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	<id>https://atitd.wiki/tale8/w/index.php?action=history&amp;feed=atom&amp;title=User%3APeacefulness%2FProjects%2FSwinery</id>
	<title>User:Peacefulness/Projects/Swinery - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://atitd.wiki/tale8/w/index.php?action=history&amp;feed=atom&amp;title=User%3APeacefulness%2FProjects%2FSwinery"/>
	<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Peacefulness/Projects/Swinery&amp;action=history"/>
	<updated>2026-04-14T04:33:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Peacefulness/Projects/Swinery&amp;diff=59054&amp;oldid=prev</id>
		<title>Peacefulness: /* Feeding and Breeding Pigs */</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Peacefulness/Projects/Swinery&amp;diff=59054&amp;oldid=prev"/>
		<updated>2018-10-08T02:02:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Feeding and Breeding Pigs&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:02, 8 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot; &gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So let’s move on:  Feeding&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So let’s move on:  Feeding&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You will see there are 4 bars.  (btw, I am not going to give numbers, this is for you to learn).  [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ed: I am assuming the &lt;/del&gt;bars represent &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;water&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sour milk&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wheat&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spoiled food.&lt;/del&gt;]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You will see there are 4 bars.  (btw, I am not going to give numbers, this is for you to learn).  [&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The four &lt;/ins&gt;bars represent &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Spoiled Food&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wheat&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sour Milk&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Water&lt;/ins&gt;]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Water is used at a certain rate.  As long as pigs are watered they will never starve&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Water is used at a certain rate.  As long as pigs are watered they will never starve&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Peacefulness</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Peacefulness/Projects/Swinery&amp;diff=58913&amp;oldid=prev</id>
		<title>Peacefulness at 08:25, 7 October 2018</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Peacefulness/Projects/Swinery&amp;diff=58913&amp;oldid=prev"/>
		<updated>2018-10-07T08:25:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:25, 7 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The information on this page has been edited.  For the full version, please refer to:  https://atitd.wiki/tale8/Swinery_Demonstration&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Transcript of a demonstration of the Swinery, presented by Malard in Avaris on October 6th, 7PM BST.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Transcript of a demonstration of the Swinery, presented by Malard in Avaris on October 6th, 7PM BST.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Peacefulness</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Peacefulness/Projects/Swinery&amp;diff=58900&amp;oldid=prev</id>
		<title>Peacefulness at 06:24, 7 October 2018</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Peacefulness/Projects/Swinery&amp;diff=58900&amp;oldid=prev"/>
		<updated>2018-10-07T06:24:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://atitd.wiki/tale8/w/index.php?title=User:Peacefulness/Projects/Swinery&amp;amp;diff=58900&amp;amp;oldid=58899&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Peacefulness</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Peacefulness/Projects/Swinery&amp;diff=58899&amp;oldid=prev</id>
		<title>Peacefulness at 06:21, 7 October 2018</title>
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		<updated>2018-10-07T06:21:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://atitd.wiki/tale8/w/index.php?title=User:Peacefulness/Projects/Swinery&amp;amp;diff=58899&amp;amp;oldid=58874&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Peacefulness</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale8/w/index.php?title=User:Peacefulness/Projects/Swinery&amp;diff=58874&amp;oldid=prev</id>
		<title>Peacefulness: Created page with &quot;Transcript of a demonstration of the Swinery, presented by Malard in Avaris on October 6th, 7PM BST.  Malard: So before I start, Meshwesh are yet to put this technology on tim...&quot;</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale8/w/index.php?title=User:Peacefulness/Projects/Swinery&amp;diff=58874&amp;oldid=prev"/>
		<updated>2018-10-07T02:58:20Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Transcript of a demonstration of the Swinery, presented by Malard in Avaris on October 6th, 7PM BST.  Malard: So before I start, Meshwesh are yet to put this technology on tim...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Transcript of a demonstration of the Swinery, presented by Malard in Avaris on October 6th, 7PM BST.&lt;br /&gt;
&lt;br /&gt;
Malard: So before I start, Meshwesh are yet to put this technology on timer.  However, if they can get it on timer (or Hyksos and Kush) wish to donate the resources to put it on timer, Iam willing to forgoe the timer.  They are at: 744 / 940 Bacon, 319 / 470 Ham, 500 / 1175 of Metal, and 11268 / 28200 of the Treated Boards&lt;br /&gt;
&lt;br /&gt;
Qwu: we have a chest [I’d like to] give to gnarph for meshis with all bacon and ham was left, but he wasn’t on since this time.&lt;br /&gt;
&lt;br /&gt;
Malard: If you want me to raid the chest, I am happy to do so, but you’re still way short on the other items.  If the other factions wish to help you, I am willing to show compassion&lt;br /&gt;
&lt;br /&gt;
Malarquay: we will get boards done, I will do boards&lt;br /&gt;
&lt;br /&gt;
Zhukuram: need a Kush Elder to decide on Kush donations&lt;br /&gt;
&lt;br /&gt;
Qwu: if you can open the chest for us there is enough bacon and ham for them&lt;br /&gt;
&lt;br /&gt;
MissBarbara: I wonder why Meshwesh havent asked for help. Hyksos and Kush would probably help if we got asked to&lt;br /&gt;
&lt;br /&gt;
Malard: it is your choice as a group&lt;br /&gt;
&lt;br /&gt;
Zhukuram: 'cause maybe they can’t talk to Kush? we be solo to the max&lt;br /&gt;
&lt;br /&gt;
Malard: you have until 9am tomorrow (my time) to put it on timer, and I will then accelerate it.  That gives you 10 hours ;)&lt;br /&gt;
&lt;br /&gt;
EdDaba: Our power players have been tied up this week; we've actually been chipping away at the requirements in the past few days.  We'll have it sewn up soon&lt;br /&gt;
&lt;br /&gt;
MissBarbara: The rest of us don’t mind to help, - but it kinda require that you reach out and ask. &lt;br /&gt;
&lt;br /&gt;
Malard: okay moving on.  So, Ranching level 2, if you haven’t figured it out, is about farming pigs.  &lt;br /&gt;
&lt;br /&gt;
Welcome a normal ranch, with Ranching 2.  You can upgrade it to add Sty's.  To do so, requires you have built at least a Trough.&lt;br /&gt;
&lt;br /&gt;
Here be a Swinery.  I have made this building public, so you can see the UI.  You can convert a Cattle Ranch to a Swinery if there are no Cattle in it, but not backwards.&lt;br /&gt;
&lt;br /&gt;
Pigs cannot go into Cattle Ranches&lt;br /&gt;
&lt;br /&gt;
Cattle cannot go into Swineries&lt;br /&gt;
&lt;br /&gt;
It’s the same size [as a cattle ranch], it’s just got the mud field attached to it&lt;br /&gt;
&lt;br /&gt;
Lasso [to get them in] Stockwhip is for cattle&lt;br /&gt;
&lt;br /&gt;
You know how to make Pigs move, I hope.   If you don’t, when you learn Ranching level 2 you get told.  As long as a pig is nearby you can attach it to the ranch using the lasso.&lt;br /&gt;
&lt;br /&gt;
So let’s move on:  Feeding&lt;br /&gt;
&lt;br /&gt;
You will see there are 4 bars.  (btw, I am not going to give numbers, this is for you to learn)&lt;br /&gt;
&lt;br /&gt;
Water is used at a certain rate.  As long as pigs are watered they will never starve&lt;br /&gt;
&lt;br /&gt;
Unlike cattle, pigs can die, but if you keep them watered, they will stay alive, just be pissed off.   If you feed them, then they will breed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Okay, so let’s talk about feeding&lt;br /&gt;
&lt;br /&gt;
There are numerous Pig breeds, some may be found, some not, I am not sure.&lt;br /&gt;
&lt;br /&gt;
Each Breed eats food in order.&lt;br /&gt;
&lt;br /&gt;
Each breed, requires a % of each type of food stuff.  So for example, between 10% and 90% of wheat (i.e. ratio mixture).  Spoiled food might be a different %&lt;br /&gt;
&lt;br /&gt;
So for example, Windsnyer will accept between 10% and 90% for all three types&lt;br /&gt;
&lt;br /&gt;
Some breeds will enjoy a sour milk free diet&lt;br /&gt;
*lol Lactose Intolerant Pigs lol FUN&lt;br /&gt;
*as long as they ain't flatulent&lt;br /&gt;
*we have enough pollution&lt;br /&gt;
*Malard: there is no pollution from a swinery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each breed will expect a different mixture, so you might choose to house them in different Swineries to make life easy, but it is possible to run a diverse pig mixture&lt;br /&gt;
&lt;br /&gt;
And if you want to breed rare breeds, you might need a diverse pig mixture *hint*&lt;br /&gt;
25 pigs fit into a swinery&lt;br /&gt;
&lt;br /&gt;
Q:  so if all three foods are in one pen, pigs are happy?&lt;br /&gt;
&lt;br /&gt;
A:  again it depends on the ratio&lt;br /&gt;
*for example, if you end up with a 70, 9, 21 ratio&lt;br /&gt;
*and a breed requires a minimum of 10% wheat in their diet, then they will go hungry because the ratio is only at 9%&lt;br /&gt;
*you need a correct mixture of all 3 food types for the specific breed to make it breed, and both the male and female must be fed&lt;br /&gt;
**so for example, if you want to make X, which is a cross between Y and Z&lt;br /&gt;
**then you need to manage the ratios of food to keep Y and Z fed&lt;br /&gt;
&lt;br /&gt;
Q: 10k food capacity is overall 'including' water?&lt;br /&gt;
&lt;br /&gt;
A:  same for all&lt;br /&gt;
&lt;br /&gt;
no, water is seperate&lt;br /&gt;
&lt;br /&gt;
Q: is it avatar specific, or same for all?&lt;br /&gt;
&lt;br /&gt;
A: same for all&lt;br /&gt;
&lt;br /&gt;
Q:  will they tell you they are hungry for ?&lt;br /&gt;
&lt;br /&gt;
A: nope&lt;br /&gt;
&lt;br /&gt;
Q: so always water and always wheat, just to keep them...alive?&lt;br /&gt;
&lt;br /&gt;
A: just water to stay alive&lt;br /&gt;
&lt;br /&gt;
Q: so If you have PigA that eats wheat and PigB that hates wheat - how you gonna feed them to breed xbreds?&lt;br /&gt;
&lt;br /&gt;
A: they eat in sequence&lt;br /&gt;
*so in theory you can work out a ratio whereby the first breed eats food, changing the ratio, so the second breed now eats.  That’s why you might need a chain of breeds to convert one ratio into another to get Y and Z successfully fed&lt;br /&gt;
&lt;br /&gt;
I want to remind you that Pigs are hard. They are not a casual project.  They are high maint.&lt;br /&gt;
&lt;br /&gt;
Q: hmmm so you can’t just dump 5k wheat in the bin and hope only the wheat-loving pig eats first?&lt;br /&gt;
&lt;br /&gt;
A: right&lt;br /&gt;
&lt;br /&gt;
Malard: so when you add food, it doesn’t go in 1:1&lt;br /&gt;
*for example add 1 spoiled food, you will see it goes up 13 points&lt;br /&gt;
*each food type is a different prime number, just to mess with you math heads ;)&lt;br /&gt;
&lt;br /&gt;
Q: I assume you can remove food from Swineries unlike Ranches?&lt;br /&gt;
&lt;br /&gt;
A: you cannot remove food&lt;br /&gt;
* you can clean out the trough, which empties it back to zero, so don’t go long on one type of food&lt;br /&gt;
*If you remove food it gets wasted&lt;br /&gt;
&lt;br /&gt;
Q: how many 'wild' breed is there and how many possible breed? (if you can tell those numbers)&lt;br /&gt;
&lt;br /&gt;
A: all breeds can be found in the wild, some are extremely rare&lt;br /&gt;
&lt;br /&gt;
Q: even the rarest ones that we can breed?&lt;br /&gt;
&lt;br /&gt;
A: yes, but breeding is naturally easier.  Well, more predictable.&lt;br /&gt;
&lt;br /&gt;
Q: So it's not possible to create an entirely new breed through crossbreeding?&lt;br /&gt;
&lt;br /&gt;
A: no, we were considering it, but I haven’t got onto what Pigs are for&lt;br /&gt;
&lt;br /&gt;
Q: can you trade pigs?&lt;br /&gt;
&lt;br /&gt;
A: same way you trade cattle&lt;br /&gt;
&lt;br /&gt;
Malard: couple of other points&lt;br /&gt;
*pigs get pissed off.  Pissed off pigs will try and break down the fence.  You can see the fence being damaged&lt;br /&gt;
*so pigs can die, if you intentionally starve them.  Pigs will try and escape over starving&lt;br /&gt;
*so if you just keep adding water, but no food, they will start to damage the fence.&lt;br /&gt;
**here is the damage on the fence.  When it’s in this state, it’s probably a good idea to repair it.  The repair costs are not that expensive.  This is damaged, they haven’t broken it.&lt;br /&gt;
**if its like this:  now its broken, so now they will escape.&lt;br /&gt;
&lt;br /&gt;
Malard: yeah you can repair in damaged or broken state&lt;br /&gt;
&lt;br /&gt;
Malard: broken is more expensive to repair&lt;br /&gt;
&lt;br /&gt;
Sandman sharpens his utility knife&lt;br /&gt;
&lt;br /&gt;
Malard: few other things&lt;br /&gt;
&lt;br /&gt;
Malard: pissed off pigs still want feeding&lt;br /&gt;
&lt;br /&gt;
Malard: they will raid nearby storage chests for all sorts of Food products&lt;br /&gt;
&lt;br /&gt;
Brucette: lol&lt;br /&gt;
&lt;br /&gt;
Nobu: looks like we'll be just trading pig products, hmm&lt;br /&gt;
&lt;br /&gt;
Donk79: :D&lt;br /&gt;
&lt;br /&gt;
Narkho: LOL&lt;br /&gt;
&lt;br /&gt;
Sandman: that's cute&lt;br /&gt;
&lt;br /&gt;
EdDaba: oh boy... hahah&lt;br /&gt;
&lt;br /&gt;
Lisimba: omg&lt;br /&gt;
&lt;br /&gt;
Narkho: now that's epic :P&lt;br /&gt;
&lt;br /&gt;
Styx: oh, super.. :P&lt;br /&gt;
&lt;br /&gt;
Malard: this includes warehouses, chests etc&lt;br /&gt;
&lt;br /&gt;
MissBarbara: What is &amp;quot;near by&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
Smurf: my herbs!&lt;br /&gt;
&lt;br /&gt;
Kissa: so buildpen close to enemy and dont care for them?&lt;br /&gt;
&lt;br /&gt;
Nobu: it's cute til they eat your octec crystals&lt;br /&gt;
&lt;br /&gt;
Kissa: lol&lt;br /&gt;
&lt;br /&gt;
Lisimba: keep pens way far away&lt;br /&gt;
&lt;br /&gt;
Malard: @MissBarbara i suggest you try it ;)&lt;br /&gt;
&lt;br /&gt;
OneBanana: nice touch there...lol&lt;br /&gt;
&lt;br /&gt;
Zhukuram: so - camp wrecking as a by-product&lt;br /&gt;
&lt;br /&gt;
MissBarbara: And do they only go for the owners storage? :D&lt;br /&gt;
&lt;br /&gt;
Malard: Octec Crystals are not food stuff&lt;br /&gt;
&lt;br /&gt;
Malard: if you can cook with it, its a food stuff&lt;br /&gt;
&lt;br /&gt;
Malard: MissBarbara, Pigs dont care about ownership&lt;br /&gt;
&lt;br /&gt;
Nobu: so, foodie stuff only? hmm&lt;br /&gt;
&lt;br /&gt;
EdDaba: oh lord, here comes pig griefing&lt;br /&gt;
&lt;br /&gt;
Nobu: that's good, i guess, keep herbs away&lt;br /&gt;
&lt;br /&gt;
Narkho: will we have a warning or popup or any  kind of info they raided 'this' chest and took 'this amount of food'?&lt;br /&gt;
&lt;br /&gt;
Malard: btw, this can include aging racks&lt;br /&gt;
&lt;br /&gt;
Malard: and anywhere you store food&lt;br /&gt;
&lt;br /&gt;
Malard: Narkho, yes&lt;br /&gt;
&lt;br /&gt;
Nobu: oh noes, cheese...what's the range of what they may eat ?&lt;br /&gt;
&lt;br /&gt;
Malard: you will have to work that out&lt;br /&gt;
&lt;br /&gt;
Lisimba: would Straw be considered food?&lt;br /&gt;
&lt;br /&gt;
Malarquay: why would we bother with these pigs?&lt;br /&gt;
&lt;br /&gt;
Malard: but they wont despawn until they are happy&lt;br /&gt;
&lt;br /&gt;
Nobu: pfft&lt;br /&gt;
&lt;br /&gt;
Malard: okay so you want Raeli?&lt;br /&gt;
&lt;br /&gt;
Nobu: i'm gonna me slaughtering a lot of pigs&lt;br /&gt;
&lt;br /&gt;
Malard: and you want Mushrooms?&lt;br /&gt;
&lt;br /&gt;
Brucette: yes please&lt;br /&gt;
&lt;br /&gt;
Malard: pigs can find wild mushrooms&lt;br /&gt;
&lt;br /&gt;
Brucette: yes please&lt;br /&gt;
&lt;br /&gt;
Lisimba: yes yes&lt;br /&gt;
&lt;br /&gt;
MissBarbara: So building a swinery near an &amp;quot;enemy&amp;quot; and make angry pigs could cause them to go on whoever you dont like and &amp;quot;steal&amp;quot; from their storages... *scared* :D&lt;br /&gt;
&lt;br /&gt;
Sandman: oh god, here it comes&lt;br /&gt;
&lt;br /&gt;
Malard: when you take them out for a walk&lt;br /&gt;
&lt;br /&gt;
Lisimba: on a leash?&lt;br /&gt;
&lt;br /&gt;
Zhukuram: oh gah - massive new method of griefing  - give your best enemy a pig farm with no ownership&lt;br /&gt;
&lt;br /&gt;
Malard: the rarer the pig type&lt;br /&gt;
&lt;br /&gt;
Nobu: ha! pig walking!&lt;br /&gt;
&lt;br /&gt;
Malard: the rarer the mushrooms they will likely find&lt;br /&gt;
&lt;br /&gt;
Allophyl: If someone else owns a pig ranch near your camp and they don't feed their pigs or repair the fence, can you (as a non-owner) repair the fence anyway?&lt;br /&gt;
&lt;br /&gt;
Malard: Allophyl, no, but you can kill the pigs when they escape ;)&lt;br /&gt;
&lt;br /&gt;
Sandman: does it still have to be in the regular mushroom spawn time?&lt;br /&gt;
&lt;br /&gt;
Zhukuram: Scorp Brood Pig Hunters Inc&lt;br /&gt;
&lt;br /&gt;
Smurf: guess its best to keep a warehouse of cheap food by the pen&lt;br /&gt;
&lt;br /&gt;
Malard: @Sandman no&lt;br /&gt;
&lt;br /&gt;
Nobu: yea, i see what you mean *thinks sheep pox*&lt;br /&gt;
&lt;br /&gt;
Narkho: guess not by default, but could be made as a feature request&lt;br /&gt;
&lt;br /&gt;
Sandman: nice&lt;br /&gt;
&lt;br /&gt;
Malard: secondly, Oddly, pigs are pretty good at finding hidden veins of Soft Clay patches that are not visible from the ground&lt;br /&gt;
&lt;br /&gt;
Nobu: oh noes&lt;br /&gt;
&lt;br /&gt;
Lisimba: Raeli&lt;br /&gt;
&lt;br /&gt;
Malard: as Scientists have been unable to devise suitable stable mechanisms for building on Clay&lt;br /&gt;
&lt;br /&gt;
Nobu: and there goes us having raelis&lt;br /&gt;
&lt;br /&gt;
Malard: these are needed to find suitable locations for building Raeli ovens&lt;br /&gt;
&lt;br /&gt;
Allophyl: interesting&lt;br /&gt;
&lt;br /&gt;
Malard: what this means is you can now find more varied patches for ovens&lt;br /&gt;
&lt;br /&gt;
Malard: rarer pigs will find patches other pigs cannot find&lt;br /&gt;
&lt;br /&gt;
Sandman: ah, so not necessarily on :clay:&lt;br /&gt;
&lt;br /&gt;
Allophyl: and none of this raeli oven on every clay patch in egypt like in previous tales, I guess&lt;br /&gt;
&lt;br /&gt;
Malard: correct, you still cannot build on clay&lt;br /&gt;
&lt;br /&gt;
MissBarbara: I love this idea&lt;br /&gt;
&lt;br /&gt;
Narkho: question about mushrooms &amp;gt; you said it was not time dependant, pigs will find shroom.... HOw will this work? somehow find a location with pigs &amp;amp; they'll spawn just for you?&lt;br /&gt;
&lt;br /&gt;
Seti: ty&lt;br /&gt;
&lt;br /&gt;
Malard: yeah, they will bring them to the ground&lt;br /&gt;
&lt;br /&gt;
Narkho: ok&lt;br /&gt;
&lt;br /&gt;
Narkho: nice :)&lt;br /&gt;
&lt;br /&gt;
Zhukuram: can u do that with a wild pig?&lt;br /&gt;
&lt;br /&gt;
Lisimba: how do you walk your pigs?&lt;br /&gt;
&lt;br /&gt;
Malard: much like how truffles are found&lt;br /&gt;
&lt;br /&gt;
Zonk: with wheat?&lt;br /&gt;
&lt;br /&gt;
Malard: @Zhukuram no&lt;br /&gt;
&lt;br /&gt;
Kissa: is a lasso needed for &amp;quot;pig walking&amp;quot; ?&lt;br /&gt;
&lt;br /&gt;
Malard: @Lisimba, you will need to make them like you&lt;br /&gt;
&lt;br /&gt;
Malard: so no just arbitarily killing your pigs&lt;br /&gt;
&lt;br /&gt;
Marlie: how long without food before they start breaking down the fences?&lt;br /&gt;
&lt;br /&gt;
Malard: then they will follow you like a cat&lt;br /&gt;
&lt;br /&gt;
Lisimba: oh, well who doesnt like ME??&lt;br /&gt;
&lt;br /&gt;
Malard: until they are pissed off because they are hungry&lt;br /&gt;
&lt;br /&gt;
Nobu: lol&lt;br /&gt;
&lt;br /&gt;
Narkho: you use wheat to attract it to your pen when it's wild&lt;br /&gt;
&lt;br /&gt;
MissBarbara: Can you feed them &amp;quot;on the road&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
Malarquay: can we tie bows on them?&lt;br /&gt;
&lt;br /&gt;
Malard: yes, and keep it happy when its on the road&lt;br /&gt;
&lt;br /&gt;
Malard: no&lt;br /&gt;
&lt;br /&gt;
Zhukuram: what happens if you are truffle hunting and log out in BFE? pig goes away?&lt;br /&gt;
&lt;br /&gt;
Malard: fyi, Smurf has a unique pig that will always be happy&lt;br /&gt;
&lt;br /&gt;
Sandman: this is a most interesting puzzle, Malard, thank you&lt;br /&gt;
&lt;br /&gt;
Malard: thats the only unique thing about his pig&lt;br /&gt;
&lt;br /&gt;
Kissa: can someone kill your pig while you are walking it?&lt;br /&gt;
&lt;br /&gt;
Smurf: :) Miss Piggie and i have a &amp;quot;special&amp;quot; realationship&lt;br /&gt;
&lt;br /&gt;
Nobu: pigs prospect for raelis&lt;br /&gt;
&lt;br /&gt;
Malard: Kissa, no&lt;br /&gt;
&lt;br /&gt;
Brucette: can you tell the pig what mushrooms to find?&lt;br /&gt;
&lt;br /&gt;
Sandman: will raeli ovens still work the same...ie color distirbution, etc?&lt;br /&gt;
&lt;br /&gt;
Malard: they prospect for patches that are suitable for building an oven on&lt;br /&gt;
&lt;br /&gt;
Zhukuram: If some helpful player build a pig sty at your camp will  GMs be allowed to remove it?&lt;br /&gt;
&lt;br /&gt;
Malard: Brucette no, however it will generally follow the rules of ecology&lt;br /&gt;
&lt;br /&gt;
Lisimba: once you get a pig to &amp;quot;like&amp;quot; you, will it ever stop, or do you need to continue making it happy?&lt;br /&gt;
&lt;br /&gt;
Nobu: i hope someone is writing this down...&lt;br /&gt;
&lt;br /&gt;
Malard: so its a good way to basically work out what a patch of ground can spawn&lt;br /&gt;
&lt;br /&gt;
Malard: @Lisimba, a full pig is a happy pig&lt;br /&gt;
&lt;br /&gt;
Malard: *full = fed&lt;br /&gt;
&lt;br /&gt;
Lisimba: got it&lt;br /&gt;
&lt;br /&gt;
Lisimba: yes, who is keeping notes, can this chat be posted on wiki ?  Brad??? Brad????&lt;br /&gt;
&lt;br /&gt;
Malard: okay so any questions&lt;br /&gt;
&lt;br /&gt;
Nobu: or use a mic...imagine&lt;br /&gt;
&lt;br /&gt;
EdDaba: I'm copy a transcript&lt;br /&gt;
&lt;br /&gt;
EdDaba: copying*&lt;br /&gt;
&lt;br /&gt;
Smurf: Dose the location of the Swinery matter?&lt;br /&gt;
&lt;br /&gt;
haraelendil: seems clear to me&lt;br /&gt;
&lt;br /&gt;
EdDaba: will post later&lt;br /&gt;
&lt;br /&gt;
Brucette: will we have pig barns like at previous event?&lt;br /&gt;
&lt;br /&gt;
Malard: location does not matter&lt;br /&gt;
&lt;br /&gt;
Malard: essentially i want to explain the mechanics&lt;br /&gt;
&lt;br /&gt;
Sandman: clear as mud, which is appropriate&lt;br /&gt;
&lt;br /&gt;
Allophyl: So it doesn't matter if it's on grass, dirt, or sand?&lt;br /&gt;
&lt;br /&gt;
Lisimba: where can we find the transcript Ed?&lt;br /&gt;
&lt;br /&gt;
Malard: no the pig barn was an item from dragon tale, it does not fit into this game&lt;br /&gt;
&lt;br /&gt;
Malard: Allophyl, no&lt;br /&gt;
&lt;br /&gt;
anefeli: i wish we did had to distroy food when we play with ratios......&lt;br /&gt;
&lt;br /&gt;
Qwu: can we get isis bounty onions seeds?&lt;br /&gt;
&lt;br /&gt;
EdDaba: on the chat transcripts page on the wiki, later today&lt;br /&gt;
&lt;br /&gt;
Nobu: ty&lt;br /&gt;
&lt;br /&gt;
Lisimba: ok ty&lt;br /&gt;
&lt;br /&gt;
Brucette: looks like fun Malard, thank-you&lt;br /&gt;
&lt;br /&gt;
Lisimba: it all sounds sooo soo , ok fun, ty Malard&lt;/div&gt;</summary>
		<author><name>Peacefulness</name></author>
	</entry>
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