) 455, -2030, Copper, Upper Egypt (455 -2030)&lt;br /&gt;
(MpCu) 509, -2030, Copper, Upper Egypt (509 -2030)&lt;br /&gt;
(MpFe) 481, -2057, Iron, Upper Egypt (481 -2030)&lt;br /&gt;
(MpFe) 468, -2057, Iron, Upper Egypt (468 -2057)&lt;br /&gt;
(MpFe) 494, -2057, Iron, Upper Egypt (468 -2057)&lt;br /&gt;
(MpFe) 509, -2057, Iron, Upper Egypt (509 -2057)&lt;br /&gt;
(MpPt) 952, -1458, Platinum mine, Upper Egypt (952 -1458)&lt;br /&gt;
(MpE) 571, -920, Sand mine Emerald, Swenett (571 -920)&lt;br /&gt;
(MpZn) 750, -1929, Zinc mine, Upper Egypt (750 -1929)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Map Legend ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#FFF&amp;quot;&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtAl.png Aluminum&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtSb.png Antimony&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtCu.png Copper&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtCo.png Cobalt&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtAu.png Gold&lt;br /&gt;
|-&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtFe.png Iron&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtPb.png Lead&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtMg.png Magnesium&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtNi.png Nickel&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtPt.png Platinum&lt;br /&gt;
|-&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtAg.png Silver&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtSn.png Tin&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtZn.png Zinc&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerWhD.png Diamond&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerGrE.png Emerald&lt;br /&gt;
|-&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerPkO.png Opal&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerGyQ.png Quartz&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerRdR.png Ruby&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerBlS.png Sapphire&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerYeT.png Topaz&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/Useful info|Useful info]]&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/First skills info|First skills info]]&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/Wood treatment recipes|Wood treatment recipes]]&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Guild:Amigos&amp;diff=197752</id>
		<title>Guild:Amigos</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Guild:Amigos&amp;diff=197752"/>
		<updated>2021-09-01T19:36:20Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Next Guild Project */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guilds]] {{DEFAULTSORT:{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
'''Amigos''' &lt;br /&gt;
&lt;br /&gt;
Amigos is a Mentorship / Community projects guild where vets help new and returning players through the Tale. '''New players are especially welcome.'''&lt;br /&gt;
&lt;br /&gt;
Guild was created in T5 and had only 3 members, through the Tales we expanded and in T9 over 300 Tale players joined us.&lt;br /&gt;
&lt;br /&gt;
We will keep location near the CS as it helps with guild organized events (digs, gravel parties, cement stir or impromptu acro with beer/wine drinking ;)) &lt;br /&gt;
&lt;br /&gt;
Exact location of the Guildhall in T10 is in Upper Egypt, west of Koptos (610, -1710). &lt;br /&gt;
I know many members will want to build near the Guild Hall however I encourage populating wider area and surrounding regions to fully utilize farms, apiaries etc. Camps locations are on first come/build basis, please keep minimum 100 coordinates between camps.&lt;br /&gt;
&lt;br /&gt;
There is a lot of unknown about Tale 10 and Houses as Malard wants to keep under wraps all details so this page will be updated often :)&lt;br /&gt;
&lt;br /&gt;
Amigos is a public community project available for everyone to use. Donations are always welcome but please also don't expect same group of members to work on everything, we don't want people to burn out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Our goals in Tale 10:'''&lt;br /&gt;
* provide advanced devices in guild buildings (don't expect flimsy brick moulds) to make your life easier :)&lt;br /&gt;
* help with info and &amp;quot;how to&amp;quot; &lt;br /&gt;
* help with major Storyline tasks &lt;br /&gt;
* help with Hyksos House challenges and tasks&lt;br /&gt;
* create mining/smelting area for Iron/Copper/Tin. We need to find veins of all metals nearby after dowsing is researched.&lt;br /&gt;
* work on major Test and projects which require a lot of cooperation: Megalopolis, Aqueduct, Pyramids, Sphinx, Raeli Ovens and the Throne of Pharaoh, I want everyone who is interested to pass.&lt;br /&gt;
* help with regular Tests and voting&lt;br /&gt;
* help to advance research in Egypt&lt;br /&gt;
'''I really want everyone to be involved''', Tale 10 is set for only 1 year. There will always be something to do for yourself, people in the guild, Hyksos House and Research we will all benefit. I will guarantee you won't be bored.&lt;br /&gt;
&lt;br /&gt;
== '''Next Guild Project''' ==&lt;br /&gt;
&lt;br /&gt;
'''Major Project: Megalopolis'''&lt;br /&gt;
&lt;br /&gt;
Megalopolis is one of the most complex and time consuming projects. Parts you see below allow pass of 49 people. This Megalopolis will be only for main avatars unless we have space.&lt;br /&gt;
Amounts posted below are are approximate and are based on the 7 Mega we build at Amigos in last 5 Tales.&lt;br /&gt;
* Megalopolis Construction Site,&lt;br /&gt;
* Ramp (there are four),&lt;br /&gt;
* Tower (there are twelve),&lt;br /&gt;
* Wall Segment (there are eight),&lt;br /&gt;
* Bridge (there are four),&lt;br /&gt;
* Gate section (there are four),&lt;br /&gt;
* Edge wall segment (there are eight)&lt;br /&gt;
* Side wall (there are eight)       &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Required !! Amount !! Pledged !! Delivered &lt;br /&gt;
|-&lt;br /&gt;
|| Eyelet cut Amethyst  || 48 || 4 Kay  || &lt;br /&gt;
|-&lt;br /&gt;
|| Corner Heart cut Garnet || 24 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Bridge cut Lapis  || 6 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Sprocket cut Sunstone || 6 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Looking Glass cut Jade || 12 ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Choronzon cut Turquoise || 60 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Hexas Plate cut Lapis || 60 || 10 Kay || &lt;br /&gt;
|-&lt;br /&gt;
|| Thistle cut Amethyst || 60 || 6 Kay || &lt;br /&gt;
|-&lt;br /&gt;
|| Unity cut Lapis || 8 ||   || &lt;br /&gt;
|-&lt;br /&gt;
|| Full Aidenn Mask cut Sunstone || 4 ||   || &lt;br /&gt;
|-&lt;br /&gt;
|| Canvas || 150 ||150 Marlie || &lt;br /&gt;
|-&lt;br /&gt;
|| Rope || 600 ||100 Marlie + 500 Duffe || &lt;br /&gt;
|-&lt;br /&gt;
|| Brass Plate || 4 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Gold Foil || 1,200 ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Bricks || 34,000 || 10,000 Jeffrez || &lt;br /&gt;
|-&lt;br /&gt;
|| Nails || 20,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Cut Stone || 12,000 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Gold Wire || 960 ||   || &lt;br /&gt;
|-&lt;br /&gt;
|| Gravel || 30,000 || 10,000 || &lt;br /&gt;
|-&lt;br /&gt;
|| Iron Bars || 472 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Gold Bars || 120 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Silver Sheeting || 120 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Boards || 10,000 || 5,000 Jeffrez + 5,000 Duffe ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Rigid + Rotproof Treated Boards || 1000 || 1000 Sitamun || &lt;br /&gt;
|-&lt;br /&gt;
|| White + Glossy + Fireproof Treated Boards || 5,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Pliable + Soft + Rotproof Treated Boards || 2,500 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Hard + Rigid Treated Boards || 2,500 || 2,500 (Jeffrez)  || &lt;br /&gt;
|-&lt;br /&gt;
|| Hard + Rotproof Treated Boards || 7,000 ||   || &lt;br /&gt;
|-&lt;br /&gt;
|| Hard + Glossy + Rotproof Treated Boards || 5,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Hard + Pliable Treated Boards || 2,500 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Dark Golden Rod Paint || 25,000 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Orange Paint || 17,500 ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Saddle Brown Paint || 7,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Feldspar Paint || 15,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Indigo Paint || 38,000 || || &lt;br /&gt;
|-&lt;br /&gt;
|| Forest Green Paint || 27,000 ||   || &lt;br /&gt;
|-&lt;br /&gt;
|| Tomato Paint || 1,800 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Spring Green Paint || 500 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is a lot of materials on the donation table above, please look through the numbers and pledge/donate approx 1/50 of them so workload is spread between everyone participating.&lt;br /&gt;
One of the hardest materials will be Gravel. To get that amount we have Gravel parties 2-3h almost every weekend - I will be paying attention who is at the parties, everyone who wont be able to participate because of time zone or work will have to bring 500 Gravel and trade it to me to secure spot on this Megalopolis. I will create list of participants in the Mega once we are past half of the mats.&lt;br /&gt;
I also have all Cuttables that needs to be cut, please let me know if Cuttables in the wh by Red cp are cut and I will add more.&lt;br /&gt;
&lt;br /&gt;
That is also a lot of paint so if your recipe for above colors is cheap post it below - I can teach everyone how to use macro Automato paint mix which makes paint without any clicking.&lt;br /&gt;
==== Paint Recipes ====&lt;br /&gt;
{| class='wikitable sortable' border=&amp;quot;1&amp;quot; &lt;br /&gt;
! Color !! Augir's Recipe !! Snoerr's Recipe !! Buck's Recipe&lt;br /&gt;
|-&lt;br /&gt;
| DarkGoldenRod (x2500) ||  Carrot 2 Clay 6 Red Sand 2 ||  Cabbage Juice 1 Red Sand 7 Carrot 1 Iron 1 Sulfur 1 ||  Carrot 3 Clay 7 &lt;br /&gt;
|-&lt;br /&gt;
| Feldspar (x1500) || ? || Iron 1 Red Sand 7 Carrot 1 Cabbage Juice 1 || Carrot 4 Sulfur 1 Clay 6 &lt;br /&gt;
|-&lt;br /&gt;
| Orange (x1750) ||  Lime 1 Red Sand 5 Carrot 4 Clay 1 || Cabbage Juice 1 Red Sand 2 Carrot 6 Iron 1 Sulfur 1 || more expensive&lt;br /&gt;
|-&lt;br /&gt;
| SaddleBrown (x700) ||  Clay 10 ||  Red Sand 9 Carrot 1 ||  Clay 10&lt;br /&gt;
|-&lt;br /&gt;
| Indigo (x3800) ||  Potash 1 Clay 6 Saltpeter 1 Red Sand 5 ||  Copper 1 Red Sand 6 Clay 1 Lead 1 Iron 1 || more expensive&lt;br /&gt;
|-&lt;br /&gt;
| ForestGreen (x2700) ||  Saltpeter 1 Potash 1 Cabbage Juice 1 Carrot 1 Clay 9 ||  Cabbage Juice 1 Red Sand 1 Copper 7 Sulfur 1 Carrot 1 || more expensive&lt;br /&gt;
|-&lt;br /&gt;
| Tomato (x180) ||  Red Sand 8 Cabbage Juice 1 Lead 1 Sulfur 1 ||  Iron 1 Red Sand 8 Lead 1 || more expensive&lt;br /&gt;
|-&lt;br /&gt;
| SpringGreen (x50) ||  Saltpeter 1 Carrot 1 Copper 4 Clay 5 Potash 1 || (uses mushroom) || Cabbage 1 Carrot 1 Clay 1 Copper 7 Lime 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== '''Amigos Mining Complex''' ==&lt;br /&gt;
&lt;br /&gt;
Mining Complex at 480, -2035 S/W of Koptos CS. We build 8 Iron, 5 Copper and 2 Tin Amigos mines open to public use.. I addition Blue cp with 10 Blast Furnaces, and older compression and bulet furnaces. Red cp with 6 charcoal devices, clinker vat and firepits.&lt;br /&gt;
&lt;br /&gt;
Current mine locations:&lt;br /&gt;
* Tin 455, -2044&lt;br /&gt;
* Tin 442, -2044&lt;br /&gt;
* Iron 468, -2044&lt;br /&gt;
* Iron 481, -2044&lt;br /&gt;
* Iron 495, -2044&lt;br /&gt;
* Iron 509, -2044&lt;br /&gt;
* Copper 494, -2030&lt;br /&gt;
* Copper 480, -2030&lt;br /&gt;
* Copper 468, -2030&lt;br /&gt;
* Copper 455, -2030&lt;br /&gt;
* Copper 509, -2030&lt;br /&gt;
* Iron 481, -2057&lt;br /&gt;
* Iron 468, -2057&lt;br /&gt;
* Iron 494, -2057&lt;br /&gt;
* Iron 509, -2057&lt;br /&gt;
&lt;br /&gt;
== '''Next guild event''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Test buildings - need votes''' ==&lt;br /&gt;
&lt;br /&gt;
Like in T9 we will use below template, separate for every test. Members need to add all info if they want help with votes&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Coordinates !! Designer !! Building !! RL Date Opened&lt;br /&gt;
|-&lt;br /&gt;
|| Upper Egypt || 960, -1600  || Tut || Night's Sky || Jun 2, 2021&lt;br /&gt;
|-&lt;br /&gt;
|| Upper Egypt || 686, -1749 || [[User:Pbock|Pbock]] || Night's Sky || Jun 20, 2021&lt;br /&gt;
|-&lt;br /&gt;
||  || || ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wood Treatment Recipes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Amigos Public Wood Treatment Tank at Amigos Purple cp 624, -1701&lt;br /&gt;
&lt;br /&gt;
* Rigid, Hard, Termite-Resistant, Non-Toxic, Black boards - '''Water Trough upgrade for Ranch''': Charcoal 130 sec, Sulphur 30 Sec, Saltpeter 15 sec, Lead 30 sec - thats 13 charcoal, 3 sulphur, 2 salpeter and 3 lead.&lt;br /&gt;
* Rigid Rotproof Black treated boards - '''Compost Mixer''': Lead 120 seconds, Charcoal 30 seconds, Lime 30 seconds, Beeswax 55 seconds - uses 12 lead, 3 charcoal, 3 lime, 6 beeswax. (Note: would probably work with Lead 100 sec, Charcoal 20 sec)&lt;br /&gt;
&lt;br /&gt;
== '''Map''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- MAP STARTS HERE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CondMap|exmarks=yes|lat=-200|lon=-1500|zoom=5|width=900|height=900|&lt;br /&gt;
&lt;br /&gt;
(CirWhA) 610, -1711, Amigos Guild Hall, Upper Egypt (610 -1711)&lt;br /&gt;
(CirWhL) 656, -1706, Amigos 2 Lab, Upper Egypt (656 -1706)&lt;br /&gt;
(CirWhL) 656, -1703, Amigos 1 Lab, Upper Egypt (656 -1703)&lt;br /&gt;
(CirWhS) 1430, -1162, Sulphur-Acid compound - 20 tubs &amp;amp; 20 kettles by sulphur water, Swenett (1430 -1162)&lt;br /&gt;
(CirWhS) 3704, -363, Salt compound - 20 tubs &amp;amp; 20 kettles, Bernike (3704, -363)&lt;br /&gt;
(Tnpollution) 480, -2035, Amigos Mining CP (480, -1703)&lt;br /&gt;
(MpSn) 442, -2044, Tin, Upper Egypt (442 -2044)&lt;br /&gt;
(MpSn) 455, -2044, Tin, Upper Egypt (455 -2044)&lt;br /&gt;
(MpFe) 468, -2044, Iron, Upper Egypt (468 -2044)&lt;br /&gt;
(MpFe) 481, -2044, Iron, Upper Egypt (481 -2044)&lt;br /&gt;
(MpFe) 495, -2044, Iron, Upper Egypt (495 -2044)&lt;br /&gt;
(MpFe) 509, -2044, Iron, Upper Egypt (509 -2044)&lt;br /&gt;
(MpCu) 494, -2030, Copper, Upper Egypt (494 -2030)&lt;br /&gt;
(MpCu) 480, -2030, Copper, Upper Egypt (480 -2030)&lt;br /&gt;
(MpCu) 468, -2030, Copper, Upper Egypt (468 -2030)&lt;br /&gt;
(MpCu) 455, -2030, Copper, Upper Egypt (455 -2030)&lt;br /&gt;
(MpCu) 509, -2030, Copper, Upper Egypt (509 -2030)&lt;br /&gt;
(MpFe) 481, -2057, Iron, Upper Egypt (481 -2030)&lt;br /&gt;
(MpFe) 468, -2057, Iron, Upper Egypt (468 -2057)&lt;br /&gt;
(MpFe) 494, -2057, Iron, Upper Egypt (468 -2057)&lt;br /&gt;
(MpFe) 509, -2057, Iron, Upper Egypt (509 -2057)&lt;br /&gt;
(MpPt) 952, -1458, Platinum mine, Upper Egypt (952 -1458)&lt;br /&gt;
(MpE) 571, -920, Sand mine Emerald, Swenett (571 -920)&lt;br /&gt;
(MpZn) 750, -1929, Zinc mine, Upper Egypt (750 -1929)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Map Legend ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#FFF&amp;quot;&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtAl.png Aluminum&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtSb.png Antimony&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtCu.png Copper&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtCo.png Cobalt&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtAu.png Gold&lt;br /&gt;
|-&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtFe.png Iron&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtPb.png Lead&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtMg.png Magnesium&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtNi.png Nickel&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtPt.png Platinum&lt;br /&gt;
|-&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtAg.png Silver&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtSn.png Tin&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerMtZn.png Zinc&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerWhD.png Diamond&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerGrE.png Emerald&lt;br /&gt;
|-&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerPkO.png Opal&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerGyQ.png Quartz&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerRdR.png Ruby&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerBlS.png Sapphire&lt;br /&gt;
| https://static.atitd.wiki/maps/markers/markerYeT.png Topaz&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/Useful info|Useful info]]&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/First skills info|First skills info]]&lt;br /&gt;
&lt;br /&gt;
* [[Guilds/Amigos/Wood treatment recipes|Wood treatment recipes]]&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Test_of_Octec%27s_Ghost&amp;diff=192444</id>
		<title>Test of Octec's Ghost</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Test_of_Octec%27s_Ghost&amp;diff=192444"/>
		<updated>2021-08-06T23:37:31Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Crystals trade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of Octec's Ghost&lt;br /&gt;
| discipline    = Thought&lt;br /&gt;
| image         = Architecture Test Icons_Octec Ghost.png&lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Obelisk Construction 1]]&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
* 1 [[requires::Silver]]&lt;br /&gt;
* 1 [[requires::Brass Small Gear]]&lt;br /&gt;
* 1 [[requires::Glass Rods]]&lt;br /&gt;
* 1 [[requires::Steel Cable]]&lt;br /&gt;
* 1 [[requires::Cut Stone]]&lt;br /&gt;
* 1 [[requires::Oyster Shell Marble]]&lt;br /&gt;
* 1 [[requires::White Travertine]]&lt;br /&gt;
| demonstration = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Statue of Octec's Ghost is a machine which can be activated by installing 20 devices called the Crystal Hieroglyphs. You can obtain some from the Universities and Schools of Thought, you must trade for the rest.&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
The goal of this test is to complete the Statue of Octec's Ghost. The first step is to built it using a small construction site. The second step is to activate it.&lt;br /&gt;
&lt;br /&gt;
Internally, the Statue of Octec's Ghost is a peculiar machine. Turning it on requires 20 devices called Crystal Hieroglyphs. You must obtain all 20.&lt;br /&gt;
&lt;br /&gt;
Over time, the Schools of Architecture will provide you with 12 Crystal Hieroglyphs. Unfortunately, all 12 will be the same. You need 20 hieroglyphs which are all different from each other to activate the statue. You will have to trade for the Hieroglyphs that you need.&lt;br /&gt;
&lt;br /&gt;
== Passing the Test==&lt;br /&gt;
Complete the following tasks:&lt;br /&gt;
* {{Awards|count=1 |reward=Talent Point |task=Build the [[Statue of Octec's Ghost]]}}&lt;br /&gt;
* Collect [[Crystal Hieroglyph]]s (School of Thought)&lt;br /&gt;
* Install a Crystal Hieroglyph&lt;br /&gt;
* {{Awards|count=1 |reward=Talent Point |task=Install the 2nd Crystal Hieroglyph}}&lt;br /&gt;
* {{Awards|count=1 |reward=Talent Point |task=Install the 5th Crystal Hieroglyph}}&lt;br /&gt;
* {{Awards|count=1 |reward=Talent Point |task=Install the 10th Crystal Hieroglyph}}&lt;br /&gt;
* {{Awards|count=1 |reward=Talent Point |task=Install the 15th Crystal Hieroglyph}}&lt;br /&gt;
* {{Awards|count=1 |reward=Talent Point |task=Install the 18th Crystal Hieroglyph}}&lt;br /&gt;
* {{Awards|count=1 |reward=Talent Point |task=Activate the Machine}}&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
'''Test of Octec's Ghost''' is a [[Tests|test]] in the discipline of [[Thought]].&lt;br /&gt;
&lt;br /&gt;
Build a [[Statue of Octec's Ghost]] and fill it with 20 crystals to pass the '''Test of Octec's Ghost'''.&lt;br /&gt;
&lt;br /&gt;
There are 20 different types of Octec crystals, and you must install one of each in the statue to complete the test. When you begin the test at a University of Thought, you will be given two crystals and can pick up two more at the School of Thought. &lt;br /&gt;
&lt;br /&gt;
Once per 24 hours, you may request crystals from a School of Thought, up to 4 more times, for a total of 12 crystals. All the crystals you receive will be of the same type. You will need to trade with other players to complete your set of 20.&lt;br /&gt;
&lt;br /&gt;
[[File:Octecs_ghost.png|400px]]&lt;br /&gt;
&lt;br /&gt;
== Bonus for second set of crystals ==&lt;br /&gt;
&lt;br /&gt;
Installing a complete 2 sets of crystals gives a [[Mechanical Heart]] that can be installed but not removed from a [[Ancient Automation|Crawler]] which is used to move pyramid blocks.&lt;br /&gt;
&lt;br /&gt;
== Statue Cost ==&lt;br /&gt;
A Statue of Octec's ghost is built at a [[Small Construction Site]]  and requires the following:&lt;br /&gt;
&lt;br /&gt;
* 300 [[Silver]]&lt;br /&gt;
* 30 [[Brass Small Gear]]s&lt;br /&gt;
* 60 [[Glass Rods]]&lt;br /&gt;
* 5 [[Steel Cable]]&lt;br /&gt;
* 120 [[Cut Stone]]&lt;br /&gt;
* 4 [[Oyster Shell Marble]]&lt;br /&gt;
* 4 [[White Travertine]]&lt;br /&gt;
&lt;br /&gt;
== Crystal Types ==&lt;br /&gt;
&lt;br /&gt;
There are 20 types of crystal hieroglyphs. &lt;br /&gt;
&lt;br /&gt;
* Amen Ra&lt;br /&gt;
* Anubis&lt;br /&gt;
* Bastet&lt;br /&gt;
* Bes&lt;br /&gt;
* Buto&lt;br /&gt;
* Dua&lt;br /&gt;
* Hapy&lt;br /&gt;
* Hathor&lt;br /&gt;
* Horus&lt;br /&gt;
* Isis&lt;br /&gt;
* Maat&lt;br /&gt;
* Min&lt;br /&gt;
* Montu&lt;br /&gt;
* Osiris&lt;br /&gt;
* Set&lt;br /&gt;
* Shu&lt;br /&gt;
* Sobek&lt;br /&gt;
* Taweret&lt;br /&gt;
* Thoth&lt;br /&gt;
* Wepwawet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Crystals trade ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Assigned Crystal !! Has for trade !! Need !! Date Updated&lt;br /&gt;
|-&lt;br /&gt;
| kirie || Amen Ra || Amen Ra, Wepawet || others || 2021-08-5&lt;br /&gt;
|-&lt;br /&gt;
|Vhoross&lt;br /&gt;
|Shu&lt;br /&gt;
|Shu&lt;br /&gt;
|All others&lt;br /&gt;
|2021-08-06&lt;br /&gt;
|-&lt;br /&gt;
|Sitamun || Bastet || Bastet, Anubis || others || 2021-08-6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Laboratory/2&amp;diff=192186</id>
		<title>Laboratory/2</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Laboratory/2&amp;diff=192186"/>
		<updated>2021-08-05T18:39:06Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Laboratory&lt;br /&gt;
  |name=Hyksos Great Hall (Avaris)&lt;br /&gt;
  |location={{Location | 1937 | 1900}}&lt;br /&gt;
  |house=Hyksos&lt;br /&gt;
  |level=2&lt;br /&gt;
  |status=Online&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Casting|ignore=false|preferred=false|time=1d 11h 50m (second? break)|&lt;br /&gt;
{{LabResource|Nickel|20|20}}&lt;br /&gt;
{{LabResource|PowderedRuby|4|4}}&lt;br /&gt;
{{LabResource|Flax|16|16}}&lt;br /&gt;
{{LabResource|Bronze|36|36}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Stonework|ignore=false|preferred=false|time=2d 4h 57m (first break)|&lt;br /&gt;
{{LabResource|White Alabaster|2|2}}&lt;br /&gt;
{{LabResource|PowderedEmerald|84|84}}&lt;br /&gt;
{{LabResource|PowderedRuby|200|200}}&lt;br /&gt;
{{LabResource|Flax|18|18}}&lt;br /&gt;
{{LabResource|Grass|40|40}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Wood Treatment|ignore=false|preferred=false|time=|&lt;br /&gt;
{{LabResource|Oil|1194|1194}}&lt;br /&gt;
{{LabResource|Petroleum|562|562}}&lt;br /&gt;
{{LabResource|Grass|50|50}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Laboratory/1&amp;diff=192182</id>
		<title>Laboratory/1</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Laboratory/1&amp;diff=192182"/>
		<updated>2021-08-05T18:34:52Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Laboratory&lt;br /&gt;
  |name=Meshwesh Great Hall (Tanis)&lt;br /&gt;
  |location={{Location | 997 | 6855}}&lt;br /&gt;
  |house=Meshwesh&lt;br /&gt;
  |level=2&lt;br /&gt;
  |status=Online&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Casting|ignore=false|preferred=false|time=1d 12h (repaired once)|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Stonework|ignore=false|preferred=false|time=1d 10h 3m|&lt;br /&gt;
{{LabResource|Powdered Sapphire|0|110}}&lt;br /&gt;
{{LabResource|White Alabaster|0|2}}&lt;br /&gt;
{{LabResource|Powdered Diamond|0|106}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Wood Treatment|ignore=false|preferred=false|time=2d 9h|&lt;br /&gt;
{{LabResource|Ash|0|142}}&lt;br /&gt;
{{LabResource|Oil|2284|2284}}&lt;br /&gt;
{{LabResource|Bonemeal|0|630}}&lt;br /&gt;
{{LabResource|Flax|20|20}}&lt;br /&gt;
{{LabResource|Wood|40|40}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Herb/Blushing_Blossom&amp;diff=192172</id>
		<title>Herb/Blushing Blossom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Herb/Blushing_Blossom&amp;diff=192172"/>
		<updated>2021-08-05T17:57:00Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb&lt;br /&gt;
|name=Blushing Blossom&lt;br /&gt;
|method=Crush Stems, Cut Away, Harvest Root, Peel Back, Pick Seeds, Pluck Leaves, Remove Tap, Scrape Off, Snip Leaf, Squeeze Sap, Trim Root&lt;br /&gt;
|leaf=No Leaves&lt;br /&gt;
|stem=Blossom&lt;br /&gt;
|color=Pink, Blue&lt;br /&gt;
|strength=0&lt;br /&gt;
|dexterity=0&lt;br /&gt;
|endurance=0&lt;br /&gt;
|speed=0&lt;br /&gt;
|constitution=0&lt;br /&gt;
|focus=0&lt;br /&gt;
|perception=0&lt;br /&gt;
|rarity=2&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Guild:Family&amp;diff=191416</id>
		<title>Guild:Family</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Guild:Family&amp;diff=191416"/>
		<updated>2021-08-02T00:29:03Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Sea Lily Bulbs | Vines | Wheat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Location:==&lt;br /&gt;
&lt;br /&gt;
Coords: 565.-1333 &lt;br /&gt;
&lt;br /&gt;
The 3 Corners: UE, Philae, Swenett &lt;br /&gt;
&lt;br /&gt;
Please share your camp decoration tokens with our guild hall.  They make it pretty. :)&lt;br /&gt;
&lt;br /&gt;
Guild folder: https://1drv.ms/u/s!Amg90JTxhPyZxFgX_rGhouB7mL9g?e=1utlbK&lt;br /&gt;
&lt;br /&gt;
==Guild Building Locations==&lt;br /&gt;
&lt;br /&gt;
    * Chem Labs: &lt;br /&gt;
    * Drying Racks &amp;amp; Hammocks: 481,-1165 Swenett&lt;br /&gt;
    * Flax House: 528,-1256&lt;br /&gt;
    * Brick Shack: 341,-1255 Swenett&lt;br /&gt;
    * Clay area w/warehouse: 318.-981 Swenett &lt;br /&gt;
    * Deep Well: &lt;br /&gt;
    * Gardens / Kettles / Perfume: 330.-1380&lt;br /&gt;
    * Glass Works: 328,-1246 Swenett   &lt;br /&gt;
    * Hearths &amp;amp; Furnacess: 400,-1467 Philae&lt;br /&gt;
       Bullets = 150 ore + 5 charcoal = 2 metal&lt;br /&gt;
       Compression = 484 ore + 20 charcoal = 15 metal&lt;br /&gt;
    * Ice House: &lt;br /&gt;
    * Kitchens: 542, -1336 Upper Egypt &lt;br /&gt;
    * Metal Works: 397,-1433 Philae&lt;br /&gt;
    * Poop House: 410,-1409 Philae&lt;br /&gt;
        Tubs: 20 water + 20 dung&lt;br /&gt;
    * Seeds Box: 527,-1259 Swenett&lt;br /&gt;
&lt;br /&gt;
==Other Locations:==&lt;br /&gt;
    * Mining Camp Warehouse: 482,-2040 Philae&lt;br /&gt;
    * CS Warehouse: 802.-1737 Koptos&lt;br /&gt;
    * Lake House: 968,-3573 Elephantine &amp;gt; Sheep Pen: 952,-3589&lt;br /&gt;
    * Red Sea Base: 2731, 1959 Red Sea&lt;br /&gt;
    * Salt factory: 4721, -707 Pwenett (tubs and kettles right next to ocean)&lt;br /&gt;
&lt;br /&gt;
==Mine Locations==&lt;br /&gt;
    Copper - Philae: 407.-1400&lt;br /&gt;
    Tin - Philae:&lt;br /&gt;
    Emerald - Swenett 408.-1266&lt;br /&gt;
    Diamond - Philae 450.-1319&lt;br /&gt;
    Sapphire - UE 508.-1325&lt;br /&gt;
    Public Gold - UE 1373.-1537 (warehouse)&lt;br /&gt;
    Public Lead &amp;amp; Zinc - West of Bernike (warehouse at 2480.-1028)&lt;br /&gt;
&lt;br /&gt;
==Current Needs:==&lt;br /&gt;
* Bricks&lt;br /&gt;
* Boards&lt;br /&gt;
* Leather&lt;br /&gt;
* Flax - Canvas &amp;amp; Rope&lt;br /&gt;
* Stones&lt;br /&gt;
&lt;br /&gt;
==Tests:==&lt;br /&gt;
&lt;br /&gt;
Path of the Pilgrim&lt;br /&gt;
&lt;br /&gt;
# Kay&lt;br /&gt;
# Zephyr&lt;br /&gt;
# Sitamun&lt;br /&gt;
# Horumheb&lt;br /&gt;
&lt;br /&gt;
==Date Information==&lt;br /&gt;
&lt;br /&gt;
===Acro at field West of Sharuhen C:===&lt;br /&gt;
   Saturday&lt;br /&gt;
   Sunday     &lt;br /&gt;
&lt;br /&gt;
===Astro Alignment Party===&lt;br /&gt;
    Saturday&lt;br /&gt;
    Sunday     &lt;br /&gt;
&lt;br /&gt;
===Dig:===&lt;br /&gt;
    https://atitd.wiki/tale10/Guild:CanYouDigIt   &lt;br /&gt;
    Avaris (1980,1870):&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
==Hyksos Labs Wiki Pages==&lt;br /&gt;
&lt;br /&gt;
   Amigo's Lab 1: https://atitd.wiki/tale10/Laboratory/7&lt;br /&gt;
   Amigo's Lab 2: https://atitd.wiki/tale10/Laboratory/11&lt;br /&gt;
   Bernike Lab: https://atitd.wiki/tale10/Laboratory/9&lt;br /&gt;
   Great Hall: https://atitd.wiki/tale10/Laboratory/2&lt;br /&gt;
&lt;br /&gt;
==Sea Lily Bulbs | Vines | Wheat==&lt;br /&gt;
   &lt;br /&gt;
   University of Worship &lt;br /&gt;
    &amp;lt;big&amp;gt;Abydos (1425.2810) -&amp;lt;/big&amp;gt; &lt;br /&gt;
      Bahariya Oasis (-1679.5497) - Crown&lt;br /&gt;
    &amp;lt;big&amp;gt;Bahariya Oasis (-2519.5641) -&amp;lt;/big&amp;gt; &lt;br /&gt;
      Bernike (2908.-1320) - Morning&lt;br /&gt;
      Blemmyes (4000.-4600) - Blush / Appreciation&lt;br /&gt;
      Napata (138.-5976) - Fracture   &lt;br /&gt;
      East Kush (1917.-4139) - Silken&lt;br /&gt;
      Elephantine (357.-3602) - Blush    &lt;br /&gt;
    &amp;lt;big&amp;gt;Hermopolis (1109.4014) -&amp;lt;/big&amp;gt; &lt;br /&gt;
      Philae (379.-1623) - Vampire&lt;br /&gt;
      Pwenet (4565.-432) - Crown / Amusement  &lt;br /&gt;
      South Sinai (3388.4554) - Morning / Asatru Wheat&lt;br /&gt;
    &amp;lt;big&amp;gt;South Sinai (3988.6100) -&amp;lt;/big&amp;gt; &lt;br /&gt;
      Suez (1554.6291) - Energy&lt;br /&gt;
      Swenett (1396.-1130) - Vampire / Wisdom&lt;br /&gt;
      Western Desert (-909.-2600) - Energy&lt;br /&gt;
      West Kush (1119.-4103) - Silken&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]] {{DEFAULTSORT:Family}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Guild:Family&amp;diff=191225</id>
		<title>Guild:Family</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Guild:Family&amp;diff=191225"/>
		<updated>2021-08-01T05:08:13Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Sea Lily Bulbs | Vines | Wheat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Location:==&lt;br /&gt;
&lt;br /&gt;
Coords: 565.-1333 &lt;br /&gt;
&lt;br /&gt;
The 3 Corners: UE, Philae, Swenett &lt;br /&gt;
&lt;br /&gt;
Please share your camp decoration tokens with our guild hall.  They make it pretty. :)&lt;br /&gt;
&lt;br /&gt;
Guild folder: https://1drv.ms/u/s!Amg90JTxhPyZxFgX_rGhouB7mL9g?e=1utlbK&lt;br /&gt;
&lt;br /&gt;
==Guild Building Locations==&lt;br /&gt;
&lt;br /&gt;
    * Chem Labs: &lt;br /&gt;
    * Drying Racks &amp;amp; Hammocks: 481,-1165 Swenett&lt;br /&gt;
    * Flax House: 528,-1256&lt;br /&gt;
    * Brick Shack: 341,-1255 Swenett&lt;br /&gt;
    * Clay area w/warehouse: 318.-981 Swenett &lt;br /&gt;
    * Gardens / Kettles / Perfume: 330.-1380&lt;br /&gt;
    * Glass Works: 328,-1246 Swenett   &lt;br /&gt;
    * Hearths &amp;amp; Furnacess: 400,-1467 Philae&lt;br /&gt;
       Bullets = 150 ore + 5 charcoal = 2 metal&lt;br /&gt;
       Compression = 484 ore + 20 charcoal = 15 metal&lt;br /&gt;
    * Ice House: &lt;br /&gt;
    * Kitchens: 542, -1336 Upper Egypt &lt;br /&gt;
    * Metal Works: 397,-1433 Philae&lt;br /&gt;
    * Poop House: 410,-1409 Philae&lt;br /&gt;
        Tubs: 20 water + 20 dung&lt;br /&gt;
    * Seeds Box: 527,-1259 Swenett&lt;br /&gt;
&lt;br /&gt;
==Other Locations:==&lt;br /&gt;
    * Mining Camp Warehouse: 482,-2040 Philae&lt;br /&gt;
    * CS Warehouse: 802.-1737 Koptos&lt;br /&gt;
    * Lake House: 968,-3573 Elephantine &amp;gt; Sheep Pen: 952,-3589&lt;br /&gt;
    * Red Sea Base: 2731, 1959 Red Sea&lt;br /&gt;
    * Salt factory: 4721, -707 Pwenett (tubs and kettles right next to ocean)&lt;br /&gt;
&lt;br /&gt;
==Mine Locations==&lt;br /&gt;
    Copper - Philae 407.-1400&lt;br /&gt;
    Emerald - Swenett 408.-1266&lt;br /&gt;
    Diamond - Philae 450.-1319&lt;br /&gt;
    Sapphire - UE 508.-1325&lt;br /&gt;
    Tin - Philae &lt;br /&gt;
    Public Gold - UE 1373.-1537 (warehouse)&lt;br /&gt;
    Public Lead &amp;amp; Zinc - West of Bernike (warehouse at 2480.-1028)&lt;br /&gt;
    &lt;br /&gt;
==Current Needs:==&lt;br /&gt;
* Bricks&lt;br /&gt;
* Boards&lt;br /&gt;
* Leather&lt;br /&gt;
* Flax - Canvas &amp;amp; Rope&lt;br /&gt;
* Stones&lt;br /&gt;
&lt;br /&gt;
==Tests:==&lt;br /&gt;
&lt;br /&gt;
Path of the Pilgrim&lt;br /&gt;
&lt;br /&gt;
# Kay&lt;br /&gt;
# Zephyr&lt;br /&gt;
# Sitamun&lt;br /&gt;
# Horumheb&lt;br /&gt;
&lt;br /&gt;
==Date Information==&lt;br /&gt;
&lt;br /&gt;
===Acro at field West of Sharuhen C:===&lt;br /&gt;
   Saturday&lt;br /&gt;
   Sunday     &lt;br /&gt;
&lt;br /&gt;
===Astro Alignment Party===&lt;br /&gt;
    Saturday&lt;br /&gt;
    Sunday     &lt;br /&gt;
&lt;br /&gt;
===Dig:===&lt;br /&gt;
    https://atitd.wiki/tale10/Guild:CanYouDigIt   &lt;br /&gt;
    Avaris (1980,1870):&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
==Hyksos Labs Wiki Pages==&lt;br /&gt;
&lt;br /&gt;
   Amigo's Lab 1: https://atitd.wiki/tale10/Laboratory/7&lt;br /&gt;
   Amigo's Lab 2: https://atitd.wiki/tale10/Laboratory/11&lt;br /&gt;
   Bernike Lab: https://atitd.wiki/tale10/Laboratory/9&lt;br /&gt;
   Great Hall: https://atitd.wiki/tale10/Laboratory/2&lt;br /&gt;
&lt;br /&gt;
==Sea Lily Bulbs | Vines | Wheat==&lt;br /&gt;
   &lt;br /&gt;
   University of Worship &lt;br /&gt;
    &amp;lt;big&amp;gt;Abydos (1425.2810) -&amp;lt;/big&amp;gt; &lt;br /&gt;
      Bahariya Oasis (-1679.5497) - Crown&lt;br /&gt;
    &amp;lt;big&amp;gt;Bahariya Oasis (-2519.5641) -&amp;lt;/big&amp;gt; &lt;br /&gt;
      Bernike (2908.-1320) - Morning&lt;br /&gt;
      Blemmyes (4000.-4600) - Blush / Appreciation&lt;br /&gt;
      Napata (138.-5976) - Fracture   &lt;br /&gt;
      East Kush (1917.-4139) - Silken&lt;br /&gt;
      Elephantine (357.-3602) - Blush    &lt;br /&gt;
    &amp;lt;big&amp;gt;Hermopolis (1109.4014) -&amp;lt;/big&amp;gt; &lt;br /&gt;
      Philae (379.-1623) - Vampire&lt;br /&gt;
      Pwenet (4565.-432) - Crown / Amusement  &lt;br /&gt;
      South Sinai (3388.4554) - Morning&lt;br /&gt;
      South Sinai (3988.6100) - Asatru Wheat&lt;br /&gt;
      Suez (1554.6291) - Energy&lt;br /&gt;
      Swenett (1396.-1130) - Vampire / Wisdom&lt;br /&gt;
      Western Desert (-909.-2600) - Energy&lt;br /&gt;
      West Kush (1119.-4103) - Silken&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]] {{DEFAULTSORT:Family}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Wheat&amp;diff=191223</id>
		<title>Wheat</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Wheat&amp;diff=191223"/>
		<updated>2021-08-01T05:01:43Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Varieties IN TALE 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sources==&lt;br /&gt;
Each region's [[University of Worship]] will hand out a free pack of Wheat to paid accounts if [[Farming]] 3 has been researched there. Different regions will have different strains. A player may only receive one pack of wheat, which comes as a set for each of the three seasons (Akhet, Peret, and Shemu).&lt;br /&gt;
To grow wheat you must choose a variety that matches the current season, and is grown on the correct terrain type.&lt;br /&gt;
&lt;br /&gt;
Raw wheat, not dried, is the only type that can be planted. It is listed in inventory by season and variety.&lt;br /&gt;
&lt;br /&gt;
To use '''Wheat''' for any purpose other than planting, it must be dried.  &lt;br /&gt;
&lt;br /&gt;
Similar to drying [[straw]], wheat can be dried by dropping it on the ground (700 take 1h to dry, more got sweeped away), or by placing it in a [[Drying Rack]] or [[Flax Hammock]] (up to 200 at a time on a Flax Hammock).  Upon drying, it becomes [[Wheat (Dried, Raw)]]—the strain no longer matters.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* [[Beer]]  &lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
* [[Test of Leavened Bread]] Needs specific seasons of wheat to bake bread.&lt;br /&gt;
* [[Wheat Extract]] at a [[Kitchen]], it takes 20,000 wheat. Was used in tale 3 as part of the cure for the plague.&lt;br /&gt;
* [[Wheat (Dried, Raw)]] can be roasted in a [[Grain Oven]] to produce [[Wheat (Light Roasted)]], [[Wheat (Medium Roasted)]], [[Wheat (Dark Roasted)]], and [[Wheat (Burnt)]].&lt;br /&gt;
*Coaxing wild [[pig]]s to approach you (wheat must be at least dried)&lt;br /&gt;
&lt;br /&gt;
== Varieties IN TALE 10==&lt;br /&gt;
&lt;br /&gt;
* Abacua, Available in  - Clay &lt;br /&gt;
* Asatru, Available in '''Elephantine''', '''South Sinai''' - Grass &lt;br /&gt;
* Druidism, Available in '''Swenett''' - Grass&lt;br /&gt;
* Macumba, Available in  - Dirt &lt;br /&gt;
* Palo Mayombe, Available in  - Sand&lt;br /&gt;
* Voodoo, Available in '''Western Desert''', '''Abydos''' - Grass &lt;br /&gt;
* Wicca, 'Available in  - Dirt or Sand&lt;br /&gt;
* Romani Nostrum, Contest Prize - Clay&lt;br /&gt;
* Satanism,  Contest Prize - Dirt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To grow wheat you must choose a variety that matches the current season, and is grown on the correct terrain type.&lt;br /&gt;
&lt;br /&gt;
Raw wheat, not dried,  is the only type that can be planted. It is listed in inventory by season and variety.&lt;br /&gt;
&lt;br /&gt;
=== Hybrid (Player Made) ===&lt;br /&gt;
&lt;br /&gt;
== Cultivation ==&lt;br /&gt;
&lt;br /&gt;
[[File:GrowingWheat.png|right|350px]]&lt;br /&gt;
&lt;br /&gt;
To grow wheat, once you have the correct variety and season, you only need water. Lots of water. Wheat will go through a series of weeds and only becomes available to harvest, once all of the weeds are gone. You will most likely need to water several times . This is completely random. Some beds will harvest after a few waterings, others can take close to an hour or more. If you fail to water within a give time, the wheat will die, and no seed will be given back. &lt;br /&gt;
&lt;br /&gt;
*  When growing wheat near a [[Wheat Silo]], it is automatically stored into your silo upon harvesting.&lt;br /&gt;
&lt;br /&gt;
Use caution as it is lag sensitive. To get the best yields for your time, here are a few tips...&lt;br /&gt;
&lt;br /&gt;
*Do not let the beds touch each other, as this can result in the message &amp;quot;For some reason, the wheat stalks were weak, and no good grain could be harvested.&amp;quot;.&lt;br /&gt;
*Try to grow wheat with spouse or friends, the more wheat beds around, the higher the yields. &lt;br /&gt;
*Try to devote at least an hour of uninterrupted game time to growing, the longer a bed sits on the ground, usually the higher the yield at harvest. &lt;br /&gt;
*A single person should be able to grow 25 (5x5) beds at once. But might want to start with a 2x2 and expand.  Using the hotkeys W = water and H = harvest with your left hand and the right hand on the  mouse to scroll over the beds works great. F8 camera angle can help too. Hold down on the W key as you scroll, as soon as a bed looks mostly green and weed free, use the H key to harvest. &lt;br /&gt;
*Grow near a water source. You're going to need a lot of it. &lt;br /&gt;
*Replant a bed in your grid, as soon as you harvest. &lt;br /&gt;
*If you do not have a [[Wheat Silo]] available, Have a warehouse within reach for stashing. &lt;br /&gt;
*If you grow for about an hour, without interruption, and have several beds planted, you should start seeing harvest near 300+ per bed. &lt;br /&gt;
*If you see all of you beds die at once, you might have been hit by a lag spike, and will need to start over, this is why having a spouse helping can be a great asset. The more the merrier when growing wheat, just use a voice chat :)&lt;br /&gt;
&lt;br /&gt;
== Offlined Wheat ==&lt;br /&gt;
&lt;br /&gt;
Once you have harvested 1500 wheat, you may grow it as an [[Offline Chores|offline chore]].  It appears in your inventory as Wheat (Dried, Raw), as opposed to seeds of a particular strain and season.&lt;br /&gt;
&lt;br /&gt;
== Research ==&lt;br /&gt;
&lt;br /&gt;
I'm hoping to perform a bunch of experiments to try to unlock some of the secrets of wheat.  You can find details on my research on my page [[User:Tunnen/Wheat|Tunnen's Wheat Page]].  If you would like to collaborate or have any questions or ideas, please feel free to send me a chat in-game.&lt;br /&gt;
&lt;br /&gt;
== Previous Tales Varieties ==&lt;br /&gt;
&lt;br /&gt;
Please move up to varieties once verified in T7&lt;br /&gt;
* Caodaism - Dirt&lt;br /&gt;
* Macumba - Dirt, NOT Grass or Sand (weak stalks)&lt;br /&gt;
* Santeria - Dirt or Sand, NOT Clay or Grass (weak stalks)&lt;br /&gt;
* Umbanda - NOT Clay, Sand, Grass, Dirt (weak Stalks)&lt;br /&gt;
&lt;br /&gt;
== Theories on Growing Wheat ==&lt;br /&gt;
&lt;br /&gt;
*Wheat does send the acid level to 0 when grown in large amounts in a particular area. This area can spread out to 100+ cords. What effects this has on the area in not known. Acid levels will return to normal after wheat has not been grown. This can takes days/weeks.  It has been suggested, but not tested, that the acid levels can be adjusted using lime and sulfur. That maybe an ideal acid level, can increase the amount of harvested grain from a wheat bed or cut down on the amount of weeds. More testing needs to be done on this subject. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Tale 3 guide to wheat. [http://www.atitd.org/wiki/tale3/Resources/Wheat Tale 3]&lt;br /&gt;
&lt;br /&gt;
==Byproducts==&lt;br /&gt;
Depending on your [[Arthropodology]] skill level, harvesting Wheat can sometimes produce [[Fruit Maggot]]s, [[Rose Swallowtail]]s, [[Spittlebug]]s, [[Orchid Hopper]]s, [[Dew Fly|Dew Flies]], [[Snowberry Butterfly|Snowberry Butterflies]], [[Ruby Hornborrer]]s, [[Corn Maggot]]s, [[Raspberry Moth]]s, [[Nightwing]]s, [[Woodmoth]]s, [[Leafhopper]]s, [[Leaf Snapper]]s, and [[Clearwing]]s.&lt;br /&gt;
&lt;br /&gt;
==Varieties IN TALE 8==&lt;br /&gt;
&lt;br /&gt;
* Asatru, ''Available in '' - '''Grass'''  &lt;br /&gt;
* Abacua, ''Available in Asyut, Pwenet, Meshwesh Delta'' - '''Clay''' &lt;br /&gt;
* Druidism, ''Available in Axum, Elephantine, East Kush, Western Desert, Asyut'' - '''Grass'''&lt;br /&gt;
* Druze, ''Available from The Great Granary II Event Prize'' - '''Grass and Dirt'''&lt;br /&gt;
* Candomble, ''Available from The Great Granary I Event Prize'' - '''NOT Grass, Clay, Sand or Dirt (weak stalks)'''&lt;br /&gt;
* Macumba, ''Available in Suez(Arsinoe side), Gebel'' - ''' Dirt ''' &lt;br /&gt;
* Palo Mayombe, ''Available in Suez(Giza side)'' - ''' Sand '''&lt;br /&gt;
* Voodoo, ''Available in Blue Nile, Herakleopolis, Swenett'' - '''Grass''' &lt;br /&gt;
* Wicca, ''Available in '' - '''Dirt or Sand'''&lt;br /&gt;
* Santeria, ''Available from The Great Granary III Event Prize'' - '''Sand and Dirt''' &lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Hunting_in_the_Darkest_Night&amp;diff=188687</id>
		<title>Hunting in the Darkest Night</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Hunting_in_the_Darkest_Night&amp;diff=188687"/>
		<updated>2021-07-22T17:03:24Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Who Needs What? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guilds]] {{DEFAULTSORT:Hunting in the Darkest Night}}&lt;br /&gt;
&lt;br /&gt;
= GUILD INFO =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Guild focused on helping one another complete the [[Test of Darkest Night]]. The Guild Hall is located across the Nile from the Koptos chariot stop at 935, -1807.&lt;br /&gt;
&lt;br /&gt;
There is no tuition fee but donations of bricks and boards are gratefully accepted so we can expand and accept new members. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Useful Resources ==&lt;br /&gt;
&lt;br /&gt;
Cegaiel's Mushroom database: https://atitd.sharpnetwork.net/mushrooms/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Who Needs What? ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Mushroom 1 !! Mushroom 2 !!Mushroom 3 !! Mushroom 4 !! Mushroom 5 !! Mushroom 6 !! Mushroom 7 || List #&lt;br /&gt;
|-&lt;br /&gt;
|| Aidenna || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Amanti || 7/7 Nile Fire || 7/7 Badger Badger || 0/7 Catnip || 0/7 Colt's Foot || 0/7 Pool of Tranq || 7/7 Golden Sun || 6/7 Slave's Bread &lt;br /&gt;
|#1&lt;br /&gt;
|-&lt;br /&gt;
|| Amy || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Anyolina || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Artinum || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Asfodelus || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Atheria || 0/7 Beehive || 0/7 Limphous || 0/7 Razor's Edge || 0/7 Dung Rot || 0/7 Pool of Tranquility || DONE || DONE ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Bastia || 7/7 Golden Sun || 0/7 Brain || 0/7 Marasmius || 0/7 Colt's Foot || 0/7 Sand Spore || 0/7 Fruit of Horus || 0/7 Dead Tongue || #1&lt;br /&gt;
|-&lt;br /&gt;
|| Catote || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Challen || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Coyote || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Cryo || 0/7 Nature's Jug || 0/7 Golden Sun || 0/7 Campanella || 0/7 Cobra Hood || 0/7 Crow's Beak || 0/7 Nile Fire || 0/7 Falcon's Bait ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Dalia || 0/7 Orange Campanella || 0/7 Nature's Jug || 0/7 Scorpions Brood || 0/7 Cobra Hood || 0/7 Hairy Tooth || 0/7 Cat Nip ||0/7 Campanella || &lt;br /&gt;
|-&lt;br /&gt;
|| deepsotep || 1/7 Sand Spore || 0/7 Pool of Tranquility || ----- || ----- || ----- || ----- || ----- ||  #1&lt;br /&gt;
|-&lt;br /&gt;
|| Densor || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Embia || 0/7 Acorn's Cap || 0/7 Hairy Tooth || 0/7 Spidering || 0/7 Schizophylum || 0/7 Camponella || 0/7 Nefertari's Crown || 0/7 Dung Rot || #1&lt;br /&gt;
|-&lt;br /&gt;
|| Enviolatus || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Hobart || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Kauket || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Keko || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| KQhan || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Lucindrette || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| rolkar || 7/7 Morel || 0/7 Heaven's Torrent || 0/7 Campanella || 0/7 Razor's Edge || 0/7 Dung Rot || 0/7 Camels Mane || 0/7 Limphonus ||&lt;br /&gt;
|-&lt;br /&gt;
|| Sabina || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Saintcyr || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Samruc || ----- || ----- || ----- || ----- || ----- || ----- || ----- || &lt;br /&gt;
|-&lt;br /&gt;
|| Shemei || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Shikari || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Sissue || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Sitamun || 7/7 Heaven's Torrent || 0/7 Pool of Tranquility || 0/7 Limphonus || 7/7 Marasmius || ----- || ----- || ----- || #2&lt;br /&gt;
|-&lt;br /&gt;
|| Sol-Invictus || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Tzurio || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Vhoross || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Ysabeau || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Zahra || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Laboratory/17&amp;diff=186842</id>
		<title>Laboratory/17</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Laboratory/17&amp;diff=186842"/>
		<updated>2021-07-16T17:01:25Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Laboratory&lt;br /&gt;
  |name=Amigos 3 (Hyksos / Koptos)&lt;br /&gt;
  |location={{Location | 657 | -1709}}&lt;br /&gt;
  |house=Hyksos&lt;br /&gt;
  |level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Advanced Brick Fabrication|ignore=false|preferred=false|time=1 days 10 hours 6 minutes|&lt;br /&gt;
  {{LabResource|Boards|203|203}}&lt;br /&gt;
  {{LabResource|nails|318|318}}&lt;br /&gt;
  {{LabResource|Flax|10|10}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Sign Construction|ignore=false|preferred=false|time=2 days 15 hours 15 minutes|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Guild:Family&amp;diff=186391</id>
		<title>Guild:Family</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Guild:Family&amp;diff=186391"/>
		<updated>2021-07-16T01:58:17Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Sea Lily Bulbs &amp;amp; Vines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Location:==&lt;br /&gt;
&lt;br /&gt;
Coords: 565.-1333 &lt;br /&gt;
&lt;br /&gt;
The 3 Corners: UE, Philae, Swenett &lt;br /&gt;
&lt;br /&gt;
Please share your camp decoration tokens with our guild hall.  They make it pretty. :)&lt;br /&gt;
&lt;br /&gt;
Guild folder: https://1drv.ms/u/s!Amg90JTxhPyZxFgX_rGhouB7mL9g?e=1utlbK&lt;br /&gt;
&lt;br /&gt;
==Guild Building Locations==&lt;br /&gt;
&lt;br /&gt;
    * Chem Labs: &lt;br /&gt;
    * Drying Racks &amp;amp; Hammocks: 481,-1165 Swenett&lt;br /&gt;
    * Flax House: 528,-1256&lt;br /&gt;
    * Brick Shack: 341,-1255 Swenett&lt;br /&gt;
    * Gardens / Kettles / Perfume: 330.-1380&lt;br /&gt;
    * Glass Works: 328,-1246 Swenett   &lt;br /&gt;
    * Hearths &amp;amp; Furnacess: 400,-1467 Philae&lt;br /&gt;
       Bullets = 150 ore + 5 charcoal = 2 metal&lt;br /&gt;
       Compression = 484 ore + 20 charcoal = 15 metal&lt;br /&gt;
    * Ice House: &lt;br /&gt;
    * Kitchens: 542, -1336 Upper Egypt &lt;br /&gt;
    * Metal Works: 397,-1433 Philae&lt;br /&gt;
    * Poop House: 410,-1409 Philae&lt;br /&gt;
        Tubs: 20 water + 20 dung&lt;br /&gt;
    * Seeds Box: 527,-1259 Swenett&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other Locations:==&lt;br /&gt;
    * Mining Camp Warehouse: 482,-2040 Philae&lt;br /&gt;
    * CS Warehouse: 802.-1737 Koptos&lt;br /&gt;
    * Lake House: 968,-3573 Elephantine &amp;gt; Sheep Pen: 952,-3589&lt;br /&gt;
    * Red Sea Base: 2731, 1959 Red Sea&lt;br /&gt;
    * Salt factory: 4721, -707 Pwenett (tubs and kettles right next to ocean)&lt;br /&gt;
&lt;br /&gt;
==Mine Locations==&lt;br /&gt;
    Copper - Philae 407.-1400&lt;br /&gt;
    Emerald - Swenett 408.-1266&lt;br /&gt;
    Diamond - Philae 450.-1319&lt;br /&gt;
    Sapphire - UE 508.-1325&lt;br /&gt;
    Public Gold - UE 1373.-1537 (warehouse)&lt;br /&gt;
    Public Lead &amp;amp; Zinc - West of Bernike (warehouse at 2480.-1028)&lt;br /&gt;
    &lt;br /&gt;
==Current Needs:==&lt;br /&gt;
* Bricks&lt;br /&gt;
* Boards&lt;br /&gt;
* Leather&lt;br /&gt;
* Flax - Canvas &amp;amp; Rope&lt;br /&gt;
* Stones&lt;br /&gt;
&lt;br /&gt;
==Tests:==&lt;br /&gt;
&lt;br /&gt;
Path of the Pilgrim&lt;br /&gt;
&lt;br /&gt;
# Kay&lt;br /&gt;
# Zephyr&lt;br /&gt;
# Sitamun&lt;br /&gt;
# Horumheb&lt;br /&gt;
&lt;br /&gt;
==Date Information==&lt;br /&gt;
&lt;br /&gt;
===Acro at field West of Sharuhen C:===&lt;br /&gt;
   Saturday&lt;br /&gt;
   Sunday     &lt;br /&gt;
&lt;br /&gt;
===Astro Alignment Party===&lt;br /&gt;
    Saturday&lt;br /&gt;
    Sunday     &lt;br /&gt;
&lt;br /&gt;
===Dig:===&lt;br /&gt;
    https://atitd.wiki/tale10/Guild:CanYouDigIt   &lt;br /&gt;
    Avaris (1980,1870):&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
==Hyksos Labs Wiki Pages==&lt;br /&gt;
&lt;br /&gt;
   Amigo's Lab 1: https://atitd.wiki/tale10/Laboratory/7&lt;br /&gt;
   Amigo's Lab 2: https://atitd.wiki/tale10/Laboratory/11&lt;br /&gt;
   Bernike Lab: https://atitd.wiki/tale10/Laboratory/9&lt;br /&gt;
   Great Hall: https://atitd.wiki/tale10/Laboratory/2&lt;br /&gt;
&lt;br /&gt;
==Sea Lily Bulbs &amp;amp; Vines==&lt;br /&gt;
   &lt;br /&gt;
   University of Worship &lt;br /&gt;
    &amp;lt;big&amp;gt;Abydos (1425.2810) -&amp;lt;/big&amp;gt; &lt;br /&gt;
      Bahariya Oasis (-1679.5497) - Crown&lt;br /&gt;
    &amp;lt;big&amp;gt;Bahariya Oasis (-2519.5641) -&amp;lt;/big&amp;gt; &lt;br /&gt;
      Bernike (2908.-1320) - Morning&lt;br /&gt;
      Blemmyes (4000.-4600) - Blush / Appreciation&lt;br /&gt;
      Napata (138.-5976) - Fracture   &lt;br /&gt;
      East Kush (1917.-4139) - Silken&lt;br /&gt;
      Elephantine (357.-3602) - Blush    &lt;br /&gt;
    &amp;lt;big&amp;gt;Hermopolis (1109.4014) -&amp;lt;/big&amp;gt; &lt;br /&gt;
      Philae (379.-1623) - Vampire&lt;br /&gt;
      Pwenet (4565.-432) - Crown / Amusement  &lt;br /&gt;
      South Sinai (3388.4554) - Morning&lt;br /&gt;
    &amp;lt;big&amp;gt;South Sinai (3988.6100) -&amp;lt;/big&amp;gt; &lt;br /&gt;
      Suez (1554.6291) - Energy&lt;br /&gt;
      Swenett (1396.-1130) - Vampire &lt;br /&gt;
      Western Desert (-909.-2600) - Energy&lt;br /&gt;
      West Kush (1119.-4103) - Silken&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]] {{DEFAULTSORT:Family}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Hunting_in_the_Darkest_Night&amp;diff=185878</id>
		<title>Hunting in the Darkest Night</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Hunting_in_the_Darkest_Night&amp;diff=185878"/>
		<updated>2021-07-14T03:07:40Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Who Needs What? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guilds]] {{DEFAULTSORT:Hunting in the Darkest Night}}&lt;br /&gt;
&lt;br /&gt;
= GUILD INFO =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Guild focused on helping one another complete the [[Test of Darkest Night]]. The Guild Hall is located across the Nile from the Koptos chariot stop at 935, -1807.&lt;br /&gt;
&lt;br /&gt;
There is no tuition fee but donations of bricks and boards are gratefully accepted so we can expand and accept new members. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Useful Resources ==&lt;br /&gt;
&lt;br /&gt;
Cegaiel's Mushroom database: https://atitd.sharpnetwork.net/mushrooms/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Who Needs What? ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Mushroom 1 !! Mushroom 2 !!Mushroom 3 !! Mushroom 4 !! Mushroom 5 !! Mushroom 6 !! Mushroom 7 || List #&lt;br /&gt;
|-&lt;br /&gt;
|| Aidenna || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Amanti || 7/7 Nile Fire || 7/7 Badger Badger || 0/7 Catnip || 0/7 Colt's Foot || 0/7 Pool of Tranq || 7/7 Golden Sun || 6/7 Slave's Bread &lt;br /&gt;
|#1&lt;br /&gt;
|-&lt;br /&gt;
|| Anyolina || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Artinum || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Asfodelus || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Bastia || 7/7 Golden Sun || 0/7 Brain || 0/7 Marasmius || 0/7 Colt's Foot || 0/7 Sand Spore || 0/7 Fruit of Horus || 0/7 Dead Tongue || #1&lt;br /&gt;
|-&lt;br /&gt;
|| Catote || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Challen || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Coyote || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Cryo || 0/7 Nature's Jug || 0/7 Golden Sun || 0/7 Campanella || 0/7 Cobra Hood || 0/7 Crow's Beak || 0/7 Nile Fire || 0/7 Falcon's Bait ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Dalia || 0/7 Orange Campanella || 0/7 Nature's Jug || 0/7 Scorpions Brood || 0/7 Cobra Hood || 0/7 Hairy Tooth || 0/7 Cat Nip ||0/7 Campanella || &lt;br /&gt;
|-&lt;br /&gt;
|| deepsotep || 1/7 Sand Spore || 0/7 Pool of Tranquility || ----- || ----- || ----- || ----- || ----- ||  #1&lt;br /&gt;
|-&lt;br /&gt;
|| Densor || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Embia || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||    &lt;br /&gt;
|-&lt;br /&gt;
|| Enviolatus || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Hobart || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Kauket || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Keko || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| KQhan || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| rolkar || 7/7 Morel || 0/7 Heaven's Torrent || 0/7 Campanella || 0/7 Razor's Edge || 0/7 Dung Rot || 0/7 Camels Mane || 0/7 Limphonus ||&lt;br /&gt;
|-&lt;br /&gt;
|| Sabina || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Saintcyr || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Samruc || ----- || ----- || ----- || ----- || ----- || ----- || ----- || &lt;br /&gt;
|-&lt;br /&gt;
|| Shemei || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Shikari || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Sitamun || 0/7 Heaven's Torrent || 0/7 Pool of Tranquility || 0/7 Limphonus || 7/7 Marasmius || ----- || ----- || ----- || #2&lt;br /&gt;
|-&lt;br /&gt;
|| Sol-Invictus || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Tzurio || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|| Vhoross || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Zahra || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Hunting_in_the_Darkest_Night&amp;diff=185712</id>
		<title>Hunting in the Darkest Night</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Hunting_in_the_Darkest_Night&amp;diff=185712"/>
		<updated>2021-07-13T04:12:08Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Who Needs What? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guilds]] {{DEFAULTSORT:Hunting in the Darkest Night}}&lt;br /&gt;
&lt;br /&gt;
= GUILD INFO =&lt;br /&gt;
&lt;br /&gt;
The Guild Hall is up and running! We are located across from the future Chariot Stop in Upper Egypt, at 935, -1807.&lt;br /&gt;
&lt;br /&gt;
Open for all who would like to search out mushrooms. If/when [[Test of Darkest Night]] opens we will focus on helping one another complete the test requirements.&lt;br /&gt;
&lt;br /&gt;
There is no tuition fee but donations of bricks and boards are gratefully accepted so we can expand and accept new members. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Useful Resources ==&lt;br /&gt;
&lt;br /&gt;
Cegaiel's Mushroom database: https://atitd.sharpnetwork.net/mushrooms/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Who Needs What? ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Mushroom 1 !! Mushroom 2 !!Mushroom 3 !! Mushroom 4 !! Mushroom 5 !! Mushroom 6 !! Mushroom 7 || List #&lt;br /&gt;
|-&lt;br /&gt;
|| Amanti || 7/7 Nile Fire || 7/7 Badger Badger || 0/7 Catnip || 0/7 Colt's Foot || 0/7 Pool of Tranq || 7/7 Golden Sun || 6/7 Slave's Bread &lt;br /&gt;
|#1&lt;br /&gt;
|-&lt;br /&gt;
|Aidenna&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| Anyolina || ----- || ----- || ----- || ----- || ----- || ----- ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|| Artinum || ----- || ----- || ----- || ----- || ----- || ----- ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|| Asfodelus || ----- || ----- || ----- || ----- || ----- || ----- ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|| Bastia || 7/7 Golden Sun || 0/7 Brain || 0/7 Marasmius || 0/7 Colt's Foot || 0/7 Sand Spore || 0/7 Fruit of Horus || 0/7 Dead Tongue || #1&lt;br /&gt;
|-&lt;br /&gt;
|| Challen || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Coyote || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Cryo || 0/7 Nature's Jug || 0/7 Golden Sun || 0/7 Campanella || 0/7 Cobra Hood || 0/7 Crow's Beak || 0/7 Nile Fire || 0/7 Falcon's Bait ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Dalia || 0/7 Orange Campanella || 0/7 Nature's Jug || 0/7 Scorpions Brood || 0/7 Cobra Hood || 0/7 Hairy Tooth || 0/7 Cat Nip ||0/7 Campanella || &lt;br /&gt;
|-&lt;br /&gt;
|| deepsotep || 1/7 Sand Spore || 0/7 Pool of Tranquility || ----- || ----- || ----- || ----- || ----- ||  #1&lt;br /&gt;
|-&lt;br /&gt;
|| Embia || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||    &lt;br /&gt;
|-&lt;br /&gt;
|| Hobart || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Kauket || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Keko || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| KQhan || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| rolkar || 7/7 Morel || 0/7 Heaven's Torrent || 0/7 Campanella || 0/7 Razor's Edge || 0/7 Dung Rot || 0/7 Camels Mane || 0/7 Limphonus ||&lt;br /&gt;
|-&lt;br /&gt;
|| Sabina || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Saintcyr || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Samruc || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Shikari || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Sitamun || 0/7 Heaven's Torrent || 0/7 Pool of Tranquility || 0/7 Limphonus || 0/7 Marasmius || ----- || ----- || ----- || #2&lt;br /&gt;
|-&lt;br /&gt;
|| Vhoross || ----- || ----- || ----- || ----- || ----- || ----- || ----- ||  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Laboratory/21&amp;diff=185601</id>
		<title>Laboratory/21</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Laboratory/21&amp;diff=185601"/>
		<updated>2021-07-12T19:01:31Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Laboratory&lt;br /&gt;
  |name=Elizabeth (VoQ)&lt;br /&gt;
  |location={{Location | 851 | -4032}}&lt;br /&gt;
  |house=Kush&lt;br /&gt;
  |level=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Viticulture|ignore=false|preferred=false|time=|&lt;br /&gt;
{{LabResource|Perch Meat|40|40|pledge=}}&lt;br /&gt;
{{LabResource|Tilapia Meat|10|38|pledge=}}&lt;br /&gt;
{{LabResource|Small Barrels|0|2|pledge=}}&lt;br /&gt;
{{LabResource|Orange Spoonfish Meat|0|2|pledge=}}&lt;br /&gt;
{{LabResource|Reticulated Toothfish Meat|4|4|pledge=}}&lt;br /&gt;
{{LabResource|Great Knucklefish Meat|0|2|pledge=}}&lt;br /&gt;
{{LabResource|Camelfish Meat|2|2|pledge=}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Glassblowing|ignore=false|preferred=false|time=|&lt;br /&gt;
{{LabResource|Steel Sheeting|0|30|pledge=}}&lt;br /&gt;
{{LabResource|Fine Glass Pipe|0|14|pledge=}}&lt;br /&gt;
{{LabResource|Flax|0|18|pledge=}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Gardening|ignore=false|preferred=false|time=|&lt;br /&gt;
{{LabResource|Saltpeter|196|196|pledge=}}&lt;br /&gt;
{{LabResource|Dirt|794|794|pledge=}}&lt;br /&gt;
{{LabResource|Full Water Container|0|306|pledge=}}&lt;br /&gt;
{{LabResource|Flax|0|18|pledge=}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Laboratory/21&amp;diff=185596</id>
		<title>Laboratory/21</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Laboratory/21&amp;diff=185596"/>
		<updated>2021-07-12T18:42:52Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Laboratory&lt;br /&gt;
  |name=Elizabeth (VoQ)&lt;br /&gt;
  |location={{Location | 851 | -4032}}&lt;br /&gt;
  |house=Kush&lt;br /&gt;
  |level=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Viticulture|ignore=false|preferred=false|time=|&lt;br /&gt;
{{LabResource|Perch Meat|40|40|pledge=}}&lt;br /&gt;
{{LabResource|Tilapia Meat|10|38|pledge=}}&lt;br /&gt;
{{LabResource|Small Barrels|0|2|pledge=}}&lt;br /&gt;
{{LabResource|Orange Spoonfish Meat|0|2|pledge=}}&lt;br /&gt;
{{LabResource|Reticulated Toothfish Meat|2|4|pledge=}}&lt;br /&gt;
{{LabResource|Great Knucklefish Meat|0|2|pledge=}}&lt;br /&gt;
{{LabResource|Camelfish Meat|0|2|pledge=}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Glassblowing|ignore=false|preferred=false|time=|&lt;br /&gt;
{{LabResource|Steel Sheeting|0|30|pledge=}}&lt;br /&gt;
{{LabResource|Fine Glass Pipe|0|14|pledge=}}&lt;br /&gt;
{{LabResource|Flax|0|18|pledge=}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Gardening|ignore=false|preferred=false|time=|&lt;br /&gt;
{{LabResource|Saltpeter|196|196|pledge=}}&lt;br /&gt;
{{LabResource|Dirt|794|794|pledge=}}&lt;br /&gt;
{{LabResource|Full Water Container|0|306|pledge=}}&lt;br /&gt;
{{LabResource|Flax|0|18|pledge=}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Laboratory/2&amp;diff=185589</id>
		<title>Laboratory/2</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Laboratory/2&amp;diff=185589"/>
		<updated>2021-07-12T18:20:49Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Laboratory&lt;br /&gt;
  |name=Hyksos Great Hall (Avaris)&lt;br /&gt;
  |location={{Location | 1937 | 1900}}&lt;br /&gt;
  |house=Hyksos&lt;br /&gt;
  |level=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Viticulture|ignore=false|preferred=false|time=1 days 19 hours 20 minutes|&lt;br /&gt;
{{LabResource|Tilapia Meat|56|56|pledge=}}&lt;br /&gt;
{{LabResource|Abdju Meat|26|26|pledge=}}&lt;br /&gt;
{{LabResource|Chromis Meat|24|24|pledge=}}&lt;br /&gt;
{{LabResource|Camelfish Meat|4|4|pledge=}}&lt;br /&gt;
{{LabResource|Nile Mackerel Meat|4|4|pledge=}}&lt;br /&gt;
{{LabResource|Octecs Longfin Meat|0|4|pledge=}}&lt;br /&gt;
{{LabResource|Ribbonfish Meat|0|4|pledge=}}&lt;br /&gt;
{{LabResource|Shelomits Puffer Meat|0|4|pledge=}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Glassblowing|ignore=false|preferred=false|time=1d 0h 23m |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Gardening|ignore=false|preferred=false|time=1d 14h 27m|&lt;br /&gt;
{{LabResource|Sheet Glass|0|16|pledge=}}&lt;br /&gt;
{{LabResource|Steel|0|16|pledge=}}&lt;br /&gt;
{{LabResource|Full Water Container|264|264|pledge=}}&lt;br /&gt;
{{LabResource|Grass|38|38|pledge=}}&lt;br /&gt;
{{LabResource|Flax|18|18|pledge=}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Laboratory/2&amp;diff=185588</id>
		<title>Laboratory/2</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Laboratory/2&amp;diff=185588"/>
		<updated>2021-07-12T18:20:22Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Laboratory&lt;br /&gt;
  |name=Hyksos Great Hall (Avaris)&lt;br /&gt;
  |location={{Location | 1937 | 1900}}&lt;br /&gt;
  |house=Hyksos&lt;br /&gt;
  |level=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Viticulture|ignore=false|preferred=false|time=1 days 19 hours 20 minutes|&lt;br /&gt;
{{LabResource|Tilapia Meat|56|56|pledge=}}&lt;br /&gt;
{{LabResource|Abdju Meat|0|26|pledge=}}&lt;br /&gt;
{{LabResource|Chromis Meat|24|24|pledge=}}&lt;br /&gt;
{{LabResource|Camelfish Meat|4|4|pledge=}}&lt;br /&gt;
{{LabResource|Nile Mackerel Meat|4|4|pledge=}}&lt;br /&gt;
{{LabResource|Octecs Longfin Meat|0|4|pledge=}}&lt;br /&gt;
{{LabResource|Ribbonfish Meat|0|4|pledge=}}&lt;br /&gt;
{{LabResource|Shelomits Puffer Meat|0|4|pledge=}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Glassblowing|ignore=false|preferred=false|time=1d 0h 23m |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Gardening|ignore=false|preferred=false|time=1d 14h 27m|&lt;br /&gt;
{{LabResource|Sheet Glass|0|16|pledge=}}&lt;br /&gt;
{{LabResource|Steel|0|16|pledge=}}&lt;br /&gt;
{{LabResource|Full Water Container|264|264|pledge=}}&lt;br /&gt;
{{LabResource|Grass|38|38|pledge=}}&lt;br /&gt;
{{LabResource|Flax|18|18|pledge=}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Laboratory/12&amp;diff=185587</id>
		<title>Laboratory/12</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Laboratory/12&amp;diff=185587"/>
		<updated>2021-07-12T18:16:03Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Laboratory&lt;br /&gt;
  |name=Yogi (MW / Tanis)&lt;br /&gt;
  |location={{Location | 995 | 6813}}&lt;br /&gt;
  |house=Meshwesh&lt;br /&gt;
  |level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Viticulture|ignore=false|preferred=false|time=1d 10h 3m|&lt;br /&gt;
{{LabResource|Carp Meat|19|19|pledge=}}&lt;br /&gt;
{{LabResource|Tilapia Meat|17|17|pledge=}}&lt;br /&gt;
{{LabResource|Abdju Meat|14|14|pledge=}}&lt;br /&gt;
{{LabResource|Ribbonfish Meat|2|2|pledge=}}&lt;br /&gt;
{{LabResource|Striped Batfin Meat|0|2|pledge=}}&lt;br /&gt;
{{LabResource|Hylian Loach Meat|1|1|pledge=}}&lt;br /&gt;
{{LabResource|Amur Pike Meat|0|1|pledge=}}&lt;br /&gt;
{{LabResource|Bottlenose Squid Meat|1|1|pledge=}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Glassblowing|ignore=false|preferred=false|time=11 hours 36 minutes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Gardening|ignore=false|preferred=false|time=1 day 17 hours|&lt;br /&gt;
{{LabResource|Saltpeter|0|74|pledge=}}&lt;br /&gt;
{{LabResource|Sheet Glass|0|9}}&lt;br /&gt;
{{LabResource|Dirt|100|379}}&lt;br /&gt;
{{LabResource|Flax|0|6}}&lt;br /&gt;
{{LabResource|Grass|0|16}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Laboratory/1&amp;diff=185585</id>
		<title>Laboratory/1</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Laboratory/1&amp;diff=185585"/>
		<updated>2021-07-12T18:14:34Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Laboratory&lt;br /&gt;
  |name=Meshwesh Great Hall (Tanis)&lt;br /&gt;
  |location={{Location | 997 | 6855}}&lt;br /&gt;
  |house=Meshwesh&lt;br /&gt;
  |level=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Viticulture|ignore=false|preferred=false|time=1d 4h 40m|&lt;br /&gt;
{{LabResource|Chromis Meat|38|38|pledge=}}&lt;br /&gt;
{{LabResource|Small Barrels|2|2|pledge=}}&lt;br /&gt;
{{LabResource|Ivory Knifefish Meat|0|4|pledge=}}&lt;br /&gt;
{{LabResource|Singing Lamprey Meat|0|4|pledge=}}&lt;br /&gt;
{{LabResource|Lima Chub Meat|0|4|pledge=}}&lt;br /&gt;
{{LabResource|Camelfish Meat|4|4|pledge=}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Glassblowing|ignore=false|preferred=false|time=23 hours 2 minutes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{LabTechnology|technology=Gardening|ignore=false|preferred=false|time=1 days 10 hours|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Guild:Family&amp;diff=184917</id>
		<title>Guild:Family</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Guild:Family&amp;diff=184917"/>
		<updated>2021-07-08T00:48:48Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Tests: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Location:==&lt;br /&gt;
&lt;br /&gt;
Coords: 565.-1333 &lt;br /&gt;
&lt;br /&gt;
The 3 Corners: UE, Philae, Swenett &lt;br /&gt;
&lt;br /&gt;
Please share your camp decoration tokens with our guild hall.  They make it pretty. :)&lt;br /&gt;
&lt;br /&gt;
Guild folder: https://1drv.ms/u/s!Amg90JTxhPyZxFgX_rGhouB7mL9g?e=1utlbK&lt;br /&gt;
&lt;br /&gt;
==Guild Building Locations==&lt;br /&gt;
&lt;br /&gt;
    * Chem Labs: &lt;br /&gt;
    * Drying Racks &amp;amp; Hammocks: 481,-1165 Swenett&lt;br /&gt;
    * Flax House: 528,-1256&lt;br /&gt;
    * Brick Shack: 341,-1255 Swenett&lt;br /&gt;
    * Gardens / Kettles / Perfume: 330.-1380&lt;br /&gt;
    * Glass Works: 328,-1246 Swenett   &lt;br /&gt;
    * Hearths &amp;amp; Furnacess: 400,-1467 Philae&lt;br /&gt;
       Bullets = 150 ore + 5 charcoal = 2 metal&lt;br /&gt;
       Compression = 484 ore + 20 charcoal = 15 metal&lt;br /&gt;
    * Ice House: &lt;br /&gt;
    * Kitchens: 542, -1336 Upper Egypt &lt;br /&gt;
    * Metal Works: 397,-1433 Philae&lt;br /&gt;
    * Poop House: 410,-1409 Philae&lt;br /&gt;
        Tubs: 20 water + 20 dung&lt;br /&gt;
    * Seeds Box: 527,-1259 Swenett&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other Locations:==&lt;br /&gt;
    * Mining Camp Warehouse: 482,-2040 Philae&lt;br /&gt;
    * CS Warehouse: 802.-1737 Koptos&lt;br /&gt;
    * Lake House: 968,-3573 Elephantine &amp;gt; Sheep Pen: 952,-3589&lt;br /&gt;
    * Red Sea Base: 2731, 1959 Red Sea&lt;br /&gt;
    * Salt factory: 4721, -707 Pwenett (tubs and kettles right next to ocean)&lt;br /&gt;
&lt;br /&gt;
==Mine Locations==&lt;br /&gt;
    Copper - Philae 407.-1400&lt;br /&gt;
    Emerald - Swenett 408.-1266&lt;br /&gt;
    Diamond - Philae 450.-1319&lt;br /&gt;
    Sapphire - UE 508.-1325&lt;br /&gt;
    Public Gold - UE 1373.-1537 (warehouse)&lt;br /&gt;
    Public Lead &amp;amp; Zinc - West of Bernike (warehouse at 2480.-1028)&lt;br /&gt;
    &lt;br /&gt;
==Current Needs:==&lt;br /&gt;
* Bricks&lt;br /&gt;
* Boards&lt;br /&gt;
* Leather&lt;br /&gt;
* Flax - Canvas &amp;amp; Rope&lt;br /&gt;
* Stones&lt;br /&gt;
&lt;br /&gt;
==Tests:==&lt;br /&gt;
&lt;br /&gt;
Path of the Pilgrim&lt;br /&gt;
&lt;br /&gt;
# Kay&lt;br /&gt;
# Zephyr&lt;br /&gt;
# Sitamun&lt;br /&gt;
# Horumheb&lt;br /&gt;
&lt;br /&gt;
==Date Information==&lt;br /&gt;
&lt;br /&gt;
===Acro at field West of Sharuhen C:===&lt;br /&gt;
   Saturday&lt;br /&gt;
   Sunday     &lt;br /&gt;
&lt;br /&gt;
===Astro Alignment Party===&lt;br /&gt;
    Saturday&lt;br /&gt;
    Sunday     &lt;br /&gt;
&lt;br /&gt;
===Dig:===&lt;br /&gt;
    https://atitd.wiki/tale10/Guild:CanYouDigIt   &lt;br /&gt;
    Avaris (1980,1870):&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
==Hyksos Labs Wiki Pages==&lt;br /&gt;
&lt;br /&gt;
   Amigo's Lab 1: https://atitd.wiki/tale10/Laboratory/7&lt;br /&gt;
   Amigo's Lab 2: https://atitd.wiki/tale10/Laboratory/11&lt;br /&gt;
   Bernike Lab: https://atitd.wiki/tale10/Laboratory/9&lt;br /&gt;
   Great Hall: https://atitd.wiki/tale10/Laboratory/2&lt;br /&gt;
&lt;br /&gt;
==Sea Lily Bulbs==&lt;br /&gt;
   &lt;br /&gt;
   UWorship Abydos (1425.2810) - &lt;br /&gt;
   UWorship Bahariya Oasis (-1679.5497?) - Crown&lt;br /&gt;
   UWorship Bahariya Oasis (-2519.5641) - &lt;br /&gt;
   UWorship Bernike (2908.-1320) - Morning&lt;br /&gt;
   UWorship Blemmyes (4000.-4600) - Blush&lt;br /&gt;
   UWorship Napata (138.-5976) - Fracture   &lt;br /&gt;
   UWorship East Kush (1917.-4139) - Silken&lt;br /&gt;
   UWorship Elephantine (357.-3602) - Blush    &lt;br /&gt;
   UWorship Hermopolis (1109.4014) - &lt;br /&gt;
   UWorship Philae (379.-1623) - Vampire&lt;br /&gt;
   UWorship Pwenet (4565.-432) -  &lt;br /&gt;
   UWorship South Sinai (2785.4452) -&lt;br /&gt;
   UWorship South Sinai (3388.4554?) - Morning&lt;br /&gt;
   UWorship South Sinai (3988.6100) - &lt;br /&gt;
   UWorship Suez (1554.6291) - Energy&lt;br /&gt;
   UWorship Swenett (1396.-1130) -  &lt;br /&gt;
   UWorship Western Desert (-909.-2600) - Energy&lt;br /&gt;
   UWorship West Kush (1119.-4103) - Silken&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]] {{DEFAULTSORT:Family}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Herb/Blood_Blossom&amp;diff=184566</id>
		<title>Herb/Blood Blossom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Herb/Blood_Blossom&amp;diff=184566"/>
		<updated>2021-07-06T05:41:33Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb&lt;br /&gt;
|name=Blood Blossom&lt;br /&gt;
|method=Cut Away, Gather Seedpods, Harvest Root, Peel Back, Pick Seeds, Pluck Leaves, Remove Tap, Scrape Away, Scrape Off, Squeeze Sap, Trim Root&lt;br /&gt;
|leaf=No Leaves&lt;br /&gt;
|stem=Blossom&lt;br /&gt;
|color=Red&lt;br /&gt;
|strength=0&lt;br /&gt;
|dexterity=0&lt;br /&gt;
|endurance=0&lt;br /&gt;
|speed=0&lt;br /&gt;
|constitution=0&lt;br /&gt;
|focus=0&lt;br /&gt;
|perception=0&lt;br /&gt;
|rarity=2&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Guild:Family&amp;diff=184314</id>
		<title>Guild:Family</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Guild:Family&amp;diff=184314"/>
		<updated>2021-07-05T04:37:47Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''Location:''' &lt;br /&gt;
&lt;br /&gt;
Coords: 565.-1333 &lt;br /&gt;
&lt;br /&gt;
The 3 Corners: UE, Philae, Swenett &lt;br /&gt;
&lt;br /&gt;
Please share your camp decoration tokens with our guild hall.  They make it pretty. :)&lt;br /&gt;
&lt;br /&gt;
Guild folder: https://1drv.ms/u/s!Amg90JTxhPyZxFgX_rGhouB7mL9g?e=1utlbK&lt;br /&gt;
&lt;br /&gt;
'''Guild Building Locations'''&lt;br /&gt;
&lt;br /&gt;
    * Flax House: 528,-1256&lt;br /&gt;
    * Drying Racks &amp;amp; Hammocks: 481,-1165 Swenett&lt;br /&gt;
    * Seeds Box: 527,-1259 Swenett&lt;br /&gt;
    * Kitchens: 542, -1336 Upper Egypt &lt;br /&gt;
    * Brick Shack: 341,-1255 Swenett&lt;br /&gt;
    * Glass Works: 328,-1246 Swenett&lt;br /&gt;
    * Poop House: 410,-1409 Philae&lt;br /&gt;
        Tubs: 20 water + 20 dung&lt;br /&gt;
    * Hearths &amp;amp; Furnacess: 400,-1467 Philae&lt;br /&gt;
        Bullets = 150 ore + 5 charcoal = 2 metal&lt;br /&gt;
      Compression = 484 ore + 20 charcoal = 15 metal&lt;br /&gt;
    * Metal Works: 397,-1433 Philae&lt;br /&gt;
    * Ranch 1: Philae 385,-1386&lt;br /&gt;
&lt;br /&gt;
'''Other Locations:'''&lt;br /&gt;
    * Mining Camp Warehouse: 482,-2040 Philae&lt;br /&gt;
    * CS Warehouse: 802.-1737 Koptos&lt;br /&gt;
    * Lake House: 968,-3573 Elephantine &amp;gt; Sheep Pen: 952,-3589&lt;br /&gt;
    * Red Sea Base: 2731, 1959 Red Sea&lt;br /&gt;
    * Salt factory: 4721, -707 Pwenett (tubs and kettles right next to ocean)&lt;br /&gt;
&lt;br /&gt;
'''Mine Locations'''&lt;br /&gt;
    Copper - Philae 407.-1400&lt;br /&gt;
    Emerald - Swenett 408.-1266&lt;br /&gt;
    Diamond - Philae 450.-1319&lt;br /&gt;
    Sapphire - UE 508.-1325&lt;br /&gt;
    Public Gold - UE 1373.-1537 (warehouse)&lt;br /&gt;
    &lt;br /&gt;
'''Current Needs:'''&lt;br /&gt;
* Bricks&lt;br /&gt;
* Boards&lt;br /&gt;
* Leather&lt;br /&gt;
* Flax - Canvas &amp;amp; Rope&lt;br /&gt;
* Stones&lt;br /&gt;
&lt;br /&gt;
'''Tests Needing Judges:''' &lt;br /&gt;
&lt;br /&gt;
'''Date Information'''&lt;br /&gt;
&lt;br /&gt;
''Acro at field West of Sharuhen C:''&lt;br /&gt;
   Saturday&lt;br /&gt;
   Sunday     &lt;br /&gt;
&lt;br /&gt;
'''Astro Alignment Party'''&lt;br /&gt;
    Saturday&lt;br /&gt;
    Sunday     &lt;br /&gt;
&lt;br /&gt;
''Dig:''&lt;br /&gt;
    https://atitd.wiki/tale10/Guild:CanYouDigIt   &lt;br /&gt;
    Avaris (1980,1870):&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
'''Hyksos Labs Wiki Pages'''&lt;br /&gt;
&lt;br /&gt;
   Amigo's Lab 1: https://atitd.wiki/tale10/Laboratory/7&lt;br /&gt;
   Amigo's Lab 2: https://atitd.wiki/tale10/Laboratory/11&lt;br /&gt;
   Bernike Lab: https://atitd.wiki/tale10/Laboratory/9&lt;br /&gt;
   Great Hall: https://atitd.wiki/tale10/Laboratory/2&lt;br /&gt;
&lt;br /&gt;
'''Sea Lily Bulbs'''&lt;br /&gt;
   UWorship in Philae - Vampire&lt;br /&gt;
   UWorship in South Sinai - Morning&lt;br /&gt;
   UWorship in Bahariya Oasis - Crown&lt;br /&gt;
   UWorship in Western Desert - Energy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]] {{DEFAULTSORT:Family}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Guild:Family&amp;diff=184213</id>
		<title>Guild:Family</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Guild:Family&amp;diff=184213"/>
		<updated>2021-07-04T16:09:58Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''Location:''' &lt;br /&gt;
&lt;br /&gt;
Coords: 565.-1333 &lt;br /&gt;
&lt;br /&gt;
The 3 Corners: UE, Philae, Swenett &lt;br /&gt;
&lt;br /&gt;
Please share your camp decoration tokens with our guild hall.  They make it pretty. :)&lt;br /&gt;
&lt;br /&gt;
Guild folder: https://1drv.ms/u/s!Amg90JTxhPyZxFgX_rGhouB7mL9g?e=1utlbK&lt;br /&gt;
&lt;br /&gt;
'''Guild Building Locations'''&lt;br /&gt;
&lt;br /&gt;
    * Flax House: 528,-1256&lt;br /&gt;
    * Drying Racks &amp;amp; Hammocks: 481,-1165 Swenett&lt;br /&gt;
    * Seeds Box: 527,-1259 Swenett&lt;br /&gt;
    * Kitchens: 542, -1336 Upper Egypt &lt;br /&gt;
    * Brick Shack: 341,-1255 Swenett&lt;br /&gt;
    * Glass Works: 328,-1246 Swenett&lt;br /&gt;
    * Poop House: 410,-1409 Philae&lt;br /&gt;
        Tubs: 20 water + 20 dung&lt;br /&gt;
    * Hearths &amp;amp; Furnacess: 400,-1467 Philae&lt;br /&gt;
        Bullets = 150 ore + 5 charcoal = 2 metal&lt;br /&gt;
      Compression = 484 ore + 20 charcoal = 15 metal&lt;br /&gt;
    * Metal Works: 397,-1433 Philae&lt;br /&gt;
    * Ranch 1: Philae 385,-1386&lt;br /&gt;
&lt;br /&gt;
'''Other Locations:'''&lt;br /&gt;
    * Mining Camp Warehouse: 482,-2040 Philae&lt;br /&gt;
    * CS Warehouse: 802.-1737 Koptos&lt;br /&gt;
    * Lake House: 968,-3573 Elephantine &amp;gt; Sheep Pen: 952,-3589&lt;br /&gt;
    * Red Sea Base: 2731, 1959 Red Sea&lt;br /&gt;
    * Salt factory: 4721, -707 Pwenett (tubs and kettles right next to ocean)&lt;br /&gt;
&lt;br /&gt;
'''Mine Locations'''&lt;br /&gt;
    Copper - Philae 407.-1400&lt;br /&gt;
    Emerald - Swenett 408.-1266&lt;br /&gt;
    Diamond - Philae 450.-1319&lt;br /&gt;
    Sapphire - UE 508.-1325&lt;br /&gt;
    &lt;br /&gt;
'''Current Needs:'''&lt;br /&gt;
* Bricks&lt;br /&gt;
* Boards&lt;br /&gt;
* Leather&lt;br /&gt;
* Flax - Canvas &amp;amp; Rope&lt;br /&gt;
* Stones&lt;br /&gt;
&lt;br /&gt;
'''Tests Needing Judges:''' &lt;br /&gt;
&lt;br /&gt;
'''Date Information'''&lt;br /&gt;
&lt;br /&gt;
''Acro at field West of Sharuhen C:''&lt;br /&gt;
   Saturday, &lt;br /&gt;
   Sunday,      at noon UTC (8 am EDT). 12+ hours, 3 min per station &lt;br /&gt;
&lt;br /&gt;
'''Astro Alignment Party'''&lt;br /&gt;
    Saturday,     noon UTC (8am EDT). 12+ hours @ Amigo's&lt;br /&gt;
&lt;br /&gt;
''Dig:''&lt;br /&gt;
    https://atitd.wiki/tale10/Guild:CanYouDigIt   &lt;br /&gt;
    Avaris (1980,1870):&lt;br /&gt;
    Tuesday, June 29, 10am CDT &amp;amp; 7pm CDT&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Hyksos Labs Wiki Pages'''&lt;br /&gt;
&lt;br /&gt;
   Amigo's Lab 1: https://atitd.wiki/tale10/Laboratory/7&lt;br /&gt;
   Amigo's Lab 2: https://atitd.wiki/tale10/Laboratory/11&lt;br /&gt;
   Bernike Lab: https://atitd.wiki/tale10/Laboratory/9&lt;br /&gt;
   Great Hall: https://atitd.wiki/tale10/Laboratory/2&lt;br /&gt;
&lt;br /&gt;
   Sea Lily Bulbs&lt;br /&gt;
   UWorship in Philae - Vampire&lt;br /&gt;
   UWorship in South Sinai - Morning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]] {{DEFAULTSORT:Family}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183470</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183470"/>
		<updated>2021-06-30T15:51:24Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Hyksos Heavenly Obelisk Build Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Mira || TBD Test unlock || Not Built Yet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kryzaal || Waiting for Mira || Mats ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10 ||Enviolatus ||Waiting for Kryzaal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 ||Shikari ||Waiting for Env ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||Saintcyr ||Waiting for Shikari ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13 ||       ||Waiting for Saintcyr ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14 ||Amon ||      ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15 ||Kubilai ||Waiting for Amon ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|16 ||Mimyal ||Waiting for Kubilai ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17 ||Vhoanna ||Waiting for Mimyal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|18 ||CinAmin ||Waiting for Vhoanna ||Gathering mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||19 ||Buck ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20 ||Jyin ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|21 ||Rhaom ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|22 ||Zahra ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|23 ||Qwu ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|24 ||Lizzi ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|25 ||Kay ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|26 ||FoxKids ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|27 ||Sitamun ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|28 ||Rauul ||Waiting ||working on mats|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|29 ||Tamarack ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|30 ||Sora||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|31 ||TurtleProfiteer ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|32 || Bryce ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|33 ||Anubia ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34 ||Rene ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|35 || Silenus || Waiting || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|36 ||  ||  || &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
||10|| Kay ||   || Gathering mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||11||  Sitamun    ||     || Gatherin Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||12||      ||     || &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|| 10|| Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 11|| Sitamun ||  ||Gathering Mats &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 12||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|| 10|| Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 11 ||Sitamun  ||  ||Gathering Mats &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|10 || Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 || Sitamun ||  ||Gathering Mats &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Kay  ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 11||  Sitamun ||  ||Gathering Mats  &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 12||   ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Heavenly Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kay  ||  || Gathering mats||&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Sitamun ||  || Gathering Mats  ||&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||  ||  ||   ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183469</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183469"/>
		<updated>2021-06-30T15:51:05Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Hyksos Hardwood Obelisk Build Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Mira || TBD Test unlock || Not Built Yet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kryzaal || Waiting for Mira || Mats ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10 ||Enviolatus ||Waiting for Kryzaal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 ||Shikari ||Waiting for Env ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||Saintcyr ||Waiting for Shikari ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13 ||       ||Waiting for Saintcyr ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14 ||Amon ||      ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15 ||Kubilai ||Waiting for Amon ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|16 ||Mimyal ||Waiting for Kubilai ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17 ||Vhoanna ||Waiting for Mimyal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|18 ||CinAmin ||Waiting for Vhoanna ||Gathering mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||19 ||Buck ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20 ||Jyin ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|21 ||Rhaom ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|22 ||Zahra ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|23 ||Qwu ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|24 ||Lizzi ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|25 ||Kay ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|26 ||FoxKids ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|27 ||Sitamun ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|28 ||Rauul ||Waiting ||working on mats|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|29 ||Tamarack ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|30 ||Sora||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|31 ||TurtleProfiteer ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|32 || Bryce ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|33 ||Anubia ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34 ||Rene ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|35 || Silenus || Waiting || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|36 ||  ||  || &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
||10|| Kay ||   || Gathering mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||11||  Sitamun    ||     || Gatherin Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||12||      ||     || &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|| 10|| Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 11|| Sitamun ||  ||Gathering Mats &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 12||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|| 10|| Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 11 ||Sitamun  ||  ||Gathering Mats &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|10 || Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 || Sitamun ||  ||Gathering Mats &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Kay  ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 11||  Sitamun ||  ||Gathering Mats  &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 12||   ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Heavenly Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kay  ||  || Gathering mats||&lt;br /&gt;
|-&lt;br /&gt;
| 11 ||  ||  ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||  ||  ||   ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183468</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183468"/>
		<updated>2021-06-30T15:50:47Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Hyksos Crystal Obelisk Build Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Mira || TBD Test unlock || Not Built Yet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kryzaal || Waiting for Mira || Mats ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10 ||Enviolatus ||Waiting for Kryzaal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 ||Shikari ||Waiting for Env ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||Saintcyr ||Waiting for Shikari ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13 ||       ||Waiting for Saintcyr ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14 ||Amon ||      ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15 ||Kubilai ||Waiting for Amon ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|16 ||Mimyal ||Waiting for Kubilai ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17 ||Vhoanna ||Waiting for Mimyal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|18 ||CinAmin ||Waiting for Vhoanna ||Gathering mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||19 ||Buck ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20 ||Jyin ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|21 ||Rhaom ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|22 ||Zahra ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|23 ||Qwu ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|24 ||Lizzi ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|25 ||Kay ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|26 ||FoxKids ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|27 ||Sitamun ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|28 ||Rauul ||Waiting ||working on mats|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|29 ||Tamarack ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|30 ||Sora||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|31 ||TurtleProfiteer ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|32 || Bryce ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|33 ||Anubia ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34 ||Rene ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|35 || Silenus || Waiting || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|36 ||  ||  || &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
||10|| Kay ||   || Gathering mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||11||  Sitamun    ||     || Gatherin Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||12||      ||     || &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|| 10|| Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 11|| Sitamun ||  ||Gathering Mats &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 12||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|| 10|| Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 11 ||Sitamun  ||  ||Gathering Mats &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|10 || Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 || Sitamun ||  ||Gathering Mats &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Kay  ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 11||   ||  ||  &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 12||   ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Heavenly Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kay  ||  || Gathering mats||&lt;br /&gt;
|-&lt;br /&gt;
| 11 ||  ||  ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||  ||  ||   ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183466</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183466"/>
		<updated>2021-06-30T15:50:26Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Hyksos Marble Obelisk Build Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Mira || TBD Test unlock || Not Built Yet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kryzaal || Waiting for Mira || Mats ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10 ||Enviolatus ||Waiting for Kryzaal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 ||Shikari ||Waiting for Env ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||Saintcyr ||Waiting for Shikari ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13 ||       ||Waiting for Saintcyr ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14 ||Amon ||      ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15 ||Kubilai ||Waiting for Amon ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|16 ||Mimyal ||Waiting for Kubilai ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17 ||Vhoanna ||Waiting for Mimyal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|18 ||CinAmin ||Waiting for Vhoanna ||Gathering mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||19 ||Buck ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20 ||Jyin ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|21 ||Rhaom ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|22 ||Zahra ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|23 ||Qwu ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|24 ||Lizzi ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|25 ||Kay ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|26 ||FoxKids ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|27 ||Sitamun ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|28 ||Rauul ||Waiting ||working on mats|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|29 ||Tamarack ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|30 ||Sora||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|31 ||TurtleProfiteer ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|32 || Bryce ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|33 ||Anubia ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34 ||Rene ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|35 || || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
||10|| Kay ||   || Gathering mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||11||  Sitamun    ||     || Gatherin Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||12||      ||     || &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|| 10|| Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 11|| Sitamun ||  ||Gathering Mats &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 12||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|| 10|| Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 11 ||Sitamun  ||  ||Gathering Mats &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|10 || Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 ||  ||  || &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Kay  ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 11||   ||  ||  &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 12||   ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Heavenly Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kay  ||  || Gathering mats||&lt;br /&gt;
|-&lt;br /&gt;
| 11 ||  ||  ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||  ||  ||   ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183465</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183465"/>
		<updated>2021-06-30T15:50:00Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Hyksos Metallic Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Mira || TBD Test unlock || Not Built Yet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kryzaal || Waiting for Mira || Mats ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10 ||Enviolatus ||Waiting for Kryzaal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 ||Shikari ||Waiting for Env ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||Saintcyr ||Waiting for Shikari ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13 ||       ||Waiting for Saintcyr ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14 ||Amon ||      ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15 ||Kubilai ||Waiting for Amon ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|16 ||Mimyal ||Waiting for Kubilai ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17 ||Vhoanna ||Waiting for Mimyal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|18 ||CinAmin ||Waiting for Vhoanna ||Gathering mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||19 ||Buck ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20 ||Jyin ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|21 ||Rhaom ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|22 ||Zahra ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|23 ||Qwu ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|24 ||Lizzi ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|25 ||Kay ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|26 ||FoxKids ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|27 ||Sitamun ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|28 ||Rauul ||Waiting ||working on mats|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|29 ||Tamarack ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|30 ||Sora||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|31 ||TurtleProfiteer ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|32 || Bryce ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|33 ||Anubia ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34 ||Rene ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|35 || || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
||10|| Kay ||   || Gathering mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||11||  Sitamun    ||     || Gatherin Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||12||      ||     || &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|| 10|| Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 11|| Sitamun ||  ||Gathering Mats &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 12||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|| 10|| Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 11 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|10 || Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 ||  ||  || &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Kay  ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 11||   ||  ||  &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 12||   ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Heavenly Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kay  ||  || Gathering mats||&lt;br /&gt;
|-&lt;br /&gt;
| 11 ||  ||  ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||  ||  ||   ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183464</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183464"/>
		<updated>2021-06-30T15:49:30Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Hyksos Cut Stone Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Mira || TBD Test unlock || Not Built Yet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kryzaal || Waiting for Mira || Mats ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10 ||Enviolatus ||Waiting for Kryzaal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 ||Shikari ||Waiting for Env ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||Saintcyr ||Waiting for Shikari ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13 ||       ||Waiting for Saintcyr ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14 ||Amon ||      ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15 ||Kubilai ||Waiting for Amon ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|16 ||Mimyal ||Waiting for Kubilai ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17 ||Vhoanna ||Waiting for Mimyal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|18 ||CinAmin ||Waiting for Vhoanna ||Gathering mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||19 ||Buck ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20 ||Jyin ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|21 ||Rhaom ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|22 ||Zahra ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|23 ||Qwu ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|24 ||Lizzi ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|25 ||Kay ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|26 ||FoxKids ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|27 ||Sitamun ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|28 ||Rauul ||Waiting ||working on mats|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|29 ||Tamarack ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|30 ||Sora||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|31 ||TurtleProfiteer ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|32 || Bryce ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|33 ||Anubia ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34 ||Rene ||Waiting ||Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|35 || || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
||10|| Kay ||   || Gathering mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||11||  Sitamun    ||     || Gatherin Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||12||      ||     || &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|| 10|| Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 11||  ||  || &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 12||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|| 10|| Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|| 11 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
|10 || Kay ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 ||  ||  || &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Kay  ||  || Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 11||   ||  ||  &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 12||   ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Heavenly Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kay  ||  || Gathering mats||&lt;br /&gt;
|-&lt;br /&gt;
| 11 ||  ||  ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||  ||  ||   ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183428</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183428"/>
		<updated>2021-06-30T15:06:00Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Hyksos Desert Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Mira || TBD Test unlock || Not Built Yet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kryzaal || Waiting for Mira || Mats ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10 ||Enviolatus ||Waiting for Kryzaal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 ||Shikari ||Waiting for Env ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||Saintcyr ||Waiting for Shikari ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13 ||       ||Waiting for Saintcyr ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14 ||Amon ||      ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15 ||Kubilai ||Waiting for Amon ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|16 ||Mimyal ||Waiting for Kubilai ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17 ||Vhoanna ||Waiting for Mimyal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|18 ||CinAmin ||Waiting for Vhoanna ||Gathering mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
||19 ||Buck ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20 ||Jyin ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|21 ||Rhaom ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|22 ||Zahra ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|23 ||Qwu ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|24 ||Lizzi ||Waiting ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|25 ||Kay ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|26 ||FoxKids ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|27 ||Sitamun ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|28 ||Zephyr ||Waiting ||working on mats|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|29 ||Foxie ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|30 ||Horumheb ||Waiting ||working on mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|Tamarack&lt;br /&gt;
|Waiting&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|Sora&lt;br /&gt;
|Waiting&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|Kay&lt;br /&gt;
|Waiting&lt;br /&gt;
|Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|Foxkids&lt;br /&gt;
|Waiting&lt;br /&gt;
|Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|Sitamun&lt;br /&gt;
|Waiting&lt;br /&gt;
|Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|Rauul&lt;br /&gt;
|Waiting&lt;br /&gt;
|Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
||8|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|| 8||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|| 8 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|8 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 8||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Heavenly Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 8 ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183425</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Hyksos_obelisk_queue&amp;diff=183425"/>
		<updated>2021-06-30T15:04:37Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Hyksos Desert Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
!Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Mira || TBD Test unlock || Not Built Yet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kryzaal || Waiting for Mira || Mats ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10 ||Enviolatus ||Waiting for Kryzaal ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11 ||Shikari ||Waiting for Env ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12 ||Saintcyr ||Waiting for Shikari ||Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|Waiting for Saintcyr&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Amon&lt;br /&gt;
|&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Kubilai&lt;br /&gt;
|Waiting for Amon&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|Mimyal&lt;br /&gt;
|Waiting for Kubilai&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|Vhoanna&lt;br /&gt;
|Waiting for Mimyal&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|CinAmin&lt;br /&gt;
|Waiting for Vhoanna&lt;br /&gt;
|Gathering mats&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|Buck&lt;br /&gt;
|Waiting&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|Jyin&lt;br /&gt;
|Waiting&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|Rhaom&lt;br /&gt;
|Waiting&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|Zahra&lt;br /&gt;
|Waiting&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|Qwu&lt;br /&gt;
|Waiting&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|Lizzi&lt;br /&gt;
|Waiting&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|Tamarack&lt;br /&gt;
|Waiting&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|Sora&lt;br /&gt;
|Waiting&lt;br /&gt;
|Ready&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|Kay&lt;br /&gt;
|Waiting&lt;br /&gt;
|Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|Foxkids&lt;br /&gt;
|Waiting&lt;br /&gt;
|Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|Sitamun&lt;br /&gt;
|Waiting&lt;br /&gt;
|Gathering Mats&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
||8|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|| 8||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|| 8 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|8 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 8||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Heavenly Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 8 ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Test_of_Astrological_Alignment&amp;diff=182730</id>
		<title>Test of Astrological Alignment</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Test_of_Astrological_Alignment&amp;diff=182730"/>
		<updated>2021-06-27T03:17:21Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Groups who've passed the test so far */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of Astrological Alignment&lt;br /&gt;
| discipline    = Natural Philosophy&lt;br /&gt;
| image         = Worship Test Icons_Astro Alignment.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Altar1.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
The ritual of Astrological Alignment has been known for as long as anyone can remember. As the ritual is completed, the two participants will immediately sense a special bond, or lack thereof.&lt;br /&gt;
&lt;br /&gt;
Ritual of Astrological Alignment:&lt;br /&gt;
* Priest #1: Candle on Left Pillar&lt;br /&gt;
* Priest #1: Candle on Left Focus&lt;br /&gt;
* Priest #2: Candle on Right Focus&lt;br /&gt;
* Priest #2: Candle on Right Pillar&lt;br /&gt;
* Finally: Candles are lit in the order placed, by the Priest who placed each one.&lt;br /&gt;
&lt;br /&gt;
==Tasks==&lt;br /&gt;
*Check the spiritual connection between you and another at a Common Altar&lt;br /&gt;
*Find 5 Aligned People&lt;br /&gt;
*Find 15 Aligned People&lt;br /&gt;
*Find 30 Aligned people&lt;br /&gt;
*Find 45 Aligned People&lt;br /&gt;
*Complete the Alignment ritual with 5 connected people from all three Houses or just your House at a University of Natural Philosophy&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
In this test, the goal is to be part of a group of five people, all of whom are &amp;quot;astrologically aligned&amp;quot; with one another. All five people then pass the test simultaneously. Each member of the group must not have already passed the Test of Astrological Alignment '''with anyone in the current group before'''.&lt;br /&gt;
&lt;br /&gt;
== Alignment ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Alignment&amp;quot; is a quality shared (or not shared) between two people.&lt;br /&gt;
&lt;br /&gt;
There is roughly a 1/3 chance that any given two people are aligned with each other. &lt;br /&gt;
&lt;br /&gt;
Alignment (or lack thereof) is a separate quality for every pair: if Person A is aligned with Person B, and Person B is aligned with Person C, it is not necessarily true that Person A is aligned with Person C.&lt;br /&gt;
&lt;br /&gt;
== Testing Alignment ==&lt;br /&gt;
[[File:CommonAltar.png]]&lt;br /&gt;
&lt;br /&gt;
Alignment between two people can be determined by a simple ritual performed at a Common Altar:&lt;br /&gt;
&lt;br /&gt;
*First person places a [[Candle]] on the left pillar.&lt;br /&gt;
*First person places a candle on the left focus.&lt;br /&gt;
*Second person places a candle on the right focus.&lt;br /&gt;
*Second person places a candle on the right pillar.&lt;br /&gt;
*First person lights the candle on the left pillar.&lt;br /&gt;
*First person lights the candle on the left focus.&lt;br /&gt;
*Second person lights the candle on the right focus.&lt;br /&gt;
*Second person lights the candle on the right pillar.&lt;br /&gt;
&lt;br /&gt;
After the ritual, each participant will receive a message. If they &amp;quot;have a feeling of emptiness&amp;quot;, they are not aligned; if they &amp;quot;feel a connection&amp;quot;, they are.&lt;br /&gt;
&lt;br /&gt;
==Helper==&lt;br /&gt;
[http://julianatdeltona.com/atitd/astro.aspx Sabuli's tracking tool]&lt;br /&gt;
&lt;br /&gt;
== Talent Points ==&lt;br /&gt;
* Find 5 Aligned People (1 point)&lt;br /&gt;
* Find 15 Aligned People (1 point)&lt;br /&gt;
* Find 30 Aligned People (1 point)&lt;br /&gt;
* Find 45 Aligned People (1 point)&lt;br /&gt;
&lt;br /&gt;
Complete the Alignment Ritual with 5 Connected people from all three factions—This will give the last points left to get to 7 Total Talent points--  (Note faction requirement is a change for t9)&lt;br /&gt;
&lt;br /&gt;
Note that if a group is found and completed before the player has found 15, 30 or 45 aligned people, passing the test will give however many Talent Points are required to give a total of 7 for the whole test. For example, if a player has found 15 aligned people (for 2 Talent Points) and then passes the test, they will receive 5 extra Talent Points to give a total of 7. '''It is not necessary to find 45 aligned people in order to pass the test''', some people have passed having only ever aligned with their group of 5.&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
Once a group of five coaligned people has assembled (i.e. each person in the group is aligned with the other four), they must visit a University of Natural Philosophy, each carrying one [[Medium Quartz]]. One person must pay a medium quartz to start the group check for astrological alignment, the other four then verify alignment as a part of that group within a few minutes (also paying a medium quartz each). If the group is indeed coaligned, all five will then pass the test simultaneously. &lt;br /&gt;
&lt;br /&gt;
'''NOTE for Tale 9''': Find other people who's (sic) Astrological Alignment aligns with yours. '''All Three Factions''' must be represented—This is information found on Tasks menu (checkmark icon)when you hover over test graphic—blondie, Sept 28, 2019--&lt;br /&gt;
&lt;br /&gt;
'''NOTE for Tale 10''': Requirements adjusted slightly. All Three Factions must be represented '''OR''' all must be from the same faction — This is information found on Tasks menu (checkmark icon)when you hover over test graphic—Amanti, June 26, 2021--{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Groups who've passed the test so far ==&lt;br /&gt;
&lt;br /&gt;
* Aardyn deedsotep Gumby kirie Silenus&lt;br /&gt;
* Redshift, Wijuy, Anien, Ninfa, Rags&lt;br /&gt;
* Sitamun, Neas, LittleRags, Anien, Cas&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Test_of_Astrological_Alignment&amp;diff=182729</id>
		<title>Test of Astrological Alignment</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Test_of_Astrological_Alignment&amp;diff=182729"/>
		<updated>2021-06-27T03:16:22Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* Groups who've passed the test so far */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of Astrological Alignment&lt;br /&gt;
| discipline    = Natural Philosophy&lt;br /&gt;
| image         = Worship Test Icons_Astro Alignment.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Altar1.png|250px]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
The ritual of Astrological Alignment has been known for as long as anyone can remember. As the ritual is completed, the two participants will immediately sense a special bond, or lack thereof.&lt;br /&gt;
&lt;br /&gt;
Ritual of Astrological Alignment:&lt;br /&gt;
* Priest #1: Candle on Left Pillar&lt;br /&gt;
* Priest #1: Candle on Left Focus&lt;br /&gt;
* Priest #2: Candle on Right Focus&lt;br /&gt;
* Priest #2: Candle on Right Pillar&lt;br /&gt;
* Finally: Candles are lit in the order placed, by the Priest who placed each one.&lt;br /&gt;
&lt;br /&gt;
==Tasks==&lt;br /&gt;
*Check the spiritual connection between you and another at a Common Altar&lt;br /&gt;
*Find 5 Aligned People&lt;br /&gt;
*Find 15 Aligned People&lt;br /&gt;
*Find 30 Aligned people&lt;br /&gt;
*Find 45 Aligned People&lt;br /&gt;
*Complete the Alignment ritual with 5 connected people from all three Houses or just your House at a University of Natural Philosophy&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
In this test, the goal is to be part of a group of five people, all of whom are &amp;quot;astrologically aligned&amp;quot; with one another. All five people then pass the test simultaneously. Each member of the group must not have already passed the Test of Astrological Alignment '''with anyone in the current group before'''.&lt;br /&gt;
&lt;br /&gt;
== Alignment ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Alignment&amp;quot; is a quality shared (or not shared) between two people.&lt;br /&gt;
&lt;br /&gt;
There is roughly a 1/3 chance that any given two people are aligned with each other. &lt;br /&gt;
&lt;br /&gt;
Alignment (or lack thereof) is a separate quality for every pair: if Person A is aligned with Person B, and Person B is aligned with Person C, it is not necessarily true that Person A is aligned with Person C.&lt;br /&gt;
&lt;br /&gt;
== Testing Alignment ==&lt;br /&gt;
[[File:CommonAltar.png]]&lt;br /&gt;
&lt;br /&gt;
Alignment between two people can be determined by a simple ritual performed at a Common Altar:&lt;br /&gt;
&lt;br /&gt;
*First person places a [[Candle]] on the left pillar.&lt;br /&gt;
*First person places a candle on the left focus.&lt;br /&gt;
*Second person places a candle on the right focus.&lt;br /&gt;
*Second person places a candle on the right pillar.&lt;br /&gt;
*First person lights the candle on the left pillar.&lt;br /&gt;
*First person lights the candle on the left focus.&lt;br /&gt;
*Second person lights the candle on the right focus.&lt;br /&gt;
*Second person lights the candle on the right pillar.&lt;br /&gt;
&lt;br /&gt;
After the ritual, each participant will receive a message. If they &amp;quot;have a feeling of emptiness&amp;quot;, they are not aligned; if they &amp;quot;feel a connection&amp;quot;, they are.&lt;br /&gt;
&lt;br /&gt;
==Helper==&lt;br /&gt;
[http://julianatdeltona.com/atitd/astro.aspx Sabuli's tracking tool]&lt;br /&gt;
&lt;br /&gt;
== Talent Points ==&lt;br /&gt;
* Find 5 Aligned People (1 point)&lt;br /&gt;
* Find 15 Aligned People (1 point)&lt;br /&gt;
* Find 30 Aligned People (1 point)&lt;br /&gt;
* Find 45 Aligned People (1 point)&lt;br /&gt;
&lt;br /&gt;
Complete the Alignment Ritual with 5 Connected people from all three factions—This will give the last points left to get to 7 Total Talent points--  (Note faction requirement is a change for t9)&lt;br /&gt;
&lt;br /&gt;
Note that if a group is found and completed before the player has found 15, 30 or 45 aligned people, passing the test will give however many Talent Points are required to give a total of 7 for the whole test. For example, if a player has found 15 aligned people (for 2 Talent Points) and then passes the test, they will receive 5 extra Talent Points to give a total of 7. '''It is not necessary to find 45 aligned people in order to pass the test''', some people have passed having only ever aligned with their group of 5.&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
Once a group of five coaligned people has assembled (i.e. each person in the group is aligned with the other four), they must visit a University of Natural Philosophy, each carrying one [[Medium Quartz]]. One person must pay a medium quartz to start the group check for astrological alignment, the other four then verify alignment as a part of that group within a few minutes (also paying a medium quartz each). If the group is indeed coaligned, all five will then pass the test simultaneously. &lt;br /&gt;
&lt;br /&gt;
'''NOTE for Tale 9''': Find other people who's (sic) Astrological Alignment aligns with yours. '''All Three Factions''' must be represented—This is information found on Tasks menu (checkmark icon)when you hover over test graphic—blondie, Sept 28, 2019--&lt;br /&gt;
&lt;br /&gt;
'''NOTE for Tale 10''': Requirements adjusted slightly. All Three Factions must be represented '''OR''' all must be from the same faction — This is information found on Tasks menu (checkmark icon)when you hover over test graphic—Amanti, June 26, 2021--{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Groups who've passed the test so far ==&lt;br /&gt;
&lt;br /&gt;
* Aardyn deedsotep Gumby kirie Silenus&lt;br /&gt;
* Redshift, Wijuy, Anien, Ninfa, Rags&lt;br /&gt;
* Sitamun, Neas, Little Rags, Anien, Cas&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Herb/Vanilla_Tea_Tree&amp;diff=180526</id>
		<title>Herb/Vanilla Tea Tree</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Herb/Vanilla_Tea_Tree&amp;diff=180526"/>
		<updated>2021-06-17T03:59:39Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb&lt;br /&gt;
|name=Vanilla Tea Tree&lt;br /&gt;
|method=Collect Fruit, Crush Stems, Cut Away, Gather Seedpods, Harvest Root, Peel Back, Pick Seeds, Pluck Leaves, Scrape Off, Snip Leaf, Squeeze Sap, Trim Root&lt;br /&gt;
|leaf=Small Spear&lt;br /&gt;
|stem=Trunk&lt;br /&gt;
|color=Green, Brown/Grey&lt;br /&gt;
|strength=0&lt;br /&gt;
|dexterity=0&lt;br /&gt;
|endurance=0&lt;br /&gt;
|speed=0&lt;br /&gt;
|constitution=0&lt;br /&gt;
|focus=0&lt;br /&gt;
|perception=0&lt;br /&gt;
|rarity=3&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=179469</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=179469"/>
		<updated>2021-06-13T08:25:40Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* T10 Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Merge|Task/Test of the Oyster Catcher}}&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* 1 [[requires::Pearl]] - White&lt;br /&gt;
* 1 [[requires::Pearl]] - Coral &lt;br /&gt;
* 1 [[requires::Pearl]] - Smoke &lt;br /&gt;
* 1 [[requires::Pearl]] - Aqua&lt;br /&gt;
* 1 [[requires::Pearl]] - Pink&lt;br /&gt;
* 1 [[requires::Pearl]] - Beige&lt;br /&gt;
| demonstration = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm JulianAtDeltona] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
* [https://atitd.sharpnetwork.net/oyster/ SharpNetwork] - solver hosted by Cegaeil&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Aqua;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Beige;&amp;quot;&lt;br /&gt;
|Beige||-||-|-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Gray;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Coral;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Pink;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:silver;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== T10 Regional Pearl Colors ==&lt;br /&gt;
&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Please note that if you edit the following list, 'Smoke' pearl's color is listed as 'Silver'&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location (and as a [[Maps/Oyster Beds|map]]):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Ammonium&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Arabia&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Asyut&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Axum&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Blemmyes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Buhen&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Cyrene&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Damot&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| East Kush&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| East Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Faiyum&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Gebel&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Giza&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Hamim&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Kerma&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Napata&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Naqada&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Nubia&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Philae&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Pwenet&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Red Sea&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| South Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Suez&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Swenett&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| The Land Of Punt&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Thebes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Timna&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Wadi Natrun&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| West Kush&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Western Desert&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| White Nile&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Zau&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== T9 Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location (and as a [[Maps/Oyster Beds|map]]):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || ||X|| || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Axum		|| ||X|| || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blemmyes      || ||X || ||X || || ||X&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || ||X||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || ||X||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X||X|| &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Hamim	        || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis  ||X || ||X || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || ||X ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| The Land Of Punt||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  X&lt;br /&gt;
|-&lt;br /&gt;
| Wadi Natrun	|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| ||X || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=179468</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=179468"/>
		<updated>2021-06-13T08:22:01Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* T10 Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Merge|Task/Test of the Oyster Catcher}}&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* 1 [[requires::Pearl]] - White&lt;br /&gt;
* 1 [[requires::Pearl]] - Coral &lt;br /&gt;
* 1 [[requires::Pearl]] - Smoke &lt;br /&gt;
* 1 [[requires::Pearl]] - Aqua&lt;br /&gt;
* 1 [[requires::Pearl]] - Pink&lt;br /&gt;
* 1 [[requires::Pearl]] - Beige&lt;br /&gt;
| demonstration = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm JulianAtDeltona] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
* [https://atitd.sharpnetwork.net/oyster/ SharpNetwork] - solver hosted by Cegaeil&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Aqua;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Beige;&amp;quot;&lt;br /&gt;
|Beige||-||-|-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Gray;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Coral;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Pink;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:silver;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== T10 Regional Pearl Colors ==&lt;br /&gt;
&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Please note that if you edit the following list, 'Smoke' pearl's color is listed as 'Silver'&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location (and as a [[Maps/Oyster Beds|map]]):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Ammonium&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Arabia&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Asyut&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Axum&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Blemmyes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Buhen&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Cyrene&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Damot&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| East Kush&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| East Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Faiyum&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Gebel&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Giza&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Hamim&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Kerma&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Napata&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Naqada&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Nubia&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Philae&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Pwenet&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Red Sea&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| South Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Suez&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Swenett&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| The Land Of Punt&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Thebes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Timna&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Wadi Natrun&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| West Kush&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Western Desert&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| White Nile&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Zau&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== T9 Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location (and as a [[Maps/Oyster Beds|map]]):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || ||X|| || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Axum		|| ||X|| || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blemmyes      || ||X || ||X || || ||X&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || ||X||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || ||X||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X||X|| &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Hamim	        || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis  ||X || ||X || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || ||X ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| The Land Of Punt||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  X&lt;br /&gt;
|-&lt;br /&gt;
| Wadi Natrun	|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| ||X || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=179442</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=179442"/>
		<updated>2021-06-13T06:29:11Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* T10 Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Merge|Task/Test of the Oyster Catcher}}&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* 1 [[requires::Pearl]] - White&lt;br /&gt;
* 1 [[requires::Pearl]] - Coral &lt;br /&gt;
* 1 [[requires::Pearl]] - Smoke &lt;br /&gt;
* 1 [[requires::Pearl]] - Aqua&lt;br /&gt;
* 1 [[requires::Pearl]] - Pink&lt;br /&gt;
* 1 [[requires::Pearl]] - Beige&lt;br /&gt;
| demonstration = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm JulianAtDeltona] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
* [https://atitd.sharpnetwork.net/oyster/ SharpNetwork] - solver hosted by Cegaeil&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Aqua;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Beige;&amp;quot;&lt;br /&gt;
|Beige||-||-|-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Gray;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Coral;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Pink;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:silver;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== T10 Regional Pearl Colors ==&lt;br /&gt;
&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Please note that if you edit the following list, 'Smoke' pearl's color is listed as 'Silver'&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location (and as a [[Maps/Oyster Beds|map]]):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Ammonium&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Arabia&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Asyut&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Axum&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Blemmyes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Buhen&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Cyrene&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Damot&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| East Kush&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| East Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Faiyum&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Gebel&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Giza&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Hamim&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Kerma&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Napata&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Naqada&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Nubia&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Philae&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Pwenet&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Red Sea&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| South Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Suez&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Swenett&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| The Land Of Punt&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Thebes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Timna&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Wadi Natrun&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| West Kush&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Western Desert&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| White Nile&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Zau&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== T9 Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location (and as a [[Maps/Oyster Beds|map]]):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || ||X|| || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Axum		|| ||X|| || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blemmyes      || ||X || ||X || || ||X&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || ||X||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || ||X||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X||X|| &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Hamim	        || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis  ||X || ||X || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || ||X ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| The Land Of Punt||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  X&lt;br /&gt;
|-&lt;br /&gt;
| Wadi Natrun	|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| ||X || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=179440</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=179440"/>
		<updated>2021-06-13T06:23:49Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* T10 Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Merge|Task/Test of the Oyster Catcher}}&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* 1 [[requires::Pearl]] - White&lt;br /&gt;
* 1 [[requires::Pearl]] - Coral &lt;br /&gt;
* 1 [[requires::Pearl]] - Smoke &lt;br /&gt;
* 1 [[requires::Pearl]] - Aqua&lt;br /&gt;
* 1 [[requires::Pearl]] - Pink&lt;br /&gt;
* 1 [[requires::Pearl]] - Beige&lt;br /&gt;
| demonstration = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm JulianAtDeltona] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
* [https://atitd.sharpnetwork.net/oyster/ SharpNetwork] - solver hosted by Cegaeil&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Aqua;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Beige;&amp;quot;&lt;br /&gt;
|Beige||-||-|-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Gray;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Coral;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Pink;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:silver;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== T10 Regional Pearl Colors ==&lt;br /&gt;
&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Please note that if you edit the following list, 'Smoke' pearl's color is listed as 'Silver'&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location (and as a [[Maps/Oyster Beds|map]]):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Ammonium&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Arabia&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Asyut&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Axum&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Blemmyes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Buhen&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Cyrene&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Damot&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| East Kush&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| East Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Faiyum&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Gebel&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Giza&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Hamim&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Kerma&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Napata&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Naqada&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Nubia&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Philae&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Pwenet&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Red Sea&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| South Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Suez&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Swenett&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| The Land Of Punt&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Thebes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Timna&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Wadi Natrun&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| West Kush&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Western Desert&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| White Nile&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Zau&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== T9 Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location (and as a [[Maps/Oyster Beds|map]]):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || ||X|| || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Axum		|| ||X|| || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blemmyes      || ||X || ||X || || ||X&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || ||X||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || ||X||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X||X|| &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Hamim	        || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis  ||X || ||X || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || ||X ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| The Land Of Punt||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  X&lt;br /&gt;
|-&lt;br /&gt;
| Wadi Natrun	|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| ||X || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=179438</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=179438"/>
		<updated>2021-06-13T06:05:08Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: /* T10 Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Merge|Task/Test of the Oyster Catcher}}&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* 1 [[requires::Pearl]] - White&lt;br /&gt;
* 1 [[requires::Pearl]] - Coral &lt;br /&gt;
* 1 [[requires::Pearl]] - Smoke &lt;br /&gt;
* 1 [[requires::Pearl]] - Aqua&lt;br /&gt;
* 1 [[requires::Pearl]] - Pink&lt;br /&gt;
* 1 [[requires::Pearl]] - Beige&lt;br /&gt;
| demonstration = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm JulianAtDeltona] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
* [https://atitd.sharpnetwork.net/oyster/ SharpNetwork] - solver hosted by Cegaeil&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Aqua;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Beige;&amp;quot;&lt;br /&gt;
|Beige||-||-|-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Gray;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Coral;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Pink;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:silver;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== T10 Regional Pearl Colors ==&lt;br /&gt;
&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Please note that if you edit the following list, 'Smoke' pearl's color is listed as 'Silver'&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location (and as a [[Maps/Oyster Beds|map]]):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Ammonium&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Arabia&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Asyut&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Axum&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Blemmyes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Buhen&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Cyrene&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Damot&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| East Kush&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| East Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Faiyum&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Gebel&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Giza&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Hamim&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Kerma&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Napata&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Naqada&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Nubia&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Philae&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Pwenet&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Red Sea&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| South Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | X&lt;br /&gt;
|-&lt;br /&gt;
| Suez&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Swenett&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| The Land Of Punt&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Thebes&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Timna&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; |X &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Wadi Natrun&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| West Kush&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; | X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Western Desert&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| White Nile&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |X&lt;br /&gt;
|-&lt;br /&gt;
| Zau&lt;br /&gt;
|style=&amp;quot;background-color:Aqua;&amp;quot; | &lt;br /&gt;
|style=&amp;quot;background-color:Beige ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Gray ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:Coral ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Pink ;&amp;quot; |X&lt;br /&gt;
|style=&amp;quot;background-color:Silver ;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background-color:White;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== T9 Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location (and as a [[Maps/Oyster Beds|map]]):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || ||X|| || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Axum		|| ||X|| || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blemmyes      || ||X || ||X || || ||X&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || ||X||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || ||X||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X||X|| &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Hamim	        || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis  ||X || ||X || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || ||X ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| The Land Of Punt||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  X&lt;br /&gt;
|-&lt;br /&gt;
| Wadi Natrun	|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| ||X || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Herb/Orris&amp;diff=178235</id>
		<title>Herb/Orris</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Herb/Orris&amp;diff=178235"/>
		<updated>2021-06-10T01:56:56Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb&lt;br /&gt;
|name=Orris&lt;br /&gt;
|method=Collect Fruit, Crush Stems, Cut Away, Gather Seedpods, Harvest Root, Peel Back, Pick Seeds, Remove Tap, Scrape Away, Scrape Off, Snip Leaf, Squeeze Sap&lt;br /&gt;
|leaf=Straight Veined&lt;br /&gt;
|stem=Converging Multistem&lt;br /&gt;
|color=Blue&lt;br /&gt;
|strength=0&lt;br /&gt;
|dexterity=0&lt;br /&gt;
|endurance=0&lt;br /&gt;
|speed=0&lt;br /&gt;
|constitution=0&lt;br /&gt;
|focus=0&lt;br /&gt;
|perception=0&lt;br /&gt;
|rarity=4&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Herb/Jugwort&amp;diff=177814</id>
		<title>Herb/Jugwort</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Herb/Jugwort&amp;diff=177814"/>
		<updated>2021-06-08T18:43:15Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb&lt;br /&gt;
|name=Jugwort&lt;br /&gt;
|method=Gather Seedpods, Harvest Root, Peel Back, Pick Seeds, Pluck Leaves, Remove Tap, Scrape Away, Scrape Off, Snip Leaf, Squeeze Sap&lt;br /&gt;
|leaf=Other&lt;br /&gt;
|stem=No Stem&lt;br /&gt;
|color=White, Green&lt;br /&gt;
|strength=0&lt;br /&gt;
|dexterity=0&lt;br /&gt;
|endurance=0&lt;br /&gt;
|speed=0&lt;br /&gt;
|constitution=0&lt;br /&gt;
|focus=0&lt;br /&gt;
|perception=0&lt;br /&gt;
|rarity=6&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Herb/King%27s_Coin&amp;diff=177660</id>
		<title>Herb/King's Coin</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Herb/King%27s_Coin&amp;diff=177660"/>
		<updated>2021-06-08T07:37:40Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb&lt;br /&gt;
|name=King's Coin&lt;br /&gt;
|method=Collect Fruit, Cut Away, Harvest Root, Peel Back, Pick Seeds, Pluck Leaves, Remove Tap, Scrape Off, Snip Leaf, Trim Root&lt;br /&gt;
|leaf=Eye&lt;br /&gt;
|stem=Converging Multistem&lt;br /&gt;
|color=Yellow, Green&lt;br /&gt;
|strength=0&lt;br /&gt;
|dexterity=0&lt;br /&gt;
|endurance=0&lt;br /&gt;
|speed=0&lt;br /&gt;
|constitution=0&lt;br /&gt;
|focus=0&lt;br /&gt;
|perception=0&lt;br /&gt;
|rarity=5&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Herb/Yellow_Gentian&amp;diff=177204</id>
		<title>Herb/Yellow Gentian</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Herb/Yellow_Gentian&amp;diff=177204"/>
		<updated>2021-06-07T07:07:16Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb&lt;br /&gt;
|name=Yellow Gentian&lt;br /&gt;
|method=Crush Stems, Cut Away, Gather Seedpods, Harvest Root, Peel Back, Pick Seeds, Pluck Leaves, Remove Tap, Scrape Away, Scrape Off, Snip Leaf, Squeeze Sap, Trim Root&lt;br /&gt;
|leaf=Veined Lengthwise&lt;br /&gt;
|stem=Converging Multistem&lt;br /&gt;
|color=Yellow, Black&lt;br /&gt;
|strength=0&lt;br /&gt;
|dexterity=0&lt;br /&gt;
|endurance=0&lt;br /&gt;
|speed=0&lt;br /&gt;
|constitution=0&lt;br /&gt;
|focus=0&lt;br /&gt;
|perception=0&lt;br /&gt;
|rarity=4&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Herb/Clingroot&amp;diff=176811</id>
		<title>Herb/Clingroot</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Herb/Clingroot&amp;diff=176811"/>
		<updated>2021-06-06T08:13:24Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb&lt;br /&gt;
|name=Clingroot&lt;br /&gt;
|method=Collect Fruit, Harvest Root, Pick Seeds, Pluck Leaves, Remove Tap, Scrape Away, Scrape Off, Snip Leaf, Squeeze Sap, Trim Root&lt;br /&gt;
|leaf=No Leaves&lt;br /&gt;
|stem=Creeping&lt;br /&gt;
|color=Brown/Grey&lt;br /&gt;
|strength=0&lt;br /&gt;
|dexterity=0&lt;br /&gt;
|endurance=0&lt;br /&gt;
|speed=0&lt;br /&gt;
|constitution=0&lt;br /&gt;
|focus=0&lt;br /&gt;
|perception=0&lt;br /&gt;
|rarity=8&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Herb/Larkspur&amp;diff=176800</id>
		<title>Herb/Larkspur</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Herb/Larkspur&amp;diff=176800"/>
		<updated>2021-06-06T06:51:07Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb&lt;br /&gt;
|name=Larkspur&lt;br /&gt;
|method=Collect Fruit, Crush Stems, Gather Seedpods, Harvest Root, Peel Back, Pick Seeds, Pluck Leaves, Remove Tap, Scrape Away, Scrape Off, Snip Leaf, Squeeze Sap, Trim Root&lt;br /&gt;
|leaf=Lobed (Oak)&lt;br /&gt;
|stem=Creeping&lt;br /&gt;
|color=Green&lt;br /&gt;
|strength=0&lt;br /&gt;
|dexterity=0&lt;br /&gt;
|endurance=0&lt;br /&gt;
|speed=0&lt;br /&gt;
|constitution=0&lt;br /&gt;
|focus=0&lt;br /&gt;
|perception=0&lt;br /&gt;
|rarity=7&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Herb/Death%27s_Piping&amp;diff=176671</id>
		<title>Herb/Death's Piping</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Herb/Death%27s_Piping&amp;diff=176671"/>
		<updated>2021-06-06T00:01:35Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb&lt;br /&gt;
|name=Death's Piping&lt;br /&gt;
|method=Cut Away, Gather Seedpods, Harvest Root, Peel Back, Pick Seeds, Pluck Leaves, Remove Tap, Scrape Away, Scrape Off, Snip Leaf, Squeeze Sap, Trim Root&lt;br /&gt;
|leaf=Other&lt;br /&gt;
|stem=No Stem&lt;br /&gt;
|color=White, Green&lt;br /&gt;
|strength=0&lt;br /&gt;
|dexterity=0&lt;br /&gt;
|endurance=0&lt;br /&gt;
|speed=0&lt;br /&gt;
|constitution=0&lt;br /&gt;
|focus=0&lt;br /&gt;
|perception=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Herb/Liquorice&amp;diff=176232</id>
		<title>Herb/Liquorice</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Herb/Liquorice&amp;diff=176232"/>
		<updated>2021-06-04T20:15:01Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb&lt;br /&gt;
|name=Liquorice&lt;br /&gt;
|method=Crush Stems, Cut Away, Harvest Root, Peel Back, Pick Seeds, Pluck Leaves, Remove Tap, Scrape Away, Scrape Off, Snip Leaf, Squeeze Sap, Trim Root&lt;br /&gt;
|leaf=Small Spear&lt;br /&gt;
|stem=Converging Multistem&lt;br /&gt;
|color=Green&lt;br /&gt;
|strength=0&lt;br /&gt;
|dexterity=0&lt;br /&gt;
|endurance=0&lt;br /&gt;
|speed=0&lt;br /&gt;
|constitution=0&lt;br /&gt;
|focus=0&lt;br /&gt;
|perception=0&lt;br /&gt;
|rarity=7&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Herb/Flander%27s_Blossom&amp;diff=175902</id>
		<title>Herb/Flander's Blossom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Herb/Flander%27s_Blossom&amp;diff=175902"/>
		<updated>2021-06-03T14:52:08Z</updated>

		<summary type="html">&lt;p&gt;Sitamun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb&lt;br /&gt;
|name=Flander's Blossom&lt;br /&gt;
|method=Collect Fruit&lt;br /&gt;
|leaf=Flower&lt;br /&gt;
|stem=Creeping&lt;br /&gt;
|color=Orange, Green&lt;br /&gt;
|strength=0&lt;br /&gt;
|dexterity=0&lt;br /&gt;
|endurance=0&lt;br /&gt;
|speed=0&lt;br /&gt;
|constitution=0&lt;br /&gt;
|focus=0&lt;br /&gt;
|perception=0&lt;br /&gt;
|rarity=7&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sitamun</name></author>
	</entry>
</feed>