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	<id>https://atitd.wiki/tale10/w/index.php?action=history&amp;feed=atom&amp;title=Structure_Repair</id>
	<title>Structure Repair - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://atitd.wiki/tale10/w/index.php?action=history&amp;feed=atom&amp;title=Structure_Repair"/>
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	<updated>2026-04-04T21:59:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.6</generator>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Structure_Repair&amp;diff=224722&amp;oldid=prev</id>
		<title>Peacefulness at 15:48, 29 March 2023</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale10/w/index.php?title=Structure_Repair&amp;diff=224722&amp;oldid=prev"/>
		<updated>2023-03-29T15:48:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:48, 29 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Use==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Use==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Used to fix structures that have been damaged due to being in an unprotected [[Compound]] (where maintenance has reached 0%)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, left &lt;/del&gt;outside&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, or &lt;/del&gt;near an explosion.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Used to fix structures that have been damaged due to  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;being in an unprotected [[Compound]] (where maintenance has reached 0%)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*being built &lt;/ins&gt;outside&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;near an explosion.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Structure Repair does not help with maintaining Compounds.  For that, the [[Structure Maintenance]] skill is used.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Structure Repair does not help with maintaining Compounds.  For that, the [[Structure Maintenance]] skill is used.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Peacefulness</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale10/w/index.php?title=Structure_Repair&amp;diff=165511&amp;oldid=prev</id>
		<title>BradsBot: /* top */clean up</title>
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		<updated>2021-05-13T16:36:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;top: &lt;/span&gt;clean up&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:School.png|right|250px]]&lt;br /&gt;
&lt;br /&gt;
== Source and Cost ==&lt;br /&gt;
'''Structure Repair''' is a multi-school skill. You may pay the tuitions in any order.&lt;br /&gt;
&lt;br /&gt;
* [[School of Architecture]] - 14 [[Pulley]]&lt;br /&gt;
* [[School of Art &amp;amp; Music]] - 60 [[Linen]]&lt;br /&gt;
* [[School of Body]] - 200 [[Cut Stone]], 200 [[Beeswax]], 200 [[Charcoal]]&lt;br /&gt;
* [[School of Natural Philosophy]] - 300 [[Papyrus Paper]], 300 [[Flint]]&lt;br /&gt;
* [[School of Thought]] - 2 [[Oyster Shell Marble]], 20 [[Cuttable Jade]], 200 [[Bricks]]&lt;br /&gt;
* [[School of Worship]] - 1 [[Huge Emerald]], 1 [[Large Topaz]], 1 [[Medium Ruby]], 1 [[Small Sapphire]]&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
&lt;br /&gt;
Used to fix structures that have been damaged due to being in an unprotected [[Compound]] (where maintenance has reached 0%), left outside, or near an explosion.&lt;br /&gt;
&lt;br /&gt;
Structure Repair does not help with maintaining Compounds.  For that, the [[Structure Maintenance]] skill is used.&lt;br /&gt;
&lt;br /&gt;
=== Structure Conditions ===&lt;br /&gt;
&lt;br /&gt;
From best to worst:&lt;br /&gt;
&lt;br /&gt;
USABLE:&lt;br /&gt;
* *no message*&lt;br /&gt;
* Near Perfect&lt;br /&gt;
* Good&lt;br /&gt;
&lt;br /&gt;
NOT USABLE and cannot remove items from structure:&lt;br /&gt;
* Almost Serviceable &lt;br /&gt;
* Badly Worn&lt;br /&gt;
* Cracking &lt;br /&gt;
* Crumbling&lt;br /&gt;
* Rotting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Found under the structure's Utility menu is the option to &amp;quot;Attempt to repair this &amp;lt;structure name&amp;gt;&amp;quot;. &lt;br /&gt;
*If you succeed, the structure's condition will improve one level and you may try again immediately. &lt;br /&gt;
*If you fail, you will trigger a 60-second rest timer.&lt;br /&gt;
&lt;br /&gt;
* Repairing requires NO materials at all, just skill and luck - Unknown&lt;br /&gt;
&lt;br /&gt;
* At level 1 skill I found that I was able to repair several different structure one level pretty easily, but many tries to repair it again all failed - Unknown&lt;br /&gt;
&lt;br /&gt;
*Even at level 7 it can take many attempts to increase a structure's condition even 1 level, so be prepared to spend some time if several levels of repair are needed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>BradsBot</name></author>
	</entry>
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