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	<id>https://atitd.wiki/tale9/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Grapeape</id>
	<title>A Wiki in the Desert - User contributions [en]</title>
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	<updated>2026-04-03T22:26:18Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=117335</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=117335"/>
		<updated>2019-10-25T03:55:40Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* Cut Stone Obelisks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club ([[Meshwesh Obelisk Queue]]) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (link removed at request of Kush citizen)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we will condemn their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Obelisk Recent Build History: ==&lt;br /&gt;
&lt;br /&gt;
=== Desert Obelisks ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 32 || Grapeape - MOCMRA member|| Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || Year 1, Peret I-8 11:12 PM|| Passed &lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || Year 1. Peret I-14 12:09 AM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || Year 1, Peret I-18ish, some time or other || Passed  &lt;br /&gt;
|-&lt;br /&gt;
| 43 || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cut Stone Obelisks ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Grapeape - MOCMRA member || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid - Affiliation Unclear || - || Overbuilt Grapeape, Passed&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Grapeape || Peret I-18 8:33am || Passed.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Club F.A.Q ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Meshwesh?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Meshwesh is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*obelisks will tell you if they've met their goal (ie passed)&lt;br /&gt;
*check this page to see if anyone has posted the obelisk you're meditating on, and whether they posted that it passed&lt;br /&gt;
*check Meshwesh Discord channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Meshwesh faction chat&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, time of build and projected time of passing on this page in the recent obelisk history section.&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, location, time of build and projected time of passing in Meshwesh Discord channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=117334</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=117334"/>
		<updated>2019-10-25T03:55:15Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* Desert Obelisks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club ([[Meshwesh Obelisk Queue]]) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (link removed at request of Kush citizen)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we will condemn their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Obelisk Recent Build History: ==&lt;br /&gt;
&lt;br /&gt;
=== Desert Obelisks ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 32 || Grapeape - MOCMRA member|| Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || Year 1, Peret I-8 11:12 PM|| Passed &lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || Year 1. Peret I-14 12:09 AM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || Year 1, Peret I-18ish, some time or other || Passed  &lt;br /&gt;
|-&lt;br /&gt;
| 43 || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cut Stone Obelisks ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Grapeape - MOCMRA member || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid - Affiliation Unclear || - || Overbuilt Grapeape, Passed&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Grapeape || Peret I-18 8:33am || Built, waiting to pass.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Club F.A.Q ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Meshwesh?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Meshwesh is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*obelisks will tell you if they've met their goal (ie passed)&lt;br /&gt;
*check this page to see if anyone has posted the obelisk you're meditating on, and whether they posted that it passed&lt;br /&gt;
*check Meshwesh Discord channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Meshwesh faction chat&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, time of build and projected time of passing on this page in the recent obelisk history section.&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, location, time of build and projected time of passing in Meshwesh Discord channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=116360</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=116360"/>
		<updated>2019-10-21T09:58:29Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* Cut Stone Obelisks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club ([[Meshwesh Obelisk Queue]]) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (link removed at request of Kush citizen)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we will condemn their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Obelisk Recent Build History: ==&lt;br /&gt;
&lt;br /&gt;
=== Desert Obelisks ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 32 || Grapeape - MOCMRA member|| Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || Year 1, Peret I-8 11:12 PM||  Passed &lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar  || Year 1. Peret I-14 12:09 AM || -&lt;br /&gt;
|-&lt;br /&gt;
| 42 ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cut Stone Obelisks ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Grapeape - MOCMRA member || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid - Affiliation Unclear || - || Overbuilt Grapeape, Passed&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Grapeape || Peret I-18 8:33am || Built, waiting to pass.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Club F.A.Q ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Meshwesh?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Meshwesh is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*obelisks will tell you if they've met their goal (ie passed)&lt;br /&gt;
*check this page to see if anyone has posted the obelisk you're meditating on, and whether they posted that it passed&lt;br /&gt;
*check Meshwesh Discord channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Meshwesh faction chat&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, time of build and projected time of passing on this page in the recent obelisk history section.&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, location, time of build and projected time of passing in Meshwesh Discord channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=116359</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=116359"/>
		<updated>2019-10-21T09:56:45Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* Meshwesh Cut Stone Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you.'''&lt;br /&gt;
&lt;br /&gt;
For an alternative to voluntary participation in this queue vist [[Meshwesh Obelisk Club For Mature and Responsible Adults]]&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Queue Non-Participant - Grapeape || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || ready to build as soon as 40 passes :)&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Ready to build as soon as 41 passes. &lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed - can help others gather materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Queue Non-Participant - Grapeape || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid.... || - || Overbuilt Grapeape, passed.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Dropping out of queue...&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=116357</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=116357"/>
		<updated>2019-10-21T09:38:25Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* Cut Stone Obelisks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club ([[Meshwesh Obelisk Queue]]) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (link removed at request of Kush citizen)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we will condemn their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Obelisk Recent Build History: ==&lt;br /&gt;
&lt;br /&gt;
=== Desert Obelisks ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 32 || Grapeape - MOCMRA member|| Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || Year 1, Peret I-8 11:12 PM||  Passed &lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar  || Year 1. Peret I-14 12:09 AM || -&lt;br /&gt;
|-&lt;br /&gt;
| 42 ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cut Stone Obelisks ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Grapeape - MOCMRA member || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid - Affiliation Unclear || - || Overbuilt Grapeape, Passed&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||  || - || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Club F.A.Q ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Meshwesh?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Meshwesh is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*obelisks will tell you if they've met their goal (ie passed)&lt;br /&gt;
*check this page to see if anyone has posted the obelisk you're meditating on, and whether they posted that it passed&lt;br /&gt;
*check Meshwesh Discord channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Meshwesh faction chat&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, time of build and projected time of passing on this page in the recent obelisk history section.&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, location, time of build and projected time of passing in Meshwesh Discord channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=University_of_Worship&amp;diff=116048</id>
		<title>University of Worship</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=University_of_Worship&amp;diff=116048"/>
		<updated>2019-10-20T06:17:19Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
There are many Universities of Worship spread throughout the game.   Citizens  can interact with them to learn new technologies or receive supplies.&lt;br /&gt;
&lt;br /&gt;
==Worship Universities==&lt;br /&gt;
&lt;br /&gt;
'''Region ownership is pulled from the same source as the region maps.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region   !! Faction   !! Coordinates || Vine Cutting || Sea Lily || Wheat&lt;br /&gt;
|-&lt;br /&gt;
{{UniTableRow|Abydos|1425, 2810|Contemplation|Silken|?}}&lt;br /&gt;
{{UniTableRow|Bahariya Oasis|-1679, 5497|Frivolity|Vampire|?}}&lt;br /&gt;
{{UniTableRow|Bahariya Oasis|-2519, 5641|Distraction|Energy|?}}&lt;br /&gt;
{{UniTableRow|Bernike|2908, -1320|Frivolity|Vampire|?}}&lt;br /&gt;
{{UniTableRow|Blemmyes|4000, -4600|Wisdom|Morning|?}}&lt;br /&gt;
{{UniTableRow|Blue Nile|138, -5976|Contemplation|Energy|?}}&lt;br /&gt;
{{UniTableRow|East Kush|1917, -4139|Balance|Blush|Druidism}}&lt;br /&gt;
{{UniTableRow|Elephantine|300, -3427|Contemplation|Silken|?}}&lt;br /&gt;
{{UniTableRow|Hermopolis|1109, 4014|Contemplation|Vampire|?|}}&lt;br /&gt;
{{UniTableRow|Philae|379, -1623|Wisdom|Crown|?}}&lt;br /&gt;
{{UniTableRow|Pwenet|4565, -432|Balance|Crown|?}}&lt;br /&gt;
{{UniTableRow|South Sinai|3988, 6100|Wisdom|Morning|?}}&lt;br /&gt;
{{UniTableRow|South Sinai|3388, 4554|Appreciation|Morning|?}}&lt;br /&gt;
{{UniTableRow|Suez|1554, 6291|Balance|Morning|?}}&lt;br /&gt;
{{UniTableRow|Swenett|1396, -1130|Contemplation|Crown|?}}&lt;br /&gt;
{{UniTableRow|Western Desert|-909, -2600|Balance|Silken|?}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=University_of_Worship&amp;diff=116040</id>
		<title>University of Worship</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=University_of_Worship&amp;diff=116040"/>
		<updated>2019-10-20T05:45:12Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* Worship Universities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
There are many Universities of Worship spread throughout the game.   Citizens  can interact with them to learn new technologies or receive supplies.&lt;br /&gt;
&lt;br /&gt;
==Worship Universities==&lt;br /&gt;
&lt;br /&gt;
'''Region ownership is pulled from the same source as the region maps.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region   !! Faction   !! Coordinates || Vine Cutting || Sea Lily || Wheat&lt;br /&gt;
|-&lt;br /&gt;
{{UniTableRow|Abydos|1425, 2810|Contemplation|Silken|?}}&lt;br /&gt;
{{UniTableRow|Bahariya Oasis|-1679, 5497|Frivolity|Vampire|?}}&lt;br /&gt;
{{UniTableRow|Bahariya Oasis|-2519, 5641|Distraction|Energy|?}}&lt;br /&gt;
{{UniTableRow|Bernike|2908, -1320|Frivolity|Vampire|?}}&lt;br /&gt;
{{UniTableRow|Blemmyes|4000, -4600|Wisdom|Morning|?}}&lt;br /&gt;
{{UniTableRow|Blue Nile|138, -5976|Contemplation|Energy|?}}&lt;br /&gt;
{{UniTableRow|East Kush|1917, -4139|Balance|Blush|Druidism}}&lt;br /&gt;
{{UniTableRow|Elephantine|300, -3427|Contemplation|Silken|?}}&lt;br /&gt;
{{UniTableRow|Hermopolis|1109, 4014|?|Vampire|?|}}&lt;br /&gt;
{{UniTableRow|Philae|379, -1623|Wisdom|Crown|?}}&lt;br /&gt;
{{UniTableRow|Pwenet|4565, -432|Balance|Crown|?}}&lt;br /&gt;
{{UniTableRow|South Sinai|3988, 6100|?|Morning|?}}&lt;br /&gt;
{{UniTableRow|South Sinai|3388, 4554|?|Morning|?}}&lt;br /&gt;
{{UniTableRow|Suez|1554, 6291|Balance|Morning|?}}&lt;br /&gt;
{{UniTableRow|Swenett|1396, -1130|Contemplation|Crown|?}}&lt;br /&gt;
{{UniTableRow|Western Desert|-909, -2600|Balance|Silken|?}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Resin_Wedge&amp;diff=115945</id>
		<title>Resin Wedge</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Resin_Wedge&amp;diff=115945"/>
		<updated>2019-10-19T19:13:29Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: Created page with &amp;quot;{{Item | name   = Resin Wedge | image  = Resin_Wedges.png | weight = 1 | bulk   = 1 }}  A '''Resin Wedges''' is used to extract resin from trees. It is a blacksmithed...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
| name   = Resin Wedge&lt;br /&gt;
| image  = Resin_Wedges.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''Resin Wedges''' is used to extract [[resin]] from [[trees]]. It is a blacksmithed tool made on the [[anvil]]. Higher quality will cause resin to accumulate faster.&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
Produced at a [[Anvil]] and requires [[Blacksmithing 2]] (fully leveled) and [[Metallurgy]] 0&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
*7 [[Metal]] ([[Iron]], [[Copper]], or selected [[Alloys]])&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* Nick [[trees]] to cause them to begin accumulating [[resin]]&lt;br /&gt;
&lt;br /&gt;
==Blacksmithing a Shovel==&lt;br /&gt;
[[File:8k resin wedge.jpg|Ikuu's 80 steps to 8k]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Blacksmithing Guide]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Tools&amp;diff=115937</id>
		<title>Tools</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Tools&amp;diff=115937"/>
		<updated>2019-10-19T18:55:54Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* Resin Wedge */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:BallPeenHammer.png|100px]][[File:RoundHammer.png|100px]][[File:ShapingMallet.png|100px]][[File:WideTungstenChisel.png|100px]][[File:FlyRod.png|100px]][[File:Sledgehammer.png|100px]][[File:Hatchet.png|100px]][[File:IncenseProng.png|100px]][[File:Knife.png|100px]][[File:ResinWedge.png|100px]][[File:Papyrus Basket.png|100px]][[File:shovel.png|100px]][[File:ArchaeologistShovel.png|100px]]&lt;br /&gt;
&lt;br /&gt;
A '''tool''' is a [[Resources|resource]] that allows you to perform certain actions (via [[Action Icons]] or your [[Skills]] menu) that you could not do, if you did not have it in your possession. &lt;br /&gt;
&lt;br /&gt;
A tool is generally not used up in the process, though many can break. &lt;br /&gt;
&lt;br /&gt;
== Blacksmithing Tools ==&lt;br /&gt;
Allows the working of metals on an [[Anvil]].  These require [[Blacksmithing 2]] to create but can be used without the tech.  They're made in a [[Casting Box]] and take 5 minutes to cool.&lt;br /&gt;
* [[Ball Peen Hammer]]&lt;br /&gt;
** 1 [[Iron]] and 1 [[Beeswax]]&lt;br /&gt;
* [[Round Hammer]]&lt;br /&gt;
** 2 [[Iron]] and 2 [[Beeswax]]&lt;br /&gt;
* [[Shaping Mallet]]&lt;br /&gt;
** 2 [[Lead]] and 2 [[Beeswax]]&lt;br /&gt;
* [[Wide Cobalt Chisel]]&lt;br /&gt;
** 2 [[Cobalt]] and 2 [[Beeswax]]&lt;br /&gt;
&lt;br /&gt;
==[[Chit]]==&lt;br /&gt;
Allows you to carve your name on a piece of [[Wood]] and use it as a token.&lt;br /&gt;
&lt;br /&gt;
== [[Dowsing Rod]] ==&lt;br /&gt;
Allows you to prospect for ore.&lt;br /&gt;
* Requires [[Dowsing]]&lt;br /&gt;
* Self &amp;gt; Skills &amp;gt; Assemble...&lt;br /&gt;
* 8 [[Cactus Sap]], 1 [[Sharpened Stick]]&lt;br /&gt;
&lt;br /&gt;
== [[Fly Rods]] ==&lt;br /&gt;
Allows you to fish when you are near water.&lt;br /&gt;
* Requires [[Fishing]]&lt;br /&gt;
* Self &amp;gt; Skills &amp;gt; Assemble...&lt;br /&gt;
* [[Simple Fly Rod]]&lt;br /&gt;
** 100  [[Thread]], 1 [[Sharpened Stick]]&lt;br /&gt;
&lt;br /&gt;
== [[Gem Shearing Chisel]] ==&lt;br /&gt;
Made in a [[Casting Box]] from 7 [[Treated Metal]].  Used as an upgrade in a [[Gem Cutting Table]]&lt;br /&gt;
&lt;br /&gt;
== [[Hatchet]] ==&lt;br /&gt;
Allows you to gather extra wood when you harvest wood from a tree but increases time between harvests. Needs to be 3k [[quality]] or higher to get the bonus.&lt;br /&gt;
* Created on an [[Anvil]] from 20 [[Metal]]&lt;br /&gt;
&lt;br /&gt;
==[[Incense Prong]]==&lt;br /&gt;
Used to add [[Foraging|Herbs]], [[Resin]] and [[Flowers|Rose Petals]] to [[Incense]] in a [[Scent Lab]].&lt;br /&gt;
*Requires [[Aromatics]] to craft and to use.&lt;br /&gt;
*Created in a [[Casting Box]] from 1 [[Pewter]].&lt;br /&gt;
&lt;br /&gt;
== [[Knives]] ==&lt;br /&gt;
&lt;br /&gt;
A variety of knives, along with the [[Carving]] skill, allow you to create a number of objects from wood.   Self &amp;gt; Skills &amp;gt; Carving &amp;gt; Knives...&lt;br /&gt;
&lt;br /&gt;
* [[Stone Knife]]&lt;br /&gt;
** Requires [[Carving]] level 0&lt;br /&gt;
* [[Flint Knife]]&lt;br /&gt;
** Requires [[Carving]] level 1&lt;br /&gt;
* [[Bone Knife]]&lt;br /&gt;
** Requires [[Carving]] level 2&lt;br /&gt;
* [[Utility Knife]]&lt;br /&gt;
** Requires [[Carving]] level 3&lt;br /&gt;
* [[Paring Knife]]&lt;br /&gt;
** Requires [[Carving]] level 4&lt;br /&gt;
* [[Butcher Knife]]&lt;br /&gt;
** Requires [[Carving]] level 5&lt;br /&gt;
* [[Ancient Knife]]&lt;br /&gt;
** Requires [[Carving]] level 6&lt;br /&gt;
&lt;br /&gt;
== Limestone Tools ==&lt;br /&gt;
To harvest [[Limestone]], you must have both a hammer and a chisel. Mixing types (i.e. flint with lead) will increase the likelihood that the flint item will break.&lt;br /&gt;
&lt;br /&gt;
* Requires [[Stonework 2]]&lt;br /&gt;
* [[Flint Hammer]]&lt;br /&gt;
** 2 [[Flint]], 1 [[Rope]], 1 [[Wood]]&lt;br /&gt;
** Self &amp;gt; Skills &amp;gt; Assemble...&lt;br /&gt;
** Will not break if used with a flint chisel.&lt;br /&gt;
* [[Flint Chisel]]&lt;br /&gt;
** 4 [[Flint]]&lt;br /&gt;
** Self &amp;gt; Skills &amp;gt; Assemble...&lt;br /&gt;
** Will break after some number of uses.&lt;br /&gt;
* [[Heavy Mallet]]&lt;br /&gt;
** 1 [[Heavy Mallet Head]], 1 [[Large Crude Handle]], 1 [[Wooden Peg]]&lt;br /&gt;
** Assembled at a [[Carpentry Shop]]&lt;br /&gt;
** Yields 3 [[Limestone]] per pull when used with a [[Lead Chisel]].&lt;br /&gt;
* [[Lead Chisel]]&lt;br /&gt;
** Created on a [[Forges|Forge]] from 2 [[Lead]].&lt;br /&gt;
** Will eventually break, but not as quickly as a [[Flint Chisel]].&lt;br /&gt;
&lt;br /&gt;
==[[Monkey Wrench]]==&lt;br /&gt;
&lt;br /&gt;
Used to remove plates from a [[Certificate Press]]&lt;br /&gt;
&lt;br /&gt;
* Made in a [[Casting Box]].  Takes 8 [[Steel]], 8 [[Beeswax]] and 4 minutes.&lt;br /&gt;
&lt;br /&gt;
== [[Resin Wedge]] ==&lt;br /&gt;
Allows you to nick trees to generate resin.&lt;br /&gt;
*Created on an [[Anvil]] from 7 [[Metal]].&lt;br /&gt;
*Requires Blacksmithing 2 (fully leveled) and Metallurgy 0 to load the project onto an anvil.&lt;br /&gt;
&lt;br /&gt;
== [[Scythe]] &amp;amp; [[Papyrus Basket]] ==&lt;br /&gt;
A [[Scythe]] and [[Papyrus Basket]] allow you to pick grass faster.&lt;br /&gt;
* Assembled on a [[Carpentry Shop]].&lt;br /&gt;
* [[Slate Scythe]]&lt;br /&gt;
** 1 [[Slate Blade]], 2 [[Boards]]&lt;br /&gt;
** Requires [[Grass Harvesting]] 1&lt;br /&gt;
* [[Glass Scythe]]&lt;br /&gt;
** 1 [[Sheet Glass]], 1 [[Crudely Carved Handle]] and 2 [[Twine]]&lt;br /&gt;
** Requires [[Grass Harvesting]] 2&lt;br /&gt;
&lt;br /&gt;
==[[Sledgehammer]]==&lt;br /&gt;
A sledgehammer is used to smash [[Medium Stones]] into [[Gravel]]&lt;br /&gt;
*Made in a [[Carpentry Shop]] with 1 [[Boards]] and 5 [[Iron]]&lt;br /&gt;
&lt;br /&gt;
== [[Shovels]] ==&lt;br /&gt;
Allows you to dig up dirt, as well as dig for cuttable stones and medium stones. &lt;br /&gt;
* [[Slate Shovel]]&lt;br /&gt;
** 1 [[Slate Blade]], 2 [[Boards]]&lt;br /&gt;
** Will break after some number of uses.&lt;br /&gt;
** Assembled at a [[Carpentry Shop]].&lt;br /&gt;
* [[Iron Shovel]]&lt;br /&gt;
** 1 [[Shovel Blade]] and 4 [[Boards]]&lt;br /&gt;
** Assembled at a [[Carpentry Shop]] upgraded with a [[Carpentry Shop|Vice Bench]].&lt;br /&gt;
* [[Shovel]] (Blacksmithed)&lt;br /&gt;
** Made on an [[Anvil]] from 10 [[Metal]].&lt;br /&gt;
** Higher quality gives better results per dig.&lt;br /&gt;
*[[Archaeologist's Shovel]]&lt;br /&gt;
** Made on an [[Anvil]] from 7 [[Metal]]&lt;br /&gt;
**Used to retrieve [[relic]]s from an archaeological [[Dig Site]]&lt;br /&gt;
&lt;br /&gt;
==[[Tongs]]==&lt;br /&gt;
Allow the re-use of the [[Sulfuric Acid]] required to start the Metal Treatment process in a [[Chemical Bath]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]] [[Category:Tools]][[Category:Glossary]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113843</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113843"/>
		<updated>2019-10-18T17:24:00Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* Cut Stone Obelisks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club ([[Meshwesh Obelisk Queue]]) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (link removed at request of Kush citizen)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we will condemn their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Obelisk Recent Build History: ==&lt;br /&gt;
&lt;br /&gt;
=== Desert Obelisks ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 32 || Grapeape - MOCMRA member|| Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM - Passed? &lt;br /&gt;
|-&lt;br /&gt;
| 41 ||  || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cut Stone Obelisks ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Grapeape - MOCMRA member || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid - Affiliation Unclear || - || Overbuilt Grapeape, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||  || - || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Club F.A.Q ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Meshwesh?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Meshwesh is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*obelisks will tell you if they've met their goal (ie passed)&lt;br /&gt;
*check this page to see if anyone has posted the obelisk you're meditating on, and whether they posted that it passed&lt;br /&gt;
*check Meshwesh Discord channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Meshwesh faction chat&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, time of build and projected time of passing on this page in the recent obelisk history section.&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, location, time of build and projected time of passing in Meshwesh Discord channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113842</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113842"/>
		<updated>2019-10-18T17:23:20Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club ([[Meshwesh Obelisk Queue]]) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (link removed at request of Kush citizen)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we will condemn their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Obelisk Recent Build History: ==&lt;br /&gt;
&lt;br /&gt;
=== Desert Obelisks ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 32 || Grapeape - MOCMRA member|| Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM - Passed? &lt;br /&gt;
|-&lt;br /&gt;
| 41 ||  || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cut Stone Obelisks ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Grapeape - MOCMRA member || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid || - || Overbuilt Grapeape, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||  || - || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Club F.A.Q ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Meshwesh?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Meshwesh is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*obelisks will tell you if they've met their goal (ie passed)&lt;br /&gt;
*check this page to see if anyone has posted the obelisk you're meditating on, and whether they posted that it passed&lt;br /&gt;
*check Meshwesh Discord channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Meshwesh faction chat&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, time of build and projected time of passing on this page in the recent obelisk history section.&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, location, time of build and projected time of passing in Meshwesh Discord channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Talk:Meshwesh_Obelisk_Queue&amp;diff=113824</id>
		<title>Talk:Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Talk:Meshwesh_Obelisk_Queue&amp;diff=113824"/>
		<updated>2019-10-18T14:50:26Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: Undo revision 113819 by Grapeape (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Can we use this page to discuss whatever debate was happening? Some of us missed it and have no idea what's going on.&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Talk:Meshwesh_Obelisk_Queue&amp;diff=113819</id>
		<title>Talk:Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Talk:Meshwesh_Obelisk_Queue&amp;diff=113819"/>
		<updated>2019-10-18T14:41:33Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Can we use this page to discuss whatever debate was happening? Some of us missed it and have no idea what's going on.&lt;br /&gt;
&lt;br /&gt;
Please don't throw a temper tantrum and deface the wiki again Entux.&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113818</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113818"/>
		<updated>2019-10-18T14:40:01Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you.'''&lt;br /&gt;
&lt;br /&gt;
For an alternative to voluntary participation in this queue vist [[Meshwesh Obelisk Club For Mature and Responsible Adults]]&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Queue Non-Participant - Grapeape || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || ready to build as soon as 40 passes :)&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Ready to build as soon as 41 passes. &lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed - can help others gather materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Queue Non-Participant - Grapeape || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid.... || - || Overbuilt Grapeape, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113817</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113817"/>
		<updated>2019-10-18T14:38:43Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you. Although you will be dissed and regarded as stupid for doing so. There's no point to argue the queue or ignore it unless a more plausible solution has been found.'''&lt;br /&gt;
&lt;br /&gt;
For an alternative to voluntary participation in this queue visit the [[Meshwesh Obelisk Club For Mature and Responsible Adults]]&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Queue Non-Participant - Grapeape || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || ready to build as soon as 40 passes :)&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Ready to build as soon as 41 passes. &lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Catote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Erev|| - || Holdings his spot/Cat&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed - can help others gather materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Queue Non-Participant - Grapeape || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid.... || - || Overbuilt Grapeape, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113708</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113708"/>
		<updated>2019-10-18T03:59:54Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club ([[Meshwesh Obelisk Queue]]) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (link removed at request of Kush citizen)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we will condemn their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Obelisk Recent Build History: ==&lt;br /&gt;
&lt;br /&gt;
=== Desert Obelisks ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 32 || Queue Non-Participant - Grapeape || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM - Passed? &lt;br /&gt;
|-&lt;br /&gt;
| 41 ||  || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cut Stone Obelisks ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Queue Non-Participant - Grapeape || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid.... || - || Overbuilt Grapeape, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||  || - || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Club F.A.Q ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Meshwesh?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Meshwesh is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*obelisks will tell you if they've met their goal (ie passed)&lt;br /&gt;
*check this page to see if anyone has posted the obelisk you're meditating on, and whether they posted that it passed&lt;br /&gt;
*check Meshwesh Discord channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Meshwesh faction chat&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, time of build and projected time of passing on this page in the recent obelisk history section.&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, location, time of build and projected time of passing in Meshwesh Discord channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113706</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113706"/>
		<updated>2019-10-18T03:18:25Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club ([[Meshwesh Obelisk Queue]]) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (link removed at request of Kush citizen)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we steadfastly rebuke their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Obelisk Recent Build History: ==&lt;br /&gt;
&lt;br /&gt;
=== Desert Obelisks ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 32 || Queue Non-Participant - Grapeape || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM - Passed? &lt;br /&gt;
|-&lt;br /&gt;
| 41 ||  || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cut Stone Obelisks ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Queue Non-Participant - Grapeape || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid.... || - || Overbuilt Grapeape, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||  || - || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Club F.A.Q ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Meshwesh?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Meshwesh is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*obelisks will tell you if they've met their goal (ie passed)&lt;br /&gt;
*check this page to see if anyone has posted the obelisk you're meditating on, and whether they posted that it passed&lt;br /&gt;
*check Meshwesh Discord channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Meshwesh faction chat&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, time of build and projected time of passing on this page in the recent obelisk history section.&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, location, time of build and projected time of passing in Meshwesh Discord channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113704</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113704"/>
		<updated>2019-10-18T03:16:49Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== The  Meshwesh Obelisk Club For Mature and Responsible Adults hereby announces its formal opening. ===&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club ([[Meshwesh Obelisk Queue]]) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (link removed at request of Kush citizen)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we steadfastly rebuke their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Obelisk Recent Build History: ==&lt;br /&gt;
&lt;br /&gt;
=== Desert Obelisks ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 32 || Queue Non-Participant - Grapeape || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM - Passed? &lt;br /&gt;
|-&lt;br /&gt;
| 41 ||  || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cut Stone Obelisks ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Queue Non-Participant - Grapeape || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid.... || - || Overbuilt Grapeape, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||  || - || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Club F.A.Q ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Meshwesh?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Meshwesh is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*obelisks will tell you if they've met their goal (ie passed)&lt;br /&gt;
*check this page to see if anyone has posted the obelisk you're meditating on, and whether they posted that it passed&lt;br /&gt;
*check Meshwesh Discord channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Meshwesh faction chat&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, time of build and projected time of passing on this page in the recent obelisk history section.&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, location, time of build and projected time of passing in Meshwesh Discord channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113703</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113703"/>
		<updated>2019-10-18T03:16:08Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== The  Meshwesh Obelisk Club For Mature and Responsible Adults hereby announces its formal opening. ===&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club ([[Meshwesh Obelisk Queue]]) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (link removed at request of Kush citizen)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we steadfastly rebuke their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Obelisk Recent Build History: ==&lt;br /&gt;
&lt;br /&gt;
=== Desert Obelisks ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 32 || Queue Non-Participant - Grapeape || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM - Passed? &lt;br /&gt;
|-&lt;br /&gt;
| 41 ||  || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cut Stone Obelisks ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Queue Non-Participant - Grapeape || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid.... || - || Overbuilt Grapeape, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||  || - || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Club F.A.Q ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Meshwesh?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Meshwesh is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*obelisks will tell you if they've met their goal (ie passed)&lt;br /&gt;
*check this page to see if anyone has posted the obelisk you're meditating on, and whether they posted that it passed&lt;br /&gt;
*check Meshwesh Discord channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Meshwesh faction chat&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, time of build and projected time of passing on this page in the recent obelisk history section.&lt;br /&gt;
*Post, or ask someone to post, your obelisk size, location, time of build and projected time of passing in Meshwesh Discord channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113696</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113696"/>
		<updated>2019-10-18T03:06:38Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* Meshwesh Desert Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
For an alternative to voluntary participation in this queue vist [[Meshwesh Obelisk Club For Mature and Responsible Adults]]&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Queue Non-Participant - Grapeape || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || ready to build as soon as 40 passes :)&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Ready to build as soon as 41 passes. &lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed - can help others gather materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Queue Non-Participant - Grapeape || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid.... || - || Overbuilt Grapeape, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113695</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113695"/>
		<updated>2019-10-18T03:06:00Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* Meshwesh Cut Stone Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
For an alternative to voluntary participation in this queue vist [[Meshwesh Obelisk Club For Mature and Responsible Adults]]&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || ready to build as soon as 40 passes :)&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Ready to build as soon as 41 passes. &lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed - can help others gather materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Queue Non-Participant - Grapeape || - || Overbuilt by Freeportkid&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid.... || - || Overbuilt Grapeape, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113694</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113694"/>
		<updated>2019-10-18T03:05:03Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
For an alternative to voluntary participation in this queue vist [[Meshwesh Obelisk Club For Mature and Responsible Adults]]&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || ready to build as soon as 40 passes :)&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Ready to build as soon as 41 passes. &lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed - can help others gather materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid......(Grapeape for some reason?)|| - || getting overbuilt&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid.... || - || Overbuilt Grapeape, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113691</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113691"/>
		<updated>2019-10-18T03:01:57Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* Meshwesh Cut Stone Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
For an alternative to voluntary participation in this queue vist [[Meshwesh Obelisk Club For Mature and Responsible Adults]]&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || ready to build as soon as 40 passes :)&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Ready to build as soon as 41 passes. &lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed - can help others gather materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid......(Grapeape for some reason?)|| - || getting overbuilt&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid.... || - || Throwing a temper tantrum&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113690</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113690"/>
		<updated>2019-10-18T02:55:49Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* Club F.A.Q */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== The  Meshwesh Obelisk Club For Mature and Responsible Adults hereby announces its formal opening. ===&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club ([[Meshwesh Obelisk Queue]]) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (link removed at request of Kush citizen)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we steadfastly rebuke their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Club F.A.Q ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Meshwesh?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Meshwesh is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*obelisks will tell you if they've met their goal (ie passed)&lt;br /&gt;
*check Meshwesh Discord channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Meshwesh faction chat&lt;br /&gt;
*Post your obelisk size, location, time of build and projected time of passing in Meshwesh Discord channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113689</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113689"/>
		<updated>2019-10-18T02:30:55Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== The  Meshwesh Obelisk Club For Mature and Responsible Adults hereby announces its formal opening. ===&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club ([[Meshwesh Obelisk Queue]]) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (link removed at request of Kush citizen)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we steadfastly rebuke their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Club F.A.Q ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Kush?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Kush is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*check Kush Discord #obelisk channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Kush faction chat&lt;br /&gt;
*Post your obelisk size, location, time of build and projected time of passing in Kush Discord #obelisk channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113687</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113687"/>
		<updated>2019-10-18T02:14:16Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== The  Meshwesh Obelisk Club For Mature and Responsible Adults hereby announces its formal opening. ===&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club ([[Meshwesh Obelisk Queue]]) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (https://atitd.wiki/tale9/Kush_Obelisk_Queue)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we steadfastly rebuke their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Club F.A.Q ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Kush?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Kush is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*check Kush Discord #obelisk channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Kush faction chat&lt;br /&gt;
*Post your obelisk size, location, time of build and projected time of passing in Kush Discord #obelisk channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113686</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=113686"/>
		<updated>2019-10-18T02:13:58Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''''''IMPORTANT NOTICE FOR FAIRNESS:  ONLY PLACE YOUR NAME IN ONE QUEUE AT A TIME.  WHEN YOU HAVE FINISHED YOUR OBELISK YOU MAY PLACE YOUR NAME ON ANOTHER QUEUE''''''&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh Obelisk Queue/poll|Poll to Evaluate Community Sentiment Toward Present Queue]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''There are many in Meshwesh who consider this queue to be illegitimate and unfairly established.  Discussions are underway to determine an equitable arrangement to supplant this queue.  If you are on this queue and willing to abandon it in favor of a fair method to be determined by the Meshwesh Community and Elders, please make a note in the section on the right''' &lt;br /&gt;
Discussions are taking place on Discord in the Meshwesh channel.  Please come and share your thoughts on the matter, including if you are opposed to dissolution of this queue.&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
For an alternative to voluntary participation in this queue vist [[Meshwesh Obelisk Club For Mature and Responsible Adults]]&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
== Guidelines ==&lt;br /&gt;
'''NOTE: these guidelines are suggestions; please give comments and feedback below.'''&lt;br /&gt;
*The player who is currently building their obelisk should contact the player next in line and notify them that it will soon be their turn to build.&lt;br /&gt;
**This is to give the next player ample time to prep for their build.&lt;br /&gt;
*If no response has been given from the next player or the player has an extended period of offline time, a waiting period of up to 24 hours should be given before the obelisk spot shuffles&lt;br /&gt;
**A shuffle means that the nonresponsive player is moved 1 spot down on the obelisk queue&lt;br /&gt;
**When a shuffle occurs the next player after the nonresponsive player should be contacted and notified that it will soon be their turn to build, due to a shuffle.&lt;br /&gt;
*For any consecutive shuffles of the same player, after the first shuffle, no additional waiting time is given.&lt;br /&gt;
*After 3 consecutive shuffles of the same player, this player should be removed from the queue and placed in a reserve list.&lt;br /&gt;
*Comments &amp;amp; Feedback:&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 21 || Sevym||  || Passed&lt;br /&gt;
|-  &lt;br /&gt;
| -- || cancled || - || Bowing out for now&lt;br /&gt;
|-&lt;br /&gt;
| 22 || entux || Year 1, Akhet 11-9. 2:13 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 25 || MrGreenZombie || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Khuzd || Year 1, Akhet II-19. 12:03 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Mausolus || Year 1, Akhet II-25 12:39AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Till || Year 1, Akhet III-1 11:15 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||Nissa || Year 1, Akhet III-6 7:08 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||Infra || Year 1, Akhet III-12, 8:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Thejanitor || Year 1, Akhet III-17, 3:24 PM  || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gorluc || Inactive, skipping || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Stekki || Year 1, Akhet III-29, 1:54 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Kehra || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Asud || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| -- || &amp;lt;s&amp;gt;Zerrenor&amp;lt;/s&amp;gt; || - || Dropping out.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Basmati || Year 1, Akhet IV-21||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Gnarph || Year 1, Akhet IV-23, 2:10 PM|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Rosenfeuer || Year 1, Akhet IV-28 6:40 PM || Passed &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Sonnenfeuer ||  Year 1, Peret I-3 8:06 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hands || - || Year 1, Peret I-8 11:12 PM ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Estaar || - || ready to build as soon as 40 passes :)&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Slartibartfast || - || Ready to build as soon as 41 passes. &lt;br /&gt;
|-&lt;br /&gt;
| 43 || || - || &lt;br /&gt;
|- &lt;br /&gt;
| 44 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ledge || - || Willing to abandon this queue for a new method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Sol || - ||Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 52 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Sunstrider|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Cyndi|| - ||Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Oaxani|| - || Ready to build.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ndainye|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Huntersmoon|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Harvest|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Amora|| - || Gathering - will follow the majority vote on the obie queue design debate.  Social experiment - will we help others?  Will people at the start of the queue donate materials to the others? or will they just care about passing and move on&lt;br /&gt;
|-&lt;br /&gt;
| 66 ||  Gabrielnight || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xozia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Sashema || -||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Zareen || -|| Willing to abandon this queue for a new, fairer method to be determined by the community&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Versato || -||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || TanaraKuranov || -|| Willing to abandon this queue for a new, fairer method to be determined by the community (still gathering, though)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Radcliffe || -||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 73 || firegolem || -||&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Dusti || -||&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Altsepsut || -||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Freeportkid || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Kehra|| - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Sadvak || - || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kehra|| - || Passed - can help others gather materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid......(Grapeape for some reason?)|| - || getting overbuilt&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Freeportkid.... || - || Building&lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Kaliack || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Cyndi || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Mausolus || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 20 || thejanitor || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Gnarph || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Firegolem || - || Gathering &lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Archis || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Nissa || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Infra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 17 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Fishingthesky || - || Gathering Materials &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 15 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Freeportkid|| - || Gathering Materials&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Heavenly Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Kehra || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 9 || entux || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Freeportkid || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Raddirtyzulu || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Firegolem || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 14 || thejanitor || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113685</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113685"/>
		<updated>2019-10-18T02:12:00Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== The  Meshwesh Obelisk Club For Mature and Responsible Adults hereby announces its formal opening. ===&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club (https://atitd.wiki/tale9/Meshwesh_Obelisk_Queue) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (https://atitd.wiki/tale9/Kush_Obelisk_Queue)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we steadfastly rebuke their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Club F.A.Q ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Kush?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Kush is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*check Kush Discord #obelisk channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Kush faction chat&lt;br /&gt;
*Post your obelisk size, location, time of build and projected time of passing in Kush Discord #obelisk channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113684</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113684"/>
		<updated>2019-10-18T02:11:17Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== The  Meshwesh Obelisk Club For Mature and Responsible Adults hereby announces its formal opening. ===&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other obelisk club (https://atitd.wiki/tale9/Meshwesh_Obelisk_Queue) have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (https://atitd.wiki/tale9/Kush_Obelisk_Queue)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we steadfastly rebuke their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Club F.A.Q ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Kush?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Kush is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*check Kush Discord #obelisk channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Kush faction chat&lt;br /&gt;
*Post your obelisk size, location, time of build and projected time of passing in Kush Discord #obelisk channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113681</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113681"/>
		<updated>2019-10-18T02:03:15Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== The  Meshwesh Obelisk Club For Mature and Responsible Adults hereby announces its formal opening. ===&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other Obelisk club have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (https://atitd.wiki/tale9/Kush_Obelisk_Queue)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we steadfastly rebuke their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Club F.A.Q ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Kush?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Kush is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*check Kush Discord #obelisk channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Kush faction chat&lt;br /&gt;
*Post your obelisk size, location, time of build and projected time of passing in Kush Discord #obelisk channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Obelisk&amp;diff=113680</id>
		<title>Test of the Obelisk</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Obelisk&amp;diff=113680"/>
		<updated>2019-10-18T02:02:57Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* Related Pages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Merge|Task/Test of the Obelisk}}&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of the Obelisk&lt;br /&gt;
| discipline    = Architecture&lt;br /&gt;
| image         = Architecture Test Icons_Test Obelisk.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Obelisk Construction]]&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567912319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Advance as an Architect by building the largest Obelisk in your faction.&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
The test of the Obelisk requires that you build the largest Obelisk of each kind for your faction.&lt;br /&gt;
&lt;br /&gt;
You must exceed the current largest Obelisk by at least a single cubit. Also, you must retain the title of largest Obelisk that your faction has ever controlled for at least 2 days 8 hours (for a Desert Obelisk) while remaining inside your faction territory.&lt;br /&gt;
&lt;br /&gt;
For each additional region your faction has the support of when the Obelisk is constructed, this time is reduced by 1 hour 7 minutes and 12 seconds (again for a Desert Obelisk).&amp;lt;br&amp;gt;&lt;br /&gt;
By meditating on Obelisks (Tests Menu), you can sense what the various kinds of obelisks are, and the heights of the Obelisks that came before.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Obelisk|Test of the Obelisk (task)]]&lt;br /&gt;
&lt;br /&gt;
== Rules for passing the Test of the Obelisk ==&lt;br /&gt;
&lt;br /&gt;
* You must have learned Obelisk Construction skill from the University of Architecture&lt;br /&gt;
* To pass, you must build the tallest obelisk of each type in a region controlled by your Faction (not in any of your 3 permanent Faction regions). Your obelisk must be at least one cubit higher than any other obelisk of the same type in the area.  &lt;br /&gt;
* Furthermore, the region you build in must be controlled by your Faction at the time when you build it and at the time your obelisk passes. This distinction is important especially for obelisks that take longer to pass. You cannot pass by building your obelisk in a territory your faction '''OWNS''', it must be built in a territory your faction '''CONTROLS'''.&lt;br /&gt;
* '''Before building''', click Self -&amp;gt; Tests... -&amp;gt; Architecture... -&amp;gt; Test of the Obelisk -&amp;gt; Meditate on Obelisks to see the current heights of each of the types of obelisks in the area. &lt;br /&gt;
* You must retain the title of largest Obelisk that [your Faction] has ever controlled for at least 2 days 8 hours (for a Desert Obelisk.) while remaining inside [your Faction] territory. &lt;br /&gt;
* For each additional region [your Faction] has the support of when your type of Obelisk is constructed, the time to '''hold power''' and pass the test is reduced by 1 hour 7 minutes 12 seconds (again for a Desert Obelisk.) &lt;br /&gt;
* You may or may not decide to sign up in a queue to build and avoid an obelisk war of continual overbuilding.  The links to each faction queue is below. (See pic below.)&lt;br /&gt;
&lt;br /&gt;
[[File:T8-Test_of_the_Obelisk.png]]&lt;br /&gt;
&lt;br /&gt;
* When the Obelisk passes, a notification will be given (along with a Talent Point). The obelisk will then show the text 'This Obelisk achieved its goal'&lt;br /&gt;
&lt;br /&gt;
[[File:Obipass.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Disassembling or Tearing Down your Obelisk ==&lt;br /&gt;
&lt;br /&gt;
* You may not Disassemble or Utility -&amp;gt; Tear Down if yours is the tallest and 'holds power' in that area.&lt;br /&gt;
* If your type of obelisk is overbuilt, you may Disassemble or Utility -&amp;gt; Tear Down in the time frame of being overbuilt until the new highest obelisk passes the test.&lt;br /&gt;
&lt;br /&gt;
== Talent Points ==&lt;br /&gt;
&lt;br /&gt;
Each type of Obelisk you build which holds power for the required amount of time gives one [[Talent Point]]&lt;br /&gt;
&lt;br /&gt;
== Types of Obelisks ==&lt;br /&gt;
&lt;br /&gt;
[[File:Desert_Obelisk.jpg|75px|left|Desert Obelisk]]&lt;br /&gt;
[[File:Metallic_obelisk_7c.png|75px|right|Metallic Obelisk]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Obelisk Construction Level!!Obelisk Type&lt;br /&gt;
|-&lt;br /&gt;
||1 ||[[Desert Obelisk|Desert]]&lt;br /&gt;
|-&lt;br /&gt;
||2 ||[[Cut Stone Obelisk|Cut Stone]]   &lt;br /&gt;
|-&lt;br /&gt;
||3 ||[[Metallic Obelisk|Metallic]]&amp;lt;uv /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
||4 ||[[Hardwood Obelisk|Hardwood]]&amp;lt;uv /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
||5||[[Marble Obelisk|Marble]]&amp;lt;uv /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
||6||[[Crystal Obelisk|Crystal]]&amp;lt;uv /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
||7||[[Heavenly Obelisk|Heavenly]]&amp;lt;uv /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* [[Hyksos obelisk queue]]&lt;br /&gt;
* [[Kush Obelisk Queue]]&lt;br /&gt;
* **NEW** [[Meshwesh Obelisk Club For Mature and Responsible Adults]] **NEW**&lt;br /&gt;
* [[Meshwesh Obelisk Queue]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113676</id>
		<title>Meshwesh Obelisk Club For Mature and Responsible Adults</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Club_For_Mature_and_Responsible_Adults&amp;diff=113676"/>
		<updated>2019-10-18T01:51:48Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: Created page with &amp;quot;=== The  Meshwesh Obelisk Club For Mature and Responsible Adults hereby announces its formal opening. ===  Given that so many members of the other Obelisk club have such a har...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== The  Meshwesh Obelisk Club For Mature and Responsible Adults hereby announces its formal opening. ===&lt;br /&gt;
&lt;br /&gt;
Given that so many members of the other Obelisk club have such a hard time remembering their first rule we have deemed it prudent that a new club be created officially&lt;br /&gt;
&amp;lt;sub&amp;gt;''(their first rule is that clubs are optional)''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
* The Meshwesh Obelisk Club For Mature and Responsible Adults accepts any who would like to join our ranks. There is no need to sign up or even write your name down. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* The guidelines for this club are shown at the bottom of this page. They were copied, with gratitude to our Kush brothers and sisters, from their club page (https://atitd.wiki/tale9/Kush_Obelisk_Queue)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* If, in the course of attempting to pass the test in a non-jerk manner, you are overbuilt by an adherent of any other obelisk club we steadfastly rebuke their discourteous conduct.&lt;br /&gt;
&amp;lt;sub&amp;gt;''If other members are able, at their discretion and according to their resources, they may support you materially. Or maybe just give you moral support.''&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Above all, stand tall in the knowledge that members of this club have just as much right to participate in the test of the obelisk as the members of any other club.'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-- Grapeape, a founding member of the Meshwesh Obelisk Club For Mature and Responsible Adults&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Please alert me if you notice any editing errors or areas in need of clarification&amp;lt;/em&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Club F.A.Q ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Doesn't that mean you'll have people building over each other ALL THE TIME?? Isn't that bad for Kush?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Well, you can still use some basic courtesy. But it's a choice. If you're a jerk, someone's likely to be a jerk to you. If you're polite, you're more likely to have people be polite to you. But there's no formal system. No one's running the show. It's up to you to decide how deferential you want to be, and up to you to deal with the social consequences (for better or worse) of your choices.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Okay, so if I want to be a jerk, I can just build whatever obelisk I want, whenever I want, and there won't be any consequences?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;No - read above. You'll probably tick people off, and then they'll probably be a jerk to you. That's for you to deal with, if you go that route.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So, how would I go about making sure I'm NOT seen as a jerk?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Well, the first thing to do would be to meditate on obelisks and figure out if the tallest that has been seen by the Kush is currently waiting to pass. There are a few ways you could do this:&lt;br /&gt;
*run out to the obelisk, see who built it, and message the person to see if they've passed yet&lt;br /&gt;
*check Kush Discord #obelisk channel to see if anyone's posted the very obelisk that you're meditating on, and whether they posted that it passed&lt;br /&gt;
&lt;br /&gt;
If it's already passed, then you build. It's that simple!&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''How can I reduce the chances that someone else will overbuild ME?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The more people know that you've built, the less likely you are to be overbuilt. You could:&lt;br /&gt;
*Announce that you've built in Kush faction chat&lt;br /&gt;
*Post your obelisk size, location, time of build and projected time of passing in Kush Discord #obelisk channel.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Ugh, I hate Discord, do I have to use it?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nope. No one's requiring you to do anything. But it may be the easiest/best place for you to 1) get information on who's built recently and 2) post your build to reduce the likelihood of someone overbuilding you by accident.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''What if two people both want to build 'next' after the current obelisk passes? Who gets to?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There are no rules for this. No one gets to 'claim' the next build spot in advance. You either come to an amicable agreement....or it's a race. (And if the loser of the race wants to be a jerk, it ''could'' turn into a war, if you let it.)&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''So....why are you so against queues?'''''&lt;br /&gt;
&amp;lt;blockquote&amp;gt; There are many reasons various people don't support a queue. Those reasons may include the following beliefs:&lt;br /&gt;
*Queues are inherently unfair. The listmaker's close friends obtain early, low cost spots on the list. Others not so well connected end up with spots months out with high build costs. There's no justification for this.&lt;br /&gt;
*Queues remove all possibility for competitive behavior. The test was originally intended to be a competitive one, and even if people choose to be polite to fellow builders, the option for open competition should be there.&lt;br /&gt;
*Queues are either unenforceable, or require elders to waste banish powers on petty obelisk disputes. &lt;br /&gt;
*Queues force you to commit to be ready to build on some random day, possibly months away, when you have no idea what you'll really be doing then. &lt;br /&gt;
*If the 'next in queue' person is offline at the time they are supposed to build, how long do you wait for them to come back before 'skipping' them in line? Do they get to jump back into line when they return? It's a management nightmare, and wastes the time of others who are ready to build immediately.&lt;br /&gt;
*Not having a queue rewards and prioritises those who make the effort to stay informed and prepare themselves for a timely build. Queues, on the other hand, simply reward the fastest to sign up.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=112542</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=112542"/>
		<updated>2019-10-12T18:53:08Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* University of Worship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Metallurgy 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|22500|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|6|750}}&lt;br /&gt;
     {{ResResource|Rope|888|6000}}&lt;br /&gt;
     {{ResResource|Pulley|150|150}}&lt;br /&gt;
     {{ResResource|Lime|73|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|1500|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction 1|state=collapsed|&lt;br /&gt;
     {{ResResource|Linen|50|1050}}&lt;br /&gt;
     {{ResResource|Copper Wire|10|105}}&lt;br /&gt;
     {{ResResource|Limestone|450|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|105}}&lt;br /&gt;
     {{ResResource|Medium Stones|5|105}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework 3|&lt;br /&gt;
     {{ResResource|Bauxite|890|890}}&lt;br /&gt;
     {{ResResource|Gypsum|890|890}}&lt;br /&gt;
     {{ResResource|Cut Stone|881|2136}}&lt;br /&gt;
     {{ResResource|Gravel|4272|4272}}&lt;br /&gt;
     {{ResResource|Clay|3560|3560}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Advanced Brick (1/2)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|448|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|193|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|78|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|341|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|1010|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|8|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|280|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|216|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 2|&lt;br /&gt;
     {{ResResource|Red Paint|0|560}}&lt;br /&gt;
     {{ResResource|Green Paint|0|560}}&lt;br /&gt;
     {{ResResource|Blue Paint|0|560}}&lt;br /&gt;
     {{ResResource|Pink Paint|0|560}}&lt;br /&gt;
     {{ResResource|Orange Paint|0|560}}&lt;br /&gt;
     {{ResResource|Indigo Paint|0|560}}&lt;br /&gt;
     {{ResResource|Yellow Paint|0|560}}&lt;br /&gt;
     {{ResResource|Iron Pot|0|1680}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|4|3360}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Glassblowing 2|&lt;br /&gt;
     {{ResResource|Fine Glass Pipe|0|280}}&lt;br /&gt;
     {{ResResource|Glass Pipe|0|560}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|336}}&lt;br /&gt;
     {{ResResource|Firebricks|1000|5600}}&lt;br /&gt;
     {{ResResource|Steel Sheeting|0|224}}&lt;br /&gt;
     {{ResResource|Copper Strap|0|56}}&lt;br /&gt;
     {{ResResource|Iron Bars|0|22}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Blacksmithing 2}}&lt;br /&gt;
      &lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResComplete|Glassblowing 1}}&lt;br /&gt;
      {{ResTechnology|Blacksmithing 1}}&lt;br /&gt;
      {{ResTechnology|The Science of Color 1|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolosis (3/4)|&lt;br /&gt;
     {{ResResource|Wood|10000|10000}}&lt;br /&gt;
     {{ResResource|Leather|505|4000}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|800}}&lt;br /&gt;
     {{ResResource|Firebricks|1584|15000}}&lt;br /&gt;
     {{ResResource|Charcoal|2900|12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|24187|50000}}&lt;br /&gt;
     {{ResResource|Boards|14813|25000}}&lt;br /&gt;
     {{ResResource|Linen|66|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|536|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy 1|&lt;br /&gt;
     {{ResResource|Iron|4000|4000}}&lt;br /&gt;
     {{ResResource|Copper|3276|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|1000|1000}}&lt;br /&gt;
     {{ResResource|Tin|1000|1000}}&lt;br /&gt;
     {{ResResource|Zinc|1000|1000}}&lt;br /&gt;
     {{ResResource|Lead|1000|1000}}&lt;br /&gt;
     {{ResResource|Silver|600|600}}&lt;br /&gt;
     {{ResResource|Platinum|200|200}}&lt;br /&gt;
     {{ResResource|Antimony|200|200}}&lt;br /&gt;
     {{ResResource|Magnesium|200|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Sign Construction (2 of 4)|&lt;br /&gt;
     {{ResResource|Wooden Peg|137|1000}}&lt;br /&gt;
     {{ResResource|Boards|11|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|750}}&lt;br /&gt;
     {{ResResource|Nails|200|200}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Casting (2 of 3)|&lt;br /&gt;
     {{ResResource|Iron|0|500}}&lt;br /&gt;
     {{ResResource|Bronze|0|400}}&lt;br /&gt;
     {{ResResource|Nickel|0|200}}&lt;br /&gt;
     {{ResResource|Steel|0|200}}&lt;br /&gt;
     {{ResResource|Powdered Sunstone|0|100}}&lt;br /&gt;
     {{ResResource|Powdered Ruby|0|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
     {{ResTechnology|Casting}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Beekeeping 3|&lt;br /&gt;
      {{ResResource|Honey|10300|28200}}&lt;br /&gt;
      {{ResResource|Onions|300|2820}}&lt;br /&gt;
      {{ResResource|Carrots|208|940}}&lt;br /&gt;
      {{ResResource|Cabbage|470|470}}&lt;br /&gt;
      {{ResResource|Leeks|470|470}}&lt;br /&gt;
      {{ResResource|Garlic|50|282}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Neutralization|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|19}}&lt;br /&gt;
      {{ResResource|Canvas|0|94}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|0|94}}&lt;br /&gt;
      {{ResResource|Potash|0|94}}&lt;br /&gt;
      {{ResResource|Aluminum|0|19}}&lt;br /&gt;
      {{ResResource|Antimony|0|19}}&lt;br /&gt;
      {{ResResource|Copper|19|19}}&lt;br /&gt;
      {{ResResource|Iron|19|19}}&lt;br /&gt;
      {{ResResource|Gold|0|19}}&lt;br /&gt;
      {{ResResource|Lead|0|19}}&lt;br /&gt;
      {{ResResource|Platinum|0|19}}&lt;br /&gt;
      {{ResResource|Silver|0|19}}&lt;br /&gt;
      {{ResResource|Tin|19|19}}&lt;br /&gt;
      {{ResResource|Zinc|0|19}}&lt;br /&gt;
    }}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Water Mining|&lt;br /&gt;
     {{ResResource|Glass Pipe|205|376}}&lt;br /&gt;
     {{ResResource|Iron Large Gear|16|19}}&lt;br /&gt;
     {{ResResource|Copper Strap|282|282}}&lt;br /&gt;
     {{ResResource|Pulley|141|141}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Beekeeping 1}}&lt;br /&gt;
    {{ResComplete|Beekeeping 2}}&lt;br /&gt;
    {{ResComplete|Chemistry 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|9400|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|55|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|76|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Avian Selection|&lt;br /&gt;
    {{ResResource|Cut Stone|0|2350}}&lt;br /&gt;
    {{ResResource|Barley (Raw)|0|18800}}&lt;br /&gt;
    {{ResResource|Dried Flax|0|2350}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (3/3)|&lt;br /&gt;
    {{ResResource|Barley|0|9400}}&lt;br /&gt;
    {{ResResource|Full Water Container|206|9400}}&lt;br /&gt;
    {{ResResource|Dirt|536|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Viticulture|&lt;br /&gt;
    {{ResResource|Small Barrels|29|94}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Carp Meat|376|376}}&lt;br /&gt;
    {{ResResource|Perch Meat|376|376}}&lt;br /&gt;
    {{ResResource|Catfish Meat|321|376}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|376|376}}&lt;br /&gt;
    {{ResResource|Chromis Meat|376|376}}&lt;br /&gt;
    {{ResResource|Abdju Meat|376|376}}&lt;br /&gt;
    {{ResResource|Phagrus Meat|376|376}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (2/3)}}&lt;br /&gt;
    {{ResTechnology|Entomology(1/3)}}&lt;br /&gt;
    {{ResTechnology|Horticulture (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=112025</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=112025"/>
		<updated>2019-10-10T00:36:35Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* University of Natural Philosophy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Metallurgy 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|22500|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|6|750}}&lt;br /&gt;
     {{ResResource|Rope|888|6000}}&lt;br /&gt;
     {{ResResource|Pulley|150|150}}&lt;br /&gt;
     {{ResResource|Lime|29|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|1500|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction 1|state=collapsed|&lt;br /&gt;
     {{ResResource|Linen|50|1050}}&lt;br /&gt;
     {{ResResource|Copper Wire|10|105}}&lt;br /&gt;
     {{ResResource|Limestone|450|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|105}}&lt;br /&gt;
     {{ResResource|Medium Stones|5|105}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework 3|&lt;br /&gt;
     {{ResResource|Bauxite|690|890}}&lt;br /&gt;
     {{ResResource|Gypsum|890|890}}&lt;br /&gt;
     {{ResResource|Cut Stone|701|2136}}&lt;br /&gt;
     {{ResResource|Gravel|4272|4272}}&lt;br /&gt;
     {{ResResource|Clay|4000|3560}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{ResTechnology|Advanced Brick (1/2)}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|359|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|188|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|78|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|228|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|838|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|6|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|280|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|154|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 2|&lt;br /&gt;
     {{ResResource|Red Paint|0|560}}&lt;br /&gt;
     {{ResResource|Green Paint|0|560}}&lt;br /&gt;
     {{ResResource|Blue Paint|0|560}}&lt;br /&gt;
     {{ResResource|Pink Paint|0|560}}&lt;br /&gt;
     {{ResResource|Orange Paint|0|560}}&lt;br /&gt;
     {{ResResource|Indigo Paint|0|560}}&lt;br /&gt;
     {{ResResource|Yellow Paint|0|560}}&lt;br /&gt;
     {{ResResource|Iron Pot|0|1680}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|3360}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Blacksmithing 2}}&lt;br /&gt;
      &lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResComplete|Glassblowing 1}}&lt;br /&gt;
      {{ResTechnology|Blacksmithing 1}}&lt;br /&gt;
      {{ResTechnology|The Science of Color 1|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolosis (3/4)|&lt;br /&gt;
     {{ResResource|Wood|10000|10000}}&lt;br /&gt;
     {{ResResource|Leather|505|4000}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|800}}&lt;br /&gt;
     {{ResResource|Firebricks|1584|15000}}&lt;br /&gt;
     {{ResResource|Charcoal|2900|12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|21587|50000}}&lt;br /&gt;
     {{ResResource|Boards|14012|25000}}&lt;br /&gt;
     {{ResResource|Linen|29|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|506|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy 1|&lt;br /&gt;
     {{ResResource|Iron|3050|4000}}&lt;br /&gt;
     {{ResResource|Copper|605|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|850|1000}}&lt;br /&gt;
     {{ResResource|Tin|1000|1000}}&lt;br /&gt;
     {{ResResource|Zinc|60|1000}}&lt;br /&gt;
     {{ResResource|Lead|225|1000}}&lt;br /&gt;
     {{ResResource|Silver|600|600}}&lt;br /&gt;
     {{ResResource|Platinum|200|200}}&lt;br /&gt;
     {{ResResource|Antimony|200|200}}&lt;br /&gt;
     {{ResResource|Magnesium|200|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Sign Construction (2 of 4)|&lt;br /&gt;
     {{ResResource|Wooden Peg|137|1000}}&lt;br /&gt;
     {{ResResource|Boards|11|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|750}}&lt;br /&gt;
     {{ResResource|Nails|200|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
     {{ResTechnology|Casting}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry (1/3)|&lt;br /&gt;
     {{ResResource|Glass Jars|0|94}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|47}}&lt;br /&gt;
     {{ResResource|Glass Pipe|34|141}}&lt;br /&gt;
     {{ResResource|Boards|857|6580}}&lt;br /&gt;
     {{ResResource|Nails|1880|1880}}&lt;br /&gt;
     {{ResResource|Rope|470|470}}&lt;br /&gt;
     {{ResResource|Wooden Peg|188|188}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|100|188}}&lt;br /&gt;
     {{ResResource|Wooden Pestle|188|188}}&lt;br /&gt;
     {{ResResource|Clay Mortars|188|188}}&lt;br /&gt;
     {{ResResource|Cut Stone|470|470}}&lt;br /&gt;
     {{ResResource|Leather|188|188}}&lt;br /&gt;
     {{ResResource|Firebricks|4700|4700}}&lt;br /&gt;
     {{ResResource|Small Quartz|94|94}}&lt;br /&gt;
     {{ResResource|Small Diamond|94|94}}&lt;br /&gt;
     {{ResResource|Saltpeter|470|470}}&lt;br /&gt;
     {{ResResource|Sulfur|330|470}}&lt;br /&gt;
     {{ResResource|Red Sand|282|282}}&lt;br /&gt;
     {{ResResource|Charcoal|300|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Water Mining|&lt;br /&gt;
     {{ResResource|Glass Pipe|0|376}}&lt;br /&gt;
     {{ResResource|Iron Large Gear|16|19}}&lt;br /&gt;
     {{ResResource|Copper Strap|282|282}}&lt;br /&gt;
     {{ResResource|Pulley|141|141}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Beekeeping (2/3)}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|9400|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|55|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|76|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Avian Selection|&lt;br /&gt;
    {{ResResource|Cut Stone|0|2350}}&lt;br /&gt;
    {{ResResource|Barley (Raw)|0|18800}}&lt;br /&gt;
    {{ResResource|Dried Flax|0|2350}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (3/3)|&lt;br /&gt;
    {{ResResource|Barley|0|9400}}&lt;br /&gt;
    {{ResResource|Full Water Container|30|9400}}&lt;br /&gt;
    {{ResResource|Dirt|8|9400}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Viticulture|&lt;br /&gt;
    {{ResResource|Small Barrels|0|94}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Carp Meat|376|376}}&lt;br /&gt;
    {{ResResource|Perch Meat|376|376}}&lt;br /&gt;
    {{ResResource|Catfish Meat|94|376}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|376|376}}&lt;br /&gt;
    {{ResResource|Chromis Meat|376|376}}&lt;br /&gt;
    {{ResResource|Abdju Meat|376|376}}&lt;br /&gt;
    {{ResResource|Phagrus Meat|374|376}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (2/3)}}&lt;br /&gt;
    {{ResTechnology|Entomology(1/3)}}&lt;br /&gt;
    {{ResTechnology|Horticulture (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=111439</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=111439"/>
		<updated>2019-10-07T07:17:54Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* University of Natural Philosophy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|22500|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|4|750}}&lt;br /&gt;
     {{ResResource|Rope|513|6000}}&lt;br /&gt;
     {{ResResource|Pulley|150|150}}&lt;br /&gt;
     {{ResResource|Lime|13|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|1500|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction 1|state=collapsed|&lt;br /&gt;
     {{ResResource|Linen|0|1050}}&lt;br /&gt;
     {{ResResource|Copper Wire|0|105}}&lt;br /&gt;
     {{ResResource|Limestone|0|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|105}}&lt;br /&gt;
     {{ResResource|Medium Stones|0|105}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework 3|&lt;br /&gt;
     {{ResResource|Bauxite|690|890}}&lt;br /&gt;
     {{ResResource|Gypsum|630|890}}&lt;br /&gt;
     {{ResResource|Cut Stone|98|2136}}&lt;br /&gt;
     {{ResResource|Gravel|1577|4272}}&lt;br /&gt;
     {{ResResource|Clay|4000|3560}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction 2|&lt;br /&gt;
     {{ResResource|Cut Stone|578|578}}&lt;br /&gt;
     {{ResResource|Small Sapphire|28|28}}&lt;br /&gt;
     {{ResResource|Small Stone Block|135|152}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|256|256}}&lt;br /&gt;
     {{ResResource|Salt|73|73}}&lt;br /&gt;
     {{ResResource|Candle|49|49}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{ResTechnology|Advanced Brick (1/2)}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|150|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|85|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|7|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|132|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|579|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|3|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|209|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|133|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 2|&lt;br /&gt;
     {{ResResource|Red Paint|0|560}}&lt;br /&gt;
     {{ResResource|Green Paint|0|560}}&lt;br /&gt;
     {{ResResource|Blue Paint|0|560}}&lt;br /&gt;
     {{ResResource|Pink Paint|0|560}}&lt;br /&gt;
     {{ResResource|Orange Paint|0|560}}&lt;br /&gt;
     {{ResResource|Indigo Paint|0|560}}&lt;br /&gt;
     {{ResResource|Yellow Paint|0|560}}&lt;br /&gt;
     {{ResResource|Iron Pot|0|1680}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|3360}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Blacksmithing 2}}&lt;br /&gt;
      &lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResComplete|Glassblowing 1}}&lt;br /&gt;
      {{ResTechnology|Blacksmithing 1}}&lt;br /&gt;
      {{ResTechnology|The Science of Color 1|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolosis (3/4)|&lt;br /&gt;
     {{ResResource|Wood|10000|10000}}&lt;br /&gt;
     {{ResResource|Leather|505|4000}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|800}}&lt;br /&gt;
     {{ResResource|Firebricks|1584|15000}}&lt;br /&gt;
     {{ResResource|Charcoal|400|12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|21587|50000}}&lt;br /&gt;
     {{ResResource|Boards|14012|25000}}&lt;br /&gt;
     {{ResResource|Linen|10|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|506|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy 1|&lt;br /&gt;
     {{ResResource|Iron|1515|4000}}&lt;br /&gt;
     {{ResResource|Copper|165|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|0|1000}}&lt;br /&gt;
     {{ResResource|Tin|0|1000}}&lt;br /&gt;
     {{ResResource|Zinc|0|1000}}&lt;br /&gt;
     {{ResResource|Lead|0|1000}}&lt;br /&gt;
     {{ResResource|Silver|188|600}}&lt;br /&gt;
     {{ResResource|Platinum|200|200}}&lt;br /&gt;
     {{ResResource|Antimony|200|200}}&lt;br /&gt;
     {{ResResource|Magnesium|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Sign Construction (2 of 4)|&lt;br /&gt;
     {{ResResource|Wooden Peg|0|1000}}&lt;br /&gt;
     {{ResResource|Boards|0|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|750}}&lt;br /&gt;
     {{ResResource|Nails|200|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
     {{ResTechnology|Casting}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry (1/3)|&lt;br /&gt;
     {{ResResource|Glass Jars|0|94}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|47}}&lt;br /&gt;
     {{ResResource|Glass Pipe|0|141}}&lt;br /&gt;
     {{ResResource|Boards|256|6580}}&lt;br /&gt;
     {{ResResource|Nails|1880|1880}}&lt;br /&gt;
     {{ResResource|Rope|50|470}}&lt;br /&gt;
     {{ResResource|Wooden Peg|188|188}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|188}}&lt;br /&gt;
     {{ResResource|Wooden Pestle|188|188}}&lt;br /&gt;
     {{ResResource|Clay Mortars|188|188}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|470}}&lt;br /&gt;
     {{ResResource|Leather|188|188}}&lt;br /&gt;
     {{ResResource|Firebricks|1625|4700}}&lt;br /&gt;
     {{ResResource|Small Quartz|0|94}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|94}}&lt;br /&gt;
     {{ResResource|Saltpeter|470|470}}&lt;br /&gt;
     {{ResResource|Sulfur|330|470}}&lt;br /&gt;
     {{ResResource|Red Sand|282|282}}&lt;br /&gt;
     {{ResResource|Charcoal|100|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Water Mining|&lt;br /&gt;
     {{ResResource|Glass Pipe|0|376}}&lt;br /&gt;
     {{ResResource|Iron Large Gear|0|19}}&lt;br /&gt;
     {{ResResource|Copper Strap|0|282}}&lt;br /&gt;
     {{ResResource|Pulley|0|141}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Beekeeping (2/3)}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|9400|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|55|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|58|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Viticulture|&lt;br /&gt;
    {{ResResource|Small Barrels|0|94}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Carp Meat|376|376}}&lt;br /&gt;
    {{ResResource|Perch Meat|376|376}}&lt;br /&gt;
    {{ResResource|Catfish Meat|67|376}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|376|376}}&lt;br /&gt;
    {{ResResource|Chromis Meat|376|376}}&lt;br /&gt;
    {{ResResource|Abdju Meat|376|376}}&lt;br /&gt;
    {{ResResource|Phagrus Meat|359|376}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Farming (2/3)}}&lt;br /&gt;
    {{ResTechnology|Horticulture (1/3)|}}&lt;br /&gt;
    &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
    {{ResTechnology|Entomology(1/3)}} &lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Kush:Research&amp;diff=110701</id>
		<title>Kush:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Kush:Research&amp;diff=110701"/>
		<updated>2019-10-05T00:14:23Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* University of Thought */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** None yet&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide|Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
&lt;br /&gt;
= The Great Hall of The Kush =&lt;br /&gt;
&lt;br /&gt;
{{ResGreatHall|Kush|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Planning Application|state=collapsed|&lt;br /&gt;
     {{ResResource|Boards|1500|1500}}&lt;br /&gt;
     {{ResResource|Bricks|4500|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|150|150}}&lt;br /&gt;
     {{ResResource|Leather|2|30}}&lt;br /&gt;
     {{ResResource|Slate|540|540}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Diplomacy}}&lt;br /&gt;
      {{ResComplete|Guilds}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Pyramid Construction 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Advanced Brick Fabrication}}&lt;br /&gt;
     {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
     {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
     {{ResComplete|Stonework 1}}&lt;br /&gt;
     {{ResComplete|Stonework 2}}&lt;br /&gt;
     {{ResComplete|Stonework 3}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music== &lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
{{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|78|2075}}&lt;br /&gt;
     {{ResResource|Perch Meat|21|2075}}&lt;br /&gt;
     {{ResResource|Catfish Meat|15|2075}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|27|2075}}&lt;br /&gt;
     {{ResResource|Chromis Meat|177|2075}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|208}}&lt;br /&gt;
     {{ResResource|Abdju Meat|47|208}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|29|208}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|The Science of Color 2|&lt;br /&gt;
     {{ResResource|Red Paint|0|470}}&lt;br /&gt;
     {{ResResource|Green Paint|0|470}}&lt;br /&gt;
     {{ResResource|Blue Paint|0|470}}&lt;br /&gt;
     {{ResResource|Pink Paint|0|470}}&lt;br /&gt;
     {{ResResource|Orange Paint|0|470}}&lt;br /&gt;
     {{ResResource|Indigo Paint|0|470}}&lt;br /&gt;
     {{ResResource|Yellow Paint|0|470}}&lt;br /&gt;
     {{ResResource|Iron Pot|0|1410}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|2820}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Blacksmithing 1}}&lt;br /&gt;
     {{ResComplete|Blacksmithing 2}}&lt;br /&gt;
     {{ResComplete|Glassblowing 1}}&lt;br /&gt;
     {{ResComplete|The Science of Color 1|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{none}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{ResComplete|Pyrolysis 3}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Dowsing}}&lt;br /&gt;
      {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
      {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chariot Repair 3|&lt;br /&gt;
     {{ResResource|Bricks|11922|166000}}&lt;br /&gt;
     {{ResResource|Boards|6588|16600}}&lt;br /&gt;
     {{ResResource|Rope|0|8300}}&lt;br /&gt;
     {{ResResource|Canvas|0|2075}}&lt;br /&gt;
     {{ResResource|Linen|60|830}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|2075}}&lt;br /&gt;
     {{ResResource|Steel Cable|0|83}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{ResOnATimer|Metallurgy 1}}&lt;br /&gt;
      {{ResOnATimer|Sign Construction 2}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Casting 1|}}&lt;br /&gt;
      {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
      {{ResComplete|Chariot Repair 2|}}&lt;br /&gt;
      {{ResComplete|Mining 1}}&lt;br /&gt;
      {{ResComplete|Mining 2}}&lt;br /&gt;
      {{ResComplete|Shipwright}}&lt;br /&gt;
      {{ResComplete|Sign Construction 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
       {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{ResTechnology|Water Mining}}&lt;br /&gt;
      {{ResTechnology|Chemistry 1}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping 1}}&lt;br /&gt;
     {{ResComplete|Beekeeping 2}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
 &lt;br /&gt;
{{ResTechnology|Avian Selection|&lt;br /&gt;
     {{ResResource|Cut Stone |787|2500}}     &lt;br /&gt;
     {{ResResource|Barley (Raw) |19614|20000}}&lt;br /&gt;
     {{ResResource|Dried Flax|2500|2500}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Viticulture|state=collapsed|&lt;br /&gt;
     {{ResResource|Small Barrels|0|100}}&lt;br /&gt;
     {{ResResource|Full Water Container|1000|1000}}&lt;br /&gt;
     {{ResResource|Carp Meat|400|400}}&lt;br /&gt;
     {{ResResource|Perch Meat|400|400}}&lt;br /&gt;
     {{ResResource|Catfish Meat|361|400}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|225|400}}&lt;br /&gt;
     {{ResResource|Chromis Meat|400|400}}&lt;br /&gt;
     {{ResResource|Abdju Meat|400|400}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|176|400}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Animal Husbandry 1}}&lt;br /&gt;
     {{ResComplete|Animal Husbandry 2}}&lt;br /&gt;
     {{ResComplete|Entomology 1}}&lt;br /&gt;
     {{ResComplete|Farming 1}}&lt;br /&gt;
     {{ResComplete|Farming 2}}&lt;br /&gt;
     {{ResComplete|Farming 3}}&lt;br /&gt;
     {{ResComplete|Horticulture 1}}&lt;br /&gt;
     {{ResComplete|Ranching}}&lt;br /&gt;
     {{ResComplete|Hydroponics}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Kush:Research&amp;diff=110700</id>
		<title>Kush:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Kush:Research&amp;diff=110700"/>
		<updated>2019-10-05T00:13:28Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* University of Art and Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** None yet&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide|Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
&lt;br /&gt;
= The Great Hall of The Kush =&lt;br /&gt;
&lt;br /&gt;
{{ResGreatHall|Kush|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Planning Application|state=collapsed|&lt;br /&gt;
     {{ResResource|Boards|1500|1500}}&lt;br /&gt;
     {{ResResource|Bricks|4500|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|150|150}}&lt;br /&gt;
     {{ResResource|Leather|2|30}}&lt;br /&gt;
     {{ResResource|Slate|540|540}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Diplomacy}}&lt;br /&gt;
      {{ResComplete|Guilds}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Pyramid Construction 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Advanced Brick Fabrication}}&lt;br /&gt;
     {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
     {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
     {{ResComplete|Stonework 1}}&lt;br /&gt;
     {{ResComplete|Stonework 2}}&lt;br /&gt;
     {{ResComplete|Stonework 3}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music== &lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
{{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|78|2075}}&lt;br /&gt;
     {{ResResource|Perch Meat|21|2075}}&lt;br /&gt;
     {{ResResource|Catfish Meat|15|2075}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|27|2075}}&lt;br /&gt;
     {{ResResource|Chromis Meat|177|2075}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|208}}&lt;br /&gt;
     {{ResResource|Abdju Meat|47|208}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|29|208}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|The Science of Color 2|&lt;br /&gt;
     {{ResResource|Red Paint|0|470}}&lt;br /&gt;
     {{ResResource|Green Paint|0|470}}&lt;br /&gt;
     {{ResResource|Blue Paint|0|470}}&lt;br /&gt;
     {{ResResource|Pink Paint|0|470}}&lt;br /&gt;
     {{ResResource|Orange Paint|0|470}}&lt;br /&gt;
     {{ResResource|Indigo Paint|0|470}}&lt;br /&gt;
     {{ResResource|Yellow Paint|0|470}}&lt;br /&gt;
     {{ResResource|Iron Pot|0|1410}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|2820}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Blacksmithing 1}}&lt;br /&gt;
     {{ResComplete|Blacksmithing 2}}&lt;br /&gt;
     {{ResComplete|Glassblowing 1}}&lt;br /&gt;
     {{ResComplete|The Science of Color 1|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{none}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{ResComplete|Pyrolysis 3}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Dowsing}}&lt;br /&gt;
      {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
      {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chariot Repair 3|&lt;br /&gt;
     {{ResResource|Bricks|11922|166000}}&lt;br /&gt;
     {{ResResource|Boards|6588|16600}}&lt;br /&gt;
     {{ResResource|Rope|0|8300}}&lt;br /&gt;
     {{ResResource|Canvas|0|2075}}&lt;br /&gt;
     {{ResResource|Linen|60|830}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|2075}}&lt;br /&gt;
     {{ResResource|Steel Cable|0|83}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{ResOnATimer|Metallurgy 1}}&lt;br /&gt;
      {{ResOnATimer|Sign Construction 2}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Casting 1|}}&lt;br /&gt;
      {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
      {{ResComplete|Chariot Repair 2|}}&lt;br /&gt;
      {{ResComplete|Mining 1}}&lt;br /&gt;
      {{ResComplete|Mining 2}}&lt;br /&gt;
      {{ResComplete|Shipwright}}&lt;br /&gt;
      {{ResComplete|Sign Construction 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
       {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{ResComplete|Beekeeping 2}} &lt;br /&gt;
      {{ResTechnology|Water Mining}}&lt;br /&gt;
      {{ResTechnology|Chemistry 1}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping 1}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
 &lt;br /&gt;
{{ResTechnology|Avian Selection|&lt;br /&gt;
     {{ResResource|Cut Stone |787|2500}}     &lt;br /&gt;
     {{ResResource|Barley (Raw) |19614|20000}}&lt;br /&gt;
     {{ResResource|Dried Flax|2500|2500}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Viticulture|state=collapsed|&lt;br /&gt;
     {{ResResource|Small Barrels|0|100}}&lt;br /&gt;
     {{ResResource|Full Water Container|1000|1000}}&lt;br /&gt;
     {{ResResource|Carp Meat|400|400}}&lt;br /&gt;
     {{ResResource|Perch Meat|400|400}}&lt;br /&gt;
     {{ResResource|Catfish Meat|361|400}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|225|400}}&lt;br /&gt;
     {{ResResource|Chromis Meat|400|400}}&lt;br /&gt;
     {{ResResource|Abdju Meat|400|400}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|176|400}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Animal Husbandry 1}}&lt;br /&gt;
     {{ResComplete|Animal Husbandry 2}}&lt;br /&gt;
     {{ResComplete|Entomology 1}}&lt;br /&gt;
     {{ResComplete|Farming 1}}&lt;br /&gt;
     {{ResComplete|Farming 2}}&lt;br /&gt;
     {{ResComplete|Farming 3}}&lt;br /&gt;
     {{ResComplete|Horticulture 1}}&lt;br /&gt;
     {{ResComplete|Ranching}}&lt;br /&gt;
     {{ResComplete|Hydroponics}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Kush:Research&amp;diff=110699</id>
		<title>Kush:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Kush:Research&amp;diff=110699"/>
		<updated>2019-10-05T00:12:50Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** None yet&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide|Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
&lt;br /&gt;
= The Great Hall of The Kush =&lt;br /&gt;
&lt;br /&gt;
{{ResGreatHall|Kush|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Planning Application|state=collapsed|&lt;br /&gt;
     {{ResResource|Boards|1500|1500}}&lt;br /&gt;
     {{ResResource|Bricks|4500|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|150|150}}&lt;br /&gt;
     {{ResResource|Leather|2|30}}&lt;br /&gt;
     {{ResResource|Slate|540|540}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Diplomacy}}&lt;br /&gt;
      {{ResComplete|Guilds}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Pyramid Construction 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Advanced Brick Fabrication}}&lt;br /&gt;
     {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
     {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
     {{ResComplete|Stonework 1}}&lt;br /&gt;
     {{ResComplete|Stonework 2}}&lt;br /&gt;
     {{ResComplete|Stonework 3}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music== &lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
{{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|78|2075}}&lt;br /&gt;
     {{ResResource|Perch Meat|21|2075}}&lt;br /&gt;
     {{ResResource|Catfish Meat|15|2075}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|27|2075}}&lt;br /&gt;
     {{ResResource|Chromis Meat|177|2075}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|208}}&lt;br /&gt;
     {{ResResource|Abdju Meat|47|208}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|29|208}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|The Science of Color 2|&lt;br /&gt;
     {{ResResource|Red Paint|0|470}}&lt;br /&gt;
     {{ResResource|Green Paint|0|470}}&lt;br /&gt;
     {{ResResource|Blue Paint|0|470}}&lt;br /&gt;
     {{ResResource|Pink Paint|0|470}}&lt;br /&gt;
     {{ResResource|Orange Paint|0|470}}&lt;br /&gt;
     {{ResResource|Indigo Paint|0|470}}&lt;br /&gt;
     {{ResResource|Yellow Paint|0|470}}&lt;br /&gt;
     {{ResResource|Iron Pot|0|1410}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|2820}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{ResComplete|Blacksmithing 2}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Blacksmithing 1}}&lt;br /&gt;
     {{ResComplete|Glassblowing 1}}&lt;br /&gt;
     {{ResComplete|The Science of Color 1|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{none}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{ResComplete|Pyrolysis 3}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Dowsing}}&lt;br /&gt;
      {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
      {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chariot Repair 3|&lt;br /&gt;
     {{ResResource|Bricks|11922|166000}}&lt;br /&gt;
     {{ResResource|Boards|6588|16600}}&lt;br /&gt;
     {{ResResource|Rope|0|8300}}&lt;br /&gt;
     {{ResResource|Canvas|0|2075}}&lt;br /&gt;
     {{ResResource|Linen|60|830}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|2075}}&lt;br /&gt;
     {{ResResource|Steel Cable|0|83}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{ResOnATimer|Metallurgy 1}}&lt;br /&gt;
      {{ResOnATimer|Sign Construction 2}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Casting 1|}}&lt;br /&gt;
      {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
      {{ResComplete|Chariot Repair 2|}}&lt;br /&gt;
      {{ResComplete|Mining 1}}&lt;br /&gt;
      {{ResComplete|Mining 2}}&lt;br /&gt;
      {{ResComplete|Shipwright}}&lt;br /&gt;
      {{ResComplete|Sign Construction 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
       {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{ResComplete|Beekeeping 2}} &lt;br /&gt;
      {{ResTechnology|Water Mining}}&lt;br /&gt;
      {{ResTechnology|Chemistry 1}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping 1}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
 &lt;br /&gt;
{{ResTechnology|Avian Selection|&lt;br /&gt;
     {{ResResource|Cut Stone |787|2500}}     &lt;br /&gt;
     {{ResResource|Barley (Raw) |19614|20000}}&lt;br /&gt;
     {{ResResource|Dried Flax|2500|2500}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Viticulture|state=collapsed|&lt;br /&gt;
     {{ResResource|Small Barrels|0|100}}&lt;br /&gt;
     {{ResResource|Full Water Container|1000|1000}}&lt;br /&gt;
     {{ResResource|Carp Meat|400|400}}&lt;br /&gt;
     {{ResResource|Perch Meat|400|400}}&lt;br /&gt;
     {{ResResource|Catfish Meat|361|400}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|225|400}}&lt;br /&gt;
     {{ResResource|Chromis Meat|400|400}}&lt;br /&gt;
     {{ResResource|Abdju Meat|400|400}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|176|400}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Animal Husbandry 1}}&lt;br /&gt;
     {{ResComplete|Animal Husbandry 2}}&lt;br /&gt;
     {{ResComplete|Entomology 1}}&lt;br /&gt;
     {{ResComplete|Farming 1}}&lt;br /&gt;
     {{ResComplete|Farming 2}}&lt;br /&gt;
     {{ResComplete|Farming 3}}&lt;br /&gt;
     {{ResComplete|Horticulture 1}}&lt;br /&gt;
     {{ResComplete|Ranching}}&lt;br /&gt;
     {{ResComplete|Hydroponics}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue/poll&amp;diff=109685</id>
		<title>Meshwesh Obelisk Queue/poll</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue/poll&amp;diff=109685"/>
		<updated>2019-09-30T00:33:24Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=POLL To evaluate community sentiment regarding the present queue and it's acceptability.=&lt;br /&gt;
A number of Meshwesh are displeased with the current queue.  It was established days before the test went live, nobody knew it was being made, and it filled up before most people found out.&lt;br /&gt;
Discussion is underway regarding whether or not it should be done away with and if so, what should replace it.&lt;br /&gt;
Please participate in the discussion and decision making process.&lt;br /&gt;
&lt;br /&gt;
==Please add your name and check whether you support keeping or changing the queue==&lt;br /&gt;
What will be done after that will depend on community discussion, this is simply to get a feel for how we as a community feel about the issue.&lt;br /&gt;
This poll is for players, not avatars.  Please just put one vote per actual human player.&lt;br /&gt;
Discussions are in Discord #Meshwesh channel&lt;br /&gt;
If you are unable to access discord, please express yourself in faction chat ingame.&lt;br /&gt;
If you do not have discord installed please go to&lt;br /&gt;
https://discordapp.com/download&lt;br /&gt;
&lt;br /&gt;
Once you have it installed, this invite will get you into ATITD chat.&lt;br /&gt;
&lt;br /&gt;
https://discordapp.com/invite/pNbxvQ&lt;br /&gt;
&lt;br /&gt;
Within the ATITD discord are individual channels including #Meshwesh.&lt;br /&gt;
Please come and express your opinions for or against changing the existing queue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyone more skilled than I at wiki editing, please feel free to improve this&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Change&lt;br /&gt;
!Keep&lt;br /&gt;
!Unsure&lt;br /&gt;
|-&lt;br /&gt;
| Slartibartfast || X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| deedsotep || X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Amuniet || X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Freeportkid || X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|sahira||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Sol||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Grapeape||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Cyndi||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Zareen||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Basmati||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Ledge||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
|||||||&lt;br /&gt;
|-&lt;br /&gt;
|||||||&lt;br /&gt;
|-&lt;br /&gt;
|||||||&lt;br /&gt;
|-&lt;br /&gt;
|||||||&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue/poll&amp;diff=105727</id>
		<title>Meshwesh Obelisk Queue/poll</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue/poll&amp;diff=105727"/>
		<updated>2019-09-19T04:32:13Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=POLL To evaluate community sentiment regarding the present queue and it's acceptability.=&lt;br /&gt;
A number of Meshwesh are displeased with the current queue.  It was established days before the test went live, nobody knew it was being made, and it filled up before most people found out.&lt;br /&gt;
Discussion is underway regarding whether or not it should be done away with and if so, what should replace it.&lt;br /&gt;
Please participate in the discussion and decision making process.&lt;br /&gt;
&lt;br /&gt;
==Please add your name and check whether you support keeping or changing the queue==&lt;br /&gt;
What will be done after that will depend on community discussion, this is simply to get a feel for how we as a community feel about the issue.&lt;br /&gt;
This poll is for players, not avatars.  Please just put one vote per actual human player.&lt;br /&gt;
Discussions are in Discord #Meshwesh channel&lt;br /&gt;
If you are unable to access discord, please express yourself in faction chat ingame.&lt;br /&gt;
If you do not have discord installed please go to&lt;br /&gt;
https://discordapp.com/download&lt;br /&gt;
&lt;br /&gt;
Once you have it installed, this invite will get you into ATITD chat.&lt;br /&gt;
&lt;br /&gt;
https://discordapp.com/invite/pNbxvQ&lt;br /&gt;
&lt;br /&gt;
Within the ATITD discord are individual channels including #Meshwesh.&lt;br /&gt;
Please come and express your opinions for or against changing the existing queue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyone more skilled than I at wiki editing, please feel free to improve this&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Change&lt;br /&gt;
!Keep&lt;br /&gt;
|-&lt;br /&gt;
| Slartibartfast || X||&lt;br /&gt;
|-&lt;br /&gt;
| deedsotep || X||&lt;br /&gt;
|-&lt;br /&gt;
| Amuniet || X||&lt;br /&gt;
|-&lt;br /&gt;
| Freeportkid || X||&lt;br /&gt;
|-&lt;br /&gt;
|sahira||X||&lt;br /&gt;
|-&lt;br /&gt;
|Sol||X||&lt;br /&gt;
|-&lt;br /&gt;
|Grapeape||X||&lt;br /&gt;
|-&lt;br /&gt;
|||||&lt;br /&gt;
|-&lt;br /&gt;
|||||&lt;br /&gt;
|-&lt;br /&gt;
|||||&lt;br /&gt;
|-&lt;br /&gt;
|||||&lt;br /&gt;
|-&lt;br /&gt;
|||||&lt;br /&gt;
|-&lt;br /&gt;
|||||&lt;br /&gt;
|-&lt;br /&gt;
|||||&lt;br /&gt;
|-&lt;br /&gt;
|||||&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=User:Gabrielnight/Queue_Giveaway&amp;diff=104847</id>
		<title>User:Gabrielnight/Queue Giveaway</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=User:Gabrielnight/Queue_Giveaway&amp;diff=104847"/>
		<updated>2019-09-15T08:04:42Z</updated>

		<summary type="html">&lt;p&gt;Grapeape: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Meshwesh Desert Obelisk Queue spot Giveaway Lottery ==&lt;br /&gt;
&lt;br /&gt;
Hello everyone!&lt;br /&gt;
&lt;br /&gt;
Having a queue doesn't really favour those who were not online at the time of the queue's creation.&lt;br /&gt;
&lt;br /&gt;
Personally I was early in the queue during T8 aswell, so I want to give others the same chance.&lt;br /&gt;
&lt;br /&gt;
So I have decided to give away my spot to those who were not as lucky as myself to be online at the right time.&lt;br /&gt;
&lt;br /&gt;
I have a few simple rules which I believe is fair in relation to all of this.&lt;br /&gt;
&lt;br /&gt;
Following these rules, if you wish to enter, please add your character name in the list below :)&lt;br /&gt;
&lt;br /&gt;
= Spot Giveaways =&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Height&lt;br /&gt;
|-&lt;br /&gt;
|Gabrielnight || 25&lt;br /&gt;
|-&lt;br /&gt;
|Sunstrider || 29&lt;br /&gt;
|-&lt;br /&gt;
|Sunreaver || 30 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Giveaway Rules =&lt;br /&gt;
* Giveaway is open to anyone not already on the list&lt;br /&gt;
* Giveaway is open to anyone at height 42 or higher on the list&lt;br /&gt;
* Winner will be randomly picked from the list below&lt;br /&gt;
* If the Winner is already on the list, Me and the Winner will swap spots&lt;br /&gt;
* The Winner will be picked on the 13th September 2PM EST&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
|-  &lt;br /&gt;
|Cyndi&lt;br /&gt;
|-&lt;br /&gt;
|Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
|Xspell&lt;br /&gt;
|-&lt;br /&gt;
|Thejanitor&lt;br /&gt;
|-  &lt;br /&gt;
|Otox&lt;br /&gt;
|-  &lt;br /&gt;
|Juonkiku&lt;br /&gt;
|-    &lt;br /&gt;
|Gorluc&lt;br /&gt;
|-  &lt;br /&gt;
|Mausolus&lt;br /&gt;
|-&lt;br /&gt;
|Xozia&lt;br /&gt;
|-&lt;br /&gt;
|deedsotep&lt;br /&gt;
|-&lt;br /&gt;
|Oaxani&lt;br /&gt;
|-&lt;br /&gt;
|Bethany&lt;br /&gt;
|-&lt;br /&gt;
|Grapeape&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Grapeape</name></author>
	</entry>
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