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	<id>https://atitd.wiki/tale8/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tizuby</id>
	<title>A Wiki in the Desert - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://atitd.wiki/tale8/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tizuby"/>
	<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/Special:Contributions/Tizuby"/>
	<updated>2026-04-18T04:54:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Constitution_-_Exilement_Guidelines&amp;diff=20484</id>
		<title>Kush Constitution - Exilement Guidelines</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Constitution_-_Exilement_Guidelines&amp;diff=20484"/>
		<updated>2018-04-25T04:43:23Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Section 1 - Process ==&lt;br /&gt;
&lt;br /&gt;
The general process is a 3-strike process for potentially exile-worthy behaviors, with a brief trial before a faction member is finally exiled.&lt;br /&gt;
&lt;br /&gt;
These steps should be on a per-behavior basis to completely rule out ignorance and maintain a high standard of fairness. &lt;br /&gt;
&lt;br /&gt;
However, if elders believe a person to be abusing the system or the person is an apostate they may move directly to 1-C.&lt;br /&gt;
&lt;br /&gt;
===Section 1-A - First Strike===&lt;br /&gt;
&lt;br /&gt;
This is a simple warning. An elder should contact the accused in private and warn them that if they continue they may be exiled.&lt;br /&gt;
&lt;br /&gt;
===Section 1-B - Second Strike===&lt;br /&gt;
&lt;br /&gt;
This is a more severe warning. Elders should warn that further offenses will not be tolerated. This warning should be made publicly available so that Kushians can keep an eye on the accused.  &lt;br /&gt;
&lt;br /&gt;
===Section 1-C Trial and Exile===&lt;br /&gt;
&lt;br /&gt;
Elders should at this point declare their intent to exile the accused, state what the accused has done that is exile worthy, and what evidence there is against the accused. The accused should be able to respond if timing reasonably allows it.&lt;br /&gt;
&lt;br /&gt;
After hearing the evidence, the people should be given the chance to give their opinion before the elder makes their final judgement.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Appeal==&lt;br /&gt;
&lt;br /&gt;
An exiled Kushian may petition any elder for appeal and readmission into the faction.&lt;br /&gt;
&lt;br /&gt;
If an exiled Kushian is granted reentry into the faction, no other elder should exile the readmitted without further offenses being comitted.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tizuby&amp;diff=20205</id>
		<title>User:Tizuby</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tizuby&amp;diff=20205"/>
		<updated>2018-04-24T02:11:47Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My page!&lt;br /&gt;
&lt;br /&gt;
Will make pretty later.&lt;br /&gt;
&lt;br /&gt;
Antimony mine&lt;br /&gt;
801, 557&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer Tizuby 650&lt;br /&gt;
&lt;br /&gt;
(PinRd) 2267,2051, Common Altar, Red Sea (2267,2051)&lt;br /&gt;
(PinRd) 2242,1572, Common Altar, Red Sea (2242,1572)&lt;br /&gt;
(PinRd) 2256,1835, Common Altar, Red Sea (2256,1835)&lt;br /&gt;
(PinRd) 2374,2316, Common Altar, Red Sea (2374,2316)&lt;br /&gt;
(PinRd) 2341,2839, Common Altar, Red Sea (2341,2839)&lt;br /&gt;
(PinRd) 1049,2354, Common Altar, Red Sea (1049,2354)&lt;br /&gt;
(PinRd) 13,2818, Common Altar, (13,2818)&lt;br /&gt;
(PinRd) -1105,2239, Common Altar, (-1105,2239)&lt;br /&gt;
(PinRd) 4567,-2717, Common Altar, (4567,-2717)&lt;br /&gt;
(PinRd) 3018,-2955, Common Altar, (3018,-2955)&lt;br /&gt;
(PinRd) 2276,-2778, Common Altar, (2276,-2778)&lt;br /&gt;
(PinRd) 1622,-2656, Common Altar, (1622,-2656)&lt;br /&gt;
(PinRd) 1084, -2718, Common Altar, (1084, -2718)&lt;br /&gt;
(PinRd) -164,-2108, Common Altar, (-164,-2108)&lt;br /&gt;
(PinRd) 1878,1202, Common Altar, (1878,1202)&lt;br /&gt;
(PinBl) 4579,-2588, Humble Altar, (4579,-2588)&lt;br /&gt;
&lt;br /&gt;
|tale=8|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Present at least 4 complete Mortars to Great University of the Human Body at Abydos 1397 3349:&lt;br /&gt;
    First Mortar Option:&lt;br /&gt;
        Fresh Honey Mint, 6 Fern Palm Resin, Powdered Emerald&lt;br /&gt;
        Between 500 and 600 feet above sea level, On a Hilltop&lt;br /&gt;
    Second Mortar Option:&lt;br /&gt;
        Fresh Bleubillae, 5 Towering Palm Resin, Powdered Diamond&lt;br /&gt;
        Far from any Flora, On Grass&lt;br /&gt;
    Third Mortar Option:&lt;br /&gt;
        Fresh Jaiyanti, 3 Ranyahn Resin, Powdered Emerald&lt;br /&gt;
        Between 100 and 200 feet above sea level, Near a Statue&lt;br /&gt;
    Fourth Mortar Option:&lt;br /&gt;
        Fresh Banto, 1 Miniature Fern Palm Resin, Powdered Sapphire&lt;br /&gt;
        Near a Travel Facility, At least 600 feet above sea level&lt;br /&gt;
    Fifth Mortar Option:&lt;br /&gt;
        Fresh Chatinabrae, 7 Bottle Tree Resin, Powdered Emerald&lt;br /&gt;
        Near a Road, Between 200 and 300 feet above sea level&lt;br /&gt;
    Sixth Mortar Option:&lt;br /&gt;
        Fresh Lamae, 7 Spiked Fishtree Resin, Powdered Ruby&lt;br /&gt;
        Between 100 and 200 feet above sea level, On Sand&lt;br /&gt;
    Seventh Mortar Option:&lt;br /&gt;
        Fresh Apothecary's Scythe, 3 Cerulean Blue Resin, Powdered Emerald&lt;br /&gt;
        Near Sulfurous Water, On Sand&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tizuby&amp;diff=19868</id>
		<title>User:Tizuby</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tizuby&amp;diff=19868"/>
		<updated>2018-04-22T20:14:31Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My page!&lt;br /&gt;
&lt;br /&gt;
Will make pretty later.&lt;br /&gt;
&lt;br /&gt;
Antimony mine&lt;br /&gt;
801, 557&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer Tizuby 650&lt;br /&gt;
&lt;br /&gt;
(PinRd) 2267,2051, Common Altar, Red Sea (2267,2051)&lt;br /&gt;
(PinRd) 2242,1572, Common Altar, Red Sea (2242,1572)&lt;br /&gt;
(PinRd) 2256,1835, Common Altar, Red Sea (2256,1835)&lt;br /&gt;
(PinRd) 2374,2316, Common Altar, Red Sea (2374,2316)&lt;br /&gt;
(PinRd) 2341,2839, Common Altar, Red Sea (2341,2839)&lt;br /&gt;
(PinRd) 1049,2354, Common Altar, Red Sea (1049,2354)&lt;br /&gt;
(PinRd) 13,2818, Common Altar, (13,2818)&lt;br /&gt;
(PinRd) -1105,2239, Common Altar, (-1105,2239)&lt;br /&gt;
(PinRd) 4567,-2717, Common Altar, (4567,-2717)&lt;br /&gt;
(PinRd) 3018,-2955, Common Altar, (3018,-2955)&lt;br /&gt;
(PinRd) 2276,-2778, Common Altar, (2276,-2778)&lt;br /&gt;
(PinRd) 1622,-2656, Common Altar, (1622,-2656)&lt;br /&gt;
(PinRd) 1084, -2718, Common Altar, (1084, -2718)&lt;br /&gt;
(PinRd) -164,-2108, Common Altar, (-164,-2108)&lt;br /&gt;
(PinRd) 1878,1202, Common Altar, (1878,1202)&lt;br /&gt;
(PinBl) 4579,-2588, Humble Altar, (4579,-2588)&lt;br /&gt;
&lt;br /&gt;
|tale=8|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19866</id>
		<title>Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19866"/>
		<updated>2018-04-22T20:06:31Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For public comment, please use the [[Talk:Kush Ballot Act]] page. I've included some annotations in preformatted text below that will not appear in the final petition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Section 1 - Repeal and Replace==&lt;br /&gt;
&lt;br /&gt;
This law repeals and replaces in entirety the Single Ballot Law.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Ballot Process==&lt;br /&gt;
&lt;br /&gt;
The ballot process shall return to multi-law ballots.&lt;br /&gt;
&lt;br /&gt;
Any bill which attains at least 60% approval shall be passed into law. Bills above 50% shall be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
 Changed the number to be 60% instead of just over 50% as there should be a threshold involved since the competitive element of laws is being done away with. The specific number is up for debate.&lt;br /&gt;
&lt;br /&gt;
Any bill which has enough votes to carry forward but isn't passed shall not carry forward after the 3rd time in a row appearing on the ballot and not passing. It shall instead be returned to petition status with 0 signatures if any Kushian is still carrying the petition, or discarded if not.&lt;br /&gt;
&lt;br /&gt;
 This is added to prevent the ballots from getting clogged.&lt;br /&gt;
&lt;br /&gt;
The amount of bills that can appear on a ballot shall be limited to no more than 8.&lt;br /&gt;
&lt;br /&gt;
Only Kushians of rank Initiate or above may vote on laws or codes of conduct.&lt;br /&gt;
&lt;br /&gt;
 This one might be a bit controversial, so I'd like to hear some feedback on it. But Apostates are probably spy alts, so they probably shouldn't be voting. They can still sign petitions though!&lt;br /&gt;
&lt;br /&gt;
===Section 2a - Conflicting Laws===&lt;br /&gt;
&lt;br /&gt;
In the event there are two bills that directly conflict with each other on the same ballot that both attain at least 60% approval, the bill with the higher percentage between the two shall pass. &lt;br /&gt;
&lt;br /&gt;
If both bills have a tie vote, all current elders will be given 24 hours to vote on the two bills. The bill with the most votes will pass into law. The bill with fewer votes will be discarded instead of carried forward. &lt;br /&gt;
&lt;br /&gt;
Should this second vote end in a tie, neither bill will pass and they both will be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
==Section 3 - Code of Conduct Bills==&lt;br /&gt;
&lt;br /&gt;
The Code of Conduct process shall remain the same, however the threshold for a petition making the ballot shall be lowered to 20 and the threshold for being passed lowered to 60% approval.&lt;br /&gt;
 As written in the game it's currently 35 signatures and 66% approval. Just dropping things down to match up for CoCs&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19413</id>
		<title>Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19413"/>
		<updated>2018-04-21T01:36:50Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For public comment, please use the [[Talk:Kush Ballot Act]] page. I've included some annotations in preformatted text below that will not appear in the final petition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Section 1 - Repeal and Replace==&lt;br /&gt;
&lt;br /&gt;
This law repeals and replaces in entirety the Single Ballot Law.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Ballot Process==&lt;br /&gt;
&lt;br /&gt;
The ballot process shall return to multi-law ballots.&lt;br /&gt;
&lt;br /&gt;
Any bill which attains at least 60% approval shall be passed into law. Bills above 50% shall be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
 Changed the number to be 60% instead of just over 50% as there should be a threshold involved since the competitive element of laws is being done away with. The specific number is up for debate.&lt;br /&gt;
&lt;br /&gt;
Any bill which has enough votes to carry forward but isn't passed shall not carry forward after the 3rd time in a row appearing on the ballot and not passing. It shall instead be returned to petition status with 0 signatures if any Kushian is still carrying the petition, or discarded if not.&lt;br /&gt;
&lt;br /&gt;
 This is added to prevent the ballots from getting clogged.&lt;br /&gt;
&lt;br /&gt;
The amount of bills that can appear on a ballot shall be limited to no more than 8.&lt;br /&gt;
&lt;br /&gt;
===Section 2a - Conflicting Laws===&lt;br /&gt;
&lt;br /&gt;
In the event there are two bills that directly conflict with each other on the same ballot that both attain at least 60% approval, the bill with the higher percentage between the two shall pass. &lt;br /&gt;
&lt;br /&gt;
If both bills have a tie vote, all current elders will be given 24 hours to vote on the two bills. The bill with the most votes will pass into law. The bill with fewer votes will be discarded instead of carried forward. &lt;br /&gt;
&lt;br /&gt;
Should this second vote end in a tie, neither bill will pass and they both will be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
==Section 3 - Code of Conduct Bills==&lt;br /&gt;
&lt;br /&gt;
The Code of Conduct process shall remain the same, however the threshold for a petition making the ballot shall be lowered to 20 and the threshold for being passed lowered to 60% approval.&lt;br /&gt;
 As written in the game it's currently 35 signatures and 66% approval. Just dropping things down to match up for CoCs&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19386</id>
		<title>Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19386"/>
		<updated>2018-04-20T20:31:33Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For public comment, please use the [[Talk:Kush Ballot Act]] page. I've included some annotations in preformatted text below that will not appear in the final petition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Section 1 - Repeal and Replace==&lt;br /&gt;
&lt;br /&gt;
This law repeals and replaces in entirety the Single Ballot Law.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Ballot Process==&lt;br /&gt;
&lt;br /&gt;
The ballot process shall return to multi-law ballots.&lt;br /&gt;
&lt;br /&gt;
Any bill which attains at least 60% approval shall be passed into law. Bills above 50% shall be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
 Changed the number to be 60% instead of just over 50% as there should be a threshold involved since the competitive element of laws is being done away with. The specific number is up for debate.&lt;br /&gt;
&lt;br /&gt;
Any bill which has enough votes to carry forward but isn't passed shall not carry forward after the 3rd time in a row appearing on the ballot and not passing. It shall instead be returned to petition status with 0 signatures if any Kushian is still carrying the petition, or discarded if not.&lt;br /&gt;
&lt;br /&gt;
 This is added to prevent the ballots from getting clogged.&lt;br /&gt;
&lt;br /&gt;
The amount of bills that can appear on a ballot shall be limited to no more than 8.&lt;br /&gt;
&lt;br /&gt;
===Section 2a - Conflicting Laws===&lt;br /&gt;
&lt;br /&gt;
In the event there are two bills that directly conflict with each other on the same ballot that both attain at least 60% approval, the bill with the higher percentage between the two shall pass. &lt;br /&gt;
&lt;br /&gt;
If both bills have a tie vote, all current elders will be given 24 hours to vote on the two bills. The bill with the most votes will pass into law. The bill with fewer votes will be discarded instead of carried forward. &lt;br /&gt;
&lt;br /&gt;
Should this second vote end in a tie, neither bill will pass and they both will be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
==Section 3 - Code of Conduct Bills==&lt;br /&gt;
&lt;br /&gt;
The Code of Conduct process shall remain the same, however the threshold for a petition making the ballot shall be lowered to 25.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19385</id>
		<title>Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19385"/>
		<updated>2018-04-20T20:30:29Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For public comment, please use the [[Talk:Kush Ballot Act]] page. I've included some annotations in preformatted text below that will not appear in the final petition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Section 1 - Repeal and Replace==&lt;br /&gt;
&lt;br /&gt;
This law repeals and replaces in entirety the Single Ballot Law.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Ballot Process==&lt;br /&gt;
&lt;br /&gt;
The ballot process shall return to multi-law ballots.&lt;br /&gt;
&lt;br /&gt;
Any bill which attains at least 60% approval shall be passed into law. Bills above 50% shall be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
 Changed the number to be 60% instead of just over 50% as there should be a threshold involved since the competitive element of laws is being done away with.&lt;br /&gt;
&lt;br /&gt;
Any bill which has enough votes to carry forward but isn't passed shall not carry forward after the 3rd time in a row appearing on the ballot and not passing. It shall instead be returned to petition status with 0 signatures if any Kushian is still carrying the petition, or discarded if not.&lt;br /&gt;
&lt;br /&gt;
 This is added to prevent the ballots from getting clogged.&lt;br /&gt;
&lt;br /&gt;
The amount of bills that can appear on a ballot shall be limited to no more than 8.&lt;br /&gt;
&lt;br /&gt;
===Section 2a - Conflicting Laws===&lt;br /&gt;
&lt;br /&gt;
In the event there are two bills that directly conflict with each other on the same ballot that both attain at least 60% approval, the bill with the higher percentage between the two shall pass. &lt;br /&gt;
&lt;br /&gt;
If both bills have a tie vote, all current elders will be given 24 hours to vote on the two bills. The bill with the most votes will pass into law. The bill with fewer votes will be discarded instead of carried forward. &lt;br /&gt;
&lt;br /&gt;
Should this second vote end in a tie, neither bill will pass and they both will be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
==Section 3 - Code of Conduct Bills==&lt;br /&gt;
&lt;br /&gt;
The Code of Conduct process shall remain the same, however the threshold for a petition making the ballot shall be lowered to 25.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Talk:Kush_Ballot_Act&amp;diff=19382</id>
		<title>Talk:Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Talk:Kush_Ballot_Act&amp;diff=19382"/>
		<updated>2018-04-20T20:24:09Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: Created page with &amp;quot;Please sign your username and a timestamp when leaving feedback to help keep feedback more easily manageable. ----&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please sign your username and a timestamp when leaving feedback to help keep feedback more easily manageable.&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19378</id>
		<title>Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19378"/>
		<updated>2018-04-20T20:12:19Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Section 1 - Repeal and Replace==&lt;br /&gt;
&lt;br /&gt;
This law repeals and replaces in entirety the Single Ballot Law.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Ballot Process==&lt;br /&gt;
&lt;br /&gt;
The ballot process shall return to multi-law ballots.&lt;br /&gt;
&lt;br /&gt;
Any bill which attains at least 60% approval shall be passed into law. Bills above 50% shall be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
Any bill which has enough votes to carry forward shall not carry forward after the 3rd time on the ballot. It shall instead be returned to petition status with 0 signatures if any Kushian is still carrying the petition, or discarded if not.&lt;br /&gt;
&lt;br /&gt;
The amount of bills that can appear on a ballot shall be limited to no more than 8.&lt;br /&gt;
&lt;br /&gt;
===Section 2a - Conflicting Laws===&lt;br /&gt;
&lt;br /&gt;
In the event there are two bills that directly conflict with each other on the same ballot that both attain at least 60% approval, the bill with the higher percentage between the two shall pass. &lt;br /&gt;
&lt;br /&gt;
If both bills have a tie vote, all current elders will be given 24 hours to vote on the two bills. The bill with the most votes will pass into law. The bill with fewer votes will be discarded instead of carried forward. &lt;br /&gt;
&lt;br /&gt;
Should this second vote end in a tie, neither bill will pass and they both will be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
==Section 3 - Code of Conduct Bills==&lt;br /&gt;
&lt;br /&gt;
The Code of Conduct process shall remain the same, however the threshold for a petition making the ballot shall be lowered to 25.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19377</id>
		<title>Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19377"/>
		<updated>2018-04-20T20:11:56Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Section 1 - Repeal and Replace==&lt;br /&gt;
&lt;br /&gt;
This law repeals and replaces in entirety the Single Ballot Law.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Ballot Process==&lt;br /&gt;
&lt;br /&gt;
The ballot process shall return to multi-law ballots.&lt;br /&gt;
&lt;br /&gt;
Any bill which attains at least 60% approval shall be passed into law. Bills above 50% shall be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
Any bill which has enough votes to carry forward shall not carry forward after the 3rd time on the ballot. It shall instead be returned to petition status with 0 signatures if any Kushian is still carrying the petition, or discarded if not.&lt;br /&gt;
&lt;br /&gt;
The amount of bills that can appear on a ballot shall be limited to no more than 8.&lt;br /&gt;
&lt;br /&gt;
===Section 2a - Conflicting Laws===&lt;br /&gt;
&lt;br /&gt;
In the event there are two bills that directly conflict with each other on the same ballot that both attain at least 66% approval, the bill with the higher percentage between the two shall pass. &lt;br /&gt;
&lt;br /&gt;
If both bills have a tie vote, all current elders will be given 24 hours to vote on the two bills. The bill with the most votes will pass into law. The bill with fewer votes will be discarded instead of carried forward. &lt;br /&gt;
&lt;br /&gt;
Should this second vote end in a tie, neither bill will pass and they both will be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
==Section 3 - Code of Conduct Bills==&lt;br /&gt;
&lt;br /&gt;
The Code of Conduct process shall remain the same, however the threshold for a petition making the ballot shall be lowered to 25.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19372</id>
		<title>Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19372"/>
		<updated>2018-04-20T19:53:25Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Section 1 - Repeal and Replace==&lt;br /&gt;
&lt;br /&gt;
This law repeals and replaces in entirety the Single Ballot Law.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Ballot Process==&lt;br /&gt;
&lt;br /&gt;
The ballot process shall return to multi-law ballots.&lt;br /&gt;
&lt;br /&gt;
Any bill which attains at least 66% approval shall be passed into law. Bills above 50% shall be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
The amount of bills that can appear on a ballot shall be limited to no more than 8.&lt;br /&gt;
&lt;br /&gt;
===Section 2a - Conflicting Laws===&lt;br /&gt;
&lt;br /&gt;
In the event there are two bills that directly conflict with each other on the same ballot that both attain at least 66% approval, the bill with the higher percentage between the two shall pass. &lt;br /&gt;
&lt;br /&gt;
If both bills have a tie vote, all current elders will be given 24 hours to vote on the two bills. The bill with the most votes will pass into law. The bill with fewer votes will be discarded instead of carried forward. &lt;br /&gt;
&lt;br /&gt;
Should this second vote end in a tie, neither bill will pass and they both will be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
==Section 3 - Code of Conduct Bills==&lt;br /&gt;
&lt;br /&gt;
The Code of Conduct process shall remain the same, however the threshold for a petition making the ballot shall be lowered to 25.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19371</id>
		<title>Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19371"/>
		<updated>2018-04-20T19:48:38Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Section 1 - Repeal and Replace==&lt;br /&gt;
&lt;br /&gt;
This law repeals and replaces in entirety the Single Ballot Law.&lt;br /&gt;
&lt;br /&gt;
It does not change the process for Code of Conducts or Feature Requests.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Ballot Process==&lt;br /&gt;
&lt;br /&gt;
The ballot process shall return to multi-law ballots.&lt;br /&gt;
&lt;br /&gt;
Any bill which attains at least 66% approval shall be passed into law. Bills above 50% shall be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
The amount of bills that can appear on a ballot shall be limited to no more than 8.&lt;br /&gt;
&lt;br /&gt;
===Section 2a - Conflicting Laws===&lt;br /&gt;
&lt;br /&gt;
In the event there are two bills that directly conflict with each other on the same ballot that both attain at least 66% approval, the bill with the higher percentage between the two shall pass. &lt;br /&gt;
&lt;br /&gt;
If both bills have a tie vote, all current elders will be given 24 hours to vote on the two bills. The bill with the most votes will pass into law. The bill with fewer votes will be discarded instead of carried forward. &lt;br /&gt;
&lt;br /&gt;
Should this second vote end in a tie, neither bill will pass and they both will be carried forward to the next ballot.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19370</id>
		<title>Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19370"/>
		<updated>2018-04-20T19:46:54Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Section 1 - Repeal and Replace==&lt;br /&gt;
&lt;br /&gt;
This law repeals and replaces in entirety the Single Ballot Law.&lt;br /&gt;
&lt;br /&gt;
It does not change the process for Code of Conducts or Feature Requests.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Ballot Process==&lt;br /&gt;
&lt;br /&gt;
The ballot process shall return to multi-law ballots.&lt;br /&gt;
&lt;br /&gt;
Any bill which attains at least 65% approval shall be passed into law. Bills above 50% shall be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
The amount of bills that can appear on a ballot shall be limited to no more than 8.&lt;br /&gt;
&lt;br /&gt;
===Section 2a - Conflicting Laws===&lt;br /&gt;
&lt;br /&gt;
In the event there are two bills that directly conflict with each other on the same ballot that both attain at least 65% approval, the bill with the higher percentage between the two shall pass. &lt;br /&gt;
&lt;br /&gt;
If both bills have a tie vote, all current elders will be given 24 hours to vote on the two bills. The bill with the most votes will pass into law. The bill with fewer votes will be discarded instead of carried forward. &lt;br /&gt;
&lt;br /&gt;
Should this second vote end in a tie, neither bill will pass and they both will be carried forward to the next ballot.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19293</id>
		<title>Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19293"/>
		<updated>2018-04-20T11:53:41Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Section 1 - Repeal and Replace==&lt;br /&gt;
&lt;br /&gt;
This law repeals and replaces in entirity the Single Ballot Law.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Ballot Process==&lt;br /&gt;
&lt;br /&gt;
The ballot process shall return to multi-law ballots.&lt;br /&gt;
&lt;br /&gt;
Any bill which attains at least 65% approval shall be passed into law. Bills above 50% shall be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
The amount of bills that can appear on a ballot shall be limited to no more than 8.&lt;br /&gt;
&lt;br /&gt;
===Section 2a - Conflicting Laws===&lt;br /&gt;
&lt;br /&gt;
In the event there are two bills that directly conflict with each other on the same ballot that both attain at least 65% approval, the bill with the higher percentage between the two shall pass. &lt;br /&gt;
&lt;br /&gt;
If both bills have a tie vote, all current elders will be given 24 hours to vote on the two bills. The bill with the most votes will pass into law. The bill with fewer votes will be discarded instead of carried forward. &lt;br /&gt;
&lt;br /&gt;
Should this second vote end in a tie, neither bill will pass and they both will be carried forward to the next ballot.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19292</id>
		<title>Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19292"/>
		<updated>2018-04-20T11:52:15Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Section 1 - Repeal and Replace==&lt;br /&gt;
&lt;br /&gt;
This law repeals and replaces in entirity the Single Ballot Law.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Ballot Process==&lt;br /&gt;
&lt;br /&gt;
The ballot process shall return to multi-law ballots.&lt;br /&gt;
&lt;br /&gt;
Any bill which attains over 65% approval shall be passed into law. Bills above 50% shall be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
The amount of bills that can appear on a ballot shall be limited to no more than 8.&lt;br /&gt;
&lt;br /&gt;
===Section 2a - Conflicting Laws===&lt;br /&gt;
&lt;br /&gt;
In the event there are two bills that directly conflict with each other on the same ballot that both attain over 65% approval, the bill with the higher percentage between the two shall pass. &lt;br /&gt;
&lt;br /&gt;
If both bills have a tie vote, all current elders will be given 24 hours to vote on the two bills. The bill with the most votes will pass into law. The bill with fewer votes will be discarded instead of carried forward. Should this second vote end in a tie, neither bill will pass and they both will be carried forward to the next ballot.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19291</id>
		<title>Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19291"/>
		<updated>2018-04-20T11:51:24Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Section 1 - Repeal and Replace==&lt;br /&gt;
&lt;br /&gt;
This law repeals and replaces in entirity the Single Ballot Law.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Ballot Process==&lt;br /&gt;
&lt;br /&gt;
The ballot process shall return to multi-law ballots.&lt;br /&gt;
&lt;br /&gt;
Any bill which attains over 65% approval shall be passed into law. Bills above 50% shall be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
The amount of bills that can appear on a ballot shall be limited to no more than 8.&lt;br /&gt;
&lt;br /&gt;
===Section 2a - Conflicting Laws===&lt;br /&gt;
&lt;br /&gt;
In the event there are two bills that directly conflict with each other on the same ballot that both attain over 65%, the bill with the higher percentage between the two shall pass. &lt;br /&gt;
&lt;br /&gt;
If both bills have a tie vote, all current elders will be given 24 hours to vote on the two bills. The bill with the most votes will pass into law. The bill with fewer votes will be discarded instead of carried forward. Should this second vote end in a tie, neither bill will pass and they both will be carried forward to the next ballot.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19289</id>
		<title>Kush Ballot Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Ballot_Act&amp;diff=19289"/>
		<updated>2018-04-20T11:50:25Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: Created page with &amp;quot;==Section 1 - Repeal and Replace==  This law repeals and replaces in entirity the Single Ballot Law.  ==Section 2 - Ballot Process==  The ballot process shall return to multi-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Section 1 - Repeal and Replace==&lt;br /&gt;
&lt;br /&gt;
This law repeals and replaces in entirity the Single Ballot Law.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Ballot Process==&lt;br /&gt;
&lt;br /&gt;
The ballot process shall return to multi-law ballots.&lt;br /&gt;
&lt;br /&gt;
Any bill which attains over 65% approval shall be passed into law. Bills above 50% shall be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
===Section 2a - Conflicting Laws===&lt;br /&gt;
&lt;br /&gt;
In the event there are two bills that directly conflict with each other on the same ballot that both attain over 65%, the bill with the higher percentage between the two shall pass. &lt;br /&gt;
&lt;br /&gt;
If both bills have a tie vote, all current elders will be given 24 hours to vote on the two bills. The bill with the most votes will pass into law. The bill with fewer votes will be discarded instead of carried forward. Should this second vote end in a tie, neither bill will pass and they both will be carried forward to the next ballot.&lt;br /&gt;
&lt;br /&gt;
The amount of bills that can appear on a ballot shall be limited to no more than 8.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Kush_Constitution_-_Exilement_Guidelines&amp;diff=18892</id>
		<title>Kush Constitution - Exilement Guidelines</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Kush_Constitution_-_Exilement_Guidelines&amp;diff=18892"/>
		<updated>2018-04-18T06:47:46Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: Created page with &amp;quot;==Section 1 - Process ==  The general process is a 3-strike process for potentially exile-worthy behaviors, with a brief trial before a faction member is finally exiled.  Thes...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Section 1 - Process ==&lt;br /&gt;
&lt;br /&gt;
The general process is a 3-strike process for potentially exile-worthy behaviors, with a brief trial before a faction member is finally exiled.&lt;br /&gt;
&lt;br /&gt;
These steps should be on a per-behavior basis to completely rule out ignorance and maintain a high standard of fairness. &lt;br /&gt;
&lt;br /&gt;
However, if elders believe a person to be abusing the system or the person is an apostate they may move directly to 1-C.&lt;br /&gt;
&lt;br /&gt;
===Section 1-A - First Strike===&lt;br /&gt;
&lt;br /&gt;
This s a simple warning. An elder should contact the accused in private and warn them that if they continue they may be exiled.&lt;br /&gt;
&lt;br /&gt;
===Section 1-B - Second Strike===&lt;br /&gt;
&lt;br /&gt;
This is a more severe warning. Elders should warn that further offenses will not be tolerated. This warning should be made publicly available so that Kushians can keep an eye on the accused.  &lt;br /&gt;
&lt;br /&gt;
===Section 1-C Trial and Exile===&lt;br /&gt;
&lt;br /&gt;
Elders should at this point declare their intent to exile the accused, state what the accused has done that is exile worthy, and what evidence there is against the accused. The accused should be able to respond if timing reasonably allows it.&lt;br /&gt;
&lt;br /&gt;
After hearing the evidence, the people should be given the chance to give their opinion before the elder makes their final judgement.&lt;br /&gt;
&lt;br /&gt;
==Section 2 - Appeal==&lt;br /&gt;
&lt;br /&gt;
An exiled Kushian may petition any elder for appeal and readmission into the faction.&lt;br /&gt;
&lt;br /&gt;
If an exiled Kushian is granted reentry into the faction, no other elder should exile the readmitted without further offenses being comitted.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Skills&amp;diff=17411</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Skills&amp;diff=17411"/>
		<updated>2018-04-11T14:58:45Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
== Multi-School Skills ==&lt;br /&gt;
Degrees in the following skills may be purchased from multiple schools, in any order, but only one degree at each level indicated.&lt;br /&gt;
* [[Desiccation]] (Level | 3 | ? | ?)&lt;br /&gt;
* [[Salvage Techniques]] (Level | 1 | 4 | 7 | 14 | ? | ? | ? )&lt;br /&gt;
* [[Structure Maintenance]] (Level | 1 | 4 | 7 | 14 | ? | ? | ? )&lt;br /&gt;
* [[Structure Repair]] (Level | 4 | 8 | 12 | 16 | ? | ? | ? )&lt;br /&gt;
&lt;br /&gt;
* All levels of [[Mechanics]] can be learned at Level 8.&lt;br /&gt;
&lt;br /&gt;
==School of Architecture==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-Link title]]&lt;br /&gt;
| [[Brick Rack Construction]]  || 0  || 4 [[Boards]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]  || 0  || 3 [[Stone Blade|Stone Blades]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Compound Construction]]  || 1  || 200 [[Bricks]], 100 [[Boards]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mechanics]]  || 8  || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Management]] 3  || 14  || Unknown((Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ritual Item Construction]]  || 3  || 10 [[Linen]], 200 [[Firebricks]], 100 [[Oil]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock Saw Construction]]  || 2  || Must learn [[Stonecutting]] &amp;amp; 10 [[Flint]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1+  || 200 [[Firebricks]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Blade Fabrication]]  || 0  || 7 [[Slate]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1+  || 20 [[Oil]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]] || 4+  || 14 [[Pulley]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocks of the Ages]] || 0  || - 10 [[Slate]] (Requires [[Perception]] +1, Can be repeated)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==School of Art and Music==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Tub Design]]  || 11  || 200 [[Saltpeter]], 200 [[Sulfur]], 20 [[Tar]], 1 [[Tangerine Marble]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Camp Decoration]]  || 8  || 7 [[Medium Ruby]], 7 [[Medium Emerald]], 7 [[Medium Sapphire]], 7 [[Medium Diamond]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Clothwork]]  || 0  || 20 [[Rotten Flax]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Desiccation]]  || 3+  || must learn [[Basic Chemistry]] &amp;amp; 5 [[Salt]], 1 Huge [[Topaz]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ferry Construction]]  || 0  || 4 [[Tar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flax Processing]]  || 0 || 20 [[Flax]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanics]]  || 8 || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1+ || 100 [[Candle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1+ || 4 [[Thermometer]], 100 [[Sheet Glass]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]]  || 4+ || 60 [[Linen]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Art of the Pipe]]  || ?  || must learn [[Advanced Glassblowing]] &amp;amp; unknown materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==School of the Human Body==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanical Identification]] 1  || 8  || 10 [[Cobra Hood Mushroom]]s, 10 [[Toad Skin Mushroom]]s, 10 [[Camels Mane Mushroom]]s, 10 [[Dead Tongue Mushroom]]s, 10 [[Acorn's Cap Mushroom]]s, 10 [[Bleeding Hand Mushroom]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanical Identification]] 2  || 10 || 15 [[Fish Hook Mushroom]]s, 15 [[Hairy Tooth Mushroom]]s, 15 [[Slave's Bread Mushroom]]s, 15 [[Nefertari's Crown Mushroom]]s, 15 [[Ra's Awakening Mushroom]]s, 15 [[Earth Light Mushroom]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanical Identification]] 3  || 12  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanical Identification]] 4  || 14  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanical Identification]] 5  || 16  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving]] 1  || 1  || 100 [[Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving]] 2  || 3  || 10 [[Sharpened Stick]], 10 [[Tinder]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving]] 3  || 6  || 10 [[Glass Blade]], 10 [[Wooden Peg]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving]] 4  || 10  || 10 [[Barrel Tap]] 10 [[Wooden Pestle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving]] 5  || 14  || 10 [[Bottle Stopper]] 10 [[Cotter Pin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooperage]]  || ? (12)  || Must learn [[Advanced Metallurgy]] &amp;amp; 2 [[Brass Plate]], 50 [[Copper Strap]], 100 [[Board]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecology]] 1  || 3  || 10 [[Tadpoles]], 5 [[Flax]], 1 [[Fertile Papyrus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecology]] 2  || 7  || 20 [[Cabbage Juice]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecology]] 3  || 12  || 20 [[Dried Flax]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecology]] 4  || 19  || 50 [[Cabbage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecology]] 5  || 21  || 10 [[Paper Papyrus]] 20 [[Cactus Sap]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Fishing]]  || 1  || 16 [[Thread]], 1 [[Sharpened Stick]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Indonesian Bee Care]]  || 15  || 500 [[Honey]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanics]]  || 8  || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhythmic Strength]]  || 1  || 500 [[Grass]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1+ || 1000 [[Charcoal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1+ || 300 [[Linen]], 300 [[Canvas]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]] || 4+  || 200 [[Cut Stone]], 200 [[Beeswax]], 200 [[Charcoal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Swimming]]  || 3  || 10 [[Linen]] (Must unlock Test of the Oyster Catcher)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==School of Harmony==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-&lt;br /&gt;
| [[Conflict Shrine Construction]]  || ?  || 1 [[Oyster Shell Marble]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Exploration Travel]] 1  || 1  || 2 [[Leather]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Exploration Travel]] 2  || 15  || 7 [[Large Opal]] 7 [[Silk Cloth]] 100 [[Leather]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanics]]  || 8 || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Navigation]] 1  || 7  || 50 [[Jugs of Water]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Navigation]] 2  || 10  || 20 [[Glass Rods]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Navigation]] 3  || 14  || 25 [[Copper]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Navigation]] 4  || 19  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Management]] 1  || 1  || 2 [[Canvas]], 6 [[Rope]] (Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Management]] 2  || 7  || 4 [[Canvas]], 12 [[Rope]](Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Management]] 3  || 14  || 200 [[Canvas]] 300 [[Glass Rods]] 100 [[Rope]] 300 [[Papyrus Paper]] ((Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1+ || 4 [[Night Granite]], 4 [[Canary Granite]], 4 [[White Travertine]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1 + || 500 [[Papyrus Paper]], 125 [[Glass Rods]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]] || 4  || 300 [[Glass Rods]], 300 [[Leather]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==School of Leadership==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-&lt;br /&gt;
| [[Firebuilding]]  || 2  || Controlled Burn + 4 [[Tinder]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 1  || 1  || 300 [[Bricks]], 150 [[Boards]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 2  || 1  || 100 [[Jugs of Water]], 10 [[Leather]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 3  || 1  || 50 [[Papyrus Paper]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 4  || 1  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 5  || 1  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 6  || 1  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 7  || 1  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanics]]  || 8 || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Management]] 2  || 7  || 4 [[Canvas]], 12 [[Rope]](Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1 + || 200 [[Cut Stone]], 100 [[Clay]], 2 [[Oyster Shell Marble]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1+  || 2 [[Large Gear|Iron Large Gear]], 80 [[Leather]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]]  || 4 + || 300 [[Papyrus Paper]], 300 [[Flint]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==School of Thought==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-&lt;br /&gt;
| [[Desiccation]]  || 3  || [[Basic Chemistry]], 20 [[Sulphurous Water]], 1 [[Huge Quartz]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kiln Construction]] 1 || 1  || 20 [[Bricks]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kiln Construction]] 2 || 15  || 200 [[Firebricks]] 10 [[Serpentine Marble]] 200 [[Cut Stone]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanics]]  || 8 || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]  || 1  || 10 [[Clay]] (School gives you your first jug)&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1+  || 20 [[Cuttable Garnet]], 20 [[Cuttable Turquoise]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scrying]]  || 1 or 2?  || Must learn [[Alchemy]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1+ || 300 [[Bricks]], 50 [[Oil]], 50 [[Beeswax]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]] || 4+  || 2 [[Oyster Shell Marble]], 20 [[Cuttable Jade]], 200 [[Bricks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==School of Worship==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropodology]] 1  || 2  || 100 [[Dirt]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropodology]] 2  || 5  || 200 [[Tadpoles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropodology]] 3  || 8  || 300 [[Beeswax]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropodology]] 4  || 11  || 400 [[Cactus Sap]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropodology]] 5  || 14  || 500 [[Raw Silk]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropodology]] 6  || 17  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheese Making]]  ||3  || Must learn [[Milking Techniques]], 10 [[Salt]], 10 [[Jugs of Cows Milk]](sic)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]] 1  || 2  || 100 [[Cabbage]], 100 [[Carrot]]s, 100 [[Onion]]s, 100 [[Leeks]], 100 [[Garlic]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]] 2  || 4  || 20 [[Common Rosemary]], 20 [[Common Sage]], 20 [[Thyme]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]] 3  || 7  || 49 [[Salt]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]] 4  || 11  || 7 [[Camel's Mane]], 7 [[Cobra Hood]], 7 [[Dead Tongue]], 7 [[Iron Knot]], 7 [[Peasant's Foot]], 7 [[Toad Skin]], 7 [[Schizophyllum]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]] 5  || 16  || 7 [[Chukkah]] 7 [[Crimson Lettuce]] 7 [[Crumpled Leaf Basil]] 7 [[Dwarf Wild Lettuce]] 7 [[Jaivanti]] 7 [[Royal Rosemary]] 7 [[Wild Garlic]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Desiccation]]  || 3  || must learn [[Basic Chemistry]] &amp;amp; 10 [[Coconut Water]], 1 Huge [[Ruby]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Filleting]] 1  || 3  || 7 [[Knife Blade]], 7 [[Phagrus Meat]], 20 [[Common Basil]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Filleting]] 2  || 7  || 3 [[Fish Roe]], 70 [[Carp Meat]], 25 [[Salt]], 77 [[Glass Jars]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Tying]] 1  || 3  || 100 [[Thread]], 25 [[Thorns]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Tying]] 2  || 6  || 7 [[Bat Mite]], 7 [[Dew Fly]], 7 [[Glass Worm]], 7 [[Orchid Hopper]], 7 [[Pickel Slug]], 7 [[Ringed Wasp]], 7 [[Salt Mite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Tying]] 3  || 9  || 14 [[Footworm]], 14 [[Corkscrew Asp]], 14 [[Corn Maggot]], 14 [[Fruit Maggot]], 14 [[Red Cricket]], 14 [[Sand Mite]], 14 [[Rose Mite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Tying]] 4  || 12  || 21 [[Bloodworm]], 21 [[White Mealybug]], 21 [[Rose Swallowtail]], 21 [[Clearwing]], 21 [[Golden Asp]], 21 [[Slime Moth]], 21 [[Toad Sawfly]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Tying]] 5  || 15  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]] 1  || 2  || 300 [[Thorns]], 30 [[Cactus Sap]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]] 2  || 9  || 7 [[Yellow Tristeria]], 7 [[Sweetsop]], 7 [[Pulmonaria Opal]], 7 [[Orange Sweetgrass]], 7 [[Ilex]], 7 [[Fumitory]], 7 [[Ashoka]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanics]]  || 8  || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Pilgrim Shrine Construction]]  || 9  || Unknown(The Path of the Pilgrim must be demonstrated first)&lt;br /&gt;
|-&lt;br /&gt;
| [[Preservation]]  || ?  || 50 [[Papyrus Paper]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ritual Item Construction]] 2  || 5  || need Ritual Item Construction 1, 14 [[Candle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1+  || 300 [[Leather]], 300 [[Glass Rods]], 300 [[Papyrus Paper]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1+  || 4 [[Mud Granite]], 4 [[Rose Alabaster]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]] || 4+  || 1 [[Huge Emerald]], 1 [[Large Topaz]], 1 [[Medium Ruby]], 1 [[Small Sapphire]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Skills&amp;diff=17075</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Skills&amp;diff=17075"/>
		<updated>2018-04-09T17:27:08Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
== Multi-School Skills ==&lt;br /&gt;
Degrees in the following skills may be purchased from multiple schools, in any order, but only one degree at each level indicated.&lt;br /&gt;
* [[Desiccation]] (Level | 3 | ? | ?)&lt;br /&gt;
* [[Salvage Techniques]] (Level | 1 | 4 | 7 | 14 | ? | ? | ? )&lt;br /&gt;
* [[Structure Maintenance]] (Level | 1 | 4 | 7 | 14 | ? | ? | ? )&lt;br /&gt;
* [[Structure Repair]] (Level | 4 | 8 | 12 | 16 | ? | ? | ? )&lt;br /&gt;
&lt;br /&gt;
* All levels of [[Mechanics]] can be learned at Level 8.&lt;br /&gt;
&lt;br /&gt;
==School of Architecture==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-Link title]]&lt;br /&gt;
| [[Brick Rack Construction]]  || 0  || 4 [[Boards]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]  || 0  || 3 [[Stone Blade|Stone Blades]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Compound Construction]]  || 1  || 200 [[Bricks]], 100 [[Boards]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mechanics]]  || 8  || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Management]] 3  || 14  || Unknown((Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ritual Item Construction]]  || 3  || 10 [[Linen]], 200 [[Firebricks]], 100 [[Oil]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock Saw Construction]]  || 2  || Must learn [[Stonecutting]] &amp;amp; 10 [[Flint]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1+  || 200 [[Firebricks]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Blade Fabrication]]  || 0  || 7 [[Slate]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1+  || 20 [[Oil]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]] || 4+  || 14 [[Pulley]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocks of the Ages]] || 0  || - 10 [[Slate]] (Requires [[Perception]] +1, Can be repeated)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==School of Art and Music==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Tub Design]]  || 11  || 200 [[Saltpeter]], 200 [[Sulfur]], 20 [[Tar]], 1 [[Tangerine Marble]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Camp Decoration]]  || 8  || 7 [[Medium Ruby]], 7 [[Medium Emerald]], 7 [[Medium Sapphire]], 7 [[Medium Diamond]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Clothwork]]  || 0  || 20 [[Rotten Flax]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Desiccation]]  || 3+  || must learn [[Basic Chemistry]] &amp;amp; 5 [[Salt]], 1 Huge [[Topaz]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ferry Construction]]  || 0  || 4 [[Tar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flax Processing]]  || 0 || 20 [[Flax]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanics]]  || 8 || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1+ || 100 [[Candle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1+ || 4 [[Thermometer]], 100 [[Sheet Glass]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]]  || 4+ || 60 [[Linen]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Art of the Pipe]]  || ?  || must learn [[Advanced Glassblowing]] &amp;amp; unknown materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==School of the Human Body==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanical Identification]] 1  || 8  || 10 [[Cobra Hood Mushroom]]s, 10 [[Toad Skin Mushroom]]s, 10 [[Camels Mane Mushroom]]s, 10 [[Dead Tongue Mushroom]]s, 10 [[Acorn's Cap Mushroom]]s, 10 [[Bleeding Hand Mushroom]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanical Identification]] 2  || 10 || 15 [[Fish Hook Mushroom]]s, 15 [[Hairy Tooth Mushroom]]s, 15 [[Slave's Bread Mushroom]]s, 15 [[Nefertari's Crown Mushroom]]s, 15 [[Ra's Awakening Mushroom]]s, 15 [[Earth Light Mushroom]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanical Identification]] 3  || 12  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanical Identification]] 4  || 14  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanical Identification]] 5  || 16  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving]] 1  || 1  || 100 [[Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving]] 2  || 3  || 10 [[Sharpened Stick]], 10 [[Tinder]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving]] 3  || 6  || 10 [[Glass Blade]], 10 [[Wooden Peg]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving]] 4  || 10  || 10 [[Barrel Tap]] 10 [[Wooden Pestle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving]] 5  || 14  || 10 [[Bottle Stopper]] 10 [[Cotter Pin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooperage]]  || ? (12)  || Must learn [[Advanced Metallurgy]] &amp;amp; 2 [[Brass Plate]], 50 [[Copper Strap]], 100 [[Board]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecology]] 1  || 3  || 10 [[Tadpoles]], 5 [[Flax]], 1 [[Fertile Papyrus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecology]] 2  || 7  || 20 [[Cabbage Juice]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecology]] 3  || 12  || 20 [[Dried Flax]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecology]] 4  || 19  || 50 [[Cabbage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecology]] 5  || 21  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Fishing]]  || 1  || 16 [[Thread]], 1 [[Sharpened Stick]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Indonesian Bee Care]]  || 15  || 500 [[Honey]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanics]]  || 8  || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhythmic Strength]]  || 1  || 500 [[Grass]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1+ || 1000 [[Charcoal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1+ || 300 [[Linen]], 300 [[Canvas]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]] || 4+  || 200 [[Cut Stone]], 200 [[Beeswax]], 200 [[Charcoal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Swimming]]  || 3  || 10 [[Linen]] (Must unlock Test of the Oyster Catcher)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==School of Harmony==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-&lt;br /&gt;
| [[Conflict Shrine Construction]]  || ?  || 1 [[Oyster Shell Marble]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Exploration Travel]] 1  || 1  || 2 [[Leather]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Exploration Travel]] 2  || 15  || 7 [[Large Opal]] 7 [[Silk Cloth]] 100 [[Leather]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanics]]  || 8 || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Navigation]] 1  || 7  || 50 [[Jugs of Water]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Navigation]] 2  || 10  || 20 [[Glass Rods]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Navigation]] 3  || 14  || 25 [[Copper]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Navigation]] 4  || 19  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Management]] 1  || 1  || 2 [[Canvas]], 6 [[Rope]] (Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Management]] 2  || 7  || 4 [[Canvas]], 12 [[Rope]](Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Management]] 3  || 14  || 200 [[Canvas]] 300 [[Glass Rods]] 100 [[Rope]] 300 [[Papyrus Paper]] ((Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1+ || 4 [[Night Granite]], 4 [[Canary Granite]], 4 [[White Travertine]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1 + || 500 [[Papyrus Paper]], 125 [[Glass Rods]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]] || 4  || 300 [[Glass Rods]], 300 [[Leather]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==School of Leadership==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-&lt;br /&gt;
| [[Firebuilding]]  || 2  || Controlled Burn + 4 [[Tinder]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 1  || 1  || 300 [[Bricks]], 150 [[Boards]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 2  || 1  || 100 [[Jugs of Water]], 10 [[Leather]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 3  || 1  || 50 [[Papyrus Paper]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 4  || 1  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 5  || 1  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 6  || 1  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] 7  || 1  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanics]]  || 8 || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Management]] 2  || 7  || 4 [[Canvas]], 12 [[Rope]](Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1 + || 200 [[Cut Stone]], 100 [[Clay]], 2 [[Oyster Shell Marble]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1+  || 2 [[Large Gear|Iron Large Gear]], 80 [[Leather]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]]  || 4 + || 300 [[Papyrus Paper]], 300 [[Flint]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==School of Thought==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-&lt;br /&gt;
| [[Desiccation]]  || 3  || [[Basic Chemistry]], 20 [[Sulphurous Water]], 1 [[Huge Quartz]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kiln Construction]] 1 || 1  || 20 [[Bricks]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kiln Construction]] 2 || 15  || 200 [[Firebricks]] 10 [[Serpentine Marble]] 200 [[Cut Stone]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanics]]  || 8 || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]  || 1  || 10 [[Clay]] (School gives you your first jug)&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1+  || 20 [[Cuttable Garnet]], 20 [[Cuttable Turquoise]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scrying]]  || 1 or 2?  || Must learn [[Alchemy]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1+ || 300 [[Bricks]], 50 [[Oil]], 50 [[Beeswax]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]] || 4+  || 2 [[Oyster Shell Marble]], 20 [[Cuttable Jade]], 200 [[Bricks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==School of Worship==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill   !! level   !! cost&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropodology]] 1  || 2  || 100 [[Dirt]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropodology]] 2  || 5  || 200 [[Tadpoles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropodology]] 3  || 8  || 300 [[Beeswax]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropodology]] 4  || 11  || 400 [[Cactus Sap]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropodology]] 5  || 14  || 500 [[Raw Silk]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropodology]] 6  || 17  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheese Making]]  ||3  || Must learn [[Milking Techniques]], 10 [[Salt]], 10 [[Jugs of Cows Milk]](sic)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]] 1  || 2  || 100 [[Cabbage]], 100 [[Carrot]]s, 100 [[Onion]]s, 100 [[Leeks]], 100 [[Garlic]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]] 2  || 4  || 20 [[Common Rosemary]], 20 [[Common Sage]], 20 [[Thyme]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]] 3  || 7  || 49 [[Salt]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]] 4  || 11  || 7 [[Camel's Mane]], 7 [[Cobra Hood]], 7 [[Dead Tongue]], 7 [[Iron Knot]], 7 [[Peasant's Foot]], 7 [[Toad Skin]], 7 [[Schizophyllum]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]] 5  || 16  || 7 [[Chukkah]] 7 [[Crimson Lettuce]] 7 [[Crumpled Leaf Basil]] 7 [[Dwarf Wild Lettuce]] 7 [[Jaivanti]] 7 [[Royal Rosemary]] 7 [[Wild Garlic]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Desiccation]]  || 3  || must learn [[Basic Chemistry]] &amp;amp; 10 [[Coconut Water]], 1 Huge [[Ruby]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Filleting]] 1  || 3  || 7 [[Knife Blade]], 7 [[Phagrus Meat]], 20 [[Common Basil]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Filleting]] 2  || 7  || 3 [[Fish Roe]], 70 [[Carp Meat]], 25 [[Salt]], 77 [[Glass Jars]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Tying]] 1  || 3  || 100 [[Thread]], 25 [[Thorns]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Tying]] 2  || 6  || 7 [[Bat Mite]], 7 [[Dew Fly]], 7 [[Glass Worm]], 7 [[Orchid Hopper]], 7 [[Pickel Slug]], 7 [[Ringed Wasp]], 7 [[Salt Mite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Tying]] 3  || 9  || 14 [[Footworm]], 14 [[Corkscrew Asp]], 14 [[Corn Maggot]], 14 [[Fruit Maggot]], 14 [[Red Cricket]], 14 [[Sand Mite]], 14 [[Rose Mite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Tying]] 4  || 12  || 21 [[Bloodworm]], 21 [[White Mealybug]], 21 [[Rose Swallowtail]], 21 [[Clearwing]], 21 [[Golden Asp]], 21 [[Slime Moth]], 21 [[Toad Sawfly]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Tying]] 5  || 15  || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]] 1  || 2  || 300 [[Thorns]], 30 [[Cactus Sap]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]] 2  || 9  || 7 [[Yellow Tristeria]], 7 [[Sweetsop]], 7 [[Pulmonaria Opal]], 7 [[Orange Sweetgrass]], 7 [[Ilex]], 7 [[Fumitory]], 7 [[Ashoka]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanics]]  || 8  || must learn [[Automation]] &amp;amp; unknown materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Pilgrim Shrine Construction]]  || 9  || Unknown(The Path of the Pilgrim must be demonstrated first)&lt;br /&gt;
|-&lt;br /&gt;
| [[Preservation]]  || ?  || 50 [[Papyrus Paper]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ritual Item Construction]] 2  || 5  || need Ritual Item Construction 1, 14 [[Candle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]]  || 1+  || 300 [[Leather]], 300 [[Glass Rods]], 300 [[Papyrus Paper]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]]  || 1+  || 4 [[Mud Granite]], 4 [[Rose Alabaster]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]] || 4+  || 1 [[Huge Emerald]], 1 [[Large Topaz]], 1 [[Medium Ruby]], 1 [[Small Sapphire]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Sea_Lily&amp;diff=17020</id>
		<title>Sea Lily</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Sea_Lily&amp;diff=17020"/>
		<updated>2018-04-09T07:28:22Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
A '''Sea Lily''' is a type of [[Flower]].  It appears in inventory as &amp;quot;[[Sea Lily Bulb]]:&amp;lt;type&amp;gt;&amp;quot; and as a '''Lily of the Sea''' once planted. &lt;br /&gt;
&lt;br /&gt;
One bulb per player may be acquired for free from a [[University of Worship]] with [[Horticulture]] unlocked.&lt;br /&gt;
&lt;br /&gt;
It may be planted anywhere, but requires 100 [[Water in Jugs]] in your inventory to do so (the jugs will be emptied but retained). When planted, it will bloom into a Lily of the Sea in one hour. Once it blooms, it may be fertilized every 2 hours with 20 units of [[Flower Fertilizer]]. After 24 fertilizations, you can &amp;quot;Check the bulb for signs of budding&amp;quot; from the flower's window menu. The amount of fertilizations required to detach an extra bulb from a Lily of the Sea is strain and fertilizer dependent.&lt;br /&gt;
&lt;br /&gt;
With [[Advanced Horticulture]] there are [[Flower_Fertilizer_Chart|advanced fertilizers]] available to make fertilizing sea lilies faster and easier.&lt;br /&gt;
&lt;br /&gt;
==Color Regions==&lt;br /&gt;
&lt;br /&gt;
A Sea Lily has 7 color regions:&lt;br /&gt;
* 4 Petal Regions (2 Outer Petal colors, alternating, and 2 Inner Petal colors, alternating)&lt;br /&gt;
* Outer Stamen (the uppermost center section-2 sections )&lt;br /&gt;
* Middle Stamen (the middle height center stamen, the lowest one easily visible)&lt;br /&gt;
* Inner Stamen (the lowest center section, almost hidden in the petals) &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|[[image:Sea_Lily_Bulb$Inner_Petals.jpg‎|thumb|245px|Inner Petals]]&lt;br /&gt;
|[[image:Sea_Lily_Bulb$Outer_Petals.jpg‎|thumb|245px|Outer Petals]] &lt;br /&gt;
|[[image:Sea_Lily_Bulb$Stamen.jpg‎|thumb|245px|Stamen]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When research calls for petal colors, it will request something like &amp;quot;75%&amp;quot; of a color, which means 3 of the four petal regions that color.&lt;br /&gt;
&lt;br /&gt;
The basic color gene types are magenta, cyan, and yellow. Red is even amounts of magenta and yellow, blue is even amounts of magenta and cyan, green is even amounts of yellow and cyan, and grey/black is equal amounts of all three (white is no color genes). Uneven amounts of the three types will produce various other colors, some of which a normal observer would call &amp;quot;red&amp;quot; or &amp;quot;blue&amp;quot;, but if &amp;quot;red petals&amp;quot; is requested by research or a festival, only technically red petals will count. Increasing numbers of each gene result in brighter colors, and there are at least three shades of a given color possible (visible on Blush strain). We note color intensity with levels, for example &amp;quot;magenta 1&amp;quot; indicates a color strength less intense than &amp;quot;magenta 2&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Sizes==&lt;br /&gt;
&lt;br /&gt;
They come in two basic sizes, dwarf and normal. Other sizes can be bred from these through Crossbreeding. The dwarf and giant genes work in slightly different ways, so both extreme and intermediate sizes can be produced. A size intermediate between the dwarf and normal sizes has been produced, as have larger than normal ones. It's not clear exactly which dwarf or giant genes each base type has, as until now there's been no way to check, and now we can only check what a university asks for.&lt;br /&gt;
&lt;br /&gt;
==Known Types==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Sea Lily Name !! Image !! Availability !! Petals !! Inner Stamen !! Middle Stamen !! Outer Stamen !! Size !! Bulbing Speed&lt;br /&gt;
|- &lt;br /&gt;
| Blush&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyBlush.jpg|thumb|256px|Blush]]&lt;br /&gt;
| Elephantine&lt;br /&gt;
| 75% magenta 1, 25% white&lt;br /&gt;
| magenta 1&lt;br /&gt;
| magenta 2&lt;br /&gt;
| magenta 3&lt;br /&gt;
| normal&lt;br /&gt;
| 38&lt;br /&gt;
|- &lt;br /&gt;
| Clarity&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyClarity.jpg‎|thumb|256px|Clarity]]&lt;br /&gt;
| Unknown (may be prize only)&lt;br /&gt;
| 75% white, 25% gray 2&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| gray 2&lt;br /&gt;
| normal&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
| Crimson&lt;br /&gt;
| [[Image:SeaLilyCrimson.png‎|thumb|256px|Clrimson]]&lt;br /&gt;
| Unknown (may be prize only)&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| small&lt;br /&gt;
| Unknown&lt;br /&gt;
|- &lt;br /&gt;
| Crown&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyCrown.jpg‎|thumb|256px|Crown]]&lt;br /&gt;
| Dunqual Oasis, Meshwesh Delta&lt;br /&gt;
| 25% red 3, 75% white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| normal&lt;br /&gt;
| 38&lt;br /&gt;
|- &lt;br /&gt;
| Delicate&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyDelicate.jpg|thumb|256px|Delicate]]&lt;br /&gt;
| Unknown (may be prize only)&lt;br /&gt;
| all white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| red 3&lt;br /&gt;
| dwarf&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
| Dusk&lt;br /&gt;
| [[Image:Sea_Lily$SeaLilyDusk.jpg‎|thumb|210px|Dusk]]&lt;br /&gt;
| Unknown (may be prize only)&lt;br /&gt;
| 25% grey 1, 75% white&lt;br /&gt;
| orange&lt;br /&gt;
| lighter orange&lt;br /&gt;
| light magenta&lt;br /&gt;
| small&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyEnergy.jpg‎|thumb|256px|Energy]]&lt;br /&gt;
| Axum, Suez (1853, 5278), Pwenet&lt;br /&gt;
| all yellow 2&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| normal&lt;br /&gt;
| 28&lt;br /&gt;
|- &lt;br /&gt;
| Fracture&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyFracture.jpg‎ |thumb|256px|Fracture]]&lt;br /&gt;
| Western Desert, Gebel&lt;br /&gt;
| 25% magenta 1, 75% white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| normal&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
| Morning&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyMorning.jpg‎|thumb|256px|Morning]]&lt;br /&gt;
|  Suez (1381, 5639), Swenett&lt;br /&gt;
| 50% green 1, 50% yellow 2&lt;br /&gt;
| yellowish green 1&lt;br /&gt;
| yellowish green 1&lt;br /&gt;
| yellowish green 1&lt;br /&gt;
| normal&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
| Silken&lt;br /&gt;
| [[Image:Sea_LilyBulb$SeaLilySilken.jpg|thumb|210px|Silken]]&lt;br /&gt;
| Unknown (anticipated at some UWor due to historical Crossbreeding need)&lt;br /&gt;
| all white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| normal&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
| Vampire&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyVampire.jpg‎|thumb|256px|Vampire]]&lt;br /&gt;
| Asyut&lt;br /&gt;
| all white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| red 3&lt;br /&gt;
| normal&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Most of the color intensities have been guessed, more experimentation with Crossbreeding is required in order to confirm the intensities.&lt;br /&gt;
* Bulbing Speed refers to the amount of fertilizations required in order to get 1 extra bulb from a flower.&lt;br /&gt;
* Bulb may be harvested immediately after the fertilization that makes it available. You still have to wait for the timer to expire start the next growth cycle.&lt;br /&gt;
*[[Flower_Genome_Theories]]&lt;br /&gt;
&lt;br /&gt;
==Petals==&lt;br /&gt;
If you select 'Harvest for Petals' in the menu, it destroys the plant and gives you [[Petals of the Sea]].&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Flowers]]&lt;br /&gt;
*[[Flower Fertilizer Chart]]&lt;br /&gt;
*[[Orchids]]&lt;br /&gt;
*[[Roses of Ra]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Flowers]][[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Coconut_Water&amp;diff=16792</id>
		<title>Coconut Water</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Coconut_Water&amp;diff=16792"/>
		<updated>2018-04-08T07:40:26Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Template:ItemInfo|weight=1|bulk=1|image=Coconut Water.png|description=A basic foodstuff.}} &lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
'''Coconut Water''' is made in a [[Kitchen]]&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
*1 [[Coconuts|Coconut]] can be converted into 1 [[Coconut Meat]] and 1 Coconut Water. &lt;br /&gt;
&lt;br /&gt;
This process starts a STR timer.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Coconut water cannot be consumed and is mainly used to create [[Salt]].&lt;br /&gt;
&lt;br /&gt;
Putting the [[lime]] in the coconut is not recommended.&lt;br /&gt;
&lt;br /&gt;
== Research and Tuition ==&lt;br /&gt;
* 10 needed to learn [[Desiccation]] at the [[School of Worship]]&lt;br /&gt;
&lt;br /&gt;
==Required By==&lt;br /&gt;
[[Desiccation]], [[Ecology]], [[Salt]]&lt;br /&gt;
&lt;br /&gt;
==Produced By==&lt;br /&gt;
[[Coconuts]], [[Kitchen]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Apohs_Musings&amp;diff=16416</id>
		<title>Apohs Musings</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Apohs_Musings&amp;diff=16416"/>
		<updated>2018-04-07T00:37:20Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: Created page with &amp;quot;Apophis - Today at 5:35 PM In other communities, people immediately cut and paste dev comments to somewhere.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Apophis - Today at 5:35 PM&lt;br /&gt;
In other communities, people immediately cut and paste dev comments to somewhere.&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Research/Hyksos&amp;diff=16042</id>
		<title>Research/Hyksos</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Research/Hyksos&amp;diff=16042"/>
		<updated>2018-04-05T05:44:57Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** None Yet!&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide | Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
# [[Research/Hyksos#University_of_Worship | Horticulture]] - University of Worship&lt;br /&gt;
# [[Research/Hyksos#University_of_Worship | Barley Cultivation]] - University of Worship&lt;br /&gt;
# [[Research/Hyksos| Pyramids]] - All unis - Are we not Egyptian?&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
&lt;br /&gt;
===Great Hall===&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   {{ResTechnology|Planning Application|&lt;br /&gt;
      {{ResResource|Boards|491|1500}}&lt;br /&gt;
      {{ResResource|Bricks|2633|4500}}&lt;br /&gt;
      {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
      {{ResResource|Leather|0|30}}&lt;br /&gt;
      {{ResResource|Slate|540|540}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
===University of Architecture===&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Gearbox Design|&lt;br /&gt;
      {{ResResource|Brass Small Gear|0|250}}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|0|100}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|50}}&lt;br /&gt;
      {{ResResource|Bearings|0|2000}}&lt;br /&gt;
      {{ResResource|Oil|16553|50000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Obelisk Construction (2 of 7)|&lt;br /&gt;
      {{ResResource|Iron|0|194}}&lt;br /&gt;
      {{ResResource|Platinum|0|60}}&lt;br /&gt;
      {{ResResource|Mirrors|0|14}}&lt;br /&gt;
      {{ResResource|Pewter|0|38}}&lt;br /&gt;
      {{ResResource|Strontium|0|107}}&lt;br /&gt;
      {{ResResource|Leeks|0|1842}}&lt;br /&gt;
      {{ResResource|Candles|97|98}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|150|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|70|70}}&lt;br /&gt;
      {{ResResource|Limestone|658|700}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|70}}&lt;br /&gt;
      {{ResResource|Small Diamond|297|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Medium Stones|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Stone Masonry (2 of 2)|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|200}}&lt;br /&gt;
      {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
      {{ResResource|Blue Pearl Marble|0|50}}&lt;br /&gt;
      {{ResResource|Powdered Diamond|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Ruby|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Emerald|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Topaz|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Sapphire|0|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
{{ResTechnology|Wood Treatment|&lt;br /&gt;
      {{ResResource|Boards|0|50000}}&lt;br /&gt;
      {{ResResource|Ash|0|1500}}&lt;br /&gt;
      {{ResResource|Potash|0|1500}}&lt;br /&gt;
      {{ResResource|Lime|0|2000}}&lt;br /&gt;
      {{ResResource|Lead|0|500}}&lt;br /&gt;
      {{ResResource|Saltpeter|0|5000}}&lt;br /&gt;
      {{ResResource|Sulfur|0|5000}}&lt;br /&gt;
      {{ResResource|Petroleum|0|5000}}&lt;br /&gt;
      {{ResResource|Oil|0|10000}}&lt;br /&gt;
      {{ResResource|Beeswax|0|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Basic Metal Treatment|&lt;br /&gt;
      {{ResResource|Acid|0|1000}}&lt;br /&gt;
      {{ResResource|Iron|0|5000}}&lt;br /&gt;
      {{ResResource|Copper|0|5000}}&lt;br /&gt;
      {{ResResource|Gold|0|2000}}&lt;br /&gt;
      {{ResResource|Zinc|0|2000}}&lt;br /&gt;
      {{ResResource|Lithium|0|2000}}&lt;br /&gt;
      {{ResResource|Strontium|0|2000}}&lt;br /&gt;
      {{ResResource|Titanium|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Copper|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Titanium|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Zinc|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Gold|0|2000}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Q8200+ Distillation Coil|0|2}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Q7000+ Distillation Coil|0|10}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Q6000+ Distillation Coil|0|25}}&lt;br /&gt;
      {{ResResource|Copper Pipe|0|1000}}&lt;br /&gt;
      {{ResResource|Arsenic|0|1000}}&lt;br /&gt;
      {{ResResource|Cabbage Juice|0|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stone Masonry 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Art and Music===&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
{{ResTechnology|The Science of Color|&lt;br /&gt;
	{{ResResource|Cabbage Juice|648|2225}}&lt;br /&gt;
	{{ResResource|Ash|0|890}}&lt;br /&gt;
	{{ResResource|Saltpeter|549|1780}}&lt;br /&gt;
	{{ResResource|Red Sand|445|445}}&lt;br /&gt;
	{{ResResource|Sulfur|200|1780}}&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Advanced Blacksmithing (2 of 2)|&lt;br /&gt;
	{{ResResource|Hatchet{{!}}Quality 9500+ Hatchet|0|4}}&lt;br /&gt;
        {{ResResource|Hatchet{{!}}Quailty 9000+ Hatchet|0|9}}&lt;br /&gt;
	{{ResResource|Hatchet{{!}}Quality 8500+ Hatchet|0|22}}&lt;br /&gt;
	{{ResResource|Shovel{{!}}Quality 9500+ Shovel|0|4}}&lt;br /&gt;
	{{ResResource|Shovel{{!}}Quality 9000+ Shovel|0|9}}&lt;br /&gt;
	{{ResResource|Shovel{{!}}Quality 8500+ Shovel|0|22}}&lt;br /&gt;
	{{ResResource|Resin Wedge{{!}}Quality 9000+ Resin Wedge|0|9}}&lt;br /&gt;
	{{ResResource|Resin Wedge{{!}}Quality 8500+ Resin Wedge|1|22}}&lt;br /&gt;
	{{ResResource|Copper|0|2225}}&lt;br /&gt;
	{{ResResource|Iron|0|2225}}&lt;br /&gt;
	{{ResResource|Brass|0|890}}&lt;br /&gt;
	{{ResResource|Bronze|0|890}}&lt;br /&gt;
	{{ResResource|Steel|0|890}}&lt;br /&gt;
	{{ResResource|Sun Steel|0|445}}&lt;br /&gt;
	{{ResResource|Moon Steel|0|445}}&lt;br /&gt;
	{{ResResource|Thoth's Metal|0|445}}&lt;br /&gt;
	{{ResResource|Water Metal|0|223}}&lt;br /&gt;
	{{ResResource|Metal Blue|0|223}}&lt;br /&gt;
	{{ResResource|Octec's Alloy|0|223}}&lt;br /&gt;
	{{ResResource|Anvil Bed|0|445}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Crystal Acoustics|&lt;br /&gt;
  {{ResResource|Fine Glass Rods|0|89}}&lt;br /&gt;
  {{ResResource|Heavy Lead Bowl|0|18}}&lt;br /&gt;
  {{ResResource|Canvas|1|890}}&lt;br /&gt;
  {{ResResource|Jugs of Water|0|1780}}&lt;br /&gt;
  {{ResResource|Linen|0|890}}&lt;br /&gt;
  {{ResResource|Steel Sheeting|0|89}}&lt;br /&gt;
  {{ResResource|Iron Bars|0|89}}&lt;br /&gt;
  {{ResResource|Quicksilver|0|134}}&lt;br /&gt;
  {{ResResource|White Sand|0|890}}&lt;br /&gt;
  {{ResResource|Silk Cloth|0|36}}&lt;br /&gt;
  {{ResResource|Marble{{!}}Mountain Marble|0|4}}&lt;br /&gt;
  {{ResResource|Aluminum Powder|0|445}}&lt;br /&gt;
  {{ResResource|Mirror|0|9}}&lt;br /&gt;
  {{ResResource|Concrete|0|3560}}&lt;br /&gt;
  {{ResResource|Rabbit Pelt|0|178}}&lt;br /&gt;
  {{ResResource|Beeswax|20|1780}}&lt;br /&gt;
  {{ResResource|Wool Cloth|40|1335}}&lt;br /&gt;
  {{ResResource|Cactus Sap|267|267}}&lt;br /&gt;
}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Pyramid Construction|&lt;br /&gt;
	{{ResResource|Linen|1|623}}&lt;br /&gt;
        {{ResResource|Copper Wire|0|62}}	&lt;br /&gt;
	{{ResResource|Limestone|0|623}}	&lt;br /&gt;
	{{ResResource|Oyster Shell Marble|0|62}}	&lt;br /&gt;
	{{ResResource|Small Sapphire|0|623}}	&lt;br /&gt;
	{{ResResource|Glass Rods|0|62}}	&lt;br /&gt;
	{{ResResource|Large Quartz|0|62}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;br /&gt;
&lt;br /&gt;
===University of the Human Body===&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Charcoal Construction|&lt;br /&gt;
      {{ResResource|Wood|11200|9400}}&lt;br /&gt;
      {{ResResource|Leather|32|3760}}&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|752}}&lt;br /&gt;
      {{ResResource|Firebricks|12776|14100}}&lt;br /&gt;
      {{ResResource|Charcoal|11|11280}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Perfuming|&lt;br /&gt;
      {{ResResource|Sweet Etrog|0|47}}&lt;br /&gt;
      {{ResResource|Large Limes|0|47}}&lt;br /&gt;
      {{ResResource|Tangy Iyokan|0|47}}&lt;br /&gt;
      {{ResResource|Small Coralfruit|0|47}}&lt;br /&gt;
      {{ResResource|Sweet Tangelo|0|47}}&lt;br /&gt;
      {{ResResource|Large Tangerines|0|47}}&lt;br /&gt;
      {{ResResource|Long Corians|0|47}}&lt;br /&gt;
      {{ResResource|Sweet Shangjuan|0|47}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|22|658}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|66}}&lt;br /&gt;
      {{ResResource|Limestone|658|658}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|66}}&lt;br /&gt;
      {{ResResource|Small Emerald|0|658}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|66}}&lt;br /&gt;
      {{ResResource|Large Ruby|0|66}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Harmony===&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Advanced Metallurgy (2 of 5)|&lt;br /&gt;
      {{ResResource|Brass|0|700}}&lt;br /&gt;
      {{ResResource|Bronze|0|700}}&lt;br /&gt;
      {{ResResource|Pewter|0|700}}&lt;br /&gt;
      {{ResResource|Steel|1000|1000}}&lt;br /&gt;
      {{ResResource|Resin{{!}}Umbrella Palm Resin|500|500}}&lt;br /&gt;
      {{ResResource|Resin{{!}}Hawthorn Resin|500|500}}&lt;br /&gt;
   }} &lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Metallurgy 3 of 3|&lt;br /&gt;
      {{ResResource|Boards|2240|10000}}&lt;br /&gt;
      {{ResResource|Clay|3320|4000}}&lt;br /&gt;
      {{ResResource|Concrete|0|2000}}&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|400}}&lt;br /&gt;
      {{ResResource|Crucibles|105|150}}&lt;br /&gt;
      {{ResResource|Glass Pipe|0|200}}&lt;br /&gt;
      {{ResResource|Leather|0|1000}}&lt;br /&gt;
      {{ResResource|Moon Steel|0|400}}&lt;br /&gt;
      {{ResResource|Pulley|83|100}}&lt;br /&gt;
      {{ResResource|Tin Sheeting|0|200}}&lt;br /&gt;
    }}  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Deep Well Construction|&lt;br /&gt;
      {{ResResource|Boards|6816|12000}}&lt;br /&gt;
      {{ResResource|Bricks|2000|2000}}&lt;br /&gt;
      {{ResResource|Iron|0|2000}}&lt;br /&gt;
      {{ResResource|Rope|0|500}}&lt;br /&gt;
&lt;br /&gt;
    }}  &lt;br /&gt;
    &lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Chariot Repair 2 of 2|&lt;br /&gt;
      {{ResResource|Bricks|0|2000000}}&lt;br /&gt;
      {{ResResource|Boards|0|200000}}&lt;br /&gt;
      {{ResResource|Rope|0|10000}}&lt;br /&gt;
      {{ResResource|Canvas|0|2500}}&lt;br /&gt;
      {{ResResource|Linen|0|10000}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|25000}}&lt;br /&gt;
      {{ResResource|Steel Cable|0|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Fine Casting|&lt;br /&gt;
      {{ResResource|Iron|415|500}}&lt;br /&gt;
      {{ResResource|Titanium|0|400}}&lt;br /&gt;
      {{ResResource|Bronze|0|200}}&lt;br /&gt;
      {{ResResource|Steel|0|200}}&lt;br /&gt;
      {{ResResource|Powdered Sunstone|0|100}}&lt;br /&gt;
      {{ResResource|Powdered Ruby|0|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Offering Vault Construction|&lt;br /&gt;
      {{ResResource|Lead Sheeting|0|100}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|20}}&lt;br /&gt;
      {{ResResource|Lead Pipe|0|60}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|20}}&lt;br /&gt;
      {{ResResource|Bolt|0|500}}&lt;br /&gt;
      {{ResResource|Huge Diamond|5|5}}&lt;br /&gt;
      {{ResResource|Huge Emerald|0|5}}&lt;br /&gt;
      {{ResResource|Huge Ruby|0|5}}&lt;br /&gt;
      {{ResResource|Huge Topaz|0|5}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|0|5}}&lt;br /&gt;
      {{ResResource|Huge Quartz|0|5}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|0|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|70}}&lt;br /&gt;
      {{ResResource|Limestone|0|700}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|70}}&lt;br /&gt;
      {{ResResource|Small Topaz|0|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Large Topaz|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (1 of 5)}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 1 of 3}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2 of 3}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Leadership===&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Papyrus Paper Fabrication|state=collapsed|&lt;br /&gt;
      {{ResResource|Papyrus|200|3760}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|0|47}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|752}}&lt;br /&gt;
      {{ResResource|Pinch Roller|0|11}}&lt;br /&gt;
      {{ResResource|Linen|2|751}}&lt;br /&gt;
    }}&lt;br /&gt;
{{ResTechnology|Pyramid Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Linen|0|658}}&lt;br /&gt;
      {{ResResource|Copper Wire|66|66}}&lt;br /&gt;
      {{ResResource|Limestone|581|658}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|66}}&lt;br /&gt;
      {{ResResource|Small Ruby|0|658}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|66}}&lt;br /&gt;
      {{ResResource|Large Sapphire|0|66}}&lt;br /&gt;
    }}&lt;br /&gt;
   {{ResTechnology|Sign Construction (3 of 3)|state=collapsed|&lt;br /&gt;
      {{ResResource|Intricately Carved Handle|0|235}}&lt;br /&gt;
      {{ResResource|Boards|0|1880}}&lt;br /&gt;
      {{ResResource|Rope|0|940}}&lt;br /&gt;
      {{ResResource|Nails|0|470}}&lt;br /&gt;
      {{ResResource|Treated Boards{{!}}Rotproof Black Boards|0|470}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Yellowish Paint|0|94}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Greenish Paint|0|94}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Reddish Paint|0|94}}&lt;br /&gt;
    }}&lt;br /&gt;
   {{ResTechnology|Stellae Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Cut Stone|0|1880}}&lt;br /&gt;
      {{ResResource|Dried Papyrus|0|4700}}&lt;br /&gt;
      {{ResResource|Clay|259|9400}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Sign Construction (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Sign Construction (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Thought===&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Contest Organization|state=collapsed|&lt;br /&gt;
      {{ResResource|Papyrus Paper|0|195}}&lt;br /&gt;
      {{ResResource|Boards|  550|390}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResFuture|Distillation|state=collapsed|&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|390}}&lt;br /&gt;
      {{ResResource|Brass Small Gears|0|78}}&lt;br /&gt;
      {{ResResource|Thermometers|0|23}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 5000+ Quality|0|1}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 4000+ Quality|0|4}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 3000+ Quality|0|20}}&lt;br /&gt;
      {{ResResource|Gold Wire|0|4680}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|156}}&lt;br /&gt;
      {{ResResource|Wine{{!}}Wine with at least 6% alcohol|0|78}}&lt;br /&gt;
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      {{ResResource|Beer{{!}}Dry, Very Potent Beer|0|23}}&lt;br /&gt;
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      {{ResResource|Cuttable Turquoise|0|312}}&lt;br /&gt;
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      {{ResResource|White Sand|170|1560}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Hive Optimization|state=collapsed|&lt;br /&gt;
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      {{ResResource|Onions|25|2340}}&lt;br /&gt;
      {{ResResource|Carrots|512|780}}&lt;br /&gt;
      {{ResResource|Cabbage|0|390}}&lt;br /&gt;
      {{ResResource|Leeks|16|390}}&lt;br /&gt;
      {{ResResource|Garlic|267|234}}&lt;br /&gt;
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    {{ResFuture|Neutralization|state=collapsed|&lt;br /&gt;
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      {{ResResource|Tungsten|0|16}}&lt;br /&gt;
      {{ResResource|Zinc|0|16}}&lt;br /&gt;
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    {{ResFuture|Pyramid Construction |state=collapsed|&lt;br /&gt;
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      {{ResResource|Limestone|623|546}}&lt;br /&gt;
      {{ResResource|White Travertine|0|55}}&lt;br /&gt;
      {{ResResource|Small Quartz|0|546}}&lt;br /&gt;
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      {{ResResource|Large Emerald|0|55}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Toxin Extraction|state=collapsed|&lt;br /&gt;
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      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|0|156}}&lt;br /&gt;
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      {{ResResource|Thermometer|0|20}}&lt;br /&gt;
      {{ResResource|Oil|5148|23400}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Advanced Chemistry (1 of 2)|state=collapsed|&lt;br /&gt;
      {{ResResource|Ash|0|312}}&lt;br /&gt;
      {{ResResource|Potash|0|156}}&lt;br /&gt;
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      {{ResResource|Firebricks|0|2808}}&lt;br /&gt;
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      {{ResResource|Distillation Coils{{!}}Q1000+ Distillation Coils|9|23}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q1500+ Distillation Coils|12|12}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q2000+ Distillation Coils|4|4}}&lt;br /&gt;
      {{ResResource|Gold Wire|0|780}}&lt;br /&gt;
  }} &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Structural Pottery|&lt;br /&gt;
    {{ResTimer|http://armeagle.atitd.org/timer.php/38372245/teppy/ATITD8A/img.png}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Basic Chemistry}}&lt;br /&gt;
    {{ResComplete|Water Mining}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Worship===&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Barley Cultivation|&lt;br /&gt;
	{{ResResource|Carp Meat|543|1250}}&lt;br /&gt;
        {{ResResource|Toad Skin Mushrooms|1120|1250}}	&lt;br /&gt;
	{{ResResource|Dirt|1250|1250}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Entomology|&lt;br /&gt;
	{{ResResource|Sheet Glass|74|188}}&lt;br /&gt;
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	{{ResResource|Linen|388|1000}}	&lt;br /&gt;
	{{ResResource|Cabbage|1108|5000}}	&lt;br /&gt;
	{{ResResource|Thermometer|0|25}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Viticulture|&lt;br /&gt;
	{{ResResource|Small Barrels|0|125}}&lt;br /&gt;
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	{{ResResource|Carp Meat|33|500}}	&lt;br /&gt;
	{{ResResource|Perch Meat|500|500}}	&lt;br /&gt;
	{{ResResource|Catfish Meat|153|500}}	&lt;br /&gt;
	{{ResResource|Tilapia Meat|181|500}}	&lt;br /&gt;
	{{ResResource|Chromis Meat|221|500}}	&lt;br /&gt;
	{{ResResource|Abdju Meat|484|500}}	&lt;br /&gt;
	{{ResResource|Phagrus Meat|324|500}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Advanced Animal Husbandry|&lt;br /&gt;
	{{ResResource|Onion|85|12500}}&lt;br /&gt;
        {{ResResource|Garlic|77|6250}}	&lt;br /&gt;
	{{ResResource|Onion Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Leek Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Carrot Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Cabbage Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Garlic Seed|112|125}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Advanced Horticulture|&lt;br /&gt;
	{{ResResource|Camels Mane Mushrooms|5|2000}}&lt;br /&gt;
	{{ResResource|Scorpions Brood Mushrooms|0|1500}}&lt;br /&gt;
	{{ResResource|Cobra Skin|0|2500}}&lt;br /&gt;
	{{ResResource|Khefre's Essence|0|63}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction|&lt;br /&gt;
	{{ResResource|Linen|0|875}}&lt;br /&gt;
        {{ResResource|Copper Wire|0|88}}	&lt;br /&gt;
	{{ResResource|Limestone|784|875}}	&lt;br /&gt;
	{{ResResource|Canary Granite|0|88}}	&lt;br /&gt;
	{{ResResource|Cuttable Stone|0|875}}	&lt;br /&gt;
	{{ResResource|Glass Rods|0|88}}	&lt;br /&gt;
	{{ResResource|Large Diamond|34|88}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Thisle Gardening|&lt;br /&gt;
	{{ResResource|Dung|0|6250}}&lt;br /&gt;
        {{ResResource|Saltpeter|0|6250}}	&lt;br /&gt;
	{{ResResource|Dirt|725|3750}}	&lt;br /&gt;
	{{ResResource|Copper Straps|0|250}}	&lt;br /&gt;
	{{ResResource|Nails|0|9500}}	&lt;br /&gt;
	{{ResResource|Treated Boards{{!}}Rotproof termite-resistant boards|0|4750}}&lt;br /&gt;
        {{ResResource|Treated Boards{{!}}Rotproof nontoxic boards|0|4750}}	&lt;br /&gt;
	{{ResResource|Onions|70|6250}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Ranching}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Research/Hyksos&amp;diff=16014</id>
		<title>Research/Hyksos</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Research/Hyksos&amp;diff=16014"/>
		<updated>2018-04-05T03:38:12Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** None Yet!&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide | Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
# [[Research/Hyksos#University_of_Worship | Horticulture]] - University of Worship&lt;br /&gt;
# [[Research/Hyksos#University_of_Worship | Barley Cultivation]] - University of Worship&lt;br /&gt;
# [[Research/Hyksos| Pyramids]] - All unis - Are we not Egyptian?&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
&lt;br /&gt;
===Great Hall===&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
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      {{ResResource|Slate|540|540}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
===University of Architecture===&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Gearbox Design|&lt;br /&gt;
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      {{ResResource|Oil|16553|50000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Obelisk Construction (2 of 7)|&lt;br /&gt;
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      {{ResResource|Candles|97|98}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Pyramid Construction|&lt;br /&gt;
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    }}&lt;br /&gt;
&lt;br /&gt;
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{{ResTechnology|Wood Treatment|&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
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    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stone Masonry 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Art and Music===&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
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	{{ResResource|Sulfur|200|1780}}&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Advanced Blacksmithing (2 of 2)|&lt;br /&gt;
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	{{ResResource|Resin Wedge{{!}}Quality 8500+ Resin Wedge|1|22}}&lt;br /&gt;
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}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Crystal Acoustics|&lt;br /&gt;
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  {{ResResource|White Sand|0|890}}&lt;br /&gt;
  {{ResResource|Silk Cloth|0|36}}&lt;br /&gt;
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  {{ResResource|Cactus Sap|267|267}}&lt;br /&gt;
}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Pyramid Construction|&lt;br /&gt;
	{{ResResource|Linen|1|623}}&lt;br /&gt;
        {{ResResource|Copper Wire|0|62}}	&lt;br /&gt;
	{{ResResource|Limestone|0|623}}	&lt;br /&gt;
	{{ResResource|Oyster Shell Marble|0|62}}	&lt;br /&gt;
	{{ResResource|Small Sapphire|0|623}}	&lt;br /&gt;
	{{ResResource|Glass Rods|0|62}}	&lt;br /&gt;
	{{ResResource|Large Quartz|0|62}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;br /&gt;
&lt;br /&gt;
===University of the Human Body===&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Charcoal Construction|&lt;br /&gt;
      {{ResResource|Wood|11200|9400}}&lt;br /&gt;
      {{ResResource|Leather|32|3760}}&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|752}}&lt;br /&gt;
      {{ResResource|Firebricks|12776|14100}}&lt;br /&gt;
      {{ResResource|Charcoal|11|11280}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Perfuming|&lt;br /&gt;
      {{ResResource|Sweet Etrog|0|47}}&lt;br /&gt;
      {{ResResource|Large Limes|0|47}}&lt;br /&gt;
      {{ResResource|Tangy Iyokan|0|47}}&lt;br /&gt;
      {{ResResource|Small Coralfruit|0|47}}&lt;br /&gt;
      {{ResResource|Sweet Tangelo|0|47}}&lt;br /&gt;
      {{ResResource|Large Tangerines|0|47}}&lt;br /&gt;
      {{ResResource|Long Corians|0|47}}&lt;br /&gt;
      {{ResResource|Sweet Shangjuan|0|47}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|22|658}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|66}}&lt;br /&gt;
      {{ResResource|Limestone|658|658}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|66}}&lt;br /&gt;
      {{ResResource|Small Emerald|0|658}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|66}}&lt;br /&gt;
      {{ResResource|Large Ruby|0|66}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Harmony===&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    &lt;br /&gt;
 {{ResTechnology|Metallurgy 3 of 3|&lt;br /&gt;
      {{ResResource|Boards|2240|10000}}&lt;br /&gt;
      {{ResResource|Clay|3320|4000}}&lt;br /&gt;
      {{ResResource|Concrete|0|2000}}&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|400}}&lt;br /&gt;
      {{ResResource|Crucibles|105|150}}&lt;br /&gt;
      {{ResResource|Glass Pipe|0|200}}&lt;br /&gt;
      {{ResResource|Leather|0|1000}}&lt;br /&gt;
      {{ResResource|Moon Steel|0|400}}&lt;br /&gt;
      {{ResResource|Pulley|83|100}}&lt;br /&gt;
      {{ResResource|Tin Sheeting|0|200}}&lt;br /&gt;
    }}  &lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Advanced Metallurgy (2 of 5)|&lt;br /&gt;
      {{ResResource|Brass|0|700}}&lt;br /&gt;
      {{ResResource|Bronze|0|700}}&lt;br /&gt;
      {{ResResource|Pewter|0|700}}&lt;br /&gt;
      {{ResResource|Steel|0|1000}}&lt;br /&gt;
      {{ResResource|Resin{{!}}Umbrella Palm Resin|500|500}}&lt;br /&gt;
      {{ResResource|Resin{{!}}Hawthorn Resin|467|500}}&lt;br /&gt;
   }} &lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Deep Well Construction|&lt;br /&gt;
      {{ResResource|Boards|6816|12000}}&lt;br /&gt;
      {{ResResource|Bricks|2000|2000}}&lt;br /&gt;
      {{ResResource|Iron|0|2000}}&lt;br /&gt;
      {{ResResource|Rope|0|500}}&lt;br /&gt;
&lt;br /&gt;
    }}  &lt;br /&gt;
    &lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Chariot Repair 2 of 2|&lt;br /&gt;
      {{ResResource|Bricks|0|2000000}}&lt;br /&gt;
      {{ResResource|Boards|0|200000}}&lt;br /&gt;
      {{ResResource|Rope|0|10000}}&lt;br /&gt;
      {{ResResource|Canvas|0|2500}}&lt;br /&gt;
      {{ResResource|Linen|0|10000}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|25000}}&lt;br /&gt;
      {{ResResource|Steel Cable|0|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Fine Casting|&lt;br /&gt;
      {{ResResource|Iron|415|500}}&lt;br /&gt;
      {{ResResource|Titanium|0|400}}&lt;br /&gt;
      {{ResResource|Bronze|0|200}}&lt;br /&gt;
      {{ResResource|Steel|0|200}}&lt;br /&gt;
      {{ResResource|Powdered Sunstone|0|100}}&lt;br /&gt;
      {{ResResource|Powdered Ruby|0|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Offering Vault Construction|&lt;br /&gt;
      {{ResResource|Lead Sheeting|0|100}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|20}}&lt;br /&gt;
      {{ResResource|Lead Pipe|0|60}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|20}}&lt;br /&gt;
      {{ResResource|Bolt|0|500}}&lt;br /&gt;
      {{ResResource|Huge Diamond|5|5}}&lt;br /&gt;
      {{ResResource|Huge Emerald|0|5}}&lt;br /&gt;
      {{ResResource|Huge Ruby|0|5}}&lt;br /&gt;
      {{ResResource|Huge Topaz|0|5}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|0|5}}&lt;br /&gt;
      {{ResResource|Huge Quartz|0|5}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|0|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|70}}&lt;br /&gt;
      {{ResResource|Limestone|0|700}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|70}}&lt;br /&gt;
      {{ResResource|Small Topaz|0|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Large Topaz|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (1 of 5)}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 1 of 3}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2 of 3}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Leadership===&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Papyrus Paper Fabrication|state=collapsed|&lt;br /&gt;
      {{ResResource|Papyrus|200|3760}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|0|47}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|752}}&lt;br /&gt;
      {{ResResource|Pinch Roller|0|11}}&lt;br /&gt;
      {{ResResource|Linen|2|751}}&lt;br /&gt;
    }}&lt;br /&gt;
{{ResTechnology|Pyramid Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Linen|0|658}}&lt;br /&gt;
      {{ResResource|Copper Wire|66|66}}&lt;br /&gt;
      {{ResResource|Limestone|581|658}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|66}}&lt;br /&gt;
      {{ResResource|Small Ruby|0|658}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|66}}&lt;br /&gt;
      {{ResResource|Large Sapphire|0|66}}&lt;br /&gt;
    }}&lt;br /&gt;
   {{ResTechnology|Sign Construction (3 of 3)|state=collapsed|&lt;br /&gt;
      {{ResResource|Intricately Carved Handle|0|235}}&lt;br /&gt;
      {{ResResource|Boards|0|1880}}&lt;br /&gt;
      {{ResResource|Rope|0|940}}&lt;br /&gt;
      {{ResResource|Nails|0|470}}&lt;br /&gt;
      {{ResResource|Treated Boards{{!}}Rotproof Black Boards|0|470}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Yellowish Paint|0|94}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Greenish Paint|0|94}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Reddish Paint|0|94}}&lt;br /&gt;
    }}&lt;br /&gt;
   {{ResTechnology|Stellae Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Cut Stone|0|1880}}&lt;br /&gt;
      {{ResResource|Dried Papyrus|0|4700}}&lt;br /&gt;
      {{ResResource|Clay|259|9400}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Sign Construction (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Sign Construction (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Thought===&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Contest Organization|state=collapsed|&lt;br /&gt;
      {{ResResource|Papyrus Paper|0|195}}&lt;br /&gt;
      {{ResResource|Boards|  550|390}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResFuture|Distillation|state=collapsed|&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|390}}&lt;br /&gt;
      {{ResResource|Brass Small Gears|0|78}}&lt;br /&gt;
      {{ResResource|Thermometers|0|23}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 5000+ Quality|0|1}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 4000+ Quality|0|4}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 3000+ Quality|0|20}}&lt;br /&gt;
      {{ResResource|Gold Wire|0|4680}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|156}}&lt;br /&gt;
      {{ResResource|Wine{{!}}Wine with at least 6% alcohol|0|78}}&lt;br /&gt;
      {{ResResource|Wine{{!}}Wine with at least 12% alcohol|0|78}}&lt;br /&gt;
      {{ResResource|Wine{{!}}Wine with at least 6 Tannin|0|78}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Beer of any type|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Dry Beer of any type|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Potent Beer|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Dry, Potent Beer|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Very Potent Beer|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Dry, Very Potent Beer|0|23}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Gem Cutting|state=collapsed|&lt;br /&gt;
      {{ResResource|Boards|936|936}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|234}}&lt;br /&gt;
      {{ResResource|Cuttable Turquoise|0|312}}&lt;br /&gt;
      {{ResResource|Cuttable Garnet|0|332}}&lt;br /&gt;
      {{ResResource|Cuttable Lapis|0|351}}&lt;br /&gt;
      {{ResResource|Cuttable Amethyst|0|371}}&lt;br /&gt;
      {{ResResource|Cuttable Jade|0|351}}&lt;br /&gt;
      {{ResResource|Cuttable Sunstone|0|332}}&lt;br /&gt;
      {{ResResource|Cuttable Citrine|0|312}}&lt;br /&gt;
      {{ResResource|White Sand|170|1560}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Hive Optimization|state=collapsed|&lt;br /&gt;
      {{ResResource|Honey|2670|2340}}&lt;br /&gt;
      {{ResResource|Onions|25|2340}}&lt;br /&gt;
      {{ResResource|Carrots|512|780}}&lt;br /&gt;
      {{ResResource|Cabbage|0|390}}&lt;br /&gt;
      {{ResResource|Leeks|16|390}}&lt;br /&gt;
      {{ResResource|Garlic|267|234}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Neutralization|state=collapsed|&lt;br /&gt;
      {{ResResource|Marble{{!}}Oyster Shell Marble|0|16}}&lt;br /&gt;
      {{ResResource|Canvas|0|78}}&lt;br /&gt;
      {{ResResource|Acid|0|78}}&lt;br /&gt;
      {{ResResource|Potash|0|78}}&lt;br /&gt;
      {{ResResource|Aluminum|0|16}}&lt;br /&gt;
      {{ResResource|Antimony|0|16}}&lt;br /&gt;
      {{ResResource|Copper|0|16}}&lt;br /&gt;
      {{ResResource|Iron|0|16}}&lt;br /&gt;
      {{ResResource|Gold|0|16}}&lt;br /&gt;
      {{ResResource|Lead|0|16}}&lt;br /&gt;
      {{ResResource|Lithium|0|16}}&lt;br /&gt;
      {{ResResource|Platinum|0|16}}&lt;br /&gt;
      {{ResResource|Silver|0|16}}&lt;br /&gt;
      {{ResResource|Strontium|0|16}}&lt;br /&gt;
      {{ResResource|Tin|0|16}}&lt;br /&gt;
      {{ResResource|Titanium|0|16}}&lt;br /&gt;
      {{ResResource|Tungsten|0|16}}&lt;br /&gt;
      {{ResResource|Zinc|0|16}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Pyramid Construction |state=collapsed|&lt;br /&gt;
      {{ResResource|Linen|0|546}}&lt;br /&gt;
      {{ResResource|Copper Wire|40|55}}&lt;br /&gt;
      {{ResResource|Limestone|623|546}}&lt;br /&gt;
      {{ResResource|White Travertine|0|55}}&lt;br /&gt;
      {{ResResource|Small Quartz|0|546}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|55}}&lt;br /&gt;
      {{ResResource|Large Emerald|0|55}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Toxin Extraction|state=collapsed|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|2|31}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|0|468}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|0|117}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|0|156}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|0|62}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|0|31}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|234}}&lt;br /&gt;
      {{ResResource|Thermometer|0|20}}&lt;br /&gt;
      {{ResResource|Oil|5148|23400}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Advanced Chemistry (1 of 2)|state=collapsed|&lt;br /&gt;
      {{ResResource|Ash|0|312}}&lt;br /&gt;
      {{ResResource|Potash|0|156}}&lt;br /&gt;
      {{ResResource|Lime|0|156}}&lt;br /&gt;
      {{ResResource|White Sand|0|936}}&lt;br /&gt;
      {{ResResource|Firebricks|0|2808}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|78}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q1000+ Distillation Coils|9|23}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q1500+ Distillation Coils|12|12}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q2000+ Distillation Coils|4|4}}&lt;br /&gt;
      {{ResResource|Gold Wire|0|780}}&lt;br /&gt;
  }} &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Structural Pottery|&lt;br /&gt;
    {{ResTimer|http://armeagle.atitd.org/timer.php/38372245/teppy/ATITD8A/img.png}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Basic Chemistry}}&lt;br /&gt;
    {{ResComplete|Water Mining}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Worship===&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Barley Cultivation|&lt;br /&gt;
	{{ResResource|Carp Meat|543|1250}}&lt;br /&gt;
        {{ResResource|Toad Skin Mushrooms|1120|1250}}	&lt;br /&gt;
	{{ResResource|Dirt|1250|1250}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Entomology|&lt;br /&gt;
	{{ResResource|Sheet Glass|74|188}}&lt;br /&gt;
        {{ResResource|Dirt|2500|2500}}	&lt;br /&gt;
	{{ResResource|Linen|388|1000}}	&lt;br /&gt;
	{{ResResource|Cabbage|1108|5000}}	&lt;br /&gt;
	{{ResResource|Thermometer|0|25}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Viticulture|&lt;br /&gt;
	{{ResResource|Small Barrels|0|125}}&lt;br /&gt;
        {{ResResource|Jugs of Water|238|1250}}	&lt;br /&gt;
	{{ResResource|Carp Meat|33|500}}	&lt;br /&gt;
	{{ResResource|Perch Meat|500|500}}	&lt;br /&gt;
	{{ResResource|Catfish Meat|153|500}}	&lt;br /&gt;
	{{ResResource|Tilapia Meat|181|500}}	&lt;br /&gt;
	{{ResResource|Chromis Meat|221|500}}	&lt;br /&gt;
	{{ResResource|Abdju Meat|484|500}}	&lt;br /&gt;
	{{ResResource|Phagrus Meat|324|500}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Advanced Animal Husbandry|&lt;br /&gt;
	{{ResResource|Onion|85|12500}}&lt;br /&gt;
        {{ResResource|Garlic|77|6250}}	&lt;br /&gt;
	{{ResResource|Onion Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Leek Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Carrot Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Cabbage Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Garlic Seed|112|125}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Advanced Horticulture|&lt;br /&gt;
	{{ResResource|Camels Mane Mushrooms|5|2000}}&lt;br /&gt;
	{{ResResource|Scorpions Brood Mushrooms|0|1500}}&lt;br /&gt;
	{{ResResource|Cobra Skin|0|2500}}&lt;br /&gt;
	{{ResResource|Khefre's Essence|0|63}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction|&lt;br /&gt;
	{{ResResource|Linen|0|875}}&lt;br /&gt;
        {{ResResource|Copper Wire|0|88}}	&lt;br /&gt;
	{{ResResource|Limestone|784|875}}	&lt;br /&gt;
	{{ResResource|Canary Granite|0|88}}	&lt;br /&gt;
	{{ResResource|Cuttable Stone|0|875}}	&lt;br /&gt;
	{{ResResource|Glass Rods|0|88}}	&lt;br /&gt;
	{{ResResource|Large Diamond|34|88}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Thisle Gardening|&lt;br /&gt;
	{{ResResource|Dung|0|6250}}&lt;br /&gt;
        {{ResResource|Saltpeter|0|6250}}	&lt;br /&gt;
	{{ResResource|Dirt|725|3750}}	&lt;br /&gt;
	{{ResResource|Copper Straps|0|250}}	&lt;br /&gt;
	{{ResResource|Nails|0|9500}}	&lt;br /&gt;
	{{ResResource|Treated Boards{{!}}Rotproof termite-resistant boards|0|4750}}&lt;br /&gt;
        {{ResResource|Treated Boards{{!}}Rotproof nontoxic boards|0|4750}}	&lt;br /&gt;
	{{ResResource|Onions|70|6250}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Ranching}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Research/Hyksos&amp;diff=15933</id>
		<title>Research/Hyksos</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Research/Hyksos&amp;diff=15933"/>
		<updated>2018-04-04T21:21:43Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** None Yet!&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide | Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
# [[Research/Hyksos#University_of_Worship | Horticulture]] - University of Worship&lt;br /&gt;
# [[Research/Hyksos#University_of_Worship | Barley Cultivation]] - University of Worship&lt;br /&gt;
# [[Research/Hyksos| Pyramids]] - All unis - Are we not Egyptian?&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
&lt;br /&gt;
===Great Hall===&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   {{ResTechnology|Planning Application|&lt;br /&gt;
      {{ResResource|Boards|491|1500}}&lt;br /&gt;
      {{ResResource|Bricks|2633|4500}}&lt;br /&gt;
      {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
      {{ResResource|Leather|0|30}}&lt;br /&gt;
      {{ResResource|Slate|540|540}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
===University of Architecture===&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
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      {{ResResource|Brass Small Gear|0|250}}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|0|100}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|50}}&lt;br /&gt;
      {{ResResource|Bearings|0|2000}}&lt;br /&gt;
      {{ResResource|Oil|16553|50000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Obelisk Construction (2 of 7)|&lt;br /&gt;
      {{ResResource|Iron|0|194}}&lt;br /&gt;
      {{ResResource|Platinum|0|60}}&lt;br /&gt;
      {{ResResource|Mirrors|0|14}}&lt;br /&gt;
      {{ResResource|Pewter|0|38}}&lt;br /&gt;
      {{ResResource|Strontium|0|107}}&lt;br /&gt;
      {{ResResource|Leeks|0|1842}}&lt;br /&gt;
      {{ResResource|Candles|97|98}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|150|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|70|70}}&lt;br /&gt;
      {{ResResource|Limestone|658|700}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|70}}&lt;br /&gt;
      {{ResResource|Small Diamond|297|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Medium Stones|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Stone Masonry (2 of 2)|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|200}}&lt;br /&gt;
      {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
      {{ResResource|Blue Pearl Marble|0|50}}&lt;br /&gt;
      {{ResResource|Powdered Diamond|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Ruby|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Emerald|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Topaz|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Sapphire|0|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
{{ResTechnology|Wood Treatment|&lt;br /&gt;
      {{ResResource|Boards|0|50000}}&lt;br /&gt;
      {{ResResource|Ash|0|1500}}&lt;br /&gt;
      {{ResResource|Potash|0|1500}}&lt;br /&gt;
      {{ResResource|Lime|0|2000}}&lt;br /&gt;
      {{ResResource|Lead|0|500}}&lt;br /&gt;
      {{ResResource|Saltpeter|0|5000}}&lt;br /&gt;
      {{ResResource|Sulfur|0|5000}}&lt;br /&gt;
      {{ResResource|Petroleum|0|5000}}&lt;br /&gt;
      {{ResResource|Oil|0|10000}}&lt;br /&gt;
      {{ResResource|Beeswax|0|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Basic Metal Treatment|&lt;br /&gt;
      {{ResResource|Acid|0|1000}}&lt;br /&gt;
      {{ResResource|Iron|0|5000}}&lt;br /&gt;
      {{ResResource|Copper|0|5000}}&lt;br /&gt;
      {{ResResource|Gold|0|2000}}&lt;br /&gt;
      {{ResResource|Zinc|0|2000}}&lt;br /&gt;
      {{ResResource|Lithium|0|2000}}&lt;br /&gt;
      {{ResResource|Strontium|0|2000}}&lt;br /&gt;
      {{ResResource|Titanium|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Copper|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Titanium|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Zinc|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Gold|0|2000}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Q8200+ Distillation Coil|0|2}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Q7000+ Distillation Coil|0|10}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Q6000+ Distillation Coil|0|25}}&lt;br /&gt;
      {{ResResource|Copper Pipe|0|1000}}&lt;br /&gt;
      {{ResResource|Arsenic|0|1000}}&lt;br /&gt;
      {{ResResource|Cabbage Juice|0|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stone Masonry 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Art and Music===&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
{{ResTechnology|The Science of Color|&lt;br /&gt;
	{{ResResource|Cabbage Juice|648|2225}}&lt;br /&gt;
	{{ResResource|Ash|0|890}}&lt;br /&gt;
	{{ResResource|Saltpeter|49|1780}}&lt;br /&gt;
	{{ResResource|Red Sand|445|445}}&lt;br /&gt;
	{{ResResource|Sulfur|200|1780}}&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Advanced Blacksmithing (2 of 2)|&lt;br /&gt;
	{{ResResource|Hatchet{{!}}Quality 9500+ Hatchet|0|4}}&lt;br /&gt;
        {{ResResource|Hatchet{{!}}Quailty 9000+ Hatchet|0|9}}&lt;br /&gt;
	{{ResResource|Hatchet{{!}}Quality 8500+ Hatchet|0|22}}&lt;br /&gt;
	{{ResResource|Shovel{{!}}Quality 9500+ Shovel|0|4}}&lt;br /&gt;
	{{ResResource|Shovel{{!}}Quality 9000+ Shovel|0|9}}&lt;br /&gt;
	{{ResResource|Shovel{{!}}Quality 8500+ Shovel|0|22}}&lt;br /&gt;
	{{ResResource|Resin Wedge{{!}}Quality 9000+ Resin Wedge|0|9}}&lt;br /&gt;
	{{ResResource|Resin Wedge{{!}}Quality 8500+ Resin Wedge|1|22}}&lt;br /&gt;
	{{ResResource|Copper|0|2225}}&lt;br /&gt;
	{{ResResource|Iron|0|2225}}&lt;br /&gt;
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	{{ResResource|Bronze|0|890}}&lt;br /&gt;
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	{{ResResource|Moon Steel|0|445}}&lt;br /&gt;
	{{ResResource|Thoth's Metal|0|445}}&lt;br /&gt;
	{{ResResource|Water Metal|0|223}}&lt;br /&gt;
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	{{ResResource|Octec's Alloy|0|223}}&lt;br /&gt;
	{{ResResource|Anvil Bed|0|445}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Crystal Acoustics|&lt;br /&gt;
  {{ResResource|Fine Glass Rods|0|89}}&lt;br /&gt;
  {{ResResource|Heavy Lead Bowl|0|18}}&lt;br /&gt;
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  {{ResResource|Jugs of Water|0|1780}}&lt;br /&gt;
  {{ResResource|Linen|0|890}}&lt;br /&gt;
  {{ResResource|Steel Sheeting|0|89}}&lt;br /&gt;
  {{ResResource|Iron Bars|0|89}}&lt;br /&gt;
  {{ResResource|Quicksilver|0|134}}&lt;br /&gt;
  {{ResResource|White Sand|0|890}}&lt;br /&gt;
  {{ResResource|Silk Cloth|0|36}}&lt;br /&gt;
  {{ResResource|Marble{{!}}Mountain Marble|0|4}}&lt;br /&gt;
  {{ResResource|Aluminum Powder|0|445}}&lt;br /&gt;
  {{ResResource|Mirror|0|9}}&lt;br /&gt;
  {{ResResource|Concrete|0|3560}}&lt;br /&gt;
  {{ResResource|Rabbit Pelt|0|178}}&lt;br /&gt;
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  {{ResResource|Wool Cloth|40|1335}}&lt;br /&gt;
  {{ResResource|Cactus Sap|267|267}}&lt;br /&gt;
}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Pyramid Construction|&lt;br /&gt;
	{{ResResource|Linen|1|623}}&lt;br /&gt;
        {{ResResource|Copper Wire|0|62}}	&lt;br /&gt;
	{{ResResource|Limestone|0|623}}	&lt;br /&gt;
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}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;br /&gt;
&lt;br /&gt;
===University of the Human Body===&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Charcoal Construction|&lt;br /&gt;
      {{ResResource|Wood|11200|9400}}&lt;br /&gt;
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      {{ResResource|Charcoal|11|11280}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Perfuming|&lt;br /&gt;
      {{ResResource|Sweet Etrog|0|47}}&lt;br /&gt;
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      {{ResResource|Tangy Iyokan|0|47}}&lt;br /&gt;
      {{ResResource|Small Coralfruit|0|47}}&lt;br /&gt;
      {{ResResource|Sweet Tangelo|0|47}}&lt;br /&gt;
      {{ResResource|Large Tangerines|0|47}}&lt;br /&gt;
      {{ResResource|Long Corians|0|47}}&lt;br /&gt;
      {{ResResource|Sweet Shangjuan|0|47}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|22|658}}&lt;br /&gt;
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      {{ResResource|Limestone|658|658}}&lt;br /&gt;
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      {{ResResource|Large Ruby|0|66}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Aromatics|&lt;br /&gt;
    {{ResTimer|http://armeagle.atitd.org/timer.php/37848574/teppy/ATITD8A/img.png}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Harmony===&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    &lt;br /&gt;
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      {{ResResource|Boards|2240|10000}}&lt;br /&gt;
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    }}  &lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Advanced Metallurgy (2 of 5)|&lt;br /&gt;
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   }} &lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Deep Well Construction|&lt;br /&gt;
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&lt;br /&gt;
    }}  &lt;br /&gt;
    &lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Chariot Repair 2 of 2|&lt;br /&gt;
      {{ResResource|Bricks|0|2000000}}&lt;br /&gt;
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      {{ResResource|Linen|0|10000}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|25000}}&lt;br /&gt;
      {{ResResource|Steel Cable|0|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Fine Casting|&lt;br /&gt;
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      {{ResResource|Powdered Ruby|0|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Offering Vault Construction|&lt;br /&gt;
      {{ResResource|Lead Sheeting|0|100}}&lt;br /&gt;
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      {{ResResource|Huge Quartz|0|5}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
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      {{ResResource|Large Topaz|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (1 of 5)}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 1 of 3}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2 of 3}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Leadership===&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Papyrus Paper Fabrication|state=collapsed|&lt;br /&gt;
      {{ResResource|Papyrus|200|3760}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|0|47}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|752}}&lt;br /&gt;
      {{ResResource|Pinch Roller|0|11}}&lt;br /&gt;
      {{ResResource|Linen|2|751}}&lt;br /&gt;
    }}&lt;br /&gt;
{{ResTechnology|Pyramid Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Linen|0|658}}&lt;br /&gt;
      {{ResResource|Copper Wire|66|66}}&lt;br /&gt;
      {{ResResource|Limestone|581|658}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|66}}&lt;br /&gt;
      {{ResResource|Small Ruby|0|658}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|66}}&lt;br /&gt;
      {{ResResource|Large Sapphire|0|66}}&lt;br /&gt;
    }}&lt;br /&gt;
   {{ResTechnology|Sign Construction (3 of 3)|state=collapsed|&lt;br /&gt;
      {{ResResource|Intricately Carved Handle|0|235}}&lt;br /&gt;
      {{ResResource|Boards|0|1880}}&lt;br /&gt;
      {{ResResource|Rope|0|940}}&lt;br /&gt;
      {{ResResource|Nails|0|470}}&lt;br /&gt;
      {{ResResource|Treated Boards{{!}}Rotproof Black Boards|0|470}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Yellowish Paint|0|94}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Greenish Paint|0|94}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Reddish Paint|0|94}}&lt;br /&gt;
    }}&lt;br /&gt;
   {{ResTechnology|Stellae Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Cut Stone|0|1880}}&lt;br /&gt;
      {{ResResource|Dried Papyrus|0|4700}}&lt;br /&gt;
      {{ResResource|Clay|259|9400}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{!}}-&lt;br /&gt;
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  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Sign Construction (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Sign Construction (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Thought===&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Structural Pottery|state=collapsed|&lt;br /&gt;
      {{ResResource|Flystone|39|39}}&lt;br /&gt;
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      {{ResResource|Clay|3120|3120}}&lt;br /&gt;
      {{ResResource|Thermometer|0|16}}&lt;br /&gt;
    }}  &lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Chemistry (1 of 2)|state=collapsed|&lt;br /&gt;
      {{ResResource|Ash|0|312}}&lt;br /&gt;
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      {{ResResource|Glass Jars|0|78}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q1000+ Distillation Coils|0|23}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q1500+ Distillation Coils|1|12}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q2000+ Distillation Coils|2|4}}&lt;br /&gt;
      {{ResResource|Gold Wire|0|780}}&lt;br /&gt;
&lt;br /&gt;
    }}  &lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Contest Organization|state=collapsed|&lt;br /&gt;
      {{ResResource|Papyrus Paper|0|195}}&lt;br /&gt;
      {{ResResource|Boards|  550|390}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResFuture|Distillation|state=collapsed|&lt;br /&gt;
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      {{ResResource|Brass Small Gears|0|78}}&lt;br /&gt;
      {{ResResource|Thermometers|0|23}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 5000+ Quality|0|1}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 4000+ Quality|0|4}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 3000+ Quality|0|20}}&lt;br /&gt;
      {{ResResource|Gold Wire|0|4680}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|156}}&lt;br /&gt;
      {{ResResource|Wine{{!}}Wine with at least 6% alcohol|0|78}}&lt;br /&gt;
      {{ResResource|Wine{{!}}Wine with at least 12% alcohol|0|78}}&lt;br /&gt;
      {{ResResource|Wine{{!}}Wine with at least 6 Tannin|0|78}}&lt;br /&gt;
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      {{ResResource|Beer{{!}}Dry, Potent Beer|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Very Potent Beer|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Dry, Very Potent Beer|0|23}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Gem Cutting|state=collapsed|&lt;br /&gt;
      {{ResResource|Boards|936|936}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|234}}&lt;br /&gt;
      {{ResResource|Cuttable Turquoise|0|312}}&lt;br /&gt;
      {{ResResource|Cuttable Garnet|0|332}}&lt;br /&gt;
      {{ResResource|Cuttable Lapis|0|351}}&lt;br /&gt;
      {{ResResource|Cuttable Amethyst|0|371}}&lt;br /&gt;
      {{ResResource|Cuttable Jade|0|351}}&lt;br /&gt;
      {{ResResource|Cuttable Sunstone|0|332}}&lt;br /&gt;
      {{ResResource|Cuttable Citrine|0|312}}&lt;br /&gt;
      {{ResResource|White Sand|170|1560}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Hive Optimization|state=collapsed|&lt;br /&gt;
      {{ResResource|Honey|2670|2340}}&lt;br /&gt;
      {{ResResource|Onions|25|2340}}&lt;br /&gt;
      {{ResResource|Carrots|512|780}}&lt;br /&gt;
      {{ResResource|Cabbage|0|390}}&lt;br /&gt;
      {{ResResource|Leeks|16|390}}&lt;br /&gt;
      {{ResResource|Garlic|267|234}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Neutralization|state=collapsed|&lt;br /&gt;
      {{ResResource|Marble{{!}}Oyster Shell Marble|0|16}}&lt;br /&gt;
      {{ResResource|Canvas|0|78}}&lt;br /&gt;
      {{ResResource|Acid|0|78}}&lt;br /&gt;
      {{ResResource|Potash|0|78}}&lt;br /&gt;
      {{ResResource|Aluminum|0|16}}&lt;br /&gt;
      {{ResResource|Antimony|0|16}}&lt;br /&gt;
      {{ResResource|Copper|0|16}}&lt;br /&gt;
      {{ResResource|Iron|0|16}}&lt;br /&gt;
      {{ResResource|Gold|0|16}}&lt;br /&gt;
      {{ResResource|Lead|0|16}}&lt;br /&gt;
      {{ResResource|Lithium|0|16}}&lt;br /&gt;
      {{ResResource|Platinum|0|16}}&lt;br /&gt;
      {{ResResource|Silver|0|16}}&lt;br /&gt;
      {{ResResource|Strontium|0|16}}&lt;br /&gt;
      {{ResResource|Tin|0|16}}&lt;br /&gt;
      {{ResResource|Titanium|0|16}}&lt;br /&gt;
      {{ResResource|Tungsten|0|16}}&lt;br /&gt;
      {{ResResource|Zinc|0|16}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Pyramid Construction |state=collapsed|&lt;br /&gt;
      {{ResResource|Linen|0|546}}&lt;br /&gt;
      {{ResResource|Copper Wire|40|55}}&lt;br /&gt;
      {{ResResource|Limestone|623|546}}&lt;br /&gt;
      {{ResResource|White Travertine|0|55}}&lt;br /&gt;
      {{ResResource|Small Quartz|0|546}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|55}}&lt;br /&gt;
      {{ResResource|Large Emerald|0|55}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Toxin Extraction|state=collapsed|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|2|31}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|0|468}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|0|117}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|0|156}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|0|62}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|0|31}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|234}}&lt;br /&gt;
      {{ResResource|Thermometer|0|20}}&lt;br /&gt;
      {{ResResource|Oil|5148|23400}}&lt;br /&gt;
    }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Basic Chemistry}}&lt;br /&gt;
    {{ResComplete|Water Mining}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Worship===&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Barley Cultivation|&lt;br /&gt;
	{{ResResource|Carp Meat|543|1250}}&lt;br /&gt;
        {{ResResource|Toad Skin Mushrooms|1120|1250}}	&lt;br /&gt;
	{{ResResource|Dirt|1250|1250}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Entomology|&lt;br /&gt;
	{{ResResource|Sheet Glass|74|188}}&lt;br /&gt;
        {{ResResource|Dirt|2500|2500}}	&lt;br /&gt;
	{{ResResource|Linen|388|1000}}	&lt;br /&gt;
	{{ResResource|Cabbage|1108|5000}}	&lt;br /&gt;
	{{ResResource|Thermometer|0|25}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Viticulture|&lt;br /&gt;
	{{ResResource|Small Barrels|0|125}}&lt;br /&gt;
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	{{ResResource|Catfish Meat|153|500}}	&lt;br /&gt;
	{{ResResource|Tilapia Meat|181|500}}	&lt;br /&gt;
	{{ResResource|Chromis Meat|221|500}}	&lt;br /&gt;
	{{ResResource|Abdju Meat|484|500}}	&lt;br /&gt;
	{{ResResource|Phagrus Meat|324|500}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Advanced Animal Husbandry|&lt;br /&gt;
	{{ResResource|Onion|85|12500}}&lt;br /&gt;
        {{ResResource|Garlic|77|6250}}	&lt;br /&gt;
	{{ResResource|Onion Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Leek Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Carrot Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Cabbage Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Garlic Seed|112|125}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Advanced Horticulture|&lt;br /&gt;
	{{ResResource|Camels Mane Mushrooms|5|2000}}&lt;br /&gt;
	{{ResResource|Scorpions Brood Mushrooms|0|1500}}&lt;br /&gt;
	{{ResResource|Cobra Skin|0|2500}}&lt;br /&gt;
	{{ResResource|Khefre's Essence|0|63}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction|&lt;br /&gt;
	{{ResResource|Linen|0|875}}&lt;br /&gt;
        {{ResResource|Copper Wire|0|88}}	&lt;br /&gt;
	{{ResResource|Limestone|784|875}}	&lt;br /&gt;
	{{ResResource|Canary Granite|0|88}}	&lt;br /&gt;
	{{ResResource|Cuttable Stone|0|875}}	&lt;br /&gt;
	{{ResResource|Glass Rods|0|88}}	&lt;br /&gt;
	{{ResResource|Large Diamond|34|88}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Thisle Gardening|&lt;br /&gt;
	{{ResResource|Dung|0|6250}}&lt;br /&gt;
        {{ResResource|Saltpeter|0|6250}}	&lt;br /&gt;
	{{ResResource|Dirt|725|3750}}	&lt;br /&gt;
	{{ResResource|Copper Straps|0|250}}	&lt;br /&gt;
	{{ResResource|Nails|0|9500}}	&lt;br /&gt;
	{{ResResource|Treated Boards{{!}}Rotproof termite-resistant boards|0|4750}}&lt;br /&gt;
        {{ResResource|Treated Boards{{!}}Rotproof nontoxic boards|0|4750}}	&lt;br /&gt;
	{{ResResource|Onions|70|6250}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Ranching}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Research/Hyksos&amp;diff=15914</id>
		<title>Research/Hyksos</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Research/Hyksos&amp;diff=15914"/>
		<updated>2018-04-04T20:14:52Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** None Yet!&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide | Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
# [[Research/Hyksos#University_of_Worship | Horticulture]] - University of Worship&lt;br /&gt;
# [[Research/Hyksos#University_of_Worship | Barley Cultivation]] - University of Worship&lt;br /&gt;
# [[Research/Hyksos| Pyramids]] - All unis - Are we not Egyptian?&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
&lt;br /&gt;
===Great Hall===&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   {{ResTechnology|Planning Application|&lt;br /&gt;
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      {{ResResource|Leather|0|30}}&lt;br /&gt;
      {{ResResource|Slate|540|540}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
===University of Architecture===&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Wood Treatment|&lt;br /&gt;
      {{ResResource|Boards|0|50000}}&lt;br /&gt;
      {{ResResource|Ash|0|1500}}&lt;br /&gt;
      {{ResResource|Potash|0|1500}}&lt;br /&gt;
      {{ResResource|Lime|0|2000}}&lt;br /&gt;
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      {{ResResource|Saltpeter|0|5000}}&lt;br /&gt;
      {{ResResource|Sulfur|0|5000}}&lt;br /&gt;
      {{ResResource|Petroleum|0|5000}}&lt;br /&gt;
      {{ResResource|Oil|0|10000}}&lt;br /&gt;
      {{ResResource|Beeswax|0|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Gearbox Design|&lt;br /&gt;
      {{ResResource|Brass Small Gear|0|250}}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|0|100}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|50}}&lt;br /&gt;
      {{ResResource|Bearings|0|2000}}&lt;br /&gt;
      {{ResResource|Oil|16553|50000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Obelisk Construction (2 of 7)|&lt;br /&gt;
      {{ResResource|Iron|0|194}}&lt;br /&gt;
      {{ResResource|Platinum|0|60}}&lt;br /&gt;
      {{ResResource|Mirrors|0|14}}&lt;br /&gt;
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      {{ResResource|Strontium|0|107}}&lt;br /&gt;
      {{ResResource|Leeks|0|1842}}&lt;br /&gt;
      {{ResResource|Candles|97|98}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|150|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|70|70}}&lt;br /&gt;
      {{ResResource|Limestone|658|700}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|70}}&lt;br /&gt;
      {{ResResource|Small Diamond|297|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Medium Stones|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Stone Masonry (2 of 2)|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|200}}&lt;br /&gt;
      {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
      {{ResResource|Blue Pearl Marble|0|50}}&lt;br /&gt;
      {{ResResource|Powdered Diamond|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Ruby|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Emerald|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Topaz|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Sapphire|0|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Basic Metal Treatment|&lt;br /&gt;
      {{ResResource|Acid|0|1000}}&lt;br /&gt;
      {{ResResource|Iron|0|5000}}&lt;br /&gt;
      {{ResResource|Copper|0|5000}}&lt;br /&gt;
      {{ResResource|Gold|0|2000}}&lt;br /&gt;
      {{ResResource|Zinc|0|2000}}&lt;br /&gt;
      {{ResResource|Lithium|0|2000}}&lt;br /&gt;
      {{ResResource|Strontium|0|2000}}&lt;br /&gt;
      {{ResResource|Titanium|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Copper|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Titanium|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Zinc|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Gold|0|2000}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Q8200+ Distillation Coil|0|2}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Q7000+ Distillation Coil|0|10}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Q6000+ Distillation Coil|0|25}}&lt;br /&gt;
      {{ResResource|Copper Pipe|0|1000}}&lt;br /&gt;
      {{ResResource|Arsenic|0|1000}}&lt;br /&gt;
      {{ResResource|Cabbage Juice|0|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stone Masonry 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Art and Music===&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
{{ResTechnology|The Science of Color|&lt;br /&gt;
	{{ResResource|Cabbage Juice|648|2225}}&lt;br /&gt;
	{{ResResource|Ash|0|890}}&lt;br /&gt;
	{{ResResource|Saltpeter|49|1780}}&lt;br /&gt;
	{{ResResource|Red Sand|445|445}}&lt;br /&gt;
	{{ResResource|Sulfur|200|1780}}&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Advanced Blacksmithing (2 of 2)|&lt;br /&gt;
	{{ResResource|Hatchet{{!}}Quality 9500+ Hatchet|0|4}}&lt;br /&gt;
        {{ResResource|Hatchet{{!}}Quailty 9000+ Hatchet|0|9}}&lt;br /&gt;
	{{ResResource|Hatchet{{!}}Quality 8500+ Hatchet|0|22}}&lt;br /&gt;
	{{ResResource|Shovel{{!}}Quality 9500+ Shovel|0|4}}&lt;br /&gt;
	{{ResResource|Shovel{{!}}Quality 9000+ Shovel|0|9}}&lt;br /&gt;
	{{ResResource|Shovel{{!}}Quality 8500+ Shovel|0|22}}&lt;br /&gt;
	{{ResResource|Resin Wedge{{!}}Quality 9000+ Resin Wedge|0|9}}&lt;br /&gt;
	{{ResResource|Resin Wedge{{!}}Quality 8500+ Resin Wedge|1|22}}&lt;br /&gt;
	{{ResResource|Copper|0|2225}}&lt;br /&gt;
	{{ResResource|Iron|0|2225}}&lt;br /&gt;
	{{ResResource|Brass|0|890}}&lt;br /&gt;
	{{ResResource|Bronze|0|890}}&lt;br /&gt;
	{{ResResource|Steel|0|890}}&lt;br /&gt;
	{{ResResource|Sun Steel|0|445}}&lt;br /&gt;
	{{ResResource|Moon Steel|0|445}}&lt;br /&gt;
	{{ResResource|Thoth's Metal|0|445}}&lt;br /&gt;
	{{ResResource|Water Metal|0|223}}&lt;br /&gt;
	{{ResResource|Metal Blue|0|223}}&lt;br /&gt;
	{{ResResource|Octec's Alloy|0|223}}&lt;br /&gt;
	{{ResResource|Anvil Bed|0|445}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Crystal Acoustics|&lt;br /&gt;
  {{ResResource|Fine Glass Rods|0|89}}&lt;br /&gt;
  {{ResResource|Heavy Lead Bowl|0|18}}&lt;br /&gt;
  {{ResResource|Canvas|1|890}}&lt;br /&gt;
  {{ResResource|Jugs of Water|0|1780}}&lt;br /&gt;
  {{ResResource|Linen|0|890}}&lt;br /&gt;
  {{ResResource|Steel Sheeting|0|89}}&lt;br /&gt;
  {{ResResource|Iron Bars|0|89}}&lt;br /&gt;
  {{ResResource|Quicksilver|0|134}}&lt;br /&gt;
  {{ResResource|White Sand|0|890}}&lt;br /&gt;
  {{ResResource|Silk Cloth|0|36}}&lt;br /&gt;
  {{ResResource|Marble{{!}}Mountain Marble|0|4}}&lt;br /&gt;
  {{ResResource|Aluminum Powder|0|445}}&lt;br /&gt;
  {{ResResource|Mirror|0|9}}&lt;br /&gt;
  {{ResResource|Concrete|0|3560}}&lt;br /&gt;
  {{ResResource|Rabbit Pelt|0|178}}&lt;br /&gt;
  {{ResResource|Beeswax|20|1780}}&lt;br /&gt;
  {{ResResource|Wool Cloth|40|1335}}&lt;br /&gt;
  {{ResResource|Cactus Sap|267|267}}&lt;br /&gt;
}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Pyramid Construction|&lt;br /&gt;
	{{ResResource|Linen|1|623}}&lt;br /&gt;
        {{ResResource|Copper Wire|0|62}}	&lt;br /&gt;
	{{ResResource|Limestone|0|623}}	&lt;br /&gt;
	{{ResResource|Oyster Shell Marble|0|62}}	&lt;br /&gt;
	{{ResResource|Small Sapphire|0|623}}	&lt;br /&gt;
	{{ResResource|Glass Rods|0|62}}	&lt;br /&gt;
	{{ResResource|Large Quartz|0|62}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;br /&gt;
&lt;br /&gt;
===University of the Human Body===&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Charcoal Construction|&lt;br /&gt;
      {{ResResource|Wood|11200|9400}}&lt;br /&gt;
      {{ResResource|Leather|32|3760}}&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|752}}&lt;br /&gt;
      {{ResResource|Firebricks|12776|14100}}&lt;br /&gt;
      {{ResResource|Charcoal|11|11280}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Perfuming|&lt;br /&gt;
      {{ResResource|Sweet Etrog|0|47}}&lt;br /&gt;
      {{ResResource|Large Limes|0|47}}&lt;br /&gt;
      {{ResResource|Tangy Iyokan|0|47}}&lt;br /&gt;
      {{ResResource|Small Coralfruit|0|47}}&lt;br /&gt;
      {{ResResource|Sweet Tangelo|0|47}}&lt;br /&gt;
      {{ResResource|Large Tangerines|0|47}}&lt;br /&gt;
      {{ResResource|Long Corians|0|47}}&lt;br /&gt;
      {{ResResource|Sweet Shangjuan|0|47}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|22|658}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|66}}&lt;br /&gt;
      {{ResResource|Limestone|658|658}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|66}}&lt;br /&gt;
      {{ResResource|Small Emerald|0|658}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|66}}&lt;br /&gt;
      {{ResResource|Large Ruby|0|66}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Aromatics|&lt;br /&gt;
    {{ResTimer|http://armeagle.atitd.org/timer.php/37848574/teppy/ATITD8A/img.png}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Harmony===&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    &lt;br /&gt;
 {{ResTechnology|Metallurgy 3 of 3|&lt;br /&gt;
      {{ResResource|Boards|2240|10000}}&lt;br /&gt;
      {{ResResource|Clay|3320|4000}}&lt;br /&gt;
      {{ResResource|Concrete|0|2000}}&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|400}}&lt;br /&gt;
      {{ResResource|Crucibles|105|150}}&lt;br /&gt;
      {{ResResource|Glass Pipe|0|200}}&lt;br /&gt;
      {{ResResource|Leather|0|1000}}&lt;br /&gt;
      {{ResResource|Moon Steel|0|400}}&lt;br /&gt;
      {{ResResource|Pulley|83|100}}&lt;br /&gt;
      {{ResResource|Tin Sheeting|0|200}}&lt;br /&gt;
    }}  &lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Advanced Metallurgy (2 of 5)|&lt;br /&gt;
      {{ResResource|Brass|0|700}}&lt;br /&gt;
      {{ResResource|Bronze|0|700}}&lt;br /&gt;
      {{ResResource|Pewter|0|700}}&lt;br /&gt;
      {{ResResource|Steel|0|1000}}&lt;br /&gt;
      {{ResResource|Resin{{!}}Umbrella Palm Resin|500|500}}&lt;br /&gt;
      {{ResResource|Resin{{!}}Hawthorn Resin|105|500}}&lt;br /&gt;
   }} &lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Deep Well Construction|&lt;br /&gt;
      {{ResResource|Boards|0|12000}}&lt;br /&gt;
      {{ResResource|Bricks|0|2000}}&lt;br /&gt;
      {{ResResource|Iron|0|2000}}&lt;br /&gt;
      {{ResResource|Rope|0|500}}&lt;br /&gt;
&lt;br /&gt;
    }}  &lt;br /&gt;
    &lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Chariot Repair 2 of 2|&lt;br /&gt;
      {{ResResource|Bricks|0|2000000}}&lt;br /&gt;
      {{ResResource|Boards|0|200000}}&lt;br /&gt;
      {{ResResource|Rope|0|10000}}&lt;br /&gt;
      {{ResResource|Canvas|0|2500}}&lt;br /&gt;
      {{ResResource|Linen|0|10000}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|25000}}&lt;br /&gt;
      {{ResResource|Steel Cable|0|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Fine Casting|&lt;br /&gt;
      {{ResResource|Iron|415|500}}&lt;br /&gt;
      {{ResResource|Titanium|0|400}}&lt;br /&gt;
      {{ResResource|Bronze|0|200}}&lt;br /&gt;
      {{ResResource|Steel|0|200}}&lt;br /&gt;
      {{ResResource|Powdered Sunstone|0|100}}&lt;br /&gt;
      {{ResResource|Powdered Ruby|0|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Offering Vault Construction|&lt;br /&gt;
      {{ResResource|Lead Sheeting|0|100}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|20}}&lt;br /&gt;
      {{ResResource|Lead Pipe|0|60}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|20}}&lt;br /&gt;
      {{ResResource|Bolt|0|500}}&lt;br /&gt;
      {{ResResource|Huge Diamond|5|5}}&lt;br /&gt;
      {{ResResource|Huge Emerald|0|5}}&lt;br /&gt;
      {{ResResource|Huge Ruby|0|5}}&lt;br /&gt;
      {{ResResource|Huge Topaz|0|5}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|0|5}}&lt;br /&gt;
      {{ResResource|Huge Quartz|0|5}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|0|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|70}}&lt;br /&gt;
      {{ResResource|Limestone|0|700}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|70}}&lt;br /&gt;
      {{ResResource|Small Topaz|0|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Large Topaz|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (1 of 5)}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 1 of 3}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2 of 3}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Leadership===&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Papyrus Paper Fabrication|state=collapsed|&lt;br /&gt;
      {{ResResource|Papyrus|200|3760}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|0|47}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|752}}&lt;br /&gt;
      {{ResResource|Pinch Roller|0|11}}&lt;br /&gt;
      {{ResResource|Linen|2|751}}&lt;br /&gt;
    }}&lt;br /&gt;
{{ResTechnology|Pyramid Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Linen|0|658}}&lt;br /&gt;
      {{ResResource|Copper Wire|66|66}}&lt;br /&gt;
      {{ResResource|Limestone|581|658}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|66}}&lt;br /&gt;
      {{ResResource|Small Ruby|0|658}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|66}}&lt;br /&gt;
      {{ResResource|Large Sapphire|0|66}}&lt;br /&gt;
    }}&lt;br /&gt;
   {{ResTechnology|Sign Construction (3 of 3)|state=collapsed|&lt;br /&gt;
      {{ResResource|Intricately Carved Handle|0|235}}&lt;br /&gt;
      {{ResResource|Boards|0|1880}}&lt;br /&gt;
      {{ResResource|Rope|0|940}}&lt;br /&gt;
      {{ResResource|Nails|0|470}}&lt;br /&gt;
      {{ResResource|Treated Boards{{!}}Rotproof Black Boards|0|470}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Yellowish Paint|0|94}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Greenish Paint|0|94}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Reddish Paint|0|94}}&lt;br /&gt;
    }}&lt;br /&gt;
   {{ResTechnology|Stellae Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Cut Stone|0|1880}}&lt;br /&gt;
      {{ResResource|Dried Papyrus|0|4700}}&lt;br /&gt;
      {{ResResource|Clay|259|9400}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Sign Construction (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Sign Construction (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Thought===&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Structural Pottery|state=collapsed|&lt;br /&gt;
      {{ResResource|Flystone|39|39}}&lt;br /&gt;
      {{ResResource|Oil|780|780}}&lt;br /&gt;
      {{ResResource|Clay|3120|3120}}&lt;br /&gt;
      {{ResResource|Thermometer|0|16}}&lt;br /&gt;
    }}  &lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Chemistry (1 of 2)|state=collapsed|&lt;br /&gt;
      {{ResResource|Ash|0|312}}&lt;br /&gt;
      {{ResResource|Potash|0|156}}&lt;br /&gt;
      {{ResResource|Lime|0|156}}&lt;br /&gt;
      {{ResResource|White Sand|0|936}}&lt;br /&gt;
      {{ResResource|Firebricks|0|2808}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|78}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q1000+ Distillation Coils|0|23}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q1500+ Distillation Coils|1|12}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q2000+ Distillation Coils|2|4}}&lt;br /&gt;
      {{ResResource|Gold Wire|0|780}}&lt;br /&gt;
&lt;br /&gt;
    }}  &lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Contest Organization|state=collapsed|&lt;br /&gt;
      {{ResResource|Papyrus Paper|0|195}}&lt;br /&gt;
      {{ResResource|Boards|  550|390}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResFuture|Distillation|state=collapsed|&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|390}}&lt;br /&gt;
      {{ResResource|Brass Small Gears|0|78}}&lt;br /&gt;
      {{ResResource|Thermometers|0|23}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 5000+ Quality|0|1}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 4000+ Quality|0|4}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 3000+ Quality|0|20}}&lt;br /&gt;
      {{ResResource|Gold Wire|0|4680}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|156}}&lt;br /&gt;
      {{ResResource|Wine{{!}}Wine with at least 6% alcohol|0|78}}&lt;br /&gt;
      {{ResResource|Wine{{!}}Wine with at least 12% alcohol|0|78}}&lt;br /&gt;
      {{ResResource|Wine{{!}}Wine with at least 6 Tannin|0|78}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Beer of any type|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Dry Beer of any type|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Potent Beer|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Dry, Potent Beer|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Very Potent Beer|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Dry, Very Potent Beer|0|23}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Gem Cutting|state=collapsed|&lt;br /&gt;
      {{ResResource|Boards|936|936}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|234}}&lt;br /&gt;
      {{ResResource|Cuttable Turquoise|0|312}}&lt;br /&gt;
      {{ResResource|Cuttable Garnet|0|332}}&lt;br /&gt;
      {{ResResource|Cuttable Lapis|0|351}}&lt;br /&gt;
      {{ResResource|Cuttable Amethyst|0|371}}&lt;br /&gt;
      {{ResResource|Cuttable Jade|0|351}}&lt;br /&gt;
      {{ResResource|Cuttable Sunstone|0|332}}&lt;br /&gt;
      {{ResResource|Cuttable Citrine|0|312}}&lt;br /&gt;
      {{ResResource|White Sand|170|1560}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Hive Optimization|state=collapsed|&lt;br /&gt;
      {{ResResource|Honey|2670|2340}}&lt;br /&gt;
      {{ResResource|Onions|25|2340}}&lt;br /&gt;
      {{ResResource|Carrots|512|780}}&lt;br /&gt;
      {{ResResource|Cabbage|0|390}}&lt;br /&gt;
      {{ResResource|Leeks|16|390}}&lt;br /&gt;
      {{ResResource|Garlic|267|234}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Neutralization|state=collapsed|&lt;br /&gt;
      {{ResResource|Marble{{!}}Oyster Shell Marble|0|16}}&lt;br /&gt;
      {{ResResource|Canvas|0|78}}&lt;br /&gt;
      {{ResResource|Acid|0|78}}&lt;br /&gt;
      {{ResResource|Potash|0|78}}&lt;br /&gt;
      {{ResResource|Aluminum|0|16}}&lt;br /&gt;
      {{ResResource|Antimony|0|16}}&lt;br /&gt;
      {{ResResource|Copper|0|16}}&lt;br /&gt;
      {{ResResource|Iron|0|16}}&lt;br /&gt;
      {{ResResource|Gold|0|16}}&lt;br /&gt;
      {{ResResource|Lead|0|16}}&lt;br /&gt;
      {{ResResource|Lithium|0|16}}&lt;br /&gt;
      {{ResResource|Platinum|0|16}}&lt;br /&gt;
      {{ResResource|Silver|0|16}}&lt;br /&gt;
      {{ResResource|Strontium|0|16}}&lt;br /&gt;
      {{ResResource|Tin|0|16}}&lt;br /&gt;
      {{ResResource|Titanium|0|16}}&lt;br /&gt;
      {{ResResource|Tungsten|0|16}}&lt;br /&gt;
      {{ResResource|Zinc|0|16}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Pyramid Construction |state=collapsed|&lt;br /&gt;
      {{ResResource|Linen|0|546}}&lt;br /&gt;
      {{ResResource|Copper Wire|40|55}}&lt;br /&gt;
      {{ResResource|Limestone|623|546}}&lt;br /&gt;
      {{ResResource|White Travertine|0|55}}&lt;br /&gt;
      {{ResResource|Small Quartz|0|546}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|55}}&lt;br /&gt;
      {{ResResource|Large Emerald|0|55}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Toxin Extraction|state=collapsed|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|2|31}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|0|468}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|0|117}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|0|156}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|0|62}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|0|31}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|234}}&lt;br /&gt;
      {{ResResource|Thermometer|0|20}}&lt;br /&gt;
      {{ResResource|Oil|5148|23400}}&lt;br /&gt;
    }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Basic Chemistry}}&lt;br /&gt;
    {{ResComplete|Water Mining}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Worship===&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Barley Cultivation|&lt;br /&gt;
	{{ResResource|Carp Meat|543|1250}}&lt;br /&gt;
        {{ResResource|Toad Skin Mushrooms|1120|1250}}	&lt;br /&gt;
	{{ResResource|Dirt|1250|1250}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Entomology|&lt;br /&gt;
	{{ResResource|Sheet Glass|74|188}}&lt;br /&gt;
        {{ResResource|Dirt|2500|2500}}	&lt;br /&gt;
	{{ResResource|Linen|388|1000}}	&lt;br /&gt;
	{{ResResource|Cabbage|1108|5000}}	&lt;br /&gt;
	{{ResResource|Thermometer|0|25}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Viticulture|&lt;br /&gt;
	{{ResResource|Small Barrels|0|125}}&lt;br /&gt;
        {{ResResource|Jugs of Water|238|1250}}	&lt;br /&gt;
	{{ResResource|Carp Meat|33|500}}	&lt;br /&gt;
	{{ResResource|Perch Meat|500|500}}	&lt;br /&gt;
	{{ResResource|Catfish Meat|153|500}}	&lt;br /&gt;
	{{ResResource|Tilapia Meat|181|500}}	&lt;br /&gt;
	{{ResResource|Chromis Meat|221|500}}	&lt;br /&gt;
	{{ResResource|Abdju Meat|484|500}}	&lt;br /&gt;
	{{ResResource|Phagrus Meat|324|500}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Advanced Animal Husbandry|&lt;br /&gt;
	{{ResResource|Onion|85|12500}}&lt;br /&gt;
        {{ResResource|Garlic|77|6250}}	&lt;br /&gt;
	{{ResResource|Onion Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Leek Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Carrot Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Cabbage Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Garlic Seed|112|125}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Advanced Horticulture|&lt;br /&gt;
	{{ResResource|Camels Mane Mushrooms|5|2000}}&lt;br /&gt;
	{{ResResource|Scorpions Brood Mushrooms|0|1500}}&lt;br /&gt;
	{{ResResource|Cobra Skin|0|2500}}&lt;br /&gt;
	{{ResResource|Khefre's Essence|0|63}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction|&lt;br /&gt;
	{{ResResource|Linen|0|875}}&lt;br /&gt;
        {{ResResource|Copper Wire|0|88}}	&lt;br /&gt;
	{{ResResource|Limestone|784|875}}	&lt;br /&gt;
	{{ResResource|Canary Granite|0|88}}	&lt;br /&gt;
	{{ResResource|Cuttable Stone|0|875}}	&lt;br /&gt;
	{{ResResource|Glass Rods|0|88}}	&lt;br /&gt;
	{{ResResource|Large Diamond|34|88}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Thisle Gardening|&lt;br /&gt;
	{{ResResource|Dung|0|6250}}&lt;br /&gt;
        {{ResResource|Saltpeter|0|6250}}	&lt;br /&gt;
	{{ResResource|Dirt|725|3750}}	&lt;br /&gt;
	{{ResResource|Copper Straps|0|250}}	&lt;br /&gt;
	{{ResResource|Nails|0|9500}}	&lt;br /&gt;
	{{ResResource|Treated Boards{{!}}Rotproof termite-resistant boards|0|4750}}&lt;br /&gt;
        {{ResResource|Treated Boards{{!}}Rotproof nontoxic boards|0|4750}}	&lt;br /&gt;
	{{ResResource|Onions|70|6250}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Ranching}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Research/Hyksos&amp;diff=15908</id>
		<title>Research/Hyksos</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Research/Hyksos&amp;diff=15908"/>
		<updated>2018-04-04T19:09:28Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** None Yet!&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide | Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
# [[Research/Hyksos#University_of_Worship | Horticulture]] - University of Worship&lt;br /&gt;
# [[Research/Hyksos#University_of_Worship | Barley Cultivation]] - University of Worship&lt;br /&gt;
# [[Research/Hyksos| Pyramids]] - All unis - Are we not Egyptian?&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
&lt;br /&gt;
===Great Hall===&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   {{ResTechnology|Planning Application|&lt;br /&gt;
      {{ResResource|Boards|491|1500}}&lt;br /&gt;
      {{ResResource|Bricks|2633|4500}}&lt;br /&gt;
      {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
      {{ResResource|Leather|0|30}}&lt;br /&gt;
      {{ResResource|Slate|540|540}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
===University of Architecture===&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Wood Treatment|&lt;br /&gt;
      {{ResResource|Boards|0|50000}}&lt;br /&gt;
      {{ResResource|Ash|0|1500}}&lt;br /&gt;
      {{ResResource|Potash|0|1500}}&lt;br /&gt;
      {{ResResource|Lime|0|2000}}&lt;br /&gt;
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      {{ResResource|Saltpeter|0|5000}}&lt;br /&gt;
      {{ResResource|Sulfur|0|5000}}&lt;br /&gt;
      {{ResResource|Petroleum|0|5000}}&lt;br /&gt;
      {{ResResource|Oil|0|10000}}&lt;br /&gt;
      {{ResResource|Beeswax|0|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Gearbox Design|&lt;br /&gt;
      {{ResResource|Brass Small Gear|0|250}}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|0|100}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|50}}&lt;br /&gt;
      {{ResResource|Bearings|0|2000}}&lt;br /&gt;
      {{ResResource|Oil|16553|50000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Obelisk Construction (2 of 7)|&lt;br /&gt;
      {{ResResource|Iron|0|194}}&lt;br /&gt;
      {{ResResource|Platinum|0|60}}&lt;br /&gt;
      {{ResResource|Mirrors|0|14}}&lt;br /&gt;
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      {{ResResource|Strontium|0|107}}&lt;br /&gt;
      {{ResResource|Leeks|0|1842}}&lt;br /&gt;
      {{ResResource|Candles|97|98}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|150|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|70|70}}&lt;br /&gt;
      {{ResResource|Limestone|658|700}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|70}}&lt;br /&gt;
      {{ResResource|Small Diamond|297|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Medium Stones|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Stone Masonry (2 of 2)|&lt;br /&gt;
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      {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
      {{ResResource|Blue Pearl Marble|0|50}}&lt;br /&gt;
      {{ResResource|Powdered Diamond|0|1000}}&lt;br /&gt;
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      {{ResResource|Powdered Sapphire|0|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Basic Metal Treatment|&lt;br /&gt;
      {{ResResource|Acid|0|1000}}&lt;br /&gt;
      {{ResResource|Iron|0|5000}}&lt;br /&gt;
      {{ResResource|Copper|0|5000}}&lt;br /&gt;
      {{ResResource|Gold|0|2000}}&lt;br /&gt;
      {{ResResource|Zinc|0|2000}}&lt;br /&gt;
      {{ResResource|Lithium|0|2000}}&lt;br /&gt;
      {{ResResource|Strontium|0|2000}}&lt;br /&gt;
      {{ResResource|Titanium|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Copper|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Titanium|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Zinc|0|2000}}&lt;br /&gt;
      {{ResResource|Salts of Gold|0|2000}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Q8200+ Distillation Coil|0|2}}&lt;br /&gt;
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      {{ResResource|Distillation Coil{{!}}Q6000+ Distillation Coil|0|25}}&lt;br /&gt;
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      {{ResResource|Cabbage Juice|0|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stone Masonry 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Art and Music===&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
{{ResTechnology|The Science of Color|&lt;br /&gt;
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	{{ResResource|Ash|0|890}}&lt;br /&gt;
	{{ResResource|Saltpeter|49|1780}}&lt;br /&gt;
	{{ResResource|Red Sand|445|445}}&lt;br /&gt;
	{{ResResource|Sulfur|200|1780}}&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Advanced Blacksmithing (2 of 2)|&lt;br /&gt;
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        {{ResResource|Hatchet{{!}}Quailty 9000+ Hatchet|0|9}}&lt;br /&gt;
	{{ResResource|Hatchet{{!}}Quality 8500+ Hatchet|0|22}}&lt;br /&gt;
	{{ResResource|Shovel{{!}}Quality 9500+ Shovel|0|4}}&lt;br /&gt;
	{{ResResource|Shovel{{!}}Quality 9000+ Shovel|0|9}}&lt;br /&gt;
	{{ResResource|Shovel{{!}}Quality 8500+ Shovel|0|22}}&lt;br /&gt;
	{{ResResource|Resin Wedge{{!}}Quality 9000+ Resin Wedge|0|9}}&lt;br /&gt;
	{{ResResource|Resin Wedge{{!}}Quality 8500+ Resin Wedge|1|22}}&lt;br /&gt;
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	{{ResResource|Moon Steel|0|445}}&lt;br /&gt;
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	{{ResResource|Octec's Alloy|0|223}}&lt;br /&gt;
	{{ResResource|Anvil Bed|0|445}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Crystal Acoustics|&lt;br /&gt;
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  {{ResResource|Jugs of Water|0|1780}}&lt;br /&gt;
  {{ResResource|Linen|0|890}}&lt;br /&gt;
  {{ResResource|Steel Sheeting|0|89}}&lt;br /&gt;
  {{ResResource|Iron Bars|0|89}}&lt;br /&gt;
  {{ResResource|Quicksilver|0|134}}&lt;br /&gt;
  {{ResResource|White Sand|0|890}}&lt;br /&gt;
  {{ResResource|Silk Cloth|0|36}}&lt;br /&gt;
  {{ResResource|Marble{{!}}Mountain Marble|0|4}}&lt;br /&gt;
  {{ResResource|Aluminum Powder|0|445}}&lt;br /&gt;
  {{ResResource|Mirror|0|9}}&lt;br /&gt;
  {{ResResource|Concrete|0|3560}}&lt;br /&gt;
  {{ResResource|Rabbit Pelt|0|178}}&lt;br /&gt;
  {{ResResource|Beeswax|20|1780}}&lt;br /&gt;
  {{ResResource|Wool Cloth|40|1335}}&lt;br /&gt;
  {{ResResource|Cactus Sap|267|267}}&lt;br /&gt;
}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Pyramid Construction|&lt;br /&gt;
	{{ResResource|Linen|1|623}}&lt;br /&gt;
        {{ResResource|Copper Wire|0|62}}	&lt;br /&gt;
	{{ResResource|Limestone|0|623}}	&lt;br /&gt;
	{{ResResource|Oyster Shell Marble|0|62}}	&lt;br /&gt;
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	{{ResResource|Large Quartz|0|62}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;br /&gt;
&lt;br /&gt;
===University of the Human Body===&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Charcoal Construction|&lt;br /&gt;
      {{ResResource|Wood|11200|9400}}&lt;br /&gt;
      {{ResResource|Leather|32|3760}}&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|752}}&lt;br /&gt;
      {{ResResource|Firebricks|12776|14100}}&lt;br /&gt;
      {{ResResource|Charcoal|11|11280}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Perfuming|&lt;br /&gt;
      {{ResResource|Sweet Etrog|0|47}}&lt;br /&gt;
      {{ResResource|Large Limes|0|47}}&lt;br /&gt;
      {{ResResource|Tangy Iyokan|0|47}}&lt;br /&gt;
      {{ResResource|Small Coralfruit|0|47}}&lt;br /&gt;
      {{ResResource|Sweet Tangelo|0|47}}&lt;br /&gt;
      {{ResResource|Large Tangerines|0|47}}&lt;br /&gt;
      {{ResResource|Long Corians|0|47}}&lt;br /&gt;
      {{ResResource|Sweet Shangjuan|0|47}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|22|658}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|66}}&lt;br /&gt;
      {{ResResource|Limestone|658|658}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|66}}&lt;br /&gt;
      {{ResResource|Small Emerald|0|658}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|66}}&lt;br /&gt;
      {{ResResource|Large Ruby|0|66}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Aromatics|&lt;br /&gt;
    {{ResTimer|http://armeagle.atitd.org/timer.php/37848574/teppy/ATITD8A/img.png}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Harmony===&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    &lt;br /&gt;
 {{ResTechnology|Metallurgy 3 of 3|&lt;br /&gt;
      {{ResResource|Boards|1234|10000}}&lt;br /&gt;
      {{ResResource|Clay|3320|4000}}&lt;br /&gt;
      {{ResResource|Concrete|0|2000}}&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|400}}&lt;br /&gt;
      {{ResResource|Crucibles|105|150}}&lt;br /&gt;
      {{ResResource|Glass Pipe|0|200}}&lt;br /&gt;
      {{ResResource|Leather|0|1000}}&lt;br /&gt;
      {{ResResource|Moon Steel|0|400}}&lt;br /&gt;
      {{ResResource|Pulley|83|100}}&lt;br /&gt;
      {{ResResource|Tin Sheeting|0|200}}&lt;br /&gt;
    }}  &lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Advanced Metallurgy (2 of 5)|&lt;br /&gt;
      {{ResResource|Brass|0|700}}&lt;br /&gt;
      {{ResResource|Bronze|0|700}}&lt;br /&gt;
      {{ResResource|Pewter|0|700}}&lt;br /&gt;
      {{ResResource|Steel|0|1000}}&lt;br /&gt;
      {{ResResource|Resin{{!}}Umbrella Palm Resin|48|500}}&lt;br /&gt;
      {{ResResource|Resin{{!}}Hawthorn Resin|104|500}}&lt;br /&gt;
   }} &lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Deep Well Construction|&lt;br /&gt;
      {{ResResource|Boards|0|12000}}&lt;br /&gt;
      {{ResResource|Bricks|0|2000}}&lt;br /&gt;
      {{ResResource|Iron|0|2000}}&lt;br /&gt;
      {{ResResource|Rope|0|500}}&lt;br /&gt;
&lt;br /&gt;
    }}  &lt;br /&gt;
    &lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Chariot Repair 2 of 2|&lt;br /&gt;
      {{ResResource|Bricks|0|2000000}}&lt;br /&gt;
      {{ResResource|Boards|0|200000}}&lt;br /&gt;
      {{ResResource|Rope|0|10000}}&lt;br /&gt;
      {{ResResource|Canvas|0|2500}}&lt;br /&gt;
      {{ResResource|Linen|0|10000}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|25000}}&lt;br /&gt;
      {{ResResource|Steel Cable|0|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Fine Casting|&lt;br /&gt;
      {{ResResource|Iron|415|500}}&lt;br /&gt;
      {{ResResource|Titanium|0|400}}&lt;br /&gt;
      {{ResResource|Bronze|0|200}}&lt;br /&gt;
      {{ResResource|Steel|0|200}}&lt;br /&gt;
      {{ResResource|Powdered Sunstone|0|100}}&lt;br /&gt;
      {{ResResource|Powdered Ruby|0|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Offering Vault Construction|&lt;br /&gt;
      {{ResResource|Lead Sheeting|0|100}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|20}}&lt;br /&gt;
      {{ResResource|Lead Pipe|0|60}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|20}}&lt;br /&gt;
      {{ResResource|Bolt|0|500}}&lt;br /&gt;
      {{ResResource|Huge Diamond|5|5}}&lt;br /&gt;
      {{ResResource|Huge Emerald|0|5}}&lt;br /&gt;
      {{ResResource|Huge Ruby|0|5}}&lt;br /&gt;
      {{ResResource|Huge Topaz|0|5}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|0|5}}&lt;br /&gt;
      {{ResResource|Huge Quartz|0|5}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|0|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|70}}&lt;br /&gt;
      {{ResResource|Limestone|0|700}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|70}}&lt;br /&gt;
      {{ResResource|Small Topaz|0|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Large Topaz|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (1 of 5)}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 1 of 3}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2 of 3}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Leadership===&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Papyrus Paper Fabrication|state=collapsed|&lt;br /&gt;
      {{ResResource|Papyrus|200|3760}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|0|47}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|752}}&lt;br /&gt;
      {{ResResource|Pinch Roller|0|11}}&lt;br /&gt;
      {{ResResource|Linen|2|751}}&lt;br /&gt;
    }}&lt;br /&gt;
{{ResTechnology|Pyramid Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Linen|0|658}}&lt;br /&gt;
      {{ResResource|Copper Wire|66|66}}&lt;br /&gt;
      {{ResResource|Limestone|581|658}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|66}}&lt;br /&gt;
      {{ResResource|Small Ruby|0|658}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|66}}&lt;br /&gt;
      {{ResResource|Large Sapphire|0|66}}&lt;br /&gt;
    }}&lt;br /&gt;
   {{ResTechnology|Sign Construction (3 of 3)|state=collapsed|&lt;br /&gt;
      {{ResResource|Intricately Carved Handle|0|235}}&lt;br /&gt;
      {{ResResource|Boards|0|1880}}&lt;br /&gt;
      {{ResResource|Rope|0|940}}&lt;br /&gt;
      {{ResResource|Nails|0|470}}&lt;br /&gt;
      {{ResResource|Treated Boards{{!}}Rotproof Black Boards|0|470}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Yellowish Paint|0|94}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Greenish Paint|0|94}}&lt;br /&gt;
      {{ResResource|Paint{{!}}Reddish Paint|0|94}}&lt;br /&gt;
    }}&lt;br /&gt;
   {{ResTechnology|Stellae Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Cut Stone|0|1880}}&lt;br /&gt;
      {{ResResource|Dried Papyrus|0|4700}}&lt;br /&gt;
      {{ResResource|Clay|259|9400}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Sign Construction (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Sign Construction (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Thought===&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Structural Pottery|state=collapsed|&lt;br /&gt;
      {{ResResource|Flystone|39|39}}&lt;br /&gt;
      {{ResResource|Oil|780|780}}&lt;br /&gt;
      {{ResResource|Clay|3120|3120}}&lt;br /&gt;
      {{ResResource|Thermometer|0|16}}&lt;br /&gt;
    }}  &lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Chemistry (1 of 2)|state=collapsed|&lt;br /&gt;
      {{ResResource|Ash|0|312}}&lt;br /&gt;
      {{ResResource|Potash|0|156}}&lt;br /&gt;
      {{ResResource|Lime|0|156}}&lt;br /&gt;
      {{ResResource|White Sand|0|936}}&lt;br /&gt;
      {{ResResource|Firebricks|0|2808}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|78}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q1000+ Distillation Coils|0|23}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q1500+ Distillation Coils|1|12}}&lt;br /&gt;
      {{ResResource|Distillation Coils{{!}}Q2000+ Distillation Coils|2|4}}&lt;br /&gt;
      {{ResResource|Gold Wire|0|780}}&lt;br /&gt;
&lt;br /&gt;
    }}  &lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Contest Organization|state=collapsed|&lt;br /&gt;
      {{ResResource|Papyrus Paper|0|195}}&lt;br /&gt;
      {{ResResource|Boards|  550|390}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResFuture|Distillation|state=collapsed|&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|390}}&lt;br /&gt;
      {{ResResource|Brass Small Gears|0|78}}&lt;br /&gt;
      {{ResResource|Thermometers|0|23}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 5000+ Quality|0|1}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 4000+ Quality|0|4}}&lt;br /&gt;
      {{ResResource|Distillation Coil{{!}}Distillation Coil, 3000+ Quality|0|20}}&lt;br /&gt;
      {{ResResource|Gold Wire|0|4680}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|156}}&lt;br /&gt;
      {{ResResource|Wine{{!}}Wine with at least 6% alcohol|0|78}}&lt;br /&gt;
      {{ResResource|Wine{{!}}Wine with at least 12% alcohol|0|78}}&lt;br /&gt;
      {{ResResource|Wine{{!}}Wine with at least 6 Tannin|0|78}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Beer of any type|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Dry Beer of any type|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Potent Beer|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Dry, Potent Beer|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Very Potent Beer|0|23}}&lt;br /&gt;
      {{ResResource|Beer{{!}}Dry, Very Potent Beer|0|23}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Gem Cutting|state=collapsed|&lt;br /&gt;
      {{ResResource|Boards|936|936}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|234}}&lt;br /&gt;
      {{ResResource|Cuttable Turquoise|0|312}}&lt;br /&gt;
      {{ResResource|Cuttable Garnet|0|332}}&lt;br /&gt;
      {{ResResource|Cuttable Lapis|0|351}}&lt;br /&gt;
      {{ResResource|Cuttable Amethyst|0|371}}&lt;br /&gt;
      {{ResResource|Cuttable Jade|0|351}}&lt;br /&gt;
      {{ResResource|Cuttable Sunstone|0|332}}&lt;br /&gt;
      {{ResResource|Cuttable Citrine|0|312}}&lt;br /&gt;
      {{ResResource|White Sand|170|1560}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Hive Optimization|state=collapsed|&lt;br /&gt;
      {{ResResource|Honey|2670|2340}}&lt;br /&gt;
      {{ResResource|Onions|25|2340}}&lt;br /&gt;
      {{ResResource|Carrots|512|780}}&lt;br /&gt;
      {{ResResource|Cabbage|0|390}}&lt;br /&gt;
      {{ResResource|Leeks|16|390}}&lt;br /&gt;
      {{ResResource|Garlic|267|234}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Neutralization|state=collapsed|&lt;br /&gt;
      {{ResResource|Marble{{!}}Oyster Shell Marble|0|16}}&lt;br /&gt;
      {{ResResource|Canvas|0|78}}&lt;br /&gt;
      {{ResResource|Acid|0|78}}&lt;br /&gt;
      {{ResResource|Potash|0|78}}&lt;br /&gt;
      {{ResResource|Aluminum|0|16}}&lt;br /&gt;
      {{ResResource|Antimony|0|16}}&lt;br /&gt;
      {{ResResource|Copper|0|16}}&lt;br /&gt;
      {{ResResource|Iron|0|16}}&lt;br /&gt;
      {{ResResource|Gold|0|16}}&lt;br /&gt;
      {{ResResource|Lead|0|16}}&lt;br /&gt;
      {{ResResource|Lithium|0|16}}&lt;br /&gt;
      {{ResResource|Platinum|0|16}}&lt;br /&gt;
      {{ResResource|Silver|0|16}}&lt;br /&gt;
      {{ResResource|Strontium|0|16}}&lt;br /&gt;
      {{ResResource|Tin|0|16}}&lt;br /&gt;
      {{ResResource|Titanium|0|16}}&lt;br /&gt;
      {{ResResource|Tungsten|0|16}}&lt;br /&gt;
      {{ResResource|Zinc|0|16}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Pyramid Construction |state=collapsed|&lt;br /&gt;
      {{ResResource|Linen|0|546}}&lt;br /&gt;
      {{ResResource|Copper Wire|40|55}}&lt;br /&gt;
      {{ResResource|Limestone|623|546}}&lt;br /&gt;
      {{ResResource|White Travertine|0|55}}&lt;br /&gt;
      {{ResResource|Small Quartz|0|546}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|55}}&lt;br /&gt;
      {{ResResource|Large Emerald|0|55}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResFuture|Toxin Extraction|state=collapsed|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|2|31}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|0|468}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|0|117}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|0|156}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|0|62}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|0|31}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|234}}&lt;br /&gt;
      {{ResResource|Thermometer|0|20}}&lt;br /&gt;
      {{ResResource|Oil|5148|23400}}&lt;br /&gt;
    }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Basic Chemistry}}&lt;br /&gt;
    {{ResComplete|Water Mining}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Worship===&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Barley Cultivation|&lt;br /&gt;
	{{ResResource|Carp Meat|543|1250}}&lt;br /&gt;
        {{ResResource|Toad Skin Mushrooms|1120|1250}}	&lt;br /&gt;
	{{ResResource|Dirt|1250|1250}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Entomology|&lt;br /&gt;
	{{ResResource|Sheet Glass|74|188}}&lt;br /&gt;
        {{ResResource|Dirt|2500|2500}}	&lt;br /&gt;
	{{ResResource|Linen|388|1000}}	&lt;br /&gt;
	{{ResResource|Cabbage|1108|5000}}	&lt;br /&gt;
	{{ResResource|Thermometer|0|25}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Viticulture|&lt;br /&gt;
	{{ResResource|Small Barrels|0|125}}&lt;br /&gt;
        {{ResResource|Jugs of Water|238|1250}}	&lt;br /&gt;
	{{ResResource|Carp Meat|33|500}}	&lt;br /&gt;
	{{ResResource|Perch Meat|500|500}}	&lt;br /&gt;
	{{ResResource|Catfish Meat|153|500}}	&lt;br /&gt;
	{{ResResource|Tilapia Meat|181|500}}	&lt;br /&gt;
	{{ResResource|Chromis Meat|221|500}}	&lt;br /&gt;
	{{ResResource|Abdju Meat|484|500}}	&lt;br /&gt;
	{{ResResource|Phagrus Meat|324|500}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Advanced Animal Husbandry|&lt;br /&gt;
	{{ResResource|Onion|85|12500}}&lt;br /&gt;
        {{ResResource|Garlic|77|6250}}	&lt;br /&gt;
	{{ResResource|Onion Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Leek Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Carrot Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Cabbage Seed|0|125}}	&lt;br /&gt;
	{{ResResource|Garlic Seed|112|125}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Advanced Horticulture|&lt;br /&gt;
	{{ResResource|Camels Mane Mushrooms|5|2000}}&lt;br /&gt;
	{{ResResource|Scorpions Brood Mushrooms|0|1500}}&lt;br /&gt;
	{{ResResource|Cobra Skin|0|2500}}&lt;br /&gt;
	{{ResResource|Khefre's Essence|0|63}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction|&lt;br /&gt;
	{{ResResource|Linen|0|875}}&lt;br /&gt;
        {{ResResource|Copper Wire|0|88}}	&lt;br /&gt;
	{{ResResource|Limestone|784|875}}	&lt;br /&gt;
	{{ResResource|Canary Granite|0|88}}	&lt;br /&gt;
	{{ResResource|Cuttable Stone|0|875}}	&lt;br /&gt;
	{{ResResource|Glass Rods|0|88}}	&lt;br /&gt;
	{{ResResource|Large Diamond|34|88}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Thisle Gardening|&lt;br /&gt;
	{{ResResource|Dung|0|6250}}&lt;br /&gt;
        {{ResResource|Saltpeter|0|6250}}	&lt;br /&gt;
	{{ResResource|Dirt|725|3750}}	&lt;br /&gt;
	{{ResResource|Copper Straps|0|250}}	&lt;br /&gt;
	{{ResResource|Nails|0|9500}}	&lt;br /&gt;
	{{ResResource|Treated Boards{{!}}Rotproof termite-resistant boards|0|4750}}&lt;br /&gt;
        {{ResResource|Treated Boards{{!}}Rotproof nontoxic boards|0|4750}}	&lt;br /&gt;
	{{ResResource|Onions|70|6250}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Ranching}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tizuby&amp;diff=15446</id>
		<title>User:Tizuby</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tizuby&amp;diff=15446"/>
		<updated>2018-04-03T07:42:29Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My page!&lt;br /&gt;
&lt;br /&gt;
Will make pretty later.&lt;br /&gt;
&lt;br /&gt;
Antimony mine&lt;br /&gt;
801, 557&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer Tizuby 650&lt;br /&gt;
&lt;br /&gt;
(PinRd) 2267,2051, Common Altar, Red Sea (2267,2051)&lt;br /&gt;
(PinRd) 2242,1572, Common Altar, Red Sea (2242,1572)&lt;br /&gt;
(PinRd) 2256,1835, Common Altar, Red Sea (2256,1835)&lt;br /&gt;
(PinRd) 2374,2316, Common Altar, Red Sea (2374,2316)&lt;br /&gt;
(PinRd) 2341,2839, Common Altar, Red Sea (2341,2839)&lt;br /&gt;
(PinRd) 1049,2354, Common Altar, Red Sea (1049,2354)&lt;br /&gt;
(PinRd) 13,2818, Common Altar, (13,2818)&lt;br /&gt;
(PinRd) -1105,2239, Common Altar, (-1105,2239)&lt;br /&gt;
(PinRd) 4567,-2717, Common Altar, (4567,-2717)&lt;br /&gt;
(PinRd) 3018,-2955, Common Altar, (3018,-2955)&lt;br /&gt;
(PinRd) 2276,-2778, Common Altar, (2276,-2778)&lt;br /&gt;
(PinRd) 1622,-2656, Common Altar, (1622,-2656)&lt;br /&gt;
(PinRd) 1084, -2718, Common Altar, (1084, -2718)&lt;br /&gt;
(PinRd) -164,-2108, Common Altar, (-164,-2108)&lt;br /&gt;
(PinRd) 1878,1202, Common Altar, (1878,1202)&lt;br /&gt;
(PinBl) 4579,-2588, Humble Altar, (4579,-2588)&lt;br /&gt;
&lt;br /&gt;
|tale=8|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14709</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14709"/>
		<updated>2018-03-31T20:23:18Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
Note that this law is currently at the character count limit. No more can be added to it without taking words away. After speaking with the devs, the solution to this problem is to amend the law with additional restrictions after it passes. This serves as the base law to be extended over time to shore up gaps.&lt;br /&gt;
&lt;br /&gt;
I've put explanations of what each part should do in pre-formatted text blocks. These will not be in the petition and exist to explain intent.&lt;br /&gt;
&lt;br /&gt;
Due to the character limit, there are some gaps and potentials for abuse. In order to close those up it was advised when I spoke to Malard that additional laws that amend this one would need to be passed to handle those situations. If this law passes I will immediately begin drafting such an amendment using feedback from the community to shore up gaps. If you identify things that aren't critical and can wait until that amendment, please add them to the discussion page. This &amp;quot;base law&amp;quot; as is could be abused in the meantime to grief, however doing so will be very expensive, so the threat of such is mitigated.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
 The terminology section is here only because the text was getting cumbersome and confusing with the conflict resolution parts. It cut down the character count considerably as well.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.&lt;br /&gt;
 Defines the distance from an approved building that is exclusionary to the player. No one can build anything (should include flax) within this zone other than the owner of the building. Ideally it would work similar to existing buildings that have a &amp;quot;too close&amp;quot; limitation. Just not let a thing be built.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
 This sets up a permissions system that will allow for friends to let friends build in their zone, or for two parties to negotiate to allow access to the area if needed. A nice little social aspect to the system and mitigates the havoc a strict no build, no exceptions system would otherwise have.&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
 This settles the conflict of what happens when there's a conflict with exclusionary zones. Basically the older building always wins.&lt;br /&gt;
&lt;br /&gt;
Any infringing constructs placed after passage and before implementation can be moved out of an exclusionary zone at the request of the originating owner or infringing owner one time. If no move is done within 1 week, the infringing building is considered permitted.&lt;br /&gt;
 This covers '''only''' the time period from which the law is passed to when the law is implemented. This is the only time any form of moving will be allowed. Buildings placed before the law is passed are not and cannot affected by this law as per a discussion with Malard. It could take a while before implementation and this covers that gap in a non-destructive way.&lt;br /&gt;
&lt;br /&gt;
Permitted constructs keep their permission forever.&lt;br /&gt;
 This makes explicit that a building that has been allowed to be built in an exclusionary zone, either by being there before said zone exists, or because a player had permission to build in the zone, cannot be moved or destroyed by the player who revoked permission. It would mean that the permitted player can't place further buildings within the zone though, as that is the actual permission that exists.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds w/ cornerstones&lt;br /&gt;
 I need some help with verbiage to clarify that the &amp;quot;start date&amp;quot; is the original buildings build date, not the day a cornerstone is placed for purposes of deciding what building has the exclusionary zone in the case of conflicts. Character limit is making this rough.&lt;br /&gt;
*Gazebos (1 per person)&lt;br /&gt;
*House Buildings&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14035</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14035"/>
		<updated>2018-03-30T06:33:49Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
Note that this law is currently at the character count limit. No more can be added to it without taking words away. After speaking with the devs, the solution to this problem is to amend the law with additional restrictions after it passes. This serves as the base law to be extended over time to shore up gaps.&lt;br /&gt;
&lt;br /&gt;
I've put explanations of what each part should do in pre-formatted text blocks. These will not be in the petition and exist to explain intent.&lt;br /&gt;
&lt;br /&gt;
Due to the character limit, there are some gaps and potentials for abuse. In order to close those up it was advised when I spoke to Malard that additional laws that amend this one would need to be passed to handle those situations. If this law passes I will immediately begin drafting such an amendment using feedback from the community to shore up gaps. If you identify things that aren't critical and can wait until that amendment, please add them to the discussion page. This &amp;quot;base law&amp;quot; as is could be abused in the meantime to grief, however doing so will be very expensive, so the threat of such is mitigated.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
 The terminology section is here only because the text was getting cumbersome and confusing with the conflict resolution parts. It cut down the character count considerably as well.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.&lt;br /&gt;
 Defines the distance from an approved building that is exclusionary to the player. No one can build anything (should include flax) within this zone other than the owner of the building. Ideally it would work similar to existing buildings that have a &amp;quot;too close&amp;quot; limitation. Just not let a thing be built.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
 This sets up a permissions system that will allow for friends to let friends build in their zone, or for two parties to negotiate to allow access to the area if needed. A nice little social aspect to the system and mitigates the havoc a strict no build, no exceptions system would otherwise have.&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
 This settles the conflict of what happens when there's a conflict with exclusionary zones. Basically the older building always wins.&lt;br /&gt;
&lt;br /&gt;
Any infringing constructs placed after passage and before implementation can be moved out of an exclusionary zone at the request of the originating owner or infringing owner one time. If no move is done within 1 week, the infringing building is considered permitted.&lt;br /&gt;
 This covers '''only''' the time period from which the law is passed to when the law is implemented. This is the only time any form of moving will be allowed. Buildings placed before the law is passed are not and cannot affected by this law as per a discussion with Malard. It could take a while before implementation and this covers that gap in a non-destructive way.&lt;br /&gt;
&lt;br /&gt;
Permitted constructs keep their permission forever.&lt;br /&gt;
 This makes explicit that a building that has been allowed to be built in an exclusionary zone, either by being there before said zone exists, or because a player had permission to build in the zone, cannot be moved or destroyed by the player who revoked permission. It would mean that the permitted player can't place further buildings within the zone though, as that is the actual permission that exists.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds w/ cornerstones&lt;br /&gt;
 I need some help with verbiage to clarify that the &amp;quot;start date&amp;quot; is the original buildings build date, not the day a cornerstone is placed for purposes of deciding what building has the exclusionary zone in the case of conflicts. Character limit is making this rough.&lt;br /&gt;
*Gazebos&lt;br /&gt;
*House Buildings&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14033</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14033"/>
		<updated>2018-03-30T06:31:40Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
Note that this law is currently at the character count limit. No more can be added to it without taking words away. After speaking with the devs, the solution to this problem is to amend the law with additional restrictions after it passes. This serves as the base law to be extended over time to shore up gaps.&lt;br /&gt;
&lt;br /&gt;
I've put explanations of what each part should do in pre-formatted text blocks. These will not be in the petition and exist to explain intent.&lt;br /&gt;
&lt;br /&gt;
Due to the character limit, there are some gaps and potentials for abuse. In order to close those up it was advised when I spoke to Malard that additional laws that amend this one would need to be passed to handle those situations. If this law passes I will immediately begin drafting such an amendment using feedback from the community to shore up gaps. If you identify things that aren't critical and can wait until that amendment, please add them to the discussion page.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
 The terminology section is here only because the text was getting cumbersome and confusing with the conflict resolution parts. It cut down the character count considerably as well.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.&lt;br /&gt;
 Defines the distance from an approved building that is exclusionary to the player. No one can build anything (should include flax) within this zone other than the owner of the building. Ideally it would work similar to existing buildings that have a &amp;quot;too close&amp;quot; limitation. Just not let a thing be built.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
 This sets up a permissions system that will allow for friends to let friends build in their zone, or for two parties to negotiate to allow access to the area if needed. A nice little social aspect to the system and mitigates the havoc a strict no build, no exceptions system would otherwise have.&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
 This settles the conflict of what happens when there's a conflict with exclusionary zones. Basically the older building always wins.&lt;br /&gt;
&lt;br /&gt;
Any infringing constructs placed after passage and before implementation can be moved out of an exclusionary zone at the request of the originating owner or infringing owner one time. If no move is done within 1 week, the infringing building is considered permitted.&lt;br /&gt;
 This covers '''only''' the time period from which the law is passed to when the law is implemented. This is the only time any form of moving will be allowed. Buildings placed before the law is passed are not and cannot affected by this law as per a discussion with Malard. It could take a while before implementation and this covers that gap in a non-destructive way.&lt;br /&gt;
&lt;br /&gt;
Permitted constructs keep their permission forever.&lt;br /&gt;
 This makes explicit that a building that has been allowed to be built in an exclusionary zone, either by being there before said zone exists, or because a player had permission to build in the zone, cannot be moved or destroyed by the player who revoked permission. It would mean that the permitted player can't place further buildings within the zone though, as that is the actual permission that exists.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds w/ cornerstones&lt;br /&gt;
 I need some help with verbiage to clarify that the &amp;quot;start date&amp;quot; is the original buildings build date, not the day a cornerstone is placed for purposes of deciding what building has the exclusionary zone in the case of conflicts. Character limit is making this rough.&lt;br /&gt;
*Gazebos&lt;br /&gt;
*House Buildings&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14030</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14030"/>
		<updated>2018-03-30T05:10:31Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
Note that this law is currently at the character count limit. No more can be added to it without taking words away. After speaking with the devs, the solution to this problem is to amend the law with additional restrictions after it passes. This serves as the base law to be extended over time to shore up gaps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
Any infringing constructs placed after passage and before implementation can be moved out of an exclusionary zone at the request of the originating owner or infringing owner one time. If no move is done within 1 week, the infringing building is considered permitted.&lt;br /&gt;
&lt;br /&gt;
Permitted constructs keep their permission forever.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds w/ cornerstones&lt;br /&gt;
*Gazebos&lt;br /&gt;
*House Buildings&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14029</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14029"/>
		<updated>2018-03-30T05:10:09Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
Note that this law is currently at the character count. No more can be added to it without taking words away. After speaking with the devs, the solution to this problem is to amend the law with additional restrictions after it passes. This serves as the base law to be extended over time to shore up gaps.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
Any infringing constructs placed after passage and before implementation can be moved out of an exclusionary zone at the request of the originating owner or infringing owner one time. If no move is done within 1 week, the infringing building is considered permitted.&lt;br /&gt;
&lt;br /&gt;
Permitted constructs keep their permission forever.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds w/ cornerstones&lt;br /&gt;
*Gazebos&lt;br /&gt;
*House Buildings&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14028</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14028"/>
		<updated>2018-03-30T05:06:40Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
Any infringing constructs placed after passage and before implementation can be moved out of an exclusionary zone at the request of the originating owner or infringing owner one time. If no move is done within 1 week, the infringing building is considered permitted.&lt;br /&gt;
&lt;br /&gt;
Permitted constructs keep their permission forever.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds w/ cornerstones&lt;br /&gt;
*Gazebos&lt;br /&gt;
*House Buildings&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14027</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=14027"/>
		<updated>2018-03-30T05:04:07Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively from passage to the time of implementation. Any infringing constructs placed during this time can be moved out of it at the request of the originating owner or infringing owner one time. If no move is done within 1 week, the infringing building is considered permitted. Buildings existing prior to passage are not subject to this provision.&lt;br /&gt;
&lt;br /&gt;
Permitted constructs keep their permission forever.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds w/ cornerstones&lt;br /&gt;
*Gazebos&lt;br /&gt;
*House Buildings&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13982</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13982"/>
		<updated>2018-03-29T23:50:48Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively from passage to the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time. If no move is done within 1 week, the infringing building is considered permitted.&lt;br /&gt;
&lt;br /&gt;
Permitted constructs keep their permission forever.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds w/ cornerstones&lt;br /&gt;
*Gazebos&lt;br /&gt;
*House Buildings&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13981</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13981"/>
		<updated>2018-03-29T23:49:02Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively from passage to the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time. If no move is done within 1 week, the infringing building is considered permitted.&lt;br /&gt;
&lt;br /&gt;
Permitted constructs keep their permission forever.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds w/ cornorstones&lt;br /&gt;
*Gazebos&lt;br /&gt;
*House Buildings&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13979</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13979"/>
		<updated>2018-03-29T23:42:09Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively from passage to the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds w/ cornorstones&lt;br /&gt;
*Gazebos&lt;br /&gt;
*House Buildings&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13975</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13975"/>
		<updated>2018-03-29T23:18:48Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively at the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds&lt;br /&gt;
*Gazeebos&lt;br /&gt;
*House Buildings&lt;br /&gt;
*Animal Dwellings&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13974</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13974"/>
		<updated>2018-03-29T23:17:52Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively at the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds&lt;br /&gt;
*Gazeebos&lt;br /&gt;
*House Buildings&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13971</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13971"/>
		<updated>2018-03-29T23:12:51Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively at the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds&lt;br /&gt;
*Gazeebos&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13970</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13970"/>
		<updated>2018-03-29T23:12:16Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 25 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively at the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds&lt;br /&gt;
*Gazeebos&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13969</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13969"/>
		<updated>2018-03-29T23:07:07Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 25 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively at the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13968</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13968"/>
		<updated>2018-03-29T23:06:47Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [Talk:Hyksos_Property_Protection_Act] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 25 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively at the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13967</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13967"/>
		<updated>2018-03-29T23:06:25Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use the discussion page [Talk:Hyksos_Property_Protection_Act] to leave any feedback about this draft law&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 25 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively at the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Talk:Hyksos_Property_Protection_Act&amp;diff=13966</id>
		<title>Talk:Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Talk:Hyksos_Property_Protection_Act&amp;diff=13966"/>
		<updated>2018-03-29T23:05:17Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: Created page with &amp;quot;Please leave any comments you have below. Signing your name and the day/time (use UTC) is not required, but is recommended as I may wish to contact you. ----&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please leave any comments you have below. Signing your name and the day/time (use UTC) is not required, but is recommended as I may wish to contact you.&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13963</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13963"/>
		<updated>2018-03-29T23:04:03Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed construct with an exclusionary zone at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 25 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively at the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13962</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13962"/>
		<updated>2018-03-29T23:03:16Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Exclusionary Construct&amp;quot; is any construct that has an exclusionary zone.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed exclusionary construct at a location.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 25 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively at the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13961</id>
		<title>Hyksos Property Protection Act</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Hyksos_Property_Protection_Act&amp;diff=13961"/>
		<updated>2018-03-29T23:01:31Z</updated>

		<summary type="html">&lt;p&gt;Tizuby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Terminology===&lt;br /&gt;
*&amp;quot;Construct&amp;quot; is anything built by a player.&lt;br /&gt;
*&amp;quot;Exclusionary Zone&amp;quot; is a radius around a construct in which only a construct's owner can place further constructs.&lt;br /&gt;
*&amp;quot;Exclusionary Construct&amp;quot; is any construct that has an exclusionary zone.&lt;br /&gt;
*&amp;quot;Owner&amp;quot; is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).&lt;br /&gt;
*&amp;quot;Originating Construct&amp;quot; is the oldest placed exclusionary construct at a location.&lt;br /&gt;
*&amp;quot;Originating Owner&amp;quot; is the owner of an originating construct.&lt;br /&gt;
*&amp;quot;Infringing Construct&amp;quot; is any construct not owned by an originating owner inside an existing exclusionary zone.&lt;br /&gt;
*&amp;quot;Infringing Owner&amp;quot; is the owner of an infringing construct.&lt;br /&gt;
&lt;br /&gt;
===Main Text===&lt;br /&gt;
&lt;br /&gt;
All player or guild owned constructs listed below shall have a 25 coordinate exclusionary zone.&lt;br /&gt;
&lt;br /&gt;
All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).&lt;br /&gt;
&lt;br /&gt;
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.&lt;br /&gt;
&lt;br /&gt;
This law applies retroactively at the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time.&lt;br /&gt;
&lt;br /&gt;
===Constructs allowed to have an exclusionary zone===&lt;br /&gt;
*Compounds&lt;/div&gt;</summary>
		<author><name>Tizuby</name></author>
	</entry>
</feed>