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| requirements = {{RequireTechnology | Blacksmithing | 2 }}
 
| requirements = {{RequireTechnology | Blacksmithing | 2 }}
 
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==Overview==
 
An '''Anvil''' is used for creating various hammered metal products.
 
  
''Tip: Build your anvil facing east to west instead of north to south because it will be much easier to work materials on the anvil using cartographer's camera from the camera options menu. The front of the anvil needs to face south (rotate once clockwise).''
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== Cost ==
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* {{Require | 1 | Anvil Bed | verified = true}}
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* {{Require | 120 | Firebricks | verified = true}}
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* {{Require | 4 | Water | verified = true}}
  
An anvil is used to create various metal tools by shaping a block of metal into a specific pattern. Using an anvil requires the [[Blacksmithing]] tech.
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==Overview==
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An '''Anvil''' is used to create various metal tools by shaping a block of metal into a specific pattern.
  
 
This uses various smithing [[Tools]], each with a different pattern in pushing metal:
 
This uses various smithing [[Tools]], each with a different pattern in pushing metal:
*[[Ball Peen Hammer]]
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*[[requires::Ball Peen Hammer]]
*[[Round Hammer]]
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*[[requires::Round Hammer]]
*[[Shaping Mallet]]
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*[[requires::Shaping Mallet]]
*[[Wide Cobalt Chisel]]
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*[[requires::Wide Cobalt Chisel]]
  
 
The finished products are assigned a quality based on how close they are to the goal. The higher the quality, the more effective the tool, with 9999 being perfect. An anvil can produce the following:
 
The finished products are assigned a quality based on how close they are to the goal. The higher the quality, the more effective the tool, with 9999 being perfect. An anvil can produce the following:
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*[[Spring]] - 1 metal
 
*[[Spring]] - 1 metal
 
*[[Scythe Blade]] - 14 metal
 
*[[Scythe Blade]] - 14 metal
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from any of the following metals, with stronger metals allowing more hits before the piece becomes too fragile to work.  
 
from any of the following metals, with stronger metals allowing more hits before the piece becomes too fragile to work.  
 
 
*[[Copper]] - 160 hit limit  
 
*[[Copper]] - 160 hit limit  
 
*[[Iron]] - 180 hit limit  
 
*[[Iron]] - 180 hit limit  
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*[[Metal Blue]] - 280 hit limit  
 
*[[Metal Blue]] - 280 hit limit  
 
*[[Octec's Alloy]] - 300 hit limit
 
*[[Octec's Alloy]] - 300 hit limit
 
If you know [[Refined Smithery]], [[produces::Diamond Tipped Hatchet|Diamond Tipped Hatchets]] may be created from 3 [[Bronze]] and 21 [[Powdered Diamond]]. Diamond Tipped Hatchets may *only* be made from Bronze, and will not show up on the menu of any other metal.
 
  
 
==Regrade==
 
==Regrade==

Latest revision as of 11:01, 11 October 2023

Anvil
Anvil
(Building)
Location
Compound
Size
7 x 15
Requirements
Blacksmithing 2 (Technology)


Cost

Overview

An Anvil is used to create various metal tools by shaping a block of metal into a specific pattern.

This uses various smithing Tools, each with a different pattern in pushing metal:

The finished products are assigned a quality based on how close they are to the goal. The higher the quality, the more effective the tool, with 9999 being perfect. An anvil can produce the following:

from any of the following metals, with stronger metals allowing more hits before the piece becomes too fragile to work.

Regrade

The Regrade function damages the loaded item and rounds its quality DOWN to the nearest 1000th quality (e.g. Q9157 becomes Q9000) and renames it. The regraded items will stack and can be more effectively sold in a shop.

Anvil Rotation

The way an anvil is rotated is an important decision to make. The default construction site is North-South where the blade end of an object is on the East side: The default anvil rotation is North-South. A Carpentry Blade on it has an edge on the East side

Related Pages

For details on technique, please check out the Blacksmithing Guide.

Produces

Shovel, Carpentry Blade, Hatchet, Resin Wedge, Archaeologist's Shovel, Sharp Edged Knife Blade, Jagged Blade, Twice Folded Blade, Spring, Scythe Blade