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	<id>https://atitd.wiki/tale8/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tut</id>
	<title>A Wiki in the Desert - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://atitd.wiki/tale8/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tut"/>
	<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/Special:Contributions/Tut"/>
	<updated>2026-06-04T23:39:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Whip_It,_Don%27t_Tip_It!&amp;diff=31493</id>
		<title>Whip It, Don't Tip It!</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Whip_It,_Don%27t_Tip_It!&amp;diff=31493"/>
		<updated>2018-06-03T14:56:23Z</updated>

		<summary type="html">&lt;p&gt;Tut: /* Group Sun 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=What?=&lt;br /&gt;
Whip a bull from start to finish line as fast as you can!  Make sure to bring your Stockwhip.&lt;br /&gt;
&lt;br /&gt;
=When?=&lt;br /&gt;
{| cellspacing=&amp;quot;30&amp;quot;&lt;br /&gt;
!  !! &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;'''Part 1: Saturday June 2nd 2018 at 7 pm GMT'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;'''Part 2: Sunday June 3rd 2018 at 3 pm GMT'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Image:EventTimeZones2June2018.png|thumb|650x650px]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Image:EventTimeZones3June2018.png|thumb|650x650px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can also use https://www.timeanddate.com/worldclock/converter.html for easy time conversion. UTC is the same as GMT. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Where?=&lt;br /&gt;
The start line is in Suez at 1357 5573.  You can line up near that spot to wait for your turn.  Make sure to show up in time through your own transportation facilities.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=How?=&lt;br /&gt;
As soon as you get the GO signal, you can start whipping a bull that is reserved for you.  Whip the bull all the way around the arena, clockwise, to bring it to the finish line at 1379 5539 as fast as you can.  Your lap will be timed and will determine your ranking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Watch out, you will be disqualified if you lose your tip, feed, slaughter or send your bull over the arena edge!  No ranking, no prizes in that case.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A cowgirl or boy will be sent onto the track once each minute.  There may short breaks in between groups to allow for smooth organization.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A judge will register the real life time it takes you to go from start to finish down to the second.  This time will determine your group ranking and overall ranking.  Needless to say, faster is better.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Who? (Enroll here)=&lt;br /&gt;
If you want to participate, register '''HERE''' for '''ONE''' group (enter your name only once in other words), which will also determine an approximate time for your start.&amp;lt;br&amp;gt;&lt;br /&gt;
To register, write you name after exactly 1 bullet in the incomplete group of your choice.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask a friend to help you with registration if you are not comfortable with updating wiki pages.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each group can hold up to 10 competitors.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The limit on total number of competitors is set to 40 a day (for now).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Saturday 7 pm GMT (3 pm EDT, noon PDT, 8 pm BST) competition==&lt;br /&gt;
&lt;br /&gt;
===Group Sat 1===&lt;br /&gt;
*DTox - 7m 43s - 1st&lt;br /&gt;
*merek - lost his bull&lt;br /&gt;
*Sahira - 11m 20s - 3rd&lt;br /&gt;
*Subira - 12m 04s&lt;br /&gt;
*Zhukuram - no show&lt;br /&gt;
*Yendor - 10m 04s - 2nd&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Group Sat 2===&lt;br /&gt;
*Tut - 7m 37s - 3rd&lt;br /&gt;
*Vax - 6m 15s - 1st - (BEST TIME) &lt;br /&gt;
*kirie - 9m 40s&lt;br /&gt;
*Ashen - 6m 36s - 2nd&lt;br /&gt;
*Ruby - 9m 37s&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Group Sat 3===&lt;br /&gt;
* Sabahl - 8m 14s - 1st&lt;br /&gt;
* Thutamun - 9m 54s - 3rd&lt;br /&gt;
* Ay - 25m 05s after a few accidents&lt;br /&gt;
* Redshift - 9m 05s - 2nd&lt;br /&gt;
* &lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Group Sat 4===&lt;br /&gt;
* Qwu - 9m 57s - 1st&lt;br /&gt;
* Sandman - lost his bull&lt;br /&gt;
* Rana - no show&lt;br /&gt;
* SPAI - 15m 47s - 2nd&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Sunday 3 pm GMT (11 am EDT, 8 am PDT, 4 pm BST) competition==&lt;br /&gt;
&lt;br /&gt;
===Group Sun 1===&lt;br /&gt;
*Lukeera&lt;br /&gt;
*Sesnut&lt;br /&gt;
*DeloresDelago&lt;br /&gt;
*Samruc &lt;br /&gt;
*Totla &lt;br /&gt;
*Vix&lt;br /&gt;
*Injeru&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Group Sun 2===&lt;br /&gt;
* Klipche&lt;br /&gt;
* Iratia&lt;br /&gt;
* Khora&lt;br /&gt;
* RoyCallahan&lt;br /&gt;
* Petis&lt;br /&gt;
*Freeportkid&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Group Sun 3===&lt;br /&gt;
*Ion&lt;br /&gt;
*Kalixta&lt;br /&gt;
*atom&lt;br /&gt;
*Tilana&lt;br /&gt;
*Mebala&lt;br /&gt;
*Cleo&lt;br /&gt;
*Ankali&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Group Sun 4===&lt;br /&gt;
* Lizzi&lt;br /&gt;
* Ki-Nala&lt;br /&gt;
* SuperEmu&lt;br /&gt;
* Orbit&lt;br /&gt;
* Lizbet&lt;br /&gt;
* Hands&lt;br /&gt;
* kirei&lt;br /&gt;
* Cleopatra&lt;br /&gt;
* Styrofoam&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=Prizes and Results=&lt;br /&gt;
Make sure to bring peppers to feed the bull or a knife to slaughter it after you brought it over the finish line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Results (times) and ranking within a group will be listed behind competitor names in the group listings.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prizes per day==&lt;br /&gt;
First place receives the title '''&amp;quot;Egyptian Cowboy/girl&amp;quot;''' and a '''Geb's Golden Sickle''' &amp;lt;br&amp;gt;&lt;br /&gt;
2nd and 3rd receive a '''Whiptail Fly Rod''' &amp;lt;br&amp;gt;&lt;br /&gt;
4th to 10th receive a '''Sand Bloom Otter's Sunrise''' &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These will be handed out after the competition is completely over.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prizes per group==&lt;br /&gt;
Winner receives a '''Sand Bloom Pluribus's Folly''' &amp;lt;br&amp;gt;&lt;br /&gt;
2nd and 3rd receive a '''Huge gem''' of their choice &amp;lt;br&amp;gt;&lt;br /&gt;
Competitors reaching the finish line (with their bull) receive '''20 linen''' &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These will be handed out after a group completes their competition.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Spectators=&lt;br /&gt;
Everybody can come watch the event or stay after competing to enjoy the crazy race.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Best seating is in the arena to see the bull and their drivers evolve around you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Please do not interfere with the competition, meaning you will not click on any bull whatsoever.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Code of Conduct=&lt;br /&gt;
Unsportsmanlike behavior will not be tolerated and will lead to disqualification.  The organizers and judges will make final decisions in case of disputes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Whip_It,_Don%27t_Tip_It!&amp;diff=30455</id>
		<title>Whip It, Don't Tip It!</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Whip_It,_Don%27t_Tip_It!&amp;diff=30455"/>
		<updated>2018-05-31T22:15:02Z</updated>

		<summary type="html">&lt;p&gt;Tut: /* Group Sat 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=What?=&lt;br /&gt;
Whip a bull from start to finish line as fast as you can!&lt;br /&gt;
&lt;br /&gt;
=When?=&lt;br /&gt;
Part 1: Saturday June 2nd 2018 at 8 pm GMT&amp;lt;br&amp;gt;&lt;br /&gt;
Part 2: Sunday June 3rd 2018 at 4 pm GMT&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Where?=&lt;br /&gt;
The start line is in Suez at 1357 5573.  You can line up near that spot to wait for your turn.  Make sure to show up in time through your own transportation facilities.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=How?=&lt;br /&gt;
As soon as you get the GO signal, you can start whipping a bull that is reserved for you.  Whip the bull all the way around the arena, clockwise, to bring it to the finish line at 1379 5539 as fast as you can.  Your lap will be timed and will determine your ranking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Watch out, you will be disqualified if you lose your tip, feed, slaughter or send your bull over the arena edge!  No ranking, no prizes in that case.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A cowgirl or boy will be sent onto the track once each minute.  There may short breaks in between groups to allow for smooth organization.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A judge will register the real life time it takes you to go from start to finish down to the second.  This time will determine your group ranking and overall ranking.  Needless to say, faster is better.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Who? (Enroll here)=&lt;br /&gt;
If you want to participate, register '''HERE''' for '''ONE''' group, which will also determine an approximate time for your start.&amp;lt;br&amp;gt;&lt;br /&gt;
To register, write you name after exactly 1 bullet in the incomplete group of your choice.&amp;lt;br&amp;gt;&lt;br /&gt;
Ask a friend to help you with registration if you are not comfortable with updating wiki pages.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each group can hold up to 10 competitors.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The limit on total number of competitors is set to 40 a day (for now).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Saturday 3 pm GMT competition==&lt;br /&gt;
&lt;br /&gt;
===Group Sat 1===&lt;br /&gt;
*Iratia&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Group Sat 2===&lt;br /&gt;
*Tut&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Group Sat 3===&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Group Sat 4===&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Sunday 11 am GMT competition==&lt;br /&gt;
&lt;br /&gt;
===Group Sun 1===&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Group Sun 2===&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Group Sun 3===&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Group Sun 4===&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=Prizes and Results=&lt;br /&gt;
Make sure to bring peppers to feed the bull or a knife to slaughter it after you brought it over the finish line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Results (times) and ranking within a group will be listed behind competitor names in the group listings.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prizes per day==&lt;br /&gt;
First place receives the title '''&amp;quot;Egyptian Cowboy/girl&amp;quot;''' and a '''Geb's Golden Sickle''' &amp;lt;br&amp;gt;&lt;br /&gt;
2nd and 3rd receive a '''Whiptail Fly Rod''' &amp;lt;br&amp;gt;&lt;br /&gt;
4th to 10th receive a '''Sand Bloom Otter's Sunrise''' &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These will be handed out after the competition is completely over.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prizes per group==&lt;br /&gt;
Winner receives a '''Sand Bloom Pluribus's Folly''' &amp;lt;br&amp;gt;&lt;br /&gt;
2nd and 3rd receive a '''Huge gem''' of their choice &amp;lt;br&amp;gt;&lt;br /&gt;
Competitors reaching the finish line (with their bull) receive '''20 linen''' &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These will be handed out after a group completes their competition.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Spectators=&lt;br /&gt;
Everybody can come watch the event or stay after competing to enjoy the crazy race.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Best seating is in the arena to see the bull and their drivers evolve around you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Please do not interfere with the competition, meaning you will not click on any bull whatsoever.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Code of Conduct=&lt;br /&gt;
Unsportsmanlike behavior will not be tolerated and will lead to disqualification.  The organizers and judges will make final decisions in case of disputes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=28461</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=28461"/>
		<updated>2018-05-26T13:48:04Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Universities|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2851,7948:-975.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2851,7948:6677.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2666,1666:6492.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 2666,1666:-1160.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 3145,4771:-681.83,-4467.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 3145,4771:6971.83,-4467.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 3444,4330:-5794.8,8156.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 3444,4330:-5794.8,503.17 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 3144,4333:-682.83,13571.8 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
line 3144,4333:-6094.8,8159.83 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
line 3081,4424:12319.8,597.17 color:&amp;quot;#222222&amp;quot;&lt;br /&gt;
line 3081,4424:12319.8,8250.83 color:&amp;quot;#222222&amp;quot;&lt;br /&gt;
line 3065,4512:6891.83,-4726.8 color:&amp;quot;#111111&amp;quot;&lt;br /&gt;
line 3065,4512:12303.8,685.17 color:&amp;quot;#111111&amp;quot;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26466</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26466"/>
		<updated>2018-05-19T03:44:59Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2851,7948:-975.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2851,7948:6677.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2666,1666:6492.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 2666,1666:-1160.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 3145,4771:-681.83,-4467.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 3145,4771:6971.83,-4467.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 3444,4330:-5794.8,8156.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 3444,4330:-5794.8,503.17 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 3144,4333:-682.83,13571.8 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
line 3144,4333:-6094.8,8159.83 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
line 3081,4424:12319.8,597.17 color:&amp;quot;#222222&amp;quot;&lt;br /&gt;
line 3081,4424:12319.8,8250.83 color:&amp;quot;#222222&amp;quot;&lt;br /&gt;
line 3065,4512:6891.83,-4726.8 color:&amp;quot;#111111&amp;quot;&lt;br /&gt;
line 3065,4512:12303.8,685.17 color:&amp;quot;#111111&amp;quot;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26461</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26461"/>
		<updated>2018-05-19T03:13:44Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2851,7948:-975.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2851,7948:6677.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2666,1666:6492.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 2666,1666:-1160.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 3145,4771:-681.83,-4467.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 3145,4771:6971.83,-4467.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 3444,4330:-5794.8,8156.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 3444,4330:-5794.8,503.17 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 3144,4333:-682.83,13571.8 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
line 3144,4333:-6094.8,8159.83 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
line 3081,4424:12319.8,597.17 color:&amp;quot;#222222&amp;quot;&lt;br /&gt;
line 3081,4424:12319.8,8250.83 color:&amp;quot;#222222&amp;quot;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26460</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26460"/>
		<updated>2018-05-19T03:08:44Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2851,7948:-975.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2851,7948:6677.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2666,1666:6492.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 2666,1666:-1160.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 3145,4771:-681.83,-4467.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 3145,4771:6971.83,-4467.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 3444,4330:-5794.8,8156.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 3444,4330:-5794.8,503.17 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 3144,4333:-682.83,13571.8 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
line 3144,4333:-6094.8,8159.83 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26456</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26456"/>
		<updated>2018-05-19T02:58:40Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2851,7948:-975.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2851,7948:6677.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2666,1666:6492.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 2666,1666:-1160.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 3145,4771:-681.83,-4467.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 3145,4771:6971.83,-4467.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 3444,4330:-5794.8,8156.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 3444,4330:-5794.8,503.17 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26453</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26453"/>
		<updated>2018-05-19T02:47:55Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2851,7948:-975.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2851,7948:6677.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2666,1666:6492.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 2666,1666:-1160.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 3145,4771:-681.83,-4467.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 3145,4771:6971.83,-4467.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26450</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26450"/>
		<updated>2018-05-19T02:35:54Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2851,7948:-975.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2851,7948:6677.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2666,1666:6492.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 2666,1666:-1160.83,10904.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26448</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26448"/>
		<updated>2018-05-19T02:29:48Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2851,7948:-975.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2851,7948:6677.83,-1290.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
#N/A&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26424</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26424"/>
		<updated>2018-05-19T01:43:27Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2565,1794:6391.83,11032.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2565,1794:-1261.83,11032.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 979,6825:10217.8,10651.83 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 979,6825:4805.83,16063.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 1884,7126:11122.8,10952.83 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 1884,7126:5710.83,16364.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 2734,7907:11972.8,11733.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 2734,7907:6560.83,17145.8 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
#N/A&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26415</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26415"/>
		<updated>2018-05-19T01:26:54Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2565,1794:6391.83,11032.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2565,1794:-1261.83,11032.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 979,6825:10217.8,10651.83 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 979,6825:4805.83,16063.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 1884,7126:11122.8,10952.83 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 1884,7126:5710.83,16364.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26408</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26408"/>
		<updated>2018-05-19T01:16:06Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2565,1794:6391.83,11032.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2565,1794:-1261.83,11032.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 979,6825:10217.8,10651.83 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 979,6825:4805.83,16063.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26398</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26398"/>
		<updated>2018-05-19T01:03:33Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2565,1794:6391.83,11032.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2565,1794:-1261.83,11032.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26115</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26115"/>
		<updated>2018-05-18T03:43:16Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2754,1305:-6484.8,-2521.83 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2754,1305:-1072.83,-7933.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 850,2125:-2976.83,-7113.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 850,2125:4676.83,-7113.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 817,-1824:10055.8,2002.83 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 817,-1824:4643.83,7414.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 1149,-703:10387.8,-4529.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 1149,-703:10387.8,3123.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 1554,-673:-7684.8,-4499.83 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
line 1554,-673:-7684.8,3153.83 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
line 1369,-679:-7869.8,-4505.83 color:&amp;quot;#222222&amp;quot;&lt;br /&gt;
line 1369,-679:-2457.83,-9917.8 color:&amp;quot;#222222&amp;quot;&lt;br /&gt;
line 1289,-754:10527.8,3072.83 color:&amp;quot;#111111&amp;quot;&lt;br /&gt;
line 1289,-754:5115.83,8484.8 color:&amp;quot;#111111&amp;quot;&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26114</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26114"/>
		<updated>2018-05-18T03:36:01Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2754,1305:-6484.8,-2521.83 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2754,1305:-1072.83,-7933.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 850,2125:-2976.83,-7113.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 850,2125:4676.83,-7113.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 817,-1824:10055.8,2002.83 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 817,-1824:4643.83,7414.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 1149,-703:10387.8,-4529.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 1149,-703:10387.8,3123.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 1554,-673:-7684.8,-4499.83 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
line 1554,-673:-7684.8,3153.83 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
line 1369,-679:-7869.8,-4505.83 color:&amp;quot;#222222&amp;quot;&lt;br /&gt;
line 1369,-679:-2457.83,-9917.8 color:&amp;quot;#222222&amp;quot;&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26113</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26113"/>
		<updated>2018-05-18T03:31:48Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2754,1305:-6484.8,-2521.83 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2754,1305:-1072.83,-7933.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 850,2125:-2976.83,-7113.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 850,2125:4676.83,-7113.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 817,-1824:10055.8,2002.83 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 817,-1824:4643.83,7414.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 1149,-703:10387.8,-4529.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 1149,-703:10387.8,3123.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 1554,-673:-7684.8,-4499.83 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
line 1554,-673:-7684.8,3153.83 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
#N/A&lt;br /&gt;
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#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
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#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26112</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26112"/>
		<updated>2018-05-18T03:31:21Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2754,1305:-6484.8,-2521.83 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2754,1305:-1072.83,-7933.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 850,2125:-2976.83,-7113.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 850,2125:4676.83,-7113.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 817,-1824:10055.8,2002.83 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 817,-1824:4643.83,7414.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 1149,-703:10387.8,-4529.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 1149,-703:10387.8,3123.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 1554,-673:-7684.8,-4499.83 color:&amp;quot;#333333&amp;quot;&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
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#N/A&lt;br /&gt;
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#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26111</id>
		<title>User:Tut/Falcon Finder</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut/Falcon_Finder&amp;diff=26111"/>
		<updated>2018-05-18T03:21:06Z</updated>

		<summary type="html">&lt;p&gt;Tut: Created page with &amp;quot;{{CondMap| {{:Maps/Chariot Stops|contentonly=yes}} dlayer FalconBoundaries 500 line 2754,1305:-6484.8,-2521.83 color:&amp;quot;#888888&amp;quot; line 2754,1305:-1072.83,-7933.8 color:&amp;quot;#888888&amp;quot;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
dlayer FalconBoundaries 500&lt;br /&gt;
line 2754,1305:-6484.8,-2521.83 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 2754,1305:-1072.83,-7933.8 color:&amp;quot;#888888&amp;quot;&lt;br /&gt;
line 850,2125:-2976.83,-7113.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 850,2125:4676.83,-7113.8 color:&amp;quot;#666666&amp;quot;&lt;br /&gt;
line 817,-1824:10055.8,2002.83 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 817,-1824:4643.83,7414.8 color:&amp;quot;#555555&amp;quot;&lt;br /&gt;
line 1149,-703:10387.8,-4529.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
line 1149,-703:10387.8,3123.83 color:&amp;quot;#444444&amp;quot;&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
#N/A&lt;br /&gt;
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}}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=17691</id>
		<title>Mushroom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=17691"/>
		<updated>2018-04-12T23:33:32Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
Tale 8 has new mushrooms &amp;quot;to be discovered&amp;quot;&lt;br /&gt;
Any info added here must be from your own findings in Tale 8. There are suppose to be 14 new mushrooms this Tale. Please add them as you find them.&lt;br /&gt;
&lt;br /&gt;
- note from Manon: I have cleaned up the table below, and added in the edits people have made in the past few days. These should be correct for Tale 8! I have also added the information from the other mushrooms page.&lt;br /&gt;
&lt;br /&gt;
== What the Developers Say ==&lt;br /&gt;
* [they] will spawn at the same time every day, not changing constantly... I dont want to make it TOO hard&lt;br /&gt;
&lt;br /&gt;
== Mushroom Tracker ==&lt;br /&gt;
&lt;br /&gt;
Want the latest data?  Look and update this!&lt;br /&gt;
&lt;br /&gt;
http://atitd.sharpnetwork.net/mushrooms  &amp;lt;-- Alternative URL http://ceg.atitd.org/mushrooms&lt;br /&gt;
&lt;br /&gt;
== Mushroom Varieties ==&lt;br /&gt;
&lt;br /&gt;
''Times below are in 24hr format (2:00 PM is 14:00)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; width=&amp;quot;10%&amp;quot; | '''Mushroom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Terrain'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Spawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Despawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Sightings'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot; | '''Pic'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Acorn's Cap Mushroom]]  || flat, grass || 02:00 || 03:30am || 903, -1765 small group of 5 || [[File:Acorncap.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Badger Badger]]  || sand, hillsides, grass || &amp;lt;2:45am || 4:36am|| new to T8, area&amp;gt;200, on grass by water, rock, dirt, sand || [[File:BadgerBadger.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley Bowl]]  || grass, rock || 01:00 || 03:36 || Huge (&amp;gt;200) on grass and up to 50 coords into the desert around)  || [[File:Barley_Bowl.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Beehive Mushroom]]  || ? || ? || ? || ? || [[File:Beehive.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bleeding Hand Mushroom]]  || grass, sand, hillsides || 22:12 || 23.31 || 1075,2456 || [[File:BleedingHand.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brain Mushroom]]  || grass rock || ? || 9pm || ? || [[File:Brain.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Camel's Mane Mushroom]]  || sand hillsides || &amp;lt;9:45am || 10:30 || 3358, -1805 || [[File:CamelMane.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Campanella]]  || sand hillsides / Desert (flat, gentle hills) Also, grass, flat, gentle hills  || &amp;lt;8:15 || 10:36 || 1490, 1350 / Several small groups near each other  || [[File:Campanella.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrion Mushroom]]  || Top and bottom of rocky cliffs || 14:02 || 15:30 || 1121, 1590 || [[File:Carrion.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cat Nip Mushroom]]  || ? || ? || ? || ? || [[File:CatNip.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra Hood Mushroom]]  || sand, grass near rock cliffs || &amp;lt;20:05 || 21:31 || 3192, 403 || [[File:CobraHood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt's Foot Mushroom]]  || Flat Grass, Sand Hills, close to mountain || before 5:33 || ? || 910, 1830 || [[File:Colt'sFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crows Beak]] || ? || ? || ? || ? || [[Please Upload Image!]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Tongue Mushroom]]  || flat grass near nile (doesn't seem to be accurate, found on hilly sand / rock near Red Sea) || 12:00 || 13:31 || 879, 1059 - 5 shrooms / 554, 545 found 1 || [[File:DeadTongue.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dueling Serpents Mushroom]]  || Sand || &amp;lt;2:18 (2:45 PM) || 3:14&amp;gt; || 2618, 1770 || [[File:DuelingSerpents.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dung Rot Mushroom]]  || sand at base of sandy hill || &amp;lt;9:30am || &amp;gt;9:45am || sand base of low sand hill at zFree || [[File:DungRot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth Light Mushroom]]  || Rocky Hill || 2:55 pm || ? || 6 or 7 @ 1999, 1601 || [[File:EarthLight.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye of Osiris Mushroom]]  || grass bottom of grassy cliff || &amp;lt;05:19am || ? || ? || [[File:EyeOfOsiris.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon's Bait Mushroom]]  || Grass, flat || before 4:00 || 5:31  || ? || [[File:Falcons_Bait.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Hook Mushroom]]  || Grass || before 4:28 || 5:30 || in pairs, several pairs sometimes || [[File:FishHook.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flat]] || Grass, Sand flat || 08:00 || 10:36 || large group +400 || [[File:Flat.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit of Horus Mushroom]]  || Rocky hill || before 19:05 || after 20:30 || group of 100 || [[File:FruitOfHorus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Sun Mushroom]]  || sand/cliffs || &amp;lt;00:15 || &amp;gt;01:28 || ? || [[File:GoldenSun.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hairy Tooth Mushroom]]  || Grass (flat, near road, near nile)  || 21:00  || 22:30 || In multiple groups of two, sometimes huge.  || [[File:HairyTooth.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of Ash Mushroom]]  || grass (flat) || &amp;lt;21:32 || ? || ? || [[File:HeartOfAsh.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heaven's Torrent Mushroom]]  || rocky island || 20:15 || 21:36 || ? || [[File:HeavensTorrent.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Knot Mushroom]]  ||hills dirt/stone/sand   || 09:00 || 10:30 ||2885, 269 || [[File:IronKnot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Limphonus Mushroom]]  || Near road, Grass, Sand || before 16:00 || ? || group of 5 || [[File:Limphonus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Marasmius]] || base of cliff? || &amp;lt;21:06 || ? || ? || [[File:Marasmius.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Morel Mushroom]]  || sand (hills?) || right around 22:00 || after 00:05 || groups of 2-5 || [[File:Morel.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moses Basket Mushrooom]]  || flat sand, sand hills, grass, Open desert, sand hills and grass || before 16:02 || 18:36 || -2454, -520 / Massive 300+ spawn spreading Buhen and Kerma (-2261, -725), only 10 in Timna -- then large spawn nearby|| [[File:MosesBasket.PNG|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature's Jug Mushroom]]  || flat grass || &amp;lt;7:25 || 8:35 || ? || [[File:NaturesJug.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nefertari's Crown Mushroom]]  || rock || 1:52pm || 1:52pm || 3 || [[File:NefertarisCrown.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nile Fire Mushroom]]  || grass, sand (near water) || 1:00 || ? || 100+ spawn all around large pond at Baharlya Oasis -2372, 5501 year 1,ahket II-21|| [[File:NileFire.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange Campanella]]  || grass dirt (near water?) || &amp;lt;22:25 || ? || 5 found Cyrene -1293, 7786  || [[File:OC.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Peasant's Foot Mushroom]]  || sea-level grass || ? || 7:30am || cluster of 7 || [[File:PeasantsFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pool of Tranquility Mushroom]]  || ? || ? || ? || ? || [[File:PoolOfTranquility.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ptah's Pimple Mushroom]]  || sand ||  ~14:01 || &amp;gt;15:58 || 1539m 2930, pairs || [[File:ptahspimple.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ra's Awakening Mushroom]]  || Deep sand || ? || ? || Widely Scattered around 2895, -474 || [[File:RasAwakening.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Razor's Edge Mushroom]]  || ? || &amp;lt;00:20 || &amp;gt;01:18 || ? || [[File:RazorsEdge.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt Water Fungus]]  || ? || ? || ? || ? || [[File:SaltWaterFungus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Spore Mushroom]]  || Sand || ? || despawn 15:30 || 834,2387 || [[File:SandSpore.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Schizophyllum]] || ? || &amp;lt;9:00pm || 11:36pm || Likes the area around worked mines, possibly likes ore veins in general. Swarm spawner. || [[File:Schizophyllum.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion's Brood Mushroom]]  || ? || ? || 10:31pm || ? || [[File:ScorpionsBrood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Slave's Bread Mushroom]]  || sand || ? || despawn 9:30pm || 2's at times more || [[File:SlavesBread.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiderling Mushroom]]  || Grass || ? || Picking 9.30am || ? || [[File:Spiderling.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sun Star Mushroom]]  || flat sand || &amp;lt;21:06 || &amp;gt;22:06 || found a pair || [[File:SunStar.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Toad Skin Mushroom]]  || Hills (grass, desert)  ||04:00 || 05:31 || groups || [[File:ToadSkin.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twirls Mushroom]] || Sand || &amp;lt; 9:39am || ? || 5 || [[File:Twirls.png|100px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Maps/Public_Mines&amp;diff=16942</id>
		<title>Maps/Public Mines</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Maps/Public_Mines&amp;diff=16942"/>
		<updated>2018-04-09T00:20:13Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
* Return to [[Maps]]&lt;br /&gt;
* Also see [[Gems]]&lt;br /&gt;
* Also see [[Ore]]&lt;br /&gt;
* Also see [[Ore Mine]]&lt;br /&gt;
* Also see [[Guides/Mining|Mining Guide]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer Mines 650&lt;br /&gt;
&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
(MpPt) 3688,6967, Platinum - West Sinai (3688, 6967)&lt;br /&gt;
(MpAu) 2197, 7432, Gold - Bitter Lakes (2197, 7432)&lt;br /&gt;
(MpCu) 2166,2734, Copper/Iron/Tin/Sand/Topaz + Furnaces - Naqada (2166,2734)&lt;br /&gt;
(MpFe) 1750,6833, Iron - Bitter Lakes (1750, 6833)&lt;br /&gt;
(MpCu) 205, 5957, Copper/Tin - Faiyum (205, 5957)&lt;br /&gt;
(MpPb) 1060,1485, Lead/Opal Mine + 2 compression furnaces - Asyut (1060,1485)&lt;br /&gt;
(MpFe) 497, -25, Iron/Emerald Mine - Thebes (427, -25)&lt;br /&gt;
(RdR) 1316, -1156, Sand/Ruby - Swenett (1316, -1156)&lt;br /&gt;
(MpPb) 1345, -1229, Lead/Ruby - Swenett (1345, -1229)&lt;br /&gt;
(MpFe) 1647, -1157, Iron/Ruby - Swenett (1647, -1157)&lt;br /&gt;
(MpFe) 1336, -891, Iron/Ruby + Tin/Ruby - Swenett (1336, -891)&lt;br /&gt;
(MpAl) 750, 630, Aluminum/Emerald - Thebes (750, 630)&lt;br /&gt;
(MpFe) 46, -6914, Iron/Diamond - Meroe Desert (46, -6914)&lt;br /&gt;
(MpCu) 630, -60, Iron/Copper/Emerald with smelters - Thebes (630, -60)&lt;br /&gt;
(MpFe) 339, -7075, Iron - Blue Nile (339, -7075)&lt;br /&gt;
(MpSn) 587, -543, Lead - Swenett (587, -543)&lt;br /&gt;
(MpPb) 650, -560, Zinc + 2 compression furnaces - Swenett (650, -560)&lt;br /&gt;
(MpAl) 635, -710, Aluminum - Swenett (635, -710)&lt;br /&gt;
(MpFe) 2105, -1471, Iron - Upper Egypt (2105, -1471)&lt;br /&gt;
(MpSn) 693, -106, Tin - Swenett (693, -106)&lt;br /&gt;
(PkQ) -448, -367, Sand/Quartz - Buhen (-448, -367)&lt;br /&gt;
(PkQ) 1146, 5200, Sand/Quartz - Herakleopolis (1146, 5200)&lt;br /&gt;
(MpW) -636, -5556, Tungsten - Napata (-636, -5556)&lt;br /&gt;
(GrE) -1119, 4789, Sand/Emerald - Lahun (-1119, 4789)&lt;br /&gt;
(PkQ) 3850, -5750, Sand/Quartz - Axum (3850, -5750)&lt;br /&gt;
(RdR) 30, -6132, Sand/Ruby - Napata (30, -6132)&lt;br /&gt;
(WhD) -444, 1000, Sand/Diamond - Ahketaton (-444, 1000)&lt;br /&gt;
(WhD) 1534, 6096, Sand/Diamond - Suez (1534, 6096)&lt;br /&gt;
(MpFe) 631, -59, Iron- Swenett (631, -59)&lt;br /&gt;
(MpCu) 631, -59, Copper- Swenett (631, -51)&lt;br /&gt;
(WhD) 928, 2793, Sand/Diamond - Abydos (928, 2793)&lt;br /&gt;
(MpAg) 2005, 6432, Silver/Sappire - Bitter Lake (2005, 6432)&lt;br /&gt;
(MpAg) 1597, -1108, Silver/Ruby - Swenett (1597, -1108)&lt;br /&gt;
(MpPt) 732, -179, Platinum - Swenett (631, -59)&lt;br /&gt;
(PkQ) 2500, 4975, Sand/Quartz - Arsinoe (2500, 4975)&lt;br /&gt;
(YeT) 4100, 3700, Sand/Topaz - Gebel (4100, 3700)&lt;br /&gt;
(WhD) 110, -6730, Sand/Diamond - Meroe Desert (110, -6730)&lt;br /&gt;
(BLs) 828, -1712, Sand/Sapphire - Upper Egypt (828, -1712)&lt;br /&gt;
(MpW) 2400, 1135, Tungsten/Emerald - Red Sea (2400, 1135)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Atlas|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=16823</id>
		<title>Mushroom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=16823"/>
		<updated>2018-04-08T12:53:06Z</updated>

		<summary type="html">&lt;p&gt;Tut: /* Mushroom Varieties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
Tale 8 has new mushrooms &amp;quot;to be discovered&amp;quot;&lt;br /&gt;
Any info added here must be from your own findings in Tale 8. There are suppose to be 14 new mushrooms this Tale. Please add them as you find them.&lt;br /&gt;
&lt;br /&gt;
- note from Manon: I have cleaned up the table below, and added in the edits people have made in the past few days. These should be correct for Tale 8! I have also added the information from the other mushrooms page.&lt;br /&gt;
&lt;br /&gt;
== What the Developers Say ==&lt;br /&gt;
* [they] will spawn at the same time every day, not changing constantly... I dont want to make it TOO hard&lt;br /&gt;
&lt;br /&gt;
== Mushroom Tracker ==&lt;br /&gt;
&lt;br /&gt;
Want the latest data?  Look and update this!&lt;br /&gt;
&lt;br /&gt;
http://atitd.sharpnetwork.net/mushrooms  &amp;lt;-- Alternative URL http://ceg.atitd.org/mushrooms&lt;br /&gt;
&lt;br /&gt;
== Mushroom Varieties ==&lt;br /&gt;
&lt;br /&gt;
''Times below are in 24hr format (2:00 PM is 14:00)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; width=&amp;quot;10%&amp;quot; | '''Mushroom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Terrain'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Spawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Despawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Sightings'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot; | '''Pic'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Acorn's Cap Mushroom]]  || flat, grass || 02:00 || 03:30am || 903, -1765 small group of 5 || [[File:Acorncap.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Badger Badger]]  || sand, hillsides, grass || &amp;lt;2:45am || 4:36am|| new to T8, area&amp;gt;200, on grass by water, rock, dirt, sand || [[File:BadgerBadger.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley Bowl]]  || grass, rock || 01:00 || 03:36 || Huge (&amp;gt;200) on grass and up to 50 coords into the desert around)  || [[File:Barley_Bowl.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Beehive Mushroom]]  || ? || ? || ? || ? || [[File:Beehive.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bleeding Hand Mushroom]]  || grass, sand, hillsides || 22:12 || ? || 1075,2456 || [[File:BleedingHand.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brain Mushroom]]  || grass || ? || 9pm || ? || [[File:Brain.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Camel's Mane Mushroom]]  || sand hillsides || &amp;lt;9:45am || 10:30 || 3358, -1805 || [[File:CamelMane.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Campanella]]  || sand hillsides / Desert (flat, gentle hills) Also, grass, flat, gentle hills  || &amp;lt;8:15 || 10:36 || 1490, 1350 / Several small groups near each other  || [[File:Campanella.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrion Mushroom]]  || Top and bottom of rocky cliffs || 14:02 || 15:30 || 1121, 1590 || [[File:Carrion.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cat Nip Mushroom]]  || ? || ? || ? || ? || [[File:CatNip.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra Hood Mushroom]]  || sand, grass near rock cliffs || &amp;lt;20:05 || 21:31 || 3192, 403 || [[File:CobraHood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt's Foot Mushroom]]  || Flat Grass, Sand Hills, close to mountain || before 5:33 || ? || 910, 1830 || [[File:Colt'sFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crows Beak]] || ? || ? || ? || ? || [[Please Upload Image!]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Tongue Mushroom]]  || flat grass near nile (doesn't seem to be accurate, found on hilly sand / rock near Red Sea) || 12:00 || 13:31 || 879, 1059 - 5 shrooms / 554, 545 found 1 || [[File:DeadTongue.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dueling Serpents Mushroom]]  || Sand || &amp;lt;2:18 (2:45 PM) || 3:14&amp;gt; || 2618, 1770 || [[File:DuelingSerpents.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dung Rot Mushroom]]  || sand at base of sandy hill || &amp;lt;9:30am || &amp;gt;9:45am || sand base of low sand hill at zFree || [[File:DungRot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth Light Mushroom]]  || Rocky Hill || 2:55 pm || ? || 6 or 7 @ 1999, 1601 || [[File:EarthLight.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye of Osiris Mushroom]]  || ? || ? || ? || ? || [[File:EyeOfOsiris.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon's Bait Mushroom]]  || Grass, flat || before 4:00 || 5:31  || ? || [[File:Falcons_Bait.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Hook Mushroom]]  || Grass || before 4:28 || 5:30 || in pairs, several pairs sometimes || [[File:FishHook.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flat]] || Grass, Sand flat ||&amp;lt;08:05 || 10:36 || large group +400 || [[File:Flat.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit of Horus Mushroom]]  || Rocky hill || before 19:05 || after 20:30 || group of 100 || [[File:FruitOfHorus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Sun Mushroom]]  || sand/cliffs || &amp;lt;12:57 || ? || ? || [[File:GoldenSun.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hairy Tooth Mushroom]]  || Grass (flat, near road, near nile)  || 21:00  || 22:30 || In multiple groups of two, sometimes huge.  || [[File:HairyTooth.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of Ash Mushroom]]  || grass (flat) || &amp;lt;21:32 || ? || ? || [[File:HeartOfAsh.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heaven's Torrent Mushroom]]  || rocky island || 20:15 || 21:36 || ? || [[File:HeavensTorrent.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Knot Mushroom]]  ||hills dirt/stone/sand   || 09:00 || 10:30 ||2885, 269 || [[File:IronKnot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Limphonus Mushroom]]  || Near road, Grass, Sand || before 16:00 || ? || group of 5 || [[File:Limphonus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Marasmius]] || ? || ? || ? || ? || [[File:Marasmius.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Morel Mushroom]]  || sand (hills?) || right around 22:00 || after 00:05 || groups of 2-5 || [[File:Morel.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moses Basket Mushrooom]]  || flat sand, sand hills, grass, Open desert, sand hills and grass || before 16:02 || 18:36 || -2454, -520 / Massive 300+ spawn spreading Buhen and Kerma (-2261, -725), only 10 in Timna -- then large spawn nearby|| [[File:MosesBasket.PNG|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature's Jug Mushroom]]  || flat grass || &amp;lt;7:25 || 8:35 || ? || [[File:NaturesJug.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nefertari's Crown Mushroom]]  || ? || ? || ? || ? || [[File:NefertarisCrown.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nile Fire Mushroom]]  || grass, sand (near water) || 1:00 || ? || 100+ spawn all around large pond at Baharlya Oasis -2372, 5501 year 1,ahket II-21|| [[File:NileFire.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange Campanella]]  || grass dirt (near water?) || &amp;lt;22:25 || ? || 5 found Cyrene -1293, 7786  || [[File:OC.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Peasant's Foot Mushroom]]  || sea-level grass || ? || 7:30am || cluster of 7 || [[File:PeasantsFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pool of Tranquility Mushroom]]  || ? || ? || ? || ? || [[File:PoolOfTranquility.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ptah's Pimple Mushroom]]  || sand ||  ~14:01 || &amp;gt;15:58 || 1539m 2930, pairs || [[File:ptahspimple.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ra's Awakening Mushroom]]  || Deep sand || ? || ? || Widely Scattered around 2895, -474 || [[File:RasAwakening.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Razor's Edge Mushroom]]  || ? || &amp;lt;00:20 || &amp;gt;01:18 || ? || [[File:RazorsEdge.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt Water Fungus]]  || ? || ? || ? || ? || [[File:SaltWaterFungus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Spore Mushroom]]  || Sand || ? || despawn 15:30 || 834,2387 || [[File:SandSpore.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Schizophyllum]] || ? || &amp;lt;9:00pm || &amp;gt;11:28pm || Likes the area around worked mines, possibly likes ore veins in general. Swarm spawner. || [[File:Schizophyllum.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion's Brood Mushroom]]  || ? || ? || 10:31pm || ? || [[File:ScorpionsBrood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Slave's Bread Mushroom]]  || sand || ? || despawn 9:30pm || 2's at times more || [[File:SlavesBread.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiderling Mushroom]]  || Grass || ? || Picking 9.30am || ? || [[File:Spiderling.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sun Star Mushroom]]  || flat sand || &amp;lt;21:06 || &amp;gt;22:06 || found a pair || [[File:SunStar.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Toad Skin Mushroom]]  || Hills (grass, desert)  ||04:00 || 05:31 || groups || [[File:ToadSkin.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twirls Mushroom]] || Sand || &amp;lt; 9:39am || ? || 5 || [[File:Twirls.png|100px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13835</id>
		<title>User:Tut</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13835"/>
		<updated>2018-03-29T05:15:49Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; This page is a work in progress and will be uploaded to the acro page when completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:AcroMaster.png|left|]]&lt;br /&gt;
&lt;br /&gt;
=='''The Basics'''==&lt;br /&gt;
&lt;br /&gt;
 This section is geared towards those who are brand new to the Test of the Acrobat, or are looking for the bare minimum knowledge of how to do the test without understanding most of the mechanics behind it. Please see the Advanced Mechanics section if you're looking for a detailed explanation of everything happening behind the scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''University Text'''===&lt;br /&gt;
''&amp;lt;Needs to be updated&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Overview'''===&lt;br /&gt;
The '''Test of the Acrobat''' is one of the first [[Tests|tests]] available in the discipline of [[Body]].&lt;br /&gt;
You must be level 2 to begin it.&lt;br /&gt;
&lt;br /&gt;
Each of the 28 acrobatic moves has 7 facets which must be learned in order to master the move. Your Tests menu will allow you to track your progress in various moves as well as perform your moves if needed.&lt;br /&gt;
&lt;br /&gt;
After mastering all 28 moves, the acrobat passes the test.&lt;br /&gt;
&lt;br /&gt;
When you pass the test you will get a new option on your emote menu: ''Demonstrate Masterful Dexterity''.&lt;br /&gt;
&lt;br /&gt;
Performing acrobatic moves with another person is often referred to as &amp;quot;''acro''&amp;quot; or &amp;quot;''acro'ing''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Teaching and Learning Facets'''===&lt;br /&gt;
When you start the Test of the Acrobat, you will be taught four acrobatic moves. &lt;br /&gt;
&lt;br /&gt;
Acrobats may attempt to teach each other by standing near each other and performing their moves which is best done by clicking the person you want to acro with and selecting &amp;quot;Ask to acro&amp;quot; from the tests menu. If other people stand too close to the acrobats (within about 5 coords), they will be unable to teach each other and are given a message about needing to perform acro in solitude. You must have performed an acro move in the last 3 minutes in order to be able to learn or the teacher will get a &amp;quot;student isn't paying attention&amp;quot; message, which will stop appearing as soon as the student next performs a move. A person can be both a teacher and a student at the same time if both people are performing their moves simultaneously. There is no penalty for this and it is the recommended approach as it saves time over one person performing moves at a time.&lt;br /&gt;
&lt;br /&gt;
After performing an acro move in solitude and with the student paying attention as detailed above, the teacher gets an &amp;quot;'''ACR'''&amp;quot; timer in the top left of the ATITD game window and must wait until that timer ends to perform another move or will be told &amp;quot;''You are going too fast!''&amp;quot; and that attempt won't count. Each time an acro move is performed, there are (3) possible outcomes determined by several factors and some random chance.  Both the teacher and the student receive messages in their '''Main''' chat detailing the outcome.  The (3) outcomes, their associated messages, and their result are shown below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Outcome !! Teacher's Message !! Student's Message !! Result&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Unsuccessful'''&lt;br /&gt;
| &amp;quot;Your student doesn't follow your move.&amp;quot; || A message detailing how good of a teacher the other person is, and also says you don't follow the move. || Nothing happens, keep trying?&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Success!!''' &lt;br /&gt;
| &amp;quot;You successfully teach a new facet.  You have now taught ____ facets total!&amp;quot; || &amp;quot;You have learned a new facet of ____!&amp;quot; || Student learns (1) facet in the move being taught and teacher gains (1) facet taught.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Followed'''&lt;br /&gt;
| &amp;quot;Your student follows your move.&amp;quot; || &amp;quot;Although you don't pick up anything new, you do follow the move: ____.&amp;quot; || No facet learnt / taught, and for now the student can't learn any more facets in that move from that teacher. Move on to another move. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is polite and best-practice as the student to let the teacher know via '''Main''' chat or a private chat, what teacher type they are.  This lets them know how much of a chance they have to try and teach facets, which helps inform decisions of how much time to invest in the acro encounter. Here are the (5) different teacher types along with their commonly used descriptors and % chance of being able to teach a facet in a move:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Teacher Type !! Descriptor Used !! Chance of Success&lt;br /&gt;
|-&lt;br /&gt;
| '''Perfect Master''' || &amp;quot;Perfect&amp;quot; or &amp;quot;Master&amp;quot; || 100%&lt;br /&gt;
|-&lt;br /&gt;
| '''Great Teacher''' || &amp;quot;GT&amp;quot; || 50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Pretty Good Teacher''' || &amp;quot;PGT&amp;quot; || 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Last Resort''' || &amp;quot;LR&amp;quot; || 6.25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Blur''' || &amp;quot;Blur&amp;quot; || 1.5625%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 Please note that teacher type is initially randomly assigned but is specific to teaching that one person, and remains the same for the entirety of the tale. So if someone is a Perfect teacher for you, they will always be a perfect teacher and you may want to record their name to try again later if they learn more moves or you gain the ability to learn more facets / move (see below).&lt;br /&gt;
&lt;br /&gt;
During an acro session it is common practice to try teaching each move 4-5 times since a majority of the time, that is enough repetitions to overcome the odds and teach the facet if you are able to. Please note, however, that you are not guaranteed to be able to teach a facet in each move (unless you are a perfect teacher) and sometimes even if you tried 100 times you wouldn't teach a facet.&lt;br /&gt;
&lt;br /&gt;
The number of facets of each move that a student may learn from a given teacher is based on the total number of facets that the '''student''' has taught to other acrobats. See below:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Student's Facets Taught !! # of Possible Facets Learnt / Move / Teacher&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-13 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14-979 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 980+ &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, as seen in the table, a student who goes from 13 facets taught to 14 facets taught would suddenly have the possibility of learning a second facet / teacher in every move. Please also note that crossing these facets taught thresholds is the only time that you might be able to learn another facet in a move where you had previously gotten the &amp;quot;follow&amp;quot; message from a teacher (more details in Advanced Mechanics section).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Stat Bonuses'''===&lt;br /&gt;
As you master new moves, you gain permanent increases to your [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Total Moves Mastered&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 8&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 10&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 21&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 28&lt;br /&gt;
|-&lt;br /&gt;
! Permanent Dexterity&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The more dexterity you have, the more bulk you can carry and the faster you can run off-road.&amp;lt;br /&amp;gt;  7 Dexterity makes your off-road travel speed equal to an on-road travel at speed 0.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=='''Passing the Principles'''==&lt;br /&gt;
In order to pass the principles of Acro and gain a level, you must do the following:&lt;br /&gt;
*Practice your move&lt;br /&gt;
*Practice your move with another acrobat&lt;br /&gt;
*Watch another acrobat practice&lt;br /&gt;
*Learn a facet from another acrobat&lt;br /&gt;
*Learn a 2nd facet in any move&lt;br /&gt;
*Teach a facet to another acrobat&lt;br /&gt;
*Teach seven facets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=='''Attending an Acro Line'''==&lt;br /&gt;
&lt;br /&gt;
==='''What is an Acro Line and How do I Participate?'''===&lt;br /&gt;
&lt;br /&gt;
An acro line is a player-organized event held at one of the acro fields around Egypt where a number of people gather together to try and gain a bunch of facets in moves. This is done by starting with one person at the first station (square areas along the serpentine path) at an acro field and having a queue of people who acro with that person one at a time and then move to the next station beyond them along the acro path.  The organizer of the event will then call out &amp;quot;moves&amp;quot; at regular intervals (often 2-3 minutes) which consist of each person moving forward one station (or one spot forward if you're still in the queue). If the station you arrive at is occupied by another acrobat, you perform as much acro as you can until the next &amp;quot;move&amp;quot; call. If, however, the station is empty, you then stop and the station and no longer move at each interval, allowing people to move to and past you instead. &lt;br /&gt;
&lt;br /&gt;
This continues for an hour or two (sometimes can go much longer) until there are not enough people left acro'ing to support a line and the acro devolves into more of an impromptu meeting where people are acro'ing with whoever they want. Usually soon after reaching this point the acro line will die altogether with everyone involved hopefully having gotten a number of new facets and moves.&lt;br /&gt;
&lt;br /&gt;
A few notes about acro lines pertaining to some specific situations:&lt;br /&gt;
&lt;br /&gt;
*If the queue of the acro line is incredibly long, it is often acceptable for a few people to decide to skip the rest of the line and all of the stations and take up the first unoccupied station.&lt;br /&gt;
*If an acrobat manning one of the stations has to leave during the acro line, someone should fill in their station. Either an acrobat passing through the empty station or the stations behind the empty one all move up one to fill the void.&lt;br /&gt;
*Sometimes you will need more time than is available during one &amp;quot;move&amp;quot; interval, to teach or learn all the facets you could from an acro partner (ie: That guy with 20 moves is a master to me, but I've only learned facets from half the moves before &amp;quot;move&amp;quot; is called!).  Best practice in this case is to make a note of it and try to find time after the line or as it's dying down to complete your acro session. If you try to complete it and don't move when it's called, you'll make everyone else behind you wait and lead to a lot of unhappy acrobats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''How do I Get the Most Out of an Acro Line?'''===&lt;br /&gt;
&lt;br /&gt;
The most obvious thing you can do is maximizing the amount of time you're acro'ing in between the &amp;quot;move&amp;quot; calls. Get to the next station quickly and get right into performing moves. More moves performed means more chances at facets taught / learnt. If you can get to the line early to be towards the front of the line, this will also minimize your time waiting in the queue and help you acro for a greater percentage of the time. One of the most underrated actions you can take to get more from your acro experience is taking some notes. Write down teachers who are a GT or Perfect and check in with them later to see if they've gotten new moves and will try teaching you a little more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
=='''Advanced Mechanics'''==&lt;br /&gt;
&lt;br /&gt;
 This section has hardly been started.&lt;br /&gt;
&lt;br /&gt;
When a teacher performs a move before a student, the chance that the student will learn a facet is determined as follows (checked in order):&lt;br /&gt;
&lt;br /&gt;
# There is a 50% chance that the student will not follow the move on any given attempt, regardless of other factors.&lt;br /&gt;
# There is a fixed chance that this teacher can teach this move to this student, based on how good the teacher is for this student. This chance does not vary with repeated attempts at teaching--either the teacher can teach this move, or he cannot. The chances are:&lt;br /&gt;
## Perfect master - 100% - (see comments below if this seems weird to you)&lt;br /&gt;
## Great teacher - 50% (1 in 2 chance)&lt;br /&gt;
## Pretty good teacher - 25% (1 in 4 chance)&lt;br /&gt;
## Last resort - 6.25% (1 in 16 chance)&lt;br /&gt;
## Blur - 1.5625% (1 in 64 chance) There is some debate whether the percentages for complete blur and last resort are switched, but the above percentages are what Teppy said they were.&lt;br /&gt;
# If the student can learn multiple facets, subsequent facets will be available only if the previous ones were.&lt;br /&gt;
# If the above checks succeed, the student will learn a facet if one he doesn't already know is available to be taught by this teacher. The facets available are based on the combination of student, teacher, and move- and will not change with successive attempts at teaching. For each facet per move a given student can potentially learn as above, one of the seven facets of the move is chosen randomly (with replacement - the same facet may have been chosen more than once)&lt;br /&gt;
## If one or more of the chosen facets are not already known to the student, the student learns one.&lt;br /&gt;
## If the student already knows all the available facets, then he cannot learn any additional facets from this teacher, and teacher and student receive a message &amp;quot;follows the move&amp;quot;. This message means that it's impossible to learn more of this move from this teacher, unless after seeing this message the student teaches a 14th or 980th facet and gains the ability to learn an additional facet per teacher.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The message &amp;quot;Although you don't pick up anything new, you do follow the move: ABC&amp;quot; means that this teacher has already taught you move ABC as many times as you can currently learn from that person.&lt;br /&gt;
* Acronyms such as &amp;quot;AI&amp;quot; for &amp;quot;Asian Influence&amp;quot; are almost always used for acro moves - see the table below for the standard names.&lt;br /&gt;
* A player's Info box now contains a list of all acro moves, and how many facets are known.  The colour changes, and the move becomes a clickable box once learnt.  To access this, click the Acro tab at the top of the Information Box.  If there is no Acro box, the player has not yet started the [[Test of the Acrobat]]&lt;br /&gt;
&lt;br /&gt;
== Common Acronyms ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move !! Acronym !! &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; !! Move !! Acronym&lt;br /&gt;
|-&lt;br /&gt;
| Asian Influence || AI || || Lunge || LU&lt;br /&gt;
|-&lt;br /&gt;
| Broad Jump || BJ || || Pinwheel || PW&lt;br /&gt;
|-&lt;br /&gt;
| Cartwheels || CW || || Push-Ups || PU&lt;br /&gt;
|-&lt;br /&gt;
| Cat Stretch || CS || || Rear Squat || RS&lt;br /&gt;
|-&lt;br /&gt;
| Clapping Push-ups || CPU || || Roundoff || RO&lt;br /&gt;
|-&lt;br /&gt;
| Crunches || CR || || Run in Place || RIP&lt;br /&gt;
|-&lt;br /&gt;
| Front Tuck || FT || || Side Bends || SB&lt;br /&gt;
|-&lt;br /&gt;
| Handplant || HP || || Somersault || SS&lt;br /&gt;
|-&lt;br /&gt;
| Handstand || HS || || Spin Flip || SF&lt;br /&gt;
|-&lt;br /&gt;
| Inverted Push-ups || IP || || Squat Thrust || ST&lt;br /&gt;
|-&lt;br /&gt;
| Jump Split || JS || || Squats || SQ&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Jacks || JJ || || Toe Touches || TT&lt;br /&gt;
|-&lt;br /&gt;
| Kick-Up || KU || || Wide Squat || WS&lt;br /&gt;
|-&lt;br /&gt;
| Leg Stretch || LS || || Windmill || WM&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13833</id>
		<title>User:Tut</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13833"/>
		<updated>2018-03-29T05:06:27Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; This page is a work in progress and will be uploaded to the acro page when completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:AcroMaster.png|left|]]&lt;br /&gt;
&lt;br /&gt;
=='''The Basics'''==&lt;br /&gt;
&lt;br /&gt;
 This section is geared towards those who are brand new to the Test of the Acrobat, or are looking for the bare minimum knowledge of how to do the test without understanding most of the mechanics behind it. Please see the Advanced Mechanics section if you're looking for a detailed explanation of everything happening behind the scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''University Text'''===&lt;br /&gt;
''&amp;lt;Needs to be updated&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Overview'''===&lt;br /&gt;
The '''Test of the Acrobat''' is one of the first [[Tests|tests]] available in the discipline of [[Body]].&lt;br /&gt;
You must be level 2 to begin it.&lt;br /&gt;
&lt;br /&gt;
Each of the 28 acrobatic moves has 7 facets which must be learned in order to master the move. Your Tests menu will allow you to track your progress in various moves as well as perform your moves if needed.&lt;br /&gt;
&lt;br /&gt;
After mastering all 28 moves, the acrobat passes the test.&lt;br /&gt;
&lt;br /&gt;
When you pass the test you will get a new option on your emote menu: ''Demonstrate Masterful Dexterity''.&lt;br /&gt;
&lt;br /&gt;
Performing acrobatic moves with another person is often referred to as &amp;quot;''acro''&amp;quot; or &amp;quot;''acro'ing''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Teaching and Learning Facets'''===&lt;br /&gt;
When you start the Test of the Acrobat, you will be taught four acrobatic moves. &lt;br /&gt;
&lt;br /&gt;
Acrobats may attempt to teach each other by standing near each other and performing their moves which is best done by clicking the person you want to acro with and selecting &amp;quot;Ask to acro&amp;quot; from the tests menu. If other people stand too close to the acrobats (within about 5 coords), they will be unable to teach each other and are given a message about needing to perform acro in solitude. You must have performed an acro move in the last 3 minutes in order to be able to learn or the teacher will get a &amp;quot;student isn't paying attention&amp;quot; message, which will stop appearing as soon as the student next performs a move. A person can be both a teacher and a student at the same time if both people are performing their moves simultaneously. There is no penalty for this and it is the recommended approach as it saves time over one person performing moves at a time.&lt;br /&gt;
&lt;br /&gt;
After performing an acro move in solitude and with the student paying attention as detailed above, the teacher gets an &amp;quot;'''ACR'''&amp;quot; timer in the top left of the ATITD game window and must wait until that timer ends to perform another move or will be told &amp;quot;''You are going too fast!''&amp;quot; and that attempt won't count. Each time an acro move is performed, there are (3) possible outcomes determined by several factors and some random chance.  Both the teacher and the student receive messages in their '''Main''' chat detailing the outcome.  The (3) outcomes, their associated messages, and their result are shown below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Outcome !! Teacher's Message !! Student's Message !! Result&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Unsuccessful'''&lt;br /&gt;
| &amp;quot;Your student doesn't follow your move.&amp;quot; || A message detailing how good of a teacher the other person is, and also says you don't follow the move. || Nothing happens, keep trying?&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Success!!''' &lt;br /&gt;
| &amp;quot;You successfully teach a new facet.  You have now taught ____ facets total!&amp;quot; || &amp;quot;You have learned a new facet of ____!&amp;quot; || Student learns (1) facet in the move being taught and teacher gains (1) facet taught.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Followed'''&lt;br /&gt;
| &amp;quot;Your student follows your move.&amp;quot; || &amp;quot;Although you don't pick up anything new, you do follow the move: ____.&amp;quot; || No facet learnt / taught, and for now the student can't learn any more facets in that move from that teacher. Move on to another move. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is polite and best-practice as the student to let the teacher know via '''Main''' chat or a private chat, what teacher type they are.  This lets them know how much of a chance they have to try and teach facets, which helps inform decisions of how much time to invest in the acro encounter. Here are the (5) different teacher types along with their commonly used descriptors and % chance of being able to teach a facet in a move:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Teacher Type !! Descriptor Used !! Chance of Success&lt;br /&gt;
|-&lt;br /&gt;
| '''Perfect Master''' || &amp;quot;Perfect&amp;quot; or &amp;quot;Master&amp;quot; || 100%&lt;br /&gt;
|-&lt;br /&gt;
| '''Great Teacher''' || &amp;quot;GT&amp;quot; || 50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Pretty Good Teacher''' || &amp;quot;PGT&amp;quot; || 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Last Resort''' || &amp;quot;LR&amp;quot; || 6.25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Blur''' || &amp;quot;Blur&amp;quot; || 1.5625%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 Please note that teacher type is initially randomly assigned but is specific to teaching that one person, and remains the same for the entirety of the tale. So if someone is a Perfect teacher for you, they will always be a perfect teacher and you may want to record their name to try again later if they learn more moves or you gain the ability to learn more facets / move (see below).&lt;br /&gt;
&lt;br /&gt;
During an acro session it is common practice to try teaching each move 4-5 times since a majority of the time, that is enough repetitions to overcome the odds and teach the facet if you are able to. Please note, however, that you are not guaranteed to be able to teach a facet in each move (unless you are a perfect teacher) and sometimes even if you tried 100 times you wouldn't teach a facet.&lt;br /&gt;
&lt;br /&gt;
The number of facets of each move that a student may learn from a given teacher is based on the total number of facets that the '''student''' has taught to other acrobats. See below:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Student's Facets Taught !! # of Possible Facets Learnt / Move / Teacher&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-13 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14-979 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 980+ &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, as seen in the table, a student who goes from 13 facets taught to 14 facets taught would suddenly have the possibility of learning a second facet / teacher in every move. Please also note that crossing these facets taught thresholds is the only time that you might be able to learn another facet in a move where you had previously gotten the &amp;quot;follow&amp;quot; message from a teacher (more details in Advanced Mechanics section).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Stat Bonuses'''===&lt;br /&gt;
As you master new moves, you gain permanent increases to your [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Total Moves Mastered&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 8&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 10&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 21&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 28&lt;br /&gt;
|-&lt;br /&gt;
! Permanent Dexterity&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The more dexterity you have, the more bulk you can carry and the faster you can run off-road.&amp;lt;br /&amp;gt;  7 Dexterity makes your off-road travel speed equal to an on-road travel at speed 0.&lt;br /&gt;
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=='''Passing the Principles'''==&lt;br /&gt;
In order to pass the principles of Acro and gain a level, you must do the following:&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
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=='''Attending an Acro Line'''==&lt;br /&gt;
&lt;br /&gt;
==='''What is an Acro Line and How do I Participate?'''===&lt;br /&gt;
&lt;br /&gt;
An acro line is a player-organized event held at one of the acro fields around Egypt where a number of people gather together to try and gain a bunch of facets in moves. This is done by starting with one person at the first station (square areas along the serpentine path) at an acro field and having a queue of people who acro with that person one at a time and then move to the next station beyond them along the acro path.  The organizer of the event will then call out &amp;quot;moves&amp;quot; at regular intervals (often 2-3 minutes) which consist of each person moving forward one station (or one spot forward if you're still in the queue). If the station you arrive at is occupied by another acrobat, you perform as much acro as you can until the next &amp;quot;move&amp;quot; call. If, however, the station is empty, you then stop and the station and no longer move at each interval, allowing people to move to and past you instead. &lt;br /&gt;
&lt;br /&gt;
This continues for an hour or two (sometimes can go much longer) until there are not enough people left acro'ing to support a line and the acro devolves into more of an impromptu meeting where people are acro'ing with whoever they want. Usually soon after reaching this point the acro line will die altogether with everyone involved hopefully having gotten a number of new facets and moves.&lt;br /&gt;
&lt;br /&gt;
A few notes about acro lines pertaining to some specific situations:&lt;br /&gt;
&lt;br /&gt;
*If the queue of the acro line is incredibly long, it is often acceptable for a few people to decide to skip the rest of the line and all of the stations and take up the first unoccupied station.&lt;br /&gt;
*If an acrobat manning one of the stations has to leave during the acro line, someone should fill in their station. Either an acrobat passing through the empty station or the stations behind the empty one all move up one to fill the void.&lt;br /&gt;
*Sometimes you will need more time than is available during one &amp;quot;move&amp;quot; interval, to teach or learn all the facets you could from an acro partner (ie: That guy with 20 moves is a master to me, but I've only learned facets from half the moves before &amp;quot;move&amp;quot; is called!).  Best practice in this case is to make a note of it and try to find time after the line or as it's dying down to complete your acro session. If you try to complete it and don't move when it's called, you'll make everyone else behind you wait and lead to a lot of unhappy acrobats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''How do I Get the Most Out of an Acro Line?'''===&lt;br /&gt;
&lt;br /&gt;
The most obvious thing you can do is maximizing the amount of time you're acro'ing in between moves. Get to the next station quickly and get right into performing moves. More moves performed means more chances at facets taught / learnt. If you can get to the line early to be towards the front of the line, this will also minimize your time waiting in the queue and help you acro for a greater percentage of the time. One of the most underrated actions you can take to get more from your acro experience is taking some notes. Write down teachers who are a GT or Perfect and check in with them later to see if they've gotten new moves and will try teaching you a little more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
=='''Advanced Mechanics'''==&lt;br /&gt;
&lt;br /&gt;
When a teacher performs a move before a student, the chance that the student will learn a facet is determined as follows (checked in order):&lt;br /&gt;
&lt;br /&gt;
# There is a 50% chance that the student will not follow the move on any given attempt, regardless of other factors.&lt;br /&gt;
# There is a fixed chance that this teacher can teach this move to this student, based on how good the teacher is for this student. This chance does not vary with repeated attempts at teaching--either the teacher can teach this move, or he cannot. The chances are:&lt;br /&gt;
## Perfect master - 100% - (see comments below if this seems weird to you)&lt;br /&gt;
## Great teacher - 50% (1 in 2 chance)&lt;br /&gt;
## Pretty good teacher - 25% (1 in 4 chance)&lt;br /&gt;
## Last resort - 6.25% (1 in 16 chance)&lt;br /&gt;
## Blur - 1.5625% (1 in 64 chance) There is some debate whether the percentages for complete blur and last resort are switched, but the above percentages are what Teppy said they were.&lt;br /&gt;
# If the student can learn multiple facets, subsequent facets will be available only if the previous ones were.&lt;br /&gt;
# If the above checks succeed, the student will learn a facet if one he doesn't already know is available to be taught by this teacher. The facets available are based on the combination of student, teacher, and move- and will not change with successive attempts at teaching. For each facet per move a given student can potentially learn as above, one of the seven facets of the move is chosen randomly (with replacement - the same facet may have been chosen more than once)&lt;br /&gt;
## If one or more of the chosen facets are not already known to the student, the student learns one.&lt;br /&gt;
## If the student already knows all the available facets, then he cannot learn any additional facets from this teacher, and teacher and student receive a message &amp;quot;follows the move&amp;quot;. This message means that it's impossible to learn more of this move from this teacher, unless after seeing this message the student teaches a 14th or 980th facet and gains the ability to learn an additional facet per teacher.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:'''&lt;br /&gt;
&lt;br /&gt;
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 &lt;br /&gt;
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== Notes ==&lt;br /&gt;
* The message &amp;quot;Although you don't pick up anything new, you do follow the move: ABC&amp;quot; means that this teacher has already taught you move ABC as many times as you can currently learn from that person.&lt;br /&gt;
* Acronyms such as &amp;quot;AI&amp;quot; for &amp;quot;Asian Influence&amp;quot; are almost always used for acro moves - see the table below for the standard names.&lt;br /&gt;
* A player's Info box now contains a list of all acro moves, and how many facets are known.  The colour changes, and the move becomes a clickable box once learnt.  To access this, click the Acro tab at the top of the Information Box.  If there is no Acro box, the player has not yet started the [[Test of the Acrobat]]&lt;br /&gt;
&lt;br /&gt;
== Common Acronyms ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move !! Acronym !! &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; !! Move !! Acronym&lt;br /&gt;
|-&lt;br /&gt;
| Asian Influence || AI || || Lunge || LU&lt;br /&gt;
|-&lt;br /&gt;
| Broad Jump || BJ || || Pinwheel || PW&lt;br /&gt;
|-&lt;br /&gt;
| Cartwheels || CW || || Push-Ups || PU&lt;br /&gt;
|-&lt;br /&gt;
| Cat Stretch || CS || || Rear Squat || RS&lt;br /&gt;
|-&lt;br /&gt;
| Clapping Push-ups || CPU || || Roundoff || RO&lt;br /&gt;
|-&lt;br /&gt;
| Crunches || CR || || Run in Place || RIP&lt;br /&gt;
|-&lt;br /&gt;
| Front Tuck || FT || || Side Bends || SB&lt;br /&gt;
|-&lt;br /&gt;
| Handplant || HP || || Somersault || SS&lt;br /&gt;
|-&lt;br /&gt;
| Handstand || HS || || Spin Flip || SF&lt;br /&gt;
|-&lt;br /&gt;
| Inverted Push-ups || IP || || Squat Thrust || ST&lt;br /&gt;
|-&lt;br /&gt;
| Jump Split || JS || || Squats || SQ&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Jacks || JJ || || Toe Touches || TT&lt;br /&gt;
|-&lt;br /&gt;
| Kick-Up || KU || || Wide Squat || WS&lt;br /&gt;
|-&lt;br /&gt;
| Leg Stretch || LS || || Windmill || WM&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13825</id>
		<title>User:Tut</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13825"/>
		<updated>2018-03-29T04:17:38Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; This page is a work in progress and will be uploaded to the acro page when completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:AcroMaster.png|left|]]&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
&lt;br /&gt;
 This section is geared towards those who are brand new to the Test of the Acrobat, or are looking for the bare minimum knowledge of how to do the test without understanding most of the mechanics behind it. Please see the Advanced Mechanics section if you're looking for a detailed explanation of everything happening behind the scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===University Text===&lt;br /&gt;
''&amp;lt;Needs to be updated&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The '''Test of the Acrobat''' is one of the first [[Tests|tests]] available in the discipline of [[Body]].&lt;br /&gt;
You must be level 2 to begin it.&lt;br /&gt;
&lt;br /&gt;
Each of the 28 acrobatic moves has 7 facets which must be learned in order to master the move. Your Tests menu will allow you to track your progress in various moves as well as perform your moves if needed.&lt;br /&gt;
&lt;br /&gt;
After mastering all 28 moves, the acrobat passes the test.&lt;br /&gt;
&lt;br /&gt;
When you pass the test you will get a new option on your emote menu: ''Demonstrate Masterful Dexterity''.&lt;br /&gt;
&lt;br /&gt;
Performing acrobatic moves with another person is often referred to as &amp;quot;''acro''&amp;quot; or &amp;quot;''acro'ing''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teaching and Learning Facets ===&lt;br /&gt;
When you start the Test of the Acrobat, you will be taught four acrobatic moves. &lt;br /&gt;
&lt;br /&gt;
Acrobats may attempt to teach each other by standing near each other and performing their moves which is best done by clicking the person you want to acro with and selecting &amp;quot;Ask to acro&amp;quot; from the tests menu. If other people stand too close to the acrobats (within about 5 coords), they will be unable to teach each other and are given a message about needing to perform acro in solitude. You must have performed an acro move in the last 3 minutes in order to be able to learn or the teacher will get a &amp;quot;student isn't paying attention&amp;quot; message, which will stop appearing as soon as the student next performs a move. A person can be both a teacher and a student at the same time if both people are performing their moves simultaneously. There is no penalty for this and it is the recommended approach as it saves time over one person performing moves at a time.&lt;br /&gt;
&lt;br /&gt;
After performing an acro move in solitude and with the student paying attention as detailed above, the teacher gets an &amp;quot;'''ACR'''&amp;quot; timer in the top left of the ATITD game window and must wait until that timer ends to perform another move or will be told &amp;quot;''You are going too fast!''&amp;quot; and that attempt won't count. Each time an acro move is performed, there are (3) possible outcomes determined by several factors and some random chance.  Both the teacher and the student receive messages in their '''Main''' chat detailing the outcome.  The (3) outcomes, their associated messages, and their result are shown below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Outcome !! Teacher's Message !! Student's Message !! Result&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Unsuccessful'''&lt;br /&gt;
| &amp;quot;Your student doesn't follow your move.&amp;quot; || A message detailing how good of a teacher the other person is, and also says you don't follow the move. || Nothing happens, keep trying?&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Success!!''' &lt;br /&gt;
| &amp;quot;You successfully teach a new facet.  You have now taught ____ facets total!&amp;quot; || &amp;quot;You have learned a new facet of ____!&amp;quot; || Student learns (1) facet in the move being taught and teacher gains (1) facet taught.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Followed'''&lt;br /&gt;
| &amp;quot;Your student follows your move.&amp;quot; || &amp;quot;Although you don't pick up anything new, you do follow the move: ____.&amp;quot; || No facet learnt / taught, and for now the student can't learn any more facets in that move from that teacher. Move on to another move. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is polite and best-practice as the student to let the teacher know via '''Main''' chat or a private chat, what teacher type they are.  This lets them know how much of a chance they have to try and teach facets, which helps inform decisions of how much time to invest in the acro encounter. Here are the (5) different teacher types along with their commonly used descriptors and % chance of being able to teach a facet in a move:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Teacher Type !! Descriptor Used !! Chance of Success&lt;br /&gt;
|-&lt;br /&gt;
| '''Perfect Master''' || &amp;quot;Perfect&amp;quot; or &amp;quot;Master&amp;quot; || 100%&lt;br /&gt;
|-&lt;br /&gt;
| '''Great Teacher''' || &amp;quot;GT&amp;quot; || 50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Pretty Good Teacher''' || &amp;quot;PGT&amp;quot; || 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Last Resort''' || &amp;quot;LR&amp;quot; || 6.25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Blur''' || &amp;quot;Blur&amp;quot; || 1.5625%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 Please note that teacher type is initially randomly assigned but is specific to teaching that one person, and remains the same for the entirety of the tale. So if someone is a Perfect teacher for you, they will always be a perfect teacher and you may want to record their name to try again later if they learn more moves or you gain the ability to learn more facets / move (see below).&lt;br /&gt;
&lt;br /&gt;
During an acro session it is common practice to try teaching each move 4-5 times since a majority of the time, that is enough repetitions to overcome the odds and teach the facet if you are able to. Please note, however, that you are not guaranteed to be able to teach a facet in each move (unless you are a perfect teacher) and sometimes even if you tried 100 times you wouldn't teach a facet.&lt;br /&gt;
&lt;br /&gt;
The number of facets of each move that a student may learn from a given teacher is based on the total number of facets that the '''student''' has taught to other acrobats. See below:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Student's Facets Taught !! # of Possible Facets Learnt / Move / Teacher&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-13 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14-979 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 980+ &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, as seen in the table, a student who goes from 13 facets taught to 14 facets taught would suddenly have the possibility of learning a second facet / teacher in every move. Please also note that crossing these facets taught thresholds is the only time that you might be able to learn another facet in a move where you had previously gotten the &amp;quot;follow&amp;quot; message from a teacher (more details in Advanced Mechanics section).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stat Bonuses===&lt;br /&gt;
As you master new moves, you gain permanent increases to your [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Total Moves Mastered&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 8&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 10&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 21&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 28&lt;br /&gt;
|-&lt;br /&gt;
! Permanent Dexterity&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The more dexterity you have, the more bulk you can carry and the faster you can run off-road.&amp;lt;br /&amp;gt;  7 Dexterity makes your off-road travel speed equal to an on-road travel at speed 0.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Passing the Principle==&lt;br /&gt;
''&amp;lt;Needs updating&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When a teacher performs a move before a student, the chance that the student will learn a facet is determined as follows (checked in order):&lt;br /&gt;
&lt;br /&gt;
# There is a 50% chance that the student will not follow the move on any given attempt, regardless of other factors.&lt;br /&gt;
# There is a fixed chance that this teacher can teach this move to this student, based on how good the teacher is for this student. This chance does not vary with repeated attempts at teaching--either the teacher can teach this move, or he cannot. The chances are:&lt;br /&gt;
## Perfect master - 100% - (see comments below if this seems weird to you)&lt;br /&gt;
## Great teacher - 50% (1 in 2 chance)&lt;br /&gt;
## Pretty good teacher - 25% (1 in 4 chance)&lt;br /&gt;
## Last resort - 6.25% (1 in 16 chance)&lt;br /&gt;
## Blur - 1.5625% (1 in 64 chance) There is some debate whether the percentages for complete blur and last resort are switched, but the above percentages are what Teppy said they were.&lt;br /&gt;
# If the student can learn multiple facets, subsequent facets will be available only if the previous ones were.&lt;br /&gt;
# If the above checks succeed, the student will learn a facet if one he doesn't already know is available to be taught by this teacher. The facets available are based on the combination of student, teacher, and move- and will not change with successive attempts at teaching. For each facet per move a given student can potentially learn as above, one of the seven facets of the move is chosen randomly (with replacement - the same facet may have been chosen more than once)&lt;br /&gt;
## If one or more of the chosen facets are not already known to the student, the student learns one.&lt;br /&gt;
## If the student already knows all the available facets, then he cannot learn any additional facets from this teacher, and teacher and student receive a message &amp;quot;follows the move&amp;quot;. This message means that it's impossible to learn more of this move from this teacher, unless after seeing this message the student teaches a 14th or 980th facet and gains the ability to learn an additional facet per teacher.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The message &amp;quot;Although you don't pick up anything new, you do follow the move: ABC&amp;quot; means that this teacher has already taught you move ABC as many times as you can currently learn from that person.&lt;br /&gt;
* Acronyms such as &amp;quot;AI&amp;quot; for &amp;quot;Asian Influence&amp;quot; are almost always used for acro moves - see the table below for the standard names.&lt;br /&gt;
* A player's Info box now contains a list of all acro moves, and how many facets are known.  The colour changes, and the move becomes a clickable box once learnt.  To access this, click the Acro tab at the top of the Information Box.  If there is no Acro box, the player has not yet started the [[Test of the Acrobat]]&lt;br /&gt;
&lt;br /&gt;
== Common Acronyms ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move !! Acronym !! &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; !! Move !! Acronym&lt;br /&gt;
|-&lt;br /&gt;
| Asian Influence || AI || || Lunge || LU&lt;br /&gt;
|-&lt;br /&gt;
| Broad Jump || BJ || || Pinwheel || PW&lt;br /&gt;
|-&lt;br /&gt;
| Cartwheels || CW || || Push-Ups || PU&lt;br /&gt;
|-&lt;br /&gt;
| Cat Stretch || CS || || Rear Squat || RS&lt;br /&gt;
|-&lt;br /&gt;
| Clapping Push-ups || CPU || || Roundoff || RO&lt;br /&gt;
|-&lt;br /&gt;
| Crunches || CR || || Run in Place || RIP&lt;br /&gt;
|-&lt;br /&gt;
| Front Tuck || FT || || Side Bends || SB&lt;br /&gt;
|-&lt;br /&gt;
| Handplant || HP || || Somersault || SS&lt;br /&gt;
|-&lt;br /&gt;
| Handstand || HS || || Spin Flip || SF&lt;br /&gt;
|-&lt;br /&gt;
| Inverted Push-ups || IP || || Squat Thrust || ST&lt;br /&gt;
|-&lt;br /&gt;
| Jump Split || JS || || Squats || SQ&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Jacks || JJ || || Toe Touches || TT&lt;br /&gt;
|-&lt;br /&gt;
| Kick-Up || KU || || Wide Squat || WS&lt;br /&gt;
|-&lt;br /&gt;
| Leg Stretch || LS || || Windmill || WM&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13781</id>
		<title>User:Tut</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13781"/>
		<updated>2018-03-29T01:00:14Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; This is a work in progress and will be uploaded to the acro page when completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:AcroMaster.png|left|]]&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
&lt;br /&gt;
===University Text===&lt;br /&gt;
''&amp;lt;Needs to be updated&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The '''Test of the Acrobat''' is one of the first [[Tests|tests]] available in the discipline of [[Body]].&lt;br /&gt;
You must be level 2 to begin it.&lt;br /&gt;
&lt;br /&gt;
Each of the 28 acrobatic moves has 7 facets which must be learned in order to master the move. Your Tests menu will allow you to track your progress in various moves as well as perform your moves if needed.&lt;br /&gt;
&lt;br /&gt;
After mastering all 28 moves, the acrobat passes the test.&lt;br /&gt;
&lt;br /&gt;
When you pass the test you will get a new option on your emote menu: ''Demonstrate Masterful Dexterity''.&lt;br /&gt;
&lt;br /&gt;
Performing acrobatic moves with another person is often referred to as &amp;quot;''acro''&amp;quot; or &amp;quot;''acro'ing''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teaching and Learning Facets ===&lt;br /&gt;
When you start the Test of the Acrobat, you will be taught four acrobatic moves. &lt;br /&gt;
&lt;br /&gt;
Acrobats may attempt to teach each other by standing near each other and performing their moves. Performing moves is best done by clicking the person you want to acro with and selecting &amp;quot;Ask to acro&amp;quot; from the tests menu. If other people stand too close to the acrobats (within about 5 coords), they will be unable to teach each other and are given a message about performing acro in solitude. You must have performed an acro move in the last 3 minutes in order to be able to learn (teacher gets a &amp;quot;student isn't paying attention&amp;quot; message otherwise, and this does not mean the first move in a session is useless).&lt;br /&gt;
&lt;br /&gt;
After performing an acro move in solitude and with the student paying attention as detailed above, the teacher gets an &amp;quot;'''ACR'''&amp;quot; timer in the top left of the window and must wait until that timer ends to perform another move or will be told they &amp;quot;''Are going too fast''&amp;quot;. Each time an acro move is performed, there are (3) possible outcomes.  Both the teacher and the student receive messages in their '''Main''' chat detailing the outcome.  The (3) outcomes, their associated messages, and what the result is are shown below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Outcome !! Teacher's Message !! Student's Message !! Result&lt;br /&gt;
|-&lt;br /&gt;
| '''Unsuccessful''' || &amp;quot;Your student doesn't follow your move.&amp;quot; || A message detailing how good of a teacher the other person is, and also says you don't follow the move. || Nothing happens, keep trying?&lt;br /&gt;
|-&lt;br /&gt;
| '''Success!!''' || &amp;quot;You successfully teach a new facet.  You have now taught ____ facets total!&amp;quot; || &amp;quot;You have learned a new facet of ____!&amp;quot; || Student learns (1) facet in the move being taught and teacher gains (1) facet taught.&lt;br /&gt;
|-&lt;br /&gt;
| '''Followed''' || &amp;quot;Your student follows your move.&amp;quot; || &amp;quot;Although you don't pick up anything new, you do follow the move: ____.&amp;quot; || No facet learnt / taught, and for now the student can't learn any more facets in that move from that teacher. Move on to another move. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is polite and best-practice as the student to let the teacher know via '''Main''' chat or a private chat, what teacher type they are.  This lets them know how much of a chance they have to try and teach facets, which helps inform decisions of how much time to invest in the acro encounter. Here are the (5) different teacher types along with their acronyms and % chance of being able to teach a facet in a move:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Teacher Type !! Descriptor Used !! Chance of Success&lt;br /&gt;
|-&lt;br /&gt;
| '''Perfect Master''' || &amp;quot;Perfect&amp;quot; or &amp;quot;Master&amp;quot; || 100%&lt;br /&gt;
|-&lt;br /&gt;
| '''Great Teacher''' || &amp;quot;GT&amp;quot; || 50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Pretty Good Teacher''' || &amp;quot;PGT&amp;quot; || 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Last Resort''' || &amp;quot;LR&amp;quot; || 6.25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Blur''' || &amp;quot;Blur&amp;quot; || 1.5625%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is no penalty for both participants trying to teach their respective moves at the same time, so it is encouraged to do so in order to save time.&lt;br /&gt;
&lt;br /&gt;
It is common practice to try teaching each move 4-5 times, since for a majority of the time, that is enough to teach the facet if you are able to. Please note, however, that you are not guaranteed to be able to teach a facet in each move (unless you are a perfect teacher) and sometimes even if you tried 100 times you wouldn't teach it.&lt;br /&gt;
&lt;br /&gt;
The number of facets of each move that a student may learn from a given teacher is based on the total number of facets that the student has taught to other acrobats. See below:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Student's Facets Taught !! # of Possible Facets Learnt / Move / Teacher&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-13 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14-979 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 980+ &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bonuses===&lt;br /&gt;
As you master new moves, you gain permanent increases to your [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Total Moves Mastered&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 8&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 10&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 21&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 28&lt;br /&gt;
|-&lt;br /&gt;
! Permanent Dexterity&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The more dexterity you have, the more bulk you can carry and the faster you can run off-road.&amp;lt;br /&amp;gt;  7 Dexterity makes your off-road travel speed equal to an on-road travel at speed 0.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Passing the Principle==&lt;br /&gt;
''&amp;lt;Needs updating&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When a teacher performs a move before a student, the chance that the student will learn a facet is determined as follows (checked in order):&lt;br /&gt;
&lt;br /&gt;
# There is a 50% chance that the student will not follow the move on any given attempt, regardless of other factors.&lt;br /&gt;
# There is a fixed chance that this teacher can teach this move to this student, based on how good the teacher is for this student. This chance does not vary with repeated attempts at teaching--either the teacher can teach this move, or he cannot. The chances are:&lt;br /&gt;
## Perfect master - 100% - (see comments below if this seems weird to you)&lt;br /&gt;
## Great teacher - 50% (1 in 2 chance)&lt;br /&gt;
## Pretty good teacher - 25% (1 in 4 chance)&lt;br /&gt;
## Last resort - 6.25% (1 in 16 chance)&lt;br /&gt;
## Blur - 1.5625% (1 in 64 chance) There is some debate whether the percentages for complete blur and last resort are switched, but the above percentages are what Teppy said they were.&lt;br /&gt;
# If the student can learn multiple facets, subsequent facets will be available only if the previous ones were.&lt;br /&gt;
# If the above checks succeed, the student will learn a facet if one he doesn't already know is available to be taught by this teacher. The facets available are based on the combination of student, teacher, and move- and will not change with successive attempts at teaching. For each facet per move a given student can potentially learn as above, one of the seven facets of the move is chosen randomly (with replacement - the same facet may have been chosen more than once)&lt;br /&gt;
## If one or more of the chosen facets are not already known to the student, the student learns one.&lt;br /&gt;
## If the student already knows all the available facets, then he cannot learn any additional facets from this teacher, and teacher and student receive a message &amp;quot;follows the move&amp;quot;. This message means that it's impossible to learn more of this move from this teacher, unless after seeing this message the student teaches a 14th or 980th facet and gains the ability to learn an additional facet per teacher.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The message &amp;quot;Although you don't pick up anything new, you do follow the move: ABC&amp;quot; means that this teacher has already taught you move ABC as many times as you can currently learn from that person.&lt;br /&gt;
* Acronyms such as &amp;quot;AI&amp;quot; for &amp;quot;Asian Influence&amp;quot; are almost always used for acro moves - see the table below for the standard names.&lt;br /&gt;
* A player's Info box now contains a list of all acro moves, and how many facets are known.  The colour changes, and the move becomes a clickable box once learnt.  To access this, click the Acro tab at the top of the Information Box.  If there is no Acro box, the player has not yet started the [[Test of the Acrobat]]&lt;br /&gt;
&lt;br /&gt;
== Common Acronyms ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move !! Acronym !! &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; !! Move !! Acronym&lt;br /&gt;
|-&lt;br /&gt;
| Asian Influence || AI || || Lunge || LU&lt;br /&gt;
|-&lt;br /&gt;
| Broad Jump || BJ || || Pinwheel || PW&lt;br /&gt;
|-&lt;br /&gt;
| Cartwheels || CW || || Push-Ups || PU&lt;br /&gt;
|-&lt;br /&gt;
| Cat Stretch || CS || || Rear Squat || RS&lt;br /&gt;
|-&lt;br /&gt;
| Clapping Push-ups || CPU || || Roundoff || RO&lt;br /&gt;
|-&lt;br /&gt;
| Crunches || CR || || Run in Place || RIP&lt;br /&gt;
|-&lt;br /&gt;
| Front Tuck || FT || || Side Bends || SB&lt;br /&gt;
|-&lt;br /&gt;
| Handplant || HP || || Somersault || SS&lt;br /&gt;
|-&lt;br /&gt;
| Handstand || HS || || Spin Flip || SF&lt;br /&gt;
|-&lt;br /&gt;
| Inverted Push-ups || IP || || Squat Thrust || ST&lt;br /&gt;
|-&lt;br /&gt;
| Jump Split || JS || || Squats || SQ&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Jacks || JJ || || Toe Touches || TT&lt;br /&gt;
|-&lt;br /&gt;
| Kick-Up || KU || || Wide Squat || WS&lt;br /&gt;
|-&lt;br /&gt;
| Leg Stretch || LS || || Windmill || WM&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13780</id>
		<title>User:Tut</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13780"/>
		<updated>2018-03-29T00:54:41Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; This is a work in progress and will be uploaded to the acro page when completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:AcroMaster.png|left|]]&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
&lt;br /&gt;
===University Text===&lt;br /&gt;
&amp;lt;Needs to be updated&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The '''Test of the Acrobat''' is one of the first [[Tests|tests]] available in the discipline of [[Body]].&lt;br /&gt;
You must be level 2 to begin it.&lt;br /&gt;
&lt;br /&gt;
Each of the 28 acrobatic moves has 7 facets which must be learned in order to master the move. Your Tests menu will allow you to track your progress in various moves as well as perform your moves if needed.&lt;br /&gt;
&lt;br /&gt;
After mastering all 28 moves, the acrobat passes the test.&lt;br /&gt;
&lt;br /&gt;
When you pass the test you will get a new option on your emote menu: ''Demonstrate Masterful Dexterity''.&lt;br /&gt;
&lt;br /&gt;
Performing acrobatic moves with another person is often referred to as &amp;quot;''acro''&amp;quot; or &amp;quot;''acro'ing''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teaching and Learning Facets ===&lt;br /&gt;
When you start the Test of the Acrobat, you will be taught four acrobatic moves. &lt;br /&gt;
&lt;br /&gt;
Acrobats may attempt to teach each other by standing near each other and performing their moves. Performing moves is best done by clicking the person you want to acro with and selecting &amp;quot;Ask to acro&amp;quot; from the tests menu. If other people stand too close to the acrobats (within about 5 coords), they will be unable to teach each other and are given a message about performing acro in solitude. You must have performed an acro move in the last 3 minutes in order to be able to learn (teacher gets a &amp;quot;student isn't paying attention&amp;quot; message otherwise, and this does not mean the first move in a session is useless).&lt;br /&gt;
&lt;br /&gt;
After performing an acro move in solitude and with the student paying attention as detailed above, the teacher gets an &amp;quot;'''ACR'''&amp;quot; timer in the top left of the window and must wait until that timer ends to perform another move or will be told they &amp;quot;''Are going too fast''&amp;quot;. Each time an acro move is performed, there are (3) possible outcomes.  Both the teacher and the student receive messages in their '''Main''' chat detailing the outcome.  The (3) outcomes, their associated messages, and what the result is are shown below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Outcome !! Teacher's Message !! Student's Message !! Result&lt;br /&gt;
|-&lt;br /&gt;
| '''Unsuccessful''' || &amp;quot;Your student doesn't follow your move.&amp;quot; || A message detailing how good of a teacher the other person is, and also says you don't follow the move. || Nothing happens, keep trying?&lt;br /&gt;
|-&lt;br /&gt;
| '''Success!!''' || &amp;quot;You successfully teach a new facet.  You have now taught ____ facets total!&amp;quot; || &amp;quot;You have learned a new facet of ____!&amp;quot; || Student learns (1) facet in the move being taught and teacher gains (1) facet taught.&lt;br /&gt;
|-&lt;br /&gt;
| '''Followed''' || &amp;quot;Your student follows your move.&amp;quot; || &amp;quot;Although you don't pick up anything new, you do follow the move: ____.&amp;quot; || No facet learnt / taught, and for now the student can't learn any more facets in that move from that teacher. Move on to another move. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is polite and best-practice as the student to let the teacher know via '''Main''' chat or a private chat, what teacher type they are.  This lets them know how much of a chance they have to try and teach facets, which helps inform decisions of how much time to invest in the acro encounter. Here are the (5) different teacher types along with their acronyms and % chance of being able to teach a facet in a move:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Teacher Type !! Descriptor Used !! Chance of Success&lt;br /&gt;
|-&lt;br /&gt;
| '''Perfect Master''' || &amp;quot;Perfect&amp;quot; or &amp;quot;Master&amp;quot; || 100%&lt;br /&gt;
|-&lt;br /&gt;
| '''Great Teacher''' || &amp;quot;GT&amp;quot; || 50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Pretty Good Teacher''' || &amp;quot;PGT&amp;quot; || 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Last Resort''' || &amp;quot;LR&amp;quot; || 6.25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Blur''' || &amp;quot;Blur&amp;quot; || 1.5625%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is no penalty for both participants trying to teach their respective moves at the same time, so it is encouraged to do so in order to save time.&lt;br /&gt;
&lt;br /&gt;
It is common practice to try teaching each move 4-5 times, since for a majority of the time, that is enough to teach the facet if you are able to. Please note, however, that you are not guaranteed to be able to teach a facet in each move (unless you are a perfect teacher) and sometimes even if you tried 100 times you wouldn't teach it.&lt;br /&gt;
&lt;br /&gt;
The number of facets of each move that a student may learn from a given teacher is based on the total number of facets that the student has taught to other acrobats. See below:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Student's Facets Taught !! # of Possible Facets Learnt / Move / Teacher&lt;br /&gt;
|-&lt;br /&gt;
| 0-13 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 14-979 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 980+ || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bonuses===&lt;br /&gt;
As you master new moves, you gain permanent increases to your [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Total Moves Mastered&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 8&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 10&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 21&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 28&lt;br /&gt;
|-&lt;br /&gt;
! Permanent Dexterity&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The more dexterity you have, the more bulk you can carry and the faster you can run off-road.&amp;lt;br /&amp;gt;  7 Dexterity makes your off-road travel speed equal to an on-road travel at speed 0.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Passing the Principle==&lt;br /&gt;
&amp;lt;Needs updating&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When a teacher performs a move before a student, the chance that the student will learn a facet is determined as follows (checked in order):&lt;br /&gt;
&lt;br /&gt;
# There is a 50% chance that the student will not follow the move on any given attempt, regardless of other factors.&lt;br /&gt;
# There is a fixed chance that this teacher can teach this move to this student, based on how good the teacher is for this student. This chance does not vary with repeated attempts at teaching--either the teacher can teach this move, or he cannot. The chances are:&lt;br /&gt;
## Perfect master - 100% - (see comments below if this seems weird to you)&lt;br /&gt;
## Great teacher - 50% (1 in 2 chance)&lt;br /&gt;
## Pretty good teacher - 25% (1 in 4 chance)&lt;br /&gt;
## Last resort - 6.25% (1 in 16 chance)&lt;br /&gt;
## Blur - 1.5625% (1 in 64 chance) There is some debate whether the percentages for complete blur and last resort are switched, but the above percentages are what Teppy said they were.&lt;br /&gt;
# If the student can learn multiple facets, subsequent facets will be available only if the previous ones were.&lt;br /&gt;
# If the above checks succeed, the student will learn a facet if one he doesn't already know is available to be taught by this teacher. The facets available are based on the combination of student, teacher, and move- and will not change with successive attempts at teaching. For each facet per move a given student can potentially learn as above, one of the seven facets of the move is chosen randomly (with replacement - the same facet may have been chosen more than once)&lt;br /&gt;
## If one or more of the chosen facets are not already known to the student, the student learns one.&lt;br /&gt;
## If the student already knows all the available facets, then he cannot learn any additional facets from this teacher, and teacher and student receive a message &amp;quot;follows the move&amp;quot;. This message means that it's impossible to learn more of this move from this teacher, unless after seeing this message the student teaches a 14th or 980th facet and gains the ability to learn an additional facet per teacher.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The message &amp;quot;Although you don't pick up anything new, you do follow the move: ABC&amp;quot; means that this teacher has already taught you move ABC as many times as you can currently learn from that person.&lt;br /&gt;
* Acronyms such as &amp;quot;AI&amp;quot; for &amp;quot;Asian Influence&amp;quot; are almost always used for acro moves - see the table below for the standard names.&lt;br /&gt;
* A player's Info box now contains a list of all acro moves, and how many facets are known.  The colour changes, and the move becomes a clickable box once learnt.  To access this, click the Acro tab at the top of the Information Box.  If there is no Acro box, the player has not yet started the [[Test of the Acrobat]]&lt;br /&gt;
&lt;br /&gt;
== Common Acronyms ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move !! Acronym !! &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; !! Move !! Acronym&lt;br /&gt;
|-&lt;br /&gt;
| Asian Influence || AI || || Lunge || LU&lt;br /&gt;
|-&lt;br /&gt;
| Broad Jump || BJ || || Pinwheel || PW&lt;br /&gt;
|-&lt;br /&gt;
| Cartwheels || CW || || Push-Ups || PU&lt;br /&gt;
|-&lt;br /&gt;
| Cat Stretch || CS || || Rear Squat || RS&lt;br /&gt;
|-&lt;br /&gt;
| Clapping Push-ups || CPU || || Roundoff || RO&lt;br /&gt;
|-&lt;br /&gt;
| Crunches || CR || || Run in Place || RIP&lt;br /&gt;
|-&lt;br /&gt;
| Front Tuck || FT || || Side Bends || SB&lt;br /&gt;
|-&lt;br /&gt;
| Handplant || HP || || Somersault || SS&lt;br /&gt;
|-&lt;br /&gt;
| Handstand || HS || || Spin Flip || SF&lt;br /&gt;
|-&lt;br /&gt;
| Inverted Push-ups || IP || || Squat Thrust || ST&lt;br /&gt;
|-&lt;br /&gt;
| Jump Split || JS || || Squats || SQ&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Jacks || JJ || || Toe Touches || TT&lt;br /&gt;
|-&lt;br /&gt;
| Kick-Up || KU || || Wide Squat || WS&lt;br /&gt;
|-&lt;br /&gt;
| Leg Stretch || LS || || Windmill || WM&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13777</id>
		<title>User:Tut</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13777"/>
		<updated>2018-03-29T00:46:39Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; This is a work in progress and will be uploaded to the acro page when completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:AcroMaster.png|left|]]&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
&lt;br /&gt;
===University Text===&lt;br /&gt;
&amp;lt;Needs to be updated&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The '''Test of the Acrobat''' is one of the first [[Tests|tests]] available in the discipline of [[Body]].&lt;br /&gt;
You must be level 2 to begin it.&lt;br /&gt;
&lt;br /&gt;
Each of the 28 acrobatic moves has 7 facets which must be learned in order to master the move. Your Tests menu will allow you to track your progress in various moves as well as perform your moves if needed.&lt;br /&gt;
&lt;br /&gt;
After mastering all 28 moves, the acrobat passes the test.&lt;br /&gt;
&lt;br /&gt;
When you pass the test you will get a new option on your emote menu: ''Demonstrate Masterful Dexterity''.&lt;br /&gt;
&lt;br /&gt;
Performing acrobatic moves with another person is often referred to as &amp;quot;''acro''&amp;quot; or &amp;quot;''acro'ing''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teaching and Learning Facets ===&lt;br /&gt;
When you start the Test of the Acrobat, you will be taught four acrobatic moves. &lt;br /&gt;
&lt;br /&gt;
Acrobats may attempt to teach each other by standing near each other and performing their moves. Performing moves is best done by clicking the person you want to acro with and selecting &amp;quot;Ask to acro&amp;quot; from the tests menu. If other people stand too close to the acrobats (within about 5 coords), they will be unable to teach each other and are given a message about performing acro in solitude. You must have performed an acro move in the last 3 minutes in order to be able to learn (teacher gets a &amp;quot;student isn't paying attention&amp;quot; message otherwise, and this does not mean the first move in a session is useless).&lt;br /&gt;
&lt;br /&gt;
After performing an acro move in solitude and with the student paying attention as detailed above, the teacher gets an &amp;quot;'''ACR'''&amp;quot; timer in the top left of the window and must wait until that timer ends to perform another move or will be told they &amp;quot;''Are going too fast''&amp;quot;. Each time an acro move is performed, there are (3) possible outcomes.  Both the teacher and the student receive messages in their '''Main''' chat detailing the outcome.  The (3) outcomes, their associated messages, and what the result is are shown below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Outcome !! Teacher's Message !! Student's Message !! Result&lt;br /&gt;
|-&lt;br /&gt;
| '''Unsuccessful''' || &amp;quot;Your student doesn't follow your move.&amp;quot; || A message detailing how good of a teacher the other person is, and also says you don't follow the move. || Nothing happens, keep trying?&lt;br /&gt;
|-&lt;br /&gt;
| '''Success!!''' || &amp;quot;You successfully teach a new facet.  You have now taught ____ facets total!&amp;quot; || &amp;quot;You have learned a new facet of ____!&amp;quot; || Student learns (1) facet in the move being taught and teacher gains (1) facet taught.&lt;br /&gt;
|-&lt;br /&gt;
| '''Followed''' || &amp;quot;Your student follows your move.&amp;quot; || &amp;quot;Although you don't pick up anything new, you do follow the move: ____.&amp;quot; || No facet learnt / taught, and for now the student can't learn any more facets in that move from that teacher. Move on to another move. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is polite and best-practice as the student to let the teacher know via '''Main''' chat or a private chat, what teacher type they are.  This lets them know how much of a chance they have to try and teach facets, which helps inform decisions of how much time to invest in the acro encounter. Here are the (5) different teacher types along with their acronyms and % chance of being able to teach a facet in a move:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Teacher Type !! Descriptor Used !! Chance of Success&lt;br /&gt;
|-&lt;br /&gt;
| '''Perfect Master''' || &amp;quot;Perfect&amp;quot; or &amp;quot;Master&amp;quot; || 100%&lt;br /&gt;
|-&lt;br /&gt;
| '''Great Teacher''' || &amp;quot;GT&amp;quot; || 50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Pretty Good Teacher''' || &amp;quot;PGT&amp;quot; || 25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Last Resort''' || &amp;quot;LR&amp;quot; || 6.25%&lt;br /&gt;
|-&lt;br /&gt;
| '''Blur''' || &amp;quot;Blur&amp;quot; || 1.5625%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is no penalty for both participants trying to teach their respective moves at the same time, so it is encouraged to do so in order to save time.&lt;br /&gt;
&lt;br /&gt;
It is common practice to try teaching each move 4-5 times as for a majority of the time, that is enough to teach the facet if you are able to. Please note, however, that you are not guaranteed to be able to teach a facet in a move (unless you are a perfect teacher) and sometimes even if you tried 100 times you wouldn't teach it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bonuses===&lt;br /&gt;
As you master new moves, you gain permanent increases to your [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Total Moves Mastered&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 8&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 10&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 21&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 28&lt;br /&gt;
|-&lt;br /&gt;
! Permanent Dexterity&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The more dexterity you have, the more bulk you can carry and the faster you can run off-road.&amp;lt;br /&amp;gt;  7 Dexterity makes your off-road travel speed equal to an on-road travel at speed 0.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Passing the Principle==&lt;br /&gt;
&amp;lt;Needs updating&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When a teacher performs a move before a student, the chance that the student will learn a facet is determined as follows (checked in order):&lt;br /&gt;
&lt;br /&gt;
# There is a 50% chance that the student will not follow the move on any given attempt, regardless of other factors.&lt;br /&gt;
# There is a fixed chance that this teacher can teach this move to this student, based on how good the teacher is for this student. This chance does not vary with repeated attempts at teaching--either the teacher can teach this move, or he cannot. The chances are:&lt;br /&gt;
## Perfect master - 100% - (see comments below if this seems weird to you)&lt;br /&gt;
## Great teacher - 50% (1 in 2 chance)&lt;br /&gt;
## Pretty good teacher - 25% (1 in 4 chance)&lt;br /&gt;
## Last resort - 6.25% (1 in 16 chance)&lt;br /&gt;
## Blur - 1.5625% (1 in 64 chance) There is some debate whether the percentages for complete blur and last resort are switched, but the above percentages are what Teppy said they were.&lt;br /&gt;
# If the student can learn multiple facets, subsequent facets will be available only if the previous ones were.&lt;br /&gt;
# If the above checks succeed, the student will learn a facet if one he doesn't already know is available to be taught by this teacher. The facets available are based on the combination of student, teacher, and move- and will not change with successive attempts at teaching. For each facet per move a given student can potentially learn as above, one of the seven facets of the move is chosen randomly (with replacement - the same facet may have been chosen more than once)&lt;br /&gt;
## If one or more of the chosen facets are not already known to the student, the student learns one.&lt;br /&gt;
## If the student already knows all the available facets, then he cannot learn any additional facets from this teacher, and teacher and student receive a message &amp;quot;follows the move&amp;quot;. This message means that it's impossible to learn more of this move from this teacher, unless after seeing this message the student teaches a 14th or 980th facet and gains the ability to learn an additional facet per teacher.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:'''&lt;br /&gt;
The number of facets of each move that a student may learn from a given teacher is based on the total number of facets that the student has taught to other acrobats.&lt;br /&gt;
&lt;br /&gt;
* A student who has taught less than 14 facets can learn at most one facet per move per teacher.&lt;br /&gt;
* A student who has taught 14 or more and less than 980 facets can learn at most two facets per move per teacher.&lt;br /&gt;
* A student who has taught 980 or more facets can learn at most three facets per move per teacher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The message &amp;quot;Although you don't pick up anything new, you do follow the move: ABC&amp;quot; means that this teacher has already taught you move ABC as many times as you can currently learn from that person.&lt;br /&gt;
* Acronyms such as &amp;quot;AI&amp;quot; for &amp;quot;Asian Influence&amp;quot; are almost always used for acro moves - see the table below for the standard names.&lt;br /&gt;
* A player's Info box now contains a list of all acro moves, and how many facets are known.  The colour changes, and the move becomes a clickable box once learnt.  To access this, click the Acro tab at the top of the Information Box.  If there is no Acro box, the player has not yet started the [[Test of the Acrobat]]&lt;br /&gt;
&lt;br /&gt;
== Common Acronyms ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move !! Acronym !! &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; !! Move !! Acronym&lt;br /&gt;
|-&lt;br /&gt;
| Asian Influence || AI || || Lunge || LU&lt;br /&gt;
|-&lt;br /&gt;
| Broad Jump || BJ || || Pinwheel || PW&lt;br /&gt;
|-&lt;br /&gt;
| Cartwheels || CW || || Push-Ups || PU&lt;br /&gt;
|-&lt;br /&gt;
| Cat Stretch || CS || || Rear Squat || RS&lt;br /&gt;
|-&lt;br /&gt;
| Clapping Push-ups || CPU || || Roundoff || RO&lt;br /&gt;
|-&lt;br /&gt;
| Crunches || CR || || Run in Place || RIP&lt;br /&gt;
|-&lt;br /&gt;
| Front Tuck || FT || || Side Bends || SB&lt;br /&gt;
|-&lt;br /&gt;
| Handplant || HP || || Somersault || SS&lt;br /&gt;
|-&lt;br /&gt;
| Handstand || HS || || Spin Flip || SF&lt;br /&gt;
|-&lt;br /&gt;
| Inverted Push-ups || IP || || Squat Thrust || ST&lt;br /&gt;
|-&lt;br /&gt;
| Jump Split || JS || || Squats || SQ&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Jacks || JJ || || Toe Touches || TT&lt;br /&gt;
|-&lt;br /&gt;
| Kick-Up || KU || || Wide Squat || WS&lt;br /&gt;
|-&lt;br /&gt;
| Leg Stretch || LS || || Windmill || WM&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13774</id>
		<title>User:Tut</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Tut&amp;diff=13774"/>
		<updated>2018-03-29T00:16:31Z</updated>

		<summary type="html">&lt;p&gt;Tut: Created page with &amp;quot; This is a work in progress and will be uploaded to the acro page when completed.   left|  ==The Basics==  ===University Text=== &amp;lt;Needs to be updated&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; This is a work in progress and will be uploaded to the acro page when completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:AcroMaster.png|left|]]&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
&lt;br /&gt;
===University Text===&lt;br /&gt;
&amp;lt;Needs to be updated&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The '''Test of the Acrobat''' is one of the first [[Tests|tests]] available in the discipline of [[Body]].&lt;br /&gt;
You must be level 2 to begin it.&lt;br /&gt;
&lt;br /&gt;
Each of the 28 acrobatic moves has 7 facets which must be learned in order to master the move. Your Tests menu will allow you to track your progress in various moves as well as perform your moves if needed.&lt;br /&gt;
&lt;br /&gt;
After mastering all 28 moves, the acrobat passes the test.&lt;br /&gt;
&lt;br /&gt;
When you pass the test you will get a new option on your emote menu: Demonstrate Masterful Dexterity.&lt;br /&gt;
&lt;br /&gt;
Performing acrobatic moves with another person is often referred to as &amp;quot;''acro''&amp;quot; or &amp;quot;''acro'ing''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teaching and Learning Facets ===&lt;br /&gt;
When you start the Test of the Acrobat, you will be taught four acrobatic moves. &lt;br /&gt;
&lt;br /&gt;
Acrobats may attempt to teach each other by standing near each other and performing their moves. Performing moves is best done by clicking the person you want to acro with and selecting &amp;quot;Ask to acro&amp;quot; from the tests menu. If other people stand too close to the acrobats (within about 5 coords), they will be unable to teach each other and are given a message about performing acro in solitude. You must have performed an acro move in the last 3 minutes in order to be able to learn (teacher gets a &amp;quot;student isn't paying attention&amp;quot; message otherwise, and this does not mean the first move in a session is useless).&lt;br /&gt;
&lt;br /&gt;
After performing an acro move in solitude and with the student paying attention as detailed above, the teacher gets an &amp;quot;'''ACR'''&amp;quot; timer in the top left of the window and must wait until that timer ends to perform another move or will be told they &amp;quot;''Are going too fast''&amp;quot;. Each time an acro move is performed, there are (3) possible outcomes.  Both the teacher and the student receive messages in their '''Main''' chat detailing the outcome.  The (3) outcomes and their associated messages are shown below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Outcome !! Teacher's Message !! Student's Message&lt;br /&gt;
|-&lt;br /&gt;
| '''Teaching Unsuccessful''' || &amp;quot;Your student doesn't follow your move.&amp;quot; || A message detailing how good of a teacher the other person is, and also says you don't follow the move.&lt;br /&gt;
|-&lt;br /&gt;
| '''Success!!''' || &amp;quot;You successfully teach a new facet.  You have now taught ____ facets total!&amp;quot; || &amp;quot;You have learned a new facet of ____!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Followed''' || &amp;quot;Your student follows your move.&amp;quot; || &amp;quot;Although you don't pick up anything new, you do follow the move: ____.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bonuses===&lt;br /&gt;
As you master new moves, you gain permanent increases to your [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Total Moves Mastered&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 8&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 10&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 21&lt;br /&gt;
| width=15 align=&amp;quot;right&amp;quot; | 28&lt;br /&gt;
|-&lt;br /&gt;
! Permanent Dexterity&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The more dexterity you have, the more bulk you can carry and the faster you can run off-road.&amp;lt;br /&amp;gt;  7 Dexterity makes your off-road travel speed equal to an on-road travel at speed 0.&lt;br /&gt;
&lt;br /&gt;
==Passing the Principle==&lt;br /&gt;
&amp;lt;Needs updating&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When a teacher performs a move before a student, the chance that the student will learn a facet is determined as follows (checked in order):&lt;br /&gt;
&lt;br /&gt;
# There is a 50% chance that the student will not follow the move on any given attempt, regardless of other factors.&lt;br /&gt;
# There is a fixed chance that this teacher can teach this move to this student, based on how good the teacher is for this student. This chance does not vary with repeated attempts at teaching--either the teacher can teach this move, or he cannot. The chances are:&lt;br /&gt;
## Perfect master - 100% - (see comments below if this seems weird to you)&lt;br /&gt;
## Great teacher - 50% (1 in 2 chance)&lt;br /&gt;
## Pretty good teacher - 25% (1 in 4 chance)&lt;br /&gt;
## Last resort - 6.25% (1 in 16 chance)&lt;br /&gt;
## Blur - 1.5625% (1 in 64 chance) There is some debate whether the percentages for complete blur and last resort are switched, but the above percentages are what Teppy said they were.&lt;br /&gt;
# If the student can learn multiple facets, subsequent facets will be available only if the previous ones were.&lt;br /&gt;
# If the above checks succeed, the student will learn a facet if one he doesn't already know is available to be taught by this teacher. The facets available are based on the combination of student, teacher, and move- and will not change with successive attempts at teaching. For each facet per move a given student can potentially learn as above, one of the seven facets of the move is chosen randomly (with replacement - the same facet may have been chosen more than once)&lt;br /&gt;
## If one or more of the chosen facets are not already known to the student, the student learns one.&lt;br /&gt;
## If the student already knows all the available facets, then he cannot learn any additional facets from this teacher, and teacher and student receive a message &amp;quot;follows the move&amp;quot;. This message means that it's impossible to learn more of this move from this teacher, unless after seeing this message the student teaches a 14th or 980th facet and gains the ability to learn an additional facet per teacher.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:'''&lt;br /&gt;
The number of facets of each move that a student may learn from a given teacher is based on the total number of facets that the student has taught to other acrobats.&lt;br /&gt;
&lt;br /&gt;
* A student who has taught less than 14 facets can learn at most one facet per move per teacher.&lt;br /&gt;
* A student who has taught 14 or more and less than 980 facets can learn at most two facets per move per teacher.&lt;br /&gt;
* A student who has taught 980 or more facets can learn at most three facets per move per teacher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The message &amp;quot;Although you don't pick up anything new, you do follow the move: ABC&amp;quot; means that this teacher has already taught you move ABC as many times as you can currently learn from that person.&lt;br /&gt;
* Acronyms such as &amp;quot;AI&amp;quot; for &amp;quot;Asian Influence&amp;quot; are almost always used for acro moves - see the table below for the standard names.&lt;br /&gt;
* A player's Info box now contains a list of all acro moves, and how many facets are known.  The colour changes, and the move becomes a clickable box once learnt.  To access this, click the Acro tab at the top of the Information Box.  If there is no Acro box, the player has not yet started the [[Test of the Acrobat]]&lt;br /&gt;
&lt;br /&gt;
== Common Acronyms ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move !! Acronym !! &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; !! Move !! Acronym&lt;br /&gt;
|-&lt;br /&gt;
| Asian Influence || AI || || Lunge || LU&lt;br /&gt;
|-&lt;br /&gt;
| Broad Jump || BJ || || Pinwheel || PW&lt;br /&gt;
|-&lt;br /&gt;
| Cartwheels || CW || || Push-Ups || PU&lt;br /&gt;
|-&lt;br /&gt;
| Cat Stretch || CS || || Rear Squat || RS&lt;br /&gt;
|-&lt;br /&gt;
| Clapping Push-ups || CPU || || Roundoff || RO&lt;br /&gt;
|-&lt;br /&gt;
| Crunches || CR || || Run in Place || RIP&lt;br /&gt;
|-&lt;br /&gt;
| Front Tuck || FT || || Side Bends || SB&lt;br /&gt;
|-&lt;br /&gt;
| Handplant || HP || || Somersault || SS&lt;br /&gt;
|-&lt;br /&gt;
| Handstand || HS || || Spin Flip || SF&lt;br /&gt;
|-&lt;br /&gt;
| Inverted Push-ups || IP || || Squat Thrust || ST&lt;br /&gt;
|-&lt;br /&gt;
| Jump Split || JS || || Squats || SQ&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Jacks || JJ || || Toe Touches || TT&lt;br /&gt;
|-&lt;br /&gt;
| Kick-Up || KU || || Wide Squat || WS&lt;br /&gt;
|-&lt;br /&gt;
| Leg Stretch || LS || || Windmill || WM&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=6689</id>
		<title>Mushroom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=6689"/>
		<updated>2018-03-09T17:20:50Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
Tale 8 has new mushrooms &amp;quot;to be discovered&amp;quot;&lt;br /&gt;
Any info added here must be from your own findings in Tale 8. There are suppose to be 14 new mushrooms this Tale. Please add them as you find them.&lt;br /&gt;
&lt;br /&gt;
- note from Manon: I have cleaned up the table below, and added in the edits people have made in the past few days. These should be correct for Tale 8! I have also added the information from the other mushrooms page.&lt;br /&gt;
&lt;br /&gt;
== What the Developers Say ==&lt;br /&gt;
* [they] will spawn at the same time every day, not changing constantly... I dont want to make it TOO hard&lt;br /&gt;
&lt;br /&gt;
== Mushroom Tracker ==&lt;br /&gt;
&lt;br /&gt;
Want the latest data?  Look and update this!&lt;br /&gt;
&lt;br /&gt;
http://atitd.sharpnetwork.net/mushrooms&lt;br /&gt;
&lt;br /&gt;
== Mushroom Varieties ==&lt;br /&gt;
&lt;br /&gt;
''Times below are in 24hr format (2:00 PM is 14:00)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; width=&amp;quot;10%&amp;quot; | '''Mushroom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Terrain'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Spawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Despawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Sightings'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot; | '''Pic'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Acorn's Cap Mushroom]]  || flat, grass || before 2:54am || 3:30am || 903, -1765 small group of 5 || [[File:Acorncap.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Badger Badger]]  || sand, hillsides, grass || &amp;lt;2:45am || ? || new to T8, area&amp;gt;200, on grass by water, rock, dirt, sand || [[File:BadgerBadger.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley Bowl]]  || grass, rock || &amp;lt;1:03 || 3:36 || Huge (&amp;gt;200) on grass and up to 50 coords into the desert around)  || [[File:Barley_Bowl.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Beehive Mushroom]]  || ? || ? || ? || ? || [[File:Beehive.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bleeding Hand Mushroom]]  || ? || ? || ? || ? || [[File:BleedingHand.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brain Mushroom]]  || ? || ? || ? || ? || [[File:Brain.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Camel's Mane Mushroom]]  || sand hillsides || before 10:15am || ? || 3358, -1805 || [[File:CamelMane.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Campanella]]  || sand hillsides / Desert (flat, gentle hills) Also, grass, flat, gentle hills  || &amp;lt;8:15 || 10:36 || 1490, 1350 / Several small groups near each other  || [[File:Campanella.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrion Mushroom]]  || Top and bottom of rocky cliffs || before 13:26 || 15:30 || 1121, 1590 || [[File:Carrion.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cat Nip Mushroom]]  || ? || ? || ? || ? || [[File:CatNip.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra Hood Mushroom]]  || sand || before 21:22 || 21:31 || 3192, 403 || [[File:CobraHood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt's Foot Mushroom]]  || Flat Grass, Sand Hills, close to mountain || before 5:33 || ? || 910, 1830 || [[File:Colt'sFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Tongue Mushroom]]  || flat grass near nile (doesn't seem to be accurate, found on hilly sand / rock near Red Sea) || 12:00 || 13:31 || 879, 1059 - 5 shrooms / 554, 545 found 1 || [[File:DeadTongue.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dueling Serpents Mushroom]]  || ? || ? || ? || ? || [[File:DuelingSerpents.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dung Rot Mushroom]]  || ? || ? || ? || ? || [[File:DungRot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth Light Mushroom]]  || ? || ? || ? || ? || [[File:EarthLight.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye of Osiris Mushroom]]  || ? || ? || ? || ? || [[File:EyeOfOsiris.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon's Bait Mushroom]]  || Grass, flat || before 4:00 || 5:31  || ? || [[File:Falcons_Bait.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Hook Mushroom]]  || Flat grassy (near nile?) || before 4:28 || after 5:13 || in pairs, several pairs sometimes || [[File:FishHook.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit of Horus Mushroom]]  || Rocky hill || before 20:30 || after 20:30 || group of 3 || [[File:FruitOfHorus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Sun Mushroom]]  || ? || ? || ? || ? || [[File:GoldenSun.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hairy Tooth Mushroom]]  || Grass (flat, near road, near nile)  || 21:00  || 22:30 || In multiple groups of two, sometimes huge.  || [[File:HairyTooth.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of Ash Mushroom]]  || grass (flat) || &amp;lt;21:32 || ? || ? || [[File:HeartOfAsh.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heaven's Torrent Mushroom]]  || ? || ? || ? || ? || [[File:HeavensTorrent.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Knot Mushroom]]  || low hills by Red Sea- dirt/stone, close to Red Sea near low hills 2885, 269 || before 9:10AM || 10:30 || mostly groups || [[File:IronKnot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Limphonus Mushroom]]  || Near road, Grass || before 16:00 || ? || group of 5 || [[File:Limphonus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Morel Mushroom]]  || sand (hills?) || right around 22:00 || after 00:05 || groups of 2-5 || [[File:Morel.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moses Basket Mushrooom]]  || flat sand, sand hills, grass, Open desert, sand hills and grass || before 16:02 || 18:36 || -2454, -520 / Massive 300+ spawn spreading Buhen and Kerma (-2261, -725), only 10 in Timna -- then large spawn nearby|| [[File:MosesBasket.PNG|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature's Jug Mushroom]]  || flat grass || &amp;lt;7:25 || 8:35 || ? || [[File:NaturesJug.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nefertari's Crown Mushroom]]  || ? || ? || ? || ? || [[File:NefertarisCrown.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nile Fire Mushroom]]  || grass (near nile) || &amp;lt;1:25 || ? || ? || [[File:NileFire.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange Campanella]]  ||  || ? || ? || ?  || Upload a pic, please]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Peasant's Foot Mushroom]]  || ? || ? || ? || ? || [[File:PeasantsFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pool of Tranquility Mushroom]]  || ? || ? || ? || ? || [[File:PoolOfTranquility.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ptah's Pimple Mushroom]]  || sand ||  ~14:01 || &amp;gt;15:58 || 1539m 2930, pairs || [[File:ptahspimple.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ra's Awakening Mushroom]]  || Deep sand || ? || ? || Widely Scattered around 2895, -474 || [[File:RasAwakening.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Razor's Edge Mushroom]]  || ? || ? || ? || ? || [[File:RazorsEdge.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt Water Fungus]]  || ? || ? || ? || ? || [[File:SaltWaterFungus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Spore Mushroom]]  || ? || ? || ? || ? || [[File:SandSpore.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion's Brood Mushroom]]  || ? || ? || ? || ? || [[File:ScorpionsBrood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Slave's Bread Mushroom]]  || ? || ? || ? || ? || [[File:SlavesBread.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiderling Mushroom]]  || ? || ? || ? || ? || [[File:Spiderling.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sun Star Mushroom]]  || ? || ? || ? || ? || [[File:SunStar.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Toad Skin Mushroom]]  || Hills (BIG hills, desert)  || before 04:15 || 04:45 || groups || [[File:ToadSkin.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twirls Mushroom]] || ? || &amp;lt; 9:39am || ? || ? || [[File:Twirls.png|100px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=6674</id>
		<title>Mushroom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=6674"/>
		<updated>2018-03-09T16:57:04Z</updated>

		<summary type="html">&lt;p&gt;Tut: Morel spawn location and size&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
Tale 8 has new mushrooms &amp;quot;to be discovered&amp;quot;&lt;br /&gt;
Any info added here must be from your own findings in Tale 8. There are suppose to be 14 new mushrooms this Tale. Please add them as you find them.&lt;br /&gt;
&lt;br /&gt;
- note from Manon: I have cleaned up the table below, and added in the edits people have made in the past few days. These should be correct for Tale 8! I have also added the information from the other mushrooms page.&lt;br /&gt;
&lt;br /&gt;
== What the Developers Say ==&lt;br /&gt;
* [they] will spawn at the same time every day, not changing constantly... I dont want to make it TOO hard&lt;br /&gt;
&lt;br /&gt;
== Mushroom Tracker ==&lt;br /&gt;
&lt;br /&gt;
Want the latest data?  Look and update this!&lt;br /&gt;
&lt;br /&gt;
http://atitd.sharpnetwork.net/mushrooms&lt;br /&gt;
&lt;br /&gt;
== Mushroom Varieties ==&lt;br /&gt;
&lt;br /&gt;
''Times below are in 24hr format (2:00 PM is 14:00)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; width=&amp;quot;10%&amp;quot; | '''Mushroom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Terrain'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Spawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Despawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Sightings'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot; | '''Pic'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Acorn's Cap Mushroom]]  || flat, grass || before 2:54am || 3:30am || 903, -1765 small group of 5 || [[File:Acorncap.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Badger Badger]]  || sand, hillsides, grass || &amp;lt;2:45am || ? || new to T8, area&amp;gt;200, on grass by water, rock, dirt, sand || [[File:BadgerBadger.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley Bowl]]  || grass, rock || &amp;lt;1:03 || 3:36 || Huge (&amp;gt;200) on grass and up to 50 coords into the desert around)  || [[File:Barley_Bowl.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Beehive Mushroom]]  || ? || ? || ? || ? || [[File:Beehive.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bleeding Hand Mushroom]]  || ? || ? || ? || ? || [[File:BleedingHand.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brain Mushroom]]  || ? || ? || ? || ? || [[File:Brain.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Camel's Mane Mushroom]]  || sand hillsides || before 10:15am || ? || 3358, -1805 || [[File:CamelMane.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Campanella]]  || sand hillsides / Desert (flat, gentle hills) Also, grass, flat, gentle hills  || &amp;lt;8:15 || 10:36 || 1490, 1350 / Several small groups near each other  || [[File:Campanella.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrion Mushroom]]  || Top and bottom of rocky cliffs || before 13:26 || 15:30 || 1121, 1590 || [[File:Carrion.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cat Nip Mushroom]]  || ? || ? || ? || ? || [[File:CatNip.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra Hood Mushroom]]  || sand || before 21:22 || 21:31 || 3192, 403 || [[File:CobraHood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt's Foot Mushroom]]  || Flat Grass, Sand Hills, close to mountain || before 5:33 || ? || 910, 1830 || [[File:Colt'sFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Tongue Mushroom]]  || flat grass near nile (doesn't seem to be accurate, found on hilly sand / rock near Red Sea) || 12:00 || 13:31 || 879, 1059 - 5 shrooms / 554, 545 found 1 || [[File:DeadTongue.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dueling Serpents Mushroom]]  || ? || ? || ? || ? || [[File:DuelingSerpents.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dung Rot Mushroom]]  || ? || ? || ? || ? || [[File:DungRot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth Light Mushroom]]  || ? || ? || ? || ? || [[File:EarthLight.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye of Osiris Mushroom]]  || ? || ? || ? || ? || [[File:EyeOfOsiris.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon's Bait Mushroom]]  || Grass, flat || before 4:00 || 5:31  || ? || [[File:Falcons_Bait.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Hook Mushroom]]  || Flat grassy (near nile?) || before 4:28 || after 5:13 || in pairs, several pairs sometimes || [[File:FishHook.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit of Horus Mushroom]]  || Rocky hill || before 20:30 || after 20:30 || group of 3 || [[File:FruitOfHorus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Sun Mushroom]]  || ? || ? || ? || ? || [[File:GoldenSun.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hairy Tooth Mushroom]]  || Grass (flat, near road, near nile)  || 21:00  || 22:30 || In multiple groups of two, sometimes huge.  || [[File:HairyTooth.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of Ash Mushroom]]  || grass (flat) || &amp;lt;21:32 || ? || ? || [[File:HeartOfAsh.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heaven's Torrent Mushroom]]  || ? || ? || ? || ? || [[File:HeavensTorrent.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Knot Mushroom]]  || low hills by Red Sea- dirt/stone, close to Red Sea near low hills 2885, 269 || before 9:10AM || 10:30 || mostly groups || [[File:IronKnot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Limphonus Mushroom]]  || Near road, Grass || before 16:00 || ? || group of 5 || [[File:Limphonus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Morel Mushroom]]  || sand (hills?) || right around 22:00 || after 23:22 || groups of 2-5 || [[File:Morel.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moses Basket Mushrooom]]  || flat sand, sand hills, grass, Open desert, sand hills and grass || before 16:02 || 18:36 || -2454, -520 / Massive 300+ spawn spreading Buhen and Kerma (-2261, -725), only 10 in Timna -- then large spawn nearby|| [[File:MosesBasket.PNG|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature's Jug Mushroom]]  || flat grass || &amp;lt;7:25 || 8:35 || ? || [[File:NaturesJug.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nefertari's Crown Mushroom]]  || ? || ? || ? || ? || [[File:NefertarisCrown.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nile Fire Mushroom]]  || grass (near nile) || &amp;lt;1:25 || ? || ? || [[File:NileFire.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange Campanella]]  ||  || ? || ? || ?  || Upload a pic, please]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Peasant's Foot Mushroom]]  || ? || ? || ? || ? || [[File:PeasantsFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pool of Tranquility Mushroom]]  || ? || ? || ? || ? || [[File:PoolOfTranquility.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ptah's Pimple Mushroom]]  || sand ||  ~14:01 || &amp;gt;15:58 || 1539m 2930, pairs || [[File:ptahspimple.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ra's Awakening Mushroom]]  || Deep sand || ? || ? || Widely Scattered around 2895, -474 || [[File:RasAwakening.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Razor's Edge Mushroom]]  || ? || ? || ? || ? || [[File:RazorsEdge.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt Water Fungus]]  || ? || ? || ? || ? || [[File:SaltWaterFungus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Spore Mushroom]]  || ? || ? || ? || ? || [[File:SandSpore.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion's Brood Mushroom]]  || ? || ? || ? || ? || [[File:ScorpionsBrood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Slave's Bread Mushroom]]  || ? || ? || ? || ? || [[File:SlavesBread.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiderling Mushroom]]  || ? || ? || ? || ? || [[File:Spiderling.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sun Star Mushroom]]  || ? || ? || ? || ? || [[File:SunStar.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Toad Skin Mushroom]]  || Hills (BIG hills, desert)  || before 04:15 || 04:45 || groups || [[File:ToadSkin.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twirls Mushroom]] || ? || &amp;lt; 9:39am || ? || ? || [[File:Twirls.png|100px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=6670</id>
		<title>Mushroom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=6670"/>
		<updated>2018-03-09T16:54:52Z</updated>

		<summary type="html">&lt;p&gt;Tut: Morel spawn sizes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
Tale 8 has new mushrooms &amp;quot;to be discovered&amp;quot;&lt;br /&gt;
Any info added here must be from your own findings in Tale 8. There are suppose to be 14 new mushrooms this Tale. Please add them as you find them.&lt;br /&gt;
&lt;br /&gt;
- note from Manon: I have cleaned up the table below, and added in the edits people have made in the past few days. These should be correct for Tale 8! I have also added the information from the other mushrooms page.&lt;br /&gt;
&lt;br /&gt;
== What the Developers Say ==&lt;br /&gt;
* [they] will spawn at the same time every day, not changing constantly... I dont want to make it TOO hard&lt;br /&gt;
&lt;br /&gt;
== Mushroom Tracker ==&lt;br /&gt;
&lt;br /&gt;
Want the latest data?  Look and update this!&lt;br /&gt;
&lt;br /&gt;
http://atitd.sharpnetwork.net/mushrooms&lt;br /&gt;
&lt;br /&gt;
== Mushroom Varieties ==&lt;br /&gt;
&lt;br /&gt;
''Times below are in 24hr format (2:00 PM is 14:00)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; width=&amp;quot;10%&amp;quot; | '''Mushroom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Terrain'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Spawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Despawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Sightings'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot; | '''Pic'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Acorn's Cap Mushroom]]  || flat, grass || before 2:54am || 3:30am || 903, -1765 small group of 5 || [[File:Acorncap.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Badger Badger]]  || sand, hillsides, grass || &amp;lt;2:45am || ? || new to T8, area&amp;gt;200, on grass by water, rock, dirt, sand || [[File:BadgerBadger.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley Bowl]]  || grass, rock || &amp;lt;1:03 || 3:36 || Huge (&amp;gt;200) on grass and up to 50 coords into the desert around)  || [[File:Barley_Bowl.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Beehive Mushroom]]  || ? || ? || ? || ? || [[File:Beehive.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bleeding Hand Mushroom]]  || ? || ? || ? || ? || [[File:BleedingHand.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brain Mushroom]]  || ? || ? || ? || ? || [[File:Brain.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Camel's Mane Mushroom]]  || sand hillsides || before 10:15am || ? || 3358, -1805 || [[File:CamelMane.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Campanella]]  || sand hillsides / Desert (flat, gentle hills) Also, grass, flat, gentle hills  || &amp;lt;8:15 || 10:36 || 1490, 1350 / Several small groups near each other  || [[File:Campanella.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrion Mushroom]]  || Top and bottom of rocky cliffs || before 13:26 || 15:30 || 1121, 1590 || [[File:Carrion.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cat Nip Mushroom]]  || ? || ? || ? || ? || [[File:CatNip.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra Hood Mushroom]]  || sand || before 21:22 || 21:31 || 3192, 403 || [[File:CobraHood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt's Foot Mushroom]]  || Flat Grass, Sand Hills, close to mountain || before 5:33 || ? || 910, 1830 || [[File:Colt'sFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Tongue Mushroom]]  || flat grass near nile (doesn't seem to be accurate, found on hilly sand / rock near Red Sea) || 12:00 || 13:31 || 879, 1059 - 5 shrooms / 554, 545 found 1 || [[File:DeadTongue.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dueling Serpents Mushroom]]  || ? || ? || ? || ? || [[File:DuelingSerpents.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dung Rot Mushroom]]  || ? || ? || ? || ? || [[File:DungRot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth Light Mushroom]]  || ? || ? || ? || ? || [[File:EarthLight.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye of Osiris Mushroom]]  || ? || ? || ? || ? || [[File:EyeOfOsiris.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon's Bait Mushroom]]  || Grass, flat || before 4:00 || 5:31  || ? || [[File:Falcons_Bait.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Hook Mushroom]]  || Flat grassy (near nile?) || before 4:28 || after 5:13 || in pairs, several pairs sometimes || [[File:FishHook.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit of Horus Mushroom]]  || Rocky hill || before 20:30 || after 20:30 || group of 3 || [[File:FruitOfHorus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Sun Mushroom]]  || ? || ? || ? || ? || [[File:GoldenSun.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hairy Tooth Mushroom]]  || Grass (flat, near road, near nile)  || 21:00  || 22:30 || In multiple groups of two, sometimes huge.  || [[File:HairyTooth.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of Ash Mushroom]]  || grass (flat) || &amp;lt;21:32 || ? || ? || [[File:HeartOfAsh.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heaven's Torrent Mushroom]]  || ? || ? || ? || ? || [[File:HeavensTorrent.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Knot Mushroom]]  || low hills by Red Sea- dirt/stone, close to Red Sea near low hills 2885, 269 || before 9:10AM || 10:30 || mostly groups || [[File:IronKnot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Limphonus Mushroom]]  || Near road, Grass || before 16:00 || ? || group of 5 || [[File:Limphonus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Morel Mushroom]]  || sand || right around 22:00 || after 23:22 || groups of 3-5 || [[File:Morel.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moses Basket Mushrooom]]  || flat sand, sand hills, grass, Open desert, sand hills and grass || before 16:02 || 18:36 || -2454, -520 / Massive 300+ spawn spreading Buhen and Kerma (-2261, -725), only 10 in Timna -- then large spawn nearby|| [[File:MosesBasket.PNG|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature's Jug Mushroom]]  || flat grass || &amp;lt;7:25 || 8:35 || ? || [[File:NaturesJug.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nefertari's Crown Mushroom]]  || ? || ? || ? || ? || [[File:NefertarisCrown.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nile Fire Mushroom]]  || grass (near nile) || &amp;lt;1:25 || ? || ? || [[File:NileFire.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange Campanella]]  ||  || ? || ? || ?  || Upload a pic, please]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Peasant's Foot Mushroom]]  || ? || ? || ? || ? || [[File:PeasantsFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pool of Tranquility Mushroom]]  || ? || ? || ? || ? || [[File:PoolOfTranquility.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ptah's Pimple Mushroom]]  || sand ||  ~14:01 || &amp;gt;15:58 || 1539m 2930, pairs || [[File:ptahspimple.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ra's Awakening Mushroom]]  || Deep sand || ? || ? || Widely Scattered around 2895, -474 || [[File:RasAwakening.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Razor's Edge Mushroom]]  || ? || ? || ? || ? || [[File:RazorsEdge.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt Water Fungus]]  || ? || ? || ? || ? || [[File:SaltWaterFungus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Spore Mushroom]]  || ? || ? || ? || ? || [[File:SandSpore.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion's Brood Mushroom]]  || ? || ? || ? || ? || [[File:ScorpionsBrood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Slave's Bread Mushroom]]  || ? || ? || ? || ? || [[File:SlavesBread.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiderling Mushroom]]  || ? || ? || ? || ? || [[File:Spiderling.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sun Star Mushroom]]  || ? || ? || ? || ? || [[File:SunStar.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Toad Skin Mushroom]]  || Hills (BIG hills, desert)  || before 04:15 || 04:45 || groups || [[File:ToadSkin.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twirls Mushroom]] || ? || &amp;lt; 9:39am || ? || ? || [[File:Twirls.png|100px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=6606</id>
		<title>Mushroom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=6606"/>
		<updated>2018-03-09T13:03:40Z</updated>

		<summary type="html">&lt;p&gt;Tut: Added info in DT spawn location.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
Tale 8 has new mushrooms &amp;quot;to be discovered&amp;quot;&lt;br /&gt;
Any info added here must be from your own findings in Tale 8. There are suppose to be 14 new mushrooms this Tale. Please add them as you find them.&lt;br /&gt;
&lt;br /&gt;
- note from Manon: I have cleaned up the table below, and added in the edits people have made in the past few days. These should be correct for Tale 8! I have also added the information from the other mushrooms page.&lt;br /&gt;
&lt;br /&gt;
== What the Developers Say ==&lt;br /&gt;
* [they] will spawn at the same time every day, not changing constantly... I dont want to make it TOO hard&lt;br /&gt;
&lt;br /&gt;
== Mushroom Tracker ==&lt;br /&gt;
&lt;br /&gt;
Want the latest data?  Look and update this!&lt;br /&gt;
&lt;br /&gt;
http://atitd.sharpnetwork.net/mushrooms&lt;br /&gt;
&lt;br /&gt;
== Mushroom Varieties ==&lt;br /&gt;
&lt;br /&gt;
''Times below are in 24hr format (2:00 PM is 14:00)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; width=&amp;quot;10%&amp;quot; | '''Mushroom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Terrain'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Spawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Despawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Sightings'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot; | '''Pic'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Acorn's Cap Mushroom]]  || flat, grass || before 2:54am || 3:30am || 903, -1765 small group of 5 || [[File:Acorncap.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Badger Badger]]  || sand, hillsides, grass || &amp;lt;2:45am || ? || new to T8, area&amp;gt;200, on grass by water, rock, dirt, sand || [[File:BadgerBadger.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley Bowl]]  || grass, rock || &amp;lt;1:03 || 3:36 || Huge (&amp;gt;200) on grass and up to 50 coords into the desert around)  || [[File:Barley_Bowl.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Beehive Mushroom]]  || ? || ? || ? || ? || [[File:Beehive.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bleeding Hand Mushroom]]  || ? || ? || ? || ? || [[File:BleedingHand.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brain Mushroom]]  || ? || ? || ? || ? || [[File:Brain.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Camel's Mane Mushroom]]  || sand hillsides || before 10:15am || ? || 3358, -1805 || [[File:CamelMane.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Campanella]]  || sand hillsides / Desert (flat, gentle hills) Also, grass, flat, gentle hills  || &amp;lt;8:15 || 10:36 || 1490, 1350 / Several small groups near each other  || [[File:Campanella.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrion Mushroom]]  || Top and bottom of rocky cliffs || before 13:26 || 15:30 || 1121, 1590 || [[File:Carrion.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cat Nip Mushroom]]  || ? || ? || ? || ? || [[File:CatNip.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra Hood Mushroom]]  || sand || before 21:22 || 21:31 || 3192, 403 || [[File:CobraHood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt's Foot Mushroom]]  || Flat Grass, Sand Hills, close to mountain || before 5:33 || ? || 910, 1830 || [[File:Colt'sFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Tongue Mushroom]]  || flat grass near nile (doesn't seem to be accurate, found on hilly sand / rock near Red Sea) || 12:00 || 13:31 || 879, 1059 - 5 shrooms / 554, 545 found 1 || [[File:DeadTongue.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dueling Serpents Mushroom]]  || ? || ? || ? || ? || [[File:DuelingSerpents.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dung Rot Mushroom]]  || ? || ? || ? || ? || [[File:DungRot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth Light Mushroom]]  || ? || ? || ? || ? || [[File:EarthLight.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye of Osiris Mushroom]]  || ? || ? || ? || ? || [[File:EyeOfOsiris.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon's Bait Mushroom]]  || Grass, flat || before 4:00 || 5:31  || ? || [[File:Falcons_Bait.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Hook Mushroom]]  || Flat grassy (near nile?) || before 4:28 || after 5:13 || in pairs, several pairs sometimes || [[File:FishHook.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit of Horus Mushroom]]  || Rocky hill || before 20:30 || after 20:30 || group of 3 || [[File:FruitOfHorus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Sun Mushroom]]  || ? || ? || ? || ? || [[File:GoldenSun.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hairy Tooth Mushroom]]  || Grass (flat, near road, near nile)  || 21:00  || 22:30 || In multiple groups of two, sometimes huge.  || [[File:HairyTooth.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of Ash Mushroom]]  || ? || ? || ? || ? || [[File:HeartOfAsh.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heaven's Torrent Mushroom]]  || ? || ? || ? || ? || [[File:HeavensTorrent.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Knot Mushroom]]  || low hills by Red Sea- dirt/stone, close to Red Sea near low hills 2885, 269 || before 9:10AM || 10:30 || mostly groups || [[File:IronKnot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Limphonus Mushroom]]  || Near road, Grass || before 16:00 || ? || group of 5 || [[File:Limphonus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Morel Mushroom]]  || sand || right around 22:00 || after 23:22 || group of 2 || [[File:Morel.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moses Basket Mushrooom]]  || flat sand, sand hills, grass, Open desert, sand hills and grass || before 16:02 || 18:36 || -2454, -520 / Massive 300+ spawn spreading Buhen and Kerma (-2261, -725), only 10 in Timna -- then large spawn nearby|| [[File:MosesBasket.PNG|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature's Jug Mushroom]]  || flat grass || &amp;lt;7:25 || 8:35 || ? || [[File:NaturesJug.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nefertari's Crown Mushroom]]  || ? || ? || ? || ? || [[File:NefertarisCrown.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nile Fire Mushroom]]  || grass (near nile) || &amp;lt;1:25 || ? || ? || [[File:NileFire.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange Campanella]]  ||  || ? || ? || ?  || Upload a pic, please]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Peasant's Foot Mushroom]]  || ? || ? || ? || ? || [[File:PeasantsFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pool of Tranquility Mushroom]]  || ? || ? || ? || ? || [[File:PoolOfTranquility.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ptah's Pimple Mushroom]]  || sand ||  ~14:01 || &amp;gt;15:58 || 1539m 2930, pairs || [[File:ptahspimple.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ra's Awakening Mushroom]]  || Deep sand || ? || ? || Widely Scattered around 2895, -474 || [[File:RasAwakening.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Razor's Edge Mushroom]]  || ? || ? || ? || ? || [[File:RazorsEdge.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt Water Fungus]]  || ? || ? || ? || ? || [[File:SaltWaterFungus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Spore Mushroom]]  || ? || ? || ? || ? || [[File:SandSpore.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion's Brood Mushroom]]  || ? || ? || ? || ? || [[File:ScorpionsBrood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Slave's Bread Mushroom]]  || ? || ? || ? || ? || [[File:SlavesBread.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiderling Mushroom]]  || ? || ? || ? || ? || [[File:Spiderling.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sun Star Mushroom]]  || ? || ? || ? || ? || [[File:SunStar.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Toad Skin Mushroom]]  || Hills (BIG hills, desert)  || before 04:15 || 04:45 || groups || [[File:ToadSkin.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twirls Mushroom]] || ? || &amp;lt; 9:39am || ? || ? || [[File:Twirls.png|100px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=6602</id>
		<title>Mushroom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=6602"/>
		<updated>2018-03-09T12:43:45Z</updated>

		<summary type="html">&lt;p&gt;Tut: DT spawn time updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
Tale 8 has new mushrooms &amp;quot;to be discovered&amp;quot;&lt;br /&gt;
Any info added here must be from your own findings in Tale 8. There are suppose to be 14 new mushrooms this Tale. Please add them as you find them.&lt;br /&gt;
&lt;br /&gt;
- note from Manon: I have cleaned up the table below, and added in the edits people have made in the past few days. These should be correct for Tale 8! I have also added the information from the other mushrooms page.&lt;br /&gt;
&lt;br /&gt;
== What the Developers Say ==&lt;br /&gt;
* [they] will spawn at the same time every day, not changing constantly... I dont want to make it TOO hard&lt;br /&gt;
&lt;br /&gt;
== Mushroom Tracker ==&lt;br /&gt;
&lt;br /&gt;
Want the latest data?  Look and update this!&lt;br /&gt;
&lt;br /&gt;
http://atitd.sharpnetwork.net/mushrooms&lt;br /&gt;
&lt;br /&gt;
== Mushroom Varieties ==&lt;br /&gt;
&lt;br /&gt;
''Times below are in 24hr format (2:00 PM is 14:00)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; width=&amp;quot;10%&amp;quot; | '''Mushroom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Terrain'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Spawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Despawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Sightings'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot; | '''Pic'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Acorn's Cap Mushroom]]  || flat, grass || before 2:54am || 3:30am || 903, -1765 small group of 5 || [[File:Acorncap.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Badger Badger]]  || sand, hillsides, grass || &amp;lt;2:45am || ? || new to T8, area&amp;gt;200, on grass by water, rock, dirt, sand || [[File:BadgerBadger.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley Bowl]]  || grass, rock || &amp;lt;1:03 || 3:36 || Huge (&amp;gt;200) on grass and up to 50 coords into the desert around)  || [[File:Barley_Bowl.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Beehive Mushroom]]  || ? || ? || ? || ? || [[File:Beehive.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bleeding Hand Mushroom]]  || ? || ? || ? || ? || [[File:BleedingHand.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brain Mushroom]]  || ? || ? || ? || ? || [[File:Brain.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Camel's Mane Mushroom]]  || sand hillsides || before 10:15am || ? || 3358, -1805 || [[File:CamelMane.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Campanella]]  || sand hillsides / Desert (flat, gentle hills) Also, grass, flat, gentle hills  || &amp;lt;8:15 || 10:36 || 1490, 1350 / Several small groups near each other  || [[File:Campanella.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrion Mushroom]]  || Top and bottom of rocky cliffs || before 13:26 || 15:30 || 1121, 1590 || [[File:Carrion.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cat Nip Mushroom]]  || ? || ? || ? || ? || [[File:CatNip.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra Hood Mushroom]]  || sand || before 21:22 || 21:31 || 3192, 403 || [[File:CobraHood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt's Foot Mushroom]]  || Flat Grass, Sand Hills, close to mountain || before 5:33 || ? || 910, 1830 || [[File:Colt'sFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Tongue Mushroom]]  || flat grass near nile || 12:00 || 13:31 || 879, 1059 - 5 shrooms / 554, 545 found 1 || [[File:DeadTongue.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dueling Serpents Mushroom]]  || ? || ? || ? || ? || [[File:DuelingSerpents.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dung Rot Mushroom]]  || ? || ? || ? || ? || [[File:DungRot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth Light Mushroom]]  || ? || ? || ? || ? || [[File:EarthLight.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye of Osiris Mushroom]]  || ? || ? || ? || ? || [[File:EyeOfOsiris.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon's Bait Mushroom]]  || Grass, flat || before 4:00 || 5:31  || ? || [[File:Falcons_Bait.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Hook Mushroom]]  || Flat grassy (near nile?) || before 4:28 || after 5:13 || in pairs, several pairs sometimes || [[File:FishHook.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit of Horus Mushroom]]  || Rocky hill || before 20:30 || after 20:30 || group of 3 || [[File:FruitOfHorus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Sun Mushroom]]  || ? || ? || ? || ? || [[File:GoldenSun.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hairy Tooth Mushroom]]  || Grass (flat, near road, near nile)  || 21:00  || 22:30 || In multiple groups of two, sometimes huge.  || [[File:HairyTooth.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of Ash Mushroom]]  || ? || ? || ? || ? || [[File:HeartOfAsh.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heaven's Torrent Mushroom]]  || ? || ? || ? || ? || [[File:HeavensTorrent.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Knot Mushroom]]  || low hills by Red Sea- dirt/stone, close to Red Sea near low hills 2885, 269 || before 9:10AM || 10:30 || mostly groups || [[File:IronKnot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Limphonus Mushroom]]  || Near road, Grass || before 16:00 || ? || group of 5 || [[File:Limphonus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Morel Mushroom]]  || sand || right around 22:00 || after 23:22 || group of 2 || [[File:Morel.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moses Basket Mushrooom]]  || flat sand, sand hills, grass, Open desert, sand hills and grass || before 16:02 || 18:36 || -2454, -520 / Massive 300+ spawn spreading Buhen and Kerma (-2261, -725), only 10 in Timna -- then large spawn nearby|| [[File:MosesBasket.PNG|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature's Jug Mushroom]]  || flat grass || &amp;lt;7:25 || 8:35 || ? || [[File:NaturesJug.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nefertari's Crown Mushroom]]  || ? || ? || ? || ? || [[File:NefertarisCrown.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nile Fire Mushroom]]  || grass (near nile) || &amp;lt;1:25 || ? || ? || [[File:NileFire.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange Campanella]]  ||  || ? || ? || ?  || Upload a pic, please]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Peasant's Foot Mushroom]]  || ? || ? || ? || ? || [[File:PeasantsFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pool of Tranquility Mushroom]]  || ? || ? || ? || ? || [[File:PoolOfTranquility.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ptah's Pimple Mushroom]]  || sand ||  ~14:01 || &amp;gt;15:58 || 1539m 2930, pairs || [[File:ptahspimple.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ra's Awakening Mushroom]]  || Deep sand || ? || ? || Widely Scattered around 2895, -474 || [[File:RasAwakening.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Razor's Edge Mushroom]]  || ? || ? || ? || ? || [[File:RazorsEdge.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt Water Fungus]]  || ? || ? || ? || ? || [[File:SaltWaterFungus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Spore Mushroom]]  || ? || ? || ? || ? || [[File:SandSpore.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion's Brood Mushroom]]  || ? || ? || ? || ? || [[File:ScorpionsBrood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Slave's Bread Mushroom]]  || ? || ? || ? || ? || [[File:SlavesBread.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiderling Mushroom]]  || ? || ? || ? || ? || [[File:Spiderling.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sun Star Mushroom]]  || ? || ? || ? || ? || [[File:SunStar.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Toad Skin Mushroom]]  || Hills (BIG hills, desert)  || before 04:15 || 04:45 || groups || [[File:ToadSkin.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twirls Mushroom]] || ? || &amp;lt; 9:39am || ? || ? || [[File:Twirls.png|100px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=6479</id>
		<title>Mushroom</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Mushroom&amp;diff=6479"/>
		<updated>2018-03-08T22:27:39Z</updated>

		<summary type="html">&lt;p&gt;Tut: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
Tale 8 has new mushrooms &amp;quot;to be discovered&amp;quot;&lt;br /&gt;
Any info added here must be from your own findings in Tale 8. There are suppose to be 14 new mushrooms this Tale. Please add them as you find them.&lt;br /&gt;
&lt;br /&gt;
- note from Manon: I have cleaned up the table below, and added in the edits people have made in the past few days. These should be correct for Tale 8! I have also added the information from the other mushrooms page.&lt;br /&gt;
&lt;br /&gt;
== What the Developers Say ==&lt;br /&gt;
* [they] will spawn at the same time every day, not changing constantly... I dont want to make it TOO hard&lt;br /&gt;
&lt;br /&gt;
== Mushroom Tracker ==&lt;br /&gt;
&lt;br /&gt;
Want the latest data?  Look and update this!&lt;br /&gt;
&lt;br /&gt;
http://atitd.sharpnetwork.net/mushrooms&lt;br /&gt;
&lt;br /&gt;
== Mushroom Varieties ==&lt;br /&gt;
&lt;br /&gt;
''Times below are in 24hr format (2:00 PM is 14:00)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; width=&amp;quot;10%&amp;quot; | '''Mushroom'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;15%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Terrain'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Spawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;5%&amp;quot; | '''T8 Despawn'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot; class=&amp;quot;unsortable&amp;quot;| '''Sightings'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot; | '''Pic'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Acorn's Cap Mushroom]]  || flat, grass || before 2:54am || 3:30am || 903, -1765 small group of 5 || [[File:Acorncap.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Badger Badger]]  || sand, hillsides, grass || ? || ? || new to T8, area&amp;gt;200 || [[File:BadgerBadger.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley Bowl]]  || grass || before 2:16 || 3:36 || Huge (&amp;gt;200) on grass and up to 50 coords into the desert around)  || [[File:Barley_Bowl.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Beehive Mushroom]]  || ? || ? || ? || ? || [[File:Beehive.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bleeding Hand Mushroom]]  || ? || ? || ? || ? || [[File:BleedingHand.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brain Mushroom]]  || ? || ? || ? || ? || [[File:Brain.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Camel's Mane Mushroom]]  || sand hillsides || before 10:15am || ? || 3358, -1805 || [[File:CamelMane.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Campanella]]  || sand hillsides / Desert (flat, gentle hills) Also, grass, flat, gentle hills  || &amp;lt;8:15 || 10:36 || 1490, 1350 / Several small groups near each other  || [[File:Campanella.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrion Mushroom]]  || Top and bottom of rocky cliffs || before 13:26 || 15:30 || 1121, 1590 || [[File:Carrion.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cat Nip Mushroom]]  || ? || ? || ? || ? || [[File:CatNip.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra Hood Mushroom]]  || sand || before 21:22 || 21:31 || 3192, 403 || [[File:CobraHood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt's Foot Mushroom]]  || Flat Grass, Sand Hills, close to mountain || before 5:33 || ? || 910, 1830 || [[File:Colt'sFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Tongue Mushroom]]  || flat grass near nile || before 12:35 || 13:31 || 879, 1059 - 5 shrooms / 554, 545 found 1 || [[File:DeadTongue.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dueling Serpents Mushroom]]  || ? || ? || ? || ? || [[File:DuelingSerpents.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dung Rot Mushroom]]  || ? || ? || ? || ? || [[File:DungRot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth Light Mushroom]]  || ? || ? || ? || ? || [[File:EarthLight.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye of Osiris Mushroom]]  || ? || ? || ? || ? || [[File:EyeOfOsiris.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon's Bait Mushroom]]  || Grass, flat || before 4:00 || 5:31  || ? || [[File:Falcons_Bait.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Hook Mushroom]]  || Flat grassy (near nile?) || before 4:28 || after 5:13 || in pairs, several pairs sometimes || [[File:FishHook.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit of Horus Mushroom]]  || Rocky hill || before 20:30 || after 20:30 || group of 3 || [[File:FruitOfHorus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Sun Mushroom]]  || ? || ? || ? || ? || [[File:GoldenSun.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hairy Tooth Mushroom]]  || Grass (flat, near road, near nile)  || 22:15  || ? || small spread group of 3-4  || [[File:HairyTooth.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of Ash Mushroom]]  || ? || ? || ? || ? || [[File:HeartOfAsh.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heaven's Torrent Mushroom]]  || ? || ? || ? || ? || [[File:HeavensTorrent.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Knot Mushroom]]  || low hills by Red Sea- dirt/stone, close to Red Sea near low hills 2885, 269 || before 9:10AM || 10:30 || mostly groups || [[File:IronKnot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Limphonus Mushroom]]  || Near road, Grass || before 16:00 || ? || group of 5 || [[File:Limphonus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Morel Mushroom]]  || sand || right around 22:00 || after 23:22 || group of 2 || [[File:Morel.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moses Basket Mushrooom]]  || flat sand, sand hills, grass, Open desert, sand hills and grass || before 16:02 || 18:36 || -2454, -520 / Massive 300+ spawn spreading Buhen and Kerma (-2261, -725), only 10 in Timna -- then large spawn nearby|| [[File:MosesBasket.PNG|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature's Jug Mushroom]]  || flat grass || &amp;lt;7:25 || 8:35 || ? || [[File:NaturesJug.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nefertari's Crown Mushroom]]  || ? || ? || ? || ? || [[File:NefertarisCrown.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nile Fire Mushroom]]  || ? || ? || ? || ? || [[File:NileFire.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange Campanella]]  ||  || ? || ? || ?  || Upload a pic, please]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Peasant's Foot Mushroom]]  || ? || ? || ? || ? || [[File:PeasantsFoot.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pool of Tranquility Mushroom]]  || ? || ? || ? || ? || [[File:PoolOfTranquility.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ptah's Pimple Mushroom]]  || sand ||  ~14:01 || &amp;gt;15:58 || 1539m 2930, pairs || [[File:ptahspimple.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ra's Awakening Mushroom]]  || Deep sand || ? || ? || Widely Scattered around 2895, -474 || [[File:RasAwakening.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Razor's Edge Mushroom]]  || ? || ? || ? || ? || [[File:RazorsEdge.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt Water Fungus]]  || ? || ? || ? || ? || [[File:SaltWaterFungus.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Spore Mushroom]]  || ? || ? || ? || ? || [[File:SandSpore.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion's Brood Mushroom]]  || ? || ? || ? || ? || [[File:ScorpionsBrood.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Slave's Bread Mushroom]]  || ? || ? || ? || ? || [[File:SlavesBread.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiderling Mushroom]]  || ? || ? || ? || ? || [[File:Spiderling.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sun Star Mushroom]]  || ? || ? || ? || ? || [[File:SunStar.jpg|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Toad Skin Mushroom]]  || Hills (BIG hills, desert)  || before 04:15 || 04:45 || groups || [[File:ToadSkin.jpg|100px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tut</name></author>
	</entry>
</feed>