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= Tasks =
 
= Tasks =
  
'''Tasks''' provide a step-by-step guide to walk players through various technologies and resources.
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'''Tasks''' provide step-by-step guides to walk players through various technologies, activities and resources.
  
Right now these are all the available tasks we can get:
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Currently, the available tasks are:
  
 
== Passage to Egypt ==
 
== Passage to Egypt ==
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* [[Flax Processing (task)|Flax Processing]]
 
* [[Flax Processing (task)|Flax Processing]]
 
* [[Building Materials]]
 
* [[Building Materials]]
* [[Head for Pastures New]]  (Rewards [[Talent Point]])
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* [[Head for Pastures New]]  (Rewards 1 [[Talent Point]])
  
== Major Tasks ==
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== Initiations ==
* [[Art & Music (task)|Art & Music]]  (Rewards [[Talent Point]])
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Completing each of these tasks rewards 1 [[Talent Point|talent point]] and enables the player to begin any unlocked [[Tests]] in the corresponding discipline (at a University of that discipline).
* [[Home Sweet Home]] (Rewards [[Talent Point]])
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* Architecture:  [[Home Sweet Home]]
* [[Puzzle in the Night Sky]] (Rewards [[Talent Point]])
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* Art & Music:  [[Art_&_Music_(task)|Art & Music]]
* [[Beetle Breeding]] (Rewards 2 [[Mud Granite]])
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* Body: [[Exploration]]
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* Natural Philosophy:  [[Botany_(task)|Botany]] aka [[Botany_(task)|Natural Philosophy]] (Also rewards the Botany skill: the ability to eat and harvest herbs)
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* Thought:  [[Puzzle in the Night Sky]]
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* Worship: [[A Simple Offering]]
  
 
== Tests ==
 
== Tests ==
Completing these tasks reward 7 [[Talent Point]]s
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Whenever a new [[Tests|Test]] is begun, a corresponding Task is started as well.  Completion of the Task corresponds with completing the Test, ultimately awarding a total of seven [[Talent Points]].  Depending on the Test, progression within the Task can result in the gradual earning of some of these Talent Points before completion.  Refer to each individual [[Tests|Test]] for further details.
* [[Task/Test of Khefre's Children|Test of Khefre's Children]]
 
* [[Task/Test of the Acrobat|Test of the Acrobat]]
 
* [[Task/Test of the Bedouin|Test of the Bedouin]]
 
* [[Task/Test of the Obelisk|Test of the Obelisk]]
 
* [[Task/Test of the Singing Cicada|Test of the Singing Cicada]]
 
* [[Task/Test of the Oyster Catcher|Test of the Oyster Catcher]]
 
* [[Task/Test of the Safari|Test of the Safari]]
 
  
 
== Other Tasks ==
 
== Other Tasks ==
 
* [[A home for a Sheep]] (Rewards: 1 Onion Seed)
 
* [[A home for a Sheep]] (Rewards: 1 Onion Seed)
* [[Botany (task)|Botany]] (Rewards: The ability to Eat and Harvest Herbs)
 
 
* [[Crafting Makes Perfect]] (Rewards: The ability to upgrade your [[Camp Site]] to hold 50,000 db)
 
* [[Crafting Makes Perfect]] (Rewards: The ability to upgrade your [[Camp Site]] to hold 50,000 db)
 
* [[Dailies]] (Rewards: Major and Minor Faction Points)
 
* [[Dailies]] (Rewards: Major and Minor Faction Points)
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* [[Water water everywhere]]
 
* [[Water water everywhere]]
 
* [[Ultimate Challenges]]
 
* [[Ultimate Challenges]]
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* [[Temptation]]
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* [[Treasure]] (reward for purchasing a T10 subscription at https://www.desert-nomad.com)
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* [[Queen of the Bees]]
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* [[Beetle Breeding]]  (Rewards 2 [[Mud Granite]])
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* [[Between a rock and a hard place]] (Rewards [[Block and Tackle]])
  
 
{{L|en}}
 
{{L|en}}

Latest revision as of 10:51, 11 July 2021

Tasks

Tasks provide step-by-step guides to walk players through various technologies, activities and resources.

Currently, the available tasks are:

Passage to Egypt

Initiations

Completing each of these tasks rewards 1 talent point and enables the player to begin any unlocked Tests in the corresponding discipline (at a University of that discipline).

Tests

Whenever a new Test is begun, a corresponding Task is started as well. Completion of the Task corresponds with completing the Test, ultimately awarding a total of seven Talent Points. Depending on the Test, progression within the Task can result in the gradual earning of some of these Talent Points before completion. Refer to each individual Test for further details.

Other Tasks