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	<id>https://atitd.wiki/tale11/w/index.php?action=history&amp;feed=atom&amp;title=Attributes</id>
	<title>Attributes - Revision history</title>
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	<updated>2026-04-13T18:20:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Attributes&amp;diff=230275&amp;oldid=prev</id>
		<title>Olokia: /* Permanent */</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Attributes&amp;diff=230275&amp;oldid=prev"/>
		<updated>2023-11-19T15:38:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Permanent&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:38, 19 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain one point after gaining 7 [[Gastronomy|masterpiece meals]]. Further points are granted with a gastronomy of 49, 343 and 2401.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain one point after gaining 7 [[Gastronomy|masterpiece meals]]. Further points are granted with a gastronomy of 49, 343 and 2401.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain one point after gaining 7 [[Beer Tasting]]. Further points are granted with Beer Tasting of 49, 343 and 2401.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain one point after gaining 7 [[Beer Tasting]]. Further points are granted with Beer Tasting of 49, 343 and 2401.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain one point after gaining &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;49 &lt;/del&gt;[[Fumeology]]. Further points are granted with a Fumeology of 243 and 2401.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain one point after gaining &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7 &lt;/ins&gt;[[Fumeology]]. Further points are granted with a Fumeology of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;49, &lt;/ins&gt;243 and 2401.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain one point for the first of each completed [[Wine Notebook]] (additional notebooks of the same type do not add to perception)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain one point for the first of each completed [[Wine Notebook]] (additional notebooks of the same type do not add to perception)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Olokia</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Attributes&amp;diff=224770&amp;oldid=prev</id>
		<title>Morendo: /* Perception */</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Attributes&amp;diff=224770&amp;oldid=prev"/>
		<updated>2023-04-07T13:19:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Perception&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Attributes=&lt;br /&gt;
There are seven character '''attributes''': &lt;br /&gt;
* Strength (abbreviated Str)&lt;br /&gt;
* Dexterity (abbreviated Dex)&lt;br /&gt;
* Endurance (abbreviated End)&lt;br /&gt;
* Speed (abbreviated Spd)&lt;br /&gt;
* Constitution (abbreviated Con)&lt;br /&gt;
* Focus (abbreviated Foc)&lt;br /&gt;
* Perception (abbreviated Per)&lt;br /&gt;
&lt;br /&gt;
Each attribute starts at zero.&lt;br /&gt;
&lt;br /&gt;
= Increasing attributes =&lt;br /&gt;
Each attribute can be changed permanently and temporarily.&lt;br /&gt;
&lt;br /&gt;
== Permanent ==&lt;br /&gt;
Permanent increases to all attributes except Perception are possible by spending [[Talent Points]] on [[Specializations]]&lt;br /&gt;
&lt;br /&gt;
You gain two points to all attributes except Perception after passing [[Test of the Megalopolis]]&lt;br /&gt;
&lt;br /&gt;
For Perception specifically:&lt;br /&gt;
* You gain one point after gaining 7 [[Gastronomy|masterpiece meals]]. Further points are granted with a gastronomy of 49, 343 and 2401.&lt;br /&gt;
* You gain one point after gaining 7 [[Beer Tasting]]. Further points are granted with Beer Tasting of 49, 343 and 2401.&lt;br /&gt;
* You gain one point after gaining 49 [[Fumeology]]. Further points are granted with a Fumeology of 243 and 2401.&lt;br /&gt;
* You gain one point for the first of each completed [[Wine Notebook]] (additional notebooks of the same type do not add to perception)&lt;br /&gt;
&lt;br /&gt;
== Temporary ==&lt;br /&gt;
Temporary changes to attributes are possible by:&lt;br /&gt;
&lt;br /&gt;
*'''Grilled Foods''' - these give you small (+1 or +2) boost for 10 min. They cancel raw herb or cooked food effects. You grill food on a [[Firepit]].&lt;br /&gt;
*'''Cooked food''' - lasts for a variable length of time (several hours for the best recipes) and can give a bonus that can get quite high depending upon cooking skill and ingredients used.  They cancel raw herb or grilled food effects.&lt;br /&gt;
*'''Cheese''' - lasts for variable length of time with variable effects depending on the potency of the [[cheese]]&lt;br /&gt;
*'''Raw Herbs''' - eaten directly from the plant affect the same attributes as the herbs can do when cooked, and last 3 minutes. They do not cancel grilled or cooked foods, but stack less than additively.&lt;br /&gt;
*'''Aqueducts''' - increase a single attribute by +3 for 24 hours, and stack with any other effects.&lt;br /&gt;
*'''Incense''' - increases one attribute and decreases another by up to +/- 7 and lasting up to about 2 hours (both depending upon quality of incense). They stack with all other effects.&lt;br /&gt;
*'''[[Stone Phoenix|Stone phoenixes]]''' - gives a small bonus to a single attribute that lasts 1 hour, if you polish their wings between 6am and 7am game time.&lt;br /&gt;
*'''[[Test of the Banquet]]''' - gives a +7 bonus to all attributes for its 21 participants, lasting 8 hours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
By attribute, specific changes are possible by:&lt;br /&gt;
&lt;br /&gt;
=== Strength ===&lt;br /&gt;
* Eating [[Grilled Cucumbers]] gives a temporary +2 boost&lt;br /&gt;
* Eating [[Grilled peppers]] gives a temporary +1 boost&lt;br /&gt;
&lt;br /&gt;
=== Dexterity ===&lt;br /&gt;
* Eating [[Grilled Eggplant]] gives a temporary +2 boost&lt;br /&gt;
* Eating [[Grilled peppers]] gives a temporary +1 boost&lt;br /&gt;
* After passing the [[Test of the Bedouin]], characters gain the [[Speed of the Bedouin]] ability. When used it increases their Dexterity by 21 points for 30 seconds with a 10-minute cooldown between uses.&lt;br /&gt;
&lt;br /&gt;
=== Endurance ===&lt;br /&gt;
* Eating [[Grilled Onions]] gives a temporary +2 boost&lt;br /&gt;
* Eating a [[Grilled Fish]] gives a temporary +1 boost&lt;br /&gt;
&lt;br /&gt;
=== Speed ===&lt;br /&gt;
* Eating [[Grilled Cabbage]] gives a temporary +2 boost&lt;br /&gt;
&lt;br /&gt;
=== Constitution ===&lt;br /&gt;
* Eating [[Grilled Watermelon]] gives a temporary +2 boost&lt;br /&gt;
&lt;br /&gt;
=== Focus ===&lt;br /&gt;
* Eating [[Grilled Garlic]] gives a temporary +2 boost&lt;br /&gt;
&lt;br /&gt;
=== Perception ===&lt;br /&gt;
* Eating [[Grilled Carrots]] gives a temporary +2 boost&lt;br /&gt;
&lt;br /&gt;
= Uses =&lt;br /&gt;
&lt;br /&gt;
Stats are useful for the following:&lt;br /&gt;
&lt;br /&gt;
=== Strength ===&lt;br /&gt;
* Controls how much weight you may carry. If you have positive Strength, you can carry 500 * (1 + STR) weight. If you have negative or 0 Strength, you can carry 500 / (1 - STR) weight. &lt;br /&gt;
* Governs the timer used when separating [[Coconut Meat]] in a kitchen. &lt;br /&gt;
* Strength score is added to the amount a [[Deep Well]] is wound from one pull. &lt;br /&gt;
* Strength score is added to the amount a [[Barrel Grinder]] is grinding from one pull. &lt;br /&gt;
* Controls timer for stirring cement in [[Clinker Vat]] along with Endurance.&lt;br /&gt;
* Increases the distance you push a Pyramid Block&lt;br /&gt;
* Controls timer for small turns in a [[Master Schooner]] or [[Small Sailboat]]&lt;br /&gt;
&lt;br /&gt;
=== Dexterity ===&lt;br /&gt;
* Controls how much bulk you may carry. If you have positive Dexterity, you can hold 500 * (1 + DEX) bulk. If you have negative or 0 Dexterity, you can hold 500 / (1 - DEX) bulk. &lt;br /&gt;
* Increases your off-road running speed by 3%(?) per Dexterity point (cap unknown). The bonus is NOT affected by how much you are carrying.&lt;br /&gt;
* Increases your chance of getting a [[Rabbit Pelt]] when slaughtering a [[rabbit]].&lt;br /&gt;
* Increases your chance of getting [[Animal Bones]] when slaughtering various animals.&lt;br /&gt;
&lt;br /&gt;
=== Endurance ===&lt;br /&gt;
* Controls timers for [[flax]] processing &lt;br /&gt;
* Controls timer for digging (with a [[shovel]] at a hole)&lt;br /&gt;
* Controls timers for gathering [[dirt]] and [[limestone]] &lt;br /&gt;
* Controls timer for [[Deep Well]] mines (but Strength is more important) &lt;br /&gt;
* Controls timer for stirring [[cement]] in a [[Clinker Vat]], along with Strength.&lt;br /&gt;
* Controls timer for grinding with a [[Barrel Grinder]] (but Strength is important)&lt;br /&gt;
* Controls timer for large turns in a [[Master Schooner]] or [[Small Sailboat]]&lt;br /&gt;
&lt;br /&gt;
=== Speed ===&lt;br /&gt;
* Increases your on-road running speed. Tests seem to imply the increase is about 3% per point (Grilled Cabbage reduced a 22-second run to 21-second, and 3% would be in line with Dex). &lt;br /&gt;
* Increases the chance of catching [[fishing|fish]], especially some types of rare fish. A speed of 22 guarantees no lost fish due to a lack of speed.&lt;br /&gt;
* Increases the chance of not losing bees when harvesting from [[Beehives]]. A speed of 22 guarantees no loss of bees.&lt;br /&gt;
&lt;br /&gt;
=== Constitution ===&lt;br /&gt;
* Governs the timer used when making substances in a [[Chemistry Laboratory]] or [[Toxin Kitchen]]. &lt;br /&gt;
* Governs the timer used for [[Fumeology]].&lt;br /&gt;
&lt;br /&gt;
=== Focus ===&lt;br /&gt;
* Governs the timer used when [[dowsing]]. &lt;br /&gt;
* Governs the timer used when [[carving]]. &lt;br /&gt;
* Governs the timer used when tapping pyramid blocks. &lt;br /&gt;
* Governs the timer used when inspecting installed blades in a [[Carpentry Shop]].&lt;br /&gt;
* Helps removing [[pearls]] from your necklace (See [[Test of the Oyster Catcher]]).&lt;br /&gt;
* Governs the timer used when assembling a [[Clay Lamp]].&lt;br /&gt;
* Higher Focus decreases chance that a slateblade from woodplanes break&lt;br /&gt;
* Governs the timer used when inspecting [[Spore Paper]] for [[Spores]]&lt;br /&gt;
&lt;br /&gt;
=== [[Perception]] ===&lt;br /&gt;
* Used when [[Dowsing]] for metal veins (higher Perception allows detection of more metal types). &lt;br /&gt;
* Required for finding marble deposits - see [[Rocks of the Ages]] &lt;br /&gt;
* Allows gaining an extra [[wood]] from [[trees]].&lt;br /&gt;
&lt;br /&gt;
Permanent perception points, unlike the other stats, are not granted directly through specialization ranks (though Festival of the Gods, part of the Priest specialization, can grant a 24 hour boost to ANY stat with a 24 hour cooldown.)  Instead, they are granted through leveling [[Gastronomy]], [[Fumeology]], [[Beer Tasting]], and completing [[Wine Notebook]]s.&lt;br /&gt;
&lt;br /&gt;
== Timers ==&lt;br /&gt;
Various activities require a period of recovery before they can be performed again. For example, you must rest between uses of a loom. The length of time you must wait is controlled by a timer based on one of the seven statistics.&lt;br /&gt;
&lt;br /&gt;
=== Buffer ===&lt;br /&gt;
However, In T4 there was introduced an &amp;quot;overdraft&amp;quot; buffer that allows you to borrow limited amounts of action time.&lt;br /&gt;
&lt;br /&gt;
Ordinarily, the buffer is empty.  When you first perform an action that uses a stat, the buffer is filled with the cost of that action, and is sized to also give 38 unused seconds. You can continue to perform actions while the buffer has any unused time remaining in it. The buffer empties over time, at a rate determined by your stats.&lt;br /&gt;
&lt;br /&gt;
When the buffer is full, a stat timer icon will appear at the top of the screen. If you try to perform an action using that stat again, the icon will flash red. Hovering over the icon will show the time remaining before you can use the stat, and clicking the icon will pin the remaining time on screen while the icon is visible.&lt;br /&gt;
&lt;br /&gt;
'''Old information:'''&lt;br /&gt;
When the buffer is completely full, the stat name goes &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;bright red&amp;lt;/span&amp;gt; in your stats window. If you try to perform the action, you will get a popup telling you how long you will have to wait before you will be allowed to use it (based on your current stats).&lt;br /&gt;
&lt;br /&gt;
The stat name changes to a &amp;lt;span style=&amp;quot;color:darkred&amp;quot;&amp;gt;darker red&amp;lt;/span&amp;gt; when the buffer once more has some credit in it, and you are able to perform that sort of action again. When the buffer has at least 18 seconds left, the stat name goes back to black. However, the buffer may take substantially longer to empty completely.&lt;br /&gt;
&lt;br /&gt;
=== Recovery ===&lt;br /&gt;
&lt;br /&gt;
The recovery rate is (1 + stat/7) seconds of action buffer per second.  So Endurance 7 recovers twice as fast as Endurance 0.&lt;br /&gt;
&lt;br /&gt;
=== Table of timers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Stat&lt;br /&gt;
!Time&lt;br /&gt;
|-&lt;br /&gt;
|Capturing a bullfrog (Safari)&lt;br /&gt;
|Endurance&lt;br /&gt;
|300s&lt;br /&gt;
|-&lt;br /&gt;
|Carving (barrel tap)&lt;br /&gt;
|Focus&lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (crudely carved handle)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (large crude handle)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|60s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (rawhide strips)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|20s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (sharpened stick)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (tinder)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (wooden peg)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|20s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (wooden pestle)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|10s  &lt;br /&gt;
|-&lt;br /&gt;
|Collecting dirt (shovel)  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|20s  &lt;br /&gt;
|-&lt;br /&gt;
|Collecting limestone ([[Heavy Mallet]] &amp;amp; [[Lead Chisel]])  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Digging for stones (hole &amp;amp; shovel)  &lt;br /&gt;
|Endurance (+28 to solo with a 9k shovel, )&lt;br /&gt;
|40s  &lt;br /&gt;
|-&lt;br /&gt;
|Dowsing  &lt;br /&gt;
|Focus  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Inspect a blade (Carpentry Shop)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Make Gunpowder  &lt;br /&gt;
|Constitution  &lt;br /&gt;
|12s  &lt;br /&gt;
|-&lt;br /&gt;
|Make Ink  &lt;br /&gt;
|Constitution  &lt;br /&gt;
|4s  &lt;br /&gt;
|-&lt;br /&gt;
|Quarrying marble  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Raking flax for straw and tow&lt;br /&gt;
|Endurance&lt;br /&gt;
|40s&lt;br /&gt;
|-&lt;br /&gt;
|Raking flax for lint&lt;br /&gt;
|Endurance  &lt;br /&gt;
|60s&lt;br /&gt;
|-&lt;br /&gt;
|Search for falcon roosts (Safari)  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Separating a coconut  &lt;br /&gt;
|Strength  &lt;br /&gt;
|6s  &lt;br /&gt;
|-&lt;br /&gt;
|Smoking a Hookah Pipe  &lt;br /&gt;
|Constitution  &lt;br /&gt;
|45s  &lt;br /&gt;
|-&lt;br /&gt;
|Stirring cement  &lt;br /&gt;
|Strength &amp;amp; Endurance (+21 on both to solo)  &lt;br /&gt;
|45s  &lt;br /&gt;
|-&lt;br /&gt;
|Weaving  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|80s (male), 60s (female), 50s (linen on hand loom), 40s (canvas on hand loom), 90s (papyrus basket on hand loom)&lt;br /&gt;
|-&lt;br /&gt;
|Winding barrel grinder  &lt;br /&gt;
|Endurance (+36 to solo)  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Winding deep well  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|180s  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Timers that still need to be measured: tapping bore rods (lead hammer) and other pyramid block operations&lt;br /&gt;
&lt;br /&gt;
=== Changes in time for modified stats ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Stat Bonus  &lt;br /&gt;
!40s  &lt;br /&gt;
!45s  &lt;br /&gt;
!60s  &lt;br /&gt;
!80s  &lt;br /&gt;
!90s&lt;br /&gt;
!120s &lt;br /&gt;
!180s  &lt;br /&gt;
!10m  &lt;br /&gt;
!30m&lt;br /&gt;
|-  &lt;br /&gt;
|7  &lt;br /&gt;
|20s  &lt;br /&gt;
|23s  &lt;br /&gt;
|30s  &lt;br /&gt;
|40s  &lt;br /&gt;
|45s  &lt;br /&gt;
|60s  &lt;br /&gt;
|90s  &lt;br /&gt;
|5.0m  &lt;br /&gt;
|15.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|14  &lt;br /&gt;
|13s  &lt;br /&gt;
|15s  &lt;br /&gt;
|20s  &lt;br /&gt;
|27s  &lt;br /&gt;
|30s  &lt;br /&gt;
|40s  &lt;br /&gt;
|60s  &lt;br /&gt;
|3m20  &lt;br /&gt;
|10.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|21  &lt;br /&gt;
|10s  &lt;br /&gt;
|11s  &lt;br /&gt;
|15s  &lt;br /&gt;
|20s  &lt;br /&gt;
|23s  &lt;br /&gt;
|30s  &lt;br /&gt;
|45s  &lt;br /&gt;
|2m30  &lt;br /&gt;
|7.5m  &lt;br /&gt;
|-  &lt;br /&gt;
|28  &lt;br /&gt;
|8s  &lt;br /&gt;
|9s  &lt;br /&gt;
|12s  &lt;br /&gt;
|16s  &lt;br /&gt;
|18s  &lt;br /&gt;
|24s  &lt;br /&gt;
|36s  &lt;br /&gt;
|2.0m  &lt;br /&gt;
|6.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|35  &lt;br /&gt;
|7s  &lt;br /&gt;
|8s  &lt;br /&gt;
|10s  &lt;br /&gt;
|13s  &lt;br /&gt;
|15s  &lt;br /&gt;
|20s  &lt;br /&gt;
|30s  &lt;br /&gt;
|1m40  &lt;br /&gt;
|5.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|42  &lt;br /&gt;
|6s  &lt;br /&gt;
|7s  &lt;br /&gt;
|9s  &lt;br /&gt;
|12s  &lt;br /&gt;
|13s  &lt;br /&gt;
|17s  &lt;br /&gt;
|26s  &lt;br /&gt;
|1m26  &lt;br /&gt;
|4.3m  &lt;br /&gt;
|-  &lt;br /&gt;
|49  &lt;br /&gt;
|5s  &lt;br /&gt;
|6s  &lt;br /&gt;
|8s  &lt;br /&gt;
|10s  &lt;br /&gt;
|12s  &lt;br /&gt;
|15s  &lt;br /&gt;
|23s  &lt;br /&gt;
|1m20  &lt;br /&gt;
|3.8m  &lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
== Additional Timers ==&lt;br /&gt;
Some activities have their own timers, which are not tied into the stat timers: &lt;br /&gt;
&lt;br /&gt;
*Attempting to repair a building with the [[Structure Repair]] skill - 60 secs if you fail&lt;br /&gt;
*Upgrading a [[Guild Hall|guild hall]] with camp decoration - 1 week &lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Morendo</name></author>
	</entry>
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