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	<id>https://atitd.wiki/tale8/w/index.php?action=history&amp;feed=atom&amp;title=Project%3AAbout</id>
	<title>Project:About - Revision history</title>
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	<updated>2026-04-14T12:37:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Project:About&amp;diff=17439&amp;oldid=prev</id>
		<title>MalardSysAdmin at 18:42, 11 April 2018</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Project:About&amp;diff=17439&amp;oldid=prev"/>
		<updated>2018-04-11T18:42:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:42, 11 April 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''A Tale in the Desert''' is a Massive Multiplayer Online Roleplaying Game (MMO) set in ancient Egypt. The game focuses on crafting and trading, mixed with strong social challenges, and has absolutely no combat and death is rare. Within the game is one of the most complex trade skill systems that have ever been created. This is coupled with tests in various disciplines that challenge players to work together or against each other. There is a discipline to meet almost any interest.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''A Tale in the Desert''' is a Massive Multiplayer Online Roleplaying Game (MMO) set in ancient Egypt. The game focuses on crafting and trading, mixed with strong social challenges, and has absolutely no combat and death is rare. Within the game is one of the most complex trade skill systems that have ever been created. This is coupled with tests in various disciplines that challenge players to work together or against each other. There is a discipline to meet almost any interest.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Perhaps most unique is that the game actually has an ending and a new telling starts up with players back at ground zero. The 8th &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;incantation begins &lt;/del&gt;on Friday 2nd March 2018, and is the first tale under the ownership of [https://www.desert-nomad.com/ Desert Nomad Studios]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Perhaps most unique is that the game actually has an ending and a new telling starts up with players back at ground zero. The 8th &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;incarnation began &lt;/ins&gt;on Friday 2nd March 2018, and is the first tale under the ownership of [https://www.desert-nomad.com/ Desert Nomad Studios]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game is a great sociological experiment, asking questions like &amp;quot;What will happen if players can completely control the world through the use of [[laws]]?&amp;quot; and &amp;quot;Will players work together in a project when working against each other could potentially have more benefit to one of them?&amp;quot;. Tale 8 continues with this ethos, with the emphasis on '''discovery'''.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game is a great sociological experiment, asking questions like &amp;quot;What will happen if players can completely control the world through the use of [[laws]]?&amp;quot; and &amp;quot;Will players work together in a project when working against each other could potentially have more benefit to one of them?&amp;quot;. Tale 8 continues with this ethos, with the emphasis on '''discovery'''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MalardSysAdmin</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=Project:About&amp;diff=14&amp;oldid=prev</id>
		<title>Silden: Created page with &quot;A Tale in the Desert '''A Tale in the Desert''' is a Massive Multiplayer Online Roleplaying Game (MMO) set in ancient Egypt. The game foc...&quot;</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=Project:About&amp;diff=14&amp;oldid=prev"/>
		<updated>2018-01-30T18:10:15Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/tale8/File:Atitd.jpg&quot; title=&quot;File:Atitd.jpg&quot;&gt;300px|thumb|right|A Tale in the Desert&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;A Tale in the Desert&amp;#039;&amp;#039;&amp;#039; is a Massive Multiplayer Online Roleplaying Game (MMO) set in ancient Egypt. The game foc...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Image:Atitd.jpg|300px|thumb|right|A Tale in the Desert]]&lt;br /&gt;
'''A Tale in the Desert''' is a Massive Multiplayer Online Roleplaying Game (MMO) set in ancient Egypt. The game focuses on crafting and trading, mixed with strong social challenges, and has absolutely no combat and death is rare. Within the game is one of the most complex trade skill systems that have ever been created. This is coupled with tests in various disciplines that challenge players to work together or against each other. There is a discipline to meet almost any interest. &lt;br /&gt;
&lt;br /&gt;
Perhaps most unique is that the game actually has an ending and a new telling starts up with players back at ground zero. The 8th incantation begins on Friday 2nd March 2018, and is the first tale under the ownership of [https://www.desert-nomad.com/ Desert Nomad Studios]&lt;br /&gt;
&lt;br /&gt;
The game is a great sociological experiment, asking questions like &amp;quot;What will happen if players can completely control the world through the use of [[laws]]?&amp;quot; and &amp;quot;Will players work together in a project when working against each other could potentially have more benefit to one of them?&amp;quot;. Tale 8 continues with this ethos, with the emphasis on '''discovery'''.&lt;/div&gt;</summary>
		<author><name>Silden</name></author>
	</entry>
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