<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://atitd.wiki/tale9/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Feyth</id>
	<title>A Wiki in the Desert - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://atitd.wiki/tale9/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Feyth"/>
	<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/Special:Contributions/Feyth"/>
	<updated>2026-04-05T14:36:27Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Firepit&amp;diff=162286</id>
		<title>Firepit</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Firepit&amp;diff=162286"/>
		<updated>2021-04-23T00:42:04Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Building&lt;br /&gt;
| name         = Firepit&lt;br /&gt;
| image        = Stoking.png&lt;br /&gt;
| location     = [[Outside]]&lt;br /&gt;
| size         = &lt;br /&gt;
| requirements = &lt;br /&gt;
* [[requires::Pyrolysis]]&lt;br /&gt;
* [[Level 1]]&lt;br /&gt;
| material1    = [[requires::Firebricks]]&lt;br /&gt;
| qty1         = 40&lt;br /&gt;
| material2    = [[requires::Slate]]&lt;br /&gt;
| qty2         = 80&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Warning: USING firepits causes Soot [[Pollution]]'''&lt;br /&gt;
&lt;br /&gt;
A '''firepit''' allows for the safe burning of [[wood]] with the help of [[flint]] and [[tinder]] to start the fire. The residue of a firepit is [[charcoal]]. [[Fish]] and [[vegetables]] can be [[Grilled Food|grilled]] over the fire. Additionally, some items can be burned in a firepit to produce [[ash]] or [[lime]]. &lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
This building becomes available once you have learned the [[Pyrolysis]] tech and Level 1 Skill. The [[Carving]] skill is also required for Tinder.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* 40 [[requires::Firebricks]]&lt;br /&gt;
* 80 [[requires::Slate]]&lt;br /&gt;
&lt;br /&gt;
Built Outside (Self &amp;gt; Projects &amp;gt; Charcoal).&lt;br /&gt;
&lt;br /&gt;
=== Upgrades ===&lt;br /&gt;
&lt;br /&gt;
The Firepit can be upgraded to take [[Long Sharp Stick]]s as well as Sharpened Sticks for grilling food. This upgrade costs:&lt;br /&gt;
This upgrade lets you grill 75 vegetables or fish at a time.&lt;br /&gt;
&lt;br /&gt;
* 2 [[Bolt]]&lt;br /&gt;
* 5 [[Iron Bars]]&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
* Produce [[produces::Charcoal]] from 200 [[Wood]].&lt;br /&gt;
* Add up to 20 of each type of [[Fish]] and [[Vegetables]], except [[Leeks]], to produce [[produces::Grilled Cucumbers]], [[produces::Grilled Cabbage]], [[produces::Grilled Carrots]], [[produces::Grilled Garlic]], [[produces::Grilled Onions]], [[produces::Grilled Peppers]], [[produces::Grilled Watermelons]], [[produces::Grilled Fish]], and [[produces::Grilled Eggplant]].  You will need a [[Sharpened Stick]] for each type of food being grilled.&lt;br /&gt;
* Add up to 100 [[Leeks]], 100 [[Dried Flax]], and/or 100 [[Dried Papyrus]] to produce [[produces::Ash]].&lt;br /&gt;
* Add up to 100 [[Limestone]] to produce [[produces::Lime]]. &lt;br /&gt;
&lt;br /&gt;
=== Starting the fire ===&lt;br /&gt;
&lt;br /&gt;
You need 1 [[Flint]], 1 [[Tinder]], and 200 [[Wood]] to start the fire. '''Note that if you intend to grill food, you need to add it to the fire BEFORE you light it.''' The flint is not consumed.&lt;br /&gt;
&lt;br /&gt;
Each attempt to light a fire can:&lt;br /&gt;
&lt;br /&gt;
* Succeed;&lt;br /&gt;
* Fail - you can try again immediately;&lt;br /&gt;
* Fail and consume the [[Tinder]] - you will need to add more before trying again.&lt;br /&gt;
&lt;br /&gt;
=== Stoking the fire ===&lt;br /&gt;
&lt;br /&gt;
Once a fire has been lit, you have the option of stoking it if you have a [[Sharpened Stick]] or an [[Iron Poker]].  If you have both, it will let you choose which to use. Both seem to act identically other than that the poker does not seem to have a chance to burn up. Stoking a fire correctly keeps it burning longer, which increases its charcoal, ash, and lime yields. Stoking does not affect [[Grilled Food]] yields. &lt;br /&gt;
&lt;br /&gt;
A firepit runs through the following stages:&lt;br /&gt;
&lt;br /&gt;
* A very dim warmup stage, immediately after lighting. Stoking the fire at this stage will put the fire out immediately and you will recover all materials except Tinder unburned.&lt;br /&gt;
* Burning merrily: a normal stage where the fire is orange. Stoking the fire at this stage will put it out, but not immediately - it will go to the &amp;quot;smouldering out&amp;quot; stage first. This phase can last for anywhere from 10 to 45+ seconds.&lt;br /&gt;
* Periodically, the fire will brighten then dim (orange -&amp;gt; yellow -&amp;gt; white -&amp;gt; yellow -&amp;gt; orange) over a period of 14–15 seconds. This period is a stoking phase. You must stoke the fire exactly once during this entire brightening sequence, and preferably before it goes from white -&amp;gt; yellow. If you correctly stoke the fire, it will continue burning and return to the previous &amp;quot;normal&amp;quot; stage at the end of this stage.  Be careful you stoke the fire only once over the ''entire'' brightening sequence, otherwise it will quickly smolder the fire, decreasing the fire burn time by 6 minutes than if it slowly smoldered out. If you do not stoke the fire in time, it will slowly &amp;quot;smouldering out&amp;quot; over a period of 6 teppy minutes.&lt;br /&gt;
&lt;br /&gt;
===Stoking Tutorial Video===&lt;br /&gt;
&amp;lt;youtube&amp;gt;a3TrzmiTJkI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Firecycles.jpg|Image showing the colours of the 3 fire cycles]]&amp;lt;br&amp;gt;&lt;br /&gt;
If you look at the center of the fire with a color picking program it is trivial to know when a stoke phase occurs. The Hue of a fire will be 60 during the no-stoke phase, and then the Hue will drop to 0 for the stoke phase. &lt;br /&gt;
&lt;br /&gt;
* '''Smouldering out:''' The fire has gone out and the firepit is cooling. This stage takes approximately '''6 Teppy Minutes''' (About 6:34 real time). You will get a message in Main (&amp;quot;Your firepit has smouldered out&amp;quot;) when the fire finishes cooling. At this point, the final products are produced and can be taken from the firepit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is possible to leave the byproducts of firepit usage (charcoal, lime, ash) inside the firepit and still use it.&lt;br /&gt;
&lt;br /&gt;
== Other Tips ==&lt;br /&gt;
&lt;br /&gt;
* When you first start, it is imporant not to panic—the flames are going to seem to fluctuate between the stages. What you are looking for are the times when it holds the color—long stretches of orange—a solid few seconds of yellow—the blinding white and so on. &lt;br /&gt;
&lt;br /&gt;
* Wait for the Orange. You do your thing after orange—and after staring at orange for so long—the change to yellow/white is an obvious one and you can stoke.&lt;br /&gt;
&lt;br /&gt;
* For record purposes, it helps to type the stoke number into main—so you can keep track of how many stokes you've done—and the approximate time spent.&lt;br /&gt;
&lt;br /&gt;
=== Half-an-Eye Stoking Method ===&lt;br /&gt;
You can use the (pinned) firepit menu to help you track whether you've already stoked that cycle. This method allows you to keep half an eye on the firepit instead of watching like a hawk for the fire to change color. &lt;br /&gt;
&lt;br /&gt;
Starting the fire:&lt;br /&gt;
#Light the firepit and pin the menu. The menu should show an option to &amp;quot;Stoke the Fire&amp;quot; with your [[Iron Poker]] or [[Sharpened Stick]].&lt;br /&gt;
#Wait for the first time the fire turns white hot or yellow. '''Click''' the &amp;quot;Stoke&amp;quot; action, and notice that the &amp;quot;Stoke&amp;quot; menu item disappears.&lt;br /&gt;
#The next time you see that the fire is deep orange, click on an empty spot in the pinned menu so that the &amp;quot;Stoke&amp;quot; menu item reappears. &lt;br /&gt;
&lt;br /&gt;
Now that the fire is started, you only have to worry about the stoke cycle twice:&lt;br /&gt;
*If you look at the fire and see that it's dark orange, then click the pinned menu to make sure that the &amp;quot;Stoke&amp;quot; menu item is visible. &lt;br /&gt;
*If you look at the fire and see that it's yellow or white, check the pinned menu. It will be in one of two states: &lt;br /&gt;
**If the &amp;quot;Stoke&amp;quot; option is available, click it. &lt;br /&gt;
**If the &amp;quot;Stoke&amp;quot; option is '''not''' there, '''do not''' click anywhere on the menu. Now you can keep half an eye on the fire until it turns orange again. &lt;br /&gt;
&lt;br /&gt;
In both cases, make sure to click the menu instead of using the [[Hotkey]] to stoke the fire.&lt;br /&gt;
&lt;br /&gt;
== Yield ==&lt;br /&gt;
&lt;br /&gt;
The yield of a firepit depends on:&lt;br /&gt;
&lt;br /&gt;
* The number of ingredients originally added.&lt;br /&gt;
* For lime, ash, and charcoal: the time (not number of stokes!) the firepit burned for.&lt;br /&gt;
&lt;br /&gt;
=== Optimal load ===&lt;br /&gt;
&lt;br /&gt;
The yield formula appears to involve some integer truncation. This means that you do not have to fully load the firepit to get maximum yield! The optimal loads for each resource are:&lt;br /&gt;
&lt;br /&gt;
* n*16 Limestone (16, 32, 48, 64, 80, 96)&lt;br /&gt;
* n*40 Leeks (40, 80)&lt;br /&gt;
* n*20 Dried Flax (20, 40, 60, 80, 100)&lt;br /&gt;
* n*20 Dried Papyrus (20, 40, 60, 80, 100)&lt;br /&gt;
&lt;br /&gt;
For example, if you have 20 limestone, add 16 to the firepit and keep the other 4. Adding 20 limestone will yield the same as adding 16. If you put less than 16 limestone in, you won't produce any lime.&lt;br /&gt;
&lt;br /&gt;
This also means that you shouldn't fully load a firepit with maximum amounts of everything. Only load 96 limestone and 80 leeks, not 100 of each, and you will still get the same yield.&lt;br /&gt;
&lt;br /&gt;
=== Sample yields ===&lt;br /&gt;
&lt;br /&gt;
This table shows yields for a full firepit and stoking times up to 60 minutes. Note that the actual burn time will be approximately 6 minutes longer due to warmup/cooldown periods. This assumes that fires are allowed to smolder out naturally; prematurely stoking the fire out incurs about a 5-minute penalty.&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=5&lt;br /&gt;
|-&lt;br /&gt;
! stoking time (teppyminutes) !! charcoal !! lime from 96 limestone !! ash from 100 dried flax !! ash from 80 leeks !! ash from 100 dried papyrus&lt;br /&gt;
|-&lt;br /&gt;
| -5 (stoking prematurely near beginning) || 15 || 8 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 0 || 25 || 13 || 11 || 4 || 17&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30 || 16 || 14 || 5 || 23&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 34 || 19 || 15 || 6 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 38 || 20 || 17 || 6 || 32&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 41 || 22 || 18 || 7 || 36&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 43 || 23 || 19 || 7 || 39&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 45 || 24 || 20 || 8 || 42&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 51 || 28 || 23 || 9 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 56 || 30 || 25 || 10 || 57&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Vegetables and fish always yield 1 grilled food for every 1 ingredient, regardless of stoking time.&lt;br /&gt;
&lt;br /&gt;
''(Discussion of possible deviations from the formula/table moved to Discussion page.)''&lt;br /&gt;
&lt;br /&gt;
=== Yield Formula ===&lt;br /&gt;
&lt;br /&gt;
These formulas match the test data (see the discussion page) very well, and were used to generate the above table.&lt;br /&gt;
&lt;br /&gt;
  t = int( (burning duration in teppyseconds) / 30 )&lt;br /&gt;
  charcoal = int( t^(1/3) * 11 )&lt;br /&gt;
  lime from limestone = int( t^(1/3) * int(limestone/16) )&lt;br /&gt;
  ash from flax = int( t^(1/3) * int(flax/20) )&lt;br /&gt;
  ash from leeks = int( t^(1/3) * int(leeks/40) )&lt;br /&gt;
  ash from papy = int( t^(1/2) * int(papy/20) )&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Discussion about yield moved to the Discussion page)&lt;br /&gt;
&lt;br /&gt;
My calc in T9 suggest 20 should be changed to 14 in the formula for Papy. 6.Dec.2019 /Catote&lt;br /&gt;
&lt;br /&gt;
There is good yield above 60 minutes stoking time.  I just completed 80 minutes on two fire pits. Neither pit was complete.  I couldn't take it anymore.  Each pit yielded: 98 Ash, 59 Charcoal and 32 Lime from 100 papy, 80 leeks, 96 Limestone and 200 wood. /Hapu&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Firepit&amp;diff=162284</id>
		<title>Firepit</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Firepit&amp;diff=162284"/>
		<updated>2021-04-22T22:39:21Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Stoking the fire */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Building&lt;br /&gt;
| name         = Firepit&lt;br /&gt;
| image        = Stoking.png&lt;br /&gt;
| location     = [[Outside]]&lt;br /&gt;
| size         = &lt;br /&gt;
| requirements = &lt;br /&gt;
* [[requires::Pyrolysis]]&lt;br /&gt;
* [[Level 1]]&lt;br /&gt;
| material1    = [[requires::Firebricks]]&lt;br /&gt;
| qty1         = 40&lt;br /&gt;
| material2    = [[requires::Slate]]&lt;br /&gt;
| qty2         = 80&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Warning: USING firepits causes Soot [[Pollution]]'''&lt;br /&gt;
&lt;br /&gt;
A '''firepit''' allows for the safe burning of [[wood]] with the help of [[flint]] and [[tinder]] to start the fire. The residue of a firepit is [[charcoal]]. [[Fish]] and [[vegetables]] can be [[Grilled Food|grilled]] over the fire. Additionally, some items can be burned in a firepit to produce [[ash]] or [[lime]]. &lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
This building becomes available once you have learned the [[Pyrolysis]] tech and Level 1 Skill. The [[Carving]] skill is also required for Tinder.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* 40 [[requires::Firebricks]]&lt;br /&gt;
* 80 [[requires::Slate]]&lt;br /&gt;
&lt;br /&gt;
Built Outside (Self &amp;gt; Projects &amp;gt; Charcoal).&lt;br /&gt;
&lt;br /&gt;
=== Upgrades ===&lt;br /&gt;
&lt;br /&gt;
The Firepit can be upgraded to take [[Long Sharp Stick]]s as well as Sharpened Sticks for grilling food. This upgrade costs:&lt;br /&gt;
This upgrade lets you grill 75 vegetables or fish at a time.&lt;br /&gt;
&lt;br /&gt;
* 2 [[Bolt]]&lt;br /&gt;
* 5 [[Iron Bars]]&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
* Produce [[produces::Charcoal]] from 200 [[Wood]].&lt;br /&gt;
* Add up to 20 of each type of [[Fish]] and [[Vegetables]], except [[Leeks]], to produce [[produces::Grilled Cucumbers]], [[produces::Grilled Cabbage]], [[produces::Grilled Carrots]], [[produces::Grilled Garlic]], [[produces::Grilled Onions]], [[produces::Grilled Peppers]], [[produces::Grilled Watermelons]], [[produces::Grilled Fish]], and [[produces::Grilled Eggplant]].  You will need a [[Sharpened Stick]] for each type of food being grilled.&lt;br /&gt;
* Add up to 100 [[Leeks]], 100 [[Dried Flax]], and/or 100 [[Dried Papyrus]] to produce [[produces::Ash]].&lt;br /&gt;
* Add up to 100 [[Limestone]] to produce [[produces::Lime]]. &lt;br /&gt;
&lt;br /&gt;
=== Starting the fire ===&lt;br /&gt;
&lt;br /&gt;
You need 1 [[Flint]], 1 [[Tinder]], and 200 [[Wood]] to start the fire. '''Note that if you intend to grill food, you need to add it to the fire BEFORE you light it.''' The flint is not consumed.&lt;br /&gt;
&lt;br /&gt;
Each attempt to light a fire can:&lt;br /&gt;
&lt;br /&gt;
* Succeed;&lt;br /&gt;
* Fail - you can try again immediately;&lt;br /&gt;
* Fail and consume the [[Tinder]] - you will need to add more before trying again.&lt;br /&gt;
&lt;br /&gt;
=== Stoking the fire ===&lt;br /&gt;
&lt;br /&gt;
Once a fire has been lit, you have the option of stoking it if you have a [[Sharpened Stick]] or an [[Iron Poker]].  If you have both, it will let you choose which to use. Both seem to act identically other than that the poker does not seem to have a chance to burn up. Stoking a fire correctly keeps it burning longer, which increases its charcoal, ash, and lime yields. Stoking does not affect [[Grilled Food]] yields. &lt;br /&gt;
&lt;br /&gt;
A firepit runs through the following stages:&lt;br /&gt;
&lt;br /&gt;
* A very dim warmup stage, immediately after lighting. Stoking the fire at this stage will put the fire out immediately and you will recover all materials except Tinder unburned.&lt;br /&gt;
* Burning merrily: a normal stage where the fire is orange. Stoking the fire at this stage will put it out, but not immediately - it will go to the &amp;quot;smouldering out&amp;quot; stage first. This phase can last for anywhere from 10 to 45+ seconds.&lt;br /&gt;
* Periodically, the fire will brighten then dim (orange -&amp;gt; yellow -&amp;gt; white -&amp;gt; yellow -&amp;gt; orange) over a period of 14–15 seconds. This period is a stoking phase. You must stoke the fire exactly once during this entire brightening sequence, and preferably before it goes from white -&amp;gt; yellow. If you correctly stoke the fire, it will continue burning and return to the previous &amp;quot;normal&amp;quot; stage at the end of this stage.  Be careful you stoke the fire only once over the ''entire'' brightening sequence, otherwise it will quickly smolder the fire, decreasing the fire burn time by 6 minutes than if it slowly smoldered out. If you do not stoke the fire in time, it will slowly &amp;quot;smouldering out&amp;quot; over a period of 6 teppy minutes.&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/a3TrzmiTJkI Stoking Tutorial Video]&lt;br /&gt;
&lt;br /&gt;
[[Image:Firecycles.jpg|Image showing the colours of the 3 fire cycles]]&amp;lt;br&amp;gt;&lt;br /&gt;
If you look at the center of the fire with a color picking program it is trivial to know when a stoke phase occurs. The Hue of a fire will be 60 during the no-stoke phase, and then the Hue will drop to 0 for the stoke phase. &lt;br /&gt;
&lt;br /&gt;
* '''Smouldering out:''' The fire has gone out and the firepit is cooling. This stage takes approximately '''6 Teppy Minutes''' (About 6:34 real time). You will get a message in Main (&amp;quot;Your firepit has smouldered out&amp;quot;) when the fire finishes cooling. At this point, the final products are produced and can be taken from the firepit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is possible to leave the byproducts of firepit usage (charcoal, lime, ash) inside the firepit and still use it.&lt;br /&gt;
&lt;br /&gt;
== Other Tips ==&lt;br /&gt;
&lt;br /&gt;
* When you first start, it is imporant not to panic—the flames are going to seem to fluctuate between the stages. What you are looking for are the times when it holds the color—long stretches of orange—a solid few seconds of yellow—the blinding white and so on. &lt;br /&gt;
&lt;br /&gt;
* Wait for the Orange. You do your thing after orange—and after staring at orange for so long—the change to yellow/white is an obvious one and you can stoke.&lt;br /&gt;
&lt;br /&gt;
* For record purposes, it helps to type the stoke number into main—so you can keep track of how many stokes you've done—and the approximate time spent.&lt;br /&gt;
&lt;br /&gt;
=== Half-an-Eye Stoking Method ===&lt;br /&gt;
You can use the (pinned) firepit menu to help you track whether you've already stoked that cycle. This method allows you to keep half an eye on the firepit instead of watching like a hawk for the fire to change color. &lt;br /&gt;
&lt;br /&gt;
Starting the fire:&lt;br /&gt;
#Light the firepit and pin the menu. The menu should show an option to &amp;quot;Stoke the Fire&amp;quot; with your [[Iron Poker]] or [[Sharpened Stick]].&lt;br /&gt;
#Wait for the first time the fire turns white hot or yellow. '''Click''' the &amp;quot;Stoke&amp;quot; action, and notice that the &amp;quot;Stoke&amp;quot; menu item disappears.&lt;br /&gt;
#The next time you see that the fire is deep orange, click on an empty spot in the pinned menu so that the &amp;quot;Stoke&amp;quot; menu item reappears. &lt;br /&gt;
&lt;br /&gt;
Now that the fire is started, you only have to worry about the stoke cycle twice:&lt;br /&gt;
*If you look at the fire and see that it's dark orange, then click the pinned menu to make sure that the &amp;quot;Stoke&amp;quot; menu item is visible. &lt;br /&gt;
*If you look at the fire and see that it's yellow or white, check the pinned menu. It will be in one of two states: &lt;br /&gt;
**If the &amp;quot;Stoke&amp;quot; option is available, click it. &lt;br /&gt;
**If the &amp;quot;Stoke&amp;quot; option is '''not''' there, '''do not''' click anywhere on the menu. Now you can keep half an eye on the fire until it turns orange again. &lt;br /&gt;
&lt;br /&gt;
In both cases, make sure to click the menu instead of using the [[Hotkey]] to stoke the fire.&lt;br /&gt;
&lt;br /&gt;
== Yield ==&lt;br /&gt;
&lt;br /&gt;
The yield of a firepit depends on:&lt;br /&gt;
&lt;br /&gt;
* The number of ingredients originally added.&lt;br /&gt;
* For lime, ash, and charcoal: the time (not number of stokes!) the firepit burned for.&lt;br /&gt;
&lt;br /&gt;
=== Optimal load ===&lt;br /&gt;
&lt;br /&gt;
The yield formula appears to involve some integer truncation. This means that you do not have to fully load the firepit to get maximum yield! The optimal loads for each resource are:&lt;br /&gt;
&lt;br /&gt;
* n*16 Limestone (16, 32, 48, 64, 80, 96)&lt;br /&gt;
* n*40 Leeks (40, 80)&lt;br /&gt;
* n*20 Dried Flax (20, 40, 60, 80, 100)&lt;br /&gt;
* n*20 Dried Papyrus (20, 40, 60, 80, 100)&lt;br /&gt;
&lt;br /&gt;
For example, if you have 20 limestone, add 16 to the firepit and keep the other 4. Adding 20 limestone will yield the same as adding 16. If you put less than 16 limestone in, you won't produce any lime.&lt;br /&gt;
&lt;br /&gt;
This also means that you shouldn't fully load a firepit with maximum amounts of everything. Only load 96 limestone and 80 leeks, not 100 of each, and you will still get the same yield.&lt;br /&gt;
&lt;br /&gt;
=== Sample yields ===&lt;br /&gt;
&lt;br /&gt;
This table shows yields for a full firepit and stoking times up to 60 minutes. Note that the actual burn time will be approximately 6 minutes longer due to warmup/cooldown periods. This assumes that fires are allowed to smolder out naturally; prematurely stoking the fire out incurs about a 5-minute penalty.&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=5&lt;br /&gt;
|-&lt;br /&gt;
! stoking time (teppyminutes) !! charcoal !! lime from 96 limestone !! ash from 100 dried flax !! ash from 80 leeks !! ash from 100 dried papyrus&lt;br /&gt;
|-&lt;br /&gt;
| -5 (stoking prematurely near beginning) || 15 || 8 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 0 || 25 || 13 || 11 || 4 || 17&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30 || 16 || 14 || 5 || 23&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 34 || 19 || 15 || 6 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 38 || 20 || 17 || 6 || 32&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 41 || 22 || 18 || 7 || 36&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 43 || 23 || 19 || 7 || 39&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 45 || 24 || 20 || 8 || 42&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 51 || 28 || 23 || 9 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 56 || 30 || 25 || 10 || 57&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Vegetables and fish always yield 1 grilled food for every 1 ingredient, regardless of stoking time.&lt;br /&gt;
&lt;br /&gt;
''(Discussion of possible deviations from the formula/table moved to Discussion page.)''&lt;br /&gt;
&lt;br /&gt;
=== Yield Formula ===&lt;br /&gt;
&lt;br /&gt;
These formulas match the test data (see the discussion page) very well, and were used to generate the above table.&lt;br /&gt;
&lt;br /&gt;
  t = int( (burning duration in teppyseconds) / 30 )&lt;br /&gt;
  charcoal = int( t^(1/3) * 11 )&lt;br /&gt;
  lime from limestone = int( t^(1/3) * int(limestone/16) )&lt;br /&gt;
  ash from flax = int( t^(1/3) * int(flax/20) )&lt;br /&gt;
  ash from leeks = int( t^(1/3) * int(leeks/40) )&lt;br /&gt;
  ash from papy = int( t^(1/2) * int(papy/20) )&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Discussion about yield moved to the Discussion page)&lt;br /&gt;
&lt;br /&gt;
My calc in T9 suggest 20 should be changed to 14 in the formula for Papy. 6.Dec.2019 /Catote&lt;br /&gt;
&lt;br /&gt;
There is good yield above 60 minutes stoking time.  I just completed 80 minutes on two fire pits. Neither pit was complete.  I couldn't take it anymore.  Each pit yielded: 98 Ash, 59 Charcoal and 32 Lime from 100 papy, 80 leeks, 96 Limestone and 200 wood. /Hapu&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162081</id>
		<title>Guides/Mining</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162081"/>
		<updated>2021-03-26T21:51:54Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To get to the Mining Technology Page click here: [[Mining]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
When done mining a public mine, please press &amp;quot;Stop working this mine&amp;quot; so the crystals disappear and won't cause lag.&lt;br /&gt;
&lt;br /&gt;
== Public Mines ==&lt;br /&gt;
&lt;br /&gt;
See the [[Maps/Public Mines]] page.&lt;br /&gt;
&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, Normal hotkey [W] to get the first set or new set of ore stones. There is a [[Color Blind]] mining mode that can be enable by contacting a GM. The hotkey [c} to work the mine instead of [w] .  &lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal color could be all red or 3 different colors. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal colors could be 2 yellows and 1 red.&lt;br /&gt;
&lt;br /&gt;
===Color Blind Mode===&lt;br /&gt;
&lt;br /&gt;
* If you would like to have [[Color Blind]] mode turned on for mining, please place a GM call requesting it.&lt;br /&gt;
* The puzzle artwork will be the same, but instead of requiring you to distinguish between stone colors, base colors, and crystal colors, you will have to distinguish between different shapes and/or marbling patterns.  Even the most complex mining puzzles can be successfully configured that way.&lt;br /&gt;
&lt;br /&gt;
In this iron mine, you have to distinguish between stone colors and crystal shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronReg.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
At the same iron mine, in colorblind mode, you need to distinguish between stone shapes and base shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronCB.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
== Byproducts ==&lt;br /&gt;
*Every mine will produce [[Gems]] and [[Coal]] when a stone is successfully broken. These land in the mine's inventory. The type of gem is determined by the region the mine is in. Refer to [[Gems]] for a list of which gems are mined in which regions.&lt;br /&gt;
*As of 2020-01-28, there is also a small chance to gain 2 [[Cuttable Gems]] among [[Cuttable Almandine|Almandine]], [[Cuttable Aquamarine|Aquamarine]], [[Cuttable Garnet|Garnet]], [[Cuttable Kunzite|Kunzite]] and [[Cuttable Morganite|Morganite]] when you confirm a successful workload, be it sand or ore. Contrary to gems and coal, the cuttables will land directly in your inventory.&lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|''' Regular Mining'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Shapes, 4 Base Colours&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_reg.png|300px]]&lt;br /&gt;
|[[File:aluminum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Colours, 5 Crystal Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_reg.png|300px]]&lt;br /&gt;
|[[File:antimony_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 7 Stone Colours, 7 Crystal Colours, 7 Base Colours&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_reg.png|300px]]&lt;br /&gt;
|[[File:cobalt_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 3 Stone Colours, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_reg.png|300px]]&lt;br /&gt;
|[[File:copper_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone Colours, 3 Stone Patterns, 3 Crystal Colours, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_reg.png|300px]]&lt;br /&gt;
|[[File:gold_cb.png|300px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone Colours, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_reg.png|300px]]&lt;br /&gt;
|[[File:iron_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 5 Stone Colours, 4 Stone Shapes, 3 Crystal Colors&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_reg.png|300px]]&lt;br /&gt;
|[[File:lead_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 7 Stone Colours, 3 Stone Shapes, 3 Stone Patterns &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_reg.png|300px]]&lt;br /&gt;
|[[File:magnesium_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 4 Stone Colours, 4 Stone Patterns, 4 Crystal Shapes, 4 Crystal Colours (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_reg.png|300px]]&lt;br /&gt;
|[[File:nickel_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
| 5 Stone Colours, 5 Stone Patterns, 5 Crystal Colours, 5 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_reg.png|300px]]&lt;br /&gt;
|[[File:platinum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Stone Colors&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_reg.png|300px]]&lt;br /&gt;
|[[File:sand_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Colours, 5 Base Shapes, 5 Base Colours &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_reg.png|300px]]&lt;br /&gt;
|[[File:silver_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Marbling Patterns&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_reg.png|300px]]&lt;br /&gt;
|[[File:tin_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Colours, 3 Base Shapes, 3 Crystal Colours &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:zinc_reg.png|300px]]&lt;br /&gt;
|[[File:zinc_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Playing the Mining Game ==&lt;br /&gt;
&lt;br /&gt;
* We will use a Copper Mine in this example.  Copper Mines use the Ore Stone characteristics of body colours and body shapes.  You will always play the Mining Game with this type of mine with those characteristics. In the chart above, successful workloads will have characteristics that are either all the same or all different for copper.&lt;br /&gt;
&lt;br /&gt;
* Click on the Mine and choose Work this Mine, Normal [W] to bring out a new Ore Stone set.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5OreStoneSet.jpg | 500px|Tale 7 Ore Stone Set]]&lt;br /&gt;
&lt;br /&gt;
* Left-click the stones that you think will be either All Same or All Different as in the chart above for this Ore Stone Set and choose Add this to the Workload [A].  In this example I chose All Different for both colour and shape, so all stone shapes must be different and all stone colors must be different (yellow, purple, blue). A blue rotating ring appears around each stone you choose.  Two Ore Stones have been chosen and a blue Ore Stone is about to be chosen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Workload.jpg | 700px|T5 Workload]]&lt;br /&gt;
&lt;br /&gt;
*Left-click the last Ore Stone and choose Add this to the Workload and Finalize [S].  If you chose a correct set of Ore Stones then you will see the flyaway message as below!  You win some ore!  The ore amount is added into the pot and you can Take.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5WorkloadScore.jpg | 700px|Cyan Shade 1]]&lt;br /&gt;
&lt;br /&gt;
=== Ore Stone, Crystal and base shapes===&lt;br /&gt;
&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Crystal Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Stone Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Base Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Pattern'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Colors'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
||[[file:honeycombpattern.png |200px]] &lt;br /&gt;
| Honeycomb Pattern&lt;br /&gt;
||[[file:redstone.png |200px]] &lt;br /&gt;
| Red Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
|[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
||[[file:Wigglylines.png |200px]] &lt;br /&gt;
| Wigley Lines&lt;br /&gt;
|[[file:yellowstone.png |200px]] &lt;br /&gt;
|Yellow Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
|[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|[[file:Linedpattern.png |200px]] &lt;br /&gt;
| Lined Pattern&lt;br /&gt;
|[[file:blackstone.png |200px]] &lt;br /&gt;
| Blackstone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|[[file:volcanicpattern.png |200px]] &lt;br /&gt;
| Volcanic Pattern&lt;br /&gt;
|[[file:bluestone.png |200px]] &lt;br /&gt;
| Blue Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|[[file:splatteredpattern.png |200px]] &lt;br /&gt;
| Splattered Pattern&lt;br /&gt;
|[[file:greenstone.png |200px]] &lt;br /&gt;
| Green Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Mounds Base&lt;br /&gt;
|[[file:longshards.png|200px]]&lt;br /&gt;
|Speckled Pattern&lt;br /&gt;
||[[file:honeycombpattern.png |200px]] &lt;br /&gt;
| Cyan Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Flat Oval Base&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
||[[file:magentastone.png |200px]] &lt;br /&gt;
| Magenta Stone&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
=== A Small Guide to Efficient Copper Mining ===&lt;br /&gt;
&lt;br /&gt;
The basics of efficient copper mining is to generally ignore the small loads from the 3-stone combinations and to go for the much more rewarding 4-stone combinations.&lt;br /&gt;
&lt;br /&gt;
* If the current set of stones does not contain any 4-stone combinations, do a few 3-stone combinations to get timer to 0, then get a new set of stones.&lt;br /&gt;
&lt;br /&gt;
* ''Soften up'' the stones in the 4-stone combination(s) by doing 3-stone combinations first. This will ensure a bigger return from the 4-stone combination(s). Be careful not to break any of the stones you need in the end.&lt;br /&gt;
&lt;br /&gt;
* Now do the 4-stone combinations. You will notice that even though it takes some time building up to this, the reward is also great. Happy mining!&lt;br /&gt;
&lt;br /&gt;
== Mining Helper Tool ==&lt;br /&gt;
&lt;br /&gt;
There is a helper tool available for mining many kinds of ores. It's written in Python 3 and available [[Guides/Mining/HelperTool|here]].&lt;br /&gt;
&lt;br /&gt;
== [[Guides/Mining/Sand Mining|Sand Mining]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;''Check out the [[Guides/Mining/Sand Mining|Sand Mining Guide]] for pictures and charts that explain this process. Now in living color!''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sand mines have 7 stones varying only in Body Colour.  All 7 colours are possible, but unlikely to come out all at once. Having only one varying property makes sand mines much easier to mine for gems.  The aim is to find groups of 3+ with all same or all different colours, and to work as many stones as possible seven times so that they crumble into gems (and coal).&lt;br /&gt;
&lt;br /&gt;
If there are no triples having the same colour, it is possible to collapse all seven stones according to a simple rule:  Make a workload of three stones using one from each pair (including other stones if there are fewer than 3 pairs), then make a workload of the four other stones.  Repeat this seven times, and all stones will crumble yielding seven gems.&lt;br /&gt;
&lt;br /&gt;
With just a triple (and four singles), you can get 5 gems by making all possible workloads of 3 stones using one from the triple, and then a workload of 5 stones.&lt;br /&gt;
&lt;br /&gt;
You can take out 6 of the ore stones with this combination, Using one of the triple and the 4 singles will give you 6 sets. Do this with a 2nd of the triples, then with the 3rd of the triple you will have 2 sets and take out the 4 single stones then complete with doing the triple and that will take out two of the triple leaving you with just the one stone left. (Fez)&lt;br /&gt;
&lt;br /&gt;
With a triple and a pair, you can get 3 gems by doing all possible workloads using stones from each of the triple and the pair (there are 12 of these), then a 4-workload.&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162080</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162080"/>
		<updated>2021-03-26T21:50:51Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Crystal Shapes'''&lt;br /&gt;
|'''gem names'''&lt;br /&gt;
|'''Stone Shapes'''&lt;br /&gt;
|''' Stone Names'''&lt;br /&gt;
|'''Base Shapes'''&lt;br /&gt;
|'''Base Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
||[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Mounds Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Flat Oval Base&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162079</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162079"/>
		<updated>2021-03-26T21:49:47Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Stone Shapes'''&lt;br /&gt;
|'''Names used'''&lt;br /&gt;
|'''Crystal Shapes'''&lt;br /&gt;
|'''Crystal Names'''&lt;br /&gt;
|'''Base Shapes'''&lt;br /&gt;
|'''Base Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
||[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Mounds Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Flat Oval Base&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Guides&amp;diff=162078</id>
		<title>Guides</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Guides&amp;diff=162078"/>
		<updated>2021-03-26T10:29:44Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore and Metal Working */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Guides==&lt;br /&gt;
&lt;br /&gt;
===New Player Guides===&lt;br /&gt;
&lt;br /&gt;
[[Guides/Dear Ariella New Player Guide|Dear Ariella New Player Guide]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Ariella's Passage to Egypt]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Ariella's Setting Up Your Homestead]] &amp;lt;br&amp;gt;&lt;br /&gt;
Available [[PublicWorks|Public Works]] Locations &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Agriculture===&lt;br /&gt;
&lt;br /&gt;
Barrel making guide (see [[Barrel Vise]]) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Cheese | Cheese making guide]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Ploughing]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Vineyards and Wine Guides| Vineyards and Wine Guides by Ariella and Pascalito]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Wheat]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Guides/Growing Flax|Growing Flax]]&lt;br /&gt;
&lt;br /&gt;
===Animals===&lt;br /&gt;
&lt;br /&gt;
[[Fishing Trials|Fishing Guide]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Ranch]]&lt;br /&gt;
&lt;br /&gt;
===Cooking and Beverages===&lt;br /&gt;
&lt;br /&gt;
* [[Guides/Cooking|Cooking Guide/Recipes]]&lt;br /&gt;
* [[Cooking Tutorial with Ariella and Pascalito]]&lt;br /&gt;
* [[Guides/Brewing_From_A_Recipe|Brewing from a Recipe]]&lt;br /&gt;
* [[Guilds/Happies/Recipes|Qwus Choice]]&lt;br /&gt;
* [[Lazybum's Food Charts]]&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
&lt;br /&gt;
[[Cooking Event]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Decathlon]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Fishing Event]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Gem Cutting Event]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Herbing Event]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Wheat Event]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faction Specific===&lt;br /&gt;
&lt;br /&gt;
[[Tribute Post]]&lt;br /&gt;
&lt;br /&gt;
===Gem Cutting===&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
# These guides are in the T7 wiki and should be brought forward to T8.  There are many gem cuts that have no specific test attached or the test was abandoned but the method of cutting those gems is still useful.  Even abandoned or vanity cuts could be used in the future.&lt;br /&gt;
# There are &amp;quot;new&amp;quot; cuts that are not listed in the T7 catalogs but will display on the Gem Catalog List on the Gem Cutting Table.  These may not have cut instructions in the old catalogs.&lt;br /&gt;
&lt;br /&gt;
* [[Cut Gems]]&lt;br /&gt;
* [https://www.atitd.org/wiki/tale7/Guides/River_Plains_Gem_School River Plains Gem School]  &amp;lt;br /&amp;gt; This guide has animated gifs that show 360 degree views of the gems&lt;br /&gt;
&lt;br /&gt;
===Genetics===&lt;br /&gt;
&lt;br /&gt;
[[Ariella's Mutagen Recipes Guide]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Crossbreeding and Hints]] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://ashen.atitd.wiki/ Crossbreeding Simulation Tools]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Flowers]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Flower Fertilization Chart]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Flower Genome Theories]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Guides/Flowers for Dummies|Flowers for Dummies]] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://atitd.wiki/tale8/User:Rania/Gene_Ranges/ Flower Gene Ranges] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Genetics for Dummies]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Genomes]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Genomes/Vegetables]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Mutagen Recipes]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Nut's Essence]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Flax Genome Theory]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Revelation Solvent]] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://atitd.wiki/tale8/User:Rania/Orchids#Orchids/ Orchid Chart] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://atitd.wiki/tale8/User:Rania/Rose/ Rose Chart] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://atitd.wiki/tale8/User:Rania/Sand_Bloom/ Sand Bloom Chart] &amp;lt;br&amp;gt;&lt;br /&gt;
[https://atitd.wiki/tale8/User:Rania/Sealily/ Sea Lily Chart] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Glass===&lt;br /&gt;
&lt;br /&gt;
[[Glass Making|Glass Making Guide]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Glassblowing Guide|Glassblowing Guide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.atitd.org/wiki/tale6/User:Avanya/Glassblowing_guide Avanya's T6 Glassblowing Guide]&lt;br /&gt;
&lt;br /&gt;
===Ore and Metal Working===&lt;br /&gt;
&lt;br /&gt;
[[Ariella's Prospecting and Mining Camp Guide]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Blacksmithing Guide]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide/Dowsing|Dowsing for Ore Veins]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guides/Mining|Mining for Ore]] &amp;lt;br /&amp;gt;&lt;br /&gt;
[[Color Blind|Color Blind Mining for Ore]] ​&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Guides/Mining/Sand Mining|Sand Mining for Gems]] &amp;lt;br /&amp;gt;&lt;br /&gt;
[[Guides/Metal_Treatment|Metal Treatment]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Guides/Gearbox Design|Gearbox Design]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Gearbox Ratios]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Test Helpers===&lt;br /&gt;
&lt;br /&gt;
[[Ariella's Darkest Night Guide]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Beetle Breeding Guide]]''' for [[Test of Khefre's Children]]&lt;br /&gt;
&lt;br /&gt;
===Wood===&lt;br /&gt;
&lt;br /&gt;
[[Wood Treatment Guide]]&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
[[Homestead Decoration|Homestead Decoration Rules]]&lt;br /&gt;
&lt;br /&gt;
[[Commands | List of System Commands and Hot Keys]]&lt;br /&gt;
&lt;br /&gt;
[[Events]]&lt;br /&gt;
&lt;br /&gt;
YouTube Video: How to Set Nvidia Graphic as PC Default Graphic in Windows 10/8.1/7 &amp;lt;br /&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=gfTZGCvP_Y0 https://www.youtube.com/watch?v=gfTZGCvP_Y0]&lt;br /&gt;
&lt;br /&gt;
[[How to Install ATITD on Linux]]&lt;br /&gt;
&lt;br /&gt;
[[Guides/Practical Chemist| Practical Chemist]]&lt;br /&gt;
&lt;br /&gt;
[[Guides/Alchemy Guide|Alchemy Guide]]&lt;br /&gt;
&lt;br /&gt;
[[Colors]]&lt;br /&gt;
&lt;br /&gt;
[[Guides/Quarry Prospecting/Spiral Search| Prospecting for Marble/Granite/Decorative Stone]]&lt;br /&gt;
&lt;br /&gt;
==Desert-Nomad Store==&lt;br /&gt;
[[Cat Sales| Cat Sales Guide]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162077</id>
		<title>Guides/Mining</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162077"/>
		<updated>2021-03-26T09:12:43Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To get to the Mining Technology Page click here: [[Mining]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
When done mining a public mine, please press &amp;quot;Stop working this mine&amp;quot; so the crystals disappear and won't cause lag.&lt;br /&gt;
&lt;br /&gt;
== Public Mines ==&lt;br /&gt;
&lt;br /&gt;
See the [[Maps/Public Mines]] page.&lt;br /&gt;
&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, Normal hotkey [W] to get the first set or new set of ore stones. There is a [[Color Blind]] mining mode that can be enable by contacting a GM. The hotkey [c} to work the mine instead of [w] .  &lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal color could be all red or 3 different colors. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal colors could be 2 yellows and 1 red.&lt;br /&gt;
&lt;br /&gt;
===Color Blind Mode===&lt;br /&gt;
&lt;br /&gt;
* If you would like to have [[Color Blind]] mode turned on for mining, please place a GM call requesting it.&lt;br /&gt;
* The puzzle artwork will be the same, but instead of requiring you to distinguish between stone colors, base colors, and crystal colors, you will have to distinguish between different shapes and/or marbling patterns.  Even the most complex mining puzzles can be successfully configured that way.&lt;br /&gt;
&lt;br /&gt;
In this iron mine, you have to distinguish between stone colors and crystal shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronReg.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
At the same iron mine, in colorblind mode, you need to distinguish between stone shapes and base shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronCB.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
== Byproducts ==&lt;br /&gt;
*Every mine will produce [[Gems]] and [[Coal]] when a stone is successfully broken. These land in the mine's inventory. The type of gem is determined by the region the mine is in. Refer to [[Gems]] for a list of which gems are mined in which regions.&lt;br /&gt;
*As of 2020-01-28, there is also a small chance to gain 2 [[Cuttable Gems]] among [[Cuttable Almandine|Almandine]], [[Cuttable Aquamarine|Aquamarine]], [[Cuttable Garnet|Garnet]], [[Cuttable Kunzite|Kunzite]] and [[Cuttable Morganite|Morganite]] when you confirm a successful workload, be it sand or ore. Contrary to gems and coal, the cuttables will land directly in your inventory.&lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|''' Regular Mining'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Shapes, 4 Base Colours&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_reg.png|300px]]&lt;br /&gt;
|[[File:aluminum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Colours, 5 Crystal Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_reg.png|300px]]&lt;br /&gt;
|[[File:antimony_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 7 Stone Colours, 7 Crystal Colours, 7 Base Colours&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_reg.png|300px]]&lt;br /&gt;
|[[File:cobalt_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 3 Stone Colours, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_reg.png|300px]]&lt;br /&gt;
|[[File:copper_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone Colours, 3 Stone Patterns, 3 Crystal Colours, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_reg.png|300px]]&lt;br /&gt;
|[[File:gold_cb.png|300px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone Colours, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_reg.png|300px]]&lt;br /&gt;
|[[File:iron_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 5 Stone Colours, 4 Stone Shapes, 3 Crystal Colors&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_reg.png|300px]]&lt;br /&gt;
|[[File:lead_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 7 Stone Colours, 3 Stone Shapes, 3 Stone Patterns &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_reg.png|300px]]&lt;br /&gt;
|[[File:magnesium_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 4 Stone Colours, 4 Stone Patterns, 4 Crystal Shapes, 4 Crystal Colours (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_reg.png|300px]]&lt;br /&gt;
|[[File:nickel_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
| 5 Stone Colours, 5 Stone Patterns, 5 Crystal Colours, 5 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_reg.png|300px]]&lt;br /&gt;
|[[File:platinum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Stone Colors&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_reg.png|300px]]&lt;br /&gt;
|[[File:sand_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Colours, 5 Base Shapes, 5 Base Colours &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_reg.png|300px]]&lt;br /&gt;
|[[File:silver_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Marbling Patterns&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_reg.png|300px]]&lt;br /&gt;
|[[File:tin_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Colours, 3 Base Shapes, 3 Crystal Colours &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:zinc_reg.png|300px]]&lt;br /&gt;
|[[File:zinc_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Playing the Mining Game ==&lt;br /&gt;
&lt;br /&gt;
* We will use a Copper Mine in this example.  Copper Mines use the Ore Stone characteristics of body colours and body shapes.  You will always play the Mining Game with this type of mine with those characteristics. In the chart above, successful workloads will have characteristics that are either all the same or all different for copper.&lt;br /&gt;
&lt;br /&gt;
* Click on the Mine and choose Work this Mine, Normal [W] to bring out a new Ore Stone set.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5OreStoneSet.jpg | 500px|Tale 7 Ore Stone Set]]&lt;br /&gt;
&lt;br /&gt;
* Left-click the stones that you think will be either All Same or All Different as in the chart above for this Ore Stone Set and choose Add this to the Workload [A].  In this example I chose All Different for both colour and shape, so all stone shapes must be different and all stone colors must be different (yellow, purple, blue). A blue rotating ring appears around each stone you choose.  Two Ore Stones have been chosen and a blue Ore Stone is about to be chosen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Workload.jpg | 700px|T5 Workload]]&lt;br /&gt;
&lt;br /&gt;
*Left-click the last Ore Stone and choose Add this to the Workload and Finalize [S].  If you chose a correct set of Ore Stones then you will see the flyaway message as below!  You win some ore!  The ore amount is added into the pot and you can Take.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5WorkloadScore.jpg | 700px|Cyan Shade 1]]&lt;br /&gt;
&lt;br /&gt;
=== Ore Stone, Crystal and base shapes===&lt;br /&gt;
&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Pattern'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Colors'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
||[[file:honeycombpattern.png |200px]] &lt;br /&gt;
| Honeycomb Pattern&lt;br /&gt;
||[[file:redstone.png |200px]] &lt;br /&gt;
| Red Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
|[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
||[[file:Wigglylines.png |200px]] &lt;br /&gt;
| Wigley Lines&lt;br /&gt;
|[[file:yellowstone.png |200px]] &lt;br /&gt;
|Yellow Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
|[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|[[file:Linedpattern.png |200px]] &lt;br /&gt;
| Lined Pattern&lt;br /&gt;
|[[file:blackstone.png |200px]] &lt;br /&gt;
| Blackstone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|[[file:volcanicpattern.png |200px]] &lt;br /&gt;
| Volcanic Pattern&lt;br /&gt;
|[[file:bluestone.png |200px]] &lt;br /&gt;
| Blue Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|[[file:splatteredpattern.png |200px]] &lt;br /&gt;
| Splattered Pattern&lt;br /&gt;
|[[file:greenstone.png |200px]] &lt;br /&gt;
| Green Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Mounds Base&lt;br /&gt;
|[[file:longshards.png|200px]]&lt;br /&gt;
|Speckled Pattern&lt;br /&gt;
||[[file:honeycombpattern.png |200px]] &lt;br /&gt;
| Cyan Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Flat Oval Base&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
||[[file:magentastone.png |200px]] &lt;br /&gt;
| Magenta Stone&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
=== A Small Guide to Efficient Copper Mining ===&lt;br /&gt;
&lt;br /&gt;
The basics of efficient copper mining is to generally ignore the small loads from the 3-stone combinations and to go for the much more rewarding 4-stone combinations.&lt;br /&gt;
&lt;br /&gt;
* If the current set of stones does not contain any 4-stone combinations, do a few 3-stone combinations to get timer to 0, then get a new set of stones.&lt;br /&gt;
&lt;br /&gt;
* ''Soften up'' the stones in the 4-stone combination(s) by doing 3-stone combinations first. This will ensure a bigger return from the 4-stone combination(s). Be careful not to break any of the stones you need in the end.&lt;br /&gt;
&lt;br /&gt;
* Now do the 4-stone combinations. You will notice that even though it takes some time building up to this, the reward is also great. Happy mining!&lt;br /&gt;
&lt;br /&gt;
== Mining Helper Tool ==&lt;br /&gt;
&lt;br /&gt;
There is a helper tool available for mining many kinds of ores. It's written in Python 3 and available [[Guides/Mining/HelperTool|here]].&lt;br /&gt;
&lt;br /&gt;
== [[Guides/Mining/Sand Mining|Sand Mining]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;''Check out the [[Guides/Mining/Sand Mining|Sand Mining Guide]] for pictures and charts that explain this process. Now in living color!''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sand mines have 7 stones varying only in Body Colour.  All 7 colours are possible, but unlikely to come out all at once. Having only one varying property makes sand mines much easier to mine for gems.  The aim is to find groups of 3+ with all same or all different colours, and to work as many stones as possible seven times so that they crumble into gems (and coal).&lt;br /&gt;
&lt;br /&gt;
If there are no triples having the same colour, it is possible to collapse all seven stones according to a simple rule:  Make a workload of three stones using one from each pair (including other stones if there are fewer than 3 pairs), then make a workload of the four other stones.  Repeat this seven times, and all stones will crumble yielding seven gems.&lt;br /&gt;
&lt;br /&gt;
With just a triple (and four singles), you can get 5 gems by making all possible workloads of 3 stones using one from the triple, and then a workload of 5 stones.&lt;br /&gt;
&lt;br /&gt;
You can take out 6 of the ore stones with this combination, Using one of the triple and the 4 singles will give you 6 sets. Do this with a 2nd of the triples, then with the 3rd of the triple you will have 2 sets and take out the 4 single stones then complete with doing the triple and that will take out two of the triple leaving you with just the one stone left. (Fez)&lt;br /&gt;
&lt;br /&gt;
With a triple and a pair, you can get 3 gems by doing all possible workloads using stones from each of the triple and the pair (there are 12 of these), then a 4-workload.&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162076</id>
		<title>Guides/Mining</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162076"/>
		<updated>2021-03-26T09:06:14Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To get to the Mining Technology Page click here: [[Mining]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
When done mining a public mine, please press &amp;quot;Stop working this mine&amp;quot; so the crystals disappear and won't cause lag.&lt;br /&gt;
&lt;br /&gt;
== Public Mines ==&lt;br /&gt;
&lt;br /&gt;
See the [[Maps/Public Mines]] page.&lt;br /&gt;
&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, Normal hotkey [W] to get the first set or new set of ore stones. There is a [[Color Blind]] mining mode that can be enable by contacting a GM. The hotkey [c} to work the mine instead of [w] .  &lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal color could be all red or 3 different colors. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal colors could be 2 yellows and 1 red.&lt;br /&gt;
&lt;br /&gt;
===Color Blind Mode===&lt;br /&gt;
&lt;br /&gt;
* If you would like to have [[Color Blind]] mode turned on for mining, please place a GM call requesting it.&lt;br /&gt;
* The puzzle artwork will be the same, but instead of requiring you to distinguish between stone colors, base colors, and crystal colors, you will have to distinguish between different shapes and/or marbling patterns.  Even the most complex mining puzzles can be successfully configured that way.&lt;br /&gt;
&lt;br /&gt;
In this iron mine, you have to distinguish between stone colors and crystal shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronReg.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
At the same iron mine, in colorblind mode, you need to distinguish between stone shapes and base shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronCB.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
== Byproducts ==&lt;br /&gt;
*Every mine will produce [[Gems]] and [[Coal]] when a stone is successfully broken. These land in the mine's inventory. The type of gem is determined by the region the mine is in. Refer to [[Gems]] for a list of which gems are mined in which regions.&lt;br /&gt;
*As of 2020-01-28, there is also a small chance to gain 2 [[Cuttable Gems]] among [[Cuttable Almandine|Almandine]], [[Cuttable Aquamarine|Aquamarine]], [[Cuttable Garnet|Garnet]], [[Cuttable Kunzite|Kunzite]] and [[Cuttable Morganite|Morganite]] when you confirm a successful workload, be it sand or ore. Contrary to gems and coal, the cuttables will land directly in your inventory.&lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|''' Regular Mining'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Shapes, 4 Base Colours&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_reg.png|300px]]&lt;br /&gt;
|[[File:aluminum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Colours, 5 Crystal Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_reg.png|300px]]&lt;br /&gt;
|[[File:antimony_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 7 Stone Colours, 7 Crystal Colours, 7 Base Colours&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_reg.png|300px]]&lt;br /&gt;
|[[File:cobalt_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 3 Stone Colours, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_reg.png|300px]]&lt;br /&gt;
|[[File:copper_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone Colours, 3 Stone Patterns, 3 Crystal Colours, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_reg.png|300px]]&lt;br /&gt;
|[[File:gold_cb.png|300px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone Colours, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_reg.png|300px]]&lt;br /&gt;
|[[File:iron_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 5 Stone Colours, 4 Stone Shapes, 3 Crystal Colors&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_reg.png|300px]]&lt;br /&gt;
|[[File:lead_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 7 Stone Colours, 3 Stone Shapes, 3 Stone Patterns &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_reg.png|300px]]&lt;br /&gt;
|[[File:magnesium_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 4 Stone Colours, 4 Stone Patterns, 4 Crystal Shapes, 4 Crystal Colours (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_reg.png|300px]]&lt;br /&gt;
|[[File:nickel_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
| 5 Stone Colours, 5 Stone Patterns, 5 Crystal Colours, 5 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_reg.png|300px]]&lt;br /&gt;
|[[File:platinum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Stone Colors&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_reg.png|300px]]&lt;br /&gt;
|[[File:sand_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Colours, 5 Base Shapes, 5 Base Colours &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_reg.png|300px]]&lt;br /&gt;
|[[File:silver_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Marbling Patterns&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_reg.png|300px]]&lt;br /&gt;
|[[File:tin_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Colours, 3 Base Shapes, 3 Crystal Colours &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:zinc_reg.png|300px]]&lt;br /&gt;
|[[File:zinc_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Playing the Mining Game ==&lt;br /&gt;
&lt;br /&gt;
* We will use a Copper Mine in this example.  Copper Mines use the Ore Stone characteristics of body colours and body shapes.  You will always play the Mining Game with this type of mine with those characteristics. In the chart above, successful workloads will have characteristics that are either all the same or all different for copper.&lt;br /&gt;
&lt;br /&gt;
* Click on the Mine and choose Work this Mine, Normal [W] to bring out a new Ore Stone set.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5OreStoneSet.jpg | 500px|Tale 7 Ore Stone Set]]&lt;br /&gt;
&lt;br /&gt;
* Left-click the stones that you think will be either All Same or All Different as in the chart above for this Ore Stone Set and choose Add this to the Workload [A].  In this example I chose All Different for both colour and shape, so all stone shapes must be different and all stone colors must be different (yellow, purple, blue). A blue rotating ring appears around each stone you choose.  Two Ore Stones have been chosen and a blue Ore Stone is about to be chosen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Workload.jpg | 700px|T5 Workload]]&lt;br /&gt;
&lt;br /&gt;
*Left-click the last Ore Stone and choose Add this to the Workload and Finalize [S].  If you chose a correct set of Ore Stones then you will see the flyaway message as below!  You win some ore!  The ore amount is added into the pot and you can Take.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5WorkloadScore.jpg | 700px|Cyan Shade 1]]&lt;br /&gt;
&lt;br /&gt;
=== Ore Stone, Crystal and base shapes===&lt;br /&gt;
&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Pattern'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Colors'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
||[[file:honeycombpattern.png |200px]] &lt;br /&gt;
| Honeycomb Pattern&lt;br /&gt;
||[[file:redstone.png |200px]] &lt;br /&gt;
| Red Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
|[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
||[[file:Wigglylines.png |200px]] &lt;br /&gt;
| Wigley Lines&lt;br /&gt;
|[[file:yellowstone.png |200px]] &lt;br /&gt;
|Yellow Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
|[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|[[file:Linedpattern.png |200px]] &lt;br /&gt;
| Lined Pattern&lt;br /&gt;
|[[file:blackstone.png |200px]] &lt;br /&gt;
| Blackstone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|[[file:volcanicpattern.png |200px]] &lt;br /&gt;
| Volcanic Pattern&lt;br /&gt;
|[[file:bluestone.png |200px]] &lt;br /&gt;
| Blue Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|[[file:splatteredpattern.png |200px]] &lt;br /&gt;
| Splattered Pattern&lt;br /&gt;
|[[file:greenstone.png |200px]] &lt;br /&gt;
| Green Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Mounds Base&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
||[[file:honeycombpattern.png |200px]] &lt;br /&gt;
| Cyan Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Flat Oval Base&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
||[[file:magentastone.png |200px]] &lt;br /&gt;
| Magenta Stone&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
=== A Small Guide to Efficient Copper Mining ===&lt;br /&gt;
&lt;br /&gt;
The basics of efficient copper mining is to generally ignore the small loads from the 3-stone combinations and to go for the much more rewarding 4-stone combinations.&lt;br /&gt;
&lt;br /&gt;
* If the current set of stones does not contain any 4-stone combinations, do a few 3-stone combinations to get timer to 0, then get a new set of stones.&lt;br /&gt;
&lt;br /&gt;
* ''Soften up'' the stones in the 4-stone combination(s) by doing 3-stone combinations first. This will ensure a bigger return from the 4-stone combination(s). Be careful not to break any of the stones you need in the end.&lt;br /&gt;
&lt;br /&gt;
* Now do the 4-stone combinations. You will notice that even though it takes some time building up to this, the reward is also great. Happy mining!&lt;br /&gt;
&lt;br /&gt;
== Mining Helper Tool ==&lt;br /&gt;
&lt;br /&gt;
There is a helper tool available for mining many kinds of ores. It's written in Python 3 and available [[Guides/Mining/HelperTool|here]].&lt;br /&gt;
&lt;br /&gt;
== [[Guides/Mining/Sand Mining|Sand Mining]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;''Check out the [[Guides/Mining/Sand Mining|Sand Mining Guide]] for pictures and charts that explain this process. Now in living color!''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sand mines have 7 stones varying only in Body Colour.  All 7 colours are possible, but unlikely to come out all at once. Having only one varying property makes sand mines much easier to mine for gems.  The aim is to find groups of 3+ with all same or all different colours, and to work as many stones as possible seven times so that they crumble into gems (and coal).&lt;br /&gt;
&lt;br /&gt;
If there are no triples having the same colour, it is possible to collapse all seven stones according to a simple rule:  Make a workload of three stones using one from each pair (including other stones if there are fewer than 3 pairs), then make a workload of the four other stones.  Repeat this seven times, and all stones will crumble yielding seven gems.&lt;br /&gt;
&lt;br /&gt;
With just a triple (and four singles), you can get 5 gems by making all possible workloads of 3 stones using one from the triple, and then a workload of 5 stones.&lt;br /&gt;
&lt;br /&gt;
You can take out 6 of the ore stones with this combination, Using one of the triple and the 4 singles will give you 6 sets. Do this with a 2nd of the triples, then with the 3rd of the triple you will have 2 sets and take out the 4 single stones then complete with doing the triple and that will take out two of the triple leaving you with just the one stone left. (Fez)&lt;br /&gt;
&lt;br /&gt;
With a triple and a pair, you can get 3 gems by doing all possible workloads using stones from each of the triple and the pair (there are 12 of these), then a 4-workload.&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162075</id>
		<title>Guides/Mining</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162075"/>
		<updated>2021-03-26T08:33:48Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To get to the Mining Technology Page click here: [[Mining]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
When done mining a public mine, please press &amp;quot;Stop working this mine&amp;quot; so the crystals disappear and won't cause lag.&lt;br /&gt;
&lt;br /&gt;
== Public Mines ==&lt;br /&gt;
&lt;br /&gt;
See the [[Maps/Public Mines]] page.&lt;br /&gt;
&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, Normal hotkey [W] to get the first set or new set of ore stones. There is a [[Color Blind]] mining mode that can be enable by contacting a GM. The hotkey [c} to work the mine instead of [w] .  &lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal color could be all red or 3 different colors. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal colors could be 2 yellows and 1 red.&lt;br /&gt;
&lt;br /&gt;
===Color Blind Mode===&lt;br /&gt;
&lt;br /&gt;
* If you would like to have [[Color Blind]] mode turned on for mining, please place a GM call requesting it.&lt;br /&gt;
* The puzzle artwork will be the same, but instead of requiring you to distinguish between stone colors, base colors, and crystal colors, you will have to distinguish between different shapes and/or marbling patterns.  Even the most complex mining puzzles can be successfully configured that way.&lt;br /&gt;
&lt;br /&gt;
In this iron mine, you have to distinguish between stone colors and crystal shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronReg.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
At the same iron mine, in colorblind mode, you need to distinguish between stone shapes and base shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronCB.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
== Byproducts ==&lt;br /&gt;
*Every mine will produce [[Gems]] and [[Coal]] when a stone is successfully broken. These land in the mine's inventory. The type of gem is determined by the region the mine is in. Refer to [[Gems]] for a list of which gems are mined in which regions.&lt;br /&gt;
*As of 2020-01-28, there is also a small chance to gain 2 [[Cuttable Gems]] among [[Cuttable Almandine|Almandine]], [[Cuttable Aquamarine|Aquamarine]], [[Cuttable Garnet|Garnet]], [[Cuttable Kunzite|Kunzite]] and [[Cuttable Morganite|Morganite]] when you confirm a successful workload, be it sand or ore. Contrary to gems and coal, the cuttables will land directly in your inventory.&lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|''' Regular Mining'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Shapes, 4 Base Colours&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_reg.png|300px]]&lt;br /&gt;
|[[File:aluminum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Colours, 5 Crystal Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_reg.png|300px]]&lt;br /&gt;
|[[File:antimony_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 7 Stone Colours, 7 Crystal Colours, 7 Base Colours&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_reg.png|300px]]&lt;br /&gt;
|[[File:cobalt_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 3 Stone Colours, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_reg.png|300px]]&lt;br /&gt;
|[[File:copper_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone Colours, 3 Stone Patterns, 3 Crystal Colours, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_reg.png|300px]]&lt;br /&gt;
|[[File:gold_cb.png|300px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone Colours, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_reg.png|300px]]&lt;br /&gt;
|[[File:iron_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 5 Stone Colours, 4 Stone Shapes, 3 Crystal Colors&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_reg.png|300px]]&lt;br /&gt;
|[[File:lead_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 7 Stone Colours, 3 Stone Shapes, 3 Stone Patterns &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_reg.png|300px]]&lt;br /&gt;
|[[File:magnesium_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 4 Stone Colours, 4 Stone Patterns, 4 Crystal Shapes, 4 Crystal Colours (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_reg.png|300px]]&lt;br /&gt;
|[[File:nickel_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
| 5 Stone Colours, 5 Stone Patterns, 5 Crystal Colours, 5 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_reg.png|300px]]&lt;br /&gt;
|[[File:platinum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Stone Colors&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_reg.png|300px]]&lt;br /&gt;
|[[File:sand_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Colours, 5 Base Shapes, 5 Base Colours &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_reg.png|300px]]&lt;br /&gt;
|[[File:silver_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Marbling Patterns&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_reg.png|300px]]&lt;br /&gt;
|[[File:tin_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Colours, 3 Base Shapes, 3 Crystal Colours &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:zinc_reg.png|300px]]&lt;br /&gt;
|[[File:zinc_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Playing the Mining Game ==&lt;br /&gt;
&lt;br /&gt;
* We will use a Copper Mine in this example.  Copper Mines use the Ore Stone characteristics of body colours and body shapes.  You will always play the Mining Game with this type of mine with those characteristics. In the chart above, successful workloads will have characteristics that are either all the same or all different for copper.&lt;br /&gt;
&lt;br /&gt;
* Click on the Mine and choose Work this Mine, Normal [W] to bring out a new Ore Stone set.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5OreStoneSet.jpg | 500px|Tale 7 Ore Stone Set]]&lt;br /&gt;
&lt;br /&gt;
* Left-click the stones that you think will be either All Same or All Different as in the chart above for this Ore Stone Set and choose Add this to the Workload [A].  In this example I chose All Different for both colour and shape, so all stone shapes must be different and all stone colors must be different (yellow, purple, blue). A blue rotating ring appears around each stone you choose.  Two Ore Stones have been chosen and a blue Ore Stone is about to be chosen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Workload.jpg | 700px|T5 Workload]]&lt;br /&gt;
&lt;br /&gt;
*Left-click the last Ore Stone and choose Add this to the Workload and Finalize [S].  If you chose a correct set of Ore Stones then you will see the flyaway message as below!  You win some ore!  The ore amount is added into the pot and you can Take.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5WorkloadScore.jpg | 700px|Cyan Shade 1]]&lt;br /&gt;
&lt;br /&gt;
=== Ore Stone, Crystal and base shapes===&lt;br /&gt;
&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Pattern'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Colors'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
||[[file:honeycombpattern.png |200px]] &lt;br /&gt;
| Honeycomb Pattern&lt;br /&gt;
||[[file:redstone.png |200px]] &lt;br /&gt;
| Red Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
|[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
||[[file:Wigglylines.png |200px]] &lt;br /&gt;
| Wigley Lines&lt;br /&gt;
|[[file:yellowstone.png |200px]] &lt;br /&gt;
|Yellow Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
|[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|[[file:Linedpattern.png |200px]] &lt;br /&gt;
| Lined Pattern&lt;br /&gt;
|[[file:blackstone.png |200px]] &lt;br /&gt;
| Blackstone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|[[file:volcanicpattern.png |200px]] &lt;br /&gt;
| Volcanic Pattern&lt;br /&gt;
|[[file:bluestone.png |200px]] &lt;br /&gt;
| Blue Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|[[file:splatteredpattern.png |200px]] &lt;br /&gt;
| Splattered Pattern&lt;br /&gt;
|[[file:greenstone.png |200px]] &lt;br /&gt;
| Green Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Mounds Base&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
||[[file:honeycombpattern.png |200px]] &lt;br /&gt;
| Cyan Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Flat Oval Base&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
=== A Small Guide to Efficient Copper Mining ===&lt;br /&gt;
&lt;br /&gt;
The basics of efficient copper mining is to generally ignore the small loads from the 3-stone combinations and to go for the much more rewarding 4-stone combinations.&lt;br /&gt;
&lt;br /&gt;
* If the current set of stones does not contain any 4-stone combinations, do a few 3-stone combinations to get timer to 0, then get a new set of stones.&lt;br /&gt;
&lt;br /&gt;
* ''Soften up'' the stones in the 4-stone combination(s) by doing 3-stone combinations first. This will ensure a bigger return from the 4-stone combination(s). Be careful not to break any of the stones you need in the end.&lt;br /&gt;
&lt;br /&gt;
* Now do the 4-stone combinations. You will notice that even though it takes some time building up to this, the reward is also great. Happy mining!&lt;br /&gt;
&lt;br /&gt;
== Mining Helper Tool ==&lt;br /&gt;
&lt;br /&gt;
There is a helper tool available for mining many kinds of ores. It's written in Python 3 and available [[Guides/Mining/HelperTool|here]].&lt;br /&gt;
&lt;br /&gt;
== [[Guides/Mining/Sand Mining|Sand Mining]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;''Check out the [[Guides/Mining/Sand Mining|Sand Mining Guide]] for pictures and charts that explain this process. Now in living color!''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sand mines have 7 stones varying only in Body Colour.  All 7 colours are possible, but unlikely to come out all at once. Having only one varying property makes sand mines much easier to mine for gems.  The aim is to find groups of 3+ with all same or all different colours, and to work as many stones as possible seven times so that they crumble into gems (and coal).&lt;br /&gt;
&lt;br /&gt;
If there are no triples having the same colour, it is possible to collapse all seven stones according to a simple rule:  Make a workload of three stones using one from each pair (including other stones if there are fewer than 3 pairs), then make a workload of the four other stones.  Repeat this seven times, and all stones will crumble yielding seven gems.&lt;br /&gt;
&lt;br /&gt;
With just a triple (and four singles), you can get 5 gems by making all possible workloads of 3 stones using one from the triple, and then a workload of 5 stones.&lt;br /&gt;
&lt;br /&gt;
You can take out 6 of the ore stones with this combination, Using one of the triple and the 4 singles will give you 6 sets. Do this with a 2nd of the triples, then with the 3rd of the triple you will have 2 sets and take out the 4 single stones then complete with doing the triple and that will take out two of the triple leaving you with just the one stone left. (Fez)&lt;br /&gt;
&lt;br /&gt;
With a triple and a pair, you can get 3 gems by doing all possible workloads using stones from each of the triple and the pair (there are 12 of these), then a 4-workload.&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Greenstone.png&amp;diff=162074</id>
		<title>File:Greenstone.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Greenstone.png&amp;diff=162074"/>
		<updated>2021-03-26T08:33:09Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162073</id>
		<title>Guides/Mining</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162073"/>
		<updated>2021-03-26T08:32:11Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To get to the Mining Technology Page click here: [[Mining]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
When done mining a public mine, please press &amp;quot;Stop working this mine&amp;quot; so the crystals disappear and won't cause lag.&lt;br /&gt;
&lt;br /&gt;
== Public Mines ==&lt;br /&gt;
&lt;br /&gt;
See the [[Maps/Public Mines]] page.&lt;br /&gt;
&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, Normal hotkey [W] to get the first set or new set of ore stones. There is a [[Color Blind]] mining mode that can be enable by contacting a GM. The hotkey [c} to work the mine instead of [w] .  &lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal color could be all red or 3 different colors. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal colors could be 2 yellows and 1 red.&lt;br /&gt;
&lt;br /&gt;
===Color Blind Mode===&lt;br /&gt;
&lt;br /&gt;
* If you would like to have [[Color Blind]] mode turned on for mining, please place a GM call requesting it.&lt;br /&gt;
* The puzzle artwork will be the same, but instead of requiring you to distinguish between stone colors, base colors, and crystal colors, you will have to distinguish between different shapes and/or marbling patterns.  Even the most complex mining puzzles can be successfully configured that way.&lt;br /&gt;
&lt;br /&gt;
In this iron mine, you have to distinguish between stone colors and crystal shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronReg.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
At the same iron mine, in colorblind mode, you need to distinguish between stone shapes and base shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronCB.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
== Byproducts ==&lt;br /&gt;
*Every mine will produce [[Gems]] and [[Coal]] when a stone is successfully broken. These land in the mine's inventory. The type of gem is determined by the region the mine is in. Refer to [[Gems]] for a list of which gems are mined in which regions.&lt;br /&gt;
*As of 2020-01-28, there is also a small chance to gain 2 [[Cuttable Gems]] among [[Cuttable Almandine|Almandine]], [[Cuttable Aquamarine|Aquamarine]], [[Cuttable Garnet|Garnet]], [[Cuttable Kunzite|Kunzite]] and [[Cuttable Morganite|Morganite]] when you confirm a successful workload, be it sand or ore. Contrary to gems and coal, the cuttables will land directly in your inventory.&lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|''' Regular Mining'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Shapes, 4 Base Colours&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_reg.png|300px]]&lt;br /&gt;
|[[File:aluminum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Colours, 5 Crystal Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_reg.png|300px]]&lt;br /&gt;
|[[File:antimony_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 7 Stone Colours, 7 Crystal Colours, 7 Base Colours&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_reg.png|300px]]&lt;br /&gt;
|[[File:cobalt_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 3 Stone Colours, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_reg.png|300px]]&lt;br /&gt;
|[[File:copper_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone Colours, 3 Stone Patterns, 3 Crystal Colours, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_reg.png|300px]]&lt;br /&gt;
|[[File:gold_cb.png|300px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone Colours, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_reg.png|300px]]&lt;br /&gt;
|[[File:iron_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 5 Stone Colours, 4 Stone Shapes, 3 Crystal Colors&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_reg.png|300px]]&lt;br /&gt;
|[[File:lead_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 7 Stone Colours, 3 Stone Shapes, 3 Stone Patterns &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_reg.png|300px]]&lt;br /&gt;
|[[File:magnesium_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 4 Stone Colours, 4 Stone Patterns, 4 Crystal Shapes, 4 Crystal Colours (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_reg.png|300px]]&lt;br /&gt;
|[[File:nickel_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
| 5 Stone Colours, 5 Stone Patterns, 5 Crystal Colours, 5 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_reg.png|300px]]&lt;br /&gt;
|[[File:platinum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Stone Colors&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_reg.png|300px]]&lt;br /&gt;
|[[File:sand_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Colours, 5 Base Shapes, 5 Base Colours &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_reg.png|300px]]&lt;br /&gt;
|[[File:silver_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Marbling Patterns&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_reg.png|300px]]&lt;br /&gt;
|[[File:tin_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Colours, 3 Base Shapes, 3 Crystal Colours &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:zinc_reg.png|300px]]&lt;br /&gt;
|[[File:zinc_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Playing the Mining Game ==&lt;br /&gt;
&lt;br /&gt;
* We will use a Copper Mine in this example.  Copper Mines use the Ore Stone characteristics of body colours and body shapes.  You will always play the Mining Game with this type of mine with those characteristics. In the chart above, successful workloads will have characteristics that are either all the same or all different for copper.&lt;br /&gt;
&lt;br /&gt;
* Click on the Mine and choose Work this Mine, Normal [W] to bring out a new Ore Stone set.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5OreStoneSet.jpg | 500px|Tale 7 Ore Stone Set]]&lt;br /&gt;
&lt;br /&gt;
* Left-click the stones that you think will be either All Same or All Different as in the chart above for this Ore Stone Set and choose Add this to the Workload [A].  In this example I chose All Different for both colour and shape, so all stone shapes must be different and all stone colors must be different (yellow, purple, blue). A blue rotating ring appears around each stone you choose.  Two Ore Stones have been chosen and a blue Ore Stone is about to be chosen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Workload.jpg | 700px|T5 Workload]]&lt;br /&gt;
&lt;br /&gt;
*Left-click the last Ore Stone and choose Add this to the Workload and Finalize [S].  If you chose a correct set of Ore Stones then you will see the flyaway message as below!  You win some ore!  The ore amount is added into the pot and you can Take.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5WorkloadScore.jpg | 700px|Cyan Shade 1]]&lt;br /&gt;
&lt;br /&gt;
=== Ore Stone, Crystal and base shapes===&lt;br /&gt;
&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Pattern'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Colors'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
||[[file:honeycombpattern.png |200px]] &lt;br /&gt;
| Honeycomb Pattern&lt;br /&gt;
||[[file:redstone.png |200px]] &lt;br /&gt;
| Red Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
|[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
||[[file:Wigglylines.png |200px]] &lt;br /&gt;
| Wigley Lines&lt;br /&gt;
|[[file:yellowstone.png |200px]] &lt;br /&gt;
|Yellow Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
|[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|[[file:Linedpattern.png |200px]] &lt;br /&gt;
| Lined Pattern&lt;br /&gt;
|[[file:blackstone.png |200px]] &lt;br /&gt;
| Blackstone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|[[file:volcanicpattern.png |200px]] &lt;br /&gt;
| Volcanic Pattern&lt;br /&gt;
|[[file:bluestone.png |200px]] &lt;br /&gt;
| Blue Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|[[file:splatteredpattern.png |200px]] &lt;br /&gt;
| Splattered Pattern&lt;br /&gt;
|[[file:greenstone.png |200px]] &lt;br /&gt;
| Green Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Mounds Base&lt;br /&gt;
|&lt;br /&gt;
||[[file:honeycombpattern.png |200px]] &lt;br /&gt;
| Cyan Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Flat Oval Base&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
=== A Small Guide to Efficient Copper Mining ===&lt;br /&gt;
&lt;br /&gt;
The basics of efficient copper mining is to generally ignore the small loads from the 3-stone combinations and to go for the much more rewarding 4-stone combinations.&lt;br /&gt;
&lt;br /&gt;
* If the current set of stones does not contain any 4-stone combinations, do a few 3-stone combinations to get timer to 0, then get a new set of stones.&lt;br /&gt;
&lt;br /&gt;
* ''Soften up'' the stones in the 4-stone combination(s) by doing 3-stone combinations first. This will ensure a bigger return from the 4-stone combination(s). Be careful not to break any of the stones you need in the end.&lt;br /&gt;
&lt;br /&gt;
* Now do the 4-stone combinations. You will notice that even though it takes some time building up to this, the reward is also great. Happy mining!&lt;br /&gt;
&lt;br /&gt;
== Mining Helper Tool ==&lt;br /&gt;
&lt;br /&gt;
There is a helper tool available for mining many kinds of ores. It's written in Python 3 and available [[Guides/Mining/HelperTool|here]].&lt;br /&gt;
&lt;br /&gt;
== [[Guides/Mining/Sand Mining|Sand Mining]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;''Check out the [[Guides/Mining/Sand Mining|Sand Mining Guide]] for pictures and charts that explain this process. Now in living color!''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sand mines have 7 stones varying only in Body Colour.  All 7 colours are possible, but unlikely to come out all at once. Having only one varying property makes sand mines much easier to mine for gems.  The aim is to find groups of 3+ with all same or all different colours, and to work as many stones as possible seven times so that they crumble into gems (and coal).&lt;br /&gt;
&lt;br /&gt;
If there are no triples having the same colour, it is possible to collapse all seven stones according to a simple rule:  Make a workload of three stones using one from each pair (including other stones if there are fewer than 3 pairs), then make a workload of the four other stones.  Repeat this seven times, and all stones will crumble yielding seven gems.&lt;br /&gt;
&lt;br /&gt;
With just a triple (and four singles), you can get 5 gems by making all possible workloads of 3 stones using one from the triple, and then a workload of 5 stones.&lt;br /&gt;
&lt;br /&gt;
You can take out 6 of the ore stones with this combination, Using one of the triple and the 4 singles will give you 6 sets. Do this with a 2nd of the triples, then with the 3rd of the triple you will have 2 sets and take out the 4 single stones then complete with doing the triple and that will take out two of the triple leaving you with just the one stone left. (Fez)&lt;br /&gt;
&lt;br /&gt;
With a triple and a pair, you can get 3 gems by doing all possible workloads using stones from each of the triple and the pair (there are 12 of these), then a 4-workload.&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Honeycombpattern.png&amp;diff=162072</id>
		<title>File:Honeycombpattern.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Honeycombpattern.png&amp;diff=162072"/>
		<updated>2021-03-26T08:16:14Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Wigglylines.png&amp;diff=162071</id>
		<title>File:Wigglylines.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Wigglylines.png&amp;diff=162071"/>
		<updated>2021-03-26T08:15:58Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Linedpattern.png&amp;diff=162070</id>
		<title>File:Linedpattern.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Linedpattern.png&amp;diff=162070"/>
		<updated>2021-03-26T08:15:18Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Volcanicpattern.png&amp;diff=162069</id>
		<title>File:Volcanicpattern.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Volcanicpattern.png&amp;diff=162069"/>
		<updated>2021-03-26T08:14:57Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Splatteredpattern.png&amp;diff=162068</id>
		<title>File:Splatteredpattern.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Splatteredpattern.png&amp;diff=162068"/>
		<updated>2021-03-26T08:14:41Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Yellowstone.png&amp;diff=162067</id>
		<title>File:Yellowstone.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Yellowstone.png&amp;diff=162067"/>
		<updated>2021-03-26T08:14:22Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Magentastone.png&amp;diff=162066</id>
		<title>File:Magentastone.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Magentastone.png&amp;diff=162066"/>
		<updated>2021-03-26T08:14:09Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Bluestone.png&amp;diff=162065</id>
		<title>File:Bluestone.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Bluestone.png&amp;diff=162065"/>
		<updated>2021-03-26T08:13:36Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Redstone.png&amp;diff=162064</id>
		<title>File:Redstone.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Redstone.png&amp;diff=162064"/>
		<updated>2021-03-26T08:13:18Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Blackstone.png&amp;diff=162063</id>
		<title>File:Blackstone.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Blackstone.png&amp;diff=162063"/>
		<updated>2021-03-26T08:13:06Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162060</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162060"/>
		<updated>2021-03-26T01:23:36Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
||[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Mounds Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Flat Oval Base&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162059</id>
		<title>Guides/Mining</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162059"/>
		<updated>2021-03-26T01:23:23Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To get to the Mining Technology Page click here: [[Mining]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
When done mining a public mine, please press &amp;quot;Stop working this mine&amp;quot; so the crystals disappear and won't cause lag.&lt;br /&gt;
&lt;br /&gt;
== Public Mines ==&lt;br /&gt;
&lt;br /&gt;
See the [[Maps/Public Mines]] page.&lt;br /&gt;
&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, Normal hotkey [W] to get the first set or new set of ore stones. There is a [[Color Blind]] mining mode that can be enable by contacting a GM. The hotkey [c} to work the mine instead of [w] .  &lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal color could be all red or 3 different colors. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal colors could be 2 yellows and 1 red.&lt;br /&gt;
&lt;br /&gt;
===Color Blind Mode===&lt;br /&gt;
&lt;br /&gt;
* If you would like to have [[Color Blind]] mode turned on for mining, please place a GM call requesting it.&lt;br /&gt;
* The puzzle artwork will be the same, but instead of requiring you to distinguish between stone colors, base colors, and crystal colors, you will have to distinguish between different shapes and/or marbling patterns.  Even the most complex mining puzzles can be successfully configured that way.&lt;br /&gt;
&lt;br /&gt;
In this iron mine, you have to distinguish between stone colors and crystal shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronReg.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
At the same iron mine, in colorblind mode, you need to distinguish between stone shapes and base shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronCB.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
== Byproducts ==&lt;br /&gt;
*Every mine will produce [[Gems]] and [[Coal]] when a stone is successfully broken. These land in the mine's inventory. The type of gem is determined by the region the mine is in. Refer to [[Gems]] for a list of which gems are mined in which regions.&lt;br /&gt;
*As of 2020-01-28, there is also a small chance to gain 2 [[Cuttable Gems]] among [[Cuttable Almandine|Almandine]], [[Cuttable Aquamarine|Aquamarine]], [[Cuttable Garnet|Garnet]], [[Cuttable Kunzite|Kunzite]] and [[Cuttable Morganite|Morganite]] when you confirm a successful workload, be it sand or ore. Contrary to gems and coal, the cuttables will land directly in your inventory.&lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|''' Regular Mining'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Shapes, 4 Base Colours&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_reg.png|300px]]&lt;br /&gt;
|[[File:aluminum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Colours, 5 Crystal Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_reg.png|300px]]&lt;br /&gt;
|[[File:antimony_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 7 Stone Colours, 7 Crystal Colours, 7 Base Colours&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_reg.png|300px]]&lt;br /&gt;
|[[File:cobalt_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 3 Stone Colours, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_reg.png|300px]]&lt;br /&gt;
|[[File:copper_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone Colours, 3 Stone Patterns, 3 Crystal Colours, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_reg.png|300px]]&lt;br /&gt;
|[[File:gold_cb.png|300px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone Colours, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_reg.png|300px]]&lt;br /&gt;
|[[File:iron_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 5 Stone Colours, 4 Stone Shapes, 3 Crystal Colors&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_reg.png|300px]]&lt;br /&gt;
|[[File:lead_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 7 Stone Colours, 3 Stone Shapes, 3 Stone Patterns &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_reg.png|300px]]&lt;br /&gt;
|[[File:magnesium_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 4 Stone Colours, 4 Stone Patterns, 4 Crystal Shapes, 4 Crystal Colours (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_reg.png|300px]]&lt;br /&gt;
|[[File:nickel_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
| 5 Stone Colours, 5 Stone Patterns, 5 Crystal Colours, 5 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_reg.png|300px]]&lt;br /&gt;
|[[File:platinum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Stone Colors&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_reg.png|300px]]&lt;br /&gt;
|[[File:sand_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Colours, 5 Base Shapes, 5 Base Colours &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_reg.png|300px]]&lt;br /&gt;
|[[File:silver_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Marbling Patterns&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_reg.png|300px]]&lt;br /&gt;
|[[File:tin_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Colours, 3 Base Shapes, 3 Crystal Colours &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:zinc_reg.png|300px]]&lt;br /&gt;
|[[File:zinc_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Playing the Mining Game ==&lt;br /&gt;
&lt;br /&gt;
* We will use a Copper Mine in this example.  Copper Mines use the Ore Stone characteristics of body colours and body shapes.  You will always play the Mining Game with this type of mine with those characteristics. In the chart above, successful workloads will have characteristics that are either all the same or all different for copper.&lt;br /&gt;
&lt;br /&gt;
* Click on the Mine and choose Work this Mine, Normal [W] to bring out a new Ore Stone set.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5OreStoneSet.jpg | 500px|Tale 7 Ore Stone Set]]&lt;br /&gt;
&lt;br /&gt;
* Left-click the stones that you think will be either All Same or All Different as in the chart above for this Ore Stone Set and choose Add this to the Workload [A].  In this example I chose All Different for both colour and shape, so all stone shapes must be different and all stone colors must be different (yellow, purple, blue). A blue rotating ring appears around each stone you choose.  Two Ore Stones have been chosen and a blue Ore Stone is about to be chosen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Workload.jpg | 700px|T5 Workload]]&lt;br /&gt;
&lt;br /&gt;
*Left-click the last Ore Stone and choose Add this to the Workload and Finalize [S].  If you chose a correct set of Ore Stones then you will see the flyaway message as below!  You win some ore!  The ore amount is added into the pot and you can Take.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5WorkloadScore.jpg | 700px|Cyan Shade 1]]&lt;br /&gt;
&lt;br /&gt;
=== Ore Stone, Crystal and base shapes===&lt;br /&gt;
&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
||[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Mounds Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Flat Oval Base&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
=== A Small Guide to Efficient Copper Mining ===&lt;br /&gt;
&lt;br /&gt;
The basics of efficient copper mining is to generally ignore the small loads from the 3-stone combinations and to go for the much more rewarding 4-stone combinations.&lt;br /&gt;
&lt;br /&gt;
* If the current set of stones does not contain any 4-stone combinations, do a few 3-stone combinations to get timer to 0, then get a new set of stones.&lt;br /&gt;
&lt;br /&gt;
* ''Soften up'' the stones in the 4-stone combination(s) by doing 3-stone combinations first. This will ensure a bigger return from the 4-stone combination(s). Be careful not to break any of the stones you need in the end.&lt;br /&gt;
&lt;br /&gt;
* Now do the 4-stone combinations. You will notice that even though it takes some time building up to this, the reward is also great. Happy mining!&lt;br /&gt;
&lt;br /&gt;
== Mining Helper Tool ==&lt;br /&gt;
&lt;br /&gt;
There is a helper tool available for mining many kinds of ores. It's written in Python 3 and available [[Guides/Mining/HelperTool|here]].&lt;br /&gt;
&lt;br /&gt;
== [[Guides/Mining/Sand Mining|Sand Mining]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;''Check out the [[Guides/Mining/Sand Mining|Sand Mining Guide]] for pictures and charts that explain this process. Now in living color!''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sand mines have 7 stones varying only in Body Colour.  All 7 colours are possible, but unlikely to come out all at once. Having only one varying property makes sand mines much easier to mine for gems.  The aim is to find groups of 3+ with all same or all different colours, and to work as many stones as possible seven times so that they crumble into gems (and coal).&lt;br /&gt;
&lt;br /&gt;
If there are no triples having the same colour, it is possible to collapse all seven stones according to a simple rule:  Make a workload of three stones using one from each pair (including other stones if there are fewer than 3 pairs), then make a workload of the four other stones.  Repeat this seven times, and all stones will crumble yielding seven gems.&lt;br /&gt;
&lt;br /&gt;
With just a triple (and four singles), you can get 5 gems by making all possible workloads of 3 stones using one from the triple, and then a workload of 5 stones.&lt;br /&gt;
&lt;br /&gt;
You can take out 6 of the ore stones with this combination, Using one of the triple and the 4 singles will give you 6 sets. Do this with a 2nd of the triples, then with the 3rd of the triple you will have 2 sets and take out the 4 single stones then complete with doing the triple and that will take out two of the triple leaving you with just the one stone left. (Fez)&lt;br /&gt;
&lt;br /&gt;
With a triple and a pair, you can get 3 gems by doing all possible workloads using stones from each of the triple and the pair (there are 12 of these), then a 4-workload.&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162058</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162058"/>
		<updated>2021-03-26T01:17:05Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
||[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Mounds Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Flat Oval Base&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162057</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162057"/>
		<updated>2021-03-26T01:16:21Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
||[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Mounds Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Flat Oval Base&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162056</id>
		<title>Guides/Mining</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Guides/Mining&amp;diff=162056"/>
		<updated>2021-03-26T00:58:50Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To get to the Mining Technology Page click here: [[Mining]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
When done mining a public mine, please press &amp;quot;Stop working this mine&amp;quot; so the crystals disappear and won't cause lag.&lt;br /&gt;
&lt;br /&gt;
== Public Mines ==&lt;br /&gt;
&lt;br /&gt;
See the [[Maps/Public Mines]] page.&lt;br /&gt;
&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, Normal hotkey [W] to get the first set or new set of ore stones. There is a [[Color Blind]] mining mode that can be enable by contacting a GM. The hotkey [c} to work the mine instead of [w] .  &lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal color could be all red or 3 different colors. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal colors could be 2 yellows and 1 red.&lt;br /&gt;
&lt;br /&gt;
===Color Blind Mode===&lt;br /&gt;
&lt;br /&gt;
* If you would like to have [[Color Blind]] mode turned on for mining, please place a GM call requesting it.&lt;br /&gt;
* The puzzle artwork will be the same, but instead of requiring you to distinguish between stone colors, base colors, and crystal colors, you will have to distinguish between different shapes and/or marbling patterns.  Even the most complex mining puzzles can be successfully configured that way.&lt;br /&gt;
&lt;br /&gt;
In this iron mine, you have to distinguish between stone colors and crystal shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronReg.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
At the same iron mine, in colorblind mode, you need to distinguish between stone shapes and base shapes.&lt;br /&gt;
&lt;br /&gt;
[[Image:IronCB.png | 500px ]]&lt;br /&gt;
&lt;br /&gt;
== Byproducts ==&lt;br /&gt;
*Every mine will produce [[Gems]] and [[Coal]] when a stone is successfully broken. These land in the mine's inventory. The type of gem is determined by the region the mine is in. Refer to [[Gems]] for a list of which gems are mined in which regions.&lt;br /&gt;
*As of 2020-01-28, there is also a small chance to gain 2 [[Cuttable Gems]] among [[Cuttable Almandine|Almandine]], [[Cuttable Aquamarine|Aquamarine]], [[Cuttable Garnet|Garnet]], [[Cuttable Kunzite|Kunzite]] and [[Cuttable Morganite|Morganite]] when you confirm a successful workload, be it sand or ore. Contrary to gems and coal, the cuttables will land directly in your inventory.&lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|''' Regular Mining'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Shapes, 4 Base Colours&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_reg.png|300px]]&lt;br /&gt;
|[[File:aluminum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Colours, 5 Crystal Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_reg.png|300px]]&lt;br /&gt;
|[[File:antimony_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 7 Stone Colours, 7 Crystal Colours, 7 Base Colours&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_reg.png|300px]]&lt;br /&gt;
|[[File:cobalt_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 3 Stone Colours, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_reg.png|300px]]&lt;br /&gt;
|[[File:copper_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone Colours, 3 Stone Patterns, 3 Crystal Colours, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_reg.png|300px]]&lt;br /&gt;
|[[File:gold_cb.png|300px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone Colours, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_reg.png|300px]]&lt;br /&gt;
|[[File:iron_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 5 Stone Colours, 4 Stone Shapes, 3 Crystal Colors&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_reg.png|300px]]&lt;br /&gt;
|[[File:lead_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 7 Stone Colours, 3 Stone Shapes, 3 Stone Patterns &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_reg.png|300px]]&lt;br /&gt;
|[[File:magnesium_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 4 Stone Colours, 4 Stone Patterns, 4 Crystal Shapes, 4 Crystal Colours (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_reg.png|300px]]&lt;br /&gt;
|[[File:nickel_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
| 5 Stone Colours, 5 Stone Patterns, 5 Crystal Colours, 5 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_reg.png|300px]]&lt;br /&gt;
|[[File:platinum_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Stone Colors&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_reg.png|300px]]&lt;br /&gt;
|[[File:sand_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Colours, 5 Base Shapes, 5 Base Colours &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_reg.png|300px]]&lt;br /&gt;
|[[File:silver_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Marbling Patterns&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_reg.png|300px]]&lt;br /&gt;
|[[File:tin_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Colours, 3 Base Shapes, 3 Crystal Colours &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
|[[File:zinc_reg.png|300px]]&lt;br /&gt;
|[[File:zinc_cb.png|300px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Playing the Mining Game ==&lt;br /&gt;
&lt;br /&gt;
* We will use a Copper Mine in this example.  Copper Mines use the Ore Stone characteristics of body colours and body shapes.  You will always play the Mining Game with this type of mine with those characteristics. In the chart above, successful workloads will have characteristics that are either all the same or all different for copper.&lt;br /&gt;
&lt;br /&gt;
* Click on the Mine and choose Work this Mine, Normal [W] to bring out a new Ore Stone set.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5OreStoneSet.jpg | 500px|Tale 7 Ore Stone Set]]&lt;br /&gt;
&lt;br /&gt;
* Left-click the stones that you think will be either All Same or All Different as in the chart above for this Ore Stone Set and choose Add this to the Workload [A].  In this example I chose All Different for both colour and shape, so all stone shapes must be different and all stone colors must be different (yellow, purple, blue). A blue rotating ring appears around each stone you choose.  Two Ore Stones have been chosen and a blue Ore Stone is about to be chosen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Workload.jpg | 700px|T5 Workload]]&lt;br /&gt;
&lt;br /&gt;
*Left-click the last Ore Stone and choose Add this to the Workload and Finalize [S].  If you chose a correct set of Ore Stones then you will see the flyaway message as below!  You win some ore!  The ore amount is added into the pot and you can Take.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5WorkloadScore.jpg | 700px|Cyan Shade 1]]&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
||[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Mounds Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
=== A Small Guide to Efficient Copper Mining ===&lt;br /&gt;
&lt;br /&gt;
The basics of efficient copper mining is to generally ignore the small loads from the 3-stone combinations and to go for the much more rewarding 4-stone combinations.&lt;br /&gt;
&lt;br /&gt;
* If the current set of stones does not contain any 4-stone combinations, do a few 3-stone combinations to get timer to 0, then get a new set of stones.&lt;br /&gt;
&lt;br /&gt;
* ''Soften up'' the stones in the 4-stone combination(s) by doing 3-stone combinations first. This will ensure a bigger return from the 4-stone combination(s). Be careful not to break any of the stones you need in the end.&lt;br /&gt;
&lt;br /&gt;
* Now do the 4-stone combinations. You will notice that even though it takes some time building up to this, the reward is also great. Happy mining!&lt;br /&gt;
&lt;br /&gt;
== Mining Helper Tool ==&lt;br /&gt;
&lt;br /&gt;
There is a helper tool available for mining many kinds of ores. It's written in Python 3 and available [[Guides/Mining/HelperTool|here]].&lt;br /&gt;
&lt;br /&gt;
== [[Guides/Mining/Sand Mining|Sand Mining]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;''Check out the [[Guides/Mining/Sand Mining|Sand Mining Guide]] for pictures and charts that explain this process. Now in living color!''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sand mines have 7 stones varying only in Body Colour.  All 7 colours are possible, but unlikely to come out all at once. Having only one varying property makes sand mines much easier to mine for gems.  The aim is to find groups of 3+ with all same or all different colours, and to work as many stones as possible seven times so that they crumble into gems (and coal).&lt;br /&gt;
&lt;br /&gt;
If there are no triples having the same colour, it is possible to collapse all seven stones according to a simple rule:  Make a workload of three stones using one from each pair (including other stones if there are fewer than 3 pairs), then make a workload of the four other stones.  Repeat this seven times, and all stones will crumble yielding seven gems.&lt;br /&gt;
&lt;br /&gt;
With just a triple (and four singles), you can get 5 gems by making all possible workloads of 3 stones using one from the triple, and then a workload of 5 stones.&lt;br /&gt;
&lt;br /&gt;
You can take out 6 of the ore stones with this combination, Using one of the triple and the 4 singles will give you 6 sets. Do this with a 2nd of the triples, then with the 3rd of the triple you will have 2 sets and take out the 4 single stones then complete with doing the triple and that will take out two of the triple leaving you with just the one stone left. (Fez)&lt;br /&gt;
&lt;br /&gt;
With a triple and a pair, you can get 3 gems by doing all possible workloads using stones from each of the triple and the pair (there are 12 of these), then a 4-workload.&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162055</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162055"/>
		<updated>2021-03-26T00:52:00Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
||[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Mounds Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162054</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162054"/>
		<updated>2021-03-26T00:50:49Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
||[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:Roundedgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162053</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162053"/>
		<updated>2021-03-26T00:49:40Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
||[[file:boxedbase.png |200px]] &lt;br /&gt;
| Boxes Base&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
||[[file:fracturedbase.png |200px]] &lt;br /&gt;
| Fractured Base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
||[[file:roundededgebase.png |200px]] &lt;br /&gt;
| Rounded Edged base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Round stone base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
||[[file:angledstone.png |200px]] &lt;br /&gt;
| flat base&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Boxedbase.png&amp;diff=162052</id>
		<title>File:Boxedbase.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Boxedbase.png&amp;diff=162052"/>
		<updated>2021-03-26T00:26:51Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Fracturedbase.png&amp;diff=162051</id>
		<title>File:Fracturedbase.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Fracturedbase.png&amp;diff=162051"/>
		<updated>2021-03-26T00:24:05Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Roundedgebase.png&amp;diff=162050</id>
		<title>File:Roundedgebase.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Roundedgebase.png&amp;diff=162050"/>
		<updated>2021-03-26T00:23:50Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162048</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162048"/>
		<updated>2021-03-26T00:09:06Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone2.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Squasedstone2.png&amp;diff=162047</id>
		<title>File:Squasedstone2.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Squasedstone2.png&amp;diff=162047"/>
		<updated>2021-03-26T00:08:53Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162046</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162046"/>
		<updated>2021-03-26T00:07:17Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|[[file:Squasedstone.png|200px]]&lt;br /&gt;
|Squashed Stone&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162044</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162044"/>
		<updated>2021-03-25T23:28:29Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|[[File:angledstone.png|200px]] &lt;br /&gt;
| Angled Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162043</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162043"/>
		<updated>2021-03-25T23:27:23Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetedcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162042</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162042"/>
		<updated>2021-03-25T23:26:32Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
|||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:facetefcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162041</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162041"/>
		<updated>2021-03-25T23:25:04Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|||[[file:bowlstone.png |200px]] &lt;br /&gt;
| Bowl Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
|||[[file:Ovalstone.png |200px]] &lt;br /&gt;
| Oval Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|||[[file:stackedstone.png |200px]] &lt;br /&gt;
| Stacked Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
||[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Round Stone&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Bowlstone.png&amp;diff=162040</id>
		<title>File:Bowlstone.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Bowlstone.png&amp;diff=162040"/>
		<updated>2021-03-25T23:20:52Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Ovalstone.png&amp;diff=162039</id>
		<title>File:Ovalstone.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Ovalstone.png&amp;diff=162039"/>
		<updated>2021-03-25T23:20:27Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Angledstone.png&amp;diff=162038</id>
		<title>File:Angledstone.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Angledstone.png&amp;diff=162038"/>
		<updated>2021-03-25T23:20:06Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=File:Stackedstone.png&amp;diff=162037</id>
		<title>File:Stackedstone.png</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=File:Stackedstone.png&amp;diff=162037"/>
		<updated>2021-03-25T23:19:29Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162036</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162036"/>
		<updated>2021-03-25T23:07:40Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:facetedcrystal.png|200px]] &lt;br /&gt;
|Faceted&lt;br /&gt;
|&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162035</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162035"/>
		<updated>2021-03-25T23:06:49Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shards.png|200px]] &lt;br /&gt;
|Shards &lt;br /&gt;
|&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162034</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162034"/>
		<updated>2021-03-25T23:05:59Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Udder Stone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:rawcrystal.png|200px]] &lt;br /&gt;
| Raw Crystal &lt;br /&gt;
|&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162033</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162033"/>
		<updated>2021-03-25T23:02:26Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
||[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162032</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162032"/>
		<updated>2021-03-25T23:01:35Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162031</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162031"/>
		<updated>2021-03-25T23:00:56Z</updated>

		<summary type="html">&lt;p&gt;Feyth: /* Ore Stone, Crystal and base shapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:longbranched.png|200px]] &lt;br /&gt;
| Long Branched&lt;br /&gt;
|&lt;br /&gt;
|=&lt;br /&gt;
|[[File:longsmooth.png|200px]] &lt;br /&gt;
|Long Smooth &lt;br /&gt;
|&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162030</id>
		<title>Color Blind</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Color_Blind&amp;diff=162030"/>
		<updated>2021-03-25T18:37:42Z</updated>

		<summary type="html">&lt;p&gt;Feyth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Tale In The Desert offers Color blind mining to individuals by placing a GM call. Once enabled you will be able to work the mine in color blind mode. Besides the Menu shown below some ore stones will have text descriptions to complete the complexity of harder ores.&lt;br /&gt;
[[File:cb_minemenu.png|300px|center]]&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
* When dowsing, 'Unrecognizable ore' means the required Perception is double your current rounded up. That's the current theory.  &lt;br /&gt;
* Work the Mine, here we use the Color blind hotkey [C] to get the first set or new set of ore stones. This option will only show up if you have a GM enable Color Blind Mode for you.&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore is 3 Ore Stones chosen.&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles.&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each set needs to be either of the same or of a different type. E.g., the crystal shape could be all flat or 3 different shapes. &lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each set must contain a pair and one different from the pair. E.g., the crystal shape could be 2 flat and 1 short shards.&lt;br /&gt;
 &lt;br /&gt;
== Ore characteristics ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''[[Color Blind]] Mode'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Aluminum]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4  Crystal shapes, 4 Stone Shapes, 4 Base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:aluminum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Antimony]] &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Shapess, 4 stone Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
|[[File:antimony_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| [[Cobalt]]&lt;br /&gt;
| 10&lt;br /&gt;
| 4 Crystal Shapes, 4 text colors (see ore stone menu), 4 Base shapes&lt;br /&gt;
| 2 same base and one different, 2 same crystal and one different, 2 same stone and one different&lt;br /&gt;
&lt;br /&gt;
|[[File:cobalt_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4 crystal shapes, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:copper_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| 12 &lt;br /&gt;
| 3 Stone shapes, 3 Stone text Patterns (see ore stone menu) , 2 Crystal Shapes, 3 base shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:gold_cb.png|600px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone shapes, 3 base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:iron_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Lead]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Stone Shapes, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different: Same shape + same gem colour + different rock colour = work.  different rock colour + different gem colour + different shape = work&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:lead_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnesium]] &lt;br /&gt;
| 9 &lt;br /&gt;
| 6 Stone shapes, 3 Crystal Shapes, 3 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:magnesium_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] &lt;br /&gt;
| 13 &lt;br /&gt;
| 3 Stone Shapes, 3 Text Patterns (see ore stone), 3 Crystal Shapes, 3 Base Shapes (provisional) &lt;br /&gt;
| 3+ All Same or All Different &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:nickel_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 12&lt;br /&gt;
|  5 Text Colors, 5 text Crystal colors, 5 text patterns , 4 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:platinum_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|--&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Base Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:sand_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[Silver]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Shapes, 4 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| 3+ All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:silver_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin]]&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Base Shapes, 4 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|[[File:tin_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Zinc]] &lt;br /&gt;
| 10 &lt;br /&gt;
| 3 Stone Shapes, 3 Base Shapes, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different &lt;br /&gt;
&lt;br /&gt;
                       &lt;br /&gt;
|[[File:zinc_cb.png|600px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Ore Stone, Crystal and base shapes==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Shapes'''&lt;br /&gt;
|'''Names'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:mixedcrystal.png|200px]] &lt;br /&gt;
| Mixed Crystals &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:longshards.png |200px]] &lt;br /&gt;
| Long Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Feyth</name></author>
	</entry>
</feed>