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	<updated>2026-04-03T22:29:35Z</updated>
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	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=158768</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=158768"/>
		<updated>2020-09-18T02:38:44Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Voids Testing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time (I forget, around 7PM or later is when you can test Night).&lt;br /&gt;
**The goal for night testing is that there is less than 19 sun (shown on pinned window).&lt;br /&gt;
**Day reactions can only occur with Sun =&amp;gt; 19. If it is dusk or dawn and Sun =&amp;gt; 19, then you can't test Night Voids.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder. So you don't actually have to do the above step (Alt+C) anymore.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (further down on page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [https://saraid.github.io/atitd/thistle.html Online Thistle Simulator] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator] or [https://atitd.sharpnetwork.net/macros/ThistleSim.zip Excel Thistle Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running two day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=2 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting Up thistle_new.lua on Automato ==&lt;br /&gt;
&lt;br /&gt;
You only need to setup &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; recipe on Automato. It can be used to test &amp;lt;u&amp;gt;both&amp;lt;/u&amp;gt; Day and Night.&lt;br /&gt;
&lt;br /&gt;
* Start thistle_new.lua&lt;br /&gt;
* Click Add Silk Farm button and Enter a Name (I named mine &amp;quot;Test Voids&amp;quot;) then click Create/Save button&lt;br /&gt;
* Click Edit Recipe button&lt;br /&gt;
* Highlight the below Recipe and Ctrl+C to copy it to clipboard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0 cellspacing=0 cellpadding=0&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Click the Paste button, it should look like this now:&lt;br /&gt;
&lt;br /&gt;
[[File:Ceg_thistle1.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Click Save button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You technically have just created a Night Recipe, but this can be used to Test both Day AND Night.&lt;br /&gt;
&amp;lt;BR&amp;gt;The main reason we are using Night (0 Sun - the last number on each line on our test recipe) is so that the macro will not attempt to adjust the canopy.&lt;br /&gt;
&amp;lt;BR&amp;gt;Instead, you're going to manually set your garden's canopy in a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Day Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Pin 2 different Thistle Gardens in ATITD (side by side in Grid, not cascaded).&lt;br /&gt;
* One of your gardens should have a canopy OPEN (99 Sun) and the other should have a canopy CLOSED (33 Sun).&amp;lt;BR&amp;gt;If you do not, adjust canopy manually by clicking Plant button on Garden, Click the Sun Button once and click Abort Crops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Tip: If you do NOT cover the ATITD Clock with your thistle garden windows, Automato will save screenshots as &amp;quot;thistle_new_tick#_EgyptDate_Time.png&amp;quot; ie &amp;quot;thistle_new_tick19_Akhet_I-19_5_31PM.png&amp;quot;.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;If you do cover the clock, then it saves it as a random looking number ie thistle_new_tick#_123456.png.&amp;lt;BR&amp;gt;It doesn't really matter, it just depends on your preference. The tick# is saved in filename regardless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Load your Test Recipe (Test Voids are what ever you called it earlier).&lt;br /&gt;
* Check 'Windows Arrange in Grid (thistle_custom)' checkbox&lt;br /&gt;
* Check 'Test Voids - Screenshot ...' checkbox&lt;br /&gt;
* Set Passes = &amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt; and How Many Gardens? = &amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
* Make sure you have 15 Dung and 15 Saltpeter for &amp;lt;b&amp;gt;each&amp;lt;/b&amp;gt; Garden when testing (30 Dung and 30 Saltpeter) and you'll need jugs of water.&lt;br /&gt;
* Since we already manually set our Canopies earlier, then it does not matter what you choose on the pulldown menu 'Last Sun (Current Canopy Position).&amp;lt;BR&amp;gt;Since we are using a Night Recipe (0 Sun) then the macro won't adjust the canopies anyways.&lt;br /&gt;
* Click Start and Wait until macro is finished.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
Once the macro is finished, look in your C:\Games\Automato folder for your screenshots. They all begin with thistle_new… in the filename.&lt;br /&gt;
Use the screenshots and the values on your gardens with a Thistle Simulator Program. The goal is for all numbers in the simulator to match up with your screenshots (after enabling/disabling void checkboxes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Night Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This method is 100% identical to testing Day recipes. The only difference is you only need to pin &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; window instead of two.&lt;br /&gt;
You do NOT need to manually adjust canopy either. Night has no sun, so it doesn't matter if canopy is open or close. However if it's still a small amount of light out (ie 5PM) then you could opt to use a closed canopy as a precaution. You'll also set 'How Many Gardens?' = &amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt; instead of 2.&lt;br /&gt;
&lt;br /&gt;
Also be sure you have 15 Dung, 15 Saltpeter and Jugs of Water in inventory.&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=140520</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=140520"/>
		<updated>2020-02-26T18:45:03Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder. So you don't actually have to do the above step (Alt+C) anymore.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (further down on page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [https://saraid.github.io/atitd/thistle.html Online Thistle Simulator] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator] or [https://atitd.sharpnetwork.net/macros/ThistleSim.zip Excel Thistle Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running two day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=2 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting Up thistle_new.lua on Automato ==&lt;br /&gt;
&lt;br /&gt;
You only need to setup &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; recipe on Automato. It can be used to test &amp;lt;u&amp;gt;both&amp;lt;/u&amp;gt; Day and Night.&lt;br /&gt;
&lt;br /&gt;
* Start thistle_new.lua&lt;br /&gt;
* Click Add Silk Farm button and Enter a Name (I named mine &amp;quot;Test Voids&amp;quot;) then click Create/Save button&lt;br /&gt;
* Click Edit Recipe button&lt;br /&gt;
* Highlight the below Recipe and Ctrl+C to copy it to clipboard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0 cellspacing=0 cellpadding=0&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Click the Paste button, it should look like this now:&lt;br /&gt;
&lt;br /&gt;
[[File:Ceg_thistle1.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Click Save button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You technically have just created a Night Recipe, but this can be used to Test both Day AND Night.&lt;br /&gt;
&amp;lt;BR&amp;gt;The main reason we are using Night (0 Sun - the last number on each line on our test recipe) is so that the macro will not attempt to adjust the canopy.&lt;br /&gt;
&amp;lt;BR&amp;gt;Instead, you're going to manually set your garden's canopy in a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Day Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Pin 2 different Thistle Gardens in ATITD (side by side in Grid, not cascaded).&lt;br /&gt;
* One of your gardens should have a canopy OPEN (99 Sun) and the other should have a canopy CLOSED (33 Sun).&amp;lt;BR&amp;gt;If you do not, adjust canopy manually by clicking Plant button on Garden, Click the Sun Button once and click Abort Crops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Tip: If you do NOT cover the ATITD Clock with your thistle garden windows, Automato will save screenshots as &amp;quot;thistle_new_tick#_EgyptDate_Time.png&amp;quot; ie &amp;quot;thistle_new_tick19_Akhet_I-19_5_31PM.png&amp;quot;.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;If you do cover the clock, then it saves it as a random looking number ie thistle_new_tick#_123456.png.&amp;lt;BR&amp;gt;It doesn't really matter, it just depends on your preference. The tick# is saved in filename regardless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Load your Test Recipe (Test Voids are what ever you called it earlier).&lt;br /&gt;
* Check 'Windows Arrange in Grid (thistle_custom)' checkbox&lt;br /&gt;
* Check 'Test Voids - Screenshot ...' checkbox&lt;br /&gt;
* Set Passes = &amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt; and How Many Gardens? = &amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
* Make sure you have 15 Dung and 15 Saltpeter for &amp;lt;b&amp;gt;each&amp;lt;/b&amp;gt; Garden when testing (30 Dung and 30 Saltpeter) and you'll need jugs of water.&lt;br /&gt;
* Since we already manually set our Canopies earlier, then it does not matter what you choose on the pulldown menu 'Last Sun (Current Canopy Position).&amp;lt;BR&amp;gt;Since we are using a Night Recipe (0 Sun) then the macro won't adjust the canopies anyways.&lt;br /&gt;
* Click Start and Wait until macro is finished.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
Once the macro is finished, look in your C:\Games\Automato folder for your screenshots. They all begin with thistle_new… in the filename.&lt;br /&gt;
Use the screenshots and the values on your gardens with a Thistle Simulator Program. The goal is for all numbers in the simulator to match up with your screenshots (after enabling/disabling void checkboxes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Night Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This method is 100% identical to testing Day recipes. The only difference is you only need to pin &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; window instead of two.&lt;br /&gt;
You do NOT need to manually adjust canopy either. Night has no sun, so it doesn't matter if canopy is open or close. However if it's still a small amount of light out (ie 5PM) then you could opt to use a closed canopy as a precaution. You'll also set 'How Many Gardens?' = &amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt; instead of 2.&lt;br /&gt;
&lt;br /&gt;
Also be sure you have 15 Dung, 15 Saltpeter and Jugs of Water in inventory.&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133067</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133067"/>
		<updated>2020-01-20T05:13:03Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Voids Testing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder. So you don't actually have to do the above step (Alt+C) anymore.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (further down on page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [https://saraid.github.io/atitd/thistle.html Online Thistle Simulator] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator] or [https://atitd.sharpnetwork.net/macros/ThistleSim.zip Excel Thistle Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running two day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=2 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting Up thistle_new.lua on Automato ==&lt;br /&gt;
&lt;br /&gt;
You only need to setup &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; recipe on Automato. It can be used to test &amp;lt;u&amp;gt;both&amp;lt;/u&amp;gt; Day and Night.&lt;br /&gt;
&lt;br /&gt;
* Start thistle_new.lua&lt;br /&gt;
* Click Add Silk Farm button and Enter a Name (I named mine &amp;quot;Test Voids&amp;quot;) then click Create/Save button&lt;br /&gt;
* Click Edit Recipe button&lt;br /&gt;
* Highlight the below Recipe and Ctrl+C to copy it to clipboard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0 cellspacing=0 cellpadding=0&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Click the Paste button, it should look like this now:&lt;br /&gt;
&lt;br /&gt;
[[File:Ceg_thistle1.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Click Save button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You have technically have just created a Night Recipe, but this can be used to Test both Day AND Night.&lt;br /&gt;
&amp;lt;BR&amp;gt;The main reason we are using Night (0 Sun - the last number on each line on our test recipe) is so that the macro will not attempt to adjust the canopy.&lt;br /&gt;
&amp;lt;BR&amp;gt;Instead, you're going to manually set your garden's canopy in a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Day Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Pin 2 different Thistle Gardens in ATITD (side by side in Grid, not cascaded).&lt;br /&gt;
* One of your gardens should have a canopy OPEN (99 Sun) and the other should have a canopy CLOSED (33 Sun).&amp;lt;BR&amp;gt;If you do not, adjust canopy manually by clicking Plant button on Garden, Click the Sun Button once and click Abort Crops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Tip: If you do NOT cover the ATITD Clock with your thistle garden windows, Automato will save screenshots as &amp;quot;thistle_new_tick#_EgyptDate_Time.png&amp;quot; ie &amp;quot;thistle_new_tick19_Akhet_I-19_5_31PM.png&amp;quot;.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;If you do cover the clock, then it saves it as a random looking number ie thistle_new_tick#_123456.png.&amp;lt;BR&amp;gt;It doesn't really matter, it just depends on your preference. The tick# is saved in filename regardless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Load your Test Recipe (Test Voids are what ever you called it earlier).&lt;br /&gt;
* Check 'Windows Arrange in Grid (thistle_custom)' checkbox&lt;br /&gt;
* Check 'Test Voids - Screenshot ...' checkbox&lt;br /&gt;
* Set Passes = &amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt; and How Many Gardens? = &amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
* Make sure you have 15 Dung and 15 Saltpeter for &amp;lt;b&amp;gt;each&amp;lt;/b&amp;gt; Garden when testing (30 Dung and 30 Saltpeter) and you'll need jugs of water.&lt;br /&gt;
* Since we already manually set our Canopies earlier, then it does not matter what you choose on the pulldown menu 'Last Sun (Current Canopy Position).&amp;lt;BR&amp;gt;Since we are using a Night Recipe (0 Sun) then the macro won't adjust the canopies anyways.&lt;br /&gt;
* Click Start and Wait until macro is finished.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
Once the macro is finished, look in your C:\Games\Automato folder for your screenshots. They all begin with thistle_new… in the filename.&lt;br /&gt;
Use the screenshots and the values on your gardens with a Thistle Simulator Program. The goal is for all numbers in the simulator to match up with your screenshots (after enabling/disabling void checkboxes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Night Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This method is 100% identical to testing Day recipes. The only difference is you only need to pin &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; window instead of two.&lt;br /&gt;
You do NOT need to manually adjust canopy either. Night has no sun, so it doesn't matter if canopy is open or close. However if it's still a small amount of light out (ie 5PM) then you could opt to use a closed canopy as a precaution. You'll also set 'How Many Gardens?' = &amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt; instead of 2.&lt;br /&gt;
&lt;br /&gt;
Also be sure you have 15 Dung, 15 Saltpeter and Jugs of Water in inventory.&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133066</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133066"/>
		<updated>2020-01-20T05:12:08Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Voids Testing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder. So you don't actually have to do the above step (Alt+C) anymore.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (further down on page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [https://saraid.github.io/atitd/thistle.html Online Thistle Simulator] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator] or [https://atitd.sharpnetwork.net/macros/ThistleSim.zip Excel Thistle Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running two day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting Up thistle_new.lua on Automato ==&lt;br /&gt;
&lt;br /&gt;
You only need to setup &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; recipe on Automato. It can be used to test &amp;lt;u&amp;gt;both&amp;lt;/u&amp;gt; Day and Night.&lt;br /&gt;
&lt;br /&gt;
* Start thistle_new.lua&lt;br /&gt;
* Click Add Silk Farm button and Enter a Name (I named mine &amp;quot;Test Voids&amp;quot;) then click Create/Save button&lt;br /&gt;
* Click Edit Recipe button&lt;br /&gt;
* Highlight the below Recipe and Ctrl+C to copy it to clipboard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0 cellspacing=0 cellpadding=0&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Click the Paste button, it should look like this now:&lt;br /&gt;
&lt;br /&gt;
[[File:Ceg_thistle1.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Click Save button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You have technically have just created a Night Recipe, but this can be used to Test both Day AND Night.&lt;br /&gt;
&amp;lt;BR&amp;gt;The main reason we are using Night (0 Sun - the last number on each line on our test recipe) is so that the macro will not attempt to adjust the canopy.&lt;br /&gt;
&amp;lt;BR&amp;gt;Instead, you're going to manually set your garden's canopy in a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Day Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Pin 2 different Thistle Gardens in ATITD (side by side in Grid, not cascaded).&lt;br /&gt;
* One of your gardens should have a canopy OPEN (99 Sun) and the other should have a canopy CLOSED (33 Sun).&amp;lt;BR&amp;gt;If you do not, adjust canopy manually by clicking Plant button on Garden, Click the Sun Button once and click Abort Crops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Tip: If you do NOT cover the ATITD Clock with your thistle garden windows, Automato will save screenshots as &amp;quot;thistle_new_tick#_EgyptDate_Time.png&amp;quot; ie &amp;quot;thistle_new_tick19_Akhet_I-19_5_31PM.png&amp;quot;.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;If you do cover the clock, then it saves it as a random looking number ie thistle_new_tick#_123456.png.&amp;lt;BR&amp;gt;It doesn't really matter, it just depends on your preference. The tick# is saved in filename regardless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Load your Test Recipe (Test Voids are what ever you called it earlier).&lt;br /&gt;
* Check 'Windows Arrange in Grid (thistle_custom)' checkbox&lt;br /&gt;
* Check 'Test Voids - Screenshot ...' checkbox&lt;br /&gt;
* Set Passes = &amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt; and How Many Gardens? = &amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
* Make sure you have 15 Dung and 15 Saltpeter for &amp;lt;b&amp;gt;each&amp;lt;/b&amp;gt; Garden when testing (30 Dung and 30 Saltpeter) and you'll need jugs of water.&lt;br /&gt;
* Since we already manually set our Canopies earlier, then it does not matter what you choose on the pulldown menu 'Last Sun (Current Canopy Position).&amp;lt;BR&amp;gt;Since we are using a Night Recipe (0 Sun) then the macro won't adjust the canopies anyways.&lt;br /&gt;
* Click Start and Wait until macro is finished.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
Once the macro is finished, look in your C:\Games\Automato folder for your screenshots. They all begin with thistle_new… in the filename.&lt;br /&gt;
Use the screenshots and the values on your gardens with a Thistle Simulator Program. The goal is for all numbers in the simulator to match up with your screenshots (after enabling/disabling void checkboxes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Night Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This method is 100% identical to testing Day recipes. The only difference is you only need to pin &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; window instead of two.&lt;br /&gt;
You do NOT need to manually adjust canopy either. Night has no sun, so it doesn't matter if canopy is open or close. However if it's still a small amount of light out (ie 5PM) then you could opt to use a closed canopy as a precaution. You'll also set 'How Many Gardens?' = &amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt; instead of 2.&lt;br /&gt;
&lt;br /&gt;
Also be sure you have 15 Dung, 15 Saltpeter and Jugs of Water in inventory.&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133065</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133065"/>
		<updated>2020-01-20T05:09:22Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Setting Up thistle_new.lua on Automato */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder. So you don't actually have to do the above step (Alt+C) anymore.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (further down on page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [https://saraid.github.io/atitd/thistle.html Online Thistle Simulator] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator] or [https://atitd.sharpnetwork.net/macros/ThistleSim.zip Excel Thistle Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running two day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting Up thistle_new.lua on Automato ==&lt;br /&gt;
&lt;br /&gt;
You only need to setup &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; recipe on Automato. It can be used to test &amp;lt;u&amp;gt;both&amp;lt;/u&amp;gt; Day and Night.&lt;br /&gt;
&lt;br /&gt;
* Start thistle_new.lua&lt;br /&gt;
* Click Add Silk Farm button and Enter a Name (I named mine &amp;quot;Test Voids&amp;quot;) then click Create/Save button&lt;br /&gt;
* Click Edit Recipe button&lt;br /&gt;
* Highlight the below Recipe and Ctrl+C to copy it to clipboard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0 cellspacing=0 cellpadding=0&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Click the Paste button, it should look like this now:&lt;br /&gt;
&lt;br /&gt;
[[File:Ceg_thistle1.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Click Save button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You have technically have just created a Night Recipe, but this can be used to Test both Day AND Night.&lt;br /&gt;
&amp;lt;BR&amp;gt;The main reason we are using Night (0 Sun - the last number on each line on our test recipe) is so that the macro will not attempt to adjust the canopy.&lt;br /&gt;
&amp;lt;BR&amp;gt;Instead, you're going to manually set your garden's canopy in a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Day Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Pin 2 different Thistle Gardens in ATITD (side by side in Grid, not cascaded).&lt;br /&gt;
* One of your gardens should have a canopy OPEN (99 Sun) and the other should have a canopy CLOSED (33 Sun).&amp;lt;BR&amp;gt;If you do not, adjust canopy manually by clicking Plant button on Garden, Click the Sun Button once and click Abort Crops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Tip: If you do NOT cover the ATITD Clock with your thistle garden windows, Automato will save screenshots as &amp;quot;thistle_new_tick#_EgyptDate_Time.png&amp;quot; ie &amp;quot;thistle_new_tick19_Akhet_I-19_5_31PM.png&amp;quot;.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;If you do cover the clock, then it saves it as a random looking number ie thistle_new_tick#_123456.png.&amp;lt;BR&amp;gt;It doesn't really matter, it just depends on your preference. The tick# is saved in filename regardless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Load your Test Recipe (Test Voids are what ever you called it earlier).&lt;br /&gt;
* Check 'Windows Arrange in Grid (thistle_custom)' checkbox&lt;br /&gt;
* Check 'Test Voids - Screenshot ...' checkbox&lt;br /&gt;
* Set Passes = &amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt; and How Many Gardens? = &amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
* Make sure you have 15 Dung and 15 Saltpeter for &amp;lt;b&amp;gt;each&amp;lt;/b&amp;gt; Garden when testing (30 Dung and 30 Saltpeter) and you'll need jugs of water.&lt;br /&gt;
* Since we already manually set our Canopies earlier, then it does not matter what you choose on the pulldown menu 'Last Sun (Current Canopy Position).&amp;lt;BR&amp;gt;Since we are using a Night Recipe (0 Sun) then the macro won't adjust the canopies anyways.&lt;br /&gt;
* Click Start and Wait until macro is finished.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
Once the macro is finished, look in your C:\Games\Automato folder for your screenshots. They all begin with thistle_new… in the filename.&lt;br /&gt;
Use the screenshots and the values on your gardens with a Thistle Simulator Program. The goal is for all numbers in the simulator to match up with your screenshots (after enabling/disabling void checkboxes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Night Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This method is 100% identical to testing Day recipes. The only difference is you only need to pin &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; window instead of two.&lt;br /&gt;
You do NOT need to manually adjust canopy either. Night has no sun, so it doesn't matter if canopy is open or close. However if it's still a small amount of light out (ie 5PM) then you could opt to use a closed canopy as a precaution. You'll also set 'How Many Gardens?' = &amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt; instead of 2.&lt;br /&gt;
&lt;br /&gt;
Also be sure you have 15 Dung, 15 Saltpeter and Jugs of Water in inventory.&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133063</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133063"/>
		<updated>2020-01-20T05:03:39Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Voids Testing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder. So you don't actually have to do the above step (Alt+C) anymore.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (further down on page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [https://saraid.github.io/atitd/thistle.html Online Thistle Simulator] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator] or [https://atitd.sharpnetwork.net/macros/ThistleSim.zip Excel Thistle Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running two day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting Up thistle_new.lua on Automato ==&lt;br /&gt;
&lt;br /&gt;
You only need to setup &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; recipe on Automato. It can be used to test &amp;lt;u&amp;gt;both&amp;lt;/u&amp;gt; Day and Night.&lt;br /&gt;
&lt;br /&gt;
* Start thistle_new.lua&lt;br /&gt;
* Click Add Silk Farm button and Enter a Name (I name mine &amp;quot;Test Voids&amp;quot;) then click Create/Save button&lt;br /&gt;
* Click Edit Recipe button&lt;br /&gt;
* Highlight the below Recipe and Ctrl+C to copy it to clipboard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0 cellspacing=0 cellpadding=0&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Click the Paste button, it should look like this now:&lt;br /&gt;
&lt;br /&gt;
[[File:Ceg_thistle1.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Click Save button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You have technically have just created a Night Recipe, but this can be used to Test both Day AND Night.&lt;br /&gt;
&amp;lt;BR&amp;gt;The main reason we are using Night (0 Sun - the last number on each line on our test recipe) is so that the macro will not attempt to adjust the canopy.&lt;br /&gt;
&amp;lt;BR&amp;gt;Instead, you're going to manually set your garden's canopy in a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Day Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Pin 2 different Thistle Gardens in ATITD (side by side in Grid, not cascaded).&lt;br /&gt;
* One of your gardens should have a canopy OPEN (99 Sun) and the other should have a canopy CLOSED (33 Sun).&amp;lt;BR&amp;gt;If you do not, adjust canopy manually by clicking Plant button on Garden, Click the Sun Button once and click Abort Crops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Tip: If you do NOT cover the ATITD Clock with your thistle garden windows, Automato will save screenshots as &amp;quot;thistle_new_tick#_EgyptDate_Time.png&amp;quot; ie &amp;quot;thistle_new_tick19_Akhet_I-19_5_31PM.png&amp;quot;.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;If you do cover the clock, then it saves it as a random looking number ie thistle_new_tick#_123456.png.&amp;lt;BR&amp;gt;It doesn't really matter, it just depends on your preference. The tick# is saved in filename regardless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Load your Test Recipe (Test Voids are what ever you called it earlier).&lt;br /&gt;
* Check 'Windows Arrange in Grid (thistle_custom)' checkbox&lt;br /&gt;
* Check 'Test Voids - Screenshot ...' checkbox&lt;br /&gt;
* Set Passes = 1 and How Many Gardens? = 2&lt;br /&gt;
* Since we already manually set our Canopies earlier, then it does not matter what you choose on the pulldown menu 'Last Sun (Current Canopy Position).&amp;lt;BR&amp;gt;Since we are using a Night Recipe (0 Sun) then the macro won't adjust the canopies anyways.&lt;br /&gt;
* Click Start and Wait until macro is finished.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
Once the macro is finished, look in your C:\Games\Automato folder for your screenshots. They all begin with thistle_new… in the filename.&lt;br /&gt;
Use the screenshots and the values on your gardens with a Thistle Simulator Program. The goal is for all numbers in the simulator to match up with your screenshots (after enabling/disabling void checkboxes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Night Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This method is 100% identical to testing Day recipes. The only difference is you only need to pin &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; window.&lt;br /&gt;
You do NOT need to manually adjust canopy either. Night has no sun, so it doesn't matter if canopy is open or close. However if it's still a small amount of light out (ie 5PM) then you could opt to use a closed canopy as a precaution. You'll also set 'How Many Gardens?' = 1 instead of 2.&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133062</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133062"/>
		<updated>2020-01-20T05:02:17Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Setting Up thistle_new.lua on Automato */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder. So you don't actually have to do the above step (Alt+C) anymore.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (at bottom of page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [https://saraid.github.io/atitd/thistle.html Online Thistle Simulator] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator] or [https://atitd.sharpnetwork.net/macros/ThistleSim.zip Excel Thistle Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running two day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting Up thistle_new.lua on Automato ==&lt;br /&gt;
&lt;br /&gt;
You only need to setup &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; recipe on Automato. It can be used to test &amp;lt;u&amp;gt;both&amp;lt;/u&amp;gt; Day and Night.&lt;br /&gt;
&lt;br /&gt;
* Start thistle_new.lua&lt;br /&gt;
* Click Add Silk Farm button and Enter a Name (I name mine &amp;quot;Test Voids&amp;quot;) then click Create/Save button&lt;br /&gt;
* Click Edit Recipe button&lt;br /&gt;
* Highlight the below Recipe and Ctrl+C to copy it to clipboard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0 cellspacing=0 cellpadding=0&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Click the Paste button, it should look like this now:&lt;br /&gt;
&lt;br /&gt;
[[File:Ceg_thistle1.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Click Save button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You have technically have just created a Night Recipe, but this can be used to Test both Day AND Night.&lt;br /&gt;
&amp;lt;BR&amp;gt;The main reason we are using Night (0 Sun - the last number on each line on our test recipe) is so that the macro will not attempt to adjust the canopy.&lt;br /&gt;
&amp;lt;BR&amp;gt;Instead, you're going to manually set your garden's canopy in a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Day Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Pin 2 different Thistle Gardens in ATITD (side by side in Grid, not cascaded).&lt;br /&gt;
* One of your gardens should have a canopy OPEN (99 Sun) and the other should have a canopy CLOSED (33 Sun).&amp;lt;BR&amp;gt;If you do not, adjust canopy manually by clicking Plant button on Garden, Click the Sun Button once and click Abort Crops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Tip: If you do NOT cover the ATITD Clock with your thistle garden windows, Automato will save screenshots as &amp;quot;thistle_new_tick#_EgyptDate_Time.png&amp;quot; ie &amp;quot;thistle_new_tick19_Akhet_I-19_5_31PM.png&amp;quot;.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;If you do cover the clock, then it saves it as a random looking number ie thistle_new_tick#_123456.png.&amp;lt;BR&amp;gt;It doesn't really matter, it just depends on your preference. The tick# is saved in filename regardless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Load your Test Recipe (Test Voids are what ever you called it earlier).&lt;br /&gt;
* Check 'Windows Arrange in Grid (thistle_custom)' checkbox&lt;br /&gt;
* Check 'Test Voids - Screenshot ...' checkbox&lt;br /&gt;
* Set Passes = 1 and How Many Gardens? = 2&lt;br /&gt;
* Since we already manually set our Canopies earlier, then it does not matter what you choose on the pulldown menu 'Last Sun (Current Canopy Position).&amp;lt;BR&amp;gt;Since we are using a Night Recipe (0 Sun) then the macro won't adjust the canopies anyways.&lt;br /&gt;
* Click Start and Wait until macro is finished.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
Once the macro is finished, look in your C:\Games\Automato folder for your screenshots. They all begin with thistle_new… in the filename.&lt;br /&gt;
Use the screenshots and the values on your gardens with a Thistle Simulator Program. The goal is for all numbers in the simulator to match up with your screenshots (after enabling/disabling void checkboxes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Testing Night Recipes:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This method is 100% identical to testing Day recipes. The only difference is you only need to pin &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; window.&lt;br /&gt;
You do NOT need to manually adjust canopy either. Night has no sun, so it doesn't matter if canopy is open or close. However if it's still a small amount of light out (ie 5PM) then you could opt to use a closed canopy as a precaution. You'll also set 'How Many Gardens?' = 1 instead of 2.&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133061</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133061"/>
		<updated>2020-01-20T04:57:30Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Setting Up thistle_new.lua on Automato */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder. So you don't actually have to do the above step (Alt+C) anymore.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (at bottom of page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [https://saraid.github.io/atitd/thistle.html Online Thistle Simulator] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator] or [https://atitd.sharpnetwork.net/macros/ThistleSim.zip Excel Thistle Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running two day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting Up thistle_new.lua on Automato ==&lt;br /&gt;
&lt;br /&gt;
You only need to setup ONE recipe on Automato. It can be used to test Both Day and Night.&lt;br /&gt;
&lt;br /&gt;
* Start thistle_new.lua&lt;br /&gt;
* Click Add Silk Farm button and Enter a Name (I name mine &amp;quot;Test Voids&amp;quot;) then click Create/Save button&lt;br /&gt;
* Click Edit Recipe button&lt;br /&gt;
* Highlight the below Recipe and Ctrl+C to copy it to clipboard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0 cellspacing=0 cellpadding=0&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Click the Paste button, it should look like this now:&lt;br /&gt;
&lt;br /&gt;
[[File:Ceg_thistle1.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Click Save button&lt;br /&gt;
&lt;br /&gt;
You have technically have just created a Night Recipe, but this can be used to Test both Day AND Night.&lt;br /&gt;
&amp;lt;BR&amp;gt;The main reason we are using Night (0 Sun - the last number on each line on our test recipe) is so that the macro will not attempt to adjust the canopy.&lt;br /&gt;
&amp;lt;BR&amp;gt;Instead, you're going to manually set your garden's canopy in a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Testing Day Recipes:&lt;br /&gt;
&lt;br /&gt;
* Pin 2 different Thistle Gardens in ATITD (side by side in Grid, not cascaded).&lt;br /&gt;
* One of your gardens should have a canopy OPEN (99 Sun) and the other should have a canopy CLOSED (33 Sun).&amp;lt;BR&amp;gt;If you do not, adjust canopy manually by clicking Plant button on Garden, Click the Sun Button once and click Abort Crops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Tip: If you do NOT cover the ATITD Clock with your thistle garden windows, Automato will save screenshots as &amp;quot;thistle_new_tick#_EgyptDate_Time.png&amp;quot; ie &amp;quot;thistle_new_tick19_Akhet_I-19_5_31PM.png&amp;quot;.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;If you do cover the clock, then it saves it as a random looking number ie thistle_new_tick#_123456.png.&amp;lt;BR&amp;gt;It doesn't really matter, it just depends on your preference. The tick# is saved in filename regardless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Load your Test Recipe (Test Voids are what ever you called it earlier).&lt;br /&gt;
* Check 'Windows Arrange in Grid (thistle_custom)' checkbox&lt;br /&gt;
* Check 'Test Voids - Screenshot ...' checkbox&lt;br /&gt;
* Set Passes = 1 and How Many Gardens? = 2&lt;br /&gt;
* Since we already manually set our Canopies earlier, then it does not matter what you choose on the pulldown menu 'Last Sun (Current Canopy Position).&amp;lt;BR&amp;gt;Since we are using a Night Recipe (0 Sun) then the macro won't adjust the canopies anyways.&lt;br /&gt;
* Click Start and Wait until macro is finished.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
Once the macro is finished, look in your C:\Games\Automato folder for your screenshots. They all begin with thistle_new… in the filename.&lt;br /&gt;
Use the screenshots and the values on your gardens with a Thistle Simulator Program. The goal is for all numbers in the simulator to match up with your screenshots (after enabling/disabling void checkboxes).&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133055</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133055"/>
		<updated>2020-01-20T04:50:33Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Setting Up thistle_new.lua on Automato */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder. So you don't actually have to do the above step (Alt+C) anymore.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (at bottom of page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [https://saraid.github.io/atitd/thistle.html Online Thistle Simulator] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator] or [https://atitd.sharpnetwork.net/macros/ThistleSim.zip Excel Thistle Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running two day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting Up thistle_new.lua on Automato ==&lt;br /&gt;
&lt;br /&gt;
You only need to setup ONE recipe on Automato. It can be used to test Both Day and Night.&lt;br /&gt;
&lt;br /&gt;
* Start thistle_new.lua&lt;br /&gt;
* Click Add Silk Farm button and Enter a Name (I name mine &amp;quot;Test Voids&amp;quot;) then click Create/Save button&lt;br /&gt;
* Click Edit Recipe button&lt;br /&gt;
* Highlight the below Recipe and Ctrl+C to copy it to clipboard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0 cellspacing=0 cellpadding=0&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Click the Paste button, it should look like this now:&lt;br /&gt;
&lt;br /&gt;
[[File:Ceg_thistle1.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Click Save button&lt;br /&gt;
&lt;br /&gt;
You have technically have just created a Night Recipe, but this can be used to Test both Day AND Night.&lt;br /&gt;
&amp;lt;BR&amp;gt;The main reason we are using Night (0 Sun - the last number on each line on our test recipe) is so that the macro will not attempt to adjust the canopy.&lt;br /&gt;
&amp;lt;BR&amp;gt;Instead, you're going to manually set your garden's canopy in a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Testing Day Recipes:&lt;br /&gt;
&lt;br /&gt;
* Pin 2 different Thistle Gardens in ATITD (side by side in Grid, not cascaded).&lt;br /&gt;
* One of your gardens should have a canopy OPEN (99 Sun) and the other should have a canopy CLOSED (33 Sun).&amp;lt;BR&amp;gt;If you do not, adjust canopy manually by clicking Plant button on Garden, Click the Sun Button once and click Abort Crops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Tip: If you do NOT cover the ATITD Clock with your thistle garden windows, Automato will save screenshots as &amp;quot;thistle_new_tick#_EgyptDate_Time.png&amp;quot; ie &amp;quot;thistle_new_tick19_Akhet_I-19_5_31PM.png&amp;quot;.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;If you do cover the clock, then it saves it as a random looking number ie thistle_new_tick#_123456.png.&amp;lt;BR&amp;gt;It doesn't really matter, it just depends on your preference. The tick# is saved in filename regardless.&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133050</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=133050"/>
		<updated>2020-01-20T04:37:35Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder. So you don't actually have to do the above step (Alt+C) anymore.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (at bottom of page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [https://saraid.github.io/atitd/thistle.html Online Thistle Simulator] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator] or [https://atitd.sharpnetwork.net/macros/ThistleSim.zip Excel Thistle Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running two day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting Up thistle_new.lua on Automato ==&lt;br /&gt;
&lt;br /&gt;
You only need to setup ONE recipe on Automato. It can be used to test Both Day and Night.&lt;br /&gt;
&lt;br /&gt;
* Start thistle_new.lua&lt;br /&gt;
* Click Add Silk Farm button and Enter a Name (I name mine &amp;quot;Test Voids&amp;quot;) then click Create/Save button&lt;br /&gt;
* Click Edit Recipe button&lt;br /&gt;
* Highlight the below Recipe and Ctrl+C to copy it to clipboard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0 cellspacing=0 cellpadding=0&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Click the Paste button, it should look like this now:&lt;br /&gt;
&lt;br /&gt;
[[File:Ceg_thistle1.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Click Save button&lt;br /&gt;
&lt;br /&gt;
You have technically have just created a Night Recipe, but this can be used to Test both Day AND Night.&lt;br /&gt;
The main reason we are using Night (0 Sun - the last number on each line on our test recipe) is so that the macro will not attempt to adjust the canopy. You're going to manually set those in a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Testing Day Recipes:&lt;br /&gt;
&lt;br /&gt;
* Pin 2 different Thistle Gardens in ATITD (side by side in Grid, not cascaded).&lt;br /&gt;
* One of your gardens should have a canopy OPEN (99 Sun) and the other should have a canopy CLOSED (33 Sun). If you do not, then manually Plant and click the Sun Button once and then Abort Crops.&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Ceg_thistle1.jpg&amp;diff=133048</id>
		<title>File:Ceg thistle1.jpg</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Ceg_thistle1.jpg&amp;diff=133048"/>
		<updated>2020-01-20T04:28:37Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=132856</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=132856"/>
		<updated>2020-01-19T08:13:11Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (at bottom of page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [https://saraid.github.io/atitd/thistle.html Online Thistle Simulator] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator] or [https://atitd.sharpnetwork.net/macros/ThistleSim.zip Excel Thistle Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running two day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=132852</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=132852"/>
		<updated>2020-01-19T07:46:37Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (at bottom of page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [https://saraid.github.io/atitd/thistle.html Online Thistle Simulator] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running two day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=128548</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=128548"/>
		<updated>2019-12-26T19:32:28Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Voids Testing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (at bottom of page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [[Thistles | ThistleSim]] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running to day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=128547</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=128547"/>
		<updated>2019-12-26T19:30:45Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 79 (canopy open). Numbers outside this range is night.&lt;br /&gt;
If you want to be sure and want 0 Sun while testing night voids:&lt;br /&gt;
*Canopy Closed - 0 Sun occurs at 6:30PM&lt;br /&gt;
*Canopy Open - 0 Sun occurs at 6:38PM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (at bottom of page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [[Thistles | ThistleSim]] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running to day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126827</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126827"/>
		<updated>2019-12-14T13:19:19Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Voids Testing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 80 (canopy open). Numbers outside this range is night.&lt;br /&gt;
If you want to be sure and want 0 Sun while testing night voids:&lt;br /&gt;
*Canopy Closed - 0 Sun occurs at 6:30PM&lt;br /&gt;
*Canopy Open - 0 Sun occurs at 6:38PM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (at bottom of page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [[Thistles | ThistleSim]] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running to day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Thistle&amp;diff=126807</id>
		<title>Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Thistle&amp;diff=126807"/>
		<updated>2019-12-14T11:27:16Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Thistle&lt;br /&gt;
| image  = FlaxSeeds.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
'''Thistles''' are made in a [[Thistle Garden]].&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
*1 [[Thistle Seeds]]&lt;br /&gt;
&lt;br /&gt;
Can add to produce vitamins:&lt;br /&gt;
*[[Water]]&lt;br /&gt;
*[[Dung]]&lt;br /&gt;
*[[Saltpeter]]&lt;br /&gt;
&lt;br /&gt;
The growing period is 40 ticks of 10 teppyseconds each, so thistles take roughly 8 minutes (7m 16s normally) per batch to grow. The yield is 5 thistles of varying vitamin levels and 2 seeds. Only the vitamins present in tick 40 determine the final result. Aborting the process early yields no thistles or seeds&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
*Used to feed Silkworms in a [[Silkworm Farm]]&lt;br /&gt;
*Used to feed [[Sheep]] in a [[Modern Sheep Farm]]&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
*''100 '''High-Ascorbin''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Biotin''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Carotene''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Folin''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Niacin''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Pyroxidine''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Thiamine''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Current and Historical Voids]]&lt;br /&gt;
*[[Thistle Guide]]&lt;br /&gt;
*Use of Talos's Thistle Garden Void Finder Tool:&lt;br /&gt;
http://www.atitd.org/wiki/tale4/User:Talos Note: after setting up Linux or Virtualbox, the Void finder file is at the bottom and called thistle.zip &lt;br /&gt;
*Use of Talos's Thistle Simulator Tool&lt;br /&gt;
http://www.atitd.org/wiki/tale5/User:Talos Note: create nice graphics with the thistle reactions &amp;lt;br&amp;gt;&lt;br /&gt;
*Duiker's Browser-Based Thistle Simulator&lt;br /&gt;
https://saraid.github.io/atitd/thistle.html&lt;br /&gt;
*Cegaiel's Thistle/Leaves Calendar - Current Voids can be posted here by anyone, too&lt;br /&gt;
https://atitd.sharpnetwork.net/calendar.asp&lt;br /&gt;
*[[User:Cegaiel/Thistle|Cegaiel's Guide to Void Testing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Previous tales ===&lt;br /&gt;
*[http://www.atitd.org/wiki/tale4/Dresdor%27s_Thistle_Guide Tale 4 Guide]&lt;br /&gt;
*[http://www.atitd.org/wiki/tale4/Thistle_Recipes Tale 4 Thistle Recipes]&lt;br /&gt;
*[http://www.atitd.org/wiki/tale4/images/9/97/ThistleSim.zip Thistle Simulator]&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Thistle&amp;diff=126806</id>
		<title>Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Thistle&amp;diff=126806"/>
		<updated>2019-12-14T11:26:40Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Thistle&lt;br /&gt;
| image  = FlaxSeeds.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
'''Thistles''' are made in a [[Thistle Garden]].&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
*1 [[Thistle Seeds]]&lt;br /&gt;
&lt;br /&gt;
Can add to produce vitamins:&lt;br /&gt;
*[[Water]]&lt;br /&gt;
*[[Dung]]&lt;br /&gt;
*[[Saltpeter]]&lt;br /&gt;
&lt;br /&gt;
The growing period is 40 ticks of 10 teppyseconds each, so thistles take roughly 8 minutes per batch to grow. The yield is 5 thistles of varying vitamin levels and 2 seeds. Only the vitamins present in tick 40 determine the final result. Aborting the process early yields no thistles or seeds&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
*Used to feed Silkworms in a [[Silkworm Farm]]&lt;br /&gt;
*Used to feed [[Sheep]] in a [[Modern Sheep Farm]]&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
*''100 '''High-Ascorbin''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Biotin''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Carotene''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Folin''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Niacin''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Pyroxidine''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Thiamine''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Current and Historical Voids]]&lt;br /&gt;
*[[Thistle Guide]]&lt;br /&gt;
*Use of Talos's Thistle Garden Void Finder Tool:&lt;br /&gt;
http://www.atitd.org/wiki/tale4/User:Talos Note: after setting up Linux or Virtualbox, the Void finder file is at the bottom and called thistle.zip &lt;br /&gt;
*Use of Talos's Thistle Simulator Tool&lt;br /&gt;
http://www.atitd.org/wiki/tale5/User:Talos Note: create nice graphics with the thistle reactions &amp;lt;br&amp;gt;&lt;br /&gt;
*Duiker's Browser-Based Thistle Simulator&lt;br /&gt;
https://saraid.github.io/atitd/thistle.html&lt;br /&gt;
*Cegaiel's Thistle/Leaves Calendar - Current Voids can be posted here by anyone, too&lt;br /&gt;
https://atitd.sharpnetwork.net/calendar.asp&lt;br /&gt;
*[[User:Cegaiel/Thistle|Cegaiel's Guide to Void Testing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Previous tales ===&lt;br /&gt;
*[http://www.atitd.org/wiki/tale4/Dresdor%27s_Thistle_Guide Tale 4 Guide]&lt;br /&gt;
*[http://www.atitd.org/wiki/tale4/Thistle_Recipes Tale 4 Thistle Recipes]&lt;br /&gt;
*[http://www.atitd.org/wiki/tale4/images/9/97/ThistleSim.zip Thistle Simulator]&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Thistle&amp;diff=126802</id>
		<title>Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Thistle&amp;diff=126802"/>
		<updated>2019-12-14T10:05:30Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Related Pages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Thistle&lt;br /&gt;
| image  = FlaxSeeds.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
'''Thistles''' are made in a [[Thistle Garden]].&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
*1 [[Thistle Seeds]]&lt;br /&gt;
&lt;br /&gt;
Can add to produce vitamins:&lt;br /&gt;
*[[Water]]&lt;br /&gt;
*[[Dung]]&lt;br /&gt;
*[[Saltpeter]]&lt;br /&gt;
&lt;br /&gt;
The growing period is 40 ticks of 10 teppyseconds each, so thistles take roughly 8 minutes per batch to grow. The yield is 5 thistles of varying vitamin levels and 2 seeds. Only the vitamins present in tick 40 determine the final result. Aborting the process early yields no thistles or seeds&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
*Used to feed Silkworms in a [[Silkworm Farm]]&lt;br /&gt;
*Used to feed [[Sheep]] in a [[Modern Sheep Farm]]&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
*''100 '''High-Ascorbin''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Biotin''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Carotene''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Folin''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Niacin''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Pyroxidine''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
*''100 '''High-Thiamine''' needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Current and Historical Voids]]&lt;br /&gt;
*[[Thistle Guide]]&lt;br /&gt;
*Use of Talos's Thistle Garden Void Finder Tool:&lt;br /&gt;
http://www.atitd.org/wiki/tale4/User:Talos Note: after setting up Linux or Virtualbox, the Void finder file is at the bottom and called thistle.zip &lt;br /&gt;
*Use of Talos's Thistle Simulator Tool&lt;br /&gt;
http://www.atitd.org/wiki/tale5/User:Talos Note: create nice graphics with the thistle reactions &amp;lt;br&amp;gt;&lt;br /&gt;
*Duiker's Browser-Based Thistle Simulator&lt;br /&gt;
https://saraid.github.io/atitd/thistle.html&lt;br /&gt;
*Cegaiel's Thistle/Leaves Calendar - Current Voids can be updated here, too&lt;br /&gt;
https://atitd.sharpnetwork.net/calendar.asp&lt;br /&gt;
*[[User:Cegaiel/Thistle|Cegaiel's Guide to Void Testing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Previous tales ===&lt;br /&gt;
*[http://www.atitd.org/wiki/tale4/Dresdor%27s_Thistle_Guide Tale 4 Guide]&lt;br /&gt;
*[http://www.atitd.org/wiki/tale4/Thistle_Recipes Tale 4 Thistle Recipes]&lt;br /&gt;
*[http://www.atitd.org/wiki/tale4/images/9/97/ThistleSim.zip Thistle Simulator]&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126474</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126474"/>
		<updated>2019-12-12T12:03:32Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 80 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The 3 recipes (at bottom of page) will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [[Thistles | ThistleSim]] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running to day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126471</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126471"/>
		<updated>2019-12-12T11:50:59Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing Recipe for Automato ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 80 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is an option on thistle_new.lua that will take these screenshots for you. They will be saved to the c:\games\automato folder.&lt;br /&gt;
&lt;br /&gt;
[[File:Thistle_new_screenshot_option.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The below recipes will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [[Thistles | ThistleSim]] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running to day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Thistle_new_screenshot_option.png&amp;diff=126470</id>
		<title>File:Thistle new screenshot option.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Thistle_new_screenshot_option.png&amp;diff=126470"/>
		<updated>2019-12-12T11:43:53Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126469</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126469"/>
		<updated>2019-12-12T11:41:41Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing Recipe for Automato ==&lt;br /&gt;
&lt;br /&gt;
I use Automato to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 80 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The below recipes will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [[Thistles | ThistleSim]] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running to day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126466</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126466"/>
		<updated>2019-12-12T11:23:12Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing Recipe for Veggie Tales==&lt;br /&gt;
&lt;br /&gt;
I use Veggie Tales to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 80 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The below recipes will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [[Thistles | ThistleSim]] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
Note you can also '''download''' Talos Thistle Simulator and all library files you need to install at https://atitd.sharpnetwork.net/macros/talos_thistlesimulator/Thistle_Python_for_Windows.zip&lt;br /&gt;
Be sure to read the '''install_instructions.txt''' - You should install them in the order listed. It probably won't matter, but probably should.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time instead of running to day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could technically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means don't ever adjust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126465</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126465"/>
		<updated>2019-12-12T11:18:15Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing Recipe for Veggie Tales==&lt;br /&gt;
&lt;br /&gt;
I use Veggie Tales to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 80 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The below recipes will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [[Thistles | ThistleSim]] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a video where I've already tested night voids and took my screenshots.  I'll now compare the values and try some of the void checkboxes so that the values start matching.&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/Fs4L4hYU14I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time intstead of running to day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could techinically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means dont ever adust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126464</id>
		<title>User:Cegaiel/Thistle</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Thistle&amp;diff=126464"/>
		<updated>2019-12-12T11:02:04Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: Created page with &amp;quot;== Voids Testing Recipe for Veggie Tales==  I use Veggie Tales to run my void tests. I do 3 different tests each week. *Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Voids Testing Recipe for Veggie Tales==&lt;br /&gt;
&lt;br /&gt;
I use Veggie Tales to run my void tests. I do 3 different tests each week.&lt;br /&gt;
*Full Day (8:20AM - 3:50PM egypt time) with canopy OPEN&lt;br /&gt;
*Full Day with canopy CLOSED&lt;br /&gt;
*Night Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Note:&amp;lt;/b&amp;gt; For daytime to work, the Sun needs to be =&amp;gt; 19 (canopy closed) and =&amp;gt; 80 (canopy open). Numbers outside this range is night.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the recipe runs, I take screenshots (Alt+C) every 10 ticks and then figure out the voids based on the screenshots.&lt;br /&gt;
I take a screenshot at tick 9, 19, 29, 39 (maybe 40 if possible). The reason I do this odd number instead of 10, 20, 30, 40 is because that is when VT will start clicking on buttons.  Taking a screenshot causes the screen to freeze for a moment, which could affect buttons clicking correctly. By doing this 1 tick earlier, will prevent that possibility the buttons not getting clicked correctly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The below recipes will be able to test every possible void with the least amount of materials&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each run uses the following&lt;br /&gt;
&lt;br /&gt;
15 Dung (Nit), 15 Saltpeter (Pot), 13 water (in jugs), 13 oxy (free)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nit, Pot, H20, Oxy&lt;br /&gt;
&lt;br /&gt;
Tick 0:  3,3,3,3&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 10: 4,4,0,5&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20: 4,4,5,0&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30: 4,4,5,5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So at tick 0, it immediately clicks the Nit button 3 times (Dung), the Pot button 3 times (Saltpeter), H20 3 times and Oxygen 3 times&lt;br /&gt;
&lt;br /&gt;
Tick 10 is 4 Nit, 4 Pot, 0 H20, 5 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 20 is 4 Nit, 4 Pot, 5 H20, 0 Oxygen&amp;lt;BR&amp;gt;&lt;br /&gt;
Tick 30 is 4 Nit, 4 Pot, 5 H20, 5 Oxygen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These recipes would be inserted into the thistle_new.lua or thistle_custom.lua file. Then take screen shot at tick 9, 19, 29, 39, 40. Compare results with [[Thistles | ThistleSim]] or [http://www.atitd.org/wiki/tale4/User:Talos Talos T4 Thistle Garden Simulator]. Talos' program is written in Python and requires the installation of a few programs, such as Python for Windows, etc. Worth the extra work as I find it much easier to use than Thistlesim. Thistlesim is an Excel spreadsheet, fyi.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tip:&amp;lt;/b&amp;gt; An easier way to do this would be to run both Day Time on two different gardens at same time. Pin the windows side by side at top and take your screenshots of both windows. Saves time intstead of running to day tests, on one garden, back to back.&lt;br /&gt;
&lt;br /&gt;
You could techinically just use the Night Recipe for day testing too. Note the last number in Night is not 33 or 99? 33 means to close the canopy and 99 means to open it.  But the night ends with a zero. That means dont ever adust the canopy (Sun button).&lt;br /&gt;
&lt;br /&gt;
Just manually set one garden with canopy open and another canopy closed. By using the Night recipe, it will not attempt to adjust the canopy.&lt;br /&gt;
&lt;br /&gt;
If you need to set/change one of your canopies quickly, just Plant a Crop, click Sun button, then Abort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I set &amp;lt;b&amp;gt;local expected_gardens = 2;&amp;lt;/b&amp;gt; (in thistle_custom.lua - pin both windows side by side (just don't overlap them)). for testing both possible day voids. They will run without ever adjusting the canopy and use its current position.&lt;br /&gt;
&lt;br /&gt;
Then when its time to test night voids, simply change &amp;lt;b&amp;gt;local expected_gardens = 1;&amp;lt;/b&amp;gt;. It doesn't matter what position the canopy is in at night, because there is no sun anyways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1 cellspacing=0 cellpadding=3 bordercolor=#404040&amp;gt;&lt;br /&gt;
&amp;lt;TR bgcolor=#eaeaea&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Open&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Full Day - Canopy Closed&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;TD align=center&amp;gt;&amp;lt;B&amp;gt;Night&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,0,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
4,4,5,5,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
0,0,0,0,99,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,0,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
4,4,5,5,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
0,0,0,0,33,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TD&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
3,3,3,3,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,0,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
4,4,5,5,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
0,0,0,0,0,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel&amp;diff=126463</id>
		<title>User:Cegaiel</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel&amp;diff=126463"/>
		<updated>2019-12-12T11:01:34Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[User:Cegaiel/Paint|Paint Recipes]]&lt;br /&gt;
*[[User:Cegaiel/Thistle|Thistle Void Testing]]&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=125505</id>
		<title>Paint</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=125505"/>
		<updated>2019-12-06T18:22:24Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Paint&lt;br /&gt;
| image  = Paint.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Paint''' is used to provide color to various projects.&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
Created in a [[Pigment Laboratory]] using various quantities of ingredients. The 11 ingredients are:&lt;br /&gt;
* [[Cabbage Juice]] - purple&lt;br /&gt;
* [[Carrots]] - orange&lt;br /&gt;
* [[Clay]] - brown&lt;br /&gt;
* [[Dead Tongue Mushroom]]s - reddish&lt;br /&gt;
* [[Toad Skin Mushroom]]s - dark green&lt;br /&gt;
* [[Falcon's Bait Mushroom]]s - light green&lt;br /&gt;
* [[Red Sand]] - bold red&lt;br /&gt;
* [[Lead]] - blue grey&lt;br /&gt;
* [[Silver Powder]] - black&lt;br /&gt;
* [[Iron]] - rust&lt;br /&gt;
* [[Copper]] - aqua&lt;br /&gt;
&lt;br /&gt;
The 4 catalysts are:&lt;br /&gt;
* [[Sulfur]]&lt;br /&gt;
* [[Potash]]&lt;br /&gt;
* [[Lime]]&lt;br /&gt;
* [[Saltpeter]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
*Paint is primarily used as a building material, and in research.&lt;br /&gt;
&lt;br /&gt;
*You can buy a Paint License in the [https://www.desert-nomad.com/Product/Details/25| Desert Nomad Store]. When using this it costs 75 paint to paint your warehouse.&lt;br /&gt;
 Paint License: Permission to paint one warehouse once. Supplied in packs of 5&lt;br /&gt;
&lt;br /&gt;
*You can use paint to add color to Shop shelves at the cost of 10 paint per shelf.&lt;br /&gt;
&lt;br /&gt;
*When a building or research requires paint of a non-specific colour (ie, Greenish, or Whiteish), then any paint colour with that non-specific colour in the name will be accepted. For example, Spring Green and Forest Green will both satisfy a requirement for Greenish paint.&lt;br /&gt;
&lt;br /&gt;
=== Specific Colours required ===&lt;br /&gt;
'''[[Gazebo]]'''&lt;br /&gt;
* 500 Deep Sky Blue Paint&lt;br /&gt;
* 250 Dark Red Paint&lt;br /&gt;
* 350 Forest Green Paint&lt;br /&gt;
* 250 Slate Blue Paint&lt;br /&gt;
* 25 Navajo White Paint&lt;br /&gt;
* 350 Tomato Paint&lt;br /&gt;
* 500 Violet Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Pulse of the People]]'''&lt;br /&gt;
* 150 Green Paint&lt;br /&gt;
* 100 Blue Paint&lt;br /&gt;
* 50 Purple Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Tomb of the Immortal]]'''&lt;br /&gt;
* 100 Gold Paint&lt;br /&gt;
* 200 Maroon Paint&lt;br /&gt;
* 50 Yellow Paint&lt;br /&gt;
* 200 Sky Blue Paint&lt;br /&gt;
* 50 Midnight Blue Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Serpentarium]]'''&lt;br /&gt;
* 20 Aquamarine Paint&lt;br /&gt;
* 30 Indian Red Paint&lt;br /&gt;
* 12 Light Blue Paint&lt;br /&gt;
* 15 Dark Green Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of the Library of Alexandria|Library]]'''&lt;br /&gt;
* 1568 Green Paint&lt;br /&gt;
* 1568 Yellow Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Small House]]'''&lt;br /&gt;
* 300 Ivory Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Lesser Sphinx]]'''&lt;br /&gt;
* 7673 Black Paint&lt;br /&gt;
* 6529 Light Coral Paint&lt;br /&gt;
* 5851 Pale Golden Rod Paint&lt;br /&gt;
* 4523 Sea Green Paint&lt;br /&gt;
* 3307 Violet Red Paint&lt;br /&gt;
* 2129 Saddle Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Windsong Tower]]'''&lt;br /&gt;
* 105 Blue Violet Paint&lt;br /&gt;
* 105 Crimson Paint&lt;br /&gt;
* 150 Dark Slate Grey Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Raeli Mosaic]]'''&lt;br /&gt;
* 250 Spring Green Paint&lt;br /&gt;
* 150 Pale Violet Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Hexaglyph Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of Alchemists Rune|Alchemist's Rune Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Modern Sheep Farm]]'''&lt;br /&gt;
* 50 White Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Silkworm Farm]]'''&lt;br /&gt;
* 20 Turquoise Paint&lt;br /&gt;
* 20 Pale Turquoise Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Growing Old]]'''&lt;br /&gt;
* 125 Olive Drab Paint&lt;br /&gt;
* 125 Sandy Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Being Born]]'''&lt;br /&gt;
* 100 Sienna Paint&lt;br /&gt;
* 100 Tan Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix In His Prime]]'''&lt;br /&gt;
* 97 Indian Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix on the Hunt]]'''&lt;br /&gt;
* 100 Dark Orange Paint&lt;br /&gt;
* 100 Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Parting Ways]]'''&lt;br /&gt;
* 100 Dark Golden Rod Paint&lt;br /&gt;
* 100 Olive Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Taking Shelter]]'''&lt;br /&gt;
* 100 Dark Grey Paint&lt;br /&gt;
* 100 Dark Khaki Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Twisting Fate]]'''&lt;br /&gt;
* 120 Fire Brick Paint&lt;br /&gt;
* 130 Pale Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
* 50 Red Paint needed for [[Carpentry]] 3&lt;br /&gt;
* 100 Burnt Sienna Paint needed for [[Carpentry]] 4&lt;br /&gt;
* 100 Oxford Blue Paint needed for [[Carpentry]] 4&lt;br /&gt;
*''24,706 needed for [[Chromatic Touch]] research - see [[Chromatic Touch]] for colors''&lt;br /&gt;
*''400 required for [[Herpeculture]] research - see [[Herpeculture]] for colors''&lt;br /&gt;
*''500 (Red, Green, Blue, Pink, Orange, Indigo and Yellow) required for [[The Science of Color 2]] research''&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
Recipes involving the catalysts are Character Specific and thus will be different from person to person.&lt;br /&gt;
&lt;br /&gt;
Some Base ingredients react with each other, the magnitude and direction of this reaction is also character specific.&lt;br /&gt;
&lt;br /&gt;
[[Reactionless Paint Recipes]] involving just the base ingredients that don't react with each other can be used by anyone.&lt;br /&gt;
&lt;br /&gt;
==Getting a reaction==&lt;br /&gt;
Earlier Tale guides:&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Painting&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Paint/Paint_Reaction_Values&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale4/Paint/Guide&lt;br /&gt;
&lt;br /&gt;
Guide on how to use Automato (formerly Veggie Tales), Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:Ofalot/Painting_Guide&lt;br /&gt;
&lt;br /&gt;
Illustrated guide to walk new players through paint theory and the complete process of getting reaction values and tweaking recipes using Veggie Tales, Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:GHawkins/PaintGuide&lt;br /&gt;
&lt;br /&gt;
== Ingredients and Mixing ==&lt;br /&gt;
There are eleven base ingredients, and each has a starting RGB value, listed below. Note: in earlier tellings, ores were used instead of metals. However, the RGB values are unchanged.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
! Ingredient!! Short !! Red !! Green !! Blue&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage Juice  || CJ || 128 || 64 || 144&lt;br /&gt;
|-&lt;br /&gt;
| Carrots  || Cr || 224 || 112 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Clay || Cl || 128 || 96 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Copper || Cu || 64 || 192 || 192&lt;br /&gt;
|-&lt;br /&gt;
| Dead Tongue || DT || 112 || 64 || 64&lt;br /&gt;
|-&lt;br /&gt;
| Falcon's Bait || FB || 128 || 240 || 224&lt;br /&gt;
|-&lt;br /&gt;
| Toad Skin || TS || 48 || 96 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Iron || Fe || 96 || 48 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Lead || Pb || 80 || 80 || 96&lt;br /&gt;
|-&lt;br /&gt;
| Red Sand || RS || 144 || 16 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Silver Powder || Ag || 16 || 16 || 32&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst!! Short !! - !! - !! -&lt;br /&gt;
|-&lt;br /&gt;
| Lime || C:Li || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Potash || C:Po || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Saltpeter || C:Sa || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Sulfur || C:Su || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Paint/Known Colors|List of Known Colors]] ==&lt;br /&gt;
&lt;br /&gt;
== Paint Reactions ==&lt;br /&gt;
Here is the full table of possible reactions. Every player will have the same Color Reaction according to the table below, but the magnitude of the reaction (between -64 to +63) is avatar dependent.&lt;br /&gt;
&lt;br /&gt;
Updated for T9-Larame&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFDEAD&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! CJ !! Cr !! Cl !! DT !! TS !! FB !! RS !! Pb !! Ag !! Fe !! Cu !! C:Su !! C:Po !! C:Li !! C:Sa&lt;br /&gt;
|-&lt;br /&gt;
! Cabbage Juice || --- ||  ||  ||  ||  || G || W ||  ||  ||  || R  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
! Carrots ||  || --- ||  || R || G || W ||  ||  || G ||  || B ||  ||  || W || B&lt;br /&gt;
|-&lt;br /&gt;
! Clay ||  ||  || --- ||  || R ||  ||  || G || W || W ||  || G ||  || G || &lt;br /&gt;
|-&lt;br /&gt;
! Dead Tongue Mushrooms ||  || R ||  || --- || R || R || B ||  || W || B || G || W ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Toad Skin Mushrooms ||  || G || R || R || --- ||G  || R ||  || W || R || G ||  || G ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Falcon's Bait Mushrooms || G || W ||  || R || G || --- || B ||  ||  ||  ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Red Sand || W ||  ||  || B || R || B || --- || G || G ||  ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Lead ||  ||  || G ||  ||  ||  || G || --- || B || B ||  ||  ||  ||  || W&lt;br /&gt;
|-&lt;br /&gt;
! Silver Powder ||  || G || W || W || W ||  || G || B || --- ||  || B || W ||  || G || G&lt;br /&gt;
|-&lt;br /&gt;
! Iron ||  ||  || W || B || R ||  ||  || B ||  || --- || W || B || R || G || &lt;br /&gt;
|-&lt;br /&gt;
! Copper || R || B ||  || G || G ||  ||  ||  || B || W || --- || W ||  || B || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Sulfur ||  ||  || G || W ||  || G || G ||  || W || B || W || --- || W ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Potash ||  ||  ||  ||  || G ||  ||  ||  ||  || R ||  || W || --- ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Lime ||  || W || G ||  ||  ||  ||  ||  || G || G || B ||  ||  || --- || W&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Saltpeter ||  || B ||  ||  || G ||  ||  || W || G ||  || G || G ||  || W || ---&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
The following tools were available for T7, but may not have been tested for T8:&lt;br /&gt;
&lt;br /&gt;
* [https://bitbucket.org/Malkyne/desert-paint-lab Desert Paint Lab] paint ingredient reaction recorder and simulator.&lt;br /&gt;
** For Macintosh:   https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.dmg&lt;br /&gt;
** For Windows:  https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.zip&lt;br /&gt;
**Note: GTK# for .net needs to be installed on Windows computers for Desert Paint Lab to work correctly. http://www.mono-project.com/download/#download-win&lt;br /&gt;
* https://www.atitd.org/wiki/tale7/File:PracticalPaint.Zip paint recipe generator from determined ingredient reactions.&lt;br /&gt;
&lt;br /&gt;
*'''Note:''' I gathered my reactions today. I had to update '''reactions.txt''' to use the '''Paint Reactions''' table on this page. I also added some notes/comments to help newbies (which I am today) figure out how you're suppose to test you reactions.&lt;br /&gt;
**Alternatively try this zip of Practical Paint for &amp;lt;strike&amp;gt;T8&amp;lt;/strike&amp;gt; T9. It might help, not sure.&lt;br /&gt;
** This zip is 100% the same as the T7 link except updated reactions.txt : https://ceg.atitd.org/paint/PracticalPaintT9-Ceg.zip&lt;br /&gt;
*** &amp;lt;strike&amp;gt;Added to website since T9 wiki doesn't currently allow .zip to be uploaded. '''~Cegaiel - November 24, 2019'''&amp;lt;/strike&amp;gt;&lt;br /&gt;
***Updated reactions.txt to include Silver (PracticalPaintT9-Ceg.zip updated) on '''December 6, 2019 ~Cegaiel'''&lt;br /&gt;
*** Created Video to show friend how to use '''Automato's paint_watch.lua''' to get their reactions for Practical Paint's '''reaction.txt''' file.&lt;br /&gt;
*** Maybe it will help you: https://www.youtube.com/watch?v=ccLGduqM0Oc '''~Cegaiel - August 8, 2018'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=125504</id>
		<title>Paint</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=125504"/>
		<updated>2019-12-06T18:16:24Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Paint&lt;br /&gt;
| image  = Paint.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Paint''' is used to provide color to various projects.&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
Created in a [[Pigment Laboratory]] using various quantities of ingredients. The 11 ingredients are:&lt;br /&gt;
* [[Cabbage Juice]] - purple&lt;br /&gt;
* [[Carrots]] - orange&lt;br /&gt;
* [[Clay]] - brown&lt;br /&gt;
* [[Dead Tongue Mushroom]]s - reddish&lt;br /&gt;
* [[Toad Skin Mushroom]]s - dark green&lt;br /&gt;
* [[Falcon's Bait Mushroom]]s - light green&lt;br /&gt;
* [[Red Sand]] - bold red&lt;br /&gt;
* [[Lead]] - blue grey&lt;br /&gt;
* [[Silver Powder]] - black&lt;br /&gt;
* [[Iron]] - rust&lt;br /&gt;
* [[Copper]] - aqua&lt;br /&gt;
&lt;br /&gt;
The 4 catalysts are:&lt;br /&gt;
* [[Sulfur]]&lt;br /&gt;
* [[Potash]]&lt;br /&gt;
* [[Lime]]&lt;br /&gt;
* [[Saltpeter]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
*Paint is primarily used as a building material, and in research.&lt;br /&gt;
&lt;br /&gt;
*You can buy a Paint License in the [https://www.desert-nomad.com/Product/Details/25| Desert Nomad Store]. When using this it costs 75 paint to paint your warehouse.&lt;br /&gt;
 Paint License: Permission to paint one warehouse once. Supplied in packs of 5&lt;br /&gt;
&lt;br /&gt;
*You can use paint to add color to Shop shelves at the cost of 10 paint per shelf.&lt;br /&gt;
&lt;br /&gt;
*When a building or research requires paint of a non-specific colour (ie, Greenish, or Whiteish), then any paint colour with that non-specific colour in the name will be accepted. For example, Spring Green and Forest Green will both satisfy a requirement for Greenish paint.&lt;br /&gt;
&lt;br /&gt;
=== Specific Colours required ===&lt;br /&gt;
'''[[Gazebo]]'''&lt;br /&gt;
* 500 Deep Sky Blue Paint&lt;br /&gt;
* 250 Dark Red Paint&lt;br /&gt;
* 350 Forest Green Paint&lt;br /&gt;
* 250 Slate Blue Paint&lt;br /&gt;
* 25 Navajo White Paint&lt;br /&gt;
* 350 Tomato Paint&lt;br /&gt;
* 500 Violet Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Pulse of the People]]'''&lt;br /&gt;
* 150 Green Paint&lt;br /&gt;
* 100 Blue Paint&lt;br /&gt;
* 50 Purple Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Tomb of the Immortal]]'''&lt;br /&gt;
* 100 Gold Paint&lt;br /&gt;
* 200 Maroon Paint&lt;br /&gt;
* 50 Yellow Paint&lt;br /&gt;
* 200 Sky Blue Paint&lt;br /&gt;
* 50 Midnight Blue Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Serpentarium]]'''&lt;br /&gt;
* 20 Aquamarine Paint&lt;br /&gt;
* 30 Indian Red Paint&lt;br /&gt;
* 12 Light Blue Paint&lt;br /&gt;
* 15 Dark Green Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of the Library of Alexandria|Library]]'''&lt;br /&gt;
* 1568 Green Paint&lt;br /&gt;
* 1568 Yellow Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Small House]]'''&lt;br /&gt;
* 300 Ivory Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Lesser Sphinx]]'''&lt;br /&gt;
* 7673 Black Paint&lt;br /&gt;
* 6529 Light Coral Paint&lt;br /&gt;
* 5851 Pale Golden Rod Paint&lt;br /&gt;
* 4523 Sea Green Paint&lt;br /&gt;
* 3307 Violet Red Paint&lt;br /&gt;
* 2129 Saddle Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Windsong Tower]]'''&lt;br /&gt;
* 105 Blue Violet Paint&lt;br /&gt;
* 105 Crimson Paint&lt;br /&gt;
* 150 Dark Slate Grey Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Raeli Mosaic]]'''&lt;br /&gt;
* 250 Spring Green Paint&lt;br /&gt;
* 150 Pale Violet Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Hexaglyph Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of Alchemists Rune|Alchemist's Rune Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Modern Sheep Farm]]'''&lt;br /&gt;
* 50 White Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Silkworm Farm]]'''&lt;br /&gt;
* 20 Turquoise Paint&lt;br /&gt;
* 20 Pale Turquoise Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Growing Old]]'''&lt;br /&gt;
* 125 Olive Drab Paint&lt;br /&gt;
* 125 Sandy Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Being Born]]'''&lt;br /&gt;
* 100 Sienna Paint&lt;br /&gt;
* 100 Tan Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix In His Prime]]'''&lt;br /&gt;
* 97 Indian Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix on the Hunt]]'''&lt;br /&gt;
* 100 Dark Orange Paint&lt;br /&gt;
* 100 Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Parting Ways]]'''&lt;br /&gt;
* 100 Dark Golden Rod Paint&lt;br /&gt;
* 100 Olive Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Taking Shelter]]'''&lt;br /&gt;
* 100 Dark Grey Paint&lt;br /&gt;
* 100 Dark Khaki Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Twisting Fate]]'''&lt;br /&gt;
* 120 Fire Brick Paint&lt;br /&gt;
* 130 Pale Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
* 50 Red Paint needed for [[Carpentry]] 3&lt;br /&gt;
* 100 Burnt Sienna Paint needed for [[Carpentry]] 4&lt;br /&gt;
* 100 Oxford Blue Paint needed for [[Carpentry]] 4&lt;br /&gt;
*''24,706 needed for [[Chromatic Touch]] research - see [[Chromatic Touch]] for colors''&lt;br /&gt;
*''400 required for [[Herpeculture]] research - see [[Herpeculture]] for colors''&lt;br /&gt;
*''500 (Red, Green, Blue, Pink, Orange, Indigo and Yellow) required for [[The Science of Color 2]] research''&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
Recipes involving the catalysts are Character Specific and thus will be different from person to person.&lt;br /&gt;
&lt;br /&gt;
Some Base ingredients react with each other, the magnitude and direction of this reaction is also character specific.&lt;br /&gt;
&lt;br /&gt;
[[Reactionless Paint Recipes]] involving just the base ingredients that don't react with each other can be used by anyone.&lt;br /&gt;
&lt;br /&gt;
==Getting a reaction==&lt;br /&gt;
Earlier Tale guides:&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Painting&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Paint/Paint_Reaction_Values&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale4/Paint/Guide&lt;br /&gt;
&lt;br /&gt;
Guide on how to use Automato (formerly Veggie Tales), Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:Ofalot/Painting_Guide&lt;br /&gt;
&lt;br /&gt;
Illustrated guide to walk new players through paint theory and the complete process of getting reaction values and tweaking recipes using Veggie Tales, Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:GHawkins/PaintGuide&lt;br /&gt;
&lt;br /&gt;
== Ingredients and Mixing ==&lt;br /&gt;
There are eleven base ingredients, and each has a starting RGB value, listed below. Note: in earlier tellings, ores were used instead of metals. However, the RGB values are unchanged.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
! Ingredient!! Short !! Red !! Green !! Blue&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage Juice  || CJ || 128 || 64 || 144&lt;br /&gt;
|-&lt;br /&gt;
| Carrots  || Cr || 224 || 112 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Clay || Cl || 128 || 96 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Copper || Cu || 64 || 192 || 192&lt;br /&gt;
|-&lt;br /&gt;
| Dead Tongue || DT || 112 || 64 || 64&lt;br /&gt;
|-&lt;br /&gt;
| Falcon's Bait || FB || 128 || 240 || 224&lt;br /&gt;
|-&lt;br /&gt;
| Toad Skin || TS || 48 || 96 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Iron || Fe || 96 || 48 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Lead || Pb || 80 || 80 || 96&lt;br /&gt;
|-&lt;br /&gt;
| Red Sand || RS || 144 || 16 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Silver Powder || Ag || 16 || 16 || 32&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst!! Short !! - !! - !! -&lt;br /&gt;
|-&lt;br /&gt;
| Lime || C:Li || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Potash || C:Po || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Saltpeter || C:Sa || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Sulfur || C:Su || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Paint/Known Colors|List of Known Colors]] ==&lt;br /&gt;
&lt;br /&gt;
== Paint Reactions ==&lt;br /&gt;
Here is the full table of possible reactions. Every player will have the same Color Reaction according to the table below, but the magnitude of the reaction (between -64 to +63) is avatar dependent.&lt;br /&gt;
&lt;br /&gt;
Updated for T9-Larame&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFDEAD&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! CJ !! Cr !! Cl !! DT !! TS !! FB !! RS !! Pb !! Ag !! Fe !! Cu !! C:Su !! C:Po !! C:Li !! C:Sa&lt;br /&gt;
|-&lt;br /&gt;
! Cabbage Juice || --- ||  ||  ||  ||  || G || W ||  ||  ||  || R  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
! Carrots ||  || --- ||  || R || G || W ||  ||  || G ||  || B ||  ||  || W || B&lt;br /&gt;
|-&lt;br /&gt;
! Clay ||  ||  || --- ||  || R ||  ||  || G || W || W ||  || G ||  || G || &lt;br /&gt;
|-&lt;br /&gt;
! Dead Tongue Mushrooms ||  || R ||  || --- || R || R || B ||  || W || B || G || W ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Toad Skin Mushrooms ||  || G || R || R || --- ||G  || R ||  || W || R || G ||  || G ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Falcon's Bait Mushrooms || G || W ||  || R || G || --- || B ||  ||  ||  ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Red Sand || W ||  ||  || B || R || B || --- || G || G ||  ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Lead ||  ||  || G ||  ||  ||  || G || --- || B || B ||  ||  ||  ||  || W&lt;br /&gt;
|-&lt;br /&gt;
! Silver Powder ||  || G || W || W || W ||  || G || B || --- ||  || B || W ||  || G || G&lt;br /&gt;
|-&lt;br /&gt;
! Iron ||  ||  || W || B || R ||  ||  || B ||  || --- || W || B || R || G || &lt;br /&gt;
|-&lt;br /&gt;
! Copper || R || B ||  || G || G ||  ||  ||  || B || W || --- || W ||  || B || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Sulfur ||  ||  || G || W ||  || G || G ||  || W || B || W || --- || W ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Potash ||  ||  ||  ||  || G ||  ||  ||  ||  || R ||  || W || --- ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Lime ||  || W || G ||  ||  ||  ||  ||  || G || G || B ||  ||  || --- || W&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Saltpeter ||  || B ||  ||  || G ||  ||  || W || G ||  || G || G ||  || W || ---&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
The following tools were available for T7, but may not have been tested for T8:&lt;br /&gt;
&lt;br /&gt;
* [https://bitbucket.org/Malkyne/desert-paint-lab Desert Paint Lab] paint ingredient reaction recorder and simulator.&lt;br /&gt;
** For Macintosh:   https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.dmg&lt;br /&gt;
** For Windows:  https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.zip&lt;br /&gt;
**Note: GTK# for .net needs to be installed on Windows computers for Desert Paint Lab to work correctly. http://www.mono-project.com/download/#download-win&lt;br /&gt;
* https://www.atitd.org/wiki/tale7/File:PracticalPaint.Zip paint recipe generator from determined ingredient reactions.&lt;br /&gt;
&lt;br /&gt;
*'''Note:''' I gathered my reactions today. I had to update '''reactions.txt''' to use the '''Paint Reactions''' table on this page. I also added some notes/comments to help newbies (which I am today) figure out how you're suppose to test you reactions.&lt;br /&gt;
**Alternatively try this zip of Practical Paint for &amp;lt;strike&amp;gt;T8&amp;lt;/strike&amp;gt; T9. It might help, not sure.&lt;br /&gt;
** This zip is 100% the same as the T7 link except updated reactions.txt : https://ceg.atitd.org/paint/PracticalPaintT9-Ceg.zip&lt;br /&gt;
*** &amp;lt;strike&amp;gt;Added to website since T9 wiki doesn't currently allow .zip to be uploaded. '''~Cegaiel - November 24, 2019'''&amp;lt;/strike&amp;gt;&lt;br /&gt;
***Updated reactions.txt to include Silver (PracticalPaintT9-Ceg.zip updated) on '''December 6, 2019 ~Cegaiel'''&lt;br /&gt;
*** Created Video to show friend how to use '''Automato's paint_watch.lua''' to get your reactions for Practical Paint's '''reaction.txt''' file.&lt;br /&gt;
*** Maybe it will help you: https://www.youtube.com/watch?v=ccLGduqM0Oc '''~Cegaiel - August 8, 2018'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=125503</id>
		<title>Paint</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=125503"/>
		<updated>2019-12-06T18:14:46Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Paint&lt;br /&gt;
| image  = Paint.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Paint''' is used to provide color to various projects.&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
Created in a [[Pigment Laboratory]] using various quantities of ingredients. The 11 ingredients are:&lt;br /&gt;
* [[Cabbage Juice]] - purple&lt;br /&gt;
* [[Carrots]] - orange&lt;br /&gt;
* [[Clay]] - brown&lt;br /&gt;
* [[Dead Tongue Mushroom]]s - reddish&lt;br /&gt;
* [[Toad Skin Mushroom]]s - dark green&lt;br /&gt;
* [[Falcon's Bait Mushroom]]s - light green&lt;br /&gt;
* [[Red Sand]] - bold red&lt;br /&gt;
* [[Lead]] - blue grey&lt;br /&gt;
* [[Silver Powder]] - black&lt;br /&gt;
* [[Iron]] - rust&lt;br /&gt;
* [[Copper]] - aqua&lt;br /&gt;
&lt;br /&gt;
The 4 catalysts are:&lt;br /&gt;
* [[Sulfur]]&lt;br /&gt;
* [[Potash]]&lt;br /&gt;
* [[Lime]]&lt;br /&gt;
* [[Saltpeter]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
*Paint is primarily used as a building material, and in research.&lt;br /&gt;
&lt;br /&gt;
*You can buy a Paint License in the [https://www.desert-nomad.com/Product/Details/25| Desert Nomad Store]. When using this it costs 75 paint to paint your warehouse.&lt;br /&gt;
 Paint License: Permission to paint one warehouse once. Supplied in packs of 5&lt;br /&gt;
&lt;br /&gt;
*You can use paint to add color to Shop shelves at the cost of 10 paint per shelf.&lt;br /&gt;
&lt;br /&gt;
*When a building or research requires paint of a non-specific colour (ie, Greenish, or Whiteish), then any paint colour with that non-specific colour in the name will be accepted. For example, Spring Green and Forest Green will both satisfy a requirement for Greenish paint.&lt;br /&gt;
&lt;br /&gt;
=== Specific Colours required ===&lt;br /&gt;
'''[[Gazebo]]'''&lt;br /&gt;
* 500 Deep Sky Blue Paint&lt;br /&gt;
* 250 Dark Red Paint&lt;br /&gt;
* 350 Forest Green Paint&lt;br /&gt;
* 250 Slate Blue Paint&lt;br /&gt;
* 25 Navajo White Paint&lt;br /&gt;
* 350 Tomato Paint&lt;br /&gt;
* 500 Violet Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Pulse of the People]]'''&lt;br /&gt;
* 150 Green Paint&lt;br /&gt;
* 100 Blue Paint&lt;br /&gt;
* 50 Purple Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Tomb of the Immortal]]'''&lt;br /&gt;
* 100 Gold Paint&lt;br /&gt;
* 200 Maroon Paint&lt;br /&gt;
* 50 Yellow Paint&lt;br /&gt;
* 200 Sky Blue Paint&lt;br /&gt;
* 50 Midnight Blue Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Serpentarium]]'''&lt;br /&gt;
* 20 Aquamarine Paint&lt;br /&gt;
* 30 Indian Red Paint&lt;br /&gt;
* 12 Light Blue Paint&lt;br /&gt;
* 15 Dark Green Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of the Library of Alexandria|Library]]'''&lt;br /&gt;
* 1568 Green Paint&lt;br /&gt;
* 1568 Yellow Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Small House]]'''&lt;br /&gt;
* 300 Ivory Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Lesser Sphinx]]'''&lt;br /&gt;
* 7673 Black Paint&lt;br /&gt;
* 6529 Light Coral Paint&lt;br /&gt;
* 5851 Pale Golden Rod Paint&lt;br /&gt;
* 4523 Sea Green Paint&lt;br /&gt;
* 3307 Violet Red Paint&lt;br /&gt;
* 2129 Saddle Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Windsong Tower]]'''&lt;br /&gt;
* 105 Blue Violet Paint&lt;br /&gt;
* 105 Crimson Paint&lt;br /&gt;
* 150 Dark Slate Grey Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Raeli Mosaic]]'''&lt;br /&gt;
* 250 Spring Green Paint&lt;br /&gt;
* 150 Pale Violet Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Hexaglyph Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of Alchemists Rune|Alchemist's Rune Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Modern Sheep Farm]]'''&lt;br /&gt;
* 50 White Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Silkworm Farm]]'''&lt;br /&gt;
* 20 Turquoise Paint&lt;br /&gt;
* 20 Pale Turquoise Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Growing Old]]'''&lt;br /&gt;
* 125 Olive Drab Paint&lt;br /&gt;
* 125 Sandy Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Being Born]]'''&lt;br /&gt;
* 100 Sienna Paint&lt;br /&gt;
* 100 Tan Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix In His Prime]]'''&lt;br /&gt;
* 97 Indian Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix on the Hunt]]'''&lt;br /&gt;
* 100 Dark Orange Paint&lt;br /&gt;
* 100 Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Parting Ways]]'''&lt;br /&gt;
* 100 Dark Golden Rod Paint&lt;br /&gt;
* 100 Olive Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Taking Shelter]]'''&lt;br /&gt;
* 100 Dark Grey Paint&lt;br /&gt;
* 100 Dark Khaki Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Twisting Fate]]'''&lt;br /&gt;
* 120 Fire Brick Paint&lt;br /&gt;
* 130 Pale Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
* 50 Red Paint needed for [[Carpentry]] 3&lt;br /&gt;
* 100 Burnt Sienna Paint needed for [[Carpentry]] 4&lt;br /&gt;
* 100 Oxford Blue Paint needed for [[Carpentry]] 4&lt;br /&gt;
*''24,706 needed for [[Chromatic Touch]] research - see [[Chromatic Touch]] for colors''&lt;br /&gt;
*''400 required for [[Herpeculture]] research - see [[Herpeculture]] for colors''&lt;br /&gt;
*''500 (Red, Green, Blue, Pink, Orange, Indigo and Yellow) required for [[The Science of Color 2]] research''&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
Recipes involving the catalysts are Character Specific and thus will be different from person to person.&lt;br /&gt;
&lt;br /&gt;
Some Base ingredients react with each other, the magnitude and direction of this reaction is also character specific.&lt;br /&gt;
&lt;br /&gt;
[[Reactionless Paint Recipes]] involving just the base ingredients that don't react with each other can be used by anyone.&lt;br /&gt;
&lt;br /&gt;
==Getting a reaction==&lt;br /&gt;
Earlier Tale guides:&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Painting&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Paint/Paint_Reaction_Values&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale4/Paint/Guide&lt;br /&gt;
&lt;br /&gt;
Guide on how to use Automato (formerly Veggie Tales), Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:Ofalot/Painting_Guide&lt;br /&gt;
&lt;br /&gt;
Illustrated guide to walk new players through paint theory and the complete process of getting reaction values and tweaking recipes using Veggie Tales, Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:GHawkins/PaintGuide&lt;br /&gt;
&lt;br /&gt;
== Ingredients and Mixing ==&lt;br /&gt;
There are eleven base ingredients, and each has a starting RGB value, listed below. Note: in earlier tellings, ores were used instead of metals. However, the RGB values are unchanged.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
! Ingredient!! Short !! Red !! Green !! Blue&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage Juice  || CJ || 128 || 64 || 144&lt;br /&gt;
|-&lt;br /&gt;
| Carrots  || Cr || 224 || 112 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Clay || Cl || 128 || 96 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Copper || Cu || 64 || 192 || 192&lt;br /&gt;
|-&lt;br /&gt;
| Dead Tongue || DT || 112 || 64 || 64&lt;br /&gt;
|-&lt;br /&gt;
| Falcon's Bait || FB || 128 || 240 || 224&lt;br /&gt;
|-&lt;br /&gt;
| Toad Skin || TS || 48 || 96 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Iron || Fe || 96 || 48 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Lead || Pb || 80 || 80 || 96&lt;br /&gt;
|-&lt;br /&gt;
| Red Sand || RS || 144 || 16 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Silver Powder || Ag || 16 || 16 || 32&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst!! Short !! - !! - !! -&lt;br /&gt;
|-&lt;br /&gt;
| Lime || C:Li || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Potash || C:Po || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Saltpeter || C:Sa || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Sulfur || C:Su || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Paint/Known Colors|List of Known Colors]] ==&lt;br /&gt;
&lt;br /&gt;
== Paint Reactions ==&lt;br /&gt;
Here is the full table of possible reactions. Every player will have the same Color Reaction according to the table below, but the magnitude of the reaction (between -64 to +63) is avatar dependent.&lt;br /&gt;
&lt;br /&gt;
Updated for T9-Larame&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFDEAD&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! CJ !! Cr !! Cl !! DT !! TS !! FB !! RS !! Pb !! Ag !! Fe !! Cu !! C:Su !! C:Po !! C:Li !! C:Sa&lt;br /&gt;
|-&lt;br /&gt;
! Cabbage Juice || --- ||  ||  ||  ||  || G || W ||  ||  ||  || R  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
! Carrots ||  || --- ||  || R || G || W ||  ||  || G ||  || B ||  ||  || W || B&lt;br /&gt;
|-&lt;br /&gt;
! Clay ||  ||  || --- ||  || R ||  ||  || G || W || W ||  || G ||  || G || &lt;br /&gt;
|-&lt;br /&gt;
! Dead Tongue Mushrooms ||  || R ||  || --- || R || R || B ||  || W || B || G || W ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Toad Skin Mushrooms ||  || G || R || R || --- ||G  || R ||  || W || R || G ||  || G ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Falcon's Bait Mushrooms || G || W ||  || R || G || --- || B ||  ||  ||  ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Red Sand || W ||  ||  || B || R || B || --- || G || G ||  ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Lead ||  ||  || G ||  ||  ||  || G || --- || B || B ||  ||  ||  ||  || W&lt;br /&gt;
|-&lt;br /&gt;
! Silver Powder ||  || G || W || W || W ||  || G || B || --- ||  || B || W ||  || G || G&lt;br /&gt;
|-&lt;br /&gt;
! Iron ||  ||  || W || B || R ||  ||  || B ||  || --- || W || B || R || G || &lt;br /&gt;
|-&lt;br /&gt;
! Copper || R || B ||  || G || G ||  ||  ||  || B || W || --- || W ||  || B || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Sulfur ||  ||  || G || W ||  || G || G ||  || W || B || W || --- || W ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Potash ||  ||  ||  ||  || G ||  ||  ||  ||  || R ||  || W || --- ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Lime ||  || W || G ||  ||  ||  ||  ||  || G || G || B ||  ||  || --- || W&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Saltpeter ||  || B ||  ||  || G ||  ||  || W || G ||  || G || G ||  || W || ---&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
The following tools were available for T7, but may not have been tested for T8:&lt;br /&gt;
&lt;br /&gt;
* [https://bitbucket.org/Malkyne/desert-paint-lab Desert Paint Lab] paint ingredient reaction recorder and simulator.&lt;br /&gt;
** For Macintosh:   https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.dmg&lt;br /&gt;
** For Windows:  https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.zip&lt;br /&gt;
**Note: GTK# for .net needs to be installed on Windows computers for Desert Paint Lab to work correctly. http://www.mono-project.com/download/#download-win&lt;br /&gt;
* https://www.atitd.org/wiki/tale7/File:PracticalPaint.Zip paint recipe generator from determined ingredient reactions.&lt;br /&gt;
&lt;br /&gt;
*'''Note:''' I gathered my reactions today. I had to update '''reactions.txt''' to use the '''Paint Reactions''' table on this page. I also added some notes/comments to help newbies (which I am today) figure out how you're suppose to test you reactions.&lt;br /&gt;
**Alternatively try this zip of Practical Paint for &amp;lt;strike&amp;gt;T8&amp;lt;/strike&amp;gt; T9. It might help, not sure.&lt;br /&gt;
** This zip is 100% the same as the T7 link except updated reactions.txt : https://ceg.atitd.org/paint/PracticalPaintT9-Ceg.zip&lt;br /&gt;
*** &amp;lt;strike&amp;gt;Added to website since T9 wiki doesn't currently allow .zip to be uploaded. '''~Cegaiel - November 24, 2019'''&amp;lt;/strike&amp;gt;&lt;br /&gt;
***Updated reactions.txt to include Silver (PracticalPaintT9-Ceg.zip) on '''December 6, 2019 ~Cegaiel'''&lt;br /&gt;
*** Created Video to show friend how to use '''Automato's paint_watch.lua''' to get your reactions for Practical Paint's '''reaction.txt''' file.&lt;br /&gt;
*** Maybe it will help you: https://www.youtube.com/watch?v=ccLGduqM0Oc '''~Cegaiel - August 8, 2018'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=125502</id>
		<title>Paint</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=125502"/>
		<updated>2019-12-06T18:12:49Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Paint&lt;br /&gt;
| image  = Paint.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Paint''' is used to provide color to various projects.&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
Created in a [[Pigment Laboratory]] using various quantities of ingredients. The 11 ingredients are:&lt;br /&gt;
* [[Cabbage Juice]] - purple&lt;br /&gt;
* [[Carrots]] - orange&lt;br /&gt;
* [[Clay]] - brown&lt;br /&gt;
* [[Dead Tongue Mushroom]]s - reddish&lt;br /&gt;
* [[Toad Skin Mushroom]]s - dark green&lt;br /&gt;
* [[Falcon's Bait Mushroom]]s - light green&lt;br /&gt;
* [[Red Sand]] - bold red&lt;br /&gt;
* [[Lead]] - blue grey&lt;br /&gt;
* [[Silver Powder]] - black&lt;br /&gt;
* [[Iron]] - rust&lt;br /&gt;
* [[Copper]] - aqua&lt;br /&gt;
&lt;br /&gt;
The 4 catalysts are:&lt;br /&gt;
* [[Sulfur]]&lt;br /&gt;
* [[Potash]]&lt;br /&gt;
* [[Lime]]&lt;br /&gt;
* [[Saltpeter]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
*Paint is primarily used as a building material, and in research.&lt;br /&gt;
&lt;br /&gt;
*You can buy a Paint License in the [https://www.desert-nomad.com/Product/Details/25| Desert Nomad Store]. When using this it costs 75 paint to paint your warehouse.&lt;br /&gt;
 Paint License: Permission to paint one warehouse once. Supplied in packs of 5&lt;br /&gt;
&lt;br /&gt;
*You can use paint to add color to Shop shelves at the cost of 10 paint per shelf.&lt;br /&gt;
&lt;br /&gt;
*When a building or research requires paint of a non-specific colour (ie, Greenish, or Whiteish), then any paint colour with that non-specific colour in the name will be accepted. For example, Spring Green and Forest Green will both satisfy a requirement for Greenish paint.&lt;br /&gt;
&lt;br /&gt;
=== Specific Colours required ===&lt;br /&gt;
'''[[Gazebo]]'''&lt;br /&gt;
* 500 Deep Sky Blue Paint&lt;br /&gt;
* 250 Dark Red Paint&lt;br /&gt;
* 350 Forest Green Paint&lt;br /&gt;
* 250 Slate Blue Paint&lt;br /&gt;
* 25 Navajo White Paint&lt;br /&gt;
* 350 Tomato Paint&lt;br /&gt;
* 500 Violet Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Pulse of the People]]'''&lt;br /&gt;
* 150 Green Paint&lt;br /&gt;
* 100 Blue Paint&lt;br /&gt;
* 50 Purple Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Tomb of the Immortal]]'''&lt;br /&gt;
* 100 Gold Paint&lt;br /&gt;
* 200 Maroon Paint&lt;br /&gt;
* 50 Yellow Paint&lt;br /&gt;
* 200 Sky Blue Paint&lt;br /&gt;
* 50 Midnight Blue Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Serpentarium]]'''&lt;br /&gt;
* 20 Aquamarine Paint&lt;br /&gt;
* 30 Indian Red Paint&lt;br /&gt;
* 12 Light Blue Paint&lt;br /&gt;
* 15 Dark Green Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of the Library of Alexandria|Library]]'''&lt;br /&gt;
* 1568 Green Paint&lt;br /&gt;
* 1568 Yellow Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Small House]]'''&lt;br /&gt;
* 300 Ivory Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Lesser Sphinx]]'''&lt;br /&gt;
* 7673 Black Paint&lt;br /&gt;
* 6529 Light Coral Paint&lt;br /&gt;
* 5851 Pale Golden Rod Paint&lt;br /&gt;
* 4523 Sea Green Paint&lt;br /&gt;
* 3307 Violet Red Paint&lt;br /&gt;
* 2129 Saddle Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Windsong Tower]]'''&lt;br /&gt;
* 105 Blue Violet Paint&lt;br /&gt;
* 105 Crimson Paint&lt;br /&gt;
* 150 Dark Slate Grey Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Raeli Mosaic]]'''&lt;br /&gt;
* 250 Spring Green Paint&lt;br /&gt;
* 150 Pale Violet Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Hexaglyph Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of Alchemists Rune|Alchemist's Rune Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Modern Sheep Farm]]'''&lt;br /&gt;
* 50 White Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Silkworm Farm]]'''&lt;br /&gt;
* 20 Turquoise Paint&lt;br /&gt;
* 20 Pale Turquoise Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Growing Old]]'''&lt;br /&gt;
* 125 Olive Drab Paint&lt;br /&gt;
* 125 Sandy Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Being Born]]'''&lt;br /&gt;
* 100 Sienna Paint&lt;br /&gt;
* 100 Tan Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix In His Prime]]'''&lt;br /&gt;
* 97 Indian Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix on the Hunt]]'''&lt;br /&gt;
* 100 Dark Orange Paint&lt;br /&gt;
* 100 Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Parting Ways]]'''&lt;br /&gt;
* 100 Dark Golden Rod Paint&lt;br /&gt;
* 100 Olive Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Taking Shelter]]'''&lt;br /&gt;
* 100 Dark Grey Paint&lt;br /&gt;
* 100 Dark Khaki Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Twisting Fate]]'''&lt;br /&gt;
* 120 Fire Brick Paint&lt;br /&gt;
* 130 Pale Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
* 50 Red Paint needed for [[Carpentry]] 3&lt;br /&gt;
* 100 Burnt Sienna Paint needed for [[Carpentry]] 4&lt;br /&gt;
* 100 Oxford Blue Paint needed for [[Carpentry]] 4&lt;br /&gt;
*''24,706 needed for [[Chromatic Touch]] research - see [[Chromatic Touch]] for colors''&lt;br /&gt;
*''400 required for [[Herpeculture]] research - see [[Herpeculture]] for colors''&lt;br /&gt;
*''500 (Red, Green, Blue, Pink, Orange, Indigo and Yellow) required for [[The Science of Color 2]] research''&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
Recipes involving the catalysts are Character Specific and thus will be different from person to person.&lt;br /&gt;
&lt;br /&gt;
Some Base ingredients react with each other, the magnitude and direction of this reaction is also character specific.&lt;br /&gt;
&lt;br /&gt;
[[Reactionless Paint Recipes]] involving just the base ingredients that don't react with each other can be used by anyone.&lt;br /&gt;
&lt;br /&gt;
==Getting a reaction==&lt;br /&gt;
Earlier Tale guides:&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Painting&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Paint/Paint_Reaction_Values&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale4/Paint/Guide&lt;br /&gt;
&lt;br /&gt;
Guide on how to use Automato (formerly Veggie Tales), Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:Ofalot/Painting_Guide&lt;br /&gt;
&lt;br /&gt;
Illustrated guide to walk new players through paint theory and the complete process of getting reaction values and tweaking recipes using Veggie Tales, Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:GHawkins/PaintGuide&lt;br /&gt;
&lt;br /&gt;
== Ingredients and Mixing ==&lt;br /&gt;
There are eleven base ingredients, and each has a starting RGB value, listed below. Note: in earlier tellings, ores were used instead of metals. However, the RGB values are unchanged.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
! Ingredient!! Short !! Red !! Green !! Blue&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage Juice  || CJ || 128 || 64 || 144&lt;br /&gt;
|-&lt;br /&gt;
| Carrots  || Cr || 224 || 112 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Clay || Cl || 128 || 96 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Copper || Cu || 64 || 192 || 192&lt;br /&gt;
|-&lt;br /&gt;
| Dead Tongue || DT || 112 || 64 || 64&lt;br /&gt;
|-&lt;br /&gt;
| Falcon's Bait || FB || 128 || 240 || 224&lt;br /&gt;
|-&lt;br /&gt;
| Toad Skin || TS || 48 || 96 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Iron || Fe || 96 || 48 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Lead || Pb || 80 || 80 || 96&lt;br /&gt;
|-&lt;br /&gt;
| Red Sand || RS || 144 || 16 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Silver Powder || Ag || 16 || 16 || 32&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst!! Short !! - !! - !! -&lt;br /&gt;
|-&lt;br /&gt;
| Lime || C:Li || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Potash || C:Po || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Saltpeter || C:Sa || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Sulfur || C:Su || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Paint/Known Colors|List of Known Colors]] ==&lt;br /&gt;
&lt;br /&gt;
== Paint Reactions ==&lt;br /&gt;
Here is the full table of possible reactions. Every player will have the same Color Reaction according to the table below, but the magnitude of the reaction (between -64 to +63) is avatar dependent.&lt;br /&gt;
&lt;br /&gt;
Updated for T9-Larame&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFDEAD&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! CJ !! Cr !! Cl !! DT !! TS !! FB !! RS !! Pb !! Ag !! Fe !! Cu !! C:Su !! C:Po !! C:Li !! C:Sa&lt;br /&gt;
|-&lt;br /&gt;
! Cabbage Juice || --- ||  ||  ||  ||  || G || W ||  ||  ||  || R  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
! Carrots ||  || --- ||  || R || G || W ||  ||  || G ||  || B ||  ||  || W || B&lt;br /&gt;
|-&lt;br /&gt;
! Clay ||  ||  || --- ||  || R ||  ||  || G || W || W ||  || G ||  || G || &lt;br /&gt;
|-&lt;br /&gt;
! Dead Tongue Mushrooms ||  || R ||  || --- || R || R || B ||  || W || B || G || W ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Toad Skin Mushrooms ||  || G || R || R || --- ||G  || R ||  || W || R || G ||  || G ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Falcon's Bait Mushrooms || G || W ||  || R || G || --- || B ||  ||  ||  ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Red Sand || W ||  ||  || B || R || B || --- || G || G ||  ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Lead ||  ||  || G ||  ||  ||  || G || --- || B || B ||  ||  ||  ||  || W&lt;br /&gt;
|-&lt;br /&gt;
! Silver Powder ||  || G || W || W || W ||  || G || B || --- ||  || B || W ||  || G || G&lt;br /&gt;
|-&lt;br /&gt;
! Iron ||  ||  || W || B || R ||  ||  || B ||  || --- || W || B || R || G || &lt;br /&gt;
|-&lt;br /&gt;
! Copper || R || B ||  || G || G ||  ||  ||  || B || W || --- || W ||  || B || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Sulfur ||  ||  || G || W ||  || G || G ||  || W || B || W || --- || W ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Potash ||  ||  ||  ||  || G ||  ||  ||  ||  || R ||  || W || --- ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Lime ||  || W || G ||  ||  ||  ||  ||  || G || G || B ||  ||  || --- || W&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Saltpeter ||  || B ||  ||  || G ||  ||  || W || G ||  || G || G ||  || W || ---&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
The following tools were available for T7, but may not have been tested for T8:&lt;br /&gt;
&lt;br /&gt;
* [https://bitbucket.org/Malkyne/desert-paint-lab Desert Paint Lab] paint ingredient reaction recorder and simulator.&lt;br /&gt;
** For Macintosh:   https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.dmg&lt;br /&gt;
** For Windows:  https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.zip&lt;br /&gt;
**Note: GTK# for .net needs to be installed on Windows computers for Desert Paint Lab to work correctly. http://www.mono-project.com/download/#download-win&lt;br /&gt;
* https://www.atitd.org/wiki/tale7/File:PracticalPaint.Zip paint recipe generator from determined ingredient reactions.&lt;br /&gt;
&lt;br /&gt;
*'''Note:''' I gathered my reactions today. I had to update '''reactions.txt''' to use the '''Paint Reactions''' table on this page. I also added some notes/comments to help newbies (which I am today) figure out how you're suppose to test you reactions.&lt;br /&gt;
**Alternatively try this zip of Practical Paint for &amp;lt;strike&amp;gt;T8&amp;lt;/strike&amp;gt; T9. It might help, not sure.&lt;br /&gt;
** This zip is 100% the same as the T7 link except updated reactions.txt : https://ceg.atitd.org/paint/PracticalPaintT9-Ceg.zip&lt;br /&gt;
*** &amp;lt;strike&amp;gt;Added to website since T9 wiki doesn't currently allow .zip to be uploaded. '''~Cegaiel - November 24, 2019'''&amp;lt;/strike&amp;gt;&lt;br /&gt;
***Updated reactions.txt to include Silver on '''December 6, 2019 ~Cegaiel'''&lt;br /&gt;
*** Created Video to show friend how to use '''Automato's paint_watch.lua''' to get your reactions for Practical Paint's '''reaction.txt''' file.&lt;br /&gt;
*** Maybe it will help you: https://www.youtube.com/watch?v=ccLGduqM0Oc '''~Cegaiel - August 8, 2018'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel&amp;diff=123716</id>
		<title>User:Cegaiel</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel&amp;diff=123716"/>
		<updated>2019-11-25T23:01:58Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[User:Cegaiel/Paint|Paint Recipes]]&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Paint&amp;diff=123607</id>
		<title>User:Cegaiel/Paint</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Paint&amp;diff=123607"/>
		<updated>2019-11-25T08:40:25Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; style=&amp;quot;background-color:#DEB887&amp;quot;||&amp;lt;B&amp;gt;Color&amp;lt;/B&amp;gt;||&amp;lt;B&amp;gt;Recipe&amp;lt;/B&amp;gt;||&amp;lt;B&amp;gt;Checked&amp;lt;/B&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F0F8FF&amp;quot; | Alice Blue || Iron 1 Saltpeter 1 Copper 3 Cabbage 5 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9966CC&amp;quot; | Amethyst || RedSand 1 Cabbage 9  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FAEBD7&amp;quot; | Antique White || Clay 3 RedSand 1 Cabbage 6 Saltpeter 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00FFFF&amp;quot; | Aqua || Iron 1 RedSand 1 ToadSkin 1 DeadTongue 1 Copper 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7FFFD4&amp;quot; | Aquamarine || Cabbage 6 Clay 1 Saltpeter 1 Copper 2 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F0FFFF&amp;quot; | Azure || RedSand 1 Saltpeter 1 Copper 5 Cabbage 3 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF91AF&amp;quot; | Baker Miller Pink || Clay 4 RedSand 2 Cabbage 3 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E3CF57&amp;quot; | Banana || Clay 7 RedSand 1 Saltpeter 1 Copper 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7C0A02&amp;quot; | Barn Red || Cabbage 1 Clay 7 RedSand 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8E388E&amp;quot; | Beet || Cabbage 8 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F5F5DC&amp;quot; | Beige || Clay 2 RedSand 1 Cabbage 6 Saltpeter 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFE4C4&amp;quot; | Bisque || RedSand 1 Cabbage 1 Lime 1 Carrot 6 Copper 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #010101&amp;quot; | Black || Cabbage 7 Copper 1 Iron 1 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFEBCD&amp;quot; | Blanched Almond || RedSand 4 Saltpeter 1 Copper 2 Cabbage 3 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF6700&amp;quot; | Blaze Orange || Lead 1 Lime 1 Carrot 8 Iron 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #0000FF&amp;quot; | Blue || Copper 8 Iron 1 Lead 1 Lime 1 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8A2BE2&amp;quot; | Blue Violet || Cabbage 9 Copper 1 Lime 1 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #873260&amp;quot; | Boysenberry || Cabbage 4 Clay 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF007F&amp;quot; | Bright Pink || Clay 1 Carrot 4 RedSand 4 Sulfur 1 DeadTongue 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #A52A2A&amp;quot; | Brown || Clay 7 Carrot 3 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #800020&amp;quot; | Burgundy Red || Clay 9 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DEB887&amp;quot; | Burly Wood || Clay 7 RedSand 1 Cabbage 1 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8A360F&amp;quot; | Burnt Sienna || Cabbage 1 Clay 9 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8A3324&amp;quot; | Burnt Umber || Clay 10 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #5F9EA0&amp;quot; | Cadet Blue || Cabbage 2 Saltpeter 1 Copper 2 Lime 1 Clay 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF6103&amp;quot; | Cadmium Orange || Lead 1 Iron 1 Lime 1 Carrot 8 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF9912&amp;quot; | Cadmium Yellow || Carrot 8 Saltpeter 1 Lead 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E07020&amp;quot; | Carrot || Carrot 10  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7FFF00&amp;quot; | Chartreuse || || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D2691E&amp;quot; | Chocolate || Clay 3 Carrot 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #3D59AB&amp;quot; | Cobalt Blue || Cabbage 8 RedSand 1 Saltpeter 1 Copper 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #3D9140&amp;quot; | Cobalt Green || Cabbage 3 Lead 1 Clay 5 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF7F50&amp;quot; | Coral || Clay 1 Carrot 4 RedSand 4 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #6495ED&amp;quot; | Cornflower Blue || Cabbage 8 Saltpeter 1 Copper 2 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFF8DC&amp;quot; | Cornsilk || Saltpeter 1 Copper 1 Lead 1 Lime 1 Carrot 9  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DC143C&amp;quot; | Crimson || Clay 7 Iron 1 Lime 1 Carrot 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00008B&amp;quot; | Dark Blue || Cabbage 6 Lime 1 Copper 3 Sulfur 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #008B8B&amp;quot; | Dark Cyan || Cabbage 5 Saltpeter 1 Copper 5 Lime 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #B8860B&amp;quot; | Dark Golden Rod || Clay 13 Saltpeter 1 Copper 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #006400&amp;quot; | Dark Green || Clay 8 Lead 1 Sulfur 1 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #A9A9A9&amp;quot; | Dark Grey || Sulfur 1 RedSand 1 Cabbage 9  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #1A2421&amp;quot; | Dark Jungle Green || Saltpeter 1 Copper 1 Sulfur 1 Clay 9 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #BDB76B&amp;quot; | Dark Khaki || Cabbage 1 Lime 1 Clay 10 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8B008B&amp;quot; | Dark Magenta || Cabbage 6 Clay 3 Sulfur 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #556B2F&amp;quot; | Dark Olive Green || Clay 9 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF8C00&amp;quot; | Dark Orange || Lead 1 ToadSkin 1 Clay 7 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9932CC&amp;quot; | Dark Orchid || Clay 1 RedSand 1 Cabbage 8 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8B0000&amp;quot; | Dark Red || Cabbage 1 Clay 3 Carrot 5 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E9967A&amp;quot; | Dark Salmon || Clay 6 Carrot 1 Copper 1 RedSand 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #560319&amp;quot; | Dark Scarlet || Cabbage 3 Clay 6 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8FBC8F&amp;quot; | Dark Sea Green || Clay 4 RedSand 1 Cabbage 4 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #3C1414&amp;quot; | Dark Sienna || Cabbage 1 Clay 8 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #483D8B&amp;quot; | Dark Slate Blue || Cabbage 3 Clay 5 Copper 1 RedSand 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #2F4F4F&amp;quot; | Dark Slate Grey || Cabbage 1 Clay 7 Copper 1 RedSand 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00CED1&amp;quot; | Dark Turquoise || Sulfur 1 Saltpeter 1 Copper 10 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9400D3&amp;quot; | Dark Violet || Cabbage 8 Clay 1 Copper 1 Lime 1 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF1493&amp;quot; | Deep Pink || Clay 3 Lime 1 Carrot 6 Sulfur 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00BFFF&amp;quot; | Deep Sky Blue || Iron 1 RedSand 1 Lead 1 ToadSkin 1 Copper 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #696969&amp;quot; | Dim Grey || Cabbage 2 Clay 7 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #1E90FF&amp;quot; | Dodger Blue || Copper 7 Iron 1 Clay 1 Lead 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00009C&amp;quot; | Duke Blue || Cabbage 7 Copper 2 Lime 1 Sulfur 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FCE6C9&amp;quot; | Eggshell White || Clay 3 RedSand 1 Cabbage 5 Saltpeter 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00C957&amp;quot; | Emerald Green || Cabbage 1 Sulfur 1 RedSand 1 Saltpeter 1 Copper 8  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D19275&amp;quot; | Feldspar || Clay 8 RedSand 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #B22222&amp;quot; | Fire Brick || Clay 5 Carrot 5 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFAF0&amp;quot; | Floral White || RedSand 2 Saltpeter 1 Copper 3 Cabbage 5 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #228B22&amp;quot; | Forest Green || Cabbage 4 Sulfur 1 RedSand 2 Saltpeter 1 Copper 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF00FF&amp;quot; | Fuchsia || Copper 1 Cabbage 6 Carrot 1 ToadSkin 1 FalconBait 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DCDCDC&amp;quot; | Gainsboro || RedSand 1 Cabbage 5 Saltpeter 1 Lead 1 Clay 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F8F8FF&amp;quot; | Ghost White || Copper 6 RedSand 1 Cabbage 1 Lime 1 Carrot 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFD700&amp;quot; | Gold || ToadSkin 1 Clay 9 Lead 1 Iron 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DAA520&amp;quot; | Golden Rod || Clay 4 Carrot 4 Saltpeter 1 Copper 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #008000&amp;quot; | Green || Saltpeter 1 Copper 5 Iron 1 Sulfur 1 RedSand 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #ADFF2F&amp;quot; | Green Yellow || Clay 9 Carrot 1 Saltpeter 1 Copper 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #808080&amp;quot; | Grey || Sulfur 1 Iron 1 Clay 7 RedSand 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F0FFF0&amp;quot; | Honey Dew || Clay 8 Iron 1 Saltpeter 1 Copper 2 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF69B4&amp;quot; | Hot Pink || Carrot 1 Copper 1 RedSand 1 Cabbage 7 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #002395&amp;quot; | Imperial Blue || Cabbage 4 Copper 5 Lime 1 Sulfur 1 Clay 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #CD5C5C&amp;quot; | Indian Red || Clay 8 RedSand 1 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #4B0082&amp;quot; | Indigo || Cabbage 11 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFFF0&amp;quot; | Ivory || RedSand 2 Saltpeter 1 Copper 3 Cabbage 4 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F0E68C&amp;quot; | Khaki || RedSand 1 Cabbage 1 Lime 1 Clay 5 Carrot 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E6E6FA&amp;quot; | Lavender || Copper 1 RedSand 1 Cabbage 5 Lime 1 Carrot 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFF0F5&amp;quot; | Lavender Blush || RedSand 1 Saltpeter 1 Copper 1 Cabbage 7 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7CFC00&amp;quot; | Lawn Green || Clay 7 Lead 1 Iron 1 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFACD&amp;quot; | Lemon Chiffon || Carrot 7 Iron 1 Saltpeter 1 Copper 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #1A1110&amp;quot; | Licorice || Cabbage 1 Clay 7 RedSand 1 Sulfur 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #ADD8E6&amp;quot; | Light Blue || Cabbage 7 Saltpeter 1 Copper 2 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F08080&amp;quot; | Light Coral || Clay 1 Carrot 4 RedSand 1 Cabbage 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E0FFFF&amp;quot; | Light Cyan || Clay 6 Iron 1 Saltpeter 1 Copper 2 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FAFAD2&amp;quot; | Light Golden Rod Yellow || Clay 5 RedSand 1 Cabbage 7 Saltpeter 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #90EE90&amp;quot; | Light Green || Lime 1 Clay 8 Saltpeter 1 Copper 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D3D3D3&amp;quot; | Light Grey || RedSand 2 Cabbage 5 Saltpeter 1 Lead 1 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFB6C1&amp;quot; | Light Pink || Clay 5 RedSand 1 Cabbage 3 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFA07A&amp;quot; | Light Salmon || Clay 5 RedSand 2 Cabbage 1 Lime 1 Carrot 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #20B2AA&amp;quot; | Light Sea Green || Cabbage 3 RedSand 1 Lime 1 Saltpeter 1 Copper 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #87CEFA&amp;quot; | Light Sky Blue || RedSand 1 Cabbage 5 Copper 4 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8470FF&amp;quot; | Light Slate Blue || RedSand 1 Cabbage 7 Sulfur 1 Iron 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #778899&amp;quot; | Light Slate Grey || Cabbage 3 Saltpeter 1 Copper 1 Lime 1 Clay 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #B0C4DE&amp;quot; | Light Steel Blue || Cabbage 4 Copper 2 Lime 1 Clay 3 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFFE0&amp;quot; | Light Yellow || Saltpeter 1 Copper 1 Lead 1 Lime 1 Carrot 8  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00FF00&amp;quot; | Lime || || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #32CD32&amp;quot; | Lime Green || Clay 8 Lead 1 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FAF0E6&amp;quot; | Linen || Clay 1 RedSand 1 Cabbage 8 Saltpeter 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #800000&amp;quot; | Maroon || Cabbage 1 Clay 5 Carrot 3 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #66CDAA&amp;quot; | Medium Aqua Marine || Clay 6 Saltpeter 1 Copper 4 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #0000CD&amp;quot; | Medium Blue || Cabbage 6 Sulfur 1 Copper 3 Iron 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #BA55D3&amp;quot; | Medium Orchid || Clay 1 Sulfur 1 RedSand 1 Cabbage 8  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9370DB&amp;quot; | Medium Purple || Cabbage 5 Clay 3 Copper 1 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #3CB371&amp;quot; | Medium Sea Green || Clay 7 Saltpeter 1 Copper 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7B68EE&amp;quot; | Medium Slate Blue || Cabbage 7 Sulfur 1 Clay 1 Iron 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00FA9A&amp;quot; | Medium Spring Green || Clay 2 Lead 1 Lime 1 Saltpeter 1 Copper 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #48D1CC&amp;quot; | Medium Turquoise || Cabbage 5 Saltpeter 1 Copper 4 Lime 1 Clay 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #C71585&amp;quot; | Medium Violet Red || Clay 2 RedSand 4 Cabbage 4 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E3A869&amp;quot; | Melon || Lime 1 Clay 6 Carrot 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #191970&amp;quot; | Midnight Blue || Cabbage 6 Sulfur 1 Copper 1 Iron 1 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F5FFFA&amp;quot; | Mint Cream || RedSand 1 Saltpeter 1 Copper 4 Cabbage 4 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFE4E1&amp;quot; | Misty Rose || Copper 1 RedSand 1 Cabbage 4 Lime 1 Carrot 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFE4B5&amp;quot; | Moccasin || Saltpeter 1 Copper 2 Cabbage 1 Lime 1 Carrot 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFDEAD&amp;quot; | Navajo White || RedSand 1 Cabbage 2 Lime 1 Clay 5 Carrot 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #000080&amp;quot; | Navy || Cabbage 6 Copper 3 RedSand 1 Lime 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FDF5E6&amp;quot; | Old Lace || RedSand 2 Saltpeter 1 Copper 2 Cabbage 5 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #808000&amp;quot; | Olive || Clay 7 Saltpeter 1 Copper 1 Cabbage 1 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #6B8E23&amp;quot; | Olive Drab || Clay 9 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFA500&amp;quot; | Orange || ToadSkin 1 Clay 6 Carrot 1 Lead 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF4500&amp;quot; | Orange Red || Lime 1 Carrot 7 Iron 1 Sulfur 1 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DA70D6&amp;quot; | Orchid || Copper 1 RedSand 1 Cabbage 8  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #002147&amp;quot; | Oxford Blue || Cabbage 6 Copper 1 Sulfur 1 Iron 1 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #EEE8AA&amp;quot; | Pale Golden Rod || Clay 7 RedSand 1 Cabbage 1 Saltpeter 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #98FB98&amp;quot; | Pale Green || Clay 8 Saltpeter 1 Copper 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #AFEEEE&amp;quot; | Pale Turquoise || Iron 1 Clay 6 Saltpeter 1 Copper 2 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DB7093&amp;quot; | Pale Violet Red || Clay 5 Sulfur 1 RedSand 1 Cabbage 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFEFD5&amp;quot; | Papaya Whip || RedSand 4 Saltpeter 1 Copper 3 Cabbage 2 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFDAB9&amp;quot; | Peach Puff || Lime 1 Carrot 4 Sulfur 1 RedSand 1 Cabbage 5  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #33A1C9&amp;quot; | Peacock || Cabbage 4 Saltpeter 1 Copper 5 Carrot 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #32127A&amp;quot; | Persian Indigo || Cabbage 8 Copper 1 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F77FBE&amp;quot; | Persian Pink || Clay 1 Copper 1 RedSand 1 Cabbage 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #CD853F&amp;quot; | Peru || Clay 7 RedSand 2 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFC0CB&amp;quot; | Pink || RedSand 1 Cabbage 7 Lime 1 Clay 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DDA0DD&amp;quot; | Plum || Clay 1 RedSand 1 Cabbage 7 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #B0E0E6&amp;quot; | Powder Blue || Cabbage 7 Saltpeter 1 Copper 1 Lead 1 Clay 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #003153&amp;quot; | Prussian Blue || Sulfur 1 Copper 1 Iron 1 Clay 6 Lead 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #800080&amp;quot; | Purple || Cabbage 6 Clay 4 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #C76114&amp;quot; | Raw Sienna || Clay 5 Carrot 5  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF0000&amp;quot; | Red || Carrot 1 ToadSkin 1 Clay 7 Iron 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #860111&amp;quot; | Red Devil || Clay 5 Carrot 1 RedSand 4 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #004040&amp;quot; | Rich Black || Cabbage 7 Saltpeter 1 Copper 2 Sulfur 1 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #BC8F8F&amp;quot; | Rosy Brown || Clay 6 RedSand 1 Cabbage 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #4169E1&amp;quot; | Royal Blue || Cabbage 4 Sulfur 1 Iron 1 Copper 4 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9B111E&amp;quot; | Ruby Red || Clay 8 Carrot 1 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8B4513&amp;quot; | Saddle Brown || Clay 10  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FA8072&amp;quot; | Salmon || Clay 2 Carrot 4 RedSand 3 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F4A460&amp;quot; | Sandy Brown || Clay 3 Carrot 5 RedSand 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #92000A&amp;quot; | Sangria || Clay 6 Carrot 1 Iron 1 RedSand 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #308014&amp;quot; | Sap Green || Saltpeter 1 Copper 1 Sulfur 1 Clay 8 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #2E8B57&amp;quot; | Sea Green || Cabbage 4 Clay 2 RedSand 1 Saltpeter 1 Copper 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFF5EE&amp;quot; | Sea Shell || RedSand 2 Saltpeter 1 Copper 2 Cabbage 6 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #321414&amp;quot; | Seal Brown || Cabbage 1 Sulfur 1 Clay 7 Copper 1 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #A0522D&amp;quot; | Sienna || Cabbage 1 Clay 9  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #C0C0C0&amp;quot; | Silver || Clay 8 Saltpeter 1 Copper 1 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #87CEEB&amp;quot; | Sky Blue || Cabbage 4 Clay 2 Iron 1 Copper 2 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #6A5ACD&amp;quot; | Slate Blue || Cabbage 6 Clay 3 Copper 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #708090&amp;quot; | Slate Grey || Cabbage 4 Copper 1 Lime 1 Clay 5  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #100C08&amp;quot; | Smokey Black || Cabbage 1 Clay 7 Copper 1 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFAFA&amp;quot; | Snow || RedSand 1 Saltpeter 1 Copper 3 Cabbage 7 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00FF7F&amp;quot; | Spring Green || Clay 3 Lead 1 Saltpeter 1 Copper 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #4682B4&amp;quot; | Steel Blue || Cabbage 3 Clay 3 Copper 4 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #CC3366&amp;quot; | Steel Pink || Clay 7 RedSand 1 Cabbage 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D2B48C&amp;quot; | Tan || Copper 1 Cabbage 1 Lime 1 Clay 7 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #008080&amp;quot; | Teal || Cabbage 6 Lime 1 Saltpeter 1 Copper 4 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D8BFD8&amp;quot; | Thistle || Clay 2 Iron 1 RedSand 1 Cabbage 5 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF6347&amp;quot; | Tomato || Clay 2 Carrot 6 RedSand 1 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #40E0D0&amp;quot; | Turquoise || Clay 3 Lead 1 Saltpeter 1 Copper 6 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #66023C&amp;quot; | Tyrian Purple || Cabbage 3 Clay 7 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #EE82EE&amp;quot; | Violet || Clay 1 Copper 1 Cabbage 7 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D02090&amp;quot; | Violet Red || Clay 4 RedSand 1 Cabbage 5 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F5DEB3&amp;quot; | Wheat || RedSand 1 Cabbage 4 Lime 1 Clay 8 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFFFF&amp;quot; | White || RedSand 1 Saltpeter 1 Copper 3 Cabbage 5 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F5F5F5&amp;quot; | White Smoke || RedSand 1 Cabbage 1 Lime 1 Copper 4 Carrot 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFF00&amp;quot; | Yellow || || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9ACD32&amp;quot; | Yellow Green || Clay 8 Saltpeter 1 Copper 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #0014A8&amp;quot; | Zaffre || Cabbage 6 Copper 2 Sulfur 1 Iron 1 Lead 1  || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Paint&amp;diff=123606</id>
		<title>User:Cegaiel/Paint</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel/Paint&amp;diff=123606"/>
		<updated>2019-11-25T08:38:43Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: Created page with &amp;quot;{| border=&amp;quot;1&amp;quot; style=&amp;quot;background-color:#DEB887&amp;quot;||&amp;lt;B&amp;gt;Color&amp;lt;/B&amp;gt;||&amp;lt;B&amp;gt;Recipe&amp;lt;/B&amp;gt;||&amp;lt;B&amp;gt;Checked&amp;lt;/B&amp;gt; |- |style=&amp;quot;font-weight: bold; background-color: #F0F8FF&amp;quot; | Alice Blue || Iron 1 Sal...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; style=&amp;quot;background-color:#DEB887&amp;quot;||&amp;lt;B&amp;gt;Color&amp;lt;/B&amp;gt;||&amp;lt;B&amp;gt;Recipe&amp;lt;/B&amp;gt;||&amp;lt;B&amp;gt;Checked&amp;lt;/B&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F0F8FF&amp;quot; | Alice Blue || Iron 1 Saltpeter 1 Copper 3 Cabbage 5 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9966CC&amp;quot; | Amethyst || RedSand 1 Cabbage 9  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FAEBD7&amp;quot; | Antique White || Clay 3 RedSand 1 Cabbage 6 Saltpeter 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00FFFF&amp;quot; | Aqua || Iron 1 RedSand 1 ToadSkin 1 DeadTongue 1 Copper 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7FFFD4&amp;quot; | Aquamarine || Cabbage 6 Clay 1 Saltpeter 1 Copper 2 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F0FFFF&amp;quot; | Azure || RedSand 1 Saltpeter 1 Copper 5 Cabbage 3 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF91AF&amp;quot; | Baker Miller Pink || Clay 4 RedSand 2 Cabbage 3 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E3CF57&amp;quot; | Banana || Clay 7 RedSand 1 Saltpeter 1 Copper 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7C0A02&amp;quot; | Barn Red || Cabbage 1 Clay 7 RedSand 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8E388E&amp;quot; | Beet || Cabbage 8 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F5F5DC&amp;quot; | Beige || Clay 2 RedSand 1 Cabbage 6 Saltpeter 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFE4C4&amp;quot; | Bisque || RedSand 1 Cabbage 1 Lime 1 Carrot 6 Copper 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #010101&amp;quot; | Black || Cabbage 7 Copper 1 Iron 1 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFEBCD&amp;quot; | Blanched Almond || RedSand 4 Saltpeter 1 Copper 2 Cabbage 3 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF6700&amp;quot; | Blaze Orange || Lead 1 Lime 1 Carrot 8 Iron 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #0000FF&amp;quot; | Blue || Copper 8 Iron 1 Lead 1 Lime 1 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8A2BE2&amp;quot; | Blue Violet || Cabbage 9 Copper 1 Lime 1 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #873260&amp;quot; | Boysenberry || Cabbage 4 Clay 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF007F&amp;quot; | Bright Pink || Clay 1 Carrot 4 RedSand 4 Sulfur 1 DeadTongue 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #A52A2A&amp;quot; | Brown || Clay 7 Carrot 3 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #800020&amp;quot; | Burgundy Red || Clay 9 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DEB887&amp;quot; | Burly Wood || Clay 7 RedSand 1 Cabbage 1 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8A360F&amp;quot; | Burnt Sienna || Cabbage 1 Clay 9 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8A3324&amp;quot; | Burnt Umber || Clay 10 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #5F9EA0&amp;quot; | Cadet Blue || Cabbage 2 Saltpeter 1 Copper 2 Lime 1 Clay 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF6103&amp;quot; | Cadmium Orange || Lead 1 Iron 1 Lime 1 Carrot 8 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF9912&amp;quot; | Cadmium Yellow || Carrot 8 Saltpeter 1 Lead 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E07020&amp;quot; | Carrot || Carrot 10  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7FFF00&amp;quot; | Chartreuse || || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D2691E&amp;quot; | Chocolate || Clay 3 Carrot 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #3D59AB&amp;quot; | Cobalt Blue || Cabbage 8 RedSand 1 Saltpeter 1 Copper 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #3D9140&amp;quot; | Cobalt Green || Cabbage 3 Lead 1 Clay 5 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF7F50&amp;quot; | Coral || Clay 1 Carrot 4 RedSand 4 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #6495ED&amp;quot; | Cornflower Blue || Cabbage 8 Saltpeter 1 Copper 2 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFF8DC&amp;quot; | Cornsilk || RedSand 4 Saltpeter 1 Copper 3 Cabbage 4 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DC143C&amp;quot; | Crimson || Clay 7 Iron 1 Lime 1 Carrot 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00008B&amp;quot; | Dark Blue || Cabbage 6 Lime 1 Copper 3 Sulfur 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #008B8B&amp;quot; | Dark Cyan || Cabbage 5 Saltpeter 1 Copper 5 Lime 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #B8860B&amp;quot; | Dark Golden Rod || Clay 13 Saltpeter 1 Copper 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #006400&amp;quot; | Dark Green || Clay 8 Lead 1 Sulfur 1 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #A9A9A9&amp;quot; | Dark Grey || Sulfur 1 RedSand 1 Cabbage 9  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #1A2421&amp;quot; | Dark Jungle Green || Cabbage 6 Saltpeter 1 Copper 1 Sulfur 1 Clay 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #BDB76B&amp;quot; | Dark Khaki || Cabbage 1 Lime 1 Clay 10 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8B008B&amp;quot; | Dark Magenta || Cabbage 6 Clay 3 Sulfur 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #556B2F&amp;quot; | Dark Olive Green || Clay 9 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF8C00&amp;quot; | Dark Orange || Lead 1 ToadSkin 1 Clay 7 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9932CC&amp;quot; | Dark Orchid || Clay 1 RedSand 1 Cabbage 8 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8B0000&amp;quot; | Dark Red || Cabbage 1 Clay 3 Carrot 5 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E9967A&amp;quot; | Dark Salmon || Clay 6 Carrot 1 Copper 1 RedSand 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #560319&amp;quot; | Dark Scarlet || Cabbage 3 Clay 6 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8FBC8F&amp;quot; | Dark Sea Green || Clay 4 RedSand 1 Cabbage 4 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #3C1414&amp;quot; | Dark Sienna || Cabbage 1 Clay 8 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #483D8B&amp;quot; | Dark Slate Blue || Cabbage 3 Clay 5 Copper 1 RedSand 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #2F4F4F&amp;quot; | Dark Slate Grey || Cabbage 1 Clay 7 Copper 1 RedSand 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00CED1&amp;quot; | Dark Turquoise || Sulfur 1 Saltpeter 1 Copper 10 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9400D3&amp;quot; | Dark Violet || Cabbage 8 Clay 1 Copper 1 Lime 1 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF1493&amp;quot; | Deep Pink || Clay 3 Lime 1 Carrot 6 Sulfur 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00BFFF&amp;quot; | Deep Sky Blue || Iron 1 RedSand 1 Lead 1 ToadSkin 1 Copper 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #696969&amp;quot; | Dim Grey || Cabbage 2 Clay 7 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #1E90FF&amp;quot; | Dodger Blue || Copper 7 Iron 1 Clay 1 Lead 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00009C&amp;quot; | Duke Blue || Cabbage 7 Copper 2 Lime 1 Sulfur 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FCE6C9&amp;quot; | Eggshell White || Clay 3 RedSand 1 Cabbage 5 Saltpeter 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00C957&amp;quot; | Emerald Green || Cabbage 1 Sulfur 1 RedSand 1 Saltpeter 1 Copper 8  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D19275&amp;quot; | Feldspar || Clay 8 RedSand 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #B22222&amp;quot; | Fire Brick || Clay 5 Carrot 5 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFAF0&amp;quot; | Floral White || RedSand 2 Saltpeter 1 Copper 3 Cabbage 5 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #228B22&amp;quot; | Forest Green || Cabbage 4 Sulfur 1 RedSand 2 Saltpeter 1 Copper 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF00FF&amp;quot; | Fuchsia || Copper 1 Cabbage 6 Carrot 1 ToadSkin 1 FalconBait 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DCDCDC&amp;quot; | Gainsboro || RedSand 1 Cabbage 5 Saltpeter 1 Lead 1 Clay 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F8F8FF&amp;quot; | Ghost White || Copper 6 RedSand 1 Cabbage 1 Lime 1 Carrot 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFD700&amp;quot; | Gold || ToadSkin 1 Clay 9 Lead 1 Iron 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DAA520&amp;quot; | Golden Rod || Clay 4 Carrot 4 Saltpeter 1 Copper 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #008000&amp;quot; | Green || Lead 1 Saltpeter 1 Copper 3 Iron 4 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #ADFF2F&amp;quot; | Green Yellow || Clay 9 Carrot 1 Saltpeter 1 Copper 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #808080&amp;quot; | Grey || Iron 1 Clay 4 RedSand 1 Cabbage 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F0FFF0&amp;quot; | Honey Dew || Clay 8 Iron 1 Saltpeter 1 Copper 2 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF69B4&amp;quot; | Hot Pink || Carrot 1 Copper 1 RedSand 1 Cabbage 7 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #002395&amp;quot; | Imperial Blue || Cabbage 4 Copper 5 Lime 1 Sulfur 1 Clay 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #CD5C5C&amp;quot; | Indian Red || Clay 8 RedSand 1 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #4B0082&amp;quot; | Indigo || Cabbage 11 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFFF0&amp;quot; | Ivory || RedSand 2 Saltpeter 1 Copper 3 Cabbage 4 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F0E68C&amp;quot; | Khaki || RedSand 1 Cabbage 1 Lime 1 Clay 5 Carrot 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E6E6FA&amp;quot; | Lavender || Copper 1 RedSand 1 Cabbage 5 Lime 1 Carrot 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFF0F5&amp;quot; | Lavender Blush || RedSand 1 Saltpeter 1 Copper 1 Cabbage 7 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7CFC00&amp;quot; | Lawn Green || Clay 7 Lead 1 Iron 1 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFACD&amp;quot; | Lemon Chiffon || Carrot 7 Iron 1 Saltpeter 1 Copper 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #1A1110&amp;quot; | Licorice || Cabbage 1 Clay 7 RedSand 1 Sulfur 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #ADD8E6&amp;quot; | Light Blue || Cabbage 7 Saltpeter 1 Copper 2 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F08080&amp;quot; | Light Coral || Clay 1 Carrot 4 RedSand 1 Cabbage 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E0FFFF&amp;quot; | Light Cyan || Clay 6 Iron 1 Saltpeter 1 Copper 2 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FAFAD2&amp;quot; | Light Golden Rod Yellow || Clay 5 RedSand 1 Cabbage 7 Saltpeter 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #90EE90&amp;quot; | Light Green || Clay 7 Lime 1 Carrot 1 Saltpeter 1 Copper 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D3D3D3&amp;quot; | Light Grey || RedSand 2 Cabbage 5 Saltpeter 1 Lead 1 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFB6C1&amp;quot; | Light Pink || Clay 5 RedSand 1 Cabbage 3 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFA07A&amp;quot; | Light Salmon || Clay 5 RedSand 2 Cabbage 1 Lime 1 Carrot 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #20B2AA&amp;quot; | Light Sea Green || Cabbage 3 RedSand 1 Lime 1 Saltpeter 1 Copper 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #87CEFA&amp;quot; | Light Sky Blue || RedSand 1 Cabbage 5 Copper 4 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8470FF&amp;quot; | Light Slate Blue || RedSand 1 Cabbage 7 Sulfur 1 Iron 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #778899&amp;quot; | Light Slate Grey || Cabbage 3 Saltpeter 1 Copper 1 Lime 1 Clay 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #B0C4DE&amp;quot; | Light Steel Blue || Cabbage 4 Copper 2 Lime 1 Clay 3 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFFE0&amp;quot; | Light Yellow || Carrot 6 Iron 1 Saltpeter 1 Copper 2 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00FF00&amp;quot; | Lime || || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #32CD32&amp;quot; | Lime Green || Clay 8 Lead 1 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FAF0E6&amp;quot; | Linen || Clay 1 RedSand 1 Cabbage 8 Saltpeter 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #800000&amp;quot; | Maroon || Cabbage 1 Clay 5 Carrot 3 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #66CDAA&amp;quot; | Medium Aqua Marine || Clay 6 Saltpeter 1 Copper 4 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #0000CD&amp;quot; | Medium Blue || Cabbage 6 Sulfur 1 Copper 3 Iron 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #BA55D3&amp;quot; | Medium Orchid || Clay 1 Sulfur 1 RedSand 1 Cabbage 8  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9370DB&amp;quot; | Medium Purple || Cabbage 5 Clay 3 Copper 1 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #3CB371&amp;quot; | Medium Sea Green || Clay 7 Saltpeter 1 Copper 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7B68EE&amp;quot; | Medium Slate Blue || Cabbage 7 Sulfur 1 Clay 1 Iron 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00FA9A&amp;quot; | Medium Spring Green || Clay 2 Lead 1 Lime 1 Saltpeter 1 Copper 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #48D1CC&amp;quot; | Medium Turquoise || Cabbage 5 Saltpeter 1 Copper 4 Lime 1 Clay 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #C71585&amp;quot; | Medium Violet Red || Clay 2 RedSand 4 Cabbage 4 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E3A869&amp;quot; | Melon || Lime 1 Clay 6 Carrot 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #191970&amp;quot; | Midnight Blue || Cabbage 6 Sulfur 1 Copper 1 Iron 1 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F5FFFA&amp;quot; | Mint Cream || RedSand 1 Saltpeter 1 Copper 4 Cabbage 4 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFE4E1&amp;quot; | Misty Rose || Copper 1 RedSand 1 Cabbage 4 Lime 1 Carrot 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFE4B5&amp;quot; | Moccasin || RedSand 8 Saltpeter 1 Copper 3 Cabbage 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFDEAD&amp;quot; | Navajo White || RedSand 1 Cabbage 2 Lime 1 Clay 5 Carrot 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #000080&amp;quot; | Navy || Cabbage 6 Copper 3 RedSand 1 Lime 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FDF5E6&amp;quot; | Old Lace || RedSand 2 Saltpeter 1 Copper 2 Cabbage 5 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #808000&amp;quot; | Olive || Clay 7 Saltpeter 1 Copper 1 Cabbage 1 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #6B8E23&amp;quot; | Olive Drab || Clay 9 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFA500&amp;quot; | Orange || ToadSkin 1 Clay 6 Carrot 1 Lead 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF4500&amp;quot; | Orange Red || Clay 1 Carrot 10 Iron 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DA70D6&amp;quot; | Orchid || Copper 1 RedSand 1 Cabbage 8  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #002147&amp;quot; | Oxford Blue || Cabbage 6 Copper 1 Sulfur 1 Iron 1 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #EEE8AA&amp;quot; | Pale Golden Rod || Clay 7 RedSand 1 Cabbage 1 Saltpeter 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #98FB98&amp;quot; | Pale Green || Clay 8 Saltpeter 1 Copper 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #AFEEEE&amp;quot; | Pale Turquoise || Iron 1 Clay 6 Saltpeter 1 Copper 2 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DB7093&amp;quot; | Pale Violet Red || Clay 5 Sulfur 1 RedSand 1 Cabbage 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFEFD5&amp;quot; | Papaya Whip || RedSand 4 Saltpeter 1 Copper 3 Cabbage 2 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFDAB9&amp;quot; | Peach Puff || Clay 5 Iron 1 Copper 2 RedSand 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #33A1C9&amp;quot; | Peacock || Cabbage 4 Saltpeter 1 Copper 5 Carrot 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #32127A&amp;quot; | Persian Indigo || Cabbage 8 Copper 1 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F77FBE&amp;quot; | Persian Pink || Clay 1 Copper 1 RedSand 1 Cabbage 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #CD853F&amp;quot; | Peru || Clay 7 RedSand 2 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFC0CB&amp;quot; | Pink || RedSand 1 Cabbage 7 Lime 1 Clay 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DDA0DD&amp;quot; | Plum || Clay 1 RedSand 1 Cabbage 7 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #B0E0E6&amp;quot; | Powder Blue || Cabbage 7 Saltpeter 1 Copper 1 Lead 1 Clay 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #003153&amp;quot; | Prussian Blue || Cabbage 7 Sulfur 1 Copper 4 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #800080&amp;quot; | Purple || Cabbage 6 Clay 4 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #C76114&amp;quot; | Raw Sienna || Clay 5 Carrot 5  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF0000&amp;quot; | Red || Carrot 1 ToadSkin 1 Clay 7 Iron 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #860111&amp;quot; | Red Devil || Clay 5 Carrot 1 RedSand 4 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #004040&amp;quot; | Rich Black || Cabbage 7 Saltpeter 1 Copper 2 Sulfur 1 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #BC8F8F&amp;quot; | Rosy Brown || Clay 6 RedSand 1 Cabbage 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #4169E1&amp;quot; | Royal Blue || Cabbage 4 Sulfur 1 Iron 1 Copper 4 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9B111E&amp;quot; | Ruby Red || Clay 8 Carrot 1 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8B4513&amp;quot; | Saddle Brown || Clay 10  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FA8072&amp;quot; | Salmon || Clay 2 Carrot 4 RedSand 3 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F4A460&amp;quot; | Sandy Brown || Clay 3 Carrot 5 RedSand 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #92000A&amp;quot; | Sangria || Clay 6 Carrot 1 Iron 1 RedSand 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #308014&amp;quot; | Sap Green || Cabbage 1 Clay 7 RedSand 1 Lead 1 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #2E8B57&amp;quot; | Sea Green || Cabbage 4 Clay 2 RedSand 1 Saltpeter 1 Copper 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFF5EE&amp;quot; | Sea Shell || RedSand 2 Saltpeter 1 Copper 2 Cabbage 6 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #321414&amp;quot; | Seal Brown || Cabbage 1 Sulfur 1 Clay 7 Copper 1 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #A0522D&amp;quot; | Sienna || Cabbage 1 Clay 9  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #C0C0C0&amp;quot; | Silver || Clay 8 Saltpeter 1 Copper 1 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #87CEEB&amp;quot; | Sky Blue || Cabbage 4 Clay 2 Iron 1 Copper 2 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #6A5ACD&amp;quot; | Slate Blue || Cabbage 6 Clay 3 Copper 1 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #708090&amp;quot; | Slate Grey || Cabbage 4 Copper 1 Lime 1 Clay 5  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #100C08&amp;quot; | Smokey Black || Cabbage 1 Clay 7 Copper 1 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFAFA&amp;quot; | Snow || RedSand 1 Saltpeter 1 Copper 3 Cabbage 7 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00FF7F&amp;quot; | Spring Green || Clay 3 Lead 1 Saltpeter 1 Copper 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #4682B4&amp;quot; | Steel Blue || Cabbage 3 Clay 3 Copper 4 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #CC3366&amp;quot; | Steel Pink || Clay 7 RedSand 1 Cabbage 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D2B48C&amp;quot; | Tan || Copper 1 Cabbage 1 Lime 1 Clay 7 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #008080&amp;quot; | Teal || Cabbage 6 Lime 1 Saltpeter 1 Copper 4 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D8BFD8&amp;quot; | Thistle || Clay 2 Iron 1 RedSand 1 Cabbage 5 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF6347&amp;quot; | Tomato || Clay 2 Carrot 6 RedSand 1 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #40E0D0&amp;quot; | Turquoise || Clay 3 Lead 1 Saltpeter 1 Copper 6 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #66023C&amp;quot; | Tyrian Purple || Cabbage 3 Clay 7 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #EE82EE&amp;quot; | Violet || Clay 1 Copper 1 Cabbage 7 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D02090&amp;quot; | Violet Red || Clay 4 RedSand 1 Cabbage 5 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F5DEB3&amp;quot; | Wheat || RedSand 1 Cabbage 4 Lime 1 Clay 8 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFFFF&amp;quot; | White || RedSand 1 Saltpeter 1 Copper 3 Cabbage 5 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F5F5F5&amp;quot; | White Smoke || RedSand 1 Cabbage 1 Lime 1 Copper 4 Carrot 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFF00&amp;quot; | Yellow || || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9ACD32&amp;quot; | Yellow Green || Clay 8 Saltpeter 1 Copper 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #0014A8&amp;quot; | Zaffre || Cabbage 6 Copper 2 Sulfur 1 Iron 1 Lead 1  || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Ninfa/Paint&amp;diff=123593</id>
		<title>User:Ninfa/Paint</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Ninfa/Paint&amp;diff=123593"/>
		<updated>2019-11-25T06:00:57Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: Created page with &amp;quot;{| border=&amp;quot;1&amp;quot; style=&amp;quot;background-color:#DEB887&amp;quot;||&amp;lt;B&amp;gt;Color&amp;lt;/B&amp;gt;||&amp;lt;B&amp;gt;Recipe&amp;lt;/B&amp;gt;||&amp;lt;B&amp;gt;Checked&amp;lt;/B&amp;gt; |- |style=&amp;quot;font-weight: bold; background-color: #F0F8FF&amp;quot; | Alice Blue || Carrot 1 C...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; style=&amp;quot;background-color:#DEB887&amp;quot;||&amp;lt;B&amp;gt;Color&amp;lt;/B&amp;gt;||&amp;lt;B&amp;gt;Recipe&amp;lt;/B&amp;gt;||&amp;lt;B&amp;gt;Checked&amp;lt;/B&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F0F8FF&amp;quot; | Alice Blue || Carrot 1 Copper 7 Cabbage 1 FalconBait 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9966CC&amp;quot; | Amethyst || Cabbage 8 Clay 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FAEBD7&amp;quot; | Antique White || Lime 1 Copper 6 Cabbage 2 Carrot 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00FFFF&amp;quot; | Aqua || Copper 6 DeadTongue 1 RedSand 1 FalconBait 1 ToadSkin 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7FFFD4&amp;quot; | Aquamarine || Iron 1 Clay 3 Copper 4 Lead 1 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F0FFFF&amp;quot; | Azure || Carrot 1 Copper 6 FalconBait 1 Cabbage 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF91AF&amp;quot; | Baker Miller Pink || Clay 7 Iron 1 Copper 1 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E3CF57&amp;quot; | Banana || Iron 1 Lime 1 Clay 8 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7C0A02&amp;quot; | Barn Red || Clay 6 Carrot 1 RedSand 2 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8E388E&amp;quot; | Beet || Cabbage 8 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F5F5DC&amp;quot; | Beige || Lime 1 Copper 7 Cabbage 2 Carrot 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFE4C4&amp;quot; | Bisque || Lime 1 Carrot 4 Copper 4 Cabbage 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #010101&amp;quot; | Black || Clay 7 RedSand 1 Cabbage 1 Sulfur 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFEBCD&amp;quot; | Blanched Almond || Lime 1 Carrot 3 Copper 5 Cabbage 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF6700&amp;quot; | Blaze Orange || Copper 1 Cabbage 1 Carrot 7 RedSand 1 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #0000FF&amp;quot; | Blue || Cabbage 2 DeadTongue 1 Copper 7 RedSand 1 FalconBait 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8A2BE2&amp;quot; | Blue Violet || Cabbage 7 DeadTongue 1 Copper 1 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #873260&amp;quot; | Boysenberry || Cabbage 4 Clay 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF007F&amp;quot; | Bright Pink || || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #A52A2A&amp;quot; | Brown || Clay 6 Carrot 3 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #800020&amp;quot; | Burgundy Red || Cabbage 1 RedSand 2 Sulfur 1 Clay 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DEB887&amp;quot; | Burly Wood || Clay 7 Saltpeter 1 Copper 1 Cabbage 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8A360F&amp;quot; | Burnt Sienna || Clay 7 Carrot 1 RedSand 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8A3324&amp;quot; | Burnt Umber || Sulfur 1 Clay 10  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #5F9EA0&amp;quot; | Cadet Blue || Cabbage 7 Lime 1 Clay 2 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF6103&amp;quot; | Cadmium Orange || Sulfur 1 Clay 1 Lime 1 Carrot 9 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF9912&amp;quot; | Cadmium Yellow || Copper 1 Cabbage 1 Lime 1 Clay 3 Carrot 5  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E07020&amp;quot; | Carrot || Carrot 10  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7FFF00&amp;quot; | Chartreuse || Lime 1 Clay 7 ToadSkin 1 Carrot 2 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D2691E&amp;quot; | Chocolate || Clay 3 Carrot 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #3D59AB&amp;quot; | Cobalt Blue || Cabbage 9 Copper 1 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #3D9140&amp;quot; | Cobalt Green || Cabbage 2 Clay 7 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF7F50&amp;quot; | Coral || Clay 7 Copper 1 Cabbage 1 Carrot 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #6495ED&amp;quot; | Cornflower Blue || Cabbage 7 Copper 3 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFF8DC&amp;quot; | Cornsilk || Lime 1 Carrot 4 Copper 8 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DC143C&amp;quot; | Crimson || RedSand 1 Sulfur 1 Clay 5 Lime 1 Carrot 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00008B&amp;quot; | Dark Blue || Cabbage 3 Lime 1 Copper 5 Iron 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #008B8B&amp;quot; | Dark Cyan || Cabbage 3 Clay 3 Iron 1 Copper 3 Potash 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #B8860B&amp;quot; | Dark Golden Rod || Clay 6 Carrot 4 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #006400&amp;quot; | Dark Green || Clay 7 Saltpeter 1 Lead 1 RedSand 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #A9A9A9&amp;quot; | Dark Grey || Cabbage 1 Clay 7 Iron 1 Copper 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #1A2421&amp;quot; | Dark Jungle Green || Clay 6 RedSand 1 Cabbage 2 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #BDB76B&amp;quot; | Dark Khaki || Cabbage 1 Lime 1 Clay 8 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8B008B&amp;quot; | Dark Magenta || Cabbage 6 Clay 2 Carrot 1 Lime 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #556B2F&amp;quot; | Dark Olive Green || Clay 9 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF8C00&amp;quot; | Dark Orange || Clay 2 Copper 1 Cabbage 1 Carrot 6 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9932CC&amp;quot; | Dark Orchid || Cabbage 9 Copper 1 RedSand 1 Sulfur 1 Clay 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8B0000&amp;quot; | Dark Red || Clay 3 Carrot 5 RedSand 1 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E9967A&amp;quot; | Dark Salmon || Clay 8 Copper 1 Cabbage 1 Sulfur 1 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #560319&amp;quot; | Dark Scarlet || Clay 6 RedSand 2 Cabbage 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8FBC8F&amp;quot; | Dark Sea Green || Cabbage 1 Clay 8 Saltpeter 1 Copper 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #3C1414&amp;quot; | Dark Sienna || Clay 8 RedSand 1 Cabbage 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #483D8B&amp;quot; | Dark Slate Blue || Cabbage 7 Clay 2 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #2F4F4F&amp;quot; | Dark Slate Grey || Cabbage 3 Clay 4 Copper 1 RedSand 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00CED1&amp;quot; | Dark Turquoise || Cabbage 2 Iron 1 Copper 7 Sulfur 1 Potash 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9400D3&amp;quot; | Dark Violet || Cabbage 10 Clay 1 Lime 1 Iron 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF1493&amp;quot; | Deep Pink || Copper 1 Cabbage 1 RedSand 18 Sulfur 1 FalconBait 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00BFFF&amp;quot; | Deep Sky Blue || Carrot 1 Copper 6 DeadTongue 1 RedSand 1 FalconBait 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #696969&amp;quot; | Dim Grey || Cabbage 4 Lime 1 Clay 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #1E90FF&amp;quot; | Dodger Blue || Carrot 1 Copper 5 DeadTongue 1 RedSand 2 FalconBait 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00009C&amp;quot; | Duke Blue || Clay 1 DeadTongue 1 RedSand 1 Cabbage 6 FalconBait 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FCE6C9&amp;quot; | Eggshell White || Lime 1 Carrot 3 Copper 4 Cabbage 3 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00C957&amp;quot; | Emerald Green || Lead 1 Clay 2 RedSand 1 Cabbage 2 Copper 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D19275&amp;quot; | Feldspar || Cabbage 2 Iron 1 Clay 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #B22222&amp;quot; | Fire Brick || Carrot 4 RedSand 2 Sulfur 1 Clay 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFAF0&amp;quot; | Floral White || Carrot 2 Copper 5 Sulfur 1 FalconBait 1 Cabbage 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #228B22&amp;quot; | Forest Green || Lead 1 Clay 6 RedSand 1 Cabbage 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF00FF&amp;quot; | Fuchsia || || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DCDCDC&amp;quot; | Gainsboro || Iron 1 Copper 3 Lead 1 Clay 7 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F8F8FF&amp;quot; | Ghost White || Carrot 1 Copper 4 Cabbage 2 FalconBait 3 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFD700&amp;quot; | Gold || Saltpeter 1 Copper 1 Lime 1 Clay 4 Carrot 5  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DAA520&amp;quot; | Golden Rod || Cabbage 1 Lime 1 Clay 7 Carrot 2 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #008000&amp;quot; | Green || Saltpeter 1 Lead 1 RedSand 3 Cabbage 2 Copper 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #ADFF2F&amp;quot; | Green Yellow || Lead 1 Iron 1 Clay 7 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #808080&amp;quot; | Grey || Cabbage 2 Clay 7 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F0FFF0&amp;quot; | Honey Dew || Lime 1 Carrot 2 Copper 7 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF69B4&amp;quot; | Hot Pink || Copper 1 Cabbage 7 Sulfur 1 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #002395&amp;quot; | Imperial Blue || Cabbage 8 Iron 1 Copper 1 Potash 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #CD5C5C&amp;quot; | Indian Red || Cabbage 2 Clay 7 Lime 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #4B0082&amp;quot; | Indigo || RedSand 1 Cabbage 14  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFFF0&amp;quot; | Ivory || Carrot 2 Copper 5 FalconBait 1 Cabbage 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F0E68C&amp;quot; | Khaki || Lime 1 Clay 6 Carrot 3 Copper 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E6E6FA&amp;quot; | Lavender || Iron 1 Clay 1 Copper 5 Cabbage 3 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFF0F5&amp;quot; | Lavender Blush || Carrot 1 Copper 4 Sulfur 1 FalconBait 1 Cabbage 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7CFC00&amp;quot; | Lawn Green || Carrot 1 Lead 1 RedSand 1 Lime 1 Clay 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFACD&amp;quot; | Lemon Chiffon || Lime 1 Copper 8 Cabbage 1 Carrot 4 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #1A1110&amp;quot; | Licorice || Clay 6 RedSand 1 Cabbage 1 Copper 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #ADD8E6&amp;quot; | Light Blue || Cabbage 9 Iron 1 Lead 1 Clay 2 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F08080&amp;quot; | Light Coral || Copper 1 Cabbage 1 Sulfur 1 Clay 8  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E0FFFF&amp;quot; | Light Cyan || Lime 1 Carrot 1 Copper 7 Cabbage 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FAFAD2&amp;quot; | Light Golden Rod Yellow || Lime 1 Clay 1 Carrot 4 Copper 6 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #90EE90&amp;quot; | Light Green || Iron 1 Lead 1 Clay 7 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D3D3D3&amp;quot; | Light Grey || Iron 1 Copper 1 Lead 1 Clay 7 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFB6C1&amp;quot; | Light Pink || Cabbage 6 Iron 1 Lime 1 Clay 1 Carrot 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFA07A&amp;quot; | Light Salmon || Clay 8 Iron 1 Copper 1 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #20B2AA&amp;quot; | Light Sea Green || Cabbage 2 Clay 2 Copper 6 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #87CEFA&amp;quot; | Light Sky Blue || Cabbage 3 Iron 1 Clay 1 Copper 5 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8470FF&amp;quot; | Light Slate Blue || Cabbage 6 Copper 2 Sulfur 1 DeadTongue 1 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #778899&amp;quot; | Light Slate Grey || Cabbage 5 Clay 4 Copper 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #B0C4DE&amp;quot; | Light Steel Blue || Cabbage 8 Lime 1 Carrot 1 Copper 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFFE0&amp;quot; | Light Yellow || Carrot 3 Copper 4 FalconBait 1 Cabbage 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00FF00&amp;quot; | Lime || ToadSkin 1 Carrot 4 Saltpeter 1 Copper 4 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #32CD32&amp;quot; | Lime Green || Lead 1 RedSand 1 Cabbage 1 Lime 1 Clay 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FAF0E6&amp;quot; | Linen || Lime 1 Carrot 2 Copper 6 Cabbage 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #800000&amp;quot; | Maroon || Clay 4 Carrot 3 RedSand 2 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #66CDAA&amp;quot; | Medium Aqua Marine || Cabbage 3 Iron 1 Clay 3 Saltpeter 1 Copper 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #0000CD&amp;quot; | Medium Blue || Sulfur 1 DeadTongue 1 RedSand 1 Cabbage 7 FalconBait 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #BA55D3&amp;quot; | Medium Orchid || Cabbage 8 Iron 1 Sulfur 1 Clay 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9370DB&amp;quot; | Medium Purple || Cabbage 9 Copper 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #3CB371&amp;quot; | Medium Sea Green || Cabbage 4 Lime 1 Clay 5 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #7B68EE&amp;quot; | Medium Slate Blue || Cabbage 7 Iron 1 Copper 1 Lead 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00FA9A&amp;quot; | Medium Spring Green || Cabbage 1 Copper 6 Lead 1 Clay 1 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #48D1CC&amp;quot; | Medium Turquoise || Cabbage 2 Iron 1 Copper 4 Lead 1 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #C71585&amp;quot; | Medium Violet Red || Copper 1 RedSand 1 Cabbage 6 Sulfur 1 Clay 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #E3A869&amp;quot; | Melon || Clay 8 Saltpeter 1 Copper 1 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #191970&amp;quot; | Midnight Blue || Cabbage 6 Clay 3 Sulfur 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F5FFFA&amp;quot; | Mint Cream || Carrot 1 Copper 5 FalconBait 1 Cabbage 3 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFE4E1&amp;quot; | Misty Rose || Lime 1 Carrot 1 Copper 4 Cabbage 5 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFE4B5&amp;quot; | Moccasin || Lime 1 Carrot 5 Copper 4 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFDEAD&amp;quot; | Navajo White || Cabbage 5 Iron 1 Lime 1 Clay 1 Carrot 5  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #000080&amp;quot; | Navy || Cabbage 7 Lime 1 Copper 1 Iron 1 Lead 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FDF5E6&amp;quot; | Old Lace || Copper 4 Carrot 1 FalconBait 1 Cabbage 4 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #808000&amp;quot; | Olive || Clay 9 Carrot 1 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #6B8E23&amp;quot; | Olive Drab || Lime 1 Clay 10  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFA500&amp;quot; | Orange || Clay 1 Saltpeter 1 Copper 1 Lime 1 Carrot 8  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF4500&amp;quot; | Orange Red || Clay 1 Copper 1 Cabbage 1 Carrot 7 Lime 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DA70D6&amp;quot; | Orchid || Clay 1 Copper 1 Cabbage 8 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #002147&amp;quot; | Oxford Blue || RedSand 1 Cabbage 8 Sulfur 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #EEE8AA&amp;quot; | Pale Golden Rod || Iron 1 Clay 7 Saltpeter 1 Copper 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #98FB98&amp;quot; | Pale Green || Carrot 1 Iron 1 Lead 1 Clay 6 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #AFEEEE&amp;quot; | Pale Turquoise || Iron 1 Clay 4 Saltpeter 1 Copper 5 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DB7093&amp;quot; | Pale Violet Red || Copper 1 Cabbage 3 Sulfur 1 Clay 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFEFD5&amp;quot; | Papaya Whip || Lime 1 Carrot 3 Copper 6 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFDAB9&amp;quot; | Peach Puff || Lime 1 Carrot 5 Copper 2 Cabbage 3 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #33A1C9&amp;quot; | Peacock || Cabbage 4 Copper 6 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #32127A&amp;quot; | Persian Indigo || Clay 1 RedSand 1 Cabbage 7 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F77FBE&amp;quot; | Persian Pink || Clay 2 Copper 1 Cabbage 7 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #CD853F&amp;quot; | Peru || Clay 9 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFC0CB&amp;quot; | Pink || Lime 1 Carrot 1 Copper 2 Cabbage 7 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #DDA0DD&amp;quot; | Plum || Clay 1 Saltpeter 1 Copper 1 Cabbage 8 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #B0E0E6&amp;quot; | Powder Blue || Iron 1 Copper 3 Lead 1 Clay 5 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #003153&amp;quot; | Prussian Blue || Cabbage 8 Saltpeter 1 Copper 1 Iron 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #800080&amp;quot; | Purple || Cabbage 7 Clay 2 RedSand 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #C76114&amp;quot; | Raw Sienna || Clay 5 Carrot 5  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF0000&amp;quot; | Red || Copper 1 Cabbage 1 FalconBait 1 Carrot 4 RedSand 18  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #860111&amp;quot; | Red Devil || Carrot 3 RedSand 1 Cabbage 2 Sulfur 1 Clay 4  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #004040&amp;quot; | Rich Black || Cabbage 1 Clay 7 Copper 1 Iron 1 Potash 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #BC8F8F&amp;quot; | Rosy Brown || Cabbage 3 Iron 1 Clay 6  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #4169E1&amp;quot; | Royal Blue || Cabbage 8 Copper 6 Iron 1 Lead 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9B111E&amp;quot; | Ruby Red || RedSand 3 Sulfur 1 Clay 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #8B4513&amp;quot; | Saddle Brown || Clay 10  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FA8072&amp;quot; | Salmon || Clay 7 Carrot 1 Copper 1 Cabbage 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F4A460&amp;quot; | Sandy Brown || Carrot 6 Iron 1 Clay 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #92000A&amp;quot; | Sangria || Carrot 2 RedSand 3 Sulfur 1 Clay 5 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #308014&amp;quot; | Sap Green || Clay 7 RedSand 1 Cabbage 1 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #2E8B57&amp;quot; | Sea Green || Cabbage 3 Clay 5 Saltpeter 1 Copper 2  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFF5EE&amp;quot; | Sea Shell || Carrot 1 Copper 4 FalconBait 1 Cabbage 4 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #321414&amp;quot; | Seal Brown || Clay 7 RedSand 1 Cabbage 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #A0522D&amp;quot; | Sienna || Cabbage 1 Clay 9  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #C0C0C0&amp;quot; | Silver || Cabbage 6 Iron 1 Lime 1 Clay 2 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #87CEEB&amp;quot; | Sky Blue || Cabbage 8 Saltpeter 1 Copper 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #6A5ACD&amp;quot; | Slate Blue || Cabbage 7 Clay 1 Copper 1 Iron 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #708090&amp;quot; | Slate Grey || Cabbage 8 Clay 1 Saltpeter 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #100C08&amp;quot; | Smokey Black || Clay 7 RedSand 2 Cabbage 1 Sulfur 1 Copper 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFAFA&amp;quot; | Snow || Carrot 1 Copper 4 Sulfur 1 FalconBait 2 Cabbage 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #00FF7F&amp;quot; | Spring Green || Cabbage 1 Copper 6 Lead 1 Clay 2 RedSand 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #4682B4&amp;quot; | Steel Blue || Cabbage 7 Copper 3 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #CC3366&amp;quot; | Steel Pink || Copper 1 RedSand 1 Cabbage 1 Sulfur 1 Clay 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D2B48C&amp;quot; | Tan || Clay 8 Iron 1 Copper 1 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #008080&amp;quot; | Teal || Cabbage 8 Iron 1 Copper 1 Potash 1 Saltpeter 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D8BFD8&amp;quot; | Thistle || Cabbage 9 Iron 1 Lime 1 Clay 1 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FF6347&amp;quot; | Tomato || Cabbage 1 Clay 2 Lime 1 Carrot 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #40E0D0&amp;quot; | Turquoise || Cabbage 1 Lime 1 Clay 2 Saltpeter 1 Copper 7  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #66023C&amp;quot; | Tyrian Purple || Clay 4 RedSand 1 Cabbage 5  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #EE82EE&amp;quot; | Violet || Iron 1 Clay 2 Copper 1 Cabbage 6 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #D02090&amp;quot; | Violet Red || Clay 2 Copper 1 RedSand 1 Cabbage 6 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F5DEB3&amp;quot; | Wheat || Lime 1 Carrot 3 Iron 1 Lead 1 Clay 5  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFFFF&amp;quot; | White || Lime 1 Carrot 4 Copper 5 FalconBait 2 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #F5F5F5&amp;quot; | White Smoke || Carrot 1 Copper 5 Sulfur 1 FalconBait 1 Cabbage 3  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #FFFF00&amp;quot; | Yellow || Saltpeter 1 Copper 1 Lime 1 Carrot 9 Sulfur 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #9ACD32&amp;quot; | Yellow Green || Lime 1 Clay 9 Carrot 1  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;font-weight: bold; background-color: #0014A8&amp;quot; | Zaffre || Cabbage 7 ToadSkin 1 Iron 1 Lead 1 Potash 1  || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=123555</id>
		<title>Paint</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=123555"/>
		<updated>2019-11-24T22:12:05Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Paint&lt;br /&gt;
| image  = Paint.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Paint''' is used to provide color to various projects.&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
Created in a [[Pigment Laboratory]] using various quantities of ingredients. The 11 ingredients are:&lt;br /&gt;
* [[Cabbage Juice]] - purple&lt;br /&gt;
* [[Carrots]] - orange&lt;br /&gt;
* [[Clay]] - brown&lt;br /&gt;
* [[Dead Tongue Mushroom]]s - reddish&lt;br /&gt;
* [[Toad Skin Mushroom]]s - dark green&lt;br /&gt;
* [[Falcon's Bait Mushroom]]s - light green&lt;br /&gt;
* [[Red Sand]] - bold red&lt;br /&gt;
* [[Lead]] - blue grey&lt;br /&gt;
* [[Silver Powder]] - black&lt;br /&gt;
* [[Iron]] - rust&lt;br /&gt;
* [[Copper]] - aqua&lt;br /&gt;
&lt;br /&gt;
The 4 catalysts are:&lt;br /&gt;
* [[Sulfur]]&lt;br /&gt;
* [[Potash]]&lt;br /&gt;
* [[Lime]]&lt;br /&gt;
* [[Saltpeter]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
*Paint is primarily used as a building material, and in research.&lt;br /&gt;
&lt;br /&gt;
*You can buy a Paint License in the [https://www.desert-nomad.com/Product/Details/25| Desert Nomad Store]. When using this it costs 75 paint to paint your warehouse.&lt;br /&gt;
 Paint License: Permission to paint one warehouse once. Supplied in packs of 5&lt;br /&gt;
&lt;br /&gt;
*You can use paint to add color to Shop shelves at the cost of 10 paint per shelf.&lt;br /&gt;
&lt;br /&gt;
*When a building or research requires paint of a non-specific colour (ie, Greenish, or Whiteish), then any paint colour with that non-specific colour in the name will be accepted. For example, Spring Green and Forest Green will both satisfy a requirement for Greenish paint.&lt;br /&gt;
&lt;br /&gt;
=== Specific Colours required ===&lt;br /&gt;
'''[[Gazebo]]'''&lt;br /&gt;
* 500 Deep Sky Blue Paint&lt;br /&gt;
* 250 Dark Red Paint&lt;br /&gt;
* 350 Forest Green Paint&lt;br /&gt;
* 250 Slate Blue Paint&lt;br /&gt;
* 25 Navajo White Paint&lt;br /&gt;
* 350 Tomato Paint&lt;br /&gt;
* 500 Violet Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Pulse of the People]]'''&lt;br /&gt;
* 150 Green Paint&lt;br /&gt;
* 100 Blue Paint&lt;br /&gt;
* 50 Purple Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Tomb of the Immortal]]'''&lt;br /&gt;
* 100 Gold Paint&lt;br /&gt;
* 200 Maroon Paint&lt;br /&gt;
* 50 Yellow Paint&lt;br /&gt;
* 200 Sky Blue Paint&lt;br /&gt;
* 50 Midnight Blue Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Serpentarium]]'''&lt;br /&gt;
* 20 Aquamarine Paint&lt;br /&gt;
* 30 Indian Red Paint&lt;br /&gt;
* 12 Light Blue Paint&lt;br /&gt;
* 15 Dark Green Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of the Library of Alexandria|Library]]'''&lt;br /&gt;
* 1568 Green Paint&lt;br /&gt;
* 1568 Yellow Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Small House]]'''&lt;br /&gt;
* 300 Ivory Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Lesser Sphinx]]'''&lt;br /&gt;
* 7673 Black Paint&lt;br /&gt;
* 6529 Light Coral Paint&lt;br /&gt;
* 5851 Pale Golden Rod Paint&lt;br /&gt;
* 4523 Sea Green Paint&lt;br /&gt;
* 3307 Violet Red Paint&lt;br /&gt;
* 2129 Saddle Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Windsong Tower]]'''&lt;br /&gt;
* 105 Blue Violet Paint&lt;br /&gt;
* 105 Crimson Paint&lt;br /&gt;
* 150 Dark Slate Grey Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Raeli Mosaic]]'''&lt;br /&gt;
* 250 Spring Green Paint&lt;br /&gt;
* 150 Pale Violet Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Hexaglyph Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of Alchemists Rune|Alchemist's Rune Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Modern Sheep Farm]]'''&lt;br /&gt;
* 50 White Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Silkworm Farm]]'''&lt;br /&gt;
* 20 Turquoise Paint&lt;br /&gt;
* 20 Pale Turquoise Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Growing Old]]'''&lt;br /&gt;
* 125 Olive Drab Paint&lt;br /&gt;
* 125 Sandy Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Being Born]]'''&lt;br /&gt;
* 100 Sienna Paint&lt;br /&gt;
* 100 Tan Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix In His Prime]]'''&lt;br /&gt;
* 97 Indian Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix on the Hunt]]'''&lt;br /&gt;
* 100 Dark Orange Paint&lt;br /&gt;
* 100 Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Parting Ways]]'''&lt;br /&gt;
* 100 Dark Golden Rod Paint&lt;br /&gt;
* 100 Olive Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Taking Shelter]]'''&lt;br /&gt;
* 100 Dark Grey Paint&lt;br /&gt;
* 100 Dark Khaki Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Twisting Fate]]'''&lt;br /&gt;
* 120 Fire Brick Paint&lt;br /&gt;
* 130 Pale Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
* 50 Red Paint needed for [[Carpentry]] 3&lt;br /&gt;
* 100 Burnt Sienna Paint needed for [[Carpentry]] 4&lt;br /&gt;
* 100 Oxford Blue Paint needed for [[Carpentry]] 4&lt;br /&gt;
*''24,706 needed for [[Chromatic Touch]] research - see [[Chromatic Touch]] for colors''&lt;br /&gt;
*''400 required for [[Herpeculture]] research - see [[Herpeculture]] for colors''&lt;br /&gt;
*''500 (Red, Green, Blue, Pink, Orange, Indigo and Yellow) required for [[The Science of Color 2]] research''&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
Recipes involving the catalysts are Character Specific and thus will be different from person to person.&lt;br /&gt;
&lt;br /&gt;
Some Base ingredients react with each other, the magnitude and direction of this reaction is also character specific.&lt;br /&gt;
&lt;br /&gt;
[[Reactionless Paint Recipes]] involving just the base ingredients that don't react with each other can be used by anyone.&lt;br /&gt;
&lt;br /&gt;
==Getting a reaction==&lt;br /&gt;
Earlier Tale guides:&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Painting&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Paint/Paint_Reaction_Values&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale4/Paint/Guide&lt;br /&gt;
&lt;br /&gt;
Guide on how to use Automato (formerly Veggie Tales), Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:Ofalot/Painting_Guide&lt;br /&gt;
&lt;br /&gt;
Illustrated guide to walk new players through paint theory and the complete process of getting reaction values and tweaking recipes using Veggie Tales, Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:GHawkins/PaintGuide&lt;br /&gt;
&lt;br /&gt;
== Ingredients and Mixing ==&lt;br /&gt;
There are eleven base ingredients, and each has a starting RGB value, listed below. Note: in earlier tellings, ores were used instead of metals. However, the RGB values are unchanged.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
! Ingredient!! Short !! Red !! Green !! Blue&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage Juice  || CJ || 128 || 64 || 144&lt;br /&gt;
|-&lt;br /&gt;
| Carrots  || Cr || 224 || 112 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Clay || Cl || 128 || 96 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Copper || Cu || 64 || 192 || 192&lt;br /&gt;
|-&lt;br /&gt;
| Dead Tongue || DT || 112 || 64 || 64&lt;br /&gt;
|-&lt;br /&gt;
| Falcon's Bait || FB || 128 || 240 || 224&lt;br /&gt;
|-&lt;br /&gt;
| Toad Skin || TS || 48 || 96 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Iron || Fe || 96 || 48 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Lead || Pb || 80 || 80 || 96&lt;br /&gt;
|-&lt;br /&gt;
| Red Sand || RS || 144 || 16 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Silver Powder || Ag || 16 || 16 || 32&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst!! Short !! - !! - !! -&lt;br /&gt;
|-&lt;br /&gt;
| Lime || C:Li || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Potash || C:Po || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Saltpeter || C:Sa || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Sulfur || C:Su || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Paint/Known Colors|List of Known Colors]] ==&lt;br /&gt;
&lt;br /&gt;
== Paint Reactions ==&lt;br /&gt;
Here is the full table of possible reactions. Every player will have the same Color Reaction according to the table below, but the magnitude of the reaction (between -64 to +63) is avatar dependent.&lt;br /&gt;
&lt;br /&gt;
Updated for T9-Larame&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFDEAD&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! CJ !! Cr !! Cl !! DT !! TS !! FB !! RS !! Pb !! Ag !! Fe !! Cu !! C:Su !! C:Po !! C:Li !! C:Sa&lt;br /&gt;
|-&lt;br /&gt;
! Cabbage Juice || --- ||  ||  ||  ||  || G || W ||  || ? ||  || R  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
! Carrots ||  || --- ||  || R || G || W ||  ||  || ? ||  || B ||  ||  || W || B&lt;br /&gt;
|-&lt;br /&gt;
! Clay ||  ||  || --- ||  || R ||  ||  || G || ? || W ||  || G ||  || G || &lt;br /&gt;
|-&lt;br /&gt;
! Dead Tongue Mushrooms ||  || R ||  || --- || R || R || B ||  || ? || B || G || W ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Toad Skin Mushrooms ||  || G || R || R || --- ||G  || R ||  || ? || R || G ||  || G ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Falcon's Bait Mushrooms || G || W ||  || R || G || --- || B ||  || ? ||  ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Red Sand || W ||  ||  || B || R || B || --- || G || ? ||  ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Lead ||  ||  || G ||  ||  ||  || G || --- || ? || B ||  ||  ||  ||  || W&lt;br /&gt;
|-&lt;br /&gt;
! Silver Powder || ? || ? || ? || ? || ? || ? || ? || ? || --- || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
! Iron ||  ||  || W || B || R ||  ||  || B || ? || --- || W || B || R || G || &lt;br /&gt;
|-&lt;br /&gt;
! Copper || R || B ||  || G || G ||  ||  ||  || ? || W || --- || W ||  || B || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Sulfur ||  ||  || G || W ||  || G || G ||  || ? || B || W || --- || W ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Potash ||  ||  ||  ||  || G ||  ||  ||  || ? || R ||  || W || --- ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Lime ||  || W || G ||  ||  ||  ||  ||  || ? || G || B ||  ||  || --- || W&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Saltpeter ||  || B ||  ||  || G ||  ||  || W || ? ||  || G || G ||  || W || ---&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Possible error; no reaction detected or nonreciprocal reactions listed — [[User:Spatulus|Spatulus]] ([[User talk:Spatulus|talk]]) 02:37, 4 November 2019 (UTC)&lt;br /&gt;
*Error confirmed and deleted, also deleted error Cu-&amp;gt;Fb /Saintcyr&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
The following tools were available for T7, but may not have been tested for T8:&lt;br /&gt;
&lt;br /&gt;
* [https://bitbucket.org/Malkyne/desert-paint-lab Desert Paint Lab] paint ingredient reaction recorder and simulator.&lt;br /&gt;
** For Macintosh:   https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.dmg&lt;br /&gt;
** For Windows:  https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.zip&lt;br /&gt;
**Note: GTK# for .net needs to be installed on Windows computers for Desert Paint Lab to work correctly. http://www.mono-project.com/download/#download-win&lt;br /&gt;
* https://www.atitd.org/wiki/tale7/File:PracticalPaint.Zip paint recipe generator from determined ingredient reactions.&lt;br /&gt;
&lt;br /&gt;
*'''Note:''' I gathered my reactions today. I had to update '''reactions.txt''' to use the '''Paint Reactions''' table on this page. I also added some notes/comments to help newbies (which I am today) figure out how you're suppose to test you reactions.&lt;br /&gt;
**Alternatively try this zip of Practical Paint for &amp;lt;strike&amp;gt;T8&amp;lt;/strike&amp;gt; T9. It might help, not sure.&lt;br /&gt;
** This zip is 100% the same as the T7 link except updated reactions.txt : https://ceg.atitd.org/paint/PracticalPaintT9-Ceg.zip&lt;br /&gt;
*** Added to website since T9 wiki doesn't currently allow .zip to be uploaded. '''~Cegaiel - November 24, 2019'''&lt;br /&gt;
*** Created Video to show friend how to use '''Automato's paint_watch.lua''' to get your reactions for Practical Paint's '''reaction.txt''' file.&lt;br /&gt;
*** Maybe it will help you: https://www.youtube.com/watch?v=ccLGduqM0Oc '''~Cegaiel - August 8, 2018'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=123452</id>
		<title>Paint</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=123452"/>
		<updated>2019-11-24T12:52:55Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Paint&lt;br /&gt;
| image  = Paint.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Paint''' is used to provide color to various projects.&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
Created in a [[Pigment Laboratory]] using various quantities of ingredients. The 11 ingredients are:&lt;br /&gt;
* [[Cabbage Juice]] - purple&lt;br /&gt;
* [[Carrots]] - orange&lt;br /&gt;
* [[Clay]] - brown&lt;br /&gt;
* [[Dead Tongue Mushroom]]s - reddish&lt;br /&gt;
* [[Toad Skin Mushroom]]s - dark green&lt;br /&gt;
* [[Falcon's Bait Mushroom]]s - light green&lt;br /&gt;
* [[Red Sand]] - bold red&lt;br /&gt;
* [[Lead]] - blue grey&lt;br /&gt;
* [[Silver Powder]] - black&lt;br /&gt;
* [[Iron]] - rust&lt;br /&gt;
* [[Copper]] - aqua&lt;br /&gt;
&lt;br /&gt;
The 4 catalysts are:&lt;br /&gt;
* [[Sulfur]]&lt;br /&gt;
* [[Potash]]&lt;br /&gt;
* [[Lime]]&lt;br /&gt;
* [[Saltpeter]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
*Paint is primarily used as a building material, and in research.&lt;br /&gt;
&lt;br /&gt;
*You can buy a Paint License in the [https://www.desert-nomad.com/Product/Details/25| Desert Nomad Store]. When using this it costs 75 paint to paint your warehouse.&lt;br /&gt;
 Paint License: Permission to paint one warehouse once. Supplied in packs of 5&lt;br /&gt;
&lt;br /&gt;
*You can use paint to add color to Shop shelves at the cost of 10 paint per shelf.&lt;br /&gt;
&lt;br /&gt;
*When a building or research requires paint of a non-specific colour (ie, Greenish, or Whiteish), then any paint colour with that non-specific colour in the name will be accepted. For example, Spring Green and Forest Green will both satisfy a requirement for Greenish paint.&lt;br /&gt;
&lt;br /&gt;
=== Specific Colours required ===&lt;br /&gt;
'''[[Gazebo]]'''&lt;br /&gt;
* 500 Deep Sky Blue Paint&lt;br /&gt;
* 250 Dark Red Paint&lt;br /&gt;
* 350 Forest Green Paint&lt;br /&gt;
* 250 Slate Blue Paint&lt;br /&gt;
* 25 Navajo White Paint&lt;br /&gt;
* 350 Tomato Paint&lt;br /&gt;
* 500 Violet Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Pulse of the People]]'''&lt;br /&gt;
* 150 Green Paint&lt;br /&gt;
* 100 Blue Paint&lt;br /&gt;
* 50 Purple Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Tomb of the Immortal]]'''&lt;br /&gt;
* 100 Gold Paint&lt;br /&gt;
* 200 Maroon Paint&lt;br /&gt;
* 50 Yellow Paint&lt;br /&gt;
* 200 Sky Blue Paint&lt;br /&gt;
* 50 Midnight Blue Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Serpentarium]]'''&lt;br /&gt;
* 20 Aquamarine Paint&lt;br /&gt;
* 30 Indian Red Paint&lt;br /&gt;
* 12 Light Blue Paint&lt;br /&gt;
* 15 Dark Green Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of the Library of Alexandria|Library]]'''&lt;br /&gt;
* 1568 Green Paint&lt;br /&gt;
* 1568 Yellow Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Small House]]'''&lt;br /&gt;
* 300 Ivory Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Lesser Sphinx]]'''&lt;br /&gt;
* 7673 Black Paint&lt;br /&gt;
* 6529 Light Coral Paint&lt;br /&gt;
* 5851 Pale Golden Rod Paint&lt;br /&gt;
* 4523 Sea Green Paint&lt;br /&gt;
* 3307 Violet Red Paint&lt;br /&gt;
* 2129 Saddle Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Windsong Tower]]'''&lt;br /&gt;
* 105 Blue Violet Paint&lt;br /&gt;
* 105 Crimson Paint&lt;br /&gt;
* 150 Dark Slate Grey Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Raeli Mosaic]]'''&lt;br /&gt;
* 250 Spring Green Paint&lt;br /&gt;
* 150 Pale Violet Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Hexaglyph Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of Alchemists Rune|Alchemist's Rune Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Modern Sheep Farm]]'''&lt;br /&gt;
* 50 White Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Silkworm Farm]]'''&lt;br /&gt;
* 20 Turquoise Paint&lt;br /&gt;
* 20 Pale Turquoise Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Growing Old]]'''&lt;br /&gt;
* 125 Olive Drab Paint&lt;br /&gt;
* 125 Sandy Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Being Born]]'''&lt;br /&gt;
* 100 Sienna Paint&lt;br /&gt;
* 100 Tan Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix In His Prime]]'''&lt;br /&gt;
* 97 Indian Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix on the Hunt]]'''&lt;br /&gt;
* 100 Dark Orange Paint&lt;br /&gt;
* 100 Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Parting Ways]]'''&lt;br /&gt;
* 100 Dark Golden Rod Paint&lt;br /&gt;
* 100 Olive Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Taking Shelter]]'''&lt;br /&gt;
* 100 Dark Grey Paint&lt;br /&gt;
* 100 Dark Khaki Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Twisting Fate]]'''&lt;br /&gt;
* 120 Fire Brick Paint&lt;br /&gt;
* 130 Pale Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
* 50 Red Paint needed for [[Carpentry]] 3&lt;br /&gt;
* 100 Burnt Sienna Paint needed for [[Carpentry]] 4&lt;br /&gt;
* 100 Oxford Blue Paint needed for [[Carpentry]] 4&lt;br /&gt;
*''24,706 needed for [[Chromatic Touch]] research - see [[Chromatic Touch]] for colors''&lt;br /&gt;
*''400 required for [[Herpeculture]] research - see [[Herpeculture]] for colors''&lt;br /&gt;
*''500 (Red, Green, Blue, Pink, Orange, Indigo and Yellow) required for [[The Science of Color 2]] research''&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
Recipes involving the catalysts are Character Specific and thus will be different from person to person.&lt;br /&gt;
&lt;br /&gt;
Some Base ingredients react with each other, the magnitude and direction of this reaction is also character specific.&lt;br /&gt;
&lt;br /&gt;
[[Reactionless Paint Recipes]] involving just the base ingredients that don't react with each other can be used by anyone.&lt;br /&gt;
&lt;br /&gt;
==Getting a reaction==&lt;br /&gt;
Earlier Tale guides:&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Painting&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Paint/Paint_Reaction_Values&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale4/Paint/Guide&lt;br /&gt;
&lt;br /&gt;
Guide on how to use Automato (formerly Veggie Tales), Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:Ofalot/Painting_Guide&lt;br /&gt;
&lt;br /&gt;
Illustrated guide to walk new players through paint theory and the complete process of getting reaction values and tweaking recipes using Veggie Tales, Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:GHawkins/PaintGuide&lt;br /&gt;
&lt;br /&gt;
== Ingredients and Mixing ==&lt;br /&gt;
There are eleven base ingredients, and each has a starting RGB value, listed below. Note: in earlier tellings, ores were used instead of metals. However, the RGB values are unchanged.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
! Ingredient!! Short !! Red !! Green !! Blue&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage Juice  || CJ || 128 || 64 || 144&lt;br /&gt;
|-&lt;br /&gt;
| Carrots  || Cr || 224 || 112 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Clay || Cl || 128 || 96 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Copper || Cu || 64 || 192 || 192&lt;br /&gt;
|-&lt;br /&gt;
| Dead Tongue || DT || 112 || 64 || 64&lt;br /&gt;
|-&lt;br /&gt;
| Falcon's Bait || FB || 128 || 240 || 224&lt;br /&gt;
|-&lt;br /&gt;
| Toad Skin || TS || 48 || 96 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Iron || Fe || 96 || 48 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Lead || Pb || 80 || 80 || 96&lt;br /&gt;
|-&lt;br /&gt;
| Red Sand || RS || 144 || 16 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Silver Powder || Ag || 16 || 16 || 32&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst!! Short !! - !! - !! -&lt;br /&gt;
|-&lt;br /&gt;
| Lime || C:Li || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Potash || C:Po || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Saltpeter || C:Sa || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Sulfur || C:Su || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Paint/Known Colors|List of Known Colors]] ==&lt;br /&gt;
&lt;br /&gt;
== Paint Reactions ==&lt;br /&gt;
Here is the full table of possible reactions. Every player will have the same Color Reaction according to the table below, but the magnitude of the reaction (between -64 to +63) is avatar dependent.&lt;br /&gt;
&lt;br /&gt;
Updated for T9-Larame&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFDEAD&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! CJ !! Cr !! Cl !! DT !! TS !! FB !! RS !! Pb !! Ag !! Fe !! Cu !! C:Su !! C:Po !! C:Li !! C:Sa&lt;br /&gt;
|-&lt;br /&gt;
! Cabbage Juice || --- ||  ||  ||  ||  || G || W ||  || ? || G* || R  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
! Carrots ||  || --- ||  || R || G || W ||  ||  || ? ||  || B ||  ||  || W || B&lt;br /&gt;
|-&lt;br /&gt;
! Clay ||  ||  || --- ||  || R ||  ||  || G || ? || W ||  || G ||  || G || &lt;br /&gt;
|-&lt;br /&gt;
! Dead Tongue Mushrooms ||  || R ||  || --- || R || R || B ||  || ? || B || G || W ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Toad Skin Mushrooms ||  || G || R || R || --- ||G  || R ||  || ? || R || G ||  || G ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Falcon's Bait Mushrooms || G || W ||  || R || G || --- || B ||  || ? ||  ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Red Sand || W ||  ||  || B || R || B || --- || G || ? || * ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Lead ||  ||  || G ||  ||  ||  || G || --- || ? || B ||  ||  ||  ||  || W&lt;br /&gt;
|-&lt;br /&gt;
! Silver Powder || ? || ? || ? || ? || ? || ? || ? || ? || --- || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
! Iron || G* ||  || W || B || R ||  || G* || B || ? || --- || W || B || R || G || &lt;br /&gt;
|-&lt;br /&gt;
! Copper || R || B ||  || G || G || W ||  ||  || ? || W || --- || W ||  || B || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Sulfur ||  ||  || G || W ||  || G || G ||  || ? || B || W || --- || W ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Potash ||  ||  ||  ||  || G ||  ||  ||  || ? || R ||  || W || --- ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Lime ||  || W || G ||  ||  ||  ||  ||  || ? || G || B ||  ||  || --- || W&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Saltpeter ||  || B ||  ||  || G ||  ||  || W || ? ||  || G || G ||  || W || ---&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Possible error; no reaction detected or nonreciprocal reactions listed — [[User:Spatulus|Spatulus]] ([[User talk:Spatulus|talk]]) 02:37, 4 November 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
The following tools were available for T7, but may not have been tested for T8:&lt;br /&gt;
&lt;br /&gt;
* [https://bitbucket.org/Malkyne/desert-paint-lab Desert Paint Lab] paint ingredient reaction recorder and simulator.&lt;br /&gt;
** For Macintosh:   https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.dmg&lt;br /&gt;
** For Windows:  https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.zip&lt;br /&gt;
**Note: GTK# for .net needs to be installed on Windows computers for Desert Paint Lab to work correctly. http://www.mono-project.com/download/#download-win&lt;br /&gt;
* https://www.atitd.org/wiki/tale7/File:PracticalPaint.Zip paint recipe generator from determined ingredient reactions.&lt;br /&gt;
&lt;br /&gt;
*'''Note:''' I gathered my reactions today. I had to update '''reactions.txt''' to use the '''Paint Reactions''' table on this page. I also added some notes/comments to help newbies (which I am today) figure out how you're suppose to test you reactions.&lt;br /&gt;
**Alternatively try this zip of Practical Paint for &amp;lt;strike&amp;gt;T8&amp;lt;/strike&amp;gt; T9. It might help, not sure.&lt;br /&gt;
** This zip is 100% the same as the T7 link except updated reactions.txt : https://ceg.atitd.org/paint/PracticalPaintT9-Ceg.zip —Added to website since T9 wiki doesn't currently allow .zip to be uploaded. '''~Cegaiel - November 24, 2019'''&lt;br /&gt;
&lt;br /&gt;
* I replaced the above .zip to use Falcon Bait instead of Earth Light - '''Changelog: On July 8, 2018 Changed: Earth Light has been swapped for Falcon's Bait in making paint''' was updated in game. Some of the reactions has also changed. Files updated to reflect those changes. '''~Cegaiel - August 9, 2018'''&lt;br /&gt;
**Created Video to show friend how to use '''Automato's paint_watch.lua''' to get your reactions for Practical Paint's '''reaction.txt''' file. Maybe it will help you: https://www.youtube.com/watch?v=ccLGduqM0Oc '''~Cegaiel - August 8, 2018'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=123450</id>
		<title>Paint</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Paint&amp;diff=123450"/>
		<updated>2019-11-24T12:42:12Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Paint&lt;br /&gt;
| image  = Paint.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Paint''' is used to provide color to various projects.&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
Created in a [[Pigment Laboratory]] using various quantities of ingredients. The 11 ingredients are:&lt;br /&gt;
* [[Cabbage Juice]] - purple&lt;br /&gt;
* [[Carrots]] - orange&lt;br /&gt;
* [[Clay]] - brown&lt;br /&gt;
* [[Dead Tongue Mushroom]]s - reddish&lt;br /&gt;
* [[Toad Skin Mushroom]]s - dark green&lt;br /&gt;
* [[Falcon's Bait Mushroom]]s - light green&lt;br /&gt;
* [[Red Sand]] - bold red&lt;br /&gt;
* [[Lead]] - blue grey&lt;br /&gt;
* [[Silver Powder]] - black&lt;br /&gt;
* [[Iron]] - rust&lt;br /&gt;
* [[Copper]] - aqua&lt;br /&gt;
&lt;br /&gt;
The 4 catalysts are:&lt;br /&gt;
* [[Sulfur]]&lt;br /&gt;
* [[Potash]]&lt;br /&gt;
* [[Lime]]&lt;br /&gt;
* [[Saltpeter]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
*Paint is primarily used as a building material, and in research.&lt;br /&gt;
&lt;br /&gt;
*You can buy a Paint License in the [https://www.desert-nomad.com/Product/Details/25| Desert Nomad Store]. When using this it costs 75 paint to paint your warehouse.&lt;br /&gt;
 Paint License: Permission to paint one warehouse once. Supplied in packs of 5&lt;br /&gt;
&lt;br /&gt;
*You can use paint to add color to Shop shelves at the cost of 10 paint per shelf.&lt;br /&gt;
&lt;br /&gt;
*When a building or research requires paint of a non-specific colour (ie, Greenish, or Whiteish), then any paint colour with that non-specific colour in the name will be accepted. For example, Spring Green and Forest Green will both satisfy a requirement for Greenish paint.&lt;br /&gt;
&lt;br /&gt;
=== Specific Colours required ===&lt;br /&gt;
'''[[Gazebo]]'''&lt;br /&gt;
* 500 Deep Sky Blue Paint&lt;br /&gt;
* 250 Dark Red Paint&lt;br /&gt;
* 350 Forest Green Paint&lt;br /&gt;
* 250 Slate Blue Paint&lt;br /&gt;
* 25 Navajo White Paint&lt;br /&gt;
* 350 Tomato Paint&lt;br /&gt;
* 500 Violet Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Pulse of the People]]'''&lt;br /&gt;
* 150 Green Paint&lt;br /&gt;
* 100 Blue Paint&lt;br /&gt;
* 50 Purple Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Tomb of the Immortal]]'''&lt;br /&gt;
* 100 Gold Paint&lt;br /&gt;
* 200 Maroon Paint&lt;br /&gt;
* 50 Yellow Paint&lt;br /&gt;
* 200 Sky Blue Paint&lt;br /&gt;
* 50 Midnight Blue Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Serpentarium]]'''&lt;br /&gt;
* 20 Aquamarine Paint&lt;br /&gt;
* 30 Indian Red Paint&lt;br /&gt;
* 12 Light Blue Paint&lt;br /&gt;
* 15 Dark Green Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of the Library of Alexandria|Library]]'''&lt;br /&gt;
* 1568 Green Paint&lt;br /&gt;
* 1568 Yellow Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Small House]]'''&lt;br /&gt;
* 300 Ivory Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Lesser Sphinx]]'''&lt;br /&gt;
* 7673 Black Paint&lt;br /&gt;
* 6529 Light Coral Paint&lt;br /&gt;
* 5851 Pale Golden Rod Paint&lt;br /&gt;
* 4523 Sea Green Paint&lt;br /&gt;
* 3307 Violet Red Paint&lt;br /&gt;
* 2129 Saddle Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Windsong Tower]]'''&lt;br /&gt;
* 105 Blue Violet Paint&lt;br /&gt;
* 105 Crimson Paint&lt;br /&gt;
* 150 Dark Slate Grey Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Raeli Mosaic]]'''&lt;br /&gt;
* 250 Spring Green Paint&lt;br /&gt;
* 150 Pale Violet Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Hexaglyph Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Test of Alchemists Rune|Alchemist's Rune Tablet]]'''&lt;br /&gt;
* 100 Orange Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Modern Sheep Farm]]'''&lt;br /&gt;
* 50 White Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Silkworm Farm]]'''&lt;br /&gt;
* 20 Turquoise Paint&lt;br /&gt;
* 20 Pale Turquoise Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Growing Old]]'''&lt;br /&gt;
* 125 Olive Drab Paint&lt;br /&gt;
* 125 Sandy Brown Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Being Born]]'''&lt;br /&gt;
* 100 Sienna Paint&lt;br /&gt;
* 100 Tan Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix In His Prime]]'''&lt;br /&gt;
* 97 Indian Red Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix on the Hunt]]'''&lt;br /&gt;
* 100 Dark Orange Paint&lt;br /&gt;
* 100 Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Parting Ways]]'''&lt;br /&gt;
* 100 Dark Golden Rod Paint&lt;br /&gt;
* 100 Olive Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Taking Shelter]]'''&lt;br /&gt;
* 100 Dark Grey Paint&lt;br /&gt;
* 100 Dark Khaki Paint&lt;br /&gt;
&lt;br /&gt;
'''[[Phoenix Statue|Phoenix Twisting Fate]]'''&lt;br /&gt;
* 120 Fire Brick Paint&lt;br /&gt;
* 130 Pale Golden Rod Paint&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
* 50 Red Paint needed for [[Carpentry]] 3&lt;br /&gt;
* 100 Burnt Sienna Paint needed for [[Carpentry]] 4&lt;br /&gt;
* 100 Oxford Blue Paint needed for [[Carpentry]] 4&lt;br /&gt;
*''24,706 needed for [[Chromatic Touch]] research - see [[Chromatic Touch]] for colors''&lt;br /&gt;
*''400 required for [[Herpeculture]] research - see [[Herpeculture]] for colors''&lt;br /&gt;
*''500 (Red, Green, Blue, Pink, Orange, Indigo and Yellow) required for [[The Science of Color 2]] research''&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
Recipes involving the catalysts are Character Specific and thus will be different from person to person.&lt;br /&gt;
&lt;br /&gt;
Some Base ingredients react with each other, the magnitude and direction of this reaction is also character specific.&lt;br /&gt;
&lt;br /&gt;
[[Reactionless Paint Recipes]] involving just the base ingredients that don't react with each other can be used by anyone.&lt;br /&gt;
&lt;br /&gt;
==Getting a reaction==&lt;br /&gt;
Earlier Tale guides:&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Painting&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale3/Guides/Paint/Paint_Reaction_Values&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale4/Paint/Guide&lt;br /&gt;
&lt;br /&gt;
Guide on how to use Automato (formerly Veggie Tales), Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:Ofalot/Painting_Guide&lt;br /&gt;
&lt;br /&gt;
Illustrated guide to walk new players through paint theory and the complete process of getting reaction values and tweaking recipes using Veggie Tales, Paint Watch, and Practical Paint:&lt;br /&gt;
http://www.atitd.org/wiki/tale6/User:GHawkins/PaintGuide&lt;br /&gt;
&lt;br /&gt;
== Ingredients and Mixing ==&lt;br /&gt;
There are eleven base ingredients, and each has a starting RGB value, listed below. Note: in earlier tellings, ores were used instead of metals. However, the RGB values are unchanged.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
! Ingredient!! Short !! Red !! Green !! Blue&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage Juice  || CJ || 128 || 64 || 144&lt;br /&gt;
|-&lt;br /&gt;
| Carrots  || Cr || 224 || 112 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Clay || Cl || 128 || 96 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Copper || Cu || 64 || 192 || 192&lt;br /&gt;
|-&lt;br /&gt;
| Dead Tongue || DT || 112 || 64 || 64&lt;br /&gt;
|-&lt;br /&gt;
| Falcon's Bait || FB || 128 || 240 || 224&lt;br /&gt;
|-&lt;br /&gt;
| Toad Skin || TS || 48 || 96 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Iron || Fe || 96 || 48 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Lead || Pb || 80 || 80 || 96&lt;br /&gt;
|-&lt;br /&gt;
| Red Sand || RS || 144 || 16 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Silver Powder || Ag || 16 || 16 || 32&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst!! Short !! - !! - !! -&lt;br /&gt;
|-&lt;br /&gt;
| Lime || C:Li || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Potash || C:Po || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Saltpeter || C:Sa || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Sulfur || C:Su || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Paint/Known Colors|List of Known Colors]] ==&lt;br /&gt;
&lt;br /&gt;
== Paint Reactions ==&lt;br /&gt;
Here is the full table of possible reactions. Every player will have the same Color Reaction according to the table below, but the magnitude of the reaction (between -64 to +63) is avatar dependent.&lt;br /&gt;
&lt;br /&gt;
Updated for T9-Larame&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFDEAD&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! CJ !! Cr !! Cl !! DT !! TS !! FB !! RS !! Pb !! Ag !! Fe !! Cu !! C:Su !! C:Po !! C:Li !! C:Sa&lt;br /&gt;
|-&lt;br /&gt;
! Cabbage Juice || --- ||  ||  ||  ||  || G || W ||  || ? || G* || R  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
! Carrots ||  || --- ||  || R || G || W ||  ||  || ? ||  || B ||  ||  || W || B&lt;br /&gt;
|-&lt;br /&gt;
! Clay ||  ||  || --- ||  || R ||  ||  || G || ? || W ||  || G ||  || G || &lt;br /&gt;
|-&lt;br /&gt;
! Dead Tongue Mushrooms ||  || R ||  || --- || R || R || B ||  || ? || B || G || W ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Toad Skin Mushrooms ||  || G || R || R || --- ||G  || R ||  || ? || R || G ||  || G ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Falcon's Bait Mushrooms || G || W ||  || R || G || --- || B ||  || ? ||  ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Red Sand || W ||  ||  || B || R || B || --- || G || ? || * ||  || G ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Lead ||  ||  || G ||  ||  ||  || G || --- || ? || B ||  ||  ||  ||  || W&lt;br /&gt;
|-&lt;br /&gt;
! Silver Powder || ? || ? || ? || ? || ? || ? || ? || ? || --- || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
! Iron || G* ||  || W || B || R ||  || G* || B || ? || --- || W || B || R || G || &lt;br /&gt;
|-&lt;br /&gt;
! Copper || R || B ||  || G || G || W ||  ||  || ? || W || --- || W ||  || B || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Sulfur ||  ||  || G || W ||  || G || G ||  || ? || B || W || --- || W ||  || G&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Potash ||  ||  ||  ||  || G ||  ||  ||  || ? || R ||  || W || --- ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Lime ||  || W || G ||  ||  ||  ||  ||  || ? || G || B ||  ||  || --- || W&lt;br /&gt;
|-&lt;br /&gt;
! Catalyst:  Saltpeter ||  || B ||  ||  || G ||  ||  || W || ? ||  || G || G ||  || W || ---&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Possible error; no reaction detected or nonreciprocal reactions listed — [[User:Spatulus|Spatulus]] ([[User talk:Spatulus|talk]]) 02:37, 4 November 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
The following tools were available for T7, but may not have been tested for T8:&lt;br /&gt;
&lt;br /&gt;
* [https://bitbucket.org/Malkyne/desert-paint-lab Desert Paint Lab] paint ingredient reaction recorder and simulator.&lt;br /&gt;
** For Macintosh:   https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.dmg&lt;br /&gt;
** For Windows:  https://bitbucket.org/Malkyne/desert-paint-lab/downloads/DesertPaintLab_T9_V6.zip&lt;br /&gt;
**Note: GTK# for .net needs to be installed on Windows computers for Desert Paint Lab to work correctly. http://www.mono-project.com/download/#download-win&lt;br /&gt;
* https://www.atitd.org/wiki/tale7/File:PracticalPaint.Zip paint recipe generator from determined ingredient reactions.&lt;br /&gt;
&lt;br /&gt;
*'''Note:''' I gathered my reactions today. I had to update '''reactions.txt''' to use the '''Paint Reactions''' table on this page. I also added some notes/comments to help newbies (which I am today) figure out how you're suppose to test you reactions.&lt;br /&gt;
**Alternatively try this zip of Practical Paint for T8. It might help, not sure.&lt;br /&gt;
** This zip is 100% the same as the T7 link except updated reactions.txt : https://ceg.atitd.org/paint/PracticalPaintT9-Ceg.zip —Added to website since T9 wiki doesn't currently allow .zip to be uploaded. '''~Cegaiel - November 24, 2019'''&lt;br /&gt;
&lt;br /&gt;
* I replaced the above .zip to use Falcon Bait instead of Earth Light - '''Changelog: On July 8, 2018 Changed: Earth Light has been swapped for Falcon's Bait in making paint''' was updated in game. Some of the reactions has also changed. Files updated to reflect those changes. '''~Cegaiel - August 9, 2018'''&lt;br /&gt;
**Created Video to show friend how to use '''Automato's paint_watch.lua''' to get your reactions for Practical Paint's '''reaction.txt''' file. Maybe it will help you: https://www.youtube.com/watch?v=ccLGduqM0Oc '''~Cegaiel - August 8, 2018'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Skills&amp;diff=116411</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Skills&amp;diff=116411"/>
		<updated>2019-10-21T14:24:04Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* Skills Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
Skills can be self-taught by doing activities, learned at Schools by paying tuition, or learned at Universities after your faction completes the necessary [[Technologies|Technology]] research donations. Some of the skills learned at Schools or at Universities may also be advanced by doing activities.&lt;br /&gt;
&lt;br /&gt;
== Skills Summary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! How Initially Acquired !! Tuition !! Max level   !! Action(s) to Improve !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Animal Husbandry]] || University of Worship || None || 4 || Feed [[Sheep]] with [[Onion]]s. Feed [[Camels]] with [[Straw]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropodology]] || School of Worship || 50 [[Beeswax]], 50 [[Cactus Sap]], 50 [[Dirt]], 50 [[Dung]], 50 [[Tadpoles]], 50 [[Thorns]], || 6 || Level 1: Find one of each type of [[Insects|Insect]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Beekeeping]] || University of Thought || None || 3 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]] || University of Art and Music || None || 2 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bone Knapping]] || School of Architecture || 7 [[Animal Bones]] || 1 ||  || Must be level 5 in Knapping before you can learn.&lt;br /&gt;
|-&lt;br /&gt;
| [[Botany]] || Automatic || None || 2 || Level 1: Identify 25 plants/trees; &amp;lt;br /&amp;gt; Level 2: Harvest or eat from the ground: 5800 [[Herbs]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Brick Making]] || Automatic || None || 3 || Make [[Bricks]] &amp;lt;br /&amp;gt; Level 1: Make [[Firebricks]]. &amp;lt;br /&amp;gt; Level 2: Make [[Wet Clay Bricks]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Camp Decoration]] || From a [[Guild Hall]] || None || 1 || Pass [[Tests]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]] || Automatic || None || 4 || Make [[Board]]s, [[Slate Shovel]]s, [[Heavy Mallet]]s, [[Sledgehammer]]s, [[Scythe]]s, [[Deckle]]s, [[Iron Shovel]]s, [[Storage Basket]]s ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving]] || School of the Human Body || 100 [[Wood]] || 6 || Carve items from [[Wood]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Casting]] || University of Natural Philosophy || None  || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheese Making]] || School of Worship || 10 [[Salt]], 10 [[Cow Milk]] || 1 || Allows the production of [[Cheese]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Chemistry]] || University of Thought || None || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Clothwork]] || Automatic || None || 3 || Make items on a [[Loom]]||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]] || School of Worship|| 100 [[Carrots]], 100 [[Onions]], 100 [[Leeks]], 100 [[Garlic]] || 6 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooperage]] || School of the Human Body || 200 [[Bricks]], 5 [[Canvas]] || 4 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Conflict Shrine Construction]] || School of Natural Philosophy || 2 [[Oyster Shell Marble]] ||   || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Desiccation]]  ||  School of Thought&amp;lt;br&amp;gt; School of Worship&amp;lt;br&amp;gt; School of Art &amp;amp; Music || 20 Sulphurous Water, 1 Huge Quartz&amp;lt;br&amp;gt; 50 Salt Water, 1 Huge Ruby&amp;lt;br&amp;gt; 5 Salt, 1 Huge Topaz || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Exploration Travel]] || School of Natural Philosophy || 2 [[Leather]] || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecology]] || School of the Human Body || 10 [[Tadpoles]], 5 [[Flax]], 1 [[Fertile Papyrus]] || 6 || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]] || Automatic || None || 3 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Filleting]] || School of Worship|| 7 [[Slate Blade]], 7 [[Phagrus Meat]], 20 [[Common Basil]] || 6 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flax Processing]] || Automatic || None || 3 || Process [[Rotten Flax]] in a [[Flax Comb]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint Knapping]] || School of Architecture || 7 [[Flint]] || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungiculture]] || School of the Human Body || 100 [[Compost]] ||  || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Fishing]] || School of the Human Body || 100 [[Thread]], 1 [[Sharpened Stick]] || 6 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Tying]] || School of Worship || 100 [[Thread]], 25 [[Thorns]] || 6 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Glassblowing]] || University of Art and Music || None || 2 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Harvesting]] || Automatic || None || 2 || Harvest hundreds of [[Grass]] ||+400 grass for completing Faster Gathering&lt;br /&gt;
|-&lt;br /&gt;
| [[Horticulture]] || University of Worship || None || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Indonesian Bee Care]] || School of the Human Body || 500 [[Honey]] ||  || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kiln Construction]] || School of Thought || 20 [[Bricks]] || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Knapping]] || Automatic || None || 10 || Make [[Slate Blade]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Local Leadership]] || School of Natural Philosophy || 300 [[Bricks]] 150 [[Boards]] || 6 || Lvl 2 100 jugs, 10 leather ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Metallurgy]] || University of Natural Philosophy || None || 3 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Milking Techniques]] || Automatic || None || 5 || Milk a [[Cow]] (Percentage chance to acquire) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]] || University of Natural Philosophy || None || 4 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Navigation]] || School of Natural Philosophy || 50 Full Water Containers || 6 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]] || School of Thought || 10 Clay || 3 || Baking [[Firebricks]] in a [[Box Kiln]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Management]] || School of Thought || 2 Canvas, 6 Rope || 3 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pyramid Construction]] || Great Hall || None || 7 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pyrolysis]] || University of Human Body || None || 3 || Level 1: Set [[Simple Bonfire]] on fire. You get 5XP for a 50 Wood bonfire. &amp;lt;br /&amp;gt; Level 2: [[Firepit]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ritual Item Construction]] || School of Worship || 10 [[Linen]], 200 [[Firebricks]], 100 [[Oil]] || 2 || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Rocks of the Ages]] || School of Architecture || 10 [[Slate]] (Requires [[Perception]] 1+ depending on [[Decorative Stone]] attunement) || 1 || || Can be repeated&lt;br /&gt;
|-&lt;br /&gt;
| [[Salvage Techniques]] || School of Architecture || 200 [[Firebricks]] || 6 ||SBody - 1000 Charcoal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipwright]] || University of Natural Philosophy || 4 [[Tar]] || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sign Construction]] || University of Natural Philosophy || None || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Stonework]] || University of Architecture || 10 [[Flint]] || 3 || Gathering [[Limestone]], making a [[Cut Stone]], or assembling a [[Flint Hammer]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Maintenance]] || School of Architecture || 20 [[Oil]] || 6 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Structure Repair]] || School of Architecture || 14 [[Pulley]] || 6 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Swimming]] || School of the Human Body || 10 [[Linen]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Science of Color]] || University of Art and Music || None || 3 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Egypt_region_map_scaled.png&amp;diff=109371</id>
		<title>File:Egypt region map scaled.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Egypt_region_map_scaled.png&amp;diff=109371"/>
		<updated>2019-09-28T19:05:28Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: Cegaiel uploaded a new version of File:Egypt region map scaled.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Atlas&amp;diff=109366</id>
		<title>Atlas</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Atlas&amp;diff=109366"/>
		<updated>2019-09-28T17:31:44Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Atlas ==&lt;br /&gt;
Looking for a map with everything? See [[Atlas/Full]].&amp;lt;br&amp;gt;&lt;br /&gt;
Want a map of Tribute Posts? see [[Atlas/TP]].&lt;br /&gt;
* [[Maps|View all Individual Maps]]&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|height=1024|width=512|zoom=2|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
{{:Maps/Resources/Legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== T9 Scaled Region Map ==&lt;br /&gt;
[[File:egypt_region_map_scaled.png]]&lt;br /&gt;
&lt;br /&gt;
== T9 Full Map Image ==&lt;br /&gt;
[https://atitd.wiki/tale9/w/images/e/e6/Egypt_T9_Full.png Full Map (19 Mb)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Faction areas ==&lt;br /&gt;
* North: Meshwesh&lt;br /&gt;
* Mid: Hyksos&lt;br /&gt;
* South: Kush&lt;br /&gt;
&lt;br /&gt;
== Regions ==&lt;br /&gt;
* Akhetaton&lt;br /&gt;
* Ammonium&lt;br /&gt;
* Arabia&lt;br /&gt;
* Arsinoe&lt;br /&gt;
* [[Regions/Asyut|Asyut]]&lt;br /&gt;
* Axum (owned by Kush)&lt;br /&gt;
* Bahariya Oasis&lt;br /&gt;
* Bernike (owned by Hyksos)&lt;br /&gt;
* Bitter Lakes&lt;br /&gt;
* Blemmyes &lt;br /&gt;
* Blue Nile (owned by Kush)&lt;br /&gt;
* Buhen&lt;br /&gt;
* Dakhla Oasis&lt;br /&gt;
* Damot&lt;br /&gt;
* East Kush&lt;br /&gt;
* East Sinai (owned by Meshwesh)&lt;br /&gt;
* Elephantine&lt;br /&gt;
* Giza&lt;br /&gt;
* Hamim&lt;br /&gt;
* Heraklepolis&lt;br /&gt;
* Hermopolis&lt;br /&gt;
* Kerma (owned by Kush)&lt;br /&gt;
* Kharga Oasis&lt;br /&gt;
* Lahun (owned by Meshwesh)&lt;br /&gt;
* Meroe Desert&lt;br /&gt;
* Meshwesh Delta (owned by Meshwesh)&lt;br /&gt;
* Napata&lt;br /&gt;
* Naqada&lt;br /&gt;
* Nebta Playa&lt;br /&gt;
* Philae&lt;br /&gt;
* Pwenet&lt;br /&gt;
* Red Sea (owned by Hyksos)&lt;br /&gt;
* South Sinai (owned by Meshwesh)&lt;br /&gt;
* Suez&lt;br /&gt;
* Swenett&lt;br /&gt;
* Thebes&lt;br /&gt;
* Timna&lt;br /&gt;
* Upper Egypt (owned by Hyksos)&lt;br /&gt;
* Wadi Natrun&lt;br /&gt;
* West Kush (owned by Kush)&lt;br /&gt;
* Wadi Natrun&lt;br /&gt;
* West Sinai&lt;br /&gt;
* Western Desert&lt;br /&gt;
* White Nile&lt;br /&gt;
* Zau&lt;br /&gt;
&lt;br /&gt;
== Other Named Areas ==&lt;br /&gt;
* Hinterlands (beyond the edges of the map, and a bit of the Red Sea that has no land)&lt;br /&gt;
* Kingdom of Kush (Chariot stop in Meroe Desert)&lt;br /&gt;
* Kingdom of Hyksos (Chariot stop in Asyut)&lt;br /&gt;
* Meshwesh Tribes (Chariot stop in Meshwesh Delta)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Atlas&amp;diff=109363</id>
		<title>Atlas</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Atlas&amp;diff=109363"/>
		<updated>2019-09-28T17:27:09Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looking for a map with everything? See [[Atlas/Full]].&amp;lt;br&amp;gt;&lt;br /&gt;
Want a map of Tribute Posts? see [[Atlas/TP]].&lt;br /&gt;
* [[Maps|View all Individual Maps]]&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|height=1024|width=512|zoom=2|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
{{:Maps/Resources/Legend}}&lt;br /&gt;
&lt;br /&gt;
[https://atitd.wiki/tale9/w/images/e/e6/Egypt_T9_Full.png Full Map (19 Mb)]&lt;br /&gt;
&lt;br /&gt;
== T9 Scaled Region Map ==&lt;br /&gt;
[[File:egypt_region_map_scaled.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Faction areas ==&lt;br /&gt;
* North: Meshwesh&lt;br /&gt;
* Mid: Hyksos&lt;br /&gt;
* South: Kush&lt;br /&gt;
&lt;br /&gt;
== Regions ==&lt;br /&gt;
* Akhetaton&lt;br /&gt;
* Ammonium&lt;br /&gt;
* Arabia&lt;br /&gt;
* Arsinoe&lt;br /&gt;
* [[Regions/Asyut|Asyut]]&lt;br /&gt;
* Axum (owned by Kush)&lt;br /&gt;
* Bahariya Oasis&lt;br /&gt;
* Bernike (owned by Hyksos)&lt;br /&gt;
* Bitter Lakes&lt;br /&gt;
* Blemmyes &lt;br /&gt;
* Blue Nile (owned by Kush)&lt;br /&gt;
* Buhen&lt;br /&gt;
* Dakhla Oasis&lt;br /&gt;
* Damot&lt;br /&gt;
* East Kush&lt;br /&gt;
* East Sinai (owned by Meshwesh)&lt;br /&gt;
* Elephantine&lt;br /&gt;
* Giza&lt;br /&gt;
* Hamim&lt;br /&gt;
* Heraklepolis&lt;br /&gt;
* Hermopolis&lt;br /&gt;
* Kerma (owned by Kush)&lt;br /&gt;
* Kharga Oasis&lt;br /&gt;
* Lahun (owned by Meshwesh)&lt;br /&gt;
* Meroe Desert&lt;br /&gt;
* Meshwesh Delta (owned by Meshwesh)&lt;br /&gt;
* Napata&lt;br /&gt;
* Naqada&lt;br /&gt;
* Nebta Playa&lt;br /&gt;
* Philae&lt;br /&gt;
* Pwenet&lt;br /&gt;
* Red Sea (owned by Hyksos)&lt;br /&gt;
* South Sinai (owned by Meshwesh)&lt;br /&gt;
* Suez&lt;br /&gt;
* Swenett&lt;br /&gt;
* Thebes&lt;br /&gt;
* Timna&lt;br /&gt;
* Upper Egypt (owned by Hyksos)&lt;br /&gt;
* Wadi Natrun&lt;br /&gt;
* West Kush (owned by Kush)&lt;br /&gt;
* Wadi Natrun&lt;br /&gt;
* West Sinai&lt;br /&gt;
* Western Desert&lt;br /&gt;
* White Nile&lt;br /&gt;
* Zau&lt;br /&gt;
&lt;br /&gt;
== Other Named Areas ==&lt;br /&gt;
* Hinterlands (beyond the edges of the map, and a bit of the Red Sea that has no land)&lt;br /&gt;
* Kingdom of Kush (Chariot stop in Meroe Desert)&lt;br /&gt;
* Kingdom of Hyksos (Chariot stop in Asyut)&lt;br /&gt;
* Meshwesh Tribes (Chariot stop in Meshwesh Delta)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Egypt_region_map_scaled.png&amp;diff=109258</id>
		<title>File:Egypt region map scaled.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Egypt_region_map_scaled.png&amp;diff=109258"/>
		<updated>2019-09-28T04:20:45Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Maps/Chariot_Stops&amp;diff=107007</id>
		<title>Maps/Chariot Stops</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Maps/Chariot_Stops&amp;diff=107007"/>
		<updated>2019-09-21T10:53:45Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
* Return to [[Maps]]&lt;br /&gt;
* Also see [[Chariot Routes]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
! Example: (IconName) 1740, 2313, Cat's Claw Ridge (RegionName: 1740, 2313)&lt;br /&gt;
mlayer Chariots 550&lt;br /&gt;
dlayer Routes 500&lt;br /&gt;
&lt;br /&gt;
(camel) 1923, 1985, Avaris (Red Sea) - Hyksos Capital&lt;br /&gt;
(camel) -1332, -1488, Dukki Gel (Kerma)&lt;br /&gt;
(camel) -1270, 4810, Kahun (Lahun)&lt;br /&gt;
(camel) 830, -1832, Koptos (Upper Egypt)&lt;br /&gt;
(camel) 14, -7038, Meroe (Blue Nile) - Kush Capital&lt;br /&gt;
(camel) 2950, -1005, Sharuhen (Bernike)&lt;br /&gt;
(camel) 3808, -5623, Sheba (Axum)&lt;br /&gt;
(camel) 3264, 4755, Taba (South Sinai)&lt;br /&gt;
(camel) 1010, 6915, Tanis (Meshwesh Delta) - Meshwesh Capital&lt;br /&gt;
(camel) 4336, 6810, Tell Ed Daba (East Sinai)&lt;br /&gt;
(camel) 930, -4140, Valley of Queens (West Kush)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Atlas]] {{DEFAULTSORT:Chariot Stops}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel&amp;diff=106994</id>
		<title>User:Cegaiel</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel&amp;diff=106994"/>
		<updated>2019-09-21T10:32:45Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Maps|View all Individual Maps]]&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
dlayer Routes 0&lt;br /&gt;
|height=800|width=800|zoom=2|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel&amp;diff=106992</id>
		<title>User:Cegaiel</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel&amp;diff=106992"/>
		<updated>2019-09-21T09:58:31Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Maps|View all Individual Maps]]&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|height=800|width=800|zoom=2|layer=0|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel&amp;diff=106990</id>
		<title>User:Cegaiel</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel&amp;diff=106990"/>
		<updated>2019-09-21T09:53:25Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Maps|View all Individual Maps]]&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|height=800|width=512|zoom=2|layer=0|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel&amp;diff=106988</id>
		<title>User:Cegaiel</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Cegaiel&amp;diff=106988"/>
		<updated>2019-09-21T09:36:49Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: Created page with &amp;quot;* View all Individual Maps  {{CondMap| {{:Maps/Chariot Stops|contentonly=yes}} {{:Maps/Chariot Routes|contentonly=yes}}   |height=512|width=512|zoom=2|layer=0|content...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Maps|View all Individual Maps]]&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|height=512|width=512|zoom=2|layer=0|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=106131</id>
		<title>Hyksos:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=106131"/>
		<updated>2019-09-19T20:35:38Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** '''Hyksos Research''' located at Asyut 1795, 2000&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide|Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Diplomacy}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Guilds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 2|state=collapsed|&lt;br /&gt;
     {{ResResource|Cut Stone|0|723}}&lt;br /&gt;
     {{ResResource|Small Sapphire|35|35}}&lt;br /&gt;
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     {{ResResource|Fertile Papyrus|1|320}}&lt;br /&gt;
     {{ResResource|Salt|91|91}}&lt;br /&gt;
     {{ResResource|Candle|0|750}}&lt;br /&gt;
   }}&lt;br /&gt;
 {{ResTechnology|Stonework 3|state=collapsed|&lt;br /&gt;
     {{ResResource|Bauxite|0|1250}}&lt;br /&gt;
     {{ResResource|Gypsum|0|1250}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|3000}}&lt;br /&gt;
     {{ResResource|Gravel|0|6000}}&lt;br /&gt;
     {{ResResource|Clay|1506|5000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
     {{ResComplete|Stonework}}&lt;br /&gt;
     {{ResComplete|Stonework 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Art &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Art &amp;amp; Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|The Science of Color 1|&lt;br /&gt;
     {{ResResource|Cabbage Juice|0|2800}}&lt;br /&gt;
     {{ResResource|Ash|122|1120}}&lt;br /&gt;
     {{ResResource|Saltpeter|235|2240}}&lt;br /&gt;
     {{ResResource|Red Sand|560|560}}&lt;br /&gt;
     {{ResResource|Sulfur|1480|2240}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|0|2800}}&lt;br /&gt;
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     {{ResResource|Tilapia Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|0|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|0|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Glassblowing|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
 {{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Pyrolysis}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
  {{ResTechnology|Chariot Repair 2|&lt;br /&gt;
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     {{ResResource|Cut Stone|430|1680}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{ResTechnology|Mining 2|&lt;br /&gt;
    {{ResTimer|http://atitd.sharpnetwork.net/gameclock/image/?1568989619.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Shipwright|}}&lt;br /&gt;
     {{ResComplete|Mining|}} &lt;br /&gt;
     {{ResComplete|Chariot Repair 1|}}&lt;br /&gt;
     {{ResComplete|Sign Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   &lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}   &lt;br /&gt;
    {{ResTechnology|Farming 2|&lt;br /&gt;
     {{ResResource|Carp Meat|181|1120}}&lt;br /&gt;
     {{ResResource|Toad Skin Mushrooms|1120|1120}}&lt;br /&gt;
     {{ResResource|Dirt|1120|1120}}&lt;br /&gt;
  }}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Horticulture|&lt;br /&gt;
     {{ResResource|Dirt|1120|1120}}&lt;br /&gt;
     {{ResResource|Full Water Container|1120|1120}}&lt;br /&gt;
     {{ResResource|Catfish Meat|54|840}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|144|420}}&lt;br /&gt;
     {{ResResource|Perch Meat|103|840}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Animal husbandry 2|&lt;br /&gt;
     {{ResResource|Onion|1060|10000}}&lt;br /&gt;
     {{ResResource|Garlic|714|5000}}&lt;br /&gt;
     {{ResResource|Onion seed|11|100}}&lt;br /&gt;
     {{ResResource|Leek seed|10|100}}&lt;br /&gt;
     {{ResResource|Carrot seed|20|100}}&lt;br /&gt;
     {{ResResource|Cabbage seed|0|100}}&lt;br /&gt;
     {{ResResource|Garlic seed|13|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Entomology 1|&lt;br /&gt;
    {{ResTimer|http://atitd.sharpnetwork.net/gameclock/image/?1569185400.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Animal Husbandry}}&lt;br /&gt;
  {{ResComplete|Farming}}&lt;br /&gt;
{{ResComplete|Ranching|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=105281</id>
		<title>Hyksos:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=105281"/>
		<updated>2019-09-17T01:37:06Z</updated>

		<summary type="html">&lt;p&gt;Cegaiel: /* University of Natural Philosophy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** '''Hyksos Research''' located at Asyut 1795, 2000&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide|Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
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     {{ResResource|Bricks|2560|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|150|150}}&lt;br /&gt;
     {{ResResource|Leather|10|30}}&lt;br /&gt;
     {{ResResource|Slate|409|540}}&lt;br /&gt;
  }}&lt;br /&gt;
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     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
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     {{ResResource|Dried Flax|1500|1500}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Guilds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
     {{ResComplete|Stonework}}&lt;br /&gt;
     {{ResComplete|Stonework 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Art &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Art &amp;amp; Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|The Science of Color 1|&lt;br /&gt;
     {{ResResource|Cabbage Juice|0|2800}}&lt;br /&gt;
     {{ResResource|Ash|122|1120}}&lt;br /&gt;
     {{ResResource|Saltpeter|235|2240}}&lt;br /&gt;
     {{ResResource|Red Sand|560|560}}&lt;br /&gt;
     {{ResResource|Sulfur|1480|2240}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|0|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|0|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Glassblowing|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
 {{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Pyrolysis}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
  {{ResTechnology|Chariot Repair 2|&lt;br /&gt;
     {{ResResource|Bricks|3562|56000}}&lt;br /&gt;
     {{ResResource|Boards|3088|28000}}&lt;br /&gt;
     {{ResResource|Linen|94|1120}}&lt;br /&gt;
     {{ResResource|Cut Stone|107|1680}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{ResTechnology|Mining 2|&lt;br /&gt;
    {{ResTimer|http://atitd.sharpnetwork.net/gameclock/image/?1568989619.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Shipwright|}}&lt;br /&gt;
     {{ResComplete|Mining|}} &lt;br /&gt;
     {{ResComplete|Chariot Repair 1|}}&lt;br /&gt;
     {{ResComplete|Sign Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   &lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}   &lt;br /&gt;
    {{ResTechnology|Entomology 1|&lt;br /&gt;
     {{ResResource|Sheet Glass|29|150}}&lt;br /&gt;
     {{ResResource|Dirt|2240|2240}}&lt;br /&gt;
     {{ResResource|Linen|34|800}}&lt;br /&gt;
     {{ResResource|Cabbage|2581|4000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Farming 2|&lt;br /&gt;
     {{ResResource|Carp Meat|90|1120}}&lt;br /&gt;
     {{ResResource|Toad Skin Mushrooms|697|1120}}&lt;br /&gt;
     {{ResResource|Dirt|1040|1120}}&lt;br /&gt;
  }}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Horticulture|&lt;br /&gt;
     {{ResResource|Dirt|1000|1120}}&lt;br /&gt;
     {{ResResource|Full Water Container|1120|1120}}&lt;br /&gt;
     {{ResResource|Catfish Meat|43|840}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|109|420}}&lt;br /&gt;
     {{ResResource|Perch Meat|87|840}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Animal husbandry 2|&lt;br /&gt;
     {{ResResource|Onion|111|10000}}&lt;br /&gt;
     {{ResResource|Garlic|100|5000}}&lt;br /&gt;
     {{ResResource|Onion seed|11|100}}&lt;br /&gt;
     {{ResResource|Leek seed|10|100}}&lt;br /&gt;
     {{ResResource|Carrot seed|20|100}}&lt;br /&gt;
     {{ResResource|Cabbage seed|0|100}}&lt;br /&gt;
     {{ResResource|Garlic seed|10|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Animal Husbandry}}&lt;br /&gt;
  {{ResComplete|Farming}}&lt;br /&gt;
{{ResComplete|Ranching|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Cegaiel</name></author>
	</entry>
</feed>