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	<updated>2026-06-02T05:21:48Z</updated>
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		<id>https://atitd.wiki/tale11/w/index.php?title=FestivalsT11&amp;diff=254471</id>
		<title>FestivalsT11</title>
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		<updated>2026-05-27T17:28:52Z</updated>

		<summary type="html">&lt;p&gt;Silden: /* Wine Flavors for Ra and Thoth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Guild |name=FestivalsT11 |location={{Location | 2244 | 1832}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Festival T11 guild ==&lt;br /&gt;
&lt;br /&gt;
We are a guild dedicated to helping the people of Egypt pass the [[Test of Festivals]] in T11.&lt;br /&gt;
Our GH is at 2244, 1832 (Avaris CS) and everyone that would like to pass the test is welcome. Please come and join us!&lt;br /&gt;
&lt;br /&gt;
'''What can I do to help out?'''&lt;br /&gt;
*First, sign up for the test at any [[University of Worship]] and test for your requirements for all seven gods. ([[Test of Festivals/Testing Your Requirements|Testing Your Requirements]])&lt;br /&gt;
*Yes, Festivals is a big test, and it eats a lot of materials!  There are some &amp;quot;specialty items&amp;quot; you can help provide.  &lt;br /&gt;
**Roses:  This chart can help us focus our rose crossbreeding efforts:  [[Test_of_Festivals/Rose_Attributes|Maat Rose Attributes]]&lt;br /&gt;
**Beer:  If you like to write recipes, here you go!  We need a wider variety of malt-based recipes, with as many adjectives as you can squeeze into the barrel.&lt;br /&gt;
**The number of published beer recipes is very low.  If you have successfully brewed beers with malt-based flavors, please share your locations, seal times, and recipes at https://atitd.sharpnetwork.net/beer/report_beers.asp&lt;br /&gt;
**Beer mats: Malt: raw, light, medium, dark and burnt and Dried Wheat: raw, light, medium, dark, burnt&lt;br /&gt;
**Khefre's Lockers:  Beetles (and beetle storage) will be needed.&lt;br /&gt;
**Wines:  Need more players to test and share their requirements.  If you tend vineyards, please continue to document what flavors you can produce. Once the test is open, we can compile a list of wine flavors needed.  Even &amp;quot;aged out&amp;quot; flavors still count for Festivals, so don't throw away those old, thin wines.&lt;br /&gt;
**Strong preference for alcohol levels of 12.1% or higher&lt;br /&gt;
**Citrus and aromatic honey. If you can help, please add your name to the supplier list further down on this page. &lt;br /&gt;
**Wood, stash in bonfire platforms at 2244, 1832&lt;br /&gt;
**Cobra blood&lt;br /&gt;
**Ink&lt;br /&gt;
**Silk cloth for ribbons&lt;br /&gt;
**Paint mats&lt;br /&gt;
**Spirits: Fruit spirits of Earth. Grain, Mineral and Wood spirits of Air, Fire, Water and Earth.&lt;br /&gt;
*and last but not least, to participate in Festivals&lt;br /&gt;
The warehouses, chests &amp;amp; bonfire platforms for wood are located at the guild hall&lt;br /&gt;
&lt;br /&gt;
== Requirements and suppliers ==&lt;br /&gt;
&lt;br /&gt;
'''Thoth and Ra:'''&lt;br /&gt;
&lt;br /&gt;
* We need to know which flavours is asked for this tale so we can prepare before the actual festivals start. &lt;br /&gt;
&lt;br /&gt;
* Please test at an altar and if the wine is not listed below, please add here:&lt;br /&gt;
&lt;br /&gt;
T11 known wine flavour reqs for Ra: Raspberry, Butter, Licorice, Oak, Molasses, Black Pepper, Artificial Fruit, Apricot, Prune, Violet, &lt;br /&gt;
&lt;br /&gt;
T11 known wine flavour reqs for Thoth: Licorice, Prune, Hazlenut, Grapefruit, Raspberry, Oak, Artificial Fruit, Butter, Molasses, Black Pepper, Apricot, Violets, Strawberry Jam, &lt;br /&gt;
&lt;br /&gt;
If you can help with wine for festival, please add to the table below.&lt;br /&gt;
&lt;br /&gt;
===Wine Flavors for Ra and Thoth===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Wine !! Ra? !! Thoth? || supplier || aging || ready&lt;br /&gt;
|-&lt;br /&gt;
| Almonds|| Yes || Yes|| Serenity / Silden|| yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| Apricot || Yes  || Yes  || Serenity / Silden|| yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| Artificial Fruit || Yes || Yes||Serenity / Silden|| yes|| yes&lt;br /&gt;
|-&lt;br /&gt;
| Black Pepper || Yes  || Yes  || Mbizi, Serenity / Silden || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| Butter || Yes  || Yes || Serenity / Silden|| yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| Grapefruit ||Yes || Yes|| Serenity / Silden|| yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| Hazelnut || Yes|| Yes || Serenity / Silden|| yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| Licorice || Yes || Yes  ||Mbizi, Serenity / Silden  || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| Molasses || Yes  || Yes  || Serenity / Silden|| yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| Oak || Yes || Yes || Serenity / Silden|| yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| Prune ||Yes  ||Yes  || Mbizi, Serenity / Silden || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| Raspberry ||Yes  || Yes || Serenity / Silden|| yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Jam || Yes ||Yes  ||Mbizi, Serenity / Silden  || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| Violets || Yes||Yes || Serenity / Silden|| yes || yes&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suppliers of citrus and aromatic honey===&lt;br /&gt;
*Serenity: https://docs.google.com/spreadsheets/d/1jdzcTg853CxkKXUWxd0ilp1iSg1D8xpSFzkoZh4bYh8/edit?usp=sharing please chat Ruby or Bessieloo for help&lt;br /&gt;
*Molon Labe: https://docs.google.com/spreadsheets/d/1N6MR0pimiWXasgotTG6zi5PPed8DcGMgMFLUhpTMTSM/edit?gid=1371101054#gid=1371101054 please chat Dedenav for help&lt;br /&gt;
*SCR: please chat Brucette &lt;br /&gt;
*Marlie: Please chat her&lt;br /&gt;
*Karima: https://docs.google.com/spreadsheets/d/15QtU7nscZmf49BZgRvuYYC47Y6mDD_DdWWQqMkC5DN4/edit?gid=0#gid=0&lt;br /&gt;
*HORUS: https://docs.google.com/spreadsheets/d/1n4M6wxRiKro7rs9FDhLrlscqDqEF0dxsZPQL7cd90J8/edit?gid=0#gid=0  chat Peabody or Salama for help&lt;br /&gt;
*WiccanMoon: https://docs.google.com/spreadsheets/d/1s5Hb_yYrUDDw77QqkGUdUVsYP11PkrgspTfm1bMsBbo/edit?gid=0#gid=0 (honey to be updated)&lt;br /&gt;
*Wimsankh: https://docs.google.com/spreadsheets/d/1s5Hb_yYrUDDw77QqkGUdUVsYP11PkrgspTfm1bMsBbo/edit?gid=1945542622#gid=1945542622 (honey to be updated)&lt;br /&gt;
*Haldamir: https://docs.google.com/spreadsheets/d/1ua7gsI7DRsS7GoHIW2fo4YJ-MnQiwJH1SDVf1or5Y7o/pubhtml&lt;br /&gt;
&lt;br /&gt;
== Festival schedule ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Festival!! Date !! Time|| Elder in charge&lt;br /&gt;
|-&lt;br /&gt;
| Isis || 22nd of June || 7 PM GMT,    || Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Bastet || 29th of June  || 7 PM GMT ||  Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Maat || 6th of July  || 7 PM GMT ||  Bessieloo and Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Hathor  || 13th of July || 7 PM GMT  || Ruby  &lt;br /&gt;
|-&lt;br /&gt;
| Osiris ||20th of July    || 7 PM GMT || Brucette&lt;br /&gt;
|-&lt;br /&gt;
| Isis ||27th of July    ||7 PM GMT  ||  Ruby&lt;br /&gt;
|- &lt;br /&gt;
| Ra  || 3rd of August  || 7 PM GMT  ||  Ruby&lt;br /&gt;
|- &lt;br /&gt;
| Thoth || 10th of August  || 7 PM GMT  ||  Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Bastet || 17th of August  || 7 PM GMT  ||  Narkho&lt;br /&gt;
|-&lt;br /&gt;
| Maat || 24th of August  || 7 PM GMT ||  Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Hathor  || 31th of August || 7 PM GMT  || Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Osiris ||7th of September    || 7 PM GMT || Ruby&lt;br /&gt;
|-  &lt;br /&gt;
| Ra  || 14th of September  || 7 PM GMT  || Ruby&lt;br /&gt;
|- &lt;br /&gt;
| Thoth || 21th of September  || 7 PM GMT  ||  Brucette&lt;br /&gt;
|-&lt;br /&gt;
| Osiris || 28th of September  || 7 PM GMT  ||  Augusta&lt;br /&gt;
|-&lt;br /&gt;
| Ra || 29th of September  || 7 PM GMT  ||  Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Isis|| 5th of October  || 7 PM GMT  ||  Narkho&lt;br /&gt;
|-&lt;br /&gt;
|Hathor || 6th of October   || 7 PM GMT  ||  Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Bastet ||  12th of October || 7 PM GMT  ||  Ruby&lt;br /&gt;
|-&lt;br /&gt;
|Thoth  ||  13th of October || 7 PM GMT  ||  Dedenav&lt;br /&gt;
|-&lt;br /&gt;
| Maat ||  19th of October || 7 PM GMT  ||  Augusta&lt;br /&gt;
|-&lt;br /&gt;
| Osiris || 26th of October || 7 PM GMT || Augusta&lt;br /&gt;
|-&lt;br /&gt;
| Hathor || 27th of October || 7 PM GMT || Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Isis|| 2nd of November || 7 PM GMT || Ruby&lt;br /&gt;
|-&lt;br /&gt;
|Bastet || 9th of November || 7 PM GMT || Augusta&lt;br /&gt;
|-&lt;br /&gt;
| Osiris|| 16th of November || 7 PM GMT|| Augusta&lt;br /&gt;
|-&lt;br /&gt;
| Maat|| 23th of November || 7 PM GMT|| Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Isis|| 30th of November || 7 PM GMT|| Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Bastet|| 7th of December || 7 PM GMT|| Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Maat|| 14th of December || 7 PM GMT|| Bessieloo&lt;br /&gt;
|-&lt;br /&gt;
| Bastet|| 15th of December || 7 PM GMT|| Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Maat|| 16th of December || 7 PM GMT|| Ruby&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Testing results for upcoming festival and request lists==&lt;br /&gt;
&lt;br /&gt;
===Isis===&lt;br /&gt;
&lt;br /&gt;
If you need help making your perfume and ambrosia, please add what you need in the table below. &lt;br /&gt;
&lt;br /&gt;
Pickup chest in cp by Festivals GH at 2240, 1839.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Perfume: &amp;quot;citrus and citrus&amp;quot; || Ready for pickup !! Ambrosia: &amp;quot;honey and honey&amp;quot; || Ready for pickup &lt;br /&gt;
|-&lt;br /&gt;
|  || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|  || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bastet===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For help making your ribbons, please chat someone that can do paint: Wimsankh, Narkho, Brucette, Peabody&lt;br /&gt;
&lt;br /&gt;
Please bring 2 silk cloth for your ribbons if you can (we do have a few extra for emergencies). &lt;br /&gt;
&lt;br /&gt;
If you need help making your ambrosia and/or ribbons, please add what you need in the table below. &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ambrosia: &amp;quot;honey and honey&amp;quot; || Ambrosia ready for pickup || ribbon color 1|| ribbon color 2 || Ribbons ready for pickup&lt;br /&gt;
|- &lt;br /&gt;
| || ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| || ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| || ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| || ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| || ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| || ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| || ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| || ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Maat===&lt;br /&gt;
&lt;br /&gt;
'''Check here to see if your requirements matches with a rose:  [[Test_of_Festivals/Rose_Attributes|Maat Rose Attributes]]'''&lt;br /&gt;
&lt;br /&gt;
A few requirements is missing a rose and you can test to see if you find a rose by clicking on them. &lt;br /&gt;
&lt;br /&gt;
Crossbred roses:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Location&lt;br /&gt;
|-&lt;br /&gt;
| Festival guild || 2257, 1826&lt;br /&gt;
|-&lt;br /&gt;
| Dedenav || 3216, -736&lt;br /&gt;
|-&lt;br /&gt;
| Marlie || 659, -1362&lt;br /&gt;
|-&lt;br /&gt;
| Murtha || 629, 7537&lt;br /&gt;
|-&lt;br /&gt;
| Wimsankh || 946, -1258&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''You need to reroll if you get: Dwarfx2 '''&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;6&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Rose petals || Ambrosia ready for pickup  || Needs reroll&lt;br /&gt;
|-&lt;br /&gt;
| Kaulin || Outer petals Magenta || yes  || &lt;br /&gt;
|-&lt;br /&gt;
| Kiji || Rose of Ra (Stamen: Magenta) || yes || &lt;br /&gt;
|-&lt;br /&gt;
| Ebony || Rose of Ra (Outer Petals: Green) || yes  || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hathor===&lt;br /&gt;
&lt;br /&gt;
We have premade ambrosias for Hathor in pickup chest. &lt;br /&gt;
&lt;br /&gt;
And there will be all positive stats food available that will work for everyone. &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Premade ambrosias, VP beer and cobra blood !! How many in stock&lt;br /&gt;
|-&lt;br /&gt;
| VP Honey and VP Date || 10 + some misc honey&lt;br /&gt;
|-&lt;br /&gt;
| VP Barley || 14&lt;br /&gt;
|-&lt;br /&gt;
| VP Orange|| 12&lt;br /&gt;
|-&lt;br /&gt;
|VP Banana|| 7&lt;br /&gt;
|-&lt;br /&gt;
| VP Cherry|| 15&lt;br /&gt;
|-&lt;br /&gt;
| VP Nutmeg|| 13&lt;br /&gt;
|-&lt;br /&gt;
| VP Cinnamon || 13&lt;br /&gt;
|-&lt;br /&gt;
| VP Bread|| 10&lt;br /&gt;
|-&lt;br /&gt;
|VP Grapefruit || 14&lt;br /&gt;
|-&lt;br /&gt;
| VP Pear || 15&lt;br /&gt;
|-&lt;br /&gt;
| VP Blackberry|| 8&lt;br /&gt;
|-&lt;br /&gt;
| VP Prune|| 10&lt;br /&gt;
|-&lt;br /&gt;
| VP Jasmine|| 12&lt;br /&gt;
|-&lt;br /&gt;
| VP Clove|| 8&lt;br /&gt;
|-&lt;br /&gt;
| VP Vanilla || 11&lt;br /&gt;
|-&lt;br /&gt;
| VP Herbal || 15   &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In case an ambrosia is missing from the pre-made ambrosia's stock, please list below your beer requirement&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name || Beer  ||  Working on || Made || Delivered&lt;br /&gt;
|- &lt;br /&gt;
| Check for premade in chest first ||  || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Check for premade in chest first ||  || || ||&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || || ||&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Osiris===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beer makers: Mbizi, Ingara, Ruby, Haldamir, Augusta&lt;br /&gt;
&lt;br /&gt;
Not possible and needs reroll: Spicy prune&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name || Beer  || Needs reroll || Working on || Ready for pickup&lt;br /&gt;
|-&lt;br /&gt;
|  ||   || || || &lt;br /&gt;
|-&lt;br /&gt;
|  ||   || || || &lt;br /&gt;
|-&lt;br /&gt;
|  ||   || || || &lt;br /&gt;
|-&lt;br /&gt;
|  ||   || || || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ra===&lt;br /&gt;
&lt;br /&gt;
We'll burn spirits next to Festivals altar for everyone (Fruit spirits of Earth. Grain, Mineral and Wood spirits of Air, Fire, Water and Earth). &lt;br /&gt;
Please add spirits you need below. There are premade Ra ambrosias in chest &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name || Wine || Spirits || Ambrosia ready for pick-up &lt;br /&gt;
|-&lt;br /&gt;
| Premade ambrosias in chest  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Thoth ===&lt;br /&gt;
To please Thoth, surround an altar with 21 scampering beetles. Make sure the beetles don't wander too far. At this altar, sacrifice an ambrosia made of ink and &amp;quot;flavour&amp;quot; wine. The wine must be at least two vintages old and must contain 12% alcohol.&lt;br /&gt;
&lt;br /&gt;
Premade Ambrosias in Thoth chest, only put your name below if none left.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name || Wine || Ambrosia ready for pick-up &lt;br /&gt;
|-&lt;br /&gt;
| Premade ambrosias in chest ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  &lt;br /&gt;
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|-&lt;br /&gt;
|  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== If you need one or more festivals to pass, please put your current percentages below ==&lt;br /&gt;
&lt;br /&gt;
Please update your percentages after each festival you have participated in. &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;8&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name || Maat  || Osiris  || Ra || Isis || Hathor || Bastet || Thoth&lt;br /&gt;
|-&lt;br /&gt;
| Rolkar || 37% || 39% || 100% || 38% || 38% || 39% || 100% &lt;br /&gt;
|-&lt;br /&gt;
| Terannon || 63% || 100% || 100% || 69% || 100% || 63% || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Leniana || 74% || 0% || 76% || 61% || 0% || 100% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Kaulin || 91% || 100% || 100% || 100% || 100% || 80% || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Graventino || 26% || 27% || 0% || 31% || 29% || 24% || 0%&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Lime&amp;diff=254418</id>
		<title>Lime</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Lime&amp;diff=254418"/>
		<updated>2026-05-16T11:48:46Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
| name   = Lime&lt;br /&gt;
| image  = Lime.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Lime''' (or its fancy chemical name, ''calcium oxide'') is a white powdery substance made from [[limestone]].&lt;br /&gt;
&lt;br /&gt;
It is also a colour found in [[Raeli Oven/Color/Lime|Raeli Tiles]] and [[Paint]]&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
* Made in a [[Firepit]] by burning 200 [[Wood]] with up to 100 [[Limestone]], at a rate of about 1 lime for every 16 Limestone.  [[Stoking]] the fire at the right times will yield more.&lt;br /&gt;
* Made in a [[Crematory]] by burning 100 [[Wood]] with up to 20 [[Limestone]], at an average rate of about 9 lime per 20 limestone.  &lt;br /&gt;
* Made with [[Lime Emulsion]] at a rate of 1:1. Lime Emulsion requires 50 [[Water]], 10 [[Bauxite]] and 5 Compound Extracts to make six db of Lime Emulsions. &lt;br /&gt;
** Lesser Lime Emulsion requires Maat's Compound Extract, and converts 25 Limestone into 25 each Lime (Six makes a total of 150 lime)&lt;br /&gt;
** Standard Lime Emulsion requires Set's Compound Extract, and converts 50 Limestone into 50 Lime (Six makes a total of 300 lime)&lt;br /&gt;
** Greater Lime Emulsion requires Osiris's Compound Extract, and converts 100 Limestone into 100 Lime (Six makes a total of 600 lime)&lt;br /&gt;
&lt;br /&gt;
==Uses ==&lt;br /&gt;
* Used to make [[Glass]] with each glass type ([[Soda Glass]], [[Normal Glass]], [[Jewel Glass]]) requiring 1 lime for evey 1 db of glass.&lt;br /&gt;
* Used as a catalyst in [[Paint]] mixing&lt;br /&gt;
* Used to chemically treat [[Boards]] in [[Wood Treatment]] and Metals in [[Metal Treatment]]&lt;br /&gt;
&lt;br /&gt;
* 20 needed to make a [[Chancery]]&lt;br /&gt;
* 200 needed to make a [[Persephone Furnace]]&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
*''200 required for [[Chemistry 2]] research''&lt;br /&gt;
*''10,000 required to research [[Metal Treatment]]''&lt;br /&gt;
*''5,000 needed to research [[Chemistry Recipe - Lime Emulsion]]''&lt;br /&gt;
*''500 required for [[Glassblowing]] research''&lt;br /&gt;
*''2000 required for [[Wood Treatment]] research''&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Serenity/Mining_Camps&amp;diff=254417</id>
		<title>Serenity/Mining Camps</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Serenity/Mining_Camps&amp;diff=254417"/>
		<updated>2026-05-16T11:01:01Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Guild:Serenity|Serenity]]&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
&lt;br /&gt;
(GHPk) 2263, -1115, '''Guild House 2263, -1115'''&lt;br /&gt;
(camel) 2948,-1007, '''2948,-1007''' Bernike CS&lt;br /&gt;
&lt;br /&gt;
(CirPu1)    2551, -1386, '''2551, -1386''' - Hades #1&lt;br /&gt;
(CirPu2)    2412, -1508, '''2412, -1508''' - Hades #2&lt;br /&gt;
(CirPu3)    2369, -1425, '''2369, -1425''' - Hades #3&lt;br /&gt;
(CirPu4)    2379, -1357, '''2379, -1357''' - Hades #4&lt;br /&gt;
&lt;br /&gt;
== Hermatite/Iron ==&lt;br /&gt;
(PinWhH) 2380, -440, '''2380, -440''' - Hematite x4, 536k - '''Hermatite/Iron'''&lt;br /&gt;
(PinWhH) 2637, -1399, '''2637, -1399''' - Hematite x4, 160103db Finished - '''Hermatite/Iron'''&lt;br /&gt;
(PinWhH) 2924, -1595, '''2924, -1595''' - Hematite x4, 145900db - '''Hermatite/Iron'''&lt;br /&gt;
(PinWhH) 2131, -769, '''2131, -769''' - Hematite x4, 137735db - '''Hermatite/Iron'''&lt;br /&gt;
&lt;br /&gt;
== Malachite/Copper ==&lt;br /&gt;
(PinRdM) 1651, -778, '''1651, -778''' - Malachite x4, 114318db - '''Malachite/Copper'''&lt;br /&gt;
(PinRdM) 2913, -1606, '''2913, -1606''' - Malachite x4, 2913, -1606. 90046db - '''Malachite/Copper'''&lt;br /&gt;
(PinRdM) 2031, -1284, '''2031, -1284''' - Malachite x4, 2031, -1284. 137619db - '''Malachite/Copper'''&lt;br /&gt;
&lt;br /&gt;
== Galena/Lead ==&lt;br /&gt;
(PinBlG) 2067, -1203, '''2067, -1203''' - Galena x4, 2067, -1203. 101509db - '''Galena/Lead'''&lt;br /&gt;
&lt;br /&gt;
== Cinnabar/Quicksilver ==&lt;br /&gt;
(PinBlC) 1261, 2991, '''1261, 2991''' - Cinnabar x1, 1261, 2991. 521dn - '''Cinnabar/Quicksilver'''&lt;br /&gt;
(PinBlC) 2129, -1238, '''2129, -1238''' - Cinnabar x4, 2129, -1238. 535db Finished - '''Cinnabar/Quicksilver'''&lt;br /&gt;
(PinBlC) 2454, -1633, '''2454, -1633''' - Cinnabar x4, 2454, -1633. 566db - '''Cinnabar/Quicksilver'''&lt;br /&gt;
&lt;br /&gt;
== Malardium ==&lt;br /&gt;
(PinViM) 1316, 3031, '''1316, 3031''' - Malardium x1, 1316, 3031. 392dn&lt;br /&gt;
(PinViM) 1933, -1864, '''1933, -1864''' - Malardium x 2, 1933, -1864. 589dn&lt;br /&gt;
&lt;br /&gt;
== Electrum ==&lt;br /&gt;
(PinOrE) 3078, -1625, '''3078, -1625''' - Electrum x4, 3078, -1625 (401dn) Finished&lt;br /&gt;
(PinOrE) 4228, -1794, '''4228, -1794''' - Electrum x4, 4228, -1794 (388dn)&lt;br /&gt;
&lt;br /&gt;
== Orichalcum (Crawler Fuel) ==&lt;br /&gt;
(PinGrO) 3903, -2108, '''3903, -2108''' - Orichalcum x4, 3903, -2108 372db&lt;br /&gt;
&lt;br /&gt;
== Gravel ==&lt;br /&gt;
(PinWhG) 1875, 10, '''1875, 10''', Gravel x4, 1875, 10, 8372db&lt;br /&gt;
&lt;br /&gt;
|height=700|width=1000|lat=2000|lon=-1109|zoom=5|contentonly={{{contentonly|no}}}|{{{3}}}}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Guild:Serenity&amp;diff=254416</id>
		<title>Guild:Serenity</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Guild:Serenity&amp;diff=254416"/>
		<updated>2026-05-16T11:00:19Z</updated>

		<summary type="html">&lt;p&gt;Silden: /* Mineral Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Serenity=&lt;br /&gt;
&lt;br /&gt;
Our guild is a social hub for members. We aims to provide the facilities that enable us all to achieve our individual and collective goals, including regional research.  &lt;br /&gt;
&lt;br /&gt;
[[File:Serenity Camp.png|600px|center]]&lt;br /&gt;
&lt;br /&gt;
'''Serenity Guild House is located in Bernike 2262, -1115'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Some [[Serenity/Common guidelines|Common Guidelines]].&lt;br /&gt;
&lt;br /&gt;
* Details of the facilities we have available can be seen on the [[Serenity/Facilities|Facilities]] page.&lt;br /&gt;
&lt;br /&gt;
* Feeling a little altruistic? Great. The following page will list what you can do to help out: [[Guild:Serenity/Help]]&lt;br /&gt;
&lt;br /&gt;
* Details of [[Serenity/wines|wines]] in the Warehouse at xx, xx can be found [[Serenity/wines|here]]&lt;br /&gt;
&lt;br /&gt;
== Schooners==&lt;br /&gt;
Schooners are a guild resource.  We have 4. Anyone taking one out, please landmark the spot and bring back after use.&lt;br /&gt;
&lt;br /&gt;
Harbor: 3376, 132&lt;br /&gt;
&lt;br /&gt;
==Discord==&lt;br /&gt;
{{Box|We're on Discord, come visit us at https://discord.gg/w8JcEXnJNf}}&lt;br /&gt;
&lt;br /&gt;
==Categorized Pages==&lt;br /&gt;
===Large, Simple, and Indo Bee Hives===&lt;br /&gt;
[[Serenity/hives|Bee Hives]]&amp;lt;br&amp;gt;&lt;br /&gt;
===Mineral Map===&lt;br /&gt;
[[Serenity/minerals|Mineral Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Serenity/Mining Camps|Mining camps]]:&lt;br /&gt;
&lt;br /&gt;
* Hematite x4, 2380, -440. 536k&lt;br /&gt;
* Malachite x4, 1651, -778. 114318db&lt;br /&gt;
* Malachite x4, 2913, -1606. 90046db&lt;br /&gt;
* Hematite x4, 2637, -1399. 160103db Finished&lt;br /&gt;
* Malachite x4, 2031, -1284. 137619db&lt;br /&gt;
* Galena x4, 2067, -1203.  101509db&lt;br /&gt;
* Cinnabar x1, 1261, 2991. 521dn&lt;br /&gt;
* Malardium x1, 1316, 3031. 392dn&lt;br /&gt;
* Malardium x 2, 1933, -1864. 589dn&lt;br /&gt;
* Electrum x4, 3078, -1625 (401dn) Finished&lt;br /&gt;
* Electrum x4, 4228, -1794 (388dn)&lt;br /&gt;
* Orichalcum x4, 3903, -2108 372db&lt;br /&gt;
* Hematite x4, 2131, -769. 137735db&lt;br /&gt;
* Hematite x4, 2924, -1595. 145900db&lt;br /&gt;
* Cinnabar x4, 2129, -1238. 535db Finished&lt;br /&gt;
* Cinnabar x4, 2454, -1633. 566db Finished&lt;br /&gt;
* Gravel x4, 2222, -1243, 9864db&lt;br /&gt;
* Gravel x3, 2110, -994, 11565db&lt;br /&gt;
* Gravel x4, 3725, -1514, 8676db&lt;br /&gt;
* Gravel x4, 4158, -1719, 15368db&lt;br /&gt;
&lt;br /&gt;
Hades furnaces: &lt;br /&gt;
* 2551, -1386 (Hades #1)&lt;br /&gt;
* 2412, -1508 (Hades #2)&lt;br /&gt;
* 2369, -1425 (Hades #3)&lt;br /&gt;
* 2376, -1359 (Hades #4)&lt;br /&gt;
&lt;br /&gt;
===Explosives cp===&lt;br /&gt;
&lt;br /&gt;
1972, -1058&lt;br /&gt;
&lt;br /&gt;
===Detonation box===&lt;br /&gt;
&lt;br /&gt;
1972, -1020&lt;br /&gt;
&lt;br /&gt;
===Raeli Oven stuff===&lt;br /&gt;
* [[Serenity/Raeli_Oven_List]]&lt;br /&gt;
* [[Serenity/HueSatMap]]&lt;br /&gt;
* [[Serenity/HueSatDeepDredgeMap]]&lt;br /&gt;
* [[Serenity/OvenMap]]&lt;br /&gt;
&lt;br /&gt;
=====Funerary temple queue=====&lt;br /&gt;
# Ruby - passed&lt;br /&gt;
# Aidenna - passed&lt;br /&gt;
# Bessieloo - passed&lt;br /&gt;
# Bryce - passed&lt;br /&gt;
# Kauket - passed&lt;br /&gt;
# Mariamom - passed&lt;br /&gt;
# Cinexa -passed&lt;br /&gt;
# Larame - passed&lt;br /&gt;
# Kiji - passed&lt;br /&gt;
# Ebony - passed&lt;br /&gt;
# Gisoo - wants to wait&lt;br /&gt;
# Cate - passed&lt;br /&gt;
# Amanti - passed&lt;br /&gt;
# Herat - wants to wait&lt;br /&gt;
# Solaris - passed&lt;br /&gt;
# Jondral - passed &lt;br /&gt;
# Maddie - passed&lt;br /&gt;
&lt;br /&gt;
===Decorative Stone===&lt;br /&gt;
[[Serenity/Marbles List|List of quarries]]&lt;br /&gt;
&lt;br /&gt;
===Current Projects===&lt;br /&gt;
[[Serenity/Projects|Current Projects]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Serenity/Hor-em-akhet|Hor-em-akhet]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Serenity/ChemistryResins|Needed Chemistry Resins]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Yeast Testing and Beer Spots===&lt;br /&gt;
[[Serenity/Yeast Spots|Yeast Spots]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wood and Metal Treatment===&lt;br /&gt;
[[Serenity/Wood Treatment|Wood Treatment Recipes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Serenity/Metal Treatment|Metal Treatment Recipes]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Herb Needs===&lt;br /&gt;
[[Serenity/Herb Needs|Herb Needs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mushrooms===&lt;br /&gt;
[[Serenity/Mushrooms|Mushroom Page]]&lt;br /&gt;
&lt;br /&gt;
===Pilgrim Route===&lt;br /&gt;
&lt;br /&gt;
*2 Copper Straps at 3052, -1048 (Bernike)&lt;br /&gt;
*15 Fertile Papyrus at 3678, -1116 (Bernike)&lt;br /&gt;
*20 Ash at 4290, -1130 (Damot)&lt;br /&gt;
*20 Potash at 4920, -1210 (Damot)&lt;br /&gt;
*20 Lime at 4670, -600 (Pwenet)&lt;br /&gt;
*50 Silt at 4050, -310 (Pwenet)&lt;br /&gt;
*30 Gravel at 3415, -250 (Bernike)&lt;br /&gt;
&lt;br /&gt;
===Cut Gems===&lt;br /&gt;
&lt;br /&gt;
If you are in need of cut gems please leave a private message for Solaris (ingame) listing your needs. He will cut gems for guild members for free (in his own pace).&lt;br /&gt;
&lt;br /&gt;
===Wines and Wine Flavour Locations===&lt;br /&gt;
&lt;br /&gt;
====Northern Vineyards Flavours====&lt;br /&gt;
&lt;br /&gt;
[[Serenity/Northern Vineyards|Northern Vineyards]]&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Known wine flavours needed for Festivals====&lt;br /&gt;
* Thoth: Apricot, Artificial Fruit, Black Pepper, Butter, Grapefruit, Hazelnut, Licorice, Molasses, Oak, Prune, Raspberry, Strawberry Jam, Violets&lt;br /&gt;
&lt;br /&gt;
* Ra: Apricot, Artificial Fruit, Black Pepper, Butter, Licorice, Molasses, Oak, Prune, Raspberry, Violets, &lt;br /&gt;
&lt;br /&gt;
====Wines in Serenity====&lt;br /&gt;
* catote #100 12% Vintage 19: Almonds, '''Hazelnut'''&lt;br /&gt;
* catote #101 12% Vintage 19: Almonds&lt;br /&gt;
* catote #102 12% Vintage 19: '''Butter'''&lt;br /&gt;
* catote #103 12% Vintage 19: '''Licorice''', Mushrooms&lt;br /&gt;
* catote #104 12% Vintage 19: '''Violets''', Mushrooms&lt;br /&gt;
* catote #105 12% Vintage 19: '''Violets''', caramelisation&lt;br /&gt;
* catote #106 12% Vintage 19: Asparagus, spiciness '''Butter'''&lt;br /&gt;
* catote #107 12% Vintage 19: Mushrooms&lt;br /&gt;
* catote #108 12% Vintage 19: Eucalyptus&lt;br /&gt;
* catote #109 12% Vintage 19: thin&lt;br /&gt;
* catote #110 12% Vintage 19: '''Hazelnut'''&lt;br /&gt;
* catote #111 12% Vintage 19: thin&lt;br /&gt;
* catote #112 12% Vintage 19: '''Hazelnut, Oak'''&lt;br /&gt;
* catote #113 12% Vintage 19: thin&lt;br /&gt;
* catote #114 12% Vintage 19: '''Hazelnut, Molasses'''&lt;br /&gt;
* catote #115 12% Vintage 19: thin&lt;br /&gt;
* catote #116 12% Vintage 19: '''Oak'''&lt;br /&gt;
* catote #117 12% Vintage 19: '''Molasses''', Artichoke&lt;br /&gt;
* catote #48 Vintage 9: '''Licorice, Black Pepper'''&lt;br /&gt;
* catote #49 Vintage 9: Mushrooms, '''Licorice'''&lt;br /&gt;
* catote #50 Vintage 9: '''Hazelnut,''' Strawberry, Mushroom&lt;br /&gt;
* catote #58: '''Hazelnut''' &lt;br /&gt;
* catote #66 12% Vintage 19: '''Licorice''', Black Olives&lt;br /&gt;
* catote #67 12% Vintage 19: Black Olives&lt;br /&gt;
* catote #68 12% Vintage 19: Strawberry, '''Strawberry Jam'''&lt;br /&gt;
* catote #69 12% Vintage 19: '''Apricot, Strawberry Jam'''&lt;br /&gt;
* catote #70 Vintage 19 12%: Flor Yeast&lt;br /&gt;
* catote #71 Vintage 19 12%: Chocolate&lt;br /&gt;
* catote #72 Vintage 19 12%: Strawberry, Artichoke&lt;br /&gt;
* catote #73 Vintage 19 12%: Black Olives&lt;br /&gt;
* catote #74 Vintage 19 12%: Black Olives&lt;br /&gt;
* catote #75 Vintage 19 12%: '''Strawberry Jam'''&lt;br /&gt;
* catote #76 Vintage 19 12%: '''Strawberry Jam'''&lt;br /&gt;
* catote #77 Vintage 19 12%: Flor Yeast&lt;br /&gt;
* catote #78 Vintage 19 12%: Flor Yeast&lt;br /&gt;
* catote #79 Vintage 19 12%: Mushrooms&lt;br /&gt;
* catote #80 Vintage 19 12%: Thin&lt;br /&gt;
* catote #81 Vintage 19 12%: '''Butter'''&lt;br /&gt;
* catote #82 Vintage 19 12%: Thin&lt;br /&gt;
* catote #83 Vintage 19 12%: '''Strawberry Jam'''&lt;br /&gt;
* catote #84 Vintage 19 12%: '''Black Pepper''', Butter, Dried Fruit (probably Strawberry Jam?)&lt;br /&gt;
* catote #85 Vintage 19 12%: Flor Yeast&lt;br /&gt;
* catote #86 Vintage 19 12%: '''Hazelnut''', Lactic Acid&lt;br /&gt;
* catote #87 Vintage 19 12%: Almonds&lt;br /&gt;
* catote #88 Vintage 19 12%: Linalool&lt;br /&gt;
* catote #89 Vintage 19 12%: Artichoke&lt;br /&gt;
* catote loc 19.46 -A24 -047 -0% Vintage 7: Thin&lt;br /&gt;
* catote loc 25.52 -A21-Q33 0% Vintage 7: Tobacco, '''Molasses'''&lt;br /&gt;
* catote loc 36,1,19-Q28 Vintage 9: Almonds, '''Black Pepper, Licorice, Butter, Strawberry Jam'''&lt;br /&gt;
* catote loc 39, 4,22,A26, Q27 Vintage 9: Mushrooms, '''Violets, Apricot'''&lt;br /&gt;
* Solaris 1 : Black Olives, '''Apricot, Violets''', Artichoke, '''Hazelnut''', Freshness (6 vintages)&lt;br /&gt;
* Solaris 2 : Ethyl Acetate, '''Grapefruit''', Artichoke, Bell Pepper (6 vintages)&lt;br /&gt;
* Solaris 3 : Black Olives, Butterscotch, Artichoke, '''Apricot''' (6 vintages)&lt;br /&gt;
* Solaris 4 : Black Olives, Resin, Strawberry, Artichoke (6 vintages)&lt;br /&gt;
* Solaris 5 : '''Violets, Oak''', Mercaptan, Almonds (6 vintages)&lt;br /&gt;
* Solaris 6 : '''Molasses''', Ethyl Acetate, Geraniums, Bell Pepper (6 vintages)&lt;br /&gt;
* Solaris 7 : Citrus Notes, Mint, Tobacco (6 vintages)&lt;br /&gt;
* Solaris 8 : Geraniums, '''Butter''', Flor Yeast, Grass, Fish, '''Raspberry''' (6 vintages)&lt;br /&gt;
* Solaris 9 : Soy Sauce, Chocolate, Flor Yeast, Sauerkraut (6 vintages)&lt;br /&gt;
* Solaris 10 : Caramelization, '''Grapefruit, Molasses, Oak''' (6 vintages)&lt;br /&gt;
* Solaris 11 : '''Oak''', Mint, Artichoke, Black Grapefruit (6 vintages)&lt;br /&gt;
* Solaris 13 : Butterscotch, Mushrooms, Ethyl Acetate, Geraniums, Asparagus (6 vintages)&lt;br /&gt;
* Solaris 14 : Mercaptan, '''Raspberry,''' Treefruit, Eucalyptus, Almonds (6 vintages)&lt;br /&gt;
* Solaris 15 : Tobacco, '''Strawberry Jam''' (6 vintages)&lt;br /&gt;
* Solaris 16 : '''Butter''', Asparagus, Linalool, '''Oak''', Fish (6 vintages)&lt;br /&gt;
* Solaris 17 : Asparagus, Black Olives, '''Raspberry, Strawberry Jam''', Fish (6 vintages)&lt;br /&gt;
* Solaris 18 : '''Apricot, Grapefruit''', Chocolate, Eucalyptus, Lactic Acid, '''Molasses''' (6 vintages)&lt;br /&gt;
* Solaris 19 : Ethyl Acetate, Mint, Eucalyptus, '''Grapefruit''', Artichoke, Fish (6 vintages)&lt;br /&gt;
* Solaris 20 : Black Olives, '''Oak''', Asparagus, Eucalyptus, Grass, Fish (6 vintages)&lt;br /&gt;
* Solaris 21 : Almonds, Lactic Acid, Mushrooms, Mint, Fish (6 vintages)&lt;br /&gt;
* Solaris 22 : Eucalyptus, Geraniums, Mushrooms, Fish (6 vintages)&lt;br /&gt;
* Solaris 23 : Artichoke, '''Molasses, Oak, Grapefruit''' (6 vintages)&lt;br /&gt;
* Solaris 24 : Black Olives, Mint, Cooked Notes, Fish (6 vintages)&lt;br /&gt;
* Solaris 25 : Black Olives, '''Butter''', Citrus Notes, Asparagus, Almonds, Fish (6 vintages)&lt;br /&gt;
* High Tannin Serenity Mix: Mint, '''Butter'''&lt;br /&gt;
* High Sugar for Chem, v38: Sauerkraut and Strawberry&lt;br /&gt;
* Tannin for Chemistry v50: Mint, '''Butter'''&lt;br /&gt;
* Tannin for Spirits v33: Mint, '''Butter'''&lt;br /&gt;
&lt;br /&gt;
====Prune and Artificial Fruit Wines to test for Festivals to confirm====&lt;br /&gt;
* catote loc 3,30 -A27 -Q24 0% : Strawberry Jam, '''Prune''', Petroleum, Burnt Matches, Asparagus (2070,-960 and 2060,-1000)&lt;br /&gt;
* catote loc 24,51 -A33 -Q33 0% : Artichoke, Resin, Mint, Grapefruit, '''Prune''', Plastic (2070-990 and 2100-1030)&lt;br /&gt;
* catote loc 1,28 -A50 -Q66 0% : Artichoke, Licorice, '''Artificial Fruit''', Mint, Black Olives (2050-960 and 2110-990)&lt;br /&gt;
* catote loc 2,29 -A32, -Q27: Burnt Matches, Black Olives, '''Artificial Fruit''' (2060-960 and 2050-1000)&lt;br /&gt;
* catote loc 8,35 -A44 -Q30: Mint, '''Artificial Fruit''', Almonds, Mint, Black Olives (2050-970 and 2110-1000)&lt;br /&gt;
* catote loc 8, 36 -A32 -Q19: Black Olives, Almonds, '''Artificial Fruit''', Mint, Grapefruit, Fish (2060-970 and 2050-1010)&lt;br /&gt;
&lt;br /&gt;
====Flavour tests====&lt;br /&gt;
* 2143, -1050 Vintage 51: Artificial Fruit, ethanol PHAROAHS DESSERT&lt;br /&gt;
* 2284, -1212 Vintage 51: Butter, Mint, Ethyl Acetate&lt;br /&gt;
* 2070, -990 Vintage 51 (tested in 56): Mint, Artichoke&lt;br /&gt;
* 2284, -1212 Vintage 51 (tested in 60): Butter, Mint Tobacco&lt;br /&gt;
* 2050, 960 test Artificial Fruit wishes Vintage 53 (-960 oops-tested in v60): Artichoke, Mint&lt;br /&gt;
* 2100, -1025: Butterscotch, Wet Cardboard, Raspberry&lt;br /&gt;
* 2105, -995: Asparagus, Grass&lt;br /&gt;
* Prune combo 2 remix #2 12% Vintage 59: Mint, Artichoke, Molasses (tested in vintage 62, so too early)&lt;br /&gt;
&lt;br /&gt;
===Citrus===&lt;br /&gt;
[[Serenity/Citrus|Citrus Page]] (also linked from Trading)&lt;br /&gt;
&lt;br /&gt;
Citrus and Aromatic honey in stock:&lt;br /&gt;
&lt;br /&gt;
https://docs.google.com/spreadsheets/d/1jdzcTg853CxkKXUWxd0ilp1iSg1D8xpSFzkoZh4bYh8/edit?gid=0#gid=0&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{lowercase title}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Herbal_Exploration&amp;diff=254415</id>
		<title>Herbal Exploration</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Herbal_Exploration&amp;diff=254415"/>
		<updated>2026-05-16T10:33:50Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
| name             = Herbal Exploration&lt;br /&gt;
| discipline       = Worship&lt;br /&gt;
| image            = Herbal Exploration.png&lt;br /&gt;
&lt;br /&gt;
| prereq-research  = &lt;br /&gt;
* [[Herbiculture]]&lt;br /&gt;
| prereq-materials = &lt;br /&gt;
| required-by      = &lt;br /&gt;
| hyksos           = No&lt;br /&gt;
| kush             = No&lt;br /&gt;
| meshwesh         = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Learn techniques to test the suitability of a given spot for growing herbs near an aqueduct tower with an [[Herbing Pot]].&lt;br /&gt;
&lt;br /&gt;
== Herb Growing ==&lt;br /&gt;
Seeds must be planted near an aqueduct tower which contains water (you get a warning if you try elsewhere or if the aqueduct has run dry). Each tower may support one harvest methods, but most towers support none. Herb growing spots are 256X256 coords tiles, starting at (0,0)x(256,256). Any tower within the same 256x256 tile as the herb spot will work.&lt;br /&gt;
&lt;br /&gt;
When the seed is planted, it grows for a few minutes, and then dies. It may be harvested using the normal foraging technique at any point. The longer it grows, the more herb is yielded. At 3 minutes and 35 seconds (RL), the maximum 7 deben can be harvested. No seeds will be yielded. A [[Geb's Silver Sickle|Geb's Silver]] or [[Geb's Golden Sickle|Golden Sickle]] will increase your yield as with wild herbs.&lt;br /&gt;
&lt;br /&gt;
If you receive the message, &amp;quot;The ecology here must not be hospitable to ___. The herb withers just as it sprouts.&amp;quot; The spot will grow an herb of a different foraging method.&lt;br /&gt;
&lt;br /&gt;
Harvesting planted herbs yield 2 to 7 deben depending on how long it is left to grow. The table below uses in-game minutes, equal to about 20.5 to 21 seconds of real time, depending on lag. Use /clock or /clockloc chat command to show the in-game time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!In-Game minutes !! Quantity&lt;br /&gt;
|-&lt;br /&gt;
|0 	 ||1*&lt;br /&gt;
|-&lt;br /&gt;
|1 	 ||2&lt;br /&gt;
|-&lt;br /&gt;
|2 	 ||3&lt;br /&gt;
|-&lt;br /&gt;
|3 to 4  ||4&lt;br /&gt;
|-&lt;br /&gt;
|5 to 6  ||5&lt;br /&gt;
|-&lt;br /&gt;
|7 to 9  ||6&lt;br /&gt;
|-&lt;br /&gt;
|10 to 12||7&lt;br /&gt;
|-&lt;br /&gt;
|&amp;gt; 12 	 ||0*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * Immediately harvesting a planted herb yields 1 db.&lt;br /&gt;
 Waiting a few seconds yields 2.&lt;br /&gt;
 The planted herb disappears at just past 12 game minutes.&lt;br /&gt;
&lt;br /&gt;
== Herb Growing Areas ==&lt;br /&gt;
&lt;br /&gt;
Herb growing areas are 256x256 coords, which mean there are 2048 of those in Egypt (minus all-water areas). Testing requires 1 seed of each foraging method per square. Successful locations are listed below. Google Spreadsheet tracking Tale 11 research of Herb Spots can be found [https://docs.google.com/spreadsheets/d/1MtPdKddyHQZ-ZBFs__8bzz4QbF1TYKDW_rNHO2zWJCA/edit?usp=sharing here].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Method !! Region !! From !! To !! Tower&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | Collect Fruit || {{Red|Valley of Kings}} || {{Red|-2304,-5633}} || {{Red|-2049,-5888}} || {{Red|none &amp;lt;sup&amp;gt;[see note 1]&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
| Asyut || 1280,1793 || 1535,2048 || Asyut Line&lt;br /&gt;
|-&lt;br /&gt;
| Crush Stems || Upper Egypt || 1024,-2304 || 1279,-2559 || 1059,-2319&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | Cut Away Outer Stem || West Kush || 512,-4096 || 767,-4351 || 750,-4103&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile || 256,-7936 || 511,-8191 || 500,-7964&lt;br /&gt;
|-&lt;br /&gt;
| Gather Seedpods || Bernike || 3328,0 || 3583,-255 || 3528,-190&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Root Pith || Blue Nile || 256,-7936 || 511,-8191 || 500,-7964&lt;br /&gt;
|-&lt;br /&gt;
| Peel Back || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Pick Seeds || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Pluck Leaves || West Kush || 768,-4096 || 1023,-4351 || 790,-4103&lt;br /&gt;
|-&lt;br /&gt;
| Remove Tap || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Scrape Away || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Scrape Off || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Snip Leaf || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Squeeze Sap || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Trim Root || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* note 1: End of the Valley of Kings line is at -2098, 5608 - about 26 coords to the south of the viable area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Herb Growing Areas Map ===&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Aqueduct Pumping Stations--&amp;gt;&lt;br /&gt;
&amp;lt;!--(PinWhcircle) 807,-6700, Aqueduct Pump, (807,-6700)--&amp;gt;&lt;br /&gt;
(PinWhcircle) 3530,-190, Aqueduct Pump, (3530,-190)&lt;br /&gt;
(PinWhcircle) 959,-2077, Aqueduct Pump, (959,-2077)&lt;br /&gt;
(PinWhcircle) 810,-4103, Aqueduct Pump, (810,-4103)&lt;br /&gt;
(PinWhcircle) 1049,7081, Aqueduct Pump, (1049,7081)&lt;br /&gt;
(PinWhcircle) -450,-7323, Aqueduct Pump, (-450,-7323)&lt;br /&gt;
(PinWhcircle) 670,-7981, Aqueduct Pump, (670,-7981)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Herb Growing Area Towers--&amp;gt;&lt;br /&gt;
&amp;lt;!--(PinGrtriangle) 1319,-1040, Herb Tower, Scrape off the stem pith, (1319,-1040)--&amp;gt;&lt;br /&gt;
(PinGrtriangle) 3528,-190, Herb Tower, Gather Seedpods, (3528,-190)&lt;br /&gt;
(PinGrtriangle) 1059,-2319, Herb Tower, Crush Stems, (1059,-2319)&lt;br /&gt;
(PinGrtriangle) 790,-4103, Herb Tower, Pluck Leaves, (790,-4103)&lt;br /&gt;
(PinGrtriangle) 750,-4103, Herb Tower, Cut Away Outer Stem, (750,-4103)&lt;br /&gt;
(PinGrtriangle) 500,-7964, Herb Tower, Harvest Root Pith and Cut Away Outer Stem, (500,-7964)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Herb Growing Areas--&amp;gt;&lt;br /&gt;
rect 3328,0:3583,-255 color:&amp;quot;blue&amp;quot; \ Gather Seedpods (3328,0 to 3583,-255)&lt;br /&gt;
rect 1024,-2304:1279,-2559 color:&amp;quot;red&amp;quot; \ Crush Stems (1024,-2304 to 1279,-2559)&lt;br /&gt;
rect 768,-4096:1023,-4351 color:&amp;quot;magenta&amp;quot; \ Pluck Leaves (768,-4096 to 1023,-4351)&lt;br /&gt;
rect 512,-4096:767,-4351 color:&amp;quot;yellow&amp;quot; \ Cut Away Outer Stem (512,-4096 to 767,-4351)&lt;br /&gt;
rect 256,-7936:511,-8191 color:&amp;quot;cyan&amp;quot; \ Harvest Root Pith and Cut Away Outer Stem (256,-7936 to 511,-8191)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Previous Tale ==&lt;br /&gt;
Tracking Sheets for previous tales:&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1zasdt_rpb4A9Zb4grm5ei5uuWQBu3CsVYWQ_ydtsRlY/edit?usp=sharing Tale 8] &lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1W6u02p-Q-yg4f1NEacf9BhXzjY8DGUl7ZVBEyDhxfE0/edit?usp=sharing Tale 10]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Herbal_Exploration&amp;diff=254414</id>
		<title>Herbal Exploration</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Herbal_Exploration&amp;diff=254414"/>
		<updated>2026-05-16T10:28:59Z</updated>

		<summary type="html">&lt;p&gt;Silden: /* Herb Growing Areas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
| name             = Herbal Exploration&lt;br /&gt;
| discipline       = Worship&lt;br /&gt;
| image            = Herbal Exploration.png&lt;br /&gt;
&lt;br /&gt;
| prereq-research  = &lt;br /&gt;
* [[Herbiculture]]&lt;br /&gt;
| prereq-materials = &lt;br /&gt;
| required-by      = &lt;br /&gt;
| hyksos           = No&lt;br /&gt;
| kush             = No&lt;br /&gt;
| meshwesh         = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Learn techniques to test the suitability of a given spot for growing herbs near an aqueduct tower with an [[Herbing Pot]].&lt;br /&gt;
&lt;br /&gt;
== Herb Growing ==&lt;br /&gt;
Seeds must be planted near an aqueduct tower which contains water (you get a warning if you try elsewhere or if the aqueduct has run dry). Each tower may support one harvest methods, but most towers support none. Herb growing spots are 256X256 coords tiles, starting at (0,0)x(256,256). Any tower within the same 256x256 tile as the herb spot will work.&lt;br /&gt;
&lt;br /&gt;
When the seed is planted, it grows for a few minutes, and then dies. It may be harvested using the normal foraging technique at any point. The longer it grows, the more herb is yielded. At 3 minutes and 35 seconds (RL), the maximum 7 deben can be harvested. No seeds will be yielded. A [[Geb's Silver Sickle|Geb's Silver]] or [[Geb's Golden Sickle|Golden Sickle]] will increase your yield as with wild herbs.&lt;br /&gt;
&lt;br /&gt;
If you receive the message, &amp;quot;The ecology here must not be hospitable to ___. The herb withers just as it sprouts.&amp;quot; The spot will grow an herb of a different foraging method.&lt;br /&gt;
&lt;br /&gt;
Harvesting planted herbs yield 2 to 7 deben depending on how long it is left to grow. The table below uses in-game minutes, equal to about 20.5 to 21 seconds of real time, depending on lag. Use /clock or /clockloc chat command to show the in-game time.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!In-Game minutes !! Quantity&lt;br /&gt;
|-&lt;br /&gt;
|0 	 ||1*&lt;br /&gt;
|-&lt;br /&gt;
|1 	 ||2&lt;br /&gt;
|-&lt;br /&gt;
|2 	 ||3&lt;br /&gt;
|-&lt;br /&gt;
|3 to 4  ||4&lt;br /&gt;
|-&lt;br /&gt;
|5 to 6  ||5&lt;br /&gt;
|-&lt;br /&gt;
|7 to 9  ||6&lt;br /&gt;
|-&lt;br /&gt;
|10 to 12||7&lt;br /&gt;
|-&lt;br /&gt;
|&amp;gt; 12 	 ||0*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * Immediately harvesting a planted herb yields 1 db.&lt;br /&gt;
 Waiting a few seconds yields 2.&lt;br /&gt;
 The planted herb disappears at just past 12 game minutes.&lt;br /&gt;
&lt;br /&gt;
== Herb Growing Areas ==&lt;br /&gt;
&lt;br /&gt;
Herb growing areas are 256x256 coords, which mean there are 2048 of those in Egypt (minus all-water areas). Testing requires 1 seed of each foraging method per square. Successful locations are listed below. Google Spreadsheet tracking Tale 11 research of Herb Spots can be found [https://docs.google.com/spreadsheets/d/1MtPdKddyHQZ-ZBFs__8bzz4QbF1TYKDW_rNHO2zWJCA/edit?usp=sharing here].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Method !! Region !! From !! To !! Tower&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | Collect Fruit || {{Red|Valley of Kings}} || {{Red|-2304,-5633}} || {{Red|-2049,-5888}} || {{Red|none &amp;lt;sup&amp;gt;[see note 1]&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
| Asyut || 1280,1793 || 1535,2048 || Asyut Line&lt;br /&gt;
|-&lt;br /&gt;
| Crush Stems || Upper Egypt || 1024,-2304 || 1279,-2559 || 1059,-2319&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | Cut Away Outer Stem || West Kush || 512,-4096 || 767,-4351 || 750,-4103&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile || 256,-7936 || 511,-8191 || 500,-7964&lt;br /&gt;
|-&lt;br /&gt;
| Gather Seedpods || Bernike || 3328,0 || 3583,-255 || 3528,-190&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Root Pith || Blue Nile || 256,-7936 || 511,-8191 || 500,-7964&lt;br /&gt;
|-&lt;br /&gt;
| Peel Back || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Pick Seeds || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Pluck Leaves || West Kush || 768,-4096 || 1023,-4351 || 790,-4103&lt;br /&gt;
|-&lt;br /&gt;
| Remove Tap || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Scrape Away || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Scrape Off || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Snip Leaf || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Squeeze Sap || {{Red|Giza}} || {{Red|256, 6401}} || {{Red|511, 6656}} || {{Red|none &amp;lt;sup&amp;gt;[see note 2]&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
| Trim Root || {{Red|Giza}} || {{Red|512, 6401}} || {{Red|767, 6656}} || {{Red|none &amp;lt;sup&amp;gt;[see note 2]&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* note 1: End of the Valley of Kings line is at -2098, 5608 - about 26 coords to the south of the viable area.&lt;br /&gt;
* note 2: There is no Aquaduct system yet, but it's possible to build a pump in Giza at 520, 6510 in the Trim Root range, then build a tower to bring it into Squeeze Sap range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Herb Growing Areas Map ===&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Aqueduct Pumping Stations--&amp;gt;&lt;br /&gt;
&amp;lt;!--(PinWhcircle) 807,-6700, Aqueduct Pump, (807,-6700)--&amp;gt;&lt;br /&gt;
(PinWhcircle) 3530,-190, Aqueduct Pump, (3530,-190)&lt;br /&gt;
(PinWhcircle) 959,-2077, Aqueduct Pump, (959,-2077)&lt;br /&gt;
(PinWhcircle) 810,-4103, Aqueduct Pump, (810,-4103)&lt;br /&gt;
(PinWhcircle) 1049,7081, Aqueduct Pump, (1049,7081)&lt;br /&gt;
(PinWhcircle) -450,-7323, Aqueduct Pump, (-450,-7323)&lt;br /&gt;
(PinWhcircle) 670,-7981, Aqueduct Pump, (670,-7981)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Herb Growing Area Towers--&amp;gt;&lt;br /&gt;
&amp;lt;!--(PinGrtriangle) 1319,-1040, Herb Tower, Scrape off the stem pith, (1319,-1040)--&amp;gt;&lt;br /&gt;
(PinGrtriangle) 3528,-190, Herb Tower, Gather Seedpods, (3528,-190)&lt;br /&gt;
(PinGrtriangle) 1059,-2319, Herb Tower, Crush Stems, (1059,-2319)&lt;br /&gt;
(PinGrtriangle) 790,-4103, Herb Tower, Pluck Leaves, (790,-4103)&lt;br /&gt;
(PinGrtriangle) 750,-4103, Herb Tower, Cut Away Outer Stem, (750,-4103)&lt;br /&gt;
(PinGrtriangle) 500,-7964, Herb Tower, Harvest Root Pith and Cut Away Outer Stem, (500,-7964)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Herb Growing Areas--&amp;gt;&lt;br /&gt;
rect 3328,0:3583,-255 color:&amp;quot;blue&amp;quot; \ Gather Seedpods (3328,0 to 3583,-255)&lt;br /&gt;
rect 1024,-2304:1279,-2559 color:&amp;quot;red&amp;quot; \ Crush Stems (1024,-2304 to 1279,-2559)&lt;br /&gt;
rect 768,-4096:1023,-4351 color:&amp;quot;magenta&amp;quot; \ Pluck Leaves (768,-4096 to 1023,-4351)&lt;br /&gt;
rect 512,-4096:767,-4351 color:&amp;quot;yellow&amp;quot; \ Cut Away Outer Stem (512,-4096 to 767,-4351)&lt;br /&gt;
rect 256,-7936:511,-8191 color:&amp;quot;cyan&amp;quot; \ Harvest Root Pith and Cut Away Outer Stem (256,-7936 to 511,-8191)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Previous Tale ==&lt;br /&gt;
Tracking Sheets for previous tales:&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1zasdt_rpb4A9Zb4grm5ei5uuWQBu3CsVYWQ_ydtsRlY/edit?usp=sharing Tale 8] &lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1W6u02p-Q-yg4f1NEacf9BhXzjY8DGUl7ZVBEyDhxfE0/edit?usp=sharing Tale 10]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Ariella%27s_Prospecting_and_Mining_Camp_Guide&amp;diff=254412</id>
		<title>Ariella's Prospecting and Mining Camp Guide</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Ariella%27s_Prospecting_and_Mining_Camp_Guide&amp;diff=254412"/>
		<updated>2026-05-15T20:14:13Z</updated>

		<summary type="html">&lt;p&gt;Silden: Created page with &amp;quot;The tale 9 version of [https://atitd.wiki/tale9/Ariella's_Prospecting_and_Mining_Camp_Guide Ariella's Prospecting and Mining Camp Guide] is a good indicator for tale 11.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The tale 9 version of [https://atitd.wiki/tale9/Ariella's_Prospecting_and_Mining_Camp_Guide Ariella's Prospecting and Mining Camp Guide] is a good indicator for tale 11.&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Low_Relief_Carving&amp;diff=254411</id>
		<title>Low Relief Carving</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Low_Relief_Carving&amp;diff=254411"/>
		<updated>2026-05-15T20:05:50Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Source == &lt;br /&gt;
Click on relief carving skill on skills list to make this from 4 [[requires::Wood]].&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* Required to make the Carvings for [[Test of Hor-em-akhet]]&lt;br /&gt;
* 100 required to learn [[Skill/Relief_Carving|Relief Carving]] Level 1&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=High_Pressure_Steam_Engine&amp;diff=254410</id>
		<title>High Pressure Steam Engine</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=High_Pressure_Steam_Engine&amp;diff=254410"/>
		<updated>2026-05-15T20:00:42Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
| name   = High Pressure Steam Engine&lt;br /&gt;
| image  = &lt;br /&gt;
| weight = &lt;br /&gt;
| bulk   = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
Built under the Skills-&amp;gt;Assembly-&amp;gt;Steam menu. Requires the [[Steam Mechanics 2]] technology.&lt;br /&gt;
&lt;br /&gt;
Making one starts a high [[Attributes#Uses|Endurance]] timer.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* {{Require | 1 | Medium Flywheel}}&lt;br /&gt;
* {{Require | 50 | Leather}}&lt;br /&gt;
* {{Require | 6 | Thermometer}}&lt;br /&gt;
* {{Require | 15 | Steel Bars}}&lt;br /&gt;
* {{Require | 50 | Bolt}}&lt;br /&gt;
* {{Require | 50 | Washer}}&lt;br /&gt;
* {{Require | 8 | Iron Medium Gears}}&lt;br /&gt;
* {{Require | 15 | Brass Small Gears}}&lt;br /&gt;
* {{Require | 8 | Copper Pipe}}&lt;br /&gt;
* {{Require | 50 | Copper Sheeting | Hard, Stainless, Insulative}}&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Used in the construction of a [[Steam Rock Saw]].&lt;br /&gt;
&lt;br /&gt;
== Research and Tuition ==&lt;br /&gt;
* 2 required for [[Mechanics]] 7 skill&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Large_Steam_Engine&amp;diff=254409</id>
		<title>Large Steam Engine</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Large_Steam_Engine&amp;diff=254409"/>
		<updated>2026-05-15T20:00:32Z</updated>

		<summary type="html">&lt;p&gt;Silden: /* Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
| name   = Large Steam Engine&lt;br /&gt;
| image  = &lt;br /&gt;
| weight = &lt;br /&gt;
| bulk   = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
A Large Steam Engine is built on a Crafting Bench. Menu-&amp;gt;Steam-&amp;gt;Make a Large Steam Engine. It requires the [[Steam Mechanics 2]] technology.&lt;br /&gt;
&lt;br /&gt;
Making one starts a high [[Attributes#Uses|Endurance]] timer.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* {{Require | 1 | Large Flywheel}}&lt;br /&gt;
* {{Require | 100 | Leather}}&lt;br /&gt;
* {{Require | 10 | Thermometer}}&lt;br /&gt;
* {{Require | 30 | Iron Bars}}&lt;br /&gt;
* {{Require | 100 | Bolt}}&lt;br /&gt;
* {{Require | 100 | Washer}}&lt;br /&gt;
* {{Require | 15 | Iron Medium Gear}}&lt;br /&gt;
* {{Require | 30 | Brass Small Gear}}&lt;br /&gt;
* {{Require | 15 | Copper Pipe}}&lt;br /&gt;
* {{Require | 100 | Copper Sheeting | Stainless, Insulative}}&lt;br /&gt;
&lt;br /&gt;
== Research and Tuition ==&lt;br /&gt;
* 2 required for [[Mechanics]] 7 skill&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Medium_Steam_Engine&amp;diff=254408</id>
		<title>Medium Steam Engine</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Medium_Steam_Engine&amp;diff=254408"/>
		<updated>2026-05-15T20:00:24Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
| name   = Medium Steam Engine&lt;br /&gt;
| image  = &lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
Built at a crafting bench using the Steam menu. Requires the [[Steam Mechanics 1]] technology.&lt;br /&gt;
&lt;br /&gt;
Making one starts a high [[Attributes#Uses|Endurance]] timer.&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
* {{Require | 1 | Medium Flywheel}}&lt;br /&gt;
* {{Require | 50 | Leather}}&lt;br /&gt;
* {{Require | 5 | Thermometer}}&lt;br /&gt;
* {{Require | 15 | Iron Bars}}&lt;br /&gt;
* {{Require | 50 | Bolt}}&lt;br /&gt;
* {{Require | 50 | Washer}}&lt;br /&gt;
* {{Require | 8 | Iron Medium Gears}}&lt;br /&gt;
* {{Require | 15 | Brass Small Gears}}&lt;br /&gt;
* {{Require | 8 | Copper Pipe}}&lt;br /&gt;
* {{Require | 50 | Copper Sheeting | Stainless, Insulative}}&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* Required to build a [[Steam Distaff]]&lt;br /&gt;
* Required to build a [[Steam Kiln]]&lt;br /&gt;
&lt;br /&gt;
== Research and Tuition ==&lt;br /&gt;
* 10 required for [[Steam Mechanics 2]] research&lt;br /&gt;
* 20 required for [[Steam Mechanics 3]] research&lt;br /&gt;
* 2 required for [[Mechanics]] 7 skill&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Small_Steam_Engine&amp;diff=254407</id>
		<title>Small Steam Engine</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Small_Steam_Engine&amp;diff=254407"/>
		<updated>2026-05-15T20:00:16Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
| name   = Small Steam Engine&lt;br /&gt;
| image  = &lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
A Small Steam Engine is built on a [[Crafting Bench]] under the Steam menu. Requires the [[Steam Mechanics 1]] technology.&lt;br /&gt;
&lt;br /&gt;
Making one starts a high [[Attributes#Uses|Endurance]] timer.&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
* {{Require | 25 | Bolt}}&lt;br /&gt;
* {{Require | 4 | Copper Pipe}}&lt;br /&gt;
* {{Require | 8 | Iron Bars}}&lt;br /&gt;
* {{Require | 25 | Leather}}&lt;br /&gt;
* {{Require | 4 | Iron Medium Gear}}&lt;br /&gt;
* {{Require | 8 | Brass Small Gear}}&lt;br /&gt;
* {{Require | 1 | Small Flywheel}}&lt;br /&gt;
* {{Require | 3 | Thermometer}}&lt;br /&gt;
* {{Require | 25 | Washer}}&lt;br /&gt;
* {{Require | 25 | Copper Sheeting | Stainless, Insulative}}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
* 1 used to build a [[Steam Silt Collector]].&lt;br /&gt;
* 1 used to upgrade a [[Water Well]]&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
* 20 ''required for [[Steam Mechanics 2]] research'' &lt;br /&gt;
* 30 ''required for [[Steam Mechanics 3]] research''&lt;br /&gt;
* 2 required for [[Mechanics]] 7 skill&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Attributes&amp;diff=254406</id>
		<title>Attributes</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Attributes&amp;diff=254406"/>
		<updated>2026-05-15T19:59:16Z</updated>

		<summary type="html">&lt;p&gt;Silden: /* Endurance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Attributes=&lt;br /&gt;
There are seven character '''attributes''': &lt;br /&gt;
* Strength (abbreviated Str)&lt;br /&gt;
* Dexterity (abbreviated Dex)&lt;br /&gt;
* Endurance (abbreviated End)&lt;br /&gt;
* Speed (abbreviated Spd)&lt;br /&gt;
* Constitution (abbreviated Con)&lt;br /&gt;
* Focus (abbreviated Foc)&lt;br /&gt;
* Perception (abbreviated Per)&lt;br /&gt;
&lt;br /&gt;
Each attribute starts at zero.&lt;br /&gt;
&lt;br /&gt;
= Increasing attributes =&lt;br /&gt;
Each attribute can be changed permanently and temporarily.&lt;br /&gt;
&lt;br /&gt;
== Permanent ==&lt;br /&gt;
Permanent increases to all attributes except Perception are possible by spending [[Talent Points]] on [[Specializations]]&lt;br /&gt;
&lt;br /&gt;
You gain two points to all attributes except Perception after passing [[Test of the Megalopolis]]&lt;br /&gt;
&lt;br /&gt;
For Perception specifically:&lt;br /&gt;
* You gain one point after gaining 7 [[Gastronomy|masterpiece meals]]. Further points are granted with a gastronomy of 49, 343 and 2401.&lt;br /&gt;
* You gain one point after gaining 7 [[Beer Tasting]]. Further points are granted with Beer Tasting of 49, 343 and 2401.&lt;br /&gt;
* You gain one point after gaining 7 [[Fumeology]]. Further points are granted with a Fumeology of 49, 243 and 2401.&lt;br /&gt;
* You gain one point for the first of each completed [[Wine Notebook]] (additional notebooks of the same type do not add to perception)&lt;br /&gt;
&lt;br /&gt;
== Temporary ==&lt;br /&gt;
Temporary changes to attributes are possible by:&lt;br /&gt;
&lt;br /&gt;
*'''Grilled Foods''' - these give you small (+1 or +2) boost for 10 min. They cancel raw herb or cooked food effects. You grill food on a [[Firepit]].&lt;br /&gt;
*'''Cooked food''' - lasts for a variable length of time (several hours for the best recipes) and can give a bonus that can get quite high depending upon cooking skill and ingredients used.  They cancel raw herb or grilled food effects.&lt;br /&gt;
*'''Cheese''' - lasts for variable length of time with variable effects depending on the potency of the [[cheese]]&lt;br /&gt;
*'''Raw Herbs''' - eaten directly from the plant affect the same attributes as the herbs can do when cooked, and last 3 minutes. They do not cancel grilled or cooked foods, but stack less than additively.&lt;br /&gt;
*'''Aqueducts''' - increase a single attribute by +3 for 24 hours, and stack with any other effects.&lt;br /&gt;
*'''Incense''' - increases one attribute and decreases another by up to +/- 7 and lasting up to about 2 hours (both depending upon quality of incense). They stack with all other effects.&lt;br /&gt;
*'''[[Stone Phoenix|Stone phoenixes]]''' - gives a small bonus to a single attribute that lasts 1 hour, if you polish their wings between 6am and 7am game time.&lt;br /&gt;
*'''[[Test of the Banquet]]''' - gives a +7 bonus to all attributes for its 21 participants, lasting 8 hours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
By attribute, specific changes are possible by:&lt;br /&gt;
&lt;br /&gt;
=== Strength ===&lt;br /&gt;
* Eating [[Grilled Cucumbers]] gives a temporary +2 boost&lt;br /&gt;
* Eating [[Grilled peppers]] gives a temporary +1 boost&lt;br /&gt;
&lt;br /&gt;
=== Dexterity ===&lt;br /&gt;
* Eating [[Grilled Eggplant]] gives a temporary +2 boost&lt;br /&gt;
* Eating [[Grilled peppers]] gives a temporary +1 boost&lt;br /&gt;
* After passing the [[Test of the Bedouin]], characters gain the [[Speed of the Bedouin]] ability. When used it increases their Dexterity by 21 points for 30 seconds with a 10-minute cooldown between uses.&lt;br /&gt;
&lt;br /&gt;
=== Endurance ===&lt;br /&gt;
* Eating [[Grilled Onions]] gives a temporary +2 boost&lt;br /&gt;
* Eating a [[Grilled Fish]] gives a temporary +1 boost&lt;br /&gt;
&lt;br /&gt;
=== Speed ===&lt;br /&gt;
* Eating [[Grilled Cabbage]] gives a temporary +2 boost&lt;br /&gt;
&lt;br /&gt;
=== Constitution ===&lt;br /&gt;
* Eating [[Grilled Watermelon]] gives a temporary +2 boost&lt;br /&gt;
&lt;br /&gt;
=== Focus ===&lt;br /&gt;
* Eating [[Grilled Garlic]] gives a temporary +2 boost&lt;br /&gt;
&lt;br /&gt;
=== Perception ===&lt;br /&gt;
* Eating [[Grilled Carrots]] gives a temporary +2 boost&lt;br /&gt;
&lt;br /&gt;
= Uses =&lt;br /&gt;
&lt;br /&gt;
Stats are useful for the following:&lt;br /&gt;
&lt;br /&gt;
=== Strength ===&lt;br /&gt;
* Controls how much weight you may carry. If you have positive Strength, you can carry 500 * (1 + STR) weight. If you have negative or 0 Strength, you can carry 500 / (1 - STR) weight. &lt;br /&gt;
* Governs the timer used when separating [[Coconut Meat]] in a kitchen. &lt;br /&gt;
* Strength score is added to the amount a [[Deep Well]] is wound from one pull. &lt;br /&gt;
* Strength score is added to the amount a [[Barrel Grinder]] is grinding from one pull. &lt;br /&gt;
* Controls timer for stirring cement in [[Clinker Vat]] along with Endurance.&lt;br /&gt;
* Increases the distance you push a Pyramid Block&lt;br /&gt;
* Controls timer for small turns in a [[Master Schooner]] or [[Small Sailboat]]&lt;br /&gt;
&lt;br /&gt;
=== Dexterity ===&lt;br /&gt;
* Controls how much bulk you may carry. If you have positive Dexterity, you can hold 500 * (1 + DEX) bulk. If you have negative or 0 Dexterity, you can hold 500 / (1 - DEX) bulk. &lt;br /&gt;
* Increases your off-road running speed by 3%(?) per Dexterity point (cap unknown). The bonus is NOT affected by how much you are carrying.&lt;br /&gt;
* Increases your chance of getting a [[Rabbit Pelt]] when slaughtering a [[rabbit]].&lt;br /&gt;
* Increases your chance of getting [[Animal Bones]] when slaughtering various animals.&lt;br /&gt;
&lt;br /&gt;
=== Endurance ===&lt;br /&gt;
* Controls timers for [[flax]] processing &lt;br /&gt;
* Controls timer for digging (with a [[shovel]] at a hole)&lt;br /&gt;
* Controls timers for gathering [[dirt]] and [[limestone]] &lt;br /&gt;
* Controls timer for [[Deep Well]] mines (but Strength is more important) &lt;br /&gt;
* Controls timer for stirring [[cement]] in a [[Clinker Vat]], along with Strength.&lt;br /&gt;
* Controls timer for grinding with a [[Barrel Grinder]] (but Strength is important)&lt;br /&gt;
* Controls timer for large turns in a [[Master Schooner]] or [[Small Sailboat]]&lt;br /&gt;
* Triggered when making a [[Small Steam Engine]], [[Medium Steam Engine]], [[Large Steam Engine]] and [[High Pressure Steam Engine]]&lt;br /&gt;
&lt;br /&gt;
=== Speed ===&lt;br /&gt;
* Increases your on-road running speed. Tests seem to imply the increase is about 3% per point (Grilled Cabbage reduced a 22-second run to 21-second, and 3% would be in line with Dex). &lt;br /&gt;
* Increases the chance of catching [[fishing|fish]], especially some types of rare fish. A speed of 22 guarantees no lost fish due to a lack of speed.&lt;br /&gt;
* Increases the chance of not losing bees when harvesting from [[Beehives]]. A speed of 22 guarantees no loss of bees.&lt;br /&gt;
&lt;br /&gt;
=== Constitution ===&lt;br /&gt;
* Governs the timer used when making substances in a [[Chemistry Laboratory]] or [[Toxin Kitchen]]. &lt;br /&gt;
* Governs the timer used for [[Fumeology]].&lt;br /&gt;
&lt;br /&gt;
=== Focus ===&lt;br /&gt;
* Governs the timer used when [[dowsing]]. &lt;br /&gt;
* Governs the timer used when [[carving]]. &lt;br /&gt;
* Governs the timer used when tapping pyramid blocks. &lt;br /&gt;
* Governs the timer used when inspecting installed blades in a [[Carpentry Shop]].&lt;br /&gt;
* Helps removing [[pearls]] from your necklace (See [[Test of the Oyster Catcher]]).&lt;br /&gt;
* Governs the timer used when assembling a [[Clay Lamp]].&lt;br /&gt;
* Higher Focus decreases chance that a slateblade from woodplanes break&lt;br /&gt;
* Governs the timer used when inspecting [[Spore Paper]] for [[Spores]]&lt;br /&gt;
&lt;br /&gt;
=== [[Perception]] ===&lt;br /&gt;
* Used when [[Dowsing]] for metal veins (higher Perception allows detection of more metal types). &lt;br /&gt;
* Required for finding marble deposits - see [[Rocks of the Ages]] &lt;br /&gt;
* Allows gaining an extra [[wood]] from [[trees]].&lt;br /&gt;
&lt;br /&gt;
Permanent perception points, unlike the other stats, are not granted directly through specialization ranks (though Festival of the Gods, part of the Priest specialization, can grant a 24 hour boost to ANY stat with a 24 hour cooldown.)  Instead, they are granted through leveling [[Gastronomy]], [[Fumeology]], [[Beer Tasting]], and completing [[Wine Notebook]]s.&lt;br /&gt;
&lt;br /&gt;
== Timers ==&lt;br /&gt;
Various activities require a period of recovery before they can be performed again. For example, you must rest between uses of a loom. The length of time you must wait is controlled by a timer based on one of the seven statistics.&lt;br /&gt;
&lt;br /&gt;
=== Buffer ===&lt;br /&gt;
However, In T4 there was introduced an &amp;quot;overdraft&amp;quot; buffer that allows you to borrow limited amounts of action time.&lt;br /&gt;
&lt;br /&gt;
Ordinarily, the buffer is empty.  When you first perform an action that uses a stat, the buffer is filled with the cost of that action, and is sized to also give 38 unused seconds. You can continue to perform actions while the buffer has any unused time remaining in it. The buffer empties over time, at a rate determined by your stats.&lt;br /&gt;
&lt;br /&gt;
When the buffer is full, a stat timer icon will appear at the top of the screen. If you try to perform an action using that stat again, the icon will flash red. Hovering over the icon will show the time remaining before you can use the stat, and clicking the icon will pin the remaining time on screen while the icon is visible.&lt;br /&gt;
&lt;br /&gt;
'''Old information:'''&lt;br /&gt;
When the buffer is completely full, the stat name goes &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;bright red&amp;lt;/span&amp;gt; in your stats window. If you try to perform the action, you will get a popup telling you how long you will have to wait before you will be allowed to use it (based on your current stats).&lt;br /&gt;
&lt;br /&gt;
The stat name changes to a &amp;lt;span style=&amp;quot;color:darkred&amp;quot;&amp;gt;darker red&amp;lt;/span&amp;gt; when the buffer once more has some credit in it, and you are able to perform that sort of action again. When the buffer has at least 18 seconds left, the stat name goes back to black. However, the buffer may take substantially longer to empty completely.&lt;br /&gt;
&lt;br /&gt;
=== Recovery ===&lt;br /&gt;
&lt;br /&gt;
The recovery rate is (1 + stat/7) seconds of action buffer per second.  So Endurance 7 recovers twice as fast as Endurance 0.&lt;br /&gt;
&lt;br /&gt;
=== Table of timers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Stat&lt;br /&gt;
!Time&lt;br /&gt;
|-&lt;br /&gt;
|Capturing a bullfrog (Safari)&lt;br /&gt;
|Endurance&lt;br /&gt;
|300s&lt;br /&gt;
|-&lt;br /&gt;
|Carving (barrel tap)&lt;br /&gt;
|Focus&lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (crudely carved handle)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (large crude handle)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|60s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (rawhide strips)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|20s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (sharpened stick)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (tinder)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (wooden peg)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|20s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (wooden pestle)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|10s  &lt;br /&gt;
|-&lt;br /&gt;
|Collecting dirt (shovel)  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|20s  &lt;br /&gt;
|-&lt;br /&gt;
|Collecting limestone ([[Heavy Mallet]] &amp;amp; [[Lead Chisel]])  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Digging for stones (hole &amp;amp; shovel)  &lt;br /&gt;
|Endurance (+28 to solo with a 9k shovel, )&lt;br /&gt;
|40s  &lt;br /&gt;
|-&lt;br /&gt;
|Dowsing  &lt;br /&gt;
|Focus  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Inspect a blade (Carpentry Shop)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Make Gunpowder  &lt;br /&gt;
|Constitution  &lt;br /&gt;
|12s  &lt;br /&gt;
|-&lt;br /&gt;
|Make Ink  &lt;br /&gt;
|Constitution  &lt;br /&gt;
|4s  &lt;br /&gt;
|-&lt;br /&gt;
|Quarrying marble  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Raking flax for straw and tow&lt;br /&gt;
|Endurance&lt;br /&gt;
|40s&lt;br /&gt;
|-&lt;br /&gt;
|Raking flax for lint&lt;br /&gt;
|Endurance  &lt;br /&gt;
|60s&lt;br /&gt;
|-&lt;br /&gt;
|Search for falcon roosts (Safari)  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Separating a coconut  &lt;br /&gt;
|Strength  &lt;br /&gt;
|6s  &lt;br /&gt;
|-&lt;br /&gt;
|Smoking a Hookah Pipe  &lt;br /&gt;
|Constitution  &lt;br /&gt;
|45s  &lt;br /&gt;
|-&lt;br /&gt;
|Stirring cement  &lt;br /&gt;
|Strength &amp;amp; Endurance (+21 on both to solo)  &lt;br /&gt;
|45s  &lt;br /&gt;
|-&lt;br /&gt;
|Weaving  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|80s (male), 60s (female), 50s (linen on hand loom), 40s (canvas on hand loom), 90s (papyrus basket on hand loom)&lt;br /&gt;
|-&lt;br /&gt;
|Winding barrel grinder  &lt;br /&gt;
|Endurance (+36 to solo)  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Winding deep well  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|180s  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Timers that still need to be measured: tapping bore rods (lead hammer) and other pyramid block operations&lt;br /&gt;
&lt;br /&gt;
=== Changes in time for modified stats ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Stat Bonus  &lt;br /&gt;
!40s  &lt;br /&gt;
!45s  &lt;br /&gt;
!60s  &lt;br /&gt;
!80s  &lt;br /&gt;
!90s&lt;br /&gt;
!120s &lt;br /&gt;
!180s  &lt;br /&gt;
!10m  &lt;br /&gt;
!30m&lt;br /&gt;
|-  &lt;br /&gt;
|7  &lt;br /&gt;
|20s  &lt;br /&gt;
|23s  &lt;br /&gt;
|30s  &lt;br /&gt;
|40s  &lt;br /&gt;
|45s  &lt;br /&gt;
|60s  &lt;br /&gt;
|90s  &lt;br /&gt;
|5.0m  &lt;br /&gt;
|15.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|14  &lt;br /&gt;
|13s  &lt;br /&gt;
|15s  &lt;br /&gt;
|20s  &lt;br /&gt;
|27s  &lt;br /&gt;
|30s  &lt;br /&gt;
|40s  &lt;br /&gt;
|60s  &lt;br /&gt;
|3m20  &lt;br /&gt;
|10.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|21  &lt;br /&gt;
|10s  &lt;br /&gt;
|11s  &lt;br /&gt;
|15s  &lt;br /&gt;
|20s  &lt;br /&gt;
|23s  &lt;br /&gt;
|30s  &lt;br /&gt;
|45s  &lt;br /&gt;
|2m30  &lt;br /&gt;
|7.5m  &lt;br /&gt;
|-  &lt;br /&gt;
|28  &lt;br /&gt;
|8s  &lt;br /&gt;
|9s  &lt;br /&gt;
|12s  &lt;br /&gt;
|16s  &lt;br /&gt;
|18s  &lt;br /&gt;
|24s  &lt;br /&gt;
|36s  &lt;br /&gt;
|2.0m  &lt;br /&gt;
|6.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|35  &lt;br /&gt;
|7s  &lt;br /&gt;
|8s  &lt;br /&gt;
|10s  &lt;br /&gt;
|13s  &lt;br /&gt;
|15s  &lt;br /&gt;
|20s  &lt;br /&gt;
|30s  &lt;br /&gt;
|1m40  &lt;br /&gt;
|5.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|42  &lt;br /&gt;
|6s  &lt;br /&gt;
|7s  &lt;br /&gt;
|9s  &lt;br /&gt;
|12s  &lt;br /&gt;
|13s  &lt;br /&gt;
|17s  &lt;br /&gt;
|26s  &lt;br /&gt;
|1m26  &lt;br /&gt;
|4.3m  &lt;br /&gt;
|-  &lt;br /&gt;
|49  &lt;br /&gt;
|5s  &lt;br /&gt;
|6s  &lt;br /&gt;
|8s  &lt;br /&gt;
|10s  &lt;br /&gt;
|12s  &lt;br /&gt;
|15s  &lt;br /&gt;
|23s  &lt;br /&gt;
|1m20  &lt;br /&gt;
|3.8m  &lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
== Additional Timers ==&lt;br /&gt;
Some activities have their own timers, which are not tied into the stat timers: &lt;br /&gt;
&lt;br /&gt;
*Attempting to repair a building with the [[Structure Repair]] skill - 60 secs if you fail&lt;br /&gt;
*Upgrading a [[Guild Hall|guild hall]] with camp decoration - 1 week &lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Steel_Bar&amp;diff=254405</id>
		<title>Steel Bar</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Steel_Bar&amp;diff=254405"/>
		<updated>2026-05-15T18:08:15Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
| name   = Steel Bar&lt;br /&gt;
| image  = SilverBar.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
A bar of pure [[requires::Steel]].&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
Made in a [[Casting box]]. Each steel bar requires 5 [[requires::Steel]] and 5 [[requires::Beeswax]] and takes a base of 15 minutes to cool. With [[Smith|Fast Smithing]] specialization perk, the time can be reduced to 5 minutes. &lt;br /&gt;
&lt;br /&gt;
With [[Smith|Bigger Batches]] specialization perk, this can be made in batches of 5 steel bars, requiring 25 [[Steel]] and 25 [[Beeswax]], taking the same 5 minutes as a single bar would take.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&lt;br /&gt;
* 15 needed for a [[High Pressure Steam Engine]]&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Steel_Bar&amp;diff=254404</id>
		<title>Steel Bar</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Steel_Bar&amp;diff=254404"/>
		<updated>2026-05-15T18:05:31Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
| name   = Steel Bar&lt;br /&gt;
| image  = SilverBar.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
A bar of pure [[requires::Steel]].&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
Made in a [[Casting box]]. Each steel bar requires 5 [[requires::Steel]] and 5 [[requires::Beeswax]] and takes a base of 15 minutes to cool. With [[Smith|Fast Smithing]] specialization perk, the time can be reduced to 5 minutes. &lt;br /&gt;
&lt;br /&gt;
With [[Smith|Bigger Batches]] specialization perk, this can be made in batches of 5 steel bars, requiring 25 [[Steel]] and 25 [[Beeswax], taking the same 5 minutes as a single bar would take.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&lt;br /&gt;
* 15 needed for a [[High Pressure Steam Engine]]&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Copper_Pipe&amp;diff=254403</id>
		<title>Copper Pipe</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Copper_Pipe&amp;diff=254403"/>
		<updated>2026-05-15T17:35:07Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
| name   = Copper Pipe&lt;br /&gt;
| image  = CopperPipe.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
'''Copper pipe''' is made in a [[Forges|forge]] that has been upgraded with a pair of [[Pinch Roller]]s. &lt;br /&gt;
&lt;br /&gt;
Each copper pipe requires 5 [[requires::Copper]] and takes a base of 5 minutes to cool. With [[Smith|Fast Smithing]] specialization perk, the time can be reduced to 1 min 38 sec. &lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* 5 needed to build an [[Aqueduct Tower]]&lt;br /&gt;
* 20 needed to build a [[Persephone Furnace]]&lt;br /&gt;
* 35 needed to build a [[Steam Distaff]]&lt;br /&gt;
* 50 needed to build a [[Chemical Bath]]&lt;br /&gt;
*100 needed to build an [[Ancient Forge]]&lt;br /&gt;
* Varying amounts need to build [[Test of Dancing Waters#Basins|Fountain Basins]] for the [[Test of Dancing Waters]]&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Forge]], [[Master's Forge]], [[Student's Forge]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Small_Steam_Engine&amp;diff=254398</id>
		<title>Small Steam Engine</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Small_Steam_Engine&amp;diff=254398"/>
		<updated>2026-05-15T16:43:29Z</updated>

		<summary type="html">&lt;p&gt;Silden: /* Research and Tuition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
| name   = Small Steam Engine&lt;br /&gt;
| image  = &lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
A Small Steam Engine is built on a [[Crafting Bench]] under the Steam menu. Requires the [[Steam Mechanics 1]] technology.&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
* {{Require | 25 | Bolt}}&lt;br /&gt;
* {{Require | 4 | Copper Pipe}}&lt;br /&gt;
* {{Require | 8 | Iron Bars}}&lt;br /&gt;
* {{Require | 25 | Leather}}&lt;br /&gt;
* {{Require | 4 | Iron Medium Gear}}&lt;br /&gt;
* {{Require | 8 | Brass Small Gear}}&lt;br /&gt;
* {{Require | 1 | Small Flywheel}}&lt;br /&gt;
* {{Require | 3 | Thermometer}}&lt;br /&gt;
* {{Require | 25 | Washer}}&lt;br /&gt;
* {{Require | 25 | Copper Sheeting | Stainless, Insulative}}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
* 1 used to build a [[Steam Silt Collector]].&lt;br /&gt;
* 1 used to upgrade a [[Water Well]]&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
* 20 ''required for [[Steam Mechanics 2]] research'' &lt;br /&gt;
* 30 ''required for [[Steam Mechanics 3]] research''&lt;br /&gt;
* 2 required for [[Mechanics]] 7 skill&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=High_Pressure_Steam_Engine&amp;diff=254397</id>
		<title>High Pressure Steam Engine</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=High_Pressure_Steam_Engine&amp;diff=254397"/>
		<updated>2026-05-15T16:43:20Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
| name   = High Pressure Steam Engine&lt;br /&gt;
| image  = &lt;br /&gt;
| weight = &lt;br /&gt;
| bulk   = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
Built under the Skills-&amp;gt;Assembly-&amp;gt;Steam menu. Requires the [[Steam Mechanics 2]] technology.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* {{Require | 1 | Medium Flywheel}}&lt;br /&gt;
* {{Require | 50 | Leather}}&lt;br /&gt;
* {{Require | 6 | Thermometer}}&lt;br /&gt;
* {{Require | 15 | Steel Bars}}&lt;br /&gt;
* {{Require | 50 | Bolt}}&lt;br /&gt;
* {{Require | 50 | Washer}}&lt;br /&gt;
* {{Require | 8 | Iron Medium Gears}}&lt;br /&gt;
* {{Require | 15 | Brass Small Gears}}&lt;br /&gt;
* {{Require | 8 | Copper Pipe}}&lt;br /&gt;
* {{Require | 50 | Copper Sheeting | Hard, Stainless, Insulative}}&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Used in the construction of a [[Steam Rock Saw]].&lt;br /&gt;
&lt;br /&gt;
== Research and Tuition ==&lt;br /&gt;
* 2 required for [[Mechanics]] 7 skill&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Maps/Shop_Locations&amp;diff=254389</id>
		<title>Maps/Shop Locations</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Maps/Shop_Locations&amp;diff=254389"/>
		<updated>2026-05-15T08:59:18Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This map shows locations of shops where players can make unattended/offline trades with other players that have been pre-configured by the shop owner.&lt;br /&gt;
&lt;br /&gt;
* Return to [[Maps]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Shops in Egypt Map=&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
(CirGrstar) 2197, -1085, Serenity (2197, -1085)&lt;br /&gt;
(CirGrstar) 1035, -4130, Tambourine Traders (1035, -4130)&lt;br /&gt;
(CirGrstar) 830, -1934, Koptos Korner Market (830, -1934)&lt;br /&gt;
(CirGrstar) 915, -1725, Pagan Provisions (915, -1725)&lt;br /&gt;
(CirGrstar) 913, -4238, Valley of Queens Trade Compound (913, -4238)&lt;br /&gt;
(CirGrstar) 115, -6942, The Velvet Banana Trading Post (115, -6942)&lt;br /&gt;
(CirGrstar) 2383, -1403, Serenity Metal Trade (2383, -1403)&lt;br /&gt;
(CirGrstar) 3040, -940, Molon Labe Shop (3040, -940)&lt;br /&gt;
(CirGrstar) -85, -7050, Kush Dispensary (-85, -7050)&lt;br /&gt;
(CirGrstar) -83, -7068, Delta Nile Gravel Co, (-83, -7068)&lt;br /&gt;
(CirGrstar) 1898, 1883, Avaris Mart, (1898, 1883)&lt;br /&gt;
(CirGrstar) 2028, 1994, AlaricRa's Gem Shop, (1898, 1883)&lt;br /&gt;
(CirGrstar) 939, 6829, Miraluna Shop, (939, 6829)&lt;br /&gt;
(CirGrstar) 725, -1778, Koptos Khajiit, (725, -1778)&lt;br /&gt;
(CirGrstar) -1365, 4757, Lahun Trading Post, (-1365, 4757)&lt;br /&gt;
(CirGrstar) 952, 6825, Balanced Goods, (952, 6825)&lt;br /&gt;
(CirGrstar) 920, 6850, West Bank, (952, 6825)&lt;br /&gt;
(CirGrstar) 970, -4042, How Bazaar (970, -4042)&lt;br /&gt;
(CirGrstar) 854, -4037, Arts &amp;amp; Crafts (854, -4037)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Example --&amp;gt;&lt;br /&gt;
&amp;lt;!-- (CirGrstar) 1, 1, Example (1, 1) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Shops in Egypt Listing=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! Region !! Location !! Selling !! Buying !! Updated&lt;br /&gt;
|-&lt;br /&gt;
| Serenity || Bernike || 2197, -1085 || [[Silk Cloth]], [[Mandibular Glue]], [[Salt]], [[Nails]], [[Leeks]], [[Copper]], [[Iron]] || [[Wood]] || May 2026 &lt;br /&gt;
|-&lt;br /&gt;
| [[Tambourine Traders]] || West Kush (VoQ) || 1035, -4130 || '''Marbles''' || Insects || '''UPDATED 12-13-23'''&lt;br /&gt;
|-&lt;br /&gt;
| [[AlaricRa's Gem Shop]] || Red Sea (Avaris) || 1898, 1883 || '''Various Gem Cuts''' || Various|| '''UPDATED 01/15/24'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Koptos Korner Market]] '''(OPEN)''' || Upper Egypt (Koptos) || 830, -1934 || '''Metals, Glass Items, Ores, Pottery, Flax Items, Basics''' || Various Items || '''UPDATED 1-9-25'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Pagan_provisions|Pagan Provisions]] || Upper Egypt (Koptos) || 915, -1725 || '''Smithed Goods, Blown Glass, Marbles''' || Various Items || '''OPEN 2023-12-2'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Valley of Queens Trade Compound]] || West Kush (VoQ) || 913, -4238 || '''Bits and Bobs''' || Various Items || '''UPDATED 12-6-23'''&lt;br /&gt;
|-&lt;br /&gt;
| [[The Velvet Banana Trading Post]] || Blue Nile (Meroe) || 115, -6942 || '''Marble -- Located NE of Chariot Square, Be sure to hit up the nearby labs!'''|| Papy, Lime, Alloys, etc. || '''OMG It's New!'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Serenity Metal Trade]] || Upper Egypt (Sharuhen) || 2383, -1403 || [[Iron]], [[Copper]] || [[Wood]] || May 2026&lt;br /&gt;
|-&lt;br /&gt;
| [[Guilds/Molon_Labe/Shop|Molon Labe Shop''']] || Bernike (Sharuhen) || 3040, -940 || '''Barometer 7k, Thermometer, Cement, Horse Shoe 7k, Destillation Coil 7,5k+, Mushroom Mediums, Tuition Herbs'''|| Wood, Beewax, Gravel, Compost, Fish Oil || &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Kush_Dispensary]]''' || Blue Nile (Meroe) || -85, -7050 || '''Tuition Herbs''' || Mushrooms || 12/26/2023&lt;br /&gt;
|-&lt;br /&gt;
| [[DeltaNileGravel]] || Blue Nile (Meroe) || -83, -7068 || '''Gravel''' || Papy, Silt, Soda, Quartz || '''12-24-23'''&lt;br /&gt;
|-&lt;br /&gt;
|[[CamelLions|Arts and Crafts]] || West Kush (VoQ) || 856, -4037 || '''Lime Emulsion, Potash Ointment''' || OSM, Night Granite || '''Updated 6.04'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Avaris Mart]] || Red Sea (Avaris) || 1898, 1883 || '''Firepits and Alloys''' || Ash, Potash, Lime, Steel, Brass, Bronze ||&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Miraluna\MiralunaShop]]''' || Meshwesh Delta (Tanis) || 939, 6829 || '''Just About Everything''' || Many Things! || Working on stocking up&lt;br /&gt;
|-&lt;br /&gt;
| [[Lahun Trading Post]] || Kahun (Lahun) || -1365, 4757 || '''Tuition Herbs, Cuttable gems, Marbles, Silk cloth, other items''' || Gravel || '''UPDATED 1-17-2024'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Grey Rose Import/Export]] || Meshwesh Delta (Tanis) || 930, 6830 || '''High Quality Blown Glass for Chem Labs and Baths''' || Alloys, Lime, Bauxite, Cut Stones || Lowered prices and added all Alloys 2/17/24&lt;br /&gt;
|-&lt;br /&gt;
| [[West_Bank]] || Meshwesh Delta (Tanis) || 920, 6850 || '''Marble, Granite, Cement, Alloys''' || Gravel, Papyrus Seeds, Silk Cloth|| Updated 6th November &lt;br /&gt;
|-&lt;br /&gt;
| [[User:Kyrien/Balanced_Goods|Balanced Goods]] || Meshwesh Delta (Tanis) || 952, 6825 || '''Cut Gems, Treated Boards/Metal, Tongs, Gearboxes''' || Flexible options! || Updated 2/27/24&lt;br /&gt;
|-&lt;br /&gt;
| [[How Bazaar]] || West Kush (VoQ) || 970, -4042 || [[Ant Food]],  Mushroom Mediums, [[Eye of God Serum]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Free Relic Exchange || [[Compost]], [[Khefre's Essence]], [[Glass Jars]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Peabody's Flower Emporium]] || Meshwesh Delta (Tanis) || 918, 6834  || '''Flowers, Fertilizer Ingredients, Mushrooms for Solvents, etc.''' || Gunpowder, Gravel || '''UPDATE 9-13-2024 - New Bulbs''' &lt;br /&gt;
|-&lt;br /&gt;
| [[and The Annex]] || Meshwesh Delta (Tanis) || 918, 6834 || '''Herbs, Marble, Tools''' || Gravel, Gunpowder || '''New: Flystones, Oyster Shell Marble''' &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Atlas|Maps/Shop Locations]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Maps/Shop_Locations&amp;diff=254388</id>
		<title>Maps/Shop Locations</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Maps/Shop_Locations&amp;diff=254388"/>
		<updated>2026-05-15T08:38:16Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This map shows locations of shops where players can make unattended/offline trades with other players that have been pre-configured by the shop owner.&lt;br /&gt;
&lt;br /&gt;
* Return to [[Maps]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Shops in Egypt Map=&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
(CirGrstar) 2197, -1085, Serenity (2197, -1085)&lt;br /&gt;
(CirGrstar) 1035, -4130, Tambourine Traders (1035, -4130)&lt;br /&gt;
(CirGrstar) 830, -1934, Koptos Korner Market (830, -1934)&lt;br /&gt;
(CirGrstar) 915, -1725, Pagan Provisions (915, -1725)&lt;br /&gt;
(CirGrstar) 913, -4238, Valley of Queens Trade Compound (913, -4238)&lt;br /&gt;
(CirGrstar) 115, -6942, The Velvet Banana Trading Post (115, -6942)&lt;br /&gt;
(CirGrstar) 2383, -1403, Serenity Metal Trade (2383, -1403)&lt;br /&gt;
(CirGrstar) 3040, -940, Molon Labe Shop (3040, -940)&lt;br /&gt;
(CirGrstar) -85, -7050, Kush Dispensary (-85, -7050)&lt;br /&gt;
(CirGrstar) -83, -7068, Delta Nile Gravel Co, (-83, -7068)&lt;br /&gt;
(CirGrstar) 1898, 1883, Avaris Mart, (1898, 1883)&lt;br /&gt;
(CirGrstar) 2028, 1994, AlaricRa's Gem Shop, (1898, 1883)&lt;br /&gt;
(CirGrstar) 939, 6829, Miraluna Shop, (939, 6829)&lt;br /&gt;
(CirGrstar) 725, -1778, Koptos Khajiit, (725, -1778)&lt;br /&gt;
(CirGrstar) -1365, 4757, Lahun Trading Post, (-1365, 4757)&lt;br /&gt;
(CirGrstar) 952, 6825, Balanced Goods, (952, 6825)&lt;br /&gt;
(CirGrstar) 920, 6850, West Bank, (952, 6825)&lt;br /&gt;
(CirGrstar) 970, -4042, How Bazaar (970, -4042)&lt;br /&gt;
(CirGrstar) 854, -4037, Arts &amp;amp; Crafts (854, -4037)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Example --&amp;gt;&lt;br /&gt;
&amp;lt;!-- (CirGrstar) 1, 1, Example (1, 1) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Shops in Egypt Listing=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! Region !! Location !! Selling !! Buying !! Updated&lt;br /&gt;
|-&lt;br /&gt;
| Serenity || Bernike || 2197, -1085 || [[Silk Cloth]], [[Mandibular Glue]] || [[Wood]] || May 2026 &lt;br /&gt;
|-&lt;br /&gt;
| [[Tambourine Traders]] || West Kush (VoQ) || 1035, -4130 || '''Marbles''' || Insects || '''UPDATED 12-13-23'''&lt;br /&gt;
|-&lt;br /&gt;
| [[AlaricRa's Gem Shop]] || Red Sea (Avaris) || 1898, 1883 || '''Various Gem Cuts''' || Various|| '''UPDATED 01/15/24'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Koptos Korner Market]] '''(OPEN)''' || Upper Egypt (Koptos) || 830, -1934 || '''Metals, Glass Items, Ores, Pottery, Flax Items, Basics''' || Various Items || '''UPDATED 1-9-25'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Pagan_provisions|Pagan Provisions]] || Upper Egypt (Koptos) || 915, -1725 || '''Smithed Goods, Blown Glass, Marbles''' || Various Items || '''OPEN 2023-12-2'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Valley of Queens Trade Compound]] || West Kush (VoQ) || 913, -4238 || '''Bits and Bobs''' || Various Items || '''UPDATED 12-6-23'''&lt;br /&gt;
|-&lt;br /&gt;
| [[The Velvet Banana Trading Post]] || Blue Nile (Meroe) || 115, -6942 || '''Marble -- Located NE of Chariot Square, Be sure to hit up the nearby labs!'''|| Papy, Lime, Alloys, etc. || '''OMG It's New!'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Serenity Metal Trade]] || Upper Egypt (Sharuhen) || 2383, -1403 || '''Metal (iron and copper)'''|| Metal ore (iron and copper) || '''OPENED 2023-12-13'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Guilds/Molon_Labe/Shop|Molon Labe Shop''']] || Bernike (Sharuhen) || 3040, -940 || '''Barometer 7k, Thermometer, Cement, Horse Shoe 7k, Destillation Coil 7,5k+, Mushroom Mediums, Tuition Herbs'''|| Wood, Beewax, Gravel, Compost, Fish Oil || &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Kush_Dispensary]]''' || Blue Nile (Meroe) || -85, -7050 || '''Tuition Herbs''' || Mushrooms || 12/26/2023&lt;br /&gt;
|-&lt;br /&gt;
| [[DeltaNileGravel]] || Blue Nile (Meroe) || -83, -7068 || '''Gravel''' || Papy, Silt, Soda, Quartz || '''12-24-23'''&lt;br /&gt;
|-&lt;br /&gt;
|[[CamelLions|Arts and Crafts]] || West Kush (VoQ) || 856, -4037 || '''Lime Emulsion, Potash Ointment''' || OSM, Night Granite || '''Updated 6.04'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Avaris Mart]] || Red Sea (Avaris) || 1898, 1883 || '''Firepits and Alloys''' || Ash, Potash, Lime, Steel, Brass, Bronze ||&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Miraluna\MiralunaShop]]''' || Meshwesh Delta (Tanis) || 939, 6829 || '''Just About Everything''' || Many Things! || Working on stocking up&lt;br /&gt;
|-&lt;br /&gt;
| [[Lahun Trading Post]] || Kahun (Lahun) || -1365, 4757 || '''Tuition Herbs, Cuttable gems, Marbles, Silk cloth, other items''' || Gravel || '''UPDATED 1-17-2024'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Grey Rose Import/Export]] || Meshwesh Delta (Tanis) || 930, 6830 || '''High Quality Blown Glass for Chem Labs and Baths''' || Alloys, Lime, Bauxite, Cut Stones || Lowered prices and added all Alloys 2/17/24&lt;br /&gt;
|-&lt;br /&gt;
| [[West_Bank]] || Meshwesh Delta (Tanis) || 920, 6850 || '''Marble, Granite, Cement, Alloys''' || Gravel, Papyrus Seeds, Silk Cloth|| Updated 6th November &lt;br /&gt;
|-&lt;br /&gt;
| [[User:Kyrien/Balanced_Goods|Balanced Goods]] || Meshwesh Delta (Tanis) || 952, 6825 || '''Cut Gems, Treated Boards/Metal, Tongs, Gearboxes''' || Flexible options! || Updated 2/27/24&lt;br /&gt;
|-&lt;br /&gt;
| [[How Bazaar]] || West Kush (VoQ) || 970, -4042 || [[Ant Food]],  Mushroom Mediums, [[Eye of God Serum]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Free Relic Exchange || [[Compost]], [[Khefre's Essence]], [[Glass Jars]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Peabody's Flower Emporium]] || Meshwesh Delta (Tanis) || 918, 6834  || '''Flowers, Fertilizer Ingredients, Mushrooms for Solvents, etc.''' || Gunpowder, Gravel || '''UPDATE 9-13-2024 - New Bulbs''' &lt;br /&gt;
|-&lt;br /&gt;
| [[and The Annex]] || Meshwesh Delta (Tanis) || 918, 6834 || '''Herbs, Marble, Tools''' || Gravel, Gunpowder || '''New: Flystones, Oyster Shell Marble''' &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Atlas|Maps/Shop Locations]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Cat_Nip_Mushroom&amp;diff=254387</id>
		<title>Cat Nip Mushroom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Cat_Nip_Mushroom&amp;diff=254387"/>
		<updated>2026-05-14T20:44:49Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
| name   = Cat Nip Mushroom&lt;br /&gt;
| image  = CatNip.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
A type of [[Mushroom]].&lt;br /&gt;
* Rarity : ''To be defined''.&lt;br /&gt;
* Spawn time : 5:00 PM – 7:36 PM&lt;br /&gt;
* Terrain type :  Mountains, similar to [[Brain Mushroom|Brains]].&lt;br /&gt;
* Pattern : ''To be defined''.&lt;br /&gt;
* Known place of choice : Damot 4000, -1250&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
*As all Mushrooms, can be used for [[Cooking]].&lt;br /&gt;
*Sometimes required for [[Test of Darkest Night]]&lt;br /&gt;
* Required in a [[Tincture]]&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
*1000 needed for [[Elixir of Regrowth]] research&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Mushrooms]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Cage_Costs&amp;diff=254384</id>
		<title>Cage Costs</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Cage_Costs&amp;diff=254384"/>
		<updated>2026-05-13T21:44:21Z</updated>

		<summary type="html">&lt;p&gt;Silden: Cicada been 11 at least since start of 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Test of the Singing Cicada|&amp;lt; Test of the Singing Cicada]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A running tally of how many bugs a cage costs over time. &lt;br /&gt;
&lt;br /&gt;
'''Please put the latest information at the top, so it is easier to see.  No need to update if the cost is the same as the top listing (unless it's at least a week ago since last posting).'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Date !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 2026-01-01 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 2025-05-04 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2024-09-07 || 8&lt;br /&gt;
|-&lt;br /&gt;
| 2024-04-13 || 8&lt;br /&gt;
|-&lt;br /&gt;
| 2024-04-11 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2024-03-17 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2023-12-07 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2023-11-12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 2023-11-06 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2023-10-30 || 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Small_Warehouse&amp;diff=254354</id>
		<title>Small Warehouse</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Small_Warehouse&amp;diff=254354"/>
		<updated>2026-05-09T12:54:32Z</updated>

		<summary type="html">&lt;p&gt;Silden: /* Dig a basement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| name         = Small Warehouse&lt;br /&gt;
| image        = Small_warehouse.jpg&lt;br /&gt;
| location     = [[where::Small Construction Site]]&lt;br /&gt;
| size         = &lt;br /&gt;
| capacity     = 25,000&lt;br /&gt;
| requirements = &lt;br /&gt;
| material1    = [[requires::Boards]]&lt;br /&gt;
| qty1         = 100&lt;br /&gt;
| material2    = [[requires::Bricks]]&lt;br /&gt;
| qty2         = 1000&lt;br /&gt;
| material3    = [[requires::Cut Stone]]&lt;br /&gt;
| qty3         = 10&lt;br /&gt;
}}&lt;br /&gt;
== Use ==&lt;br /&gt;
A '''Small Warehouse''' is a free-standing [[storage]] building that can hold 25,000 bulk.&lt;br /&gt;
* {{RequireSkill | Carpentry | 2}} is needed to build.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* {{Require | 100 | Boards |verified=true}}&lt;br /&gt;
* {{Require | 1000 | Bricks |verified=true}}&lt;br /&gt;
* {{Require | 10 | Cut Stone |verified=true}}&lt;br /&gt;
Built in a [[Small Construction Site]]. Once built, you may reposition it once.&lt;br /&gt;
&lt;br /&gt;
== Cosmetics ==&lt;br /&gt;
An item may be placed on top of a '''Small Warehouse''' to signify what is inside.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
=== Dig a basement ===&lt;br /&gt;
* Increases capacity to 50,000 bulk. &lt;br /&gt;
* Once upgraded with a basement, the building name becomes Warehouse.&lt;br /&gt;
* Requires {{RequireTechnology | Storage Improvements| 2 }}&lt;br /&gt;
* After upgrading, 200 [[Dirt]] is added to your inventory.&lt;br /&gt;
&lt;br /&gt;
==== Cost ====&lt;br /&gt;
* 800 [[Clay Bricks]]&lt;br /&gt;
* 8 [[Iron Bars]]&lt;br /&gt;
* 50 [[Concrete]]&lt;br /&gt;
&lt;br /&gt;
This triggers the '''Endurance''' timer&lt;br /&gt;
&lt;br /&gt;
=== Build shelves ===&lt;br /&gt;
* Increases capacity to 100,000 bulk. &lt;br /&gt;
* Once upgraded with shelves, the building name becomes Large Warehouse.&lt;br /&gt;
* Requires {{RequireTechnology | Storage Improvements| 3 }}&lt;br /&gt;
&lt;br /&gt;
==== Cost ====&lt;br /&gt;
* 1000 [[Boards]]&lt;br /&gt;
* 25 [[Iron Strap]]&lt;br /&gt;
* 40 [[Mandibular Glue]]&lt;br /&gt;
* 40 [[Bolt]]&lt;br /&gt;
&lt;br /&gt;
{{BuildingsNav}}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Vigils&amp;diff=254346</id>
		<title>Vigils</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Vigils&amp;diff=254346"/>
		<updated>2026-05-04T19:50:56Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = (The Test of the) Vigil&lt;br /&gt;
| discipline    = Worship&lt;br /&gt;
| image         = Worship Test Icons_Vigil.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
| demonstration = 1 male sheep&lt;br /&gt;
| verified = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Conduct a Vigil at a Sacrificial Bonfire. Visions will come to those around the bonfire, illuminating the required offerings. Scoring is based on the length of the Vigil, and your participation.&lt;br /&gt;
&lt;br /&gt;
[[File:Vigil.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Conduct a Vigil using a Sacrificial Bonfire built near an Altar. Visions will come to the participants describing required sacrifices. The visions will come faster as the Vigil increases in length. Scores are based on the number of sacrifices made, and of the length of the Vigil itself.&lt;br /&gt;
&lt;br /&gt;
== Tasks ==&lt;br /&gt;
Team up with others to build the bonfire itself, and get two Talent Points after you have made your first Sacrifice.&lt;br /&gt;
* Locate a [[Common Altar]]&lt;br /&gt;
* Build a [[Sacrificial Bonfire]] (optional) -- grants 1 talent point&lt;br /&gt;
* Make a Sacrifice -- grants 2 talent points (but only 1 if you got 1 tp for making a bonfire)&lt;br /&gt;
* Spend accumulated Religious Favor at any University of Worship -- grants 1 tp&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
Historically '''Test of the Vigil''' was the first [[Tests|test]] in the discipline of [[Worship]].  In T9 and T10, it was no longer a Test, but a way to generate benefit for all of Egypt via Religious Favour.  In T11 it's back to being a Test.&lt;br /&gt;
&lt;br /&gt;
Conduct a Vigil at a [[Sacrificial Bonfire]]. Visions will come to those around the bonfire, illuminating the required offerings. Scoring is based on the length of the Vigil, and your participation.&lt;br /&gt;
&lt;br /&gt;
The vigil starts off extremely slowly and only calls for a sacrifice every 15 teppy minutes. You can use the Stoke the Fire option to speed it up. Two stokes resulted in 1 sac call/minute. It seems you need an Iron Poker and Pyro 2 to stoke. It did not seem to slow down and additional stokes did not speed it up from there.&lt;br /&gt;
&lt;br /&gt;
When you build a bonfire it gives you a popup saying the first sac must be made in 5 minutes. This is a lie, you have 2 hours like normal.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
When a Vigil completes, the points for it are distributed as follows:&lt;br /&gt;
Each player gets points equal to the number of their own sacrifices multiplied by the number of sacrifices made by other people at this Vigil. So if somebody did a Vigil all on their own, they would receive 0 points for it.&lt;br /&gt;
&lt;br /&gt;
An example with 20 total sacrifices with 3 participants, if A, B and C made sacrifices.. A=10, B=8, C=2.. points would be A=100, B=96, C=36.&lt;br /&gt;
&lt;br /&gt;
Points accumulate over time, so if you participate in several Vigils, the points for each are added to your score.&lt;br /&gt;
&lt;br /&gt;
These points can then be spent at any University of Worship for temporary, Egypt-wide buffs. &lt;br /&gt;
&lt;br /&gt;
[[File:Favor.png|none|Donation popup for T11]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
Complete the task (with or without the optional building a bonfire) to pass the test.&lt;br /&gt;
&lt;br /&gt;
== What is a Vigil, really? ==&lt;br /&gt;
&lt;br /&gt;
A Vigil is, in essence, a large scavenger hunt. Clicking on the sacrificial bonfire gives you a list of items you must scavenge and the time limit for each item. The Vigil will continue until the participants fail to turn in an item in time. Vigils look complicated, but are great fun, especially as the hour grows late and people desperately struggle to find rare items to continue their Vigil. Vigil participants have been known to disassemble and salvage valuable buildings to keep it running long after they have achieved a passing score.&lt;br /&gt;
&lt;br /&gt;
* Talent Point seekers: All you have to do is show up at the vigil and make one sac and then spend at least 1 point at a University of Worship. Just go to the vigil, take papy, slate, or anything else on this list: http://wiki.atitd.net/tale3/VigilSupplies in any reasonable quantity you can spare, and ask for a turn.&lt;br /&gt;
&lt;br /&gt;
* If you want to do a Vigil in earnest - you NEED to do the following:&lt;br /&gt;
# Have a processing compound VERY close to the Vigil site. By, &amp;quot;processing,&amp;quot; I mean, all of the buildings that turn one basic resource into another - Hackling Rakes, Distaffs, Rock Saws, and so on. &lt;br /&gt;
# Have large quantities of raw materials (such as cuttable stone, papyrus, flax, and so on) on-hand before you even start, so that you can either sacrifice the raws, or process and sacrifice the advanced materials, depending on what the Vigil calls for.&lt;br /&gt;
# Have one person dedicated to being the Caller, and announcing Sacrifices as they show up (and assigning them, if you're doing a firm turn-based system). Feel free to trade out callers as the Vigil goes on, but make sure you transition smoothly.&lt;br /&gt;
# Keep a log of what has been called, what has been sacrificed, and what's still open. While you can check the Vigil fire any time to see what Sacrifices are open, as the Vigil wears on, the list can become VERY long (up to 120 items, theoretically). This log will help future Vigils prepare more carefully.&lt;br /&gt;
#Keep an emergency stash of materials, in case someone can't make their sacrifice, so you can toss things in when an open Sacrifice gets down to the 5-minute mark. &lt;br /&gt;
&lt;br /&gt;
*'''Note: it will ask for your seeds.''' For example, a vigil in T9 has asked for one watermelon seed, any kind.&lt;br /&gt;
&lt;br /&gt;
== How to Prepare for a Vigil ==&lt;br /&gt;
&lt;br /&gt;
One suggested method of preparation is to gather the following...&lt;br /&gt;
&lt;br /&gt;
* Five or six chests on-site&lt;br /&gt;
* Facilities for flax, boards, and bricks on-site&lt;br /&gt;
* Seeds of every type, jugs, and water on-site&lt;br /&gt;
* An ample supply of medium and small gems of each type (5-10 each), as well as knowledge of nearby [[Maps/Public Mines|public mines]]&lt;br /&gt;
* An ample supply of the rarer metal ores. (20-30 each), as well as knowledge of nearby public mines&lt;br /&gt;
* An ample supply of Papyrus (~1000), and an established method for getting more&lt;br /&gt;
* Baskets&lt;br /&gt;
* An ample supply of each type of fish (~500 for common types, ~60 for rare types), and knowledge of nearby bands?&lt;br /&gt;
* Two or three administrators or 'callers' who are committed to staying in shifts until the thing ends&lt;br /&gt;
* An established, understood, and agreed-upon system for accepting new participants, and putting them in order&lt;br /&gt;
* A nearby compound with all advanced facilities (saws, rakes, etc.) kept current, to which you have access&lt;br /&gt;
* Access to cuttable gemstones, as well as a variety of specialty cuts&lt;br /&gt;
* Mandibular glue&lt;br /&gt;
* Wines of varying sugar content, age, and percentage of alcohol&lt;br /&gt;
* The best shovels and hatchets you can find&lt;br /&gt;
* Unless your participants are already in the same guild, strongly consider making (or coopting) a guild just for vigil communications. Becoming a team, even just for the vigil, is a BIG boost to both productivity and morale (not to mention being able to coordinate who sacrifices next).&lt;br /&gt;
&lt;br /&gt;
''All of the above amounts are very speculative, based on how long you intend to keep the fire going.  Lots of everything is a very valid strategy.''&lt;br /&gt;
&lt;br /&gt;
A solid recommendation would be to review the Vigil preparation lists provided by prominent Worship-themed guilds.&lt;br /&gt;
&lt;br /&gt;
== What to do ==&lt;br /&gt;
&lt;br /&gt;
* Build your chests, stash your goods. Make everything viewable to the public and stashable by the public.&lt;br /&gt;
* The admins should be in the same guild if possible. If so guild the chests. If not, understand clearly who the &amp;quot;lead&amp;quot; admin is at any given time. That person will stay at the fire, call out sacs, and hand out supplies to the person whose turn it is. When the lead changes due to fatigue or injury ;), the lead gives all the chests to the new lead.&lt;br /&gt;
* When a new participant arrives, there are a number of ways of engaging them. An up-front donation works, as does delaying their spot in line for one round, to see how they work. Unfortunately once your fire is public it is not really possible to enforce anything. People can sacrifice out of turn if they want to, and it is undetectable. For this reason it is best not to go -too- public with your vigil. I trusted pretty much everyone in Egypt until my most recent Vigil. In my experience, ten smart people, admins included in that number, can keep a Vigil going almost to 200. If the need is dire, tell everyone to move back from the fire unless making a sacrifice. This offers some hope of at least shaming/outing a lurking sac-stealer&lt;br /&gt;
* Basically everyone who is in line should be working on someone's donation at all times. If there is a complete lull, Papyrus, flaxing, fishing, and digging are a never-ending source of amusement, as well as future relief.&lt;br /&gt;
* As Bortoas points out, it starts slow. Only the admins will be needed for perhaps the first 3–5 hours. Do not burn travel time during this period, and do not spend your stores. It will really peak after about 12, so the best time to start a vigil is in the middle of the night.&lt;br /&gt;
&lt;br /&gt;
''Additional Input - Myremi''&lt;br /&gt;
&lt;br /&gt;
* I had 1 caller, 2 people to ferry stuff over, 1 person recording actual sacs on wiki (he tracks this according to what the caller says). Towards the end, the caller updated the wiki as well but to ferry the stuff, best to assign 2 people to do the job. Always have backup for each duty in case things go wrong.&lt;br /&gt;
* Caller announces the person to do the sac AND next person in the queue.&lt;br /&gt;
* Chests were placed quite a bit back from the altar so that traffic (refilling chests/removing stuff) is easier.&lt;br /&gt;
* If there are 11 people present at start of vigil, can start digging for stones, even without food. Need a lot of cuttable stones.&lt;br /&gt;
* Make sure everyone understands the system in place and get a few people to act as backups in case leader(s) disconnect from system.&lt;br /&gt;
* May be a good idea to have some experienced folks nearby in case you need help.&lt;br /&gt;
* Be flexible in case you have to make changes to the system.&lt;br /&gt;
&lt;br /&gt;
== Public Vigils ==&lt;br /&gt;
Not all vigils are as Regimented as above. Many vigils instead use the regional chat channel where the vigil is being held. A caller will announce the items to be sacrificed, and an individual can claim those items, as follows:&lt;br /&gt;
* A caller announces an item, such as &amp;quot;283 rotten flax&amp;quot;, usually while announcing a category (i.e. &amp;quot;The following items in 1 hour...&amp;quot;)&lt;br /&gt;
* Player then types into whatever channel the Vigil is taking part in: &amp;quot;Claim rotten flax&amp;quot;&lt;br /&gt;
* Player is then responsible for ensuring those items are sacrificed before the timer runs out&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
A sacrifice will be listed as (in order of time):&lt;br /&gt;
&lt;br /&gt;
* Longer than One Hour...&lt;br /&gt;
* Within One Hour...&lt;br /&gt;
* Within Twenty Minutes...&lt;br /&gt;
* Within Five Minutes...&lt;br /&gt;
* Within ONE MINUTE...&lt;br /&gt;
&lt;br /&gt;
The first sacrifice of the vigil can now be made for up to 2 hours.  If you fail to make a sacrifice after its 1 MINUTE warning, the bonfire will disappear and the Vigil will end.  No mats are returned when the bonfire disappears.&lt;br /&gt;
&lt;br /&gt;
To calculate your score, take the total number of sacrifices made, subtract the number of sacrifices you made yourself (both numbers are shown to you every time you make a sacrifice), then multiply the result by the number of sacrifices made yourself. So, if there are 200 sacrifices made in total, and you did 50 of them, your score is (200 - 50) * 50 which is 7500. Or, in other words, your score is the number of sacrifices you made multiplied by the number of sacrifices everybody else made.&lt;br /&gt;
&lt;br /&gt;
'''Known Sacrifice Materials'''&lt;br /&gt;
On Nov-2-2019 Malard commented in in-game chat that the game scans storage containers for a list of possible items.  This was in response to folks wondering how we were supposed to sacrifice eclectic rare fish meat.  He said someone must have it.  Later he suggested he would review how those came up as those rare fish demands killed both vigils.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/17E8IvBCYDp8QxyVoLeiYbIa5ikfTVibkYB0Q_usJfe8/edit#gid=932848669|full list of the first T10 vigil sacs]&lt;br /&gt;
~262 sacs in ~7 hours, nearly all vegetables, killed by 3 instances of unreproducible, wild only eggplant seeds&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/11weEviaZoMAbshLn5yGutq-slSg1JTZKEd17iZlAA5E/edit#gid=0|a later small vigil] with a more diverse set of demands&lt;br /&gt;
&lt;br /&gt;
== Religious Favour ==&lt;br /&gt;
[[file:Religious_Favor.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hathor appears to be disabled currently.&lt;br /&gt;
&lt;br /&gt;
Players can contribute Religious Favor at the University of Worship to gain Egyptwide bonuses.  The boost lasts 10 seconds per point donated.  Your score for the Test is your current Religious Favor -- when you spend points, you decrease your score.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You can check your Favor under Stats-&amp;gt;Player Information-&amp;gt;Show My Religious Favour, which will tell you:&lt;br /&gt;
#Your total # of Sacrifices&lt;br /&gt;
#Your Religious Favour Score&lt;br /&gt;
#A reminder that you can spend them at UWor.&lt;br /&gt;
#A reminder Vigils in progress do not generate Favour until they complete.&lt;br /&gt;
&lt;br /&gt;
It seems that the boost time is capped at three days&lt;br /&gt;
&lt;br /&gt;
== Previous Tales ==&lt;br /&gt;
&lt;br /&gt;
The religious favours rewards was previously slightly different, with +1 to all stats instead of 2 house points.&lt;br /&gt;
&lt;br /&gt;
[[File:Vigil Rewards.jpg|none|center|Vigil Rewards]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Student%27s_Loom&amp;diff=254332</id>
		<title>Student's Loom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Student%27s_Loom&amp;diff=254332"/>
		<updated>2026-05-01T15:55:33Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| name         = Student's Loom&lt;br /&gt;
| image        = Loom.png&lt;br /&gt;
| location     = [[where::Compound]]&lt;br /&gt;
| size         = {{Area | 4 | 4}}&lt;br /&gt;
| requirements = &lt;br /&gt;
* [[requires::Clothwork]]&lt;br /&gt;
| material1    = [[requires::Boards]]&lt;br /&gt;
| qty1         = 8&lt;br /&gt;
| material2    = [[requires::Twine]]&lt;br /&gt;
| qty2         = 120&lt;br /&gt;
}}&lt;br /&gt;
{{GivesXP | Restring | Clothwork | 1}}&lt;br /&gt;
&lt;br /&gt;
A '''Student's Loom''' is used for weaving textiles, such as [[Linen]] and [[Canvas]].  &lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
This building becomes available once you have learned {{RequireSkill | Clothwork | 0}}.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* {{Require | 8 | Boards | | verified=true}}&lt;br /&gt;
* {{Require | 120 | Twine | | verified=true}}&lt;br /&gt;
&lt;br /&gt;
Built in a [[Compound]]. Uses 4x4 cells.&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
'''[[Stat Timers|Stat Timer]]:''' Endurance&lt;br /&gt;
&lt;br /&gt;
* Weave 60 [[Twine]] into 1 [[Canvas]].&lt;br /&gt;
* Weave 400 [[Thread]] into 1 [[Linen]].&lt;br /&gt;
* Weave 200 [[Dried Papyrus]] into 1 [[Papyrus Basket]].&lt;br /&gt;
* Weave 60 [[Yarn]] into 1 [[Wool Cloth]]&lt;br /&gt;
&lt;br /&gt;
Student's Looms are strung with [[Twine]], some of which (randomly between 1 and 60) will break each time the loom is used.  Broken twine will need to be replaced before the Student's Loom can be used again.  For this reason the Student's Loom has been roundly cursed by Egyptians throughout history.&lt;br /&gt;
&lt;br /&gt;
It is made obsolete by the [[Hand Loom]], which works identically but is strung with [[Copper Wire]] which never needs replacing.  An [[Automatic Loom]] is the final upgraded version.&lt;br /&gt;
&lt;br /&gt;
It can also be used for [[storage]] of 3000 [[Twine]], [[Yarn]] and [[Raw Silk]], as well as 5000 [[Thread]] and [[Dried Papyrus]].&lt;br /&gt;
&lt;br /&gt;
== Previous Tales ==&lt;br /&gt;
* Weave 50 [[Raw Silk]] into 1 [[Silk Cloth]] - Now needs a [[Hand Loom]]&lt;br /&gt;
* Weave 5000 [[Thread]] into 1 [[Bandage]] - Requires [[Test of Ritual Mummification]] which is not a tale 11 test&lt;br /&gt;
&lt;br /&gt;
== Produces ==&lt;br /&gt;
{{ProducesTable}}&lt;br /&gt;
&lt;br /&gt;
== Related Buldings ==&lt;br /&gt;
*[[Hand Loom]]&lt;br /&gt;
*[[Automatic Loom]]&lt;br /&gt;
&lt;br /&gt;
{{BuildingsNav}}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Student%27s_Loom&amp;diff=254331</id>
		<title>Student's Loom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Student%27s_Loom&amp;diff=254331"/>
		<updated>2026-05-01T15:55:07Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| name         = Student's Loom&lt;br /&gt;
| image        = Loom.png&lt;br /&gt;
| location     = [[where::Compound]]&lt;br /&gt;
| size         = {{Area | 4 | 4}}&lt;br /&gt;
| requirements = &lt;br /&gt;
* [[requires::Clothwork]]&lt;br /&gt;
| material1    = [[requires::Boards]]&lt;br /&gt;
| qty1         = 8&lt;br /&gt;
| material2    = [[requires::Twine]]&lt;br /&gt;
| qty2         = 120&lt;br /&gt;
}}&lt;br /&gt;
{{GivesXP | Restring | Clothwork | 1}}&lt;br /&gt;
&lt;br /&gt;
A '''Student's Loom''' is used for weaving textiles, such as [[Linen]] and [[Canvas]].  &lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
This building becomes available once you have learned {{RequireSkill | Clothwork | 0}}.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* {{Require | 8 | Boards | | verified=true}}&lt;br /&gt;
* {{Require | 120 | Twine | | verified=true}}&lt;br /&gt;
&lt;br /&gt;
Built in a [[Compound]]. Uses 4x4 cells.&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
'''[[Stat Timers|Stat Timer]]:''' Endurance&lt;br /&gt;
&lt;br /&gt;
* Weave 60 [[Twine]] into 1 [[Canvas]].&lt;br /&gt;
* Weave 400 [[Thread]] into 1 [[Linen]].&lt;br /&gt;
* Weave 200 [[Dried Papyrus]] into 1 [[Papyrus Basket]].&lt;br /&gt;
* Weave 5000 [[Thread]] into 1 [[Bandage]]&lt;br /&gt;
* Weave 60 [[Yarn]] into 1 [[Wool Cloth]]&lt;br /&gt;
&lt;br /&gt;
Student's Looms are strung with [[Twine]], some of which (randomly between 1 and 60) will break each time the loom is used.  Broken twine will need to be replaced before the Student's Loom can be used again.  For this reason the Student's Loom has been roundly cursed by Egyptians throughout history.&lt;br /&gt;
&lt;br /&gt;
It is made obsolete by the [[Hand Loom]], which works identically but is strung with [[Copper Wire]] which never needs replacing.  An [[Automatic Loom]] is the final upgraded version.&lt;br /&gt;
&lt;br /&gt;
It can also be used for [[storage]] of 3000 [[Twine]], [[Yarn]] and [[Raw Silk]], as well as 5000 [[Thread]] and [[Dried Papyrus]].&lt;br /&gt;
&lt;br /&gt;
== Previous Tales ==&lt;br /&gt;
* Weave 50 [[Raw Silk]] into 1 [[Silk Cloth]] - Now needs a [[Hand Loom]]&lt;br /&gt;
&lt;br /&gt;
== Produces ==&lt;br /&gt;
{{ProducesTable}}&lt;br /&gt;
&lt;br /&gt;
== Related Buldings ==&lt;br /&gt;
*[[Hand Loom]]&lt;br /&gt;
*[[Automatic Loom]]&lt;br /&gt;
&lt;br /&gt;
{{BuildingsNav}}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Hand_Loom&amp;diff=254330</id>
		<title>Hand Loom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Hand_Loom&amp;diff=254330"/>
		<updated>2026-05-01T15:51:39Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| name         = Hand Loom&lt;br /&gt;
| image        = Loom.png&lt;br /&gt;
| location     = [[requires::Compound]]&lt;br /&gt;
| size         = {{Area | 4 | 4}}&lt;br /&gt;
| requirements = &lt;br /&gt;
* [[requires::Clothwork]]&lt;br /&gt;
| material1    = [[requires::Boards]]&lt;br /&gt;
| qty1         = 4&lt;br /&gt;
| material2    = [[requires::Loom Frame]]&lt;br /&gt;
| qty2         = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
This building becomes available once you have learned the {{RequireSkill | Clothwork | 3}} skill. It is an upgraded version of the [[Student's Loom]], and is superseded by the [[Automatic Loom]].&lt;br /&gt;
&lt;br /&gt;
== Cost to Build ==&lt;br /&gt;
* 4 [[Boards]]&lt;br /&gt;
* 2 [[Loom Frame]]&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
'''[[Stat Timers|Stat Timer]]:''' Endurance&lt;br /&gt;
&lt;br /&gt;
* Weave [[Dried Papyrus]] into [[Papyrus Basket]] - 200 Dried Papyrus makes 1 Papyrus Basket&lt;br /&gt;
* Weave [[Raw Silk]] into [[Silk Cloth]] - 50 Raw Silk makes 1 Silk Cloth&lt;br /&gt;
* Weave [[Thread]] into [[Linen]] - 400 thread (300 with [[Weaver|Weaver Specialization Cutting Corners]]) makes 1 Linen&lt;br /&gt;
* Weave [[Twine]] into [[Canvas]] - 60 twine (45 with [[Weaver|Weaver Specialization Cutting Corners]]) makes 1 Canvas&lt;br /&gt;
* Weave [[Yarn]] into [[Wool Cloth]] - 60 Yarn makes 1 Wool Cloth&lt;br /&gt;
&lt;br /&gt;
With [[Tattered Sail]] in Inventory&lt;br /&gt;
* Recycle a Sail into [[Thread]] - Turns 1 [[Tattered Sail]] into between 100 and 300&lt;br /&gt;
&lt;br /&gt;
Unlike the [[Student's Loom]], the Hand Loom will not require restringing after use. &lt;br /&gt;
&lt;br /&gt;
Same storage capacity as the [[Student's Loom]].&lt;br /&gt;
&lt;br /&gt;
== Previous Tales ==&lt;br /&gt;
&lt;br /&gt;
In past tales: &lt;br /&gt;
* Weave 400 [[Thread]] into 1 [[Sail]] (now made on a [[Crafting Bench]])&lt;br /&gt;
* Weave 5000 [[Thread]] into 1 [[Bandage]] (Linen Bandage) - Requires [[Test of Ritual Mummification]] which is not a tale 11 test&lt;br /&gt;
* Touch up a Sail - Convert 1 [[Linen]] into 1 [[Sail]]&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Student's Loom]]&lt;br /&gt;
*[[Automatic Loom]]&lt;br /&gt;
&lt;br /&gt;
{{BuildingsNav}}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Talk:Tattered_Sail&amp;diff=254329</id>
		<title>Talk:Tattered Sail</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Talk:Tattered_Sail&amp;diff=254329"/>
		<updated>2026-05-01T15:36:16Z</updated>

		<summary type="html">&lt;p&gt;Silden: Created page with &amp;quot;My observations across 20 tattered sails were between 104 and 288 thread with an average of 196 thread created.&amp;lt;BR&amp;gt; [104	114	118	126	139	139	163	171	172	181	187	224	226	237	25...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My observations across 20 tattered sails were between 104 and 288 thread with an average of 196 thread created.&amp;lt;BR&amp;gt;&lt;br /&gt;
[104	114	118	126	139	139	163	171	172	181	187	224	226	237	258	262	268	269	278	288]&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Tattered_Sail&amp;diff=254328</id>
		<title>Tattered Sail</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Tattered_Sail&amp;diff=254328"/>
		<updated>2026-05-01T15:34:11Z</updated>

		<summary type="html">&lt;p&gt;Silden: Created page with &amp;quot;{{Item | name   = Tattered Sail | image  = Tattered_sail.png | weight = 1 | bulk   = 1 }}  == Sources == '''Tattered Sail''' is a junk item from fishing.  == Use ==  With Sa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
| name   = Tattered Sail&lt;br /&gt;
| image  = Tattered_sail.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
'''Tattered Sail''' is a junk item from fishing.&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
&lt;br /&gt;
With [[Salvage Techniques]] 5, and a Tattered Sail in inventory, a loom will present the menu option: &lt;br /&gt;
* '''Recycle a Sail into Thread'''&lt;br /&gt;
&lt;br /&gt;
Doing so will engage the Endurance timer, and create between 100 and 300 [[produces::thread]], leaving the thread in the loom.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=File:Tattered_sail.png&amp;diff=254327</id>
		<title>File:Tattered sail.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=File:Tattered_sail.png&amp;diff=254327"/>
		<updated>2026-05-01T15:03:26Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Fresh_Leaves&amp;diff=254325</id>
		<title>Fresh Leaves</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Fresh_Leaves&amp;diff=254325"/>
		<updated>2026-04-30T13:53:32Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sources==&lt;br /&gt;
'''Fresh Leaves''' are harvested from [[Plants]], where one type of plant throughout Egypt will give fresh leaves. This plant changes each Egyptian week.&lt;br /&gt;
&lt;br /&gt;
When a plant is the designated the week's fresh leaves plant, when clicking on the plants, it will say '''The leaves look particularly succulent.''' Examining the plant will have the message change, from {{blue|It is a (plant name). Though it doesn't seem particularly useful right now.}}, to {{blue|It is a (plant name). Ants love to eat this type of leaf right now.}} &lt;br /&gt;
&lt;br /&gt;
Fresh leaves taken from a plant will be called Fresh Leaves: Week 123 where the number is the week number the leaves were fresh in. Leaves can be collected during the week they are fresh and the following week, but are only suitable for ants during the week they are fresh. &lt;br /&gt;
&lt;br /&gt;
For most plants, this will be '''7 leaves''' (of which 21 are required by ants), however pollution impacts Fresh Leaves.&lt;br /&gt;
&lt;br /&gt;
* If the pollution is too high, a popup will appear saying: {{Blue|You attempt to harvest the leaves, but the pollution levels are so high that these leaves are not suitable, and fall apart in your hands.}}&lt;br /&gt;
* If there is some pollution, the number of leaves can be lower. Soot of 1.452% gave 3 leaves instead of 7&lt;br /&gt;
&lt;br /&gt;
Fresh Leaves will retain their Fresh Leaves: Week ### name for 4 weeks, at which point they turn into [[Compost]].&lt;br /&gt;
&lt;br /&gt;
'G' is the default hotkey for 'Harvest the Leaves'&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
&lt;br /&gt;
== Current and Historical Leaves==&lt;br /&gt;
A comprehensive record of previous leaves, and the current leaves can be seen at: https://catitd.com/calendar.asp&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Talk:Fresh_Leaves&amp;diff=254324</id>
		<title>Talk:Fresh Leaves</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Talk:Fresh_Leaves&amp;diff=254324"/>
		<updated>2026-04-30T13:36:03Z</updated>

		<summary type="html">&lt;p&gt;Silden: Created page with &amp;quot;3 leaves were collected (40 coords from Glazier's Bench that had been recently used):  &amp;lt;PRE&amp;gt;Heavy Metals: 0.00% pH: 7.0200 Ground Water: 48.697% Phosphorus: 25.281% Soot:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;3 leaves were collected (40 coords from [[Glazier's Bench]] that had been recently used):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;PRE&amp;gt;Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0200&lt;br /&gt;
Ground Water: 48.697%&lt;br /&gt;
Phosphorus: 25.281%&lt;br /&gt;
Soot: 1.452% &amp;lt;-- this is value causing the issue&lt;br /&gt;
Potassium: 25.434%&lt;br /&gt;
Nitrogen: 25.128%&lt;br /&gt;
Salinity: 0.000%&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Popup with &amp;quot;You attempt to harvest the leaves, but the pollution levels are so high that these leaves are not suitable, and fall apart in your hands.&amp;quot; (10 coords from [[Glazier's Bench]] that had been recently used):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;PRE&amp;gt;Heavy Metals: 0.00%&lt;br /&gt;
pH: 6.8000&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 30.229% &amp;lt;-- this is value causing the issue&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&amp;lt;/PRE&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Wine/Balance&amp;diff=254316</id>
		<title>Wine/Balance</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Wine/Balance&amp;diff=254316"/>
		<updated>2026-04-29T11:23:58Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style = border: 1px solid black; border-spacing: 0'&lt;br /&gt;
|-&lt;br /&gt;
| colspan = '8' style = 'height: 0.2em; background: #aaa; border-bottom: 1px solid #888' |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-left: none;           padding: 0 1em&amp;quot; | [[Wine/Amusement|Amusement]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Appreciation|Appreciation]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Balance|Balance]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Brilliance|Brilliance]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Contemplation|Contemplation]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Distraction|Distraction]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Frivolity|Frivolity]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Wisdom|Wisdom]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan = '8' style = 'height: 0.2em; background: #aaa; border-top: 1px solid #888' |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Wine|&amp;lt; Wine]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Phenotype (ACGQKS) ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Vine !! Starting Grape No. !! Hue&lt;br /&gt;
|-&lt;br /&gt;
|Balance  || 10 ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Key ==&lt;br /&gt;
See the [[Wine/Abbreviations|Abbreviations]] page.&lt;br /&gt;
&lt;br /&gt;
== Fat ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 6 || 2 || {{red|-2}} || 3 || 5 || 7 || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 1 || 8 || {{red|-6}} || 2 || 3 || 3 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || {{red|-4}} || 5 || {{red|-5}} || 7 || {{red|-4}} || {{red|-1}} || -6 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 0 || 8 || {{red|-2}} || 6 || {{red|-6}} || {{red|-6}} || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || 5 || {{red|-3}} || 3 || 2 || 1 || 6 || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 8 || 6 || {{red|-6}} || 2 || 1 || 3 || -10 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 7 || {{red|-1}} || {{red|-2}} || 6 || {{red|-6}} || 8 || -9 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Musty ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 7 || 0 || 2 || {{red|-3}} || {{red|-1}} || {{red|-4}} || -2 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 4 || 7 || 4 || {{red|-4}} || 7 || 8 || -13 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 2 || 8 || {{red|-4}} || 4 || 1 || 4 || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 2 || 6 || 6 || {{red|-2}} || 7 || {{red|-4}} || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-3}} || 2 || 0 || {{red|-2}} || {{red|-4}} || 6 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 2 || 1 || 8 || 3 || 5 || 2 || -6 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 1 || 6 || {{red|-6}} || 3 || {{red|-4}} || 8 || -6 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Rustle ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 1 || 0 || 6 || 6 || {{red|-2}} || {{red|-1}} || -13 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 8 || 2 || 8 || {{red|-3}} || {{red|-1}} || 0 || -13 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 0 || 7 || {{red|-6}} || {{red|-1}} || {{red|-6}} || {{red|-5}} || -11 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 4 || {{red|-1}} || 5 || {{red|-1}} || 0 || 0 || -12 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-3}} || 0 || 5 || 3 || 7 || {{red|-2}} || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 2 || 6 || {{red|-2}} || {{red|-2}} || 5 || 4 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 3 || {{red|-3}} || {{red|-3}} || 3 || 1 || 4 || -2 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Sagging ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || {{red|-2}} || {{red|-6}} || 1 || {{red|-6}} || {{red|-4}} || 1 || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 1 || 7 || 7 || 5 || 3 || 6 || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || {{red|-6}} || {{red|-3}} || 2 || 2 || {{red|-6}} || {{red|-5}} || -12 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || {{red|-5}} || 3 || {{red|-6}} || 4 || 8 || {{red|-1}} || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || 4 || 0 || 1 || 0 || 8 || 1 || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || {{red|-1}} || 3 || 0 || 1 || 2 || 4 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || {{red|-6}} || 1 || 2 || 4 || '''{{red|-14}}''' || {{red|-6}} || -6 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Shimmer ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 3 || {{red|-5}} || {{red|-2}} || {{red|-3}} || {{red|-2}} || 3 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || {{red|-3}} || 7 || {{red|-4}} || {{red|-6}} || {{red|-4}} || {{red|-6}} || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 4 || 0 || {{red|-3}} || {{red|-2}} || {{red|-4}} || {{red|-6}} || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 0 || {{red|-4}} || {{red|-3}} || 0 || 8 || {{red|-5}} || -5 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || 0 || 0 || 8 || 2 || {{red|-4}} || {{red|-6}} || -2 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 3 || 1 || 5 || {{red|-2}} || {{red|-4}} || 3 || -6 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || {{red|-6}} || 6 || 8 || {{red|-4}} || 7 || {{red|-1}} || -9 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Shrivel ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || {{red|-4}} || 8 || {{red|-2}} || {{red|-3}} || {{red|-3}} || 4 || -3 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 2 || {{red|-1}} || 6 || 7 || 7 || 2 || -5 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 5 || {{red|-6}} || {{red|-5}} || 3 || {{red|-3}} || 1 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 7 || 7 || {{red|-4}} || {{red|-4}} || 6 || 6 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-5}} || {{red|-3}} || 8 || 3 || {{red|-3}} || 1 || -9 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || {{red|-2}} || {{red|-2}} || {{red|-3}} || 8 || {{red|-1}} || {{red|-4}} || -2 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 6 || {{red|-6}} || 5 || 5 || {{red|-3}} || {{red|-1}} || -6 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Wilting ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 2 || 5 || 4 || 8 || 3 || 7 || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || {{red|-1}} || 7 || 7 || 3 || {{red|-1}} || 7 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 8 || {{red|-3}} || {{red|-3}} || 5 || 2 || {{red|-2}} || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || {{red|-5}} || {{red|-3}} || 5 || 5 || 1 || 0 || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-5}} || 0 || {{red|-4}} || {{red|-2}} || {{red|-5}} || 7 || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 2 || 3 || {{red|-6}} || {{red|-4}} || 2 || 0 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || {{red|-6}} || 0 || 6 || 2 || {{red|-2}} || {{red|-2}} || -13 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Talk:Nature%27s_Jug_Mushrooms&amp;diff=254306</id>
		<title>Talk:Nature's Jug Mushrooms</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Talk:Nature%27s_Jug_Mushrooms&amp;diff=254306"/>
		<updated>2026-04-28T14:31:02Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Day 1, 4 seen near -620, -7029 with the following ecology:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0160&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Day 2, 24 seen near -620, -7029 four picked (leaving 20 on the ground) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960 &amp;lt;-- value increased by 0.0800&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Picked up 5 shrooms, and tried again:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After despawn:&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Day 3, &amp;quot;lots&amp;quot; spawned, after despawn:&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.4120 &amp;lt;-- value increased&lt;br /&gt;
Ground Water: 49.981% &amp;lt;-- value decreased&lt;br /&gt;
Phosphorus: 25.174% &amp;lt;-- value increased&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Day 5, none spawned, ecology taken from same location, which was:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 6.7000 &amp;lt;-- value decreased&lt;br /&gt;
Ground Water: 50.103% &amp;lt;-- value back to original value at 4 spawn&lt;br /&gt;
Phosphorus: 25.051% &amp;lt;- value back to original value at 4 spawn&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Talk:Brain_Mushroom&amp;diff=254305</id>
		<title>Talk:Brain Mushroom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Talk:Brain_Mushroom&amp;diff=254305"/>
		<updated>2026-04-27T13:31:52Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Two sets of 3 found with the following ecology:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0000&lt;br /&gt;
Ground Water: 56.525%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 24.593%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 6.6000&lt;br /&gt;
Ground Water: 50.562%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 24.593%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Following day, 3193 -1084 had 8 shrooms with:&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 6.8000&lt;br /&gt;
Ground Water: 25.061%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 24.211%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After picking 7 and eating 1, survey remained unchanged:&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 6.8000&lt;br /&gt;
Ground Water: 25.061%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 24.211%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Talk:Brain_Mushroom&amp;diff=254304</id>
		<title>Talk:Brain Mushroom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Talk:Brain_Mushroom&amp;diff=254304"/>
		<updated>2026-04-26T16:45:38Z</updated>

		<summary type="html">&lt;p&gt;Silden: Created page with &amp;quot;Two sets of 3 found with the following ecology:  &amp;lt;PRE&amp;gt; Heavy Metals: 0.00% pH: 7.0000 Ground Water: 56.525% Phosphorus: 25.051% Soot: 0.000% Potassium: 25.051% Nitrogen: 24.59...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Two sets of 3 found with the following ecology:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0000&lt;br /&gt;
Ground Water: 56.525%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 24.593%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 6.6000&lt;br /&gt;
Ground Water: 50.562%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 24.593%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Talk:Nature%27s_Jug_Mushrooms&amp;diff=254302</id>
		<title>Talk:Nature's Jug Mushrooms</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Talk:Nature%27s_Jug_Mushrooms&amp;diff=254302"/>
		<updated>2026-04-26T06:53:56Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;PRE&amp;gt;&lt;br /&gt;
Day 1, 4 seen near -620, -7029 with the following ecology:&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0160&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
Day 2, 24 seen near -620, -7029 four picked (leaving 20 on the ground) &lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960 &amp;lt;-- value increased by 0.0800&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
Picked up 5 shrooms, and tried again:&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
After despawn:&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
Day 3, &amp;quot;lots&amp;quot; spawned, after despawn:&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.4120 &amp;lt;-- value increased&lt;br /&gt;
Ground Water: 49.981% &amp;lt;-- value decreased&lt;br /&gt;
Phosphorus: 25.174% &amp;lt;-- value increased&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Talk:Nature%27s_Jug_Mushrooms&amp;diff=254301</id>
		<title>Talk:Nature's Jug Mushrooms</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Talk:Nature%27s_Jug_Mushrooms&amp;diff=254301"/>
		<updated>2026-04-26T06:53:31Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;PRE&amp;gt;&lt;br /&gt;
Day 1, 4 seen near -620, -7029 with the following ecology:&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0160&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
Day 2, 24 seen near -620, -7029 four picked (leaving 20 on the ground) &lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960 &amp;lt;-- value increased by 0.0800&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
Picked up 5 shrooms, and tried again:&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
After despawn:&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
Day 3, after &amp;quot;lots&amp;quot; spawned. &lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.4120 &amp;lt;-- value increased&lt;br /&gt;
Ground Water: 49.981% &amp;lt;-- value decreased&lt;br /&gt;
Phosphorus: 25.174% &amp;lt;-- value increased&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Talk:Nature%27s_Jug_Mushrooms&amp;diff=254300</id>
		<title>Talk:Nature's Jug Mushrooms</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Talk:Nature%27s_Jug_Mushrooms&amp;diff=254300"/>
		<updated>2026-04-25T13:46:15Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;PRE&amp;gt;&lt;br /&gt;
Day 1, 4 seen near -620, -7029 with the following ecology:&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0160&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
Day 2, 24 seen near -620, -7029 four picked (leaving 20 on the ground) &lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960 &amp;lt;-- value increased by 0.0800&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
Picked up 5 shrooms, and tried again:&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
After despawn:&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Talk:Nature%27s_Jug_Mushrooms&amp;diff=254299</id>
		<title>Talk:Nature's Jug Mushrooms</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Talk:Nature%27s_Jug_Mushrooms&amp;diff=254299"/>
		<updated>2026-04-25T13:30:59Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;PRE&amp;gt;&lt;br /&gt;
Day 1, 4 seen near -620, -7029 with the following ecology:&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0160&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
Day 2, 24 seen near -620, -7029 four picked (leaving 20 on the ground) &lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960 &amp;lt;-- value increased by 0.0800&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
Picked up 5 shrooms, and tried again:&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0960&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Talk:Nature%27s_Jug_Mushrooms&amp;diff=254298</id>
		<title>Talk:Nature's Jug Mushrooms</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Talk:Nature%27s_Jug_Mushrooms&amp;diff=254298"/>
		<updated>2026-04-25T13:23:54Z</updated>

		<summary type="html">&lt;p&gt;Silden: Created page with &amp;quot;Day 1, 4 seen near -620, -7029 with the following ecology:  Heavy Metals: 0.00% pH: 7.0160 Ground Water: 50.103% Phosphorus: 25.051% Soot: 0.000% Potassium: 25.051% Nitrogen:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Day 1, 4 seen near -620, -7029 with the following ecology:&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0160&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
Day 2, 24 seen near -620, -7029 four picked (leaving 20 on the ground) [Changes in bold]&lt;br /&gt;
&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
'''pH: 7.0960'''&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Glazier%27s_Bench&amp;diff=254297</id>
		<title>Glazier's Bench</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Glazier%27s_Bench&amp;diff=254297"/>
		<updated>2026-04-25T09:27:44Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| name         = Glazier's Bench&lt;br /&gt;
| image        = Glaziers_Bench.png&lt;br /&gt;
| location     = [[where::Compound]]&lt;br /&gt;
| size         = {{Area | 13 | 6}}&lt;br /&gt;
| requirements = &lt;br /&gt;
* [[requires::Glassblowing]]&lt;br /&gt;
| material1    = [[requires::Firebricks]]&lt;br /&gt;
| qty1         = 200&lt;br /&gt;
| material2    = [[requires::Bricks]]&lt;br /&gt;
| qty2         = 400&lt;br /&gt;
| material3    = [[requires::Sand]]&lt;br /&gt;
| qty3         = 1200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Glazier's Bench''' is used to make various [[Glass]] products, such as [[Glass Rods]] and [[Sheet Glass]]. It runs on [[Charcoal]]. &lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
This building becomes available after you have learned the {{RequireSkill | Glassblowing | 0}}. Once built, anyone can make [[glass]] products regardless of skill.  You do need to know the Glassblowing to make products.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* {{Require | 200 | Firebricks|verified=true}}&lt;br /&gt;
* {{Require | 400 | Bricks|verified=true}}&lt;br /&gt;
* {{Require | 1200 | Sand|verified=true}}&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
* Has a reservoir that can hold a maximum of '''50''' deben of molten glass &lt;br /&gt;
** If you attempt to load it with more than that, the materials will not be loaded, instead you will receive a dialog box: &amp;quot;''The crucible holds a maximum of 50 deben of glass.''&amp;quot;&lt;br /&gt;
* Must contain a minimum reservoir of glass in order to craft an item, regardless of how much the item will actually consume. &lt;br /&gt;
** For most players, this is '''20''' glass&lt;br /&gt;
** With Level 4 [[Glazier]] specialisation '''Glaziers Bench Handling''', this is '''10''' glass.&lt;br /&gt;
* Unused molten glass stays in the bench between uses, even after cooling (it re-melts the next time you heat the bench), so it is not necessary to fill the reservoir from scratch every time.&lt;br /&gt;
** This typically means a bench will have '''19''' glass after use, unless last used by a person with Level 4 [[Glazier]] specialisation '''Glaziers Bench Handling''' where this can be '''9''' glass. &lt;br /&gt;
** The value can also be lower if the last player made [[Glass Torches]] from a starting position of 20 (10) glass, leaving behind 15 (5) glass in the reservoir &lt;br /&gt;
&lt;br /&gt;
==Types of Glass==&lt;br /&gt;
An individual bench can only contain one type of glass (soda, normal, or jewel) at a time. If you want to use a bench for a different type of glass, you must deliberately empty the reservoir and start over. It's generally more economical to build an additional Glazier's Bench for the new glass type instead. &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Glass Type !!	 Melting Point !!	 Working Temp !!	 Ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Soda Glass]] ||	3200° ||1600–2400° || 1 [[Lime]], 2 [[Soda]], 10 [[Sand]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Normal Glass]] || 3200° || 1600–2400° || 1 [[Lime]], 2 [[Potash]], 10 [[Sand]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewel Glass]] || 4400° || 1600–2400° ||	1 [[Lime]], 2 [[Potash]], 10 [[White Sand]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Products ==&lt;br /&gt;
One type of ingredients set is heated to high temperature to produce melted glass of the desired type. The melted glass can later be formed to the various end products. It takes 1 deben of glass to create 1 item, except where noted otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Soda Glass Products===&lt;br /&gt;
&lt;br /&gt;
* [[Glass Rod]]s Takes 60 Seconds&lt;br /&gt;
* [[Glass Pipe]] Takes 90 Seconds&lt;br /&gt;
* [[Glass Scythe Blade]] Takes 30 Seconds (Requires Glassblowing 1)&lt;br /&gt;
&lt;br /&gt;
=== Normal Glass Products ===&lt;br /&gt;
&lt;br /&gt;
* [[Glass Pipe]] Takes 90 Seconds&lt;br /&gt;
* [[Glass Jar]] Takes 90 Seconds&lt;br /&gt;
* [[Glass Rods|Glass Rod]] Takes 60 Seconds&lt;br /&gt;
* [[Sheet Glass]] Takes 120 Seconds (Success also depends on the [[Sheet Glass Fabrication]] skill)&lt;br /&gt;
* [[Decorative Torch]] (aka [[Glass Torch]]) Takes 180 Seconds (Requires 5 glass, Requires Glassblowing 1)&lt;br /&gt;
* [[Empty Wine Bottles]] Takes 90 Seconds (Makes 12 for 1 glass, Requires Glassblowing 1)&lt;br /&gt;
&lt;br /&gt;
=== Jewel Glass Products===&lt;br /&gt;
&lt;br /&gt;
* [[Fine Glass Rods]] Takes 90 Seconds&lt;br /&gt;
* [[Fine Glass Pipe]] Takes 90 Seconds&lt;br /&gt;
* [[Sigil of Ra|Jewelled Glass Sigil]] Takes 180 Seconds&lt;br /&gt;
&lt;br /&gt;
=== Mirror ===&lt;br /&gt;
Once you have obtained a Sheet Glass Fabrication skill of 7, you will receive a new menu entry, &amp;quot;Fuse silver powder to sheet glass&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
A [[mirror]] is made in any glazier's bench regardless of the amount or type of glass. The bench has to be heated above 5000&amp;lt;uv/&amp;gt; degrees. To make a mirror you must have 200 [[Silver Powder]] and 1 [[Sheet Glass]] in your inventory. Sheet glasses in the bench do not count so you have to let the bench cooldown and take the sheet glass out before making a mirror. It takes 30 seconds for the silver powder to fuse to the glass to make a mirror.&lt;br /&gt;
&lt;br /&gt;
=== Shabti Doll ===&lt;br /&gt;
Requires a [[Faience]] produced in a kiln upgraded with a [[Shabti Mould]] and one deben of molten glass.  You'll get an option to &amp;quot;Cover Faience in Vitreous Enamel&amp;quot;.  Takes 90 Seconds.&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* [[Glass Making|Glassmaking Guide]]&lt;br /&gt;
* [[Glassblowing Guide]]&lt;br /&gt;
* [[Glass]]&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Various glass products can be placed in a [[Glory Hole]], and converted to advanced resources.&lt;br /&gt;
&lt;br /&gt;
==Ecological Impact==&lt;br /&gt;
&lt;br /&gt;
Glaziers benches continue to be excellent producers of Soot. Other changes may, or may not, be possible depending on product, but Glass Rods and Glass Pipes made from Soda Glass are very capable of quickly elevating the levels of Soot around the benches, and it is likely all other products will as well, or simply running benches is sufficient to accomplish the same. Glazier's Benches are the highest-impact Soot producers per unit of runtime/product produced I have encountered, excepting only early-tale Smelters. -Somebob&lt;br /&gt;
&lt;br /&gt;
Supporting Data: Baseline before firing benches&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0000&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 0.000%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
After 117 Glass Pipes, no other camp activity.&lt;br /&gt;
Heavy Metals: 0.00%&lt;br /&gt;
pH: 7.0000&lt;br /&gt;
Ground Water: 50.103%&lt;br /&gt;
Phosphorus: 25.051%&lt;br /&gt;
Soot: 6.116%&lt;br /&gt;
Potassium: 25.051%&lt;br /&gt;
Nitrogen: 25.051%&lt;br /&gt;
Salinity: 0.000%&lt;br /&gt;
&lt;br /&gt;
post-shutdown&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
&lt;br /&gt;
{{BuildingsNav}}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Wine/Pascalito1287&amp;diff=254296</id>
		<title>Wine/Pascalito1287</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Wine/Pascalito1287&amp;diff=254296"/>
		<updated>2026-04-24T19:51:13Z</updated>

		<summary type="html">&lt;p&gt;Silden: Colorised negative values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style = border: 1px solid black; border-spacing: 0'&lt;br /&gt;
|-&lt;br /&gt;
| colspan = '8' style = 'height: 0.2em; background: #aaa; border-bottom: 1px solid #888' |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-left: none;           padding: 0 1em&amp;quot; | [[Wine/Amusement|Amusement]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Appreciation|Appreciation]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Balance|Balance]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Brilliance|Brilliance]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Contemplation|Contemplation]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Distraction|Distraction]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Frivolity|Frivolity]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Wisdom|Wisdom]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan = '8' style = 'height: 0.2em; background: #aaa; border-top: 1px solid #888' |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Wine|&amp;lt; Wine]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Phenotype (69S) ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Vine !! Starting Grape No. !! Hue&lt;br /&gt;
|-&lt;br /&gt;
|Pascalito#1287  || 11 ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Key ==&lt;br /&gt;
See the [[Wine/Abbreviations|Abbreviations]] page.&lt;br /&gt;
&lt;br /&gt;
== Fat ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 2 || 0 || 4 || 2 || {{red|-2}} || 181 || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || {{red|-1}} || 1 || 3 || 3 || {{red|-3}} || 9 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 4 || 2 || {{red|-2}} || {{red|-3}} || 1 || 16 || -6 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || {{red|-2}} || 3 || {{red|-2}} || {{red|-2}} || 0 || 275 || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || 1 || 3 || 2 || {{red|-1}} || 0 || {{red|-130}} || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || {{red|-2}} || {{red|-2}} || 2 || 3 || {{red|-1}} || {{red|-186}} || -10 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || {{red|-1}} || 0 || {{red|-1}} || 2 || {{red|-2}} || {{red|-8}} || -9 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Musty ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 0 || {{red|-3}} || 4 || 1 || {{red|-1}} || {{red|-108}} || -2 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 3 || 1 || 3 || 4 || 4 || 82 || -13 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 2 || 2 || {{red|-1}} || 0 || 0 || {{red|-34}} || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 3 || 1 || 2 || {{red|-3}} || 3 || 131 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-1}} || {{red|-1}} || 4 || 4 || {{red|-1}} || 266 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 0 || {{red|-3}} || {{red|-2}} || 4 || {{red|-2}} || 138 || -6 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || {{red|-1}} || 2 || 2 || 4 || {{red|-1}} || {{red|-68}} || -6 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Rustle ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 1 || {{red|-2}} || {{red|-3}} || 3 || {{red|-2}} || 197 || -13 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 0 || 2 || {{red|-3}} || 2 || 1 || {{red|-45}} || -13 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 1 || 0 || 4 || 4 || 0 || {{red|-162}} || -11 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || {{red|-2}} || 3 || 2 || 2 || 4 || {{red|-124}} || -12 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || 0 || {{red|-2}} || 3 || {{red|-1}} || 3 || {{red|-146}} || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 1 || 2 || 3 || {{red|-1}} || {{red|-2}} || 107 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 1 || {{red|-1}} || 0 || 2 || 1 || 150 || -2 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Sagging ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || {{red|-3}} || {{red|-1}} || 4 || 4 || 1 || 162 || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 0 || {{red|-3}} || 2 || 0 || {{red|-1}} || 224 || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 1 || 4 || 1 || 3 || 1 || 18 || -12 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 4 || {{red|-2}} || 4 || 1 || 2 || 228 || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || 0 || 0 || {{red|-3}} || 2 || 1 || 199 || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || {{red|-1}} || 0 || 3 || 0 || 1 || {{red|-77}} || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 1 || {{red|-2}} || {{red|-2}} || 2 || {{red|-2}} || {{red|-168}} || -6 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Shimmer ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || {{red|-2}} || 0 || 0 || 4 || 1 || 119 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || {{red|-3}} || 0 || 4 || {{red|-1}} || {{red|-2}} || {{red|-37}} || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || {{red|-3}} || {{red|-3}} || 0 || {{red|-2}} || 4 || 191 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || {{red|-3}} || {{red|-1}} || 0 || 2 || 1 || {{red|-196}} || -5 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-1}} || {{red|-1}} || 2 || 2 || 0 || 279 || -2 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || {{red|-1}} || 3 || {{red|-3}} || 2 || {{red|-2}} || 259 || -6 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 1 || 3 || 4 || 0 || 1 || {{red|-195}} || -9 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Shrivel ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 1 || 4 || {{red|-3}} || {{red|-1}} || 1 || {{red|-199}} || -3 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 1 || {{red|-2}} || 1 || 1 || 3 || {{red|-24}} || -5 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 2 || {{red|-3}} || 1 || 1 || 4 || {{red|-175}} || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || {{red|-2}} || 3 || 3 || {{red|-2}} || 4 || {{red|-58}} || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-1}} || 2 || 0 || 1 || 1 || {{red|-194}} || -9 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 4 || 4 || {{red|-2}} || {{red|-3}} || 2 || 262 || -2 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 3 || {{red|-1}} || 2 || 0 || {{red|-3}} || {{red|-73}} || -6 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Wilting ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || {{red|-2}} || 0 || {{red|-1}} || 3 || 0 || {{red|-145}} || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || {{red|-1}} || 2 || 1 || 1 || 4 || 9 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 1 || 0 || {{red|-2}} || 1 || 2 || 191 || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 1 || {{red|-2}} || 1 || {{red|-2}} || 4 || 223 || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-2}} || {{red|-1}} || 3 || 0 || 4 || {{red|-8}} || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 1 || 1 || 0 || {{red|-2}} || {{red|-1}} || {{red|-116}} || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || {{red|-2}} || {{red|-2}} || {{red|-1}} || 3 || 2 || {{red|-190}} || -13 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Beer&amp;diff=254295</id>
		<title>Beer</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Beer&amp;diff=254295"/>
		<updated>2026-04-23T20:45:37Z</updated>

		<summary type="html">&lt;p&gt;Silden: /* Related Pages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BeerKettle.png|right]]&lt;br /&gt;
&lt;br /&gt;
===== This page relates to beer as a resource and as a beverage.=====&lt;br /&gt;
=====  See the [[Guides/Beer|Beer Guide]] for details and instructions for the brewing of beer.)=====&lt;br /&gt;
== Overview ==&lt;br /&gt;
==Sources==&lt;br /&gt;
The national beverage of Egypt, '''Beer''' is brewed in a [[Beer Kettle]] using various combinations of [[malt]], [[wheat]] and [[honey]].&lt;br /&gt;
&lt;br /&gt;
It is stored in a [[Small Barrels|Small Barrel]] and served at a [[Ceremonial Tasting Table]].&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
Beer is drunk at a [[Ceremonial Tasting Table]], to increase [[Beer Tasting]] skill (an important route to [[Perception]] improvement)&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
== Beer Information ==&lt;br /&gt;
===Characteristics===&lt;br /&gt;
Individual beers can vary across many characteristics, depending on the ingredients and yeasts used in their brewing:&lt;br /&gt;
&lt;br /&gt;
* '''Potency''', or alcohol content: no special potency, Potent, or Very Potent.&lt;br /&gt;
* '''Color''': no color, Brown, or Black.&lt;br /&gt;
* '''Sweetness''': Dry, Sweet, or neither.&lt;br /&gt;
* '''Special Properties''': Fruity and/or Spicy.&lt;br /&gt;
* '''Flavors''': up to two of Barley, Bread, Honey, Banana, Blackberry, Cherry, Date, Grapefruit, Orange, Pear, Prune, Jasmine, Vanilla, Cinnamon, Clove, Nutmeg, or Herbs. Such flavors can be &amp;quot;bold&amp;quot;, &amp;quot;noticeable&amp;quot;, or merely a &amp;quot;hint&amp;quot;. Beers in which more than two flavors predominate are described as having &amp;quot;muddled flavors&amp;quot;.&lt;br /&gt;
Beer is stored in [[Small Barrels]]. A barrel of beer is very heavy, with weight 100 and bulk 1. There is no way to empty a full barrel of beer other than by using it (by unkegging it at a tasting table, or by distilling it or making it into ambrosia).&lt;br /&gt;
&lt;br /&gt;
=== Spoilage ===&lt;br /&gt;
If beer stays too long in the barrel (or on the tasting table), it will eventually spoil, rendering it unfit for drinking.  Beer can only go bad after it has been kegged; it can sit in the kettle indefinitely before then. The more potent a beer, the longer it will last after kegging.&lt;br /&gt;
* A Very Potent beer will last over a week.&lt;br /&gt;
* A Potent beer seems to last one Ducky day.&lt;br /&gt;
* A non-potent beer lasts only one Ducky hour. &lt;br /&gt;
&lt;br /&gt;
You will not be told whether a beer has gone bad until you attempt to drink it. Beer will also spoil on the tasting table if left out long enough.  Spoilage does not affect a beer's fitness for distilling, ambrosia making, or donating to university research.&lt;br /&gt;
&lt;br /&gt;
=== Beer Drinking ===&lt;br /&gt;
&lt;br /&gt;
Beer is drunk at a [[Ceremonial Tasting Table]].  Served in mugs, each barrel provides 21 servings.  Click on a mug to fill it, then click on it again to drink.&lt;br /&gt;
&lt;br /&gt;
Drinking beer differs from [[wine]] in two important respects.  First, unlike wine glasses, all mugs are identical—there is no mug on the table that is &amp;quot;better&amp;quot; for drinking.  Grab whatever you like.  Mugs are provided automatically and for free; they are not individually crafted as wine glasses are.&lt;br /&gt;
&lt;br /&gt;
Second, the results of a taste of beer are the same for everyone.  That is, what you taste is exactly what the barrel has to offer; there is no &amp;quot;beer palate&amp;quot; to refine.  (That said, multiple Beer Tasting points can be had from the same barrel—see the [[Beer Tasting]] article for discussion.)&lt;br /&gt;
&lt;br /&gt;
*Regular Beer lasts 1 hour (Duck Time)&lt;br /&gt;
*Potent Beer lasts 24 hours (Duck Time)&lt;br /&gt;
*Very Potent Beer lasts 1 week (Duck Time)&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Guides/Beer]]&lt;br /&gt;
*[[Guides/Beer Recipes]] (please use the beer database, below)&lt;br /&gt;
* https://atitd.sharpnetwork.net/beer/ Beer Recipe Database for T11&lt;br /&gt;
*[[Microbe|'''List of microbes''']]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Glazier&amp;diff=254294</id>
		<title>Glazier</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Glazier&amp;diff=254294"/>
		<updated>2026-04-23T11:11:09Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specialization&lt;br /&gt;
  |name=Glazier&lt;br /&gt;
  |area=Glass and Glassworking&lt;br /&gt;
  |primary=Focus&lt;br /&gt;
  |secondary=Dexterity&lt;br /&gt;
  |tertiary=Speed&lt;br /&gt;
  |talent0=Glaziers Bench Handling&lt;br /&gt;
  |description0=Decreases amount of glass required in the bench to function&lt;br /&gt;
  |talent1=Half Charred&lt;br /&gt;
  |description1=Reduced charcoal cost in the glazier's bench&lt;br /&gt;
  |talent2=Potash Subsidy&lt;br /&gt;
  |description2=Make more potash at a time in a kettle&lt;br /&gt;
  |talent3=Final Polish&lt;br /&gt;
  |description3=Allows a glassblower to increase or decrease the quality by up to 100&lt;br /&gt;
  |talent4=Smooth As Glass&lt;br /&gt;
  |description4=Sheet Glass does not break for you&lt;br /&gt;
  |talent5=Potash Subsidy&lt;br /&gt;
  |description5=Make more potash at a time in a kettle&lt;br /&gt;
  |talent6=Final Polish&lt;br /&gt;
  |description6=Allows a glassblower to increase or decrease the quality by up to 100&lt;br /&gt;
  |talent7=Master of the Bench&lt;br /&gt;
  |description7=Reconfigure variable values in Glazier's Benches&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bonus Details ==&lt;br /&gt;
* '''Glaziers Bench Handling''' - ''Decreases amount of glass required in the bench to function''&lt;br /&gt;
** Instead of 20 glass in the bench to make a glass item, only 10 glass is required&lt;br /&gt;
* '''Half Charred''' - ''Reduced charcoal cost in the glazier's bench''&lt;br /&gt;
** With this skill, the Add 2 Charcoal button becomes Add 1 Charcoal, and the Add 4 Charcoal button becomes Add 3 Charcoal&lt;br /&gt;
** Those using just Add 2 Charcoal button will find their charcoal use reduced by 50%&lt;br /&gt;
* '''Master of the Bench''' - ''Reconfigure variable values in Glazier's Benches''&lt;br /&gt;
** Adds a new menu option, Master of the Bench with sub menus to Set Preferred Cooling Rate, Heating Rate, and Heating Time&lt;br /&gt;
** Cooling Rate (DV) defaults to 140, and can be set to a value between 100 and 170&lt;br /&gt;
** Heating Rate defaults to 25, and can be set to a value between 20 and 30&lt;br /&gt;
** Heating Time defaults to 6, and can be set to a value between 4 and 8&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Vintner&amp;diff=254293</id>
		<title>Vintner</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Vintner&amp;diff=254293"/>
		<updated>2026-04-23T10:33:57Z</updated>

		<summary type="html">&lt;p&gt;Silden: /* Bonus Details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specialization&lt;br /&gt;
  |name=Vintner&lt;br /&gt;
  |area=Wine fermenting&lt;br /&gt;
  |primary=Constitution&lt;br /&gt;
  |secondary=Speed&lt;br /&gt;
  |tertiary=Endurance&lt;br /&gt;
  |talent0=Increased Grape Harvest&lt;br /&gt;
  |description0=Increases the grapes generated per harvest by at least 4&lt;br /&gt;
  |talent1=Over A Barrel&lt;br /&gt;
  |description1=Decreased barrel cost and skill&lt;br /&gt;
  |talent2=Love Me Tender&lt;br /&gt;
  |description2=Faster tending times&lt;br /&gt;
  |talent3=Fresher Grapes&lt;br /&gt;
  |description3=Grapes stay fresher for you longer&lt;br /&gt;
  |talent4=Tender Cut&lt;br /&gt;
  |description4=Cuttings can be taken more often&lt;br /&gt;
  |talent5=Love Me Tender&lt;br /&gt;
  |description5=Faster tending times&lt;br /&gt;
  |talent6=Love Me Tender&lt;br /&gt;
  |description6=Faster tending times&lt;br /&gt;
  |talent7=All Bottled Up&lt;br /&gt;
  |description7=Less grapes required to seal and bottle wines&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Bonus Details ==&lt;br /&gt;
* '''Increased Grape Harvest''' - ''Increases the grapes generated per harvest by at least 4''&lt;br /&gt;
** Provides for 10% extra grapes rounded to the nearest whole number, so 35 grapes will produce 39 grapes (38.5 rounded up), with a minimum of 4 extra grapes (8 grapes on the vine will produce 12 grapes)&lt;br /&gt;
* '''Over A Barrel''' - ''Decreased barrel cost and skill''&lt;br /&gt;
** Making a [[Small Barrels|Small Barrel]] requires just 75 [[Boards]] instead of 100. &lt;br /&gt;
* '''Love Me Tender''' - ''Faster tending times''&lt;br /&gt;
** The base tending time is 60 mins (1 hour), with the first Love Me Tender this becomes 50 mins&lt;br /&gt;
** The second Love Me Tender reduces tending time to 40 minutes&lt;br /&gt;
** The third Love Me Tender becomes 30 minutes. &lt;br /&gt;
** This applies even if someone else tends the vine, they will see 60 minutes, you will see 30 mins.&lt;br /&gt;
* '''Tender Cut''' - ''Cuttings can be taken more often'' &lt;br /&gt;
** A cutting can be taken every 1h 30m instead of every 2h. This applies even if someone else has taken a cutting. &lt;br /&gt;
* '''All Bottled Up'''  - Less grapes required to seal and bottle wines&lt;br /&gt;
** Instead of 21 grapes per bottle, you only need 14 grapes per bottle. This also applies to barrels sealed by other players. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Wine/Amusement&amp;diff=254292</id>
		<title>Wine/Amusement</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Wine/Amusement&amp;diff=254292"/>
		<updated>2026-04-23T09:15:53Z</updated>

		<summary type="html">&lt;p&gt;Silden: Colourised negative stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style = border: 1px solid black; border-spacing: 0'&lt;br /&gt;
|-&lt;br /&gt;
| colspan = '8' style = 'height: 0.2em; background: #aaa; border-bottom: 1px solid #888' |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-left: none;           padding: 0 1em&amp;quot; | [[Wine/Amusement|Amusement]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Appreciation|Appreciation]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Balance|Balance]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Brilliance|Brilliance]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Contemplation|Contemplation]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Distraction|Distraction]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Frivolity|Frivolity]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Wisdom|Wisdom]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan = '8' style = 'height: 0.2em; background: #aaa; border-top: 1px solid #888' |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Wine|&amp;lt; Wine]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Phenotype (GGVV) ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Vine !! Starting Grape No. !! Hue&lt;br /&gt;
|-&lt;br /&gt;
|Amusement  || 9 ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Key ==&lt;br /&gt;
See the [[Wine/Abbreviations|Abbreviations]] page.&lt;br /&gt;
&lt;br /&gt;
== Fat ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 2 || 0 || 2 || 2 || {{red|-2}} || {{red|-2}} || -12 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || {{red|-1}} || 1 || 9 || 3 || {{red|-3}} || {{red|-1}} || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 4 || 2 || 10 || {{red|-3}} || 1 || 0 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || {{red|-2}} || 3 || {{red|-6}} || {{red|-2}} || 0 || {{red|-1}} || -3 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || 1 || 3 || 4 || {{red|-1}} || 0 || 4 || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || {{red|-2}} || {{red|-2}} || {{red|-2}} || 3 || {{red|-1}} || 0 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || {{red|-1}} || 0 || 3 || 2 || {{red|-2}} || 0 || -7 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Musty ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 0 || {{red|-3}} || {{red|-4}} || 1 || {{red|-1}} || 3 || -6 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 3 || 1 || {{red|-7}} || 4 || 4 || {{red|-1}} || -9 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 2 || 2 || {{red|-1}} || 0 || 0 || 1 || -10 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 3 || 1 || 6 || {{red|-3}} || 3 || 3 || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-1}} || {{red|-1}} || {{red|-8}} || 4 || {{red|-1}} || 2 || -5 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 0 || {{red|-3}} || {{red|-4}} || 4 || {{red|-2}} || {{red|-1}} || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || {{red|-1}} || 2 || 8 || 4 || {{red|-1}} || {{red|-2}} || -4 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Rustle ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 1 || {{red|-2}} || 3 || 3 || {{red|-2}} || {{red|-2}} || -9 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 0 || 2 || {{red|-5}} || 2 || 1 || 0 || -3 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 1 || 0 || 6 || 4 || 0 || 1 || -9 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || {{red|-2}} || 3 || 8 || 2 || 4 || {{red|-2}} || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || 0 || {{red|-2}} || 5 || {{red|-1}} || 3 || {{red|-3}} || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 1 || 2 || 7 || {{red|-1}} || {{red|-2}} || {{red|-3}} || -3 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 1 || {{red|-1}} || 0 || 2 || 1 || {{red|-1}} || -8 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Sagging ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || {{red|-3}} || {{red|-1}} || 10 || 4 || 1 || {{red|-3}} || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 0 || {{red|-3}} || {{red|-2}} || 0 || {{red|-1}} || 1 || -9 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 1 || 4 || {{red|-1}} || 3 || 1 || 1 || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 4 || {{red|-2}} || {{red|-8}} || 1 || 2 || 1 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || 0 || 0 || 7 || 2 || 1 || {{red|-2}} || -12 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || {{red|-1}} || 0 || 7 || 0 || 1 || {{red|-1}} || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 1 || {{red|-2}} || {{red|-6}} || 2 || {{red|-2}} || 1 || -10 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Shimmer ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || {{red|-2}} || 0 || {{red|-8}} || 4 || 1 || {{red|-2}} || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || {{red|-3}} || 0 || {{red|-6}} || {{red|-1}} || {{red|-2}} || 2 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || {{red|-3}} || {{red|-3}} || 12 || {{red|-2}} || 4 || 0 || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || {{red|-3}} || {{red|-1}} || {{red|-2}} || 2 || 1 || {{red|-1}} || -3 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-1}} || {{red|-1}} || 12 || 2 || 0 || 4 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || {{red|-1}} || 3 || 7 || 2 || {{red|-2}} || {{red|-2}} || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 1 || 3 || {{red|-6}} || 0 || 1 || 4 || -1 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Shrivel ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 1 || 4 || 5 || {{red|-1}} || 1 || {{red|-1}} || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 1 || {{red|-2}} || 9 || 1 || 3 || {{red|-3}} || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 2 || {{red|-3}} || 9 || 1 || 4 || 0 || -12 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || {{red|-2}} || 3 || 9 || {{red|-2}} || 4 || 4 || -3 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-1}} || 2 || {{red|-8}} || 1 || 1 || 4 || -5 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 4 || 4 || 2 || {{red|-3}} || 2 || 4 || -6 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 3 || {{red|-1}} || {{red|-6}} || 0 || {{red|-3}} || 3 || -12 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Wilting ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || {{red|-2}} || 0 || 3 || 3 || 0 || 2 || -6 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || {{red|-1}} || 2 || 3 || 1 || 4 || 4 || -2 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 1 || 0 || {{red|-6}} || 1 || 2 || 2 || -10 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 1 || {{red|-2}} || 3 || {{red|-2}} || 4 || {{red|-2}} || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-2}} || {{red|-1}} || 5 || 0 || 4 || 3 || -11 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 1 || 1 || 4 || {{red|-2}} || {{red|-1}} || {{red|-1}} || -9 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || {{red|-2}} || {{red|-2}} || 7 || 3 || 2 || {{red|-1}} || -9 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Wine/Frivolity&amp;diff=254291</id>
		<title>Wine/Frivolity</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Wine/Frivolity&amp;diff=254291"/>
		<updated>2026-04-22T14:19:03Z</updated>

		<summary type="html">&lt;p&gt;Silden: Colorised negative values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style = border: 1px solid black; border-spacing: 0'&lt;br /&gt;
|-&lt;br /&gt;
| colspan = '8' style = 'height: 0.2em; background: #aaa; border-bottom: 1px solid #888' |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-left: none;           padding: 0 1em&amp;quot; | [[Wine/Amusement|Amusement]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Appreciation|Appreciation]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Balance|Balance]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Brilliance|Brilliance]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Contemplation|Contemplation]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Distraction|Distraction]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Frivolity|Frivolity]]&lt;br /&gt;
| style=&amp;quot;border-left: 1px solid #888; padding: 0 1em&amp;quot; | [[Wine/Wisdom|Wisdom]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan = '8' style = 'height: 0.2em; background: #aaa; border-top: 1px solid #888' |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Wine|&amp;lt; Wine]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Phenotype (ACCSS) ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Vine !! Starting Grape No. !! Hue&lt;br /&gt;
|-&lt;br /&gt;
|Frivolity  || 12 || Light Red &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Key ==&lt;br /&gt;
See the [[Wine/Abbreviations|Abbreviations]] page.&lt;br /&gt;
&lt;br /&gt;
== Fat ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 6 || 4 || 4 || 2 || {{red|-2}} || {{red|-4}} || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 1 || 1 || 3 || 3 || {{red|-3}} || 1 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || {{red|-4}} || 6 || {{red|-2}} || {{red|-3}} || 1 || 12 || -6 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 0 || {{red|-3}} || {{red|-2}} || {{red|-2}} || 0 || {{red|-9}} || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || 5 || 5 || 2 || {{red|-1}} || 0 || 10 || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 8 || {{red|-2}} || 2 || 3 || {{red|-1}} || 2 || -10 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 7 || {{red|-4}} || {{red|-1}} || 2 || {{red|-2}} || 2 || -9 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Musty ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 7 || 1 || 4 || 1 || {{red|-1}} || 7 || -2 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 4 || 1 || 3 || 4 || 4 || 1 || -13 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 2 || {{red|-4}} || {{red|-1}} || 0 || 0 || 5 || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 2 || {{red|-3}} || 2 || {{red|-3}} || 3 || 9 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-3}} || 9 || 4 || 4 || {{red|-1}} || 4 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 2 || {{red|-5}} || {{red|-2}} || 4 || {{red|-2}} || 7 || -6 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 1 || {{red|-4}} || 2 || 4 || {{red|-1}} || 2 || -6 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Rustle ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 1 || {{red|-4}} || {{red|-3}} || 3 || {{red|-2}} || 10 || -13 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 8 || 12 || {{red|-3}} || 2 || 1 || 12 || -13 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 0 || 10 || 4 || 4 || 0 || {{red|-1}} || -11 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 4 || {{red|-5}} || 2 || 2 || 4 || 6 || -12 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-3}} || 10 || 3 || {{red|-1}} || 3 || 1 || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 2 || {{red|-4}} || 3 || {{red|-1}} || {{red|-2}} || 11 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 3 || {{red|-9}} || 0 || 2 || 1 || 11 || -2 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Sagging ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || {{red|-2}} || {{red|-9}} || 4 || 4 || 1 || 7 || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 1 || 3 || 2 || 0 || {{red|-1}} || {{red|-7}} || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || {{red|-6}} || 10 || 1 || 3 || 1 || 9 || -12 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || {{red|-5}} || 4 || 4 || 1 || 2 || {{red|-8}} || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || 4 || 2 || {{red|-3}} || 2 || 1 || 6 || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || {{red|-1}} || 4 || 3 || 0 || 1 || 9 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || {{red|-6}} || 2 || {{red|-2}} || 2 || {{red|-2}} || 3 || -6 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Shimmer ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 3 || {{red|-8}} || 0 || 4 || 1 || {{red|-8}} || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || {{red|-3}} || 6 || 4 || {{red|-1}} || {{red|-2}} || 12 || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 4 || 1 || 0 || {{red|-2}} || 4 || 4 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 0 || 3 || 0 || 2 || 1 || {{red|-5}} || -5 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || 0 || 9 || 2 || 2 || 0 || {{red|-4}} || -2 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 3 || 7 || {{red|-1}} || 2 || {{red|-2}} || {{red|-6}} || -6 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || {{red|-6}} || {{red|-3}} || 4 || 0 || 1 || 6 || -9 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Shrivel ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || {{red|-4}} || {{red|-6}} || {{red|-3}} || {{red|-1}} || 1 || {{red|-1}} || -3 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || 2 || 0 || 1 || 1 || 3 || {{red|-9}} || -5 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 5 || {{red|-9}} || 1 || 1 || 4 || 12 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || 7 || 5 || 3 || {{red|-2}} || 4 || 0 || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-5}} || 6 || 0 || 1 || 1 || {{red|-2}} || -9 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || {{red|-2}} || {{red|-2}} || {{red|-2}} || {{red|-3}} || 2 || 12 || -2 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || 6 || {{red|-5}} || 2 || 0 || {{red|-3}} || {{red|-7}} || -6 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
== Wilting ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tend !! A !! C !! G !! Q !! K !! S !! V !! Notes&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| AS || 2 || 6 || {{red|-1}} || 3 || 0 || 12 || -14 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| MG || {{red|-1}} || {{red|-6}} || 1 || 1 || 4 || 6 || -4 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| PO || 8 || {{red|-6}} || {{red|-2}} || 1 || 2 || 0 || -8 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SL || {{red|-5}} || 0 || 1 || {{red|-2}} || 4 || 4 || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| SV || {{red|-5}} || 11 || 3 || 0 || 4 || {{red|-1}} || -1 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TV || 2 || {{red|-9}} || 0 || {{red|-2}} || {{red|-1}} || {{red|-1}} || -7 ||align=left| &lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| TL || {{red|-6}} || 12 || {{red|-1}} || 3 || 2 || 3 || -13 ||align=left| &lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Template:Green/doc&amp;diff=254290</id>
		<title>Template:Green/doc</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Template:Green/doc&amp;diff=254290"/>
		<updated>2026-04-22T14:13:17Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This template will produce bold green text.&lt;br /&gt;
&lt;br /&gt;
Usage: &amp;lt;NOWIKI&amp;gt;{{green|Text to be in green}}&amp;lt;/NOWIKI&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
Result: {{green|Text to be in green}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template documentation|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Template:Red/doc&amp;diff=254289</id>
		<title>Template:Red/doc</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Template:Red/doc&amp;diff=254289"/>
		<updated>2026-04-22T14:12:24Z</updated>

		<summary type="html">&lt;p&gt;Silden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This template will produce red italic text.&lt;br /&gt;
&lt;br /&gt;
Usage: &amp;lt;NOWIKI&amp;gt;{{red|Text to be in red}}&amp;lt;/NOWIKI&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
Result: {{red|Text to be in red}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template documentation|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
</feed>