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	<id>https://atitd.wiki/tale11/w/index.php?action=history&amp;feed=atom&amp;title=Wood</id>
	<title>Wood - Revision history</title>
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	<updated>2026-04-16T14:33:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://atitd.wiki/tale11/w/index.php?title=Wood&amp;diff=165722&amp;oldid=prev</id>
		<title>BradsBot: clean up, typos fixed: It it → It is</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale11/w/index.php?title=Wood&amp;diff=165722&amp;oldid=prev"/>
		<updated>2021-05-13T16:44:07Z</updated>

		<summary type="html">&lt;p&gt;clean up, typos fixed: It it → It is&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Cleanup|2=19:12, 11 May 2021 (UTC)}}&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Wood&lt;br /&gt;
| image  = Wood.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Wood is one of the most basic and useful resources throughout the whole length of a given Tale.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It is used as a raw material to make [[Board]]s, a number of [[Carving|carved]] items, and transformed into [[Charcoal]].&amp;lt;br&amp;gt;&lt;br /&gt;
This is also the early fuel for a number of buildings, from kilns to charcoal-making apparatus.&amp;lt;br&amp;gt;&lt;br /&gt;
==Gathering==&lt;br /&gt;
&lt;br /&gt;
Wood is gathered from the many [[Trees]] present in the world, which act as infinite sources that regenerate over time when harvested.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A very important change from T9 is that the world is now host to oasis, which are basically a cluster of flora including trees and plants, and all linked together. Where previously you gathered wood from each tree, sending it on a fixed base timer, it is now harvested from all the trees in a given oasis at once, sending them on a timer proportional to the harvest. This will yield a message in main stating that &amp;quot;you harvested XX wood from nearby trees&amp;quot;. The quantity of wood obtained is variable depending on which tree you harvested in the oasis.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Oasis.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
''This is an example of Oasis, with 6 trees and 6 plants''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Simply put, you will gain the base value of the harvested tree multiplied by the number of trees in the oasis.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The oasis shown above hosts 4 Royal palms and 2 Golden hemlock saplings. Harvesting from a Royal palm will yield 4 base wood time 6 trees for a total of 24 wood. Harvesting from a Golden hemlock sapling will yield 1 base wood time 6 trees for 6 total wood.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Harvesting from an oasis will then send '''''all''''' the linked trees on a regeneration timer depending on the amount of harvested wood. Currently this timer is 45 seconds per wood. In the above examples, harvesting a Royal palm sends the trees on an 18 minutes timer, and 4.5 minutes should the Golden hemlock sapling be chosen.&amp;lt;br&amp;gt;&lt;br /&gt;
==Advanced harvesting==&lt;br /&gt;
Hatchets affect wood much as they always have a 1-5 multiplier to the wood harvested, along with an exactly corresponding multiplier to the timer of the trees.&lt;br /&gt;
Observed values for multipliers are x2 at 7000, x3 at 9000, x4 at 9650.&lt;br /&gt;
All of these have a chance of gaining +1 to the multiplier, the chance depends on the quality of the hatchet. Please see [[Hatchet]] for more details&lt;br /&gt;
&lt;br /&gt;
Higher than base Perception provides a chance at an increase in wood harvested without the corresponding increase in a timer - this is extra free wood, so having boosted Perception on a given wood run will always be worthwhile, though not hugely important.&lt;br /&gt;
The maximum bonus from Perception is +1 to the multiplier. Each point of perception gives in the region of 10% chance of gaining that buff.&lt;br /&gt;
&lt;br /&gt;
Diamond Tipped Hatchets give the same multiplier to wood harvested, but with a reduced penalty to the time. Rough experiments indicate that the time reduction is in the range of 50%-70%&lt;br /&gt;
&lt;br /&gt;
==Offline wood==&lt;br /&gt;
After 2500 wood has been manually harvested, you will have the option to accumulate it as an [[Offline Chores|offline chore]].&lt;br /&gt;
&lt;br /&gt;
==[[Trees]]==&lt;br /&gt;
Wood is of course harvested from one of the many [[Trees]] which are listed on their own page.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Wood&lt;br /&gt;
| image  = Wood.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wood is gathered from [[Trees]]. Trees yield 1 to 5 Wood based on the species of tree. The amount of Wood gathered can be increased with the use of a [[Hatchet]] as well as an increased [[Perception]] stat. Gathering Wood from a tree leaves the tree devoid of Wood for 60 to 300 seconds, again depending on the use and quality of a Hatchet and the harvesting character's Perception stat. The time required for a tree to recover and provide additional Wood can be reduced by fertilizing it with [[Saltpeter]].&lt;br /&gt;
&lt;br /&gt;
== Improving Gathering Yields ==&lt;br /&gt;
While in a character's inventory, a [[Hatchet]] with a quality of at least 3,000 has a chance of multiplying the amount of Wood gathered by 2 to 5 times the normal amount based on the quality of the Hatchet.&lt;br /&gt;
&lt;br /&gt;
A [[Perception]] stat of 1 or higher will occasionally result in additional Wood being gathered, displaying the message &amp;lt;samp&amp;gt;With keen Perception, you were able to get a bit more wood, without harming the tree.&amp;lt;/samp&amp;gt;. The additional Wood yielded is equal to the base amount for the given tree species. A higher Perception stat increases the chance that additional Wood will be harvested.&lt;br /&gt;
&lt;br /&gt;
As a result, possessing both a high quality Hatchet and a high Perception stat will consistently result in the highest yields when harvesting Wood. Perfect results with a high quality Hatchet and the increase from Perception will yield 6 times the base amount when harvesting.&lt;br /&gt;
&lt;br /&gt;
== Offline Chore ==&lt;br /&gt;
After gathering 2,500 Wood, the &amp;lt;samp&amp;gt;Harvest Wood&amp;lt;/samp&amp;gt; [[Offline Chores|Offline Chore]] is unlocked.&lt;br /&gt;
&lt;br /&gt;
== Wood Yield per Species ==&lt;br /&gt;
:''&amp;lt;span&amp;gt;{{rellink|[[Trees|See pictures of all Trees]]}}&amp;lt;/span&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tree Type !! Base Yield&lt;br /&gt;
|-&lt;br /&gt;
| [[Anaxi]]  || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Arconis]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ash Palm]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Beetlenut]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbark]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bottle Tree]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramble Hedge]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Broadleaf Palm]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Butterleaf Tree]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Cerulean Blue]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Chakkanut Tree]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Chicory]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Cinnar]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Coconut Palm]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Cricklewood]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Date Palm]] || n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood Tree]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Palm]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Elephantia]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Feather Tree]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Fern Palm]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Folded Birch]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Cricklewood]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Hawthorn]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Hokkaido]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Kaeshra]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Locust Palm]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Miniature Fern Palm]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mini Palmetto]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Monkey Palm]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Oil Palm]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Oleaceae]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Orrorin]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Passam]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Phoenix Palm]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Pratyeka Tree]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranyahn]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Razor Palm]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Maple]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Royal Palm]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Savaka]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Scaley Hardwood]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiked Fishtree]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Spindle Tree]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stout Palm]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Tapacae Miralis]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny Oil Palm]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Towering Palm]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Trilobellia]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Umbrella Palm]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Windriver Palm]] || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Hatchet]]&lt;br /&gt;
* [[Trees]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>BradsBot</name></author>
	</entry>
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