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Skill/Ecology

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Revision as of 10:32, 4 March 2023 by Rhaom (talk | contribs) (→‎Cost)
Ecology
Ecology
(Skill - The Human Body)


Benefits

Level Requirements Unlocks

Level 0

  • Allows testing for Heavy Metal using Tadpoles
Level 1

  • Allows testing for Soil acidity using Cabbage Juice
Level 2

  • Allows testing for ground water level using Dried Flax
Level 3

  • Allows testing for phosphorus level using Buttermilk and Dirt
Level 4

  • Allows testing for soot level using Papyrus Paper and Cactus Sap
Level 5

  • Allows testing for nitrogen level using a Golden Asp and Charcoal, Allows testing for potassium level using Sulphurous Water and Charcoal
Level 6

  • Allows testing for salinity using Salt Water and Copper Wire
Level 7

  • Use an Ecology Survey Kit to test the impact of certain plants



Use

There are two ways to use the Ecology skills:

  • Single point sample tests
  • Ecology Survey Kits.

Ecology factors can be adjusted by hand-planting vegetables: https://atitd.wiki/tale10/Vegetable

Single Point Tests

Degree Test for Using Baseline Notes
First Heavy metal pollution Tadpoles 0% The more tadpoles die, the more heavy metals there are in the soil.
If more tadpoles are used, the reading becomes more precise.
Second Soil acidity 1 Cabbage Juice 7.0000 Standard pH scale. (Below 7 is acidic. Above 7 is alkaline.)
Third Ground water level 1 Dried Flax 50%
Fourth Phosphorus level 2 Buttermilk, 1 Dirt 25%
Fifth Soot level 1 Papyrus Paper, 1 Cactus Sap 0%
Sixth - A Nitrogen Level 1 Horned Hookworm, 2 Charcoal 25%
Sixth - B Potassium Level 1 Sulphurous Water, 2 Charcoal 25%
Seventh Salinity 1 Salt Water, 1 Copper Wire 0%

Ecology Survey Kits

Ecology Survey Kits are made on a chemistry lab, requiring Ecology 6 (Skill). Five kits are made at a time.

  • Select the Ecology type you want and see a colored grid for 2 minutes.
  • Colors on 500' x 500' grid represent levels.

Cost