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	<updated>2026-04-04T04:57:56Z</updated>
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	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=91872</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=91872"/>
		<updated>2019-06-23T18:09:23Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* University of Art and Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResComplete|Brick Automation}}&lt;br /&gt;
{{ResComplete|Mirrored Pyramid Construction}}&lt;br /&gt;
{{ResComplete|Obelisk Construction 5}}&lt;br /&gt;
{{ResComplete|Chemistry Recipe - Gem Glue}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Application|&lt;br /&gt;
     {{ResResource|Rope|0|225}}&lt;br /&gt;
     {{ResResource|Firebricks|0|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Woolcloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|0|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Brick Automation|&lt;br /&gt;
      {{ResResource|Bearings|2436|5000 }}&lt;br /&gt;
      {{ResResource|Oil|50000|50000 }}&lt;br /&gt;
      {{ResResource|Brass Small Gear|1393|1500 }}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|1500|1500 }}&lt;br /&gt;
      {{ResResource|Iron Large Gear|485|500 }}&lt;br /&gt;
}}&lt;br /&gt;
      &lt;br /&gt;
 {{ResTechnology|Mirrored Pyramid Construction|&lt;br /&gt;
      {{ResResource|Mirror|218|532}}&lt;br /&gt;
      {{ResResource|Sheet Glass|2075|2075}}&lt;br /&gt;
      {{ResResource|Wood|3784|3784}}&lt;br /&gt;
      {{ResResource|Boards|1739|1739}}&lt;br /&gt;
      {{ResResource|Rope|1480|1480}}&lt;br /&gt;
      {{ResResource|Silver|832|832}}&lt;br /&gt;
      {{ResResource|Quicksilver|230|230}}&lt;br /&gt;
      {{ResResource|Gold|1133|1133}}&lt;br /&gt;
      {{ResResource|Glass Rods|1091|1245}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|184|682}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 5|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|72}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|38}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|45}}&lt;br /&gt;
      {{ResResource|White Travertine|0|40}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|21}}&lt;br /&gt;
      {{ResResource|Night Granite|3|3}}&lt;br /&gt;
      {{ResResource|Grey Star Marble|1|1}}&lt;br /&gt;
      {{ResResource|Small Diamond|199|199}}&lt;br /&gt;
      {{ResResource|Cobra Skin|84|84}}&lt;br /&gt;
      {{ResResource|Sun Steel|79|79}}&lt;br /&gt;
      {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
      {{ResResource|Gold Wire|100|100}}&lt;br /&gt;
      {{ResResource|Rabbit Pelt|100|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|2500|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|1000|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|500|500}}&lt;br /&gt;
     {{ResResource|Cement|500|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|1|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
   }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Steam Mechanics (3 of 3)|&lt;br /&gt;
      {{ResResource|Mineral Oil|0|500}}&lt;br /&gt;
      {{ResResource|Petroleum|13676|50000}}&lt;br /&gt;
      {{ResResource|Hard, Rotproof Treated Boards|16427|30000}}&lt;br /&gt;
      {{ResResource|Bolt|15000|15000}}&lt;br /&gt;
      {{ResResource|Washer|1500|1500}}&lt;br /&gt;
      {{ResResource|Jugs of Water|2000|2000}}&lt;br /&gt;
      {{ResResource|Leather|1000|1000}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|500|500}}&lt;br /&gt;
      {{ResResource|Steel Wire|1000|1500}}&lt;br /&gt;
      {{ResResource|Small Steam Engine|30|30}}&lt;br /&gt;
      {{ResResource|Medium Steam Engine|0|20}}&lt;br /&gt;
      {{ResResource|Large Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|High Pressure Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard, Corrosion Resistant|500|500}}&lt;br /&gt;
      {{ResResource|Copper Sheeting: Stainless|200|200}}&lt;br /&gt;
      {{ResResource|Iron Bars|200|200}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|10|100}}&lt;br /&gt;
      {{ResResource|Lubricating Oil|3|120}}&lt;br /&gt;
      {{ResResource|Thermometer|50|50}}&lt;br /&gt;
      {{ResResource|Screw Gears|5|20}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|19397|25000}}&lt;br /&gt;
      {{ResResource|Limestone|50000|50000}}&lt;br /&gt;
      {{ResResource|Lime|745|5000}}&lt;br /&gt;
      {{ResResource|Bauxite|236|2500}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Automation}}&lt;br /&gt;
    {{ResComplete|Basic Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 3}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 4}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 1}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 2}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 1}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 3}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 1}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 2}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}} &lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Raeli Clay Depth Dredging| &lt;br /&gt;
      {{ResResource | Screw Gear|0|500 }}&lt;br /&gt;
      {{ResResource | Oil|10000|10000 }}&lt;br /&gt;
      {{ResResource | Bolt|0|50000 }}&lt;br /&gt;
      {{ResResource | Thoth's Metal Sheeting: Ductile, Insulative|0|1000 }}&lt;br /&gt;
      {{ResResource | Corinthiacum Sheeting: Plastic, Shiny|0|1000 }}&lt;br /&gt;
      {{ResResource | Malardium Sheeting: Hard, Corrosion-resistant|0|1000 }}&lt;br /&gt;
      {{ResResource | Apophisite Sheeting: Stainless|0|1000 }}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
      {{ResResource|Sulphurous Water|354|50000}}&lt;br /&gt;
      {{ResResource|Salt|3941|5000}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|2000}}&lt;br /&gt;
      {{ResResource|Glass Pipe|69|1500}}&lt;br /&gt;
      {{ResResource|Metal Blue Wire|0|4000}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Lapidary| &lt;br /&gt;
&lt;br /&gt;
      {{ResResource | Small Quartz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Topaz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Emerald |1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Diamond|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Opal |1000|1000}}&lt;br /&gt;
      {{ResResource | Small Ruby|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Sapphire|1000|1000 }}&lt;br /&gt;
      {{ResResource | Camel Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Sheep Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Chicken Bones|388|500 }}&lt;br /&gt;
      {{ResResource | Rabbit Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Cuttable Amethyst|34|250}}&lt;br /&gt;
      {{ResResource | Cuttable Lapis|77|250}}&lt;br /&gt;
      {{ResResource | Cuttable Turqoise|44|250}}&lt;br /&gt;
      {{ResResource | Cuttable Garnet|86|250}}&lt;br /&gt;
      {{ResResource | Cuttable Jade|91|250}}&lt;br /&gt;
      {{ResResource | Cuttable Sunstone|52|250}}&lt;br /&gt;
      {{ResResource | Cuttable Citrine|30|250}}&lt;br /&gt;
      {{ResResource | White Pearl|45|100 }}&lt;br /&gt;
      {{ResResource | Coral Pearl|28|100 }}&lt;br /&gt;
      {{ResResource | Smoke Pearl|37|100 }}&lt;br /&gt;
      {{ResResource | Aqua Pearl|13|100 }}&lt;br /&gt;
      {{ResResource | Pink Pearl|17|100 }}&lt;br /&gt;
      {{ResResource | Beige Pearl|24|100 }}&lt;br /&gt;
      {{ResResource | Black Pearl|11|100 }}&lt;br /&gt;
    &lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}  &lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
       {{None}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 1}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 2}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Airship Construction}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|Raeli Pottery}}&lt;br /&gt;
    {{ResComplete|Taxidermy}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
{{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|5000|5000}}&lt;br /&gt;
      {{ResResource|Gypsum|0|10000}}&lt;br /&gt;
      {{ResResource|Jugs of Water|25000|25000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|12|15}}&lt;br /&gt;
      {{ResResource|Large Diamond|153|250}}&lt;br /&gt;
      {{ResResource|Medium Diamond|1250|2500}}&lt;br /&gt;
      {{ResResource|Huge Emerald|12|15}}&lt;br /&gt;
      {{ResResource|Large Emerald|67|250}}&lt;br /&gt;
      {{ResResource|Medium Emerald|1377|2500}}&lt;br /&gt;
      {{ResResource|Huge Quartz|15|15}}&lt;br /&gt;
      {{ResResource|Large Quartz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Quartz|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Ruby|11|15}}&lt;br /&gt;
      {{ResResource|Large Ruby|250|250}}&lt;br /&gt;
      {{ResResource|Medium Ruby|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|15|15}}&lt;br /&gt;
      {{ResResource|Large Sapphire|158|250}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|1755|2500}}&lt;br /&gt;
      {{ResResource|Huge Topaz|2|15}}&lt;br /&gt;
      {{ResResource|Large Topaz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Topaz|2500|2500}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|50|150}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|24|75}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}  &lt;br /&gt;
    {{ResComplete|Advanced Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Speed of the Serpent}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
     &lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}         &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}  &lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 4}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 2}} &lt;br /&gt;
    {{ResComplete|Chariot Repair (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Gear Oil}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting 1}}&lt;br /&gt;
    {{ResComplete|Gear Casting 2}}&lt;br /&gt;
    {{ResComplete|Gear Casting 3}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}  &lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Advanced Silkworm Farming|&lt;br /&gt;
	{{ResResource|Compost|10000|10000}}&lt;br /&gt;
        {{ResResource|Arsenic|100|1000}}	&lt;br /&gt;
	{{ResResource|Ra's Compound Extract|0|100}}	&lt;br /&gt;
    }}     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Trade}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Minting}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Sign Construction 1}}&lt;br /&gt;
    {{ResComplete|Sign Construction 2}}&lt;br /&gt;
    {{ResComplete|Sign Construction 3}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
 {{ResComplete|Wood Paper Manufacture}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
     &lt;br /&gt;
    {{ResTechnology|Toxin Extraction|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|44|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|87|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|43|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|57|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|44|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|40|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|25|25}}&lt;br /&gt;
      {{ResResource|Oil|30000|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Molecular Balance|&lt;br /&gt;
      {{ResResource|Quality 6000+ Florence Flask|0|100}}&lt;br /&gt;
      {{ResResource|Quality 7000+ Florence Flask|2|50}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|2|2000}}&lt;br /&gt;
      {{ResResource|Marble Mortar|0|500}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Glass)|0|300}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Crystal)|0|200}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Diamond)|0|100}}&lt;br /&gt;
      {{ResResource|Nut's Essence|0|500}}&lt;br /&gt;
      {{ResResource|Kings Coin|30|250}}&lt;br /&gt;
      {{ResResource|Crater cut Citrine|0|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
      {{ResResource|Arsenic|0|750}}&lt;br /&gt;
      {{ResResource|Lead Ore|12500|10000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|6|1000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|3|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 1}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 2}}&lt;br /&gt;
      {{ResComplete|Alchemical Maceration}}&lt;br /&gt;
      {{ResComplete|Alchemy}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}}&lt;br /&gt;
      {{ResComplete|Contest Organization}}&lt;br /&gt;
      {{ResComplete|Cross Breeding}}&lt;br /&gt;
      {{ResComplete|Detonation|}}   &lt;br /&gt;
      {{ResComplete|Distillation}}&lt;br /&gt;
      {{ResComplete|Distillation Experiments}}&lt;br /&gt;
      {{ResTechnology|Chemistry Recipe - Explosives|}}&lt;br /&gt;
      {{ResComplete|Fine Balance}}&lt;br /&gt;
      {{ResComplete|Gem Cutting}}&lt;br /&gt;
      {{ResComplete|Herpeculture}}&lt;br /&gt;
      {{ResComplete|Hive Optimization}}&lt;br /&gt;
      {{ResTechnology|Mutagenics|}}&lt;br /&gt;
      {{ResComplete|Neutralization}}&lt;br /&gt;
      {{ResComplete|Pyramid Construction}}&lt;br /&gt;
      {{ResComplete|Structural Pottery}}&lt;br /&gt;
      {{ResComplete|Water Mining}}&lt;br /&gt;
      &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Elixir of Regrowth|state=collapsed|&lt;br /&gt;
      {{ResResource|Grain Fertilizer|0|9400}}&lt;br /&gt;
      {{ResResource|Cat Nip Mushrooms|0|940}}&lt;br /&gt;
      {{ResResource|Carp Meat|0|9400}}&lt;br /&gt;
      {{ResResource|Saltpeter|5|9400}}&lt;br /&gt;
      {{ResResource|Peppers|0|9400}}&lt;br /&gt;
      {{ResResource|Cucumbers|0|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}   &lt;br /&gt;
     {{ResOnATimer|None|&lt;br /&gt;
        {{ResTimer|}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Advanced Horticulture}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Ambrosia Brewing}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Herbal Exploration}}&lt;br /&gt;
        {{ResComplete|Herbiculture}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
        {{ResComplete|Ranching 1}}    &lt;br /&gt;
        {{ResComplete|Ranching 2}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
        {{ResComplete|Xenobotany}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=91861</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=91861"/>
		<updated>2019-06-21T08:13:44Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* University of Art and Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResComplete|Brick Automation}}&lt;br /&gt;
{{ResComplete|Mirrored Pyramid Construction}}&lt;br /&gt;
{{ResComplete|Obelisk Construction 5}}&lt;br /&gt;
{{ResComplete|Chemistry Recipe - Gem Glue}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Application|&lt;br /&gt;
     {{ResResource|Rope|0|225}}&lt;br /&gt;
     {{ResResource|Firebricks|0|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Woolcloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|0|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Brick Automation|&lt;br /&gt;
      {{ResResource|Bearings|2436|5000 }}&lt;br /&gt;
      {{ResResource|Oil|50000|50000 }}&lt;br /&gt;
      {{ResResource|Brass Small Gear|1393|1500 }}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|1500|1500 }}&lt;br /&gt;
      {{ResResource|Iron Large Gear|481|500 }}&lt;br /&gt;
}}&lt;br /&gt;
      &lt;br /&gt;
 {{ResTechnology|Mirrored Pyramid Construction|&lt;br /&gt;
      {{ResResource|Mirror|218|532}}&lt;br /&gt;
      {{ResResource|Sheet Glass|2075|2075}}&lt;br /&gt;
      {{ResResource|Wood|3784|3784}}&lt;br /&gt;
      {{ResResource|Boards|1739|1739}}&lt;br /&gt;
      {{ResResource|Rope|1480|1480}}&lt;br /&gt;
      {{ResResource|Silver|832|832}}&lt;br /&gt;
      {{ResResource|Quicksilver|230|230}}&lt;br /&gt;
      {{ResResource|Gold|1133|1133}}&lt;br /&gt;
      {{ResResource|Glass Rods|1091|1245}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|184|682}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 5|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|72}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|38}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|45}}&lt;br /&gt;
      {{ResResource|White Travertine|0|40}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|21}}&lt;br /&gt;
      {{ResResource|Night Granite|3|3}}&lt;br /&gt;
      {{ResResource|Grey Star Marble|1|1}}&lt;br /&gt;
      {{ResResource|Small Diamond|199|199}}&lt;br /&gt;
      {{ResResource|Cobra Skin|84|84}}&lt;br /&gt;
      {{ResResource|Sun Steel|79|79}}&lt;br /&gt;
      {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
      {{ResResource|Gold Wire|100|100}}&lt;br /&gt;
      {{ResResource|Rabbit Pelt|100|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|2500|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|1000|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|500|500}}&lt;br /&gt;
     {{ResResource|Cement|500|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|1|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
   }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Steam Mechanics (3 of 3)|&lt;br /&gt;
      {{ResResource|Mineral Oil|0|500}}&lt;br /&gt;
      {{ResResource|Petroleum|13676|50000}}&lt;br /&gt;
      {{ResResource|Hard, Rotproof Treated Boards|16427|30000}}&lt;br /&gt;
      {{ResResource|Bolt|15000|15000}}&lt;br /&gt;
      {{ResResource|Washer|1500|1500}}&lt;br /&gt;
      {{ResResource|Jugs of Water|2000|2000}}&lt;br /&gt;
      {{ResResource|Leather|1000|1000}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|500|500}}&lt;br /&gt;
      {{ResResource|Steel Wire|1000|1500}}&lt;br /&gt;
      {{ResResource|Small Steam Engine|30|30}}&lt;br /&gt;
      {{ResResource|Medium Steam Engine|0|20}}&lt;br /&gt;
      {{ResResource|Large Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|High Pressure Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard, Corrosion Resistant|500|500}}&lt;br /&gt;
      {{ResResource|Copper Sheeting: Stainless|200|200}}&lt;br /&gt;
      {{ResResource|Iron Bars|200|200}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|10|100}}&lt;br /&gt;
      {{ResResource|Lubricating Oil|3|120}}&lt;br /&gt;
      {{ResResource|Thermometer|50|50}}&lt;br /&gt;
      {{ResResource|Screw Gears|5|20}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|13965|25000}}&lt;br /&gt;
      {{ResResource|Limestone|50000|50000}}&lt;br /&gt;
      {{ResResource|Lime|316|5000}}&lt;br /&gt;
      {{ResResource|Bauxite|0|2500}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Automation}}&lt;br /&gt;
    {{ResComplete|Basic Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 3}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 4}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 1}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 2}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 1}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 3}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 1}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 2}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}} &lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
      {{ResResource|Jugs of Water|8900|25000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|1248|2500}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|75|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Raeli Clay Depth Dredging| &lt;br /&gt;
      {{ResResource | Screw Gear|0|500 }}&lt;br /&gt;
      {{ResResource | Oil|10000|10000 }}&lt;br /&gt;
      {{ResResource | Bolt|0|50000 }}&lt;br /&gt;
      {{ResResource | Thoth's Metal Sheeting: Ductile, Insulative|0|1000 }}&lt;br /&gt;
      {{ResResource | Corinthiacum Sheeting: Plastic, Shiny|0|1000 }}&lt;br /&gt;
      {{ResResource | Malardium Sheeting: Hard, Corrosion-resistant|0|1000 }}&lt;br /&gt;
      {{ResResource | Apophisite Sheeting: Stainless|0|1000 }}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
      {{ResResource|Sulphurous Water|354|50000}}&lt;br /&gt;
      {{ResResource|Salt|3941|5000}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|2000}}&lt;br /&gt;
      {{ResResource|Glass Pipe|69|1500}}&lt;br /&gt;
      {{ResResource|Metal Blue Wire|0|4000}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Lapidary| &lt;br /&gt;
&lt;br /&gt;
      {{ResResource | Small Quartz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Topaz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Emerald |1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Diamond|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Opal |1000|1000}}&lt;br /&gt;
      {{ResResource | Small Ruby|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Sapphire|1000|1000 }}&lt;br /&gt;
      {{ResResource | Camel Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Sheep Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Chicken Bones|388|500 }}&lt;br /&gt;
      {{ResResource | Rabbit Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Cuttable Amethyst|34|250}}&lt;br /&gt;
      {{ResResource | Cuttable Lapis|77|250}}&lt;br /&gt;
      {{ResResource | Cuttable Turqoise|44|250}}&lt;br /&gt;
      {{ResResource | Cuttable Garnet|86|250}}&lt;br /&gt;
      {{ResResource | Cuttable Jade|91|250}}&lt;br /&gt;
      {{ResResource | Cuttable Sunstone|52|250}}&lt;br /&gt;
      {{ResResource | Cuttable Citrine|30|250}}&lt;br /&gt;
      {{ResResource | White Pearl|45|100 }}&lt;br /&gt;
      {{ResResource | Coral Pearl|28|100 }}&lt;br /&gt;
      {{ResResource | Smoke Pearl|37|100 }}&lt;br /&gt;
      {{ResResource | Aqua Pearl|13|100 }}&lt;br /&gt;
      {{ResResource | Pink Pearl|17|100 }}&lt;br /&gt;
      {{ResResource | Beige Pearl|24|100 }}&lt;br /&gt;
      {{ResResource | Black Pearl|11|100 }}&lt;br /&gt;
    &lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}  &lt;br /&gt;
       {{None}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 1}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 2}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Airship Construction}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|Raeli Pottery}}&lt;br /&gt;
    {{ResComplete|Taxidermy}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
{{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|5000|5000}}&lt;br /&gt;
      {{ResResource|Gypsum|0|10000}}&lt;br /&gt;
      {{ResResource|Jugs of Water|25000|25000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|12|15}}&lt;br /&gt;
      {{ResResource|Large Diamond|153|250}}&lt;br /&gt;
      {{ResResource|Medium Diamond|1250|2500}}&lt;br /&gt;
      {{ResResource|Huge Emerald|12|15}}&lt;br /&gt;
      {{ResResource|Large Emerald|67|250}}&lt;br /&gt;
      {{ResResource|Medium Emerald|1377|2500}}&lt;br /&gt;
      {{ResResource|Huge Quartz|15|15}}&lt;br /&gt;
      {{ResResource|Large Quartz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Quartz|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Ruby|11|15}}&lt;br /&gt;
      {{ResResource|Large Ruby|250|250}}&lt;br /&gt;
      {{ResResource|Medium Ruby|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|15|15}}&lt;br /&gt;
      {{ResResource|Large Sapphire|158|250}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|1755|2500}}&lt;br /&gt;
      {{ResResource|Huge Topaz|2|15}}&lt;br /&gt;
      {{ResResource|Large Topaz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Topaz|2500|2500}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|50|150}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|24|75}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}  &lt;br /&gt;
    {{ResComplete|Advanced Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Speed of the Serpent}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
     &lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}         &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}  &lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 4}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 2}} &lt;br /&gt;
    {{ResComplete|Chariot Repair (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Gear Oil}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting 1}}&lt;br /&gt;
    {{ResComplete|Gear Casting 2}}&lt;br /&gt;
    {{ResComplete|Gear Casting 3}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}  &lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Advanced Silkworm Farming|&lt;br /&gt;
	{{ResResource|Compost|10000|10000}}&lt;br /&gt;
        {{ResResource|Arsenic|100|1000}}	&lt;br /&gt;
	{{ResResource|Ra's Compound Extract|0|100}}	&lt;br /&gt;
    }}     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Trade}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Minting}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Sign Construction 1}}&lt;br /&gt;
    {{ResComplete|Sign Construction 2}}&lt;br /&gt;
    {{ResComplete|Sign Construction 3}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
 {{ResComplete|Wood Paper Manufacture}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
     &lt;br /&gt;
    {{ResTechnology|Toxin Extraction|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|44|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|87|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|43|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|57|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|44|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|40|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|25|25}}&lt;br /&gt;
      {{ResResource|Oil|30000|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Molecular Balance|&lt;br /&gt;
      {{ResResource|Quality 6000+ Florence Flask|0|100}}&lt;br /&gt;
      {{ResResource|Quality 7000+ Florence Flask|2|50}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|2|2000}}&lt;br /&gt;
      {{ResResource|Marble Mortar|0|500}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Glass)|0|300}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Crystal)|0|200}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Diamond)|0|100}}&lt;br /&gt;
      {{ResResource|Nut's Essence|0|500}}&lt;br /&gt;
      {{ResResource|Kings Coin|30|250}}&lt;br /&gt;
      {{ResResource|Crater cut Citrine|0|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
      {{ResResource|Arsenic|0|750}}&lt;br /&gt;
      {{ResResource|Lead Ore|12500|10000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|6|1000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|3|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 1}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 2}}&lt;br /&gt;
      {{ResComplete|Alchemical Maceration}}&lt;br /&gt;
      {{ResComplete|Alchemy}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}}&lt;br /&gt;
      {{ResComplete|Contest Organization}}&lt;br /&gt;
      {{ResComplete|Cross Breeding}}&lt;br /&gt;
      {{ResComplete|Detonation|}}   &lt;br /&gt;
      {{ResComplete|Distillation}}&lt;br /&gt;
      {{ResComplete|Distillation Experiments}}&lt;br /&gt;
      {{ResTechnology|Chemistry Recipe - Explosives|}}&lt;br /&gt;
      {{ResComplete|Fine Balance}}&lt;br /&gt;
      {{ResComplete|Gem Cutting}}&lt;br /&gt;
      {{ResComplete|Herpeculture}}&lt;br /&gt;
      {{ResComplete|Hive Optimization}}&lt;br /&gt;
      {{ResTechnology|Mutagenics|}}&lt;br /&gt;
      {{ResComplete|Neutralization}}&lt;br /&gt;
      {{ResComplete|Pyramid Construction}}&lt;br /&gt;
      {{ResComplete|Structural Pottery}}&lt;br /&gt;
      {{ResComplete|Water Mining}}&lt;br /&gt;
      &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Elixir of Regrowth|state=collapsed|&lt;br /&gt;
      {{ResResource|Grain Fertilizer|0|9400}}&lt;br /&gt;
      {{ResResource|Cat Nip Mushrooms|0|940}}&lt;br /&gt;
      {{ResResource|Carp Meat|0|9400}}&lt;br /&gt;
      {{ResResource|Saltpeter|5|9400}}&lt;br /&gt;
      {{ResResource|Peppers|0|9400}}&lt;br /&gt;
      {{ResResource|Cucumbers|0|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}   &lt;br /&gt;
     {{ResOnATimer|None|&lt;br /&gt;
        {{ResTimer|}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Advanced Horticulture}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Ambrosia Brewing}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Herbal Exploration}}&lt;br /&gt;
        {{ResComplete|Herbiculture}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
        {{ResComplete|Ranching 1}}    &lt;br /&gt;
        {{ResComplete|Ranching 2}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
        {{ResComplete|Xenobotany}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=91860</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=91860"/>
		<updated>2019-06-21T08:13:27Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* University of Art and Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResComplete|Brick Automation}}&lt;br /&gt;
{{ResComplete|Mirrored Pyramid Construction}}&lt;br /&gt;
{{ResComplete|Obelisk Construction 5}}&lt;br /&gt;
{{ResComplete|Chemistry Recipe - Gem Glue}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Application|&lt;br /&gt;
     {{ResResource|Rope|0|225}}&lt;br /&gt;
     {{ResResource|Firebricks|0|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Woolcloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|0|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Brick Automation|&lt;br /&gt;
      {{ResResource|Bearings|2436|5000 }}&lt;br /&gt;
      {{ResResource|Oil|50000|50000 }}&lt;br /&gt;
      {{ResResource|Brass Small Gear|1393|1500 }}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|1500|1500 }}&lt;br /&gt;
      {{ResResource|Iron Large Gear|481|500 }}&lt;br /&gt;
}}&lt;br /&gt;
      &lt;br /&gt;
 {{ResTechnology|Mirrored Pyramid Construction|&lt;br /&gt;
      {{ResResource|Mirror|218|532}}&lt;br /&gt;
      {{ResResource|Sheet Glass|2075|2075}}&lt;br /&gt;
      {{ResResource|Wood|3784|3784}}&lt;br /&gt;
      {{ResResource|Boards|1739|1739}}&lt;br /&gt;
      {{ResResource|Rope|1480|1480}}&lt;br /&gt;
      {{ResResource|Silver|832|832}}&lt;br /&gt;
      {{ResResource|Quicksilver|230|230}}&lt;br /&gt;
      {{ResResource|Gold|1133|1133}}&lt;br /&gt;
      {{ResResource|Glass Rods|1091|1245}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|184|682}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 5|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|72}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|38}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|45}}&lt;br /&gt;
      {{ResResource|White Travertine|0|40}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|21}}&lt;br /&gt;
      {{ResResource|Night Granite|3|3}}&lt;br /&gt;
      {{ResResource|Grey Star Marble|1|1}}&lt;br /&gt;
      {{ResResource|Small Diamond|199|199}}&lt;br /&gt;
      {{ResResource|Cobra Skin|84|84}}&lt;br /&gt;
      {{ResResource|Sun Steel|79|79}}&lt;br /&gt;
      {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
      {{ResResource|Gold Wire|100|100}}&lt;br /&gt;
      {{ResResource|Rabbit Pelt|100|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|2500|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|1000|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|500|500}}&lt;br /&gt;
     {{ResResource|Cement|500|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|1|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
   }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Steam Mechanics (3 of 3)|&lt;br /&gt;
      {{ResResource|Mineral Oil|0|500}}&lt;br /&gt;
      {{ResResource|Petroleum|13676|50000}}&lt;br /&gt;
      {{ResResource|Hard, Rotproof Treated Boards|16427|30000}}&lt;br /&gt;
      {{ResResource|Bolt|15000|15000}}&lt;br /&gt;
      {{ResResource|Washer|1500|1500}}&lt;br /&gt;
      {{ResResource|Jugs of Water|2000|2000}}&lt;br /&gt;
      {{ResResource|Leather|1000|1000}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|500|500}}&lt;br /&gt;
      {{ResResource|Steel Wire|1000|1500}}&lt;br /&gt;
      {{ResResource|Small Steam Engine|30|30}}&lt;br /&gt;
      {{ResResource|Medium Steam Engine|0|20}}&lt;br /&gt;
      {{ResResource|Large Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|High Pressure Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard, Corrosion Resistant|500|500}}&lt;br /&gt;
      {{ResResource|Copper Sheeting: Stainless|200|200}}&lt;br /&gt;
      {{ResResource|Iron Bars|200|200}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|10|100}}&lt;br /&gt;
      {{ResResource|Lubricating Oil|3|120}}&lt;br /&gt;
      {{ResResource|Thermometer|50|50}}&lt;br /&gt;
      {{ResResource|Screw Gears|5|20}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|13965|25000}}&lt;br /&gt;
      {{ResResource|Limestone|50000|50000}}&lt;br /&gt;
      {{ResResource|Lime|316|5000}}&lt;br /&gt;
      {{ResResource|Bauxite|0|2500}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Automation}}&lt;br /&gt;
    {{ResComplete|Basic Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 3}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 4}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 1}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 2}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 1}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 3}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 1}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 2}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}} &lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
      {{ResResource|Jugs of Water|6900|25000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|1248|2500}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|75|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Raeli Clay Depth Dredging| &lt;br /&gt;
      {{ResResource | Screw Gear|0|500 }}&lt;br /&gt;
      {{ResResource | Oil|10000|10000 }}&lt;br /&gt;
      {{ResResource | Bolt|0|50000 }}&lt;br /&gt;
      {{ResResource | Thoth's Metal Sheeting: Ductile, Insulative|0|1000 }}&lt;br /&gt;
      {{ResResource | Corinthiacum Sheeting: Plastic, Shiny|0|1000 }}&lt;br /&gt;
      {{ResResource | Malardium Sheeting: Hard, Corrosion-resistant|0|1000 }}&lt;br /&gt;
      {{ResResource | Apophisite Sheeting: Stainless|0|1000 }}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
      {{ResResource|Sulphurous Water|354|50000}}&lt;br /&gt;
      {{ResResource|Salt|3941|5000}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|2000}}&lt;br /&gt;
      {{ResResource|Glass Pipe|69|1500}}&lt;br /&gt;
      {{ResResource|Metal Blue Wire|0|4000}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Lapidary| &lt;br /&gt;
&lt;br /&gt;
      {{ResResource | Small Quartz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Topaz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Emerald |1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Diamond|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Opal |1000|1000}}&lt;br /&gt;
      {{ResResource | Small Ruby|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Sapphire|1000|1000 }}&lt;br /&gt;
      {{ResResource | Camel Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Sheep Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Chicken Bones|388|500 }}&lt;br /&gt;
      {{ResResource | Rabbit Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Cuttable Amethyst|34|250}}&lt;br /&gt;
      {{ResResource | Cuttable Lapis|77|250}}&lt;br /&gt;
      {{ResResource | Cuttable Turqoise|44|250}}&lt;br /&gt;
      {{ResResource | Cuttable Garnet|86|250}}&lt;br /&gt;
      {{ResResource | Cuttable Jade|91|250}}&lt;br /&gt;
      {{ResResource | Cuttable Sunstone|52|250}}&lt;br /&gt;
      {{ResResource | Cuttable Citrine|30|250}}&lt;br /&gt;
      {{ResResource | White Pearl|45|100 }}&lt;br /&gt;
      {{ResResource | Coral Pearl|28|100 }}&lt;br /&gt;
      {{ResResource | Smoke Pearl|37|100 }}&lt;br /&gt;
      {{ResResource | Aqua Pearl|13|100 }}&lt;br /&gt;
      {{ResResource | Pink Pearl|17|100 }}&lt;br /&gt;
      {{ResResource | Beige Pearl|24|100 }}&lt;br /&gt;
      {{ResResource | Black Pearl|11|100 }}&lt;br /&gt;
    &lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}  &lt;br /&gt;
       {{None}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 1}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 2}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Airship Construction}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|Raeli Pottery}}&lt;br /&gt;
    {{ResComplete|Taxidermy}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
{{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|5000|5000}}&lt;br /&gt;
      {{ResResource|Gypsum|0|10000}}&lt;br /&gt;
      {{ResResource|Jugs of Water|25000|25000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|12|15}}&lt;br /&gt;
      {{ResResource|Large Diamond|153|250}}&lt;br /&gt;
      {{ResResource|Medium Diamond|1250|2500}}&lt;br /&gt;
      {{ResResource|Huge Emerald|12|15}}&lt;br /&gt;
      {{ResResource|Large Emerald|67|250}}&lt;br /&gt;
      {{ResResource|Medium Emerald|1377|2500}}&lt;br /&gt;
      {{ResResource|Huge Quartz|15|15}}&lt;br /&gt;
      {{ResResource|Large Quartz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Quartz|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Ruby|11|15}}&lt;br /&gt;
      {{ResResource|Large Ruby|250|250}}&lt;br /&gt;
      {{ResResource|Medium Ruby|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|15|15}}&lt;br /&gt;
      {{ResResource|Large Sapphire|158|250}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|1755|2500}}&lt;br /&gt;
      {{ResResource|Huge Topaz|2|15}}&lt;br /&gt;
      {{ResResource|Large Topaz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Topaz|2500|2500}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|50|150}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|24|75}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}  &lt;br /&gt;
    {{ResComplete|Advanced Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Speed of the Serpent}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
     &lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}         &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}  &lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 4}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 2}} &lt;br /&gt;
    {{ResComplete|Chariot Repair (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Gear Oil}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting 1}}&lt;br /&gt;
    {{ResComplete|Gear Casting 2}}&lt;br /&gt;
    {{ResComplete|Gear Casting 3}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}  &lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Advanced Silkworm Farming|&lt;br /&gt;
	{{ResResource|Compost|10000|10000}}&lt;br /&gt;
        {{ResResource|Arsenic|100|1000}}	&lt;br /&gt;
	{{ResResource|Ra's Compound Extract|0|100}}	&lt;br /&gt;
    }}     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Trade}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Minting}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Sign Construction 1}}&lt;br /&gt;
    {{ResComplete|Sign Construction 2}}&lt;br /&gt;
    {{ResComplete|Sign Construction 3}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
 {{ResComplete|Wood Paper Manufacture}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
     &lt;br /&gt;
    {{ResTechnology|Toxin Extraction|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|44|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|87|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|43|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|57|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|44|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|40|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|25|25}}&lt;br /&gt;
      {{ResResource|Oil|30000|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Molecular Balance|&lt;br /&gt;
      {{ResResource|Quality 6000+ Florence Flask|0|100}}&lt;br /&gt;
      {{ResResource|Quality 7000+ Florence Flask|2|50}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|2|2000}}&lt;br /&gt;
      {{ResResource|Marble Mortar|0|500}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Glass)|0|300}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Crystal)|0|200}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Diamond)|0|100}}&lt;br /&gt;
      {{ResResource|Nut's Essence|0|500}}&lt;br /&gt;
      {{ResResource|Kings Coin|30|250}}&lt;br /&gt;
      {{ResResource|Crater cut Citrine|0|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
      {{ResResource|Arsenic|0|750}}&lt;br /&gt;
      {{ResResource|Lead Ore|12500|10000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|6|1000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|3|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 1}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 2}}&lt;br /&gt;
      {{ResComplete|Alchemical Maceration}}&lt;br /&gt;
      {{ResComplete|Alchemy}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}}&lt;br /&gt;
      {{ResComplete|Contest Organization}}&lt;br /&gt;
      {{ResComplete|Cross Breeding}}&lt;br /&gt;
      {{ResComplete|Detonation|}}   &lt;br /&gt;
      {{ResComplete|Distillation}}&lt;br /&gt;
      {{ResComplete|Distillation Experiments}}&lt;br /&gt;
      {{ResTechnology|Chemistry Recipe - Explosives|}}&lt;br /&gt;
      {{ResComplete|Fine Balance}}&lt;br /&gt;
      {{ResComplete|Gem Cutting}}&lt;br /&gt;
      {{ResComplete|Herpeculture}}&lt;br /&gt;
      {{ResComplete|Hive Optimization}}&lt;br /&gt;
      {{ResTechnology|Mutagenics|}}&lt;br /&gt;
      {{ResComplete|Neutralization}}&lt;br /&gt;
      {{ResComplete|Pyramid Construction}}&lt;br /&gt;
      {{ResComplete|Structural Pottery}}&lt;br /&gt;
      {{ResComplete|Water Mining}}&lt;br /&gt;
      &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Elixir of Regrowth|state=collapsed|&lt;br /&gt;
      {{ResResource|Grain Fertilizer|0|9400}}&lt;br /&gt;
      {{ResResource|Cat Nip Mushrooms|0|940}}&lt;br /&gt;
      {{ResResource|Carp Meat|0|9400}}&lt;br /&gt;
      {{ResResource|Saltpeter|5|9400}}&lt;br /&gt;
      {{ResResource|Peppers|0|9400}}&lt;br /&gt;
      {{ResResource|Cucumbers|0|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}   &lt;br /&gt;
     {{ResOnATimer|None|&lt;br /&gt;
        {{ResTimer|}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Advanced Horticulture}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Ambrosia Brewing}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Herbal Exploration}}&lt;br /&gt;
        {{ResComplete|Herbiculture}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
        {{ResComplete|Ranching 1}}    &lt;br /&gt;
        {{ResComplete|Ranching 2}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
        {{ResComplete|Xenobotany}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=91771</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=91771"/>
		<updated>2019-06-18T20:29:26Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResComplete|Brick Automation}}&lt;br /&gt;
{{ResComplete|Mirrored Pyramid Construction}}&lt;br /&gt;
{{ResComplete|Obelisk Construction 5}}&lt;br /&gt;
{{ResComplete|Chemistry Recipe - Gem Glue}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Application|&lt;br /&gt;
     {{ResResource|Rope|0|225}}&lt;br /&gt;
     {{ResResource|Firebricks|0|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Woolcloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|0|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Brick Automation|&lt;br /&gt;
      {{ResResource|Bearings|2006|5000 }}&lt;br /&gt;
      {{ResResource|Oil|50000|50000 }}&lt;br /&gt;
      {{ResResource|Brass Small Gear|1333|1500 }}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|1500|1500 }}&lt;br /&gt;
      {{ResResource|Iron Large Gear|481|500 }}&lt;br /&gt;
}}&lt;br /&gt;
      &lt;br /&gt;
 {{ResTechnology|Mirrored Pyramid Construction|&lt;br /&gt;
      {{ResResource|Mirror|218|532}}&lt;br /&gt;
      {{ResResource|Sheet Glass|2075|2075}}&lt;br /&gt;
      {{ResResource|Wood|3784|3784}}&lt;br /&gt;
      {{ResResource|Boards|1739|1739}}&lt;br /&gt;
      {{ResResource|Rope|1480|1480}}&lt;br /&gt;
      {{ResResource|Silver|832|832}}&lt;br /&gt;
      {{ResResource|Quicksilver|230|230}}&lt;br /&gt;
      {{ResResource|Gold|1133|1133}}&lt;br /&gt;
      {{ResResource|Glass Rods|1091|1245}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|184|682}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 5|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|72}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|38}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|45}}&lt;br /&gt;
      {{ResResource|White Travertine|0|40}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|21}}&lt;br /&gt;
      {{ResResource|Night Granite|3|3}}&lt;br /&gt;
      {{ResResource|Grey Star Marble|1|1}}&lt;br /&gt;
      {{ResResource|Small Diamond|199|199}}&lt;br /&gt;
      {{ResResource|Cobra Skin|84|84}}&lt;br /&gt;
      {{ResResource|Sun Steel|79|79}}&lt;br /&gt;
      {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
      {{ResResource|Gold Wire|100|100}}&lt;br /&gt;
      {{ResResource|Rabbit Pelt|100|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|2500|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|1000|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|500|500}}&lt;br /&gt;
     {{ResResource|Cement|500|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|1|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
   }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Steam Mechanics (3 of 3)|&lt;br /&gt;
      {{ResResource|Mineral Oil|0|500}}&lt;br /&gt;
      {{ResResource|Petroleum|13676|50000}}&lt;br /&gt;
      {{ResResource|Hard, Rotproof Treated Boards|16427|30000}}&lt;br /&gt;
      {{ResResource|Bolt|15000|15000}}&lt;br /&gt;
      {{ResResource|Washer|1500|1500}}&lt;br /&gt;
      {{ResResource|Jugs of Water|2000|2000}}&lt;br /&gt;
      {{ResResource|Leather|1000|1000}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|500|500}}&lt;br /&gt;
      {{ResResource|Steel Wire|1000|1500}}&lt;br /&gt;
      {{ResResource|Small Steam Engine|30|30}}&lt;br /&gt;
      {{ResResource|Medium Steam Engine|0|20}}&lt;br /&gt;
      {{ResResource|Large Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|High Pressure Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard, Corrosion Resistant|500|500}}&lt;br /&gt;
      {{ResResource|Copper Sheeting: Stainless|200|200}}&lt;br /&gt;
      {{ResResource|Iron Bars|200|200}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|10|100}}&lt;br /&gt;
      {{ResResource|Lubricating Oil|3|120}}&lt;br /&gt;
      {{ResResource|Thermometer|50|50}}&lt;br /&gt;
      {{ResResource|Screw Gears|5|20}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|13965|25000}}&lt;br /&gt;
      {{ResResource|Limestone|50000|50000}}&lt;br /&gt;
      {{ResResource|Lime|316|5000}}&lt;br /&gt;
      {{ResResource|Bauxite|0|2500}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Automation}}&lt;br /&gt;
    {{ResComplete|Basic Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 3}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 4}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 1}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 2}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 1}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 3}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 1}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 2}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}} &lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
      {{ResResource|Jugs of Water|4875|25000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|60|2000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|75|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Raeli Clay Depth Dredging| &lt;br /&gt;
      {{ResResource | Screw Gear|0|500 }}&lt;br /&gt;
      {{ResResource | Oil|10000|10000 }}&lt;br /&gt;
      {{ResResource | Bolt|0|50000 }}&lt;br /&gt;
      {{ResResource | Thoth's Metal Sheeting: Ductile, Insulative|0|1000 }}&lt;br /&gt;
      {{ResResource | Corinthiacum Sheeting: Plastic, Shiny|0|1000 }}&lt;br /&gt;
      {{ResResource | Malardium Sheeting: Hard, Corrosion-resistant|0|1000 }}&lt;br /&gt;
      {{ResResource | Apophisite Sheeting: Stainless|0|1000 }}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
      {{ResResource|Sulphurous Water|354|50000}}&lt;br /&gt;
      {{ResResource|Salt|3941|5000}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|2000}}&lt;br /&gt;
      {{ResResource|Glass Pipe|69|1500}}&lt;br /&gt;
      {{ResResource|Metal Blue Wire|0|4000}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Lapidary| &lt;br /&gt;
&lt;br /&gt;
      {{ResResource | Small Quartz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Topaz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Emerald |1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Diamond|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Opal |1000|1000}}&lt;br /&gt;
      {{ResResource | Small Ruby|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Sapphire|1000|1000 }}&lt;br /&gt;
      {{ResResource | Camel Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Sheep Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Chicken Bones|388|500 }}&lt;br /&gt;
      {{ResResource | Rabbit Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Cuttable Amethyst|34|250}}&lt;br /&gt;
      {{ResResource | Cuttable Lapis|77|250}}&lt;br /&gt;
      {{ResResource | Cuttable Turqoise|44|250}}&lt;br /&gt;
      {{ResResource | Cuttable Garnet|86|250}}&lt;br /&gt;
      {{ResResource | Cuttable Jade|91|250}}&lt;br /&gt;
      {{ResResource | Cuttable Sunstone|52|250}}&lt;br /&gt;
      {{ResResource | Cuttable Citrine|30|250}}&lt;br /&gt;
      {{ResResource | White Pearl|45|100 }}&lt;br /&gt;
      {{ResResource | Coral Pearl|28|100 }}&lt;br /&gt;
      {{ResResource | Smoke Pearl|37|100 }}&lt;br /&gt;
      {{ResResource | Aqua Pearl|13|100 }}&lt;br /&gt;
      {{ResResource | Pink Pearl|17|100 }}&lt;br /&gt;
      {{ResResource | Beige Pearl|24|100 }}&lt;br /&gt;
      {{ResResource | Black Pearl|11|100 }}&lt;br /&gt;
    &lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}  &lt;br /&gt;
       {{None}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 1}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 2}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Airship Construction}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|Raeli Pottery}}&lt;br /&gt;
    {{ResComplete|Taxidermy}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
{{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|5000|5000}}&lt;br /&gt;
      {{ResResource|Gypsum|0|10000}}&lt;br /&gt;
      {{ResResource|Jugs of Water|25000|25000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|8|15}}&lt;br /&gt;
      {{ResResource|Large Diamond|119|250}}&lt;br /&gt;
      {{ResResource|Medium Diamond|969|2500}}&lt;br /&gt;
      {{ResResource|Huge Emerald|10|15}}&lt;br /&gt;
      {{ResResource|Large Emerald|48|250}}&lt;br /&gt;
      {{ResResource|Medium Emerald|1287|2500}}&lt;br /&gt;
      {{ResResource|Huge Quartz|15|15}}&lt;br /&gt;
      {{ResResource|Large Quartz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Quartz|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Ruby|11|15}}&lt;br /&gt;
      {{ResResource|Large Ruby|250|250}}&lt;br /&gt;
      {{ResResource|Medium Ruby|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|15|15}}&lt;br /&gt;
      {{ResResource|Large Sapphire|158|250}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|1755|2500}}&lt;br /&gt;
      {{ResResource|Huge Topaz|2|15}}&lt;br /&gt;
      {{ResResource|Large Topaz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Topaz|2500|2500}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|50|150}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|24|75}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}  &lt;br /&gt;
    {{ResComplete|Advanced Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Speed of the Serpent}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
     &lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}         &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}  &lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 4}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 2}} &lt;br /&gt;
    {{ResComplete|Chariot Repair (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Gear Oil}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting 1}}&lt;br /&gt;
    {{ResComplete|Gear Casting 2}}&lt;br /&gt;
    {{ResComplete|Gear Casting 3}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}  &lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Advanced Silkworm Farming|&lt;br /&gt;
	{{ResResource|Compost|10000|10000}}&lt;br /&gt;
        {{ResResource|Arsenic|100|1000}}	&lt;br /&gt;
	{{ResResource|Ra's Compound Extract|0|100}}	&lt;br /&gt;
    }}     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Trade}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Minting}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Sign Construction 1}}&lt;br /&gt;
    {{ResComplete|Sign Construction 2}}&lt;br /&gt;
    {{ResComplete|Sign Construction 3}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
 {{ResComplete|Wood Paper Manufacture}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
     &lt;br /&gt;
    {{ResTechnology|Toxin Extraction|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|44|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|87|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|43|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|57|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|44|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|40|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|25|25}}&lt;br /&gt;
      {{ResResource|Oil|30000|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Molecular Balance|&lt;br /&gt;
      {{ResResource|Quality 6000+ Florence Flask|0|100}}&lt;br /&gt;
      {{ResResource|Quality 7000+ Florence Flask|2|50}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|2|2000}}&lt;br /&gt;
      {{ResResource|Marble Mortar|0|500}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Glass)|0|300}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Crystal)|0|200}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Diamond)|0|100}}&lt;br /&gt;
      {{ResResource|Nut's Essence|0|500}}&lt;br /&gt;
      {{ResResource|Kings Coin|30|250}}&lt;br /&gt;
      {{ResResource|Crater cut Citrine|0|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
      {{ResResource|Arsenic|0|750}}&lt;br /&gt;
      {{ResResource|Lead Ore|12500|10000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|6|1000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|3|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 1}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 2}}&lt;br /&gt;
      {{ResComplete|Alchemical Maceration}}&lt;br /&gt;
      {{ResComplete|Alchemy}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}}&lt;br /&gt;
      {{ResComplete|Contest Organization}}&lt;br /&gt;
      {{ResComplete|Cross Breeding}}&lt;br /&gt;
      {{ResComplete|Detonation|}}   &lt;br /&gt;
      {{ResComplete|Distillation}}&lt;br /&gt;
      {{ResComplete|Distillation Experiments}}&lt;br /&gt;
      {{ResTechnology|Chemistry Recipe - Explosives|}}&lt;br /&gt;
      {{ResComplete|Fine Balance}}&lt;br /&gt;
      {{ResComplete|Gem Cutting}}&lt;br /&gt;
      {{ResComplete|Herpeculture}}&lt;br /&gt;
      {{ResComplete|Hive Optimization}}&lt;br /&gt;
      {{ResTechnology|Mutagenics|}}&lt;br /&gt;
      {{ResComplete|Neutralization}}&lt;br /&gt;
      {{ResComplete|Pyramid Construction}}&lt;br /&gt;
      {{ResComplete|Structural Pottery}}&lt;br /&gt;
      {{ResComplete|Water Mining}}&lt;br /&gt;
      &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Elixir of Regrowth|state=collapsed|&lt;br /&gt;
      {{ResResource|Grain Fertilizer|0|9400}}&lt;br /&gt;
      {{ResResource|Cat Nip Mushrooms|0|940}}&lt;br /&gt;
      {{ResResource|Carp Meat|0|9400}}&lt;br /&gt;
      {{ResResource|Saltpeter|5|9400}}&lt;br /&gt;
      {{ResResource|Peppers|0|9400}}&lt;br /&gt;
      {{ResResource|Cucumbers|0|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}   &lt;br /&gt;
     {{ResOnATimer|None|&lt;br /&gt;
        {{ResTimer|}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Advanced Horticulture}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Ambrosia Brewing}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Herbal Exploration}}&lt;br /&gt;
        {{ResComplete|Herbiculture}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
        {{ResComplete|Ranching 1}}    &lt;br /&gt;
        {{ResComplete|Ranching 2}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
        {{ResComplete|Xenobotany}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Ancient_Automation&amp;diff=91734</id>
		<title>Ancient Automation</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Ancient_Automation&amp;diff=91734"/>
		<updated>2019-06-17T21:41:50Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Crawler */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* NEVER LET THEM ALONE RUN&lt;br /&gt;
* NEVER DRIVE INTO WATER&lt;br /&gt;
* NEVER DRIVE INTO MOUNTAINS&lt;br /&gt;
&lt;br /&gt;
=='''Crawler'''==&lt;br /&gt;
&lt;br /&gt;
*2 Pincher Claws&lt;br /&gt;
*1 Pincher Axle&lt;br /&gt;
*500 Oil&lt;br /&gt;
*5 Lubricating Oil&lt;br /&gt;
*100 [[Bearings]]&lt;br /&gt;
*3 Large Gears&lt;br /&gt;
*2 Medium Gears&lt;br /&gt;
*10 Iron Bars&lt;br /&gt;
*10 Octec's Alloy Cable&lt;br /&gt;
*4 Water Metal Sheeting: Conductive Stainless Hard Titanium-Plated Purity 5+&lt;br /&gt;
*1 Random 3 Output Gearbox&lt;br /&gt;
*1 Random 3 Output Gearbox (Different)&lt;br /&gt;
&lt;br /&gt;
[[File:Crawler.png|right]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Ancient Forge]]&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Explosives&amp;diff=91630</id>
		<title>Explosives</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Explosives&amp;diff=91630"/>
		<updated>2019-06-13T16:37:15Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Explosives Handling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Explosives&lt;br /&gt;
| image  = explosives.jpg&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
'''Explosives''' are made in an upgraded [[Chemistry Laboratory]]. It does not need to have a macerator or an alcohol lamp, but it needs to have all glassware installed. It is recommended to make some q1 glassware to use for making explosives.  Requires [[Chemistry Recipe - Explosives]]&lt;br /&gt;
&lt;br /&gt;
'''Making explosives is extremely time and material intensive due to the resulting lab mishaps that will occur so be prepared for this.'''&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
Volatile Explosives &lt;br /&gt;
*50 [[Gunpowder]]&lt;br /&gt;
*10 [[Aluminum Powder]]&lt;br /&gt;
*2 [[Set|Set's Compound Extract]]&lt;br /&gt;
&lt;br /&gt;
Low Explosives&lt;br /&gt;
*50 [[Gunpowder]]&lt;br /&gt;
*10 [[Aluminum Powder]]&lt;br /&gt;
*2 [[Osiris|Osiris's Compound Extract]]&lt;br /&gt;
&lt;br /&gt;
High Explosives&lt;br /&gt;
*50 [[Gunpowder]]&lt;br /&gt;
*10 [[Aluminum Powder]]&lt;br /&gt;
*2 [[Thoth|Thoth's Compound Extract]]&lt;br /&gt;
&lt;br /&gt;
Notes: &lt;br /&gt;
&lt;br /&gt;
*Making explosives starts a [[Constitution]] timer. (82 seconds at con 3, 58 seconds @ con 7)&lt;br /&gt;
&lt;br /&gt;
*Be prepared for lots of failed attempts (which will use up your mat's)!&lt;br /&gt;
&lt;br /&gt;
*Damage to surrounding structures, including the lab, and glassware will occur so have high [[Structure Repair]] and extra glassware available.&lt;br /&gt;
&lt;br /&gt;
*You are unable to remove explosives from the lab if it is damaged below a condition of GOOD.&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
Volatile explosives can detonate while running or warping or using the chariot. The only safe way to transport volatile explosives is to set Emote - Gait: Walking. Also it can explode when standing still and doing nothing having it in your pocket.&lt;br /&gt;
&lt;br /&gt;
Low explosives require an Explosives Handling skill of 3 or more and are needed for two types of constructions for [[Test of the Seven Phoenix]]&lt;br /&gt;
&lt;br /&gt;
Any type of explosive can be used in a [[Detonation Box]]:&lt;br /&gt;
*100 High Explosives + 100 Medium Stones = 1000+ Gravel scattered over a very wide area. There might have been more I just didn't find them.&lt;br /&gt;
*100 Low Explosives + 100 Medium Stones = 2500 Gravel stays in the box.&lt;br /&gt;
*100 Volatile Explosives + 100 Medium Stones = 2500+ Gravel scattered in 6-200+ piles over a wide area.&lt;br /&gt;
*(Can use a minimum of 40 explosives for a proportional amount of gravel/medium stones-I had 100 stones loaded when I detonated 40 low explosives, the 60 excess stones were still in the box afterwards ~ ''Lilyoptra 8/2/16'')&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
*''200 Volatile explosives required for [[Detonation]] research''&lt;br /&gt;
*''100 Low explosives required for [[Detonation]] research''&lt;br /&gt;
*''50 High explosives required for [[Detonation]] research''&lt;br /&gt;
&lt;br /&gt;
== WARNING! ==&lt;br /&gt;
&lt;br /&gt;
'''VOLATILE EXPLOSIVES DETONATE AN AREA 50x50, NOT 15x15, CENTERED ON THE LOCATION OF THE DETONATION.  THE AREA AROUND YOUR EXPLOSIVES LAB SHOULD BE CLEAR OF ANY NEIGHBORS, ETC FOR AT LEAST 25 COORDINATES IN EVERY DIRECTION'''&lt;br /&gt;
&lt;br /&gt;
As a courtesy, label the Explosives Compound as such so that someone doesn't come along later and build nearby.&lt;br /&gt;
&lt;br /&gt;
==Suggestions==&lt;br /&gt;
&lt;br /&gt;
You need to build a separate compound for an explosive's chemistry lab with no other structures nearby.  Mishaps '''will''' happen frequently while creating explosives, causing damage to the lab and any other structures in the surrounding area. You DO NOT want this to happen in your regular compound! &lt;br /&gt;
&lt;br /&gt;
With a [[Cornerstone]] installed, no damage occurs to the compound after a lab mishap. (No damage will occur to the compound with or without a [[Cornerstone]] installed. -Silentdeth)&lt;br /&gt;
&lt;br /&gt;
As tempting as it is, don't build any storage at the explosives compound.  It will just get damaged, you won't be able to get anything out of it while damaged, and it will just be one more thing that requires repair - not worth it.&lt;br /&gt;
&lt;br /&gt;
You need to have [[Structure Repair]] 7 skill when trying to make explosives. (I was only able to successfully make 1, sometimes 2, repairs at level 2). Unsuccessfully repairing a structure starts a 60-second rest  timer.  Note:  Even with Structure Repair 7, it can take many attempts to repair a structure even one level. Worst case, repairing just the lab after a major mishap can take dozens of attempts and an hour or two of time.&lt;br /&gt;
&lt;br /&gt;
If you are able (and willing) to use [[Macros]], the Simon macro on Automato can be useful for repairing the lab.  I set it to a large number of passes with a timer of 75k ms (to allow for lag and Pluri/Teppy [[Time]]) and have it running even when I am using the lab to continue to raise the condition.&lt;br /&gt;
&lt;br /&gt;
Repairing an expedition site (and presumably chariots) takes the following base materials, each with a multiplier of N. It's currently unknown how N is calculated, but seems to be a non-linear function of the amount of explosives used to blow up the expedition site.&lt;br /&gt;
&lt;br /&gt;
{| width=100% border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Bricks!!Boards!!Rope!!Canvas!!Cut Stone!!Cable (Steel...Iron...?)&lt;br /&gt;
|-&lt;br /&gt;
| N * 222 || N * 120 || N * 115 || N * 55 || N * 13 || N * 7&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Explosives Handling==&lt;br /&gt;
The first time a player tries to make some volatile explosives in a chemistry lab, he or she gets the explosives handling skill.&lt;br /&gt;
* ''Volatile'' explosives can be made by anyone.&lt;br /&gt;
* ''Low'' explosives requires Explosives Handling 3 to make.&lt;br /&gt;
* ''High'' explosives requires Explosives Handling 5 to make.&lt;br /&gt;
&lt;br /&gt;
These numbers are from a chem lab without any calibration, just low q glassware.  (L2 calibration @ handling 5 still produces 2 low explosives on success—Lyo).&lt;br /&gt;
* At handling 1 and 2, 1 volatile explosive on success.&lt;br /&gt;
* At handling 3, 2 low or volatile explosives on success.&lt;br /&gt;
* At handling 4, 2 low or volatile explosives on success.&lt;br /&gt;
* At handling 5, 2 high or low or volatile explosives on success.&lt;br /&gt;
* At handling 6, 3 high or low or volatile explosives on success.&lt;br /&gt;
* At handling 7, 3 high or low or volatile explosives on success.&lt;br /&gt;
* At handling 8, 4 high or low or volatile explosives on success.&lt;br /&gt;
* At handling 9, 4 high or low or volatile explosives on success.&lt;br /&gt;
&lt;br /&gt;
At handling 1 and 2, the only think you can make is Volatile Explosives, and there are several possible outcomes from an attempt to make VE:&lt;br /&gt;
* A VE is made and handling is increased one step&lt;br /&gt;
* A VE is made, but handling stays the same&lt;br /&gt;
* No VE is made, handling stays the same, and no bad consequences&lt;br /&gt;
* No VE is made, handling stays the same, and an explosion occurs that damages all nearby buildings and might possibly destroy one or more glassware in the lab&lt;br /&gt;
Expect something like 30 attempts to get handling 2, meaning 60 Set's Compound Extract.&lt;br /&gt;
&lt;br /&gt;
At handling 1, most attempts will fail and result in an explosion with damage, so prepare to spend most of the time waiting for the one minute timer of Structure Repair. Having multiple avatars with repair nearby is a good idea.&lt;br /&gt;
&lt;br /&gt;
At handling 2, most attempts will silently fail to make any VE without any explosions, so expect to spend most of the time waiting for the constitution timer to make more VE. +CON food is a good idea.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
From T7: [http://www.atitd.org/wiki/tale7/Jay%27s_Chemlab_guide Jay's Chemlab Guide]&lt;br /&gt;
&lt;br /&gt;
==Required By==&lt;br /&gt;
[[Detonation]], [[Test of the Seven Phoenix]]&lt;br /&gt;
&lt;br /&gt;
==Produced By==&lt;br /&gt;
[[Chemistry Laboratory]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Chemistry]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Explosives&amp;diff=91629</id>
		<title>Explosives</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Explosives&amp;diff=91629"/>
		<updated>2019-06-13T16:34:46Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Explosives Handling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Explosives&lt;br /&gt;
| image  = explosives.jpg&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
'''Explosives''' are made in an upgraded [[Chemistry Laboratory]]. It does not need to have a macerator or an alcohol lamp, but it needs to have all glassware installed. It is recommended to make some q1 glassware to use for making explosives.  Requires [[Chemistry Recipe - Explosives]]&lt;br /&gt;
&lt;br /&gt;
'''Making explosives is extremely time and material intensive due to the resulting lab mishaps that will occur so be prepared for this.'''&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
Volatile Explosives &lt;br /&gt;
*50 [[Gunpowder]]&lt;br /&gt;
*10 [[Aluminum Powder]]&lt;br /&gt;
*2 [[Set|Set's Compound Extract]]&lt;br /&gt;
&lt;br /&gt;
Low Explosives&lt;br /&gt;
*50 [[Gunpowder]]&lt;br /&gt;
*10 [[Aluminum Powder]]&lt;br /&gt;
*2 [[Osiris|Osiris's Compound Extract]]&lt;br /&gt;
&lt;br /&gt;
High Explosives&lt;br /&gt;
*50 [[Gunpowder]]&lt;br /&gt;
*10 [[Aluminum Powder]]&lt;br /&gt;
*2 [[Thoth|Thoth's Compound Extract]]&lt;br /&gt;
&lt;br /&gt;
Notes: &lt;br /&gt;
&lt;br /&gt;
*Making explosives starts a [[Constitution]] timer. (82 seconds at con 3, 58 seconds @ con 7)&lt;br /&gt;
&lt;br /&gt;
*Be prepared for lots of failed attempts (which will use up your mat's)!&lt;br /&gt;
&lt;br /&gt;
*Damage to surrounding structures, including the lab, and glassware will occur so have high [[Structure Repair]] and extra glassware available.&lt;br /&gt;
&lt;br /&gt;
*You are unable to remove explosives from the lab if it is damaged below a condition of GOOD.&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
Volatile explosives can detonate while running or warping or using the chariot. The only safe way to transport volatile explosives is to set Emote - Gait: Walking. Also it can explode when standing still and doing nothing having it in your pocket.&lt;br /&gt;
&lt;br /&gt;
Low explosives require an Explosives Handling skill of 3 or more and are needed for two types of constructions for [[Test of the Seven Phoenix]]&lt;br /&gt;
&lt;br /&gt;
Any type of explosive can be used in a [[Detonation Box]]:&lt;br /&gt;
*100 High Explosives + 100 Medium Stones = 1000+ Gravel scattered over a very wide area. There might have been more I just didn't find them.&lt;br /&gt;
*100 Low Explosives + 100 Medium Stones = 2500 Gravel stays in the box.&lt;br /&gt;
*100 Volatile Explosives + 100 Medium Stones = 2500+ Gravel scattered in 6-200+ piles over a wide area.&lt;br /&gt;
*(Can use a minimum of 40 explosives for a proportional amount of gravel/medium stones-I had 100 stones loaded when I detonated 40 low explosives, the 60 excess stones were still in the box afterwards ~ ''Lilyoptra 8/2/16'')&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
*''200 Volatile explosives required for [[Detonation]] research''&lt;br /&gt;
*''100 Low explosives required for [[Detonation]] research''&lt;br /&gt;
*''50 High explosives required for [[Detonation]] research''&lt;br /&gt;
&lt;br /&gt;
== WARNING! ==&lt;br /&gt;
&lt;br /&gt;
'''VOLATILE EXPLOSIVES DETONATE AN AREA 50x50, NOT 15x15, CENTERED ON THE LOCATION OF THE DETONATION.  THE AREA AROUND YOUR EXPLOSIVES LAB SHOULD BE CLEAR OF ANY NEIGHBORS, ETC FOR AT LEAST 25 COORDINATES IN EVERY DIRECTION'''&lt;br /&gt;
&lt;br /&gt;
As a courtesy, label the Explosives Compound as such so that someone doesn't come along later and build nearby.&lt;br /&gt;
&lt;br /&gt;
==Suggestions==&lt;br /&gt;
&lt;br /&gt;
You need to build a separate compound for an explosive's chemistry lab with no other structures nearby.  Mishaps '''will''' happen frequently while creating explosives, causing damage to the lab and any other structures in the surrounding area. You DO NOT want this to happen in your regular compound! &lt;br /&gt;
&lt;br /&gt;
With a [[Cornerstone]] installed, no damage occurs to the compound after a lab mishap. (No damage will occur to the compound with or without a [[Cornerstone]] installed. -Silentdeth)&lt;br /&gt;
&lt;br /&gt;
As tempting as it is, don't build any storage at the explosives compound.  It will just get damaged, you won't be able to get anything out of it while damaged, and it will just be one more thing that requires repair - not worth it.&lt;br /&gt;
&lt;br /&gt;
You need to have [[Structure Repair]] 7 skill when trying to make explosives. (I was only able to successfully make 1, sometimes 2, repairs at level 2). Unsuccessfully repairing a structure starts a 60-second rest  timer.  Note:  Even with Structure Repair 7, it can take many attempts to repair a structure even one level. Worst case, repairing just the lab after a major mishap can take dozens of attempts and an hour or two of time.&lt;br /&gt;
&lt;br /&gt;
If you are able (and willing) to use [[Macros]], the Simon macro on Automato can be useful for repairing the lab.  I set it to a large number of passes with a timer of 75k ms (to allow for lag and Pluri/Teppy [[Time]]) and have it running even when I am using the lab to continue to raise the condition.&lt;br /&gt;
&lt;br /&gt;
Repairing an expedition site (and presumably chariots) takes the following base materials, each with a multiplier of N. It's currently unknown how N is calculated, but seems to be a non-linear function of the amount of explosives used to blow up the expedition site.&lt;br /&gt;
&lt;br /&gt;
{| width=100% border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Bricks!!Boards!!Rope!!Canvas!!Cut Stone!!Cable (Steel...Iron...?)&lt;br /&gt;
|-&lt;br /&gt;
| N * 222 || N * 120 || N * 115 || N * 55 || N * 13 || N * 7&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Explosives Handling==&lt;br /&gt;
The first time a player tries to make some volatile explosives in a chemistry lab, he or she gets the explosives handling skill.&lt;br /&gt;
* ''Volatile'' explosives can be made by anyone.&lt;br /&gt;
* ''Low'' explosives requires Explosives Handling 3 to make.&lt;br /&gt;
* ''High'' explosives requires Explosives Handling 5 to make.&lt;br /&gt;
&lt;br /&gt;
These numbers are from a chem lab without any calibration, just low q glassware.  (L2 calibration @ handling 5 still produces 2 low explosives on success—Lyo).&lt;br /&gt;
* At handling 1 and 2, 1 volatile explosive on success.&lt;br /&gt;
* At handling 3, 2 low or volatile explosives on success.&lt;br /&gt;
* At handling 4, 2 low or volatile explosives on success.&lt;br /&gt;
* At handling 5, 2 high or low or volatile explosives on success.&lt;br /&gt;
* At handling 6, 3 high or low or volatile explosives on success.&lt;br /&gt;
* At handling 7, 3 high or low or volatile explosives on success.&lt;br /&gt;
* At handling 8, 4 high or low or volatile explosives on success.&lt;br /&gt;
* At handling 9, 4 high or low or volatile explosives on success.&lt;br /&gt;
&lt;br /&gt;
At handling 1 and 2, the only think you can make is Volatile Explosives, and there are several possible outcomes from an attempt to make VE:&lt;br /&gt;
* A VE is made and handling is increased one step&lt;br /&gt;
* A VE is made, but handling stays the same&lt;br /&gt;
* No VE is made, handling stays the same, and no bad consequences&lt;br /&gt;
* No VE is made, handling stays the same, and an explosion occurs that damages all nearby buildings and might possibly destroy one or more glassware in the lab&lt;br /&gt;
Expect something like 30 attempts to get handling 2, meaning 60 Set's Compound Extract.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
From T7: [http://www.atitd.org/wiki/tale7/Jay%27s_Chemlab_guide Jay's Chemlab Guide]&lt;br /&gt;
&lt;br /&gt;
==Required By==&lt;br /&gt;
[[Detonation]], [[Test of the Seven Phoenix]]&lt;br /&gt;
&lt;br /&gt;
==Produced By==&lt;br /&gt;
[[Chemistry Laboratory]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Chemistry]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_Isis%27_Bounty&amp;diff=91552</id>
		<title>Test of Isis' Bounty</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_Isis%27_Bounty&amp;diff=91552"/>
		<updated>2019-06-09T20:51:17Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Passing the Test */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{T7 Warning}}&lt;br /&gt;
&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of Isis' Bounty&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Isis Bounty.png&lt;br /&gt;
| level         = 22&lt;br /&gt;
| requirements  = &lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=kirie|demodate=@1523853935}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search Egypt's waters for the remains of a fabled treasure ship &amp;quot;Isis' Bounty&amp;quot; and plunder the wrecks to learn new ship building methods.&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Traverse Egypt's rivers and seas to find the remains of the lost treasure ship Isis' Bounty, Collect debris from sunken ships and bring them to the Schools and Universities of The Human Body. Return a fragment from each part of Isis' Bounty to advance.&lt;br /&gt;
&lt;br /&gt;
== Principles ==&lt;br /&gt;
Find the lost ship Isis' Bounty.&lt;br /&gt;
* Find a piece of [[Ship Debris]]&lt;br /&gt;
* Find a second piece of Ship Debris&lt;br /&gt;
* Have a piece of Ship Debris identified&lt;br /&gt;
* Learn [[Basic Shipbuilding]]&lt;br /&gt;
* Construct a [[Small Sailboat]]&lt;br /&gt;
* Install a light winch&lt;br /&gt;
* Salvage a [[Treasure Cache]]&lt;br /&gt;
* Find a piece of Isis' Bounty&lt;br /&gt;
&lt;br /&gt;
== Known Issues ==&lt;br /&gt;
'''''Speed and animation are known issues. The players in a recent poll voted to release this test anyway. Complaints about these issues will be ignored.''''' &amp;lt;br&amp;gt;&lt;br /&gt;
If you get struck in an odd animation mode or speed due to a ship sinking or disembarking, select self&amp;gt;Emotes&amp;gt;Gait:Running to get out of the odd animation and restore your speed.&amp;lt;br&amp;gt;&lt;br /&gt;
Eugenius reports a bug that causes sailboats to stop. Cause of this bug is unknown.&lt;br /&gt;
&lt;br /&gt;
Boats can get stuck if driving up on land, try clicking once behind the boat to turn it around 180 degrees (endurance timer).&lt;br /&gt;
&lt;br /&gt;
Sailing off the map, north of the 8190 Y line in the Mediterranean, can make your boat frozen, and you will need to make a GM call to get back to the playable area (can't disembark, can't nav point, boat can't move).&lt;br /&gt;
&lt;br /&gt;
== Test of Isis' Bounty ==&lt;br /&gt;
The Test of Isis' Bounty challenges players to find pieces of that legendary ship named Isis Bounty in Egypt's waters. Pieces can be found while fishing from the shoreline, but the final pieces needed to pass will be found in the deep waters of the Mediterranean and Rea Seas. Players will have to learn to construct Small Sailboats. Small Sailboats are steerable but subject to prevailing currents and have a chance of breaking up at sea, depositing the player on a random shore. In order to learn to construct Small Sailboats, players will have to work together to research the Basic Shipbuilding technology. All ships are affected by currents and wind resulting in slow sea travel. &lt;br /&gt;
&lt;br /&gt;
After passing the test, players will gain the ability to construct larger, sturdier, and more expensive ships, complete with cargo holds. In addition to finding pieces of Isis Bounty or other ships, other desirable and undesirable debris will be found. Players will also need to scour the seas for Treasure Caches, recovered with Winches, which may contain rare and plentiful booty. Players may continue to seek out even larger and rarer Treasure Caches once they have passed the test, using a Sturdy Winch installed upon their Master's Schooner. &lt;br /&gt;
&lt;br /&gt;
=== Shipbuilding Research ===&lt;br /&gt;
The following items are needed for Shipbuilding tech to be unlocked:&lt;br /&gt;
*100 Ordinary Ship Debris&lt;br /&gt;
*800 Boards&lt;br /&gt;
*1600 Sails&lt;br /&gt;
*1600 Rope&lt;br /&gt;
*100 Tar&lt;br /&gt;
*100 Nails&lt;br /&gt;
*400 Iron&lt;br /&gt;
*4000 Treated boards of:&lt;br /&gt;
**Pliable Rotproof&lt;br /&gt;
**Glossy Rotproof&lt;br /&gt;
**Rigid Rotproof&lt;br /&gt;
&lt;br /&gt;
=== Passing the Test ===&lt;br /&gt;
&lt;br /&gt;
In order to pass the Test of Isis' Bounty, players must find:&lt;br /&gt;
&lt;br /&gt;
*1 Fragment of the Foredeck of Isis' Bounty - Can be found In the Mediterranean or the Red Sea&lt;br /&gt;
*1 Fragment of the Aft Deck - Can be found In the Mediterranean or the Red Sea&lt;br /&gt;
*1 Fragment of the Mainmast - Can be found In the Mediterranean or the Red Sea&lt;br /&gt;
*1 Fragment of the Inner Hull - Can be found In the Mediterranean or the Red Sea&lt;br /&gt;
*1 Fragment of the Cargo Hold - Can be found In the Mediterranean or the Red Sea&lt;br /&gt;
*1 Fragment of the Cabin - Can be found In the Mediterranean or the Red Sea&lt;br /&gt;
*1 Fragment of the Gilded Outer Hull - Can be fished anywhere&lt;br /&gt;
&lt;br /&gt;
Once a player has all these in his/her possession, they should be shown to the scientists at University of the Human Body for the zap. All seven fragments will be removed from the player's inventory when they do so. Only fragments which have been found by the player attempting to pass will count.&lt;br /&gt;
&lt;br /&gt;
=== Fishing ===&lt;br /&gt;
With the introduction of this test, it became possible to fish up items other than fish. See the [[Fishing#Non-Fish items|Fishing]] page for more information.&lt;br /&gt;
&lt;br /&gt;
==== More Item Information ====&lt;br /&gt;
&lt;br /&gt;
Pieces of ship debris (identified as Ship Debris - username #) need to be brought to &amp;lt;s&amp;gt; Schools or&amp;lt;/s&amp;gt; Universities of the Human Body for identification. The scientists will take the piece of Debris and return either: a piece of Ordinary Ship Debris (item name), or a piece of Isis' Bounty. If it is a piece of Isis' Bounty, it will be labeled similar to: &amp;quot;Isis' Bounty Gilded Outer Hull fragment - username #&amp;quot;. The odds of any given piece of ship debris being from the Isis' Bounty depend on where and how it was found:&lt;br /&gt;
&lt;br /&gt;
*A piece of Ship Debris fished up from shore has a very low chance of being from Isis' Bounty. Only Isis' Bounty Gilded Outer Hull fragments can be fished up from shore.&lt;br /&gt;
*A piece of Ship Debris fished up from offshore has a decent chance of being from Isis' Bounty. Only pieces of the Gilded Outer Hull, Foredeck, Aft Deck, and Mainmast can be fished up at sea.&lt;br /&gt;
*A piece of Ship Debris found along with a Small Treasure Cache is likely to be from Isis' Bounty. Any part of the ship can be found in Small Treasure Caches, but there is a greater chance that the piece will be from either the Cabin, Inner Hull, or Cargo Hold than the other types.&lt;br /&gt;
*A piece of Ship Debris found along with an Ancient Treasure Cache is guaranteed to be from Isis' Bounty. Any part can be found in Ancient Treasure Caches, but there is a greater chance of the fragment being from either the Cabin, Inner Hull, or Cargo Hold. &lt;br /&gt;
&lt;br /&gt;
The use of pieces of Isis' Bounty is detailed below. Pieces of Ordinary Ship Debris have the following uses:&lt;br /&gt;
&lt;br /&gt;
*100 Ordinary Ship Debris is needed to unlock Basic Shipbuilding Tech&lt;br /&gt;
*Once a player has learned Basic Shipbuilding 1, pieces of Ordinary Ship Debris can be turned in at the University of the Human Body where the tech is opened in exchange for knowledge. The scientists will examine the piece of ship debris and instruct the player further on building simple ships—each time the player does so, his/her Basic Shipbuilding skill will raise by 1, up to a maximum of 49. &lt;br /&gt;
&lt;br /&gt;
NOTE:  Costs for increased levels of Basic Shipbuilding now include Fishing Junk.  See [[Test of Isis Bounty/Basic Shipbuilding Costs]]&lt;br /&gt;
&lt;br /&gt;
Ordinary Ship Debris has no further uses.&lt;br /&gt;
&lt;br /&gt;
*When Ordinary Ship Debris is handed in at UBody under the Test option 'Hand in seven pieces of Isis Bounty' you get the following message from the scientists.&lt;br /&gt;
&lt;br /&gt;
[[Image:Isis_Bounty_pieces.png|300px|Isis Bounty]]&lt;br /&gt;
&lt;br /&gt;
Note: If a player has an piece of Isis' Bounty in inventory it will show with the piece name, the username and the number of the piece.&lt;br /&gt;
&lt;br /&gt;
=== Small Sailboats ===&lt;br /&gt;
&lt;br /&gt;
Once a player has learned Basic Shipbuilding, [[Small Sailboat]]s can be constructed. Small Sailboats are built water-side from the following materials:&lt;br /&gt;
&lt;br /&gt;
*400 [[Boards]]&lt;br /&gt;
*3 [[Sail]]&lt;br /&gt;
*30 [[Rope]]&lt;br /&gt;
*10 [[Tar]]&lt;br /&gt;
*100 [[Nails]]&lt;br /&gt;
*50 [[Iron]]&lt;br /&gt;
&lt;br /&gt;
Built in a [[Small Construction Site]]&lt;br /&gt;
&lt;br /&gt;
On constructing a Small Sailboat, there will be a blue flag labelled [[Anchor Buoy]] as well as your [[Small Sailboat]].&lt;br /&gt;
&lt;br /&gt;
Upgrading with a light winch costs:&lt;br /&gt;
* 2 [[Pulley]]&lt;br /&gt;
* 30 [[Rope]]&lt;br /&gt;
* 5 [[Iron]]&lt;br /&gt;
* [[Gearbox]] with 1 random output&lt;br /&gt;
&lt;br /&gt;
'''Information proposed about Sailboats:'''&lt;br /&gt;
*Sailboats cannot be disassembled.&lt;br /&gt;
**Tested:  Sailboats can be Scuttled at sea.  The boat and winch are destroyed, returning no materials.  The player is returned to shore, seems to be the last land they stood upon.&lt;br /&gt;
*Sailboats can be steered. &lt;br /&gt;
*Sailboats cannot go in reverse.&lt;br /&gt;
*Sailboats traverse water of all depths.&lt;br /&gt;
*Steerage is precise—unlike airships, direction is easily specified, but like airships, sailboats speeds are slow &lt;br /&gt;
**Tested:  (scroll down for an image of the navigation buttons) Sailboats can be steered precisely with the &amp;quot;&amp;gt;&amp;gt;&amp;gt;&amp;quot; buttons, using Strength, or turned with the &amp;quot;==&amp;gt;&amp;quot; buttons for a ninety-degree turn, which requires Endurance.  The player can also click the spot on the water they wish to sail to, like airship navigation.&lt;br /&gt;
**Speculation: The X and T buttons may raise and lower the sail.  Normally this would affect the speed, but the speed is constant in Tale 7.&lt;br /&gt;
**Navigation menu:  The airstream can be shown while at sea.  It is not yet known if this affects the ship's maneuverability. &lt;br /&gt;
*Sailboats can be anchored, and should automatically anchor when a player exits one or logs off aboard one.&lt;br /&gt;
*Sailboats should be able to be boarded from a few coords away from shore by clicking upon them.&lt;br /&gt;
*Waypoint/Expedition Travel/Spousewarp should not be allowed to/from ships.&lt;br /&gt;
*Fishing should be allowed from ships. Ideally, ships should not stop moving for a cast—it should be possible to trawl from a moving boat. &lt;br /&gt;
**Tested:  A player with a rod and lure can fish while at sea.  The fishing icon must be clicked for each cast, same as on land.  While at sea, &amp;lt;s&amp;gt;the lure cannot be changed&amp;lt;/s&amp;gt; you may change lures (this was fixed after test release) [[User:Khnumbaf|Khnumbaf]] 08:51, 18 November 2017 (EST).&lt;br /&gt;
&lt;br /&gt;
Small Sailboats are somewhat flimsily constructed. This means that there is a chance that a small sailboat may come apart at sea. If this happens, the ship, and winch (if installed, see Winches and Treasure Caches section below) are lost, and the player is deposited on a random shore. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ship_Apart.png|300px]]&lt;br /&gt;
&lt;br /&gt;
* My first lasted 8 minutes, my second lasted 11 minutes. This is going to get very expensive! [[User:Silden|Silden]] 07:07, 13 November 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
* Main Message: &amp;lt;Font Color=Blue&amp;gt;Your boat is damaged by the unpredictable currents!&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The quality of a Small Sailboat is determined by the Basic Shipbuilding skill level of the builder. At higher quality levels:&lt;br /&gt;
*Ships have a significantly lower chance of coming apart at sea.&lt;br /&gt;
*Ships last longer. The lifespan in days should be equal to the builder's Basic Shipbuilding skill, up to a maximum of 21 days. At Basic Shipbuilding 1, a Small Sailboat will disintegrate after 1 day. At Basic Shipbuilding 21 and above, a small sailboat will last for three weeks. This lifespan can be prolonged indefinitely with maintenance: selecting &amp;quot;Maintain this Sailboat&amp;quot; from the ship's menu will refresh the ship's timer. This will also update the ship's other properties to the player's new/current level of Basic Shipbuilding.&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale7/images/0/0a/Small_Sailboat_Controls.png&lt;br /&gt;
&lt;br /&gt;
=== The Master's Schooner and Advanced Shipbuilding ===&lt;br /&gt;
[[Image:schooner.jpg|schooner]]&amp;lt;br&amp;gt;&lt;br /&gt;
Once a player has passed the Test of Isis' Bounty, he/she will learn the skill Advanced Shipbuilding 1. This will allow said player to construct Master's Schooners. The cost of building a Master's Schooner is:&lt;br /&gt;
*1000 Boards&lt;br /&gt;
*1000 Glossy, Rotproof Boards&lt;br /&gt;
*50 Linen Sails&lt;br /&gt;
*200 Rope&lt;br /&gt;
*100 Tar&lt;br /&gt;
*1000 Nails&lt;br /&gt;
*10 Pulleys&lt;br /&gt;
*100 Gold Foil&lt;br /&gt;
*50 Bronze Straps&lt;br /&gt;
*500 Iron (for the Anchor)&lt;br /&gt;
*5 Steel Cable (for the Anchor Chain) &lt;br /&gt;
Built in a [[Medium Construction Site]]&lt;br /&gt;
&lt;br /&gt;
Master's Schooners obey the same mechanics as Small Sailboats (above), with a few exceptions:&lt;br /&gt;
&lt;br /&gt;
*Master's Schooners never come apart at sea.&lt;br /&gt;
*Master's Schooners do not decay.&lt;br /&gt;
*Master's Schooners may be fitted with Sturdy Winches (see Winches and Treasure Caches section).&lt;br /&gt;
*Master's Schooners have cargo holds.&lt;br /&gt;
*Either Advanced Shipbuilding (any level) or Basic Shipbuilding 21+ is required to operate a Master's Schooner. &lt;br /&gt;
Higher levels of Advanced Shipbuilding can be learned by turning pieces of Isis' Bounty that you personally found in to University of the Human Body after the test has been completed.&lt;br /&gt;
&lt;br /&gt;
=== Cargo Holds ===&lt;br /&gt;
The base capacity of a Master's Schooner's cargo hold is 25000 Deben.  &lt;br /&gt;
*50,000 Upgrade Costs: (Advanced Shipbuilding 7)&lt;br /&gt;
**2000 Boards&lt;br /&gt;
**500 Soft, Pliable, Rotproof Boards&lt;br /&gt;
**1000 Nails&lt;br /&gt;
**50 Iron Strap&lt;br /&gt;
*100,000 Upgrade Costs: (Advanced Shipbuilding 49)&lt;br /&gt;
**5000 Boards&lt;br /&gt;
**1500 Soft, Pliable, Rotproof boards&lt;br /&gt;
**2300 Nails&lt;br /&gt;
**100 Steel Strap&lt;br /&gt;
&lt;br /&gt;
=== Winches and Treasure Caches ===&lt;br /&gt;
&lt;br /&gt;
Both Small Sailboats and Master's Schooners can be fitted with Light Winches. Only Master's Schooners can be fitted with Sturdy Winches.&lt;br /&gt;
&lt;br /&gt;
Light Winch cost:&lt;br /&gt;
*2 Pulleys&lt;br /&gt;
*30 Rope&lt;br /&gt;
*5 iron (for the hook)&lt;br /&gt;
*1 1-output Gearbox, determined by the Sailboat &lt;br /&gt;
&lt;br /&gt;
Sturdy Winch cost:&lt;br /&gt;
&lt;br /&gt;
*5 Pulleys&lt;br /&gt;
*5 Steel Cable&lt;br /&gt;
*1 Large Steel Gear&lt;br /&gt;
*10 steel (for the hook)&lt;br /&gt;
*1 3-output Gearbox, determined by the Schooner &lt;br /&gt;
&lt;br /&gt;
Winches allow the recovery of Treasure Caches. Treasure caches are spotted while at sea and appear as a shimmering surrounding a dark spot and have a relatively short visible range of around 10 coords. There are a couple of methods of finding Treasure Caches; the most straightforward is just to happen upon one. It is also possible, however, to narrow down the location of a Treasure Cache using an already-found Fragment of Isis' Bounty.&lt;br /&gt;
&lt;br /&gt;
=== Treasure Cache ===&lt;br /&gt;
&lt;br /&gt;
To locate a treasure cache,  player with any fragment of Isis' Bounty in their possession may examine it at any time. The fragment does not need to be found by the player examining the fragment. It will display one of three messages:&lt;br /&gt;
*&amp;quot;A rare artifact to be sure.&amp;quot; In this case, there is no cache nearby.&lt;br /&gt;
*&amp;quot;The fragment shines even more gaudily than usual.&amp;quot; In this case, there is a cache within 75 coordinates.&lt;br /&gt;
*&amp;quot;You get an uneasy feeling from this relic, as if it wanted something. Creepy.&amp;quot; In this case, there is a cache within 25 coordinates. &lt;br /&gt;
&lt;br /&gt;
There are two types of Treasure Caches. An &amp;quot;ordinary&amp;quot; Treasure Cache can be fished up with either a Light Winch or a Sturdy Winch.  The player must be directly over the cache to haul it.  It consists of an assortment of the following:&lt;br /&gt;
&lt;br /&gt;
*1 Piece of Ship Debris and an assortment of any of: Mirrors, Silk Cloth, Gems of any size, Cuttable/Cut Gems, Gold/silver/alloys (either raw, bars, foil, sheeting, or wire), very old wine (10+ vintages, rare flavors possible), spirits (rare types possible), paints, high-quality blacksmith/glass blown items (8k hatchets, 6k distillation coils, etc.), raeli tiles (rare types possible), incense (higher qualities possible). &lt;br /&gt;
&lt;br /&gt;
The other type of Treasure Cache is the Ancient Treasure Cache. These should be substantially rarer and are only salvageable using a Sturdy Winch. If a player tries to recover an Ancient Treasure Cache using a Light Winch, they will receive a message that the cache is just too heavy to haul up using their winch. Ancient Treasure Caches consist of the following:&lt;br /&gt;
&lt;br /&gt;
*1 Piece of Ship Debris (guaranteed to be from Isis' Bounty), any of the treasure types mentioned above, in greater quantities and slanted toward the rarer types (older vintages and rarer flavors of wine, more likely to have huge gems, rarer raeli tiles, rarer gem cuts, etc.) and 1 Rare Item.&lt;br /&gt;
&lt;br /&gt;
== Demonstration (Completed) ==&lt;br /&gt;
To open the Test of Isis' Bounty you require:&lt;br /&gt;
&lt;br /&gt;
*77 Ordinary Ship Debris&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Octecs_Longfin&amp;diff=91546</id>
		<title>Octecs Longfin</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Octecs_Longfin&amp;diff=91546"/>
		<updated>2019-06-09T11:41:31Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Octecs Longfin&lt;br /&gt;
| image  = OctecsLongfin.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Probably an &amp;quot;odd&amp;quot; fish.&lt;br /&gt;
==Sources==&lt;br /&gt;
[[Fish]] are caught in bodies of water using a [[Basic Fly Rod]] and the [[Fly Fishing]] skill. [[Arthropodology]] is also required to find [[Insects]] to make [[Fishing Lure]]s with the [[Fly Tying]] skill.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
== Good Fishing Spots ==&lt;br /&gt;
MWD 1295, 7670: Up to size 14&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Fish]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Octecs_Longfin&amp;diff=91508</id>
		<title>Octecs Longfin</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Octecs_Longfin&amp;diff=91508"/>
		<updated>2019-06-08T16:52:04Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Octecs Longfin&lt;br /&gt;
| image  = OctecsLongfin.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
[[Fish]] are caught in bodies of water using a [[Basic Fly Rod]] and the [[Fly Fishing]] skill. [[Arthropodology]] is also required to find [[Insects]] to make [[Fishing Lure]]s with the [[Fly Tying]] skill.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
== Good Fishing Spots ==&lt;br /&gt;
MWD 1295, 7670: Up to size 14&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Fish]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Spoonfish&amp;diff=91455</id>
		<title>Spoonfish</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Spoonfish&amp;diff=91455"/>
		<updated>2019-06-06T17:02:24Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Spoonfish&lt;br /&gt;
| image  = Spoonfish.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
[[Fish]] are caught in bodies of water using a [[Basic Fly Rod]] and the [[Fly Fishing]] skill. [[Arthropodology]] is also required to find [[Insects]] to make [[Fishing Lure]]s with the [[Fly Tying]] skill.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
== Good Spots ==&lt;br /&gt;
* MWD 1279, 7662: size 11&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Fish]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_Isis%27_Bounty&amp;diff=91454</id>
		<title>Test of Isis' Bounty</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_Isis%27_Bounty&amp;diff=91454"/>
		<updated>2019-06-06T14:06:13Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Known Issues */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{T7 Warning}}&lt;br /&gt;
&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of Isis' Bounty&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Isis Bounty.png&lt;br /&gt;
| level         = 22&lt;br /&gt;
| requirements  = &lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=kirie|demodate=@1523853935}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search Egypt's waters for the remains of a fabled treasure ship &amp;quot;Isis' Bounty&amp;quot; and plunder the wrecks to learn new ship building methods.&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Traverse Egypt's rivers and seas to find the remains of the lost treasure ship Isis' Bounty, Collect debris from sunken ships and bring them to the Schools and Universities of The Human Body. Return a fragment from each part of Isis' Bounty to advance.&lt;br /&gt;
&lt;br /&gt;
== Principles ==&lt;br /&gt;
Find the lost ship Isis' Bounty.&lt;br /&gt;
* Find a piece of [[Ship Debris]]&lt;br /&gt;
* Find a second piece of Ship Debris&lt;br /&gt;
* Have a piece of Ship Debris identified&lt;br /&gt;
* Learn [[Basic Shipbuilding]]&lt;br /&gt;
* Construct a [[Small Sailboat]]&lt;br /&gt;
* Install a light winch&lt;br /&gt;
* Salvage a [[Treasure Cache]]&lt;br /&gt;
* Find a piece of Isis' Bounty&lt;br /&gt;
&lt;br /&gt;
== Known Issues ==&lt;br /&gt;
'''''Speed and animation are known issues. The players in a recent poll voted to release this test anyway. Complaints about these issues will be ignored.''''' &amp;lt;br&amp;gt;&lt;br /&gt;
If you get struck in an odd animation mode or speed due to a ship sinking or disembarking, select self&amp;gt;Emotes&amp;gt;Gait:Running to get out of the odd animation and restore your speed.&amp;lt;br&amp;gt;&lt;br /&gt;
Eugenius reports a bug that causes sailboats to stop. Cause of this bug is unknown.&lt;br /&gt;
&lt;br /&gt;
Boats can get stuck if driving up on land, try clicking once behind the boat to turn it around 180 degrees (endurance timer).&lt;br /&gt;
&lt;br /&gt;
Sailing off the map, north of the 8190 Y line in the Mediterranean, can make your boat frozen, and you will need to make a GM call to get back to the playable area (can't disembark, can't nav point, boat can't move).&lt;br /&gt;
&lt;br /&gt;
== Test of Isis' Bounty ==&lt;br /&gt;
The Test of Isis' Bounty challenges players to find pieces of that legendary ship named Isis Bounty in Egypt's waters. Pieces can be found while fishing from the shoreline, but the final pieces needed to pass will be found in the deep waters of the Mediterranean and Rea Seas. Players will have to learn to construct Small Sailboats. Small Sailboats are steerable but subject to prevailing currents and have a chance of breaking up at sea, depositing the player on a random shore. In order to learn to construct Small Sailboats, players will have to work together to research the Basic Shipbuilding technology. All ships are affected by currents and wind resulting in slow sea travel. &lt;br /&gt;
&lt;br /&gt;
After passing the test, players will gain the ability to construct larger, sturdier, and more expensive ships, complete with cargo holds. In addition to finding pieces of Isis Bounty or other ships, other desirable and undesirable debris will be found. Players will also need to scour the seas for Treasure Caches, recovered with Winches, which may contain rare and plentiful booty. Players may continue to seek out even larger and rarer Treasure Caches once they have passed the test, using a Sturdy Winch installed upon their Master's Schooner. &lt;br /&gt;
&lt;br /&gt;
=== Shipbuilding Research ===&lt;br /&gt;
The following items are needed for Shipbuilding tech to be unlocked:&lt;br /&gt;
*100 Ordinary Ship Debris&lt;br /&gt;
*800 Boards&lt;br /&gt;
*1600 Sails&lt;br /&gt;
*1600 Rope&lt;br /&gt;
*100 Tar&lt;br /&gt;
*100 Nails&lt;br /&gt;
*400 Iron&lt;br /&gt;
*4000 Treated boards of:&lt;br /&gt;
**Pliable Rotproof&lt;br /&gt;
**Glossy Rotproof&lt;br /&gt;
**Rigid Rotproof&lt;br /&gt;
&lt;br /&gt;
=== Passing the Test ===&lt;br /&gt;
&lt;br /&gt;
In order to pass the Test of Isis' Bounty, players must find:&lt;br /&gt;
&lt;br /&gt;
*1 Fragment of the Foredeck of Isis' Bounty - Can be found In the Mediterranean &lt;br /&gt;
*1 Fragment of the Aft Deck - Can be found In the Mediterranean&lt;br /&gt;
*1 Fragment of the Mainmast - Can be found In the Mediterranean&lt;br /&gt;
*1 Fragment of the Inner Hull - Can be found In the Mediterranean&lt;br /&gt;
*1 Fragment of the Cargo Hold - Can be found In the Mediterranean&lt;br /&gt;
*1 Fragment of the Cabin - Can be found In the Mediterranean&lt;br /&gt;
*1 Fragment of the Gilded Outer Hull &lt;br /&gt;
&lt;br /&gt;
Once a player has all these in his/her possession, they should be shown to the scientists at University of the Human Body for the zap. All seven fragments will be removed from the player's inventory when they do so. Only fragments which have been found by the player attempting to pass will count.&lt;br /&gt;
&amp;lt;br&amp;gt;''''''NOTE: Eugenius has found all 7 pieces in the Rea Sea.'''''&lt;br /&gt;
&lt;br /&gt;
=== Fishing ===&lt;br /&gt;
With the introduction of this test, it became possible to fish up items other than fish. See the [[Fishing#Non-Fish items|Fishing]] page for more information.&lt;br /&gt;
&lt;br /&gt;
==== More Item Information ====&lt;br /&gt;
&lt;br /&gt;
Pieces of ship debris (identified as Ship Debris - username #) need to be brought to &amp;lt;s&amp;gt; Schools or&amp;lt;/s&amp;gt; Universities of the Human Body for identification. The scientists will take the piece of Debris and return either: a piece of Ordinary Ship Debris (item name), or a piece of Isis' Bounty. If it is a piece of Isis' Bounty, it will be labeled similar to: &amp;quot;Isis' Bounty Gilded Outer Hull fragment - username #&amp;quot;. The odds of any given piece of ship debris being from the Isis' Bounty depend on where and how it was found:&lt;br /&gt;
&lt;br /&gt;
*A piece of Ship Debris fished up from shore has a very low chance of being from Isis' Bounty. Only Isis' Bounty Gilded Outer Hull fragments can be fished up from shore.&lt;br /&gt;
*A piece of Ship Debris fished up from offshore has a decent chance of being from Isis' Bounty. Only pieces of the Gilded Outer Hull, Foredeck, Aft Deck, and Mainmast can be fished up at sea.&lt;br /&gt;
*A piece of Ship Debris found along with a Small Treasure Cache is likely to be from Isis' Bounty. Any part of the ship can be found in Small Treasure Caches, but there is a greater chance that the piece will be from either the Cabin, Inner Hull, or Cargo Hold than the other types.&lt;br /&gt;
*A piece of Ship Debris found along with an Ancient Treasure Cache is guaranteed to be from Isis' Bounty. Any part can be found in Ancient Treasure Caches, but there is a greater chance of the fragment being from either the Cabin, Inner Hull, or Cargo Hold. &lt;br /&gt;
&lt;br /&gt;
The use of pieces of Isis' Bounty is detailed below. Pieces of Ordinary Ship Debris have the following uses:&lt;br /&gt;
&lt;br /&gt;
*100 Ordinary Ship Debris is needed to unlock Basic Shipbuilding Tech&lt;br /&gt;
*Once a player has learned Basic Shipbuilding 1, pieces of Ordinary Ship Debris can be turned in at the University of the Human Body where the tech is opened in exchange for knowledge. The scientists will examine the piece of ship debris and instruct the player further on building simple ships—each time the player does so, his/her Basic Shipbuilding skill will raise by 1, up to a maximum of 49. &lt;br /&gt;
&lt;br /&gt;
NOTE:  Costs for increased levels of Basic Shipbuilding now include Fishing Junk.  See [[Test of Isis Bounty/Basic Shipbuilding Costs]]&lt;br /&gt;
&lt;br /&gt;
Ordinary Ship Debris has no further uses.&lt;br /&gt;
&lt;br /&gt;
*When Ordinary Ship Debris is handed in at UBody under the Test option 'Hand in seven pieces of Isis Bounty' you get the following message from the scientists.&lt;br /&gt;
&lt;br /&gt;
[[Image:Isis_Bounty_pieces.png|300px|Isis Bounty]]&lt;br /&gt;
&lt;br /&gt;
Note: If a player has an piece of Isis' Bounty in inventory it will show with the piece name, the username and the number of the piece.&lt;br /&gt;
&lt;br /&gt;
=== Small Sailboats ===&lt;br /&gt;
&lt;br /&gt;
Once a player has learned Basic Shipbuilding, [[Small Sailboat]]s can be constructed. Small Sailboats are built water-side from the following materials:&lt;br /&gt;
&lt;br /&gt;
*400 [[Boards]]&lt;br /&gt;
*3 [[Sail]]&lt;br /&gt;
*30 [[Rope]]&lt;br /&gt;
*10 [[Tar]]&lt;br /&gt;
*100 [[Nails]]&lt;br /&gt;
*50 [[Iron]]&lt;br /&gt;
&lt;br /&gt;
Built in a [[Small Construction Site]]&lt;br /&gt;
&lt;br /&gt;
On constructing a Small Sailboat, there will be a blue flag labelled [[Anchor Buoy]] as well as your [[Small Sailboat]].&lt;br /&gt;
&lt;br /&gt;
Upgrading with a light winch costs:&lt;br /&gt;
* 2 [[Pulley]]&lt;br /&gt;
* 30 [[Rope]]&lt;br /&gt;
* 5 [[Iron]]&lt;br /&gt;
* [[Gearbox]] with 1 random output&lt;br /&gt;
&lt;br /&gt;
'''Information proposed about Sailboats:'''&lt;br /&gt;
*Sailboats cannot be disassembled.&lt;br /&gt;
**Tested:  Sailboats can be Scuttled at sea.  The boat and winch are destroyed, returning no materials.  The player is returned to shore, seems to be the last land they stood upon.&lt;br /&gt;
*Sailboats can be steered. &lt;br /&gt;
*Sailboats cannot go in reverse.&lt;br /&gt;
*Sailboats traverse water of all depths.&lt;br /&gt;
*Steerage is precise—unlike airships, direction is easily specified, but like airships, sailboats speeds are slow &lt;br /&gt;
**Tested:  (scroll down for an image of the navigation buttons) Sailboats can be steered precisely with the &amp;quot;&amp;gt;&amp;gt;&amp;gt;&amp;quot; buttons, using Strength, or turned with the &amp;quot;==&amp;gt;&amp;quot; buttons for a ninety-degree turn, which requires Endurance.  The player can also click the spot on the water they wish to sail to, like airship navigation.&lt;br /&gt;
**Speculation: The X and T buttons may raise and lower the sail.  Normally this would affect the speed, but the speed is constant in Tale 7.&lt;br /&gt;
**Navigation menu:  The airstream can be shown while at sea.  It is not yet known if this affects the ship's maneuverability. &lt;br /&gt;
*Sailboats can be anchored, and should automatically anchor when a player exits one or logs off aboard one.&lt;br /&gt;
*Sailboats should be able to be boarded from a few coords away from shore by clicking upon them.&lt;br /&gt;
*Waypoint/Expedition Travel/Spousewarp should not be allowed to/from ships.&lt;br /&gt;
*Fishing should be allowed from ships. Ideally, ships should not stop moving for a cast—it should be possible to trawl from a moving boat. &lt;br /&gt;
**Tested:  A player with a rod and lure can fish while at sea.  The fishing icon must be clicked for each cast, same as on land.  While at sea, &amp;lt;s&amp;gt;the lure cannot be changed&amp;lt;/s&amp;gt; you may change lures (this was fixed after test release) [[User:Khnumbaf|Khnumbaf]] 08:51, 18 November 2017 (EST).&lt;br /&gt;
&lt;br /&gt;
Small Sailboats are somewhat flimsily constructed. This means that there is a chance that a small sailboat may come apart at sea. If this happens, the ship, and winch (if installed, see Winches and Treasure Caches section below) are lost, and the player is deposited on a random shore. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ship_Apart.png|300px]]&lt;br /&gt;
&lt;br /&gt;
* My first lasted 8 minutes, my second lasted 11 minutes. This is going to get very expensive! [[User:Silden|Silden]] 07:07, 13 November 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
* Main Message: &amp;lt;Font Color=Blue&amp;gt;Your boat is damaged by the unpredictable currents!&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The quality of a Small Sailboat is determined by the Basic Shipbuilding skill level of the builder. At higher quality levels:&lt;br /&gt;
*Ships have a significantly lower chance of coming apart at sea.&lt;br /&gt;
*Ships last longer. The lifespan in days should be equal to the builder's Basic Shipbuilding skill, up to a maximum of 21 days. At Basic Shipbuilding 1, a Small Sailboat will disintegrate after 1 day. At Basic Shipbuilding 21 and above, a small sailboat will last for three weeks. This lifespan can be prolonged indefinitely with maintenance: selecting &amp;quot;Maintain this Sailboat&amp;quot; from the ship's menu will refresh the ship's timer. This will also update the ship's other properties to the player's new/current level of Basic Shipbuilding.&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale7/images/0/0a/Small_Sailboat_Controls.png&lt;br /&gt;
&lt;br /&gt;
=== The Master's Schooner and Advanced Shipbuilding ===&lt;br /&gt;
[[Image:schooner.jpg|schooner]]&amp;lt;br&amp;gt;&lt;br /&gt;
Once a player has passed the Test of Isis' Bounty, he/she will learn the skill Advanced Shipbuilding 1. This will allow said player to construct Master's Schooners. The cost of building a Master's Schooner is:&lt;br /&gt;
*1000 Boards&lt;br /&gt;
*1000 Glossy, Rotproof Boards&lt;br /&gt;
*50 Linen Sails&lt;br /&gt;
*200 Rope&lt;br /&gt;
*100 Tar&lt;br /&gt;
*1000 Nails&lt;br /&gt;
*10 Pulleys&lt;br /&gt;
*100 Gold Foil&lt;br /&gt;
*50 Bronze Straps&lt;br /&gt;
*500 Iron (for the Anchor)&lt;br /&gt;
*5 Steel Cable (for the Anchor Chain) &lt;br /&gt;
Built in a [[Medium Construction Site]]&lt;br /&gt;
&lt;br /&gt;
Master's Schooners obey the same mechanics as Small Sailboats (above), with a few exceptions:&lt;br /&gt;
&lt;br /&gt;
*Master's Schooners never come apart at sea.&lt;br /&gt;
*Master's Schooners do not decay.&lt;br /&gt;
*Master's Schooners may be fitted with Sturdy Winches (see Winches and Treasure Caches section).&lt;br /&gt;
*Master's Schooners have cargo holds.&lt;br /&gt;
*Either Advanced Shipbuilding (any level) or Basic Shipbuilding 21+ is required to operate a Master's Schooner. &lt;br /&gt;
Higher levels of Advanced Shipbuilding can be learned by turning pieces of Isis' Bounty that you personally found in to University of the Human Body after the test has been completed.&lt;br /&gt;
&lt;br /&gt;
=== Cargo Holds ===&lt;br /&gt;
The base capacity of a Master's Schooner's cargo hold is 25000 Deben.  &lt;br /&gt;
*50,000 Upgrade Costs: (Advanced Shipbuilding 7)&lt;br /&gt;
**2000 Boards&lt;br /&gt;
**500 Soft, Pliable, Rotproof Boards&lt;br /&gt;
**1000 Nails&lt;br /&gt;
**50 Iron Strap&lt;br /&gt;
*100,000 Upgrade Costs: (Advanced Shipbuilding 49)&lt;br /&gt;
**5000 Boards&lt;br /&gt;
**1500 Soft, Pliable, Rotproof boards&lt;br /&gt;
**2300 Nails&lt;br /&gt;
**100 Steel Strap&lt;br /&gt;
&lt;br /&gt;
=== Winches and Treasure Caches ===&lt;br /&gt;
&lt;br /&gt;
Both Small Sailboats and Master's Schooners can be fitted with Light Winches. Only Master's Schooners can be fitted with Sturdy Winches.&lt;br /&gt;
&lt;br /&gt;
Light Winch cost:&lt;br /&gt;
*2 Pulleys&lt;br /&gt;
*30 Rope&lt;br /&gt;
*5 iron (for the hook)&lt;br /&gt;
*1 1-output Gearbox, determined by the Sailboat &lt;br /&gt;
&lt;br /&gt;
Sturdy Winch cost:&lt;br /&gt;
&lt;br /&gt;
*5 Pulleys&lt;br /&gt;
*5 Steel Cable&lt;br /&gt;
*1 Large Steel Gear&lt;br /&gt;
*10 steel (for the hook)&lt;br /&gt;
*1 3-output Gearbox, determined by the Schooner &lt;br /&gt;
&lt;br /&gt;
Winches allow the recovery of Treasure Caches. Treasure caches are spotted while at sea and appear as a shimmering surrounding a dark spot and have a relatively short visible range of around 10 coords. There are a couple of methods of finding Treasure Caches; the most straightforward is just to happen upon one. It is also possible, however, to narrow down the location of a Treasure Cache using an already-found Fragment of Isis' Bounty.&lt;br /&gt;
&lt;br /&gt;
=== Treasure Cache ===&lt;br /&gt;
&lt;br /&gt;
To locate a treasure cache,  player with any fragment of Isis' Bounty in their possession may examine it at any time. The fragment does not need to be found by the player examining the fragment. It will display one of three messages:&lt;br /&gt;
*&amp;quot;A rare artifact to be sure.&amp;quot; In this case, there is no cache nearby.&lt;br /&gt;
*&amp;quot;The fragment shines even more gaudily than usual.&amp;quot; In this case, there is a cache within 75 coordinates.&lt;br /&gt;
*&amp;quot;You get an uneasy feeling from this relic, as if it wanted something. Creepy.&amp;quot; In this case, there is a cache within 25 coordinates. &lt;br /&gt;
&lt;br /&gt;
There are two types of Treasure Caches. An &amp;quot;ordinary&amp;quot; Treasure Cache can be fished up with either a Light Winch or a Sturdy Winch.  The player must be directly over the cache to haul it.  It consists of an assortment of the following:&lt;br /&gt;
&lt;br /&gt;
*1 Piece of Ship Debris and an assortment of any of: Mirrors, Silk Cloth, Gems of any size, Cuttable/Cut Gems, Gold/silver/alloys (either raw, bars, foil, sheeting, or wire), very old wine (10+ vintages, rare flavors possible), spirits (rare types possible), paints, high-quality blacksmith/glass blown items (8k hatchets, 6k distillation coils, etc.), raeli tiles (rare types possible), incense (higher qualities possible). &lt;br /&gt;
&lt;br /&gt;
The other type of Treasure Cache is the Ancient Treasure Cache. These should be substantially rarer and are only salvageable using a Sturdy Winch. If a player tries to recover an Ancient Treasure Cache using a Light Winch, they will receive a message that the cache is just too heavy to haul up using their winch. Ancient Treasure Caches consist of the following:&lt;br /&gt;
&lt;br /&gt;
*1 Piece of Ship Debris (guaranteed to be from Isis' Bounty), any of the treasure types mentioned above, in greater quantities and slanted toward the rarer types (older vintages and rarer flavors of wine, more likely to have huge gems, rarer raeli tiles, rarer gem cuts, etc.) and 1 Rare Item.&lt;br /&gt;
&lt;br /&gt;
== Demonstration (Completed) ==&lt;br /&gt;
To open the Test of Isis' Bounty you require:&lt;br /&gt;
&lt;br /&gt;
*77 Ordinary Ship Debris&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Fresh_Leaves&amp;diff=91190</id>
		<title>Fresh Leaves</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Fresh_Leaves&amp;diff=91190"/>
		<updated>2019-05-29T12:47:06Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Fresh Leaves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sources==&lt;br /&gt;
'''Fresh leaves''' are harvested from different foliage [[Plants]] each Egyptian week and are marked with the week in which they were harvested.&lt;br /&gt;
&lt;br /&gt;
==Fresh Leaves==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! Week !! Leaf &lt;br /&gt;
|-&lt;br /&gt;
| Week 1 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Week 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Week 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Week 4 || [[Plants|Olive Pumila Grass]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 5 || [[Plants|Water Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 6 || [[Plants|Maiden's Ruin]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 7 || [[Plants|Blue Bugle]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 8 || [[Plants|Wild Sea Oats]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 9 || [[Plants|Giant Lavender Stonecrop]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 10 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Week 11 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Week 12 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Week 13 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Week 14 || [[Plants|Pale Pampas Grass]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 15 || [[Plants|Green Ground Cover]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 16 || [[Plants|Caramel Blossom]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 17 || [[Plants|Water Blossom]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 18 || [[Plants|Tall Waxy Sedge]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 19 || [[Plants|Pirella]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 20 || [[Plants|Lamb's Ear]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 21 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Week 22 || [[Plants|Tangerine Sunbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 23 || [[Plants|Kivimira]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 24 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Week 25 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Week 26 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Week 27 || [[Plants|Milk Weed]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 28 || [[Plants|Golden Standard]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 29 || [[Plants|Cat's Tongue]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 30 || [[Plants|Water Blossom]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 31 || [[Plants|Tall Waxy Sedge]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 32 || [[Plants|Crimson Scatterbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 33 || [[Plants|Bog Mallow]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 34 || [[Plants|Pale Morningbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 35 || [[Plants|Wild Sea Oats]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 44 || [[Plants|Golden Pampas Grass]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 45 || [[Plants|King Fern]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 46 || [[Plants|Big Leaf Plant]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 47 || [[Plants|Brushae]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 48 || [[Plants|Snake Plant]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 49 || [[Plants|Ripple-Leaf Lily]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 50 || [[Plants|Yellow Ground Palm]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 51 || [[Plants|Velvet Nightflower]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 52 || [[Plants|Cobra Weed]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 53 || [[Plants|Widow's Brush]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 54 || [[Plants|Ripple-Leaf lily]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 55 || [[Plants|Date Palm]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 56 || [[Plants|Lemon Scatterbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 57 || [[Plants|Brushae]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 58 || [[Plants|Buffalo Grass]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 59 || [[Plants|Violet]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 60 || [[Plants|Lamb's Ear]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 61 || [[Plants|Pumila Grass]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 62 || [[Plants|Buffalo Grass]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 63 || [[Plants|Milk Weed]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 64 || [[Plants|River Reeds]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 65 || [[Plants|Pirella]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 66 || [[Plants|Cobra Weed]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 67 || [[Plants|Pretty Pinks]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 68 || [[Plants|Curl-Tip Snake Plant]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 69 || [[Plants|Purple Scatterbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 70 || [[Plants|Vermillion Standard ]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 71 || [[Plants|Millefoil ]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 72 || [[Plants| Big Leaf Plant]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 73 || [[Plants| Brushae]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 74 || [[Plants| Blue Bugle]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 75 || [[Plants| Ripple-Leaf Lily]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 76 || [[Plants| Lemon Scatterbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 77 || [[Plants| Ripple-Leaf Lily]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 78 || [[Plants| Pale Morningbell ]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 79 || [[Plants|Crimson Scatterbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 80 || [[Plants|Velvet Hosta]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 81 || [[Plants|Date Palm]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 82 || [[Plants|Big Leaf Plant]] &lt;br /&gt;
|-&lt;br /&gt;
| Week 83 || Brushae?&lt;br /&gt;
|-&lt;br /&gt;
| Week 84 || [[Plants|Buffalo grass]] &lt;br /&gt;
|-&lt;br /&gt;
| Week 85 || [[Plants|Yellow Ground Palm]] &lt;br /&gt;
|-&lt;br /&gt;
| Week 86 ||  [[Plants|Purple Scatterbell]] &lt;br /&gt;
|-&lt;br /&gt;
| Week 87 || [[Plants|Big Leaf Plant]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 88 || [[Plants|Pale Scatterbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 89 || [[Plants|Widow's Brush]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 90 || [[Plants|Pretty Pinks]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 91 || [[Plants|Big Leaf Plant]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 92 || [[Plants|Pranesh]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 93 || [[Plants|King Fern]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 94 || [[Plants|Blue Bugle]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 95 || [[Plants|Firecrack]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 96 || [[Plants|Lamb's Ear]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 97 || [[Plants|Firecrack]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 98 || [[Plants|Bog Mallow]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 99 || [[Plants|Crimson Scatterbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 100 || [[Plants|Brushae]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 101 || [[Plants|Maiden's Ruin]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 102 || [[Plants|Cattails]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 103  || [[Plants|Vermilion Standard]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 104  || [[Plants|Buffalo Grass]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 105 || [[Plants|Pale Morningbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 106 || [[Plants|Date Palm]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 107 || [[Plants|Bamboo]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 108 || [[Plants|Bamboo]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 109 || [[Plants|Wild oats]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 110 || [[Plants|Green Ground Cover]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 111 || [[Plants|Yellow Ground Palm]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 112 || [[Plants|Ripple-Leaf Lily]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 113 || [[Plants|Tangerine Sunbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 114 || [[Plants|King Fern]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 115 || [[Plants|Quince]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 116 || [[Plants|Pumila Grass]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 117 || [[Plants|River Reeds]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 118 || [[Plants|Kivimira]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 119 || [[Plants|Big Leaf Plant]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 120 || [[Plants|Violet]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 121 || [[Plants|Yellow Ground Palm]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 122 || [[Plants|Quince]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 123 || [[Plants|Snake Plant]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 124 || [[Plants|Golden Standard]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 125 || [[Plants|Cat's Tongue]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 126 || [[Plants|Velvet Nightflower]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 127 || [[Plants|Pranesh]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 128 || [[Plants|Purple Scatterbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 129 || [[Plants|Pale Pampas Grass]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 130 || [[Plants|Pale Scatterbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 131 || [[Plants|Emerald Flag]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 132 ||  [[Plants|Cattails]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 133 || [[Plants|Pale Scatterbell]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 134 || [[Plants|Snake Plant]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 135 || [[Plants|Milk Weed]]&lt;br /&gt;
|-&lt;br /&gt;
|Week136||[[Plants|Olive Pumilla Grass]]&lt;br /&gt;
|-&lt;br /&gt;
|Week137||[[Plants|?]]&lt;br /&gt;
|-&lt;br /&gt;
|Week138||[[Plants|Ripple-Leaf Lily]]&lt;br /&gt;
|-&lt;br /&gt;
|Week139||[[Plants|Emerald Flag]]&lt;br /&gt;
|-&lt;br /&gt;
|Week 140||&lt;br /&gt;
|-&lt;br /&gt;
|Week 141||&lt;br /&gt;
|-&lt;br /&gt;
|Week 142||[[Plants|Olive Pumilla Grass]]&lt;br /&gt;
|-&lt;br /&gt;
|Week 143||[[Plants|Olive Pumilla Grass]]&lt;br /&gt;
|-&lt;br /&gt;
|Week 144||&lt;br /&gt;
|-&lt;br /&gt;
|Week 145|| green ground cover&lt;br /&gt;
|-&lt;br /&gt;
|Week 146|| firecrack&lt;br /&gt;
|-&lt;br /&gt;
|Week 147||[[Plants|Crimson Scatterbell]]&lt;br /&gt;
|-&lt;br /&gt;
|Week 148||[[Plants|Canary Groundmaple]]&lt;br /&gt;
|-&lt;br /&gt;
|Week 149||[[Plants|Green Ground Cover]]&lt;br /&gt;
|-&lt;br /&gt;
|Week 150|| pumila grass&lt;br /&gt;
|-&lt;br /&gt;
|Week 151|| Date Palm&lt;br /&gt;
|-&lt;br /&gt;
|Week 152||&lt;br /&gt;
|-&lt;br /&gt;
|Week 153||&lt;br /&gt;
|-&lt;br /&gt;
|Week 154|| pale scatterbell&lt;br /&gt;
|-&lt;br /&gt;
|Week 155|| [[Plants|Brushae]]&lt;br /&gt;
|-&lt;br /&gt;
| Week 156 || [[Plants|King Fern]]&lt;br /&gt;
|-&lt;br /&gt;
|Week 157||&lt;br /&gt;
|-&lt;br /&gt;
|Week 158||&lt;br /&gt;
|-&lt;br /&gt;
|Week 159||&lt;br /&gt;
|-&lt;br /&gt;
|Week 160||purple scatterbell&lt;br /&gt;
|-&lt;br /&gt;
|Week 161||&lt;br /&gt;
|-&lt;br /&gt;
|Week 162||&lt;br /&gt;
|-&lt;br /&gt;
|Week 163||&lt;br /&gt;
|-&lt;br /&gt;
|Week 164||&lt;br /&gt;
|-&lt;br /&gt;
|Week 165||Cobra Weed&lt;br /&gt;
|-&lt;br /&gt;
|Week 166||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Beer_Brewing_Automation&amp;diff=91164</id>
		<title>Beer Brewing Automation</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Beer_Brewing_Automation&amp;diff=91164"/>
		<updated>2019-05-28T08:53:31Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Tuition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Beer Brewing Automation is a multiple level skill from the School of Body allowing one to brew [[Beer]] without having to be near the beer kettle for every stage of the brewing. &amp;lt;br&amp;gt;&lt;br /&gt;
One must first learn [[Beer Brewing Science]], which is learned automatically upon barrelling a beer after the release of this skill. &amp;lt;br&amp;gt;&lt;br /&gt;
Automated sealing of the beer kettle has not yet been discovered.&lt;br /&gt;
&lt;br /&gt;
== Tuition ==&lt;br /&gt;
* Level 1: 200 Candles, 50 Rope&lt;br /&gt;
** Allows 1 ingredient to be scheduled&lt;br /&gt;
* Level 2: 500 Candles, 150 Rope&lt;br /&gt;
** Allows 2 ingredients to be scheduled&lt;br /&gt;
* Level 3: 1500 Candles, 400 Rope&lt;br /&gt;
** Allows 3 ingredients to be scheduled&lt;br /&gt;
* Level 4: 2000 Candles, 700 Rope&lt;br /&gt;
** Allows 4 ingredients to be scheduled&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;Show what was unlocked&amp;quot; lists 7 levels; however Malard has stated that there are only 4.&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
*Click the &amp;quot;Beer&amp;quot; button, and then click again to refresh the window and show the &amp;quot;Schedule&amp;quot; menu&lt;br /&gt;
*Each scheduled step requires 1 [[Candle]] and 1 [[Rope]], plus the ingredients.&lt;br /&gt;
**After entering in the ingredient and the quantity, you must set the time: &amp;quot;After how many seconds&amp;quot; &amp;lt;s&amp;gt;Please note that the prompt should read &amp;quot;At how many seconds remaining&amp;quot;.  If you want the timer to add the finish ingredient 12 seconds from the end, do enter 12.  (in-game prompt being revised)&amp;lt;/s&amp;gt; Further testing is supporting the idea that the Automation process is using Ticks, not Seconds.  &lt;br /&gt;
***Entering 100 will instruct it to add the ingredient when 100 ticks are remaining, or at 1200 seconds. &lt;br /&gt;
***Entering 5 will instruct it to add the ingredients with 5 ticks remaining, at 60 seconds.&lt;br /&gt;
***Entering 1 will instruct it to add the ingredients with 1 tick remaining, at 12 seconds.&lt;br /&gt;
***For other timings, divide the number of seconds remaining by 12.&lt;br /&gt;
*Once the item is scheduled to be added, it is removed from your inventory.  The schedule can be reviewed before the brewing process is started.  &lt;br /&gt;
*Before brewing has started, there is also the option to &amp;quot;Reset&amp;quot; the schedule.  Materials are returned to the player's inventory.&lt;br /&gt;
&lt;br /&gt;
==Observations==&lt;br /&gt;
I have observed very slightly different beer results when using automatic brewing vs adding ingredients manually at as close to the same time as I can manage - interested to see if this happens for others, as well, and what it might imply about how brewing actually works. (Somebob)&lt;br /&gt;
 &lt;br /&gt;
I brewed a recipe with barley the usual way and got good results.  I brewed with the timer and got very bad results.  After playing with a beer calculator, I discovered that it is likely that the time we instruct it to add the ingredient matches the countdown timer instead of the time elapsed since the brewing started (Peacefulness)&lt;br /&gt;
&lt;br /&gt;
When scheduling the addition of Wheat, I got very strange results.  Running more tests.  (Peacefulness 01 Jan 2019)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Malapterurus&amp;diff=91087</id>
		<title>Malapterurus</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Malapterurus&amp;diff=91087"/>
		<updated>2019-05-25T20:37:33Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Research and Tuition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Malapterurus&lt;br /&gt;
| image  = &lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
[[Fish]] are caught in bodies of water using a [[Basic Fly Rod]] and the [[Fly Fishing]] skill. [[Arthropodology]] is also required to find [[Insects]] to make [[Fishing Lure]]s with the [[Fly Tying]] skill.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
== Good Spots ==&lt;br /&gt;
* Bitter Lakes 7109, 7067: up to size 15&lt;br /&gt;
&lt;br /&gt;
[[Category:Fish]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Otterfish&amp;diff=91066</id>
		<title>Otterfish</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Otterfish&amp;diff=91066"/>
		<updated>2019-05-25T18:01:14Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Good Spots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Otterfish&lt;br /&gt;
| image  = Otterfish.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
[[Fish]] are caught in bodies of water using a [[Basic Fly Rod]] and the [[Fly Fishing]] skill. [[Arthropodology]] is also required to find [[Insects]] to make [[Fishing Lure]]s with the [[Fly Tying]] skill. This is most likely an &amp;quot;odd&amp;quot; fish, at Fly Fishing 5 it is not always caught.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
==Good Spots==&lt;br /&gt;
* Bitter Lakes 7109, 7067: up to size 15&lt;br /&gt;
* Bitter Lakes 1839, 7270: up to size 11&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Fish]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Otterfish&amp;diff=91065</id>
		<title>Otterfish</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Otterfish&amp;diff=91065"/>
		<updated>2019-05-25T18:01:03Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Good Spots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Otterfish&lt;br /&gt;
| image  = Otterfish.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
[[Fish]] are caught in bodies of water using a [[Basic Fly Rod]] and the [[Fly Fishing]] skill. [[Arthropodology]] is also required to find [[Insects]] to make [[Fishing Lure]]s with the [[Fly Tying]] skill. This is most likely an &amp;quot;odd&amp;quot; fish, at Fly Fishing 5 it is not always caught.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
==Good Spots==&lt;br /&gt;
Bitter Lakes 7109, 7067: up to size 15&lt;br /&gt;
Bitter Lakes 1839, 7270: up to size 11&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Fish]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Otterfish&amp;diff=91050</id>
		<title>Otterfish</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Otterfish&amp;diff=91050"/>
		<updated>2019-05-25T08:43:09Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Otterfish&lt;br /&gt;
| image  = Otterfish.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
[[Fish]] are caught in bodies of water using a [[Basic Fly Rod]] and the [[Fly Fishing]] skill. [[Arthropodology]] is also required to find [[Insects]] to make [[Fishing Lure]]s with the [[Fly Tying]] skill. This is most likely an &amp;quot;odd&amp;quot; fish, at Fly Fishing 5 it is not always caught.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
==Good Spots==&lt;br /&gt;
Bitter Lakes 1839, 7270: up to size 11&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Fish]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Otterfish&amp;diff=91021</id>
		<title>Otterfish</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Otterfish&amp;diff=91021"/>
		<updated>2019-05-24T14:43:44Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Research and Tuition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Otterfish&lt;br /&gt;
| image  = Otterfish.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
[[Fish]] are caught in bodies of water using a [[Basic Fly Rod]] and the [[Fly Fishing]] skill. [[Arthropodology]] is also required to find [[Insects]] to make [[Fishing Lure]]s with the [[Fly Tying]] skill.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
==Good Spots==&lt;br /&gt;
Bitter Lakes 1839, 7270: up to size 11&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Fish]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=90868</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=90868"/>
		<updated>2019-05-19T14:25:09Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResComplete|Brick Automation}}&lt;br /&gt;
{{ResComplete|Mirrored Pyramid Construction}}&lt;br /&gt;
{{ResComplete|Obelisk Construction 5}}&lt;br /&gt;
{{ResComplete|Chemistry Recipe - Gem Glue}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Application|&lt;br /&gt;
     {{ResResource|Rope|0|225}}&lt;br /&gt;
     {{ResResource|Firebricks|0|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Woolcloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|0|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Brick Automation|&lt;br /&gt;
      {{ResResource|Bearings|1086|5000 }}&lt;br /&gt;
      {{ResResource|Oil|50000|50000 }}&lt;br /&gt;
      {{ResResource|Brass Small Gear|1333|1500 }}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|1327|1500 }}&lt;br /&gt;
      {{ResResource|Iron Large Gear|267|500 }}&lt;br /&gt;
}}&lt;br /&gt;
      &lt;br /&gt;
 {{ResTechnology|Mirrored Pyramid Construction|&lt;br /&gt;
      {{ResResource|Mirror|180|532}}&lt;br /&gt;
      {{ResResource|Sheet Glass|2041|2075}}&lt;br /&gt;
      {{ResResource|Wood|3784|3784}}&lt;br /&gt;
      {{ResResource|Boards|1739|1739}}&lt;br /&gt;
      {{ResResource|Rope|1480|1480}}&lt;br /&gt;
      {{ResResource|Silver|832|832}}&lt;br /&gt;
      {{ResResource|Quicksilver|230|230}}&lt;br /&gt;
      {{ResResource|Gold|1133|1133}}&lt;br /&gt;
      {{ResResource|Glass Rods|1087|1245}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|136|682}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 5|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|72}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|38}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|45}}&lt;br /&gt;
      {{ResResource|White Travertine|0|40}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|21}}&lt;br /&gt;
      {{ResResource|Night Granite|3|3}}&lt;br /&gt;
      {{ResResource|Grey Star Marble|1|1}}&lt;br /&gt;
      {{ResResource|Small Diamond|199|199}}&lt;br /&gt;
      {{ResResource|Cobra Skin|84|84}}&lt;br /&gt;
      {{ResResource|Sun Steel|79|79}}&lt;br /&gt;
      {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
      {{ResResource|Gold Wire|100|100}}&lt;br /&gt;
      {{ResResource|Rabbit Pelt|100|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|2500|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|1000|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|500|500}}&lt;br /&gt;
     {{ResResource|Cement|500|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|1|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
   }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Steam Mechanics (3 of 3)|&lt;br /&gt;
      {{ResResource|Mineral Oil|0|500}}&lt;br /&gt;
      {{ResResource|Petroleum|13676|50000}}&lt;br /&gt;
      {{ResResource|Hard, Rotproof Treated Boards|16427|30000}}&lt;br /&gt;
      {{ResResource|Bolt|15000|15000}}&lt;br /&gt;
      {{ResResource|Washer|1500|1500}}&lt;br /&gt;
      {{ResResource|Jugs of Water|2000|2000}}&lt;br /&gt;
      {{ResResource|Leather|1000|1000}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|500|500}}&lt;br /&gt;
      {{ResResource|Steel Wire|1000|1500}}&lt;br /&gt;
      {{ResResource|Small Steam Engine|30|30}}&lt;br /&gt;
      {{ResResource|Medium Steam Engine|0|20}}&lt;br /&gt;
      {{ResResource|Large Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|High Pressure Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard, Corrosion Resistant|500|500}}&lt;br /&gt;
      {{ResResource|Copper Sheeting: Stainless|200|200}}&lt;br /&gt;
      {{ResResource|Iron Bars|200|200}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|10|100}}&lt;br /&gt;
      {{ResResource|Lubricating Oil|3|120}}&lt;br /&gt;
      {{ResResource|Thermometer|50|50}}&lt;br /&gt;
      {{ResResource|Screw Gears|5|20}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|13965|25000}}&lt;br /&gt;
      {{ResResource|Limestone|50000|50000}}&lt;br /&gt;
      {{ResResource|Lime|316|5000}}&lt;br /&gt;
      {{ResResource|Bauxite|0|2500}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
         {{ResTechnology|Stonemasonry 2|&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|200|200}}&lt;br /&gt;
     {{ResResource|White Alabaster|100|100}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|50|50}}&lt;br /&gt;
     {{ResResource|Powdered Diamond|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Ruby|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Emerald|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Topaz|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Sapphire|1000|1000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Automation}}&lt;br /&gt;
    {{ResComplete|Basic Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 3}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 4}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 1}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 2}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 3}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 1}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 2}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}} &lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Raeli Clay Depth Dredging| &lt;br /&gt;
      {{ResResource | Screw Gear|0|500 }}&lt;br /&gt;
      {{ResResource | Oil|10000|10000 }}&lt;br /&gt;
      {{ResResource | Bolt|0|50000 }}&lt;br /&gt;
      {{ResResource | Thoth's Metal Sheeting: Ductile, Insulative|0|1000 }}&lt;br /&gt;
      {{ResResource | Corinthiacum Sheeting: Plastic, Shiny|0|1000 }}&lt;br /&gt;
      {{ResResource | Malardium Sheeting: Hard, Corrosion-resistant|0|1000 }}&lt;br /&gt;
      {{ResResource | Apophisite Sheeting: Stainless|0|1000 }}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
      {{ResResource|Sulphurous Water|354|50000}}&lt;br /&gt;
      {{ResResource|Salt|3941|5000}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|2000}}&lt;br /&gt;
      {{ResResource|Glass Pipe|69|1500}}&lt;br /&gt;
      {{ResResource|Metal Blue Wire|0|4000}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
      {{ResResource|Jugs of Water|2580|25000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|60|2000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|75|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Lapidary| &lt;br /&gt;
&lt;br /&gt;
      {{ResResource | Small Quartz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Topaz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Emerald |1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Diamond|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Opal |1000|1000}}&lt;br /&gt;
      {{ResResource | Small Ruby|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Sapphire|1000|1000 }}&lt;br /&gt;
      {{ResResource | Camel Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Sheep Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Chicken Bones|388|500 }}&lt;br /&gt;
      {{ResResource | Rabbit Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Cuttable Amethyst|34|250}}&lt;br /&gt;
      {{ResResource | Cuttable Lapis|77|250}}&lt;br /&gt;
      {{ResResource | Cuttable Turqoise|44|250}}&lt;br /&gt;
      {{ResResource | Cuttable Garnet|86|250}}&lt;br /&gt;
      {{ResResource | Cuttable Jade|91|250}}&lt;br /&gt;
      {{ResResource | Cuttable Sunstone|52|250}}&lt;br /&gt;
      {{ResResource | Cuttable Citrine|30|250}}&lt;br /&gt;
      {{ResResource | White Pearl|45|100 }}&lt;br /&gt;
      {{ResResource | Coral Pearl|28|100 }}&lt;br /&gt;
      {{ResResource | Smoke Pearl|37|100 }}&lt;br /&gt;
      {{ResResource | Aqua Pearl|13|100 }}&lt;br /&gt;
      {{ResResource | Pink Pearl|17|100 }}&lt;br /&gt;
      {{ResResource | Beige Pearl|24|100 }}&lt;br /&gt;
      {{ResResource | Black Pearl|11|100 }}&lt;br /&gt;
    &lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}  &lt;br /&gt;
       {{None}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 1}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 2}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Airship Construction}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|Raeli Pottery}}&lt;br /&gt;
    {{ResComplete|Taxidermy}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
{{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|5000|5000}}&lt;br /&gt;
      {{ResResource|Gypsum|0|10000}}&lt;br /&gt;
      {{ResResource|Jugs of Water|24045|25000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|8|15}}&lt;br /&gt;
      {{ResResource|Large Diamond|115|250}}&lt;br /&gt;
      {{ResResource|Medium Diamond|969|2500}}&lt;br /&gt;
      {{ResResource|Huge Emerald|7|15}}&lt;br /&gt;
      {{ResResource|Large Emerald|48|250}}&lt;br /&gt;
      {{ResResource|Medium Emerald|1287|2500}}&lt;br /&gt;
      {{ResResource|Huge Quartz|15|15}}&lt;br /&gt;
      {{ResResource|Large Quartz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Quartz|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Ruby|11|15}}&lt;br /&gt;
      {{ResResource|Large Ruby|250|250}}&lt;br /&gt;
      {{ResResource|Medium Ruby|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|15|15}}&lt;br /&gt;
      {{ResResource|Large Sapphire|158|250}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|1755|2500}}&lt;br /&gt;
      {{ResResource|Huge Topaz|2|15}}&lt;br /&gt;
      {{ResResource|Large Topaz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Topaz|2500|2500}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|50|150}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|24|75}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}  &lt;br /&gt;
    {{ResComplete|Advanced Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Speed of the Serpent}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
     &lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}         &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}  &lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 4}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 2}} &lt;br /&gt;
    {{ResComplete|Chariot Repair (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Gear Oil}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting 1}}&lt;br /&gt;
    {{ResComplete|Gear Casting 2}}&lt;br /&gt;
    {{ResComplete|Gear Casting 3}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}  &lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
	{{ResResource|Deckle|42|50}}&lt;br /&gt;
	{{ResResource|Rabbit Pelt|2000|2000}}&lt;br /&gt;
	{{ResResource|Aluminum Plate|200|200}}&lt;br /&gt;
	{{ResResource|Jugs of Water|10000|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Silkworm Farming|&lt;br /&gt;
	{{ResResource|Compost|10000|10000}}&lt;br /&gt;
        {{ResResource|Arsenic|100|1000}}	&lt;br /&gt;
	{{ResResource|Ra's Compound Extract|0|100}}	&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Trade}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Minting}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Sign Construction 1}}&lt;br /&gt;
    {{ResComplete|Sign Construction 2}}&lt;br /&gt;
    {{ResComplete|Sign Construction 3}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
     &lt;br /&gt;
    {{ResTechnology|Toxin Extraction|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|44|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|87|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|43|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|57|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|44|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|40|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|25|25}}&lt;br /&gt;
      {{ResResource|Oil|30000|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Molecular Balance|&lt;br /&gt;
      {{ResResource|Quality 6000+ Florence Flask|0|100}}&lt;br /&gt;
      {{ResResource|Quality 7000+ Florence Flask|2|50}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|2|2000}}&lt;br /&gt;
      {{ResResource|Marble Mortar|0|500}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Glass)|0|300}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Crystal)|0|200}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Diamond)|0|100}}&lt;br /&gt;
      {{ResResource|Nut's Essence|0|500}}&lt;br /&gt;
      {{ResResource|Kings Coin|30|250}}&lt;br /&gt;
      {{ResResource|Crater cut Citrine|0|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
      {{ResResource|Arsenic|0|750}}&lt;br /&gt;
      {{ResResource|Lead Ore|12500|10000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|6|1000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|3|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}     &lt;br /&gt;
&lt;br /&gt;
       {{ResTechnology|Detonation|}}   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 1}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 2}}&lt;br /&gt;
      {{ResComplete|Alchemical Maceration}}&lt;br /&gt;
      {{ResComplete|Alchemy}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}}&lt;br /&gt;
      {{ResComplete|Contest Organization}}&lt;br /&gt;
      {{ResComplete|Cross Breeding}}&lt;br /&gt;
      {{ResComplete|Distillation}}&lt;br /&gt;
      {{ResComplete|Distillation Experiments}}&lt;br /&gt;
      {{ResTechnology|Chemistry Recipe - Explosives|}}&lt;br /&gt;
      {{ResComplete|Fine Balance}}&lt;br /&gt;
      {{ResComplete|Gem Cutting}}&lt;br /&gt;
      {{ResComplete|Herpeculture}}&lt;br /&gt;
      {{ResComplete|Hive Optimization}}&lt;br /&gt;
      {{ResTechnology|Mutagenics|}}&lt;br /&gt;
      {{ResComplete|Neutralization}}&lt;br /&gt;
      {{ResComplete|Pyramid Construction}}&lt;br /&gt;
      {{ResComplete|Structural Pottery}}&lt;br /&gt;
      {{ResComplete|Water Mining}}&lt;br /&gt;
      &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Elixir of Regrowth|state=collapsed|&lt;br /&gt;
      {{ResResource|Grain Fertilizer|0|9400}}&lt;br /&gt;
      {{ResResource|Cat Nip Mushrooms|0|940}}&lt;br /&gt;
      {{ResResource|Carp Meat|0|9400}}&lt;br /&gt;
      {{ResResource|Saltpeter|5|9400}}&lt;br /&gt;
      {{ResResource|Peppers|0|9400}}&lt;br /&gt;
      {{ResResource|Cucumbers|0|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}   &lt;br /&gt;
     {{ResOnATimer|None|&lt;br /&gt;
        {{ResTimer|}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Advanced Horticulture}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Ambrosia Brewing}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Herbal Exploration}}&lt;br /&gt;
        {{ResComplete|Herbiculture}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
        {{ResComplete|Ranching 1}}    &lt;br /&gt;
        {{ResComplete|Ranching 2}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
        {{ResComplete|Xenobotany}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_Octec%27s_Ghost&amp;diff=90820</id>
		<title>Test of Octec's Ghost</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_Octec%27s_Ghost&amp;diff=90820"/>
		<updated>2019-05-18T14:02:50Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Crystals trade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of Octec's Ghost&lt;br /&gt;
| discipline    = Architecture&lt;br /&gt;
| image         = Architecture Test Icons_Octec Ghost.png&lt;br /&gt;
| level         = 23&lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Obelisk Construction 1]]&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=kirie|demodate=@1525152431}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Statue of Octec's Ghost is a machine which can be activated by installing 20 devices called the Crystal Hieroglyphs. You can obtain some from the Universities and Schools of Architecture, you must trade for the rest.&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
The goal of this test is to complete the Statue of Octec's Ghost. The first step is to built it using a small construction site. The second step is to activate it.&lt;br /&gt;
&lt;br /&gt;
Internally, the Statue of Octec's Ghost is a peculiar machine. Turning it on requires 20 devices called Crystal Hieroglyphs. You must obtain all 20.&lt;br /&gt;
&lt;br /&gt;
Over time, the Schools of Architecture will provide you with 12 Crystal Hieroglyphs. Unfortunately, all 12 will be the same. You need 20 hieroglyphs which are all different from each other to activate the statue. You will have to trade for the Hieroglyphs that you need.&lt;br /&gt;
&lt;br /&gt;
== Principles ==&lt;br /&gt;
Build the [[Statue of Octec's Ghost]] and install 3 distinct [[Crystal Hieroglyphs]]. All tasks prior to building the actual statue are optional.&lt;br /&gt;
* Mine [[Silver]]&lt;br /&gt;
* Cast a [[Brass Small Gear]]&lt;br /&gt;
* Make [[Steel Cable]] on a [[Distaff]]&lt;br /&gt;
* Cut some [[Cut Stone|Stone]]&lt;br /&gt;
* Attune yourself to [[Oyster Shell Marble]]&lt;br /&gt;
* Build an Oyster Shell Marble [[Quarry]]&lt;br /&gt;
* Quarry Oyster Shell Marble (Perform a final lift)&lt;br /&gt;
* Attune yourself to [[White Travertine]]&lt;br /&gt;
* Build a White Travertine Quarry&lt;br /&gt;
* Quarry White Travertine&lt;br /&gt;
* Build the [[Statue of Octec's Ghost]]&lt;br /&gt;
* Collect [[Crystal Hieroglyphs]] (School of Architecture)&lt;br /&gt;
* Install a Crystal Hieroglyph&lt;br /&gt;
* Install a 2nd Crystal Hieroglyph&lt;br /&gt;
* Install a 3rd Crystal Hieroglyph&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
'''Test of Octec's Ghost''' is the eighth [[Tests|test]] in the discipline of [[Architecture]].&lt;br /&gt;
&lt;br /&gt;
Build a [[Statue of Octec's Ghost]] and fill it with 20 crystals to pass the '''Test of Octec's Ghost'''.&lt;br /&gt;
&lt;br /&gt;
There are 20 different types of Octec crystals, and you must install one of each in the statue to complete the test. When you begin the test at a University of Architecture, you will be given two crystals and can pick up two more at the School of Architecture. &lt;br /&gt;
&lt;br /&gt;
Once per 24 hours, you may request crystals from a School of Architecture, up to 4 more times, for a total of 12 crystals. All the crystals you receive will be of the same type. You will need to trade with other players to complete your set of 20.&lt;br /&gt;
&lt;br /&gt;
[[File:OctecStatue.png|300px]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Principle ==&lt;br /&gt;
* Follow the requirements list for principle..&lt;br /&gt;
* You must build the statue and install 3 [[Crystal Hieroglyph]]s.  &lt;br /&gt;
* Post below if you're looking to trade and post on the wiki.&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
* Install all 20 [[Crystal Hieroglyph]]s into the statue.&lt;br /&gt;
* See all 20 [[Crystal Hieroglyph#Pictures|Crystals]]&lt;br /&gt;
&lt;br /&gt;
== Bonus for second set of crystals ==&lt;br /&gt;
&lt;br /&gt;
Installing a complete 2 sets of crystals gives a [[Mechanical Heart]] that can be installed but not removed from a [[Ancient Automation|Crawler]] which is used to move pyramid blocks.&lt;br /&gt;
&lt;br /&gt;
== Statue Cost ==&lt;br /&gt;
A Statue of Octec's ghost is built at a [[Small Construction Site]]  and requires the following:&lt;br /&gt;
&lt;br /&gt;
* 5 [[Steel Cable]]&lt;br /&gt;
* 30 [[Brass Small Gear|Brass Small Gears]]&lt;br /&gt;
* 60 [[Glass Rods]]&lt;br /&gt;
* 300 [[Silver]]&lt;br /&gt;
* 120 [[Cut Stone]]&lt;br /&gt;
* 4 [[Oyster Shell Marble]]&lt;br /&gt;
* 4 [[White Travertine]]&lt;br /&gt;
&lt;br /&gt;
== Crystal Types ==&lt;br /&gt;
&lt;br /&gt;
There are 20 types of crystal hieroglyphs. &lt;br /&gt;
&lt;br /&gt;
* Amen Ra&lt;br /&gt;
* Anubis&lt;br /&gt;
* Bastet&lt;br /&gt;
* Bes&lt;br /&gt;
* Buto&lt;br /&gt;
* Dua&lt;br /&gt;
* Hapy&lt;br /&gt;
* Hathor&lt;br /&gt;
* Horus&lt;br /&gt;
* Isis&lt;br /&gt;
* Maat&lt;br /&gt;
* Min&lt;br /&gt;
* Montu&lt;br /&gt;
* Osiris&lt;br /&gt;
* Set&lt;br /&gt;
* Shu&lt;br /&gt;
* Sobek&lt;br /&gt;
* Taweret&lt;br /&gt;
* Thoth&lt;br /&gt;
* Wepwawet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Crystals trade ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player !! Assigned Crystal !! Has for trade !! Need !! Date Updated&lt;br /&gt;
|-&lt;br /&gt;
| Flowbar || Dua, Shu || Anubis (4), Bes (2), Dua (2), Isis, Maat, Min, Set (2), Shu (3) || Bastet, Hathor, Horus, Montu, Osiris, Sobek, Tawaret, Thoth, Wepwawet || 2019-05-18&lt;br /&gt;
|-&lt;br /&gt;
|  Brad || Sobek || Buto, Dua, Hathor, Set, Sobek, Taweret || Bastet, Osiris|| Feb. 7, 2019&lt;br /&gt;
|-&lt;br /&gt;
|  Lucky || Isis || Isis, Min || Bastet, Hapy, Osiris|| 10/10/2018&lt;br /&gt;
|-&lt;br /&gt;
|  SueV || Buto||Buto ||Anubis,Bes,Dua,Hapy,Hathor,Maat,Min,Montu,Osiris,Set,Wepwawet   || 9/10/2018&lt;br /&gt;
|-&lt;br /&gt;
|  Olabisi || Hapy || Hapy || Anubis, Bastet, Dua, Horus, Maat, Min, Montu, Osiris, Shu, Wepwawet || 08/27/2018&lt;br /&gt;
|-&lt;br /&gt;
|  Radcliffe || Bes || Bes, Isis, Tawarat || Amen Ra, Anubis, Bastet, Buto, Hapy, Hathor, Horus, Maat, Min, Montu, Osiris, Set, Thoth, Wepwawet || 08/14/2018&lt;br /&gt;
|-&lt;br /&gt;
| Heimdall || Min || Hapy(1), Thoth(5) || Bastet, Maat|| 7/23/2018&lt;br /&gt;
|-&lt;br /&gt;
|  Nissim || Dua|| Dua|| Bastet, Hathor, Horus, Isis, Maat, Min, Montu, Set, Sobek || 7/20/2018 &lt;br /&gt;
|-&lt;br /&gt;
| [[User:Freeportkid|Freeportkid]]  || Anubis|| Hathor ||  Montu, ||  7/18/2018&lt;br /&gt;
|-&lt;br /&gt;
|  starclaws || Hapy || Hapy || Amen Ra, Anubis, Bastet, Bes, Buto, Hathor, Horus, Isis, Maat, Montu, Sobek || 07/18/2018&lt;br /&gt;
|-&lt;br /&gt;
| Ashen || Horus || || Bastet, Buto, Hapy, Hathor, Maat, Montu, Osiris, Sobek || 7/17/2018&lt;br /&gt;
|-&lt;br /&gt;
|  sparkle || hapy||hapy, hathor || amen, anubis, bastet, bes, buto, isis, maat, montu, osiris, set, sobek, taweret, wepwawet  || 6/23/2018 &lt;br /&gt;
|-&lt;br /&gt;
| haraelendil  || Isis || Isis || All the rest ||  6/16/2018&lt;br /&gt;
|-&lt;br /&gt;
|  Ay || Bes || Bes, Min, Thoth || Montu || 5/27/2018 &lt;br /&gt;
|-&lt;br /&gt;
| Biljec  || || Osiris || Anubis, Bastet, Bes, Hathor, Horus, Isis, Maat, Min, Montu, Set, Sobek, Taweret, Thoth, Wepwawet  || 5/25/2018 (NO LONGER ACTIVE)&lt;br /&gt;
|-&lt;br /&gt;
| blondie  || horus (extras gone)  || amen-ra, shu,  taweret, wepwawet || bastet, dua, hapy, isis, set, maat, thoth  ||  5/25/18&lt;br /&gt;
|-&lt;br /&gt;
|  Reyzer || amen-ra(extras gone)  || ||   ||  5/25/18&lt;br /&gt;
|-&lt;br /&gt;
| Ninfa  || hathor (extras gone) || ||   ||  5/25/18&lt;br /&gt;
|-&lt;br /&gt;
|  Jazkar || shu  || ||   ||  5/25/18&lt;br /&gt;
|-&lt;br /&gt;
| electra  ||montu (extras gone) || ||   ||  5/25/18&lt;br /&gt;
|-&lt;br /&gt;
| beetlebrow  || taweret || ||   ||  5/25/18&lt;br /&gt;
|-&lt;br /&gt;
| Korrin || || Amen Ra ||  Anubis, Bastet, Bes, Buto,  Hathor, Isis, Maat, Montu, Osiris, Shu, Thoth,  || 5/14/2018&lt;br /&gt;
|-&lt;br /&gt;
| Sabuli  || || Dua, Amen Ra, Min ||  Bastet || 5/14/2018&lt;br /&gt;
|-&lt;br /&gt;
| Idris || || Isis || || &lt;br /&gt;
|-&lt;br /&gt;
|  atom || wepwawet || ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| Flasksval || Shu || 7Buto, 8Dua, 4Min, 6Shu, 1Taweret, 6Wepwawet || 1xAmen-ra, 1xThoth, 2xAnubis, 2xMontu, 2xBastet, 2xBes, 2xOsiris, 2xHorus, 2xHapy, 2xMaat. || 11/8/18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=90624</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=90624"/>
		<updated>2019-05-14T12:41:13Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResComplete|Brick Automation}}&lt;br /&gt;
{{ResComplete|Mirrored Pyramid Construction}}&lt;br /&gt;
{{ResComplete|Stonemasonry 2}}&lt;br /&gt;
{{ResComplete|Obelisk Construction 5}}&lt;br /&gt;
{{ResComplete|Chemistry Recipe - Gem Glue}}&lt;br /&gt;
{{ResComplete|Steam Mechanics 3}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Application|&lt;br /&gt;
     {{ResResource|Rope|0|225}}&lt;br /&gt;
     {{ResResource|Firebricks|0|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Woolcloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|0|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Brick Automation|&lt;br /&gt;
      {{ResResource|Bearings|1086|5000 }}&lt;br /&gt;
      {{ResResource|Oil|50000|50000 }}&lt;br /&gt;
      {{ResResource|Brass Small Gear|1333|1500 }}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|1327|1500 }}&lt;br /&gt;
      {{ResResource|Iron Large Gear|207|500 }}&lt;br /&gt;
}}&lt;br /&gt;
      &lt;br /&gt;
 {{ResTechnology|Mirrored Pyramid Construction|&lt;br /&gt;
      {{ResResource|Mirror|180|532}}&lt;br /&gt;
      {{ResResource|Sheet Glass|2041|2075}}&lt;br /&gt;
      {{ResResource|Wood|3784|3784}}&lt;br /&gt;
      {{ResResource|Boards|1739|1739}}&lt;br /&gt;
      {{ResResource|Rope|1480|1480}}&lt;br /&gt;
      {{ResResource|Silver|832|832}}&lt;br /&gt;
      {{ResResource|Quicksilver|230|230}}&lt;br /&gt;
      {{ResResource|Gold|1133|1133}}&lt;br /&gt;
      {{ResResource|Glass Rods|1087|1245}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|136|682}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 5|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|72}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|38}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|45}}&lt;br /&gt;
      {{ResResource|White Travertine|0|40}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|21}}&lt;br /&gt;
      {{ResResource|Night Granite|3|3}}&lt;br /&gt;
      {{ResResource|Grey Star Marble|1|1}}&lt;br /&gt;
      {{ResResource|Small Diamond|199|199}}&lt;br /&gt;
      {{ResResource|Cobra Skin|84|84}}&lt;br /&gt;
      {{ResResource|Sun Steel|79|79}}&lt;br /&gt;
      {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
      {{ResResource|Gold Wire|100|100}}&lt;br /&gt;
      {{ResResource|Rabbit Pelt|100|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|2500|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|1000|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|500|500}}&lt;br /&gt;
     {{ResResource|Cement|500|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|1|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
   }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Steam Mechanics (3 of 3)|&lt;br /&gt;
      {{ResResource|Mineral Oil|0|500}}&lt;br /&gt;
      {{ResResource|Petroleum|13676|50000}}&lt;br /&gt;
      {{ResResource|Hard, Rotproof Treated Boards|16427|30000}}&lt;br /&gt;
      {{ResResource|Bolt|15000|15000}}&lt;br /&gt;
      {{ResResource|Washer|1500|1500}}&lt;br /&gt;
      {{ResResource|Jugs of Water|2000|2000}}&lt;br /&gt;
      {{ResResource|Leather|1000|1000}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|500|500}}&lt;br /&gt;
      {{ResResource|Steel Wire|1000|1500}}&lt;br /&gt;
      {{ResResource|Small Steam Engine|30|30}}&lt;br /&gt;
      {{ResResource|Medium Steam Engine|0|20}}&lt;br /&gt;
      {{ResResource|Large Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|High Pressure Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard, Corrosion Resistant|500|500}}&lt;br /&gt;
      {{ResResource|Copper Sheeting: Stainless|200|200}}&lt;br /&gt;
      {{ResResource|Iron Bars|200|200}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|10|100}}&lt;br /&gt;
      {{ResResource|Lubricating Oil|3|120}}&lt;br /&gt;
      {{ResResource|Thermometer|50|50}}&lt;br /&gt;
      {{ResResource|Screw Gears|5|20}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|13965|25000}}&lt;br /&gt;
      {{ResResource|Limestone|50000|50000}}&lt;br /&gt;
      {{ResResource|Lime|316|5000}}&lt;br /&gt;
      {{ResResource|Bauxite|0|2500}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
         {{ResTechnology|Stonemasonry 2|&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|200|200}}&lt;br /&gt;
     {{ResResource|White Alabaster|100|100}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|50|50}}&lt;br /&gt;
     {{ResResource|Powdered Diamond|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Ruby|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Emerald|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Topaz|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Sapphire|1000|1000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Automation}}&lt;br /&gt;
    {{ResComplete|Basic Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 3}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 4}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 1}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 2}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 3}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 1}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 2}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}} &lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Raeli Clay Depth Dredging| &lt;br /&gt;
      {{ResResource | Screw Gear|0|500 }}&lt;br /&gt;
      {{ResResource | Oil|10000|10000 }}&lt;br /&gt;
      {{ResResource | Bolt|0|50000 }}&lt;br /&gt;
      {{ResResource | Thoth's Metal Sheeting: Ductile, Insulative|0|1000 }}&lt;br /&gt;
      {{ResResource | Corinthiacum Sheeting: Plastic, Shiny|0|1000 }}&lt;br /&gt;
      {{ResResource | Malardium Sheeting: Hard, Corrosion-resistant|0|1000 }}&lt;br /&gt;
      {{ResResource | Apophisite Sheeting: Stainless|0|1000 }}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
      {{ResResource|Sulphurous Water|354|50000}}&lt;br /&gt;
      {{ResResource|Salt|3941|5000}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|2000}}&lt;br /&gt;
      {{ResResource|Glass Pipe|69|1500}}&lt;br /&gt;
      {{ResResource|Metal Blue Wire|0|4000}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
      {{ResResource|Jugs of Water|2580|25000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|60|2000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|75|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Lapidary| &lt;br /&gt;
&lt;br /&gt;
      {{ResResource | Small Quartz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Topaz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Emerald |1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Diamond|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Opal |1000|1000}}&lt;br /&gt;
      {{ResResource | Small Ruby|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Sapphire|1000|1000 }}&lt;br /&gt;
      {{ResResource | Camel Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Sheep Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Chicken Bones|388|500 }}&lt;br /&gt;
      {{ResResource | Rabbit Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Cuttable Amethyst|34|250}}&lt;br /&gt;
      {{ResResource | Cuttable Lapis|77|250}}&lt;br /&gt;
      {{ResResource | Cuttable Turqoise|44|250}}&lt;br /&gt;
      {{ResResource | Cuttable Garnet|86|250}}&lt;br /&gt;
      {{ResResource | Cuttable Jade|91|250}}&lt;br /&gt;
      {{ResResource | Cuttable Sunstone|52|250}}&lt;br /&gt;
      {{ResResource | Cuttable Citrine|30|250}}&lt;br /&gt;
      {{ResResource | White Pearl|45|100 }}&lt;br /&gt;
      {{ResResource | Coral Pearl|28|100 }}&lt;br /&gt;
      {{ResResource | Smoke Pearl|37|100 }}&lt;br /&gt;
      {{ResResource | Aqua Pearl|13|100 }}&lt;br /&gt;
      {{ResResource | Pink Pearl|17|100 }}&lt;br /&gt;
      {{ResResource | Beige Pearl|24|100 }}&lt;br /&gt;
      {{ResResource | Black Pearl|11|100 }}&lt;br /&gt;
    &lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}  &lt;br /&gt;
       {{None}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 1}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 2}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Airship Construction}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|Raeli Pottery}}&lt;br /&gt;
    {{ResComplete|Taxidermy}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
{{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|5000|5000}}&lt;br /&gt;
      {{ResResource|Gypsum|0|10000}}&lt;br /&gt;
      {{ResResource|Jugs of Water|24045|25000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|8|15}}&lt;br /&gt;
      {{ResResource|Large Diamond|115|250}}&lt;br /&gt;
      {{ResResource|Medium Diamond|969|2500}}&lt;br /&gt;
      {{ResResource|Huge Emerald|7|15}}&lt;br /&gt;
      {{ResResource|Large Emerald|48|250}}&lt;br /&gt;
      {{ResResource|Medium Emerald|1287|2500}}&lt;br /&gt;
      {{ResResource|Huge Quartz|15|15}}&lt;br /&gt;
      {{ResResource|Large Quartz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Quartz|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Ruby|11|15}}&lt;br /&gt;
      {{ResResource|Large Ruby|250|250}}&lt;br /&gt;
      {{ResResource|Medium Ruby|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|15|15}}&lt;br /&gt;
      {{ResResource|Large Sapphire|158|250}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|1755|2500}}&lt;br /&gt;
      {{ResResource|Huge Topaz|2|15}}&lt;br /&gt;
      {{ResResource|Large Topaz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Topaz|2500|2500}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|50|150}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|24|75}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}  &lt;br /&gt;
    {{ResComplete|Advanced Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Speed of the Serpent}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
     &lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}         &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}  &lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 4}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 2}} &lt;br /&gt;
    {{ResComplete|Chariot Repair (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Gear Oil}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting 1}}&lt;br /&gt;
    {{ResComplete|Gear Casting 2}}&lt;br /&gt;
    {{ResComplete|Gear Casting 3}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}  &lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
	{{ResResource|Deckle|42|50}}&lt;br /&gt;
	{{ResResource|Rabbit Pelt|2000|2000}}&lt;br /&gt;
	{{ResResource|Aluminum Plate|200|200}}&lt;br /&gt;
	{{ResResource|Jugs of Water|10000|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Silkworm Farming|&lt;br /&gt;
	{{ResResource|Compost|10000|10000}}&lt;br /&gt;
        {{ResResource|Arsenic|100|1000}}	&lt;br /&gt;
	{{ResResource|Ra's Compound Extract|0|100}}	&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Trade}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Minting}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Sign Construction 1}}&lt;br /&gt;
    {{ResComplete|Sign Construction 2}}&lt;br /&gt;
    {{ResComplete|Sign Construction 3}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
     &lt;br /&gt;
    {{ResTechnology|Toxin Extraction|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|44|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|87|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|43|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|57|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|44|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|40|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|25|25}}&lt;br /&gt;
      {{ResResource|Oil|30000|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Molecular Balance|&lt;br /&gt;
      {{ResResource|Quality 6000+ Florence Flask|0|100}}&lt;br /&gt;
      {{ResResource|Quality 7000+ Florence Flask|2|50}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|2|2000}}&lt;br /&gt;
      {{ResResource|Marble Mortar|0|500}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Glass)|0|300}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Crystal)|0|200}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Diamond)|0|100}}&lt;br /&gt;
      {{ResResource|Nut's Essence|0|500}}&lt;br /&gt;
      {{ResResource|Kings Coin|30|250}}&lt;br /&gt;
      {{ResResource|Crater cut Citrine|0|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
      {{ResResource|Arsenic|0|750}}&lt;br /&gt;
      {{ResResource|Lead Ore|12500|10000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|6|1000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|3|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}     &lt;br /&gt;
&lt;br /&gt;
       {{ResTechnology|Detonation|}}   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 1}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 2}}&lt;br /&gt;
      {{ResComplete|Alchemical Maceration}}&lt;br /&gt;
      {{ResComplete|Alchemy}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}}&lt;br /&gt;
      {{ResComplete|Contest Organization}}&lt;br /&gt;
      {{ResComplete|Cross Breeding}}&lt;br /&gt;
      {{ResComplete|Distillation}}&lt;br /&gt;
      {{ResComplete|Distillation Experiments}}&lt;br /&gt;
      {{ResTechnology|Chemistry Recipe - Explosives|}}&lt;br /&gt;
      {{ResComplete|Fine Balance}}&lt;br /&gt;
      {{ResComplete|Gem Cutting}}&lt;br /&gt;
      {{ResComplete|Herpeculture}}&lt;br /&gt;
      {{ResComplete|Hive Optimization}}&lt;br /&gt;
      {{ResTechnology|Mutagenics|}}&lt;br /&gt;
      {{ResComplete|Neutralization}}&lt;br /&gt;
      {{ResComplete|Pyramid Construction}}&lt;br /&gt;
      {{ResComplete|Structural Pottery}}&lt;br /&gt;
      {{ResComplete|Water Mining}}&lt;br /&gt;
      &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Elixir of Regrowth|state=collapsed|&lt;br /&gt;
      {{ResResource|Grain Fertilizer|0|9400}}&lt;br /&gt;
      {{ResResource|Cat Nip Mushrooms|0|940}}&lt;br /&gt;
      {{ResResource|Carp Meat|0|9400}}&lt;br /&gt;
      {{ResResource|Saltpeter|5|9400}}&lt;br /&gt;
      {{ResResource|Peppers|0|9400}}&lt;br /&gt;
      {{ResResource|Cucumbers|0|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}   &lt;br /&gt;
     {{ResOnATimer|None|&lt;br /&gt;
        {{ResTimer|}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Advanced Horticulture}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Ambrosia Brewing}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Herbal Exploration}}&lt;br /&gt;
        {{ResComplete|Herbiculture}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
        {{ResComplete|Ranching 1}}    &lt;br /&gt;
        {{ResComplete|Ranching 2}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
        {{ResComplete|Xenobotany}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=90622</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=90622"/>
		<updated>2019-05-14T09:44:07Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResComplete|Brick Automation}}&lt;br /&gt;
{{ResComplete|Mirrored Pyramid Construction}}&lt;br /&gt;
{{ResComplete|Stonemasonry 2}}&lt;br /&gt;
{{ResComplete|Obelisk Construction 5}}&lt;br /&gt;
{{ResComplete|Chemistry Recipe - Gem Glue}}&lt;br /&gt;
{{ResComplete|Steam Mechanics 3}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Application|&lt;br /&gt;
     {{ResResource|Rope|0|225}}&lt;br /&gt;
     {{ResResource|Firebricks|0|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Woolcloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|0|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Brick Automation|&lt;br /&gt;
      {{ResResource|Bearings|1086|5000 }}&lt;br /&gt;
      {{ResResource|Oil|50000|50000 }}&lt;br /&gt;
      {{ResResource|Brass Small Gear|1333|1500 }}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|1327|1500 }}&lt;br /&gt;
      {{ResResource|Iron Large Gear|207|500 }}&lt;br /&gt;
}}&lt;br /&gt;
      &lt;br /&gt;
 {{ResTechnology|Mirrored Pyramid Construction|&lt;br /&gt;
      {{ResResource|Mirror|110|532}}&lt;br /&gt;
      {{ResResource|Sheet Glass|1541|2075}}&lt;br /&gt;
      {{ResResource|Wood|3784|3784}}&lt;br /&gt;
      {{ResResource|Boards|1739|1739}}&lt;br /&gt;
      {{ResResource|Rope|1480|1480}}&lt;br /&gt;
      {{ResResource|Silver|832|832}}&lt;br /&gt;
      {{ResResource|Quicksilver|230|230}}&lt;br /&gt;
      {{ResResource|Gold|1133|1133}}&lt;br /&gt;
      {{ResResource|Glass Rods|87|1245}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|36|682}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 5|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|72}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|38}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|45}}&lt;br /&gt;
      {{ResResource|White Travertine|0|40}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|21}}&lt;br /&gt;
      {{ResResource|Night Granite|3|3}}&lt;br /&gt;
      {{ResResource|Grey Star Marble|1|1}}&lt;br /&gt;
      {{ResResource|Small Diamond|199|199}}&lt;br /&gt;
      {{ResResource|Cobra Skin|84|84}}&lt;br /&gt;
      {{ResResource|Sun Steel|79|79}}&lt;br /&gt;
      {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
      {{ResResource|Gold Wire|100|100}}&lt;br /&gt;
      {{ResResource|Rabbit Pelt|100|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|2500|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|1000|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|500|500}}&lt;br /&gt;
     {{ResResource|Cement|500|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|1|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
   }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Steam Mechanics (3 of 3)|&lt;br /&gt;
      {{ResResource|Mineral Oil|0|500}}&lt;br /&gt;
      {{ResResource|Petroleum|13676|50000}}&lt;br /&gt;
      {{ResResource|Hard, Rotproof Treated Boards|16427|30000}}&lt;br /&gt;
      {{ResResource|Bolt|15000|15000}}&lt;br /&gt;
      {{ResResource|Washer|1500|1500}}&lt;br /&gt;
      {{ResResource|Jugs of Water|2000|2000}}&lt;br /&gt;
      {{ResResource|Leather|1000|1000}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|500|500}}&lt;br /&gt;
      {{ResResource|Steel Wire|1000|1500}}&lt;br /&gt;
      {{ResResource|Small Steam Engine|30|30}}&lt;br /&gt;
      {{ResResource|Medium Steam Engine|0|20}}&lt;br /&gt;
      {{ResResource|Large Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|High Pressure Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard, Corrosion Resistant|500|500}}&lt;br /&gt;
      {{ResResource|Copper Sheeting: Stainless|200|200}}&lt;br /&gt;
      {{ResResource|Iron Bars|200|200}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|10|100}}&lt;br /&gt;
      {{ResResource|Lubricating Oil|3|120}}&lt;br /&gt;
      {{ResResource|Thermometer|50|50}}&lt;br /&gt;
      {{ResResource|Screw Gears|5|20}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|13965|25000}}&lt;br /&gt;
      {{ResResource|Limestone|50000|50000}}&lt;br /&gt;
      {{ResResource|Lime|316|5000}}&lt;br /&gt;
      {{ResResource|Bauxite|0|2500}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
         {{ResTechnology|Stonemasonry 2|&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|200|200}}&lt;br /&gt;
     {{ResResource|White Alabaster|100|100}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|50|50}}&lt;br /&gt;
     {{ResResource|Powdered Diamond|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Ruby|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Emerald|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Topaz|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Sapphire|1000|1000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Automation}}&lt;br /&gt;
    {{ResComplete|Basic Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 3}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 4}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 1}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 2}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 3}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 1}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 2}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}} &lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Raeli Clay Depth Dredging| &lt;br /&gt;
      {{ResResource | Screw Gear|0|500 }}&lt;br /&gt;
      {{ResResource | Oil|10000|10000 }}&lt;br /&gt;
      {{ResResource | Bolt|0|50000 }}&lt;br /&gt;
      {{ResResource | Thoth's Metal Sheeting: Ductile, Insulative|0|1000 }}&lt;br /&gt;
      {{ResResource | Corinthiacum Sheeting: Plastic, Shiny|0|1000 }}&lt;br /&gt;
      {{ResResource | Malardium Sheeting: Hard, Corrosion-resistant|0|1000 }}&lt;br /&gt;
      {{ResResource | Apophisite Sheeting: Stainless|0|1000 }}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
      {{ResResource|Sulphurous Water|354|50000}}&lt;br /&gt;
      {{ResResource|Salt|3941|5000}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|2000}}&lt;br /&gt;
      {{ResResource|Glass Pipe|69|1500}}&lt;br /&gt;
      {{ResResource|Metal Blue Wire|0|4000}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
      {{ResResource|Jugs of Water|2580|25000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|60|2000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|75|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Lapidary| &lt;br /&gt;
&lt;br /&gt;
      {{ResResource | Small Quartz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Topaz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Emerald |1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Diamond|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Opal |1000|1000}}&lt;br /&gt;
      {{ResResource | Small Ruby|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Sapphire|1000|1000 }}&lt;br /&gt;
      {{ResResource | Camel Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Sheep Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Chicken Bones|388|500 }}&lt;br /&gt;
      {{ResResource | Rabbit Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Cuttable Amethyst|34|250}}&lt;br /&gt;
      {{ResResource | Cuttable Lapis|77|250}}&lt;br /&gt;
      {{ResResource | Cuttable Turqoise|44|250}}&lt;br /&gt;
      {{ResResource | Cuttable Garnet|86|250}}&lt;br /&gt;
      {{ResResource | Cuttable Jade|91|250}}&lt;br /&gt;
      {{ResResource | Cuttable Sunstone|52|250}}&lt;br /&gt;
      {{ResResource | Cuttable Citrine|30|250}}&lt;br /&gt;
      {{ResResource | White Pearl|45|100 }}&lt;br /&gt;
      {{ResResource | Coral Pearl|28|100 }}&lt;br /&gt;
      {{ResResource | Smoke Pearl|37|100 }}&lt;br /&gt;
      {{ResResource | Aqua Pearl|13|100 }}&lt;br /&gt;
      {{ResResource | Pink Pearl|17|100 }}&lt;br /&gt;
      {{ResResource | Beige Pearl|24|100 }}&lt;br /&gt;
      {{ResResource | Black Pearl|11|100 }}&lt;br /&gt;
    &lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}  &lt;br /&gt;
       {{None}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 1}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 2}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Airship Construction}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|Raeli Pottery}}&lt;br /&gt;
    {{ResComplete|Taxidermy}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
{{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|5000|5000}}&lt;br /&gt;
      {{ResResource|Gypsum|0|10000}}&lt;br /&gt;
      {{ResResource|Jugs of Water|24045|25000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|8|15}}&lt;br /&gt;
      {{ResResource|Large Diamond|115|250}}&lt;br /&gt;
      {{ResResource|Medium Diamond|969|2500}}&lt;br /&gt;
      {{ResResource|Huge Emerald|7|15}}&lt;br /&gt;
      {{ResResource|Large Emerald|48|250}}&lt;br /&gt;
      {{ResResource|Medium Emerald|1287|2500}}&lt;br /&gt;
      {{ResResource|Huge Quartz|15|15}}&lt;br /&gt;
      {{ResResource|Large Quartz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Quartz|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Ruby|11|15}}&lt;br /&gt;
      {{ResResource|Large Ruby|250|250}}&lt;br /&gt;
      {{ResResource|Medium Ruby|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|15|15}}&lt;br /&gt;
      {{ResResource|Large Sapphire|158|250}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|1755|2500}}&lt;br /&gt;
      {{ResResource|Huge Topaz|2|15}}&lt;br /&gt;
      {{ResResource|Large Topaz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Topaz|2500|2500}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|50|150}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|24|75}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}  &lt;br /&gt;
    {{ResComplete|Advanced Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Speed of the Serpent}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
     &lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}         &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}  &lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 4}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 2}} &lt;br /&gt;
    {{ResComplete|Chariot Repair (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Gear Oil}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting 1}}&lt;br /&gt;
    {{ResComplete|Gear Casting 2}}&lt;br /&gt;
    {{ResComplete|Gear Casting 3}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}  &lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
	{{ResResource|Deckle|42|50}}&lt;br /&gt;
	{{ResResource|Rabbit Pelt|2000|2000}}&lt;br /&gt;
	{{ResResource|Aluminum Plate|200|200}}&lt;br /&gt;
	{{ResResource|Jugs of Water|10000|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Silkworm Farming|&lt;br /&gt;
	{{ResResource|Compost|10000|10000}}&lt;br /&gt;
        {{ResResource|Arsenic|100|1000}}	&lt;br /&gt;
	{{ResResource|Ra's Compound Extract|0|100}}	&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Trade}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Minting}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Sign Construction 1}}&lt;br /&gt;
    {{ResComplete|Sign Construction 2}}&lt;br /&gt;
    {{ResComplete|Sign Construction 3}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
     &lt;br /&gt;
    {{ResTechnology|Toxin Extraction|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|44|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|87|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|43|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|57|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|44|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|40|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|25|25}}&lt;br /&gt;
      {{ResResource|Oil|30000|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Molecular Balance|&lt;br /&gt;
      {{ResResource|Quality 6000+ Florence Flask|0|100}}&lt;br /&gt;
      {{ResResource|Quality 7000+ Florence Flask|2|50}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|2|2000}}&lt;br /&gt;
      {{ResResource|Marble Mortar|0|500}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Glass)|0|300}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Crystal)|0|200}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Diamond)|0|100}}&lt;br /&gt;
      {{ResResource|Nut's Essence|0|500}}&lt;br /&gt;
      {{ResResource|Kings Coin|30|250}}&lt;br /&gt;
      {{ResResource|Crater cut Citrine|0|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
      {{ResResource|Arsenic|0|750}}&lt;br /&gt;
      {{ResResource|Lead Ore|12500|10000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|6|1000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|3|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}     &lt;br /&gt;
&lt;br /&gt;
       {{ResTechnology|Detonation|}}   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 1}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 2}}&lt;br /&gt;
      {{ResComplete|Alchemical Maceration}}&lt;br /&gt;
      {{ResComplete|Alchemy}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}}&lt;br /&gt;
      {{ResComplete|Contest Organization}}&lt;br /&gt;
      {{ResComplete|Cross Breeding}}&lt;br /&gt;
      {{ResComplete|Distillation}}&lt;br /&gt;
      {{ResComplete|Distillation Experiments}}&lt;br /&gt;
      {{ResTechnology|Chemistry Recipe - Explosives|}}&lt;br /&gt;
      {{ResComplete|Fine Balance}}&lt;br /&gt;
      {{ResComplete|Gem Cutting}}&lt;br /&gt;
      {{ResComplete|Herpeculture}}&lt;br /&gt;
      {{ResComplete|Hive Optimization}}&lt;br /&gt;
      {{ResTechnology|Mutagenics|}}&lt;br /&gt;
      {{ResComplete|Neutralization}}&lt;br /&gt;
      {{ResComplete|Pyramid Construction}}&lt;br /&gt;
      {{ResComplete|Structural Pottery}}&lt;br /&gt;
      {{ResComplete|Water Mining}}&lt;br /&gt;
      &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Elixir of Regrowth|state=collapsed|&lt;br /&gt;
      {{ResResource|Grain Fertilizer|0|9400}}&lt;br /&gt;
      {{ResResource|Cat Nip Mushrooms|0|940}}&lt;br /&gt;
      {{ResResource|Carp Meat|0|9400}}&lt;br /&gt;
      {{ResResource|Saltpeter|5|9400}}&lt;br /&gt;
      {{ResResource|Peppers|0|9400}}&lt;br /&gt;
      {{ResResource|Cucumbers|0|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}   &lt;br /&gt;
     {{ResOnATimer|None|&lt;br /&gt;
        {{ResTimer|}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Advanced Horticulture}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Ambrosia Brewing}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Herbal Exploration}}&lt;br /&gt;
        {{ResComplete|Herbiculture}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
        {{ResComplete|Ranching 1}}    &lt;br /&gt;
        {{ResComplete|Ranching 2}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
        {{ResComplete|Xenobotany}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=90602</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=90602"/>
		<updated>2019-05-13T15:40:31Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResComplete|Brick Automation}}&lt;br /&gt;
{{ResComplete|Mirrored Pyramid Construction}}&lt;br /&gt;
{{ResComplete|Stonemasonry 2}}&lt;br /&gt;
{{ResComplete|Obelisk Construction 5}}&lt;br /&gt;
{{ResComplete|Chemistry Recipe - Gem Glue}}&lt;br /&gt;
{{ResComplete|Steam Mechanics 3}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Application|&lt;br /&gt;
     {{ResResource|Rope|0|225}}&lt;br /&gt;
     {{ResResource|Firebricks|0|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Woolcloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|0|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Brick Automation|&lt;br /&gt;
      {{ResResource|Bearings|1086|5000 }}&lt;br /&gt;
      {{ResResource|Oil|50000|50000 }}&lt;br /&gt;
      {{ResResource|Brass Small Gear|1333|1500 }}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|1327|1500 }}&lt;br /&gt;
      {{ResResource|Iron Large Gear|207|500 }}&lt;br /&gt;
}}&lt;br /&gt;
      &lt;br /&gt;
 {{ResTechnology|Mirrored Pyramid Construction|&lt;br /&gt;
      {{ResResource|Mirror|110|532}}&lt;br /&gt;
      {{ResResource|Sheet Glass|1541|2075}}&lt;br /&gt;
      {{ResResource|Wood|3784|3784}}&lt;br /&gt;
      {{ResResource|Boards|1739|1739}}&lt;br /&gt;
      {{ResResource|Rope|1480|1480}}&lt;br /&gt;
      {{ResResource|Silver|832|832}}&lt;br /&gt;
      {{ResResource|Quicksilver|230|230}}&lt;br /&gt;
      {{ResResource|Gold|1133|1133}}&lt;br /&gt;
      {{ResResource|Glass Rods|87|1245}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|36|682}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Stonemasonry 2|&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|200|200}}&lt;br /&gt;
     {{ResResource|White Alabaster|100|100}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|47|50}}&lt;br /&gt;
     {{ResResource|Powdered Diamond|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Ruby|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Emerald|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Topaz|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Sapphire|1000|1000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 5|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|72}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|38}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|45}}&lt;br /&gt;
      {{ResResource|White Travertine|0|40}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|21}}&lt;br /&gt;
      {{ResResource|Night Granite|3|3}}&lt;br /&gt;
      {{ResResource|Grey Star Marble|1|1}}&lt;br /&gt;
      {{ResResource|Small Diamond|199|199}}&lt;br /&gt;
      {{ResResource|Cobra Skin|84|84}}&lt;br /&gt;
      {{ResResource|Sun Steel|79|79}}&lt;br /&gt;
      {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
      {{ResResource|Gold Wire|100|100}}&lt;br /&gt;
      {{ResResource|Rabbit Pelt|100|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|2500|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|1000|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|500|500}}&lt;br /&gt;
     {{ResResource|Cement|500|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|1|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
   }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Steam Mechanics (3 of 3)|&lt;br /&gt;
      {{ResResource|Mineral Oil|0|500}}&lt;br /&gt;
      {{ResResource|Petroleum|13676|50000}}&lt;br /&gt;
      {{ResResource|Hard, Rotproof Treated Boards|16427|30000}}&lt;br /&gt;
      {{ResResource|Bolt|15000|15000}}&lt;br /&gt;
      {{ResResource|Washer|1500|1500}}&lt;br /&gt;
      {{ResResource|Jugs of Water|2000|2000}}&lt;br /&gt;
      {{ResResource|Leather|1000|1000}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|500|500}}&lt;br /&gt;
      {{ResResource|Steel Wire|1000|1500}}&lt;br /&gt;
      {{ResResource|Small Steam Engine|30|30}}&lt;br /&gt;
      {{ResResource|Medium Steam Engine|0|20}}&lt;br /&gt;
      {{ResResource|Large Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|High Pressure Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard, Corrosion Resistant|500|500}}&lt;br /&gt;
      {{ResResource|Copper Sheeting: Stainless|200|200}}&lt;br /&gt;
      {{ResResource|Iron Bars|200|200}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|10|100}}&lt;br /&gt;
      {{ResResource|Lubricating Oil|3|120}}&lt;br /&gt;
      {{ResResource|Thermometer|50|50}}&lt;br /&gt;
      {{ResResource|Screw Gears|5|20}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|13965|25000}}&lt;br /&gt;
      {{ResResource|Limestone|50000|50000}}&lt;br /&gt;
      {{ResResource|Lime|316|5000}}&lt;br /&gt;
      {{ResResource|Bauxite|0|2500}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Automation}}&lt;br /&gt;
    {{ResComplete|Basic Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 3}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 4}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 1}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 2}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 3}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 1}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 2}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}} &lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Raeli Clay Depth Dredging| &lt;br /&gt;
      {{ResResource | Screw Gear|0|500 }}&lt;br /&gt;
      {{ResResource | Oil|10000|10000 }}&lt;br /&gt;
      {{ResResource | Bolt|0|50000 }}&lt;br /&gt;
      {{ResResource | Thoth's Metal Sheeting: Ductile, Insulative|0|1000 }}&lt;br /&gt;
      {{ResResource | Corinthiacum Sheeting: Plastic, Shiny|0|1000 }}&lt;br /&gt;
      {{ResResource | Malardium Sheeting: Hard, Corrosion-resistant|0|1000 }}&lt;br /&gt;
      {{ResResource | Apophisite Sheeting: Stainless|0|1000 }}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
      {{ResResource|Sulphurous Water|354|50000}}&lt;br /&gt;
      {{ResResource|Salt|3941|5000}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|2000}}&lt;br /&gt;
      {{ResResource|Glass Pipe|69|1500}}&lt;br /&gt;
      {{ResResource|Metal Blue Wire|0|4000}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
      {{ResResource|Jugs of Water|2580|25000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|60|2000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|75|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Lapidary| &lt;br /&gt;
&lt;br /&gt;
      {{ResResource | Small Quartz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Topaz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Emerald |1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Diamond|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Opal |1000|1000}}&lt;br /&gt;
      {{ResResource | Small Ruby|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Sapphire|1000|1000 }}&lt;br /&gt;
      {{ResResource | Camel Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Sheep Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Chicken Bones|388|500 }}&lt;br /&gt;
      {{ResResource | Rabbit Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Cuttable Amethyst|34|250}}&lt;br /&gt;
      {{ResResource | Cuttable Lapis|77|250}}&lt;br /&gt;
      {{ResResource | Cuttable Turqoise|44|250}}&lt;br /&gt;
      {{ResResource | Cuttable Garnet|86|250}}&lt;br /&gt;
      {{ResResource | Cuttable Jade|91|250}}&lt;br /&gt;
      {{ResResource | Cuttable Sunstone|52|250}}&lt;br /&gt;
      {{ResResource | Cuttable Citrine|30|250}}&lt;br /&gt;
      {{ResResource | White Pearl|45|100 }}&lt;br /&gt;
      {{ResResource | Coral Pearl|28|100 }}&lt;br /&gt;
      {{ResResource | Smoke Pearl|37|100 }}&lt;br /&gt;
      {{ResResource | Aqua Pearl|13|100 }}&lt;br /&gt;
      {{ResResource | Pink Pearl|17|100 }}&lt;br /&gt;
      {{ResResource | Beige Pearl|24|100 }}&lt;br /&gt;
      {{ResResource | Black Pearl|11|100 }}&lt;br /&gt;
    &lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}  &lt;br /&gt;
       {{None}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 1}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 2}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Airship Construction}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|Raeli Pottery}}&lt;br /&gt;
    {{ResComplete|Taxidermy}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
{{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|5000|5000}}&lt;br /&gt;
      {{ResResource|Gypsum|0|10000}}&lt;br /&gt;
      {{ResResource|Jugs of Water|24045|25000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|8|15}}&lt;br /&gt;
      {{ResResource|Large Diamond|115|250}}&lt;br /&gt;
      {{ResResource|Medium Diamond|969|2500}}&lt;br /&gt;
      {{ResResource|Huge Emerald|7|15}}&lt;br /&gt;
      {{ResResource|Large Emerald|48|250}}&lt;br /&gt;
      {{ResResource|Medium Emerald|1287|2500}}&lt;br /&gt;
      {{ResResource|Huge Quartz|15|15}}&lt;br /&gt;
      {{ResResource|Large Quartz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Quartz|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Ruby|11|15}}&lt;br /&gt;
      {{ResResource|Large Ruby|250|250}}&lt;br /&gt;
      {{ResResource|Medium Ruby|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|15|15}}&lt;br /&gt;
      {{ResResource|Large Sapphire|158|250}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|1755|2500}}&lt;br /&gt;
      {{ResResource|Huge Topaz|2|15}}&lt;br /&gt;
      {{ResResource|Large Topaz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Topaz|2500|2500}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|50|150}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|24|75}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}  &lt;br /&gt;
    {{ResComplete|Advanced Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Speed of the Serpent}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
     &lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}         &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}  &lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 4}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 2}} &lt;br /&gt;
    {{ResComplete|Chariot Repair (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Gear Oil}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting 1}}&lt;br /&gt;
    {{ResComplete|Gear Casting 2}}&lt;br /&gt;
    {{ResComplete|Gear Casting 3}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}  &lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
	{{ResResource|Deckle|42|50}}&lt;br /&gt;
	{{ResResource|Rabbit Pelt|2000|2000}}&lt;br /&gt;
	{{ResResource|Aluminum Plate|200|200}}&lt;br /&gt;
	{{ResResource|Jugs of Water|10000|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Silkworm Farming|&lt;br /&gt;
	{{ResResource|Compost|10000|10000}}&lt;br /&gt;
        {{ResResource|Arsenic|100|1000}}	&lt;br /&gt;
	{{ResResource|Ra's Compound Extract|0|100}}	&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Trade}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Minting}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Sign Construction 1}}&lt;br /&gt;
    {{ResComplete|Sign Construction 2}}&lt;br /&gt;
    {{ResComplete|Sign Construction 3}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
     &lt;br /&gt;
    {{ResTechnology|Toxin Extraction|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|44|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|87|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|43|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|57|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|44|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|40|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|25|25}}&lt;br /&gt;
      {{ResResource|Oil|30000|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Molecular Balance|&lt;br /&gt;
      {{ResResource|Quality 6000+ Florence Flask|0|100}}&lt;br /&gt;
      {{ResResource|Quality 7000+ Florence Flask|2|50}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|2|2000}}&lt;br /&gt;
      {{ResResource|Marble Mortar|0|500}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Glass)|0|300}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Crystal)|0|200}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Diamond)|0|100}}&lt;br /&gt;
      {{ResResource|Nut's Essence|0|500}}&lt;br /&gt;
      {{ResResource|Kings Coin|30|250}}&lt;br /&gt;
      {{ResResource|Crater cut Citrine|0|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
      {{ResResource|Arsenic|0|750}}&lt;br /&gt;
      {{ResResource|Lead Ore|12500|10000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|6|1000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|3|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}     &lt;br /&gt;
&lt;br /&gt;
       {{ResTechnology|Detonation|}}   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 1}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 2}}&lt;br /&gt;
      {{ResComplete|Alchemical Maceration}}&lt;br /&gt;
      {{ResComplete|Alchemy}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}}&lt;br /&gt;
      {{ResComplete|Contest Organization}}&lt;br /&gt;
      {{ResComplete|Cross Breeding}}&lt;br /&gt;
      {{ResComplete|Distillation}}&lt;br /&gt;
      {{ResComplete|Distillation Experiments}}&lt;br /&gt;
      {{ResTechnology|Chemistry Recipe - Explosives|}}&lt;br /&gt;
      {{ResComplete|Fine Balance}}&lt;br /&gt;
      {{ResComplete|Gem Cutting}}&lt;br /&gt;
      {{ResComplete|Herpeculture}}&lt;br /&gt;
      {{ResComplete|Hive Optimization}}&lt;br /&gt;
      {{ResTechnology|Mutagenics|}}&lt;br /&gt;
      {{ResComplete|Neutralization}}&lt;br /&gt;
      {{ResComplete|Pyramid Construction}}&lt;br /&gt;
      {{ResComplete|Structural Pottery}}&lt;br /&gt;
      {{ResComplete|Water Mining}}&lt;br /&gt;
      &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Elixir of Regrowth|state=collapsed|&lt;br /&gt;
      {{ResResource|Grain Fertilizer|0|9400}}&lt;br /&gt;
      {{ResResource|Cat Nip Mushrooms|0|940}}&lt;br /&gt;
      {{ResResource|Carp Meat|0|9400}}&lt;br /&gt;
      {{ResResource|Saltpeter|5|9400}}&lt;br /&gt;
      {{ResResource|Peppers|0|9400}}&lt;br /&gt;
      {{ResResource|Cucumbers|0|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}   &lt;br /&gt;
     {{ResOnATimer|None|&lt;br /&gt;
        {{ResTimer|}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Advanced Horticulture}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Ambrosia Brewing}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Herbal Exploration}}&lt;br /&gt;
        {{ResComplete|Herbiculture}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
        {{ResComplete|Ranching 1}}    &lt;br /&gt;
        {{ResComplete|Ranching 2}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
        {{ResComplete|Xenobotany}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=90591</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=90591"/>
		<updated>2019-05-13T06:26:10Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResComplete|Brick Automation}}&lt;br /&gt;
{{ResComplete|Mirrored Pyramid Construction}}&lt;br /&gt;
{{ResComplete|Stonemasonry 2}}&lt;br /&gt;
{{ResComplete|Obelisk Construction 5}}&lt;br /&gt;
{{ResComplete|Chemistry Recipe - Gem Glue}}&lt;br /&gt;
{{ResComplete|Steam Mechanics 3}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Application|&lt;br /&gt;
     {{ResResource|Rope|0|225}}&lt;br /&gt;
     {{ResResource|Firebricks|0|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Woolcloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|0|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Brick Automation|&lt;br /&gt;
      {{ResResource|Bearings|786|5000 }}&lt;br /&gt;
      {{ResResource|Oil|50000|50000 }}&lt;br /&gt;
      {{ResResource|Brass Small Gear|1333|1500 }}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|1327|1500 }}&lt;br /&gt;
      {{ResResource|Iron Large Gear|122|500 }}&lt;br /&gt;
}}&lt;br /&gt;
      &lt;br /&gt;
 {{ResTechnology|Mirrored Pyramid Construction|&lt;br /&gt;
      {{ResResource|Mirror|110|532}}&lt;br /&gt;
      {{ResResource|Sheet Glass|1541|2075}}&lt;br /&gt;
      {{ResResource|Wood|3784|3784}}&lt;br /&gt;
      {{ResResource|Boards|1739|1739}}&lt;br /&gt;
      {{ResResource|Rope|1480|1480}}&lt;br /&gt;
      {{ResResource|Silver|832|832}}&lt;br /&gt;
      {{ResResource|Quicksilver|230|230}}&lt;br /&gt;
      {{ResResource|Gold|1133|1133}}&lt;br /&gt;
      {{ResResource|Glass Rods|87|1245}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|36|682}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Stonemasonry 2|&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|200|200}}&lt;br /&gt;
     {{ResResource|White Alabaster|100|100}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|47|50}}&lt;br /&gt;
     {{ResResource|Powdered Diamond|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Ruby|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Emerald|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Topaz|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Sapphire|1000|1000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 5|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|72}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|38}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|45}}&lt;br /&gt;
      {{ResResource|White Travertine|0|40}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|21}}&lt;br /&gt;
      {{ResResource|Night Granite|3|3}}&lt;br /&gt;
      {{ResResource|Grey Star Marble|1|1}}&lt;br /&gt;
      {{ResResource|Small Diamond|199|199}}&lt;br /&gt;
      {{ResResource|Cobra Skin|84|84}}&lt;br /&gt;
      {{ResResource|Sun Steel|79|79}}&lt;br /&gt;
      {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
      {{ResResource|Gold Wire|100|100}}&lt;br /&gt;
      {{ResResource|Rabbit Pelt|100|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|2500|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|1000|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|500|500}}&lt;br /&gt;
     {{ResResource|Cement|500|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|1|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
   }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Steam Mechanics (3 of 3)|&lt;br /&gt;
      {{ResResource|Mineral Oil|0|500}}&lt;br /&gt;
      {{ResResource|Petroleum|13676|50000}}&lt;br /&gt;
      {{ResResource|Hard, Rotproof Treated Boards|16427|30000}}&lt;br /&gt;
      {{ResResource|Bolt|15000|15000}}&lt;br /&gt;
      {{ResResource|Washer|1500|1500}}&lt;br /&gt;
      {{ResResource|Jugs of Water|2000|2000}}&lt;br /&gt;
      {{ResResource|Leather|1000|1000}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|500|500}}&lt;br /&gt;
      {{ResResource|Steel Wire|1000|1500}}&lt;br /&gt;
      {{ResResource|Small Steam Engine|30|30}}&lt;br /&gt;
      {{ResResource|Medium Steam Engine|0|20}}&lt;br /&gt;
      {{ResResource|Large Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|High Pressure Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard, Corrosion Resistant|500|500}}&lt;br /&gt;
      {{ResResource|Copper Sheeting: Stainless|200|200}}&lt;br /&gt;
      {{ResResource|Iron Bars|200|200}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|10|100}}&lt;br /&gt;
      {{ResResource|Lubricating Oil|3|120}}&lt;br /&gt;
      {{ResResource|Thermometer|50|50}}&lt;br /&gt;
      {{ResResource|Screw Gears|5|20}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|13965|25000}}&lt;br /&gt;
      {{ResResource|Limestone|50000|50000}}&lt;br /&gt;
      {{ResResource|Lime|316|5000}}&lt;br /&gt;
      {{ResResource|Bauxite|0|2500}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Automation}}&lt;br /&gt;
    {{ResComplete|Basic Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 3}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 4}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 1}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 2}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 3}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 1}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 2}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}} &lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Raeli Clay Depth Dredging| &lt;br /&gt;
      {{ResResource | Screw Gear|0|500 }}&lt;br /&gt;
      {{ResResource | Oil|10000|10000 }}&lt;br /&gt;
      {{ResResource | Bolt|0|50000 }}&lt;br /&gt;
      {{ResResource | Thoth's Metal Sheeting: Ductile, Insulative|0|1000 }}&lt;br /&gt;
      {{ResResource | Corinthiacum Sheeting: Plastic, Shiny|0|1000 }}&lt;br /&gt;
      {{ResResource | Malardium Sheeting: Hard, Corrosion-resistant|0|1000 }}&lt;br /&gt;
      {{ResResource | Apophisite Sheeting: Stainless|0|1000 }}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
      {{ResResource|Sulphurous Water|354|50000}}&lt;br /&gt;
      {{ResResource|Salt|3941|5000}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|2000}}&lt;br /&gt;
      {{ResResource|Glass Pipe|69|1500}}&lt;br /&gt;
      {{ResResource|Metal Blue Wire|0|4000}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
      {{ResResource|Jugs of Water|2580|25000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|60|2000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|75|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Lapidary| &lt;br /&gt;
&lt;br /&gt;
      {{ResResource | Small Quartz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Topaz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Emerald |1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Diamond|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Opal |1000|1000}}&lt;br /&gt;
      {{ResResource | Small Ruby|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Sapphire|1000|1000 }}&lt;br /&gt;
      {{ResResource | Camel Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Sheep Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Chicken Bones|388|500 }}&lt;br /&gt;
      {{ResResource | Rabbit Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Cuttable Amethyst|34|250}}&lt;br /&gt;
      {{ResResource | Cuttable Lapis|77|250}}&lt;br /&gt;
      {{ResResource | Cuttable Turqoise|44|250}}&lt;br /&gt;
      {{ResResource | Cuttable Garnet|86|250}}&lt;br /&gt;
      {{ResResource | Cuttable Jade|91|250}}&lt;br /&gt;
      {{ResResource | Cuttable Sunstone|52|250}}&lt;br /&gt;
      {{ResResource | Cuttable Citrine|30|250}}&lt;br /&gt;
      {{ResResource | White Pearl|45|100 }}&lt;br /&gt;
      {{ResResource | Coral Pearl|28|100 }}&lt;br /&gt;
      {{ResResource | Smoke Pearl|37|100 }}&lt;br /&gt;
      {{ResResource | Aqua Pearl|13|100 }}&lt;br /&gt;
      {{ResResource | Pink Pearl|17|100 }}&lt;br /&gt;
      {{ResResource | Beige Pearl|24|100 }}&lt;br /&gt;
      {{ResResource | Black Pearl|11|100 }}&lt;br /&gt;
    &lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}  &lt;br /&gt;
       {{None}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 1}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 2}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Airship Construction}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|Raeli Pottery}}&lt;br /&gt;
    {{ResComplete|Taxidermy}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
{{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|5000|5000}}&lt;br /&gt;
      {{ResResource|Gypsum|0|10000}}&lt;br /&gt;
      {{ResResource|Jugs of Water|24045|25000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|8|15}}&lt;br /&gt;
      {{ResResource|Large Diamond|115|250}}&lt;br /&gt;
      {{ResResource|Medium Diamond|969|2500}}&lt;br /&gt;
      {{ResResource|Huge Emerald|7|15}}&lt;br /&gt;
      {{ResResource|Large Emerald|48|250}}&lt;br /&gt;
      {{ResResource|Medium Emerald|1287|2500}}&lt;br /&gt;
      {{ResResource|Huge Quartz|15|15}}&lt;br /&gt;
      {{ResResource|Large Quartz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Quartz|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Ruby|11|15}}&lt;br /&gt;
      {{ResResource|Large Ruby|250|250}}&lt;br /&gt;
      {{ResResource|Medium Ruby|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|15|15}}&lt;br /&gt;
      {{ResResource|Large Sapphire|158|250}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|1755|2500}}&lt;br /&gt;
      {{ResResource|Huge Topaz|2|15}}&lt;br /&gt;
      {{ResResource|Large Topaz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Topaz|2500|2500}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|50|150}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|24|75}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}  &lt;br /&gt;
    {{ResComplete|Advanced Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Speed of the Serpent}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
     &lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}         &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}  &lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 4}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 2}} &lt;br /&gt;
    {{ResComplete|Chariot Repair (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Gear Oil}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting 1}}&lt;br /&gt;
    {{ResComplete|Gear Casting 2}}&lt;br /&gt;
    {{ResComplete|Gear Casting 3}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}  &lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
	{{ResResource|Deckle|32|50}}&lt;br /&gt;
	{{ResResource|Rabbit Pelt|2000|2000}}&lt;br /&gt;
	{{ResResource|Aluminum Plate|200|200}}&lt;br /&gt;
	{{ResResource|Jugs of Water|10000|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Silkworm Farming|&lt;br /&gt;
	{{ResResource|Compost|10000|10000}}&lt;br /&gt;
        {{ResResource|Arsenic|100|1000}}	&lt;br /&gt;
	{{ResResource|Ra's Compound Extract|0|100}}	&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Trade}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Minting}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Sign Construction 1}}&lt;br /&gt;
    {{ResComplete|Sign Construction 2}}&lt;br /&gt;
    {{ResComplete|Sign Construction 3}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
     &lt;br /&gt;
    {{ResTechnology|Toxin Extraction|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|44|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|87|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|43|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|57|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|44|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|40|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|25|25}}&lt;br /&gt;
      {{ResResource|Oil|30000|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Molecular Balance|&lt;br /&gt;
      {{ResResource|Quality 6000+ Florence Flask|0|100}}&lt;br /&gt;
      {{ResResource|Quality 7000+ Florence Flask|2|50}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|2|2000}}&lt;br /&gt;
      {{ResResource|Marble Mortar|0|500}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Glass)|0|300}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Crystal)|0|200}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Diamond)|0|100}}&lt;br /&gt;
      {{ResResource|Nut's Essence|0|500}}&lt;br /&gt;
      {{ResResource|Kings Coin|30|250}}&lt;br /&gt;
      {{ResResource|Crater cut Citrine|0|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
      {{ResResource|Arsenic|0|750}}&lt;br /&gt;
      {{ResResource|Lead Ore|12500|10000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|6|1000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|3|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}     &lt;br /&gt;
&lt;br /&gt;
       {{ResTechnology|Detonation|}}   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 1}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 2}}&lt;br /&gt;
      {{ResComplete|Alchemical Maceration}}&lt;br /&gt;
      {{ResComplete|Alchemy}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}}&lt;br /&gt;
      {{ResComplete|Contest Organization}}&lt;br /&gt;
      {{ResComplete|Cross Breeding}}&lt;br /&gt;
      {{ResComplete|Distillation}}&lt;br /&gt;
      {{ResComplete|Distillation Experiments}}&lt;br /&gt;
      {{ResTechnology|Chemistry Recipe - Explosives|}}&lt;br /&gt;
      {{ResComplete|Fine Balance}}&lt;br /&gt;
      {{ResComplete|Gem Cutting}}&lt;br /&gt;
      {{ResComplete|Herpeculture}}&lt;br /&gt;
      {{ResComplete|Hive Optimization}}&lt;br /&gt;
      {{ResTechnology|Mutagenics|}}&lt;br /&gt;
      {{ResComplete|Neutralization}}&lt;br /&gt;
      {{ResComplete|Pyramid Construction}}&lt;br /&gt;
      {{ResComplete|Structural Pottery}}&lt;br /&gt;
      {{ResComplete|Water Mining}}&lt;br /&gt;
      &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Elixir of Regrowth|state=collapsed|&lt;br /&gt;
      {{ResResource|Grain Fertilizer|0|9400}}&lt;br /&gt;
      {{ResResource|Cat Nip Mushrooms|0|940}}&lt;br /&gt;
      {{ResResource|Carp Meat|0|9400}}&lt;br /&gt;
      {{ResResource|Saltpeter|5|9400}}&lt;br /&gt;
      {{ResResource|Peppers|0|9400}}&lt;br /&gt;
      {{ResResource|Cucumbers|0|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}   &lt;br /&gt;
     {{ResOnATimer|None|&lt;br /&gt;
        {{ResTimer|}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Advanced Horticulture}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Ambrosia Brewing}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Herbal Exploration}}&lt;br /&gt;
        {{ResComplete|Herbiculture}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
        {{ResComplete|Ranching 1}}    &lt;br /&gt;
        {{ResComplete|Ranching 2}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
        {{ResComplete|Xenobotany}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=90590</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=90590"/>
		<updated>2019-05-13T06:25:44Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResComplete|Brick Automation}}&lt;br /&gt;
{{ResComplete|Mirrored Pyramid Construction}}&lt;br /&gt;
{{ResComplete|Stonemasonry 2}}&lt;br /&gt;
{{ResComplete|Obelisk Construction 5}}&lt;br /&gt;
{{ResComplete|Chemistry Recipe - Gem Glue}}&lt;br /&gt;
{{ResComplete|Steam Mechanics 3}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Application|&lt;br /&gt;
     {{ResResource|Rope|0|225}}&lt;br /&gt;
     {{ResResource|Firebricks|0|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Woolcloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|0|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Brick Automation|&lt;br /&gt;
      {{ResResource|Bearings|786|5000 }}&lt;br /&gt;
      {{ResResource|Oil|50000|50000 }}&lt;br /&gt;
      {{ResResource|Brass Small Gear|1333|1500 }}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|1327|1500 }}&lt;br /&gt;
      {{ResResource|Iron Large Gear|122|500 }}&lt;br /&gt;
}&lt;br /&gt;
      &lt;br /&gt;
 {{ResTechnology|Mirrored Pyramid Construction|&lt;br /&gt;
      {{ResResource|Mirror|110|532}}&lt;br /&gt;
      {{ResResource|Sheet Glass|1541|2075}}&lt;br /&gt;
      {{ResResource|Wood|3784|3784}}&lt;br /&gt;
      {{ResResource|Boards|1739|1739}}&lt;br /&gt;
      {{ResResource|Rope|1480|1480}}&lt;br /&gt;
      {{ResResource|Silver|832|832}}&lt;br /&gt;
      {{ResResource|Quicksilver|230|230}}&lt;br /&gt;
      {{ResResource|Gold|1133|1133}}&lt;br /&gt;
      {{ResResource|Glass Rods|87|1245}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|36|682}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Stonemasonry 2|&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|200|200}}&lt;br /&gt;
     {{ResResource|White Alabaster|100|100}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|47|50}}&lt;br /&gt;
     {{ResResource|Powdered Diamond|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Ruby|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Emerald|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Topaz|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Sapphire|1000|1000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 5|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|72}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|38}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|45}}&lt;br /&gt;
      {{ResResource|White Travertine|0|40}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|21}}&lt;br /&gt;
      {{ResResource|Night Granite|3|3}}&lt;br /&gt;
      {{ResResource|Grey Star Marble|1|1}}&lt;br /&gt;
      {{ResResource|Small Diamond|199|199}}&lt;br /&gt;
      {{ResResource|Cobra Skin|84|84}}&lt;br /&gt;
      {{ResResource|Sun Steel|79|79}}&lt;br /&gt;
      {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
      {{ResResource|Gold Wire|100|100}}&lt;br /&gt;
      {{ResResource|Rabbit Pelt|100|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|2500|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|1000|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|500|500}}&lt;br /&gt;
     {{ResResource|Cement|500|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|1|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
   }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Steam Mechanics (3 of 3)|&lt;br /&gt;
      {{ResResource|Mineral Oil|0|500}}&lt;br /&gt;
      {{ResResource|Petroleum|13676|50000}}&lt;br /&gt;
      {{ResResource|Hard, Rotproof Treated Boards|16427|30000}}&lt;br /&gt;
      {{ResResource|Bolt|15000|15000}}&lt;br /&gt;
      {{ResResource|Washer|1500|1500}}&lt;br /&gt;
      {{ResResource|Jugs of Water|2000|2000}}&lt;br /&gt;
      {{ResResource|Leather|1000|1000}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|500|500}}&lt;br /&gt;
      {{ResResource|Steel Wire|1000|1500}}&lt;br /&gt;
      {{ResResource|Small Steam Engine|30|30}}&lt;br /&gt;
      {{ResResource|Medium Steam Engine|0|20}}&lt;br /&gt;
      {{ResResource|Large Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|High Pressure Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard, Corrosion Resistant|500|500}}&lt;br /&gt;
      {{ResResource|Copper Sheeting: Stainless|200|200}}&lt;br /&gt;
      {{ResResource|Iron Bars|200|200}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|10|100}}&lt;br /&gt;
      {{ResResource|Lubricating Oil|3|120}}&lt;br /&gt;
      {{ResResource|Thermometer|50|50}}&lt;br /&gt;
      {{ResResource|Screw Gears|5|20}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|13965|25000}}&lt;br /&gt;
      {{ResResource|Limestone|50000|50000}}&lt;br /&gt;
      {{ResResource|Lime|316|5000}}&lt;br /&gt;
      {{ResResource|Bauxite|0|2500}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Automation}}&lt;br /&gt;
    {{ResComplete|Basic Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 3}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 4}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 1}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 2}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 3}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 1}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 2}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}} &lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Raeli Clay Depth Dredging| &lt;br /&gt;
      {{ResResource | Screw Gear|0|500 }}&lt;br /&gt;
      {{ResResource | Oil|10000|10000 }}&lt;br /&gt;
      {{ResResource | Bolt|0|50000 }}&lt;br /&gt;
      {{ResResource | Thoth's Metal Sheeting: Ductile, Insulative|0|1000 }}&lt;br /&gt;
      {{ResResource | Corinthiacum Sheeting: Plastic, Shiny|0|1000 }}&lt;br /&gt;
      {{ResResource | Malardium Sheeting: Hard, Corrosion-resistant|0|1000 }}&lt;br /&gt;
      {{ResResource | Apophisite Sheeting: Stainless|0|1000 }}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
      {{ResResource|Sulphurous Water|354|50000}}&lt;br /&gt;
      {{ResResource|Salt|3941|5000}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|2000}}&lt;br /&gt;
      {{ResResource|Glass Pipe|69|1500}}&lt;br /&gt;
      {{ResResource|Metal Blue Wire|0|4000}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
      {{ResResource|Jugs of Water|2580|25000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|60|2000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|75|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Lapidary| &lt;br /&gt;
&lt;br /&gt;
      {{ResResource | Small Quartz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Topaz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Emerald |1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Diamond|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Opal |1000|1000}}&lt;br /&gt;
      {{ResResource | Small Ruby|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Sapphire|1000|1000 }}&lt;br /&gt;
      {{ResResource | Camel Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Sheep Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Chicken Bones|388|500 }}&lt;br /&gt;
      {{ResResource | Rabbit Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Cuttable Amethyst|34|250}}&lt;br /&gt;
      {{ResResource | Cuttable Lapis|77|250}}&lt;br /&gt;
      {{ResResource | Cuttable Turqoise|44|250}}&lt;br /&gt;
      {{ResResource | Cuttable Garnet|86|250}}&lt;br /&gt;
      {{ResResource | Cuttable Jade|91|250}}&lt;br /&gt;
      {{ResResource | Cuttable Sunstone|52|250}}&lt;br /&gt;
      {{ResResource | Cuttable Citrine|30|250}}&lt;br /&gt;
      {{ResResource | White Pearl|45|100 }}&lt;br /&gt;
      {{ResResource | Coral Pearl|28|100 }}&lt;br /&gt;
      {{ResResource | Smoke Pearl|37|100 }}&lt;br /&gt;
      {{ResResource | Aqua Pearl|13|100 }}&lt;br /&gt;
      {{ResResource | Pink Pearl|17|100 }}&lt;br /&gt;
      {{ResResource | Beige Pearl|24|100 }}&lt;br /&gt;
      {{ResResource | Black Pearl|11|100 }}&lt;br /&gt;
    &lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}  &lt;br /&gt;
       {{None}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 1}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 2}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Airship Construction}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|Raeli Pottery}}&lt;br /&gt;
    {{ResComplete|Taxidermy}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
{{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|5000|5000}}&lt;br /&gt;
      {{ResResource|Gypsum|0|10000}}&lt;br /&gt;
      {{ResResource|Jugs of Water|24045|25000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|8|15}}&lt;br /&gt;
      {{ResResource|Large Diamond|115|250}}&lt;br /&gt;
      {{ResResource|Medium Diamond|969|2500}}&lt;br /&gt;
      {{ResResource|Huge Emerald|7|15}}&lt;br /&gt;
      {{ResResource|Large Emerald|48|250}}&lt;br /&gt;
      {{ResResource|Medium Emerald|1287|2500}}&lt;br /&gt;
      {{ResResource|Huge Quartz|15|15}}&lt;br /&gt;
      {{ResResource|Large Quartz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Quartz|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Ruby|11|15}}&lt;br /&gt;
      {{ResResource|Large Ruby|250|250}}&lt;br /&gt;
      {{ResResource|Medium Ruby|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|15|15}}&lt;br /&gt;
      {{ResResource|Large Sapphire|158|250}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|1755|2500}}&lt;br /&gt;
      {{ResResource|Huge Topaz|2|15}}&lt;br /&gt;
      {{ResResource|Large Topaz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Topaz|2500|2500}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|50|150}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|24|75}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}  &lt;br /&gt;
    {{ResComplete|Advanced Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Speed of the Serpent}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
     &lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
      {{None}}         &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}  &lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 4}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 2}} &lt;br /&gt;
    {{ResComplete|Chariot Repair (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Gear Oil}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting 1}}&lt;br /&gt;
    {{ResComplete|Gear Casting 2}}&lt;br /&gt;
    {{ResComplete|Gear Casting 3}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}  &lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
	{{ResResource|Deckle|32|50}}&lt;br /&gt;
	{{ResResource|Rabbit Pelt|2000|2000}}&lt;br /&gt;
	{{ResResource|Aluminum Plate|200|200}}&lt;br /&gt;
	{{ResResource|Jugs of Water|10000|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Silkworm Farming|&lt;br /&gt;
	{{ResResource|Compost|10000|10000}}&lt;br /&gt;
        {{ResResource|Arsenic|100|1000}}	&lt;br /&gt;
	{{ResResource|Ra's Compound Extract|0|100}}	&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Trade}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Minting}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Sign Construction 1}}&lt;br /&gt;
    {{ResComplete|Sign Construction 2}}&lt;br /&gt;
    {{ResComplete|Sign Construction 3}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
     &lt;br /&gt;
    {{ResTechnology|Toxin Extraction|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|44|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|87|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|43|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|57|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|44|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|40|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|25|25}}&lt;br /&gt;
      {{ResResource|Oil|30000|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Molecular Balance|&lt;br /&gt;
      {{ResResource|Quality 6000+ Florence Flask|0|100}}&lt;br /&gt;
      {{ResResource|Quality 7000+ Florence Flask|2|50}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|2|2000}}&lt;br /&gt;
      {{ResResource|Marble Mortar|0|500}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Glass)|0|300}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Crystal)|0|200}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Diamond)|0|100}}&lt;br /&gt;
      {{ResResource|Nut's Essence|0|500}}&lt;br /&gt;
      {{ResResource|Kings Coin|30|250}}&lt;br /&gt;
      {{ResResource|Crater cut Citrine|0|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
      {{ResResource|Arsenic|0|750}}&lt;br /&gt;
      {{ResResource|Lead Ore|12500|10000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|6|1000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|3|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}     &lt;br /&gt;
&lt;br /&gt;
       {{ResTechnology|Detonation|}}   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 1}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 2}}&lt;br /&gt;
      {{ResComplete|Alchemical Maceration}}&lt;br /&gt;
      {{ResComplete|Alchemy}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}}&lt;br /&gt;
      {{ResComplete|Contest Organization}}&lt;br /&gt;
      {{ResComplete|Cross Breeding}}&lt;br /&gt;
      {{ResComplete|Distillation}}&lt;br /&gt;
      {{ResComplete|Distillation Experiments}}&lt;br /&gt;
      {{ResTechnology|Chemistry Recipe - Explosives|}}&lt;br /&gt;
      {{ResComplete|Fine Balance}}&lt;br /&gt;
      {{ResComplete|Gem Cutting}}&lt;br /&gt;
      {{ResComplete|Herpeculture}}&lt;br /&gt;
      {{ResComplete|Hive Optimization}}&lt;br /&gt;
      {{ResTechnology|Mutagenics|}}&lt;br /&gt;
      {{ResComplete|Neutralization}}&lt;br /&gt;
      {{ResComplete|Pyramid Construction}}&lt;br /&gt;
      {{ResComplete|Structural Pottery}}&lt;br /&gt;
      {{ResComplete|Water Mining}}&lt;br /&gt;
      &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Elixir of Regrowth|state=collapsed|&lt;br /&gt;
      {{ResResource|Grain Fertilizer|0|9400}}&lt;br /&gt;
      {{ResResource|Cat Nip Mushrooms|0|940}}&lt;br /&gt;
      {{ResResource|Carp Meat|0|9400}}&lt;br /&gt;
      {{ResResource|Saltpeter|5|9400}}&lt;br /&gt;
      {{ResResource|Peppers|0|9400}}&lt;br /&gt;
      {{ResResource|Cucumbers|0|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}   &lt;br /&gt;
     {{ResOnATimer|None|&lt;br /&gt;
        {{ResTimer|}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Advanced Horticulture}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Ambrosia Brewing}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Herbal Exploration}}&lt;br /&gt;
        {{ResComplete|Herbiculture}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
        {{ResComplete|Ranching 1}}    &lt;br /&gt;
        {{ResComplete|Ranching 2}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
        {{ResComplete|Xenobotany}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Raeli_Ovens&amp;diff=90469</id>
		<title>Maps/Public Raeli Ovens</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Raeli_Ovens&amp;diff=90469"/>
		<updated>2019-05-10T21:10:49Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Public Ovens Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Public Oven Locations == &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Coordinates !! Owner !! Owner% !! Oven Name !! Notes &lt;br /&gt;
|-&lt;br /&gt;
|| Blue Nile || 587, -7763 || Ashen || 20% || [[User:Ashen/Ovens|Nile Blue]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| Blemmyes || 4194, -5211 || Ashen || 20% || [[User:Ashen/Ovens|Blemmyes' Bleymes]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| Buhen || -2244, -479 || Ashen || 20% || [[User:Ashen/Ovens|Bloomin' Buhen]] ||&lt;br /&gt;
|- &lt;br /&gt;
|| White Nile || 1431,-6927 || Purple || 20% || [[Guilds:Purple/Tiles|#1]] ||&lt;br /&gt;
|- &lt;br /&gt;
|| White Nile || 1410,-7190 || Purple || 20% || [[Guilds:Purple/Tiles|#2]] ||&lt;br /&gt;
|- &lt;br /&gt;
|| White Nile || 1958,-5641 || Purple || 20% || [[Guilds:Purple/Tiles|#3]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| Blue Nile || 130,-5700 || Purple || 20% || [[Guilds:Purple/Tiles|#4]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| Dakhla Oasis || -2228,1470 || Purple || 20% || [[Guilds:Purple/Tiles|#6]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| South Sinai || 3654, 4673 || Purple || 20% || [[Guilds:Purple/Tiles|#7]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| Axum || 3354,-7806 || Purple || 20% || [[Guilds:Purple/Tiles|#9]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| Blue Nile || 998,-6155 || Purple || 20% || [[Guilds:Purple/Tiles|#10]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| White Nile || 1659,-6693 || Purple || 20% || [[Guilds:Purple/Tiles|#11]] ||&lt;br /&gt;
|- &lt;br /&gt;
||Asyut  ||1980, 2154  ||MWWW  ||20%  || Oven 5  || [[Guild:Meshwesh_Waterworks/Raeli_Colors|MWWW Raeli Colors]]&lt;br /&gt;
|-&lt;br /&gt;
|| Kharga Oasis||-1242, 3671|| MWWW|| 20% ||Oven 4|| [[Guild:Meshwesh_Waterworks/Raeli_Colors|MWWW Raeli Colors]]&lt;br /&gt;
|-&lt;br /&gt;
|| Blue Nile || 587, -7763 || Ashen || 20% || [[User:Ashen/Ovens|Nile Blue]] ||&lt;br /&gt;
|-&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
== Public Ovens Map ==&lt;br /&gt;
&lt;br /&gt;
*In the map below, all oven marked with a grey bulb belong to Qwu/Happy Hour. The color list is available [[Guilds/Happy_Hour/Colors|here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
mlayer Ovens 650&lt;br /&gt;
(PinBl) 587, -7763, Public Oven,Ashen,Nile Blue (587, -7763)	&lt;br /&gt;
(PinBl) 1431,-6927, Public Oven,Purple,White Nile (1431,-6927)	&lt;br /&gt;
(PinBl) 1410,-7190, Public Oven,Purple,White Nile (1410,-7190)	&lt;br /&gt;
(PinBl) 1659,-6693, Public Oven,Purple,White Nile (1659,-6693)	&lt;br /&gt;
(PinGr) 1958,-5641, Public Oven,Purple,White Nile (1958,-5641)	&lt;br /&gt;
(PinPk) 4194,-5211, Public Oven,Ashen,Blemmyes' Bleymes (4194, -5211)	&lt;br /&gt;
(PinPu) 998,-6155, Public Oven, Purple, Blue Nile (998,-6155)	&lt;br /&gt;
(PinPu) 130,-5694, Public Oven, Purple, Blue Nile (130,-5694)	&lt;br /&gt;
(BallWh) 3654,4673, #7&lt;br /&gt;
(Ball) 3354,-7806, #9&lt;br /&gt;
(PinWh) -2244, -479, Public Oven,Ashen,Bloomin' Buhen (-2244, -479)	&lt;br /&gt;
(PinYe) -2228,1470, Public Oven,Purple,Dakhla Oasis (-2228,1470)	&lt;br /&gt;
(Ball) 3354,-7806, Public Oven,Purple,Axum (3354,-7806)&lt;br /&gt;
(PinWh) 1562, -952, Oven#1,Swenett,1562, -952 &lt;br /&gt;
(PinWh) 1640, -1169, Oven#2,Swenett,1640, -1169 &lt;br /&gt;
(PinWh) 2394, 1161, Oven#3,Red Sea,2394, 1161 &lt;br /&gt;
(PinWh) 2285, -1107, Oven#4,Bernike,2285, -1107	&lt;br /&gt;
(PinWh) 2677, -287, Oven#5,Bernike,2677, -287	&lt;br /&gt;
(PinWh) 2395, 743, Oven#6,Red Sea,2395, 743	&lt;br /&gt;
(PinWh) 1294, 680, Oven#7,Thebes,1294, 680	&lt;br /&gt;
(PinWh) 186, -732, Oven#8,Swenett,186, -732	&lt;br /&gt;
(PinWh) 1522, -1689, Oven#9,Upper Egypt,1522, -1689	&lt;br /&gt;
(PinWh) -549, 1873, Oven#10,Akhetaton,-549, 1873	&lt;br /&gt;
(PinWh) -634, 1940, Oven#11,Akhetaton,-634, 1940	&lt;br /&gt;
(PinWh) 2067, -5565, Oven#12,East Kush,2067, -5565	&lt;br /&gt;
(PinWh) 560, 6887, Oven#13,Meshwesh Delta,560, 6887	&lt;br /&gt;
(PinWh) -2582, 1540, Oven#14,Dakhla Oasis,-2582, 1540	&lt;br /&gt;
(PinWh) -2964, 1198, Oven#15,Dakhla Oasis,-2964, 1198	&lt;br /&gt;
(PinWh) -53, -5442, Oven#16,Napata,-53, -5442	&lt;br /&gt;
(PinWh) -2796, 5832, Oven#17,Bahariya Oasis,-2796, 5832	&lt;br /&gt;
(PinWh) -1718, 5313, Oven#18,Bahariya Oasis,-1718, 5313	&lt;br /&gt;
(PinWh) -1010, 2650, Oven#19,Kharga Oasis,-1010, 2650	&lt;br /&gt;
(PinWh) -1630, 1514, Oven#22,Dakhla Oasis,-1630, 1514	&lt;br /&gt;
(PinWh) 485, -6836, Oven#23,Blue Nile,485, -6836 	&lt;br /&gt;
(PinWh) -2716, 117, Oven#24,Buhen,-2716, 117	&lt;br /&gt;
(PinWh) -1737, 1285, Oven#25,Dakhla Oasis,-1737, 1285	&lt;br /&gt;
(PinWh) 227, -5703, Oven#26,Blue Nile,227, -5703	&lt;br /&gt;
(PinWh) -168, -5764, Oven#27,Napata,-168, -5764	&lt;br /&gt;
(PinWh) 4442, -5769, Oven#28,Axum,4442, -5769	&lt;br /&gt;
(PinWh) 1947, 3414, Oven#29,Hermopolis,1947, 3414	&lt;br /&gt;
(PinWh) 2831, -5503, Oven#30,Blemmyes,2831, -5503	&lt;br /&gt;
(PinWh) 24, -6080, Oven#31,Napata,24, -6080	&lt;br /&gt;
(PinWh) 333, 923, Oven#32,Thebes,333, 923	&lt;br /&gt;
(PinWh) -18, -4011, Oven#33,West Kush,-18, -4011	&lt;br /&gt;
(PinWh) 126,-4069, Oven#34,West Kush,126,-4069	&lt;br /&gt;
(PinWh) 178,-3586, Oven#35,West Kush,178,-3586	&lt;br /&gt;
(PinWh) 4652, -5635, Oven#36,Axum,4652, -5635	&lt;br /&gt;
(PinWh) -461, 4073, Oven#37,Kharga Oasis,-461, 4073	&lt;br /&gt;
(PinWh) -992, 3513, Oven#38,Kharga Oasis,-992, 3513	&lt;br /&gt;
(PinWh) 39, -3321, Oven#39,Elephantine,39, -3321	&lt;br /&gt;
(PinWh) 2515, 1909, Oven#40,Red Sea,2515, 1909	&lt;br /&gt;
(PinWh) 428, 2283, Oven#41,Asyut,428, 2283	&lt;br /&gt;
(PinWh) 3155, 48, Oven#42,Bernike,3155, 48	&lt;br /&gt;
(PinWh) 1462, -3999, Oven#43,East Kush,1462, -3999	&lt;br /&gt;
(PinWh) 1521, -4028, Oven#44,East Kush,1521, -4028	&lt;br /&gt;
(PinWh) 2314, -6059, Oven#45,White Nile,2314, -6059	&lt;br /&gt;
(Ball) -2670, 874, MWWW#2,Buhen,-2670, 874&lt;br /&gt;
(Ball) -2949, 584, EDCC#4,Buhen,-2949, 584&lt;br /&gt;
 &lt;br /&gt;
|tale=8|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Raeli_Ovens&amp;diff=90468</id>
		<title>Maps/Public Raeli Ovens</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Raeli_Ovens&amp;diff=90468"/>
		<updated>2019-05-10T21:08:25Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Public Ovens Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Public Oven Locations == &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Coordinates !! Owner !! Owner% !! Oven Name !! Notes &lt;br /&gt;
|-&lt;br /&gt;
|| Blue Nile || 587, -7763 || Ashen || 20% || [[User:Ashen/Ovens|Nile Blue]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| Blemmyes || 4194, -5211 || Ashen || 20% || [[User:Ashen/Ovens|Blemmyes' Bleymes]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| Buhen || -2244, -479 || Ashen || 20% || [[User:Ashen/Ovens|Bloomin' Buhen]] ||&lt;br /&gt;
|- &lt;br /&gt;
|| White Nile || 1431,-6927 || Purple || 20% || [[Guilds:Purple/Tiles|#1]] ||&lt;br /&gt;
|- &lt;br /&gt;
|| White Nile || 1410,-7190 || Purple || 20% || [[Guilds:Purple/Tiles|#2]] ||&lt;br /&gt;
|- &lt;br /&gt;
|| White Nile || 1958,-5641 || Purple || 20% || [[Guilds:Purple/Tiles|#3]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| Blue Nile || 130,-5700 || Purple || 20% || [[Guilds:Purple/Tiles|#4]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| Dakhla Oasis || -2228,1470 || Purple || 20% || [[Guilds:Purple/Tiles|#6]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| South Sinai || 3654, 4673 || Purple || 20% || [[Guilds:Purple/Tiles|#7]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| Axum || 3354,-7806 || Purple || 20% || [[Guilds:Purple/Tiles|#9]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| Blue Nile || 998,-6155 || Purple || 20% || [[Guilds:Purple/Tiles|#10]] ||&lt;br /&gt;
|-&lt;br /&gt;
|| White Nile || 1659,-6693 || Purple || 20% || [[Guilds:Purple/Tiles|#11]] ||&lt;br /&gt;
|- &lt;br /&gt;
||Asyut  ||1980, 2154  ||MWWW  ||20%  || Oven 5  || [[Guild:Meshwesh_Waterworks/Raeli_Colors|MWWW Raeli Colors]]&lt;br /&gt;
|-&lt;br /&gt;
|| Kharga Oasis||-1242, 3671|| MWWW|| 20% ||Oven 4|| [[Guild:Meshwesh_Waterworks/Raeli_Colors|MWWW Raeli Colors]]&lt;br /&gt;
|-&lt;br /&gt;
|| Blue Nile || 587, -7763 || Ashen || 20% || [[User:Ashen/Ovens|Nile Blue]] ||&lt;br /&gt;
|-&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
== Public Ovens Map ==&lt;br /&gt;
&lt;br /&gt;
*In the map below, all oven marked with a grey bulb belong to Qwu/Happy Hour. The color list is available [[Guilds/Happy_Hour/Colors|here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
mlayer Ovens 650&lt;br /&gt;
(PinBl) 587, -7763, Public Oven,Ashen,Nile Blue (587, -7763)	&lt;br /&gt;
(PinBl) 1431,-6927, Public Oven,Purple,White Nile (1431,-6927)	&lt;br /&gt;
(PinBl) 1410,-7190, Public Oven,Purple,White Nile (1410,-7190)	&lt;br /&gt;
(PinBl) 1659,-6693, Public Oven,Purple,White Nile (1659,-6693)	&lt;br /&gt;
(PinGr) 1958,-5641, Public Oven,Purple,White Nile (1958,-5641)	&lt;br /&gt;
(PinPk) 4194,-5211, Public Oven,Ashen,Blemmyes' Bleymes (4194, -5211)	&lt;br /&gt;
(PinPu) 998,-6155, Public Oven, Purple, Blue Nile (998,-6155)	&lt;br /&gt;
(PinPu) 130,-5694, Public Oven, Purple, Blue Nile (130,-5694)	&lt;br /&gt;
(BallWh) 3654,4673, #7&lt;br /&gt;
(Ball) 3354,-7806, #9&lt;br /&gt;
(PinWh) -2244, -479, Public Oven,Ashen,Bloomin' Buhen (-2244, -479)	&lt;br /&gt;
(PinYe) -2228,1470, Public Oven,Purple,Dakhla Oasis (-2228,1470)	&lt;br /&gt;
(Ball) 3354,-7806, Public Oven,Purple,Axum (3354,-7806)&lt;br /&gt;
(PinWh) 1562, -952, Oven#1,Swenett,1562, -952 &lt;br /&gt;
(PinWh) 1640, -1169, Oven#2,Swenett,1640, -1169 &lt;br /&gt;
(PinWh) 2394, 1161, Oven#3,Red Sea,2394, 1161 &lt;br /&gt;
(PinWh) 2285, -1107, Oven#4,Bernike,2285, -1107	&lt;br /&gt;
(PinWh) 2677, -287, Oven#5,Bernike,2677, -287	&lt;br /&gt;
(PinWh) 2395, 743, Oven#6,Red Sea,2395, 743	&lt;br /&gt;
(PinWh) 1294, 680, Oven#7,Thebes,1294, 680	&lt;br /&gt;
(PinWh) 186, -732, Oven#8,Swenett,186, -732	&lt;br /&gt;
(PinWh) 1522, -1689, Oven#9,Upper Egypt,1522, -1689	&lt;br /&gt;
(PinWh) -549, 1873, Oven#10,Akhetaton,-549, 1873	&lt;br /&gt;
(PinWh) -634, 1940, Oven#11,Akhetaton,-634, 1940	&lt;br /&gt;
(PinWh) 2067, -5565, Oven#12,East Kush,2067, -5565	&lt;br /&gt;
(PinWh) 560, 6887, Oven#13,Meshwesh Delta,560, 6887	&lt;br /&gt;
(PinWh) -2582, 1540, Oven#14,Dakhla Oasis,-2582, 1540	&lt;br /&gt;
(PinWh) -2964, 1198, Oven#15,Dakhla Oasis,-2964, 1198	&lt;br /&gt;
(PinWh) -53, -5442, Oven#16,Napata,-53, -5442	&lt;br /&gt;
(PinWh) -2796, 5832, Oven#17,Bahariya Oasis,-2796, 5832	&lt;br /&gt;
(PinWh) -1718, 5313, Oven#18,Bahariya Oasis,-1718, 5313	&lt;br /&gt;
(PinWh) -1010, 2650, Oven#19,Kharga Oasis,-1010, 2650	&lt;br /&gt;
(PinWh) -1630, 1514, Oven#22,Dakhla Oasis,-1630, 1514	&lt;br /&gt;
(PinWh) 485, -6836, Oven#23,Blue Nile,485, -6836 	&lt;br /&gt;
(PinWh) -2716, 117, Oven#24,Buhen,-2716, 117	&lt;br /&gt;
(PinWh) -1737, 1285, Oven#25,Dakhla Oasis,-1737, 1285	&lt;br /&gt;
(PinWh) 227, -5703, Oven#26,Blue Nile,227, -5703	&lt;br /&gt;
(PinWh) -168, -5764, Oven#27,Napata,-168, -5764	&lt;br /&gt;
(PinWh) 4442, -5769, Oven#28,Axum,4442, -5769	&lt;br /&gt;
(PinWh) 1947, 3414, Oven#29,Hermopolis,1947, 3414	&lt;br /&gt;
(PinWh) 2831, -5503, Oven#30,Blemmyes,2831, -5503	&lt;br /&gt;
(PinWh) 24, -6080, Oven#31,Napata,24, -6080	&lt;br /&gt;
(PinWh) 333, 923, Oven#32,Thebes,333, 923	&lt;br /&gt;
(PinWh) -18, -4011, Oven#33,West Kush,-18, -4011	&lt;br /&gt;
(PinWh) 126,-4069, Oven#34,West Kush,126,-4069	&lt;br /&gt;
(PinWh) 178,-3586, Oven#35,West Kush,178,-3586	&lt;br /&gt;
(PinWh) 4652, -5635, Oven#36,Axum,4652, -5635	&lt;br /&gt;
(PinWh) -461, 4073, Oven#37,Kharga Oasis,-461, 4073	&lt;br /&gt;
(PinWh) -992, 3513, Oven#38,Kharga Oasis,-992, 3513	&lt;br /&gt;
(PinWh) 39, -3321, Oven#39,Elephantine,39, -3321	&lt;br /&gt;
(PinWh) 2515, 1909, Oven#40,Red Sea,2515, 1909	&lt;br /&gt;
(PinWh) 428, 2283, Oven#41,Asyut,428, 2283	&lt;br /&gt;
(PinWh) 3155, 48, Oven#42,Bernike,3155, 48	&lt;br /&gt;
(PinWh) 1462, -3999, Oven#43,East Kush,1462, -3999	&lt;br /&gt;
(PinWh) 1521, -4028, Oven#44,East Kush,1521, -4028	&lt;br /&gt;
(PinWh) 2314, -6059, Oven#45,White Nile,2314, -6059	&lt;br /&gt;
(Ball) -2670, 874, MWWW#2,Buhen,-2670, 874&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|tale=8|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Events_Questions&amp;diff=90030</id>
		<title>Events Questions</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Events_Questions&amp;diff=90030"/>
		<updated>2019-05-02T10:22:06Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* SUGGESTED PRIZES */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==SUGGESTED PRIZES==&lt;br /&gt;
&lt;br /&gt;
Please add a suggested prize and the current date of the suggestion. Please be specific.  Examples: Emerald Light Box, 100 Gravel, 30 Ash&lt;br /&gt;
DISCLAIMER: We will choose certain prizes from this list and will change the amounts of the prize to be appropriate.&lt;br /&gt;
&lt;br /&gt;
# 9k carp blades (7), Cement (100), Fishing Rod Upgrade Kit - 4/28/2019&lt;br /&gt;
# Stone Phoenix (all types), Wings of Horus (3) - 29 April 2019&lt;br /&gt;
# Sickles (Gold for top prize, Silver for runner ups) - 29 April 2019&lt;br /&gt;
# 9k Scythes - 29 April 2019&lt;br /&gt;
# Snakespinflyrod - 29 April 2019&lt;br /&gt;
# Q9999 Wine Glass - 29 April 2019&lt;br /&gt;
# A tree (or trees) placed at winner's choice of location - 29 April 2019&lt;br /&gt;
# Seeds for ultra-rare herbs 2019-05-02&lt;br /&gt;
# Whiptail, Openheart, Snakespine Fly Rod 2019-05-02&lt;br /&gt;
# Huge gems 2019-05-02&lt;br /&gt;
# 9k Twice Folded Blade 2019-05-02&lt;br /&gt;
# Full Aidenn Mask cut Sunstone 2019-05-02&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
==SUGGESTED EVENTS==&lt;br /&gt;
&lt;br /&gt;
Please add a suggested type of event and put your avatar name after it.  Add your avatar name to a suggested event if it is what you would like too.  Please only one avatar name in this area.&lt;br /&gt;
&lt;br /&gt;
* 1) Easter egg hunt style, but with 100x more eggs and instead of eggs you're hunting asps or something. At the end you can turn in baskets of asps for prizes.&lt;br /&gt;
* 2) Invasive tree snakes! Work in teams to eradicate this pest by inspecting and carving your name (or someone else's) into every tree you can find. Other prizes may lurk in trees as well.&lt;br /&gt;
* 3) Grand Potlatch Ceremony. Build up points by tossing your goods into the Nile. The gods will be impressed by the largest sacrifices. The more of the item sacrificed the fewer points it's worth.&lt;br /&gt;
* 4) Conflict Games tournament. &lt;br /&gt;
* 5) Hide and Seek - clues like in the Visions test are given to find a person or thing&lt;br /&gt;
* 6) Searching the land from clues (like https://www.atitd.org/wiki/tale7/Events/Washed_Up_and_Put_Out_to_Dry)&lt;br /&gt;
* 7) Herbs&lt;br /&gt;
* 8) Digging&lt;br /&gt;
* 9) Cooking&lt;br /&gt;
* 10)&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Flower_Fertilization_Chart&amp;diff=90010</id>
		<title>Flower Fertilization Chart</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Flower_Fertilization_Chart&amp;diff=90010"/>
		<updated>2019-05-01T22:14:15Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Flower Fertilizer Chart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Flower Fertilizer Chart=&lt;br /&gt;
Various fertilizers can be used on [[Flowers]],  such as [[Sea Lilies]] and [[Orchids]].&lt;br /&gt;
&lt;br /&gt;
The best combination of fertilizers is to use Sticky Sun every 2 hours during the day and then Harvest Elixir at night before going to sleep.  Get your cobra pits going well to make lots of Sticky Sun.  The larger the grid of cobra pits, the easier it is to keep cobras and raise your cobra skin counts and you'll only need to put in camel milk to keep the serpents happy and well fed.  Put your kettles by a water source so you can grab water easily as you make Flower Fertilizer.  Have a kitchen near your kettles and a warehouse to store fish, jugs, wood, cobra skins so you can stand in one spot and grab all the junk to make loads of fertilizer by overloading yourself.  Most efficient strategy.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFD700&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Fertilizer !! Amount Made !! Ingredients  !! Fert Amount Used Per Flower !! Fertilization Rate&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| Basic Fertilizer (made in a [[Kettle]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower Fertilizer]] || 50 || 3 [[Rotten Fish]],5 [[Water in Jugs]], 5 [[Wood]]; Non-stoked || 20 || 2 Hours &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| Enriched Fertilizers (made in a [[Kitchen]], requires [[Advanced Horticulture]] at a [[University of Worship]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Sun Fertilizer]] || 180 || 1-180 [[Flower Fertilizer]] and 1 [[Scorpion's Brood Mushroom]] || 20 || 2 Hours - Equivalent to 2 fertilizations&lt;br /&gt;
|-&lt;br /&gt;
| [[Sticky Sun Fertilizer]] || 49 || 1-49 [[Flower Fertilizer]] and 1 [[Cobra Skin]] || 8 || 2 Hours - Equivalent to 2 fertilizations&lt;br /&gt;
|-&lt;br /&gt;
| [[Harvest Elixir]] || 320 || 1-320 [[Flower Fertilizer]] and 1 [[Camel's Mane Mushroom]] || 80 || 8 Hours - Equivalent to 4 fertilizations&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Syrup Fertilizer]] || 1 || 1 [[Flower Fertilizer]] and 1 [[Khefre's Essence]] || 1 || 2 Hours - Equivalent to 12 fertilizations &lt;br /&gt;
|-&lt;br /&gt;
| [[Geb's Bounty Fertilizer]] || 1 || 1 [[Flower Fertilizer]], 2 [[Compost]] and 1 [[Geb's Tears]] || 1 || 2 Hours - Equivalent of 16 Flower Fertilizer&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of Ra Fertilizer]] || 5 || 1-5 [[Flower Fertilizer]] and 1 [[Maat's Compound Extract]] || 10 || Causes recently planted bulbs to bloom instantly&lt;br /&gt;
|}&lt;br /&gt;
*NOTE: Geb's Tears is made in a Kettle with 30 Bulbs 20 water and 20 wood&lt;br /&gt;
==Flower Fertilization Rate:==&lt;br /&gt;
*&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''''ALL FLOWERS PLANTED BEFORE (YEAR 3, AKHET IV-6) MUST BE UPROOTED AND REPLANTED FOR NEW FERTILIZATION RATES TO BE EFFECTIVE'''''&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; flowers not uprooted and replanted may not split (unconfirmed)&lt;br /&gt;
&lt;br /&gt;
**NOTE: T8 rates have changed. After the 12th regular Fertilizations flowers show &amp;quot;Check the Bulb for signs of budding&amp;quot; in past tales that happened after the 24th.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Sealily !! Fertilization &amp;lt;br&amp;gt; Regular Fertilizer !! Sealily !! Fertilization &amp;lt;br&amp;gt; Regular Fertilizer !! # of V(T8 N) fert genes&lt;br /&gt;
|-style=&amp;quot;background-color:#08F;&amp;quot;&lt;br /&gt;
|Blush || 38 '''New T8 19'''&amp;lt;br&amp;gt;Confirmed ||Energy || 28 '''New T8 14'''&amp;lt;br&amp;gt; confirmed ||10 &amp;quot;V&amp;quot; genes '''New T8 &amp;quot;N&amp;quot;'''&amp;lt;br&amp;gt;split at 14&lt;br /&gt;
|-style=&amp;quot;background-color:#08F;&amp;quot;&lt;br /&gt;
|Clarity || 48'''New T8 24''' || Fracture || 48 '''New T8 24''' ||5 &amp;quot;V&amp;quot; genes '''New T8 &amp;quot;N&amp;quot;'''&amp;lt;br&amp;gt;split at 19&lt;br /&gt;
|-style=&amp;quot;background-color:#08F;&amp;quot;&lt;br /&gt;
|Crimson || 48 '''New T8 24''' || Morning || 48 '''New T8 24''' ||&lt;br /&gt;
|-style=&amp;quot;background-color:#08F;&amp;quot;&lt;br /&gt;
|Crown || 38 '''New T8 19'''&amp;lt;br&amp;gt;Confirmed || Silken || 48 '''New T8 24''' ||&lt;br /&gt;
|-style=&amp;quot;background-color:#08F;&amp;quot;&lt;br /&gt;
|Delicate || 48 '''New T8 24''' || Vampire || 48 '''New T8 24''' ||&lt;br /&gt;
|-style=&amp;quot;background-color:#08F;&amp;quot;&lt;br /&gt;
|Dusk || 48 '''New T8 24''' || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Flower Type !! Fertilization &amp;lt;br&amp;gt; Regular Fertilizer &lt;br /&gt;
|-style=&amp;quot;background-color:#B4E;&amp;quot;&lt;br /&gt;
| Orchids '''ALL''' || 24 '''NEW TO T8 12'''&amp;lt;br&amp;gt;confirmed&lt;br /&gt;
|-style=&amp;quot;background-color:#F26;&amp;quot;&lt;br /&gt;
| Rose of Ra || Random per planted Rose &lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Sand Blooms !! Fertilization &amp;lt;br&amp;gt; Regular Fertilizer !! Sand Bloom !! Fertilization &amp;lt;br&amp;gt; Regular Fertilizer&lt;br /&gt;
|-style=&amp;quot;background-color:#FF0;&amp;quot;&lt;br /&gt;
|Apophis' Apology || '''New T8 20'''&amp;lt;br&amp;gt;Confirmed||Malard's Delight||48 '''New T8 24'''&lt;br /&gt;
|-style=&amp;quot;background-color:#FF0;&amp;quot;&lt;br /&gt;
|Calliope || 48 '''New T8 unknown''' || Otter's Sunrise || 48 '''New T8 24'''&lt;br /&gt;
|-style=&amp;quot;background-color:#FF0;&amp;quot;&lt;br /&gt;
|Clear Skies || 48 '''New T8 24'''||Petit Mal || 48 '''New T8 24'''&lt;br /&gt;
|-style=&amp;quot;background-color:#FF0;&amp;quot;&lt;br /&gt;
|Cookie Jar || 48 '''New T8 24'''||Pluribus' Folly || 48 '''New T8 24'''&lt;br /&gt;
|-style=&amp;quot;background-color:#FF0;&amp;quot;&lt;br /&gt;
|Corona ||48 '''New T8 24'''|| Sacrifice || 48 '''New T8 24'''&lt;br /&gt;
|-style=&amp;quot;background-color:#FF0;&amp;quot;&lt;br /&gt;
|Lemon Drop || 48 '''New T8 unknown'''|| Sunshine || 48 '''New T8 24'''&lt;br /&gt;
|-style=&amp;quot;background-color:#FF0;&amp;quot;&lt;br /&gt;
|Love's Touch || 48 '''New T8 unknown''' ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Normal fertilization rate for Sea Lilies is 48, however, lilies such as Energy have a 'V' (New T8 &amp;quot;N&amp;quot;) gene that reduces the fertilization rate by 2 Flower Fertilizations for each 'V' (New T8 &amp;quot;N&amp;quot;).  See https://atitd.wiki/tale8/Flower_Genome_Theories&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Flowers]]&lt;br /&gt;
*[[Sea Lilies]]&lt;br /&gt;
*[[Orchids]]&lt;br /&gt;
*[[Roses of Ra]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=89867</id>
		<title>Test of the Messenger/Rituals</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=89867"/>
		<updated>2019-04-29T19:53:15Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Year 4, Akhet-I */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Monthly Ritual record for the [[Test of the Messenger]]&lt;br /&gt;
== Year 4, Akhet-I ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar&amp;lt;br&amp;gt;  ||  Atum, creator god, first one, awaits apeasement at the common altar located in Elephantine 292, -3579.&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1)  ||  Eat some grilled fish.&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||  Place a medium stone on a patch of dirt. &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) ||  Then the first priest must recite the prayer 'Guide us to your revealed wisdom',&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || and the second priest must then recite the prayer 'Receive us into your blessing'.&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  ||  Finally, at the altar, the first priest must sacrifice a Ruby Red Raeli Tiles,&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Spring Green Raeli Tiles. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#   Rey and blondie&lt;br /&gt;
#   Heterika and Cathy&lt;br /&gt;
#   Nikara and Dedenav&lt;br /&gt;
# Silden and Khali&lt;br /&gt;
# Flowbar and Floreta passed!&lt;br /&gt;
# &lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-IV ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar&amp;lt;br&amp;gt; (region and coordinates) || Suez 1184 6139 for Kheper, God of Beetles ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1)  || smoke a hookah containing exactly 3 herbs, ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || light a Ritual Torch || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) || Shield us from hardship and plague ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || Favour our actions ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || speed enhancing 474+ incense  || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || a confusion inducing, 662+ quality Incense || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#Rhaom &amp;amp; Greedy&lt;br /&gt;
#Qwu &amp;amp; Lizzi&lt;br /&gt;
#Al-Bilal &amp;amp; blondie&lt;br /&gt;
#Flowbar &amp;amp; Floreta&lt;br /&gt;
#Silden &amp;amp; Khali&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-III ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) ||Bernike 3464,-940  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || To please Thoth, the first priest must eat some grilled fish ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || and the second priest must plant a bed of Flax. || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) || Then the first priest must recite the prayer 'Favour our actions' ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || and the second priest must then recite the prayer 'Honor us with your presence' ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || (wine of 12.1% accepted) || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Wine with at least 10% alcohol. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1- Silden and Khali&lt;br /&gt;
&lt;br /&gt;
2- Debbie and Slartibartfast&lt;br /&gt;
&lt;br /&gt;
3- Qwu and Lizzi&lt;br /&gt;
&lt;br /&gt;
4- Rhaom and Greedy&lt;br /&gt;
&lt;br /&gt;
5- Flowbar and Floreta&lt;br /&gt;
&lt;br /&gt;
6- dedenav and nikara&lt;br /&gt;
&lt;br /&gt;
7- Heterika and Cathy&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-II ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Horus, god of the sky, awaits apeasement at the common altar located in Axum 4066, -6912 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || To please Horus, the first priest must fillet a fish, ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || Second priest must light a [[Ritual Torch]] || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) ||Reveal to us the path of knowledge  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || Accept our sacrifices ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || first priest must sacrifice a wine with at least 7% alcohol || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Wine with at least 5% alcohol. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1- Flowbar and Floreta&lt;br /&gt;
&lt;br /&gt;
2- Heterika and Cathy&lt;br /&gt;
&lt;br /&gt;
3- Dedenav and Nikara&lt;br /&gt;
&lt;br /&gt;
4- Lizzi and Greedy&lt;br /&gt;
&lt;br /&gt;
5- Estaar and Rhaom&lt;br /&gt;
&lt;br /&gt;
6- Qwu and Isbourne&lt;br /&gt;
&lt;br /&gt;
7- Zowee and Sketti&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu- I ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Nubia 1322, -7351   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) ||   drink a bottle of wine  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||   Dig a hole with others || *you will get credit for digging after stones come out &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Bring us a bountiful harvest  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Show us the way forward   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) ||  Suspicious feeling, 330+ quality Incense || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)||    Musk scented, 134+ quality Incense ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Somebob &amp;amp; Daetrin&lt;br /&gt;
&lt;br /&gt;
2- Flowbar &amp;amp; Floreta&lt;br /&gt;
&lt;br /&gt;
3-  Rey &amp;amp; blondie&lt;br /&gt;
&lt;br /&gt;
4- Slartibartfast &amp;amp; Debbie&lt;br /&gt;
&lt;br /&gt;
5- Al-Bilal &amp;amp; Tosarthross&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret IV ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) ||  Bernike 3811, -296 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || plant a bed of Flax  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||  light a bonfire with at least 7000 wood. ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Receive us into your blessing ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Honor us with your presence  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) || Waxwing chime || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)|| Nightingale chime  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
2-  Debbie and Tunnan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3-  &lt;br /&gt;
&lt;br /&gt;
4- &lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret III ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || West Kush -140, -3941 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action || Fillet a fish ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action || Plant a bed of Flax||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer || Guide us to your revealed wisdom ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer|| Favour our actions ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice || Plastic, Toxic Magnesium ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice || Toxic, Corrosion-Prone Corinthiacum ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1- Kali and Kek&lt;br /&gt;
&lt;br /&gt;
2- Slartibartfast and Gabrielnight&lt;br /&gt;
&lt;br /&gt;
3- Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
4-Rey and blondie&lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=89866</id>
		<title>Test of the Messenger/Rituals</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=89866"/>
		<updated>2019-04-29T19:49:26Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Monthly Ritual record for the [[Test of the Messenger]]&lt;br /&gt;
== Year 4, Akhet-I ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar&amp;lt;br&amp;gt;  ||  Atum, creator god, first one, awaits apeasement at the common altar located in Elephantine 292, -3579.&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1)  ||  Eat some grilled fish.&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||  Place a medium stone on a patch of dirt. &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) ||  Then the first priest must recite the prayer 'Guide us to your revealed wisdom',&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || and the second priest must then recite the prayer 'Receive us into your blessing'.&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  ||  Finally, at the altar, the first priest must sacrifice a Ruby Red Raeli Tiles,&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Spring Green Raeli Tiles. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#   Rey and blondie&lt;br /&gt;
#   Heterika and Cathy&lt;br /&gt;
#   Nikara and Dedenav&lt;br /&gt;
# Silden and Khali&lt;br /&gt;
# Flowbar and Floreta&lt;br /&gt;
# &lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-IV ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar&amp;lt;br&amp;gt; (region and coordinates) || Suez 1184 6139 for Kheper, God of Beetles ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1)  || smoke a hookah containing exactly 3 herbs, ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || light a Ritual Torch || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) || Shield us from hardship and plague ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || Favour our actions ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || speed enhancing 474+ incense  || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || a confusion inducing, 662+ quality Incense || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#Rhaom &amp;amp; Greedy&lt;br /&gt;
#Qwu &amp;amp; Lizzi&lt;br /&gt;
#Al-Bilal &amp;amp; blondie&lt;br /&gt;
#Flowbar &amp;amp; Floreta&lt;br /&gt;
#Silden &amp;amp; Khali&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-III ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) ||Bernike 3464,-940  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || To please Thoth, the first priest must eat some grilled fish ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || and the second priest must plant a bed of Flax. || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) || Then the first priest must recite the prayer 'Favour our actions' ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || and the second priest must then recite the prayer 'Honor us with your presence' ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || (wine of 12.1% accepted) || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Wine with at least 10% alcohol. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1- Silden and Khali&lt;br /&gt;
&lt;br /&gt;
2- Debbie and Slartibartfast&lt;br /&gt;
&lt;br /&gt;
3- Qwu and Lizzi&lt;br /&gt;
&lt;br /&gt;
4- Rhaom and Greedy&lt;br /&gt;
&lt;br /&gt;
5- Flowbar and Floreta&lt;br /&gt;
&lt;br /&gt;
6- dedenav and nikara&lt;br /&gt;
&lt;br /&gt;
7- Heterika and Cathy&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-II ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Horus, god of the sky, awaits apeasement at the common altar located in Axum 4066, -6912 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || To please Horus, the first priest must fillet a fish, ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || Second priest must light a [[Ritual Torch]] || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) ||Reveal to us the path of knowledge  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || Accept our sacrifices ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || first priest must sacrifice a wine with at least 7% alcohol || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Wine with at least 5% alcohol. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1- Flowbar and Floreta&lt;br /&gt;
&lt;br /&gt;
2- Heterika and Cathy&lt;br /&gt;
&lt;br /&gt;
3- Dedenav and Nikara&lt;br /&gt;
&lt;br /&gt;
4- Lizzi and Greedy&lt;br /&gt;
&lt;br /&gt;
5- Estaar and Rhaom&lt;br /&gt;
&lt;br /&gt;
6- Qwu and Isbourne&lt;br /&gt;
&lt;br /&gt;
7- Zowee and Sketti&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu- I ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Nubia 1322, -7351   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) ||   drink a bottle of wine  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||   Dig a hole with others || *you will get credit for digging after stones come out &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Bring us a bountiful harvest  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Show us the way forward   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) ||  Suspicious feeling, 330+ quality Incense || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)||    Musk scented, 134+ quality Incense ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Somebob &amp;amp; Daetrin&lt;br /&gt;
&lt;br /&gt;
2- Flowbar &amp;amp; Floreta&lt;br /&gt;
&lt;br /&gt;
3-  Rey &amp;amp; blondie&lt;br /&gt;
&lt;br /&gt;
4- Slartibartfast &amp;amp; Debbie&lt;br /&gt;
&lt;br /&gt;
5- Al-Bilal &amp;amp; Tosarthross&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret IV ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) ||  Bernike 3811, -296 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || plant a bed of Flax  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||  light a bonfire with at least 7000 wood. ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Receive us into your blessing ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Honor us with your presence  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) || Waxwing chime || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)|| Nightingale chime  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
2-  Debbie and Tunnan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3-  &lt;br /&gt;
&lt;br /&gt;
4- &lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret III ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || West Kush -140, -3941 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action || Fillet a fish ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action || Plant a bed of Flax||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer || Guide us to your revealed wisdom ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer|| Favour our actions ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice || Plastic, Toxic Magnesium ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice || Toxic, Corrosion-Prone Corinthiacum ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1- Kali and Kek&lt;br /&gt;
&lt;br /&gt;
2- Slartibartfast and Gabrielnight&lt;br /&gt;
&lt;br /&gt;
3- Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
4-Rey and blondie&lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=89195</id>
		<title>Test of the Messenger/Rituals</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=89195"/>
		<updated>2019-04-19T21:44:19Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Year 3, Shemu-IV */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Monthly Ritual record for the [[Test of the Messenger]]&lt;br /&gt;
== Year 3, Shemu-IV ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar&amp;lt;br&amp;gt; (region and coordinates) || Suez 1184 6139 for Kheper, God of Beetles ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1)  || smoke a hookah containing exactly 3 herbs, ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || light a Ritual Torch || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) || Shield us from hardship and plague ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || Favour our actions ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || speed enhancing 474+ incense  || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || a confusion inducing, 662+ quality Incense || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#Rhaom &amp;amp; Greedy&lt;br /&gt;
#Qwu &amp;amp; Lizzi&lt;br /&gt;
#Al-Bilal &amp;amp; blondie&lt;br /&gt;
#Flowbar &amp;amp; Floreta&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-III ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) ||Bernike 3464,-940  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || To please Thoth, the first priest must eat some grilled fish ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || and the second priest must plant a bed of Flax. || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) || Then the first priest must recite the prayer 'Favour our actions' ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || and the second priest must then recite the prayer 'Honor us with your presence' ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || (wine of 12.1% accepted) || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Wine with at least 10% alcohol. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1- Silden and Khali&lt;br /&gt;
&lt;br /&gt;
2- Debbie and Slartibartfast&lt;br /&gt;
&lt;br /&gt;
3- Qwu and Lizzi&lt;br /&gt;
&lt;br /&gt;
4- Rhaom and Greedy&lt;br /&gt;
&lt;br /&gt;
5- Flowbar and Floreta&lt;br /&gt;
&lt;br /&gt;
6- dedenav and nikara&lt;br /&gt;
&lt;br /&gt;
7- Heterika and Cathy&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-II ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Horus, god of the sky, awaits apeasement at the common altar located in Axum 4066, -6912 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || To please Horus, the first priest must fillet a fish, ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || Second priest must light a [[Ritual Torch]] || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) ||Reveal to us the path of knowledge  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || Accept our sacrifices ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || first priest must sacrifice a wine with at least 7% alcohol || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Wine with at least 5% alcohol. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1- Flowbar and Floreta&lt;br /&gt;
&lt;br /&gt;
2- Heterika and Cathy&lt;br /&gt;
&lt;br /&gt;
3- Dedenav and Nikara&lt;br /&gt;
&lt;br /&gt;
4- Lizzi and Greedy&lt;br /&gt;
&lt;br /&gt;
5- Estaar and Rhaom&lt;br /&gt;
&lt;br /&gt;
6- Qwu and Isbourne&lt;br /&gt;
&lt;br /&gt;
7- Zowee and Sketti&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu- I ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Nubia 1322, -7351   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) ||   drink a bottle of wine  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||   Dig a hole with others || *you will get credit for digging after stones come out &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Bring us a bountiful harvest  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Show us the way forward   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) ||  Suspicious feeling, 330+ quality Incense || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)||    Musk scented, 134+ quality Incense ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Somebob &amp;amp; Daetrin&lt;br /&gt;
&lt;br /&gt;
2- Flowbar &amp;amp; Floreta&lt;br /&gt;
&lt;br /&gt;
3-  Rey &amp;amp; blondie&lt;br /&gt;
&lt;br /&gt;
4- Slartibartfast &amp;amp; Debbie&lt;br /&gt;
&lt;br /&gt;
5- Al-Bilal &amp;amp; Tosarthross&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret IV ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) ||  Bernike 3811, -296 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || plant a bed of Flax  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||  light a bonfire with at least 7000 wood. ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Receive us into your blessing ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Honor us with your presence  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) || Waxwing chime || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)|| Nightingale chime  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
2-  Debbie and Tunnan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3-  &lt;br /&gt;
&lt;br /&gt;
4- &lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret III ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || West Kush -140, -3941 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action || Fillet a fish ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action || Plant a bed of Flax||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer || Guide us to your revealed wisdom ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer|| Favour our actions ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice || Plastic, Toxic Magnesium ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice || Toxic, Corrosion-Prone Corinthiacum ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1- Kali and Kek&lt;br /&gt;
&lt;br /&gt;
2- Slartibartfast and Gabrielnight&lt;br /&gt;
&lt;br /&gt;
3- Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
4-Rey and blondie&lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=89186</id>
		<title>Test of the Messenger/Rituals</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=89186"/>
		<updated>2019-04-19T20:32:21Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Year 3, Shemu-IV */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Monthly Ritual record for the [[Test of the Messenger]]&lt;br /&gt;
== Year 3, Shemu-IV ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar&amp;lt;br&amp;gt; (region and coordinates) || Suez 1184 6139 for Kheper, God of Beetles ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1)  || smoke a hookah containing exactly 3 herbs, ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || light a Ritual Torch || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) || Shield us from hardship and plague ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || Favour our actions ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || speed enhancing 474+ incense  || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || a confusion inducing, 662+ quality Incense || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1- Rhaom &amp;amp; Greedy&lt;br /&gt;
&lt;br /&gt;
2- Qwu &amp;amp; Lizzi&lt;br /&gt;
&lt;br /&gt;
3- Al-Bilal &amp;amp; blondie&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-III ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) ||Bernike 3464,-940  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || To please Thoth, the first priest must eat some grilled fish ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || and the second priest must plant a bed of Flax. || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) || Then the first priest must recite the prayer 'Favour our actions' ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || and the second priest must then recite the prayer 'Honor us with your presence' ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || (wine of 12.1% accepted) || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Wine with at least 10% alcohol. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1- Silden and Khali&lt;br /&gt;
&lt;br /&gt;
2- Debbie and Slartibartfast&lt;br /&gt;
&lt;br /&gt;
3- Qwu and Lizzi&lt;br /&gt;
&lt;br /&gt;
4- Rhaom and Greedy&lt;br /&gt;
&lt;br /&gt;
5- Flowbar and Floreta&lt;br /&gt;
&lt;br /&gt;
6- dedenav and nikara&lt;br /&gt;
&lt;br /&gt;
7- Heterika and Cathy&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-II ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Horus, god of the sky, awaits apeasement at the common altar located in Axum 4066, -6912 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || To please Horus, the first priest must fillet a fish, ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || Second priest must light a [[Ritual Torch]] || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) ||Reveal to us the path of knowledge  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || Accept our sacrifices ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || first priest must sacrifice a wine with at least 7% alcohol || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Wine with at least 5% alcohol. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1- Flowbar and Floreta&lt;br /&gt;
&lt;br /&gt;
2- Heterika and Cathy&lt;br /&gt;
&lt;br /&gt;
3- Dedenav and Nikara&lt;br /&gt;
&lt;br /&gt;
4- Lizzi and Greedy&lt;br /&gt;
&lt;br /&gt;
5- Estaar and Rhaom&lt;br /&gt;
&lt;br /&gt;
6- Qwu and Isbourne&lt;br /&gt;
&lt;br /&gt;
7- Zowee and Sketti&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu- I ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Nubia 1322, -7351   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) ||   drink a bottle of wine  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||   Dig a hole with others || *you will get credit for digging after stones come out &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Bring us a bountiful harvest  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Show us the way forward   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) ||  Suspicious feeling, 330+ quality Incense || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)||    Musk scented, 134+ quality Incense ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Somebob &amp;amp; Daetrin&lt;br /&gt;
&lt;br /&gt;
2- Flowbar &amp;amp; Floreta&lt;br /&gt;
&lt;br /&gt;
3-  Rey &amp;amp; blondie&lt;br /&gt;
&lt;br /&gt;
4- Slartibartfast &amp;amp; Debbie&lt;br /&gt;
&lt;br /&gt;
5- Al-Bilal &amp;amp; Tosarthross&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret IV ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) ||  Bernike 3811, -296 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || plant a bed of Flax  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||  light a bonfire with at least 7000 wood. ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Receive us into your blessing ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Honor us with your presence  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) || Waxwing chime || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)|| Nightingale chime  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
2-  Debbie and Tunnan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3-  &lt;br /&gt;
&lt;br /&gt;
4- &lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret III ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || West Kush -140, -3941 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action || Fillet a fish ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action || Plant a bed of Flax||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer || Guide us to your revealed wisdom ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer|| Favour our actions ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice || Plastic, Toxic Magnesium ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice || Toxic, Corrosion-Prone Corinthiacum ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1- Kali and Kek&lt;br /&gt;
&lt;br /&gt;
2- Slartibartfast and Gabrielnight&lt;br /&gt;
&lt;br /&gt;
3- Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
4-Rey and blondie&lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Simple_Apiary&amp;diff=89132</id>
		<title>Simple Apiary</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Simple_Apiary&amp;diff=89132"/>
		<updated>2019-04-19T08:51:48Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Tips and tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Building&lt;br /&gt;
| name         = Apiary&lt;br /&gt;
| image        = apiary.png&lt;br /&gt;
| location     = [[Outside]]&lt;br /&gt;
| size         = 1 × 1&lt;br /&gt;
| requirements = &lt;br /&gt;
* [[Beekeeping]]&lt;br /&gt;
| material1    = [[Boards]]&lt;br /&gt;
| qty1         = 8&lt;br /&gt;
| material2    = [[Linen]]&lt;br /&gt;
| qty2         = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
WARNING: This information was copied from an older wiki and is currently out of date in regards to how apiaries produce honey, beeswax, and royal jelly (yes, they have been producing royal jelly for years now)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
An '''Apiary''' allows you to keep bees, which produce [[Honey]], [[Royal Jelly]], and [[Beeswax]]. &lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
This building becomes available after you have learned [[Beekeeping]]. &lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
*8 [[requires::Boards]]&lt;br /&gt;
*1 [[requires::Linen]]&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
When building apiaries, try to set them up away from other buildings, including other apiaries.&lt;br /&gt;
&lt;br /&gt;
When first built, the apiary is empty and must attract a queen bee before it begins producing. &lt;br /&gt;
* Important: after you check for a queen and it has one and about 1000 bees, check immediately again. The hive will not produce any [[Honey]] or [[Beeswax]] until you do this. &lt;br /&gt;
* Note:  on occasion, a hive will, for whatever reason, fail to attract a queen.  If several days go by without a queen arriving, one can either continue to try or tear down the hive and rebuild it.&lt;br /&gt;
&lt;br /&gt;
After you have checked it for the first time, wait approximately 16 hours for first full 10 [[produces::Honey]]/[[produces::Beeswax]]. After this you can collect about every 7 hours.  &lt;br /&gt;
&lt;br /&gt;
Apiary production caps at 10 [[Honey]], 10 [[Beeswax]] and 10 [[Royal Jelly]]. If there are already 10 of each when you check, they will be replaced with the new harvest and will not increase. However, if you didn't take the honey/beeswax/royal jelly from the last check, take the contents of the hive, '''then''' check, the hive will fill with the new hive production.&lt;br /&gt;
&lt;br /&gt;
Apiaries can hold up to 1000 bees.  When harvested, the apiary will lose half its bees, slowing production time of the next batch. &lt;br /&gt;
* As your [[speed]] stat increases, you will begin getting the following message on some harvests: &amp;quot;Due to your quick Speed checking, no bees escaped,&amp;quot;&lt;br /&gt;
* Because of this, the hive will require less time before another 10 [[Honey]]/[[Beeswax]]/[[produces::Royal Jelly]] are produced. &lt;br /&gt;
* The higher your speed,the more frequently this message will appear. &lt;br /&gt;
&lt;br /&gt;
Apiaries are visible and audible to a range of 32 coordinates.&lt;br /&gt;
&lt;br /&gt;
== Tips and tricks ==&lt;br /&gt;
* The &amp;quot;/crowd&amp;quot; command from previous tales is no longer available&lt;br /&gt;
* Building a lot of apiaries packed together will slow down the attraction of queens, the growth of bees and the production of honey, royal jelly and beeswax terribly&lt;br /&gt;
* Spreading apiaries out too far will mean a lot of running&lt;br /&gt;
* Grass seems better than sand for attracting queens&lt;br /&gt;
* A speed of 22 will prevent any loss of bees&lt;br /&gt;
* Starting with a line, or grid, with apiaries 2-3 coords apart, on grass, with plants or trees nearby, will ensure new queens for most apiaries during the first day, then you can build new apiaries in between as queens arrive in the built ones.&lt;br /&gt;
&lt;br /&gt;
== Related Buildings ==&lt;br /&gt;
* [[Indonesian Bee Hive]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Simple_Apiary&amp;diff=89131</id>
		<title>Simple Apiary</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Simple_Apiary&amp;diff=89131"/>
		<updated>2019-04-19T08:50:07Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Use */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Building&lt;br /&gt;
| name         = Apiary&lt;br /&gt;
| image        = apiary.png&lt;br /&gt;
| location     = [[Outside]]&lt;br /&gt;
| size         = 1 × 1&lt;br /&gt;
| requirements = &lt;br /&gt;
* [[Beekeeping]]&lt;br /&gt;
| material1    = [[Boards]]&lt;br /&gt;
| qty1         = 8&lt;br /&gt;
| material2    = [[Linen]]&lt;br /&gt;
| qty2         = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
WARNING: This information was copied from an older wiki and is currently out of date in regards to how apiaries produce honey, beeswax, and royal jelly (yes, they have been producing royal jelly for years now)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
An '''Apiary''' allows you to keep bees, which produce [[Honey]], [[Royal Jelly]], and [[Beeswax]]. &lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
This building becomes available after you have learned [[Beekeeping]]. &lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
*8 [[requires::Boards]]&lt;br /&gt;
*1 [[requires::Linen]]&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
When building apiaries, try to set them up away from other buildings, including other apiaries.&lt;br /&gt;
&lt;br /&gt;
When first built, the apiary is empty and must attract a queen bee before it begins producing. &lt;br /&gt;
* Important: after you check for a queen and it has one and about 1000 bees, check immediately again. The hive will not produce any [[Honey]] or [[Beeswax]] until you do this. &lt;br /&gt;
* Note:  on occasion, a hive will, for whatever reason, fail to attract a queen.  If several days go by without a queen arriving, one can either continue to try or tear down the hive and rebuild it.&lt;br /&gt;
&lt;br /&gt;
After you have checked it for the first time, wait approximately 16 hours for first full 10 [[produces::Honey]]/[[produces::Beeswax]]. After this you can collect about every 7 hours.  &lt;br /&gt;
&lt;br /&gt;
Apiary production caps at 10 [[Honey]], 10 [[Beeswax]] and 10 [[Royal Jelly]]. If there are already 10 of each when you check, they will be replaced with the new harvest and will not increase. However, if you didn't take the honey/beeswax/royal jelly from the last check, take the contents of the hive, '''then''' check, the hive will fill with the new hive production.&lt;br /&gt;
&lt;br /&gt;
Apiaries can hold up to 1000 bees.  When harvested, the apiary will lose half its bees, slowing production time of the next batch. &lt;br /&gt;
* As your [[speed]] stat increases, you will begin getting the following message on some harvests: &amp;quot;Due to your quick Speed checking, no bees escaped,&amp;quot;&lt;br /&gt;
* Because of this, the hive will require less time before another 10 [[Honey]]/[[Beeswax]]/[[produces::Royal Jelly]] are produced. &lt;br /&gt;
* The higher your speed,the more frequently this message will appear. &lt;br /&gt;
&lt;br /&gt;
Apiaries are visible and audible to a range of 32 coordinates.&lt;br /&gt;
&lt;br /&gt;
== Tips and tricks ==&lt;br /&gt;
* The &amp;quot;/crowd&amp;quot; command from previous tales is no longer available&lt;br /&gt;
* Building a lot of apiaries packed together will slow down the attraction of queens, the growth of bees and the production of honey, royal jelly and beeswax terribly&lt;br /&gt;
* Spreading apiaries out too far will mean a lot of running&lt;br /&gt;
* Grass seems better than sand for attracting queens&lt;br /&gt;
* A speed of 22 will prevent any loss of bees&lt;br /&gt;
&lt;br /&gt;
== Related Buildings ==&lt;br /&gt;
* [[Indonesian Bee Hive]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Archaeologist&amp;diff=88355</id>
		<title>Test of the Archaeologist</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Archaeologist&amp;diff=88355"/>
		<updated>2019-04-08T09:31:28Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Additional Focus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{T7 Warning}}&lt;br /&gt;
&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of the Archaeologist&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Archeologist.png&lt;br /&gt;
| level         = 2&lt;br /&gt;
| requirements  = &lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Eugenius|demodate=@1533484089}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Travel Egypt's sands to discover relics from the mysterious past. Perfect your collection by trading to pass the Test of the Archaeologist.&lt;br /&gt;
&lt;br /&gt;
[[File:ArchDigSite.png|100px]][[File:ArchaeologistShovel.png|100px]][[File:JewelryCollage.png|100px]][[File:TrophyCase.png|100px]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
You sign up for the Test of the Archaeologist and learn how to craft Archaeological Shovels (also requires the Blacksmithing skill), build Trophy Cases, and excavate sites. You are also given a list of relics to search for. Trading relics with fellow Archaeologists is encouraged.&lt;br /&gt;
&lt;br /&gt;
== Principles ==&lt;br /&gt;
Trophy Cases display the finest and rarest relics from your travels.&lt;br /&gt;
* Build a [[Trophy Case]]&lt;br /&gt;
* Find an Archaeological Dig Site&lt;br /&gt;
* Successfully Extract a Relic&lt;br /&gt;
* Install Three Relics in your Trophy Case&lt;br /&gt;
* Check your Score (At least 21 Points)&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
The '''Test of the Archaeologist''' is the second [[Tests|test]] available in the discipline of [[Body]].&lt;br /&gt;
&lt;br /&gt;
*Hunt for Archaeological [[Dig Site]]s on the roads of Egypt. &lt;br /&gt;
*Extract [[Relic]]s from them using an [[Archaeologist's Shovel]]. &lt;br /&gt;
** If you are successful at getting a relic you have to pick it up from the ground. Some are tiny and hard to see.&lt;br /&gt;
** Use Utility/Make Nearby Portables Look Like Bags to expose the tiny relics&lt;br /&gt;
*When you start the test, you will be given a list of your 14 ideal [[Relic]]s. &lt;br /&gt;
*Your goal is to find relics that match as many attributes as possible on your list.&lt;br /&gt;
*You gain permanent Focus points from having a higher score than others, before and after the actual passing of the test (see below for details).&lt;br /&gt;
&lt;br /&gt;
== Passing the Principle ==&lt;br /&gt;
&lt;br /&gt;
* Review your relic list.  Self &amp;gt; Test &amp;gt; Test of the Archeologist &amp;gt; Read my Relic List... &lt;br /&gt;
* Install 3 types of [[Relic]]s listed in your Relic List into your [[Trophy Case]]&lt;br /&gt;
* Note that they must be 3 different types.  (ie you can't install 2 Security Props)&lt;br /&gt;
* Each type automatically gives you 7 points, so regardless of attributes, check your score and you'll pass.&lt;br /&gt;
&lt;br /&gt;
== Scoring  ==&lt;br /&gt;
* When you install a relic in your Trophy Case, you will receive 1 point, with a 7x multiplier if you found it yourself.&lt;br /&gt;
* Each attribute on the relic that matches your ideal list will add a multiplier to the score for that relic. &lt;br /&gt;
* The multiplier for each attribute appears to be equal to the number of possibilities for that attribute minus 1, with the exception of color (which maxes out at 7).&lt;br /&gt;
** Color: 7x&lt;br /&gt;
** Size: 4x&lt;br /&gt;
** Sturdyness: 2x&lt;br /&gt;
** Weight: 3x&lt;br /&gt;
** Age: 3x&lt;br /&gt;
** Purpose: 4x&lt;br /&gt;
&lt;br /&gt;
* The score of any relic is:&lt;br /&gt;
::Collected By * Color * Size * Sturdyness * Weight * Age * Purpose&lt;br /&gt;
* You may not install more than one of a particular type of relic in the case.&lt;br /&gt;
* You may, however, remove installed relics, if you find a better match.&lt;br /&gt;
* Although you do not get the 7x multiplier if you install a relic you did not find yourself, often it may still be better to do so if you can match more attributes.&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
*Requires 7 relics in your [[Trophy Case]] to complete. &lt;br /&gt;
*The top three Archaeologist scores each week pass.&lt;br /&gt;
&lt;br /&gt;
See [[Test Pass History]] or http://julianatdeltona.com/atitd/PassedTests.aspx&lt;br /&gt;
&lt;br /&gt;
== Permanent Focus Increase ==&lt;br /&gt;
&lt;br /&gt;
You can gain a total of 21 Focus from the [[Test of the Archaeologist]]. You may earn up to 7 points, one point per week, in three categories:&lt;br /&gt;
* Archaeologist Base (uncertain how, but might be +1 for every week you have a higher score than that week's lowest passing relic chest, might also be connected to the number of relics you picked yourself)&lt;br /&gt;
* Archaeologist Bonus for surpassing that weeks' best&lt;br /&gt;
* Archaeologist Bonus each week as Egypt's for top score&lt;br /&gt;
&lt;br /&gt;
Self/Special/Explain my Focus shows the details about your current score:&lt;br /&gt;
&lt;br /&gt;
* Archaeologist Base: 7&lt;br /&gt;
* Archaeologist Bonus for surpassing that weeks' best: 5&lt;br /&gt;
* Archaeologist Bonus each week as Egypt's for top score:&lt;br /&gt;
                       0&lt;br /&gt;
* Tattoos Earned: 7&lt;br /&gt;
&lt;br /&gt;
Tattoos are earned from [[Test of the Ritual Tattoo]].&lt;br /&gt;
&lt;br /&gt;
It seems not to show a Focus point gained from [[Test of the Fisherman]].&lt;br /&gt;
&lt;br /&gt;
You can continue to add and swap out relics from your relic chest even after a pass.  Relics used to when passing the test will be marked with a &amp;quot;*&amp;quot; in their name.  Asterisked relics cannot be installed in another player's chest. By continuing to collect relics from Arch Sites you can improve your scores and gain the extra focus points.&lt;br /&gt;
&lt;br /&gt;
== Trading ==&lt;br /&gt;
&lt;br /&gt;
[[Relic#Trading|Relic Trading]]&lt;br /&gt;
&lt;br /&gt;
== Relics Types ==&lt;br /&gt;
&lt;br /&gt;
There are 21 types of relics. Each relic will have a set of attributes, one from each category noted below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;padding: 5px; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Relics !! Color !! Size !! Sturdyness !! Weight !! Age !! Purpose&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aether Flag&lt;br /&gt;
* Air of Reason&lt;br /&gt;
* Amusement Papers&lt;br /&gt;
* Attention Grabber&lt;br /&gt;
* Celestial Magnifier&lt;br /&gt;
* Dirt Pick&lt;br /&gt;
* Font of Wisdom&lt;br /&gt;
* Fortune Teller&lt;br /&gt;
* Holy Book&lt;br /&gt;
* Jewelry Collage&lt;br /&gt;
* Land Anchor&lt;br /&gt;
* Meditation Box&lt;br /&gt;
* Metallic Chalice&lt;br /&gt;
* Odd Bone&lt;br /&gt;
* Portrait Collection&lt;br /&gt;
* Ribbon of Harmony&lt;br /&gt;
* Security Prop&lt;br /&gt;
* Spreader of Delight	&lt;br /&gt;
* Strange Sundial&lt;br /&gt;
* Sun Totem&lt;br /&gt;
* Wrist Exerciser&lt;br /&gt;
|&lt;br /&gt;
* Black&lt;br /&gt;
* Blue&lt;br /&gt;
* Brown&lt;br /&gt;
* Green&lt;br /&gt;
* Grey&lt;br /&gt;
* Orange&lt;br /&gt;
* Pink&lt;br /&gt;
* Red&lt;br /&gt;
* Violet&lt;br /&gt;
* White&lt;br /&gt;
* Yellow&lt;br /&gt;
|&lt;br /&gt;
* Tiny&lt;br /&gt;
* Small&lt;br /&gt;
* Mid-sized&lt;br /&gt;
* Large&lt;br /&gt;
* Giant&lt;br /&gt;
|&lt;br /&gt;
* Delicate&lt;br /&gt;
* Sturdy&lt;br /&gt;
* Indestructible&lt;br /&gt;
|&lt;br /&gt;
* Featherweight&lt;br /&gt;
* Lightweight&lt;br /&gt;
* Welterweight&lt;br /&gt;
* Heavy&lt;br /&gt;
|&lt;br /&gt;
* Ancient&lt;br /&gt;
* Antique&lt;br /&gt;
* Old&lt;br /&gt;
* Timeless&lt;br /&gt;
|&lt;br /&gt;
* Decorative&lt;br /&gt;
* Functional&lt;br /&gt;
* Valuable&lt;br /&gt;
* Royal&lt;br /&gt;
* Sacred&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''For example''', you might find an Air of Reason that is ''Violet, Tiny, Indestructible, Heavy, Timeless, Functional.''&lt;br /&gt;
&lt;br /&gt;
== Historical Tale Information==&lt;br /&gt;
Most of the information on this page has been pulled from the old T3 pages, and my own memory. ~~ Shebi&lt;br /&gt;
* [http://www.atitd.org/wiki/tale3/Tests/Test_Of_The_Archaeologist Tale 3]&lt;br /&gt;
&lt;br /&gt;
== Demonstration ==&lt;br /&gt;
&lt;br /&gt;
All Ancient Monuments must be uncovered&lt;br /&gt;
&lt;br /&gt;
The Test of the Archaeologist must be unlocked by one who has read the Ancestral Inscriptions on every past Monument, and have on them:&lt;br /&gt;
* 1 [[Gold Foil]]&lt;br /&gt;
* 1 [[Mirror]]&lt;br /&gt;
* 1 [[Resin|Resin: Spindle Tree]]&lt;br /&gt;
* 1 [[Silk Cloth]]&lt;br /&gt;
* 1 [[Bearings]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Archaeologist&amp;diff=88354</id>
		<title>Test of the Archaeologist</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Archaeologist&amp;diff=88354"/>
		<updated>2019-04-08T09:21:25Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{T7 Warning}}&lt;br /&gt;
&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of the Archaeologist&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Archeologist.png&lt;br /&gt;
| level         = 2&lt;br /&gt;
| requirements  = &lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Eugenius|demodate=@1533484089}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Travel Egypt's sands to discover relics from the mysterious past. Perfect your collection by trading to pass the Test of the Archaeologist.&lt;br /&gt;
&lt;br /&gt;
[[File:ArchDigSite.png|100px]][[File:ArchaeologistShovel.png|100px]][[File:JewelryCollage.png|100px]][[File:TrophyCase.png|100px]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
You sign up for the Test of the Archaeologist and learn how to craft Archaeological Shovels (also requires the Blacksmithing skill), build Trophy Cases, and excavate sites. You are also given a list of relics to search for. Trading relics with fellow Archaeologists is encouraged.&lt;br /&gt;
&lt;br /&gt;
== Principles ==&lt;br /&gt;
Trophy Cases display the finest and rarest relics from your travels.&lt;br /&gt;
* Build a [[Trophy Case]]&lt;br /&gt;
* Find an Archaeological Dig Site&lt;br /&gt;
* Successfully Extract a Relic&lt;br /&gt;
* Install Three Relics in your Trophy Case&lt;br /&gt;
* Check your Score (At least 21 Points)&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
The '''Test of the Archaeologist''' is the second [[Tests|test]] available in the discipline of [[Body]].&lt;br /&gt;
&lt;br /&gt;
*Hunt for Archaeological [[Dig Site]]s on the roads of Egypt. &lt;br /&gt;
*Extract [[Relic]]s from them using an [[Archaeologist's Shovel]]. &lt;br /&gt;
** If you are successful at getting a relic you have to pick it up from the ground. Some are tiny and hard to see.&lt;br /&gt;
** Use Utility/Make Nearby Portables Look Like Bags to expose the tiny relics&lt;br /&gt;
*When you start the test, you will be given a list of your 14 ideal [[Relic]]s. &lt;br /&gt;
*Your goal is to find relics that match as many attributes as possible on your list.&lt;br /&gt;
*You gain permanent Focus points from having a higher score than others, before and after the actual passing of the test (see below for details).&lt;br /&gt;
&lt;br /&gt;
== Passing the Principle ==&lt;br /&gt;
&lt;br /&gt;
* Review your relic list.  Self &amp;gt; Test &amp;gt; Test of the Archeologist &amp;gt; Read my Relic List... &lt;br /&gt;
* Install 3 types of [[Relic]]s listed in your Relic List into your [[Trophy Case]]&lt;br /&gt;
* Note that they must be 3 different types.  (ie you can't install 2 Security Props)&lt;br /&gt;
* Each type automatically gives you 7 points, so regardless of attributes, check your score and you'll pass.&lt;br /&gt;
&lt;br /&gt;
== Scoring  ==&lt;br /&gt;
* When you install a relic in your Trophy Case, you will receive 1 point, with a 7x multiplier if you found it yourself.&lt;br /&gt;
* Each attribute on the relic that matches your ideal list will add a multiplier to the score for that relic. &lt;br /&gt;
* The multiplier for each attribute appears to be equal to the number of possibilities for that attribute minus 1, with the exception of color (which maxes out at 7).&lt;br /&gt;
** Color: 7x&lt;br /&gt;
** Size: 4x&lt;br /&gt;
** Sturdyness: 2x&lt;br /&gt;
** Weight: 3x&lt;br /&gt;
** Age: 3x&lt;br /&gt;
** Purpose: 4x&lt;br /&gt;
&lt;br /&gt;
* The score of any relic is:&lt;br /&gt;
::Collected By * Color * Size * Sturdyness * Weight * Age * Purpose&lt;br /&gt;
* You may not install more than one of a particular type of relic in the case.&lt;br /&gt;
* You may, however, remove installed relics, if you find a better match.&lt;br /&gt;
* Although you do not get the 7x multiplier if you install a relic you did not find yourself, often it may still be better to do so if you can match more attributes.&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
*Requires 7 relics in your [[Trophy Case]] to complete. &lt;br /&gt;
*The top three Archaeologist scores each week pass.&lt;br /&gt;
&lt;br /&gt;
See [[Test Pass History]] or http://julianatdeltona.com/atitd/PassedTests.aspx&lt;br /&gt;
&lt;br /&gt;
== Additional Focus ==&lt;br /&gt;
&lt;br /&gt;
You can gain a total of 21 focus from the [[Test of the Archaeologist]]. You earn 4 to 7 points of focus (exact variables are still uncertain) immediately upon passing the test and, over time, up to 17 points of focus from your total relic score vs. others' scores: 1 point of focus is earned for each week having Egypt's top score and 1 point of focus is earned each week your score is greater than those who passed that week (the week's best).&lt;br /&gt;
&lt;br /&gt;
Self/Special/Explain my Focus shows that you can get more by surpassing previous scores. It also explains how your current focus is calculated. e.g.,&lt;br /&gt;
&lt;br /&gt;
* Archaeologist Base 4&lt;br /&gt;
* Archaeologist Bonus for surpassing weeks' best: 7&lt;br /&gt;
* Archaeologist Bonus each week as Egypt's for top Score: 7&lt;br /&gt;
: ---&lt;br /&gt;
* Tattoos Earned: 7  from [[Test of the Ritual Tattoo]]&lt;br /&gt;
&lt;br /&gt;
You can continue to add and swap out relics from your relic chest.  Relics used to when passing the test will be marked with a &amp;quot;*&amp;quot; in their name.  Asterisked relics cannot be installed in another player's chest. By continuing to collect relics from Arch Sites you can improve your scores and gain the extra focus points.&lt;br /&gt;
&lt;br /&gt;
== Trading ==&lt;br /&gt;
&lt;br /&gt;
[[Relic#Trading|Relic Trading]]&lt;br /&gt;
&lt;br /&gt;
== Relics Types ==&lt;br /&gt;
&lt;br /&gt;
There are 21 types of relics. Each relic will have a set of attributes, one from each category noted below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;padding: 5px; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Relics !! Color !! Size !! Sturdyness !! Weight !! Age !! Purpose&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aether Flag&lt;br /&gt;
* Air of Reason&lt;br /&gt;
* Amusement Papers&lt;br /&gt;
* Attention Grabber&lt;br /&gt;
* Celestial Magnifier&lt;br /&gt;
* Dirt Pick&lt;br /&gt;
* Font of Wisdom&lt;br /&gt;
* Fortune Teller&lt;br /&gt;
* Holy Book&lt;br /&gt;
* Jewelry Collage&lt;br /&gt;
* Land Anchor&lt;br /&gt;
* Meditation Box&lt;br /&gt;
* Metallic Chalice&lt;br /&gt;
* Odd Bone&lt;br /&gt;
* Portrait Collection&lt;br /&gt;
* Ribbon of Harmony&lt;br /&gt;
* Security Prop&lt;br /&gt;
* Spreader of Delight	&lt;br /&gt;
* Strange Sundial&lt;br /&gt;
* Sun Totem&lt;br /&gt;
* Wrist Exerciser&lt;br /&gt;
|&lt;br /&gt;
* Black&lt;br /&gt;
* Blue&lt;br /&gt;
* Brown&lt;br /&gt;
* Green&lt;br /&gt;
* Grey&lt;br /&gt;
* Orange&lt;br /&gt;
* Pink&lt;br /&gt;
* Red&lt;br /&gt;
* Violet&lt;br /&gt;
* White&lt;br /&gt;
* Yellow&lt;br /&gt;
|&lt;br /&gt;
* Tiny&lt;br /&gt;
* Small&lt;br /&gt;
* Mid-sized&lt;br /&gt;
* Large&lt;br /&gt;
* Giant&lt;br /&gt;
|&lt;br /&gt;
* Delicate&lt;br /&gt;
* Sturdy&lt;br /&gt;
* Indestructible&lt;br /&gt;
|&lt;br /&gt;
* Featherweight&lt;br /&gt;
* Lightweight&lt;br /&gt;
* Welterweight&lt;br /&gt;
* Heavy&lt;br /&gt;
|&lt;br /&gt;
* Ancient&lt;br /&gt;
* Antique&lt;br /&gt;
* Old&lt;br /&gt;
* Timeless&lt;br /&gt;
|&lt;br /&gt;
* Decorative&lt;br /&gt;
* Functional&lt;br /&gt;
* Valuable&lt;br /&gt;
* Royal&lt;br /&gt;
* Sacred&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''For example''', you might find an Air of Reason that is ''Violet, Tiny, Indestructible, Heavy, Timeless, Functional.''&lt;br /&gt;
&lt;br /&gt;
== Historical Tale Information==&lt;br /&gt;
Most of the information on this page has been pulled from the old T3 pages, and my own memory. ~~ Shebi&lt;br /&gt;
* [http://www.atitd.org/wiki/tale3/Tests/Test_Of_The_Archaeologist Tale 3]&lt;br /&gt;
&lt;br /&gt;
== Demonstration ==&lt;br /&gt;
&lt;br /&gt;
All Ancient Monuments must be uncovered&lt;br /&gt;
&lt;br /&gt;
The Test of the Archaeologist must be unlocked by one who has read the Ancestral Inscriptions on every past Monument, and have on them:&lt;br /&gt;
* 1 [[Gold Foil]]&lt;br /&gt;
* 1 [[Mirror]]&lt;br /&gt;
* 1 [[Resin|Resin: Spindle Tree]]&lt;br /&gt;
* 1 [[Silk Cloth]]&lt;br /&gt;
* 1 [[Bearings]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Singing_Lamprey&amp;diff=88299</id>
		<title>Singing Lamprey</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Singing_Lamprey&amp;diff=88299"/>
		<updated>2019-04-07T13:09:09Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Singing Lamprey&lt;br /&gt;
| image  = SingingLamprey.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
[[Fish]] are caught in bodies of water using a [[Basic Fly Rod]] and the [[Fly Fishing]] skill. [[Arthropodology]] is also required to find [[Insects]] to make [[Fishing Lure]]s with the [[Fly Tying]] skill.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
== Good spots for catching ==&lt;br /&gt;
In the little arm of water inside anefeli's compound area, up to size 10 caught.&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Fish]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Ceremonial_Voting_Booth&amp;diff=88295</id>
		<title>Ceremonial Voting Booth</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Ceremonial_Voting_Booth&amp;diff=88295"/>
		<updated>2019-04-07T10:04:08Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Cost */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Used for Test of the Covered Cartouche. May be salvaged afterwards.&lt;br /&gt;
== Cost ==&lt;br /&gt;
* 30 &amp;lt;random marble&amp;gt;&lt;br /&gt;
* 30 &amp;lt;random marble&amp;gt;&lt;br /&gt;
* 1 Jade&lt;br /&gt;
* 100 Cut Stone&lt;br /&gt;
* 45 Sheet Glass&lt;br /&gt;
* 42 Gold&lt;br /&gt;
* 160 Linen&lt;br /&gt;
* 360 Twine&lt;br /&gt;
* 1 Queen's Tomb Lapis&lt;br /&gt;
* 1 Queen's Tomb Garnet&lt;br /&gt;
* 1 Looking Glass Turquiose&lt;br /&gt;
* 1 Looking Glass Garnet&lt;br /&gt;
* 1 Looking Glass Amethyst&lt;br /&gt;
* 100 Brown Paint&lt;br /&gt;
* 100 Crimson Paint&lt;br /&gt;
* 100 Any Greenish Paint&lt;br /&gt;
* 100 Indian Red Paint&lt;br /&gt;
* 100 Violet Red Paint&lt;br /&gt;
* 100 Any Yellowish Paint&lt;br /&gt;
* 100 Any Pinkish Paint&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=88258</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=88258"/>
		<updated>2019-04-06T19:24:41Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResComplete|Brick Automation}}&lt;br /&gt;
{{ResComplete|Mirrored Pyramid Construction}}&lt;br /&gt;
{{ResComplete|Stonemasonry 2}}&lt;br /&gt;
{{ResComplete|Obelisk Construction 5}}&lt;br /&gt;
{{ResComplete|Chemistry Recipe - Gem Glue}}&lt;br /&gt;
{{ResComplete|Steam Mechanics 3}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Application|&lt;br /&gt;
     {{ResResource|Rope|0|225}}&lt;br /&gt;
     {{ResResource|Firebricks|0|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Woolcloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|0|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Brick Automation|&lt;br /&gt;
      {{ResResource|Bearings|541|5000 }}&lt;br /&gt;
      {{ResResource|Oil|50000|50000 }}&lt;br /&gt;
      {{ResResource|Brass Small Gear|384|1500 }}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|814|1500 }}&lt;br /&gt;
      {{ResResource|Iron Large Gear|65|500 }}&lt;br /&gt;
}}&lt;br /&gt;
      &lt;br /&gt;
 {{ResTechnology|Mirrored Pyramid Construction|&lt;br /&gt;
      {{ResResource|Mirror|110|532}}&lt;br /&gt;
      {{ResResource|Sheet Glass|741|2075}}&lt;br /&gt;
      {{ResResource|Wood|3784|3784}}&lt;br /&gt;
      {{ResResource|Boards|1739|1739}}&lt;br /&gt;
      {{ResResource|Rope|1480|1480}}&lt;br /&gt;
      {{ResResource|Silver|832|832}}&lt;br /&gt;
      {{ResResource|Quicksilver|230|230}}&lt;br /&gt;
      {{ResResource|Gold|1133|1133}}&lt;br /&gt;
      {{ResResource|Glass Rods|87|1245}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|36|682}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Stonemasonry 2|&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|124|200}}&lt;br /&gt;
     {{ResResource|White Alabaster|100|100}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|32|50}}&lt;br /&gt;
     {{ResResource|Powdered Diamond|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Ruby|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Emerald|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Topaz|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Sapphire|1000|1000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 5|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|72}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|38}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|45}}&lt;br /&gt;
      {{ResResource|White Travertine|0|40}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|21}}&lt;br /&gt;
      {{ResResource|Night Granite|3|3}}&lt;br /&gt;
      {{ResResource|Grey Star Marble|1|1}}&lt;br /&gt;
      {{ResResource|Small Diamond|199|199}}&lt;br /&gt;
      {{ResResource|Cobra Skin|84|84}}&lt;br /&gt;
      {{ResResource|Sun Steel|79|79}}&lt;br /&gt;
      {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
      {{ResResource|Gold Wire|100|100}}&lt;br /&gt;
      {{ResResource|Rabbit Pelt|100|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|2500|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|1000|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|500|500}}&lt;br /&gt;
     {{ResResource|Cement|500|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|1|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
   }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Steam Mechanics (3 of 3)|&lt;br /&gt;
      {{ResResource|Mineral Oil|0|500}}&lt;br /&gt;
      {{ResResource|Petroleum|13676|50000}}&lt;br /&gt;
      {{ResResource|Hard, Rotproof Treated Boards|16427|30000}}&lt;br /&gt;
      {{ResResource|Bolt|15000|15000}}&lt;br /&gt;
      {{ResResource|Washer|1500|1500}}&lt;br /&gt;
      {{ResResource|Jugs of Water|2000|2000}}&lt;br /&gt;
      {{ResResource|Leather|1000|1000}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|500|500}}&lt;br /&gt;
      {{ResResource|Steel Wire|1000|1500}}&lt;br /&gt;
      {{ResResource|Small Steam Engine|30|30}}&lt;br /&gt;
      {{ResResource|Medium Steam Engine|0|20}}&lt;br /&gt;
      {{ResResource|Large Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|High Pressure Steam Engine|0|10}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard, Corrosion Resistant|500|500}}&lt;br /&gt;
      {{ResResource|Copper Sheeting: Stainless|200|200}}&lt;br /&gt;
      {{ResResource|Iron Bars|200|200}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|10|100}}&lt;br /&gt;
      {{ResResource|Lubricating Oil|3|120}}&lt;br /&gt;
      {{ResResource|Thermometer|50|50}}&lt;br /&gt;
      {{ResResource|Screw Gears|5|20}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|13965|25000}}&lt;br /&gt;
      {{ResResource|Limestone|50000|50000}}&lt;br /&gt;
      {{ResResource|Lime|316|5000}}&lt;br /&gt;
      {{ResResource|Bauxite|0|2500}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Automation}}&lt;br /&gt;
    {{ResComplete|Basic Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 3}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 4}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 1}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics 2}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stonemasonry 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 3}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 1}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 2}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}} &lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Raeli Clay Depth Dredging| &lt;br /&gt;
      {{ResResource | Screw Gear|0|500 }}&lt;br /&gt;
      {{ResResource | Oil|10000|10000 }}&lt;br /&gt;
      {{ResResource | Bolt|0|50000 }}&lt;br /&gt;
      {{ResResource | Thoth's Metal Sheeting: Ductile, Insulative|0|1000 }}&lt;br /&gt;
      {{ResResource | Corinthiacum Sheeting: Plastic, Shiny|0|1000 }}&lt;br /&gt;
      {{ResResource | Malardium Sheeting: Hard, Corrosion-resistant|0|1000 }}&lt;br /&gt;
      {{ResResource | Apophisite Sheeting: Stainless|0|1000 }}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
      {{ResResource|Sulphurous Water|354|50000}}&lt;br /&gt;
      {{ResResource|Salt|3941|5000}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|2000}}&lt;br /&gt;
      {{ResResource|Glass Pipe|69|1500}}&lt;br /&gt;
      {{ResResource|Metal Blue Wire|0|4000}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
      {{ResResource|Jugs of Water|2580|25000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|60|2000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|75|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Lapidary| &lt;br /&gt;
&lt;br /&gt;
      {{ResResource | Small Quartz|778|1000 }}&lt;br /&gt;
      {{ResResource | Small Topaz|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Emerald |943|1000 }}&lt;br /&gt;
      {{ResResource | Small Diamond|360|1000 }}&lt;br /&gt;
      {{ResResource | Small Opal |1000|1000}}&lt;br /&gt;
      {{ResResource | Small Ruby|1000|1000 }}&lt;br /&gt;
      {{ResResource | Small Sapphire|1000|1000 }}&lt;br /&gt;
      {{ResResource | Camel Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Sheep Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Chicken Bones|363|500 }}&lt;br /&gt;
      {{ResResource | Rabbit Bones|500|500 }}&lt;br /&gt;
      {{ResResource | Cuttable Amethyst|27|250}}&lt;br /&gt;
      {{ResResource | Cuttable Lapis|38|250}}&lt;br /&gt;
      {{ResResource | Cuttable Turqoise|36|250}}&lt;br /&gt;
      {{ResResource | Cuttable Garnet|32|250}}&lt;br /&gt;
      {{ResResource | Cuttable Jade|32|250}}&lt;br /&gt;
      {{ResResource | Cuttable Sunstone|13|250}}&lt;br /&gt;
      {{ResResource | Cuttable Citrine|25|250}}&lt;br /&gt;
      {{ResResource | White Pearl|45|100 }}&lt;br /&gt;
      {{ResResource | Coral Pearl|28|100 }}&lt;br /&gt;
      {{ResResource | Smoke Pearl|37|100 }}&lt;br /&gt;
      {{ResResource | Aqua Pearl|13|100 }}&lt;br /&gt;
      {{ResResource | Pink Pearl|17|100 }}&lt;br /&gt;
      {{ResResource | Beige Pearl|24|100 }}&lt;br /&gt;
      {{ResResource | Black Pearl|11|100 }}&lt;br /&gt;
    &lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}  &lt;br /&gt;
       {{None}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 1}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 2}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Airship Construction}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|Raeli Pottery}}&lt;br /&gt;
    {{ResComplete|Taxidermy}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
{{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|5000|5000}}&lt;br /&gt;
      {{ResResource|Gypsum|0|10000}}&lt;br /&gt;
      {{ResResource|Jugs of Water|21634|25000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|8|15}}&lt;br /&gt;
      {{ResResource|Large Diamond|109|250}}&lt;br /&gt;
      {{ResResource|Medium Diamond|884|2500}}&lt;br /&gt;
      {{ResResource|Huge Emerald|7|15}}&lt;br /&gt;
      {{ResResource|Large Emerald|48|250}}&lt;br /&gt;
      {{ResResource|Medium Emerald|1271|2500}}&lt;br /&gt;
      {{ResResource|Huge Quartz|15|15}}&lt;br /&gt;
      {{ResResource|Large Quartz|250|250}}&lt;br /&gt;
      {{ResResource|Medium Quartz|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Ruby|11|15}}&lt;br /&gt;
      {{ResResource|Large Ruby|250|250}}&lt;br /&gt;
      {{ResResource|Medium Ruby|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|13|15}}&lt;br /&gt;
      {{ResResource|Large Sapphire|152|250}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|1700|2500}}&lt;br /&gt;
      {{ResResource|Huge Topaz|2|15}}&lt;br /&gt;
      {{ResResource|Large Topaz|224|250}}&lt;br /&gt;
      {{ResResource|Medium Topaz|2500|2500}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|50|150}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|24|75}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}  &lt;br /&gt;
    {{ResComplete|Advanced Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Speed of the Serpent}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chariot Repair (3 of 3)| &lt;br /&gt;
      {{ResResource | Bricks| 188000|188000 }}&lt;br /&gt;
      {{ResResource | Boards|10075|18800 }}&lt;br /&gt;
      {{ResResource | Rope|9400|9400 }}&lt;br /&gt;
      {{ResResource | Canvas|2350|2350 }}&lt;br /&gt;
      {{ResResource | Linen|120|940 }}&lt;br /&gt;
      {{ResResource | Cut Stone|2350|2350 }}&lt;br /&gt;
      {{ResResource | Steel Cable|94|94 }}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}      &lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}  &lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 4}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
 {{ResComplete|Chariot Repair 2}} &lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Gear Oil}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting 1}}&lt;br /&gt;
    {{ResComplete|Gear Casting 2}}&lt;br /&gt;
    {{ResComplete|Gear Casting 3}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}  &lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
	{{ResResource|Deckle|6|50}}&lt;br /&gt;
	{{ResResource|Rabbit Pelt|2000|2000}}&lt;br /&gt;
	{{ResResource|Aluminum Plate|200|200}}&lt;br /&gt;
	{{ResResource|Jugs of Water|10000|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Silkworm Farming|&lt;br /&gt;
	{{ResResource|Compost|10000|10000}}&lt;br /&gt;
        {{ResResource|Arsenic|100|1000}}	&lt;br /&gt;
	{{ResResource|Ra's Compound Extract|0|100}}	&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Trade}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Minting}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Sign Construction 1}}&lt;br /&gt;
    {{ResComplete|Sign Construction 2}}&lt;br /&gt;
    {{ResComplete|Sign Construction 3}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
      &lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Toxin Extraction|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|44|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|87|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|43|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|57|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|44|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|40|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|25|25}}&lt;br /&gt;
      {{ResResource|Oil|30000|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Molecular Balance|&lt;br /&gt;
      {{ResResource|Quality 6000+ Florence Flask|0|100}}&lt;br /&gt;
      {{ResResource|Quality 7000+ Florence Flask|2|50}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|0|2000}}&lt;br /&gt;
      {{ResResource|Marble Mortar|0|500}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Glass)|0|300}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Crystal)|0|200}}&lt;br /&gt;
      {{ResResource|Revelation Solvent (Diamond)|0|100}}&lt;br /&gt;
      {{ResResource|Nut's Essence|0|500}}&lt;br /&gt;
      {{ResResource|Kings Coin|30|250}}&lt;br /&gt;
      {{ResResource|Crater cut Citrine|0|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
      {{ResResource|Arsenic|0|750}}&lt;br /&gt;
      {{ResResource|Lead Ore|12500|10000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|6|1000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|300|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|150|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|3|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Detonation|&lt;br /&gt;
      {{ResResource|Cut Stones (Heavy Base)|205|10000}}&lt;br /&gt;
      {{ResResource|Concrete|0|20000}}&lt;br /&gt;
      {{ResResource|Iron Bars (Reinforcement)|1000|1000}}&lt;br /&gt;
      {{ResResource|Small Barrels (Container for Explosives)|500|500}}&lt;br /&gt;
      {{ResResource|Straw (Cushioning Material for Explosives)|51539|100000}}&lt;br /&gt;
      {{ResResource|Clay (Stabilizing Agent)|10000|10000}}&lt;br /&gt;
      {{ResResource|Gunpowder (Fusing Material)|12760|20000}}&lt;br /&gt;
      {{ResResource|Rope (Fusing Material)|20000|20000}}&lt;br /&gt;
      {{ResResource|Magnesium Wire (Fusing Material)|5000|5000}}&lt;br /&gt;
      {{ResResource|Volatile Explosive|200|200}}&lt;br /&gt;
      {{ResResource|Low Explosive|100|100}}&lt;br /&gt;
      {{ResResource|High Explosive|50|50}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}     &lt;br /&gt;
     {{ResTechnology|Chemistry Recipe - Explosives|}}&lt;br /&gt;
        &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 1}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry 2}}&lt;br /&gt;
      {{ResComplete|Alchemical Maceration}}&lt;br /&gt;
      {{ResComplete|Alchemy}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}}&lt;br /&gt;
      {{ResComplete|Contest Organization}}&lt;br /&gt;
      {{ResComplete|Cross Breeding}}&lt;br /&gt;
      {{ResComplete|Distillation}}&lt;br /&gt;
      {{ResComplete|Distillation Experiments}}&lt;br /&gt;
      {{ResComplete|Fine Balance}}&lt;br /&gt;
      {{ResComplete|Gem Cutting}}&lt;br /&gt;
      {{ResComplete|Herpeculture}}&lt;br /&gt;
      {{ResComplete|Hive Optimization}}&lt;br /&gt;
      {{ResTechnology|Mutagenics|}}&lt;br /&gt;
      {{ResComplete|Neutralization}}&lt;br /&gt;
      {{ResComplete|Pyramid Construction}}&lt;br /&gt;
      {{ResComplete|Structural Pottery}}&lt;br /&gt;
      {{ResComplete|Water Mining}}&lt;br /&gt;
      &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}   &lt;br /&gt;
     {{ResOnATimer|None|&lt;br /&gt;
        {{ResTimer|}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Advanced Horticulture}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Ambrosia Brewing}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Herbal Exploration}}&lt;br /&gt;
        {{ResComplete|Herbiculture}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
        {{ResComplete|Ranching 1}}    &lt;br /&gt;
        {{ResComplete|Ranching 2}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
        {{ResComplete|Xenobotany}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=88208</id>
		<title>Test of the Messenger/Rituals</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=88208"/>
		<updated>2019-04-06T09:11:20Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Year 3, Shemu-III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Monthly Ritual record for the [[Test of the Messenger]]&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-III ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) ||Bernike 3464,-940  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || To please Thoth, the first priest must eat some grilled fish ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || and the second priest must plant a bed of Flax. || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) || Then the first priest must recite the prayer 'Favour our actions' ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || and the second priest must then recite the prayer 'Honor us with your presence' ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || (wine of 12.1% accepted) || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Wine with at least 10% alcohol. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1- Silden and Khali&lt;br /&gt;
&lt;br /&gt;
2- Debbie and Slartibartfast&lt;br /&gt;
&lt;br /&gt;
3- Qwu and Lizzi&lt;br /&gt;
&lt;br /&gt;
4- Rhaom and Greedy&lt;br /&gt;
&lt;br /&gt;
5- Flowbar and Floreta&lt;br /&gt;
&lt;br /&gt;
6- &lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-II ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Horus, god of the sky, awaits apeasement at the common altar located in Axum 4066, -6912 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || To please Horus, the first priest must fillet a fish, ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || Second priest must light a [[Ritual Torch]] || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) ||Reveal to us the path of knowledge  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || Accept our sacrifices ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || first priest must sacrifice a wine with at least 7% alcohol || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Wine with at least 5% alcohol. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1- Flowbar and Floreta&lt;br /&gt;
&lt;br /&gt;
2- Heterika and Cathy&lt;br /&gt;
&lt;br /&gt;
3- Dedenav and Nikara&lt;br /&gt;
&lt;br /&gt;
4- Lizzi and Greedy&lt;br /&gt;
&lt;br /&gt;
5- Estaar and Rhaom&lt;br /&gt;
&lt;br /&gt;
6- Qwu and Isbourne&lt;br /&gt;
&lt;br /&gt;
7- Zowee and Sketti&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu- I ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Nubia 1322, -7351   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) ||   drink a bottle of wine  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||   Dig a hole with others || *you will get credit for digging after stones come out &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Bring us a bountiful harvest  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Show us the way forward   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) ||  Suspicious feeling, 330+ quality Incense || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)||    Musk scented, 134+ quality Incense ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Somebob &amp;amp; Daetrin&lt;br /&gt;
&lt;br /&gt;
2- Flowbar &amp;amp; Floreta&lt;br /&gt;
&lt;br /&gt;
3-  Rey &amp;amp; blondie&lt;br /&gt;
&lt;br /&gt;
4- Slartibartfast &amp;amp; Debbie&lt;br /&gt;
&lt;br /&gt;
5- Al-Bilal &amp;amp; Tosarthross&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret IV ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) ||  Bernike 3811, -296 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || plant a bed of Flax  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||  light a bonfire with at least 7000 wood. ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Receive us into your blessing ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Honor us with your presence  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) || Waxwing chime || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)|| Nightingale chime  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
2-  Debbie and Tunnan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3-  &lt;br /&gt;
&lt;br /&gt;
4- &lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret III ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || West Kush -140, -3941 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action || Fillet a fish ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action || Plant a bed of Flax||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer || Guide us to your revealed wisdom ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer|| Favour our actions ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice || Plastic, Toxic Magnesium ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice || Toxic, Corrosion-Prone Corinthiacum ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1- Kali and Kek&lt;br /&gt;
&lt;br /&gt;
2- Slartibartfast and Gabrielnight&lt;br /&gt;
&lt;br /&gt;
3- Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
4-Rey and blondie&lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=88174</id>
		<title>Test of the Messenger/Rituals</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=88174"/>
		<updated>2019-04-05T19:10:34Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Year 3, Shemu-III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Monthly Ritual record for the [[Test of the Messenger]]&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-III ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) ||  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || To please Thoth, the first priest must eat some grilled fish ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||  || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || and the second priest must then recite the prayer 'Honor us with your presence' ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  ||  || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Wine with at least 10% alcohol. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-II ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Horus, god of the sky, awaits apeasement at the common altar located in Axum 4066, -6912 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || To please Horus, the first priest must fillet a fish, ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || Second priest must light a [[Ritual Torch]] || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) ||Reveal to us the path of knowledge  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || Accept our sacrifices ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || first priest must sacrifice a wine with at least 7% alcohol || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Wine with at least 5% alcohol. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1- Flowbar and Floreta&lt;br /&gt;
&lt;br /&gt;
2- Heterika and Cathy&lt;br /&gt;
&lt;br /&gt;
3- Dedenav and Nikara&lt;br /&gt;
&lt;br /&gt;
4- Lizzi and Greedy&lt;br /&gt;
&lt;br /&gt;
5- Estaar and Rhaom&lt;br /&gt;
&lt;br /&gt;
6- Qwu and Isbourne&lt;br /&gt;
&lt;br /&gt;
7- Zowee and Sketti&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu- I ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Nubia 1322, -7351   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) ||   drink a bottle of wine  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||   Dig a hole with others || *you will get credit for digging after stones come out &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Bring us a bountiful harvest  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Show us the way forward   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) ||  Suspicious feeling, 330+ quality Incense || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)||    Musk scented, 134+ quality Incense ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Somebob &amp;amp; Daetrin&lt;br /&gt;
&lt;br /&gt;
2- Flowbar &amp;amp; Floreta&lt;br /&gt;
&lt;br /&gt;
3-  Rey &amp;amp; blondie&lt;br /&gt;
&lt;br /&gt;
4- Slartibartfast &amp;amp; Debbie&lt;br /&gt;
&lt;br /&gt;
5- Al-Bilal &amp;amp; Tosarthross&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret IV ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) ||  Bernike 3811, -296 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || plant a bed of Flax  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||  light a bonfire with at least 7000 wood. ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Receive us into your blessing ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Honor us with your presence  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) || Waxwing chime || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)|| Nightingale chime  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
2-  Debbie and Tunnan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3-  &lt;br /&gt;
&lt;br /&gt;
4- &lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret III ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || West Kush -140, -3941 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action || Fillet a fish ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action || Plant a bed of Flax||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer || Guide us to your revealed wisdom ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer|| Favour our actions ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice || Plastic, Toxic Magnesium ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice || Toxic, Corrosion-Prone Corinthiacum ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1- Kali and Kek&lt;br /&gt;
&lt;br /&gt;
2- Slartibartfast and Gabrielnight&lt;br /&gt;
&lt;br /&gt;
3- Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
4-Rey and blondie&lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Attributes&amp;diff=87774</id>
		<title>Attributes</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Attributes&amp;diff=87774"/>
		<updated>2019-03-29T23:47:02Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Endurance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Copied from T7&lt;br /&gt;
''{{Languages}}&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
There are seven character attributes: &lt;br /&gt;
* Strength (abbreviated Str)&lt;br /&gt;
* Dexterity (abbreviated Dex)&lt;br /&gt;
* Endurance (abbreviated End)&lt;br /&gt;
* Speed (abbreviated Spd)&lt;br /&gt;
* Constitution (abbreviated Con)&lt;br /&gt;
* Focus (abbreviated Foc)&lt;br /&gt;
* Perception (abbreviated Per)&lt;br /&gt;
&lt;br /&gt;
Each attribute starts at zero.&lt;br /&gt;
&lt;br /&gt;
= Increasing stats =&lt;br /&gt;
Each stat can be changed permanently and temporarily.&lt;br /&gt;
&lt;br /&gt;
== Permanent ==&lt;br /&gt;
Permanent increases to stats are possible by the following means:&lt;br /&gt;
&lt;br /&gt;
=== Strength ===&lt;br /&gt;
* [[Test of the Safari]], you gain 1 point for every 4 animals you add to your logbook for the. It is only possible to catch 4 of each animal for the logbook, giving a maximum of 7 Strength Points. &lt;br /&gt;
* [[Test of the Fisherman]], you gain one point when you complete your first Fish list.&lt;br /&gt;
&lt;br /&gt;
=== Dexterity ===&lt;br /&gt;
* [[Test of the Acrobat]], your first point is given when you learn your first new move, and you get a further point for every block of 4 moves you learn (up to 7 dexterity points for all 28 moves)&lt;br /&gt;
* [[Test of the Bedouin]], you gain one point each day you advance up to a maximum of 7 dexterity points.&lt;br /&gt;
* [[Test of the Fisherman]], you gain one point when you complete your second Fish list.&lt;br /&gt;
&lt;br /&gt;
=== Endurance ===&lt;br /&gt;
* [[Test of the Oyster Catcher]], you gain points as you fill in your necklace. The formula is (3 + 7*(Huge + Large/2 + Medium/4) + Small)/4, in short a Huge will get you two endurance points, smaller sizes gain points as you add a few of them.&lt;br /&gt;
* [[Test of the Fisherman]], you gain one point when you complete your third Fish list.&lt;br /&gt;
&lt;br /&gt;
=== Speed ===&lt;br /&gt;
* [[Test of the Singing Cicada]], you gain one point every time you are in the top 21 for the first 7 points. Thereafter you gain points depending on how many times you gain an advance (2^(Speed - 7) + 6) - a full table can be found on the Test page.&lt;br /&gt;
* [[Test of the Fisherman]], you gain one point when you complete your fourth Fish list.&lt;br /&gt;
&lt;br /&gt;
=== Constitution ===&lt;br /&gt;
* [[Test of Darkest Night]], you gain two points on completing your first list, then one point for your third list, and each list until 7 lists are done. &lt;br /&gt;
* [[Test of the Fisherman]], you gain one point when you complete your fifth Fish list.&lt;br /&gt;
&lt;br /&gt;
=== Focus ===&lt;br /&gt;
* [[Test of the Ritual Tattoo]], you gain one point for each tattoo earned. You can continue to gain focus points even after passing the test&lt;br /&gt;
* [[Test of the Archaeologist]], a base of 7, a bonus for surpassing week's best, and a bonus for each week as Egypt's top score.&lt;br /&gt;
* [[Test of the Fisherman]], you gain one point when you complete your sixth Fish list.&lt;br /&gt;
&lt;br /&gt;
For Focus, you can get a detail of how your specific focus was obtained by looking at the menu ''Self &amp;gt; Special... &amp;gt; Explain my Focus''&lt;br /&gt;
&lt;br /&gt;
=== Perception ===&lt;br /&gt;
* [[Test of the Fisherman]], you gain one point when you complete your seventh Fish list.&lt;br /&gt;
* You gain one point after gaining 7 [[Gastronomy|masterpiece meals]]. Further points are granted with a gastronomy of 49, 343 and 2401.&lt;br /&gt;
* You gain one point after gaining 7 [[Beer Tasting]]. Further points are granted with Beer Tasting of 49, 343 and 2401.&lt;br /&gt;
* You gain one point after gaining 49 [[Fumeology]]. Further points are granted with a Fumeology of 243 and 2401.&lt;br /&gt;
* You gain one point for each completed [[Wine Notebook]].&lt;br /&gt;
&lt;br /&gt;
== Temporary ==&lt;br /&gt;
Temporary changes to stats are possible by:&lt;br /&gt;
&lt;br /&gt;
*'''Grilled Foods''' - these give you small (+1 or +2) boost for 10 min. They cancel raw herb or cooked food effects. You grill food on a [[Firepit]].&lt;br /&gt;
*'''Cooked food''' - lasts for a variable length of time (several hours for the best recipes) and can give a bonus that can get quite high depending upon cooking skill and ingredients used.  They cancel raw herb or grilled food effects.&lt;br /&gt;
*'''Cheese''' - lasts for variable length of time with variable effects depending on the potency of the [[cheese]]&lt;br /&gt;
*'''Raw Herbs''' - eaten directly from the plant affect the same stats as the herbs can do when cooked, and last 3 minutes. They do not cancel grilled or cooked foods, but stack less than additively.&lt;br /&gt;
*'''Aqueducts''' - increase a single stat by +3 for 24 hours, and stack with any other effects.&lt;br /&gt;
*'''Incense''' - increases one stat and decreases another by up to +/- 7 and lasting up to about 2 hours (both depending upon quality of incense). They stack with all other effects.&lt;br /&gt;
*'''[[Stone Phoenix|Stone phoenixes]]''' - gives a small bonus to a single stat that lasts 1 hour, if you polish their wings between 6am and 7am game time.&lt;br /&gt;
*'''[[Test of the Banquet]]''' - gives a +7 bonus to all stats for its 21 participants, lasting 8 hours.&lt;br /&gt;
&lt;br /&gt;
By skill, specific changes are possible by:&lt;br /&gt;
&lt;br /&gt;
=== Strength ===&lt;br /&gt;
* Eating [[Grilled Cucumbers]] gives a temporary +2 boost&lt;br /&gt;
* Eating [[Grilled peppers]] gives a temporary +1 boost&lt;br /&gt;
&lt;br /&gt;
=== Dexterity ===&lt;br /&gt;
* Eating [[Grilled Eggplant]] gives a temporary +2 boost&lt;br /&gt;
* Eating [[Grilled peppers]] gives a temporary +1 boost&lt;br /&gt;
* After passing the [[Test of the Bedouin]], characters gain the Bedouin Speed ability. When used it increases their Dexterity by 21 points for 30 seconds with a 10-minute cooldown between uses.&lt;br /&gt;
&lt;br /&gt;
=== Endurance ===&lt;br /&gt;
* Eating [[Grilled Onions]] gives a temporary +2 boost&lt;br /&gt;
* Eating a [[Grilled Fish]] gives a temporary +1 boost&lt;br /&gt;
&lt;br /&gt;
=== Speed ===&lt;br /&gt;
* Eating [[Grilled Cabbage]] gives a temporary +2 boost&lt;br /&gt;
&lt;br /&gt;
=== Constitution ===&lt;br /&gt;
* Eating [[Grilled Watermelon]] gives a temporary +2 boost&lt;br /&gt;
&lt;br /&gt;
=== Focus ===&lt;br /&gt;
* Eating [[Grilled Garlic]] gives a temporary +2 boost&lt;br /&gt;
&lt;br /&gt;
=== Perception ===&lt;br /&gt;
* Eating [[Grilled Carrots]] gives a temporary +2 boost&lt;br /&gt;
&lt;br /&gt;
= Uses =&lt;br /&gt;
&lt;br /&gt;
Stats are useful for the following:&lt;br /&gt;
&lt;br /&gt;
=== Strength ===&lt;br /&gt;
* Controls how much weight you may carry. If you have positive Strength, you can carry 500 * (1 + STR) weight. If you have negative or 0 Strength, you can carry 500 / (1 - STR) weight. &lt;br /&gt;
* Governs the timer used when separating [[Coconut Meat]] and [[Coconut Water]] in a kitchen. &lt;br /&gt;
* Strength score is added to the amount a [[Deep Well]] is wound from one pull. &lt;br /&gt;
* Strength score is added to the amount a [[Barrel Grinder]] is grinding from one pull. &lt;br /&gt;
* Controls timer for stirring cement in [[Clinker Vat]] along with Endurance.&lt;br /&gt;
* Increases the distance you push a Pyramid Block&lt;br /&gt;
* Controls timer for small turns in a [[Master Schooner]] or [[Small Sailboat]]&lt;br /&gt;
&lt;br /&gt;
=== Dexterity ===&lt;br /&gt;
* Controls how much bulk you may carry. If you have positive Dexterity, you can hold 500 * (1 + DEX) bulk. If you have negative or 0 Dexterity, you can hold 500 / (1 - DEX) bulk. &lt;br /&gt;
* Increases your off-road running speed by 3%(?) per Dexterity point (cap unknown). The bonus is NOT affected by how much you are carrying.&lt;br /&gt;
* Increases your chance of getting a [[Rabbit Pelt]] when slaughtering a [[rabbit]].&lt;br /&gt;
* Increases your chance of getting bones when slaughtering various animals.&lt;br /&gt;
&lt;br /&gt;
=== Endurance ===&lt;br /&gt;
* Controls timers for [[flax]] processing &lt;br /&gt;
* Controls timer for digging (with a [[shovel]] at a hole)&lt;br /&gt;
* Controls timers for gathering [[dirt]] and [[limestone]] &lt;br /&gt;
* Controls timer for [[Deep Well]] mines (but Strength is more important) &lt;br /&gt;
* Controls timer for stirring [[cement]] in a [[Clinker Vat]], along with Strength.&lt;br /&gt;
* Controls timer for grinding with a [[Barrel Grinder]] (but Strength is important)&lt;br /&gt;
* Controls timer for large turns in a [[Master Schooner]] or [[Small Sailboat]]&lt;br /&gt;
&lt;br /&gt;
=== Speed ===&lt;br /&gt;
* Increases your on-road running speed. Tests seem to imply the increase is about 3% per point (Grilled Cabbage reduced a 22-second run to 21-second, and 3% would be in line with Dex). &lt;br /&gt;
* Increases the chance of catching [[fishing|fish]], especially some types of rare fish. A speed of 22 guarantees no lost fish due to a lack of speed.&lt;br /&gt;
* Increases the chance of not losing bees when harvesting from an [[apiary]]. A speed of 22 guarantees no loss of bees.&lt;br /&gt;
&lt;br /&gt;
=== Constitution ===&lt;br /&gt;
* Governs the timer used when making substances in a [[Chemistry Laboratory]] or [[Toxin Kitchen]]. &lt;br /&gt;
* Governs the timer used for [[Fumeology]].&lt;br /&gt;
&lt;br /&gt;
=== Focus ===&lt;br /&gt;
* Governs the timer used when [[dowsing]]. &lt;br /&gt;
* Governs the timer used when [[carving]]. &lt;br /&gt;
* Governs the timer used when [[Prospecting]].&lt;br /&gt;
* Governs the timer used when tapping pyramid blocks. &lt;br /&gt;
* Governs the timer used when inspecting installed blades in a [[Carpentry Shop]].&lt;br /&gt;
* Helps removing [[pearls]] from your necklace (See [[Test of the Oyster Catcher]]).&lt;br /&gt;
&lt;br /&gt;
=== [[Perception]] ===&lt;br /&gt;
* Used when [[Dowsing]] for metal veins (higher Perception allows detection of more metal types). &lt;br /&gt;
* Required for finding marble deposits - see [[Rocks of the Ages]] &lt;br /&gt;
* Allows gaining an extra [[wood]] from [[trees]].&lt;br /&gt;
&lt;br /&gt;
== Timers ==&lt;br /&gt;
Various activities require a period of recovery before they can be performed again. For example, you must rest between uses of a loom. The length of time you must wait is controlled by a timer based on one of the seven statistics.&lt;br /&gt;
&lt;br /&gt;
=== Buffer ===&lt;br /&gt;
However, In T4 there was introduced an &amp;quot;overdraft&amp;quot; buffer that allows you to borrow limited amounts of action time.&lt;br /&gt;
&lt;br /&gt;
Ordinarily, the buffer is empty.  When you first perform an action that uses a stat, the buffer is filled with the cost of that action, and is sized to also give 38 unused seconds. You can continue to perform actions while the buffer has any unused time remaining in it. The buffer empties over time, at a rate determined by your stats.&lt;br /&gt;
&lt;br /&gt;
When the buffer is completely full, the stat name goes &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;bright red&amp;lt;/span&amp;gt; in your stats window. If you try to perform the action, you will get a popup telling you how long you will have to wait before you will be allowed to use it (based on your current stats).&lt;br /&gt;
&lt;br /&gt;
The stat name changes to a &amp;lt;span style=&amp;quot;color:darkred&amp;quot;&amp;gt;darker red&amp;lt;/span&amp;gt; when the buffer once more has some credit in it, and you are able to perform that sort of action again. When the buffer has at least 18 seconds left, the stat name goes back to black. However, the buffer may take substantially longer to empty completely.&lt;br /&gt;
&lt;br /&gt;
=== Recovery ===&lt;br /&gt;
&lt;br /&gt;
The recovery rate is (1 + stat/7) seconds of action buffer per second.  So Endurance 7 recovers twice as fast as Endurance 0.&lt;br /&gt;
&lt;br /&gt;
=== Table of timers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Stat&lt;br /&gt;
!Time&lt;br /&gt;
|-&lt;br /&gt;
|Capturing a bullfrog (Safari)&lt;br /&gt;
|Endurance&lt;br /&gt;
|300s&lt;br /&gt;
|-&lt;br /&gt;
|Carving (barrel tap)&lt;br /&gt;
|Focus&lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (crudely carved handle)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (large crude handle)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|60s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (rawhide strips)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|20s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (sharpened stick)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (tinder)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (wooden peg)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|20s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (wooden pestle)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|10s  &lt;br /&gt;
|-&lt;br /&gt;
|Collecting dirt (shovel)  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|20s  &lt;br /&gt;
|-&lt;br /&gt;
|Collecting limestone ([[Heavy Mallet]] &amp;amp; [[Lead Chisel]])  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Digging for stones (hole &amp;amp; shovel)  &lt;br /&gt;
|Endurance (+28 to solo with a 9k shovel, )&lt;br /&gt;
|40s  &lt;br /&gt;
|-&lt;br /&gt;
|Dowsing  &lt;br /&gt;
|Focus  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Inspect a blade (Carpentry Shop)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Make Gunpowder  &lt;br /&gt;
|Constitution  &lt;br /&gt;
|12s  &lt;br /&gt;
|-&lt;br /&gt;
|Make Ink  &lt;br /&gt;
|Constitution  &lt;br /&gt;
|4s  &lt;br /&gt;
|-&lt;br /&gt;
|Quarrying marble  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Raking flax for straw and tow&lt;br /&gt;
|Endurance&lt;br /&gt;
|30s&lt;br /&gt;
|-&lt;br /&gt;
|Raking flax for lint&lt;br /&gt;
|Endurance  &lt;br /&gt;
|50s (male), 60s (female)&lt;br /&gt;
|-&lt;br /&gt;
|Search for falcon roosts (Safari)  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Separating a coconut  &lt;br /&gt;
|Strength  &lt;br /&gt;
|6s  &lt;br /&gt;
|-&lt;br /&gt;
|Smoking a Hookah Pipe  &lt;br /&gt;
|Constitution  &lt;br /&gt;
|45s  &lt;br /&gt;
|-&lt;br /&gt;
|Stirring cement  &lt;br /&gt;
|Strength &amp;amp; Endurance (+21 on both to solo)  &lt;br /&gt;
|45s  &lt;br /&gt;
|-&lt;br /&gt;
|Weaving  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|80s (male), 60s (female)  &lt;br /&gt;
|-&lt;br /&gt;
|Winding barrel grinder  &lt;br /&gt;
|Endurance (+36 to solo)  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Winding deep well  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|180s  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Timers that still need to be measured: tapping bore rods (lead hammer) and other pyramid block operations&lt;br /&gt;
&lt;br /&gt;
=== Changes in time for modified stats ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Stat Bonus  &lt;br /&gt;
!40s  &lt;br /&gt;
!45s  &lt;br /&gt;
!60s  &lt;br /&gt;
!80s  &lt;br /&gt;
!90s&lt;br /&gt;
!120s &lt;br /&gt;
!180s  &lt;br /&gt;
!10m  &lt;br /&gt;
!30m&lt;br /&gt;
|-  &lt;br /&gt;
|7  &lt;br /&gt;
|20s  &lt;br /&gt;
|23s  &lt;br /&gt;
|30s  &lt;br /&gt;
|40s  &lt;br /&gt;
|45s  &lt;br /&gt;
|60s  &lt;br /&gt;
|90s  &lt;br /&gt;
|5.0m  &lt;br /&gt;
|15.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|14  &lt;br /&gt;
|13s  &lt;br /&gt;
|15s  &lt;br /&gt;
|20s  &lt;br /&gt;
|27s  &lt;br /&gt;
|30s  &lt;br /&gt;
|40s  &lt;br /&gt;
|60s  &lt;br /&gt;
|3m20  &lt;br /&gt;
|10.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|21  &lt;br /&gt;
|10s  &lt;br /&gt;
|11s  &lt;br /&gt;
|15s  &lt;br /&gt;
|20s  &lt;br /&gt;
|23s  &lt;br /&gt;
|30s  &lt;br /&gt;
|45s  &lt;br /&gt;
|2m30  &lt;br /&gt;
|7.5m  &lt;br /&gt;
|-  &lt;br /&gt;
|28  &lt;br /&gt;
|8s  &lt;br /&gt;
|9s  &lt;br /&gt;
|12s  &lt;br /&gt;
|16s  &lt;br /&gt;
|18s  &lt;br /&gt;
|24s  &lt;br /&gt;
|36s  &lt;br /&gt;
|2.0m  &lt;br /&gt;
|6.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|35  &lt;br /&gt;
|7s  &lt;br /&gt;
|8s  &lt;br /&gt;
|10s  &lt;br /&gt;
|13s  &lt;br /&gt;
|15s  &lt;br /&gt;
|20s  &lt;br /&gt;
|30s  &lt;br /&gt;
|1m40  &lt;br /&gt;
|5.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|42  &lt;br /&gt;
|6s  &lt;br /&gt;
|7s  &lt;br /&gt;
|9s  &lt;br /&gt;
|12s  &lt;br /&gt;
|13s  &lt;br /&gt;
|17s  &lt;br /&gt;
|26s  &lt;br /&gt;
|1m26  &lt;br /&gt;
|4.3m  &lt;br /&gt;
|-  &lt;br /&gt;
|49  &lt;br /&gt;
|5s  &lt;br /&gt;
|6s  &lt;br /&gt;
|8s  &lt;br /&gt;
|10s  &lt;br /&gt;
|12s  &lt;br /&gt;
|15s  &lt;br /&gt;
|23s  &lt;br /&gt;
|1m20  &lt;br /&gt;
|3.8m  &lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
== Additional Timers ==&lt;br /&gt;
Some activities have their own timers, which are not tied into the stat timers: &lt;br /&gt;
&lt;br /&gt;
*Lessons for teaching a University learned skill to another player - 5 minutes (Number of lessons/skill varies by skill and mentor-leadership mods) &lt;br /&gt;
*Attempting to repair a building with the [[Structure Repair]] skill - 60 secs if you fail&lt;br /&gt;
*Upgrading a [[Guild Hall|guild hall]] with camp decoration - 1 week (unconfirmed) &lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Camelfish&amp;diff=87764</id>
		<title>Camelfish</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Camelfish&amp;diff=87764"/>
		<updated>2019-03-29T21:58:48Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Research and Tuition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Camelfish&lt;br /&gt;
| image  = Camelfish.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
[[Fish]] are caught in bodies of water using a [[Basic Fly Rod]] and the [[Fly Fishing]] skill. [[Arthropodology]] is also required to find [[Insects]] to make [[Fishing Lure]]s with the [[Fly Tying]] skill.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
== Good spots ==&lt;br /&gt;
The Nile, just west of Tanis, in Oaxani's camp, 899 6896 - gives size 19.&lt;br /&gt;
[[Category:Fish]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Plinth_Construction_Site&amp;diff=87471</id>
		<title>Plinth Construction Site</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Plinth_Construction_Site&amp;diff=87471"/>
		<updated>2019-03-26T14:29:16Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Building&lt;br /&gt;
| name         = Plinth Construction Site&lt;br /&gt;
| image        = &lt;br /&gt;
| location     = [[Outside]]&lt;br /&gt;
| size         = &lt;br /&gt;
| requirements = &lt;br /&gt;
* [[Project Management]] 3&lt;br /&gt;
| material1    = [[Canvas]]&lt;br /&gt;
| qty1         = 4&lt;br /&gt;
| material2    = [[Rope]]&lt;br /&gt;
| qty2         = 16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Certain large outdoor buildings cannot be built directly.  They first require that a temporary structure called a '''Construction Site''' be assembled, which then is loaded with the building materials.  When all the materials are loaded, the Construction Site vanishes and the new building stands in its place.&lt;br /&gt;
&lt;br /&gt;
Construction Sites are not permanent buildings.  Once built, a site will stay up for a number of hours, depending on size, then collapse.  This timer is reset whenever anything is loaded into the site.  If a site collapses, any resources it was loaded with are left on the ground (along with the rope and canvas for the site itself).  This also happens if you choose to disassemble the site.&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
This becomes available to build once you've learned the third level of [[Project Management]] skill.&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
To build a '''Plinth Construction Site''', you need:&lt;br /&gt;
* 4 [[Canvas]]&lt;br /&gt;
* 16 [[Rope]]&lt;br /&gt;
&lt;br /&gt;
* Site self-destructs after 24 hours of no activity. This may be deferred by adding an item to reset the timer. &lt;br /&gt;
* May be disassembled for a full return of all materials and contents, including those of the site itself.  &lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
Used to construct a [[Throne Plinth]]&lt;br /&gt;
&lt;br /&gt;
Upon completion, most of the resulting buildings can be repositioned once. This means that the construction site need only be built in the approximate position and orientation.&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=87413</id>
		<title>Test of the Messenger/Rituals</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Messenger/Rituals&amp;diff=87413"/>
		<updated>2019-03-25T16:04:37Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Year 3, Shemu-II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Monthly Ritual record for the [[Test of the Messenger]]&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu-II ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Horus, god of the sky, awaits apeasement at the common altar located in Axum 4066, -6912 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || To please Horus, the first priest must fillet a fish, ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) || Second priest must light a [[Ritual Torch]] || &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1) ||Reveal to us the path of knowledge  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2) || Accept our sacrifices ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1)  || first priest must sacrifice a wine with at least 7% alcohol || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2) || and the second priest must sacrifice a Wine with at least 5% alcohol. || Tosarthross&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1- Flowbar and Floreta&lt;br /&gt;
&lt;br /&gt;
2- &lt;br /&gt;
&lt;br /&gt;
3- &lt;br /&gt;
&lt;br /&gt;
4- &lt;br /&gt;
&lt;br /&gt;
5- &lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Shemu- I ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || Nubia 1322, -7351   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) ||   drink a bottle of wine  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||   Dig a hole with others || *you will get credit for digging after stones come out &lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Bring us a bountiful harvest  ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Show us the way forward   ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) ||  Suspicious feeling, 330+ quality Incense || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)||    Musk scented, 134+ quality Incense ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Somebob &amp;amp; Daetrin&lt;br /&gt;
&lt;br /&gt;
2- Flowbar &amp;amp; Floreta&lt;br /&gt;
&lt;br /&gt;
3-  Rey &amp;amp; blondie&lt;br /&gt;
&lt;br /&gt;
4- Slartibartfast &amp;amp; Debbie&lt;br /&gt;
&lt;br /&gt;
5- Al-Bilal &amp;amp; Tosarthross&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret IV ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) ||  Bernike 3811, -296 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action (priest 1) || plant a bed of Flax  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action (priest 2) ||  light a bonfire with at least 7000 wood. ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer (priest 1)|| Receive us into your blessing ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer (priest 2)|| Honor us with your presence  ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice(priest 1) || Waxwing chime || &lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice (priest 2)|| Nightingale chime  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1-  Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
2-  Debbie and Tunnan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3-  &lt;br /&gt;
&lt;br /&gt;
4- &lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
== Year 3, Peret III ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;font-family:courier new; background-color: linen;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Location of a specific common altar (region and coordinates) || West Kush -140, -3941 ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's action || Fillet a fish ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's action || Plant a bed of Flax||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's prayer || Guide us to your revealed wisdom ||&lt;br /&gt;
|-&lt;br /&gt;
| Partner B's prayer|| Favour our actions ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner A's complex item sacrifice || Plastic, Toxic Magnesium ||&lt;br /&gt;
|- &lt;br /&gt;
| Partner B's complex item sacrifice || Toxic, Corrosion-Prone Corinthiacum ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**LIST of people (2 per ritual) who have completed ritual for TEST credit &lt;br /&gt;
&lt;br /&gt;
(can complete ritual for principle even after the 7 groups have been used up)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1- Kali and Kek&lt;br /&gt;
&lt;br /&gt;
2- Slartibartfast and Gabrielnight&lt;br /&gt;
&lt;br /&gt;
3- Al-Bilal and Manon&lt;br /&gt;
&lt;br /&gt;
4-Rey and blondie&lt;br /&gt;
&lt;br /&gt;
5-&lt;br /&gt;
&lt;br /&gt;
6-&lt;br /&gt;
&lt;br /&gt;
7-&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_Festivals&amp;diff=87133</id>
		<title>Test of Festivals</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_Festivals&amp;diff=87133"/>
		<updated>2019-03-22T14:44:48Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* THOTH */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of Festivals&lt;br /&gt;
| discipline    = Worship&lt;br /&gt;
| image         = Worship Test Icons_Festivals.png&lt;br /&gt;
| level         = Unknown&lt;br /&gt;
| requirements  = &lt;br /&gt;
| demonstration = Demonstrated by Slartibartfast on March 21, 2019&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Participate in large festivals for seven gods. Each person must participate in a different way. The more people who participate in the festival day, the more standing you gain with your god.&lt;br /&gt;
&lt;br /&gt;
== Demonstration ==&lt;br /&gt;
&lt;br /&gt;
To open the Test of Festivals you require:&lt;br /&gt;
*1 Honey &lt;br /&gt;
*1 Silk Cloth&lt;br /&gt;
*1 Oil &lt;br /&gt;
*1 Flax &lt;br /&gt;
*1 Barley (Raw)&lt;br /&gt;
*1 Camel Milk&lt;br /&gt;
*1 Medium Quartz &lt;br /&gt;
*1 Medium Topaz &lt;br /&gt;
*1 Linen &lt;br /&gt;
*1 Canvas &lt;br /&gt;
*1 Male Rabbits &lt;br /&gt;
*1 Female Rabbits&lt;br /&gt;
*1 Papyrus Paper &lt;br /&gt;
*1 Candle &lt;br /&gt;
*1 Dates &lt;br /&gt;
*1 Cobra Blood &lt;br /&gt;
*'''1 Petals of a 3x Giant Rose of Ra &lt;br /&gt;
*1 Ink &lt;br /&gt;
*1 12%+, Two vintage old wine &lt;br /&gt;
&lt;br /&gt;
==And It's Open!!==&lt;br /&gt;
&lt;br /&gt;
Festivals Guild will throw together the framework of a page on Peacefulness' next day off, unless somebody beats her to it!&lt;br /&gt;
&lt;br /&gt;
If you have tested for your requirements, please list them here, for now.&amp;lt;br&amp;gt;&lt;br /&gt;
Assuming that nothing has changed:&lt;br /&gt;
*You can test for all your requirements at any common altar, with a partner.&lt;br /&gt;
*Your requirements for every god will remain the same until you please a god.&lt;br /&gt;
*All your requirements will change once a god is pleased.&lt;br /&gt;
&lt;br /&gt;
=== Temp Requirements ===&lt;br /&gt;
&lt;br /&gt;
The following information has been added to https://atitd.wiki/tale8/Test_of_Festivals#THOTH&lt;br /&gt;
&lt;br /&gt;
 To please Thoth, surround an altar with 21 scampering beetles. Make sure the beetles don't wander too far.  At this altar, sacrifice an ambrosia made of ink and {FLAVOUR} wine.  The wine must be at least two vintages old and must contain 12% alcohol.&lt;br /&gt;
 &lt;br /&gt;
 {FLAVOUR}:&lt;br /&gt;
 * Silden: Peach &lt;br /&gt;
 * Khali: Cherry&lt;br /&gt;
 * Bessieloo: Cedar&lt;br /&gt;
 * Tunnen: Linalool&lt;br /&gt;
 * Debbie: Cedar&lt;br /&gt;
 * Tunnan: Cassis&lt;br /&gt;
 * Flowbar: Methyl Athranilate&lt;br /&gt;
 * Floreta: Methyl Athranilate&lt;br /&gt;
&lt;br /&gt;
==Yanked straight from the T7 wiki....==&lt;br /&gt;
&lt;br /&gt;
=== Determining Festival Requirements ===&lt;br /&gt;
To find out what you need to do to worship a particular god, you and a partner need to go to a Common Altar and complete the ritual. NOTE:  Each God requires two different items so bring two of each of the items below (one for each player).&lt;br /&gt;
&lt;br /&gt;
'''NOTE''': Left/right represent the ''statue's'' left/right for all altar rituals. Easiest way to ensure success is to stand behind the alter and facing it.  Then your left/right is the same as the statue's.&lt;br /&gt;
&lt;br /&gt;
# Person 1 puts item A on the left pillar.&lt;br /&gt;
# Person 2 puts item A on the right pillar.&lt;br /&gt;
# Person 1 puts item B on the left focus.&lt;br /&gt;
# Person 2 puts item B on the right focus.&lt;br /&gt;
# Person 1 meditates&lt;br /&gt;
# Person 2 meditates.&lt;br /&gt;
&lt;br /&gt;
Both players will then be told what they need to do to please the God. &lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! God !! Item A (pillar) !! Item B (focus) !! Confirmed for T8?&lt;br /&gt;
|-&lt;br /&gt;
| Bastet || Honey || Camel Milk || yes&lt;br /&gt;
|-&lt;br /&gt;
| Hathor || Male Rabbit || Female Rabbit || yes&lt;br /&gt;
|-&lt;br /&gt;
| Isis || Honey || Oil || yes&lt;br /&gt;
|-&lt;br /&gt;
| Maat || Linen || Canvas || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Osiris || Flax || Barley (raw) || yes&lt;br /&gt;
|-&lt;br /&gt;
| Ra || Medium Quartz || Medium Topaz || yes&lt;br /&gt;
|-&lt;br /&gt;
| Thoth || Papyrus Paper || Candle || yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Materials are not consumed and can be removed once each player has received their instructions.&lt;br /&gt;
&lt;br /&gt;
Everyone receives different instructions, so all people wishing to participate in a festival must do this ritual. If you successfully please a God in a festival, your requirement for all gods will change, so it's often best to bring supplies and re-test at the festival altar.&lt;br /&gt;
&lt;br /&gt;
Please note your requirements below.  They should change for all gods once you please one god.&lt;br /&gt;
&lt;br /&gt;
===ISIS===&lt;br /&gt;
So far, citruses that are new in T8 have not yet been seen in requirements for Isis.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Perfume made of (adjective citrus):'''&lt;br /&gt;
* Reddish Mandarin, Sweet Lime, Reddish Summerbell, Sweet Pummelo, Reddish Lemon, Reddish Coralfruit &lt;br /&gt;
&lt;br /&gt;
'''(Gem) Glass Torch:'''&lt;br /&gt;
* Emerald, Ruby, Sapphire&lt;br /&gt;
&lt;br /&gt;
'''Ambrosia of (citrus-citrus) honey and oil'''&lt;br /&gt;
* Citron-Tangerine, Corian-Orange, Corian-Grapefruit, Lenat-Lime, Coralfruit-Tangerine, Coralfruit-Lemon&lt;br /&gt;
&lt;br /&gt;
===OSIRIS===&lt;br /&gt;
'''Ambrosia of (adjectives and flavor) beer and oil'''&lt;br /&gt;
* Potent Brown Cherry, Fruity Sweet Honey, Fruity Brown Cinnamon, Spicy Sweet Banana, Very Potent Black cinnamon, Potent Sweet orange&lt;br /&gt;
&lt;br /&gt;
===BASTET===&lt;br /&gt;
'''Ribbons of (color and color)'''&lt;br /&gt;
* Dark Sea Green, Banana, Saddle Brown, Dim Grey, Sky Blue, Light Steel Blue, Maroon, Fuchsia, Peru, Blaze Orange, Dark Cyan, Barn Red, Violet Red, Lavender&lt;br /&gt;
&lt;br /&gt;
'''Ambrosia of (citrus/citrus) honey and milk'''&lt;br /&gt;
*Grapefruit/Lemon, Corian/Pummelo, Grapefruit/Tangerine, Citron/Pummelo, Corian/Mandarin, Lime/Orange, Lime/Summerbell&lt;br /&gt;
&lt;br /&gt;
===RA===&lt;br /&gt;
'''(adjective) Spirits of (noun)'''&lt;br /&gt;
* Fruit of Earth, Grain of Earth, Mineral of Earth, Grain of Fire, Grain of Water,&lt;br /&gt;
&lt;br /&gt;
'''Ambrosia of dates and (flavor) wine'''&lt;br /&gt;
*Butterscotch, Cherry, Licorice, Linalool, Molasses, Peach, Raspberry&lt;br /&gt;
&lt;br /&gt;
===MAAT===&lt;br /&gt;
'''Ambrosia of honey and the Petals of a Rose of Ra (part: color)'''&lt;br /&gt;
* Outer Petals: Magenta, Stamen: Cyan, Leaves: Cyan, Leaves: Blue, Giant x2, Inner Petals: Blue&lt;br /&gt;
* [https://atitd.wiki/tale8/Test_of_Festivals/Rose_Attributes  Rose Attributes]&lt;br /&gt;
&lt;br /&gt;
===HATHOR===&lt;br /&gt;
'''Ambrosia of Very Potent (flavor) beer and cobra's blood'''&lt;br /&gt;
* Banana, Honey, Nutmeg, &lt;br /&gt;
&lt;br /&gt;
===THOTH===&lt;br /&gt;
'''Ambrosia of ink and (flavor) wine'''&lt;br /&gt;
* Banana, Butterscotch, Cassis, Cedar, Cherry, Linalool, Peach, Raspberry, Strawberry Jam, Melon, Molasses, Methyl Athranilate&lt;br /&gt;
&lt;br /&gt;
==Impossible Beers==&lt;br /&gt;
&lt;br /&gt;
Spicy Orange, Spicy Banana, Spicy Cherry, Spicy Date, Spicy Nutmeg&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_Festivals&amp;diff=87132</id>
		<title>Test of Festivals</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_Festivals&amp;diff=87132"/>
		<updated>2019-03-22T14:44:24Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* THOTH */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of Festivals&lt;br /&gt;
| discipline    = Worship&lt;br /&gt;
| image         = Worship Test Icons_Festivals.png&lt;br /&gt;
| level         = Unknown&lt;br /&gt;
| requirements  = &lt;br /&gt;
| demonstration = Demonstrated by Slartibartfast on March 21, 2019&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Participate in large festivals for seven gods. Each person must participate in a different way. The more people who participate in the festival day, the more standing you gain with your god.&lt;br /&gt;
&lt;br /&gt;
== Demonstration ==&lt;br /&gt;
&lt;br /&gt;
To open the Test of Festivals you require:&lt;br /&gt;
*1 Honey &lt;br /&gt;
*1 Silk Cloth&lt;br /&gt;
*1 Oil &lt;br /&gt;
*1 Flax &lt;br /&gt;
*1 Barley (Raw)&lt;br /&gt;
*1 Camel Milk&lt;br /&gt;
*1 Medium Quartz &lt;br /&gt;
*1 Medium Topaz &lt;br /&gt;
*1 Linen &lt;br /&gt;
*1 Canvas &lt;br /&gt;
*1 Male Rabbits &lt;br /&gt;
*1 Female Rabbits&lt;br /&gt;
*1 Papyrus Paper &lt;br /&gt;
*1 Candle &lt;br /&gt;
*1 Dates &lt;br /&gt;
*1 Cobra Blood &lt;br /&gt;
*'''1 Petals of a 3x Giant Rose of Ra &lt;br /&gt;
*1 Ink &lt;br /&gt;
*1 12%+, Two vintage old wine &lt;br /&gt;
&lt;br /&gt;
==And It's Open!!==&lt;br /&gt;
&lt;br /&gt;
Festivals Guild will throw together the framework of a page on Peacefulness' next day off, unless somebody beats her to it!&lt;br /&gt;
&lt;br /&gt;
If you have tested for your requirements, please list them here, for now.&amp;lt;br&amp;gt;&lt;br /&gt;
Assuming that nothing has changed:&lt;br /&gt;
*You can test for all your requirements at any common altar, with a partner.&lt;br /&gt;
*Your requirements for every god will remain the same until you please a god.&lt;br /&gt;
*All your requirements will change once a god is pleased.&lt;br /&gt;
&lt;br /&gt;
=== Temp Requirements ===&lt;br /&gt;
&lt;br /&gt;
The following information has been added to https://atitd.wiki/tale8/Test_of_Festivals#THOTH&lt;br /&gt;
&lt;br /&gt;
 To please Thoth, surround an altar with 21 scampering beetles. Make sure the beetles don't wander too far.  At this altar, sacrifice an ambrosia made of ink and {FLAVOUR} wine.  The wine must be at least two vintages old and must contain 12% alcohol.&lt;br /&gt;
 &lt;br /&gt;
 {FLAVOUR}:&lt;br /&gt;
 * Silden: Peach &lt;br /&gt;
 * Khali: Cherry&lt;br /&gt;
 * Bessieloo: Cedar&lt;br /&gt;
 * Tunnen: Linalool&lt;br /&gt;
 * Debbie: Cedar&lt;br /&gt;
 * Tunnan: Cassis&lt;br /&gt;
 * Flowbar: Methyl Athranilate&lt;br /&gt;
 * Floreta: Methyl Athranilate&lt;br /&gt;
&lt;br /&gt;
==Yanked straight from the T7 wiki....==&lt;br /&gt;
&lt;br /&gt;
=== Determining Festival Requirements ===&lt;br /&gt;
To find out what you need to do to worship a particular god, you and a partner need to go to a Common Altar and complete the ritual. NOTE:  Each God requires two different items so bring two of each of the items below (one for each player).&lt;br /&gt;
&lt;br /&gt;
'''NOTE''': Left/right represent the ''statue's'' left/right for all altar rituals. Easiest way to ensure success is to stand behind the alter and facing it.  Then your left/right is the same as the statue's.&lt;br /&gt;
&lt;br /&gt;
# Person 1 puts item A on the left pillar.&lt;br /&gt;
# Person 2 puts item A on the right pillar.&lt;br /&gt;
# Person 1 puts item B on the left focus.&lt;br /&gt;
# Person 2 puts item B on the right focus.&lt;br /&gt;
# Person 1 meditates&lt;br /&gt;
# Person 2 meditates.&lt;br /&gt;
&lt;br /&gt;
Both players will then be told what they need to do to please the God. &lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! God !! Item A (pillar) !! Item B (focus) !! Confirmed for T8?&lt;br /&gt;
|-&lt;br /&gt;
| Bastet || Honey || Camel Milk || yes&lt;br /&gt;
|-&lt;br /&gt;
| Hathor || Male Rabbit || Female Rabbit || yes&lt;br /&gt;
|-&lt;br /&gt;
| Isis || Honey || Oil || yes&lt;br /&gt;
|-&lt;br /&gt;
| Maat || Linen || Canvas || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Osiris || Flax || Barley (raw) || yes&lt;br /&gt;
|-&lt;br /&gt;
| Ra || Medium Quartz || Medium Topaz || yes&lt;br /&gt;
|-&lt;br /&gt;
| Thoth || Papyrus Paper || Candle || yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Materials are not consumed and can be removed once each player has received their instructions.&lt;br /&gt;
&lt;br /&gt;
Everyone receives different instructions, so all people wishing to participate in a festival must do this ritual. If you successfully please a God in a festival, your requirement for all gods will change, so it's often best to bring supplies and re-test at the festival altar.&lt;br /&gt;
&lt;br /&gt;
Please note your requirements below.  They should change for all gods once you please one god.&lt;br /&gt;
&lt;br /&gt;
===ISIS===&lt;br /&gt;
So far, citruses that are new in T8 have not yet been seen in requirements for Isis.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Perfume made of (adjective citrus):'''&lt;br /&gt;
* Reddish Mandarin, Sweet Lime, Reddish Summerbell, Sweet Pummelo, Reddish Lemon, Reddish Coralfruit &lt;br /&gt;
&lt;br /&gt;
'''(Gem) Glass Torch:'''&lt;br /&gt;
* Emerald, Ruby, Sapphire&lt;br /&gt;
&lt;br /&gt;
'''Ambrosia of (citrus-citrus) honey and oil'''&lt;br /&gt;
* Citron-Tangerine, Corian-Orange, Corian-Grapefruit, Lenat-Lime, Coralfruit-Tangerine, Coralfruit-Lemon&lt;br /&gt;
&lt;br /&gt;
===OSIRIS===&lt;br /&gt;
'''Ambrosia of (adjectives and flavor) beer and oil'''&lt;br /&gt;
* Potent Brown Cherry, Fruity Sweet Honey, Fruity Brown Cinnamon, Spicy Sweet Banana, Very Potent Black cinnamon, Potent Sweet orange&lt;br /&gt;
&lt;br /&gt;
===BASTET===&lt;br /&gt;
'''Ribbons of (color and color)'''&lt;br /&gt;
* Dark Sea Green, Banana, Saddle Brown, Dim Grey, Sky Blue, Light Steel Blue, Maroon, Fuchsia, Peru, Blaze Orange, Dark Cyan, Barn Red, Violet Red, Lavender&lt;br /&gt;
&lt;br /&gt;
'''Ambrosia of (citrus/citrus) honey and milk'''&lt;br /&gt;
*Grapefruit/Lemon, Corian/Pummelo, Grapefruit/Tangerine, Citron/Pummelo, Corian/Mandarin, Lime/Orange, Lime/Summerbell&lt;br /&gt;
&lt;br /&gt;
===RA===&lt;br /&gt;
'''(adjective) Spirits of (noun)'''&lt;br /&gt;
* Fruit of Earth, Grain of Earth, Mineral of Earth, Grain of Fire, Grain of Water,&lt;br /&gt;
&lt;br /&gt;
'''Ambrosia of dates and (flavor) wine'''&lt;br /&gt;
*Butterscotch, Cherry, Licorice, Linalool, Molasses, Peach, Raspberry&lt;br /&gt;
&lt;br /&gt;
===MAAT===&lt;br /&gt;
'''Ambrosia of honey and the Petals of a Rose of Ra (part: color)'''&lt;br /&gt;
* Outer Petals: Magenta, Stamen: Cyan, Leaves: Cyan, Leaves: Blue, Giant x2, Inner Petals: Blue&lt;br /&gt;
* [https://atitd.wiki/tale8/Test_of_Festivals/Rose_Attributes  Rose Attributes]&lt;br /&gt;
&lt;br /&gt;
===HATHOR===&lt;br /&gt;
'''Ambrosia of Very Potent (flavor) beer and cobra's blood'''&lt;br /&gt;
* Banana, Honey, Nutmeg, &lt;br /&gt;
&lt;br /&gt;
===THOTH===&lt;br /&gt;
'''Ambrosia of ink and (flavor) wine'''&lt;br /&gt;
* Banana, Butterscotch, Cassis, Cedar, Cherry, Linalool, Peach, Raspberry, Strawberry Jam, Melon, Molasses, Methyl Athranalate&lt;br /&gt;
&lt;br /&gt;
==Impossible Beers==&lt;br /&gt;
&lt;br /&gt;
Spicy Orange, Spicy Banana, Spicy Cherry, Spicy Date, Spicy Nutmeg&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_Festivals&amp;diff=87130</id>
		<title>Test of Festivals</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_Festivals&amp;diff=87130"/>
		<updated>2019-03-22T14:42:25Z</updated>

		<summary type="html">&lt;p&gt;Flowbar: /* Temp Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of Festivals&lt;br /&gt;
| discipline    = Worship&lt;br /&gt;
| image         = Worship Test Icons_Festivals.png&lt;br /&gt;
| level         = Unknown&lt;br /&gt;
| requirements  = &lt;br /&gt;
| demonstration = Demonstrated by Slartibartfast on March 21, 2019&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Participate in large festivals for seven gods. Each person must participate in a different way. The more people who participate in the festival day, the more standing you gain with your god.&lt;br /&gt;
&lt;br /&gt;
== Demonstration ==&lt;br /&gt;
&lt;br /&gt;
To open the Test of Festivals you require:&lt;br /&gt;
*1 Honey &lt;br /&gt;
*1 Silk Cloth&lt;br /&gt;
*1 Oil &lt;br /&gt;
*1 Flax &lt;br /&gt;
*1 Barley (Raw)&lt;br /&gt;
*1 Camel Milk&lt;br /&gt;
*1 Medium Quartz &lt;br /&gt;
*1 Medium Topaz &lt;br /&gt;
*1 Linen &lt;br /&gt;
*1 Canvas &lt;br /&gt;
*1 Male Rabbits &lt;br /&gt;
*1 Female Rabbits&lt;br /&gt;
*1 Papyrus Paper &lt;br /&gt;
*1 Candle &lt;br /&gt;
*1 Dates &lt;br /&gt;
*1 Cobra Blood &lt;br /&gt;
*'''1 Petals of a 3x Giant Rose of Ra &lt;br /&gt;
*1 Ink &lt;br /&gt;
*1 12%+, Two vintage old wine &lt;br /&gt;
&lt;br /&gt;
==And It's Open!!==&lt;br /&gt;
&lt;br /&gt;
Festivals Guild will throw together the framework of a page on Peacefulness' next day off, unless somebody beats her to it!&lt;br /&gt;
&lt;br /&gt;
If you have tested for your requirements, please list them here, for now.&amp;lt;br&amp;gt;&lt;br /&gt;
Assuming that nothing has changed:&lt;br /&gt;
*You can test for all your requirements at any common altar, with a partner.&lt;br /&gt;
*Your requirements for every god will remain the same until you please a god.&lt;br /&gt;
*All your requirements will change once a god is pleased.&lt;br /&gt;
&lt;br /&gt;
=== Temp Requirements ===&lt;br /&gt;
&lt;br /&gt;
The following information has been added to https://atitd.wiki/tale8/Test_of_Festivals#THOTH&lt;br /&gt;
&lt;br /&gt;
 To please Thoth, surround an altar with 21 scampering beetles. Make sure the beetles don't wander too far.  At this altar, sacrifice an ambrosia made of ink and {FLAVOUR} wine.  The wine must be at least two vintages old and must contain 12% alcohol.&lt;br /&gt;
 &lt;br /&gt;
 {FLAVOUR}:&lt;br /&gt;
 * Silden: Peach &lt;br /&gt;
 * Khali: Cherry&lt;br /&gt;
 * Bessieloo: Cedar&lt;br /&gt;
 * Tunnen: Linalool&lt;br /&gt;
 * Debbie: Cedar&lt;br /&gt;
 * Tunnan: Cassis&lt;br /&gt;
 * Flowbar: Methyl Athranilate&lt;br /&gt;
 * Floreta: Methyl Athranilate&lt;br /&gt;
&lt;br /&gt;
==Yanked straight from the T7 wiki....==&lt;br /&gt;
&lt;br /&gt;
=== Determining Festival Requirements ===&lt;br /&gt;
To find out what you need to do to worship a particular god, you and a partner need to go to a Common Altar and complete the ritual. NOTE:  Each God requires two different items so bring two of each of the items below (one for each player).&lt;br /&gt;
&lt;br /&gt;
'''NOTE''': Left/right represent the ''statue's'' left/right for all altar rituals. Easiest way to ensure success is to stand behind the alter and facing it.  Then your left/right is the same as the statue's.&lt;br /&gt;
&lt;br /&gt;
# Person 1 puts item A on the left pillar.&lt;br /&gt;
# Person 2 puts item A on the right pillar.&lt;br /&gt;
# Person 1 puts item B on the left focus.&lt;br /&gt;
# Person 2 puts item B on the right focus.&lt;br /&gt;
# Person 1 meditates&lt;br /&gt;
# Person 2 meditates.&lt;br /&gt;
&lt;br /&gt;
Both players will then be told what they need to do to please the God. &lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! God !! Item A (pillar) !! Item B (focus) !! Confirmed for T8?&lt;br /&gt;
|-&lt;br /&gt;
| Bastet || Honey || Camel Milk || yes&lt;br /&gt;
|-&lt;br /&gt;
| Hathor || Male Rabbit || Female Rabbit || yes&lt;br /&gt;
|-&lt;br /&gt;
| Isis || Honey || Oil || yes&lt;br /&gt;
|-&lt;br /&gt;
| Maat || Linen || Canvas || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Osiris || Flax || Barley (raw) || yes&lt;br /&gt;
|-&lt;br /&gt;
| Ra || Medium Quartz || Medium Topaz || yes&lt;br /&gt;
|-&lt;br /&gt;
| Thoth || Papyrus Paper || Candle || yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Materials are not consumed and can be removed once each player has received their instructions.&lt;br /&gt;
&lt;br /&gt;
Everyone receives different instructions, so all people wishing to participate in a festival must do this ritual. If you successfully please a God in a festival, your requirement for all gods will change, so it's often best to bring supplies and re-test at the festival altar.&lt;br /&gt;
&lt;br /&gt;
Please note your requirements below.  They should change for all gods once you please one god.&lt;br /&gt;
&lt;br /&gt;
===ISIS===&lt;br /&gt;
So far, citruses that are new in T8 have not yet been seen in requirements for Isis.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Perfume made of (adjective citrus):'''&lt;br /&gt;
* Reddish Mandarin, Sweet Lime, Reddish Summerbell, Sweet Pummelo, Reddish Lemon, Reddish Coralfruit &lt;br /&gt;
&lt;br /&gt;
'''(Gem) Glass Torch:'''&lt;br /&gt;
* Emerald, Ruby, Sapphire&lt;br /&gt;
&lt;br /&gt;
'''Ambrosia of (citrus-citrus) honey and oil'''&lt;br /&gt;
* Citron-Tangerine, Corian-Orange, Corian-Grapefruit, Lenat-Lime, Coralfruit-Tangerine, Coralfruit-Lemon&lt;br /&gt;
&lt;br /&gt;
===OSIRIS===&lt;br /&gt;
'''Ambrosia of (adjectives and flavor) beer and oil'''&lt;br /&gt;
* Potent Brown Cherry, Fruity Sweet Honey, Fruity Brown Cinnamon, Spicy Sweet Banana, Very Potent Black cinnamon, Potent Sweet orange&lt;br /&gt;
&lt;br /&gt;
===BASTET===&lt;br /&gt;
'''Ribbons of (color and color)'''&lt;br /&gt;
* Dark Sea Green, Banana, Saddle Brown, Dim Grey, Sky Blue, Light Steel Blue, Maroon, Fuchsia, Peru, Blaze Orange, Dark Cyan, Barn Red, Violet Red, Lavender&lt;br /&gt;
&lt;br /&gt;
'''Ambrosia of (citrus/citrus) honey and milk'''&lt;br /&gt;
*Grapefruit/Lemon, Corian/Pummelo, Grapefruit/Tangerine, Citron/Pummelo, Corian/Mandarin, Lime/Orange, Lime/Summerbell&lt;br /&gt;
&lt;br /&gt;
===RA===&lt;br /&gt;
'''(adjective) Spirits of (noun)'''&lt;br /&gt;
* Fruit of Earth, Grain of Earth, Mineral of Earth, Grain of Fire, Grain of Water,&lt;br /&gt;
&lt;br /&gt;
'''Ambrosia of dates and (flavor) wine'''&lt;br /&gt;
*Butterscotch, Cherry, Licorice, Linalool, Molasses, Peach, Raspberry&lt;br /&gt;
&lt;br /&gt;
===MAAT===&lt;br /&gt;
'''Ambrosia of honey and the Petals of a Rose of Ra (part: color)'''&lt;br /&gt;
* Outer Petals: Magenta, Stamen: Cyan, Leaves: Cyan, Leaves: Blue, Giant x2, Inner Petals: Blue&lt;br /&gt;
* [https://atitd.wiki/tale8/Test_of_Festivals/Rose_Attributes  Rose Attributes]&lt;br /&gt;
&lt;br /&gt;
===HATHOR===&lt;br /&gt;
'''Ambrosia of Very Potent (flavor) beer and cobra's blood'''&lt;br /&gt;
* Banana, Honey, Nutmeg, &lt;br /&gt;
&lt;br /&gt;
===THOTH===&lt;br /&gt;
'''Ambrosia of ink and (flavor) wine'''&lt;br /&gt;
* Banana, Butterscotch, Cassis, Cedar, Cherry, Linalool, Peach, Raspberry, Strawberry Jam, Melon, Molasses&lt;br /&gt;
&lt;br /&gt;
==Impossible Beers==&lt;br /&gt;
&lt;br /&gt;
Spicy Orange, Spicy Banana, Spicy Cherry, Spicy Date, Spicy Nutmeg&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Flowbar</name></author>
	</entry>
</feed>