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	<id>https://atitd.wiki/tale10/w/index.php?action=history&amp;feed=atom&amp;title=Salvage_Techniques</id>
	<title>Salvage Techniques - Revision history</title>
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	<updated>2026-04-17T20:11:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.6</generator>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Salvage_Techniques&amp;diff=200216&amp;oldid=prev</id>
		<title>Snoerr: /* Further Uses */</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Salvage_Techniques&amp;diff=200216&amp;oldid=prev"/>
		<updated>2021-09-14T23:54:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Further Uses&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:54, 14 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l78&quot; &gt;Line 78:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 78:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Frayed Rope turned into Rope in a Distaff(5 Frayed Rope = 1 Rope): Salvage Technique isn't needed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Frayed Rope turned into Rope in a Distaff(5 Frayed Rope = 1 Rope): Salvage Technique isn't needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rotten Wood can be searched for insects with Arthropodology 5.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rotten Wood can be searched for insects with Arthropodology 5&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Salvage Techniques &amp;gt;3 is required&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Glass Recycling Salvage Level 3 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Glass Recycling Salvage Level 3 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Snoerr</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Salvage_Techniques&amp;diff=165373&amp;oldid=prev</id>
		<title>BradsBot: /* Further Uses */clean up, typos fixed: useable → usable</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Salvage_Techniques&amp;diff=165373&amp;oldid=prev"/>
		<updated>2021-05-13T16:32:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Further Uses: &lt;/span&gt;clean up, typos fixed: useable → usable&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:School.png|right|250px]]&lt;br /&gt;
&lt;br /&gt;
== Source and Cost ==&lt;br /&gt;
&lt;br /&gt;
You may only learn from each school once.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! School !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| [[School of Architecture]] ||&lt;br /&gt;
* 200 [[Firebricks]]&lt;br /&gt;
|-&lt;br /&gt;
| [[School of Art &amp;amp; Music]] ||&lt;br /&gt;
* 100 [[Candle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[School of Body]] ||&lt;br /&gt;
* 1000 [[Charcoal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[School of Natural Philosophy]] ||&lt;br /&gt;
* 200 [[Cut Stone]]s&lt;br /&gt;
* 100 [[Clay]]&lt;br /&gt;
* 2 [[Oyster Shell Marble]]&lt;br /&gt;
* 4 [[Canary Granite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[School of Thought]] ||&lt;br /&gt;
* 20 [[Cuttable Garnet]]&lt;br /&gt;
* 20 [[Cuttable Turquoise]]&lt;br /&gt;
|-&lt;br /&gt;
| [[School of Worship]] ||&lt;br /&gt;
* 300 [[Leather]]&lt;br /&gt;
* 300 [[Glass Rods]]&lt;br /&gt;
* 300 [[Papyrus Paper]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
Allows you to recover part of the materials of a [[Buildings|building]] when you tear it down.  In previous Tellings, it followed a 'diminishing returns' pattern, with some variance for each material.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| 0 || &lt;br /&gt;
* Recover 40% of materials&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &lt;br /&gt;
* Recover 60% of materials&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
* Recover 75% of materials&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
* Recover 80% of materials&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
* Recover 85% of materials&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &lt;br /&gt;
* Recover 95% of materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Fractional values will be rounded up that percentage of the time. For instance, if you are at level 3 and you salvage a building with just one of a particular resource, you will get that one resource back 75% of the time.&lt;br /&gt;
&lt;br /&gt;
Buildings that are upgraded (such as the [[Reactory]], [[Thistle Garden]], [[Kitchen]], etc.) will ONLY return the original build cost. You will NOT salvage the materials used in any upgrades.&lt;br /&gt;
&lt;br /&gt;
Salvage Techniques will NOT recover materials from [[compound]]s, nor from buildings which are too far degraded to use.&lt;br /&gt;
&lt;br /&gt;
{{Merge|Glass recycling}}&lt;br /&gt;
&lt;br /&gt;
==Further Uses==&lt;br /&gt;
&lt;br /&gt;
(this section needs filled out more fully)&lt;br /&gt;
&lt;br /&gt;
At different levels of Salvage Techniques, you can recycle Fishing Junk into usable materials. Some of those are listed below:&lt;br /&gt;
&lt;br /&gt;
Tattered Sail turned into Thread on a Loom: Salvage Techniques 5&lt;br /&gt;
&lt;br /&gt;
Frayed Rope turned into Rope in a Distaff(5 Frayed Rope = 1 Rope): Salvage Technique isn't needed.&lt;br /&gt;
&lt;br /&gt;
Rotten Wood can be searched for insects with Arthropodology 5.&lt;br /&gt;
&lt;br /&gt;
== Glass Recycling Salvage Level 3 ==&lt;br /&gt;
&lt;br /&gt;
At Salvage Level 3 glass recycling becomes available at a [[Chemistry Laboratory]] sub menu ''Recycling...''. &lt;br /&gt;
&lt;br /&gt;
[[File:Glass_recycling_menu.png]]&lt;br /&gt;
&lt;br /&gt;
Glass recycling converts blown glass items into [[glass dust]].  The minimum level to recycle glass is Salvage Level 3 but with higher levels more glass dust is produced. Anything that is blown glassware, regardless of sourcing can be recycled.&lt;br /&gt;
&lt;br /&gt;
You choose one item to break, you can also break all of one category, or all of the glass you carry. There are yes/no blocks on categories, and a question to answer if you want to break all the glass you carry.&lt;br /&gt;
&lt;br /&gt;
It takes 8 of the same type of glass dust in a bench at the required temperature for melting glass to increase the glass count by one.&lt;br /&gt;
&lt;br /&gt;
Random amount of Glass Dust per each of the following&lt;br /&gt;
* Soda Glass Dust:  Beaker, Distillation Coil, Florence Flask, and Thistle Tube&lt;br /&gt;
* Normal Glass Dust:  Barometric Sphere, Test Tube&lt;br /&gt;
* Jewel Glass Dust:  Hookah Bowl, Wine Glass&lt;br /&gt;
&lt;br /&gt;
Doing some quick testing with relatively small samples (~10 items per level)&lt;br /&gt;
*Level 3 salvage seems to give 2-3 dust per item. &lt;br /&gt;
*Level 4 salvage seems to give 2-4 dust per item.&lt;br /&gt;
*Level 5 salvage seems to give 2-5 dust per item.&lt;br /&gt;
&lt;br /&gt;
== Metal Recycling Salvage Level 4 ==&lt;br /&gt;
&lt;br /&gt;
At Salvage Level 4 a [[Recycling Smeltery]] can be built. A Recycling Smeltery melts down metal products from Fly Fishing and Blacksmithing into Iron. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>BradsBot</name></author>
	</entry>
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