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	<id>https://atitd.wiki/tale10/w/index.php?action=history&amp;feed=atom&amp;title=Head_for_Pastures_New</id>
	<title>Head for Pastures New - Revision history</title>
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	<updated>2026-04-16T18:13:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.6</generator>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Head_for_Pastures_New&amp;diff=200762&amp;oldid=prev</id>
		<title>Peacefulness at 08:45, 18 September 2021</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Head_for_Pastures_New&amp;diff=200762&amp;oldid=prev"/>
		<updated>2021-09-18T08:45:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:45, 18 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Completion ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Completion ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon completing the entire task, the player will have earned the right to enter Egypt (citizenship) and is prompted to choose a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;faction&lt;/del&gt;. The player's choice will determine their starting location within Egypt.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon completing the entire task, the player will have earned the right to enter Egypt (citizenship) and is prompted to choose a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;house&lt;/ins&gt;. The player's choice will determine their starting location within Egypt.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also upon completing the task, the player is awarded 1 [[Talent Point]], the [[Compound Construction]] skill is learned, and the [[Laborer]] specialization is unlocked and granted for free. The remaining action icons, Gather Clay, Gather Dirt, Gather Limestone, and Gather Water, are also unlocked upon completion.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also upon completing the task, the player is awarded 1 [[Talent Point]], the [[Compound Construction]] skill is learned, and the [[Laborer]] specialization is unlocked and granted for free. The remaining action icons, Gather Clay, Gather Dirt, Gather Limestone, and Gather Water, are also unlocked upon completion.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Peacefulness</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Head_for_Pastures_New&amp;diff=123917&amp;oldid=prev</id>
		<title>Brad: Updated to use new template and did some rewriting</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Head_for_Pastures_New&amp;diff=123917&amp;oldid=prev"/>
		<updated>2019-11-26T21:42:46Z</updated>

		<summary type="html">&lt;p&gt;Updated to use new template and did some rewriting&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Task&lt;br /&gt;
| name     = Head for Pastures New&lt;br /&gt;
| rewards  = &lt;br /&gt;
* 1× [[Talent Point]]&lt;br /&gt;
* [[Compound Construction]] skill&lt;br /&gt;
* [[Laborer]] specialization&lt;br /&gt;
| follows  =&lt;br /&gt;
* [[Building Materials]]&lt;br /&gt;
| precedes =&lt;br /&gt;
* [[Home Sweet Home]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Solid Progress''' task is started upon completion of the [[New Beginnings]] task.&lt;br /&gt;
&lt;br /&gt;
The task requires the player to:&lt;br /&gt;
* Build a [[Cart]]&lt;br /&gt;
* Tear down your [[Small Distaff]] for resources&lt;br /&gt;
* Load your [[Cart]] with materials for the journey ahead&lt;br /&gt;
* Depart for your new journey&lt;br /&gt;
&lt;br /&gt;
== Completion ==&lt;br /&gt;
Upon completing the entire task, the player will have earned the right to enter Egypt (citizenship) and is prompted to choose a faction. The player's choice will determine their starting location within Egypt.&lt;br /&gt;
&lt;br /&gt;
Also upon completing the task, the player is awarded 1 [[Talent Point]], the [[Compound Construction]] skill is learned, and the [[Laborer]] specialization is unlocked and granted for free. The remaining action icons, Gather Clay, Gather Dirt, Gather Limestone, and Gather Water, are also unlocked upon completion.&lt;br /&gt;
&lt;br /&gt;
Completion of this task begins the [[Home Sweet Home]] task.&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
You will need a total of 7 [[Rope]], 2 to build the [[Cart]] and 5 to load into the cart. &lt;br /&gt;
&lt;br /&gt;
You will not be able to tear down your [[Small Distaff]] until you have made all the rope you will need and loaded it into the [[Cart]]. To tear down your [[Small Distaff]], after loading the [[Cart]] with the 5 [[rope]], and unload the [[Small Distaff]] of any materials then click Utility &amp;gt; Tear down this building.&lt;br /&gt;
&lt;br /&gt;
Any materials still in the [[Small Distaff]] when you tear it down will appear on the floor with the original materials used to build the [[Small Distaff]].&lt;br /&gt;
&lt;br /&gt;
It is not possible to use a [[Cart]] built by another player to leave Passage to Egypt island.&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
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