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	<id>https://atitd.wiki/tale10/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Spatulus</id>
	<title>A Wiki in the Desert - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://atitd.wiki/tale10/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Spatulus"/>
	<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/Special:Contributions/Spatulus"/>
	<updated>2026-04-07T02:48:48Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.6</generator>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Halloween_Sculpture_Event&amp;diff=209308</id>
		<title>Halloween Sculpture Event</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Halloween_Sculpture_Event&amp;diff=209308"/>
		<updated>2021-10-30T04:19:11Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: /* Avaris Event area -&amp;gt; for Meshwesh builders only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Highlighted Winners==&lt;br /&gt;
When the event is over, screenshots of winners can be posted here&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1) Sculpture builder must incorporate the 3 items that are in their chest into their sculpture.&lt;br /&gt;
&lt;br /&gt;
2) Only Meshwesh citizens will be building their sculpture in the Halloween Event area near Avaris at 2076, 1949.  And only Hyksos citizens will be able to vote at this Halloween Event area.&lt;br /&gt;
&lt;br /&gt;
3) Only Hyksos citizens will be building their sculpture in the Halloween Event area near Meroe at -228, -6864.  And only Kush citizens will be able to vote at this Halloween Event area.&lt;br /&gt;
&lt;br /&gt;
4) Only Kush citizens will be building their sculpture in the Halloween Event area near Tanis at 648, 6979.  And only Meshwesh citizens will be able to vote at this Halloween event area.&lt;br /&gt;
&lt;br /&gt;
5)  The sculpture builder will choose their building spot (look for a patch of ground with a box at one end) and add their name and coords to this wiki page.  Then one of the event team members with change the ownership of their chest to the builder.&lt;br /&gt;
&lt;br /&gt;
6) The sculpture builder may use up to 6 sculpture bases at their sculpture spot.&lt;br /&gt;
&lt;br /&gt;
7) Building will begin on Sunday, October 24th and last for one week until the end of October 29.&lt;br /&gt;
&lt;br /&gt;
8) Voting will be on Saturday and Sunday, October 30th and 31st and last for 3 days until midnight at the end of Monday, November 1st.&lt;br /&gt;
&lt;br /&gt;
9) When voting each player may Stash one chit in the chest by their favorite sculpture.  Each voting chit will be checked to make sure that the voter is from the eligible faction assigned to vote at each Halloween event area.&lt;br /&gt;
&lt;br /&gt;
10) Each sculpture builder must use at least 1 sculpture base with at least 15 items Stashed in the base.&lt;br /&gt;
&lt;br /&gt;
11) When your Halloween Event Sculpture is finished, please set your event chest to Public Stash and put a second Yes in the Event Chest Set to Public Stash column so people can put a voter chit in&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== PRIZES ==&lt;br /&gt;
&lt;br /&gt;
Participation prize - 1 mystery event flower + 1 Mystery Cucumber seed + 1 mystery spooky prize&lt;br /&gt;
&lt;br /&gt;
Top Winner of all event builders - 3 mystery Cucumber seeds + a mystery Lily + Black Halloween kitty! &amp;lt;br&amp;gt;&lt;br /&gt;
Top 2 Winners of each faction - 3 mystery Cucumber seeds &amp;lt;br&amp;gt;&lt;br /&gt;
1st - 3rd Winners of each faction - 3 mystery Watermelon seeds + a mystery Lily + a mystery Tombstone &amp;lt;br&amp;gt;&lt;br /&gt;
4th - 6th Winners of each faction - 3 mystery Eggplant seeds + a mystery Lily + a mystery pumpkin &amp;lt;br&amp;gt;&lt;br /&gt;
7th - 9th Winners of each faction - 3 mystery Pepper seeds + a mystery Lily + a mystery spooky prize&lt;br /&gt;
&lt;br /&gt;
Lottery Prize - 1 mystery Fly Rod to 13 builders &amp;lt;br&amp;gt;&lt;br /&gt;
Lottery Prize - 1 mystery color Light Box to 13 builders&amp;lt;br&amp;gt;&lt;br /&gt;
Lottery Prize - A pair of pinch rollers to 13 builders&amp;lt;br&amp;gt;&lt;br /&gt;
Lottery Prize - 1 Extrusion plate to 13 builders&amp;lt;br&amp;gt;&lt;br /&gt;
Lottery Prize - 1 mystery spooky prize to 13 builders&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Participant Sign Up ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#FFF0CC&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
=== Meshwesh Event area -&amp;gt; for Kush builders only ===&lt;br /&gt;
&lt;br /&gt;
# sculptures. # votes.&lt;br /&gt;
|-&lt;br /&gt;
!Player !!Coords !!Title !! Chest given to builder?  Chest Set to &amp;quot;Public Stash&amp;quot; for Voting? !!Prizes Stashed !!Votes&lt;br /&gt;
|-&lt;br /&gt;
| Subira || 645 6918 &lt;br /&gt;
|  || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Hanid || 653, 6982 || Treat &lt;br /&gt;
| Yes: 3 items added: yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| kirie || 638, 6986 ||  || Yes: 3 items added  ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| Lukeera || 666, 6974 ||Resurrection Machine  ||Yes: 3 items added: Yes   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| Tazendra || 625, 6990 ||  ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
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! colspan=&amp;quot;6&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Avaris Event area -&amp;gt; for Meshwesh builders only ===&lt;br /&gt;
&lt;br /&gt;
# sculptures.  # votes&lt;br /&gt;
|-&lt;br /&gt;
!Player !!Coords !!Title !! Chest Given to Builder?  Chest Set to &amp;quot;Public Stash&amp;quot; for Voting? !!Prizes Stashed !!Voting Percentage&lt;br /&gt;
|-&lt;br /&gt;
| KayGee || 2050, 1969 || Halloween Trees || Yes: 3 items added ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Sadvak || 2044, 1957 || Pumpkin Spice || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Peabody || 2093 1980 || Midnight Mysteries || Yes: 3 items added ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Nerak || 2055, 1967 || Monster House || Yes: 3 items added:Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Hands || 2086,1954 ||  || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Spatulus || 2052, 1962 ||  || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Archis || 2071, 1974 ||  || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Oaxani || 2058, 1984 ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| sahira || 2037, 1943 ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
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! colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Kush Event area -&amp;gt; for Hyksos builders only ===&lt;br /&gt;
&lt;br /&gt;
# sculptures. # votes&lt;br /&gt;
|-&lt;br /&gt;
!Player !!Coords !!Title !!Chest Given to Builder? Chest Set to &amp;quot;Public Stash&amp;quot; for Voting? !!Prizes Stashed !!Votes&lt;br /&gt;
|-&lt;br /&gt;
|  Brucette|| -249 -6881 || Cannibalism || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| MrBruce || -252, -6887 || The Best Sheep are... || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|  Kazarae|| -256, -6888 || Ghosts vs. Sheep || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Heterika ||-256 -6878  ||Old Sponge Bob  || Yes: 3 items stashed&lt;br /&gt;
|  ||&lt;br /&gt;
|-&lt;br /&gt;
| Kay  ||-246, -6844  || Apprentice Witch  || Yes: 3 items added &lt;br /&gt;
|  ||&lt;br /&gt;
|-&lt;br /&gt;
| Zephyr || -246, -6850 || Join the Party  || Yes: 3 items added &lt;br /&gt;
|  ||&lt;br /&gt;
|-&lt;br /&gt;
| Cathy ||-261 -6880  ||  || Yes: 3 items added ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Aidenna || -206, -6808 || Fantasia - The Sorcerer's Apprentice || Yes: 3 items added ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Amanti || -197, -6847 ||  || Yes: 3 items added ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teremun || -215, -6820 ||  || Yes: 3 items added ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Darkfyre || -248, -6856 ||  || Yes: 3 items added ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Chilipepper || -253, -6862 ||  || Yes: 3 items added: YES&lt;br /&gt;
|  || &lt;br /&gt;
|-&lt;br /&gt;
| Vege-Mon || -251, -6858 ||  || Yes: 3 items added: Yes&lt;br /&gt;
|  || &lt;br /&gt;
|-&lt;br /&gt;
| amron &lt;br /&gt;
| -192, -6857 &lt;br /&gt;
| Monster Max &lt;br /&gt;
| Yes: 3 items added &lt;br /&gt;
|  ||&lt;br /&gt;
|-&lt;br /&gt;
| Hermitage || -262, -6888 || Twenty One Bum Salute  || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Shelyak || -207, -6875 || Iä! Iä! Do Not Call Up That Which You Cannot Shear Down! || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Amon || -254, -6872 ||  || Yes: 3 items added ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Kiji || -212,-6830 ||Ghostish Ghoulish Feast  || Yes: 3 items added: YES ||  ||&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Halloween_Sculpture_Event&amp;diff=209168</id>
		<title>Halloween Sculpture Event</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Halloween_Sculpture_Event&amp;diff=209168"/>
		<updated>2021-10-29T04:08:36Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: /* Avaris Event area -&amp;gt; for Meshwesh builders only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Highlighted Winners==&lt;br /&gt;
When the event is over, screenshots of winners can be posted here&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
1) Sculpture builder must incorporate the 3 items that are in their chest into their sculpture.&lt;br /&gt;
&lt;br /&gt;
2) Only Meshwesh citizens will be building their sculpture in the Halloween Event area near Avaris at 2076, 1949.  And only Hyksos citizens will be able to vote at this Halloween Event area.&lt;br /&gt;
&lt;br /&gt;
3) Only Hyksos citizens will be building their sculpture in the Halloween Event area near Meroe at -228, -6864.  And only Kush citizens will be able to vote at this Halloween Event area.&lt;br /&gt;
&lt;br /&gt;
4) Only Kush citizens will be building their sculpture in the Halloween Event area near Tanis at 648, 6979.  And only Meshwesh citizens will be able to vote at this Halloween event area.&lt;br /&gt;
&lt;br /&gt;
5)  The sculpture builder will choose their building spot (look for a patch of ground with a box at one end) and add their name and coords to this wiki page.  Then one of the event team members with change the ownership of their chest to the builder.&lt;br /&gt;
&lt;br /&gt;
6) The sculpture builder may use up to 6 sculpture bases at their sculpture spot.&lt;br /&gt;
&lt;br /&gt;
7) Building will begin on Sunday, October 24 and last for one week until the end of October 29.&lt;br /&gt;
&lt;br /&gt;
8) Voting will be on Saturday and Sunday, October 30th and 31st and last for 4 days until the end of Tuesday, November 2nd.&lt;br /&gt;
&lt;br /&gt;
9) When voting each player may Stash one chit in the chest by their favorite sculpture.  Each voting chit will be checked to make sure that the voter is from the eligible faction assigned to vote at each Halloween event area.&lt;br /&gt;
&lt;br /&gt;
10) Each sculpture builder must use at least 1 sculpture base with at least 15 items Stashed in the base.&lt;br /&gt;
&lt;br /&gt;
11) When your Halloween Event Sculpture is finished, please set your event chest to Public Stash and put a second Yes in the Event Chest Set to Public Stash column so people can put a voter chit in&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
== PRIZES ==&lt;br /&gt;
&lt;br /&gt;
Participation prize - 1 mystery event flower + 1 Mystery Cucumber seed + 1 mystery spooky prize&lt;br /&gt;
&lt;br /&gt;
Top Winner of all event builders - 3 mystery Cucumber seeds + a mystery Lily + Black Halloween kitty! &amp;lt;br&amp;gt;&lt;br /&gt;
Top 2 Winners of each faction - 3 mystery Cucumber seeds &amp;lt;br&amp;gt;&lt;br /&gt;
1st - 3rd Winners of each faction - 3 mystery Watermelon seeds + a mystery Lily + a mystery Tombstone &amp;lt;br&amp;gt;&lt;br /&gt;
4th - 6th Winners of each faction - 3 mystery Eggplant seeds + a mystery Lily + a mystery pumpkin &amp;lt;br&amp;gt;&lt;br /&gt;
7th - 9th Winners of each faction - 3 mystery Pepper seeds + a mystery Lily + a mystery spooky prize&lt;br /&gt;
&lt;br /&gt;
Lottery Prize - 1 mystery Fly Rod to 13 builders &amp;lt;br&amp;gt;&lt;br /&gt;
Lottery Prize - 1 mystery color Light Box to 13 builders&amp;lt;br&amp;gt;&lt;br /&gt;
Lottery Prize - A pair of pinch rollers to 13 builders&amp;lt;br&amp;gt;&lt;br /&gt;
Lottery Prize - 1 Extrusion plate to 13 builders&amp;lt;br&amp;gt;&lt;br /&gt;
Lottery Prize - 1 mystery spooky prize to 13 builders&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Participant Sign Up ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#FFF0CC&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
=== Meshwesh Event area -&amp;gt; for Kush builders only ===&lt;br /&gt;
&lt;br /&gt;
# sculptures. # votes.&lt;br /&gt;
|-&lt;br /&gt;
!Player !!Coords !!Title !! Chest given to builder?  Chest Set to &amp;quot;Public Stash&amp;quot; for Voting? !!Prizes Stashed !!Votes&lt;br /&gt;
|-&lt;br /&gt;
| Subira || 645 6918 &lt;br /&gt;
|  || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Hanid || 653, 6982 || Treat &lt;br /&gt;
| Yes: 3 items added: yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| kirie || 638, 6986 ||  || Yes: 3 items added  ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| Lukeera || 666, 6974 ||  ||Yes: 3 items added   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Avaris Event area -&amp;gt; for Meshwesh builders only ===&lt;br /&gt;
&lt;br /&gt;
# sculptures.  # votes&lt;br /&gt;
|-&lt;br /&gt;
!Player !!Coords !!Title !! Chest Given to Builder?  Chest Set to &amp;quot;Public Stash&amp;quot; for Voting? !!Prizes Stashed !!Voting Percentage&lt;br /&gt;
|-&lt;br /&gt;
| KayGee || 2050, 1969 ||  || Yes: 3 items added ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Sadvak || 2044, 1957 || Pumpkin Spice || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Peabody || 2093 1980 ||  || Yes: 3 items added ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Nerak || 2055, 1967 ||  || Yes: 3 items added:Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Hands || 2086,1954 ||  || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Spatulus || 2052, 1962 ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
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! colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Kush Event area -&amp;gt; for Hyksos builders only ===&lt;br /&gt;
&lt;br /&gt;
# sculptures. # votes&lt;br /&gt;
|-&lt;br /&gt;
!Player !!Coords !!Title !!Chest Given to Builder? Chest Set to &amp;quot;Public Stash&amp;quot; for Voting? !!Prizes Stashed !!Votes&lt;br /&gt;
|-&lt;br /&gt;
|  Brucette|| -249 -6881 ||  || Yes: 3 items stashed ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| MrBruce || -252, -6887 ||  || Yes: 3 items stashed ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|  Kazarae|| -256, -6888 ||  || Yes: 3 items stashed ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Heterika ||-256 -6878  ||Old Sponge Bob  || Yes: 3 items stashed&lt;br /&gt;
|  ||&lt;br /&gt;
|-&lt;br /&gt;
| Kay  ||-246, -6844  ||  || Yes: 3 items added &lt;br /&gt;
|  ||&lt;br /&gt;
|-&lt;br /&gt;
| Zephyr || -246, -6850 ||  || Yes: 3 items added &lt;br /&gt;
|  ||&lt;br /&gt;
|-&lt;br /&gt;
| Cathy ||-261 -6880  ||  || Yes: 3 items added ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Aidenna || -206, -6808 ||  || Yes: 3 items added ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Amanti || -197, -6847 ||  || Yes: 3 items added ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teremun || -215, -6820 ||  || Yes: 3 items added ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Darkfyre || -248, -6856 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Chilipepper || -253, -6862 ||  || Yes: 3 items added: YES&lt;br /&gt;
|  || &lt;br /&gt;
|-&lt;br /&gt;
| Vege-Mon || -251, -6858 ||  || Yes: 3 items added: Yes&lt;br /&gt;
|  || &lt;br /&gt;
|-&lt;br /&gt;
| amron &lt;br /&gt;
| -192, -6857 &lt;br /&gt;
| Monster Max &lt;br /&gt;
| Yes: 3 items added &lt;br /&gt;
|  ||&lt;br /&gt;
|-&lt;br /&gt;
| Hermitage || -262, -6888 || Twenty One Bum Salute  || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Shelyak || -207, -6875 || Iä! Iä! Do Not Call Up That Which You Cannot Shear Down! || Yes: 3 items added: Yes ||  ||&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Maps/Public_Mines/Magnesium&amp;diff=199906</id>
		<title>Maps/Public Mines/Magnesium</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Maps/Public_Mines/Magnesium&amp;diff=199906"/>
		<updated>2021-09-13T06:24:07Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
* Return to [[Maps/Public Mines]]&lt;br /&gt;
* Return to [[Maps]]&lt;br /&gt;
* Also see [[Magnesium]]&lt;br /&gt;
* Also see [[Magnesium Ore]]&lt;br /&gt;
* Also see [[Ore]]&lt;br /&gt;
* Also see [[Ore Mine]]&lt;br /&gt;
* Also see [[Guides/Mining|Mining Guide]]&lt;br /&gt;
&lt;br /&gt;
== Map of Magnesium Mines ==&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer Magnesium 680&lt;br /&gt;
{{Map Marker/Magnesium|region=West Kush|coords=962,-3705|gem=Topaz|extras=}}&lt;br /&gt;
{{Map Marker/Magnesium|region==Arsinoe|coords=2444,5964|gem=Quartz|extras=2 public compression furnaces NOT PUBLIC}}&lt;br /&gt;
{{Map Marker/Magnesium|region=Thebes|coords=1427, 1327|gem=|extras=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding New Magnesium Mines ==&lt;br /&gt;
&lt;br /&gt;
To add a new Magnesium mine to this map, simply copy/paste the following template alongside the other &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Map Marker/Magnesium}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; references on this page and fill in the details:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Map Marker/Magnesium|region=|coords=|gem=|extras=}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not feeling confident or just want more details on using this template? Check out the {{tl|Map Marker/Magnesium}} template page for additional details on usage.&lt;br /&gt;
&lt;br /&gt;
Still feeling unsure about editing the list or just feeling lazy? Just post what details you can on [[{{NAMESPACE}} talk:Maps/Public Mines/Magnesium|this article's talk page]] without worrying about templates or formatting and someone else can handle the rest for you!&lt;br /&gt;
&lt;br /&gt;
[[Category:Atlas|Maps Public Mines Magnesium]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Muhel/Paint&amp;diff=195287</id>
		<title>User:Muhel/Paint</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Muhel/Paint&amp;diff=195287"/>
		<updated>2021-08-21T21:50:10Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Created page with &amp;quot;{| class='wikitable sortable' border=&amp;quot;1&amp;quot; style=&amp;quot;background-color:#DEB887;&amp;quot; ! Color !! Recipe !! Missing Reactions? || Verified |- | style=&amp;quot;font-weight: bold; background-color:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class='wikitable sortable' border=&amp;quot;1&amp;quot; style=&amp;quot;background-color:#DEB887;&amp;quot;&lt;br /&gt;
! Color !! Recipe !! Missing Reactions? || Verified&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F0F8FF;color: #000000;&amp;quot; | AliceBlue ||  Potash 1 Red Sand 1 Saltpeter 1 Lime 1 Carrot 2 Cabbage Juice 2 Copper 7 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #9966CC; color: #FFFFFF;&amp;quot; | Amethyst ||  Sulfur 1 Red Sand 3 Cabbage Juice 4 Clay 1 Saltpeter 1 Carrot 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FAEBD7;color: #000000;&amp;quot; | AntiqueWhite ||  Potash 1 Red Sand 1 Carrot 3 Clay 1 Saltpeter 1 Cabbage Juice 3 Copper 3 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00FFFF;color: #000000;&amp;quot; | Aqua ||  || ? || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #7FFFD4;color: #000000;&amp;quot; | Aquamarine ||  Lead 1 Sulfur 1 Red Sand 1 Carrot 1 Clay 1 Cabbage Juice 3 Copper 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F0FFFF;color: #000000;&amp;quot; | Azure ||  Potash 1 Red Sand 1 Saltpeter 1 Lime 1 Carrot 3 Copper 8 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF91AF;color: #000000;&amp;quot; | BakerMillerPink ||  Potash 1 Red Sand 7 Carrot 1 Clay 1 Saltpeter 1 Cabbage Juice 2 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #E3CF57;color: #000000;&amp;quot; | Banana ||  Potash 1 Red Sand 4 Carrot 5 Clay 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #7C0A02; color: #FFFFFF;&amp;quot; | BarnRed ||  Saltpeter 1 Red Sand 9 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8E388E; color: #FFFFFF;&amp;quot; | Beet ||  Sulfur 1 Red Sand 7 Cabbage Juice 2 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F5F5DC;color: #000000;&amp;quot; | Beige ||  Potash 1 Red Sand 1 Carrot 2 Clay 1 Saltpeter 1 Cabbage Juice 3 Copper 4 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFE4C4;color: #000000;&amp;quot; | Bisque ||  Potash 1 Red Sand 1 Carrot 4 Clay 1 Saltpeter 1 Cabbage Juice 3 Copper 2 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #010101; color: #FFFFFF;&amp;quot; | Black ||  Iron 1 Red Sand 9 Sulfur 1 Copper 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFEBCD;color: #000000;&amp;quot; | BlanchedAlmond ||  Potash 1 Red Sand 1 Clay 1 Carrot 4 Saltpeter 1 Cabbage Juice 1 Copper 4 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF6700; color: #FFFFFF;&amp;quot; | BlazeOrange ||  Cabbage Juice 1 Red Sand 4 Carrot 5 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #0000FF; color: #FFFFFF;&amp;quot; | Blue ||  || ? || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8A2BE2; color: #FFFFFF;&amp;quot; | BlueViolet ||  Sulfur 1 Red Sand 2 Cabbage Juice 7 Clay 1 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #873260; color: #FFFFFF;&amp;quot; | Boysenberry ||  Red Sand 6 Cabbage Juice 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF007F; color: #FFFFFF;&amp;quot; | BrightPink ||  Sulfur 1 Red Sand 6 Saltpeter 1 Cabbage Juice 2 Lime 1 Carrot 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #A52A2A; color: #FFFFFF;&amp;quot; | Brown ||  Clay 1 Carrot 2 Red Sand 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #800020; color: #FFFFFF;&amp;quot; | BurgundyRed ||  Red Sand 9 Saltpeter 1 Cabbage Juice 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DEB887;color: #000000;&amp;quot; | BurlyWood ||  Potash 1 Red Sand 3 Carrot 5 Clay 2 Saltpeter 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8A360F; color: #FFFFFF;&amp;quot; | BurntSienna ||  Saltpeter 1 Red Sand 9 Carrot 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8A3324; color: #FFFFFF;&amp;quot; | BurntUmber ||  Carrot 1 Red Sand 8 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #5F9EA0; color: #FFFFFF;&amp;quot; | CadetBlue ||  Clay 3 Red Sand 2 Saltpeter 1 Lime 1 Carrot 1 Cabbage Juice 6 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF6103; color: #FFFFFF;&amp;quot; | CadmiumOrange ||  Cabbage Juice 1 Red Sand 6 Carrot 5 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF9912;color: #000000;&amp;quot; | CadmiumYellow ||  Cabbage Juice 3 Red Sand 2 Carrot 5 Saltpeter 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #E07020; color: #FFFFFF;&amp;quot; | Carrot ||  Red Sand 2 Carrot 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #7FFF00;color: #000000;&amp;quot; | Chartreuse ||  Potash 1 Red Sand 2 Sulfur 1 Carrot 1 Clay 5 Copper 3 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #D2691E; color: #FFFFFF;&amp;quot; | Chocolate ||  Red Sand 3 Carrot 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #3D59AB; color: #FFFFFF;&amp;quot; | CobaltBlue ||  Clay 1 Red Sand 3 Lime 1 Carrot 1 Saltpeter 1 Cabbage Juice 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #3D9140; color: #FFFFFF;&amp;quot; | CobaltGreen ||  Saltpeter 1 Red Sand 1 Clay 2 Lime 1 Carrot 1 Cabbage Juice 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF7F50;color: #000000;&amp;quot; | Coral ||  Cabbage Juice 3 Red Sand 4 Saltpeter 1 Lime 1 Carrot 5 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #6495ED; color: #FFFFFF;&amp;quot; | CornflowerBlue ||  Clay 1 Red Sand 1 Saltpeter 1 Lime 1 Carrot 1 Cabbage Juice 8 Copper 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFF8DC;color: #000000;&amp;quot; | Cornsilk ||  Potash 1 Red Sand 1 Saltpeter 1 Lime 1 Carrot 5 Copper 6 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DC143C; color: #FFFFFF;&amp;quot; | Crimson ||  Sulfur 1 Red Sand 9 Cabbage Juice 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00008B; color: #FFFFFF;&amp;quot; | DarkBlue ||  Sulfur 1 Red Sand 2 Clay 1 Lime 1 Copper 1 Cabbage Juice 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #008B8B; color: #FFFFFF;&amp;quot; | DarkCyan ||  Clay 4 Lime 1 Red Sand 1 Carrot 1 Saltpeter 1 Cabbage Juice 3 Copper 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #B8860B; color: #FFFFFF;&amp;quot; | DarkGoldenRod ||  Red Sand 6 Carrot 3 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #006400; color: #FFFFFF;&amp;quot; | DarkGreen ||  Red Sand 6 Carrot 1 Clay 1 Potash 1 Cabbage Juice 4 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #A9A9A9;color: #000000;&amp;quot; | DarkGrey ||  Sulfur 1 Red Sand 2 Carrot 1 Clay 1 Lead 1 Cabbage Juice 5 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #1A2421; color: #FFFFFF;&amp;quot; | DarkJungleGreen ||  Clay 6 Red Sand 5 Lime 1 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #BDB76B;color: #000000;&amp;quot; | DarkKhaki ||  Cabbage Juice 4 Red Sand 2 Carrot 3 Clay 1 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8B008B; color: #FFFFFF;&amp;quot; | DarkMagenta ||  Sulfur 1 Red Sand 9 Clay 1 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #556B2F; color: #FFFFFF;&amp;quot; | DarkOliveGreen ||  Clay 1 Red Sand 9 Lime 1 Carrot 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF8C00;color: #000000;&amp;quot; | DarkOrange ||  Cabbage Juice 1 Red Sand 5 Carrot 4 Saltpeter 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #9932CC; color: #FFFFFF;&amp;quot; | DarkOrchid ||  Sulfur 1 Red Sand 5 Cabbage Juice 4 Clay 1 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8B0000; color: #FFFFFF;&amp;quot; | DarkRed ||  Saltpeter 1 Red Sand 10 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #E9967A;color: #000000;&amp;quot; | DarkSalmon ||  Cabbage Juice 6 Red Sand 1 Saltpeter 1 Lime 1 Carrot 5 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #560319; color: #FFFFFF;&amp;quot; | DarkScarlet ||  Clay 1 Red Sand 9 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8FBC8F;color: #000000;&amp;quot; | DarkSeaGreen ||  Clay 1 Red Sand 2 Saltpeter 1 Lime 1 Carrot 8 Cabbage Juice 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #3C1414; color: #FFFFFF;&amp;quot; | DarkSienna ||  Clay 3 Red Sand 7 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #483D8B; color: #FFFFFF;&amp;quot; | DarkSlateBlue ||  Sulfur 1 Red Sand 9 Clay 1 Saltpeter 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #2F4F4F; color: #FFFFFF;&amp;quot; | DarkSlateGrey ||  Clay 1 Red Sand 9 Lime 1 Carrot 1 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00CED1; color: #FFFFFF;&amp;quot; | DarkTurquoise ||  Clay 1 Red Sand 1 Lime 1 Carrot 1 Saltpeter 1 Cabbage Juice 1 Copper 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #9400D3; color: #FFFFFF;&amp;quot; | DarkViolet ||  Sulfur 1 Red Sand 6 Clay 1 Saltpeter 1 Cabbage Juice 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF1493; color: #FFFFFF;&amp;quot; | DeepPink ||  Potash 1 Red Sand 13 Clay 1 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00BFFF; color: #FFFFFF;&amp;quot; | DeepSkyBlue ||  Potash 1 Cabbage Juice 2 Copper 6 Lead 1 Red Sand 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #696969; color: #FFFFFF;&amp;quot; | DimGrey ||  Red Sand 6 Carrot 1 Clay 3 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #1E90FF; color: #FFFFFF;&amp;quot; | DodgerBlue ||  Potash 1 Cabbage Juice 5 Copper 3 Lead 1 Red Sand 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00009C; color: #FFFFFF;&amp;quot; | DukeBlue ||  Sulfur 1 Red Sand 1 Clay 1 Lime 1 Copper 1 Cabbage Juice 10 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FCE6C9;color: #000000;&amp;quot; | EggshellWhite ||  Potash 1 Red Sand 1 Carrot 3 Clay 1 Saltpeter 1 Cabbage Juice 4 Copper 2 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00C957; color: #FFFFFF;&amp;quot; | EmeraldGreen ||  Red Sand 1 Carrot 1 Clay 1 Lime 1 Iron 1 Cabbage Juice 1 Copper 6 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #D19275;color: #000000;&amp;quot; | Feldspar ||  Sulfur 1 Red Sand 5 Carrot 4 Clay 1 Saltpeter 1 Cabbage Juice 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #B22222; color: #FFFFFF;&amp;quot; | FireBrick ||  Carrot 3 Red Sand 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFAF0;color: #000000;&amp;quot; | FloralWhite ||  || ? || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #228B22; color: #FFFFFF;&amp;quot; | ForestGreen ||  Red Sand 2 Carrot 1 Clay 2 Lime 1 Iron 1 Cabbage Juice 3 Copper 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF00FF; color: #FFFFFF;&amp;quot; | Fuchsia ||  || ? || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DCDCDC;color: #000000;&amp;quot; | Gainsboro ||  Potash 1 Red Sand 1 Carrot 1 Clay 1 Saltpeter 1 Cabbage Juice 6 Copper 2 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F8F8FF;color: #000000;&amp;quot; | GhostWhite ||  Sulfur 1 Potash 1 Red Sand 1 Saltpeter 1 Lead 1 Carrot 2 Copper 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFD700;color: #000000;&amp;quot; | Gold ||  Potash 1 Saltpeter 1 Red Sand 4 Carrot 6 Clay 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DAA520;color: #000000;&amp;quot; | GoldenRod ||  Red Sand 2 Carrot 7 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #008000; color: #FFFFFF;&amp;quot; | Green ||  Clay 3 Red Sand 3 Carrot 1 Potash 1 Cabbage Juice 1 Copper 3 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #ADFF2F;color: #000000;&amp;quot; | GreenYellow ||  Potash 1 Red Sand 1 Carrot 8 Clay 1 Lime 1 Copper 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #808080; color: #FFFFFF;&amp;quot; | Grey ||  Red Sand 5 Carrot 2 Clay 3 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F0FFF0;color: #000000;&amp;quot; | HoneyDew ||  Potash 1 Red Sand 1 Carrot 2 Clay 1 Saltpeter 1 Cabbage Juice 2 Copper 5 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF69B4;color: #000000;&amp;quot; | HotPink ||  Potash 1 Clay 1 Carrot 1 Red Sand 8 Saltpeter 1 Cabbage Juice 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #002395; color: #FFFFFF;&amp;quot; | ImperialBlue ||  Sulfur 1 Red Sand 1 Clay 1 Potash 1 Cabbage Juice 9 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #CD5C5C; color: #FFFFFF;&amp;quot; | IndianRed ||  Clay 1 Red Sand 6 Carrot 3 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #4B0082; color: #FFFFFF;&amp;quot; | Indigo ||  Sulfur 1 Red Sand 9 Clay 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFFF0;color: #000000;&amp;quot; | Ivory ||  Potash 1 Red Sand 1 Saltpeter 1 Lime 1 Carrot 4 Copper 7 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F0E68C;color: #000000;&amp;quot; | Khaki ||  Potash 1 Red Sand 3 Carrot 6 Clay 1 Saltpeter 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #E6E6FA;color: #000000;&amp;quot; | Lavender ||  Potash 1 Red Sand 1 Carrot 1 Clay 1 Saltpeter 1 Cabbage Juice 4 Copper 4 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFF0F5;color: #000000;&amp;quot; | LavenderBlush ||  Potash 1 Red Sand 1 Saltpeter 1 Lime 1 Carrot 3 Cabbage Juice 3 Copper 6 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #7CFC00;color: #000000;&amp;quot; | LawnGreen ||  Cabbage Juice 1 Saltpeter 1 Red Sand 1 Carrot 1 Clay 5 Copper 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFACD;color: #000000;&amp;quot; | LemonChiffon ||  Potash 1 Red Sand 1 Carrot 5 Clay 1 Saltpeter 1 Copper 4 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #1A1110; color: #FFFFFF;&amp;quot; | Licorice ||  Sulfur 1 Red Sand 9 Iron 1 Copper 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #ADD8E6;color: #000000;&amp;quot; | LightBlue ||  Potash 1 Red Sand 1 Lime 1 Carrot 1 Clay 1 Cabbage Juice 5 Copper 3 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F08080;color: #000000;&amp;quot; | LightCoral ||  Potash 1 Red Sand 8 Clay 1 Carrot 1 Saltpeter 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #E0FFFF;color: #000000;&amp;quot; | LightCyan ||  Potash 1 Red Sand 2 Carrot 1 Clay 1 Saltpeter 1 Cabbage Juice 1 Copper 6 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FAFAD2;color: #000000;&amp;quot; | LightGoldenRodYellow ||  Potash 1 Red Sand 1 Carrot 3 Clay 2 Saltpeter 1 Cabbage Juice 1 Copper 4 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #90EE90;color: #000000;&amp;quot; | LightGreen ||  Potash 1 Red Sand 1 Cabbage Juice 4 Carrot 2 Clay 1 Copper 2 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #D3D3D3;color: #000000;&amp;quot; | LightGrey ||  Lead 1 Sulfur 1 Potash 1 Red Sand 1 Carrot 1 Cabbage Juice 9 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFB6C1;color: #000000;&amp;quot; | LightPink ||  Potash 1 Red Sand 4 Carrot 4 Clay 1 Saltpeter 1 Cabbage Juice 2 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFA07A;color: #000000;&amp;quot; | LightSalmon ||  Potash 1 Red Sand 8 Carrot 1 Clay 1 Saltpeter 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #20B2AA; color: #FFFFFF;&amp;quot; | LightSeaGreen ||  Sulfur 1 Clay 1 Lime 1 Red Sand 1 Carrot 1 Cabbage Juice 4 Copper 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #87CEFA;color: #000000;&amp;quot; | LightSkyBlue ||  Lead 1 Sulfur 1 Potash 1 Red Sand 2 Cabbage Juice 8 Copper 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8470FF; color: #FFFFFF;&amp;quot; | LightSlateBlue ||  Sulfur 1 Red Sand 2 Clay 1 Saltpeter 1 Lead 1 Cabbage Juice 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #778899; color: #FFFFFF;&amp;quot; | LightSlateGrey ||  Sulfur 1 Red Sand 2 Carrot 1 Clay 1 Saltpeter 1 Cabbage Juice 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #B0C4DE;color: #000000;&amp;quot; | LightSteelBlue ||  Potash 1 Red Sand 2 Carrot 1 Lead 1 Copper 1 Cabbage Juice 5 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFFE0;color: #000000;&amp;quot; | LightYellow ||  || ? || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00FF00; color: #FFFFFF;&amp;quot; | Lime ||  || ? || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #32CD32; color: #FFFFFF;&amp;quot; | LimeGreen ||  Red Sand 1 Carrot 1 Saltpeter 1 Clay 7 Lime 1 Cabbage Juice 1 Copper 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FAF0E6;color: #000000;&amp;quot; | Linen ||  Potash 1 Red Sand 1 Carrot 2 Clay 1 Saltpeter 1 Cabbage Juice 4 Copper 4 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #800000; color: #FFFFFF;&amp;quot; | Maroon ||  Red Sand 9 Iron 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #66CDAA;color: #000000;&amp;quot; | MediumAquaMarine ||  Potash 1 Red Sand 1 Clay 1 Lime 1 Carrot 1 Cabbage Juice 7 Copper 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #0000CD; color: #FFFFFF;&amp;quot; | MediumBlue ||  Sulfur 1 Red Sand 2 Clay 1 Lime 1 Saltpeter 1 Cabbage Juice 9 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #BA55D3; color: #FFFFFF;&amp;quot; | MediumOrchid ||  Cabbage Juice 9 Red Sand 1 Saltpeter 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #9370DB; color: #FFFFFF;&amp;quot; | MediumPurple ||  Sulfur 1 Red Sand 2 Cabbage Juice 6 Clay 1 Lead 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #3CB371; color: #FFFFFF;&amp;quot; | MediumSeaGreen ||  Red Sand 2 Carrot 1 Clay 6 Saltpeter 1 Lime 1 Cabbage Juice 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #7B68EE; color: #FFFFFF;&amp;quot; | MediumSlateBlue ||  Sulfur 1 Red Sand 1 Cabbage Juice 8 Clay 1 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00FA9A;color: #000000;&amp;quot; | MediumSpringGreen ||  Sulfur 1 Red Sand 1 Carrot 1 Clay 1 Lime 1 Copper 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #48D1CC;color: #000000;&amp;quot; | MediumTurquoise ||  Clay 1 Red Sand 2 Saltpeter 1 Lime 1 Carrot 2 Cabbage Juice 3 Copper 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #C71585; color: #FFFFFF;&amp;quot; | MediumVioletRed ||  Red Sand 8 Saltpeter 1 Cabbage Juice 3 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #E3A869;color: #000000;&amp;quot; | Melon ||  Red Sand 1 Carrot 8 Clay 1 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #191970; color: #FFFFFF;&amp;quot; | MidnightBlue ||  Sulfur 1 Red Sand 6 Clay 3 Iron 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F5FFFA;color: #000000;&amp;quot; | MintCream ||  || ? || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFE4E1;color: #000000;&amp;quot; | MistyRose ||  Potash 1 Red Sand 1 Carrot 2 Clay 1 Saltpeter 1 Cabbage Juice 5 Copper 2 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFE4B5;color: #000000;&amp;quot; | Moccasin ||  Potash 1 Red Sand 1 Carrot 6 Clay 1 Saltpeter 1 Cabbage Juice 1 Copper 2 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFDEAD;color: #000000;&amp;quot; | NavajoWhite ||  Potash 1 Red Sand 3 Carrot 5 Clay 1 Saltpeter 1 Cabbage Juice 2 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #000080; color: #FFFFFF;&amp;quot; | Navy ||  Sulfur 1 Red Sand 4 Clay 1 Lime 1 Copper 1 Cabbage Juice 5 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FDF5E6;color: #000000;&amp;quot; | OldLace ||  Potash 1 Red Sand 1 Saltpeter 1 Lime 1 Carrot 4 Cabbage Juice 1 Copper 6 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #808000; color: #FFFFFF;&amp;quot; | Olive ||  Red Sand 7 Cabbage Juice 1 Carrot 1 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #6B8E23; color: #FFFFFF;&amp;quot; | OliveDrab ||  Red Sand 3 Cabbage Juice 5 Carrot 1 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFA500;color: #000000;&amp;quot; | Orange ||  Cabbage Juice 1 Red Sand 2 Carrot 7 Lime 1 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF4500; color: #FFFFFF;&amp;quot; | OrangeRed ||  Carrot 4 Red Sand 5 Cabbage Juice 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DA70D6;color: #000000;&amp;quot; | Orchid ||  Potash 1 Red Sand 4 Cabbage Juice 5 Clay 1 Saltpeter 1 Carrot 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #002147; color: #FFFFFF;&amp;quot; | OxfordBlue ||  Sulfur 1 Red Sand 8 Clay 1 Copper 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #EEE8AA;color: #000000;&amp;quot; | PaleGoldenRod ||  Potash 1 Red Sand 1 Carrot 1 Saltpeter 1 Clay 3 Cabbage Juice 4 Copper 2 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #98FB98;color: #000000;&amp;quot; | PaleGreen ||  Potash 1 Red Sand 1 Lime 1 Carrot 3 Clay 3 Cabbage Juice 2 Copper 2 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #AFEEEE;color: #000000;&amp;quot; | PaleTurquoise ||  Potash 1 Red Sand 1 Carrot 2 Copper 6 Lead 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DB7093; color: #FFFFFF;&amp;quot; | PaleVioletRed ||  Cabbage Juice 8 Red Sand 2 Saltpeter 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFEFD5;color: #000000;&amp;quot; | PapayaWhip ||  Potash 1 Red Sand 1 Carrot 4 Clay 1 Saltpeter 1 Cabbage Juice 2 Copper 4 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFDAB9;color: #000000;&amp;quot; | PeachPuff ||  Potash 1 Red Sand 1 Carrot 5 Clay 1 Saltpeter 1 Cabbage Juice 4 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #33A1C9; color: #FFFFFF;&amp;quot; | Peacock ||  Clay 2 Red Sand 1 Saltpeter 1 Lime 1 Carrot 1 Cabbage Juice 6 Copper 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #32127A; color: #FFFFFF;&amp;quot; | PersianIndigo ||  Clay 1 Red Sand 6 Lime 1 Cabbage Juice 4 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F77FBE;color: #000000;&amp;quot; | PersianPink ||  Cabbage Juice 5 Clay 1 Potash 1 Red Sand 5 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #CD853F; color: #FFFFFF;&amp;quot; | Peru ||  Red Sand 6 Carrot 3 Clay 1 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFC0CB;color: #000000;&amp;quot; | Pink ||  Potash 1 Red Sand 2 Carrot 1 Clay 1 Saltpeter 1 Cabbage Juice 7 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DDA0DD;color: #000000;&amp;quot; | Plum ||  Potash 1 Red Sand 1 Cabbage Juice 6 Clay 1 Saltpeter 1 Carrot 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #B0E0E6;color: #000000;&amp;quot; | PowderBlue ||  Potash 1 Iron 1 Red Sand 1 Carrot 1 Clay 1 Cabbage Juice 2 Copper 4 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #003153; color: #FFFFFF;&amp;quot; | PrussianBlue ||  Sulfur 1 Red Sand 2 Clay 8 Potash 1 Cabbage Juice 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #800080; color: #FFFFFF;&amp;quot; | Purple ||  Clay 1 Red Sand 9 Saltpeter 1 Cabbage Juice 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #C76114; color: #FFFFFF;&amp;quot; | RawSienna ||  Red Sand 6 Carrot 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF0000; color: #FFFFFF;&amp;quot; | Red ||  Saltpeter 1 Cabbage Juice 1 Carrot 1 Red Sand 8 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #860111; color: #FFFFFF;&amp;quot; | RedDevil ||  Saltpeter 1 Red Sand 7 Cabbage Juice 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #004040; color: #FFFFFF;&amp;quot; | RichBlack ||  Red Sand 1 Carrot 1 Potash 1 Cabbage Juice 8 Lead 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #BC8F8F;color: #000000;&amp;quot; | RosyBrown ||  Sulfur 1 Red Sand 4 Carrot 4 Clay 1 Saltpeter 1 Cabbage Juice 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #4169E1; color: #FFFFFF;&amp;quot; | RoyalBlue ||  Sulfur 1 Red Sand 2 Clay 1 Saltpeter 1 Lime 1 Cabbage Juice 9 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #9B111E; color: #FFFFFF;&amp;quot; | RubyRed ||  Red Sand 10 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8B4513; color: #FFFFFF;&amp;quot; | SaddleBrown ||  Red Sand 9 Carrot 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FA8072;color: #000000;&amp;quot; | Salmon ||  Potash 1 Red Sand 9 Carrot 1 Saltpeter 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F4A460;color: #000000;&amp;quot; | SandyBrown ||  Potash 1 Red Sand 6 Carrot 4 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #92000A; color: #FFFFFF;&amp;quot; | Sangria ||  Carrot 1 Red Sand 8 Cabbage Juice 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #308014; color: #FFFFFF;&amp;quot; | SapGreen ||  Red Sand 6 Carrot 1 Clay 2 Iron 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #2E8B57; color: #FFFFFF;&amp;quot; | SeaGreen ||  Red Sand 2 Carrot 2 Clay 2 Lime 1 Saltpeter 1 Cabbage Juice 6 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #321414; color: #FFFFFF;&amp;quot; | SealBrown ||  Red Sand 9 Potash 1 Cabbage Juice 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFF5EE;color: #000000;&amp;quot; | SeaShell ||  Potash 1 Red Sand 1 Saltpeter 1 Lime 1 Carrot 4 Cabbage Juice 1 Copper 7 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #A0522D; color: #FFFFFF;&amp;quot; | Sienna ||  Red Sand 8 Carrot 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #C0C0C0;color: #000000;&amp;quot; | Silver ||  Sulfur 1 Clay 1 Potash 1 Red Sand 1 Carrot 2 Cabbage Juice 7 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #87CEEB;color: #000000;&amp;quot; | SkyBlue ||  Sulfur 1 Potash 1 Cabbage Juice 6 Lead 1 Red Sand 1 Carrot 3 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #6A5ACD; color: #FFFFFF;&amp;quot; | SlateBlue ||  Clay 1 Red Sand 1 Cabbage Juice 9 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #708090; color: #FFFFFF;&amp;quot; | SlateGrey ||  Clay 1 Red Sand 8 Saltpeter 1 Lime 1 Carrot 1 Cabbage Juice 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #100C08; color: #FFFFFF;&amp;quot; | SmokeyBlack ||  Sulfur 1 Red Sand 8 Iron 1 Copper 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFAFA;color: #000000;&amp;quot; | Snow ||  Lead 1 Sulfur 1 Potash 1 Red Sand 1 Saltpeter 1 Carrot 3 Copper 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00FF7F;color: #000000;&amp;quot; | SpringGreen ||  Red Sand 1 Carrot 1 Saltpeter 1 Clay 1 Lime 1 Copper 8 Lead 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #4682B4; color: #FFFFFF;&amp;quot; | SteelBlue ||  Clay 1 Red Sand 3 Saltpeter 1 Lime 1 Carrot 1 Cabbage Juice 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #CC3366; color: #FFFFFF;&amp;quot; | SteelPink ||  Clay 1 Carrot 4 Red Sand 5 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #D2B48C;color: #000000;&amp;quot; | Tan ||  Potash 1 Red Sand 2 Cabbage Juice 6 Carrot 2 Saltpeter 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #008080; color: #FFFFFF;&amp;quot; | Teal ||  Clay 1 Red Sand 6 Lime 1 Carrot 1 Saltpeter 1 Copper 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #D8BFD8;color: #000000;&amp;quot; | Thistle ||  Potash 1 Red Sand 1 Clay 1 Carrot 1 Saltpeter 1 Cabbage Juice 6 Copper 2 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF6347; color: #FFFFFF;&amp;quot; | Tomato ||  Potash 1 Red Sand 10 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #40E0D0;color: #000000;&amp;quot; | Turquoise ||  Clay 1 Red Sand 1 Saltpeter 1 Lime 1 Carrot 2 Cabbage Juice 1 Copper 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #66023C; color: #FFFFFF;&amp;quot; | TyrianPurple ||  Red Sand 8 Saltpeter 1 Cabbage Juice 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #EE82EE;color: #000000;&amp;quot; | Violet ||  Potash 1 Carrot 1 Red Sand 1 Clay 1 Saltpeter 1 Cabbage Juice 8 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #D02090; color: #FFFFFF;&amp;quot; | VioletRed ||  Cabbage Juice 6 Red Sand 4 Saltpeter 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F5DEB3;color: #000000;&amp;quot; | Wheat ||  Potash 1 Red Sand 2 Carrot 1 Clay 5 Saltpeter 1 Cabbage Juice 2 Copper 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFFFF;color: #000000;&amp;quot; | White ||  || ? || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F5F5F5;color: #000000;&amp;quot; | WhiteSmoke ||  Potash 1 Red Sand 1 Saltpeter 1 Lime 1 Carrot 3 Cabbage Juice 2 Copper 6 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFF00;color: #000000;&amp;quot; | Yellow ||  Potash 1 Red Sand 1 Carrot 8 Lead 1 Sulfur 1 Copper 1 || Y || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #9ACD32;color: #000000;&amp;quot; | YellowGreen ||  Cabbage Juice 2 Red Sand 2 Carrot 3 Clay 3 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #0014A8; color: #FFFFFF;&amp;quot; | Zaffre ||  Sulfur 1 Red Sand 4 Clay 1 Lime 1 Saltpeter 1 Cabbage Juice 7 || N || N&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Paint&amp;diff=195283</id>
		<title>User:Spatulus/Paint</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Paint&amp;diff=195283"/>
		<updated>2021-08-21T21:35:13Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Created page with &amp;quot;{| class='wikitable sortable' border=&amp;quot;1&amp;quot; style=&amp;quot;background-color:#DEB887;&amp;quot; ! Color !! Recipe !! Missing Reactions? || Verified |- | style=&amp;quot;font-weight: bold; background-color:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class='wikitable sortable' border=&amp;quot;1&amp;quot; style=&amp;quot;background-color:#DEB887;&amp;quot;&lt;br /&gt;
! Color !! Recipe !! Missing Reactions? || Verified&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F0F8FF;color: #000000;&amp;quot; | AliceBlue ||  Potash 1 Copper 4 Sulfur 1 Lead 1 Red Sand 1 Carrot 6 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #9966CC; color: #FFFFFF;&amp;quot; | Amethyst ||  Sulfur 1 Carrot 3 Red Sand 6 Clay 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FAEBD7;color: #000000;&amp;quot; | AntiqueWhite ||  Potash 1 Cabbage Juice 1 Copper 7 Sulfur 1 Red Sand 2 Carrot 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00FFFF;color: #000000;&amp;quot; | Aqua ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #7FFFD4;color: #000000;&amp;quot; | Aquamarine ||  Sulfur 1 Carrot 1 Copper 5 Clay 1 Lead 1 Red Sand 1 Cabbage Juice 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F0FFFF;color: #000000;&amp;quot; | Azure ||  Potash 1 Sulfur 1 Red Sand 1 Lead 1 Cabbage Juice 1 Copper 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF91AF;color: #000000;&amp;quot; | BakerMillerPink ||  Potash 1 Red Sand 1 Cabbage Juice 7 Carrot 1 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #E3CF57;color: #000000;&amp;quot; | Banana ||  Potash 1 Carrot 8 Red Sand 1 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #7C0A02; color: #FFFFFF;&amp;quot; | BarnRed ||  Saltpeter 1 Red Sand 9 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8E388E; color: #FFFFFF;&amp;quot; | Beet ||  Carrot 1 Red Sand 8 Clay 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F5F5DC;color: #000000;&amp;quot; | Beige ||  Potash 1 Red Sand 1 Copper 4 Sulfur 1 Lead 1 Carrot 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFE4C4;color: #000000;&amp;quot; | Bisque ||  Potash 1 Cabbage Juice 1 Copper 6 Sulfur 1 Red Sand 1 Carrot 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #010101; color: #FFFFFF;&amp;quot; | Black ||  Cabbage Juice 1 Red Sand 8 Lead 1 Sulfur 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFEBCD;color: #000000;&amp;quot; | BlanchedAlmond ||  Potash 1 Red Sand 1 Sulfur 1 Lead 1 Cabbage Juice 2 Carrot 1 Copper 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF6700; color: #FFFFFF;&amp;quot; | BlazeOrange ||  Lime 1 Cabbage Juice 1 Carrot 4 Red Sand 4 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #0000FF; color: #FFFFFF;&amp;quot; | Blue ||  Sulfur 1 Red Sand 1 Lime 1 Copper 1 Iron 1 Cabbage Juice 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8A2BE2; color: #FFFFFF;&amp;quot; | BlueViolet ||  Cabbage Juice 6 Red Sand 3 Carrot 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #873260; color: #FFFFFF;&amp;quot; | Boysenberry ||  Sulfur 1 Red Sand 10 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF007F; color: #FFFFFF;&amp;quot; | BrightPink ||  Potash 1 Red Sand 7 Carrot 1 Saltpeter 1 Cabbage Juice 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #A52A2A; color: #FFFFFF;&amp;quot; | Brown ||  Cabbage Juice 2 Carrot 2 Red Sand 6 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #800020; color: #FFFFFF;&amp;quot; | BurgundyRed ||  Red Sand 9 Cabbage Juice 1 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DEB887;color: #000000;&amp;quot; | BurlyWood ||  Potash 1 Carrot 5 Red Sand 3 Saltpeter 1 Clay 1 Cabbage Juice 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8A360F; color: #FFFFFF;&amp;quot; | BurntSienna ||  Red Sand 9 Carrot 1 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8A3324; color: #FFFFFF;&amp;quot; | BurntUmber ||  Cabbage Juice 3 Red Sand 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #5F9EA0; color: #FFFFFF;&amp;quot; | CadetBlue ||  Saltpeter 1 Carrot 1 Copper 2 Clay 1 Iron 1 Red Sand 1 Cabbage Juice 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF6103; color: #FFFFFF;&amp;quot; | CadmiumOrange ||  Lime 1 Red Sand 4 Cabbage Juice 1 Carrot 4 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF9912;color: #000000;&amp;quot; | CadmiumYellow ||  Sulfur 1 Carrot 2 Clay 1 Lead 1 Cabbage Juice 1 Red Sand 5 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #E07020; color: #FFFFFF;&amp;quot; | Carrot ||  Carrot 10 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #7FFF00;color: #000000;&amp;quot; | Chartreuse ||  Saltpeter 1 Carrot 5 Copper 4 Clay 1 Sulfur 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #D2691E; color: #FFFFFF;&amp;quot; | Chocolate ||  Carrot 6 Red Sand 3 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #3D59AB; color: #FFFFFF;&amp;quot; | CobaltBlue ||  Clay 1 Red Sand 1 Cabbage Juice 8 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #3D9140; color: #FFFFFF;&amp;quot; | CobaltGreen ||  Cabbage Juice 1 Carrot 2 Clay 7 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF7F50;color: #000000;&amp;quot; | Coral ||  Potash 1 Red Sand 7 Cabbage Juice 1 Carrot 1 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #6495ED; color: #FFFFFF;&amp;quot; | CornflowerBlue ||  Saltpeter 1 Carrot 1 Copper 1 Clay 1 Lime 1 Cabbage Juice 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFF8DC;color: #000000;&amp;quot; | Cornsilk ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DC143C; color: #FFFFFF;&amp;quot; | Crimson ||  Saltpeter 1 Carrot 1 Red Sand 9 Lime 1 Cabbage Juice 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00008B; color: #FFFFFF;&amp;quot; | DarkBlue ||  Sulfur 1 Cabbage Juice 7 Iron 1 Red Sand 2 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #008B8B; color: #FFFFFF;&amp;quot; | DarkCyan ||  Sulfur 1 Cabbage Juice 4 Lime 1 Red Sand 2 Lead 1 Clay 3 Copper 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #B8860B; color: #FFFFFF;&amp;quot; | DarkGoldenRod ||  Carrot 5 Red Sand 3 Clay 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #006400; color: #FFFFFF;&amp;quot; | DarkGreen ||  Saltpeter 1 Cabbage Juice 2 Lime 1 Red Sand 1 Lead 1 Carrot 5 Copper 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #A9A9A9;color: #000000;&amp;quot; | DarkGrey ||  Sulfur 1 Carrot 4 Red Sand 1 Clay 5 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #1A2421; color: #FFFFFF;&amp;quot; | DarkJungleGreen ||  Red Sand 8 Cabbage Juice 1 Lead 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #BDB76B;color: #000000;&amp;quot; | DarkKhaki ||  Cabbage Juice 1 Carrot 8 Clay 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8B008B; color: #FFFFFF;&amp;quot; | DarkMagenta ||  Carrot 1 Red Sand 9 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #556B2F; color: #FFFFFF;&amp;quot; | DarkOliveGreen ||  Sulfur 1 Cabbage Juice 1 Carrot 1 Clay 1 Lime 1 Red Sand 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF8C00;color: #000000;&amp;quot; | DarkOrange ||  Lime 1 Cabbage Juice 1 Carrot 6 Red Sand 2 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #9932CC; color: #FFFFFF;&amp;quot; | DarkOrchid ||  Cabbage Juice 5 Red Sand 4 Carrot 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8B0000; color: #FFFFFF;&amp;quot; | DarkRed ||  Saltpeter 1 Red Sand 10 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #E9967A;color: #000000;&amp;quot; | DarkSalmon ||  Potash 1 Red Sand 7 Carrot 3 Saltpeter 1 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #560319; color: #FFFFFF;&amp;quot; | DarkScarlet ||  Iron 1 Red Sand 9 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8FBC8F;color: #000000;&amp;quot; | DarkSeaGreen ||  Copper 2 Cabbage Juice 5 Carrot 3 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #3C1414; color: #FFFFFF;&amp;quot; | DarkSienna ||  Sulfur 1 Iron 1 Red Sand 9 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #483D8B; color: #FFFFFF;&amp;quot; | DarkSlateBlue ||  Red Sand 6 Cabbage Juice 4 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #2F4F4F; color: #FFFFFF;&amp;quot; | DarkSlateGrey ||  Clay 1 Cabbage Juice 7 Lime 1 Red Sand 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00CED1; color: #FFFFFF;&amp;quot; | DarkTurquoise ||  Sulfur 1 Cabbage Juice 3 Lime 1 Red Sand 1 Lead 1 Clay 1 Copper 5 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #9400D3; color: #FFFFFF;&amp;quot; | DarkViolet ||  Sulfur 1 Red Sand 7 Cabbage Juice 3 Saltpeter 1 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF1493; color: #FFFFFF;&amp;quot; | DeepPink ||  Red Sand 2 Carrot 8 Lime 1 Cabbage Juice 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00BFFF; color: #FFFFFF;&amp;quot; | DeepSkyBlue ||  Sulfur 1 Red Sand 1 Cabbage Juice 1 Clay 1 Lead 1 Copper 6 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #696969; color: #FFFFFF;&amp;quot; | DimGrey ||  Carrot 1 Red Sand 2 Cabbage Juice 6 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #1E90FF; color: #FFFFFF;&amp;quot; | DodgerBlue ||  Sulfur 1 Red Sand 1 Cabbage Juice 8 Lead 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00009C; color: #FFFFFF;&amp;quot; | DukeBlue ||  Sulfur 1 Red Sand 2 Cabbage Juice 7 Iron 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FCE6C9;color: #000000;&amp;quot; | EggshellWhite ||  Potash 1 Red Sand 1 Copper 1 Sulfur 1 Lead 1 Cabbage Juice 3 Carrot 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00C957; color: #FFFFFF;&amp;quot; | EmeraldGreen ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #D19275;color: #000000;&amp;quot; | Feldspar ||  Sulfur 1 Carrot 7 Red Sand 3 Saltpeter 1 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #B22222; color: #FFFFFF;&amp;quot; | FireBrick ||  Carrot 3 Red Sand 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFAF0;color: #000000;&amp;quot; | FloralWhite ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #228B22; color: #FFFFFF;&amp;quot; | ForestGreen ||  Saltpeter 1 Red Sand 2 Cabbage Juice 2 Sulfur 1 Lead 1 Clay 2 Copper 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF00FF; color: #FFFFFF;&amp;quot; | Fuchsia ||  Sulfur 1 Potash 1 Red Sand 10 Saltpeter 1 Cabbage Juice 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DCDCDC;color: #000000;&amp;quot; | Gainsboro ||  Potash 1 Carrot 6 Red Sand 2 Clay 1 Lime 1 Copper 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F8F8FF;color: #000000;&amp;quot; | GhostWhite ||  Potash 1 Copper 4 Sulfur 1 Lead 1 Red Sand 1 Carrot 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFD700;color: #000000;&amp;quot; | Gold ||  Copper 1 Carrot 8 Clay 1 Sulfur 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DAA520;color: #000000;&amp;quot; | GoldenRod ||  Carrot 9 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #008000; color: #FFFFFF;&amp;quot; | Green ||  Saltpeter 1 Red Sand 1 Sulfur 1 Lead 1 Iron 1 Carrot 2 Copper 6 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #ADFF2F;color: #000000;&amp;quot; | GreenYellow ||  Lime 1 Carrot 5 Copper 4 Clay 1 Sulfur 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #808080; color: #FFFFFF;&amp;quot; | Grey ||  Carrot 3 Cabbage Juice 6 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F0FFF0;color: #000000;&amp;quot; | HoneyDew ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF69B4;color: #000000;&amp;quot; | HotPink ||  Carrot 7 Red Sand 1 Lime 1 Cabbage Juice 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #002395; color: #FFFFFF;&amp;quot; | ImperialBlue ||  Cabbage Juice 3 Red Sand 6 Lead 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #CD5C5C; color: #FFFFFF;&amp;quot; | IndianRed ||  Cabbage Juice 6 Carrot 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #4B0082; color: #FFFFFF;&amp;quot; | Indigo ||  Red Sand 7 Cabbage Juice 3 Saltpeter 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFFF0;color: #000000;&amp;quot; | Ivory ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F0E68C;color: #000000;&amp;quot; | Khaki ||  Potash 1 Carrot 6 Red Sand 1 Copper 1 Clay 1 Cabbage Juice 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #E6E6FA;color: #000000;&amp;quot; | Lavender ||  Potash 1 Carrot 5 Red Sand 1 Lime 1 Clay 1 Cabbage Juice 4 Copper 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFF0F5;color: #000000;&amp;quot; | LavenderBlush ||  Potash 1 Copper 2 Sulfur 1 Lead 1 Red Sand 1 Carrot 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #7CFC00;color: #000000;&amp;quot; | LawnGreen ||  Saltpeter 1 Carrot 2 Copper 3 Clay 5 Sulfur 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFACD;color: #000000;&amp;quot; | LemonChiffon ||  Potash 1 Red Sand 1 Sulfur 1 Lead 1 Cabbage Juice 1 Carrot 1 Copper 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #1A1110; color: #FFFFFF;&amp;quot; | Licorice ||  Saltpeter 1 Cabbage Juice 1 Iron 1 Red Sand 8 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #ADD8E6;color: #000000;&amp;quot; | LightBlue ||  Potash 1 Carrot 3 Red Sand 1 Clay 2 Lime 1 Cabbage Juice 3 Copper 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F08080;color: #000000;&amp;quot; | LightCoral ||  Potash 1 Red Sand 6 Cabbage Juice 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #E0FFFF;color: #000000;&amp;quot; | LightCyan ||  Potash 1 Copper 4 Sulfur 1 Red Sand 1 Lead 1 Carrot 5 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FAFAD2;color: #000000;&amp;quot; | LightGoldenRodYellow ||  Potash 1 Red Sand 1 Sulfur 1 Lead 1 Cabbage Juice 1 Clay 1 Copper 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #90EE90;color: #000000;&amp;quot; | LightGreen ||  Potash 1 Carrot 1 Red Sand 2 Copper 3 Clay 3 Cabbage Juice 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #D3D3D3;color: #000000;&amp;quot; | LightGrey ||  Sulfur 1 Carrot 5 Clay 1 Potash 1 Red Sand 2 Cabbage Juice 1 Copper 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFB6C1;color: #000000;&amp;quot; | LightPink ||  Potash 1 Carrot 5 Red Sand 4 Clay 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFA07A;color: #000000;&amp;quot; | LightSalmon ||  Potash 1 Cabbage Juice 4 Carrot 1 Red Sand 4 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #20B2AA; color: #FFFFFF;&amp;quot; | LightSeaGreen ||  Sulfur 1 Cabbage Juice 1 Carrot 1 Red Sand 1 Lead 1 Clay 2 Copper 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #87CEFA;color: #000000;&amp;quot; | LightSkyBlue ||  Sulfur 1 Cabbage Juice 7 Potash 1 Red Sand 2 Lead 1 Carrot 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8470FF; color: #FFFFFF;&amp;quot; | LightSlateBlue ||  Sulfur 1 Red Sand 1 Carrot 1 Lime 1 Clay 1 Cabbage Juice 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #778899; color: #FFFFFF;&amp;quot; | LightSlateGrey ||  Sulfur 1 Carrot 1 Red Sand 3 Saltpeter 1 Clay 3 Cabbage Juice 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #B0C4DE;color: #000000;&amp;quot; | LightSteelBlue ||  Potash 1 Carrot 1 Red Sand 2 Clay 5 Lime 1 Cabbage Juice 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFFE0;color: #000000;&amp;quot; | LightYellow ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00FF00; color: #FFFFFF;&amp;quot; | Lime ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #32CD32; color: #FFFFFF;&amp;quot; | LimeGreen ||  Sulfur 1 Carrot 1 Cabbage Juice 1 Copper 5 Clay 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FAF0E6;color: #000000;&amp;quot; | Linen ||  Potash 1 Copper 2 Sulfur 1 Red Sand 1 Lead 1 Carrot 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #800000; color: #FFFFFF;&amp;quot; | Maroon ||  Lime 1 Red Sand 10 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #66CDAA;color: #000000;&amp;quot; | MediumAquaMarine ||  Saltpeter 1 Carrot 2 Copper 3 Clay 1 Iron 1 Cabbage Juice 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #0000CD; color: #FFFFFF;&amp;quot; | MediumBlue ||  Sulfur 1 Red Sand 2 Saltpeter 1 Copper 1 Iron 1 Cabbage Juice 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #BA55D3; color: #FFFFFF;&amp;quot; | MediumOrchid ||  Carrot 3 Red Sand 2 Lime 1 Cabbage Juice 6 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #9370DB; color: #FFFFFF;&amp;quot; | MediumPurple ||  Sulfur 1 Red Sand 3 Carrot 1 Lime 1 Clay 1 Cabbage Juice 6 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #3CB371; color: #FFFFFF;&amp;quot; | MediumSeaGreen ||  Sulfur 1 Cabbage Juice 4 Carrot 1 Clay 3 Lime 1 Red Sand 1 Copper 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #7B68EE; color: #FFFFFF;&amp;quot; | MediumSlateBlue ||  Sulfur 1 Carrot 1 Red Sand 4 Clay 1 Lime 1 Cabbage Juice 5 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00FA9A;color: #000000;&amp;quot; | MediumSpringGreen ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #48D1CC;color: #000000;&amp;quot; | MediumTurquoise ||  Saltpeter 1 Carrot 1 Copper 5 Clay 1 Iron 1 Red Sand 1 Cabbage Juice 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #C71585; color: #FFFFFF;&amp;quot; | MediumVioletRed ||  Carrot 3 Red Sand 7 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #E3A869;color: #000000;&amp;quot; | Melon ||  Carrot 9 Clay 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #191970; color: #FFFFFF;&amp;quot; | MidnightBlue ||  Iron 1 Red Sand 5 Cabbage Juice 4 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F5FFFA;color: #000000;&amp;quot; | MintCream ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFE4E1;color: #000000;&amp;quot; | MistyRose ||  Potash 1 Carrot 6 Red Sand 1 Lime 1 Clay 1 Cabbage Juice 2 Copper 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFE4B5;color: #000000;&amp;quot; | Moccasin ||  Potash 1 Red Sand 1 Copper 2 Sulfur 1 Lead 1 Carrot 9 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFDEAD;color: #000000;&amp;quot; | NavajoWhite ||  Sulfur 1 Potash 1 Carrot 9 Red Sand 1 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #000080; color: #FFFFFF;&amp;quot; | Navy ||  Sulfur 1 Cabbage Juice 5 Iron 1 Red Sand 4 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FDF5E6;color: #000000;&amp;quot; | OldLace ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #808000; color: #FFFFFF;&amp;quot; | Olive ||  Carrot 2 Red Sand 2 Cabbage Juice 1 Clay 5 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #6B8E23; color: #FFFFFF;&amp;quot; | OliveDrab ||  Carrot 2 Cabbage Juice 4 Clay 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFA500;color: #000000;&amp;quot; | Orange ||  Lime 1 Carrot 9 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF4500; color: #FFFFFF;&amp;quot; | OrangeRed ||  Lime 1 Red Sand 5 Cabbage Juice 1 Carrot 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DA70D6;color: #000000;&amp;quot; | Orchid ||  Sulfur 1 Cabbage Juice 2 Potash 1 Red Sand 9 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #002147; color: #FFFFFF;&amp;quot; | OxfordBlue ||  Red Sand 6 Cabbage Juice 3 Lead 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #EEE8AA;color: #000000;&amp;quot; | PaleGoldenRod ||  Potash 1 Carrot 3 Red Sand 1 Copper 3 Clay 1 Cabbage Juice 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #98FB98;color: #000000;&amp;quot; | PaleGreen ||  Potash 1 Carrot 2 Red Sand 1 Copper 3 Clay 3 Cabbage Juice 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #AFEEEE;color: #000000;&amp;quot; | PaleTurquoise ||  Potash 1 Carrot 4 Red Sand 1 Clay 1 Lime 1 Cabbage Juice 1 Copper 4 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DB7093; color: #FFFFFF;&amp;quot; | PaleVioletRed ||  Carrot 4 Red Sand 6 Lime 1 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFEFD5;color: #000000;&amp;quot; | PapayaWhip ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFDAB9;color: #000000;&amp;quot; | PeachPuff ||  Sulfur 1 Carrot 7 Clay 1 Potash 1 Red Sand 2 Copper 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #33A1C9; color: #FFFFFF;&amp;quot; | Peacock ||  Sulfur 1 Red Sand 1 Cabbage Juice 1 Lime 1 Lead 1 Clay 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #32127A; color: #FFFFFF;&amp;quot; | PersianIndigo ||  Cabbage Juice 3 Red Sand 6 Iron 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F77FBE;color: #000000;&amp;quot; | PersianPink ||  Potash 1 Red Sand 1 Cabbage Juice 9 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #CD853F; color: #FFFFFF;&amp;quot; | Peru ||  Carrot 6 Red Sand 1 Cabbage Juice 2 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFC0CB;color: #000000;&amp;quot; | Pink ||  Potash 1 Carrot 7 Red Sand 2 Clay 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #DDA0DD;color: #000000;&amp;quot; | Plum ||  Potash 1 Carrot 2 Red Sand 7 Clay 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #B0E0E6;color: #000000;&amp;quot; | PowderBlue ||  Potash 1 Carrot 4 Red Sand 1 Clay 2 Lime 1 Cabbage Juice 1 Copper 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #003153; color: #FFFFFF;&amp;quot; | PrussianBlue ||  Red Sand 5 Cabbage Juice 4 Lead 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #800080; color: #FFFFFF;&amp;quot; | Purple ||  Sulfur 1 Red Sand 10 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #C76114; color: #FFFFFF;&amp;quot; | RawSienna ||  Carrot 4 Red Sand 5 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF0000; color: #FFFFFF;&amp;quot; | Red ||  Lime 1 Red Sand 6 Cabbage Juice 1 Carrot 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #860111; color: #FFFFFF;&amp;quot; | RedDevil ||  Red Sand 10 Cabbage Juice 1 Saltpeter 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #004040; color: #FFFFFF;&amp;quot; | RichBlack ||  Clay 2 Red Sand 4 Cabbage Juice 3 Lead 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #BC8F8F;color: #000000;&amp;quot; | RosyBrown ||  Carrot 5 Red Sand 4 Clay 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #4169E1; color: #FFFFFF;&amp;quot; | RoyalBlue ||  Sulfur 1 Red Sand 1 Cabbage Juice 8 Clay 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #9B111E; color: #FFFFFF;&amp;quot; | RubyRed ||  Red Sand 10 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #8B4513; color: #FFFFFF;&amp;quot; | SaddleBrown ||  Carrot 1 Red Sand 8 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FA8072;color: #000000;&amp;quot; | Salmon ||  Potash 1 Red Sand 7 Cabbage Juice 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F4A460;color: #000000;&amp;quot; | SandyBrown ||  Potash 1 Red Sand 6 Carrot 3 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #92000A; color: #FFFFFF;&amp;quot; | Sangria ||  Red Sand 9 Carrot 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #308014; color: #FFFFFF;&amp;quot; | SapGreen ||  Saltpeter 1 Carrot 1 Red Sand 1 Clay 7 Lead 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #2E8B57; color: #FFFFFF;&amp;quot; | SeaGreen ||  Copper 2 Cabbage Juice 3 Clay 5 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #321414; color: #FFFFFF;&amp;quot; | SealBrown ||  Iron 1 Red Sand 8 Cabbage Juice 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFF5EE;color: #000000;&amp;quot; | SeaShell ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #A0522D; color: #FFFFFF;&amp;quot; | Sienna ||  Carrot 2 Red Sand 7 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #C0C0C0;color: #000000;&amp;quot; | Silver ||  Potash 1 Carrot 1 Red Sand 2 Saltpeter 1 Clay 1 Cabbage Juice 7 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #87CEEB;color: #000000;&amp;quot; | SkyBlue ||  Sulfur 1 Cabbage Juice 1 Potash 1 Red Sand 3 Lead 1 Clay 6 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #6A5ACD; color: #FFFFFF;&amp;quot; | SlateBlue ||  Red Sand 2 Cabbage Juice 8 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #708090; color: #FFFFFF;&amp;quot; | SlateGrey ||  Cabbage Juice 8 Carrot 1 Clay 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #100C08; color: #FFFFFF;&amp;quot; | SmokeyBlack ||  Saltpeter 1 Red Sand 8 Cabbage Juice 1 Lead 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFAFA;color: #000000;&amp;quot; | Snow ||  Potash 1 Sulfur 1 Lead 1 Red Sand 1 Cabbage Juice 2 Copper 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #00FF7F;color: #000000;&amp;quot; | SpringGreen ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #4682B4; color: #FFFFFF;&amp;quot; | SteelBlue ||  Cabbage Juice 10 Carrot 1 Clay 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #CC3366; color: #FFFFFF;&amp;quot; | SteelPink ||  Red Sand 9 Lime 1 Cabbage Juice 2 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #D2B48C;color: #000000;&amp;quot; | Tan ||  Sulfur 1 Carrot 3 Clay 2 Potash 1 Red Sand 6 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #008080; color: #FFFFFF;&amp;quot; | Teal ||  Sulfur 1 Cabbage Juice 3 Lime 1 Red Sand 4 Lead 1 Clay 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #D8BFD8;color: #000000;&amp;quot; | Thistle ||  Potash 1 Carrot 4 Red Sand 3 Clay 3 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FF6347; color: #FFFFFF;&amp;quot; | Tomato ||  Potash 1 Red Sand 9 Cabbage Juice 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #40E0D0;color: #000000;&amp;quot; | Turquoise ||  Saltpeter 1 Carrot 1 Copper 8 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #66023C; color: #FFFFFF;&amp;quot; | TyrianPurple ||  Red Sand 9 Cabbage Juice 1 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #EE82EE;color: #000000;&amp;quot; | Violet ||  Sulfur 1 Clay 1 Potash 1 Red Sand 7 Cabbage Juice 3 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #D02090; color: #FFFFFF;&amp;quot; | VioletRed ||  Carrot 5 Red Sand 5 Lime 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F5DEB3;color: #000000;&amp;quot; | Wheat ||  Sulfur 1 Carrot 5 Clay 3 Potash 1 Red Sand 2 Copper 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFFFF;color: #000000;&amp;quot; | White ||  Potash 1 Sulfur 1 Lead 1 Red Sand 1 Cabbage Juice 1 Copper 8 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #F5F5F5;color: #000000;&amp;quot; | WhiteSmoke ||  Potash 1 Copper 3 Sulfur 1 Lead 1 Red Sand 1 Carrot 6 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #FFFF00;color: #000000;&amp;quot; | Yellow ||  || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #9ACD32;color: #000000;&amp;quot; | YellowGreen ||  Copper 1 Cabbage Juice 3 Carrot 5 Clay 1 || N || N&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; background-color: #0014A8; color: #FFFFFF;&amp;quot; | Zaffre ||  Sulfur 1 Red Sand 1 Cabbage Juice 8 Iron 1 Lime 1 || N || N&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Quarrying&amp;diff=188380</id>
		<title>Quarrying</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Quarrying&amp;diff=188380"/>
		<updated>2021-07-21T06:52:38Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: /* Prospecting strategies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Stone_Quarry.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The various types of [[Decorative Stone]] are extracted from the ground by means of '''quarrying'''.  A [[Stone Quarry]] must be built atop a marble deposit.  Locating a deposit is known as prospecting, and it is a cooperative two-person effort.  Once built, operating it is also a cooperative effort, generally requiring four people (though this can be reduced to three, or even two, using [[Marble Mechanics]] upgrades).&lt;br /&gt;
&lt;br /&gt;
== Finding a Quarry ==&lt;br /&gt;
Prospecting for marble requires two participants, one of whom must be attuned to the marble type being searched for via the [[Rocks of the Ages]] skill.  [[Slate]] is used in prospecting, so be sure to carry some.  Expect to use 30-50 slate when prospecting for a quarry.&lt;br /&gt;
&lt;br /&gt;
===Rocks of the Ages===&lt;br /&gt;
You need to tune yourself to the relevant marble under [[Rocks of the Ages]] at any School of Architecture for a cost of 10 [[slate]].  You need the correct [[Perception]] level (minimum 1) to get admitted to the class - see [[Decorative Stone]] for a list of Perception levels for various marbles. Temporary bonuses through food are fine, though you will still need the correct [[Perception]] level to do the actual prospecting, so have multiple portions handy.  Tuning to a marble doesn't wear off; you stay attuned until you change it manually (even after your food wears off).&lt;br /&gt;
&lt;br /&gt;
===Prospecting===&lt;br /&gt;
In order to prospect, you need a partner, although only the person attempting to shatter slate needs to be attuned to the marble.  Your partner is another person standing within 32 coords—if there are multiple people in range, the game picks the person closest to you.  So, to avoid confusing results, only prospect when there is just you and one other.&lt;br /&gt;
&lt;br /&gt;
You prospect from the Special menu by throwing two pieces of slate down (Self-&amp;gt;Skills-&amp;gt;Prospect for &amp;lt;marble&amp;gt;).&lt;br /&gt;
* All intact means your partner is out of range (32 in each coordinate - 512 feet - is the maximum)&lt;br /&gt;
* A single broken piece means you scanned and found nothing (you see an emote of throwing some slate down)&lt;br /&gt;
* Two broken pieces means you found some marble in a circle whose diameter is the line between you. (you see an emote: bless)&lt;br /&gt;
Use one of the prospecting strategies below to home in on the exact location of a marble spot.  &lt;br /&gt;
&lt;br /&gt;
Once a quarry spot has been found and a [[Stone Quarry]] has been built on (and the quarry removed after), you cannot get more marble from the same spot.  Attempting to build on a non-existent spot will give you a dirt quarry. &lt;br /&gt;
&lt;br /&gt;
Also of interest, the spots are always at coordinate tile corners, just where the coordinates change values. These spots are fairly easy to see, especially in desert, and can help tremendously when you get down to the 2-3 coord range.  Dropping texture detail to minimum makes them even easier to spot.&lt;br /&gt;
&lt;br /&gt;
*If there are 2 types of Marble, the higher perception level Marble will come out of the quarry and you will NEVER be able to get the marble that you otherwise successfully prospected.&lt;br /&gt;
&lt;br /&gt;
=== Prospecting strategies ===&lt;br /&gt;
&lt;br /&gt;
These links refer to pages from previous tales. YMMV!&lt;br /&gt;
&lt;br /&gt;
* [https://www.atitd.org/wiki/tale4/Tale2:Users/Cappy/Prospecting Cappy's Prospecting Guide], efficient and fairly easy to follow. 18-45 slate to get down to a 2-coord circle diameter.&lt;br /&gt;
* [http://www.atitd.org/wiki/tale6/Users:Yendor/Spiral_Search_Example Examples of using Spiral Search] by Yendor.&lt;br /&gt;
&lt;br /&gt;
==== Dead Links ====&lt;br /&gt;
* [http://www.atitd.org/wiki/tale2/Marble/Tortanick Tortanick's Method], by Tortanick&lt;br /&gt;
* [http://www.atitd.org/wiki/tale2/Users/Dors/Quarry_Guide House of Bes quarry guide], by Dors&lt;br /&gt;
* [http://www.atitd.org/wiki/tale2/Users/Sord/Quarry_Guide Sord's quarry guide] (has pretty pictures)&lt;br /&gt;
* [http://www.atitd.org/wiki/tale3/Guides/Quarrying/Spiral_Search Spiral Search], by MarvL, is a Search Circle Quartering theory that only uses an average of 38.5 Slate to find a Quarry.&lt;br /&gt;
* T7: [http://66.228.48.199/atitdprospect/prospect.html Prospecting Helper], a web app designed to simplify the process. Also serves as a visual guide.&lt;br /&gt;
&lt;br /&gt;
== Using a Quarry ==&lt;br /&gt;
&lt;br /&gt;
[[Stone Quarry|Stone Quarries]] are buildings used to extract [[Decorative Stone]] from the ground.  Quarrying generally requires four people operating in unison.  (It is possible to replace one or two of the people with custom [[gearbox]]es.  The first [[gearbox]] replacement is often easier to construct than the second one; and you must have [[Marble Mechanics]] skill in order to install one and [[Advanced Marble Mechanics]] to install a second!)&lt;br /&gt;
&lt;br /&gt;
*Marble is extracted one piece at a time.  &lt;br /&gt;
*Each piece must be successfully lifted 7 times before it is fully extracted.&lt;br /&gt;
*Working a quarry results in an [[Endurance]] timer&lt;br /&gt;
&lt;br /&gt;
At every lift attempt, each quarry worker receives a list of four directions, randomly generated.  Directions have two components, one taken from each of these two lists:&lt;br /&gt;
* Northern, Southern, Eastern, Western&lt;br /&gt;
* Up, Down, Left, Right&lt;br /&gt;
An example of a direction might be Southern-Left, often abbreviated as SL. Any set of combinations is possible, e.g. &amp;quot;NU, ND, SU, SD&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
All four quarry workers receive the same directions, but the order in which they are listed is different for each person.&lt;br /&gt;
&lt;br /&gt;
To successfully raise the marble, each worker must work one of the four directions, and '''no two people can work the same direction'''.  Thus, coordination is crucial.  If one direction is chosen by two or more people, then the lifting attempt fails, and the marble slides down one level.  Lifting will fail if a worker clicks on a second move that has already been selected, otherwise it will display the words &amp;quot;Changed Direction&amp;quot; (even if the same move has been selected), costing END timer for both moves.&lt;br /&gt;
&lt;br /&gt;
Provided each worker selects a different direction, the marble will be lifted one level.  When the piece of marble is lifted to level 7 (or 6 if installed with a [[Block and Tackle]]), it is fully extracted and goes into the quarry's take menu.&lt;br /&gt;
&lt;br /&gt;
The direction list is randomized with each lifting attempt, whether the last attempt was a success or failure.&lt;br /&gt;
&lt;br /&gt;
===Output===&lt;br /&gt;
Quarries break after a while.  It is possible that dropping a piece of marble may cause a quarry to break sooner, but this is unconfirmed. Reports range from 10 to 40 marble sheets before breaking. Remember that it's quite easy to find more marble nearby and if you want a serious dig, set up several quarries beforehand.&lt;br /&gt;
&lt;br /&gt;
=== Quarrying Strategies ===&lt;br /&gt;
&lt;br /&gt;
Each quarrier sees the list of directions in a different order, so coordination is not as simple as saying &amp;quot;Person A always chooses the first direction, Person B chooses the second direction, etc.&amp;quot;  Instead, two techniques have proven the most widespread for marble quarrying, both being (with practice) accurate and reasonably quick.&lt;br /&gt;
&lt;br /&gt;
'''The alphabet method''': Before starting, each worker is designated a number: Quarrier 1, Quarrier 2, etc.  Then, during lifting, each worker simply chooses whichever direction corresponds to their number in alphabetical order.  For example, if the list is &amp;quot;WL NU SD ER&amp;quot;, you should alphabetize it to &amp;quot;ER NU SD WL&amp;quot;; then quarrier 1 pulls Eastern-Right, 2 Northern-Up, etc.  This method is usually the faster of the two, and has the additional advantage of requiring no communication between the participants.  Tip: give people who struggle with the alphabet position 1 or 4.&lt;br /&gt;
&lt;br /&gt;
'''The call method''': Each worker is assigned a number, just as above; additionally, one worker is designated as the &amp;quot;caller&amp;quot;.  During lifting, the caller shouts out the list of directions (&amp;quot;WL NU SD ER&amp;quot;) in the order that he sees them.  The order given by the caller is the order in which the workers take their positions (quarrier 1 pulls Western-Left, 2 pulls Northern-Up, etc.).  (This can be slightly simplified by having the caller be the first or last position, and not calling out their own directions.  For example, &amp;quot;NU SD ER&amp;quot; if the caller took the first (WL) position.)&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Decorative Stone]]&lt;br /&gt;
*[[Stone Quarry]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Quarrying&amp;diff=188379</id>
		<title>Quarrying</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Quarrying&amp;diff=188379"/>
		<updated>2021-07-21T06:52:13Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: /* Dead Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Stone_Quarry.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The various types of [[Decorative Stone]] are extracted from the ground by means of '''quarrying'''.  A [[Stone Quarry]] must be built atop a marble deposit.  Locating a deposit is known as prospecting, and it is a cooperative two-person effort.  Once built, operating it is also a cooperative effort, generally requiring four people (though this can be reduced to three, or even two, using [[Marble Mechanics]] upgrades).&lt;br /&gt;
&lt;br /&gt;
== Finding a Quarry ==&lt;br /&gt;
Prospecting for marble requires two participants, one of whom must be attuned to the marble type being searched for via the [[Rocks of the Ages]] skill.  [[Slate]] is used in prospecting, so be sure to carry some.  Expect to use 30-50 slate when prospecting for a quarry.&lt;br /&gt;
&lt;br /&gt;
===Rocks of the Ages===&lt;br /&gt;
You need to tune yourself to the relevant marble under [[Rocks of the Ages]] at any School of Architecture for a cost of 10 [[slate]].  You need the correct [[Perception]] level (minimum 1) to get admitted to the class - see [[Decorative Stone]] for a list of Perception levels for various marbles. Temporary bonuses through food are fine, though you will still need the correct [[Perception]] level to do the actual prospecting, so have multiple portions handy.  Tuning to a marble doesn't wear off; you stay attuned until you change it manually (even after your food wears off).&lt;br /&gt;
&lt;br /&gt;
===Prospecting===&lt;br /&gt;
In order to prospect, you need a partner, although only the person attempting to shatter slate needs to be attuned to the marble.  Your partner is another person standing within 32 coords—if there are multiple people in range, the game picks the person closest to you.  So, to avoid confusing results, only prospect when there is just you and one other.&lt;br /&gt;
&lt;br /&gt;
You prospect from the Special menu by throwing two pieces of slate down (Self-&amp;gt;Skills-&amp;gt;Prospect for &amp;lt;marble&amp;gt;).&lt;br /&gt;
* All intact means your partner is out of range (32 in each coordinate - 512 feet - is the maximum)&lt;br /&gt;
* A single broken piece means you scanned and found nothing (you see an emote of throwing some slate down)&lt;br /&gt;
* Two broken pieces means you found some marble in a circle whose diameter is the line between you. (you see an emote: bless)&lt;br /&gt;
Use one of the prospecting strategies below to home in on the exact location of a marble spot.  &lt;br /&gt;
&lt;br /&gt;
Once a quarry spot has been found and a [[Stone Quarry]] has been built on (and the quarry removed after), you cannot get more marble from the same spot.  Attempting to build on a non-existent spot will give you a dirt quarry. &lt;br /&gt;
&lt;br /&gt;
Also of interest, the spots are always at coordinate tile corners, just where the coordinates change values. These spots are fairly easy to see, especially in desert, and can help tremendously when you get down to the 2-3 coord range.  Dropping texture detail to minimum makes them even easier to spot.&lt;br /&gt;
&lt;br /&gt;
*If there are 2 types of Marble, the higher perception level Marble will come out of the quarry and you will NEVER be able to get the marble that you otherwise successfully prospected.&lt;br /&gt;
&lt;br /&gt;
=== Prospecting strategies ===&lt;br /&gt;
&lt;br /&gt;
These links refer to pages from previous tales. YMMV! All links are dead except the last one&lt;br /&gt;
&lt;br /&gt;
* [https://www.atitd.org/wiki/tale4/Tale2:Users/Cappy/Prospecting Cappy's Prospecting Guide], efficient and fairly easy to follow. 18-45 slate to get down to a 2-coord circle diameter.&lt;br /&gt;
* [http://www.atitd.org/wiki/tale6/Users:Yendor/Spiral_Search_Example Examples of using Spiral Search] by Yendor.&lt;br /&gt;
&lt;br /&gt;
==== Dead Links ====&lt;br /&gt;
* [http://www.atitd.org/wiki/tale2/Marble/Tortanick Tortanick's Method], by Tortanick&lt;br /&gt;
* [http://www.atitd.org/wiki/tale2/Users/Dors/Quarry_Guide House of Bes quarry guide], by Dors&lt;br /&gt;
* [http://www.atitd.org/wiki/tale2/Users/Sord/Quarry_Guide Sord's quarry guide] (has pretty pictures)&lt;br /&gt;
* [http://www.atitd.org/wiki/tale3/Guides/Quarrying/Spiral_Search Spiral Search], by MarvL, is a Search Circle Quartering theory that only uses an average of 38.5 Slate to find a Quarry.&lt;br /&gt;
* T7: [http://66.228.48.199/atitdprospect/prospect.html Prospecting Helper], a web app designed to simplify the process. Also serves as a visual guide.&lt;br /&gt;
&lt;br /&gt;
== Using a Quarry ==&lt;br /&gt;
&lt;br /&gt;
[[Stone Quarry|Stone Quarries]] are buildings used to extract [[Decorative Stone]] from the ground.  Quarrying generally requires four people operating in unison.  (It is possible to replace one or two of the people with custom [[gearbox]]es.  The first [[gearbox]] replacement is often easier to construct than the second one; and you must have [[Marble Mechanics]] skill in order to install one and [[Advanced Marble Mechanics]] to install a second!)&lt;br /&gt;
&lt;br /&gt;
*Marble is extracted one piece at a time.  &lt;br /&gt;
*Each piece must be successfully lifted 7 times before it is fully extracted.&lt;br /&gt;
*Working a quarry results in an [[Endurance]] timer&lt;br /&gt;
&lt;br /&gt;
At every lift attempt, each quarry worker receives a list of four directions, randomly generated.  Directions have two components, one taken from each of these two lists:&lt;br /&gt;
* Northern, Southern, Eastern, Western&lt;br /&gt;
* Up, Down, Left, Right&lt;br /&gt;
An example of a direction might be Southern-Left, often abbreviated as SL. Any set of combinations is possible, e.g. &amp;quot;NU, ND, SU, SD&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
All four quarry workers receive the same directions, but the order in which they are listed is different for each person.&lt;br /&gt;
&lt;br /&gt;
To successfully raise the marble, each worker must work one of the four directions, and '''no two people can work the same direction'''.  Thus, coordination is crucial.  If one direction is chosen by two or more people, then the lifting attempt fails, and the marble slides down one level.  Lifting will fail if a worker clicks on a second move that has already been selected, otherwise it will display the words &amp;quot;Changed Direction&amp;quot; (even if the same move has been selected), costing END timer for both moves.&lt;br /&gt;
&lt;br /&gt;
Provided each worker selects a different direction, the marble will be lifted one level.  When the piece of marble is lifted to level 7 (or 6 if installed with a [[Block and Tackle]]), it is fully extracted and goes into the quarry's take menu.&lt;br /&gt;
&lt;br /&gt;
The direction list is randomized with each lifting attempt, whether the last attempt was a success or failure.&lt;br /&gt;
&lt;br /&gt;
===Output===&lt;br /&gt;
Quarries break after a while.  It is possible that dropping a piece of marble may cause a quarry to break sooner, but this is unconfirmed. Reports range from 10 to 40 marble sheets before breaking. Remember that it's quite easy to find more marble nearby and if you want a serious dig, set up several quarries beforehand.&lt;br /&gt;
&lt;br /&gt;
=== Quarrying Strategies ===&lt;br /&gt;
&lt;br /&gt;
Each quarrier sees the list of directions in a different order, so coordination is not as simple as saying &amp;quot;Person A always chooses the first direction, Person B chooses the second direction, etc.&amp;quot;  Instead, two techniques have proven the most widespread for marble quarrying, both being (with practice) accurate and reasonably quick.&lt;br /&gt;
&lt;br /&gt;
'''The alphabet method''': Before starting, each worker is designated a number: Quarrier 1, Quarrier 2, etc.  Then, during lifting, each worker simply chooses whichever direction corresponds to their number in alphabetical order.  For example, if the list is &amp;quot;WL NU SD ER&amp;quot;, you should alphabetize it to &amp;quot;ER NU SD WL&amp;quot;; then quarrier 1 pulls Eastern-Right, 2 Northern-Up, etc.  This method is usually the faster of the two, and has the additional advantage of requiring no communication between the participants.  Tip: give people who struggle with the alphabet position 1 or 4.&lt;br /&gt;
&lt;br /&gt;
'''The call method''': Each worker is assigned a number, just as above; additionally, one worker is designated as the &amp;quot;caller&amp;quot;.  During lifting, the caller shouts out the list of directions (&amp;quot;WL NU SD ER&amp;quot;) in the order that he sees them.  The order given by the caller is the order in which the workers take their positions (quarrier 1 pulls Western-Left, 2 pulls Northern-Up, etc.).  (This can be slightly simplified by having the caller be the first or last position, and not calling out their own directions.  For example, &amp;quot;NU SD ER&amp;quot; if the caller took the first (WL) position.)&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Decorative Stone]]&lt;br /&gt;
*[[Stone Quarry]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Quarrying&amp;diff=188378</id>
		<title>Quarrying</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Quarrying&amp;diff=188378"/>
		<updated>2021-07-21T06:51:11Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: /* Prospecting strategies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Stone_Quarry.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The various types of [[Decorative Stone]] are extracted from the ground by means of '''quarrying'''.  A [[Stone Quarry]] must be built atop a marble deposit.  Locating a deposit is known as prospecting, and it is a cooperative two-person effort.  Once built, operating it is also a cooperative effort, generally requiring four people (though this can be reduced to three, or even two, using [[Marble Mechanics]] upgrades).&lt;br /&gt;
&lt;br /&gt;
== Finding a Quarry ==&lt;br /&gt;
Prospecting for marble requires two participants, one of whom must be attuned to the marble type being searched for via the [[Rocks of the Ages]] skill.  [[Slate]] is used in prospecting, so be sure to carry some.  Expect to use 30-50 slate when prospecting for a quarry.&lt;br /&gt;
&lt;br /&gt;
===Rocks of the Ages===&lt;br /&gt;
You need to tune yourself to the relevant marble under [[Rocks of the Ages]] at any School of Architecture for a cost of 10 [[slate]].  You need the correct [[Perception]] level (minimum 1) to get admitted to the class - see [[Decorative Stone]] for a list of Perception levels for various marbles. Temporary bonuses through food are fine, though you will still need the correct [[Perception]] level to do the actual prospecting, so have multiple portions handy.  Tuning to a marble doesn't wear off; you stay attuned until you change it manually (even after your food wears off).&lt;br /&gt;
&lt;br /&gt;
===Prospecting===&lt;br /&gt;
In order to prospect, you need a partner, although only the person attempting to shatter slate needs to be attuned to the marble.  Your partner is another person standing within 32 coords—if there are multiple people in range, the game picks the person closest to you.  So, to avoid confusing results, only prospect when there is just you and one other.&lt;br /&gt;
&lt;br /&gt;
You prospect from the Special menu by throwing two pieces of slate down (Self-&amp;gt;Skills-&amp;gt;Prospect for &amp;lt;marble&amp;gt;).&lt;br /&gt;
* All intact means your partner is out of range (32 in each coordinate - 512 feet - is the maximum)&lt;br /&gt;
* A single broken piece means you scanned and found nothing (you see an emote of throwing some slate down)&lt;br /&gt;
* Two broken pieces means you found some marble in a circle whose diameter is the line between you. (you see an emote: bless)&lt;br /&gt;
Use one of the prospecting strategies below to home in on the exact location of a marble spot.  &lt;br /&gt;
&lt;br /&gt;
Once a quarry spot has been found and a [[Stone Quarry]] has been built on (and the quarry removed after), you cannot get more marble from the same spot.  Attempting to build on a non-existent spot will give you a dirt quarry. &lt;br /&gt;
&lt;br /&gt;
Also of interest, the spots are always at coordinate tile corners, just where the coordinates change values. These spots are fairly easy to see, especially in desert, and can help tremendously when you get down to the 2-3 coord range.  Dropping texture detail to minimum makes them even easier to spot.&lt;br /&gt;
&lt;br /&gt;
*If there are 2 types of Marble, the higher perception level Marble will come out of the quarry and you will NEVER be able to get the marble that you otherwise successfully prospected.&lt;br /&gt;
&lt;br /&gt;
=== Prospecting strategies ===&lt;br /&gt;
&lt;br /&gt;
These links refer to pages from previous tales. YMMV! All links are dead except the last one&lt;br /&gt;
&lt;br /&gt;
* [https://www.atitd.org/wiki/tale4/Tale2:Users/Cappy/Prospecting Cappy's Prospecting Guide], efficient and fairly easy to follow. 18-45 slate to get down to a 2-coord circle diameter.&lt;br /&gt;
* [http://www.atitd.org/wiki/tale6/Users:Yendor/Spiral_Search_Example Examples of using Spiral Search] by Yendor.&lt;br /&gt;
&lt;br /&gt;
==== Dead Links ====&lt;br /&gt;
* [http://www.atitd.org/wiki/tale2/Marble/Tortanick Tortanick's Method], by Tortanick&lt;br /&gt;
* [http://www.atitd.org/wiki/tale2/Users/Dors/Quarry_Guide House of Bes quarry guide], by Dors&lt;br /&gt;
* [http://www.atitd.org/wiki/tale2/Users/Sord/Quarry_Guide Sord's quarry guide] (has pretty pictures)&lt;br /&gt;
* [http://www.atitd.org/wiki/tale3/Guides/Quarrying/Spiral_Search Spiral Search], by MarvL, is a Search Circle Quartering theory that only uses an average of 38.5 Slate to find a &lt;br /&gt;
Quarry.&lt;br /&gt;
* T7: [http://66.228.48.199/atitdprospect/prospect.html Prospecting Helper], a web app designed to simplify the process. Also serves as a visual guide.&lt;br /&gt;
&lt;br /&gt;
== Using a Quarry ==&lt;br /&gt;
&lt;br /&gt;
[[Stone Quarry|Stone Quarries]] are buildings used to extract [[Decorative Stone]] from the ground.  Quarrying generally requires four people operating in unison.  (It is possible to replace one or two of the people with custom [[gearbox]]es.  The first [[gearbox]] replacement is often easier to construct than the second one; and you must have [[Marble Mechanics]] skill in order to install one and [[Advanced Marble Mechanics]] to install a second!)&lt;br /&gt;
&lt;br /&gt;
*Marble is extracted one piece at a time.  &lt;br /&gt;
*Each piece must be successfully lifted 7 times before it is fully extracted.&lt;br /&gt;
*Working a quarry results in an [[Endurance]] timer&lt;br /&gt;
&lt;br /&gt;
At every lift attempt, each quarry worker receives a list of four directions, randomly generated.  Directions have two components, one taken from each of these two lists:&lt;br /&gt;
* Northern, Southern, Eastern, Western&lt;br /&gt;
* Up, Down, Left, Right&lt;br /&gt;
An example of a direction might be Southern-Left, often abbreviated as SL. Any set of combinations is possible, e.g. &amp;quot;NU, ND, SU, SD&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
All four quarry workers receive the same directions, but the order in which they are listed is different for each person.&lt;br /&gt;
&lt;br /&gt;
To successfully raise the marble, each worker must work one of the four directions, and '''no two people can work the same direction'''.  Thus, coordination is crucial.  If one direction is chosen by two or more people, then the lifting attempt fails, and the marble slides down one level.  Lifting will fail if a worker clicks on a second move that has already been selected, otherwise it will display the words &amp;quot;Changed Direction&amp;quot; (even if the same move has been selected), costing END timer for both moves.&lt;br /&gt;
&lt;br /&gt;
Provided each worker selects a different direction, the marble will be lifted one level.  When the piece of marble is lifted to level 7 (or 6 if installed with a [[Block and Tackle]]), it is fully extracted and goes into the quarry's take menu.&lt;br /&gt;
&lt;br /&gt;
The direction list is randomized with each lifting attempt, whether the last attempt was a success or failure.&lt;br /&gt;
&lt;br /&gt;
===Output===&lt;br /&gt;
Quarries break after a while.  It is possible that dropping a piece of marble may cause a quarry to break sooner, but this is unconfirmed. Reports range from 10 to 40 marble sheets before breaking. Remember that it's quite easy to find more marble nearby and if you want a serious dig, set up several quarries beforehand.&lt;br /&gt;
&lt;br /&gt;
=== Quarrying Strategies ===&lt;br /&gt;
&lt;br /&gt;
Each quarrier sees the list of directions in a different order, so coordination is not as simple as saying &amp;quot;Person A always chooses the first direction, Person B chooses the second direction, etc.&amp;quot;  Instead, two techniques have proven the most widespread for marble quarrying, both being (with practice) accurate and reasonably quick.&lt;br /&gt;
&lt;br /&gt;
'''The alphabet method''': Before starting, each worker is designated a number: Quarrier 1, Quarrier 2, etc.  Then, during lifting, each worker simply chooses whichever direction corresponds to their number in alphabetical order.  For example, if the list is &amp;quot;WL NU SD ER&amp;quot;, you should alphabetize it to &amp;quot;ER NU SD WL&amp;quot;; then quarrier 1 pulls Eastern-Right, 2 Northern-Up, etc.  This method is usually the faster of the two, and has the additional advantage of requiring no communication between the participants.  Tip: give people who struggle with the alphabet position 1 or 4.&lt;br /&gt;
&lt;br /&gt;
'''The call method''': Each worker is assigned a number, just as above; additionally, one worker is designated as the &amp;quot;caller&amp;quot;.  During lifting, the caller shouts out the list of directions (&amp;quot;WL NU SD ER&amp;quot;) in the order that he sees them.  The order given by the caller is the order in which the workers take their positions (quarrier 1 pulls Western-Left, 2 pulls Northern-Up, etc.).  (This can be slightly simplified by having the caller be the first or last position, and not calling out their own directions.  For example, &amp;quot;NU SD ER&amp;quot; if the caller took the first (WL) position.)&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Decorative Stone]]&lt;br /&gt;
*[[Stone Quarry]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Quarrying&amp;diff=188377</id>
		<title>Quarrying</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Quarrying&amp;diff=188377"/>
		<updated>2021-07-21T06:49:38Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Found an archive of one quarrying guide, moved the rest into a dead links section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Stone_Quarry.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The various types of [[Decorative Stone]] are extracted from the ground by means of '''quarrying'''.  A [[Stone Quarry]] must be built atop a marble deposit.  Locating a deposit is known as prospecting, and it is a cooperative two-person effort.  Once built, operating it is also a cooperative effort, generally requiring four people (though this can be reduced to three, or even two, using [[Marble Mechanics]] upgrades).&lt;br /&gt;
&lt;br /&gt;
== Finding a Quarry ==&lt;br /&gt;
Prospecting for marble requires two participants, one of whom must be attuned to the marble type being searched for via the [[Rocks of the Ages]] skill.  [[Slate]] is used in prospecting, so be sure to carry some.  Expect to use 30-50 slate when prospecting for a quarry.&lt;br /&gt;
&lt;br /&gt;
===Rocks of the Ages===&lt;br /&gt;
You need to tune yourself to the relevant marble under [[Rocks of the Ages]] at any School of Architecture for a cost of 10 [[slate]].  You need the correct [[Perception]] level (minimum 1) to get admitted to the class - see [[Decorative Stone]] for a list of Perception levels for various marbles. Temporary bonuses through food are fine, though you will still need the correct [[Perception]] level to do the actual prospecting, so have multiple portions handy.  Tuning to a marble doesn't wear off; you stay attuned until you change it manually (even after your food wears off).&lt;br /&gt;
&lt;br /&gt;
===Prospecting===&lt;br /&gt;
In order to prospect, you need a partner, although only the person attempting to shatter slate needs to be attuned to the marble.  Your partner is another person standing within 32 coords—if there are multiple people in range, the game picks the person closest to you.  So, to avoid confusing results, only prospect when there is just you and one other.&lt;br /&gt;
&lt;br /&gt;
You prospect from the Special menu by throwing two pieces of slate down (Self-&amp;gt;Skills-&amp;gt;Prospect for &amp;lt;marble&amp;gt;).&lt;br /&gt;
* All intact means your partner is out of range (32 in each coordinate - 512 feet - is the maximum)&lt;br /&gt;
* A single broken piece means you scanned and found nothing (you see an emote of throwing some slate down)&lt;br /&gt;
* Two broken pieces means you found some marble in a circle whose diameter is the line between you. (you see an emote: bless)&lt;br /&gt;
Use one of the prospecting strategies below to home in on the exact location of a marble spot.  &lt;br /&gt;
&lt;br /&gt;
Once a quarry spot has been found and a [[Stone Quarry]] has been built on (and the quarry removed after), you cannot get more marble from the same spot.  Attempting to build on a non-existent spot will give you a dirt quarry. &lt;br /&gt;
&lt;br /&gt;
Also of interest, the spots are always at coordinate tile corners, just where the coordinates change values. These spots are fairly easy to see, especially in desert, and can help tremendously when you get down to the 2-3 coord range.  Dropping texture detail to minimum makes them even easier to spot.&lt;br /&gt;
&lt;br /&gt;
*If there are 2 types of Marble, the higher perception level Marble will come out of the quarry and you will NEVER be able to get the marble that you otherwise successfully prospected.&lt;br /&gt;
&lt;br /&gt;
=== Prospecting strategies ===&lt;br /&gt;
&lt;br /&gt;
These links refer to pages from previous tales. YMMV! All links are dead except the last one&lt;br /&gt;
&lt;br /&gt;
* [https://www.atitd.org/wiki/tale4/Tale2:Users/Cappy/Prospecting], efficient and fairly easy to follow. 18-45 slate to get down to a 2-coord circle diameter.&lt;br /&gt;
* [http://www.atitd.org/wiki/tale6/Users:Yendor/Spiral_Search_Example Examples of using Spiral Search] by Yendor.&lt;br /&gt;
&lt;br /&gt;
==== Dead Links ====&lt;br /&gt;
* [http://www.atitd.org/wiki/tale2/Marble/Tortanick Tortanick's Method], by Tortanick&lt;br /&gt;
* [http://www.atitd.org/wiki/tale2/Users/Dors/Quarry_Guide House of Bes quarry guide], by Dors&lt;br /&gt;
* [http://www.atitd.org/wiki/tale2/Users/Sord/Quarry_Guide Sord's quarry guide] (has pretty pictures)&lt;br /&gt;
* [http://www.atitd.org/wiki/tale3/Guides/Quarrying/Spiral_Search Spiral Search], by MarvL, is a Search Circle Quartering theory that only uses an average of 38.5 Slate to find a &lt;br /&gt;
Quarry.&lt;br /&gt;
* T7: [http://66.228.48.199/atitdprospect/prospect.html Prospecting Helper], a web app designed to simplify the process. Also serves as a visual guide.&lt;br /&gt;
&lt;br /&gt;
== Using a Quarry ==&lt;br /&gt;
&lt;br /&gt;
[[Stone Quarry|Stone Quarries]] are buildings used to extract [[Decorative Stone]] from the ground.  Quarrying generally requires four people operating in unison.  (It is possible to replace one or two of the people with custom [[gearbox]]es.  The first [[gearbox]] replacement is often easier to construct than the second one; and you must have [[Marble Mechanics]] skill in order to install one and [[Advanced Marble Mechanics]] to install a second!)&lt;br /&gt;
&lt;br /&gt;
*Marble is extracted one piece at a time.  &lt;br /&gt;
*Each piece must be successfully lifted 7 times before it is fully extracted.&lt;br /&gt;
*Working a quarry results in an [[Endurance]] timer&lt;br /&gt;
&lt;br /&gt;
At every lift attempt, each quarry worker receives a list of four directions, randomly generated.  Directions have two components, one taken from each of these two lists:&lt;br /&gt;
* Northern, Southern, Eastern, Western&lt;br /&gt;
* Up, Down, Left, Right&lt;br /&gt;
An example of a direction might be Southern-Left, often abbreviated as SL. Any set of combinations is possible, e.g. &amp;quot;NU, ND, SU, SD&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
All four quarry workers receive the same directions, but the order in which they are listed is different for each person.&lt;br /&gt;
&lt;br /&gt;
To successfully raise the marble, each worker must work one of the four directions, and '''no two people can work the same direction'''.  Thus, coordination is crucial.  If one direction is chosen by two or more people, then the lifting attempt fails, and the marble slides down one level.  Lifting will fail if a worker clicks on a second move that has already been selected, otherwise it will display the words &amp;quot;Changed Direction&amp;quot; (even if the same move has been selected), costing END timer for both moves.&lt;br /&gt;
&lt;br /&gt;
Provided each worker selects a different direction, the marble will be lifted one level.  When the piece of marble is lifted to level 7 (or 6 if installed with a [[Block and Tackle]]), it is fully extracted and goes into the quarry's take menu.&lt;br /&gt;
&lt;br /&gt;
The direction list is randomized with each lifting attempt, whether the last attempt was a success or failure.&lt;br /&gt;
&lt;br /&gt;
===Output===&lt;br /&gt;
Quarries break after a while.  It is possible that dropping a piece of marble may cause a quarry to break sooner, but this is unconfirmed. Reports range from 10 to 40 marble sheets before breaking. Remember that it's quite easy to find more marble nearby and if you want a serious dig, set up several quarries beforehand.&lt;br /&gt;
&lt;br /&gt;
=== Quarrying Strategies ===&lt;br /&gt;
&lt;br /&gt;
Each quarrier sees the list of directions in a different order, so coordination is not as simple as saying &amp;quot;Person A always chooses the first direction, Person B chooses the second direction, etc.&amp;quot;  Instead, two techniques have proven the most widespread for marble quarrying, both being (with practice) accurate and reasonably quick.&lt;br /&gt;
&lt;br /&gt;
'''The alphabet method''': Before starting, each worker is designated a number: Quarrier 1, Quarrier 2, etc.  Then, during lifting, each worker simply chooses whichever direction corresponds to their number in alphabetical order.  For example, if the list is &amp;quot;WL NU SD ER&amp;quot;, you should alphabetize it to &amp;quot;ER NU SD WL&amp;quot;; then quarrier 1 pulls Eastern-Right, 2 Northern-Up, etc.  This method is usually the faster of the two, and has the additional advantage of requiring no communication between the participants.  Tip: give people who struggle with the alphabet position 1 or 4.&lt;br /&gt;
&lt;br /&gt;
'''The call method''': Each worker is assigned a number, just as above; additionally, one worker is designated as the &amp;quot;caller&amp;quot;.  During lifting, the caller shouts out the list of directions (&amp;quot;WL NU SD ER&amp;quot;) in the order that he sees them.  The order given by the caller is the order in which the workers take their positions (quarrier 1 pulls Western-Left, 2 pulls Northern-Up, etc.).  (This can be slightly simplified by having the caller be the first or last position, and not calling out their own directions.  For example, &amp;quot;NU SD ER&amp;quot; if the caller took the first (WL) position.)&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Decorative Stone]]&lt;br /&gt;
*[[Stone Quarry]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Herb/Ilex&amp;diff=177489</id>
		<title>Herb/Ilex</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Herb/Ilex&amp;diff=177489"/>
		<updated>2021-06-08T02:42:39Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Verified ilex method as Scrape Off&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb&lt;br /&gt;
|name=Ilex&lt;br /&gt;
|method=Scrape Off&lt;br /&gt;
|leaf=Lobed (Oak)&lt;br /&gt;
|stem=Converging Multistem&lt;br /&gt;
|color=Yellow, Green&lt;br /&gt;
|strength=0&lt;br /&gt;
|dexterity=0&lt;br /&gt;
|endurance=0&lt;br /&gt;
|speed=0&lt;br /&gt;
|constitution=0&lt;br /&gt;
|focus=0&lt;br /&gt;
|perception=0&lt;br /&gt;
|rarity=7&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery&amp;diff=132487</id>
		<title>User:Spatulus/Venery</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery&amp;diff=132487"/>
		<updated>2020-01-17T18:16:41Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Sedate Latrine=&lt;br /&gt;
&lt;br /&gt;
[[File:TheSedateLatrine1b.gif]]&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Spatulus: Malard, I think there's a problem with the game.&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: Could you be more specific?&amp;lt;br&amp;gt;&lt;br /&gt;
Spatulus: I just picked up a mushroom, and now I have &amp;quot;furious froth&amp;quot; in my inventory.&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: Huh? You're joking.&amp;lt;br&amp;gt;&lt;br /&gt;
Spatulus: There's nothing funny about frothy mushrooms.&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: I see it. That's supposed to be a fruit of horus shroom.&amp;lt;br&amp;gt;&lt;br /&gt;
Gnarph: There's a problem with the chariot stop. When you click on Tell Ed Daba just says &amp;quot;dated label&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: That's weird.&amp;lt;br&amp;gt;&lt;br /&gt;
Spatulus: It looks like all of East Sinai is affected. Did you rename the Test of the Giving Fisherman to Test of the Grim Heaving Fins?&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: I see the problem. The random number generator is misbehaving, and it's corrupting the text in the game. I've turned that off, but we need to find any affected objects before the problem spreads again. First player to find the six corrupted objects in the game gets a venery certificate!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Solve the six puzzles below. Each one will lead you to a corrupted object in the game. All locations are a short distance from the Tell Ed Daba chariot stop.&amp;lt;br&amp;gt;&lt;br /&gt;
The puzzles can be completed in any order (and all at once if you like). When you've collected all six glitches, return to the venery start point at 4370 6700 to save the day and collect your certificate. Don't forget to judge the venery when you're done!&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# [[User:Spatulus/Venery/When_It_Rains_It_Spores|When it Rains, It Spores]]&lt;br /&gt;
# [[User:Spatulus/Venery/Disturbed_Herbs|Disturbed Herbs]]&lt;br /&gt;
# [[User:Spatulus/Venery/Atlas_A_Solution|Atlas, A Solution]]&lt;br /&gt;
# [[User:Spatulus/Venery/Testing_My_Patience|Testing My Patience]]&lt;br /&gt;
# [[User:Spatulus/Venery/System_Mess|System Mess]]&lt;br /&gt;
# [[User:Spatulus/Venery/Chatastrophe|Chatastrophe]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Chatastrophe/Hints&amp;diff=132486</id>
		<title>User:Spatulus/Venery/Chatastrophe/Hints</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Chatastrophe/Hints&amp;diff=132486"/>
		<updated>2020-01-17T18:16:09Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stuck on this step of the venery? Find progressively stronger hints below. And if you're really fed up with it, the solution is at the bottom of the page. Give yourself a chance to work it out, though!&lt;br /&gt;
&lt;br /&gt;
=== Hint #1 ===&lt;br /&gt;
This one is easier than it looks. The comment by Apophis (hipsoAp) is a clue: MAKE IT COUNT. What can you count in the chat?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hint #2 ===&lt;br /&gt;
The chat falls into two groups of four lines each. What common in-game feature consists of four numbers followed by four more numbers: xxxx, xxxx?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Solution ===&lt;br /&gt;
Counting the asterisks in each line yields 4444 6944, the coordinates of the solution.&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery/Chatastrophe|Back to this puzzle's page]]&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery|Back to the main Venery page]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Chatastrophe&amp;diff=132483</id>
		<title>User:Spatulus/Venery/Chatastrophe</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Chatastrophe&amp;diff=132483"/>
		<updated>2020-01-17T18:12:25Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: /* Chatastrophe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= A Sedate Latrine =&lt;br /&gt;
[[File:TheSedateLatrine1b.gif]]&lt;br /&gt;
&lt;br /&gt;
== Chatastrophe ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| weeZo: Things are re*lly getting out of c*ntrol now! Chat is f*lling ap*rt!&amp;lt;br&amp;gt;&lt;br /&gt;
Supaslut: Hey, wh*t happen*d t* my nam*?!&amp;lt;br&amp;gt;&lt;br /&gt;
endBoil: L*L! Th*t's hil*r*ous, Spat!&amp;lt;br&amp;gt;&lt;br /&gt;
endBoil: oof, that'* n*t good *t a*l.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Supaslut: hah*ha, not *o funn* w*en it's y*ur na*e, eh, Blondie?&amp;lt;br&amp;gt;&lt;br /&gt;
aMlard: T*is is seriou* we have t* st*p th*s fast or I w*ll have to s*ut down t*e serv*r.&amp;lt;br&amp;gt;&lt;br /&gt;
Fetidporker: I r*ally regr*t buy*ng the full t*le.&amp;lt;br&amp;gt;&lt;br /&gt;
hipsoAp: W* need to f*nd the fin*l glitch! Sea*ch for clues, people and MAKE IT COUNT!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Need a clue? [[User:Spatulus/Venery/Chatastrophe/Hints|Hints and solution here]].&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery|Back to the main Venery page]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/System_Mess/Hints&amp;diff=132482</id>
		<title>User:Spatulus/Venery/System Mess/Hints</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/System_Mess/Hints&amp;diff=132482"/>
		<updated>2020-01-17T18:11:51Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Created page with &amp;quot;Stuck on this step of the venery? Find progressively stronger hints below. And if you're really fed up with it, the solution is at the bottom of the page. Give yourself a chan...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stuck on this step of the venery? Find progressively stronger hints below. And if you're really fed up with it, the solution is at the bottom of the page. Give yourself a chance to work it out, though!&lt;br /&gt;
&lt;br /&gt;
=== Hint #1 ===&lt;br /&gt;
The key to solving this kind of puzzle is to look for words that fit the spaces. For instance, the word CATS fits neatly into the first four-letter word on the top row. Crossing those letters out leaves only two letters in some of those columns, which makes it easier to figure out the other words.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hint #2 ===&lt;br /&gt;
The solution is a quote by TERRY PRATCHETT, whose name appears in the bottom row of the main puzzle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Solution ===&lt;br /&gt;
In ancient times cats were worshipped as gods; they have not forgotten this. Terry Pratchett&lt;br /&gt;
&lt;br /&gt;
FORTY-TWO THIRTY, SIX SEVEN NINETEEN&lt;br /&gt;
&lt;br /&gt;
The object is at 4230, 6719.&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery/System_Mess|Back to this puzzle's page]]&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery|Back to the main Venery page]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/System_Mess&amp;diff=132481</id>
		<title>User:Spatulus/Venery/System Mess</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/System_Mess&amp;diff=132481"/>
		<updated>2020-01-17T18:07:43Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: /* System Mess */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Sedate Latrine =&lt;br /&gt;
[[File:TheSedateLatrine1b.gif]]&lt;br /&gt;
&lt;br /&gt;
== System Mess ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Vixsin: The problem is getting worse! One of my cats is now bigger than my cp&amp;lt;br&amp;gt;&lt;br /&gt;
Blondie: And that's a problem?&amp;lt;br&amp;gt;&lt;br /&gt;
Vixsin: Yes! When it meows, it blows out my speakers!&amp;lt;br&amp;gt;&lt;br /&gt;
Apophis: And now there's gibberish pouring into System chat. I wonder if it means anything?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Fill in the boxes using the letters from the columns above. Each letter is used only once, so cross it off when you're finished. A few letters have been filled in already to show you how it's done. When you've deciphered the main message, the leftover letters will spell out an important clue!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:SystemMess.jpg|center]]&lt;br /&gt;
&amp;lt;small&amp;gt;It is recommended that you print out these puzzles for easier solving.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Need a clue? [[User:Spatulus/Venery/System_Mess/Hints|Hints and solution here]].&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery|Back to the main Venery page]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Testing_My_Patience/Hints&amp;diff=132480</id>
		<title>User:Spatulus/Venery/Testing My Patience/Hints</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Testing_My_Patience/Hints&amp;diff=132480"/>
		<updated>2020-01-17T18:06:26Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Created page with &amp;quot;Stuck on this step of the venery? Find progressively stronger hints below. And if you're really fed up with it, the solution is at the bottom of the page. Give yourself a chan...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stuck on this step of the venery? Find progressively stronger hints below. And if you're really fed up with it, the solution is at the bottom of the page. Give yourself a chance to work it out, though!&lt;br /&gt;
&lt;br /&gt;
=== Hint #1 ===&lt;br /&gt;
Use the list of [[Tests]] to make the process easier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hint #2 ===&lt;br /&gt;
Some of the scrambled names actually hint at the real test name.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Solution ===&lt;br /&gt;
&lt;br /&gt;
The answers are:&lt;br /&gt;
* FIRM HOT MALE BOTTOM = TOMB O[F] THE IMM[O]RTAL&lt;br /&gt;
* ARTISTIC POMP ICON = P[R]ISMA[T]IC OPTICON&lt;br /&gt;
* CRY TO TEACHERS = O[Y]S[T]ER CATCHER&lt;br /&gt;
* DINGS NOW = [W]INDS[O]NG&lt;br /&gt;
* A TAILOR TO TUT = RITUAL TA[T]TOO&lt;br /&gt;
* WE SORT = TO[W][E]RS&lt;br /&gt;
* NO TAINT PAL = PLA[N]TA[T]ION&lt;br /&gt;
* SCENIC TROPHY = P[Y]ROTECHNIC[S]&lt;br /&gt;
* SHEEP ON VIXEN = SEVEN PHOEN[I][X]&lt;br /&gt;
* MEN DRAG FLORA = FORMAL GARDE[N]&lt;br /&gt;
* A GRIM ERA = MARR[I]AGE&lt;br /&gt;
* DUNE BOI = BEDOUI[N]&lt;br /&gt;
* REAL MEN PUTREFY = FUN[E]RARY [T]EMPLE&lt;br /&gt;
* WANDERING CATS = DANCING [W]ATERS&lt;br /&gt;
* LIKE BOSS = [O]BELISKS&lt;br /&gt;
* MUSICAL NETHERS = ALCH[E]M[I]STSRUNE&lt;br /&gt;
* FOOLS AGED BACON  = BALANCEOF[G]OODS&lt;br /&gt;
* HELPERS SUBMIT = [H]UMBLEPRIESTS&lt;br /&gt;
&lt;br /&gt;
FORTY-TWO TWENTY SIX NINE TWO EIGHT&lt;br /&gt;
&lt;br /&gt;
The object is at 4220, 6928.&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery/Testing_My_Patience|Back to this puzzle's page]]&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery|Back to the main Venery page]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Testing_My_Patience&amp;diff=132479</id>
		<title>User:Spatulus/Venery/Testing My Patience</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Testing_My_Patience&amp;diff=132479"/>
		<updated>2020-01-17T18:02:00Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: /* Testing My Patience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Sedate Latrine =&lt;br /&gt;
[[File:TheSedateLatrine1b.gif]]&lt;br /&gt;
&lt;br /&gt;
== Testing My Patience ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Spatulus: Wow, the tests are really borked.&amp;lt;br&amp;gt;&lt;br /&gt;
Apophis: You say that every week.&amp;lt;br&amp;gt;&lt;br /&gt;
Spatulus: No, I mean this time they're really screwed up! What are those highlighted spaces?&amp;lt;br&amp;gt;&lt;br /&gt;
Apophis: I'm not sure, but if we unscramble the names, whatever letters go there might indicate what's causing the problem. It looks like the spaces are missing from the corrected test names, so ignore that for now. Just fill in the correct letters from left to right and see if that leads you to the bug.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:TestingMyPatience.jpg|center]]&lt;br /&gt;
&amp;lt;small&amp;gt;It is recommended that you print out these puzzles for easier solving.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Need a clue? [[User:Spatulus/Venery/Testing_My_Patience/Hints|Hints and solution here]].&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery|Back to the main Venery page]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Atlas_A_Solution&amp;diff=132478</id>
		<title>User:Spatulus/Venery/Atlas A Solution</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Atlas_A_Solution&amp;diff=132478"/>
		<updated>2020-01-17T18:01:26Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: /* Atlas, A Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Sedate Latrine =&lt;br /&gt;
[[File:TheSedateLatrine1b.gif]]&lt;br /&gt;
&lt;br /&gt;
== Atlas, A Solution ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Sahira: Where am I?&amp;lt;br&amp;gt;&lt;br /&gt;
Blondie: Uh, look at the region name under the clock?&amp;lt;br&amp;gt;&lt;br /&gt;
Sahira: I know that, but there's nothing there&amp;lt;br&amp;gt;&lt;br /&gt;
Spatulus: Hey, same here! The region name is missing except for one letter.&amp;lt;br&amp;gt;&lt;br /&gt;
Dusti: And mine is missing all of the vowels!&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: uh-oh&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: It looks like some of the region names were erased. Exactly 8 of them. I'm working on a different problem right now... can you figure out which regions are missing?&amp;lt;br&amp;gt;&lt;br /&gt;
Spatulus: We've been gathering reports from all over Egypt, and we know a lot of the regions that aren't affected. If we put our heads together, maybe we can use the process of elimination to figure out which are left! Let's call them Region A, B, C, D, E, F, G, and H...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
# None of the affected regions have a direction (EAST, WEST, UPPER) or a color (RED, WHITE, BLUE) in their names.&lt;br /&gt;
# Three regions in the game contain the letter &amp;quot;Z&amp;quot;; they match up to regions A, B, and H.&lt;br /&gt;
# Region C and G have the same number of letters.&lt;br /&gt;
# Region D contains a product from pigs. &lt;br /&gt;
# Region F starts and ends with different vowels.&lt;br /&gt;
# Region C contains three of the same letter, and that letter is not a vowel.&lt;br /&gt;
# Region B has the shortest name in the game.&lt;br /&gt;
# Region H has two consecutive vowels.&lt;br /&gt;
# Region C's name is one word.&lt;br /&gt;
# Region E is located at 0, 0.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Count the number of letters in each region, and see where it leads!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;10&amp;quot; bgcolor=&amp;quot;#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FF0&amp;quot;&amp;gt;A&amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FF0&amp;quot;&amp;gt;B&amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FF0&amp;quot;&amp;gt;C&amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FF0&amp;quot;&amp;gt;D&amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#000&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FF0&amp;quot;&amp;gt;E&amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FF0&amp;quot;&amp;gt;F&amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FF0&amp;quot;&amp;gt;G&amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FF0&amp;quot;&amp;gt;H&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FFF&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp; &amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FFF&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp; &amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FFF&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp; &amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FFF&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp; &amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#000&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FFF&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp; &amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FFF&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp; &amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FFF&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp; &amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#FFF&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Need a clue? [[User:Spatulus/Venery/Atlas_A_Solution/Hints|Hints and solution here]].&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery|Back to the main Venery page]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Atlas_A_Solution/Hints&amp;diff=132476</id>
		<title>User:Spatulus/Venery/Atlas A Solution/Hints</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Atlas_A_Solution/Hints&amp;diff=132476"/>
		<updated>2020-01-17T18:00:31Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Created page with &amp;quot;Stuck on this step of the venery? Find progressively stronger hints below. And if you're really fed up with it, the solution is at the bottom of the page. Give yourself a chan...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stuck on this step of the venery? Find progressively stronger hints below. And if you're really fed up with it, the solution is at the bottom of the page. Give yourself a chance to work it out, though!&lt;br /&gt;
&lt;br /&gt;
=== Hint #1 ===&lt;br /&gt;
Use the [[Atlas|Atlas]] to find region names.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hint #2 ===&lt;br /&gt;
This is all about process of elimination. If Region C has three of the same consonant, it can only be AMMONIUM or UPPER EGYPT. But no region has a direction in its name, so it must be AMMONIUM.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Solution ===&lt;br /&gt;
The regions are:&lt;br /&gt;
&lt;br /&gt;
Region A: GIZA (4 letters)&lt;br /&gt;
Region B: ZAU (3 letters)&lt;br /&gt;
Region C: AMMONIUM (8 letters)&lt;br /&gt;
Region D: HAMIM (5 letters)&lt;br /&gt;
Region E: THEBES (6 letters)&lt;br /&gt;
Region F: ARSINOE (7 letters)&lt;br /&gt;
Region G: BLEMMYES (8 letters)&lt;br /&gt;
Region H: SUEZ (4 letters)&lt;br /&gt;
&lt;br /&gt;
The solution is at 4385, 6784.&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery/Atlas_A_Solution|Back to this puzzle's page]]&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery|Back to the main Venery page]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Disturbed_Herbs/Hints&amp;diff=132474</id>
		<title>User:Spatulus/Venery/Disturbed Herbs/Hints</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Disturbed_Herbs/Hints&amp;diff=132474"/>
		<updated>2020-01-17T17:53:33Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: /* Hint #2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stuck on this step of the venery? Find progressively stronger hints below. And if you're really fed up with it, the solution is at the bottom of the page. Give yourself a chance to work it out, though!&lt;br /&gt;
&lt;br /&gt;
=== Hint #1 ===&lt;br /&gt;
There are lots of decoys in the puzzle. Focus on the missing letter, and try to identify what word surrounds it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hint #2 ===&lt;br /&gt;
The list of herbs is in game is [[Herbs|here]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Solution ===&lt;br /&gt;
The herbs are:&lt;br /&gt;
* CHA[F]FA&lt;br /&gt;
* LEMON[D]ROP&lt;br /&gt;
* HARR[O]W&lt;br /&gt;
* ILE[X]&lt;br /&gt;
* PEPP[E]RMINT&lt;br /&gt;
* HA[Z]LEWORT&lt;br /&gt;
* CRAMP[B]ARK&lt;br /&gt;
* GLE[C]HOMA&lt;br /&gt;
* MOR[P]HA&lt;br /&gt;
* CARA[W]AY&lt;br /&gt;
* XA[N]OSI&lt;br /&gt;
* PR[I]MULA&lt;br /&gt;
* TRIS[T]ERIA&lt;br /&gt;
* S[Q]UILL&lt;br /&gt;
* [J]UGWORT&lt;br /&gt;
* INDIGODA[M]IA&lt;br /&gt;
* LAR[K]SPUR&lt;br /&gt;
* MEDICA[G]O&lt;br /&gt;
* GYNU[R]A&lt;br /&gt;
* LUNGC[L]OT&lt;br /&gt;
* TH[Y]ME&lt;br /&gt;
* RE[V]IVIA&lt;br /&gt;
* LYT[H]RUM&lt;br /&gt;
* FOOLS[A]GAR&lt;br /&gt;
* CH[U]KKAH&lt;br /&gt;
* T[S]ANGTO&lt;br /&gt;
&lt;br /&gt;
When translated, the letters spell out:&amp;lt;br&amp;gt;&lt;br /&gt;
TAKESKOT STATUE AT 4328 BY 6812&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery/Disturbed_Herbs|Back to this puzzle's page]]&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery|Back to the main Venery page]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Disturbed_Herbs&amp;diff=132471</id>
		<title>User:Spatulus/Venery/Disturbed Herbs</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/Disturbed_Herbs&amp;diff=132471"/>
		<updated>2020-01-17T17:46:36Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Sedate Latrine =&lt;br /&gt;
[[File:TheSedateLatrine1b.gif]]&lt;br /&gt;
&lt;br /&gt;
== Disturbed Herbs ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Zowee: Did Malard add new herbs to the game?&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: no I did not&amp;lt;br&amp;gt;&lt;br /&gt;
Zowee: I just harvested 7 deben of dangerleaf&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: You mean daggerleaf?&amp;lt;br&amp;gt;&lt;br /&gt;
Zowee: No, it says &amp;quot;dangerleaf&amp;quot;!&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: Oh no&amp;lt;br&amp;gt;&lt;br /&gt;
Vixsin: Uh, I just harvested 4 deben of king's loin...&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: *sigh* I'm looking into it&amp;lt;br&amp;gt;&lt;br /&gt;
Vixsin: Can you cook with it?&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: Please don't.&amp;lt;br&amp;gt;&lt;br /&gt;
Apophis: It looks like the herb tables got scrambled. There's a lot of gibberish before and after each herb name, and a letter is missing from each.&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: Aha! The missing letters are only used once, so one herb will be missing an &amp;quot;A&amp;quot;, one herb will be missing a &amp;quot;B&amp;quot;, and so on.&amp;lt;br&amp;gt;&lt;br /&gt;
Apophis: I've put a translation table on the wiki. If we can figure out the missing letter in a yellow box, then we can look up the corrupted value in the blue boxes. I bet there's a pattern to all this...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:DisturbedHerbs.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;It is recommended that you print out these puzzles for easier solving.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Need a clue? [[User:Spatulus/Venery/Disturbed_Herbs/Hints|Hints and solution here]].&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery|Back to the main Venery page]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/When_It_Rains_It_Spores/Hints&amp;diff=132470</id>
		<title>User:Spatulus/Venery/When It Rains It Spores/Hints</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/When_It_Rains_It_Spores/Hints&amp;diff=132470"/>
		<updated>2020-01-17T17:45:25Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stuck on this step of the venery? Find progressively stronger hints below. And if you're really fed up with it, the solution is at the bottom of the page. Give yourself a chance to work it out, though!&lt;br /&gt;
&lt;br /&gt;
=== Hint #1 ===&lt;br /&gt;
There are 25 mushrooms to find.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hint #2 ===&lt;br /&gt;
&lt;br /&gt;
The words to find are:&lt;br /&gt;
# BEEHIVE&lt;br /&gt;
# BRAIN&lt;br /&gt;
# CAMELSMANE&lt;br /&gt;
# CAMPANELLA&lt;br /&gt;
# CARRION&lt;br /&gt;
# CATNIP&lt;br /&gt;
# COBRAHOOD&lt;br /&gt;
# COLTSFOOT&lt;br /&gt;
# CROWSBEAK&lt;br /&gt;
# DUELINGSERPENTS&lt;br /&gt;
# DUNGROT&lt;br /&gt;
# EARTHLIGHT&lt;br /&gt;
# FALCONSBAIT&lt;br /&gt;
# FISHHOOK&lt;br /&gt;
# FLAT&lt;br /&gt;
# GOLDENSUN&lt;br /&gt;
# HAIRYTOOTH&lt;br /&gt;
# IRONKNOT&lt;br /&gt;
# LIMPHONUS&lt;br /&gt;
# MOREL&lt;br /&gt;
# NILEFIRE&lt;br /&gt;
# PEASANTFOOT&lt;br /&gt;
# SUNSTAR&lt;br /&gt;
# TOADSKIN&lt;br /&gt;
# TWIRLS&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Solution ===&lt;br /&gt;
[[File:ShroomSearch solution.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
The remaining letters are:&lt;br /&gt;
&lt;br /&gt;
NOW GO TO FOUR THREE SEVEN FIVE, SEVEN ZERO ZERO SIX&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery/When_It_Rains_It_Spores|Back to this puzzle's page]]&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery|Back to the main Venery page]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/When_It_Rains_It_Spores&amp;diff=132469</id>
		<title>User:Spatulus/Venery/When It Rains It Spores</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Venery/When_It_Rains_It_Spores&amp;diff=132469"/>
		<updated>2020-01-17T17:44:56Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= A Sedate Latrine =&lt;br /&gt;
[[File:TheSedateLatrine1b.gif]]&lt;br /&gt;
&lt;br /&gt;
== When it Rains, it Spores ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| KayGee: It looks like Fruit of Horus wasn't the only shroom to be affected. I just found a Sun Star shroom that's backwards and slanted.&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: See if you can find any others like that. I bet that once we find all the shrooms, whatever's left over may tell us how to find the source of the problem.&amp;lt;br&amp;gt;&lt;br /&gt;
Apophis: When you find the right location, check the ecology! Fungi like a moist environment...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:ShroomSearch.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;It is recommended that you print out these puzzles for easier solving.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Need a clue? [[User:Spatulus/Venery/When_It_Rains_It_Spores/Hints|Hints and solution here]].&lt;br /&gt;
&lt;br /&gt;
[[User:Spatulus/Venery|Back to the main Venery page]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=File:ShroomSearch_solution.jpg&amp;diff=132466</id>
		<title>File:ShroomSearch solution.jpg</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=File:ShroomSearch_solution.jpg&amp;diff=132466"/>
		<updated>2020-01-17T17:41:55Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Spat Venery solution&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=File:SystemMess.jpg&amp;diff=132351</id>
		<title>File:SystemMess.jpg</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=File:SystemMess.jpg&amp;diff=132351"/>
		<updated>2020-01-17T04:26:27Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A puzzle in Spatulus' venery&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=File:TheSedateLatrine1b.gif&amp;diff=132169</id>
		<title>File:TheSedateLatrine1b.gif</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=File:TheSedateLatrine1b.gif&amp;diff=132169"/>
		<updated>2020-01-16T11:42:25Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Spatulus uploaded a new version of File:TheSedateLatrine1b.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A silly logo for Spatulus' venery&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=File:DisturbedHerbs.jpg&amp;diff=131793</id>
		<title>File:DisturbedHerbs.jpg</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=File:DisturbedHerbs.jpg&amp;diff=131793"/>
		<updated>2020-01-14T10:09:54Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Part of Spatulus' Venery&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=File:ShroomSearch.jpg&amp;diff=131466</id>
		<title>File:ShroomSearch.jpg</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=File:ShroomSearch.jpg&amp;diff=131466"/>
		<updated>2020-01-13T08:18:57Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Spatulus uploaded a new version of File:ShroomSearch.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Part of Spatulus' T9 venery&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=File:TestingMyPatience.jpg&amp;diff=131465</id>
		<title>File:TestingMyPatience.jpg</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=File:TestingMyPatience.jpg&amp;diff=131465"/>
		<updated>2020-01-13T08:17:40Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Spatulus uploaded a new version of File:TestingMyPatience.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Part of Spatulus' venery&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Hookah&amp;diff=127310</id>
		<title>Hookah</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Hookah&amp;diff=127310"/>
		<updated>2019-12-18T05:01:15Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: /* Quality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Hookah''' allows you to smoke [[Herbs]] to increase your [[Fumeology]] skill.&lt;br /&gt;
&lt;br /&gt;
Up to 3 different herbs can be placed in the hookah for smoking.&lt;br /&gt;
&lt;br /&gt;
It requires a [[Charcoal]] to light it and a [[Jugs of Water|Jug of Water]] to turn it off or clean.&lt;br /&gt;
&lt;br /&gt;
== Assembly ==&lt;br /&gt;
Hookahs can be assembled through the menu option {{Menu|Self|Projects|Build a Hookah}} and require the following materials:&lt;br /&gt;
* 14 [[Canvas]]&lt;br /&gt;
* 1 [[Hookah Bowl]]&lt;br /&gt;
* 1 [[Water]]&lt;br /&gt;
&lt;br /&gt;
== Quality ==&lt;br /&gt;
&lt;br /&gt;
The number of points depends on the quality of the hookah bowl:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing = &amp;quot;3&amp;quot;&lt;br /&gt;
! scope = &amp;quot;col&amp;quot; | Quality&lt;br /&gt;
! scope = &amp;quot;col&amp;quot; |&lt;br /&gt;
| -&lt;br /&gt;
| ~ 6800 || 23&lt;br /&gt;
| -&lt;br /&gt;
| ~ 1100 || 11&lt;br /&gt;
| -&lt;br /&gt;
| X || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Improvement ==&lt;br /&gt;
&lt;br /&gt;
In addition to its basic quality, you can receive during an event, a hookah improvement kit, allowing you to improve your hookah in any School of Art and Music. You can consider that the quality of your hookah is then increased tenfold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ordinary hookah ====&lt;br /&gt;
The basic hookah, common, can be of 9999 maximum quality.&lt;br /&gt;
&lt;br /&gt;
[[Image: Ordinary_Hookah.png]]&lt;br /&gt;
&lt;br /&gt;
==== Hookah of the Master ====&lt;br /&gt;
This hookah has been improved with a kit of Master.&lt;br /&gt;
&lt;br /&gt;
[[Image: MasterHookah.png]]&lt;br /&gt;
&lt;br /&gt;
==== Scribe's Hookah ====&lt;br /&gt;
This hookah has been improved with a Scribe kit.&lt;br /&gt;
&lt;br /&gt;
[[Image: Scribe_Hookah.png]]&lt;br /&gt;
&lt;br /&gt;
==== Student hookah ====&lt;br /&gt;
This hookah has been improved with a student kit.&lt;br /&gt;
&lt;br /&gt;
[[Image: Upgraded_Hookah.png]]&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/FalconMap&amp;diff=124491</id>
		<title>User:Spatulus/FalconMap</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/FalconMap&amp;diff=124491"/>
		<updated>2019-11-30T07:09:53Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
mlayer Falcons 650&lt;br /&gt;
(PinRdA) 1986,2823, (1986,2823 flew SW)&lt;br /&gt;
line 1986,2823:-1840.8343236509,-6415.79532511287 color:'#FF0000 ',weight:2&lt;br /&gt;
line 1986,2823:-7253,-1004 color:'#FF0000',weight:2&lt;br /&gt;
(PinOrB) 1795,2562, (1795,2562 flew S)&lt;br /&gt;
line 1795,2562:5621.8343236509,-6676.79532511287 color:'#28A5F0 ',weight:2&lt;br /&gt;
line 1795,2562:-2032,-6677 color:'#28A5F0',weight:2&lt;br /&gt;
(PinYeC) 1964,2596, (1964,2596 flew SW)&lt;br /&gt;
line 1964,2596:-1862.8343236509,-6642.79532511287 color:'#FFFF00 ',weight:2&lt;br /&gt;
line 1964,2596:-7275,-1231 color:'#FFFF00',weight:2&lt;br /&gt;
(PinGrD) 1727,2442, (1727,2442 flew E)&lt;br /&gt;
line 1727,2442:10965.7953251129,6268.8343236509 color:'#00FF00 ',weight:2&lt;br /&gt;
line 1727,2442:10965,-1385 color:'#00FF00',weight:2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
|tale=9|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Fennecs&amp;diff=123400</id>
		<title>User:Spatulus/Fennecs</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Fennecs&amp;diff=123400"/>
		<updated>2019-11-24T04:53:36Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Cage Map ==&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
 	&lt;br /&gt;
&amp;lt;!-- (CirBl) = Public Trap built in 250-coordinate blocks, presumed live --&amp;gt;&lt;br /&gt;
&amp;lt;!-- (CirYe) = Public Trap built in 250-coordinate blocks, built more than 30 days ago and needs verifying/rebuilding --&amp;gt;&lt;br /&gt;
&amp;lt;!-- (CirLb) = Public Trap built outside the 250-coordinate block system. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- (CirRd) = Non-Public Trap. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- B -- Brown --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Q -- Bushy-tailed --&amp;gt;&lt;br /&gt;
&amp;lt;!-- F -- Furry --&amp;gt;&lt;br /&gt;
&amp;lt;!-- P -- Pygmy --&amp;gt;&lt;br /&gt;
&amp;lt;!-- R -- Ruddy --&amp;gt;&lt;br /&gt;
&amp;lt;!-- X -- Sharp-toothed --&amp;gt;&lt;br /&gt;
&amp;lt;!-- H -- Short-haired --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(CirBl) 3000, -2250, (3000, -2250) Built 2019-10-23&lt;br /&gt;
(CirBl) (F) -2750, -4500, (-2750, -4500) Built 2019-10-22&lt;br /&gt;
(CirBl) (F) -3000, -4250, (-3000, -4250) Built 2019-10-22&lt;br /&gt;
(CirBl) (F) -2750, -4000, (-2750, -4000) Built 2019-10-22&lt;br /&gt;
(CirBl) (F) -3000, -4000, (-3000, -4000) Built 2019-10-22&lt;br /&gt;
(CirBl) (F) -3000, -3750, (-3000, -3750) Built 2019-10-22&lt;br /&gt;
(CirBl) (F) -3000, -3500, (-3000, -3500) Built 2019-10-22&lt;br /&gt;
(CirBl) (F) -2750, -3500, (-2750, -3500) Built 2019-10-22&lt;br /&gt;
(CirLb) -2375, -3375, (-2375, -3375) Built 2019-10-22&lt;br /&gt;
(CirBl) (Q) -1000, -3250, (-1000, -3250) Built 2019-09-31&lt;br /&gt;
(CirBl) (Q) -1000, -3000, (-1000, -3000) Built 2019-10-05&lt;br /&gt;
(CirBl) -1000, -2750, (-1000, -2750) Built 2019-10-22&lt;br /&gt;
(CirBl) (Q) -1000, -2500, (-1000, -2500) Built 2019-10-04&lt;br /&gt;
(CirBl) (Q) -750, -3500, (-750, -3500) Built ??&lt;br /&gt;
(CirBl) (Q) -750, -3250, (-750, -3250) Built ??&lt;br /&gt;
(CirBl) (Q) -750, -3000, (-750, -3000) Built ??&lt;br /&gt;
(CirBl) (Q) -750, -2750, (-750, -2750) Built ??&lt;br /&gt;
(CirBl) -750, -2500, (-750, -2500) Built 2019-10-22&lt;br /&gt;
(CirBl) -750, -2250, (-750, -2250) Built 2019-10-22&lt;br /&gt;
(CirBl) -750, -2000, (-750, -2000) Built 2019-10-22&lt;br /&gt;
(CirBl) -1000, -2000, (-1000, -2000) Built 2019-09-28&lt;br /&gt;
(CirBl) -1000, -2250, (-1000, -2250) Built 2019-10-22&lt;br /&gt;
(CirBl) -1250, -2500, (-1250, -2500) Built 2019-09-23, previously (Q)&lt;br /&gt;
(CirBl) (Q) -1250, -2750, (-1250, -2750) Built ???&lt;br /&gt;
(CirBl) (Q) -1250, -3000, (-1250, -3000) Built 2019-11-16&lt;br /&gt;
(CirBl) (Q) -1250, -3250, (-1250, -3250) Built 2019-11-16&lt;br /&gt;
(CirBl) (Q) -1250, -3500, (-1250, -3500) Built ???&lt;br /&gt;
(CirBl) (Q) -1250, -3750, (-1250, -3750) Built ???&lt;br /&gt;
(CirBl) (Q) -1250, -4000, (-1250, -4000) Built ???&lt;br /&gt;
&lt;br /&gt;
(CirBl)  -1500, -2500, (-1500, -2500) Built 2019-09-23, previously (Q)&lt;br /&gt;
(CirBl) (Q) -1500, -2750, (-1500, -2750) Built ???&lt;br /&gt;
(CirBl) (Q) -1500, -3000, (-1500, -3000) Built 2019-11-16&lt;br /&gt;
(CirBl) (Q) -1500, -3250, (-1500, -3250) Built ???&lt;br /&gt;
(CirBl) (Q) -1500, -3500, (-1500, -3500) Built ???&lt;br /&gt;
(CirBl) (Q) -1500, -3750, (-1500, -3250) Built 2019-09-23&lt;br /&gt;
(CirBl) (Q) -1500, -4000, (-1500, -4000) Built ???&lt;br /&gt;
&lt;br /&gt;
(CirBl) -1750, -2500, (-1750, -2500) Built ???&lt;br /&gt;
(CirLb) -1750, -2550, (-1750, -2550) Built 2019-10-22&lt;br /&gt;
(CirBl) (Q) -1750, -2750, (-1750, -2750) Built ???&lt;br /&gt;
(CirLb) (Q) -1750, -2762, (-1750, -2762) Built ???&lt;br /&gt;
(CirBl) (Q) -1750, -3000, (-1750, -3000) Built ???&lt;br /&gt;
(CirBl) (Q) -1750, -3250, (-1750, -3250) Built ???&lt;br /&gt;
(CirBl) (Q) -1750, -3500, (-1750, -3500) Built ???&lt;br /&gt;
(CirBl) (Q) -1750, -3750, (-1750, -3750) Built ???&lt;br /&gt;
(CirBl) -1750, -4000, (-1750, -4000) Built ???, previously (Q)&lt;br /&gt;
(CirBl) -1750, -4250, (-1700, -4250) Built ???&lt;br /&gt;
&lt;br /&gt;
(CirLb) -1900, -4170, (-1900, -4170) Built ???&lt;br /&gt;
&lt;br /&gt;
(CirLb) -1902, -4420, (-1902, -4420) Built ???&lt;br /&gt;
(CirLb) (F) -1902, -3920, (-1902, -3920) Built ???&lt;br /&gt;
&lt;br /&gt;
(CirBl) (F) -1996, -2750, (-1996, -2750) Built ???&lt;br /&gt;
(CirBl) -1996, -3000, (-1996, -3000) Built ???, previously (F)&lt;br /&gt;
(CirBl) -1996, -3250, (-1996, -3250) Built ???, previously (F)&lt;br /&gt;
(CirBl) -1996, -3500, (-1996, -3500) Built ???, previously (F)&lt;br /&gt;
(CirBl) (F) -1996, -3750, (-1996, -3750) Built ???&lt;br /&gt;
&lt;br /&gt;
(CirBl) -2003, -2500, (-2003, -2500) Built ???&lt;br /&gt;
&lt;br /&gt;
(CirBl) (F) -2246, -2997, (-2246, -2997) Built ???&lt;br /&gt;
&lt;br /&gt;
(CirBl) -2250, -2500, (-2250, -2500) Built 2019-10-22&lt;br /&gt;
(CirBl) -2250, -2750, (-2250, -2750) Built 2019-10-22&lt;br /&gt;
(CirBl) -2250, -3000, (-2250, -3000) Built 2019-10-22&lt;br /&gt;
(CirBl) (F) -2250, -3250, (-2250, -3250) Built ???&lt;br /&gt;
(CirBl) (F) -2250, -3500, (-2250, -3500) Built 2019-11-19&lt;br /&gt;
(CirBl) (F) -2250, -3750, (-2250, -3750) Built 19-11-19&lt;br /&gt;
(CirBl) (F) -2250, -4000, (-2250, -4000) Built &lt;br /&gt;
(CirBl) (F) -2250, -4250, (-2250, -4250) Built ???&lt;br /&gt;
(CirBl) -2250, -4500, (-2250, -4500) Built 2018-10-22&lt;br /&gt;
&lt;br /&gt;
(CirBl) -2500, -2500, (-2500, -2500) Built 2019-11-19&lt;br /&gt;
(CirBl) -2500, -2750, (-2500, -2750) Built 2019-10-22&lt;br /&gt;
(CirBl) -2500, -3000, (-2500, -3000) Built 2019-10-22&lt;br /&gt;
(CirBl) -2500, -3250, (-2500, -3250) Built 2019-10-22&lt;br /&gt;
(CirBl) (F) -2500, -3500, (-2500, -3500) Built ???&lt;br /&gt;
(CirBl) (F) -2500, -3750, (-2500, -3750) Built ???&lt;br /&gt;
(CirBl) -2500, -4000, (-2500, -4000) Built 19-11-19&lt;br /&gt;
(CirBl)   -2500, -4250, (-2500, -4250) Built 19-11-19&lt;br /&gt;
(CirBl)  -2500, -4500, (-2500, -4500) Built 2019-11-19&lt;br /&gt;
&lt;br /&gt;
(CirBl) (F) -2750, -3750, (-2750, -3750) Built ???&lt;br /&gt;
(CirBl) (F) -2750, -4250, (-2750, -4250) Built 19-11-19&lt;br /&gt;
(CirLb) -2900, -4500, (-2900, -4500) Built 2019-10-27&lt;br /&gt;
(CirBl) (F) -3000, -4500, (-3000, -4500) Built ???&lt;br /&gt;
(CirBl) -3000, -4750, (-3000, -4750) Built ???&lt;br /&gt;
&lt;br /&gt;
(CirRd) 1630, -1970, (1630, -1970) Built 2019-09-21&lt;br /&gt;
&lt;br /&gt;
(CirBl) 2500, -3100, (2500, -3100) Built 2019-10-01&lt;br /&gt;
(CirBl) 2500, -3350, (2500, -3350) Built 2019-10-01&lt;br /&gt;
(CirBl) 2500, -3600, (2500, -3600) Built 2019-10-01&lt;br /&gt;
(CirLb) 2500, -3850, (2500, -3850) Built 2019-10-01&lt;br /&gt;
(CirBl) 2500, -4000, (2500, -4000) Built 2019-10-01&lt;br /&gt;
&lt;br /&gt;
(CirBl) 2750, -2850, (2750, -2850) Built 2019-09-30&lt;br /&gt;
(CirBl) 2750, -3100, (2750, -3100) Built 2019-09-30&lt;br /&gt;
(CirBl) 2750, -3350, (2750, -3350) Built 2019-09-30&lt;br /&gt;
(CirBl) 2750, -3600, (2750, -3600) Built 2019-09-30&lt;br /&gt;
(CirBl) (S) 2750, -3750, (2750, -3750) Built 2019-09-30&lt;br /&gt;
(CirBl) 2750, -4000, (2750, -4000) Built 2019-09-30&lt;br /&gt;
&lt;br /&gt;
(CirBl)  3000, -2500, (3000, -2500) Built 2019-11-20&lt;br /&gt;
(CirRd) 3000, -2600, (3000, -2600) Built 2019-09-22&lt;br /&gt;
(CirBl)   3000, -2850, (3000, -2850) Built 2019-11-20&lt;br /&gt;
(CirBl) (3000, -3100, (3000, -3100) Built 2019-11-01&lt;br /&gt;
(CirBl)  3000, -3350, (3000, -3350) Built 2019-11-20&lt;br /&gt;
(CirBl) 3000, -3750, (3000, -3750) Built 2019-09-30&lt;br /&gt;
(CirRd) 3000, -3600, (3000, -3600) Built 2019-09-22&lt;br /&gt;
(CirBl) 3000, -4000, (3000, -4000) Built 2019-11-23&lt;br /&gt;
(CirBl) 3000, -4250, (3000, -4250) Built 2019-11-23&lt;br /&gt;
(CirBl) 3000, -4500, (3000, -4500) Built 2019-11-23&lt;br /&gt;
&lt;br /&gt;
(CirBl) 3250, -2600, (3250, -2600) Built 2019-11-22&lt;br /&gt;
(CirBl) 3250, -2850, (3250, -2850) Built 2019-11-10&lt;br /&gt;
(CirBl) 3250, -3000, (3250, -3000) Built 2019-11-20&lt;br /&gt;
(CirBl)  3250, -3100, (3250, -3100) Built 2019-11-09&lt;br /&gt;
(CirBl) (P) 3250, -3350, (3250, -3350) Built 2019-09-22&lt;br /&gt;
(CirBl) 3250, -3600, (3250, -3600) Built 2019-11-19&lt;br /&gt;
(CirBl) (P) 3250, -4000, (3250, -4000) Built 2019-11-23&lt;br /&gt;
(CirBl) 3250, -4250, (3250, -4250) Built 2019-11-23&lt;br /&gt;
(CirBl) 3250, -4500, (3250, -4500) Built 2019-11-23&lt;br /&gt;
&lt;br /&gt;
(CirBl) 3500, -2600, (3500, -2600) Built 2019-11-22&lt;br /&gt;
(CirYe) 3500, -2850, (3500, -2850) Built 2019-09-22&lt;br /&gt;
(CirBl) 3550, -3000, (3500, -3000) Built 2019-11-20&lt;br /&gt;
(CirRd)  3500, -3100, (3500, -3100) Built ??&lt;br /&gt;
(CirBl)  3500, -3350, (3500, -3350) Built 2019-11-20&lt;br /&gt;
(CirBl)  3500, -3550, (3500, -3550) Built 2019-11-22&lt;br /&gt;
(CirBl)  3500, -3750, (3500, -3750) Built 2019-11-22&lt;br /&gt;
(CirBl) (P) 3500, -4000, (3500, -4000) Built 2019-11-22&lt;br /&gt;
(CirBl) 3500, -4250, (3500, -4250) Built 2019-11-23&lt;br /&gt;
(CirBl) 3500, -4500, (3500, -4500) Built 2019-11-23&lt;br /&gt;
&lt;br /&gt;
(CirBl) 3750, -2600, (3750, -2600) Built 2019-11-10&lt;br /&gt;
(CirYe) (B) 3750, -2850, (3750, -2850) Built 2019-09-22&lt;br /&gt;
(CirBl) 3750, -3000, (3750, -3000) Built 2019-11-20&lt;br /&gt;
(CirRd) 3750, -3100, (3750, -3100) Built ??&lt;br /&gt;
(CirBl)  3750, -3350, (3750, -3350) Built 2019-11-20&lt;br /&gt;
(CirBl) (P) 3750, -3500, (3750, -3500) Built 2019-11-20&lt;br /&gt;
(CirBl) (B) 3750, -3750, (3750, -3750) Built 2019-11-20&lt;br /&gt;
(CirBl) (P) 3750, -4000, (3750, -4000) Built 2019-11-22&lt;br /&gt;
(CirBl) 3749, -4247, (3749, -4247) Built 2019-11-22&lt;br /&gt;
(CirBl) 3750, -4500, (3750, -4500) Built 2019-09-30&lt;br /&gt;
&lt;br /&gt;
(CirBl) 4000, -2600, (4000, -2600) Built 2019-11-22&lt;br /&gt;
(CirYe) (B) 4000, -2850, (4000, -2850) Built 2019-09-22&lt;br /&gt;
(CirBl) 4000, -3250, (4000, -3250) Built 2019-11-22&lt;br /&gt;
(CirBl) 4000, -3500, (4000, -3500) Built 2019-11-22&lt;br /&gt;
(CirBl) (B) 4000, -3750, (4000, -3750) Built 2019-11-20&lt;br /&gt;
(CirBl) (B) 4000, -4000, (4000, -4000) Built 2019-10-29&lt;br /&gt;
(CirBl) (B) 4000, -4250, (4000, -4250) Built 2019-10-29&lt;br /&gt;
(CirPuP) 4000, -4500, (4000, -4500) Built 2019-10-29&lt;br /&gt;
(CirPuP) 4000, -4750, (4000, -4750) Built 2019-09-30&lt;br /&gt;
&lt;br /&gt;
(CirBl)  4250, -2600, (4250, -2600) Built 2019-11-22&lt;br /&gt;
(CirBl) 4250, -2750, (4250, -2750) Built 2019-11-20&lt;br /&gt;
(CirBl) 4250, -3000, (4250, -3000) Built 2019-11-20&lt;br /&gt;
(CirBl) (B) 4250, -3250, (4250, -3250) Build 2019-11-20&lt;br /&gt;
(CirBl) (B) 4250, -3500, (4250, -3500) Built 2019-11-20&lt;br /&gt;
(CirBl)  (B) 4250, -3750, (4250, -3750) Built 2019-11-20&lt;br /&gt;
(CirLb) (B) 4250, -3850, (4250, -3850) Built 2019-09-29&lt;br /&gt;
(CirBl) 4250, -4000, (4250, -4000) Built 2019-09-30&lt;br /&gt;
(CirBl) 4250, -4250, (4250, -4250) Built 2019-10-28&lt;br /&gt;
(CirYeP) 4250, -4500, (4250, -4500) NEW&lt;br /&gt;
(CirBl) 4250, -5000, (4250, -5000) Built 2019-09-30&lt;br /&gt;
&lt;br /&gt;
(CirBl)  4500, -2600, (4500, -2600) Built 2019-11-22&lt;br /&gt;
(CirBl)  4500, -2750, (4500, -2850) Built 2019-11-22&lt;br /&gt;
(CirBl) 4500, -3000, (4500, -3000) Built 2019-11-22&lt;br /&gt;
(CirBl) 4500, -3500, (4500, -3500) Built 2019-11-22&lt;br /&gt;
(CirBl) 4500, -3750, (4500, -3750) Built 2019-11-22&lt;br /&gt;
(CirBl) 4500, -4000, (4500, -4000) Built ???&lt;br /&gt;
(CirBl) 4501, -3248, (4501, -3248) Built 2019-11-22&lt;br /&gt;
(CirBlB) 4500, -4250, (4500, -4250) brown signs&lt;br /&gt;
(CirPuB) 4500, -4500, (4500, -4500) CAUGHT BROWN&lt;br /&gt;
&lt;br /&gt;
(CirBl) 4750, -2600, (4750, -2600) Built 2019-11-23&lt;br /&gt;
(CirBl) 4750, -2250, (4750, -2250) Built 2019-10-23&lt;br /&gt;
(CirYe) (B) 4750, -2850, (4750, -2850) Built 2019-09-22&lt;br /&gt;
(CirBl) (B) 4750, -3100, (4750, -3100) Built 2019-09-30&lt;br /&gt;
(CirBl) 4750, -4000, (4750, -4000) Built 2019-09-30&lt;br /&gt;
(CirYe) 4750, -4500, (4750, -4500) NEW&lt;br /&gt;
&lt;br /&gt;
(CirBl) 5000, -2600, (5000, -2600) Built 2019-09-30&lt;br /&gt;
(CirBl) 5000, -2850, (5000, -2850) Built 2019-09-30&lt;br /&gt;
(CirYe) (X) 5000, -3100, (5000, -3100) Built 2019-09-22&lt;br /&gt;
(CirBl) 5000, -3350, (5000, -3350) Built 2019-09-30&lt;br /&gt;
(CirYe) (P) 5000, -3350, (5000, -3350) Built 2019-09-22&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Atlas|Fennec Locations]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Tips_and_Tricks&amp;diff=121581</id>
		<title>User:Spatulus/Tips and Tricks</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Tips_and_Tricks&amp;diff=121581"/>
		<updated>2019-11-13T01:17:05Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tips and Tricks for Life in Egypt ==&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
*Automato's gather_resources.lua script isn't just useful for gathering resources, it can also be used to set up automated travel between two places.&lt;br /&gt;
*When whipping cattle, pin the window to the side. You can then rapidly click &amp;quot;Whip&amp;quot; to get the cow moving further and faster.&lt;br /&gt;
*The DEX bonus you get from Speed of the Bedouin allows you to skin animals and gather intact bones with ease.&lt;br /&gt;
&lt;br /&gt;
===Test of the Safari===&lt;br /&gt;
*Always travel with boards, rope, and linen for traps.&lt;br /&gt;
*When hunting falcons, you may contradictory directions from the rabbits. This may mean one of three things:&lt;br /&gt;
#Someone else got the falcon&lt;br /&gt;
#You've locked on to a second falcon in a different location&lt;br /&gt;
#You recorded the wrong direction on a previous rabbit&lt;br /&gt;
&lt;br /&gt;
===Test of the Bedouin===&lt;br /&gt;
*Travel in a group of two or three when tagging altars. It's less boring, and with two or three people tagging altars, you'll not only advance your own score, you'll push rivals off the altar, increasing your chances of landing a spot in the top 7. It's a dog-eat-dog world!&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:KayGee/FennecTraps&amp;diff=120892</id>
		<title>User:KayGee/FennecTraps</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:KayGee/FennecTraps&amp;diff=120892"/>
		<updated>2019-11-09T21:15:46Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sharp Tooth Fennec Traps Grid&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer SharpToothFennecTraps 650&lt;br /&gt;
&lt;br /&gt;
(PinGr) 3250, -2350, Fennec Trap, Damot (3250, -2350)&lt;br /&gt;
(PinGr) 3500, -2350, Fennec Trap, Damot (3500, -2350)&lt;br /&gt;
(PinPu) 3750, -2350, Fennec Trap, Damot (3750, -2350) Peret III-5&lt;br /&gt;
(PinBl) 3000, -2600, Fennec Trap, Damot (3000, -2600)&lt;br /&gt;
(PinBl) 3000, -2850, Fennec Trap, Blemmyes (3000, -2850)&lt;br /&gt;
(PinBl) 3500, -2600, Fennec Trap, Damot (3500, -2600) &lt;br /&gt;
(PinBl) 3250, -2600, Fennec Trap, Damot (3250, -2600) &lt;br /&gt;
(PinBl) 3496, -3100, Fennec Trap, Blemmyes (3496, -3100)&lt;br /&gt;
(PinBl) 3750, -3100, Fennec Trap, Blemmyes (3750, -3100)&lt;br /&gt;
(PinBl) 4000, -2850, Fennec Trap, Blemmyes (4000, -2850)&lt;br /&gt;
(PinRd) 3250, -3100, Fennec Trap, Blemmyes (3250, -3100)&lt;br /&gt;
(PinRd) 4000, -2600, Fennec Trap, Damot (4000, -2600)&lt;br /&gt;
(PinGr) 3250, -2850, Fennec Trap, Blemmyes (3250, -2850)&lt;br /&gt;
(PinGr) 3500, -2850, Fennec Trap, Blemmyes (3500, -2850)&lt;br /&gt;
(PinPu) 3750, -2850, Fennec Trap, Blemmyes (3750, -2850) Peret III-7&lt;br /&gt;
(PinGr) 3750, -2600, Fennec Trap, Damot (3750, -2600)&lt;br /&gt;
(PinBl) 3753, -2110, Fennec Trap, Damot (3753, -2110)&lt;br /&gt;
(PinGr) 4002, -2350, Fennec Trap, Damot (4002, -2350)&lt;br /&gt;
|tale=9|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Test&amp;diff=120769</id>
		<title>User:Spatulus/Test</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus/Test&amp;diff=120769"/>
		<updated>2019-11-09T08:40:53Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
mlayer Falcons 650&lt;br /&gt;
(Rd1) 3920, 6382, Falcons, NW E Sinai (3920, 6382)&lt;br /&gt;
(Rd2) 1029, 6927, Falcons, NE MWD (1029, 6927)&lt;br /&gt;
(Rd3) 2036, 7273, Falcons, NE BL (2036, 7273)&lt;br /&gt;
(Rd4) 3413, 7805, Falcons, W BL (3413, 7805)&lt;br /&gt;
(Rd5) 3158, 7808, Falcons, W BL (3158, 7808)&lt;br /&gt;
|tale=9|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=User:Spatulus&amp;diff=120753</id>
		<title>User:Spatulus</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=User:Spatulus&amp;diff=120753"/>
		<updated>2019-11-09T06:11:39Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: /* The Adventures of Spatulus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Meet Spatulus, who first washed up on the shores of the Nile in T3. Spat currently resides in East Sinai at 3930 6360.&lt;br /&gt;
&lt;br /&gt;
Need to drop something off or pick something up? A stash chest can be found in the sheep shack at 3930 6358.&lt;br /&gt;
&lt;br /&gt;
Spatulus is the curator of the Sinai Museum of Contemporary Art, and can provide indoor or outdoor space for your Art and Thought exhibits.&lt;br /&gt;
&lt;br /&gt;
==== The Adventures of Spatulus ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OtterHunting.jpg|After months of tracking the wily beast, Spatulus conquered the otter that was terrorizing the nearby settlements and devouring small children.&lt;br /&gt;
Gazelda.jpg|Gazelda is Egypt's favorite quadruped. (Sorry, Sheeple.)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=File:Gazelda.jpg&amp;diff=120750</id>
		<title>File:Gazelda.jpg</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=File:Gazelda.jpg&amp;diff=120750"/>
		<updated>2019-11-09T06:08:19Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gazelda and Spatulus&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=File:OtterHunting.jpg&amp;diff=120748</id>
		<title>File:OtterHunting.jpg</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=File:OtterHunting.jpg&amp;diff=120748"/>
		<updated>2019-11-09T05:56:17Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Whack-A-Mole, with otters&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Guild:PKURFL4X/Shinies&amp;diff=117113</id>
		<title>Guild:PKURFL4X/Shinies</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Guild:PKURFL4X/Shinies&amp;diff=117113"/>
		<updated>2019-10-24T08:57:38Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
mlayer DowseResults 650&lt;br /&gt;
&lt;br /&gt;
{{Map Marker/Copper|region=S Sinai|coords=3794,5794|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Copper|region=S Sinai|coords=3781,5594|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Copper|region=S Sinai|coords=3717,5486|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Copper|region=Arsinoe|coords=2142,5204|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Copper|region=Arsinoe|coords=2194,5149|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Copper|region=Arsinoe|coords=2161,5184|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Iron|region=S Sinai|coords=3935,5620|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Iron|region=E Sinai|coords=4500,6590|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Iron|region=S Sinai|coords=3887,5526|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Tin|region=S Sinai|coords=3770,5551|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Copper|region=S Sinai|coords=3824,5538|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Zinc|region=S Sinai|coords=3554,5738|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Tin|region=S Sinai|coords=3569,5765|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Copper|region=S Sinai|coords=3590,5760|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Lead|region=S Sinai|coords=3555,5666|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Iron|region=S Sinai|coords=4063,6071|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Iron|region=S Sinai|coords=3997,5968|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Iron|region=S Sinai|coords=4138,5658|gem=|extras=}}&lt;br /&gt;
{{Map Marker/Copper|region=Gebel|coords=4434,3765|gem=|extras=}}&lt;br /&gt;
&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
{{:Maps/Public Mines/Aluminum|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Antimony|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Copper|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Gold|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Iron|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Lead|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Magnesium|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Nickel|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Platinum|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Silver|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Tin|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Zinc|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Diamond|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Emerald|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Opal|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Quartz|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Ruby|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Sapphire|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Mines/Topaz|contentonly=yes}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=File:Gazebo.png&amp;diff=63149</id>
		<title>File:Gazebo.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=File:Gazebo.png&amp;diff=63149"/>
		<updated>2018-11-04T04:05:41Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Pigs&amp;diff=60478</id>
		<title>Pigs</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Pigs&amp;diff=60478"/>
		<updated>2018-10-18T04:26:50Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Redirected page to Pig&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Pig]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=File:Alchemists_blank.jpg&amp;diff=58256</id>
		<title>File:Alchemists blank.jpg</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=File:Alchemists_blank.jpg&amp;diff=58256"/>
		<updated>2018-10-03T21:52:04Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=File:Hexaglyphs_matched.jpg&amp;diff=58253</id>
		<title>File:Hexaglyphs matched.jpg</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=File:Hexaglyphs_matched.jpg&amp;diff=58253"/>
		<updated>2018-10-03T21:40:27Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=File:Herbs_GingerTarragon.jpg&amp;diff=55394</id>
		<title>File:Herbs GingerTarragon.jpg</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=File:Herbs_GingerTarragon.jpg&amp;diff=55394"/>
		<updated>2018-09-21T04:35:13Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Maps/Map_of_Scarab_Gardens&amp;diff=31636</id>
		<title>Maps/Map of Scarab Gardens</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Maps/Map_of_Scarab_Gardens&amp;diff=31636"/>
		<updated>2018-06-03T21:21:02Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Spatulus moved page Maps/Map of Scarab Gardens to Maps/Scarab Gardens&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Maps/Scarab Gardens]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Glass_Jar&amp;diff=31387</id>
		<title>Glass Jar</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Glass_Jar&amp;diff=31387"/>
		<updated>2018-06-03T05:31:39Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Redirected page to Glass Jars&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Glass Jars]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Terrarium&amp;diff=19023</id>
		<title>Terrarium</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Terrarium&amp;diff=19023"/>
		<updated>2018-04-18T22:25:36Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Redirected page to Beetle Terrarium&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Beetle Terrarium]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Topaz&amp;diff=18878</id>
		<title>Topaz</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Topaz&amp;diff=18878"/>
		<updated>2018-04-18T04:37:55Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Redirected page to Gems&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Gems]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Tin_Ore&amp;diff=17933</id>
		<title>Tin Ore</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Tin_Ore&amp;diff=17933"/>
		<updated>2018-04-13T23:47:57Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Redirected page to Ore&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ore]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Platinum_Ore&amp;diff=17931</id>
		<title>Platinum Ore</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Platinum_Ore&amp;diff=17931"/>
		<updated>2018-04-13T23:44:52Z</updated>

		<summary type="html">&lt;p&gt;Spatulus: Redirected page to Ore&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ore]]&lt;/div&gt;</summary>
		<author><name>Spatulus</name></author>
	</entry>
</feed>