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	<id>https://atitd.wiki/tale9/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bethany</id>
	<title>A Wiki in the Desert - User contributions [en]</title>
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	<updated>2026-05-19T03:26:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112789</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112789"/>
		<updated>2019-10-13T22:12:32Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Heavenly Obelisk Build Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Build, wait for pass &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || exchanged with Till - Slartibartfast offered me spot in front of him / Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Built, waiting&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112788</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112788"/>
		<updated>2019-10-13T22:12:23Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Crystal Obelisk Build Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Build, wait for pass &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || exchanged with Till - Slartibartfast offered me spot in front of him / Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Built, waiting&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112787</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112787"/>
		<updated>2019-10-13T22:12:12Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Marble Obelisk Build Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Build, wait for pass &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || exchanged with Till - Slartibartfast offered me spot in front of him / Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Built, waiting&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112786</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112786"/>
		<updated>2019-10-13T22:11:49Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Hardwood Obelisk Build Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Build, wait for pass &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || exchanged with Till - Slartibartfast offered me spot in front of him / Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Built, waiting&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112785</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112785"/>
		<updated>2019-10-13T22:11:25Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Cut Stone Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Build, wait for pass &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || exchanged with Till - Slartibartfast offered me spot in front of him / Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Built, waiting&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112784</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112784"/>
		<updated>2019-10-13T22:10:38Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Metallic Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Build, wait for pass &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || exchanged with Till - Slartibartfast offered me spot in front of him / Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Built, waiting&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Bethany|| - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 21 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112783</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112783"/>
		<updated>2019-10-13T22:10:14Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Desert Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Build, wait for pass &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || exchanged with Till - Slartibartfast offered me spot in front of him / Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Built, waiting&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Bethany|| - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 21 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112585</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112585"/>
		<updated>2019-10-12T23:49:58Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Heavenly Obelisk Build Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Built, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || exchanged with Till - Slartibartfast offered me spot in front of him / Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Bethany|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 67 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 72 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 74 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Built, waiting&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Bethany|| - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 21 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112584</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112584"/>
		<updated>2019-10-12T23:49:37Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Crystal Obelisk Build Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Built, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || exchanged with Till - Slartibartfast offered me spot in front of him / Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Bethany|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 67 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 72 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 74 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Built, waiting&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Bethany|| - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 21 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=112402</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=112402"/>
		<updated>2019-10-11T22:02:16Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* University of Thought */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Metallurgy 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|22500|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|6|750}}&lt;br /&gt;
     {{ResResource|Rope|888|6000}}&lt;br /&gt;
     {{ResResource|Pulley|150|150}}&lt;br /&gt;
     {{ResResource|Lime|29|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|1500|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction 1|state=collapsed|&lt;br /&gt;
     {{ResResource|Linen|50|1050}}&lt;br /&gt;
     {{ResResource|Copper Wire|10|105}}&lt;br /&gt;
     {{ResResource|Limestone|450|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|105}}&lt;br /&gt;
     {{ResResource|Medium Stones|5|105}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework 3|&lt;br /&gt;
     {{ResResource|Bauxite|890|890}}&lt;br /&gt;
     {{ResResource|Gypsum|890|890}}&lt;br /&gt;
     {{ResResource|Cut Stone|701|2136}}&lt;br /&gt;
     {{ResResource|Gravel|4272|4272}}&lt;br /&gt;
     {{ResResource|Clay|3560|3560}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Advanced Brick (1/2)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|448|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|193|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|78|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|341|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|1010|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|8|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|280|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|216|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 2|&lt;br /&gt;
     {{ResResource|Red Paint|0|560}}&lt;br /&gt;
     {{ResResource|Green Paint|0|560}}&lt;br /&gt;
     {{ResResource|Blue Paint|0|560}}&lt;br /&gt;
     {{ResResource|Pink Paint|0|560}}&lt;br /&gt;
     {{ResResource|Orange Paint|0|560}}&lt;br /&gt;
     {{ResResource|Indigo Paint|0|560}}&lt;br /&gt;
     {{ResResource|Yellow Paint|0|560}}&lt;br /&gt;
     {{ResResource|Iron Pot|0|1680}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|3360}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Blacksmithing 2}}&lt;br /&gt;
      &lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResComplete|Glassblowing 1}}&lt;br /&gt;
      {{ResTechnology|Blacksmithing 1}}&lt;br /&gt;
      {{ResTechnology|The Science of Color 1|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolosis (3/4)|&lt;br /&gt;
     {{ResResource|Wood|10000|10000}}&lt;br /&gt;
     {{ResResource|Leather|505|4000}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|800}}&lt;br /&gt;
     {{ResResource|Firebricks|1584|15000}}&lt;br /&gt;
     {{ResResource|Charcoal|2900|12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|23187|50000}}&lt;br /&gt;
     {{ResResource|Boards|14012|25000}}&lt;br /&gt;
     {{ResResource|Linen|29|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|506|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy 1|&lt;br /&gt;
     {{ResResource|Iron|3050|4000}}&lt;br /&gt;
     {{ResResource|Copper|1835|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|850|1000}}&lt;br /&gt;
     {{ResResource|Tin|1000|1000}}&lt;br /&gt;
     {{ResResource|Zinc|60|1000}}&lt;br /&gt;
     {{ResResource|Lead|345|1000}}&lt;br /&gt;
     {{ResResource|Silver|600|600}}&lt;br /&gt;
     {{ResResource|Platinum|200|200}}&lt;br /&gt;
     {{ResResource|Antimony|200|200}}&lt;br /&gt;
     {{ResResource|Magnesium|200|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Sign Construction (2 of 4)|&lt;br /&gt;
     {{ResResource|Wooden Peg|137|1000}}&lt;br /&gt;
     {{ResResource|Boards|11|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|750}}&lt;br /&gt;
     {{ResResource|Nails|200|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
     {{ResTechnology|Casting}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Water Mining|&lt;br /&gt;
     {{ResResource|Glass Pipe|140|376}}&lt;br /&gt;
     {{ResResource|Iron Large Gear|16|19}}&lt;br /&gt;
     {{ResResource|Copper Strap|282|282}}&lt;br /&gt;
     {{ResResource|Pulley|141|141}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry (1/3)}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Beekeeping (2/3)}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|9400|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|55|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|76|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Avian Selection|&lt;br /&gt;
    {{ResResource|Cut Stone|0|2350}}&lt;br /&gt;
    {{ResResource|Barley (Raw)|0|18800}}&lt;br /&gt;
    {{ResResource|Dried Flax|0|2350}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (3/3)|&lt;br /&gt;
    {{ResResource|Barley|0|9400}}&lt;br /&gt;
    {{ResResource|Full Water Container|30|9400}}&lt;br /&gt;
    {{ResResource|Dirt|513|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Viticulture|&lt;br /&gt;
    {{ResResource|Small Barrels|0|94}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Carp Meat|376|376}}&lt;br /&gt;
    {{ResResource|Perch Meat|376|376}}&lt;br /&gt;
    {{ResResource|Catfish Meat|147|376}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|376|376}}&lt;br /&gt;
    {{ResResource|Chromis Meat|376|376}}&lt;br /&gt;
    {{ResResource|Abdju Meat|376|376}}&lt;br /&gt;
    {{ResResource|Phagrus Meat|376|376}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (2/3)}}&lt;br /&gt;
    {{ResTechnology|Entomology(1/3)}}&lt;br /&gt;
    {{ResTechnology|Horticulture (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112060</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=112060"/>
		<updated>2019-10-10T06:53:40Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Cut Stone Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || - ||Built Year 1, Akhet IV-16, 11:12 PM&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || exchanged with Till - Slartibartfast offered me spot in front of him / Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Bethany|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 67 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 72 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 74 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Built, not yet passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Bethany|| - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 21 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 11 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=111824</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=111824"/>
		<updated>2019-10-08T23:56:24Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* University of Thought */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Metallurgy 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|22500|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|4|750}}&lt;br /&gt;
     {{ResResource|Rope|513|6000}}&lt;br /&gt;
     {{ResResource|Pulley|150|150}}&lt;br /&gt;
     {{ResResource|Lime|24|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|1500|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction 1|state=collapsed|&lt;br /&gt;
     {{ResResource|Linen|50|1050}}&lt;br /&gt;
     {{ResResource|Copper Wire|0|105}}&lt;br /&gt;
     {{ResResource|Limestone|0|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|105}}&lt;br /&gt;
     {{ResResource|Medium Stones|0|105}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework 3|&lt;br /&gt;
     {{ResResource|Bauxite|690|890}}&lt;br /&gt;
     {{ResResource|Gypsum|890|890}}&lt;br /&gt;
     {{ResResource|Cut Stone|699|2136}}&lt;br /&gt;
     {{ResResource|Gravel|4239|4272}}&lt;br /&gt;
     {{ResResource|Clay|4000|3560}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction 2|&lt;br /&gt;
     {{ResResource|Cut Stone|578|578}}&lt;br /&gt;
     {{ResResource|Small Sapphire|28|28}}&lt;br /&gt;
     {{ResResource|Small Stone Block|135|152}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|256|256}}&lt;br /&gt;
     {{ResResource|Salt|73|73}}&lt;br /&gt;
     {{ResResource|Candle|49|49}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{ResTechnology|Advanced Brick (1/2)}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|150|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|85|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|7|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|132|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|579|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|3|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|209|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|133|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 2|&lt;br /&gt;
     {{ResResource|Red Paint|0|560}}&lt;br /&gt;
     {{ResResource|Green Paint|0|560}}&lt;br /&gt;
     {{ResResource|Blue Paint|0|560}}&lt;br /&gt;
     {{ResResource|Pink Paint|0|560}}&lt;br /&gt;
     {{ResResource|Orange Paint|0|560}}&lt;br /&gt;
     {{ResResource|Indigo Paint|0|560}}&lt;br /&gt;
     {{ResResource|Yellow Paint|0|560}}&lt;br /&gt;
     {{ResResource|Iron Pot|0|1680}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|3360}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Blacksmithing 2}}&lt;br /&gt;
      &lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResComplete|Glassblowing 1}}&lt;br /&gt;
      {{ResTechnology|Blacksmithing 1}}&lt;br /&gt;
      {{ResTechnology|The Science of Color 1|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolosis (3/4)|&lt;br /&gt;
     {{ResResource|Wood|10000|10000}}&lt;br /&gt;
     {{ResResource|Leather|505|4000}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|800}}&lt;br /&gt;
     {{ResResource|Firebricks|1584|15000}}&lt;br /&gt;
     {{ResResource|Charcoal|400|12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|21587|50000}}&lt;br /&gt;
     {{ResResource|Boards|14012|25000}}&lt;br /&gt;
     {{ResResource|Linen|10|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|506|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy 1|&lt;br /&gt;
     {{ResResource|Iron|2255|4000}}&lt;br /&gt;
     {{ResResource|Copper|555|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|700|1000}}&lt;br /&gt;
     {{ResResource|Tin|100|1000}}&lt;br /&gt;
     {{ResResource|Zinc|0|1000}}&lt;br /&gt;
     {{ResResource|Lead|200|1000}}&lt;br /&gt;
     {{ResResource|Silver|188|600}}&lt;br /&gt;
     {{ResResource|Platinum|200|200}}&lt;br /&gt;
     {{ResResource|Antimony|200|200}}&lt;br /&gt;
     {{ResResource|Magnesium|200|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Sign Construction (2 of 4)|&lt;br /&gt;
     {{ResResource|Wooden Peg|0|1000}}&lt;br /&gt;
     {{ResResource|Boards|0|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|750}}&lt;br /&gt;
     {{ResResource|Nails|200|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
     {{ResTechnology|Casting}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry (1/3)|&lt;br /&gt;
     {{ResResource|Glass Jars|0|94}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|47}}&lt;br /&gt;
     {{ResResource|Glass Pipe|34|141}}&lt;br /&gt;
     {{ResResource|Boards|857|6580}}&lt;br /&gt;
     {{ResResource|Nails|1880|1880}}&lt;br /&gt;
     {{ResResource|Rope|50|470}}&lt;br /&gt;
     {{ResResource|Wooden Peg|188|188}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|188}}&lt;br /&gt;
     {{ResResource|Wooden Pestle|188|188}}&lt;br /&gt;
     {{ResResource|Clay Mortars|188|188}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|470}}&lt;br /&gt;
     {{ResResource|Leather|188|188}}&lt;br /&gt;
     {{ResResource|Firebricks|2025|4700}}&lt;br /&gt;
     {{ResResource|Small Quartz|45|94}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|94}}&lt;br /&gt;
     {{ResResource|Saltpeter|470|470}}&lt;br /&gt;
     {{ResResource|Sulfur|330|470}}&lt;br /&gt;
     {{ResResource|Red Sand|282|282}}&lt;br /&gt;
     {{ResResource|Charcoal|300|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Water Mining|&lt;br /&gt;
     {{ResResource|Glass Pipe|0|376}}&lt;br /&gt;
     {{ResResource|Iron Large Gear|7|19}}&lt;br /&gt;
     {{ResResource|Copper Strap|177|282}}&lt;br /&gt;
     {{ResResource|Pulley|141|141}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Beekeeping (2/3)}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|9400|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|55|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|58|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Avian Selection|&lt;br /&gt;
    {{ResResource|Cut Stone|0|2350}}&lt;br /&gt;
    {{ResResource|Barley (Raw)|0|18800}}&lt;br /&gt;
    {{ResResource|Dried Flax|0|2350}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (3/3)|&lt;br /&gt;
    {{ResResource|Barley|0|9400}}&lt;br /&gt;
    {{ResResource|Full Water Container|0|9400}}&lt;br /&gt;
    {{ResResource|Dirt|8|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Viticulture|&lt;br /&gt;
    {{ResResource|Small Barrels|0|94}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Carp Meat|376|376}}&lt;br /&gt;
    {{ResResource|Perch Meat|376|376}}&lt;br /&gt;
    {{ResResource|Catfish Meat|87|376}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|376|376}}&lt;br /&gt;
    {{ResResource|Chromis Meat|376|376}}&lt;br /&gt;
    {{ResResource|Abdju Meat|376|376}}&lt;br /&gt;
    {{ResResource|Phagrus Meat|374|376}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Farming (2/3)}}&lt;br /&gt;
    {{ResTechnology|Horticulture (1/3)|}}&lt;br /&gt;
    &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
    {{ResTechnology|Entomology(1/3)}} &lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=111816</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=111816"/>
		<updated>2019-10-08T22:39:46Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* University of Thought */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Metallurgy 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|22500|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|4|750}}&lt;br /&gt;
     {{ResResource|Rope|513|6000}}&lt;br /&gt;
     {{ResResource|Pulley|150|150}}&lt;br /&gt;
     {{ResResource|Lime|24|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|1500|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction 1|state=collapsed|&lt;br /&gt;
     {{ResResource|Linen|50|1050}}&lt;br /&gt;
     {{ResResource|Copper Wire|0|105}}&lt;br /&gt;
     {{ResResource|Limestone|0|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|105}}&lt;br /&gt;
     {{ResResource|Medium Stones|0|105}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework 3|&lt;br /&gt;
     {{ResResource|Bauxite|690|890}}&lt;br /&gt;
     {{ResResource|Gypsum|890|890}}&lt;br /&gt;
     {{ResResource|Cut Stone|699|2136}}&lt;br /&gt;
     {{ResResource|Gravel|4239|4272}}&lt;br /&gt;
     {{ResResource|Clay|4000|3560}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction 2|&lt;br /&gt;
     {{ResResource|Cut Stone|578|578}}&lt;br /&gt;
     {{ResResource|Small Sapphire|28|28}}&lt;br /&gt;
     {{ResResource|Small Stone Block|135|152}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|256|256}}&lt;br /&gt;
     {{ResResource|Salt|73|73}}&lt;br /&gt;
     {{ResResource|Candle|49|49}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{ResTechnology|Advanced Brick (1/2)}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|150|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|85|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|7|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|132|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|579|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|3|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|209|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|133|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 2|&lt;br /&gt;
     {{ResResource|Red Paint|0|560}}&lt;br /&gt;
     {{ResResource|Green Paint|0|560}}&lt;br /&gt;
     {{ResResource|Blue Paint|0|560}}&lt;br /&gt;
     {{ResResource|Pink Paint|0|560}}&lt;br /&gt;
     {{ResResource|Orange Paint|0|560}}&lt;br /&gt;
     {{ResResource|Indigo Paint|0|560}}&lt;br /&gt;
     {{ResResource|Yellow Paint|0|560}}&lt;br /&gt;
     {{ResResource|Iron Pot|0|1680}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|3360}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Blacksmithing 2}}&lt;br /&gt;
      &lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResComplete|Glassblowing 1}}&lt;br /&gt;
      {{ResTechnology|Blacksmithing 1}}&lt;br /&gt;
      {{ResTechnology|The Science of Color 1|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolosis (3/4)|&lt;br /&gt;
     {{ResResource|Wood|10000|10000}}&lt;br /&gt;
     {{ResResource|Leather|505|4000}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|800}}&lt;br /&gt;
     {{ResResource|Firebricks|1584|15000}}&lt;br /&gt;
     {{ResResource|Charcoal|400|12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|21587|50000}}&lt;br /&gt;
     {{ResResource|Boards|14012|25000}}&lt;br /&gt;
     {{ResResource|Linen|10|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|506|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy 1|&lt;br /&gt;
     {{ResResource|Iron|2255|4000}}&lt;br /&gt;
     {{ResResource|Copper|555|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|700|1000}}&lt;br /&gt;
     {{ResResource|Tin|100|1000}}&lt;br /&gt;
     {{ResResource|Zinc|0|1000}}&lt;br /&gt;
     {{ResResource|Lead|200|1000}}&lt;br /&gt;
     {{ResResource|Silver|188|600}}&lt;br /&gt;
     {{ResResource|Platinum|200|200}}&lt;br /&gt;
     {{ResResource|Antimony|200|200}}&lt;br /&gt;
     {{ResResource|Magnesium|200|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Sign Construction (2 of 4)|&lt;br /&gt;
     {{ResResource|Wooden Peg|0|1000}}&lt;br /&gt;
     {{ResResource|Boards|0|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|750}}&lt;br /&gt;
     {{ResResource|Nails|200|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
     {{ResTechnology|Casting}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry (1/3)|&lt;br /&gt;
     {{ResResource|Glass Jars|0|94}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|47}}&lt;br /&gt;
     {{ResResource|Glass Pipe|34|141}}&lt;br /&gt;
     {{ResResource|Boards|857|6580}}&lt;br /&gt;
     {{ResResource|Nails|1880|1880}}&lt;br /&gt;
     {{ResResource|Rope|50|470}}&lt;br /&gt;
     {{ResResource|Wooden Peg|188|188}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|188}}&lt;br /&gt;
     {{ResResource|Wooden Pestle|188|188}}&lt;br /&gt;
     {{ResResource|Clay Mortars|188|188}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|470}}&lt;br /&gt;
     {{ResResource|Leather|188|188}}&lt;br /&gt;
     {{ResResource|Firebricks|2025|4700}}&lt;br /&gt;
     {{ResResource|Small Quartz|45|94}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|94}}&lt;br /&gt;
     {{ResResource|Saltpeter|470|470}}&lt;br /&gt;
     {{ResResource|Sulfur|330|470}}&lt;br /&gt;
     {{ResResource|Red Sand|282|282}}&lt;br /&gt;
     {{ResResource|Charcoal|300|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Water Mining|&lt;br /&gt;
     {{ResResource|Glass Pipe|0|376}}&lt;br /&gt;
     {{ResResource|Iron Large Gear|7|19}}&lt;br /&gt;
     {{ResResource|Copper Strap|177|282}}&lt;br /&gt;
     {{ResResource|Pulley|108|141}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Beekeeping (2/3)}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|9400|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|55|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|58|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Avian Selection|&lt;br /&gt;
    {{ResResource|Cut Stone|0|2350}}&lt;br /&gt;
    {{ResResource|Barley (Raw)|0|18800}}&lt;br /&gt;
    {{ResResource|Dried Flax|0|2350}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (3/3)|&lt;br /&gt;
    {{ResResource|Barley|0|9400}}&lt;br /&gt;
    {{ResResource|Full Water Container|0|9400}}&lt;br /&gt;
    {{ResResource|Dirt|8|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Viticulture|&lt;br /&gt;
    {{ResResource|Small Barrels|0|94}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Carp Meat|376|376}}&lt;br /&gt;
    {{ResResource|Perch Meat|376|376}}&lt;br /&gt;
    {{ResResource|Catfish Meat|87|376}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|376|376}}&lt;br /&gt;
    {{ResResource|Chromis Meat|376|376}}&lt;br /&gt;
    {{ResResource|Abdju Meat|376|376}}&lt;br /&gt;
    {{ResResource|Phagrus Meat|374|376}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Farming (2/3)}}&lt;br /&gt;
    {{ResTechnology|Horticulture (1/3)|}}&lt;br /&gt;
    &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
    {{ResTechnology|Entomology(1/3)}} &lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=111134</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=111134"/>
		<updated>2019-10-06T04:31:33Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|22500|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|4|750}}&lt;br /&gt;
     {{ResResource|Rope|513|6000}}&lt;br /&gt;
     {{ResResource|Pulley|150|150}}&lt;br /&gt;
     {{ResResource|Lime|13|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|1500|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction 1|state=collapsed|&lt;br /&gt;
     {{ResResource|Linen|0|1050}}&lt;br /&gt;
     {{ResResource|Copper Wire|0|105}}&lt;br /&gt;
     {{ResResource|Limestone|0|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|105}}&lt;br /&gt;
     {{ResResource|Medium Stones|0|105}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework (3/4)|&lt;br /&gt;
     {{ResResource|Bauxite|690|1000}}&lt;br /&gt;
     {{ResResource|Gypsum|0|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|2400}}&lt;br /&gt;
     {{ResResource|Gravel|0|4800}}&lt;br /&gt;
     {{ResResource|Clay|4000|4000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction (2/4)|&lt;br /&gt;
     {{ResResource|Cut Stone|578|578}}&lt;br /&gt;
     {{ResResource|Small Sapphire|28|28}}&lt;br /&gt;
     {{ResResource|Small Stone Block|108|171}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|256|256}}&lt;br /&gt;
     {{ResResource|Salt|73|73}}&lt;br /&gt;
     {{ResResource|Candle|49|49}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{ResTechnology|Advanced Brick (1/2)}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction lvl 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|150|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|85|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|7|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|132|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|579|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|3|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|209|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|133|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 2|&lt;br /&gt;
     {{ResResource|Red Paint|0|560}}&lt;br /&gt;
     {{ResResource|Green Paint|0|560}}&lt;br /&gt;
     {{ResResource|Blue Paint|0|560}}&lt;br /&gt;
     {{ResResource|Pink Paint|0|560}}&lt;br /&gt;
     {{ResResource|Orange Paint|0|560}}&lt;br /&gt;
     {{ResResource|Indigo Paint|0|560}}&lt;br /&gt;
     {{ResResource|Yellow Paint|0|560}}&lt;br /&gt;
     {{ResResource|Iron Pot|0|1680}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|3360}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Blacksmithing 2}}&lt;br /&gt;
      &lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResComplete|Glassblowing 1}}&lt;br /&gt;
      {{ResTechnology|Blacksmithing 1}}&lt;br /&gt;
      {{ResTechnology|The Science of Color 1|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolosis (3/4)|&lt;br /&gt;
     {{ResResource|Wood|4266|10000}}&lt;br /&gt;
     {{ResResource|Leather|495|4000}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|800}}&lt;br /&gt;
     {{ResResource|Firebricks|1524|15000}}&lt;br /&gt;
     {{ResResource|Charcoal|0|12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|21587|50000}}&lt;br /&gt;
     {{ResResource|Boards|14012|25000}}&lt;br /&gt;
     {{ResResource|Linen|10|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|506|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy 1|&lt;br /&gt;
     {{ResResource|Iron|1365|4000}}&lt;br /&gt;
     {{ResResource|Copper|0|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|0|1000}}&lt;br /&gt;
     {{ResResource|Tin|0|1000}}&lt;br /&gt;
     {{ResResource|Zinc|0|1000}}&lt;br /&gt;
     {{ResResource|Lead|0|1000}}&lt;br /&gt;
     {{ResResource|Silver|188|600}}&lt;br /&gt;
     {{ResResource|Platinum|200|200}}&lt;br /&gt;
     {{ResResource|Antimony|0|200}}&lt;br /&gt;
     {{ResResource|Magnesium|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Sign Construction (2 of 4)|&lt;br /&gt;
     {{ResResource|Wooden Peg|0|1000}}&lt;br /&gt;
     {{ResResource|Boards|0|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|750}}&lt;br /&gt;
     {{ResResource|Nails|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
     {{ResTechnology|Casting}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry (1/3)|&lt;br /&gt;
     {{ResResource|Glass Jars|0|94}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|47}}&lt;br /&gt;
     {{ResResource|Glass Pipe|0|141}}&lt;br /&gt;
     {{ResResource|Boards|256|6580}}&lt;br /&gt;
     {{ResResource|Nails|1880|1880}}&lt;br /&gt;
     {{ResResource|Rope|50|470}}&lt;br /&gt;
     {{ResResource|Wooden Peg|188|188}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|188}}&lt;br /&gt;
     {{ResResource|Wooden Pestle|188|188}}&lt;br /&gt;
     {{ResResource|Clay Mortars|188|188}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|470}}&lt;br /&gt;
     {{ResResource|Leather|188|188}}&lt;br /&gt;
     {{ResResource|Firebricks|1625|4700}}&lt;br /&gt;
     {{ResResource|Small Quartz|0|94}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|94}}&lt;br /&gt;
     {{ResResource|Saltpeter|470|470}}&lt;br /&gt;
     {{ResResource|Sulfur|330|470}}&lt;br /&gt;
     {{ResResource|Red Sand|282|282}}&lt;br /&gt;
     {{ResResource|Charcoal|100|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Water Mining|&lt;br /&gt;
     {{ResResource|Glass Pipe|0|376}}&lt;br /&gt;
     {{ResResource|Iron Large Gear|0|19}}&lt;br /&gt;
     {{ResResource|Copper Strap|0|282}}&lt;br /&gt;
     {{ResResource|Pulley|0|141}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Beekeeping (2/3)}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|9400|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|55|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|58|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Viticulture|&lt;br /&gt;
    {{ResResource|Small Barrels|0|94}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Carp Meat|376|376}}&lt;br /&gt;
    {{ResResource|Perch Meat|376|376}}&lt;br /&gt;
    {{ResResource|Catfish Meat|65|376}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|376|376}}&lt;br /&gt;
    {{ResResource|Chromis Meat|376|376}}&lt;br /&gt;
    {{ResResource|Abdju Meat|376|376}}&lt;br /&gt;
    {{ResResource|Phagrus Meat|359|376}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Farming (2/3)}}&lt;br /&gt;
    {{ResTechnology|Horticulture (1/3)|}}&lt;br /&gt;
    &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
    {{ResTechnology|Entomology(1/3)}} &lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=110686</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=110686"/>
		<updated>2019-10-04T22:12:51Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Farming (2/3)}}&lt;br /&gt;
{{ResTechnology|Horticulture (1/3)}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|22500|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|4|750}}&lt;br /&gt;
     {{ResResource|Rope|513|6000}}&lt;br /&gt;
     {{ResResource|Pulley|150|150}}&lt;br /&gt;
     {{ResResource|Lime|13|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|1500|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction 1|state=collapsed|&lt;br /&gt;
     {{ResResource|Linen|0|1050}}&lt;br /&gt;
     {{ResResource|Copper Wire|0|105}}&lt;br /&gt;
     {{ResResource|Limestone|0|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|105}}&lt;br /&gt;
     {{ResResource|Medium Stones|0|105}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework (3/4)|&lt;br /&gt;
     {{ResResource|Bauxite|690|1000}}&lt;br /&gt;
     {{ResResource|Gypsum|0|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|2400}}&lt;br /&gt;
     {{ResResource|Gravel|0|4800}}&lt;br /&gt;
     {{ResResource|Clay|4000|4000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction (2/4)|&lt;br /&gt;
     {{ResResource|Cut Stone|578|578}}&lt;br /&gt;
     {{ResResource|Small Sapphire|28|28}}&lt;br /&gt;
     {{ResResource|Small Stone Block|73|171}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|256|256}}&lt;br /&gt;
     {{ResResource|Salt|65|73}}&lt;br /&gt;
     {{ResResource|Candle|49|49}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{ResTechnology|Advanced Brick (1/2)}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction lvl 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|150|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|85|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|7|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|132|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|579|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|3|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|209|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|133|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 2|&lt;br /&gt;
     {{ResResource|Red Paint|0|560}}&lt;br /&gt;
     {{ResResource|Green Paint|0|560}}&lt;br /&gt;
     {{ResResource|Blue Paint|0|560}}&lt;br /&gt;
     {{ResResource|Pink Paint|0|560}}&lt;br /&gt;
     {{ResResource|Orange Paint|0|560}}&lt;br /&gt;
     {{ResResource|Indigo Paint|0|560}}&lt;br /&gt;
     {{ResResource|Yellow Paint|0|560}}&lt;br /&gt;
     {{ResResource|Iron Pot|0|1680}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|3360}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Blacksmithing 2}}&lt;br /&gt;
      &lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResComplete|Glassblowing 1}}&lt;br /&gt;
      {{ResTechnology|Blacksmithing 1}}&lt;br /&gt;
      {{ResTechnology|The Science of Color 1|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolosis (3/4)|&lt;br /&gt;
     {{ResResource|Wood|3430|10000}}&lt;br /&gt;
     {{ResResource|Leather|492|4000}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|800}}&lt;br /&gt;
     {{ResResource|Firebricks|1524|15000}}&lt;br /&gt;
     {{ResResource|Charcoal|0|12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|21387|50000}}&lt;br /&gt;
     {{ResResource|Boards|13809|25000}}&lt;br /&gt;
     {{ResResource|Linen|5|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|441|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy 1|&lt;br /&gt;
     {{ResResource|Iron|30|4000}}&lt;br /&gt;
     {{ResResource|Copper|0|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|0|1000}}&lt;br /&gt;
     {{ResResource|Tin|0|1000}}&lt;br /&gt;
     {{ResResource|Zinc|0|1000}}&lt;br /&gt;
     {{ResResource|Lead|0|1000}}&lt;br /&gt;
     {{ResResource|Silver|188|600}}&lt;br /&gt;
     {{ResResource|Platinum|200|200}}&lt;br /&gt;
     {{ResResource|Antimony|0|200}}&lt;br /&gt;
     {{ResResource|Magnesium|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Sign Construction (2 of 4)|&lt;br /&gt;
     {{ResResource|Wooden Peg|0|1000}}&lt;br /&gt;
     {{ResResource|Boards|0|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|750}}&lt;br /&gt;
     {{ResResource|Nails|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
     {{ResTechnology|Casting}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Beekeeping (2/3)|&lt;br /&gt;
     {{ResResource|Nails|0|1880}}&lt;br /&gt;
     {{ResResource|Boards|0|3760}}&lt;br /&gt;
     {{ResResource|Beeswax|470|470}}&lt;br /&gt;
     {{ResResource|Queen Bee (Alive)|0|19}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry (1/3)|&lt;br /&gt;
     {{ResResource|Glass Jars|0|94}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|47}}&lt;br /&gt;
     {{ResResource|Glass Pipe|0|141}}&lt;br /&gt;
     {{ResResource|Boards|256|6580}}&lt;br /&gt;
     {{ResResource|Nails|1880|1880}}&lt;br /&gt;
     {{ResResource|Rope|0|470}}&lt;br /&gt;
     {{ResResource|Wooden Peg|188|188}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|188}}&lt;br /&gt;
     {{ResResource|Wooden Pestle|188|188}}&lt;br /&gt;
     {{ResResource|Clay Mortars|188|188}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|470}}&lt;br /&gt;
     {{ResResource|Leather|188|188}}&lt;br /&gt;
     {{ResResource|Firebricks|200|4700}}&lt;br /&gt;
     {{ResResource|Small Quartz|0|94}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|94}}&lt;br /&gt;
     {{ResResource|Saltpeter|470|470}}&lt;br /&gt;
     {{ResResource|Sulfur|330|470}}&lt;br /&gt;
     {{ResResource|Red Sand|282|282}}&lt;br /&gt;
     {{ResResource|Charcoal|100|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Water Mining|&lt;br /&gt;
     {{ResResource|Glass Pipe|0|376}}&lt;br /&gt;
     {{ResResource|Iron Large Gear|0|19}}&lt;br /&gt;
     {{ResResource|Copper Strap|0|282}}&lt;br /&gt;
     {{ResResource|Pulley|0|141}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|9400|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|39|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|49|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|633|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|353|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|705|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Viticulture|&lt;br /&gt;
    {{ResResource|Small Barrels|0|94}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Carp Meat|305|376}}&lt;br /&gt;
    {{ResResource|Perch Meat|163|376}}&lt;br /&gt;
    {{ResResource|Catfish Meat|17|376}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|376|376}}&lt;br /&gt;
    {{ResResource|Chromis Meat|376|376}}&lt;br /&gt;
    {{ResResource|Abdju Meat|354|376}}&lt;br /&gt;
    {{ResResource|Phagrus Meat|240|376}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Farming (2/3)}}&lt;br /&gt;
    &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
    {{ResTechnology|Entomology(1/3)}} &lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=110507</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=110507"/>
		<updated>2019-10-03T21:50:42Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Farming (2/3)}}&lt;br /&gt;
{{ResTechnology|Horticulture (1/3)}}&lt;br /&gt;
{{ResTechnology|Entomology(1/3)}}&lt;br /&gt;
{{ResTechnology|The Science of Color 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|22500|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|3|750}}&lt;br /&gt;
     {{ResResource|Rope|497|6000}}&lt;br /&gt;
     {{ResResource|Pulley|134|150}}&lt;br /&gt;
     {{ResResource|Lime|13|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|1500|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction 1|state=collapsed|&lt;br /&gt;
     {{ResResource|Linen|0|1050}}&lt;br /&gt;
     {{ResResource|Copper Wire|0|105}}&lt;br /&gt;
     {{ResResource|Limestone|0|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|105}}&lt;br /&gt;
     {{ResResource|Medium Stones|0|105}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework (3/4)|&lt;br /&gt;
     {{ResResource|Bauxite|690|1000}}&lt;br /&gt;
     {{ResResource|Gypsum|0|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|2400}}&lt;br /&gt;
     {{ResResource|Gravel|0|4800}}&lt;br /&gt;
     {{ResResource|Clay|4000|4000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction (2/4)|&lt;br /&gt;
     {{ResResource|Cut Stone|568|578}}&lt;br /&gt;
     {{ResResource|Small Sapphire|28|28}}&lt;br /&gt;
     {{ResResource|Small Stone Block|53|171}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|256|256}}&lt;br /&gt;
     {{ResResource|Salt|65|73}}&lt;br /&gt;
     {{ResResource|Candle|49|49}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{ResTechnology|Advanced Brick (1/2)}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction lvl 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|150|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|85|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|7|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|132|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|579|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|3|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|209|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|133|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 2|&lt;br /&gt;
     {{ResResource|Red Paint|0|560}}&lt;br /&gt;
     {{ResResource|Green Paint|0|560}}&lt;br /&gt;
     {{ResResource|Blue Paint|0|560}}&lt;br /&gt;
     {{ResResource|Pink Paint|0|560}}&lt;br /&gt;
     {{ResResource|Orange Paint|0|560}}&lt;br /&gt;
     {{ResResource|Indigo Paint|0|560}}&lt;br /&gt;
     {{ResResource|Yellow Paint|0|560}}&lt;br /&gt;
     {{ResResource|Iron Pot|0|1680}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|3360}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Blacksmithing 2}}&lt;br /&gt;
      &lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResComplete|Glassblowing 1}}&lt;br /&gt;
      {{ResTechnology|Blacksmithing 1}}&lt;br /&gt;
      {{ResTechnology|The Science of Color 1|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolosis (3/4)|&lt;br /&gt;
     {{ResResource|Wood|900|10000}}&lt;br /&gt;
     {{ResResource|Leather|0|4000}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|800}}&lt;br /&gt;
     {{ResResource|Firebricks|0|15000}}&lt;br /&gt;
     {{ResResource|Charcoal|0|12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|21387|50000}}&lt;br /&gt;
     {{ResResource|Boards|13809|25000}}&lt;br /&gt;
     {{ResResource|Linen|5|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|441|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy 1|&lt;br /&gt;
     {{ResResource|Iron|30|4000}}&lt;br /&gt;
     {{ResResource|Copper|0|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|0|1000}}&lt;br /&gt;
     {{ResResource|Tin|0|1000}}&lt;br /&gt;
     {{ResResource|Zinc|0|1000}}&lt;br /&gt;
     {{ResResource|Lead|0|1000}}&lt;br /&gt;
     {{ResResource|Silver|188|600}}&lt;br /&gt;
     {{ResResource|Platinum|0|200}}&lt;br /&gt;
     {{ResResource|Antimony|0|200}}&lt;br /&gt;
     {{ResResource|Magnesium|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Sign Construction (2 of 4)|&lt;br /&gt;
     {{ResResource|Wooden Peg|0|1000}}&lt;br /&gt;
     {{ResResource|Boards|0|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|750}}&lt;br /&gt;
     {{ResResource|Nails|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
     {{ResTechnology|Casting}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Beekeeping (2/3)|&lt;br /&gt;
     {{ResResource|Nails|0|1880}}&lt;br /&gt;
     {{ResResource|Boards|0|3760}}&lt;br /&gt;
     {{ResResource|Beeswax|470|470}}&lt;br /&gt;
     {{ResResource|Queen Bee (Alive)|0|19}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry (1/3)|&lt;br /&gt;
     {{ResResource|Glass Jars|0|94}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|47}}&lt;br /&gt;
     {{ResResource|Glass Pipe|0|141}}&lt;br /&gt;
     {{ResResource|Boards|256|6580}}&lt;br /&gt;
     {{ResResource|Nails|0|1880}}&lt;br /&gt;
     {{ResResource|Rope|0|470}}&lt;br /&gt;
     {{ResResource|Wooden Peg|20|188}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|188}}&lt;br /&gt;
     {{ResResource|Wooden Pestle|188|188}}&lt;br /&gt;
     {{ResResource|Clay Mortars|188|188}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|470}}&lt;br /&gt;
     {{ResResource|Leather|188|188}}&lt;br /&gt;
     {{ResResource|Firebricks|200|4700}}&lt;br /&gt;
     {{ResResource|Small Quartz|0|94}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|94}}&lt;br /&gt;
     {{ResResource|Saltpeter|470|470}}&lt;br /&gt;
     {{ResResource|Sulfur|0|470}}&lt;br /&gt;
     {{ResResource|Red Sand|282|282}}&lt;br /&gt;
     {{ResResource|Charcoal|0|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Water Mining|&lt;br /&gt;
     {{ResResource|Glass Pipe|0|376}}&lt;br /&gt;
     {{ResResource|Iron Large Gear|0|19}}&lt;br /&gt;
     {{ResResource|Copper Strap|0|282}}&lt;br /&gt;
     {{ResResource|Pulley|0|141}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|9400|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|39|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|49|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|851|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|940|940}}&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|427|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|353|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|518|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Viticulture|&lt;br /&gt;
    {{ResResource|Small Barrels|0|94}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Carp Meat|81|376}}&lt;br /&gt;
    {{ResResource|Perch Meat|50|376}}&lt;br /&gt;
    {{ResResource|Catfish Meat|17|376}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|376|376}}&lt;br /&gt;
    {{ResResource|Chromis Meat|354|376}}&lt;br /&gt;
    {{ResResource|Abdju Meat|165|376}}&lt;br /&gt;
    {{ResResource|Phagrus Meat|130|376}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Entomology(1/3)}}   &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue/poll&amp;diff=109723</id>
		<title>Meshwesh Obelisk Queue/poll</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue/poll&amp;diff=109723"/>
		<updated>2019-09-30T04:41:37Z</updated>

		<summary type="html">&lt;p&gt;Bethany: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=POLL To evaluate community sentiment regarding the present queue and it's acceptability.=&lt;br /&gt;
A number of Meshwesh are displeased with the current queue.  It was established days before the test went live, nobody knew it was being made, and it filled up before most people found out.&lt;br /&gt;
Discussion is underway regarding whether or not it should be done away with and if so, what should replace it.&lt;br /&gt;
Please participate in the discussion and decision making process.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One example of a &amp;quot;Change&amp;quot; would be to follow Kush's lead, please read about their process here:  https://atitd.wiki/tale9/Kush_Obelisk_Queue&lt;br /&gt;
Another idea being discussed is a lottery type solution and all opinions are welcome as to how this would be handled in a fair way.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Please add your name and check whether you support keeping or changing the queue==&lt;br /&gt;
What will be done after that will depend on community discussion, this is simply to get a feel for how we as a community feel about the issue.&lt;br /&gt;
This poll is for players, not avatars.  Please just put one vote per actual human player.&lt;br /&gt;
Discussions are in Discord #Meshwesh channel&lt;br /&gt;
If you are unable to access discord, please express yourself in faction chat ingame.&lt;br /&gt;
If you do not have discord installed please go to&lt;br /&gt;
https://discordapp.com/download&lt;br /&gt;
&lt;br /&gt;
Once you have it installed, this invite will get you into ATITD chat.&lt;br /&gt;
&lt;br /&gt;
https://discordapp.com/invite/pNbxvQ&lt;br /&gt;
&lt;br /&gt;
Within the ATITD discord are individual channels including #Meshwesh.&lt;br /&gt;
Please come and express your opinions for or against changing the existing queue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyone more skilled than I at wiki editing, please feel free to improve this&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Change&lt;br /&gt;
!Keep&lt;br /&gt;
!Unsure&lt;br /&gt;
|-&lt;br /&gt;
| Slartibartfast || X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| deedsotep || X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Amuniet || X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Freeportkid || X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|sahira||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Sol||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Grapeape||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Cyndi||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Zareen||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Basmati||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Ledge||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Bethany||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|KayGee|| || ||X&lt;br /&gt;
|-&lt;br /&gt;
|||||||&lt;br /&gt;
|-&lt;br /&gt;
|||||||&lt;br /&gt;
|-&lt;br /&gt;
|||||||&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=108340</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=108340"/>
		<updated>2019-09-24T04:40:22Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Great Hall of the Meshwesh */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Farming (2/3)}}&lt;br /&gt;
{{ResTechnology|Horticulture (1/3)}}&lt;br /&gt;
{{ResTechnology|Entomology(1/3)}}&lt;br /&gt;
{{ResTechnology|The Science of Color 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|16658|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|0|750}}&lt;br /&gt;
     {{ResResource|Rope|167|6000}}&lt;br /&gt;
     {{ResResource|Pulley|50|150}}&lt;br /&gt;
     {{ResResource|Lime|0|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|520|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework (3/4)|&lt;br /&gt;
     {{ResResource|Bauxite|690|890}}&lt;br /&gt;
     {{ResResource|Gypsum|0|890}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|2136}}&lt;br /&gt;
     {{ResResource|Gravel|0|4272}}&lt;br /&gt;
     {{ResResource|Clay|0|3560}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction (2/4)|&lt;br /&gt;
     {{ResResource|Cut Stone|0|514}}&lt;br /&gt;
     {{ResResource|Small Sapphire|0|25}}&lt;br /&gt;
     {{ResResource|Small Stone Block|0|152}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|228|228}}&lt;br /&gt;
     {{ResResource|Salt|0|65}}&lt;br /&gt;
     {{ResResource|Candle|0|44}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction lvl 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
 {{ResTechnology|Blacksmithing 1|&lt;br /&gt;
     {{ResResource|Iron|1021|1120}}&lt;br /&gt;
     {{ResResource|Copper|1120|1120}}&lt;br /&gt;
     {{ResResource|Firebricks|8960|8960}}&lt;br /&gt;
     {{ResResource|Clay Steeped Canvas|112|112}}&lt;br /&gt;
     {{ResResource|Clay Steeped Wool Cloth|112|112}}&lt;br /&gt;
     {{ResResource|Full Water Container|2800|2800}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|8|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|4|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|4|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|10|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|42|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|9|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|7|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 1|&lt;br /&gt;
     {{ResResource|Cabbage Juice|43|2800}}&lt;br /&gt;
     {{ResResource|Ash|1120|1120}}&lt;br /&gt;
     {{ResResource|Saltpeter|1177|2240}}&lt;br /&gt;
     {{ResResource|Red Sand|560|560}}&lt;br /&gt;
     {{ResResource|Sulfur|1603|2240}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Glassblowing 1|&lt;br /&gt;
   }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   {{ResTechnology|nothing now| }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|16785|50000}}&lt;br /&gt;
     {{ResResource|Boards|6287|25000}}&lt;br /&gt;
     {{ResResource|Linen|1|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|410|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy|&lt;br /&gt;
     {{ResResource|Iron|0|4000}}&lt;br /&gt;
     {{ResResource|Copper|0|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|0|1000}}&lt;br /&gt;
     {{ResResource|Tin|0|1000}}&lt;br /&gt;
     {{ResResource|Zinc|0|1000}}&lt;br /&gt;
     {{ResResource|Lead|0|1000}}&lt;br /&gt;
     {{ResResource|Silver|0|600}}&lt;br /&gt;
     {{ResResource|Platinum|0|200}}&lt;br /&gt;
     {{ResResource|Antimony|0|200}}&lt;br /&gt;
     {{ResResource|Magnesium|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Casting}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|3149|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|19|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|17|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Entomology(1/3)|&lt;br /&gt;
    {{ResResource|Sheet Glass|36|141}}&lt;br /&gt;
    {{ResResource|Dirt|1880|1880}}&lt;br /&gt;
    {{ResResource|Linen|449|752}}&lt;br /&gt;
    {{ResResource|Cabbage|3760|3760}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|360|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|716|940}}&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|105|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|218|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|186|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=107934</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=107934"/>
		<updated>2019-09-24T03:19:20Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* University of Natural Philosophy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Farming (2/3)}}&lt;br /&gt;
{{ResTechnology|Horticulture (1/3)}}&lt;br /&gt;
{{ResTechnology|Entomology(1/3)}}&lt;br /&gt;
{{ResTechnology|The Science of Color 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|16202|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|0|750}}&lt;br /&gt;
     {{ResResource|Rope|167|6000}}&lt;br /&gt;
     {{ResResource|Pulley|50|150}}&lt;br /&gt;
     {{ResResource|Lime|0|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|520|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework (3/4)|&lt;br /&gt;
     {{ResResource|Bauxite|690|890}}&lt;br /&gt;
     {{ResResource|Gypsum|0|890}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|2136}}&lt;br /&gt;
     {{ResResource|Gravel|0|4272}}&lt;br /&gt;
     {{ResResource|Clay|0|3560}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction (2/4)|&lt;br /&gt;
     {{ResResource|Cut Stone|0|514}}&lt;br /&gt;
     {{ResResource|Small Sapphire|0|25}}&lt;br /&gt;
     {{ResResource|Small Stone Block|0|152}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|228|228}}&lt;br /&gt;
     {{ResResource|Salt|0|65}}&lt;br /&gt;
     {{ResResource|Candle|0|44}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction lvl 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
 {{ResTechnology|Blacksmithing 1|&lt;br /&gt;
     {{ResResource|Iron|1021|1120}}&lt;br /&gt;
     {{ResResource|Copper|1120|1120}}&lt;br /&gt;
     {{ResResource|Firebricks|8960|8960}}&lt;br /&gt;
     {{ResResource|Clay Steeped Canvas|112|112}}&lt;br /&gt;
     {{ResResource|Clay Steeped Wool Cloth|112|112}}&lt;br /&gt;
     {{ResResource|Full Water Container|2800|2800}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|8|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|4|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|4|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|10|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|42|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|9|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|7|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 1|&lt;br /&gt;
     {{ResResource|Cabbage Juice|43|2800}}&lt;br /&gt;
     {{ResResource|Ash|1120|1120}}&lt;br /&gt;
     {{ResResource|Saltpeter|1177|2240}}&lt;br /&gt;
     {{ResResource|Red Sand|560|560}}&lt;br /&gt;
     {{ResResource|Sulfur|1603|2240}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Glassblowing 1|&lt;br /&gt;
   }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   {{ResTechnology|nothing now| }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|16785|50000}}&lt;br /&gt;
     {{ResResource|Boards|6287|25000}}&lt;br /&gt;
     {{ResResource|Linen|1|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|410|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy|&lt;br /&gt;
     {{ResResource|Iron|0|4000}}&lt;br /&gt;
     {{ResResource|Copper|0|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|0|1000}}&lt;br /&gt;
     {{ResResource|Tin|0|1000}}&lt;br /&gt;
     {{ResResource|Zinc|0|1000}}&lt;br /&gt;
     {{ResResource|Lead|0|1000}}&lt;br /&gt;
     {{ResResource|Silver|0|600}}&lt;br /&gt;
     {{ResResource|Platinum|0|200}}&lt;br /&gt;
     {{ResResource|Antimony|0|200}}&lt;br /&gt;
     {{ResResource|Magnesium|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Casting}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|3149|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|19|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|17|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Entomology(1/3)|&lt;br /&gt;
    {{ResResource|Sheet Glass|36|141}}&lt;br /&gt;
    {{ResResource|Dirt|1880|1880}}&lt;br /&gt;
    {{ResResource|Linen|449|752}}&lt;br /&gt;
    {{ResResource|Cabbage|3760|3760}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|360|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|716|940}}&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|105|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|218|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|186|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=107686</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=107686"/>
		<updated>2019-09-23T15:58:55Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* University of Natural Philosophy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Farming (2/3)}}&lt;br /&gt;
{{ResTechnology|Horticulture (1/3)}}&lt;br /&gt;
{{ResTechnology|Entomology(1/3)}}&lt;br /&gt;
{{ResTechnology|The Science of Color 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|16202|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|0|750}}&lt;br /&gt;
     {{ResResource|Rope|167|6000}}&lt;br /&gt;
     {{ResResource|Pulley|50|150}}&lt;br /&gt;
     {{ResResource|Lime|0|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|520|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework (3/4)|&lt;br /&gt;
     {{ResResource|Bauxite|0|890}}&lt;br /&gt;
     {{ResResource|Gypsum|0|890}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|2136}}&lt;br /&gt;
     {{ResResource|Gravel|0|4272}}&lt;br /&gt;
     {{ResResource|Clay|0|3560}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction (2/4)|&lt;br /&gt;
     {{ResResource|Cut Stone|0|514}}&lt;br /&gt;
     {{ResResource|Small Sapphire|0|25}}&lt;br /&gt;
     {{ResResource|Small Stone Block|0|152}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|228|228}}&lt;br /&gt;
     {{ResResource|Salt|0|65}}&lt;br /&gt;
     {{ResResource|Candle|0|44}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction lvl 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
 {{ResTechnology|Blacksmithing 1|&lt;br /&gt;
     {{ResResource|Iron|272|1120}}&lt;br /&gt;
     {{ResResource|Copper|328|1120}}&lt;br /&gt;
     {{ResResource|Firebricks|8960|8960}}&lt;br /&gt;
     {{ResResource|Clay Steeped Canvas|73|112}}&lt;br /&gt;
     {{ResResource|Clay Steeped Wool Cloth|112|112}}&lt;br /&gt;
     {{ResResource|Full Water Container|2800|2800}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|8|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|4|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|4|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|10|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|42|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|9|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|7|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 1|&lt;br /&gt;
     {{ResResource|Cabbage Juice|43|2800}}&lt;br /&gt;
     {{ResResource|Ash|1120|1120}}&lt;br /&gt;
     {{ResResource|Saltpeter|1128|2240}}&lt;br /&gt;
     {{ResResource|Red Sand|560|560}}&lt;br /&gt;
     {{ResResource|Sulfur|1603|2240}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Glassblowing 1|&lt;br /&gt;
   }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   {{ResTechnology|nothing now| }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|14477|50000}}&lt;br /&gt;
     {{ResResource|Boards|5903|25000}}&lt;br /&gt;
     {{ResResource|Linen|1|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|410|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy|&lt;br /&gt;
     {{ResResource|Iron|0|4000}}&lt;br /&gt;
     {{ResResource|Copper|0|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|0|1000}}&lt;br /&gt;
     {{ResResource|Tin|0|1000}}&lt;br /&gt;
     {{ResResource|Zinc|0|1000}}&lt;br /&gt;
     {{ResResource|Lead|0|1000}}&lt;br /&gt;
     {{ResResource|Silver|0|600}}&lt;br /&gt;
     {{ResResource|Platinum|0|200}}&lt;br /&gt;
     {{ResResource|Antimony|0|200}}&lt;br /&gt;
     {{ResResource|Magnesium|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Casting}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|2547|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|19|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|17|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Entomology(1/3)|&lt;br /&gt;
    {{ResResource|Sheet Glass|36|141}}&lt;br /&gt;
    {{ResResource|Dirt|1880|1880}}&lt;br /&gt;
    {{ResResource|Linen|386|752}}&lt;br /&gt;
    {{ResResource|Cabbage|1736|3760}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|324|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|696|940}}&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|99|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|209|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|168|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=107681</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=107681"/>
		<updated>2019-09-23T14:46:51Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Marble Obelisk Build Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || - || [taking back spot that I originally gave to Riddle due to the overbuild situation] Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || - || &lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || - || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Zerrenor || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Basmati || - ||Gathering mats but willing to try a new method&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Gnarph || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Rosenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Sonnenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Estaar || - || exchanged with Till&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Bethany|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 67 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 72 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Bethany|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Sadvak || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Mausolus || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 11 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=106807</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=106807"/>
		<updated>2019-09-20T19:18:05Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Metallic Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Built - waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || - || exchanged with Estaar, ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Riddle || - || &lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || - || &lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || - || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Gathering Materials - PLEASE check DISCOVERY page!&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Zerrenor || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Basmati || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Gnarph || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Rosenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Sonnenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Estaar || - || exchanged with Till&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Bethany|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 67 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 72 || TanaraKuranov || -||&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Bethany|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Sadvak || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 11 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Bethany || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Gabrielnight/Queue_Giveaway&amp;diff=104553</id>
		<title>User:Gabrielnight/Queue Giveaway</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Gabrielnight/Queue_Giveaway&amp;diff=104553"/>
		<updated>2019-09-13T16:33:32Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Giveaway Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Meshwesh Desert Obelisk Queue spot Giveaway Lottery ==&lt;br /&gt;
&lt;br /&gt;
Hello everyone!&lt;br /&gt;
&lt;br /&gt;
Having a queue doesn't really favour those who were not online at the time of the queue's creation.&lt;br /&gt;
&lt;br /&gt;
Personally I was early in the queue during T8 aswell, so I want to give others the same chance.&lt;br /&gt;
&lt;br /&gt;
So I have decided to give away my spot to those who were not as lucky as myself to be online at the right time.&lt;br /&gt;
&lt;br /&gt;
I have a few simple rules which I believe is fair in relation to all of this.&lt;br /&gt;
&lt;br /&gt;
Following these rules, if you wish to enter, please add your character name in the list below :)&lt;br /&gt;
&lt;br /&gt;
= Spot Giveaways =&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Height&lt;br /&gt;
|-&lt;br /&gt;
|Gabrielnight || 25&lt;br /&gt;
|-&lt;br /&gt;
|Sunstrider || 29&lt;br /&gt;
|-&lt;br /&gt;
|Sunreaver || 30 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Giveaway Rules =&lt;br /&gt;
* Giveaway is open to anyone not already on the list&lt;br /&gt;
* Giveaway is open to anyone at height 42 or higher on the list&lt;br /&gt;
* Winner will be randomly picked from the list below&lt;br /&gt;
* If the Winner is already on the list, Me and the Winner will swap spots&lt;br /&gt;
* The Winner will be picked on the 13th September 2PM EST&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
|-  &lt;br /&gt;
|Cyndi&lt;br /&gt;
|-&lt;br /&gt;
|Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
|Xspell&lt;br /&gt;
|-&lt;br /&gt;
|Thejanitor&lt;br /&gt;
|-  &lt;br /&gt;
|Otox&lt;br /&gt;
|-  &lt;br /&gt;
|Juonkiku&lt;br /&gt;
|-    &lt;br /&gt;
|Gorluc&lt;br /&gt;
|-  &lt;br /&gt;
|Mausolus&lt;br /&gt;
|-&lt;br /&gt;
|Xozia&lt;br /&gt;
|-&lt;br /&gt;
|deedsotep&lt;br /&gt;
|-&lt;br /&gt;
|Oaxani&lt;br /&gt;
|-&lt;br /&gt;
|Bethany&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=104552</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=104552"/>
		<updated>2019-09-13T16:32:03Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Hardwood Obelisk Build Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
Obe Has been Skipped need 22 Cubits to start now.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || Riddle || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Built&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Khuzd || - || &lt;br /&gt;
|-&lt;br /&gt;
| 24 || Gabrielnight || - || &lt;br /&gt;
|-&lt;br /&gt;
| 25 || Estaar || - || &lt;br /&gt;
|-&lt;br /&gt;
| 26 ||Nissa || - || &lt;br /&gt;
|-&lt;br /&gt;
| 27 ||Infra || - || &lt;br /&gt;
|-&lt;br /&gt;
| 28 || Sunstrider || - || &lt;br /&gt;
|-&lt;br /&gt;
| 29 || Sunreaver || - || &lt;br /&gt;
|-&lt;br /&gt;
| 30 || Stekki || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Kehra || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Asud || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Zerrenor || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Basmati || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Gnarph || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Rosenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Sonnenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Till || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Ledge || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Sol || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Thejanitor|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Cyndi|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Oaxani|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 58 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Bethany|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Amora|| - || Gathering&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Mausolus|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Zareen || -||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || TanaraKuranov || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Bethany|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || - || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 11 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Bethany || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=103028</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=103028"/>
		<updated>2019-09-08T14:39:36Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Cut Stone Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Sevym|| - || Ready to Build&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Turken || - || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || &lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Gabrielnight || - || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || Estaar || - || &lt;br /&gt;
|-&lt;br /&gt;
| 15 ||Nissa || - || &lt;br /&gt;
|-&lt;br /&gt;
| 16 ||Infra || - || &lt;br /&gt;
|-&lt;br /&gt;
| 17 || Sunstrider || - || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || Sunreaver || - || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || Stekki || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Kehra || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Asud || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Zerrenor || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Basmati || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Gnarph || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Rosenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Sonnenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Till || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 32 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Ledge || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Sol || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Versato|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Thejanitor|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Cyndi|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Oaxani|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Bethany|| - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Ledge || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Heimdall || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Bethany|| - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=103020</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=103020"/>
		<updated>2019-09-08T14:18:17Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Meshwesh Desert Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Sevym|| - || Ready to Build&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Turken || - || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || &lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Gabrielnight || - || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || Estaar || - || &lt;br /&gt;
|-&lt;br /&gt;
| 15 ||Nissa || - || &lt;br /&gt;
|-&lt;br /&gt;
| 16 ||Infra || - || &lt;br /&gt;
|-&lt;br /&gt;
| 17 || Sunstrider || - || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || Sunreaver || - || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || Stekki || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Kehra || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Asud || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Zerrenor || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Basmati || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Gnarph || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Rosenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Sonnenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Till || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 32 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Ledge || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Sol || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Versato|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Thejanitor|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Cyndi|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Oaxani|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Bethany|| - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Ledge || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Heimdall || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=102665</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=102665"/>
		<updated>2019-09-08T04:15:03Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || || || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	|| || X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	|| || || || || || X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X|| || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||x || || ||x || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=102523</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=102523"/>
		<updated>2019-09-07T20:30:00Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || || || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	|| || X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	|| || || || || || X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || || ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||x || || ||x || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=102519</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=102519"/>
		<updated>2019-09-07T20:17:34Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || || || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	|| || X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	|| || || || || || X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || || ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||x || || ||x || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=102310</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=102310"/>
		<updated>2019-09-07T04:09:24Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || || || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	|| || X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	|| || || || || || X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || || ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	|| ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||x || || ||x || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=102281</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=102281"/>
		<updated>2019-09-07T00:32:21Z</updated>

		<summary type="html">&lt;p&gt;Bethany: /* University of Body */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Pyrolysis 2|}} &lt;br /&gt;
{{ResTechnology|Mining|}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction (2/4)|&lt;br /&gt;
     {{ResResource|Cut Stone|0|514}}&lt;br /&gt;
     {{ResResource|Small Sapphire|0|25}}&lt;br /&gt;
     {{ResResource|Small Stone Block|0|152}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|0|228}}&lt;br /&gt;
     {{ResResource|Salt|0|65}}&lt;br /&gt;
     {{ResResource|Candle|0|44}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction lvl 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|0|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|0|280}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyrolysis 2|&lt;br /&gt;
     {{ResResource|Bricks|6453|10000}}&lt;br /&gt;
     {{ResResource|Firebricks|8000|8000}}&lt;br /&gt;
     {{ResResource|Charcoal|1037|2500}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Dowsing}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyrolysis}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|0|50000}}&lt;br /&gt;
     {{ResResource|Boards|0|25000}}&lt;br /&gt;
     {{ResResource|Linen|0|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Mining|&lt;br /&gt;
     {{ResResource|Boards|5000|5000}}&lt;br /&gt;
     {{ResResource|Bricks|10000|10000}}&lt;br /&gt;
     {{ResResource|Full Water Container|2500|2500}}&lt;br /&gt;
     {{ResResource|Leather|113|480}}&lt;br /&gt;
     {{ResResource|Slate|800|800}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Sign Construction|&lt;br /&gt;
     {{ResResource|Wood|2000|2000}}&lt;br /&gt;
     {{ResResource|Boards|1000|1000}}&lt;br /&gt;
     {{ResResource|Rope|113|500}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
       {{ResTechnology|Shipwright|}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|100|9400}}&lt;br /&gt;
    {{ResResource|Garlic|0|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|5|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|0|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|0|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|18|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|0|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|15|940}}&lt;br /&gt;
    {{ResResource|Dirt|385|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|12|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|0|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|0|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|0|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|0|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Ranching (1/2)|&lt;br /&gt;
    {{ResResource|Grass|14100|14100}}&lt;br /&gt;
    {{ResResource|Wood|4700|4700}}&lt;br /&gt;
    {{ResResource|Rope|216|705}}&lt;br /&gt;
    {{ResResource|Peppers|470|470}}&lt;br /&gt;
    {{ResResource|Leather|0|235}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{ResTimer|}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=100821</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=100821"/>
		<updated>2019-09-02T21:40:56Z</updated>

		<summary type="html">&lt;p&gt;Bethany: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Chariot Repair 1|}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Obelisk Construction 1|&lt;br /&gt;
     {{ResResource|Bricks|2465|5102}}&lt;br /&gt;
     {{ResResource|Boards|441|514}}&lt;br /&gt;
     {{ResResource|Slate|114|114}}&lt;br /&gt;
     {{ResResource|Dried Flax|33|134}}&lt;br /&gt;
     {{ResResource|Clay|273|273}}&lt;br /&gt;
     {{ResResource|Linen|5|85}}&lt;br /&gt;
     {{ResResource|Flint|34|53}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Stonework (2/4)|&lt;br /&gt;
     {{ResResource|Flint|3|356}}&lt;br /&gt;
     {{ResResource|Medium Stones|6|356}}&lt;br /&gt;
     {{ResResource|Oil|10|445}}&lt;br /&gt;
     {{ResResource|Rope|10|890}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (1/4)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|0|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|0|280}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolysis (1/4)|&lt;br /&gt;
     {{ResResource|Wood|6000|6000}}&lt;br /&gt;
     {{ResResource|Leeks|120|1000}}&lt;br /&gt;
     {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
     {{ResResource|Limestone|40|1000}}&lt;br /&gt;
     {{ResResource|Tinder|932|2000}}&lt;br /&gt;
     {{ResResource|Sharpened Stick|500|500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|168|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Dowsing}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair 1|&lt;br /&gt;
     {{ResResource|Bricks|12000|12000}}&lt;br /&gt;
     {{ResResource|Boards|1178|6000}}&lt;br /&gt;
     {{ResResource|Linen|66|400}}&lt;br /&gt;
     {{ResResource|Cut Stone|50|800}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Mining|&lt;br /&gt;
     {{ResResource|Boards|64|5000}}&lt;br /&gt;
     {{ResResource|Bricks|1906|10000}}&lt;br /&gt;
     {{ResResource|Full Water Container|0|2500}}&lt;br /&gt;
     {{ResResource|Leather|0|480}}&lt;br /&gt;
     {{ResResource|Slate|800|800}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Sign Construction|&lt;br /&gt;
     {{ResResource|Wood|1298|2000}}&lt;br /&gt;
     {{ResResource|Boards|0|1000}}&lt;br /&gt;
     {{ResResource|Rope|5|500}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Shipwright|&lt;br /&gt;
     {{ResResource|Tar|0|100}}&lt;br /&gt;
     {{ResResource|Linen|0|50}}&lt;br /&gt;
     {{ResResource|Boards|0|1000}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Beekeeping|&lt;br /&gt;
     {{ResResource|Boards|1784|2820}}&lt;br /&gt;
     {{ResResource|Wood|470|470}}&lt;br /&gt;
     {{ResResource|Linen|7|470}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|0|9400}}&lt;br /&gt;
    {{ResResource|Garlic|0|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|2|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|5|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|0|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|0|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|17|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|0|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|0|940}}&lt;br /&gt;
    {{ResResource|Dirt|37|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|0|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|0|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|0|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|0|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|0|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Ranching (1/2)|&lt;br /&gt;
    {{ResResource|Grass|1893|14100}}&lt;br /&gt;
    {{ResResource|Wood|2495|4700}}&lt;br /&gt;
    {{ResResource|Rope|216|705}}&lt;br /&gt;
    {{ResResource|Peppers|470|470}}&lt;br /&gt;
    {{ResResource|Leather|0|235}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{ResTimer|}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=100805</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=100805"/>
		<updated>2019-09-02T20:16:40Z</updated>

		<summary type="html">&lt;p&gt;Bethany: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Chariot Repair 1|}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Obelisk Construction 1|&lt;br /&gt;
     {{ResResource|Bricks|2465|5102}}&lt;br /&gt;
     {{ResResource|Boards|441|514}}&lt;br /&gt;
     {{ResResource|Slate|114|114}}&lt;br /&gt;
     {{ResResource|Dried Flax|33|134}}&lt;br /&gt;
     {{ResResource|Clay|273|273}}&lt;br /&gt;
     {{ResResource|Linen|5|85}}&lt;br /&gt;
     {{ResResource|Flint|34|53}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Stonework (2/4)|&lt;br /&gt;
     {{ResResource|Flint|3|356}}&lt;br /&gt;
     {{ResResource|Medium Stones|6|356}}&lt;br /&gt;
     {{ResResource|Oil|10|445}}&lt;br /&gt;
     {{ResResource|Rope|10|890}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (1/4)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|0|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|0|280}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolysis (1/4)|&lt;br /&gt;
     {{ResResource|Wood|6000|6000}}&lt;br /&gt;
     {{ResResource|Leeks|20|1000}}&lt;br /&gt;
     {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
     {{ResResource|Limestone|40|1000}}&lt;br /&gt;
     {{ResResource|Tinder|805|2000}}&lt;br /&gt;
     {{ResResource|Sharpened Stick|500|500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|168|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Dowsing}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair 1|&lt;br /&gt;
     {{ResResource|Bricks|7510|12000}}&lt;br /&gt;
     {{ResResource|Boards|693|6000}}&lt;br /&gt;
     {{ResResource|Linen|66|400}}&lt;br /&gt;
     {{ResResource|Cut Stone|50|800}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Mining|&lt;br /&gt;
     {{ResResource|Boards|64|5000}}&lt;br /&gt;
     {{ResResource|Bricks|126|10000}}&lt;br /&gt;
     {{ResResource|Full Water Container|0|2500}}&lt;br /&gt;
     {{ResResource|Leather|0|480}}&lt;br /&gt;
     {{ResResource|Slate|800|800}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Sign Construction|&lt;br /&gt;
     {{ResResource|Wood|1298|2000}}&lt;br /&gt;
     {{ResResource|Boards|0|1000}}&lt;br /&gt;
     {{ResResource|Rope|5|500}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Shipwright|&lt;br /&gt;
     {{ResResource|Tar|0|100}}&lt;br /&gt;
     {{ResResource|Linen|0|50}}&lt;br /&gt;
     {{ResResource|Boards|0|1000}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Beekeeping|&lt;br /&gt;
     {{ResResource|Boards|1784|2820}}&lt;br /&gt;
     {{ResResource|Wood|470|470}}&lt;br /&gt;
     {{ResResource|Linen|7|470}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|0|9400}}&lt;br /&gt;
    {{ResResource|Garlic|0|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|2|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|5|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|0|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|0|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|17|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|0|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|0|940}}&lt;br /&gt;
    {{ResResource|Dirt|37|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|0|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|0|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|0|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|0|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|0|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Ranching (1/2)|&lt;br /&gt;
    {{ResResource|Grass|1893|14100}}&lt;br /&gt;
    {{ResResource|Wood|2495|4700}}&lt;br /&gt;
    {{ResResource|Rope|216|705}}&lt;br /&gt;
    {{ResResource|Peppers|470|470}}&lt;br /&gt;
    {{ResResource|Leather|0|235}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{ResTimer|}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=100566</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=100566"/>
		<updated>2019-09-02T02:10:25Z</updated>

		<summary type="html">&lt;p&gt;Bethany: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Guild Construction|}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Guild Construction|&lt;br /&gt;
     {{ResResource|Bricks|9000|9000}}&lt;br /&gt;
     {{ResResource|Boards|4500|4500}}&lt;br /&gt;
     {{ResResource|Canvas|74|300}}&lt;br /&gt;
     {{ResResource|Rope|1200|1200}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Obelisk Construction 1|&lt;br /&gt;
     {{ResResource|Bricks|2465|5102}}&lt;br /&gt;
     {{ResResource|Boards|441|514}}&lt;br /&gt;
     {{ResResource|Slate|114|114}}&lt;br /&gt;
     {{ResResource|Dried Flax|33|134}}&lt;br /&gt;
     {{ResResource|Clay|273|273}}&lt;br /&gt;
     {{ResResource|Linen|5|85}}&lt;br /&gt;
     {{ResResource|Flint|34|53}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Stonework (2/4)|&lt;br /&gt;
     {{ResResource|Flint|3|356}}&lt;br /&gt;
     {{ResResource|Medium Stones|6|356}}&lt;br /&gt;
     {{ResResource|Oil|10|445}}&lt;br /&gt;
     {{ResResource|Rope|10|890}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (1/4)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|0|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|0|280}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolysis (1/4)|&lt;br /&gt;
     {{ResResource|Wood|5325|6000}}&lt;br /&gt;
     {{ResResource|Leeks|0|1000}}&lt;br /&gt;
     {{ResResource|Dried Flax|0|1000}}&lt;br /&gt;
     {{ResResource|Limestone|40|1000}}&lt;br /&gt;
     {{ResResource|Tinder|316|2000}}&lt;br /&gt;
     {{ResResource|Sharpened Stick|412|500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Dowsing}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair 1|&lt;br /&gt;
     {{ResResource|Bricks|0|12000}}&lt;br /&gt;
     {{ResResource|Boards|0|6000}}&lt;br /&gt;
     {{ResResource|Linen|0|400}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|800}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Mining|&lt;br /&gt;
     {{ResResource|Boards|0|5000}}&lt;br /&gt;
     {{ResResource|Bricks|0|10000}}&lt;br /&gt;
     {{ResResource|Full Water Container|0|2500}}&lt;br /&gt;
     {{ResResource|Leather|0|480}}&lt;br /&gt;
     {{ResResource|Slate|0|800}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Sign Construction|&lt;br /&gt;
     {{ResResource|Wood|400|2000}}&lt;br /&gt;
     {{ResResource|Boards|0|1000}}&lt;br /&gt;
     {{ResResource|Rope|5|500}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Shipwright|&lt;br /&gt;
     {{ResResource|Tar|0|100}}&lt;br /&gt;
     {{ResResource|Linen|0|50}}&lt;br /&gt;
     {{ResResource|Boards|0|1000}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Beekeeping|&lt;br /&gt;
     {{ResResource|Boards|1084|2820}}&lt;br /&gt;
     {{ResResource|Wood|470|470}}&lt;br /&gt;
     {{ResResource|Linen|4|470}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|0|9400}}&lt;br /&gt;
    {{ResResource|Garlic|0|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|2|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|5|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|0|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|0|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|17|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|0|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|0|940}}&lt;br /&gt;
    {{ResResource|Dirt|37|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|0|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|0|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|0|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|0|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|0|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Ranching (1/2)|&lt;br /&gt;
    {{ResResource|Grass|1893|14100}}&lt;br /&gt;
    {{ResResource|Wood|2495|4700}}&lt;br /&gt;
    {{ResResource|Rope|216|705}}&lt;br /&gt;
    {{ResResource|Peppers|470|470}}&lt;br /&gt;
    {{ResResource|Leather|0|235}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{ResTimer|}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Bethany</name></author>
	</entry>
</feed>