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	<id>https://atitd.wiki/tale9/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ki-Nala</id>
	<title>A Wiki in the Desert - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://atitd.wiki/tale9/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ki-Nala"/>
	<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/Special:Contributions/Ki-Nala"/>
	<updated>2026-04-08T15:54:50Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Mines/Topaz&amp;diff=142767</id>
		<title>Maps/Public Mines/Topaz</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Mines/Topaz&amp;diff=142767"/>
		<updated>2020-03-10T13:15:51Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Map of Topaz Mines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
* Return to [[Maps/Public Mines]]&lt;br /&gt;
* Return to [[Maps]]&lt;br /&gt;
* Also see [[Gems#Topaz|Topaz]]&lt;br /&gt;
* Also see [[Gems]]&lt;br /&gt;
* Also see [[Guides/Mining/Sand Mining|Sand Minining Guide]]&lt;br /&gt;
* Also see [[Guides/Mining|Mining Guide]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Map of Topaz Mines ==&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer Topaz 652&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Map Marker/Topaz|region=West Kush (Valley of Queens)|coords=1026, -4138}}&lt;br /&gt;
{{Map Marker/Topaz|region=Axum|coords=4018, -6065}}&lt;br /&gt;
{{Map Marker/Topaz|region=Naqada|coords=2179, 2227}}&lt;br /&gt;
{{Map Marker/Topaz|region=MWD|coords=800, 6650}}&lt;br /&gt;
{{Map Marker/Topaz|region=Dakhla Oasis|coords=-1786, 990}}&lt;br /&gt;
{{Map Marker/Topaz|region=Dakhla Oasis|coords=-1955, 2980}}&lt;br /&gt;
{{Map Marker/Topaz|region=Wadi Natrun|coords=-1862,6554}}&lt;br /&gt;
{{Map Marker/Topaz|region=Meshwesh Delta|coords=1100,6737}}&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding New Topaz Mines ==&lt;br /&gt;
&lt;br /&gt;
To add a new Topaz mine to this map, simply copy/paste the following template alongside the other &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Map Marker/Topaz}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; references on this page and fill in the details:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Map Marker/Topaz|region=|coords=}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not feeling confident or just want more details on using this template? Check out the {{tl|Map Marker/Topaz}} template page for additional details on usage.&lt;br /&gt;
&lt;br /&gt;
Still feeling unsure about editing the list or just feeling lazy? Just post what details you can on [[{{NAMESPACE}} talk:{{PAGENAME}}|this article's talk page]] without worrying about templates or formatting and someone else can handle the rest for you!&lt;br /&gt;
&lt;br /&gt;
[[Category:Atlas|Maps Public Topaz Mines]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=142243</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=142243"/>
		<updated>2020-03-06T16:09:10Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Art and Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Advanced Brick Fabrication (2 of 2)}}&lt;br /&gt;
{{ResTechnology|Banner Construction (2 of 2)}}&lt;br /&gt;
{{ResTechnology|Lapidary (2 of 3)}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
{{ResTechnology|Banner Construction (2 of 2)|&lt;br /&gt;
     {{ResResource|Wood|175338|180000}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Linen|1125|1125}}&lt;br /&gt;
     {{ResResource|Rope|1500|1500}}&lt;br /&gt;
     {{ResResource|Pulley|1747|3000}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction (2 of 8)|&lt;br /&gt;
     {{ResResource|Linen|0|900}}&lt;br /&gt;
     {{ResResource|Copper Wire|105|105}}&lt;br /&gt;
     {{ResResource|Limestone|200|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Sapphire|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|20|105}}&lt;br /&gt;
     {{ResResource|Large Quartz|5|105}}&lt;br /&gt;
   }}&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Stadium Application|&lt;br /&gt;
     {{ResResource|Rope|225|225}}&lt;br /&gt;
     {{ResResource|Firebricks|500|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Wool Cloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|9|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|1500|1500}}&lt;br /&gt;
     {{ResResource|Bricks|4500|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|150|150}}&lt;br /&gt;
     {{ResResource|Leather|30|30}}&lt;br /&gt;
     {{ResResource|Slate|540|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Diplomacy}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction (1 of 8)}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
    {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Advanced Brick Fabrication (2 of 2)|&lt;br /&gt;
      {{ResResource|Bearings|48|4450}}&lt;br /&gt;
      {{ResResource|Oil|44500|44500}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|54|1335}}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|271|1335}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|186|445}}&lt;br /&gt;
    }}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
     {{ResResource|Full Water Container|2397|22250}}&lt;br /&gt;
     {{ResResource|Limestone|8997|44500}}&lt;br /&gt;
     {{ResResource|Lime|300|4450}}&lt;br /&gt;
     {{ResResource|Bauxite|0|2225}}&lt;br /&gt;
     {{ResResource|Maat's Compound Extract|0|267}}&lt;br /&gt;
     {{ResResource|Set's Compound Extract|0|134}}&lt;br /&gt;
     {{ResResource|Osiris's Compound Extract|0|67}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Brick Fabrication (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Automation (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (7 of 7)}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Stonework (4 of 4)}}&lt;br /&gt;
    {{ResComplete|Storage Improvements (3 of 3)|}}&lt;br /&gt;
    {{ResComplete|Structure Improvement (1 of 2)}} &lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music== &lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Lapidary (2 of 3)|&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Choronzon Garnet|13|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Thistle Garnet|30|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Lens Garnet|28|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Queen's Tomb Garnet|12|30}}&lt;br /&gt;
    {{ResResource|Cuttable Amethyst|30|224}}&lt;br /&gt;
    {{ResResource|Cuttable Lapis|67|224}}&lt;br /&gt;
    {{ResResource|Cuttable Turquoise|57|224}}&lt;br /&gt;
    {{ResResource|Cuttable Garnet|79|224}}&lt;br /&gt;
    {{ResResource|Cuttable Jade|123|224}}&lt;br /&gt;
    {{ResResource|Cuttable Sunstone|82|224}}&lt;br /&gt;
    {{ResResource|Cuttable Citrine|77|224}}&lt;br /&gt;
    {{ResResource|Cuttable Almandine|114|448}}&lt;br /&gt;
    {{ResResource|Cuttable Aquamarine|102|448}}&lt;br /&gt;
    {{ResResource|Cuttable Kunzite|127|448}}&lt;br /&gt;
    {{ResResource|Cuttable Morganite|203|448}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
     {{ResResource|Full Water Container|14037|28000}}&lt;br /&gt;
     {{ResResource|Sulfuric Acid|1000|2800}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Geb's Compound Extract|0|336}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Maat's Compound Extract|0|168}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Set's Compound Extract|0|84}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
     {{ResResource|Sulphurous Water{{!}}Full Sulphurous Water Container|15|56000}}&lt;br /&gt;
     {{ResResource|Salt|20|5600}}&lt;br /&gt;
     {{ResResource|Glass Jars|2240|2240}}&lt;br /&gt;
     {{ResResource|Glass Pipe|1680|1680}}&lt;br /&gt;
     {{ResResource|Metal Blue Wire|0|4480}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Osiris's Compound Extract|0|336}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Thoth's Compound Extract|0|168}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Ra's Compound Extract|0|84}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{ResComplete|The Science of Color 3}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Blacksmithing (3 of 4)}}&lt;br /&gt;
      {{ResComplete|Crystal Acoustics}}&lt;br /&gt;
      {{ResComplete|Glassblowing (2 of 2)}}&lt;br /&gt;
      {{ResComplete|Lapidary (1 of 3)}}&lt;br /&gt;
      {{ResComplete|Mortar Construction}}&lt;br /&gt;
      {{ResComplete|Raeli Pottery}}&lt;br /&gt;
      {{ResComplete|Taxidermy}}&lt;br /&gt;
      {{ResComplete|The Science of Color (2 of 3)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Perfuming (1 of 2)|&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Etrog|35|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Large Limes|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Tangy Iyokan|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Small Coralfruit|0|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Tangelo|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Large Tangerines|49|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Long Corians|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Shangjuan|50|50}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Botany (3 of 4)|&lt;br /&gt;
     {{ResResource|Herb{{!}}Common Sage|2000|2000}}&lt;br /&gt;
     {{ResResource|Herb{{!}}Common Rosemary|2000|2000}}&lt;br /&gt;
     {{ResResource|Herb{{!}}Tsangto|1400|1400}}&lt;br /&gt;
     {{ResResource|Herb{{!}}Sorrel|1400|1400}}&lt;br /&gt;
     {{ResResource|Herb{{!}}Sweetflower|343|343}}&lt;br /&gt;
     {{ResResource|Herb{{!}}Sugar Cane|343|343}}&lt;br /&gt;
     {{ResResource|Herb{{!}}Sky Gladalia|49|49}}&lt;br /&gt;
     {{ResResource|Herb{{!}}Moon Aloe|49|49}}&lt;br /&gt;
     {{ResResource|Herb{{!}}Naranga|7|7}}&lt;br /&gt;
     {{ResResource|Herb{{!}}Mandrake Root|7|7}}&lt;br /&gt;
     {{ResResource|Moss{{!}}Any Kind of Moss|500|500}}&lt;br /&gt;
     {{ResResource|Moss{{!}}Green Moss|49|49}}&lt;br /&gt;
     {{ResResource|Moss{{!}}Hairy Moss|7|7}}&lt;br /&gt;
     {{ResResource|Moss{{!}}Calico Moss|7|7}}&lt;br /&gt;
     {{ResResource|Moss{{!}}Phosphorescent Moss|7|7}}&lt;br /&gt;
     {{ResResource|Moss{{!}}Striped, Calico Moss|0|7}}&lt;br /&gt;
     {{ResResource|Moss{{!}}Striped, Reticulated Moss|7|7}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|0|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|0|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|0|500}}&lt;br /&gt;
     {{ResResource|Cement|0|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|0|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Beer Brewing }}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Gear Casting (3 of 3)|&lt;br /&gt;
     {{ResResource|Metal Blue|0|500}}&lt;br /&gt;
     {{ResResource|Moon Steel|0|500}}&lt;br /&gt;
     {{ResResource|Octec's Alloy|0|500}}&lt;br /&gt;
     {{ResResource|Sun Steel|0|500}}&lt;br /&gt;
     {{ResResource|Thoth's Metal|0|500}}&lt;br /&gt;
     {{ResResource|Water Metal|0|500}}&lt;br /&gt;
     {{ResResource|Beeswax|50000|50000}}&lt;br /&gt;
     {{ResResource|Large Gears{{!}}Platinum Large Gear|0|20}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Pewter Medium Gear|0|50}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Antimony Medium Gear|6|50}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Lead Medium Gear|50|50}}&lt;br /&gt;
     {{ResResource|Aluminum Small Gear|200|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
     {{ResResource|Deckle|0|50}}&lt;br /&gt;
     {{ResResource|Rabbit Pelt|92|2000}}&lt;br /&gt;
     {{ResResource|Aluminum Plate|0|200}}&lt;br /&gt;
     {{ResResource|Full Water Container|0|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Marble Mechanics (2 of 2)|&lt;br /&gt;
     {{ResResource|Slate|2000|2000}}&lt;br /&gt;
     {{ResResource|Rope|2000|2000}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|0|30}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|30}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|0|30}}&lt;br /&gt;
     {{ResResource|Hornet's Wing Granite|0|30}}&lt;br /&gt;
     {{ResResource|Tiger's Eye Granite|0|30}}&lt;br /&gt;
     {{ResResource|Leopard's Paw Marble|0|30}}&lt;br /&gt;
     {{ResResource|Island Blue Marble|0|30}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C149-C177 G93-G115|0|6}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox A222-A258 F506-F587|0|7}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox B290-B325 H371-H445|0|9}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C404-C461 H673-H787|0|8}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox A845-A989 F483-F599|0|11}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D410-D480 H292-H333|0|10}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C812-C999 H863-H1001|0|13}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D858-D1055 G263-G300|0|6}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C438-C539 F155-F178|0|9}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D677-D826 H86-H96|0|14}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Gear Oil|&lt;br /&gt;
     {{ResResource|Oil|16758|100000}}&lt;br /&gt;
     {{ResResource|Petroleum|26126|50000}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Maat's Compound Extract|0|300}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract|0|150}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Osiris's Compound Extract|0|75}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Sign Construction (4 of 4)|&lt;br /&gt;
     {{ResResource|Cut Stone|0|2000}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|5000}}&lt;br /&gt;
     {{ResResource|Clay|0|10000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 3}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Casting (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Chariot Repair (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Deep Well Construction}}&lt;br /&gt;
     {{ResComplete|Gear Casting (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Marble Mechanics (1 of 2)}}&lt;br /&gt;
     {{ResComplete|Metallurgy (5 of 5)}}&lt;br /&gt;
     {{ResComplete|Mining (4 of 4)}}&lt;br /&gt;
     {{ResComplete|Minting}}&lt;br /&gt;
     {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
     {{ResComplete|Shipwright (2 of 2)}}&lt;br /&gt;
     {{ResComplete|Sign Construction (3 of 4)}}&lt;br /&gt;
     {{ResComplete|Trading}}&lt;br /&gt;
     {{ResComplete|Printing}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Molecular Balance|&lt;br /&gt;
   {{ResResource|Florence Flask{{!}}Quality 6000+ Florence Flask|0|94}}&lt;br /&gt;
   {{ResResource|Florence Flask{{!}}Quality 7000+ Florence Flask|0|47}}&lt;br /&gt;
   {{ResResource|Fine Glass Rod|1|1880}}&lt;br /&gt;
   {{ResResource|Marble Mortar|0|470}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Glass)|0|282}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Crystal)|0|188}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Diamond)|0|94}}&lt;br /&gt;
   {{ResResource|Nut's Essence|0|470}}&lt;br /&gt;
   {{ResResource|Herbs{{!}}King's Coin|22|235}}&lt;br /&gt;
   {{ResResource|Cut Gems{{!}}Crater Cut Citrine|6|188}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Explosives|&lt;br /&gt;
     {{ResResource|Gunpowder | 2970 | 23500}}&lt;br /&gt;
     {{ResResource|Aluminum Powder | 0 | 9400}}&lt;br /&gt;
     {{ResResource|Magnesium Wire | 0 | 940}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract | 0 | 282}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Osiris's Compound Extract | 0 | 141}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Thoth's Compound Extract | 0 | 71}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
     {{ResResource|Arsenic | 0 | 705}}&lt;br /&gt;
     {{ResResource|Lead Ore | 9400| 9400}}&lt;br /&gt;
     {{ResResource|Sulfuric Acid | 940 | 940}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Geb's Compound Extract | 0 | 282}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Maat's Compound Extract | 0 | 141}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract | 0 | 71}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Alchemy|&lt;br /&gt;
    {{ResResource|Iron Pots|9|9}}&lt;br /&gt;
    {{ResResource|Brass Pots|9|9}}&lt;br /&gt;
    {{ResResource|Thermometers|0|47}}&lt;br /&gt;
    {{ResResource|Papyrus Paper|119|470}}&lt;br /&gt;
    {{ResResource|Glass Jar|94|94}}&lt;br /&gt;
    {{ResResource|Cobra's blood|94|94}}&lt;br /&gt;
    {{ResResource|Petroleum|4700|4700}}&lt;br /&gt;
    {{ResResource|Tincture Hy|50|112}}&lt;br /&gt;
    {{ResResource|Tincture Hd|50|71}}&lt;br /&gt;
    {{ResResource|Tincture Bt|50|138}}&lt;br /&gt;
    {{ResResource|Tincture By|50|74}}&lt;br /&gt;
    {{ResResource|Tincture Hu|50|55}}&lt;br /&gt;
    {{ResResource|Tincture Di|50|128}}&lt;br /&gt;
    {{ResResource|Tincture Gs|0|94}}&lt;br /&gt;
    {{ResResource|Tincture Hp|0|95}}&lt;br /&gt;
    {{ResResource|Tincture Rd|0|123}}&lt;br /&gt;
    {{ResResource|Tincture Ot|0|109}}&lt;br /&gt;
    {{ResResource|Tincture Gu|0|130}}&lt;br /&gt;
    {{ResResource|Tincture Fa|0|55}}&lt;br /&gt;
    {{ResResource|Tincture Cp|0|95}}&lt;br /&gt;
    {{ResResource|Tincture Cy|0|115}}&lt;br /&gt;
    {{ResResource|Tincture Py|0|99}}&lt;br /&gt;
    {{ResResource|Tincture Cn|0|54}}&lt;br /&gt;
    {{ResResource|Tincture Ke|0|106}}&lt;br /&gt;
    {{ResResource|Tincture Fd|0|51}}&lt;br /&gt;
    {{ResResource|Tincture Ek|0|109}}&lt;br /&gt;
    {{ResResource|Tincture Bu|0|116}}&lt;br /&gt;
    {{ResResource|Tincture Af|0|97}}&lt;br /&gt;
    {{ResResource|Tincture Tz|0|61}}&lt;br /&gt;
    {{ResResource|Tincture Ov|0|111}}&lt;br /&gt;
    {{ResResource|Tincture Gb|0|108}}&lt;br /&gt;
    {{ResResource|Tincture Td|0|138}}&lt;br /&gt;
    {{ResResource|Tincture Pn|0|129}}&lt;br /&gt;
    {{ResResource|Tincture Pz|0|103}}&lt;br /&gt;
    {{ResResource|Tincture Bz|0|64}}&lt;br /&gt;
    {{ResResource|Tincture Rv|0|87}}&lt;br /&gt;
    {{ResResource|Tincture Ki|0|112}}&lt;br /&gt;
    {{ResResource|Tincture De|0|112}}&lt;br /&gt;
    {{ResResource|Tincture Il|0|70}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResComplete|Cross-Breeding (2 of 2)}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Beekeeping (3 of 4)}}&lt;br /&gt;
    {{ResComplete|Chemistry (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Contest Organization}}&lt;br /&gt;
    {{ResComplete|Cross Breeding (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Distillation (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Herpeculture}}&lt;br /&gt;
    {{ResComplete|Neutralization}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Structural Pottery (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Toxin Extraction}}&lt;br /&gt;
    {{ResComplete|Water Mining}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Entomology(3 of 3)|&lt;br /&gt;
     {{ResResource|Compost|2572|9400}}&lt;br /&gt;
     {{ResResource|Arsenic|0|940}}&lt;br /&gt;
     {{ResResource|Ra's Compound Extract|0|94}}&lt;br /&gt;
  }} &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
                 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Horticulture (3 of 3) }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResTechnology|Ambrosia Brewing}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Avian Selection}}&lt;br /&gt;
    {{ResComplete|Entomology (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Farming (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Gardening (2 of 2)}} &lt;br /&gt;
    {{ResComplete|Horticulture (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Hydroponics}}&lt;br /&gt;
    {{ResComplete|Myrmecology}}&lt;br /&gt;
    {{ResComplete|Ranching (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Viticulture}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Mines/Sapphire&amp;diff=141913</id>
		<title>Maps/Public Mines/Sapphire</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Mines/Sapphire&amp;diff=141913"/>
		<updated>2020-03-04T12:51:37Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Map of Sapphire Mines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
* Return to [[Maps/Public Mines]]&lt;br /&gt;
* Return to [[Maps]]&lt;br /&gt;
* Also see [[Gems#Sapphire|Sapphire]]&lt;br /&gt;
* Also see [[Gems]]&lt;br /&gt;
* Also see [[Guides/Mining/Sand Mining|Sand Minining Guide]]&lt;br /&gt;
* Also see [[Guides/Mining|Mining Guide]]&lt;br /&gt;
&lt;br /&gt;
== Map of Sapphire Mines ==&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer Sapphire 654&lt;br /&gt;
&lt;br /&gt;
{{Map Marker/Sapphire|region=Thebes|coords=552, 1121}}&lt;br /&gt;
{{Map Marker/Sapphire|region=Timna|coords=4319, 6152}}&lt;br /&gt;
{{Map Marker/Sapphire|region=Upper Egypt|coords=2005, -1333}}&lt;br /&gt;
{{Map Marker/Sapphire|region=Upper Egypt|coords=609, -1841}}&lt;br /&gt;
{{Map Marker/Sapphire|region=Upper Egypt|coords=1013, -1484}}&lt;br /&gt;
{{Map Marker/Sapphire|region=Upper Egypt|coords=2713, -1314}}&lt;br /&gt;
{{Map Marker/Sapphire|region=Kharga Oasis|coords=9, 2551}}&lt;br /&gt;
{{Map Marker/Sapphire|region=Kharga Oasis|coords=-1333, 4521}}&lt;br /&gt;
{{Map Marker/Sapphire|region=Kerma|coords=-1359, -1371}}&lt;br /&gt;
{{Map Marker/Sapphire|region=Bitter Lakes|coords=2080, 7186}}&lt;br /&gt;
{{Map Marker/Sapphire|region=Upper Egypt|coords=896,-1469}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding New Sapphire Mines ==&lt;br /&gt;
&lt;br /&gt;
To add a new Sapphire mine to this map, simply copy/paste the following template alongside the other &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Map Marker/Sapphire}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; references on this page and fill in the details:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Map Marker/Sapphire|region=|coords=}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not feeling confident or just want more details on using this template? Check out the {{tl|Map Marker/Sapphire}} template page for additional details on usage.&lt;br /&gt;
&lt;br /&gt;
Still feeling unsure about editing the list or just feeling lazy? Just post what details you can on [[{{NAMESPACE}} talk:{{PAGENAME}}|this article's talk page]] without worrying about templates or formatting and someone else can handle the rest for you!&lt;br /&gt;
&lt;br /&gt;
[[Category:Atlas|Maps Public Sapphire Mines]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Mines/Emerald&amp;diff=141515</id>
		<title>Maps/Public Mines/Emerald</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Mines/Emerald&amp;diff=141515"/>
		<updated>2020-03-02T14:24:36Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Map of Emerald Mines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
* Return to [[Maps/Public Mines]]&lt;br /&gt;
* Return to [[Maps]]&lt;br /&gt;
* Also see [[Gems#Emerald|Emerald]]&lt;br /&gt;
* Also see [[Gems]]&lt;br /&gt;
* Also see [[Guides/Mining/Sand Mining|Sand Minining Guide]]&lt;br /&gt;
* Also see [[Guides/Mining|Mining Guide]]&lt;br /&gt;
&lt;br /&gt;
== Map of Emerald Mines ==&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer Emerald 662&lt;br /&gt;
&lt;br /&gt;
{{Map Marker/Emerald|region=Akhetaton|coords=15, 2451}}&lt;br /&gt;
{{Map Marker/Emerald|region=Giza|coords=805,6534}}&lt;br /&gt;
{{Map Marker/Emerald|region=Red Sea|coords=1815, 1530}}&lt;br /&gt;
{{Map Marker/Emerald|region=Red Sea|coords=1997, 1870}}&lt;br /&gt;
{{Map Marker/Emerald|region=Damot|coords=2901, -1431}}&lt;br /&gt;
{{Map Marker/Emerald|region=Pwenet|coords=4003, -592}}&lt;br /&gt;
{{Map Marker/Emerald|region=Hamim|coords=-2261, 6419}}&lt;br /&gt;
{{Map Marker/Emerald|region=Hamim|coords=-2511, 6423}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding New Emerald Mines ==&lt;br /&gt;
&lt;br /&gt;
To add a new Emerald mine to this map, simply copy/paste the following template alongside the other &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Map Marker/Emerald}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; references on this page and fill in the details:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Map Marker/Emerald|region=|coords=}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not feeling confident or just want more details on using this template? Check out the {{tl|Map Marker/Emerald}} template page for additional details on usage.&lt;br /&gt;
&lt;br /&gt;
Still feeling unsure about editing the list or just feeling lazy? Just post what details you can on [[{{NAMESPACE}} talk:{{PAGENAME}}|this article's talk page]] without worrying about templates or formatting and someone else can handle the rest for you!&lt;br /&gt;
&lt;br /&gt;
[[Category:Atlas|Maps Public Emerald Mines]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Mines/Ruby&amp;diff=141514</id>
		<title>Maps/Public Mines/Ruby</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Mines/Ruby&amp;diff=141514"/>
		<updated>2020-03-02T14:01:03Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Map of Ruby Mines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
* Return to [[Maps/Public Mines]]&lt;br /&gt;
* Return to [[Maps]]&lt;br /&gt;
* Also see [[Gems#Ruby|Ruby]]&lt;br /&gt;
* Also see [[Gems]]&lt;br /&gt;
* Also see [[Guides/Mining/Sand Mining|Sand Minining Guide]]&lt;br /&gt;
* Also see [[Guides/Mining|Mining Guide]]&lt;br /&gt;
&lt;br /&gt;
== Map of Ruby Mines ==&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer Ruby 656&lt;br /&gt;
&lt;br /&gt;
{{Map Marker/Ruby|region=Bernike|coords=3376, -832}}&lt;br /&gt;
{{Map Marker/Ruby|region=Blemmyes|coords=3400, -3240}}&lt;br /&gt;
{{Map Marker/Ruby|region=Blemmyes|coords=3799, -5352}}&lt;br /&gt;
{{Map Marker/Ruby|region=Bahariya Oasis|coords=-2195, 6374}}&lt;br /&gt;
{{Map Marker/Ruby|region=Bahariya Oasis|coords=-2428, 5183}}&lt;br /&gt;
{{Map Marker/Ruby|region=Bernike|coords=2747, -1031}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding New Ruby Mines ==&lt;br /&gt;
&lt;br /&gt;
To add a new Ruby mine to this map, simply copy/paste the following template alongside the other &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Map Marker/Ruby}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; references on this page and fill in the details:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Map Marker/Ruby|region=|coords=}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not feeling confident or just want more details on using this template? Check out the {{tl|Map Marker/Ruby}} template page for additional details on usage.&lt;br /&gt;
&lt;br /&gt;
Still feeling unsure about editing the list or just feeling lazy? Just post what details you can on [[{{NAMESPACE}} talk:{{PAGENAME}}|this article's talk page]] without worrying about templates or formatting and someone else can handle the rest for you!&lt;br /&gt;
&lt;br /&gt;
[[Category:Atlas|Maps Public Ruby Mines]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=134479</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=134479"/>
		<updated>2020-01-27T10:27:15Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Natural Philosophy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Banner Construction (2 of 2)}}&lt;br /&gt;
{{ResTechnology|Blacksmithing (3 of 4)}}&lt;br /&gt;
{{ResTechnology|Crystal Acoustics}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
{{ResTechnology|Banner Construction (2 of 2)|&lt;br /&gt;
     {{ResResource|Wood|100865|180000}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Linen|1125|1125}}&lt;br /&gt;
     {{ResResource|Rope|1500|1500}}&lt;br /&gt;
     {{ResResource|Pulley|448|3000}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction (2 of 8)|&lt;br /&gt;
     {{ResResource|Linen|0|900}}&lt;br /&gt;
     {{ResResource|Copper Wire|105|105}}&lt;br /&gt;
     {{ResResource|Limestone|200|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Sapphire|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|20|105}}&lt;br /&gt;
     {{ResResource|Large Quartz|5|105}}&lt;br /&gt;
   }}&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Stadium Application|&lt;br /&gt;
     {{ResResource|Rope|7|225}}&lt;br /&gt;
     {{ResResource|Firebricks|500|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Wool Cloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|9|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|1500|1500}}&lt;br /&gt;
     {{ResResource|Bricks|3121|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|59|150}}&lt;br /&gt;
     {{ResResource|Leather|30|30}}&lt;br /&gt;
     {{ResResource|Slate|540|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Diplomacy}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction (1 of 8)}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
    {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Brick Fabrication (2 of 2)|&lt;br /&gt;
      {{ResResource|Bearings|0|4450}}&lt;br /&gt;
      {{ResResource|Oil|44500|44500}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|16|1335}}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|5|1335}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|445}}&lt;br /&gt;
    }}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
     {{ResResource|Full Water Container|2397|22250}}&lt;br /&gt;
     {{ResResource|Limestone|8997|44500}}&lt;br /&gt;
     {{ResResource|Lime|300|4450}}&lt;br /&gt;
     {{ResResource|Bauxite|0|2225}}&lt;br /&gt;
     {{ResResource|Maat's Compound Extract|0|267}}&lt;br /&gt;
     {{ResResource|Set's Compound Extract|0|134}}&lt;br /&gt;
     {{ResResource|Osiris's Compound Extract|0|67}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction 7|&lt;br /&gt;
     {{ResResource|Mandibular Glue|0|4}}&lt;br /&gt;
     {{ResResource|Fuzzy, Mottled Moss|0|89}}&lt;br /&gt;
     {{ResResource|weakness inducing, 379+ quality Incense|0|28}}&lt;br /&gt;
     {{ResResource|12+ Alcohol Wine|0|65}}&lt;br /&gt;
     {{ResResource|Hawthorn Resin|72|72}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Storage Improvements (2 of 3)|}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Brick Fabrication (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Automation (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (6 of 7)}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Stonework (4 of 4)}}&lt;br /&gt;
    {{ResComplete|Storage Improvements (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Structure Improvement (1 of 2)}} &lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Blacksmithing (3 of 4)|&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 9500+ Hatchet|6|6}}&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 9000+ Hatchet|11|11}}&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 8500+ Hatchet|20|28}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 9500+ Shovel|6|6}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 9000+ Shovel|11|11}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 8500+ Shovel|28|28}}&lt;br /&gt;
     {{ResResource|Resin Wedge{{!}}Quality 9000+ Resin Wedge|0|11}}&lt;br /&gt;
     {{ResResource|Resin Wedge{{!}}Quality 8500+ Resin Wedge|1|28}}&lt;br /&gt;
     {{ResResource|Copper|2800|2800}}&lt;br /&gt;
     {{ResResource|Iron|2800|2800}}&lt;br /&gt;
     {{ResResource|Brass|514|1120}}&lt;br /&gt;
     {{ResResource|Bronze|440|1120}}&lt;br /&gt;
     {{ResResource|Steel|425|1120}}&lt;br /&gt;
     {{ResResource|Sun Steel|267|560}}&lt;br /&gt;
     {{ResResource|Moon Steel|560|560}}&lt;br /&gt;
     {{ResResource|Thoth's Metal|0|560}}&lt;br /&gt;
     {{ResResource|Water Metal|0|280}}&lt;br /&gt;
     {{ResResource|Metal Blue|280|280}}&lt;br /&gt;
     {{ResResource|Octec's Alloy|280|280}}&lt;br /&gt;
     {{ResResource|Anvil Bed|450|560}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Lapidary (2 of 3)|&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Choronzon Garnet|13|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Thistle Garnet|30|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Lens Garnet|23|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Queen's Tomb Garnet|12|30}}&lt;br /&gt;
    {{ResResource|Cuttable Amethyst|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Lapis|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Turquoise|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Garnet|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Jade|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Sunstone|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Citrine|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Almandine|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Aquamarine|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Kunzite|0|448}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Crystal Acoustics|&lt;br /&gt;
    {{ResResource|Fine Glass Rods|112|112}}&lt;br /&gt;
    {{ResResource|Heavy Lead Bowl|22|22}}&lt;br /&gt;
    {{ResResource|Canvas|1120|1120}}&lt;br /&gt;
    {{ResResource|Full Water Container|2240|2240}}&lt;br /&gt;
    {{ResResource|Linen|1120|1120}}&lt;br /&gt;
    {{ResResource|Steel Sheeting|112|112}}&lt;br /&gt;
    {{ResResource|Iron Bars|112|112}}&lt;br /&gt;
    {{ResResource|Quicksilver|168|168}}&lt;br /&gt;
    {{ResResource|White Sand|1120|1120}}&lt;br /&gt;
    {{ResResource|Silk Cloth|45|45}}&lt;br /&gt;
    {{ResResource|Mountain Marble|6|6}}&lt;br /&gt;
    {{ResResource|Aluminum Powder|560|560}}&lt;br /&gt;
    {{ResResource|Mirror|11|11}}&lt;br /&gt;
    {{ResResource|Concrete|0|4480}}&lt;br /&gt;
    {{ResResource|Rabbit Pelt|224|224}}&lt;br /&gt;
    {{ResResource|Beeswax|2240|2240}}&lt;br /&gt;
    {{ResResource|Wool Cloth|1680|1680}}&lt;br /&gt;
    {{ResResource|Cactus Sap|336|336}}&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
     {{ResResource|Full Water Container|3340|28000}}&lt;br /&gt;
     {{ResResource|Sulfuric Acid|0|2800}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Geb's Compound Extract|0|336}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Maat's Compound Extract|0|168}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Set's Compound Extract|0|84}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
     {{ResResource|Sulphurous Water{{!}}Full Sulphurous Water Container|15|56000}}&lt;br /&gt;
     {{ResResource|Salt|20|5600}}&lt;br /&gt;
     {{ResResource|Glass Jars|2240|2240}}&lt;br /&gt;
     {{ResResource|Glass Pipe|1680|1680}}&lt;br /&gt;
     {{ResResource|Metal Blue Wire|0|4480}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Osiris's Compound Extract|0|336}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Thoth's Compound Extract|0|168}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Ra's Compound Extract|0|84}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|The Science of Color 3|&lt;br /&gt;
     {{ResResource|Linen|750|1120}}&lt;br /&gt;
     {{ResResource|Silk Cloth|0|112}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lavender Blush Paint|729|729}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Wheat Paint|743|743}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lavender Paint|1|945}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Royal Blue Paint|0|1840}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Cornflower Blue Paint|16|950}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Linen Paint|201|2101}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Cobalt Blue Paint|13|1865}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Sandy Brown Paint|11|2091}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Orange Red Paint|0|681}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Powder Blue Paint|201|1903}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Misty Rose Paint|1453|1453}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Raw Sienna Paint|1772|1772}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Green Yellow Paint|0|851}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Blue Paint|1|754}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lemon Chiffon Paint|0|469}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Tyrian Purple Paint|5|388}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Spring Green Paint|0|261}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Deep Sky Blue Paint|0|403}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lime Green Paint|1|305}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Feldspar Paint|1509|1509}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Oxford Blue Paint|771|771}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Cyan Paint|2|1740}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Melon Paint|591|591}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Magenta Paint|2|1814}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Orchid Paint|1|209}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Bright Pink Paint|1|1606}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Saddle Brown Paint|134|134}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Navajo White Paint|2185|2185}}&lt;br /&gt;
 }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Blacksmithing (2 of 4)}}&lt;br /&gt;
      {{ResComplete|Glassblowing (2 of 2)}}&lt;br /&gt;
      {{ResComplete|Lapidary (1 of 3)}}&lt;br /&gt;
      {{ResComplete|Mortar Construction}}&lt;br /&gt;
      {{ResComplete|Raeli Pottery}}&lt;br /&gt;
      {{ResComplete|Taxidermy}}&lt;br /&gt;
      {{ResComplete|The Science of Color (2 of 3)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Perfuming (1 of 2)|&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Etrog|35|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Large Limes|22|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Tangy Iyokan|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Small Coralfruit|0|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Tangelo|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Large Tangerines|0|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Long Corians|9|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Shangjuan|50|50}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|0|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|0|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|0|500}}&lt;br /&gt;
     {{ResResource|Cement|0|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|0|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Beer Brewing }}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Gear Casting (3 of 3)|&lt;br /&gt;
     {{ResResource|Metal Blue|0|500}}&lt;br /&gt;
     {{ResResource|Moon Steel|0|500}}&lt;br /&gt;
     {{ResResource|Octec's Alloy|0|500}}&lt;br /&gt;
     {{ResResource|Sun Steel|0|500}}&lt;br /&gt;
     {{ResResource|Thoth's Metal|0|500}}&lt;br /&gt;
     {{ResResource|Water Metal|0|500}}&lt;br /&gt;
     {{ResResource|Beeswax|50000|50000}}&lt;br /&gt;
     {{ResResource|Large Gears{{!}}Platinum Large Gear|0|20}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Pewter Medium Gear|0|50}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Antimony Medium Gear|6|50}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Lead Medium Gear|50|50}}&lt;br /&gt;
     {{ResResource|Aluminum Small Gear|200|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
     {{ResResource|Deckle|0|50}}&lt;br /&gt;
     {{ResResource|Rabbit Pelt|10|2000}}&lt;br /&gt;
     {{ResResource|Aluminum Plate|0|200}}&lt;br /&gt;
     {{ResResource|Full Water Container|0|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Marble Mechanics (2 of 2)|&lt;br /&gt;
     {{ResResource|Slate|0|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|2000}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|0|30}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|30}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|0|30}}&lt;br /&gt;
     {{ResResource|Hornet's Wing Granite|0|30}}&lt;br /&gt;
     {{ResResource|Tiger's Eye Granite|0|30}}&lt;br /&gt;
     {{ResResource|Leopard's Paw Marble|0|30}}&lt;br /&gt;
     {{ResResource|Island Blue Marble|0|30}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C149-C177 G93-G115|0|6}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox A222-A258 F506-F587|0|7}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox B290-B325 H371-H445|0|9}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C404-C461 H673-H787|0|8}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox A845-A989 F483-F599|0|11}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D410-D480 H292-H333|0|10}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C812-C999 H863-H1001|0|13}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D858-D1055 G263-G300|0|6}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C438-C539 F155-F178|0|9}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D677-D826 H86-H96|0|14}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair 3|&lt;br /&gt;
     {{ResResource|Bricks|54404|200000}}&lt;br /&gt;
     {{ResResource|Boards|20000|20000}}&lt;br /&gt;
     {{ResResource|Rope|10000|10000}}&lt;br /&gt;
     {{ResResource|Canvas|229|2500}}&lt;br /&gt;
     {{ResResource|Linen|221|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|1148|2500}}&lt;br /&gt;
     {{ResResource|Steel Cable|100|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Gear Oil|&lt;br /&gt;
     {{ResResource|Oil|13748|100000}}&lt;br /&gt;
     {{ResResource|Petroleum|126|50000}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Maat's Compound Extract|0|300}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract|0|150}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Osiris's Compound Extract|0|75}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Shipwright (2 of 2)|&lt;br /&gt;
     {{ResResource|Linen|300|300}}&lt;br /&gt;
     {{ResResource|Canvas|300|300}}&lt;br /&gt;
     {{ResResource|Silk Cloth|0|100}}&lt;br /&gt;
     {{ResResource|Treated Boards{{!}}Rigid Rotproof Boards|12000|12000}}&lt;br /&gt;
     {{ResResource|Treated Boards{{!}}Pliable Rotproof Boards|12000|12000}}&lt;br /&gt;
     {{ResResource|Rope|3000|3000}}&lt;br /&gt;
     {{ResResource|Wood|20000|20000}}&lt;br /&gt;
     {{ResResource|Tar|300|300}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Sign Construction (4 of 4)|&lt;br /&gt;
     {{ResResource|Cut Stone|0|2000}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|5000}}&lt;br /&gt;
     {{ResResource|Clay|0|10000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Casting (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Chariot Repair (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Deep Well Construction}}&lt;br /&gt;
     {{ResComplete|Gear Casting (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Marble Mechanics (1 of 2)}}&lt;br /&gt;
     {{ResComplete|Metallurgy (5 of 5)}}&lt;br /&gt;
     {{ResComplete|Mining (4 of 4)}}&lt;br /&gt;
     {{ResComplete|Minting}}&lt;br /&gt;
     {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
     {{ResComplete|Shipwright (1 of 2)}}&lt;br /&gt;
     {{ResComplete|Sign Construction (3 of 4)}}&lt;br /&gt;
     {{ResComplete|Trading}}&lt;br /&gt;
     {{ResComplete|Printing}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Toxin Extraction|&lt;br /&gt;
    {{ResResource|Dueling Serpents Mushroom|38|38}}&lt;br /&gt;
    {{ResResource|Scorpion's Brood Mushroom|564|564}}&lt;br /&gt;
    {{ResResource|Brain Mushroom|141|141}}&lt;br /&gt;
    {{ResResource|Razor's Edge Mushroom|188|188}}&lt;br /&gt;
    {{ResResource|Ra's Awakening Mushroom|75|75}}&lt;br /&gt;
    {{ResResource|Heaven's Torrent Mushroom|38|38}}&lt;br /&gt;
    {{ResResource|Beer Kettle Kit|55|282}}&lt;br /&gt;
    {{ResResource|Thermometer|24|24}}&lt;br /&gt;
    {{ResResource|Oil|28200|28200}}&lt;br /&gt;
   }}&lt;br /&gt;
{{ResTechnology|Cross-Breeding (2 of 2)|&lt;br /&gt;
     {{ResResource|Glass Jars | 0 | 1410}}&lt;br /&gt;
     {{ResResource|Clay |1880|1880}}&lt;br /&gt;
     {{ResResource|Dirt |37600|37600}}&lt;br /&gt;
     {{ResResource|Flax |9400|9400}}&lt;br /&gt;
     {{ResResource|Rotten Flax |8460|8460}}&lt;br /&gt;
     {{ResResource|Paper (Papyrus) |940|940}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Molecular Balance|&lt;br /&gt;
   {{ResResource|Florence Flask{{!}}Quality 6000+ Florence Flask|0|94}}&lt;br /&gt;
   {{ResResource|Florence Flask{{!}}Quality 7000+ Florence Flask|0|47}}&lt;br /&gt;
   {{ResResource|Fine Glass Rod|1|1880}}&lt;br /&gt;
   {{ResResource|Marble Mortar|0|470}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Glass)|0|282}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Crystal)|0|188}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Diamond)|0|94}}&lt;br /&gt;
   {{ResResource|Nut's Essence|0|470}}&lt;br /&gt;
   {{ResResource|Herbs{{!}}King's Coin|22|235}}&lt;br /&gt;
   {{ResResource|Cut Gems{{!}}Crater Cut Citrine|6|188}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Explosives|&lt;br /&gt;
     {{ResResource|Gunpowder | 2970 | 23500}}&lt;br /&gt;
     {{ResResource|Aluminum Powder | 0 | 9400}}&lt;br /&gt;
     {{ResResource|Magnesium Wire | 0 | 940}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract | 0 | 282}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Osiris's Compound Extract | 0 | 141}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Thoth's Compound Extract | 0 | 71}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
     {{ResResource|Arsenic | 0 | 705}}&lt;br /&gt;
     {{ResResource|Lead Ore | 9400| 9400}}&lt;br /&gt;
     {{ResResource|Sulfuric Acid | 940 | 940}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Geb's Compound Extract | 0 | 282}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Maat's Compound Extract | 0 | 141}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract | 0 | 71}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Alchemy|&lt;br /&gt;
    {{ResResource|Iron Pots|0|9}}&lt;br /&gt;
    {{ResResource|Brass Pots|0|9}}&lt;br /&gt;
    {{ResResource|Thermometers|0|47}}&lt;br /&gt;
    {{ResResource|Papyrus Paper|94|470}}&lt;br /&gt;
    {{ResResource|Glass Jar|0|94}}&lt;br /&gt;
    {{ResResource|Cobra's blood|0|94}}&lt;br /&gt;
    {{ResResource|Petroleum|0|4700}}&lt;br /&gt;
    {{ResResource|Tincture Hy|0|112}}&lt;br /&gt;
    {{ResResource|Tincture Hd|0|71}}&lt;br /&gt;
    {{ResResource|Tincture Bt|0|138}}&lt;br /&gt;
    {{ResResource|Tincture By|0|74}}&lt;br /&gt;
    {{ResResource|Tincture Hu|0|55}}&lt;br /&gt;
    {{ResResource|Tincture Di|0|128}}&lt;br /&gt;
    {{ResResource|Tincture Gs|0|94}}&lt;br /&gt;
    {{ResResource|Tincture Hp|0|95}}&lt;br /&gt;
    {{ResResource|Tincture Rd|0|123}}&lt;br /&gt;
    {{ResResource|Tincture Ot|0|109}}&lt;br /&gt;
    {{ResResource|Tincture Gu|0|130}}&lt;br /&gt;
    {{ResResource|Tincture Fa|0|55}}&lt;br /&gt;
    {{ResResource|Tincture Cp|0|95}}&lt;br /&gt;
    {{ResResource|Tincture Cy|0|115}}&lt;br /&gt;
    {{ResResource|Tincture Py|0|99}}&lt;br /&gt;
    {{ResResource|Tincture Cn|0|54}}&lt;br /&gt;
    {{ResResource|Tincture Ke|0|106}}&lt;br /&gt;
    {{ResResource|Tincture Fd|0|51}}&lt;br /&gt;
    {{ResResource|Tincture Ek|0|109}}&lt;br /&gt;
    {{ResResource|Tincture Bu|0|116}}&lt;br /&gt;
    {{ResResource|Tincture Af|0|97}}&lt;br /&gt;
    {{ResResource|Tincture Tz|0|61}}&lt;br /&gt;
    {{ResResource|Tincture Ov|0|111}}&lt;br /&gt;
    {{ResResource|Tincture Gb|0|108}}&lt;br /&gt;
    {{ResResource|Tincture Td|0|138}}&lt;br /&gt;
    {{ResResource|Tincture Pn|0|129}}&lt;br /&gt;
    {{ResResource|Tincture Pz|0|103}}&lt;br /&gt;
    {{ResResource|Tincture Bz|0|64}}&lt;br /&gt;
    {{ResResource|Tincture Rv|0|87}}&lt;br /&gt;
    {{ResResource|Tincture Ki|0|112}}&lt;br /&gt;
    {{ResResource|Tincture De|0|112}}&lt;br /&gt;
    {{ResResource|Tincture Il|0|70}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Beekeeping (3 of 4)}}&lt;br /&gt;
    {{ResComplete|Chemistry (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Contest Organization}}&lt;br /&gt;
    {{ResComplete|Cross Breeding (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Distillation (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Herpeculture}}&lt;br /&gt;
    {{ResComplete|Neutralization}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Structural Pottery (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Water Mining}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Ambrosia Brewing|&lt;br /&gt;
     {{ResResource|Oil|5200|4700}}&lt;br /&gt;
     {{ResResource|Camel Milk|9400|9400}}&lt;br /&gt;
     {{ResResource|Honey|5600|4700}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Dry Potent Beer|0|9}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Sweet Black Beer|2|9}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Very Potent Barley Beer|0|9}}&lt;br /&gt;
     {{ResResource|Wine{{!}}Wine, At least 12% Alcohol and 2 vintages old|28|28}}&lt;br /&gt;
     {{ResResource|Indonesian_Bee_Hive#Aromatic_Honey{{!}}Lime-Mandarin Honey|3|19}}&lt;br /&gt;
     {{ResResource|Indonesian_Bee_Hive#Aromatic_Honey{{!}}Coralfruit-Tangelo Honey|19|19}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Horticulture(2 of 3)|&lt;br /&gt;
     {{ResResource|Camels Mane Mushrooms|1288|1504}}&lt;br /&gt;
     {{ResResource|Scorpions Brood Mushrooms|1081|1128}}&lt;br /&gt;
     {{ResResource|Cobra Skin|1880|1880}}&lt;br /&gt;
     {{ResResource|Khefre's Essence|21|47}}&lt;br /&gt;
  }}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Entomology(3 of 3)|&lt;br /&gt;
     {{ResResource|Compost|2572|9400}}&lt;br /&gt;
     {{ResResource|Arsenic|0|940}}&lt;br /&gt;
     {{ResResource|Ra's Compound Extract|0|94}}&lt;br /&gt;
  }}&lt;br /&gt;
                 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
   {{ResTechnology|Animal Husbandry (3 of 3)|}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (2 of 3)|}}&lt;br /&gt;
    {{ResComplete|Avian Selection|}}&lt;br /&gt;
    {{ResComplete|Entomology (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Farming (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Gardening (2 of 2)}} &lt;br /&gt;
    {{ResComplete|Horticulture (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Hydroponics}}&lt;br /&gt;
    {{ResComplete|Myrmecology}}&lt;br /&gt;
    {{ResComplete|Ranching (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Viticulture}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=134476</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=134476"/>
		<updated>2020-01-27T09:47:21Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Worship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Banner Construction (2 of 2)}}&lt;br /&gt;
{{ResTechnology|Blacksmithing (3 of 4)}}&lt;br /&gt;
{{ResTechnology|Crystal Acoustics}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
{{ResTechnology|Banner Construction (2 of 2)|&lt;br /&gt;
     {{ResResource|Wood|100865|180000}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Linen|1125|1125}}&lt;br /&gt;
     {{ResResource|Rope|1500|1500}}&lt;br /&gt;
     {{ResResource|Pulley|448|3000}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction (2 of 8)|&lt;br /&gt;
     {{ResResource|Linen|0|900}}&lt;br /&gt;
     {{ResResource|Copper Wire|105|105}}&lt;br /&gt;
     {{ResResource|Limestone|200|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Sapphire|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|20|105}}&lt;br /&gt;
     {{ResResource|Large Quartz|5|105}}&lt;br /&gt;
   }}&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Stadium Application|&lt;br /&gt;
     {{ResResource|Rope|7|225}}&lt;br /&gt;
     {{ResResource|Firebricks|500|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Wool Cloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|9|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|1500|1500}}&lt;br /&gt;
     {{ResResource|Bricks|3121|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|59|150}}&lt;br /&gt;
     {{ResResource|Leather|30|30}}&lt;br /&gt;
     {{ResResource|Slate|540|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Diplomacy}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction (1 of 8)}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
    {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Brick Fabrication (2 of 2)|&lt;br /&gt;
      {{ResResource|Bearings|0|4450}}&lt;br /&gt;
      {{ResResource|Oil|44500|44500}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|16|1335}}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|5|1335}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|445}}&lt;br /&gt;
    }}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
     {{ResResource|Full Water Container|2397|22250}}&lt;br /&gt;
     {{ResResource|Limestone|8997|44500}}&lt;br /&gt;
     {{ResResource|Lime|300|4450}}&lt;br /&gt;
     {{ResResource|Bauxite|0|2225}}&lt;br /&gt;
     {{ResResource|Maat's Compound Extract|0|267}}&lt;br /&gt;
     {{ResResource|Set's Compound Extract|0|134}}&lt;br /&gt;
     {{ResResource|Osiris's Compound Extract|0|67}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction 7|&lt;br /&gt;
     {{ResResource|Mandibular Glue|0|4}}&lt;br /&gt;
     {{ResResource|Fuzzy, Mottled Moss|0|89}}&lt;br /&gt;
     {{ResResource|weakness inducing, 379+ quality Incense|0|28}}&lt;br /&gt;
     {{ResResource|12+ Alcohol Wine|0|65}}&lt;br /&gt;
     {{ResResource|Hawthorn Resin|72|72}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Storage Improvements (2 of 3)|}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Brick Fabrication (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Automation (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (6 of 7)}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Stonework (4 of 4)}}&lt;br /&gt;
    {{ResComplete|Storage Improvements (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Structure Improvement (1 of 2)}} &lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Blacksmithing (3 of 4)|&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 9500+ Hatchet|6|6}}&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 9000+ Hatchet|11|11}}&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 8500+ Hatchet|20|28}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 9500+ Shovel|6|6}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 9000+ Shovel|11|11}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 8500+ Shovel|28|28}}&lt;br /&gt;
     {{ResResource|Resin Wedge{{!}}Quality 9000+ Resin Wedge|0|11}}&lt;br /&gt;
     {{ResResource|Resin Wedge{{!}}Quality 8500+ Resin Wedge|1|28}}&lt;br /&gt;
     {{ResResource|Copper|2800|2800}}&lt;br /&gt;
     {{ResResource|Iron|2800|2800}}&lt;br /&gt;
     {{ResResource|Brass|514|1120}}&lt;br /&gt;
     {{ResResource|Bronze|440|1120}}&lt;br /&gt;
     {{ResResource|Steel|425|1120}}&lt;br /&gt;
     {{ResResource|Sun Steel|267|560}}&lt;br /&gt;
     {{ResResource|Moon Steel|560|560}}&lt;br /&gt;
     {{ResResource|Thoth's Metal|0|560}}&lt;br /&gt;
     {{ResResource|Water Metal|0|280}}&lt;br /&gt;
     {{ResResource|Metal Blue|280|280}}&lt;br /&gt;
     {{ResResource|Octec's Alloy|280|280}}&lt;br /&gt;
     {{ResResource|Anvil Bed|450|560}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Lapidary (2 of 3)|&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Choronzon Garnet|13|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Thistle Garnet|30|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Lens Garnet|23|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Queen's Tomb Garnet|12|30}}&lt;br /&gt;
    {{ResResource|Cuttable Amethyst|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Lapis|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Turquoise|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Garnet|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Jade|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Sunstone|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Citrine|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Almandine|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Aquamarine|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Kunzite|0|448}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Crystal Acoustics|&lt;br /&gt;
    {{ResResource|Fine Glass Rods|112|112}}&lt;br /&gt;
    {{ResResource|Heavy Lead Bowl|22|22}}&lt;br /&gt;
    {{ResResource|Canvas|1120|1120}}&lt;br /&gt;
    {{ResResource|Full Water Container|2240|2240}}&lt;br /&gt;
    {{ResResource|Linen|1120|1120}}&lt;br /&gt;
    {{ResResource|Steel Sheeting|112|112}}&lt;br /&gt;
    {{ResResource|Iron Bars|112|112}}&lt;br /&gt;
    {{ResResource|Quicksilver|168|168}}&lt;br /&gt;
    {{ResResource|White Sand|1120|1120}}&lt;br /&gt;
    {{ResResource|Silk Cloth|45|45}}&lt;br /&gt;
    {{ResResource|Mountain Marble|6|6}}&lt;br /&gt;
    {{ResResource|Aluminum Powder|560|560}}&lt;br /&gt;
    {{ResResource|Mirror|11|11}}&lt;br /&gt;
    {{ResResource|Concrete|0|4480}}&lt;br /&gt;
    {{ResResource|Rabbit Pelt|224|224}}&lt;br /&gt;
    {{ResResource|Beeswax|2240|2240}}&lt;br /&gt;
    {{ResResource|Wool Cloth|1680|1680}}&lt;br /&gt;
    {{ResResource|Cactus Sap|336|336}}&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
     {{ResResource|Full Water Container|3340|28000}}&lt;br /&gt;
     {{ResResource|Sulfuric Acid|0|2800}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Geb's Compound Extract|0|336}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Maat's Compound Extract|0|168}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Set's Compound Extract|0|84}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
     {{ResResource|Sulphurous Water{{!}}Full Sulphurous Water Container|15|56000}}&lt;br /&gt;
     {{ResResource|Salt|20|5600}}&lt;br /&gt;
     {{ResResource|Glass Jars|2240|2240}}&lt;br /&gt;
     {{ResResource|Glass Pipe|1680|1680}}&lt;br /&gt;
     {{ResResource|Metal Blue Wire|0|4480}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Osiris's Compound Extract|0|336}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Thoth's Compound Extract|0|168}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Ra's Compound Extract|0|84}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|The Science of Color 3|&lt;br /&gt;
     {{ResResource|Linen|750|1120}}&lt;br /&gt;
     {{ResResource|Silk Cloth|0|112}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lavender Blush Paint|729|729}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Wheat Paint|743|743}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lavender Paint|1|945}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Royal Blue Paint|0|1840}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Cornflower Blue Paint|16|950}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Linen Paint|201|2101}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Cobalt Blue Paint|13|1865}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Sandy Brown Paint|11|2091}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Orange Red Paint|0|681}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Powder Blue Paint|201|1903}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Misty Rose Paint|1453|1453}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Raw Sienna Paint|1772|1772}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Green Yellow Paint|0|851}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Blue Paint|1|754}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lemon Chiffon Paint|0|469}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Tyrian Purple Paint|5|388}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Spring Green Paint|0|261}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Deep Sky Blue Paint|0|403}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lime Green Paint|1|305}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Feldspar Paint|1509|1509}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Oxford Blue Paint|771|771}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Cyan Paint|2|1740}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Melon Paint|591|591}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Magenta Paint|2|1814}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Orchid Paint|1|209}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Bright Pink Paint|1|1606}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Saddle Brown Paint|134|134}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Navajo White Paint|2185|2185}}&lt;br /&gt;
 }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Blacksmithing (2 of 4)}}&lt;br /&gt;
      {{ResComplete|Glassblowing (2 of 2)}}&lt;br /&gt;
      {{ResComplete|Lapidary (1 of 3)}}&lt;br /&gt;
      {{ResComplete|Mortar Construction}}&lt;br /&gt;
      {{ResComplete|Raeli Pottery}}&lt;br /&gt;
      {{ResComplete|Taxidermy}}&lt;br /&gt;
      {{ResComplete|The Science of Color (2 of 3)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Perfuming (1 of 2)|&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Etrog|35|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Large Limes|22|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Tangy Iyokan|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Small Coralfruit|0|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Tangelo|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Large Tangerines|0|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Long Corians|9|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Shangjuan|50|50}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|0|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|0|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|0|500}}&lt;br /&gt;
     {{ResResource|Cement|0|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|0|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Beer Brewing }}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Gear Casting (3 of 3)|&lt;br /&gt;
     {{ResResource|Metal Blue|0|500}}&lt;br /&gt;
     {{ResResource|Moon Steel|0|500}}&lt;br /&gt;
     {{ResResource|Octec's Alloy|0|500}}&lt;br /&gt;
     {{ResResource|Sun Steel|0|500}}&lt;br /&gt;
     {{ResResource|Thoth's Metal|0|500}}&lt;br /&gt;
     {{ResResource|Water Metal|0|500}}&lt;br /&gt;
     {{ResResource|Beeswax|49583|50000}}&lt;br /&gt;
     {{ResResource|Large Gears{{!}}Platinum Large Gear|0|20}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Pewter Medium Gear|0|50}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Antimony Medium Gear|6|50}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Lead Medium Gear|50|50}}&lt;br /&gt;
     {{ResResource|Aluminum Small Gear|200|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
     {{ResResource|Deckle|0|50}}&lt;br /&gt;
     {{ResResource|Rabbit Pelt|10|2000}}&lt;br /&gt;
     {{ResResource|Aluminum Plate|0|200}}&lt;br /&gt;
     {{ResResource|Full Water Container|0|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Marble Mechanics (2 of 2)|&lt;br /&gt;
     {{ResResource|Slate|0|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|2000}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|0|30}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|30}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|0|30}}&lt;br /&gt;
     {{ResResource|Hornet's Wing Granite|0|30}}&lt;br /&gt;
     {{ResResource|Tiger's Eye Granite|0|30}}&lt;br /&gt;
     {{ResResource|Leopard's Paw Marble|0|30}}&lt;br /&gt;
     {{ResResource|Island Blue Marble|0|30}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C149-C177 G93-G115|0|6}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox A222-A258 F506-F587|0|7}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox B290-B325 H371-H445|0|9}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C404-C461 H673-H787|0|8}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox A845-A989 F483-F599|0|11}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D410-D480 H292-H333|0|10}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C812-C999 H863-H1001|0|13}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D858-D1055 G263-G300|0|6}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C438-C539 F155-F178|0|9}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D677-D826 H86-H96|0|14}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair 3|&lt;br /&gt;
     {{ResResource|Bricks|54404|200000}}&lt;br /&gt;
     {{ResResource|Boards|20000|20000}}&lt;br /&gt;
     {{ResResource|Rope|10000|10000}}&lt;br /&gt;
     {{ResResource|Canvas|229|2500}}&lt;br /&gt;
     {{ResResource|Linen|221|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|1148|2500}}&lt;br /&gt;
     {{ResResource|Steel Cable|100|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Gear Oil|&lt;br /&gt;
     {{ResResource|Oil|13748|100000}}&lt;br /&gt;
     {{ResResource|Petroleum|126|50000}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Maat's Compound Extract|0|300}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract|0|150}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Osiris's Compound Extract|0|75}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Shipwright (2 of 2)|&lt;br /&gt;
     {{ResResource|Linen|300|300}}&lt;br /&gt;
     {{ResResource|Canvas|300|300}}&lt;br /&gt;
     {{ResResource|Silk Cloth|0|100}}&lt;br /&gt;
     {{ResResource|Treated Boards{{!}}Rigid Rotproof Boards|12000|12000}}&lt;br /&gt;
     {{ResResource|Treated Boards{{!}}Pliable Rotproof Boards|12000|12000}}&lt;br /&gt;
     {{ResResource|Rope|3000|3000}}&lt;br /&gt;
     {{ResResource|Wood|20000|20000}}&lt;br /&gt;
     {{ResResource|Tar|300|300}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Sign Construction (4 of 4)|&lt;br /&gt;
     {{ResResource|Cut Stone|0|2000}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|5000}}&lt;br /&gt;
     {{ResResource|Clay|0|10000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Casting (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Chariot Repair (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Deep Well Construction}}&lt;br /&gt;
     {{ResComplete|Gear Casting (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Marble Mechanics (1 of 2)}}&lt;br /&gt;
     {{ResComplete|Metallurgy (5 of 5)}}&lt;br /&gt;
     {{ResComplete|Mining (4 of 4)}}&lt;br /&gt;
     {{ResComplete|Minting}}&lt;br /&gt;
     {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
     {{ResComplete|Shipwright (1 of 2)}}&lt;br /&gt;
     {{ResComplete|Sign Construction (3 of 4)}}&lt;br /&gt;
     {{ResComplete|Trading}}&lt;br /&gt;
     {{ResComplete|Printing}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Toxin Extraction|&lt;br /&gt;
    {{ResResource|Dueling Serpents Mushroom|38|38}}&lt;br /&gt;
    {{ResResource|Scorpion's Brood Mushroom|564|564}}&lt;br /&gt;
    {{ResResource|Brain Mushroom|141|141}}&lt;br /&gt;
    {{ResResource|Razor's Edge Mushroom|188|188}}&lt;br /&gt;
    {{ResResource|Ra's Awakening Mushroom|75|75}}&lt;br /&gt;
    {{ResResource|Heaven's Torrent Mushroom|38|38}}&lt;br /&gt;
    {{ResResource|Beer Kettle Kit|55|282}}&lt;br /&gt;
    {{ResResource|Thermometer|24|24}}&lt;br /&gt;
    {{ResResource|Oil|28200|28200}}&lt;br /&gt;
   }}&lt;br /&gt;
{{ResTechnology|Cross-Breeding (2 of 2)|&lt;br /&gt;
     {{ResResource|Glass Jars | 0 | 1410}}&lt;br /&gt;
     {{ResResource|Clay |1880|1880}}&lt;br /&gt;
     {{ResResource|Dirt |37600|37600}}&lt;br /&gt;
     {{ResResource|Flax |9400|9400}}&lt;br /&gt;
     {{ResResource|Rotten Flax |8460|8460}}&lt;br /&gt;
     {{ResResource|Paper (Papyrus) |940|940}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Molecular Balance|&lt;br /&gt;
   {{ResResource|Florence Flask{{!}}Quality 6000+ Florence Flask|0|94}}&lt;br /&gt;
   {{ResResource|Florence Flask{{!}}Quality 7000+ Florence Flask|0|47}}&lt;br /&gt;
   {{ResResource|Fine Glass Rod|1|1880}}&lt;br /&gt;
   {{ResResource|Marble Mortar|0|470}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Glass)|0|282}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Crystal)|0|188}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Diamond)|0|94}}&lt;br /&gt;
   {{ResResource|Nut's Essence|0|470}}&lt;br /&gt;
   {{ResResource|Herbs{{!}}King's Coin|22|235}}&lt;br /&gt;
   {{ResResource|Cut Gems{{!}}Crater Cut Citrine|6|188}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Explosives|&lt;br /&gt;
     {{ResResource|Gunpowder | 2970 | 23500}}&lt;br /&gt;
     {{ResResource|Aluminum Powder | 0 | 9400}}&lt;br /&gt;
     {{ResResource|Magnesium Wire | 0 | 940}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract | 0 | 282}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Osiris's Compound Extract | 0 | 141}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Thoth's Compound Extract | 0 | 71}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
     {{ResResource|Arsenic | 0 | 705}}&lt;br /&gt;
     {{ResResource|Lead Ore | 9400| 9400}}&lt;br /&gt;
     {{ResResource|Sulfuric Acid | 940 | 940}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Geb's Compound Extract | 0 | 282}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Maat's Compound Extract | 0 | 141}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract | 0 | 71}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Alchemy|&lt;br /&gt;
    {{ResResource|Iron Pots|0|9}}&lt;br /&gt;
    {{ResResource|Brass Pots|0|9}}&lt;br /&gt;
    {{ResResource|Thermometers|0|47}}&lt;br /&gt;
    {{ResResource|Papyrus Paper|94|470}}&lt;br /&gt;
    {{ResResource|Glass Jar|0|94}}&lt;br /&gt;
    {{ResResource|Cobra's blood|0|94}}&lt;br /&gt;
    {{ResResource|Petroleum|0|4700}}&lt;br /&gt;
    {{ResResource|Tincture Hy|0|112}}&lt;br /&gt;
    {{ResResource|Tincture Hd|0|71}}&lt;br /&gt;
    {{ResResource|Tincture Bt|0|138}}&lt;br /&gt;
    {{ResResource|Tincture By|0|74}}&lt;br /&gt;
    {{ResResource|Tincture Hu|0|55}}&lt;br /&gt;
    {{ResResource|Tincture Di|0|128}}&lt;br /&gt;
    {{ResResource|Tincture Gs|0|94}}&lt;br /&gt;
    {{ResResource|Tincture Hp|0|95}}&lt;br /&gt;
    {{ResResource|Tincture Rd|0|123}}&lt;br /&gt;
    {{ResResource|Tincture Ot|0|109}}&lt;br /&gt;
    {{ResResource|Tincture Gu|0|130}}&lt;br /&gt;
    {{ResResource|Tincture Fa|0|55}}&lt;br /&gt;
    {{ResResource|Tincture Cp|0|95}}&lt;br /&gt;
    {{ResResource|Tincture Cy|0|115}}&lt;br /&gt;
    {{ResResource|Tincture Py|0|99}}&lt;br /&gt;
    {{ResResource|Tincture Cn|0|54}}&lt;br /&gt;
    {{ResResource|Tincture Ke|0|106}}&lt;br /&gt;
    {{ResResource|Tincture Fd|0|51}}&lt;br /&gt;
    {{ResResource|Tincture Ek|0|109}}&lt;br /&gt;
    {{ResResource|Tincture Bu|0|116}}&lt;br /&gt;
    {{ResResource|Tincture Af|0|97}}&lt;br /&gt;
    {{ResResource|Tincture Tz|0|61}}&lt;br /&gt;
    {{ResResource|Tincture Ov|0|111}}&lt;br /&gt;
    {{ResResource|Tincture Gb|0|108}}&lt;br /&gt;
    {{ResResource|Tincture Td|0|138}}&lt;br /&gt;
    {{ResResource|Tincture Pn|0|129}}&lt;br /&gt;
    {{ResResource|Tincture Pz|0|103}}&lt;br /&gt;
    {{ResResource|Tincture Bz|0|64}}&lt;br /&gt;
    {{ResResource|Tincture Rv|0|87}}&lt;br /&gt;
    {{ResResource|Tincture Ki|0|112}}&lt;br /&gt;
    {{ResResource|Tincture De|0|112}}&lt;br /&gt;
    {{ResResource|Tincture Il|0|70}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Beekeeping (3 of 4)}}&lt;br /&gt;
    {{ResComplete|Chemistry (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Contest Organization}}&lt;br /&gt;
    {{ResComplete|Cross Breeding (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Distillation (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Herpeculture}}&lt;br /&gt;
    {{ResComplete|Neutralization}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Structural Pottery (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Water Mining}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Ambrosia Brewing|&lt;br /&gt;
     {{ResResource|Oil|5200|4700}}&lt;br /&gt;
     {{ResResource|Camel Milk|9400|9400}}&lt;br /&gt;
     {{ResResource|Honey|5600|4700}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Dry Potent Beer|0|9}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Sweet Black Beer|2|9}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Very Potent Barley Beer|0|9}}&lt;br /&gt;
     {{ResResource|Wine{{!}}Wine, At least 12% Alcohol and 2 vintages old|28|28}}&lt;br /&gt;
     {{ResResource|Indonesian_Bee_Hive#Aromatic_Honey{{!}}Lime-Mandarin Honey|3|19}}&lt;br /&gt;
     {{ResResource|Indonesian_Bee_Hive#Aromatic_Honey{{!}}Coralfruit-Tangelo Honey|19|19}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Horticulture(2 of 3)|&lt;br /&gt;
     {{ResResource|Camels Mane Mushrooms|1288|1504}}&lt;br /&gt;
     {{ResResource|Scorpions Brood Mushrooms|1081|1128}}&lt;br /&gt;
     {{ResResource|Cobra Skin|1880|1880}}&lt;br /&gt;
     {{ResResource|Khefre's Essence|21|47}}&lt;br /&gt;
  }}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Entomology(3 of 3)|&lt;br /&gt;
     {{ResResource|Compost|2572|9400}}&lt;br /&gt;
     {{ResResource|Arsenic|0|940}}&lt;br /&gt;
     {{ResResource|Ra's Compound Extract|0|94}}&lt;br /&gt;
  }}&lt;br /&gt;
                 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
   {{ResTechnology|Animal Husbandry (3 of 3)|}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (2 of 3)|}}&lt;br /&gt;
    {{ResComplete|Avian Selection|}}&lt;br /&gt;
    {{ResComplete|Entomology (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Farming (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Gardening (2 of 2)}} &lt;br /&gt;
    {{ResComplete|Horticulture (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Hydroponics}}&lt;br /&gt;
    {{ResComplete|Myrmecology}}&lt;br /&gt;
    {{ResComplete|Ranching (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Viticulture}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=134471</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=134471"/>
		<updated>2020-01-27T09:00:46Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Arts &amp;amp; Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Banner Construction (2 of 2)}}&lt;br /&gt;
{{ResTechnology|Blacksmithing (3 of 4)}}&lt;br /&gt;
{{ResTechnology|Crystal Acoustics}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
{{ResTechnology|Banner Construction (2 of 2)|&lt;br /&gt;
     {{ResResource|Wood|100865|180000}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Linen|1125|1125}}&lt;br /&gt;
     {{ResResource|Rope|1500|1500}}&lt;br /&gt;
     {{ResResource|Pulley|448|3000}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction (2 of 8)|&lt;br /&gt;
     {{ResResource|Linen|0|900}}&lt;br /&gt;
     {{ResResource|Copper Wire|105|105}}&lt;br /&gt;
     {{ResResource|Limestone|200|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Sapphire|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|20|105}}&lt;br /&gt;
     {{ResResource|Large Quartz|5|105}}&lt;br /&gt;
   }}&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Stadium Application|&lt;br /&gt;
     {{ResResource|Rope|7|225}}&lt;br /&gt;
     {{ResResource|Firebricks|500|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Wool Cloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|9|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|1500|1500}}&lt;br /&gt;
     {{ResResource|Bricks|3121|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|59|150}}&lt;br /&gt;
     {{ResResource|Leather|30|30}}&lt;br /&gt;
     {{ResResource|Slate|540|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Diplomacy}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction (1 of 8)}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
    {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Brick Fabrication (2 of 2)|&lt;br /&gt;
      {{ResResource|Bearings|0|4450}}&lt;br /&gt;
      {{ResResource|Oil|44500|44500}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|16|1335}}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|5|1335}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|445}}&lt;br /&gt;
    }}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
     {{ResResource|Full Water Container|2397|22250}}&lt;br /&gt;
     {{ResResource|Limestone|8997|44500}}&lt;br /&gt;
     {{ResResource|Lime|300|4450}}&lt;br /&gt;
     {{ResResource|Bauxite|0|2225}}&lt;br /&gt;
     {{ResResource|Maat's Compound Extract|0|267}}&lt;br /&gt;
     {{ResResource|Set's Compound Extract|0|134}}&lt;br /&gt;
     {{ResResource|Osiris's Compound Extract|0|67}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction 7|&lt;br /&gt;
     {{ResResource|Mandibular Glue|0|4}}&lt;br /&gt;
     {{ResResource|Fuzzy, Mottled Moss|0|89}}&lt;br /&gt;
     {{ResResource|weakness inducing, 379+ quality Incense|0|28}}&lt;br /&gt;
     {{ResResource|12+ Alcohol Wine|0|65}}&lt;br /&gt;
     {{ResResource|Hawthorn Resin|72|72}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Storage Improvements (2 of 3)|}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Brick Fabrication (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Automation (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (6 of 7)}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Stonework (4 of 4)}}&lt;br /&gt;
    {{ResComplete|Storage Improvements (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Structure Improvement (1 of 2)}} &lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Blacksmithing (3 of 4)|&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 9500+ Hatchet|6|6}}&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 9000+ Hatchet|11|11}}&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 8500+ Hatchet|20|28}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 9500+ Shovel|6|6}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 9000+ Shovel|11|11}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 8500+ Shovel|28|28}}&lt;br /&gt;
     {{ResResource|Resin Wedge{{!}}Quality 9000+ Resin Wedge|0|11}}&lt;br /&gt;
     {{ResResource|Resin Wedge{{!}}Quality 8500+ Resin Wedge|1|28}}&lt;br /&gt;
     {{ResResource|Copper|2800|2800}}&lt;br /&gt;
     {{ResResource|Iron|2800|2800}}&lt;br /&gt;
     {{ResResource|Brass|514|1120}}&lt;br /&gt;
     {{ResResource|Bronze|440|1120}}&lt;br /&gt;
     {{ResResource|Steel|425|1120}}&lt;br /&gt;
     {{ResResource|Sun Steel|267|560}}&lt;br /&gt;
     {{ResResource|Moon Steel|560|560}}&lt;br /&gt;
     {{ResResource|Thoth's Metal|0|560}}&lt;br /&gt;
     {{ResResource|Water Metal|0|280}}&lt;br /&gt;
     {{ResResource|Metal Blue|280|280}}&lt;br /&gt;
     {{ResResource|Octec's Alloy|280|280}}&lt;br /&gt;
     {{ResResource|Anvil Bed|450|560}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Lapidary (2 of 3)|&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Choronzon Garnet|13|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Thistle Garnet|30|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Lens Garnet|23|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Queen's Tomb Garnet|12|30}}&lt;br /&gt;
    {{ResResource|Cuttable Amethyst|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Lapis|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Turquoise|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Garnet|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Jade|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Sunstone|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Citrine|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Almandine|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Aquamarine|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Kunzite|0|448}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Crystal Acoustics|&lt;br /&gt;
    {{ResResource|Fine Glass Rods|112|112}}&lt;br /&gt;
    {{ResResource|Heavy Lead Bowl|22|22}}&lt;br /&gt;
    {{ResResource|Canvas|1120|1120}}&lt;br /&gt;
    {{ResResource|Full Water Container|2240|2240}}&lt;br /&gt;
    {{ResResource|Linen|1120|1120}}&lt;br /&gt;
    {{ResResource|Steel Sheeting|112|112}}&lt;br /&gt;
    {{ResResource|Iron Bars|112|112}}&lt;br /&gt;
    {{ResResource|Quicksilver|168|168}}&lt;br /&gt;
    {{ResResource|White Sand|1120|1120}}&lt;br /&gt;
    {{ResResource|Silk Cloth|45|45}}&lt;br /&gt;
    {{ResResource|Mountain Marble|6|6}}&lt;br /&gt;
    {{ResResource|Aluminum Powder|560|560}}&lt;br /&gt;
    {{ResResource|Mirror|11|11}}&lt;br /&gt;
    {{ResResource|Concrete|0|4480}}&lt;br /&gt;
    {{ResResource|Rabbit Pelt|224|224}}&lt;br /&gt;
    {{ResResource|Beeswax|2240|2240}}&lt;br /&gt;
    {{ResResource|Wool Cloth|1680|1680}}&lt;br /&gt;
    {{ResResource|Cactus Sap|336|336}}&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
     {{ResResource|Full Water Container|3340|28000}}&lt;br /&gt;
     {{ResResource|Sulfuric Acid|0|2800}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Geb's Compound Extract|0|336}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Maat's Compound Extract|0|168}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Set's Compound Extract|0|84}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
     {{ResResource|Sulphurous Water{{!}}Full Sulphurous Water Container|15|56000}}&lt;br /&gt;
     {{ResResource|Salt|20|5600}}&lt;br /&gt;
     {{ResResource|Glass Jars|2240|2240}}&lt;br /&gt;
     {{ResResource|Glass Pipe|1680|1680}}&lt;br /&gt;
     {{ResResource|Metal Blue Wire|0|4480}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Osiris's Compound Extract|0|336}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Thoth's Compound Extract|0|168}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Ra's Compound Extract|0|84}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|The Science of Color 3|&lt;br /&gt;
     {{ResResource|Linen|750|1120}}&lt;br /&gt;
     {{ResResource|Silk Cloth|0|112}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lavender Blush Paint|729|729}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Wheat Paint|743|743}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lavender Paint|1|945}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Royal Blue Paint|0|1840}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Cornflower Blue Paint|16|950}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Linen Paint|201|2101}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Cobalt Blue Paint|13|1865}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Sandy Brown Paint|11|2091}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Orange Red Paint|0|681}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Powder Blue Paint|201|1903}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Misty Rose Paint|1453|1453}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Raw Sienna Paint|1772|1772}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Green Yellow Paint|0|851}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Blue Paint|1|754}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lemon Chiffon Paint|0|469}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Tyrian Purple Paint|5|388}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Spring Green Paint|0|261}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Deep Sky Blue Paint|0|403}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lime Green Paint|1|305}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Feldspar Paint|1509|1509}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Oxford Blue Paint|771|771}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Cyan Paint|2|1740}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Melon Paint|591|591}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Magenta Paint|2|1814}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Orchid Paint|1|209}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Bright Pink Paint|1|1606}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Saddle Brown Paint|134|134}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Navajo White Paint|2185|2185}}&lt;br /&gt;
 }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Blacksmithing (2 of 4)}}&lt;br /&gt;
      {{ResComplete|Glassblowing (2 of 2)}}&lt;br /&gt;
      {{ResComplete|Lapidary (1 of 3)}}&lt;br /&gt;
      {{ResComplete|Mortar Construction}}&lt;br /&gt;
      {{ResComplete|Raeli Pottery}}&lt;br /&gt;
      {{ResComplete|Taxidermy}}&lt;br /&gt;
      {{ResComplete|The Science of Color (2 of 3)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Perfuming (1 of 2)|&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Etrog|35|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Large Limes|22|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Tangy Iyokan|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Small Coralfruit|0|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Tangelo|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Large Tangerines|0|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Long Corians|9|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Shangjuan|50|50}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|0|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|0|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|0|500}}&lt;br /&gt;
     {{ResResource|Cement|0|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|0|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Beer Brewing }}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Gear Casting (3 of 3)|&lt;br /&gt;
     {{ResResource|Metal Blue|0|500}}&lt;br /&gt;
     {{ResResource|Moon Steel|0|500}}&lt;br /&gt;
     {{ResResource|Octec's Alloy|0|500}}&lt;br /&gt;
     {{ResResource|Sun Steel|0|500}}&lt;br /&gt;
     {{ResResource|Thoth's Metal|0|500}}&lt;br /&gt;
     {{ResResource|Water Metal|0|500}}&lt;br /&gt;
     {{ResResource|Beeswax|49583|50000}}&lt;br /&gt;
     {{ResResource|Large Gears{{!}}Platinum Large Gear|0|20}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Pewter Medium Gear|0|50}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Antimony Medium Gear|6|50}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Lead Medium Gear|50|50}}&lt;br /&gt;
     {{ResResource|Aluminum Small Gear|200|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
     {{ResResource|Deckle|0|50}}&lt;br /&gt;
     {{ResResource|Rabbit Pelt|10|2000}}&lt;br /&gt;
     {{ResResource|Aluminum Plate|0|200}}&lt;br /&gt;
     {{ResResource|Full Water Container|0|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Marble Mechanics (2 of 2)|&lt;br /&gt;
     {{ResResource|Slate|0|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|2000}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|0|30}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|30}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|0|30}}&lt;br /&gt;
     {{ResResource|Hornet's Wing Granite|0|30}}&lt;br /&gt;
     {{ResResource|Tiger's Eye Granite|0|30}}&lt;br /&gt;
     {{ResResource|Leopard's Paw Marble|0|30}}&lt;br /&gt;
     {{ResResource|Island Blue Marble|0|30}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C149-C177 G93-G115|0|6}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox A222-A258 F506-F587|0|7}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox B290-B325 H371-H445|0|9}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C404-C461 H673-H787|0|8}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox A845-A989 F483-F599|0|11}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D410-D480 H292-H333|0|10}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C812-C999 H863-H1001|0|13}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D858-D1055 G263-G300|0|6}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C438-C539 F155-F178|0|9}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D677-D826 H86-H96|0|14}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair 3|&lt;br /&gt;
     {{ResResource|Bricks|54404|200000}}&lt;br /&gt;
     {{ResResource|Boards|20000|20000}}&lt;br /&gt;
     {{ResResource|Rope|10000|10000}}&lt;br /&gt;
     {{ResResource|Canvas|229|2500}}&lt;br /&gt;
     {{ResResource|Linen|221|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|1148|2500}}&lt;br /&gt;
     {{ResResource|Steel Cable|100|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Gear Oil|&lt;br /&gt;
     {{ResResource|Oil|13748|100000}}&lt;br /&gt;
     {{ResResource|Petroleum|126|50000}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Maat's Compound Extract|0|300}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract|0|150}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Osiris's Compound Extract|0|75}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Shipwright (2 of 2)|&lt;br /&gt;
     {{ResResource|Linen|300|300}}&lt;br /&gt;
     {{ResResource|Canvas|300|300}}&lt;br /&gt;
     {{ResResource|Silk Cloth|0|100}}&lt;br /&gt;
     {{ResResource|Treated Boards{{!}}Rigid Rotproof Boards|12000|12000}}&lt;br /&gt;
     {{ResResource|Treated Boards{{!}}Pliable Rotproof Boards|12000|12000}}&lt;br /&gt;
     {{ResResource|Rope|3000|3000}}&lt;br /&gt;
     {{ResResource|Wood|20000|20000}}&lt;br /&gt;
     {{ResResource|Tar|300|300}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Sign Construction (4 of 4)|&lt;br /&gt;
     {{ResResource|Cut Stone|0|2000}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|5000}}&lt;br /&gt;
     {{ResResource|Clay|0|10000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Casting (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Chariot Repair (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Deep Well Construction}}&lt;br /&gt;
     {{ResComplete|Gear Casting (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Marble Mechanics (1 of 2)}}&lt;br /&gt;
     {{ResComplete|Metallurgy (5 of 5)}}&lt;br /&gt;
     {{ResComplete|Mining (4 of 4)}}&lt;br /&gt;
     {{ResComplete|Minting}}&lt;br /&gt;
     {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
     {{ResComplete|Shipwright (1 of 2)}}&lt;br /&gt;
     {{ResComplete|Sign Construction (3 of 4)}}&lt;br /&gt;
     {{ResComplete|Trading}}&lt;br /&gt;
     {{ResComplete|Printing}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Toxin Extraction|&lt;br /&gt;
    {{ResResource|Dueling Serpents Mushroom|38|38}}&lt;br /&gt;
    {{ResResource|Scorpion's Brood Mushroom|564|564}}&lt;br /&gt;
    {{ResResource|Brain Mushroom|141|141}}&lt;br /&gt;
    {{ResResource|Razor's Edge Mushroom|188|188}}&lt;br /&gt;
    {{ResResource|Ra's Awakening Mushroom|75|75}}&lt;br /&gt;
    {{ResResource|Heaven's Torrent Mushroom|38|38}}&lt;br /&gt;
    {{ResResource|Beer Kettle Kit|55|282}}&lt;br /&gt;
    {{ResResource|Thermometer|24|24}}&lt;br /&gt;
    {{ResResource|Oil|28200|28200}}&lt;br /&gt;
   }}&lt;br /&gt;
{{ResTechnology|Cross-Breeding (2 of 2)|&lt;br /&gt;
     {{ResResource|Glass Jars | 0 | 1410}}&lt;br /&gt;
     {{ResResource|Clay |1880|1880}}&lt;br /&gt;
     {{ResResource|Dirt |37600|37600}}&lt;br /&gt;
     {{ResResource|Flax |9400|9400}}&lt;br /&gt;
     {{ResResource|Rotten Flax |8460|8460}}&lt;br /&gt;
     {{ResResource|Paper (Papyrus) |940|940}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Molecular Balance|&lt;br /&gt;
   {{ResResource|Florence Flask{{!}}Quality 6000+ Florence Flask|0|94}}&lt;br /&gt;
   {{ResResource|Florence Flask{{!}}Quality 7000+ Florence Flask|0|47}}&lt;br /&gt;
   {{ResResource|Fine Glass Rod|1|1880}}&lt;br /&gt;
   {{ResResource|Marble Mortar|0|470}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Glass)|0|282}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Crystal)|0|188}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Diamond)|0|94}}&lt;br /&gt;
   {{ResResource|Nut's Essence|0|470}}&lt;br /&gt;
   {{ResResource|Herbs{{!}}King's Coin|22|235}}&lt;br /&gt;
   {{ResResource|Cut Gems{{!}}Crater Cut Citrine|6|188}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Explosives|&lt;br /&gt;
     {{ResResource|Gunpowder | 2970 | 23500}}&lt;br /&gt;
     {{ResResource|Aluminum Powder | 0 | 9400}}&lt;br /&gt;
     {{ResResource|Magnesium Wire | 0 | 940}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract | 0 | 282}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Osiris's Compound Extract | 0 | 141}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Thoth's Compound Extract | 0 | 71}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
     {{ResResource|Arsenic | 0 | 705}}&lt;br /&gt;
     {{ResResource|Lead Ore | 9400| 9400}}&lt;br /&gt;
     {{ResResource|Sulfuric Acid | 940 | 940}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Geb's Compound Extract | 0 | 282}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Maat's Compound Extract | 0 | 141}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract | 0 | 71}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Alchemy|&lt;br /&gt;
    {{ResResource|Iron Pots|0|9}}&lt;br /&gt;
    {{ResResource|Brass Pots|0|9}}&lt;br /&gt;
    {{ResResource|Thermometers|0|47}}&lt;br /&gt;
    {{ResResource|Papyrus Paper|94|470}}&lt;br /&gt;
    {{ResResource|Glass Jar|0|94}}&lt;br /&gt;
    {{ResResource|Cobra's blood|0|94}}&lt;br /&gt;
    {{ResResource|Petroleum|0|4700}}&lt;br /&gt;
    {{ResResource|Tincture Hy|0|112}}&lt;br /&gt;
    {{ResResource|Tincture Hd|0|71}}&lt;br /&gt;
    {{ResResource|Tincture Bt|0|138}}&lt;br /&gt;
    {{ResResource|Tincture By|0|74}}&lt;br /&gt;
    {{ResResource|Tincture Hu|0|55}}&lt;br /&gt;
    {{ResResource|Tincture Di|0|128}}&lt;br /&gt;
    {{ResResource|Tincture Gs|0|94}}&lt;br /&gt;
    {{ResResource|Tincture Hp|0|95}}&lt;br /&gt;
    {{ResResource|Tincture Rd|0|123}}&lt;br /&gt;
    {{ResResource|Tincture Ot|0|109}}&lt;br /&gt;
    {{ResResource|Tincture Gu|0|130}}&lt;br /&gt;
    {{ResResource|Tincture Fa|0|55}}&lt;br /&gt;
    {{ResResource|Tincture Cp|0|95}}&lt;br /&gt;
    {{ResResource|Tincture Cy|0|115}}&lt;br /&gt;
    {{ResResource|Tincture Py|0|99}}&lt;br /&gt;
    {{ResResource|Tincture Cn|0|54}}&lt;br /&gt;
    {{ResResource|Tincture Ke|0|106}}&lt;br /&gt;
    {{ResResource|Tincture Fd|0|51}}&lt;br /&gt;
    {{ResResource|Tincture Ek|0|109}}&lt;br /&gt;
    {{ResResource|Tincture Bu|0|116}}&lt;br /&gt;
    {{ResResource|Tincture Af|0|97}}&lt;br /&gt;
    {{ResResource|Tincture Tz|0|61}}&lt;br /&gt;
    {{ResResource|Tincture Ov|0|111}}&lt;br /&gt;
    {{ResResource|Tincture Gb|0|108}}&lt;br /&gt;
    {{ResResource|Tincture Td|0|138}}&lt;br /&gt;
    {{ResResource|Tincture Pn|0|129}}&lt;br /&gt;
    {{ResResource|Tincture Pz|0|103}}&lt;br /&gt;
    {{ResResource|Tincture Bz|0|64}}&lt;br /&gt;
    {{ResResource|Tincture Rv|0|87}}&lt;br /&gt;
    {{ResResource|Tincture Ki|0|112}}&lt;br /&gt;
    {{ResResource|Tincture De|0|112}}&lt;br /&gt;
    {{ResResource|Tincture Il|0|70}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Beekeeping (3 of 4)}}&lt;br /&gt;
    {{ResComplete|Chemistry (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Contest Organization}}&lt;br /&gt;
    {{ResComplete|Cross Breeding (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Distillation (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Herpeculture}}&lt;br /&gt;
    {{ResComplete|Neutralization}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Structural Pottery (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Water Mining}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Ambrosia Brewing|&lt;br /&gt;
     {{ResResource|Oil|5200|4700}}&lt;br /&gt;
     {{ResResource|Camel Milk|9400|9400}}&lt;br /&gt;
     {{ResResource|Honey|5600|4700}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Dry Potent Beer|0|9}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Sweet Black Beer|2|9}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Very Potent Barley Beer|0|9}}&lt;br /&gt;
     {{ResResource|Wine{{!}}Wine, At least 12% Alcohol and 2 vintages old|28|28}}&lt;br /&gt;
     {{ResResource|Indonesian_Bee_Hive#Aromatic_Honey{{!}}Lime-Mandarin Honey|3|19}}&lt;br /&gt;
     {{ResResource|Indonesian_Bee_Hive#Aromatic_Honey{{!}}Coralfruit-Tangelo Honey|19|19}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Horticulture(2 of 3)|&lt;br /&gt;
     {{ResResource|Camels Mane Mushrooms|1238|1504}}&lt;br /&gt;
     {{ResResource|Scorpions Brood Mushrooms|1081|1128}}&lt;br /&gt;
     {{ResResource|Cobra Skin|1880|1880}}&lt;br /&gt;
     {{ResResource|Khefre's Essence|21|47}}&lt;br /&gt;
  }}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Entomology(3 of 3)|&lt;br /&gt;
     {{ResResource|Compost|2572|9400}}&lt;br /&gt;
     {{ResResource|Arsenic|0|940}}&lt;br /&gt;
     {{ResResource|Ra's Compound Extract|0|94}}&lt;br /&gt;
  }}&lt;br /&gt;
                 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
   {{ResTechnology|Animal Husbandry (3 of 3)|}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (2 of 3)|}}&lt;br /&gt;
    {{ResComplete|Avian Selection|}}&lt;br /&gt;
    {{ResComplete|Entomology (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Farming (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Gardening (2 of 2)}} &lt;br /&gt;
    {{ResComplete|Horticulture (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Hydroponics}}&lt;br /&gt;
    {{ResComplete|Myrmecology}}&lt;br /&gt;
    {{ResComplete|Ranching (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Viticulture}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=134466</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=134466"/>
		<updated>2020-01-27T08:48:05Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Thought */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Banner Construction (2 of 2)}}&lt;br /&gt;
{{ResTechnology|Blacksmithing (3 of 4)}}&lt;br /&gt;
{{ResTechnology|Crystal Acoustics}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
{{ResTechnology|Banner Construction (2 of 2)|&lt;br /&gt;
     {{ResResource|Wood|100865|180000}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Linen|1125|1125}}&lt;br /&gt;
     {{ResResource|Rope|1500|1500}}&lt;br /&gt;
     {{ResResource|Pulley|448|3000}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction (2 of 8)|&lt;br /&gt;
     {{ResResource|Linen|0|900}}&lt;br /&gt;
     {{ResResource|Copper Wire|105|105}}&lt;br /&gt;
     {{ResResource|Limestone|200|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Sapphire|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|20|105}}&lt;br /&gt;
     {{ResResource|Large Quartz|5|105}}&lt;br /&gt;
   }}&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Stadium Application|&lt;br /&gt;
     {{ResResource|Rope|7|225}}&lt;br /&gt;
     {{ResResource|Firebricks|500|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Wool Cloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|9|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|1500|1500}}&lt;br /&gt;
     {{ResResource|Bricks|3121|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|59|150}}&lt;br /&gt;
     {{ResResource|Leather|30|30}}&lt;br /&gt;
     {{ResResource|Slate|540|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Diplomacy}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction (1 of 8)}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
    {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Brick Fabrication (2 of 2)|&lt;br /&gt;
      {{ResResource|Bearings|0|4450}}&lt;br /&gt;
      {{ResResource|Oil|44500|44500}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|16|1335}}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|5|1335}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|445}}&lt;br /&gt;
    }}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
     {{ResResource|Full Water Container|2397|22250}}&lt;br /&gt;
     {{ResResource|Limestone|8997|44500}}&lt;br /&gt;
     {{ResResource|Lime|300|4450}}&lt;br /&gt;
     {{ResResource|Bauxite|0|2225}}&lt;br /&gt;
     {{ResResource|Maat's Compound Extract|0|267}}&lt;br /&gt;
     {{ResResource|Set's Compound Extract|0|134}}&lt;br /&gt;
     {{ResResource|Osiris's Compound Extract|0|67}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction 7|&lt;br /&gt;
     {{ResResource|Mandibular Glue|0|4}}&lt;br /&gt;
     {{ResResource|Fuzzy, Mottled Moss|0|89}}&lt;br /&gt;
     {{ResResource|weakness inducing, 379+ quality Incense|0|28}}&lt;br /&gt;
     {{ResResource|12+ Alcohol Wine|0|65}}&lt;br /&gt;
     {{ResResource|Hawthorn Resin|72|72}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Storage Improvements (2 of 3)|}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Brick Fabrication (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Automation (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (6 of 7)}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Stonework (4 of 4)}}&lt;br /&gt;
    {{ResComplete|Storage Improvements (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Structure Improvement (1 of 2)}} &lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Blacksmithing (3 of 4)|&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 9500+ Hatchet|6|6}}&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 9000+ Hatchet|11|11}}&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 8500+ Hatchet|20|28}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 9500+ Shovel|6|6}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 9000+ Shovel|11|11}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 8500+ Shovel|28|28}}&lt;br /&gt;
     {{ResResource|Resin Wedge{{!}}Quality 9000+ Resin Wedge|0|11}}&lt;br /&gt;
     {{ResResource|Resin Wedge{{!}}Quality 8500+ Resin Wedge|1|28}}&lt;br /&gt;
     {{ResResource|Copper|2800|2800}}&lt;br /&gt;
     {{ResResource|Iron|2800|2800}}&lt;br /&gt;
     {{ResResource|Brass|514|1120}}&lt;br /&gt;
     {{ResResource|Bronze|440|1120}}&lt;br /&gt;
     {{ResResource|Steel|425|1120}}&lt;br /&gt;
     {{ResResource|Sun Steel|267|560}}&lt;br /&gt;
     {{ResResource|Moon Steel|560|560}}&lt;br /&gt;
     {{ResResource|Thoth's Metal|0|560}}&lt;br /&gt;
     {{ResResource|Water Metal|0|280}}&lt;br /&gt;
     {{ResResource|Metal Blue|280|280}}&lt;br /&gt;
     {{ResResource|Octec's Alloy|280|280}}&lt;br /&gt;
     {{ResResource|Anvil Bed|450|560}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Lapidary (2 of 3)|&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Choronzon Garnet|13|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Thistle Garnet|30|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Lens Garnet|23|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Queen's Tomb Garnet|12|30}}&lt;br /&gt;
    {{ResResource|Cuttable Amethyst|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Lapis|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Turquoise|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Garnet|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Jade|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Sunstone|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Citrine|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Almandine|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Aquamarine|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Kunzite|0|448}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Crystal Acoustics|&lt;br /&gt;
    {{ResResource|Fine Glass Rods|112|112}}&lt;br /&gt;
    {{ResResource|Heavy Lead Bowl|22|22}}&lt;br /&gt;
    {{ResResource|Canvas|1120|1120}}&lt;br /&gt;
    {{ResResource|Full Water Container|2240|2240}}&lt;br /&gt;
    {{ResResource|Linen|1120|1120}}&lt;br /&gt;
    {{ResResource|Steel Sheeting|112|112}}&lt;br /&gt;
    {{ResResource|Iron Bars|112|112}}&lt;br /&gt;
    {{ResResource|Quicksilver|168|168}}&lt;br /&gt;
    {{ResResource|White Sand|1120|1120}}&lt;br /&gt;
    {{ResResource|Silk Cloth|45|45}}&lt;br /&gt;
    {{ResResource|Mountain Marble|6|6}}&lt;br /&gt;
    {{ResResource|Aluminum Powder|560|560}}&lt;br /&gt;
    {{ResResource|Mirror|11|11}}&lt;br /&gt;
    {{ResResource|Concrete|0|4480}}&lt;br /&gt;
    {{ResResource|Rabbit Pelt|224|224}}&lt;br /&gt;
    {{ResResource|Beeswax|2240|2240}}&lt;br /&gt;
    {{ResResource|Wool Cloth|1391|1680}}&lt;br /&gt;
    {{ResResource|Cactus Sap|336|336}}&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
     {{ResResource|Full Water Container|3340|28000}}&lt;br /&gt;
     {{ResResource|Sulfuric Acid|0|2800}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Geb's Compound Extract|0|336}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Maat's Compound Extract|0|168}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Set's Compound Extract|0|84}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
     {{ResResource|Sulphurous Water{{!}}Full Sulphurous Water Container|15|56000}}&lt;br /&gt;
     {{ResResource|Salt|20|5600}}&lt;br /&gt;
     {{ResResource|Glass Jars|2240|2240}}&lt;br /&gt;
     {{ResResource|Glass Pipe|1680|1680}}&lt;br /&gt;
     {{ResResource|Metal Blue Wire|0|4480}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Osiris's Compound Extract|0|336}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Thoth's Compound Extract|0|168}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Ra's Compound Extract|0|84}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|The Science of Color 3|&lt;br /&gt;
     {{ResResource|Linen|750|1120}}&lt;br /&gt;
     {{ResResource|Silk Cloth|0|112}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lavender Blush Paint|729|729}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Wheat Paint|743|743}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lavender Paint|1|945}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Royal Blue Paint|0|1840}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Cornflower Blue Paint|16|950}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Linen Paint|201|2101}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Cobalt Blue Paint|13|1865}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Sandy Brown Paint|11|2091}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Orange Red Paint|0|681}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Powder Blue Paint|201|1903}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Misty Rose Paint|1453|1453}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Raw Sienna Paint|1772|1772}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Green Yellow Paint|0|851}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Blue Paint|1|754}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lemon Chiffon Paint|0|469}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Tyrian Purple Paint|5|388}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Spring Green Paint|0|261}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Deep Sky Blue Paint|0|403}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lime Green Paint|1|305}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Feldspar Paint|1509|1509}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Oxford Blue Paint|771|771}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Cyan Paint|2|1740}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Melon Paint|591|591}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Magenta Paint|2|1814}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Orchid Paint|1|209}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Bright Pink Paint|1|1606}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Saddle Brown Paint|134|134}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Navajo White Paint|2185|2185}}&lt;br /&gt;
 }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Blacksmithing (2 of 4)}}&lt;br /&gt;
      {{ResComplete|Glassblowing (2 of 2)}}&lt;br /&gt;
      {{ResComplete|Lapidary (1 of 3)}}&lt;br /&gt;
      {{ResComplete|Mortar Construction}}&lt;br /&gt;
      {{ResComplete|Raeli Pottery}}&lt;br /&gt;
      {{ResComplete|Taxidermy}}&lt;br /&gt;
      {{ResComplete|The Science of Color (2 of 3)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Perfuming (1 of 2)|&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Etrog|35|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Large Limes|22|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Tangy Iyokan|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Small Coralfruit|0|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Tangelo|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Large Tangerines|0|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Long Corians|9|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Shangjuan|50|50}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|0|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|0|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|0|500}}&lt;br /&gt;
     {{ResResource|Cement|0|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|0|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Beer Brewing }}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Gear Casting (3 of 3)|&lt;br /&gt;
     {{ResResource|Metal Blue|0|500}}&lt;br /&gt;
     {{ResResource|Moon Steel|0|500}}&lt;br /&gt;
     {{ResResource|Octec's Alloy|0|500}}&lt;br /&gt;
     {{ResResource|Sun Steel|0|500}}&lt;br /&gt;
     {{ResResource|Thoth's Metal|0|500}}&lt;br /&gt;
     {{ResResource|Water Metal|0|500}}&lt;br /&gt;
     {{ResResource|Beeswax|49583|50000}}&lt;br /&gt;
     {{ResResource|Large Gears{{!}}Platinum Large Gear|0|20}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Pewter Medium Gear|0|50}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Antimony Medium Gear|6|50}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Lead Medium Gear|50|50}}&lt;br /&gt;
     {{ResResource|Aluminum Small Gear|200|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
     {{ResResource|Deckle|0|50}}&lt;br /&gt;
     {{ResResource|Rabbit Pelt|10|2000}}&lt;br /&gt;
     {{ResResource|Aluminum Plate|0|200}}&lt;br /&gt;
     {{ResResource|Full Water Container|0|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Marble Mechanics (2 of 2)|&lt;br /&gt;
     {{ResResource|Slate|0|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|2000}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|0|30}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|30}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|0|30}}&lt;br /&gt;
     {{ResResource|Hornet's Wing Granite|0|30}}&lt;br /&gt;
     {{ResResource|Tiger's Eye Granite|0|30}}&lt;br /&gt;
     {{ResResource|Leopard's Paw Marble|0|30}}&lt;br /&gt;
     {{ResResource|Island Blue Marble|0|30}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C149-C177 G93-G115|0|6}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox A222-A258 F506-F587|0|7}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox B290-B325 H371-H445|0|9}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C404-C461 H673-H787|0|8}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox A845-A989 F483-F599|0|11}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D410-D480 H292-H333|0|10}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C812-C999 H863-H1001|0|13}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D858-D1055 G263-G300|0|6}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C438-C539 F155-F178|0|9}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D677-D826 H86-H96|0|14}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair 3|&lt;br /&gt;
     {{ResResource|Bricks|54404|200000}}&lt;br /&gt;
     {{ResResource|Boards|20000|20000}}&lt;br /&gt;
     {{ResResource|Rope|10000|10000}}&lt;br /&gt;
     {{ResResource|Canvas|229|2500}}&lt;br /&gt;
     {{ResResource|Linen|221|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|1148|2500}}&lt;br /&gt;
     {{ResResource|Steel Cable|100|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Gear Oil|&lt;br /&gt;
     {{ResResource|Oil|13748|100000}}&lt;br /&gt;
     {{ResResource|Petroleum|126|50000}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Maat's Compound Extract|0|300}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract|0|150}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Osiris's Compound Extract|0|75}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Shipwright (2 of 2)|&lt;br /&gt;
     {{ResResource|Linen|300|300}}&lt;br /&gt;
     {{ResResource|Canvas|300|300}}&lt;br /&gt;
     {{ResResource|Silk Cloth|0|100}}&lt;br /&gt;
     {{ResResource|Treated Boards{{!}}Rigid Rotproof Boards|12000|12000}}&lt;br /&gt;
     {{ResResource|Treated Boards{{!}}Pliable Rotproof Boards|12000|12000}}&lt;br /&gt;
     {{ResResource|Rope|3000|3000}}&lt;br /&gt;
     {{ResResource|Wood|20000|20000}}&lt;br /&gt;
     {{ResResource|Tar|300|300}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Sign Construction (4 of 4)|&lt;br /&gt;
     {{ResResource|Cut Stone|0|2000}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|5000}}&lt;br /&gt;
     {{ResResource|Clay|0|10000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Casting (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Chariot Repair (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Deep Well Construction}}&lt;br /&gt;
     {{ResComplete|Gear Casting (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Marble Mechanics (1 of 2)}}&lt;br /&gt;
     {{ResComplete|Metallurgy (5 of 5)}}&lt;br /&gt;
     {{ResComplete|Mining (4 of 4)}}&lt;br /&gt;
     {{ResComplete|Minting}}&lt;br /&gt;
     {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
     {{ResComplete|Shipwright (1 of 2)}}&lt;br /&gt;
     {{ResComplete|Sign Construction (3 of 4)}}&lt;br /&gt;
     {{ResComplete|Trading}}&lt;br /&gt;
     {{ResComplete|Printing}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Toxin Extraction|&lt;br /&gt;
    {{ResResource|Dueling Serpents Mushroom|38|38}}&lt;br /&gt;
    {{ResResource|Scorpion's Brood Mushroom|564|564}}&lt;br /&gt;
    {{ResResource|Brain Mushroom|141|141}}&lt;br /&gt;
    {{ResResource|Razor's Edge Mushroom|188|188}}&lt;br /&gt;
    {{ResResource|Ra's Awakening Mushroom|75|75}}&lt;br /&gt;
    {{ResResource|Heaven's Torrent Mushroom|38|38}}&lt;br /&gt;
    {{ResResource|Beer Kettle Kit|55|282}}&lt;br /&gt;
    {{ResResource|Thermometer|24|24}}&lt;br /&gt;
    {{ResResource|Oil|28200|28200}}&lt;br /&gt;
   }}&lt;br /&gt;
{{ResTechnology|Cross-Breeding (2 of 2)|&lt;br /&gt;
     {{ResResource|Glass Jars | 0 | 1410}}&lt;br /&gt;
     {{ResResource|Clay |1880|1880}}&lt;br /&gt;
     {{ResResource|Dirt |37600|37600}}&lt;br /&gt;
     {{ResResource|Flax |9400|9400}}&lt;br /&gt;
     {{ResResource|Rotten Flax |8460|8460}}&lt;br /&gt;
     {{ResResource|Paper (Papyrus) |940|940}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Molecular Balance|&lt;br /&gt;
   {{ResResource|Florence Flask{{!}}Quality 6000+ Florence Flask|0|94}}&lt;br /&gt;
   {{ResResource|Florence Flask{{!}}Quality 7000+ Florence Flask|0|47}}&lt;br /&gt;
   {{ResResource|Fine Glass Rod|1|1880}}&lt;br /&gt;
   {{ResResource|Marble Mortar|0|470}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Glass)|0|282}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Crystal)|0|188}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Diamond)|0|94}}&lt;br /&gt;
   {{ResResource|Nut's Essence|0|470}}&lt;br /&gt;
   {{ResResource|Herbs{{!}}King's Coin|22|235}}&lt;br /&gt;
   {{ResResource|Cut Gems{{!}}Crater Cut Citrine|6|188}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Explosives|&lt;br /&gt;
     {{ResResource|Gunpowder | 2970 | 23500}}&lt;br /&gt;
     {{ResResource|Aluminum Powder | 0 | 9400}}&lt;br /&gt;
     {{ResResource|Magnesium Wire | 0 | 940}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract | 0 | 282}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Osiris's Compound Extract | 0 | 141}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Thoth's Compound Extract | 0 | 71}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
     {{ResResource|Arsenic | 0 | 705}}&lt;br /&gt;
     {{ResResource|Lead Ore | 9400| 9400}}&lt;br /&gt;
     {{ResResource|Sulfuric Acid | 940 | 940}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Geb's Compound Extract | 0 | 282}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Maat's Compound Extract | 0 | 141}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract | 0 | 71}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Alchemy|&lt;br /&gt;
    {{ResResource|Iron Pots|0|9}}&lt;br /&gt;
    {{ResResource|Brass Pots|0|9}}&lt;br /&gt;
    {{ResResource|Thermometers|0|47}}&lt;br /&gt;
    {{ResResource|Papyrus Paper|94|470}}&lt;br /&gt;
    {{ResResource|Glass Jar|0|94}}&lt;br /&gt;
    {{ResResource|Cobra's blood|0|94}}&lt;br /&gt;
    {{ResResource|Petroleum|0|4700}}&lt;br /&gt;
    {{ResResource|Tincture Hy|0|112}}&lt;br /&gt;
    {{ResResource|Tincture Hd|0|71}}&lt;br /&gt;
    {{ResResource|Tincture Bt|0|138}}&lt;br /&gt;
    {{ResResource|Tincture By|0|74}}&lt;br /&gt;
    {{ResResource|Tincture Hu|0|55}}&lt;br /&gt;
    {{ResResource|Tincture Di|0|128}}&lt;br /&gt;
    {{ResResource|Tincture Gs|0|94}}&lt;br /&gt;
    {{ResResource|Tincture Hp|0|95}}&lt;br /&gt;
    {{ResResource|Tincture Rd|0|123}}&lt;br /&gt;
    {{ResResource|Tincture Ot|0|109}}&lt;br /&gt;
    {{ResResource|Tincture Gu|0|130}}&lt;br /&gt;
    {{ResResource|Tincture Fa|0|55}}&lt;br /&gt;
    {{ResResource|Tincture Cp|0|95}}&lt;br /&gt;
    {{ResResource|Tincture Cy|0|115}}&lt;br /&gt;
    {{ResResource|Tincture Py|0|99}}&lt;br /&gt;
    {{ResResource|Tincture Cn|0|54}}&lt;br /&gt;
    {{ResResource|Tincture Ke|0|106}}&lt;br /&gt;
    {{ResResource|Tincture Fd|0|51}}&lt;br /&gt;
    {{ResResource|Tincture Ek|0|109}}&lt;br /&gt;
    {{ResResource|Tincture Bu|0|116}}&lt;br /&gt;
    {{ResResource|Tincture Af|0|97}}&lt;br /&gt;
    {{ResResource|Tincture Tz|0|61}}&lt;br /&gt;
    {{ResResource|Tincture Ov|0|111}}&lt;br /&gt;
    {{ResResource|Tincture Gb|0|108}}&lt;br /&gt;
    {{ResResource|Tincture Td|0|138}}&lt;br /&gt;
    {{ResResource|Tincture Pn|0|129}}&lt;br /&gt;
    {{ResResource|Tincture Pz|0|103}}&lt;br /&gt;
    {{ResResource|Tincture Bz|0|64}}&lt;br /&gt;
    {{ResResource|Tincture Rv|0|87}}&lt;br /&gt;
    {{ResResource|Tincture Ki|0|112}}&lt;br /&gt;
    {{ResResource|Tincture De|0|112}}&lt;br /&gt;
    {{ResResource|Tincture Il|0|70}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Beekeeping (3 of 4)}}&lt;br /&gt;
    {{ResComplete|Chemistry (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Contest Organization}}&lt;br /&gt;
    {{ResComplete|Cross Breeding (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Distillation (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Herpeculture}}&lt;br /&gt;
    {{ResComplete|Neutralization}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Structural Pottery (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Water Mining}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Ambrosia Brewing|&lt;br /&gt;
     {{ResResource|Oil|5200|4700}}&lt;br /&gt;
     {{ResResource|Camel Milk|9400|9400}}&lt;br /&gt;
     {{ResResource|Honey|5600|4700}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Dry Potent Beer|0|9}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Sweet Black Beer|2|9}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Very Potent Barley Beer|0|9}}&lt;br /&gt;
     {{ResResource|Wine{{!}}Wine, At least 12% Alcohol and 2 vintages old|28|28}}&lt;br /&gt;
     {{ResResource|Indonesian_Bee_Hive#Aromatic_Honey{{!}}Lime-Mandarin Honey|3|19}}&lt;br /&gt;
     {{ResResource|Indonesian_Bee_Hive#Aromatic_Honey{{!}}Coralfruit-Tangelo Honey|19|19}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Horticulture(2 of 3)|&lt;br /&gt;
     {{ResResource|Camels Mane Mushrooms|1238|1504}}&lt;br /&gt;
     {{ResResource|Scorpions Brood Mushrooms|1081|1128}}&lt;br /&gt;
     {{ResResource|Cobra Skin|1880|1880}}&lt;br /&gt;
     {{ResResource|Khefre's Essence|21|47}}&lt;br /&gt;
  }}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Entomology(3 of 3)|&lt;br /&gt;
     {{ResResource|Compost|2572|9400}}&lt;br /&gt;
     {{ResResource|Arsenic|0|940}}&lt;br /&gt;
     {{ResResource|Ra's Compound Extract|0|94}}&lt;br /&gt;
  }}&lt;br /&gt;
                 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
   {{ResTechnology|Animal Husbandry (3 of 3)|}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (2 of 3)|}}&lt;br /&gt;
    {{ResComplete|Avian Selection|}}&lt;br /&gt;
    {{ResComplete|Entomology (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Farming (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Gardening (2 of 2)}} &lt;br /&gt;
    {{ResComplete|Horticulture (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Hydroponics}}&lt;br /&gt;
    {{ResComplete|Myrmecology}}&lt;br /&gt;
    {{ResComplete|Ranching (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Viticulture}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=134465</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=134465"/>
		<updated>2020-01-27T08:42:28Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Great Hall of the Meshwesh */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Banner Construction (2 of 2)}}&lt;br /&gt;
{{ResTechnology|Blacksmithing (3 of 4)}}&lt;br /&gt;
{{ResTechnology|Crystal Acoustics}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
{{ResTechnology|Banner Construction (2 of 2)|&lt;br /&gt;
     {{ResResource|Wood|100865|180000}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Linen|1125|1125}}&lt;br /&gt;
     {{ResResource|Rope|1500|1500}}&lt;br /&gt;
     {{ResResource|Pulley|448|3000}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction (2 of 8)|&lt;br /&gt;
     {{ResResource|Linen|0|900}}&lt;br /&gt;
     {{ResResource|Copper Wire|105|105}}&lt;br /&gt;
     {{ResResource|Limestone|200|1050}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|105}}&lt;br /&gt;
     {{ResResource|Small Sapphire|0|1050}}&lt;br /&gt;
     {{ResResource|Glass Rods|20|105}}&lt;br /&gt;
     {{ResResource|Large Quartz|5|105}}&lt;br /&gt;
   }}&lt;br /&gt;
  {{ResTechnology|Temporary Pyrotechnics Stadium Application|&lt;br /&gt;
     {{ResResource|Rope|7|225}}&lt;br /&gt;
     {{ResResource|Firebricks|500|3000}}&lt;br /&gt;
     {{ResResource|Clay Steeped Wool Cloth|0|120}}&lt;br /&gt;
     {{ResResource|Canvas|9|60}}&lt;br /&gt;
     {{ResResource|Gunpowder|0|188}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|1500|1500}}&lt;br /&gt;
     {{ResResource|Bricks|3121|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|59|150}}&lt;br /&gt;
     {{ResResource|Leather|30|30}}&lt;br /&gt;
     {{ResResource|Slate|540|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Diplomacy}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction (1 of 8)}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
    {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Brick Fabrication (2 of 2)|&lt;br /&gt;
      {{ResResource|Bearings|0|4450}}&lt;br /&gt;
      {{ResResource|Oil|44500|44500}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|16|1335}}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|5|1335}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|445}}&lt;br /&gt;
    }}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
     {{ResResource|Full Water Container|2397|22250}}&lt;br /&gt;
     {{ResResource|Limestone|8997|44500}}&lt;br /&gt;
     {{ResResource|Lime|300|4450}}&lt;br /&gt;
     {{ResResource|Bauxite|0|2225}}&lt;br /&gt;
     {{ResResource|Maat's Compound Extract|0|267}}&lt;br /&gt;
     {{ResResource|Set's Compound Extract|0|134}}&lt;br /&gt;
     {{ResResource|Osiris's Compound Extract|0|67}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction 7|&lt;br /&gt;
     {{ResResource|Mandibular Glue|0|4}}&lt;br /&gt;
     {{ResResource|Fuzzy, Mottled Moss|0|89}}&lt;br /&gt;
     {{ResResource|weakness inducing, 379+ quality Incense|0|28}}&lt;br /&gt;
     {{ResResource|12+ Alcohol Wine|0|65}}&lt;br /&gt;
     {{ResResource|Hawthorn Resin|72|72}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Storage Improvements (2 of 3)|}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Brick Fabrication (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Automation (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (6 of 7)}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Stonework (4 of 4)}}&lt;br /&gt;
    {{ResComplete|Storage Improvements (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Structure Improvement (1 of 2)}} &lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Blacksmithing (3 of 4)|&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 9500+ Hatchet|6|6}}&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 9000+ Hatchet|11|11}}&lt;br /&gt;
     {{ResResource|Hatchet{{!}}Quality 8500+ Hatchet|20|28}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 9500+ Shovel|6|6}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 9000+ Shovel|11|11}}&lt;br /&gt;
     {{ResResource|Shovel{{!}}Quality 8500+ Shovel|28|28}}&lt;br /&gt;
     {{ResResource|Resin Wedge{{!}}Quality 9000+ Resin Wedge|0|11}}&lt;br /&gt;
     {{ResResource|Resin Wedge{{!}}Quality 8500+ Resin Wedge|1|28}}&lt;br /&gt;
     {{ResResource|Copper|2800|2800}}&lt;br /&gt;
     {{ResResource|Iron|2800|2800}}&lt;br /&gt;
     {{ResResource|Brass|514|1120}}&lt;br /&gt;
     {{ResResource|Bronze|440|1120}}&lt;br /&gt;
     {{ResResource|Steel|425|1120}}&lt;br /&gt;
     {{ResResource|Sun Steel|267|560}}&lt;br /&gt;
     {{ResResource|Moon Steel|560|560}}&lt;br /&gt;
     {{ResResource|Thoth's Metal|0|560}}&lt;br /&gt;
     {{ResResource|Water Metal|0|280}}&lt;br /&gt;
     {{ResResource|Metal Blue|280|280}}&lt;br /&gt;
     {{ResResource|Octec's Alloy|280|280}}&lt;br /&gt;
     {{ResResource|Anvil Bed|450|560}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Lapidary (2 of 3)|&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Choronzon Garnet|13|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Thistle Garnet|30|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Lens Garnet|23|30}}&lt;br /&gt;
    {{ResResource|Cut Gems{{!}}Queen's Tomb Garnet|12|30}}&lt;br /&gt;
    {{ResResource|Cuttable Amethyst|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Lapis|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Turquoise|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Garnet|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Jade|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Sunstone|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Citrine|5|448}}&lt;br /&gt;
    {{ResResource|Cuttable Almandine|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Aquamarine|0|448}}&lt;br /&gt;
    {{ResResource|Cuttable Kunzite|0|448}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Crystal Acoustics|&lt;br /&gt;
    {{ResResource|Fine Glass Rods|112|112}}&lt;br /&gt;
    {{ResResource|Heavy Lead Bowl|22|22}}&lt;br /&gt;
    {{ResResource|Canvas|1120|1120}}&lt;br /&gt;
    {{ResResource|Full Water Container|2240|2240}}&lt;br /&gt;
    {{ResResource|Linen|1120|1120}}&lt;br /&gt;
    {{ResResource|Steel Sheeting|112|112}}&lt;br /&gt;
    {{ResResource|Iron Bars|112|112}}&lt;br /&gt;
    {{ResResource|Quicksilver|168|168}}&lt;br /&gt;
    {{ResResource|White Sand|1120|1120}}&lt;br /&gt;
    {{ResResource|Silk Cloth|45|45}}&lt;br /&gt;
    {{ResResource|Mountain Marble|6|6}}&lt;br /&gt;
    {{ResResource|Aluminum Powder|560|560}}&lt;br /&gt;
    {{ResResource|Mirror|11|11}}&lt;br /&gt;
    {{ResResource|Concrete|0|4480}}&lt;br /&gt;
    {{ResResource|Rabbit Pelt|224|224}}&lt;br /&gt;
    {{ResResource|Beeswax|2240|2240}}&lt;br /&gt;
    {{ResResource|Wool Cloth|1391|1680}}&lt;br /&gt;
    {{ResResource|Cactus Sap|336|336}}&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
     {{ResResource|Full Water Container|3340|28000}}&lt;br /&gt;
     {{ResResource|Sulfuric Acid|0|2800}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Geb's Compound Extract|0|336}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Maat's Compound Extract|0|168}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Set's Compound Extract|0|84}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
     {{ResResource|Sulphurous Water{{!}}Full Sulphurous Water Container|15|56000}}&lt;br /&gt;
     {{ResResource|Salt|20|5600}}&lt;br /&gt;
     {{ResResource|Glass Jars|2240|2240}}&lt;br /&gt;
     {{ResResource|Glass Pipe|1680|1680}}&lt;br /&gt;
     {{ResResource|Metal Blue Wire|0|4480}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Osiris's Compound Extract|0|336}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Thoth's Compound Extract|0|168}}&lt;br /&gt;
     {{ResResource|Compound_Extract{{!}}Ra's Compound Extract|0|84}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|The Science of Color 3|&lt;br /&gt;
     {{ResResource|Linen|750|1120}}&lt;br /&gt;
     {{ResResource|Silk Cloth|0|112}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lavender Blush Paint|729|729}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Wheat Paint|743|743}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lavender Paint|1|945}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Royal Blue Paint|0|1840}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Cornflower Blue Paint|16|950}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Linen Paint|201|2101}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Cobalt Blue Paint|13|1865}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Sandy Brown Paint|11|2091}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Orange Red Paint|0|681}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Powder Blue Paint|201|1903}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Misty Rose Paint|1453|1453}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Raw Sienna Paint|1772|1772}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Green Yellow Paint|0|851}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Blue Paint|1|754}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lemon Chiffon Paint|0|469}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Tyrian Purple Paint|5|388}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Spring Green Paint|0|261}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Deep Sky Blue Paint|0|403}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Lime Green Paint|1|305}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Feldspar Paint|1509|1509}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Oxford Blue Paint|771|771}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Cyan Paint|2|1740}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Melon Paint|591|591}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Dark Magenta Paint|2|1814}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Orchid Paint|1|209}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Bright Pink Paint|1|1606}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Saddle Brown Paint|134|134}}&lt;br /&gt;
     {{ResResource|Paint{{!}}Navajo White Paint|2185|2185}}&lt;br /&gt;
 }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Blacksmithing (2 of 4)}}&lt;br /&gt;
      {{ResComplete|Glassblowing (2 of 2)}}&lt;br /&gt;
      {{ResComplete|Lapidary (1 of 3)}}&lt;br /&gt;
      {{ResComplete|Mortar Construction}}&lt;br /&gt;
      {{ResComplete|Raeli Pottery}}&lt;br /&gt;
      {{ResComplete|Taxidermy}}&lt;br /&gt;
      {{ResComplete|The Science of Color (2 of 3)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Perfuming (1 of 2)|&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Etrog|35|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Large Limes|22|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Tangy Iyokan|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Small Coralfruit|0|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Tangelo|50|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Large Tangerines|0|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Long Corians|9|50}}&lt;br /&gt;
     {{ResResource|Citrus{{!}}Sweet Shangjuan|50|50}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|0|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|0|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|0|500}}&lt;br /&gt;
     {{ResResource|Cement|0|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|0|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Beer Brewing }}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Gear Casting (3 of 3)|&lt;br /&gt;
     {{ResResource|Metal Blue|0|500}}&lt;br /&gt;
     {{ResResource|Moon Steel|0|500}}&lt;br /&gt;
     {{ResResource|Octec's Alloy|0|500}}&lt;br /&gt;
     {{ResResource|Sun Steel|0|500}}&lt;br /&gt;
     {{ResResource|Thoth's Metal|0|500}}&lt;br /&gt;
     {{ResResource|Water Metal|0|500}}&lt;br /&gt;
     {{ResResource|Beeswax|49583|50000}}&lt;br /&gt;
     {{ResResource|Large Gears{{!}}Platinum Large Gear|0|20}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Pewter Medium Gear|0|50}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Antimony Medium Gear|6|50}}&lt;br /&gt;
     {{ResResource|Medium Gears{{!}}Lead Medium Gear|50|50}}&lt;br /&gt;
     {{ResResource|Aluminum Small Gear|200|200}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
     {{ResResource|Deckle|0|50}}&lt;br /&gt;
     {{ResResource|Rabbit Pelt|10|2000}}&lt;br /&gt;
     {{ResResource|Aluminum Plate|0|200}}&lt;br /&gt;
     {{ResResource|Full Water Container|0|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Marble Mechanics (2 of 2)|&lt;br /&gt;
     {{ResResource|Slate|0|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|2000}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|0|30}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|30}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|0|30}}&lt;br /&gt;
     {{ResResource|Hornet's Wing Granite|0|30}}&lt;br /&gt;
     {{ResResource|Tiger's Eye Granite|0|30}}&lt;br /&gt;
     {{ResResource|Leopard's Paw Marble|0|30}}&lt;br /&gt;
     {{ResResource|Island Blue Marble|0|30}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C149-C177 G93-G115|0|6}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox A222-A258 F506-F587|0|7}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox B290-B325 H371-H445|0|9}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C404-C461 H673-H787|0|8}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox A845-A989 F483-F599|0|11}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D410-D480 H292-H333|0|10}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C812-C999 H863-H1001|0|13}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D858-D1055 G263-G300|0|6}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox C438-C539 F155-F178|0|9}}&lt;br /&gt;
     {{ResResource|Gearbox{{!}}Gearbox D677-D826 H86-H96|0|14}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair 3|&lt;br /&gt;
     {{ResResource|Bricks|54404|200000}}&lt;br /&gt;
     {{ResResource|Boards|20000|20000}}&lt;br /&gt;
     {{ResResource|Rope|10000|10000}}&lt;br /&gt;
     {{ResResource|Canvas|229|2500}}&lt;br /&gt;
     {{ResResource|Linen|221|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|1148|2500}}&lt;br /&gt;
     {{ResResource|Steel Cable|100|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Gear Oil|&lt;br /&gt;
     {{ResResource|Oil|13748|100000}}&lt;br /&gt;
     {{ResResource|Petroleum|126|50000}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Maat's Compound Extract|0|300}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract|0|150}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Osiris's Compound Extract|0|75}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Shipwright (2 of 2)|&lt;br /&gt;
     {{ResResource|Linen|300|300}}&lt;br /&gt;
     {{ResResource|Canvas|300|300}}&lt;br /&gt;
     {{ResResource|Silk Cloth|0|100}}&lt;br /&gt;
     {{ResResource|Treated Boards{{!}}Rigid Rotproof Boards|12000|12000}}&lt;br /&gt;
     {{ResResource|Treated Boards{{!}}Pliable Rotproof Boards|12000|12000}}&lt;br /&gt;
     {{ResResource|Rope|3000|3000}}&lt;br /&gt;
     {{ResResource|Wood|20000|20000}}&lt;br /&gt;
     {{ResResource|Tar|300|300}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Sign Construction (4 of 4)|&lt;br /&gt;
     {{ResResource|Cut Stone|0|2000}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|5000}}&lt;br /&gt;
     {{ResResource|Clay|0|10000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Casting (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Chariot Repair (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Deep Well Construction}}&lt;br /&gt;
     {{ResComplete|Gear Casting (2 of 3)}}&lt;br /&gt;
     {{ResComplete|Marble Mechanics (1 of 2)}}&lt;br /&gt;
     {{ResComplete|Metallurgy (5 of 5)}}&lt;br /&gt;
     {{ResComplete|Mining (4 of 4)}}&lt;br /&gt;
     {{ResComplete|Minting}}&lt;br /&gt;
     {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
     {{ResComplete|Shipwright (1 of 2)}}&lt;br /&gt;
     {{ResComplete|Sign Construction (3 of 4)}}&lt;br /&gt;
     {{ResComplete|Trading}}&lt;br /&gt;
     {{ResComplete|Printing}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Toxin Extraction|&lt;br /&gt;
    {{ResResource|Dueling Serpents Mushroom|38|38}}&lt;br /&gt;
    {{ResResource|Scorpion's Brood Mushroom|564|564}}&lt;br /&gt;
    {{ResResource|Brain Mushroom|141|141}}&lt;br /&gt;
    {{ResResource|Razor's Edge Mushroom|188|188}}&lt;br /&gt;
    {{ResResource|Ra's Awakening Mushroom|75|75}}&lt;br /&gt;
    {{ResResource|Heaven's Torrent Mushroom|38|38}}&lt;br /&gt;
    {{ResResource|Beer Kettle Kit|55|282}}&lt;br /&gt;
    {{ResResource|Thermometer|24|24}}&lt;br /&gt;
    {{ResResource|Oil|28200|28200}}&lt;br /&gt;
   }}&lt;br /&gt;
{{ResTechnology|Cross-Breeding (2 of 2)|&lt;br /&gt;
     {{ResResource|Glass Jars | 0 | 1410}}&lt;br /&gt;
     {{ResResource|Clay |1880|1880}}&lt;br /&gt;
     {{ResResource|Dirt |37600|37600}}&lt;br /&gt;
     {{ResResource|Flax |9400|9400}}&lt;br /&gt;
     {{ResResource|Rotten Flax |8460|8460}}&lt;br /&gt;
     {{ResResource|Paper (Papyrus) |940|940}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Molecular Balance|&lt;br /&gt;
   {{ResResource|Florence Flask{{!}}Quality 6000+ Florence Flask|0|94}}&lt;br /&gt;
   {{ResResource|Florence Flask{{!}}Quality 7000+ Florence Flask|0|47}}&lt;br /&gt;
   {{ResResource|Fine Glass Rod|1|1880}}&lt;br /&gt;
   {{ResResource|Marble Mortar|0|470}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Glass)|0|282}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Crystal)|0|188}}&lt;br /&gt;
   {{ResResource|Revelation Solvent{{!}}Revelation Solvent (Diamond)|0|94}}&lt;br /&gt;
   {{ResResource|Nut's Essence|0|470}}&lt;br /&gt;
   {{ResResource|Herbs{{!}}King's Coin|12|235}}&lt;br /&gt;
   {{ResResource|Cut Gems{{!}}Crater Cut Citrine|6|188}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Explosives|&lt;br /&gt;
     {{ResResource|Gunpowder | 2970 | 23500}}&lt;br /&gt;
     {{ResResource|Aluminum Powder | 0 | 9400}}&lt;br /&gt;
     {{ResResource|Magnesium Wire | 0 | 940}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract | 0 | 282}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Osiris's Compound Extract | 0 | 141}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Thoth's Compound Extract | 0 | 71}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
     {{ResResource|Arsenic | 0 | 705}}&lt;br /&gt;
     {{ResResource|Lead Ore | 9400| 9400}}&lt;br /&gt;
     {{ResResource|Sulfuric Acid | 940 | 940}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Geb's Compound Extract | 0 | 282}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Maat's Compound Extract | 0 | 141}}&lt;br /&gt;
     {{ResResource|Compound Extract{{!}}Set's Compound Extract | 0 | 71}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Alchemy|&lt;br /&gt;
    {{ResResource|Iron Pots|0|9}}&lt;br /&gt;
    {{ResResource|Brass Pots|0|9}}&lt;br /&gt;
    {{ResResource|Thermometers|0|47}}&lt;br /&gt;
    {{ResResource|Papyrus Paper|94|470}}&lt;br /&gt;
    {{ResResource|Glass Jar|0|94}}&lt;br /&gt;
    {{ResResource|Cobra's blood|0|94}}&lt;br /&gt;
    {{ResResource|Petroleum|0|4700}}&lt;br /&gt;
    {{ResResource|Tincture Hy|0|112}}&lt;br /&gt;
    {{ResResource|Tincture Hd|0|71}}&lt;br /&gt;
    {{ResResource|Tincture Bt|0|138}}&lt;br /&gt;
    {{ResResource|Tincture By|0|74}}&lt;br /&gt;
    {{ResResource|Tincture Hu|0|55}}&lt;br /&gt;
    {{ResResource|Tincture Di|0|128}}&lt;br /&gt;
    {{ResResource|Tincture Gs|0|94}}&lt;br /&gt;
    {{ResResource|Tincture Hp|0|95}}&lt;br /&gt;
    {{ResResource|Tincture Rd|0|123}}&lt;br /&gt;
    {{ResResource|Tincture Ot|0|109}}&lt;br /&gt;
    {{ResResource|Tincture Gu|0|130}}&lt;br /&gt;
    {{ResResource|Tincture Fa|0|55}}&lt;br /&gt;
    {{ResResource|Tincture Cp|0|95}}&lt;br /&gt;
    {{ResResource|Tincture Cy|0|115}}&lt;br /&gt;
    {{ResResource|Tincture Py|0|99}}&lt;br /&gt;
    {{ResResource|Tincture Cn|0|54}}&lt;br /&gt;
    {{ResResource|Tincture Ke|0|106}}&lt;br /&gt;
    {{ResResource|Tincture Fd|0|51}}&lt;br /&gt;
    {{ResResource|Tincture Ek|0|109}}&lt;br /&gt;
    {{ResResource|Tincture Bu|0|116}}&lt;br /&gt;
    {{ResResource|Tincture Af|0|97}}&lt;br /&gt;
    {{ResResource|Tincture Tz|0|61}}&lt;br /&gt;
    {{ResResource|Tincture Ov|0|111}}&lt;br /&gt;
    {{ResResource|Tincture Gb|0|108}}&lt;br /&gt;
    {{ResResource|Tincture Td|0|138}}&lt;br /&gt;
    {{ResResource|Tincture Pn|0|129}}&lt;br /&gt;
    {{ResResource|Tincture Pz|0|103}}&lt;br /&gt;
    {{ResResource|Tincture Bz|0|64}}&lt;br /&gt;
    {{ResResource|Tincture Rv|0|87}}&lt;br /&gt;
    {{ResResource|Tincture Ki|0|112}}&lt;br /&gt;
    {{ResResource|Tincture De|0|112}}&lt;br /&gt;
    {{ResResource|Tincture Il|0|70}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Beekeeping (3 of 4)}}&lt;br /&gt;
    {{ResComplete|Chemistry (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Contest Organization}}&lt;br /&gt;
    {{ResComplete|Cross Breeding (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Distillation (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Herpeculture}}&lt;br /&gt;
    {{ResComplete|Neutralization}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Structural Pottery (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Water Mining}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Ambrosia Brewing|&lt;br /&gt;
     {{ResResource|Oil|5200|4700}}&lt;br /&gt;
     {{ResResource|Camel Milk|9400|9400}}&lt;br /&gt;
     {{ResResource|Honey|5600|4700}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Dry Potent Beer|0|9}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Sweet Black Beer|2|9}}&lt;br /&gt;
     {{ResResource|Beer{{!}}Very Potent Barley Beer|0|9}}&lt;br /&gt;
     {{ResResource|Wine{{!}}Wine, At least 12% Alcohol and 2 vintages old|28|28}}&lt;br /&gt;
     {{ResResource|Indonesian_Bee_Hive#Aromatic_Honey{{!}}Lime-Mandarin Honey|3|19}}&lt;br /&gt;
     {{ResResource|Indonesian_Bee_Hive#Aromatic_Honey{{!}}Coralfruit-Tangelo Honey|19|19}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Horticulture(2 of 3)|&lt;br /&gt;
     {{ResResource|Camels Mane Mushrooms|1238|1504}}&lt;br /&gt;
     {{ResResource|Scorpions Brood Mushrooms|1081|1128}}&lt;br /&gt;
     {{ResResource|Cobra Skin|1880|1880}}&lt;br /&gt;
     {{ResResource|Khefre's Essence|21|47}}&lt;br /&gt;
  }}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Entomology(3 of 3)|&lt;br /&gt;
     {{ResResource|Compost|2572|9400}}&lt;br /&gt;
     {{ResResource|Arsenic|0|940}}&lt;br /&gt;
     {{ResResource|Ra's Compound Extract|0|94}}&lt;br /&gt;
  }}&lt;br /&gt;
                 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
   {{ResTechnology|Animal Husbandry (3 of 3)|}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (2 of 3)|}}&lt;br /&gt;
    {{ResComplete|Avian Selection|}}&lt;br /&gt;
    {{ResComplete|Entomology (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Farming (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Gardening (2 of 2)}} &lt;br /&gt;
    {{ResComplete|Horticulture (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Hydroponics}}&lt;br /&gt;
    {{ResComplete|Myrmecology}}&lt;br /&gt;
    {{ResComplete|Ranching (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Viticulture}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Guide/Dowsing&amp;diff=133630</id>
		<title>Guide/Dowsing</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Guide/Dowsing&amp;diff=133630"/>
		<updated>2020-01-23T13:28:25Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|width=&amp;quot;200px&amp;quot; align=&amp;quot;center&amp;quot; | '''Metal/Ore Type''' &lt;br /&gt;
|width=&amp;quot;70px&amp;quot; align=&amp;quot;center&amp;quot;| '''Unrecognized At''' &lt;br /&gt;
|width=&amp;quot;70px align=&amp;quot;center&amp;quot;| '''Recognized At'''&lt;br /&gt;
|width=&amp;quot;110px&amp;quot; align=&amp;quot;center&amp;quot;| '''Vein Shape''' &lt;br /&gt;
|width=&amp;quot;210px&amp;quot; align=&amp;quot;center&amp;quot;| '''Other Metals Nearby''' &lt;br /&gt;
|-&lt;br /&gt;
|Copper ||N/A ||0 || Line approx 10 co-ords wide, blob approx 10 coords  || Tin, Zinc, Iron, Platinum&lt;br /&gt;
|-&lt;br /&gt;
|Iron ||1 ||2 || Line 1 coords wide|| Copper, Tin, Platinum&lt;br /&gt;
|-&lt;br /&gt;
|Tin ||2 ||4 || Blob on copper ||Copper&lt;br /&gt;
|-&lt;br /&gt;
|Zinc || 3 || ? || hexagonal-ish ring || Lead in center of ring&lt;br /&gt;
|-&lt;br /&gt;
||Aluminum|| 2||5|| Spiral veins 1- 2 coords wide emanating from a central spot, interspersed with Magnesium along the same vein. Veins end in Aluminum blobs|| Magnesium&lt;br /&gt;
|-&lt;br /&gt;
|Lead || 3 || ? || blob in the center of Zinc ring || Zinc&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt || 5 || 9+? (got unreco at 8) || Spiral vein, the vein is 5-10 coords wide, with about 15-20 coords blank between arms, the spiral is at least 100 coord large|| Center of the spiral : Antinomy&lt;br /&gt;
|-&lt;br /&gt;
|Antimony || 8 (maybe 7?) || ? || small blob in the center of Cobalt Spiral || Cobalt&lt;br /&gt;
|-&lt;br /&gt;
|Magnesium || 8 (maybe 7?) || ? || A vein 1-2 coords wide connected to aluminum || Aluminum&lt;br /&gt;
|-&lt;br /&gt;
|Silver|| 8- || ? || Spiraling vein a few coords wide || Gold?&lt;br /&gt;
|-&lt;br /&gt;
|Platinum || 12 || ? || Blob approx 15 coords wide between iron+iron, iron+copper||  Iron, Copper&lt;br /&gt;
|-&lt;br /&gt;
|Gold || 14- || ? || Blob approx 15 coords wide on one end of Silver vein || Silver&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ore Shapes ==&lt;br /&gt;
*[[Copper]] - Curved 10 coords wide not always capped with another ore, but frequently tin. Blob about 10 coords diameter.&lt;br /&gt;
*[[Tin]] - Cap on copper blob or vein.&lt;br /&gt;
*[[Iron]] - jagged line, 1 coords wide.&lt;br /&gt;
*[[Zinc]] - Hexagonal ring (around a central lead blob, T9 diameter 160 units one occurence) &lt;br /&gt;
*[[ Aluminum]] - Spiral veins 1-2 coords wide, connected to Magnesium &lt;br /&gt;
*[[Lead]] - Blob in the center of Zinc ring &lt;br /&gt;
*[[Magnesium]] - Vein 1-2 coords wide connected to Aluminum&lt;br /&gt;
*[[ Silver ]] - Long, winding vein 1-2 coords wide, sometimes changes to a blob along the vein&lt;br /&gt;
*[[ Platinum]] - Blob approx 15 coords wide&lt;br /&gt;
*[[ Gold ]] - Blob approx 15 coords wide&lt;br /&gt;
{{T8 Below}}&lt;br /&gt;
[[File:Dowsing.png]]&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
First, you need to assemble a [[Dowsing Rod]].  &lt;br /&gt;
*It is used to locate veins of metal [[Ore]].  &lt;br /&gt;
*When carrying one, a Dowsing Icon will allow the checking of the coordinate you are on.&lt;br /&gt;
*Dowsing starts a [[Focus]] timer.&lt;br /&gt;
&lt;br /&gt;
== Tips n Tricks==&lt;br /&gt;
*Sometimes the absence of an ore is as important as its presence. If you find a gap in a vein of ore, it's quite probable that you have an intersection of rare ore!&lt;br /&gt;
*[[Focus]] helps you dowse more often&lt;br /&gt;
*[[Constitution]] helps you detect a larger area&lt;br /&gt;
&lt;br /&gt;
Perception detects the ore type and is the primary stat required. Each ore type requires a different perception level similar to  [[Stone Quarry|stone quarries]].&lt;br /&gt;
&lt;br /&gt;
Each ore type has a different path trajectory (direction like curved, straight) and width (number of coordinates). &lt;br /&gt;
&lt;br /&gt;
If the width of the ore path is narrow (e.g. 1 coord wide) then you have to be standing directly on top of it to detect it. Adding +CON allows you to detect a vein when you are near but not on top of it.&lt;br /&gt;
&lt;br /&gt;
* With base of 0 CON you get a message similar to: You detect nothing under your feet.&lt;br /&gt;
* With ++CON you get a message similar to: You detect a vein of ore nearby.&lt;br /&gt;
&lt;br /&gt;
In different tales, the distance between mines can be a significant difference between having multiple mines share the same ore field. Consider the placement of the mine carefully. Buildings and stone quarries and vineyards can impact the placement of a mine.&lt;br /&gt;
&lt;br /&gt;
: An indirect consideration is the distance to smelters and furnaces. Many guilds and players setup Public Mines and Smelters and upgrade them as advanced technologies are opened. Especially in Early Telling, these facilities are expensive to make and it is a great benefit to all players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
COPIED FROM T7, PLEASE UPDATE AS DISCOVERED&lt;br /&gt;
&lt;br /&gt;
== Perception Required ==&lt;br /&gt;
'''THIS INFO BELOW IS NOT CORRECT IN TELLING 8, Take it with a grain of salt.'''&lt;br /&gt;
''a dash (-) next to a number means that number or possibly lower, and needs to be updated as discovered''&lt;br /&gt;
* CON does not seem to make any difference beyond +1. (My tests show &amp;quot;nearby&amp;quot; is always only in a 5 co-ord range, no matter how much con) - Rhaom T8&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|width=&amp;quot;200px&amp;quot; align=&amp;quot;center&amp;quot; | '''Metal/Ore Type''' &lt;br /&gt;
|width=&amp;quot;70px&amp;quot; align=&amp;quot;center&amp;quot;| '''Unrecognized At''' &lt;br /&gt;
|width=&amp;quot;70px align=&amp;quot;center&amp;quot;| '''Recognized At'''&lt;br /&gt;
|width=&amp;quot;110px&amp;quot; align=&amp;quot;center&amp;quot;| '''Vein Shape''' &lt;br /&gt;
|width=&amp;quot;210px&amp;quot; align=&amp;quot;center&amp;quot;| '''Other Metals Nearby''' &lt;br /&gt;
|-&lt;br /&gt;
|Copper ||N/A ||0 || Line approx 10 co-ords wide  || Tin, Zinc, Lead, Iron&lt;br /&gt;
|-&lt;br /&gt;
|Iron ||1 ||2 || Line 3-4 coords wide||&lt;br /&gt;
|-&lt;br /&gt;
|Tin ||2 ||4 || Blob ||on end of copper, found solo, found ironxcopper&lt;br /&gt;
|-&lt;br /&gt;
|Aluminum || 2 || 5 ||Line 2 to 5 co-ords wide with blobs ||On the end of iron, solo&lt;br /&gt;
|-&lt;br /&gt;
|Zinc || 3 || 6 || Ring || Lead&amp;lt;v/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Lead || 3  || 7 || Spot and Blob || Zinc&amp;lt;v/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Antimony ||(7) || (13-) || ||&lt;br /&gt;
|-&lt;br /&gt;
|Silver ||(7) || (15) ||Line 2-3 co-ords wide.  || Plat&amp;lt;uv/&amp;gt; or Gold&amp;lt;v/&amp;gt; at end&lt;br /&gt;
|-&lt;br /&gt;
|Magnesium ||(8-) ||(16-) || ||&lt;br /&gt;
|-&lt;br /&gt;
|Platinum ||(12-) || (24) || Blob || cap on silver end&amp;lt;uv/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gold ||(13-) || (24) ||Blob || cap on Aluminum end&amp;lt;uv/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Nickel || (18) || (35) || Blob || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ore Shapes ==&lt;br /&gt;
*[[Copper]] - Curved not always capped with another ore, but frequently is.&lt;br /&gt;
*[[Iron]] - diagonal line, 4 horizontal coords wide.&lt;br /&gt;
*[[Lead]] - Blob with a ring of Zinc surrounding it&lt;br /&gt;
*[[Platinum]] - Intersection of Aluminium and Iron, forms a small 10 co-ord wide blob (found one blob that's 20'ish across -Tut)&lt;br /&gt;
*[[Zinc]] - Ring around a central lead blob  (T8- 1 sample @65 coord radius from lead)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Guide/Dowsing&amp;diff=133624</id>
		<title>Guide/Dowsing</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Guide/Dowsing&amp;diff=133624"/>
		<updated>2020-01-23T12:24:24Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|width=&amp;quot;200px&amp;quot; align=&amp;quot;center&amp;quot; | '''Metal/Ore Type''' &lt;br /&gt;
|width=&amp;quot;70px&amp;quot; align=&amp;quot;center&amp;quot;| '''Unrecognized At''' &lt;br /&gt;
|width=&amp;quot;70px align=&amp;quot;center&amp;quot;| '''Recognized At'''&lt;br /&gt;
|width=&amp;quot;110px&amp;quot; align=&amp;quot;center&amp;quot;| '''Vein Shape''' &lt;br /&gt;
|width=&amp;quot;210px&amp;quot; align=&amp;quot;center&amp;quot;| '''Other Metals Nearby''' &lt;br /&gt;
|-&lt;br /&gt;
|Copper ||N/A ||0 || Line approx 10 co-ords wide, blob approx 10 coords  || Tin, Zinc, Iron, Platinum&lt;br /&gt;
|-&lt;br /&gt;
|Iron ||1 ||2 || Line 1 coords wide|| Copper, Tin, Platinum&lt;br /&gt;
|-&lt;br /&gt;
|Tin ||2 ||4 || Blob on copper ||Copper&lt;br /&gt;
|-&lt;br /&gt;
|Zinc || 3 || ? || hexagonal-ish ring || Lead in center of ring&lt;br /&gt;
|-&lt;br /&gt;
||Aluminum|| 2||5|| Spiral veins 1- 2 coords wide emanating from a central spot, interspersed with Magnesium along the same vein. Veins end in Aluminum blobs|| Magnesium&lt;br /&gt;
|-&lt;br /&gt;
|Lead || 3 || ? || blob in the center of Zinc ring || Zinc&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt || 5 || 9+? (got unreco at 8) || Spiral vein, the vein is 5-10 coords wide, with about 15-20 coords blank between arms, the spiral is at least 100 coord large|| Center of the spiral : Antinomy&lt;br /&gt;
|-&lt;br /&gt;
|Antimony || 8 (maybe 7?) || ? || small blob in the center of Cobalt Spiral || Cobalt&lt;br /&gt;
|-&lt;br /&gt;
|Magnesium || 8 (maybe 7?) || ? || A vein 1-2 coords wide connected to aluminum || Aluminum&lt;br /&gt;
|-&lt;br /&gt;
|Silver|| 11- || ? || Spiraling vein a few coords wide || Gold?&lt;br /&gt;
|-&lt;br /&gt;
|Platinum || 12 || ? || Blob approx 15 coords wide between iron+iron, iron+copper||  Iron, Copper&lt;br /&gt;
|-&lt;br /&gt;
|Gold || 14- || ? || Blob approx 15 coords wide on one end of Silver vein || Silver&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ore Shapes ==&lt;br /&gt;
*[[Copper]] - Curved 10 coords wide not always capped with another ore, but frequently tin. Blob about 10 coords diameter.&lt;br /&gt;
*[[Tin]] - Cap on copper blob or vein.&lt;br /&gt;
*[[Iron]] - jagged line, 1 coords wide.&lt;br /&gt;
*[[Zinc]] - Hexagonal ring (around a central lead blob, T9 diameter 160 units one occurence) &lt;br /&gt;
*[[ Aluminum]] - Spiral veins 1-2 coords wide, connected to Magnesium &lt;br /&gt;
*[[Lead]] - Blob in the center of Zinc ring &lt;br /&gt;
*[[Magnesium]] - Vein 1-2 coords wide connected to Aluminum&lt;br /&gt;
*[[ Silver ]] - Long, winding vein 1-2 coords wide, sometimes changes to a blob along the vein&lt;br /&gt;
*[[ Platinum]] - Blob approx 15 coords wide&lt;br /&gt;
*[[ Gold ]] - Blob approx 15 coords wide&lt;br /&gt;
{{T8 Below}}&lt;br /&gt;
[[File:Dowsing.png]]&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
First, you need to assemble a [[Dowsing Rod]].  &lt;br /&gt;
*It is used to locate veins of metal [[Ore]].  &lt;br /&gt;
*When carrying one, a Dowsing Icon will allow the checking of the coordinate you are on.&lt;br /&gt;
*Dowsing starts a [[Focus]] timer.&lt;br /&gt;
&lt;br /&gt;
== Tips n Tricks==&lt;br /&gt;
*Sometimes the absence of an ore is as important as its presence. If you find a gap in a vein of ore, it's quite probable that you have an intersection of rare ore!&lt;br /&gt;
*[[Focus]] helps you dowse more often&lt;br /&gt;
*[[Constitution]] helps you detect a larger area&lt;br /&gt;
&lt;br /&gt;
Perception detects the ore type and is the primary stat required. Each ore type requires a different perception level similar to  [[Stone Quarry|stone quarries]].&lt;br /&gt;
&lt;br /&gt;
Each ore type has a different path trajectory (direction like curved, straight) and width (number of coordinates). &lt;br /&gt;
&lt;br /&gt;
If the width of the ore path is narrow (e.g. 1 coord wide) then you have to be standing directly on top of it to detect it. Adding +CON allows you to detect a vein when you are near but not on top of it.&lt;br /&gt;
&lt;br /&gt;
* With base of 0 CON you get a message similar to: You detect nothing under your feet.&lt;br /&gt;
* With ++CON you get a message similar to: You detect a vein of ore nearby.&lt;br /&gt;
&lt;br /&gt;
In different tales, the distance between mines can be a significant difference between having multiple mines share the same ore field. Consider the placement of the mine carefully. Buildings and stone quarries and vineyards can impact the placement of a mine.&lt;br /&gt;
&lt;br /&gt;
: An indirect consideration is the distance to smelters and furnaces. Many guilds and players setup Public Mines and Smelters and upgrade them as advanced technologies are opened. Especially in Early Telling, these facilities are expensive to make and it is a great benefit to all players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
COPIED FROM T7, PLEASE UPDATE AS DISCOVERED&lt;br /&gt;
&lt;br /&gt;
== Perception Required ==&lt;br /&gt;
'''THIS INFO BELOW IS NOT CORRECT IN TELLING 8, Take it with a grain of salt.'''&lt;br /&gt;
''a dash (-) next to a number means that number or possibly lower, and needs to be updated as discovered''&lt;br /&gt;
* CON does not seem to make any difference beyond +1. (My tests show &amp;quot;nearby&amp;quot; is always only in a 5 co-ord range, no matter how much con) - Rhaom T8&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|width=&amp;quot;200px&amp;quot; align=&amp;quot;center&amp;quot; | '''Metal/Ore Type''' &lt;br /&gt;
|width=&amp;quot;70px&amp;quot; align=&amp;quot;center&amp;quot;| '''Unrecognized At''' &lt;br /&gt;
|width=&amp;quot;70px align=&amp;quot;center&amp;quot;| '''Recognized At'''&lt;br /&gt;
|width=&amp;quot;110px&amp;quot; align=&amp;quot;center&amp;quot;| '''Vein Shape''' &lt;br /&gt;
|width=&amp;quot;210px&amp;quot; align=&amp;quot;center&amp;quot;| '''Other Metals Nearby''' &lt;br /&gt;
|-&lt;br /&gt;
|Copper ||N/A ||0 || Line approx 10 co-ords wide  || Tin, Zinc, Lead, Iron&lt;br /&gt;
|-&lt;br /&gt;
|Iron ||1 ||2 || Line 3-4 coords wide||&lt;br /&gt;
|-&lt;br /&gt;
|Tin ||2 ||4 || Blob ||on end of copper, found solo, found ironxcopper&lt;br /&gt;
|-&lt;br /&gt;
|Aluminum || 2 || 5 ||Line 2 to 5 co-ords wide with blobs ||On the end of iron, solo&lt;br /&gt;
|-&lt;br /&gt;
|Zinc || 3 || 6 || Ring || Lead&amp;lt;v/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Lead || 3  || 7 || Spot and Blob || Zinc&amp;lt;v/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Antimony ||(7) || (13-) || ||&lt;br /&gt;
|-&lt;br /&gt;
|Silver ||(7) || (15) ||Line 2-3 co-ords wide.  || Plat&amp;lt;uv/&amp;gt; or Gold&amp;lt;v/&amp;gt; at end&lt;br /&gt;
|-&lt;br /&gt;
|Magnesium ||(8-) ||(16-) || ||&lt;br /&gt;
|-&lt;br /&gt;
|Platinum ||(12-) || (24) || Blob || cap on silver end&amp;lt;uv/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gold ||(13-) || (24) ||Blob || cap on Aluminum end&amp;lt;uv/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Nickel || (18) || (35) || Blob || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ore Shapes ==&lt;br /&gt;
*[[Copper]] - Curved not always capped with another ore, but frequently is.&lt;br /&gt;
*[[Iron]] - diagonal line, 4 horizontal coords wide.&lt;br /&gt;
*[[Lead]] - Blob with a ring of Zinc surrounding it&lt;br /&gt;
*[[Platinum]] - Intersection of Aluminium and Iron, forms a small 10 co-ord wide blob (found one blob that's 20'ish across -Tut)&lt;br /&gt;
*[[Zinc]] - Ring around a central lead blob  (T8- 1 sample @65 coord radius from lead)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Wine&amp;diff=131341</id>
		<title>Wine</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Wine&amp;diff=131341"/>
		<updated>2020-01-12T13:13:53Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Vine Cuttings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Grapes.png|150px]][[File:vinyrd.jpg|150px]][[File:Wine_Barrel.png|150px]][[File:EmptyWineBottles.png|150px]][[File:Ceremonial_Tasting_Table.png|200px]]&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
'''Wine''' is an alcoholic drink (although it can be made with 0% alcohol) made with [[Grapes]] harvested from a [[Vineyard]] and allowed to ferment in a sealed [[Wine Barrel]].&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
To barrel:&lt;br /&gt;
*21 requires [[Grapes]] &lt;br /&gt;
*1 requires [[Wine Barrel]]&lt;br /&gt;
*1 requires [[Barrel Tap]]&lt;br /&gt;
&lt;br /&gt;
To bottle:&lt;br /&gt;
*1 [[Empty Wine Bottles]]&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
When drunk at a [[Ceremonial Tasting Table]], wine gives palate increases and allows one to fill a [[Wine Notebook]].  This allows one to raise their [[perception]].&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
*''30 required for [[Ambrosia Brewing]] research (At least 12% alcohol and 2 vintages old)''&lt;br /&gt;
*''30 required for [[Distillation]] research'' (At least 6% alcohol)&lt;br /&gt;
*''30 required for [[Distillation]] research'' (At least 12% alcohol)&lt;br /&gt;
&lt;br /&gt;
== Tending Quick Links and Originating Regions==&lt;br /&gt;
{{:Wine/Availability}}&lt;br /&gt;
&lt;br /&gt;
== Vine Phenotypes ==&lt;br /&gt;
{{:Wine/Phenotypes}}&lt;br /&gt;
&lt;br /&gt;
== Wine on the Vine ==&lt;br /&gt;
=== Vine Cuttings ===&lt;br /&gt;
Vine cuttings can be obtained from the [[University of Worship]] in regions that have unlocked [[Viticulture]]. Note that you can only obtain cuttings from universities controlled by your own faction. &lt;br /&gt;
&lt;br /&gt;
* You must pay 1 [[Fish|Tilapia Meat]] for a cutting&lt;br /&gt;
* A new cutting becomes available about every hour. Unclaimed cuttings will be stored.&lt;br /&gt;
* It is possible for the university to be out of cuttings when you ask for one, if a lot of people have recently taken one. You still lose your fish, however.&lt;br /&gt;
&lt;br /&gt;
Vine cuttings may also be taken from your vineyard every two hours (even if you do not tend the vine at that time). Thus, you may find it easier to get a cutting directly from another player if it has been out in Egypt for a while. &lt;br /&gt;
&lt;br /&gt;
Once you have a cutting, you may ''Plant'' it on the vineyard. You will see the vines appear, and clicking on the vineyard again will reveal the starting grapes for that vine.&lt;br /&gt;
&lt;br /&gt;
=== Vine Attributes ===&lt;br /&gt;
Each vine has seven key attributes or statistics that are affected by your tending methods.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attribute !! Abbreviation !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| '''Acid''' ||align=&amp;quot;center&amp;quot;| A || Determines how long flavours remain while bottled. Lower acid wines lose their flavour the more they age.  The exact formula for determining how long wine will last is unknown.&lt;br /&gt;
|-&lt;br /&gt;
| '''Color''' ||align=&amp;quot;center&amp;quot;| C || In combination with the vine's genetics (see below), determines the hue of wine made from these grapes (though again, the exact role is not clear).&lt;br /&gt;
|-&lt;br /&gt;
| '''Grapes''' ||align=&amp;quot;center&amp;quot;| G || Each cutting type will have a set number of starting grapes, each time it is planted. If the grape count ever reaches 0, the vine will die.&lt;br /&gt;
|-&lt;br /&gt;
| '''Quality''' ||align=&amp;quot;center&amp;quot;| Q || Determines the potential quality of wines made from these grapes. Higher quality wines will reveal more flavors and retain these flavors longer.&lt;br /&gt;
|-&lt;br /&gt;
| '''Skin''' ||align=&amp;quot;center&amp;quot;| K || May be involved in the production of Tannin in the barrel (see below).&lt;br /&gt;
|-&lt;br /&gt;
| '''Sugar''' ||align=&amp;quot;center&amp;quot;| S || Sugar is converted to alcohol in the barrel. &lt;br /&gt;
|-&lt;br /&gt;
| '''Vigor''' ||align=&amp;quot;center&amp;quot;| V || How much &amp;quot;life&amp;quot; is left in the vine. If Vigor ever reaches 0, the vine will die.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vineyard States ===&lt;br /&gt;
Each vineyard will cycle through a specific sequence of states, as a vine is tended. This cycle will be the same for the life of the yard, and thus may be recorded to aid in planning/tending.&lt;br /&gt;
&lt;br /&gt;
There are seven possible vineyard states:&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Short !! Long !! Full Text&lt;br /&gt;
|-&lt;br /&gt;
| '''Sa''' || Sagging || The vines are sagging a bit&lt;br /&gt;
|-&lt;br /&gt;
| '''W''' || Wilting || Leaves are wilting&lt;br /&gt;
|-&lt;br /&gt;
| '''M''' || Musty || A musty smell can be detected&lt;br /&gt;
|-&lt;br /&gt;
| '''F''' || Fat || Stems look especially fat&lt;br /&gt;
|-&lt;br /&gt;
| '''R''' || Rustle || Leaves rustle in the breeze&lt;br /&gt;
|-&lt;br /&gt;
| '''Sv''' || Shrivel || The grapes are starting to shrivel&lt;br /&gt;
|-&lt;br /&gt;
| '''Sm''' || Shimmer || Leaves shimmer with moisture&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
=== Tending Methods ===&lt;br /&gt;
Vines may be tended once per hour, using one of seven methods:&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Short !! Long !! Full Text&lt;br /&gt;
|-&lt;br /&gt;
| '''AS''' || Aerate || Aerate the soil&lt;br /&gt;
|-&lt;br /&gt;
| '''MG''' || Mist || Mist the grapes&lt;br /&gt;
|-&lt;br /&gt;
| '''PO''' || Pinch || Pinch off the weakest stems&lt;br /&gt;
|-&lt;br /&gt;
| '''SL''' || Shade || Shade the leaves&lt;br /&gt;
|-&lt;br /&gt;
| '''SV''' || Spread || Spread out the vines&lt;br /&gt;
|-&lt;br /&gt;
| '''TV''' || Tie || Tie the vines to the trellis&lt;br /&gt;
|-&lt;br /&gt;
| '''TL''' || Trim || Trim the lower leaves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Putting It All Together ===&lt;br /&gt;
Each combination of vineyard state and tending method will make a specific set of changes to the value of the seven vine attributes. These changes may be positive or negative.&lt;br /&gt;
&lt;br /&gt;
:For example, with a Balance vine, if you &amp;quot;aerate&amp;quot; a &amp;quot;sagging&amp;quot; vineyard, you will see:&lt;br /&gt;
:Acid +8, Color +3, Grapes +0, Quality +2, Skin -3, Sugar +0, Vigor -10.&lt;br /&gt;
&lt;br /&gt;
Because these numbers will be the same each time this yard state/tend method/vine combination is used, they are collected in Tending Tables on the wiki for everyone to use.&lt;br /&gt;
&lt;br /&gt;
The specific tend method you choose at any tending will depend on your own goals for that vine. In general, though, the following are good guides:&lt;br /&gt;
* If acid is too low, older vintages may end up losing their flavor.&lt;br /&gt;
* Higher grapes is an obvious goal, to make more bottles of wine. Again, if grapes ever reaches 0, the vine will die.&lt;br /&gt;
* If wine quality is too low, top tier flavors (see below) may not be revealed. Zero quality wines will always be &amp;quot;thin,&amp;quot; with no detectable flavors.&lt;br /&gt;
* Higher sugar allows higher alcohol levels in the barrel. Thus, if you plan to bottle the wine as &amp;quot;grape juice&amp;quot; (alcohol 0%) for flavor testing, you do not need to worry about ensuring sufficient sugar in the grapes.  Alcohol also plays a part in the longevity of the wine while it is bottled.&lt;br /&gt;
* If vigor ever reaches 0 or below, the vine will die.&lt;br /&gt;
&lt;br /&gt;
=== Harvesting ===&lt;br /&gt;
Some vintners will continue tending until vigor is as low as possible (i.e. there is no tend available that won't kill the vine). Others may choose to tend until vigor reaches a certain range (e.g. in the 50s, etc.), in order to cycle through harvests more quickly.&lt;br /&gt;
&lt;br /&gt;
In either case, once you ''Harvest the Grapes'', they will be placed in your inventory (sequentially numbered by how many harvests you have done). They will remain fresh for 2 teppy days (in inventory, storage or an unsealed barrel). After that, they will spoil and cannot be used.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
* You may check harvest information on your grapes at any time by holding them in your inventory, and using the Self -&amp;gt; Skills -&amp;gt; Viticulture -&amp;gt; Examine Grapes menu.&lt;br /&gt;
* It is a good idea to check the &amp;quot;confirm harvest&amp;quot; option in your interface controls, to prevent mis-clicks while tending or taking vine cuttings.&lt;br /&gt;
&lt;br /&gt;
== Wine in the Barrel ==&lt;br /&gt;
=== Filling/Sealing ===&lt;br /&gt;
To use a [[Wine Barrel]], you must have grapes in your inventory.&lt;br /&gt;
* For every 21 grapes you put into a barrel, you will later get 1 bottle of wine out. (Remainders will be lost, but may be used to affect the wine stats.)&lt;br /&gt;
* After you have loaded the barrel with your [[Grapes]], you must then ''Crush the grapes and seal the barrel''. Doing so requires one [[Barrel Tap]] (in inventory). &lt;br /&gt;
* You will then be asked to name this vintage of wine. This name will be carried through to the bottled wine.  Initial naming of the wine does not require ink or paper.  Recent improvements now allow you to rename the wine while still in the barrel. This requires 1 [[Quill]], 1 [[Papyrus Paper]] and 1 [[Ink]]. The Quill is not consumed by the process.&lt;br /&gt;
* Once the barrel is sealed, the grapes will begin to ferment into wine.&lt;br /&gt;
&lt;br /&gt;
=== Barrel Attributes ===&lt;br /&gt;
You may ''Siphon a sample of the wine'' at any time to check its progress, without affecting the wine.&lt;br /&gt;
* '''Alcohol''' is converted from residual sugar over time.  &lt;br /&gt;
* '''Residual Sugar''' = Grape Sugar/2&lt;br /&gt;
* '''Tannin''' conversion rates are believed to be determined by Color*Skin.&lt;br /&gt;
* '''Acid''' is equal to Grape Acid/10 and will not change during fermentation.&lt;br /&gt;
*'''Color'''-The barrel will also show the Hue of the wine (e.g. White, Light Red). Possible hues are:&lt;br /&gt;
** White&lt;br /&gt;
** Rose&lt;br /&gt;
** Light Red&lt;br /&gt;
** Red&lt;br /&gt;
** Dark Red&lt;br /&gt;
** Purple-Red&lt;br /&gt;
** Purple&lt;br /&gt;
** Deep Purple&lt;br /&gt;
&lt;br /&gt;
=== Fermentation ===&lt;br /&gt;
As the grapes sit in the sealed barrel, they will slowly ferment (convert sugar into alcohol).  &lt;br /&gt;
* Each 0.1% of Residual Sugar that ferments equals .2% alcohol (eventually). &lt;br /&gt;
* Fermentation rates are determined by initial Residual Sugar. Higher sugar grapes will show a more rapid initial rise in alcohol %, but the curve will slow after 10% (such that both low and high sugar grapes will reach 12% in about the same time).&lt;br /&gt;
* The minimum amount of time for any wine barrel to reach 12% alcohol is about a RL week. (13% wines will take about one RL month, and 14% wines take about 3 RL months.)&lt;br /&gt;
* In order to reach 12% alcohol, you need at least 6% Residual Sugar, or a Sugar score on your grapes of 12.  &lt;br /&gt;
&lt;br /&gt;
'''Note:''' There appears to be some rounding of these numbers that may affect whether they meet wine notebook requirements. Thus, if trying for a 12% alcohol wine, it is safest to bottle the wine when alcohol = 12.1%.&lt;br /&gt;
&lt;br /&gt;
=== Bottling ===&lt;br /&gt;
When the wine has fermented sufficiently, you may bottle it. &lt;br /&gt;
* You must have enough [[Empty Wine Bottles]] in inventory for the number of bottles in the barrel (again, 21 grapes = 1 bottle).&lt;br /&gt;
* The wine will be named the same as the barrel from which it came.&lt;br /&gt;
* The vintage of the wine will be set by the current Egypt vintage.&lt;br /&gt;
* Bottled wine may be stored, given, traded, dropped etc. as any other portable item.&lt;br /&gt;
&lt;br /&gt;
== Wine in the Bottle ==&lt;br /&gt;
=== Understanding Vintages ===&lt;br /&gt;
Egypt's vintages started at vintage 0 in Akhet I of the first year of the telling, and a new vintage happens on the first of every game month (about every 10–11 days in RL time). &lt;br /&gt;
* The current vintage in Egypt is shown when you siphon a taste from a barrel. However, an individual wine's vintage is not locked-in until it is bottled. &lt;br /&gt;
* Bottled wine has a specific vintage, set when bottled. &lt;br /&gt;
* The vintage age of a bottle is the result of (Current Vintage) - (Bottle Vintage). If the current vintage is 20, and the bottle is Vintage 15, the vintage age of the bottle is 5 (20 - 15).&lt;br /&gt;
** Immediately after bottling, wine is thus 0 vintages old.&lt;br /&gt;
** The age of the wine is used to satisfy wine notebook requirements such as &amp;quot;wine at least 3 vintages old&amp;quot;&lt;br /&gt;
* Flavours only show up in their vintage range. For example, Sharp Sulfur only shows between vintage 1 and 8. A glass with Sharp Sulfur drunk in vintage 0 or beyond vintage 9 will not show the flavour.&lt;br /&gt;
* The higher the vintage number on a bottle of wine, the younger the wine is.&lt;br /&gt;
&lt;br /&gt;
=== Drinking Wine ===&lt;br /&gt;
A bottle of wine can be consumed by a person anywhere. This is, however, very wasteful as you can only take one drink from the bottle, and you don't get any glass quality bonus to the flavourings. To do this, select Self &amp;gt; Skills &amp;gt; Consume &amp;gt; Bottle of wine&lt;br /&gt;
&lt;br /&gt;
The best way to drink wine is at a [[Ceremonial Tasting Table]]. Each bottle contains seven glasses of wine (ten glasses to one with a relevant blessing). To drink, click on a wine glass on the table, ''fill'' it, and then drink it.&lt;br /&gt;
&lt;br /&gt;
You will receive a pop-up showing the results of your tasting, and any wine notebook or palate points earned.&lt;br /&gt;
&lt;br /&gt;
With different quality glasses on the table, drinking from different glasses will result in different states of flavours being tasted. &lt;br /&gt;
* A 9200 quality glass may yield the drinker Grass, Vanilla, Stemmy, Butter, Fruit and Pineapple &lt;br /&gt;
** It is possible to see a tertiary (Tier 3) flavour in the highest of glasses if the flavour is weak in the wine&lt;br /&gt;
* A 5000 quality glass of the same wine may reveal Grass, Vanilla, Stemmy, Caramelization, Fruit and Tropical Fruit&lt;br /&gt;
** In this example, butter is weaker and therefore shows itself as a tier 2 flavour Caramelization. Pineapple is weaker, and shows itself as a tier 2 flavour Tropical Fruit.&lt;br /&gt;
* A 2000 quality glass of the same wine may reveal Freshness, Vanilla, Caramelization, Fruit, Tropical Fruit&lt;br /&gt;
** Grass and Stemmy are now weaker, and therefore show their secondary taste. Since both of the primary tastes have the same secondary taste, it only lists the secondary taste once, even though it covers two flavours&lt;br /&gt;
* It is possible for a primary and tertiary flavour from the same flavour category to show at the same time, for example a weak Banana shows itself as Fruit at the same time as a stronger Pineapple showing as Pineapple and Tropical Fruit (depending on the quality of glass)&lt;br /&gt;
&lt;br /&gt;
The table can be cleared to allow another bottle to be opened. This can be done even if there is wine left in the bottle or in a glass. The empty wine bottle will be stored in the table and can be taken (if the player has permission).&lt;br /&gt;
&lt;br /&gt;
=== Understanding Flavors ===&lt;br /&gt;
Each vineyard will have a specific set of flavors that it will imbue in its grapes. These flavors will be revealed in the wine based on a combination of vineyard location, wine age and quality, wine glass quality, and your own palate ability.&lt;br /&gt;
&lt;br /&gt;
==== Vineyard Flavors ====&lt;br /&gt;
[[Image:Broadcast strength.png|thumb|right|Broadcast Strength]]&lt;br /&gt;
* Throughout Egypt, all of the flavours have a number of (hidden) points where they broadcast their flavor&lt;br /&gt;
* When a vineyard is built, it takes the three strongest flavors - this may not necessarily be the closest flavours (see example to the right)&lt;br /&gt;
* When bottled into wine, the flavours are displayed in order of strength, strongest at the top. This means one vineyard could say Apple, Banana, Cassis, whilst a vineyard one coord away could display Cassis, Banana, Apple.&lt;br /&gt;
* When multiple vines are placed into the same barrel, the seven strongest flavors are shown in the glass.&lt;br /&gt;
* When two or more flavours have the same strength, they will be displayed on the same line.&lt;br /&gt;
* The strength of a flavour is determined by (Initial Flavour Strength) * (Quality of Glass). When the flavour is not strong enough, a lesser strength flavour is shown. For example, with suitable strength, the flavour may show as Black Olives, while a lower strength flavour and/or glass will show Cooked Notes, and very weak combination of flavour and/or glass will show Vegetables.&lt;br /&gt;
* It is possible for a primary flavour to show its secondary flavour because of a different primary flavour being in the same bottle. For example, a bottle that says Intense aromas of Nuttiness, Intense aromas of Walnut is referring to a different primary flavour (Hazelnut) for the nuttiness. When tasted in a lower glass, the secondary flavour is combined, and becomes Overflowing with flavors of Nuttiness&lt;br /&gt;
* Each of these tiers can count as a different flavor for the wine notebooks, the first time they are tasted.&lt;br /&gt;
&lt;br /&gt;
* If all of the flavours are outside their vintage range, then the glass will report that it is thin.&lt;br /&gt;
* The vintage that the flavour starts to show, or stops showing, depends upon the vineyard that provides the flavour&lt;br /&gt;
** A single vineyard of Sharp Sulfur will only show up to vintage 5. At vintage 6 it will not show up&lt;br /&gt;
** Combining multiple vineyards of Sharp Sulfur will allow the flavour to show up to vintage 8.&lt;br /&gt;
* Example: A bottle of wine contains Wet Cardboard (V8/9 to V11/12), Dust (V3 to V8/10) and Sharp Sulfur (V1 to V5/8) &lt;br /&gt;
** When the bottle's age is Vintage 0, it will display as Thin&lt;br /&gt;
** At Vintage 1, it will display Sharp Sulfur&lt;br /&gt;
** At Vintage 3, it will display Sharp Sulfur and Dust&lt;br /&gt;
** At Vintage 6, it will show Dust, and may or may not show Sharp Sulfur (as it is disappears at between Vintage 5 and Vintage 8)&lt;br /&gt;
** At Vintage 8, it will show Dust, it may show Wet Cardboard (which appears between Vintage 8 and 9) and may or may not show Sharp Sulfur.&lt;br /&gt;
** At Vintage 9, it will show Wet Cardboard, and it may or may not show Dust (which disappears at between Vintage 8 and Vintage 10)&lt;br /&gt;
** At Vintage 11, it will only show Wet Cardboard&lt;br /&gt;
** At Vintage 13, and any future attempts, the bottle will show Thin.&lt;br /&gt;
* Example: A bottle of wine containing Peach and Banana&lt;br /&gt;
** As Peach and Banana show at vintage 0, and are known to show beyond vintage 50, these flavours will show up from the moment they are bottled, and will show up for a very long time&lt;br /&gt;
&lt;br /&gt;
* Whilst the flavours remain static in the world, a vineyard placed at a slightly different place in the same coordinates may pick up a different set of flavours if the flavours are not strong enough. In the example below, Bell Pepper was found when the vineyards were built on the green dots, but did not show on the red dots. These vineyards were placed ½ coordinate apart.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bell_Pepper_Radius.png|200px|center]]&lt;br /&gt;
&lt;br /&gt;
** ''For example, a vineyard built at 1270, 2830 but to the right of the coordinate (since a coordinate is quite big, and can hold a couple vineyards), this will produce Banana and Melon (as does every vineyard built for a dozen more coordinates to the right), a vineyard built at the at 1270, 2830 but to the left of the available coordinate did not produce either of those flavours. [[User:Silden|Silden]] 04:24, 26 October 2016 (EST) ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Wines low in acid and alcohol will eventually lose their flavour the longer they are kept. A vineyard with grapes totalling 0 Acid produced no Sharp Sulfur at Vintage 5 but with grapes totalling 8 Acid, did show Sharp Sulfur flavour.&lt;br /&gt;
&lt;br /&gt;
==== Detecting Flavors ====&lt;br /&gt;
* The quality of the wine glass will determine the maximum tier of flavor that can be detected. For example, a wine drunk from a low quality glass may only reveal the Fruit or Tree Fruit flavor tier, while the same wine from a higher quality glass may present as Peach.&lt;br /&gt;
* Your &amp;quot;palate&amp;quot; for wine will also affect your ability to detect more flavors. &lt;br /&gt;
** You may occasionally receive a notice that your palate has improved after drinking a wine.  Your current palate level is not recorded anywhere, so take notes if you want to keep track.&lt;br /&gt;
** With no or low palate, you may not be able to detect the third tier of some flavors even in a high quality glass.&lt;br /&gt;
** With no or low palate, more subtle flavors may be masked by stronger ones.&lt;br /&gt;
* The quality of wine will also affect the ability to detect all three tiers for some flavors, or reveal them in the face of stronger flavors.&lt;br /&gt;
&lt;br /&gt;
=== Other Wine Attributes ===&lt;br /&gt;
A wine will also have a flavor intensity, quality, and sweetness. Each of these may change at each vintage (wine age) change. (Listed from high to low below.)&lt;br /&gt;
&lt;br /&gt;
==== Flavour Intensity ====&lt;br /&gt;
* Overflowing&lt;br /&gt;
* Bursting&lt;br /&gt;
* Intense Aromas&lt;br /&gt;
* Ample Amounts&lt;br /&gt;
* Displays&lt;br /&gt;
* Hints&lt;br /&gt;
* Just a fluttering&lt;br /&gt;
&lt;br /&gt;
==== Quality ====&lt;br /&gt;
&lt;br /&gt;
* A wine worthy of Pharaoh's private collection&lt;br /&gt;
* A wine tasting experience that you will describe to your grandchildren&lt;br /&gt;
* A wine of such monumental proportions that you are moved to tears&lt;br /&gt;
* An historic wine, of staggering proportions&lt;br /&gt;
* A thick, velvety wine of stupendous power&lt;br /&gt;
* A luxury wine, compelling and profound&lt;br /&gt;
* A spectacular example of the Vintner's art&lt;br /&gt;
* An astonishing wine of power and grace&lt;br /&gt;
* A wine of stunning proportions&lt;br /&gt;
* A graceful wine, powerful and rich&lt;br /&gt;
* Ahh, very passable, this, very passable&lt;br /&gt;
* Hint of character&lt;br /&gt;
&lt;br /&gt;
The following shows on any wine that does not show any flavours:&lt;br /&gt;
* A pleasant wine. Perhaps it would benefit from some aging? &lt;br /&gt;
&lt;br /&gt;
==== Sweetness ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Sweetness Description !! Residual Sugar Content&lt;br /&gt;
|-&lt;br /&gt;
| Pharaoh's dessert || 640 =&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A mind-boggling, syrupy nectar || 320 to 639.9&lt;br /&gt;
|-&lt;br /&gt;
| A luxuriously sweet and haunting wine || 160 to 319.9&lt;br /&gt;
|-&lt;br /&gt;
| A rich, honeyed dessert wine || 80 to 159.9&lt;br /&gt;
|-&lt;br /&gt;
| Luscious and sweet || 40 to 79.9&lt;br /&gt;
|-&lt;br /&gt;
| A light, almost dessert wine || 20 to 39.9&lt;br /&gt;
|-&lt;br /&gt;
| A delicious sweetness || 10 to 19.9&lt;br /&gt;
|-&lt;br /&gt;
| A warm hint of sweetness || 5 to 9.9&lt;br /&gt;
|-&lt;br /&gt;
| Just a fluttering of sweetness || 2.5 to 4.9&lt;br /&gt;
|-&lt;br /&gt;
| A hard wine, extremely dry || &amp;lt;= 2.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
=== Supplemental Guides ===&lt;br /&gt;
*[[Wine/Abbreviations|Abbreviations]]&lt;br /&gt;
*[[Wine/Flavors|Known Flavors]]&lt;br /&gt;
*[[Vineyards and Wine Guides|Vineyards and Wine Guide by Pascalito and Ariella]]&lt;br /&gt;
*[[Wine/Finding Your Phenotype|Finding Your Phenotype]]&lt;br /&gt;
*[http://www.atitd.org/wiki/tale3/Users/Calixes/Calixes%27_Wine_Data/Quick_Start Calixes' Quick and Easy Guide to Making Wine (from T3)]&lt;br /&gt;
*[http://www.atitd.org/wiki/tale4/User:WilliamRoberts/Vine_Stats WilliamRobert's simulated tending charts (feedback most welcome)]&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
*[[User:Shebi/VineSim|VineSim - Yard Tracker]]&lt;br /&gt;
*[[User:Shebi/TendGenerator|TendGen - Tend Tables Generator]]&lt;br /&gt;
&lt;br /&gt;
=== Wine Guilds/Traders ===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Wine&amp;diff=131340</id>
		<title>Wine</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Wine&amp;diff=131340"/>
		<updated>2020-01-12T13:13:19Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Vine Cuttings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Grapes.png|150px]][[File:vinyrd.jpg|150px]][[File:Wine_Barrel.png|150px]][[File:EmptyWineBottles.png|150px]][[File:Ceremonial_Tasting_Table.png|200px]]&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
'''Wine''' is an alcoholic drink (although it can be made with 0% alcohol) made with [[Grapes]] harvested from a [[Vineyard]] and allowed to ferment in a sealed [[Wine Barrel]].&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
To barrel:&lt;br /&gt;
*21 requires [[Grapes]] &lt;br /&gt;
*1 requires [[Wine Barrel]]&lt;br /&gt;
*1 requires [[Barrel Tap]]&lt;br /&gt;
&lt;br /&gt;
To bottle:&lt;br /&gt;
*1 [[Empty Wine Bottles]]&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
When drunk at a [[Ceremonial Tasting Table]], wine gives palate increases and allows one to fill a [[Wine Notebook]].  This allows one to raise their [[perception]].&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
*''30 required for [[Ambrosia Brewing]] research (At least 12% alcohol and 2 vintages old)''&lt;br /&gt;
*''30 required for [[Distillation]] research'' (At least 6% alcohol)&lt;br /&gt;
*''30 required for [[Distillation]] research'' (At least 12% alcohol)&lt;br /&gt;
&lt;br /&gt;
== Tending Quick Links and Originating Regions==&lt;br /&gt;
{{:Wine/Availability}}&lt;br /&gt;
&lt;br /&gt;
== Vine Phenotypes ==&lt;br /&gt;
{{:Wine/Phenotypes}}&lt;br /&gt;
&lt;br /&gt;
== Wine on the Vine ==&lt;br /&gt;
=== Vine Cuttings ===&lt;br /&gt;
Vine cuttings can be obtained from the [[University of Worship]] in regions that have unlocked [[Viticulture]]. Note that you can only obtain cuttings from universities controlled by your own faction. &lt;br /&gt;
&lt;br /&gt;
* You must pay 1 [[Tilapia]] for a cutting&lt;br /&gt;
* A new cutting becomes available about every hour. Unclaimed cuttings will be stored.&lt;br /&gt;
* It is possible for the university to be out of cuttings when you ask for one, if a lot of people have recently taken one. You still lose your fish, however.&lt;br /&gt;
&lt;br /&gt;
Vine cuttings may also be taken from your vineyard every two hours (even if you do not tend the vine at that time). Thus, you may find it easier to get a cutting directly from another player if it has been out in Egypt for a while. &lt;br /&gt;
&lt;br /&gt;
Once you have a cutting, you may ''Plant'' it on the vineyard. You will see the vines appear, and clicking on the vineyard again will reveal the starting grapes for that vine.&lt;br /&gt;
&lt;br /&gt;
=== Vine Attributes ===&lt;br /&gt;
Each vine has seven key attributes or statistics that are affected by your tending methods.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attribute !! Abbreviation !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| '''Acid''' ||align=&amp;quot;center&amp;quot;| A || Determines how long flavours remain while bottled. Lower acid wines lose their flavour the more they age.  The exact formula for determining how long wine will last is unknown.&lt;br /&gt;
|-&lt;br /&gt;
| '''Color''' ||align=&amp;quot;center&amp;quot;| C || In combination with the vine's genetics (see below), determines the hue of wine made from these grapes (though again, the exact role is not clear).&lt;br /&gt;
|-&lt;br /&gt;
| '''Grapes''' ||align=&amp;quot;center&amp;quot;| G || Each cutting type will have a set number of starting grapes, each time it is planted. If the grape count ever reaches 0, the vine will die.&lt;br /&gt;
|-&lt;br /&gt;
| '''Quality''' ||align=&amp;quot;center&amp;quot;| Q || Determines the potential quality of wines made from these grapes. Higher quality wines will reveal more flavors and retain these flavors longer.&lt;br /&gt;
|-&lt;br /&gt;
| '''Skin''' ||align=&amp;quot;center&amp;quot;| K || May be involved in the production of Tannin in the barrel (see below).&lt;br /&gt;
|-&lt;br /&gt;
| '''Sugar''' ||align=&amp;quot;center&amp;quot;| S || Sugar is converted to alcohol in the barrel. &lt;br /&gt;
|-&lt;br /&gt;
| '''Vigor''' ||align=&amp;quot;center&amp;quot;| V || How much &amp;quot;life&amp;quot; is left in the vine. If Vigor ever reaches 0, the vine will die.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vineyard States ===&lt;br /&gt;
Each vineyard will cycle through a specific sequence of states, as a vine is tended. This cycle will be the same for the life of the yard, and thus may be recorded to aid in planning/tending.&lt;br /&gt;
&lt;br /&gt;
There are seven possible vineyard states:&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Short !! Long !! Full Text&lt;br /&gt;
|-&lt;br /&gt;
| '''Sa''' || Sagging || The vines are sagging a bit&lt;br /&gt;
|-&lt;br /&gt;
| '''W''' || Wilting || Leaves are wilting&lt;br /&gt;
|-&lt;br /&gt;
| '''M''' || Musty || A musty smell can be detected&lt;br /&gt;
|-&lt;br /&gt;
| '''F''' || Fat || Stems look especially fat&lt;br /&gt;
|-&lt;br /&gt;
| '''R''' || Rustle || Leaves rustle in the breeze&lt;br /&gt;
|-&lt;br /&gt;
| '''Sv''' || Shrivel || The grapes are starting to shrivel&lt;br /&gt;
|-&lt;br /&gt;
| '''Sm''' || Shimmer || Leaves shimmer with moisture&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
=== Tending Methods ===&lt;br /&gt;
Vines may be tended once per hour, using one of seven methods:&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Short !! Long !! Full Text&lt;br /&gt;
|-&lt;br /&gt;
| '''AS''' || Aerate || Aerate the soil&lt;br /&gt;
|-&lt;br /&gt;
| '''MG''' || Mist || Mist the grapes&lt;br /&gt;
|-&lt;br /&gt;
| '''PO''' || Pinch || Pinch off the weakest stems&lt;br /&gt;
|-&lt;br /&gt;
| '''SL''' || Shade || Shade the leaves&lt;br /&gt;
|-&lt;br /&gt;
| '''SV''' || Spread || Spread out the vines&lt;br /&gt;
|-&lt;br /&gt;
| '''TV''' || Tie || Tie the vines to the trellis&lt;br /&gt;
|-&lt;br /&gt;
| '''TL''' || Trim || Trim the lower leaves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Putting It All Together ===&lt;br /&gt;
Each combination of vineyard state and tending method will make a specific set of changes to the value of the seven vine attributes. These changes may be positive or negative.&lt;br /&gt;
&lt;br /&gt;
:For example, with a Balance vine, if you &amp;quot;aerate&amp;quot; a &amp;quot;sagging&amp;quot; vineyard, you will see:&lt;br /&gt;
:Acid +8, Color +3, Grapes +0, Quality +2, Skin -3, Sugar +0, Vigor -10.&lt;br /&gt;
&lt;br /&gt;
Because these numbers will be the same each time this yard state/tend method/vine combination is used, they are collected in Tending Tables on the wiki for everyone to use.&lt;br /&gt;
&lt;br /&gt;
The specific tend method you choose at any tending will depend on your own goals for that vine. In general, though, the following are good guides:&lt;br /&gt;
* If acid is too low, older vintages may end up losing their flavor.&lt;br /&gt;
* Higher grapes is an obvious goal, to make more bottles of wine. Again, if grapes ever reaches 0, the vine will die.&lt;br /&gt;
* If wine quality is too low, top tier flavors (see below) may not be revealed. Zero quality wines will always be &amp;quot;thin,&amp;quot; with no detectable flavors.&lt;br /&gt;
* Higher sugar allows higher alcohol levels in the barrel. Thus, if you plan to bottle the wine as &amp;quot;grape juice&amp;quot; (alcohol 0%) for flavor testing, you do not need to worry about ensuring sufficient sugar in the grapes.  Alcohol also plays a part in the longevity of the wine while it is bottled.&lt;br /&gt;
* If vigor ever reaches 0 or below, the vine will die.&lt;br /&gt;
&lt;br /&gt;
=== Harvesting ===&lt;br /&gt;
Some vintners will continue tending until vigor is as low as possible (i.e. there is no tend available that won't kill the vine). Others may choose to tend until vigor reaches a certain range (e.g. in the 50s, etc.), in order to cycle through harvests more quickly.&lt;br /&gt;
&lt;br /&gt;
In either case, once you ''Harvest the Grapes'', they will be placed in your inventory (sequentially numbered by how many harvests you have done). They will remain fresh for 2 teppy days (in inventory, storage or an unsealed barrel). After that, they will spoil and cannot be used.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
* You may check harvest information on your grapes at any time by holding them in your inventory, and using the Self -&amp;gt; Skills -&amp;gt; Viticulture -&amp;gt; Examine Grapes menu.&lt;br /&gt;
* It is a good idea to check the &amp;quot;confirm harvest&amp;quot; option in your interface controls, to prevent mis-clicks while tending or taking vine cuttings.&lt;br /&gt;
&lt;br /&gt;
== Wine in the Barrel ==&lt;br /&gt;
=== Filling/Sealing ===&lt;br /&gt;
To use a [[Wine Barrel]], you must have grapes in your inventory.&lt;br /&gt;
* For every 21 grapes you put into a barrel, you will later get 1 bottle of wine out. (Remainders will be lost, but may be used to affect the wine stats.)&lt;br /&gt;
* After you have loaded the barrel with your [[Grapes]], you must then ''Crush the grapes and seal the barrel''. Doing so requires one [[Barrel Tap]] (in inventory). &lt;br /&gt;
* You will then be asked to name this vintage of wine. This name will be carried through to the bottled wine.  Initial naming of the wine does not require ink or paper.  Recent improvements now allow you to rename the wine while still in the barrel. This requires 1 [[Quill]], 1 [[Papyrus Paper]] and 1 [[Ink]]. The Quill is not consumed by the process.&lt;br /&gt;
* Once the barrel is sealed, the grapes will begin to ferment into wine.&lt;br /&gt;
&lt;br /&gt;
=== Barrel Attributes ===&lt;br /&gt;
You may ''Siphon a sample of the wine'' at any time to check its progress, without affecting the wine.&lt;br /&gt;
* '''Alcohol''' is converted from residual sugar over time.  &lt;br /&gt;
* '''Residual Sugar''' = Grape Sugar/2&lt;br /&gt;
* '''Tannin''' conversion rates are believed to be determined by Color*Skin.&lt;br /&gt;
* '''Acid''' is equal to Grape Acid/10 and will not change during fermentation.&lt;br /&gt;
*'''Color'''-The barrel will also show the Hue of the wine (e.g. White, Light Red). Possible hues are:&lt;br /&gt;
** White&lt;br /&gt;
** Rose&lt;br /&gt;
** Light Red&lt;br /&gt;
** Red&lt;br /&gt;
** Dark Red&lt;br /&gt;
** Purple-Red&lt;br /&gt;
** Purple&lt;br /&gt;
** Deep Purple&lt;br /&gt;
&lt;br /&gt;
=== Fermentation ===&lt;br /&gt;
As the grapes sit in the sealed barrel, they will slowly ferment (convert sugar into alcohol).  &lt;br /&gt;
* Each 0.1% of Residual Sugar that ferments equals .2% alcohol (eventually). &lt;br /&gt;
* Fermentation rates are determined by initial Residual Sugar. Higher sugar grapes will show a more rapid initial rise in alcohol %, but the curve will slow after 10% (such that both low and high sugar grapes will reach 12% in about the same time).&lt;br /&gt;
* The minimum amount of time for any wine barrel to reach 12% alcohol is about a RL week. (13% wines will take about one RL month, and 14% wines take about 3 RL months.)&lt;br /&gt;
* In order to reach 12% alcohol, you need at least 6% Residual Sugar, or a Sugar score on your grapes of 12.  &lt;br /&gt;
&lt;br /&gt;
'''Note:''' There appears to be some rounding of these numbers that may affect whether they meet wine notebook requirements. Thus, if trying for a 12% alcohol wine, it is safest to bottle the wine when alcohol = 12.1%.&lt;br /&gt;
&lt;br /&gt;
=== Bottling ===&lt;br /&gt;
When the wine has fermented sufficiently, you may bottle it. &lt;br /&gt;
* You must have enough [[Empty Wine Bottles]] in inventory for the number of bottles in the barrel (again, 21 grapes = 1 bottle).&lt;br /&gt;
* The wine will be named the same as the barrel from which it came.&lt;br /&gt;
* The vintage of the wine will be set by the current Egypt vintage.&lt;br /&gt;
* Bottled wine may be stored, given, traded, dropped etc. as any other portable item.&lt;br /&gt;
&lt;br /&gt;
== Wine in the Bottle ==&lt;br /&gt;
=== Understanding Vintages ===&lt;br /&gt;
Egypt's vintages started at vintage 0 in Akhet I of the first year of the telling, and a new vintage happens on the first of every game month (about every 10–11 days in RL time). &lt;br /&gt;
* The current vintage in Egypt is shown when you siphon a taste from a barrel. However, an individual wine's vintage is not locked-in until it is bottled. &lt;br /&gt;
* Bottled wine has a specific vintage, set when bottled. &lt;br /&gt;
* The vintage age of a bottle is the result of (Current Vintage) - (Bottle Vintage). If the current vintage is 20, and the bottle is Vintage 15, the vintage age of the bottle is 5 (20 - 15).&lt;br /&gt;
** Immediately after bottling, wine is thus 0 vintages old.&lt;br /&gt;
** The age of the wine is used to satisfy wine notebook requirements such as &amp;quot;wine at least 3 vintages old&amp;quot;&lt;br /&gt;
* Flavours only show up in their vintage range. For example, Sharp Sulfur only shows between vintage 1 and 8. A glass with Sharp Sulfur drunk in vintage 0 or beyond vintage 9 will not show the flavour.&lt;br /&gt;
* The higher the vintage number on a bottle of wine, the younger the wine is.&lt;br /&gt;
&lt;br /&gt;
=== Drinking Wine ===&lt;br /&gt;
A bottle of wine can be consumed by a person anywhere. This is, however, very wasteful as you can only take one drink from the bottle, and you don't get any glass quality bonus to the flavourings. To do this, select Self &amp;gt; Skills &amp;gt; Consume &amp;gt; Bottle of wine&lt;br /&gt;
&lt;br /&gt;
The best way to drink wine is at a [[Ceremonial Tasting Table]]. Each bottle contains seven glasses of wine (ten glasses to one with a relevant blessing). To drink, click on a wine glass on the table, ''fill'' it, and then drink it.&lt;br /&gt;
&lt;br /&gt;
You will receive a pop-up showing the results of your tasting, and any wine notebook or palate points earned.&lt;br /&gt;
&lt;br /&gt;
With different quality glasses on the table, drinking from different glasses will result in different states of flavours being tasted. &lt;br /&gt;
* A 9200 quality glass may yield the drinker Grass, Vanilla, Stemmy, Butter, Fruit and Pineapple &lt;br /&gt;
** It is possible to see a tertiary (Tier 3) flavour in the highest of glasses if the flavour is weak in the wine&lt;br /&gt;
* A 5000 quality glass of the same wine may reveal Grass, Vanilla, Stemmy, Caramelization, Fruit and Tropical Fruit&lt;br /&gt;
** In this example, butter is weaker and therefore shows itself as a tier 2 flavour Caramelization. Pineapple is weaker, and shows itself as a tier 2 flavour Tropical Fruit.&lt;br /&gt;
* A 2000 quality glass of the same wine may reveal Freshness, Vanilla, Caramelization, Fruit, Tropical Fruit&lt;br /&gt;
** Grass and Stemmy are now weaker, and therefore show their secondary taste. Since both of the primary tastes have the same secondary taste, it only lists the secondary taste once, even though it covers two flavours&lt;br /&gt;
* It is possible for a primary and tertiary flavour from the same flavour category to show at the same time, for example a weak Banana shows itself as Fruit at the same time as a stronger Pineapple showing as Pineapple and Tropical Fruit (depending on the quality of glass)&lt;br /&gt;
&lt;br /&gt;
The table can be cleared to allow another bottle to be opened. This can be done even if there is wine left in the bottle or in a glass. The empty wine bottle will be stored in the table and can be taken (if the player has permission).&lt;br /&gt;
&lt;br /&gt;
=== Understanding Flavors ===&lt;br /&gt;
Each vineyard will have a specific set of flavors that it will imbue in its grapes. These flavors will be revealed in the wine based on a combination of vineyard location, wine age and quality, wine glass quality, and your own palate ability.&lt;br /&gt;
&lt;br /&gt;
==== Vineyard Flavors ====&lt;br /&gt;
[[Image:Broadcast strength.png|thumb|right|Broadcast Strength]]&lt;br /&gt;
* Throughout Egypt, all of the flavours have a number of (hidden) points where they broadcast their flavor&lt;br /&gt;
* When a vineyard is built, it takes the three strongest flavors - this may not necessarily be the closest flavours (see example to the right)&lt;br /&gt;
* When bottled into wine, the flavours are displayed in order of strength, strongest at the top. This means one vineyard could say Apple, Banana, Cassis, whilst a vineyard one coord away could display Cassis, Banana, Apple.&lt;br /&gt;
* When multiple vines are placed into the same barrel, the seven strongest flavors are shown in the glass.&lt;br /&gt;
* When two or more flavours have the same strength, they will be displayed on the same line.&lt;br /&gt;
* The strength of a flavour is determined by (Initial Flavour Strength) * (Quality of Glass). When the flavour is not strong enough, a lesser strength flavour is shown. For example, with suitable strength, the flavour may show as Black Olives, while a lower strength flavour and/or glass will show Cooked Notes, and very weak combination of flavour and/or glass will show Vegetables.&lt;br /&gt;
* It is possible for a primary flavour to show its secondary flavour because of a different primary flavour being in the same bottle. For example, a bottle that says Intense aromas of Nuttiness, Intense aromas of Walnut is referring to a different primary flavour (Hazelnut) for the nuttiness. When tasted in a lower glass, the secondary flavour is combined, and becomes Overflowing with flavors of Nuttiness&lt;br /&gt;
* Each of these tiers can count as a different flavor for the wine notebooks, the first time they are tasted.&lt;br /&gt;
&lt;br /&gt;
* If all of the flavours are outside their vintage range, then the glass will report that it is thin.&lt;br /&gt;
* The vintage that the flavour starts to show, or stops showing, depends upon the vineyard that provides the flavour&lt;br /&gt;
** A single vineyard of Sharp Sulfur will only show up to vintage 5. At vintage 6 it will not show up&lt;br /&gt;
** Combining multiple vineyards of Sharp Sulfur will allow the flavour to show up to vintage 8.&lt;br /&gt;
* Example: A bottle of wine contains Wet Cardboard (V8/9 to V11/12), Dust (V3 to V8/10) and Sharp Sulfur (V1 to V5/8) &lt;br /&gt;
** When the bottle's age is Vintage 0, it will display as Thin&lt;br /&gt;
** At Vintage 1, it will display Sharp Sulfur&lt;br /&gt;
** At Vintage 3, it will display Sharp Sulfur and Dust&lt;br /&gt;
** At Vintage 6, it will show Dust, and may or may not show Sharp Sulfur (as it is disappears at between Vintage 5 and Vintage 8)&lt;br /&gt;
** At Vintage 8, it will show Dust, it may show Wet Cardboard (which appears between Vintage 8 and 9) and may or may not show Sharp Sulfur.&lt;br /&gt;
** At Vintage 9, it will show Wet Cardboard, and it may or may not show Dust (which disappears at between Vintage 8 and Vintage 10)&lt;br /&gt;
** At Vintage 11, it will only show Wet Cardboard&lt;br /&gt;
** At Vintage 13, and any future attempts, the bottle will show Thin.&lt;br /&gt;
* Example: A bottle of wine containing Peach and Banana&lt;br /&gt;
** As Peach and Banana show at vintage 0, and are known to show beyond vintage 50, these flavours will show up from the moment they are bottled, and will show up for a very long time&lt;br /&gt;
&lt;br /&gt;
* Whilst the flavours remain static in the world, a vineyard placed at a slightly different place in the same coordinates may pick up a different set of flavours if the flavours are not strong enough. In the example below, Bell Pepper was found when the vineyards were built on the green dots, but did not show on the red dots. These vineyards were placed ½ coordinate apart.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bell_Pepper_Radius.png|200px|center]]&lt;br /&gt;
&lt;br /&gt;
** ''For example, a vineyard built at 1270, 2830 but to the right of the coordinate (since a coordinate is quite big, and can hold a couple vineyards), this will produce Banana and Melon (as does every vineyard built for a dozen more coordinates to the right), a vineyard built at the at 1270, 2830 but to the left of the available coordinate did not produce either of those flavours. [[User:Silden|Silden]] 04:24, 26 October 2016 (EST) ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Wines low in acid and alcohol will eventually lose their flavour the longer they are kept. A vineyard with grapes totalling 0 Acid produced no Sharp Sulfur at Vintage 5 but with grapes totalling 8 Acid, did show Sharp Sulfur flavour.&lt;br /&gt;
&lt;br /&gt;
==== Detecting Flavors ====&lt;br /&gt;
* The quality of the wine glass will determine the maximum tier of flavor that can be detected. For example, a wine drunk from a low quality glass may only reveal the Fruit or Tree Fruit flavor tier, while the same wine from a higher quality glass may present as Peach.&lt;br /&gt;
* Your &amp;quot;palate&amp;quot; for wine will also affect your ability to detect more flavors. &lt;br /&gt;
** You may occasionally receive a notice that your palate has improved after drinking a wine.  Your current palate level is not recorded anywhere, so take notes if you want to keep track.&lt;br /&gt;
** With no or low palate, you may not be able to detect the third tier of some flavors even in a high quality glass.&lt;br /&gt;
** With no or low palate, more subtle flavors may be masked by stronger ones.&lt;br /&gt;
* The quality of wine will also affect the ability to detect all three tiers for some flavors, or reveal them in the face of stronger flavors.&lt;br /&gt;
&lt;br /&gt;
=== Other Wine Attributes ===&lt;br /&gt;
A wine will also have a flavor intensity, quality, and sweetness. Each of these may change at each vintage (wine age) change. (Listed from high to low below.)&lt;br /&gt;
&lt;br /&gt;
==== Flavour Intensity ====&lt;br /&gt;
* Overflowing&lt;br /&gt;
* Bursting&lt;br /&gt;
* Intense Aromas&lt;br /&gt;
* Ample Amounts&lt;br /&gt;
* Displays&lt;br /&gt;
* Hints&lt;br /&gt;
* Just a fluttering&lt;br /&gt;
&lt;br /&gt;
==== Quality ====&lt;br /&gt;
&lt;br /&gt;
* A wine worthy of Pharaoh's private collection&lt;br /&gt;
* A wine tasting experience that you will describe to your grandchildren&lt;br /&gt;
* A wine of such monumental proportions that you are moved to tears&lt;br /&gt;
* An historic wine, of staggering proportions&lt;br /&gt;
* A thick, velvety wine of stupendous power&lt;br /&gt;
* A luxury wine, compelling and profound&lt;br /&gt;
* A spectacular example of the Vintner's art&lt;br /&gt;
* An astonishing wine of power and grace&lt;br /&gt;
* A wine of stunning proportions&lt;br /&gt;
* A graceful wine, powerful and rich&lt;br /&gt;
* Ahh, very passable, this, very passable&lt;br /&gt;
* Hint of character&lt;br /&gt;
&lt;br /&gt;
The following shows on any wine that does not show any flavours:&lt;br /&gt;
* A pleasant wine. Perhaps it would benefit from some aging? &lt;br /&gt;
&lt;br /&gt;
==== Sweetness ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Sweetness Description !! Residual Sugar Content&lt;br /&gt;
|-&lt;br /&gt;
| Pharaoh's dessert || 640 =&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A mind-boggling, syrupy nectar || 320 to 639.9&lt;br /&gt;
|-&lt;br /&gt;
| A luxuriously sweet and haunting wine || 160 to 319.9&lt;br /&gt;
|-&lt;br /&gt;
| A rich, honeyed dessert wine || 80 to 159.9&lt;br /&gt;
|-&lt;br /&gt;
| Luscious and sweet || 40 to 79.9&lt;br /&gt;
|-&lt;br /&gt;
| A light, almost dessert wine || 20 to 39.9&lt;br /&gt;
|-&lt;br /&gt;
| A delicious sweetness || 10 to 19.9&lt;br /&gt;
|-&lt;br /&gt;
| A warm hint of sweetness || 5 to 9.9&lt;br /&gt;
|-&lt;br /&gt;
| Just a fluttering of sweetness || 2.5 to 4.9&lt;br /&gt;
|-&lt;br /&gt;
| A hard wine, extremely dry || &amp;lt;= 2.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
=== Supplemental Guides ===&lt;br /&gt;
*[[Wine/Abbreviations|Abbreviations]]&lt;br /&gt;
*[[Wine/Flavors|Known Flavors]]&lt;br /&gt;
*[[Vineyards and Wine Guides|Vineyards and Wine Guide by Pascalito and Ariella]]&lt;br /&gt;
*[[Wine/Finding Your Phenotype|Finding Your Phenotype]]&lt;br /&gt;
*[http://www.atitd.org/wiki/tale3/Users/Calixes/Calixes%27_Wine_Data/Quick_Start Calixes' Quick and Easy Guide to Making Wine (from T3)]&lt;br /&gt;
*[http://www.atitd.org/wiki/tale4/User:WilliamRoberts/Vine_Stats WilliamRobert's simulated tending charts (feedback most welcome)]&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
*[[User:Shebi/VineSim|VineSim - Yard Tracker]]&lt;br /&gt;
*[[User:Shebi/TendGenerator|TendGen - Tend Tables Generator]]&lt;br /&gt;
&lt;br /&gt;
=== Wine Guilds/Traders ===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Ibis&amp;diff=123408</id>
		<title>Ibis</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Ibis&amp;diff=123408"/>
		<updated>2019-11-24T06:33:30Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Source */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Ibis&lt;br /&gt;
| image  = ibis.png&lt;br /&gt;
| weight = &lt;br /&gt;
| bulk   = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Ibis ===&lt;br /&gt;
&lt;br /&gt;
University Text: Only one flock of Ibis inhabits Egypt. Tagging a single bird causes it to flee, but the rest of the flock is unfazed. The flock tends to move at night, and resettle in the morning.&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
Ibis can be found between 6am and 6pm (morning/day) Egyptian game-time. They tend to be in flocks of 25.&lt;br /&gt;
&lt;br /&gt;
They usually live on the edge of any large body of water, like the Nile or Red Sea, but have been seen around smaller inland lakes as well in T9.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
4 for the [[Test of the Safari]]&lt;br /&gt;
&lt;br /&gt;
== Capturing ==&lt;br /&gt;
You may only capture one ibis per Egyptian day. In practice, this seems to mean one ibis per 24 Egyptian hours rather than one ibis per spawn. You cannot tag two ibis within 24 Egyptian hours, even if the two ibis are in different spawns.&lt;br /&gt;
&lt;br /&gt;
Once tagged, you receive an [[Ibis Feather]] from the Ibis.&lt;br /&gt;
&lt;br /&gt;
== Useful Information == &lt;br /&gt;
Any ibis not tagged by 6:00pm will despawn&lt;br /&gt;
&lt;br /&gt;
It is a courtesy to announce the flock of Ibis somewhere. Whether or not you want to inform your guild brothers and sisters first, or your close friends, or straight away post their location in the Egypt channel, is up to you. But if you want to see some fun havoc after you've spotted the flock, announce it in Egypt and see some people go into panic-mode.&lt;br /&gt;
&lt;br /&gt;
When you announce a flock's location, please mention the region, its coordinates and where it is close to (e.g. schools or universities, for example).&lt;br /&gt;
&lt;br /&gt;
It is a courtesy for someone to stay with the flock, and keep announcing how many there are left.&lt;br /&gt;
&lt;br /&gt;
It is a courtesy for people on their way to the flock to announce that fact. Others coming from far can then estimate if there would be any left on their arrival, thus making a decision to go or not.&lt;br /&gt;
&lt;br /&gt;
It is considered poor sportsmanship to build obstructions to prevent an ibis from being visible, e.g. a mine or quarry. Likewise, ibis cannot be &amp;quot;reserved&amp;quot;-- they are strictly first come, first serve. You run, you take your chances.&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Chapter_2_-_A_Tempest_Takes_Its_Toll/List_camps/&amp;diff=113442</id>
		<title>Chapter 2 - A Tempest Takes Its Toll/List camps/</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Chapter_2_-_A_Tempest_Takes_Its_Toll/List_camps/&amp;diff=113442"/>
		<updated>2019-10-17T16:01:38Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* This is the camp of Bastien and Dr Finn, Ships Naturalist - Day 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the list of the camps with Loc, reward and stories. - Check the discovery page for more. &lt;br /&gt;
&lt;br /&gt;
== Marius, Marceau, Lucien, Axel, and Augustin ==&lt;br /&gt;
=== Marius, Marceau, Lucien, Axel, and Augustin's Camp - Day 1 ===&lt;br /&gt;
'''Location :''' Thebes (671, 635)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 7 Ash, 4 Sheet Glass&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' My crew, Axel, Lucien, Marceau, Augustin and myself are alive. We washed up to a shore... somewhere. We will rest our sore bodies here till the morning then journey east in the hopes of finding food water and who knows what! ~ Marius               &amp;lt;br&amp;gt;                                                                                                                                                                                                                                                        Can't believe I am alive! Now what to do? I vote we wait here for help! Boy am I sore! ~ Marceau      &amp;lt;br&amp;gt;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          I'm starving! Missed Cook's last meal cause of a well deserved nap I had. Now I need to find me some food.  ~ Lucien              &amp;lt;br&amp;gt;                                                                                                                                                                                                                                                                                                                  Dang I'm covered in bites! Smeared some cold mud on me to take th sting out. Marius said it was a stupid idea. But it worked! When the sun comes up I'll have a look see west across this river. Maybe I can find some help. ~ Augustin                       &amp;lt;br&amp;gt;                                                                                                                                                                              &lt;br /&gt;
I can barely catch my breath. Hope we aren't the only crew that survived. I'm gonna follow Augustin in the morning whether he likes it or not! ~ Axele. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sahira|Sahira]]&lt;br /&gt;
&lt;br /&gt;
=== Marius, Lucien, and Marceau's Camp - Day 2 ===&lt;br /&gt;
'''Location :''' Bernike (2119, 456)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Medium Stones, 10 Silver&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Augustin and Axel have set out on their own going west. Lucien, Marceau and myself have stopped here for the night. Lucien chased down a rat for our dinner. It isn't enough to fill one of us let alone three. God love him for trying! ~ Marius. &amp;lt;/br&amp;gt;                                                      . &amp;lt;/br&amp;gt;                                                                                                                                                                                   Dang! Never thought a rat would look good for eatin'... better than nothing!  I can't take anymore of Marius' bossyness! I'm leaving at dawn! ~ Lucien.&amp;lt;/br&amp;gt;                     &lt;br /&gt;
. &amp;lt;/br&amp;gt;                                                                                                                                                                                                                                                                                                                                                                                                                                               I'm sitting here spitting sand.  I didn't have a bite of that rat Lucien caught. He calls that food? I'm having second thoughts about following Marius. ~ Marceau.&lt;br /&gt;
'''Found by :''' [[User:Arbutus|Arbutus]]&lt;br /&gt;
&lt;br /&gt;
=== Marius and Marceau (Lucien ran away) - Day 3  ===&lt;br /&gt;
'''Location :''' Red Sea (3009, 652)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 0 jugs, 5 jugs of salt water, 1 female rabbit&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :'''Water as far as the eye can see. But alas it is salt! Lucien, in a fit of desperation, jumped in the water and swam away! He was mumbling something. I must stay strong for Marceau. We will camp here tonight and follow the shoreline south in the morning. Perhaps Lucien will return before we do.  ~  Marius&amp;lt;br&amp;gt;&lt;br /&gt;
Wish I followed Augustin and Axel  ~  Marceau&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Lucien's Camp - Day 3  ===&lt;br /&gt;
'''Location :''' Pwenet (4103, -47)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Quicksilver, 1 male rabbit&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :'''Can't believe I found land... or it found me. I'm exhausted.  No idea where I am.  Anywhere is better than back there with Marius!  I'll sleep here tonight and rest my aching body.  When the sun comes up I'll go east ~ Lucien&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Saintcyr|Saintcyr]]&lt;br /&gt;
&lt;br /&gt;
=== Marius's Camp - Day 4 ===&lt;br /&gt;
'''Location :''' Bernike (3244, 332)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Papyrus Basket, 5 Glass Jars&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :'''Our journey south greeted us with unbearable winds. Marceau went chasing a deer over to the west.  I'll make camp and wait for his return.  If he doesn't, I will venture west after him in the morning.&amp;lt;br&amp;gt;&lt;br /&gt;
I chased some kind of deer today. Tried throwing coconuts at him, but he was too fast. Now I'm too tired to return to camp.  I need water...  ~ Marius &amp;lt;br&amp;gt;                                                                                                                                                                              &lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Marius's Camp - Day 5 ===&lt;br /&gt;
'''Location :''' Bernike (2672, 261)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Fine Glass rods, 5 empty wine bottles&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :'''My quest to find Marceau has failed.  I went west as he did calling his name.  I lost our tent last night in a strong gust of wind.  I sit here alone, my only company is the deafening chirping of cicadas.  I long for the days on our beloved ship. I even miss our Captain Giovanni.  I left a few torches lit nearby to help guide Marceau back. I hope he has some food. I hear something in the distance.  It is getting louder.  It must be Marceau...&amp;lt;br&amp;gt;                                                                                                                                                                              &lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Lucien's Camp - Day 4 ===&lt;br /&gt;
'''Location :''' Pwenet (4605, 235)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Small Barrels, 20 Tow &amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :'''&lt;br /&gt;
My arms and legs feel like rubber. My journey east proved futile. I can't go further. Staying put under this palm tree. Hoping for a rescue. ~ Lucien &amp;lt;br&amp;gt;                                                                                                                                                                              &lt;br /&gt;
'''Found by :''' [[User:Ren|Ren]]&lt;br /&gt;
&lt;br /&gt;
=== This is Augustin and Axel's Camp - Day 3 ===&lt;br /&gt;
&lt;br /&gt;
'''Location :''' Buhen -457, 725&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 mirror, 2 oyster shell marble&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' none&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Why did Axel follow me?  I left camp to get away from him!  His non-stop talking is making my ear bleed!  He did cook up some good fish though, maybe he is useful after all. I think I see something in the distance northwest of here. We will check it out in the morning ~ Augustin&amp;lt;br/&amp;gt;&lt;br /&gt;
Augustin is so boring. Why did I follow him?  Guess I thought he would be the best company. Good I speared some fish before I left. Good one of us thought about food. ~ Axel&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Lucretius|Lucretius]]&lt;br /&gt;
&lt;br /&gt;
=== This is Augustin and Axel's Camp - Day 4 ===&lt;br /&gt;
'''Location :''' Buhen -623, 890&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 cuttable sunstone, 5 cuttable turquoise&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' none&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' My eyes musta been playing tricks on me, no building here.  We ate the last of the fish. Think we should go back to the river before we venture too far from it.  Axel can spear some more fish, and we did leave a full barrel of grog there! ~ Augustine.&amp;lt;br/&amp;gt;&lt;br /&gt;
Glad we are going to the river tomorrow ~ Axel&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Lucretius|Lucretius]]&lt;br /&gt;
&lt;br /&gt;
=== This is Augustin and Axel's Camp - Day 5 ===&lt;br /&gt;
'''Location :''' Thebes 665, 748&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 10 copper wire, 4 potash &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' none.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' At the river now, don't see where we washed up.  The rest of the guys can come find us.  We have food and water here.  Good enough for me.  Ugh... no grog.  Still not budging! ~ Augustin.  We are back at the river.  I speared dinner, put up our tent, built our fire... What's wrong with this picture?  Augustin is lucky I have a soft spot for him!&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sorafine|Sorafine]]&lt;br /&gt;
&lt;br /&gt;
== Felipe and Jack ==&lt;br /&gt;
=== Camp of Felipe and Jack, adrift in a strange land. Day 1 ===&lt;br /&gt;
[[Image:Felipe and Jacques day-1.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (681, 682)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Ink, 5 Scorpion Brood Mushroom&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''This camp appears to be abandoned by two sailors. A quick search reveals two names: Felipe and Jacques. A scoll in the nearby basket catches your attention. It is simply marked Day 1.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Day 1. We must get to the city to the east. I hear the residents pay handsomely for these mushrooms. It can't be far away. Jacques and I must provide for (page missing). Signed Felipe.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Abandonned Camp of Felipe and Jack. Day 2 ===&lt;br /&gt;
[[Image:Felipe and Jacques day-2.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (1062, 712)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Gypsum, 20 Camels Mane Mushroom&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' A merchant's barrel lies half buried in the desert sand. Some mushrooms look to be half eaten by an undetermined animal. Protruding from a rip in the sack is a partial note that begins with Day 2. After reading the note, you notice human and animal footprints to the east. You decide not to investigate the scene to the east.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Day 2. We have failed. We have drifted too far. I fear the strange beast following me......(damaged page)... Jacques said he was going back to the river and heading south. He thought (more damaged pages) help me. Felipe&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Jacques the Sailor. Day 3 ===&lt;br /&gt;
[[Image:Jacques the sailor day-3.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (593, 317)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Iron Bars, 1 Silver&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' A half hidden chest with a burnt candle piques your interest. Written on the chest with wax is, &amp;quot;Day 3&amp;quot;. You open the chest and read the message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Day 3, Jacques here. Poor Felipe. He died holding his mushrooms. I can still hear his screams.Those scream were hedious. I must press on. Please tell me the city is close by. I must pay for the proper burial for my dear friend Felipe. I must head east. I see lights to the east.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Jacques the Sailor. Day 4 ===&lt;br /&gt;
[[Image:Jacques the sailor day-4.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (1210, 212)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Glass Jars&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''A quick inspection reveals that the camp is likely the final camp of Jacques. A search reveals nothing of interest. As you walk away, you uncover a body that is half covered in sand. A scroll is found nearby in the sand. The faint writing contains the number 4. You decide to open the scroll and read the message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Day 4. I am hopelessly lost in this arid place. I will make my camp here and climb the cliffs. If I haven't returned, I fear that I will have become falcon food.Jacques&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[Azaton|Azaton]]&lt;br /&gt;
&lt;br /&gt;
== Pasqual ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
'''Location :''' Upper Egypt (656, -2516)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Cuttable Citrine, 25 Iron Ore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''What a mess.&amp;lt;br&amp;gt; Debris everywhere.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Pasqual, Day 1, Oh, esta tos! *cough* I knew I should have asked the ship's doctor to help me with this sickness.  He would enjoy a healthy walk in those hills to the west.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[atom|atom]]&lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
'''Location :''' Upper Egypt (554, -2526)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 30 Copper Ore, 20 Small Quartz&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''There's signs that someone has been stumbling around here.  Deep footprints&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Pasqual, Day 2, Muy somnoliento! *cough, wheeze*  Can't catch my breath.  Looking for medicinal plants.  I see things growing by the water.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[atom|atom]]&lt;br /&gt;
=== Day 3 ===&lt;br /&gt;
'''Location :''' Upper Egypt (512, -2588)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 1 Medium Ruby, 4 Empty Wine Bottles&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''There's some bits and pieces of plants floating in a bucket of ... is that rum?&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Pasqual, Day 3, Madre? Maybe I have a fever. Mi mama always said I did things the hard way. (Soaks herbs in diluted rum and stumbles off to the south.)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[Shikari|Shikari]]&lt;br /&gt;
=== Day 4 ===&lt;br /&gt;
'''Location :''' Upper Egypt (523, -2816)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Medium Stones, 3 Salt, 1 Small barrels&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''This guy's not looking so good...&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' *coughing weakly* Dios ayudame! (Drinks the last of the rum with herbs in it) *groan*&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
== Sylvestre ==&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
'''Location :''' Swenett (670, -409)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Ash, 20 Yarn&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' You find page 1 of a diary written by Sylvestre hidden amoung the debris.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I have become disoriented. I am thirsty. I must seek water. I will head west. I think it's west. I am headed toward the rising sun or is it setting? It is brutally hot and I can't see very well.  Sylvestre&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Omegaice|Omegaice]]&lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
'''Location :''' Swenett (131, -469) &amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Glass Rod &amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Upon inspection of the sunken chest, page 2 of Sylvestre's diary is found. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I awoke this morning refreshed. I was found by some Minions from the land of Hiccups, or Slack Offs. I was disoriented. I can't be sure. I am being taken to the camp of a man named Driller. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Omegaice|Omegaice]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Day 3 ===&lt;br /&gt;
'''Location :''' Swenett (490, -770) &amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Glass Pipe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The camp contains the body a man, a tent, and other items. After searching the contents of the camp, you stumble upon a note written by Sylvestre. It appears to be the last page of his diary.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I should have listened to the Kushite in Drillers camp. I was warned of the treachery. I should have made my escape. But now, I am afraid I have met my doom. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
== Antonius ==&lt;br /&gt;
=== Camp of Antonius - Day 1 ===&lt;br /&gt;
'''Location :''' Swenett (670, -452)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Ink, 2 Canvas Bags&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' No Inspect. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I must find and label all the recovered stores.  Oh and make note of the men who survived the crash. I managed to launch a skiff and almost made it to shore intact. I saw sharks circling Matias but i hit a rock trying to get to him! I had to head for shore or be shark food myself. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Tempos|Tempos]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Antonius - Day 2 ===&lt;br /&gt;
'''Location :''' Kerma -381, -916&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 3 Small Barrels&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Antonius Day 2 I managed to drag the boat using logs to roll it.  I made it pretty far before the skiff broke beyond repair.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' No Message. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Ashana|Ashana]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Antonius - Day 3 ===&lt;br /&gt;
'''Location :''' -585, -899&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 4 Cuttable Turquoise, 2 Palm Frond&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''The sun is so hot blazing off the sand. I think I see some trees to the southwest. Perhaps they can offer me some relief with their shade.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' No Message&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Antonius - Day 4 ===&lt;br /&gt;
'''Location :''' -1387, -2491&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Medium Diamond, 7 Scorpions Brood Mushroom&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''Antonius Day 4&lt;br /&gt;
&lt;br /&gt;
I keep walking but the trees get no closer! I found plenty of low lying plants and a strange vine. I will have to get a sample before I leave this land.&lt;br /&gt;
&lt;br /&gt;
I ate the mushroom I was so hungry ... I need the dr. I think I'm going to die!&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' No Message&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
== Diego the Devil ==&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
[[Image:Diego the devil scribble day-1.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (642, 662)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 20 jugs of Salt water, 20 jugs, 20 Perch Meat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Same as Message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Seawater...will never get that taste outta me mouth!  It mixed in with some of me fresh water supply I drug wi' me.  Can't carry all those.  Left some.&lt;br /&gt;
&lt;br /&gt;
Went fishin.  Lots of flotsam ended up on the shore near me so drug it over together.  Good thing there was a kettle so I could make a fish tartar.  Chef taught me that dish.&lt;br /&gt;
&lt;br /&gt;
Sheep here are really friendly. Weird thing.  Found an onion and here comes this wooly fluffball, trotted right up to me.  Oh well, will have some beef jerky for travelin' at least. &lt;br /&gt;
&lt;br /&gt;
I spied some green hills west of here.  Hope there's fresh water there.  Diego the Devil scribbled this. Day 1&lt;br /&gt;
&lt;br /&gt;
PS....I'm not dead!  Really!  That tombstone jes washed up shore. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
[[Image:Diego day-2.png|thumb|250x250px]]&lt;br /&gt;
'''Location :''' Thebes (517, 784)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 1 Female Rabbits, 1 Male rabbits, 5 Wool&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Same as Message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Climbed a coconut palm and knocked down bunches!  Good thing.  Din't find fresh water.  Think my innards feel a bit sick from that salt water after I jumped. Nasty tastin' stuff!&lt;br /&gt;
&lt;br /&gt;
Why I'm a regular pied piper I am!  Got camels comin' to camp too.  Mebbe I can wrangle a ride on one.&lt;br /&gt;
&lt;br /&gt;
Mornin' again. Kinda went grocery shoppin' at a nearby home then hightailed it last night.  Got so much stuff I can't take it all wi' me.  Think I see a big stream eastish.&lt;br /&gt;
&lt;br /&gt;
I love this Egypt land!  &lt;br /&gt;
&lt;br /&gt;
Diego wish my name was Diablo. Day 3&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
=== Day 3 ===&lt;br /&gt;
[[Image:Diego day-3.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (712, 900)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 20 onion, 20 carrots, 20 cabbage&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' No inspect message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Climbed a coconut palm and knocked down bunches!  Good thing.  Think my innards feel a bit sick from that salt water after I jumped. Nasty tastin' stuff!  Mornin' again.  Think I see another big stream eastish.  Diego wish my name was Diablo. Day 3&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Day 4 ===&lt;br /&gt;
[[Image:Diego day-4.png|thumb|250x250px]] &lt;br /&gt;
Diego day-4.png&lt;br /&gt;
'''Location :''' Thebes (1275, 1070)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Cuttable Sunstone, 1 Medium Diamond, 2 Medium Ruby, 2 Small ruby&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' No inspect message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Diego the Lost.  Day 4.   &lt;br /&gt;
&lt;br /&gt;
Not gonna go anywhere else.  Filched some pants and shirt I found dryin on a big rock.  Sorry 'bout that.  Better than bein' nekkid, right?  Giovanni's prolly missin' us so hope I get found.&lt;br /&gt;
&lt;br /&gt;
In the meantime, if the rest of me crew is croaked I think I might jes stake out a claim at this abandoned place.  &lt;br /&gt;
&lt;br /&gt;
Me 'livestock' seems to want to keep near me, too.  Nice li'l pond fer fresh water.  Ain't so bad bein' lost.  But if'n ye find me, I will hereby reward ye wi' some pretty gems.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azaton|Azaton]]&lt;br /&gt;
&lt;br /&gt;
== Theo, Stephano, and Moritz ==&lt;br /&gt;
&lt;br /&gt;
=== Camp of Theo, Stephano, and Moritz Day 1 ===&lt;br /&gt;
'''Location :''' Philae (-247, -2289)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Small Quartz, 2 Small Ruby&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The camp of the three comrades....Day 1  &lt;br /&gt;
Alive?  perhaps, for now! zut! my feets is too much hurting... We stop here one night, I think. Theo   &lt;br /&gt;
&lt;br /&gt;
Ze storm, she made many damages to me - Moritz  &lt;br /&gt;
&lt;br /&gt;
Desert rats!  haha, they like salty sailor feet it seems. Theo and Moritz complaining always. Going &amp;lt;south&amp;gt; to find a better place to camp. Can't stay here in this rodent infested place. I hurt too, eh!  Good thing we found these tents! Stephano&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' This sheltered cove will do for now. Too weak to move further. At least there is wood and fish here. Moritz&lt;br /&gt;
&lt;br /&gt;
=== Camp of Theo, Stephano, and Moritz Day 2 ===&lt;br /&gt;
'''Location :''' Philae (-164, -2998)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Small Barrels&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' No inspect message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' The camp of the three comrades....Day 1  Alive?  perhaps, for now! zut! my feets is too much hurting... We stop here one night, I think. Theo &lt;br /&gt;
&lt;br /&gt;
Ze storm, she made many damages to me - Moritz&lt;br /&gt;
&lt;br /&gt;
Desert rats!  haha, they like salty sailor feet it seems. Theo and Moritz complain always. Going &amp;lt;south&amp;gt; to find a better place to camp. Can't stay here in this rodent infested place. I hurt too, eh!  Good thing we founf tese tents. Stephano&lt;br /&gt;
&lt;br /&gt;
'''Found by :''' [[User:Dreasimy|Dreasimy]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Theo, Stephano, and Moritz Day 3 ===&lt;br /&gt;
'''Location :''' Philae (335, -2885)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Papyrus Basket 1 Linen&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' No inspect message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Moritz can't keep up. Camels stink, so we will leave the camel train. Moritz is feverish and I fear the worst. Fish is very disagreeable. We have sold two tents for some basic supplies and will follow the road as best we can tommorow. Theo and Stephano Day 4&lt;br /&gt;
&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Theo and Moritz's Day 4 ===&lt;br /&gt;
'''Location :''' Upper Egypt (907, -3006)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 20 Carrots, 5 Jugs of Salt Water&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' No inspect message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' l'eau - bah! - n'est pas potable. les oiseaux à l'ouest ... i going to the morning, non? Aiee, j'ai mal .. il fait trop chaud ici.   Moritz   &lt;br /&gt;
&lt;br /&gt;
We have found a river boat, of sorts...Moritz can no longer walk and I can no longer carry him so we stay here. Stephano has gone up river to try to find some friendly locals. I have built a signal fire and will light it tonight. Our strength fades but my spirits soar. This is a beautiful place. Theo &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Stephano Day 5 ===&lt;br /&gt;
[[Image:Stephano day-5.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Upper Egypt (1068, -2316)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 15 Charcoal, 20 Onions&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Stephano: These kind people have let me camp here. They will help me tomorrow. No news of the Captain, alas. I am weary and must rest. The taste of roast meat and fresh bread lingers around this place. I could be happy here. I hope Moritz is still with us. Day 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Stephano: These kind people have let me camp here. They will help me tomorrow. No news of the Captain, alas. I am weary and must rest. The taste of roast meat and fresh bread lingers around this place. I could be happy here. I hope Moritz is still with us. Day 5.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:fishingthesky|FishingTheSky]]&lt;br /&gt;
&lt;br /&gt;
== Matias ==&lt;br /&gt;
=== Camp of Matias Day 1 ===&lt;br /&gt;
[[Image:Felipe and Jacques day-1.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (632, 18)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Ash, 5 Silver, 50 Wood&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Same as Message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Matias here.  First day. Barely made it to shore!  Sharks all around me!  Kicked 'em in the snout over and over!  Made fishing pole from a stick and had fried fish.  Gonna head out towards the sand westish that I spied on the horizon.  Hope I find help and more food soon..&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Aarys|Aarys]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Matias Day 2 ===&lt;br /&gt;
'''Location :''' Thebes (207, -155)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 50 Coconuts, 5 Medium Stones, 50 Wood&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Same as Message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Matias day two.  Not too bad finding food.  Been crackin' coconuts with stones.  Keeps my muscles in shape too.  Caught a fish with me bare hands!   Thought I saw some tall trees at a 'nother oasis out westish?  southwestish?  dang shoulda paid more attention to compass classes...&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Camp of Matias Day 3 ===&lt;br /&gt;
'''Location :''' Swenett (-156, -298)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Cuttable Amethyst, 1 Medium Diamond, 2 Palm Frond&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Same as Message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Matias Day Three. Too Far..in the...desert...think...I'm dyin...din't I find water. Did filch some veggies. Climbed a couple palms, found dates and more coconuts. Getting too weak to carry much! Dropped stuff so I can trudge on. Heading back...what was it?&lt;br /&gt;
&lt;br /&gt;
If ye find me diamonds, please, please, come lookin' fer me!&lt;br /&gt;
&lt;br /&gt;
Hate that skull. Seems ominous...&lt;br /&gt;
&lt;br /&gt;
Westish I cam from? Hope ya don't find me shriveled dead body...&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Camp of Matias Day 4 ===&lt;br /&gt;
[[Image:Matias day-4.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' 75, -255&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Mirror, 2 Salt, 50 Onions &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Matias...mebbe me last...day...four.  Found water.  Jest gonna lay in it.  Abandoned house...no food. Feelin faint.  Can't go nowhere else...help me. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Omegaice|Omegaice]]&lt;br /&gt;
&lt;br /&gt;
== Luca and Luigi ==&lt;br /&gt;
=== Camp of Luca and Luigi. Day 1 ===&lt;br /&gt;
'''Location :''' Upper Egypt (1078, -2892)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Iron Bars, 5 catnip Mushroom, 3 Royal Rosemary&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Lucky my twin bro and me jumped together.  We kept each other afloat.  Leavin' this sign.  &lt;br /&gt;
Made a campfire and roasted some crickets and the biggest dang beetle ya ever saw!  Luigi threw up so better find help soon!  &lt;br /&gt;
Will try walking northwest awhile.  Luca and Luigi. Tis the first day&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Buck|Buck]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Camp of Luca and Luigi Day 2 ===&lt;br /&gt;
'''Location :''' Upper Egypt (802 -2610)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 1 Gold, 5 Salt Water Fungus, 5 Empty Wine Bottle&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Idiot Bro! Told him not to get close to that serpent! Got bit. Need a doctor. Leavin' him in his tent and continuin' on. Walkin' sort of north.&lt;br /&gt;
&lt;br /&gt;
Just Luca, the smart brother. If ye find him, tell the Captain. Giovanni be his name. Headin' southerly... more or less. Day number two.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]], [[User:Jackal|Jackal]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Just Luigi Day 3 ===&lt;br /&gt;
[[Image:Luigi day-3.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Upper Egypt (894 -2313)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 20 Clay 10 Scorpions Brood Mushrooms&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Missin that stupid bro of mine! Sure hope someone found that moron and he isn't croaked out in this hot stinkin sun!&lt;br /&gt;
&lt;br /&gt;
Don't be goin' and gettin' the idea that someone up and died here. I jes figured these here tombstone and skull would grab attention and mebbe get someone to look around for me.&lt;br /&gt;
&lt;br /&gt;
Scared to go anywhere else. Please...help! Luigi day number 3&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
== Augusto, Paulo and Leonardo ==&lt;br /&gt;
&lt;br /&gt;
=== Abandoned Camp made by Augusto, Paulo &amp;amp; Leonardo Day 1 ===&lt;br /&gt;
'''Location :''' Meshwesh Delta (907, 7226)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Potash&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''Among the debris is a battered jug. Tucked inside the jug is a parchment titled, &amp;quot;Day 1 of the Adventures of Augusto.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message : '''I, Augusto, have decided that my need for survival is greater than greed. Even so, I am sure greed is playing a part in my decision. I have faked an injury and sent Paulo and Leonardo to the east. I will take the river south.'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Basmati|Basmati]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''''Augusto after separation'''''===&lt;br /&gt;
==== Crude attempt at a directional arrow. Augusto Day 2 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (911, 7065)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Carp Meat, 3 Palm Frond&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Nailed to one of the boards is a sheet of paper. It is a bit tattered but it is clearly titled, &amp;quot;Day 2 of the Adventures of Augusto.&amp;quot;&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I am beginning to doubt my decision. My distrust of the others is affecting my conscience. Now I think I will follow the river to the northeast. Maybe I can intercept the others. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sevym|Sevym]]&lt;br /&gt;
&lt;br /&gt;
==== Overturned cooking pot. Augusto Day 3 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (1022, 7165)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Copper Wire&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The makeshift camp contains a cook pot and some hollow iron pipes. As you inspect the pipes, a paper falls to the ground. The title catches your eye. It simply reads, &amp;quot;Day 3 of the Adventures of Augusto.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I have been without water for a few days, I see the others ahead. I must rejoin them to the northeast.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sevym|Sevym]]&lt;br /&gt;
&lt;br /&gt;
==== Body of Augusto. Day 5 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (1234, 7357)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Medium Diamonds, 1 Medium Ruby, 5 Small Quartz&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The desert heat has made the body of the sailor almost unrecognizable. Near the body is a scroll which appears to by the dieing words of the sailor. You are able to read the name, &amp;quot;Augusto.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I can't ...... go...... on.......any.... more. They.... have.....bested...... me. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sadvak|Sadvak]]&lt;br /&gt;
==='''Paulo and Leonardo after separation'''===&lt;br /&gt;
''Augusto is separated from the others. The label is misleading.''&lt;br /&gt;
&lt;br /&gt;
==== Camp of Paulo and Leonardo. Day 2 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (999, 7404)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 50 Cabbage, 5 Cat Nip Mushrooms, 30 Onions&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The camp is recent. The vegetables are relatively fresh. The sack contains odds and ends. The trinkets belong to Leonardo and Paulo. &lt;br /&gt;
A note catches your eye. It is written by Leonardo. It appears to be the first page of a diary.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' On our first night separated from Augusto, we are suspicious. We suspect he was faking his injury. I have a secret map that I must follow. But it is missing a portion and I can't find the missing part. Is it with Augusto? Or did it have to do with the northward footprints in the sand?.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Kelistra|Kelistra]]&lt;br /&gt;
&lt;br /&gt;
==== Camp of Augusto, Paulo and Leonardo. Day 3 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (974, 7512)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 3 Gold, 3 Silver&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The camp shows signs of haste. It was created quickly and torn down. Some items were left behind. In the sack was a note from Leonardo. It is clearly the second page of a diary.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I snuck out last night to see if I could find Augusto. He is a slippery one. After searching this area for what I thought was hours, I returned to Paulo and in the morning, we continued east.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Kelistra|Kelistra]]&lt;br /&gt;
&lt;br /&gt;
==== Camp of Paulo, Leonardo and Augusto. Day 4 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (1063, 7413)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 7 Salt Water Fungus&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The tent is clean, save for a solitary scroll. The scroll is half buried in the sand. Upon reading the scroll, you recognize the handwriting of Leonardo. The scroll is the third page of his diary.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' We are continuing to head east. Our supplies are low. We hope for food and water soon.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sevym|Sevym]]&lt;br /&gt;
&lt;br /&gt;
==== Camp of Augusto, Paulo and Leonardo. Day 5 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (1161, 7413)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 3 Sheet Glass&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The debris is clearly from a shipwreck A food supply drum and canvas aren't usable. One item, however, is of special interest to you. It is a glass jar containing the 4th page of the diary written by Leonardo.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' After arriving at another river, we decide to head southwest. Certainly, Augusto is faring better than us. We will steal his food and leave him behind for good this time.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sevym|Sevym]]&lt;br /&gt;
&lt;br /&gt;
==== Makeshift graveyard of Leonardo and Paulo. Day 6 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (1138, 7381)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Gravel, 1 Oyster Shell Marble&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' You stumble upon the hastily dug graves of two sailors. The half buried box contains the last page of Leonardo's diary. It is with sadness that you realize that you are looking at the final resting place of Leonardo and Paulo.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' We...... hear...... someone......calling.......for......help. We.....stay.....silent....as.....our......supples.....are.....gone.....and.....we....can't....help...anyway.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sevym|Sevym]]&lt;br /&gt;
&lt;br /&gt;
== Jean Claude, Jules and Antoine ==&lt;br /&gt;
=== This is a spot that Jules, Antoine and Jean Claude washed ashore at Day 1 ===&lt;br /&gt;
[[File:This is a spot that Jules, Antoine and Jean Claude washed ashore at Day 1.png|thumb|This is a spot that Jules, Antoine and Jean Claude washed ashore at Day 1]]&lt;br /&gt;
'''Location :''' Herakleopolis (914, 4791)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 3 Catfish Meat, 5 Empty Wine Bottles&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Definitely flotsam washed ashore.  Deep footprints are found walking around in the sand.  The footprints look like they go off towards the south, but who knows, maybe they'll wander around like rats in the desert...&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Finally!  Shore!  Me, Jules and me two crewmates, Antoine 'n' Jean Claude we kept each other alive!  My best buds!!&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Gonna go north along the shore...no wait, that's south...I think...but mebbe should go more inland...hmmm...  Wrong way Jules Day 1&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Asarel|Asarel]]&lt;br /&gt;
&lt;br /&gt;
=== Not a happy campout with Jean Claude, Jules and Antoine Day 2 ===&lt;br /&gt;
'''Location :''' Herakleopolis (1152, 4544)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 20 jugs, 5 lime, 2 empty wine bottles&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Drops of blood are on the ground and items are bit scattered at this camp.  Broken bottle bits lay outside the tent.  Scuff marks are in the dirt.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Jules Day 2 That chicken Frenchie, Jean Claude!  Just stood by while that crazy lunatic, Antione beat me silly after we started drinkin!  Bruises all over.  I hope they both rot!  Stomped off away from them to the northeast towards some mountains...&lt;br /&gt;
&lt;br /&gt;
Antoine here.  So sorry Jules fer all the bruises...bad hangover.  I'm gonna stay here.  &lt;br /&gt;
&lt;br /&gt;
Me, I swimmin le fleuve and go to est et les nord.  Smart way.  Ship that way. Jour deux - Jean Claude&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sol|Sol]]&lt;br /&gt;
&lt;br /&gt;
=== This is a human thorn bush Jules Day 3 He ain't goin' nowhere ===&lt;br /&gt;
'''Location :''' Herakleopolis 1492, 5074&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Medium Diamond, 1 Mirror, 5 Wool&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Obviously, a man who looks like a salty sailor, is standing oddly with arms held out and tears rolling down his cheeks.  Look a bit closer and you'll see that the back of his arms and his backside look more like a pincushion.  Have pity on his dilemma and call for a doctor...&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Help!  Help! Help!  Bleedin'!  Fell in some of this blasted prickly cactus around here!  Gotta find the Doc!  Need food...need water. Take what ye want outta me pockets fer helpin me! Waitin here under some trees.  &lt;br /&gt;
&lt;br /&gt;
Third Day Jules.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sol|Sol]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== This is Antoine the Hulk Day 3 ===&lt;br /&gt;
[[File:Antoine the Hulk Day 3.png|thumb|Antoine the Hulk Day 3]]&lt;br /&gt;
'''Location :''' Herakleopolis 944, 4728&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Papyrus Basket, 2 Palm Frond&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' I'd be careful if I were you and keep your distance.  This guy looks like he could knock you to the Meditteranean if you ticked him off.  He's smilin' so maybe you could go ahead and go nearer...oops, wait, he's grimacing...what's that in his hand?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Far as I'm goin.  Figured I'd just stay here and drink the rest 'o' the grog 'n' eat coconuts.  If I could jes get me hands on that gazelle.  I'd crush it's cute li'l neck.  Mmmm, missin' Cook's tasty stews!  Found me some herbs...hope they ain't poisonous.  This be day three fer me, Antoine the Hulk&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Asarel|Asarel]]&lt;br /&gt;
&lt;br /&gt;
== Valentine ==&lt;br /&gt;
=== camp of Valentine Day 1 ===&lt;br /&gt;
'''Location :''' UE 792, -2950&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 canvas&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :'''Valentine Day 1&amp;lt;br&amp;gt;  I spotted some trees off in the horizon against the setting sun. I am going to check it out tomorrow.  Hopefully it's not my mind playing tricks on me. Only a handful seemed to make it off the boat.  I found a shovel and am going to bury the men that washed ashore.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Buck|Buck]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Valentine Day 2 and a graveyard ===&lt;br /&gt;
'''Location :''' Elephantine 737, -3211&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 sheetglass&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Valentine Day 2&amp;lt;br&amp;gt;&lt;br /&gt;
I buried the  poor souls i could find along the shore. I saw some footprints also heading to the west.  Hopefully I will be able to meet up with them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Buck|Buck]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Valentine Day 3 ===&lt;br /&gt;
'''Location :''' West Kush -480, -3865&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Glass Jars, 3 Glass Pipe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Valentine Day 3&amp;lt;br&amp;gt;&lt;br /&gt;
I found some barrels and some usable wood.  I managed to make a float frame.  I will look for more wood tomorrow and more of this material from the tents to make a sail. If i keep looking I'm sure i can make a seaworthy boat. I just need something to seal the wood.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Trecares|Trecares]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Valentine, Achilles, Zacharie Day 4 ===&lt;br /&gt;
'''Location :''' Western Desert -2045, -3682&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 25 Carrots, 15 Catfish Meat, 3 Potash &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Valentine Day 4&amp;lt;br&amp;gt;&lt;br /&gt;
Well, looky here!  Met up with Achilles and Zacharie.    Guess their noses brought them to me and my fine cookin' !&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Trecares|Trecares]]&lt;br /&gt;
&lt;br /&gt;
== Achilles and Zacharie ==&lt;br /&gt;
=== This is the camp of Achilles and Zacharie Day 1 ===&lt;br /&gt;
[[Image:Achilles and Zacharie Day 1.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Elephantine(-52, -3292)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 0 Jugs, 25 Jugs of Salt Water, 4 Royal Rosemary&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' &lt;br /&gt;
Zacharie day 1&amp;lt;br&amp;gt; The crash and tearing of the hull woke me, ! realized the ship was sinking fast! I couldnt grab anything but the knifes i was sharpening from the kitchen and a basket of cabbage. I found some jugs but they are all full of salwater.&lt;br /&gt;
&lt;br /&gt;
Achilles day 1&amp;lt;br&amp;gt; This herb is exactly what Valentine wants. I must find him again but the sand has swept away my tracks. I thought i saw some rat footprints yesterday.  They must have made it off the ship with us.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Trecares|Trecares]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Achilles and Zacharie Day 2 ===&lt;br /&gt;
'''Location :''' Elephantine(-28, -3576)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 25 Carp Meat, 4 Linen&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' &lt;br /&gt;
Zahcharie day 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Saw a woman working on the water.  She was washing something.  I tried to say hello but she ran off leaving her wash behind.&amp;lt;br&amp;gt;&lt;br /&gt;
Achilles day 2&amp;lt;br&amp;gt;&lt;br /&gt;
I met a young boy carrying strange leathery eggs.  He said to build a hole in the sand and they would hatch.&amp;lt;br&amp;gt;&lt;br /&gt;
We plan to look for more survivors, heading southwest for a few days then we will head back to the water and make the most of this land&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:atom|atom]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Achilles and Zacharie Day 3 ===&lt;br /&gt;
[[Image:Zacharie and Achilles day 3.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' West Kush(-770, -3976)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 1 Papyrus Basket, 50 Cabbage &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' &lt;br /&gt;
Zacharie and Achilles day 3&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
We found a pond with yellow flowers.  The stalks seemed useful so we dried them then weaved a basket to collect food in..&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Trecares|Trecares]]&lt;br /&gt;
&lt;br /&gt;
== Carlo ==&lt;br /&gt;
=== This is the camp of Carlo Day 1 ===&lt;br /&gt;
'''Location :''' Thebes 582, 437&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 1 Fine Glass Rod, 2 Small Barrel&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Carlo 1&amp;lt;br&amp;gt;  &amp;quot;See the world!&amp;quot; said the agent.  Hmmph.  Look where that got me.  Maybe I'll get a better view from that hilltop to the north.&lt;br /&gt;
'''Found by :''' [[User:Ashana|Ashana]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Carlo Day 2 ===&lt;br /&gt;
'''Location :''' Thebes 662, 545&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 1 Mirror, 15 Common Basil, 2 Sheet Glass&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Carlo 2&amp;lt;br&amp;gt;  The view is nice, but my belly is empty.  A bite of fresh bread to go with these herbs would be perfezionare!  Or a drink of fresh water.  Is that a spring?&lt;br /&gt;
&lt;br /&gt;
'''Found by :''' [[User:Ashana|Ashana]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Carlo Day 3 ===&lt;br /&gt;
'''Location :''' Thebes 687, 544&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 4 Cuttable Lapis, 10 Dates&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Carlo 3&amp;lt;br&amp;gt;  Finally, a mouthful of nourishment! é cosi buono!   And the water feels so fresh and clean!  Maybe I will settle nearby.&lt;br /&gt;
'''Found by :''' [[User:Ashana|Ashana]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Carlo Day 4 ===&lt;br /&gt;
[[Image:Carlo day-4.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes 716, 477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Papyrus Basket, 50 Bricks&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Carlo 4&amp;lt;br&amp;gt; Casa.  Home.  That is all I want. Perhaps this lonely place will feel like home, some day.  Time to rest for a few hours.&lt;br /&gt;
&lt;br /&gt;
'''Found by :''' [[User:Ashana|Ashana]]&lt;br /&gt;
&lt;br /&gt;
== Martin ==&lt;br /&gt;
&lt;br /&gt;
=== This is Martin Day 1 ===&lt;br /&gt;
'''Location :''' Hermopolis 1103, 4342&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Ash, 4 Iron Bars&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' What a mess! Garbage everywhere.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' The fire has chased the cold from my bones, but I am so hungry!  The land to the east looks lush and green.  Perhaps there will be something to eat.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' ??&lt;br /&gt;
&lt;br /&gt;
=== This is Martin Day 2 ===&lt;br /&gt;
'''Location :''' Herakelopolis 1169, 4367&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 4 Catfish Meat, 4 Ink, 5 Aloe&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' The sun is hot today.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Coconuts and dates!  A feast for a hungry sailor!  But oh, this sunburn!  My mother soothed our burns with a special plant.  I must find more shade.  To the north, maybe.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' ??&lt;br /&gt;
&lt;br /&gt;
=== This is Martin Day 3 ===&lt;br /&gt;
[[File:Martin Day 3.png|thumb|Martin Day 3]]&lt;br /&gt;
'''Location :''' Herakelopolis 1187, 4447&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Canvas, 2 Palm Frond, 50 Wood&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' A moment to rest.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Maybe longer...&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Enough wandering, I will stay here.  I have finally found relief from the sun!  A few days to recover and then I'll continue searching for crewmates.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Asarel|Asarel]]&lt;br /&gt;
&lt;br /&gt;
== Toussaint==&lt;br /&gt;
=== This is the camp of Toussaint Day 1 ===&lt;br /&gt;
'''Location :''' Herakelopolis 815, 4825&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 1 papyrus basket, 30 tow &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' In the shade of a nearby tree is a deserted camp.  After surveying the camp for a few minutes, you pick up an unsigned note.  As you inspect the note, a netcklace falls to the ground.  The necklace has the inscription: To Toussaint, with love.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Day 1: Finally!  I have found some shade.  I will rest for the day and leave at night to follow the stars West. I hear of a city of gold.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sorafine|Sorafine]]&lt;br /&gt;
&lt;br /&gt;
=== This is the remnants of a body (Toussaint) which is covered with sand.  Day 2 ===&lt;br /&gt;
'''Location :''' Herakelopolis 432, 4636&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 small ruby &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' The deformed body of a man lays in the sand. A quick search reveals a tarnished bracelet and torn parchment with the words: Day 2.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' (The tarnished bracelt has a single word: Toussaint)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sevym|Sevym]&lt;br /&gt;
&lt;br /&gt;
== Enrique ==&lt;br /&gt;
=== This is Enrique - Day 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Location :''' Nubia 1212, -7737&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 10 [[Coconuts]], 30 [[Gravel]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Kilroy was here.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' &amp;quot;See the world!  We give you mucho dinero!&amp;quot;  All I get is an overgrown altar in the wilderness.  What is that across the river?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Ashana|Ashana]]&lt;br /&gt;
&lt;br /&gt;
=== This is Enrique - Day 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Location :''' Nubia 1010, -7502&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 [[Gold]], 1 [[Silver]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Somebody left a heavy box here.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' There is beauty here. And precision. But not what I need. I will keep searching to the north. Ugh. This is too heavy.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Limewood|Limewood]]&lt;br /&gt;
&lt;br /&gt;
=== This is Enrique - Day 3 ===&lt;br /&gt;
&lt;br /&gt;
'''Location :''' Nubia 1026, -7336 (behind the UNatPh)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 1 [[Gold]], 2 [[Leather]], 2 [[Medium Diamond]], 4 [[Medium Ruby]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Expensive and exotic goodies! An offering of some sort?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' I knock at the door, I look in the windows. Nessuno. Vuoto. If I leave money, will they let me in? This looks like a solid road. I will follow it.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:merek|merek]]&lt;br /&gt;
&lt;br /&gt;
=== This is Enrique - Day 4 ===&lt;br /&gt;
&lt;br /&gt;
'''Location :''' Blue Nile 1042, -6966&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Papyrus Basket]], 3 [[Canvas Bags]], 25 [[Jugs]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' A small campsite with some odd containers&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' I met a strange old woman. She gave me these. Sono confuso! She tells me they hold water!?!&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Arbutus|Arbutus]]&lt;br /&gt;
&lt;br /&gt;
== Angelo, Paolo, Jacopo, Giorgio, Vincenzo, Francesco, Pietro ==&lt;br /&gt;
=== Camp of Angelo, Paolo, Jacopo, Giorgio, Vincenzo, Francesco, Pietro: Journal Day 1: ===&lt;br /&gt;
'''Location :''' Blue Nile 827, -7878&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Gold]], 5 [[Gypsum]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Journal day 1:  We have found ourselves washed ashore, most of us alive except for poor Angelo. The shipwreck must have been too much for him. We will make camp for the night and bury him in the morning. Tomorrow we will split into 2 groups to find more survivors or natives of this land. Paolo, Jacopo, and I will set off to the southeast to try and cross this river and Giorgio, Vincenzo, and Francesco will head to the southwest. -Pietro&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Redshift|Redshift]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Pietro, Paolo, Jacopo: Journal Day 2: ===&lt;br /&gt;
'''Location :''' Nubia 1251, -8138&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 1 [[Papyrus Basket]], 4 [[Leather]], 1 [[Female Rabbit]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :'''Journal day 2: We have laid our friend to rest by our other vamp and have crossed the river and traveled to a small lake where we hope to catch some fish. Paolo is making a fire, while Jacopo tries to find some meat. I miss my friends and hope they are well. Tomorrow, we shall head East, as Jacopo saw some kind of deer in that direction. -Pietro&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Redshift|Redshift]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Camp of Vincenzo, Giorgio, Francesco: Journal Day 2: ===&lt;br /&gt;
[[File:Vincenzo and Francesco day-2.png|thumb||250x250px]]&lt;br /&gt;
'''Location :''' Blue Nile 360, -8100&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 [[Linen]], 1 [[Male Rabbit]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :'''Journal day 2: We have split off from the others and are searching for people.  We headed west and found a nice spot to camp. Francesco caught some rabbit and we will feast tonight. In the distance I hear the chirping of crickets. Vincenzo was bitten by a wild dog and is too weak to carry on. Francesco has agreed to stay here with him. Tomorrow I will keep going west, maybe there are people living along this small river.  -Giorgio&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Atom|Atom]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Giorgio: Journal Day 3: ===&lt;br /&gt;
[[File:Giorgio day-3.png|thumb||250x250px]]&lt;br /&gt;
'''Location :''' Blue Nile 143, -8170&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Quicksilver]], 5 [[Silver]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :'''Journal day 3: I have followed the river to where it meets the sea. I am tired, lonely and starving... Not sure I can go on...  -Giorgio &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Atom|Atom]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Pietro, Paolo, Jacopo: Journal Day 3: ===&lt;br /&gt;
'''Location :''' nubia 1974, -8083&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 [[Small Topaz]], 50 [[Wood]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :'''Journal day 3: We have found only desert, no water. We are torn between going forward or back. We will camp here for the night then head Northeast. Hopefully we will find some fresh water soon. -Pietro&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Redshift|Redshift]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Pietro, Paolo, Jacopo: Journal Day 4: ===&lt;br /&gt;
'''Location :''' Nubia 2340, -7814&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 3 [[Potash]], 2 [[Sheet Glass]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :'''Journal day 4: We have found desert but no animals, or people for that matter. There is a small oasis here to break our journey, but tensions run high and the loneliness eats at us. Paolo believes he has seen a woman off in the distance and left us to go find her. I wish him well.  Tomorrow, we shall head East. -Pietro&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Redshift|Redshift]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Pietro, Jacopo: Journal Day 5: ===&lt;br /&gt;
'''Location :''' Axum 3222, -7845&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Canvas]], 20 [[Charcoal]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :'''Journal day 5: We have found nobody, but I am tired from my travels. Jacopo and I shall make a home here.  I hope the others have found a good place to live and are well.  Jacopo hunts and I can build. Maybe one day our friends will find us. -Pietro&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Redshift|Redshift]]&lt;br /&gt;
&lt;br /&gt;
== Dr. Aurelius Finn &amp;amp; Bastien ==&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Bastien, Ships Naturalist - Day 1 ===&lt;br /&gt;
'''Location :''' Arsinoe 2171, 4893&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 3 [[Eggs]], 1 [[Gold]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Amidst all this flotsam and jetsam appear to be some very useful items!&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' What larks! Day 1: I seem to be alive and in paradise! Il ya beaucoup de plantes et les animaux ici.  J'explorerai jusqu'à ce qu'ils me trouvent !  I exploring am, what fun! To be alive is a good thing! Perhaps a chance to find some mementos to give my dearest girl back home? Or discover a new animal that will be given my name for posterity? Bastien&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:tjipp|tjipp]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Bastien, Ships Naturalist - Day 2 ===&lt;br /&gt;
'''Location :''' Arsinoe 2635, 4930&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Oyster Shell Marble]], 3 [[Palm Frond]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' There is a lot of clutter here. Maybe it belongs to someone?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Dear Diary: Day 2 - There were pink birds near the river this morning, but they flew away when I tried to catch one. The air is sweet with bees so I have made nice herbal drinks!  I have found nice fishies, they like me so I eat them up too!  I like it here. Tommorrow I rest and maybe hunt some more in the lakes to the south. Bastien&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Ndainye|Ndainye]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Bastien, Ships Naturalist - Day 3 ===&lt;br /&gt;
'''Location :''' South Sinai 2981, 4292&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Cuttable Lapis]], 2 [[Cuttable Sunstone]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' This camp looks inhabited. Surely Bastien is nearby. Perhaps he is over there in the bushes, watching the insects?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Dear Diary: Day 3. Even though it is good here, this morning I smell smoke, it seems to arise to the south of the river where I saw the pink birds. Is it a beacon? I'd better go see.  Bastien &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Fryoj]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Aurelius Finn, Ships Doctor - Day 1 ===&lt;br /&gt;
'''Location :''' Gebel 3775, 3371&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Fine Glass Pipe]], 2 [[Fine Glass Rod]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' What a neat well organised camp! Dr Finn must be a very organised person. I wonder what he is up to? &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Supplementary Ships Log: Day 1: Quelle énorme tempête!  Je dois trouver mon capitaine..perhaps the good ship's captain I go to her? I shall make short camp here and look along the river. Ships Doctor, Aurelius Finn &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Abyline]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Aurelius Finn, Ships Doctor - Day 2 ===&lt;br /&gt;
'''Location :''' Gebel 3619, 3687&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 [[Catfish Meat]], 4 [[Copper Wire]], 2 [[Glass Pipe]], 2 [[Glass Rod]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Oh dear, he isn't in. Maybe see if you can make an appointment with the sheep over there?  &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Supplementary Ships Log Day 2: No signs of our Captain or crew around here. At least my medicine chest has survived intact, Dieu merci. I shall head north in my trusty pinnace towards the delta lands, maybe the fierce tides didn't carry them so far. Ships Doctor Finn &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Abyline]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Dr Aurelius Finn, Ships Doctor - Day 3 ===&lt;br /&gt;
'''Location :''' South Sinai 3350, 3950&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 [[Eggs]], 5 [[Linen]], 20 [[Wood]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Where are you Dr Finn? People need you!&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Supplementary Ships Log Day 3: Found a few spars that must have come from our ship today, so must be getting closer. Still no sign of any crew. This land is fertile. As long as they are uninjured I suspect they will be fine.   I will go up north som more.  Maybe look inland too Ships Doctor Finn &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Fryoj]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Bastien and Dr Finn, Ships Naturalist - Day 4 ===&lt;br /&gt;
'''Location :''' South Sinai 3471, 3871&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 1 [[Iron Bars]], 5 [[Scorpions Brood Mushrooms]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Surely the naturalist isn't far away?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Dear Diary Day 4: I found Doc Finn in a field of mushrooms!  We will go together to investigate the fire signals to the South.   &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Abyline]]&lt;br /&gt;
&lt;br /&gt;
=== This is the final camp of Dr Aurelius Finn &amp;amp; Bastien - Day 5 ===&lt;br /&gt;
'''Location :''' Giza 760, 5699&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 3 [[Gold]], 2 [[Aloe]], 1 [[Oyster Shell Marble]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Hello, hello!  How are you Sir? So good to see you! &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Supplementary Ships Log Day 4: Le bon Dieu! We are saved!  Found Bastien by the river in good spirits ... we will camp here tonight and rejoin the ship tomorrow!  From there we can plan how best to find the crew and our cargo.  A good day indeed! Ships' Doctor Aurelius Finn&lt;br /&gt;
&lt;br /&gt;
Bastien: It feels good to be able to help le bon docteur... but I must leave my specimens behind. Maybe I can come get them later?  &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:KayGee|KayGee]]&lt;br /&gt;
&lt;br /&gt;
== Emil ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== This is Emil's camp - Day 1 ===&lt;br /&gt;
'''Location :''' Zau 148, 7455&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Cuttable Jade]], 3 [[Silver]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Emil's Diary Day 1: Quelle nuit! Je vais trouver de la nourriture maintenant. Reste ici mes amis, je reviendrai plus tard. Rest, dear coconuts, I will be back soon. Aim to scout around the streams around here for more supplies &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Emil's Diary, Day 1: Quelle nuit! Je vais trouver de la nourriture maintenant. Reste ici mes amis, je reviendrai plus tard. Rest, dear coconuts, I will be back soon.Aim to scout around the streams around here for more supplies &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Morendo|Morendo]]&lt;br /&gt;
&lt;br /&gt;
=== This is Emil's camp - Day 2 ===&lt;br /&gt;
'''Location :''' Zau 5, 7530&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Papyrus Basket]], 20 [[Cabbage]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Cabbages are good eating, leaving some behind. Time for me to find my ship mates if I can.  Will head south, assuming the others were carried further inland. &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Cabbages are good eating, leaving some behind. Time for me to find my ship mates if I can.  Will head south, assuming the others were carried further inland. &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Estaar|Estaar]]&lt;br /&gt;
&lt;br /&gt;
=== This is Emil's camp - Day 4 ===&lt;br /&gt;
'''Location :''' Red Sea 1752, 852&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Catnip Mushrooms, 5 Scorpion Brood Mushrooms&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Poor Felipe! I found him slumped in a thorn thicket near the river.  I think he has been mauled by some water beast. I will bury him tonight and move on in the morning.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Poor Felipe! I found him slumped in a thorn thicket near the river.  I think he has been mauled by some water beast. I will bury him tonight and move on in the morning.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Pindar|Pindar]]&lt;br /&gt;
&lt;br /&gt;
=== This is Emil's camp - Day 5 ===&lt;br /&gt;
'''Location :''' Thebes 1606, 1033&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Carp Meat]], 5 [[Medium Stones]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Emil Day 5:  Have seen no-one for days, apart from Felipe. I am exhausted from toiling in the sun digging his grave in the stony ground. There is plentiful food here, so will stay here awhile. I surely hope that a search party will come soon.   &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Have seen no-one for days, apart from Felipe. I am exhausted from toiling in the sun digging his grave in the stony ground.  These is plentiful food here, so will stay here awhile.  I surely hope that a search party will come soon.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Ndainye|Ndainye]]&lt;br /&gt;
&lt;br /&gt;
== Gino ==&lt;br /&gt;
&lt;br /&gt;
=== This is Gino, Day 1===&lt;br /&gt;
'''Location''' Blue Nile 805, -5813&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 3 Royal Rosemary, 1 Palm frond&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Watch out for the mosquitos!&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' Lodare Dio! I'm out of that ocean!  But these dannati insetti won't let me be!  Must seek drier land, away from this swamp and its insects!  Maybe to the west?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== This is Gino, Day 2===&lt;br /&gt;
'''Location''' Blue Nile 637, -5824&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 50 Cabbage, 50 Onions, 1 Female Rabbits&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Itchy, itchy, itchy!!&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' Oh, queste punture di insetti!  I'm gonna scratch myself raw!  I better look for some soothing plants.  I think I see things growing to the south&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===This is Gino, Day 3===&lt;br /&gt;
&lt;br /&gt;
'''Location''' Blue Nile 605, -5936&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 4 glass jars, 1 quicksilver&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Where is the ship's doctor?&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' A footpath!  Maybe the natives can help me!  They will know about the plants to soothe these bites.  I will take some to the medico di bordo. Walking east.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===This is Gino, Day 4===&lt;br /&gt;
&lt;br /&gt;
'''Location''' Blue Nile 746, -5929&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 4 Eggs, 5 Potash&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Signs of civilization.....&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' So many things growing here.  I will stay and gather them.  I hope to find people soon.  Someone built this road, si?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tobias==&lt;br /&gt;
&lt;br /&gt;
===Tobias the Fool, Day 1===&lt;br /&gt;
&lt;br /&gt;
'''Location''' Pwenet 4177, -20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 15 Gravel, 1 Female Rabbit, 1 Male Rabbit&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Same as message&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' J'ai l'intention de voyager la nuit... My head is pounding, I am half red and my skin it is sore. Euch, it peels off...I hide and travel at night...The river has drifted me far south of the ship I think, so I will go northeast tomorrow. Written in fear by Tobias, the first day after shipwreck&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Rey|Rey]]&lt;br /&gt;
&lt;br /&gt;
===Tobias the Fool, Day 2===&lt;br /&gt;
&lt;br /&gt;
'''Location''' Pwenet 4576, 500&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 2 Ash, 2 Cuttable Garnet&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Same as message&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' Lizards blood and cactus sap...must keep going, following the road to the north...see green up ahead...pray for me...Tobias day 2 in the desert&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Rey|Rey]]&lt;br /&gt;
&lt;br /&gt;
===Tobias the Lost===&lt;br /&gt;
&lt;br /&gt;
'''Location''' Arabia 4952, 845&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 20 Iron Ore, 2 Empty Wine Bottles, 5 Wool&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Same as message&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' More red scales are covering my skin and I constantly taste blood, I scare myself.  I must drink soon or perish! I pray to the evil Gods of this place to save me however they can&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Rey|Rey]]&lt;br /&gt;
&lt;br /&gt;
===Tobias the ...Vampire?, Day 4===&lt;br /&gt;
&lt;br /&gt;
'''Location''' Arabia 4937, 1010&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 2 Salt Water Fungus, 1 Quicksilver&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Same as message&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' The beast Gods of this place have heard my prayers and I am appalled.  I can see at night and my skin is white in the moonlight and red in the daytime. I will hide here and hope no poor soul stumbles into my clutches lest I succumb to more evil. Perhaps then I can be redeemed. Tobias the Vampire, day 4 in the desert&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Rey|Rey]]&lt;br /&gt;
&lt;br /&gt;
== Map of Camps ==&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer Camp 664&lt;br /&gt;
&lt;br /&gt;
{{Map Marker/Camp|region=Thebes|coords=1210, 212}}&lt;br /&gt;
{{Map Marker/Camp|region=Upper Egypt|coords=1078, -2892}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
(PinBlF) 681,682,Felipe &amp;amp; Jack 1(681, 682)&lt;br /&gt;
(PinBlF) 1062,712,Felipe &amp;amp; Jack 2(1062, 712)&lt;br /&gt;
(PinBlF) 593,317,Felipe &amp;amp; Jack 3(593, 317)&lt;br /&gt;
(PinBlF) 1210,212,Felipe &amp;amp; Jack 4(1210, 212)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(PinGrP) 656, -2516, Pasqual 1 (656, -2516)&lt;br /&gt;
(PinGrP) 554, -2526, Pasqual 2 (554, -2526)&lt;br /&gt;
(PinGrP) 512, -2588, Pasqual 3 (512, -2588)&lt;br /&gt;
(PinGrP) 523, -2816, Pasqual 4 (523, -2816)&lt;br /&gt;
&lt;br /&gt;
(PinRdS) 670,-415,Sylvestre 1(670, -415)&lt;br /&gt;
(PinRdS) 131, -469,Sylvestre 2(131, -469)&lt;br /&gt;
(PinRdS) 490, -770,Sylvestre 3(490, -770)&lt;br /&gt;
&lt;br /&gt;
(PinGrA) 670,-452, Antonius 1(670,-452)&lt;br /&gt;
(PinGrA) -381,-916, Antonius 2(-381,-916)&lt;br /&gt;
(PinGrA) -585, -899, Antonius 3(-585, -899)&lt;br /&gt;
(PinGrA) -1387, -2491, Antonius 4(-1387, -2491)&lt;br /&gt;
&lt;br /&gt;
(PinYeD) 642,662, Diego 1(642,662)&lt;br /&gt;
(PinYeD) 517,784, Diego 2(517,784)&lt;br /&gt;
(PinYeD) 712,900, Diego 3(712,900)&lt;br /&gt;
(PinYeD) 1275, 1070, Diego 4(1275, 1070)&lt;br /&gt;
&lt;br /&gt;
(PinPuT) -247, -2289, Theo, Stephano, and Moritz 1 (-247, -2289)&lt;br /&gt;
(PinPuT) -164, -2998, Theo, Stephano, and Moritz 2 (-164, -2998)&lt;br /&gt;
(PinPuT) 335, -2885, Theo, Stephano, and Moritz 3 (335, -2885)&lt;br /&gt;
(PinPuT) 907, -3006, Theo and Moritz 4 (907, -3006)&lt;br /&gt;
(PinPuT) 1067, -2316, Stephano 5 (1067, -2316)&lt;br /&gt;
&lt;br /&gt;
(PinWhM) 632, 18, Matias 1(632,18)&lt;br /&gt;
(PinWhM) 207, -155, Matias 2(207, -155)&lt;br /&gt;
(PinWhM) -156, -298, Matias 3(-156, -298)&lt;br /&gt;
(PinWhM) 75, -255, Matias 4(75, -255)&lt;br /&gt;
&lt;br /&gt;
(PinOrL) 1078,-2892, Luca &amp;amp; Luigi 1 (1078,-2892)&lt;br /&gt;
(PinOrL) 802, -2610, Luca &amp;amp; Luigi 2 (802 -2610)&lt;br /&gt;
(PinOrL) 894, -2313, Luca &amp;amp; Luigi 3 (894 -2313)&lt;br /&gt;
&lt;br /&gt;
(PinPuA) 907, 7226, Augusto, Paulo &amp;amp; Leonardo 1 (907, 7226)&lt;br /&gt;
(PinPuA) 911, 7065, Augusto 2 (911, 7065)&lt;br /&gt;
(PinPuA) 1022, 7165, Augusto 3 (1022, 7165)&lt;br /&gt;
(PinPuA) 1063, 7413, Augusto, Paulo &amp;amp; Leonardo 4 (1063, 7413)&lt;br /&gt;
(PinPuA) 1234, 7357, Augusto 5 (1234, 7357)&lt;br /&gt;
&lt;br /&gt;
(PinPuA) 999, 7404, Leonardo and Paulo 2 (999, 7404)&lt;br /&gt;
(PinPuA) 974, 7512, Leonardo and Paulo 3 (974, 7512)&lt;br /&gt;
&lt;br /&gt;
(PinPuP) 1161,7413, Paulo &amp;amp; Augusto 5 (1161,7413)&lt;br /&gt;
(PinPuP) 1138,7381, Paulo &amp;amp; Augusto 6 (1138,7381)&lt;br /&gt;
&lt;br /&gt;
(PinRdJ) 914, 4791, Jean, Jules, &amp;amp; Antoine 1 (914, 4791)&lt;br /&gt;
(PinRdJ) 1152,4544, Jean, Jules, &amp;amp; Antoine 2 (1152,4544)&lt;br /&gt;
(PinRdA) 944, 4728, Antoine 3 (944, 4728)&lt;br /&gt;
(PinRdJ) 1492, 5074, Jules 3 (1492, 5074)&lt;br /&gt;
&lt;br /&gt;
(PinGrM) 1103,4342, Martin 1 (1103,4342)&lt;br /&gt;
(PinGrM) 1169,4367, Martin 2 (1169,4367)&lt;br /&gt;
(PinGrM) 1187,4447, Martin 3 (1187,4447)&lt;br /&gt;
&lt;br /&gt;
(PinPkV) 792, -2950, Valentine 1 (792, -2950)&lt;br /&gt;
(PinPkV) 737, -3211, Valentine 2 (737,-3211)&lt;br /&gt;
(PinPkV) -480, -3865, Valentine 3 (-480, -3865)&lt;br /&gt;
(PinPkV) -2045, -3682, Valentine, Achilles, Zacharie Day 4 (-2045, -3682)&lt;br /&gt;
&lt;br /&gt;
(PinRdA) -52, -3292, Achilles and Zacharie Day 1 (-52, -3292)&lt;br /&gt;
(PinRdA) -28, -3576, Achilles and Zacharie Day 2 (-28, -3576)&lt;br /&gt;
(PinRdA) -770, -3976, Achilles and Zacharie Day 3 (-770, -3976)&lt;br /&gt;
&lt;br /&gt;
(PinYeC) 582, 437, Carlo 1 (582, 437)&lt;br /&gt;
(PinYeC) 642, 545, Carlo 2 (642, 545)&lt;br /&gt;
(PinYeC) 687, 544, Carlo 3 (687, 544)&lt;br /&gt;
(PinYeC) 712, 500, Carlo 4 (712, 476)&lt;br /&gt;
&lt;br /&gt;
(PinWhE) 1212, -7737, Enrique 1 1212, -7737)&lt;br /&gt;
(PinWhE) 1010, -7502, Enrique 2 (1010, -7502)&lt;br /&gt;
(PinWhE) 1026, -7336, Enrique 3 (1026, -7336)&lt;br /&gt;
(PinWhE) 1042, -6966, Enrique 4 (1042, -6966)&lt;br /&gt;
&lt;br /&gt;
(PinWhG) 827, -7878, Angelo, Paolo, Jacopo, Giorgio, Vincenzo, Francesco, Pietro 1 (827, -7878)&lt;br /&gt;
(PinWhG) 1251, -8138, Pietro, Paolo, Jacopo 2 (1251, -8138)&lt;br /&gt;
(PinWhG) 360, -8100, Vincenzo, Georgio, Francesco 2 (360, -8100)&lt;br /&gt;
(PinWhG) 143, -8170, Georgio 3 (143, -8170)&lt;br /&gt;
(PinWhG) 1974, -8083, Pietro, Paolo, Jacopo 3 (1974, -8083)&lt;br /&gt;
(PinWhG) 2340, -7814, Pietro, Paolo, Jacopo 4 (2340, -7814)&lt;br /&gt;
(PinWhG) 3222, -7845, Pietro, Jacopo 5 (3222, -7845)&lt;br /&gt;
&lt;br /&gt;
(PinBlM) 671, 635, Marius, Marceau, Lucien, Axel, and Augustin's Camp - Day 1 (671, 635)&lt;br /&gt;
(PinBlM) 2119, 456, Marius, Lucien, and Marceau's Camp - Day 2 (2119, 456)&lt;br /&gt;
(PinBlM) 3009, 652, Marius and Marceau (Lucien ran away) - Day 3 (3009, 652)&lt;br /&gt;
(PinBlM) 3244, 332, Marius' Camp - Day 4 (3244, 332)&lt;br /&gt;
(PinBlM) 2672, 261, Marius's Camp - Day 5 (2672, 261)&lt;br /&gt;
(PinBlM) 4605, 235, Lucien's Camp - Day 4 (4605, 235)&lt;br /&gt;
(PinBlA) -457, 725 , Augustin &amp;amp; Axel 3 (-457, 725)&lt;br /&gt;
(PinBlA) -623, 890 , Augustin &amp;amp; Axel 4 (-623, 890)&lt;br /&gt;
(PinBlA) 665, 748 , Augustin &amp;amp; Axel 5 (665, 748)&lt;br /&gt;
(PinBlL) 4605, 235, Lucien 4 (4605, 235)&lt;br /&gt;
(PinBlL) 4103, -47, Lucien 3 (4103, -47)&lt;br /&gt;
&lt;br /&gt;
(PinYeA) 2171, 4893, Bastien - Day 1 (2171, 4893)&lt;br /&gt;
(PinYeA) 2635, 4930, Bastien - Day 2 (2635, 4930)&lt;br /&gt;
(PinYeA) 2981, 4292, Bastien - Day 2 (2981, 4292)3350, 3950&lt;br /&gt;
(PinYeA) 3775, 3371, Dr Aurelius Finn - Day 1 (3775, 3371)&lt;br /&gt;
(PinYeA) 3619, 3687, Dr Aurelius Finn - Day 2 (3619, 3687)&lt;br /&gt;
(PinYeA) 3350, 3950, Dr Aurelius Finn - Day 3 (3350, 3950)&lt;br /&gt;
(PinYeA) 3741, 3871, Dr. Aurelius Finn &amp;amp; Bastier - Day 4 (3741, 3871)&lt;br /&gt;
(PinYeA) 758, 5697, Dr Aurelius Finn &amp;amp; Bastien - Day 5 (758, 5697)&lt;br /&gt;
&lt;br /&gt;
(PinGrT) 815, 4823, Toussaint 1 (815, 4823)&lt;br /&gt;
(PinGrT) 434, 4634, Toussaint 2 (434, 4634)&lt;br /&gt;
&lt;br /&gt;
(PinOrE) 148, 7455 , Emil 1 (148, 7455)&lt;br /&gt;
(PinOrE) 6, 7530 , Emil 2 (6, 7530)&lt;br /&gt;
(PinOrE) 1752, 852 , Emil 4 (1752, 852)&lt;br /&gt;
(PinOrE) 1606, 1033 , Emil 5 (1606, 1033)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(PinGrG) 805, -5813, Gino 1 (805, -5813)&lt;br /&gt;
(PinGrG) 637, -5824, Gino 2 (637, -5824)&lt;br /&gt;
(PinGrG) 605, -5936, Gino 3 (605, -5936)&lt;br /&gt;
(PinGrG) 746, -5929, Gino 4 (746, -5929)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(PinYeT) 4177, -20, Tobias 1 (4177, -20)&lt;br /&gt;
(PinYeT) 4576, 500, Tobias 2 (4576, 500)&lt;br /&gt;
(PinYeT) 4952, 845, Tobias 3 (4952, 845)&lt;br /&gt;
(PinYeT) 4937, 1010, Tobias 4(4937, 1010)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Chapter_2_-_A_Tempest_Takes_Its_Toll/List_camps/&amp;diff=113441</id>
		<title>Chapter 2 - A Tempest Takes Its Toll/List camps/</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Chapter_2_-_A_Tempest_Takes_Its_Toll/List_camps/&amp;diff=113441"/>
		<updated>2019-10-17T16:01:22Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* This is the camp of Bastien and Dr Finn, Ships Naturalist - Day 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the list of the camps with Loc, reward and stories. - Check the discovery page for more. &lt;br /&gt;
&lt;br /&gt;
== Marius, Marceau, Lucien, Axel, and Augustin ==&lt;br /&gt;
=== Marius, Marceau, Lucien, Axel, and Augustin's Camp - Day 1 ===&lt;br /&gt;
'''Location :''' Thebes (671, 635)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 7 Ash, 4 Sheet Glass&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' My crew, Axel, Lucien, Marceau, Augustin and myself are alive. We washed up to a shore... somewhere. We will rest our sore bodies here till the morning then journey east in the hopes of finding food water and who knows what! ~ Marius               &amp;lt;br&amp;gt;                                                                                                                                                                                                                                                        Can't believe I am alive! Now what to do? I vote we wait here for help! Boy am I sore! ~ Marceau      &amp;lt;br&amp;gt;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          I'm starving! Missed Cook's last meal cause of a well deserved nap I had. Now I need to find me some food.  ~ Lucien              &amp;lt;br&amp;gt;                                                                                                                                                                                                                                                                                                                  Dang I'm covered in bites! Smeared some cold mud on me to take th sting out. Marius said it was a stupid idea. But it worked! When the sun comes up I'll have a look see west across this river. Maybe I can find some help. ~ Augustin                       &amp;lt;br&amp;gt;                                                                                                                                                                              &lt;br /&gt;
I can barely catch my breath. Hope we aren't the only crew that survived. I'm gonna follow Augustin in the morning whether he likes it or not! ~ Axele. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sahira|Sahira]]&lt;br /&gt;
&lt;br /&gt;
=== Marius, Lucien, and Marceau's Camp - Day 2 ===&lt;br /&gt;
'''Location :''' Bernike (2119, 456)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Medium Stones, 10 Silver&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Augustin and Axel have set out on their own going west. Lucien, Marceau and myself have stopped here for the night. Lucien chased down a rat for our dinner. It isn't enough to fill one of us let alone three. God love him for trying! ~ Marius. &amp;lt;/br&amp;gt;                                                      . &amp;lt;/br&amp;gt;                                                                                                                                                                                   Dang! Never thought a rat would look good for eatin'... better than nothing!  I can't take anymore of Marius' bossyness! I'm leaving at dawn! ~ Lucien.&amp;lt;/br&amp;gt;                     &lt;br /&gt;
. &amp;lt;/br&amp;gt;                                                                                                                                                                                                                                                                                                                                                                                                                                               I'm sitting here spitting sand.  I didn't have a bite of that rat Lucien caught. He calls that food? I'm having second thoughts about following Marius. ~ Marceau.&lt;br /&gt;
'''Found by :''' [[User:Arbutus|Arbutus]]&lt;br /&gt;
&lt;br /&gt;
=== Marius and Marceau (Lucien ran away) - Day 3  ===&lt;br /&gt;
'''Location :''' Red Sea (3009, 652)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 0 jugs, 5 jugs of salt water, 1 female rabbit&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :'''Water as far as the eye can see. But alas it is salt! Lucien, in a fit of desperation, jumped in the water and swam away! He was mumbling something. I must stay strong for Marceau. We will camp here tonight and follow the shoreline south in the morning. Perhaps Lucien will return before we do.  ~  Marius&amp;lt;br&amp;gt;&lt;br /&gt;
Wish I followed Augustin and Axel  ~  Marceau&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Lucien's Camp - Day 3  ===&lt;br /&gt;
'''Location :''' Pwenet (4103, -47)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Quicksilver, 1 male rabbit&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :'''Can't believe I found land... or it found me. I'm exhausted.  No idea where I am.  Anywhere is better than back there with Marius!  I'll sleep here tonight and rest my aching body.  When the sun comes up I'll go east ~ Lucien&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Saintcyr|Saintcyr]]&lt;br /&gt;
&lt;br /&gt;
=== Marius's Camp - Day 4 ===&lt;br /&gt;
'''Location :''' Bernike (3244, 332)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Papyrus Basket, 5 Glass Jars&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :'''Our journey south greeted us with unbearable winds. Marceau went chasing a deer over to the west.  I'll make camp and wait for his return.  If he doesn't, I will venture west after him in the morning.&amp;lt;br&amp;gt;&lt;br /&gt;
I chased some kind of deer today. Tried throwing coconuts at him, but he was too fast. Now I'm too tired to return to camp.  I need water...  ~ Marius &amp;lt;br&amp;gt;                                                                                                                                                                              &lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Marius's Camp - Day 5 ===&lt;br /&gt;
'''Location :''' Bernike (2672, 261)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Fine Glass rods, 5 empty wine bottles&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :'''My quest to find Marceau has failed.  I went west as he did calling his name.  I lost our tent last night in a strong gust of wind.  I sit here alone, my only company is the deafening chirping of cicadas.  I long for the days on our beloved ship. I even miss our Captain Giovanni.  I left a few torches lit nearby to help guide Marceau back. I hope he has some food. I hear something in the distance.  It is getting louder.  It must be Marceau...&amp;lt;br&amp;gt;                                                                                                                                                                              &lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Lucien's Camp - Day 4 ===&lt;br /&gt;
'''Location :''' Pwenet (4605, 235)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Small Barrels, 20 Tow &amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect : None &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :'''&lt;br /&gt;
My arms and legs feel like rubber. My journey east proved futile. I can't go further. Staying put under this palm tree. Hoping for a rescue. ~ Lucien &amp;lt;br&amp;gt;                                                                                                                                                                              &lt;br /&gt;
'''Found by :''' [[User:Ren|Ren]]&lt;br /&gt;
&lt;br /&gt;
=== This is Augustin and Axel's Camp - Day 3 ===&lt;br /&gt;
&lt;br /&gt;
'''Location :''' Buhen -457, 725&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 mirror, 2 oyster shell marble&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' none&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Why did Axel follow me?  I left camp to get away from him!  His non-stop talking is making my ear bleed!  He did cook up some good fish though, maybe he is useful after all. I think I see something in the distance northwest of here. We will check it out in the morning ~ Augustin&amp;lt;br/&amp;gt;&lt;br /&gt;
Augustin is so boring. Why did I follow him?  Guess I thought he would be the best company. Good I speared some fish before I left. Good one of us thought about food. ~ Axel&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Lucretius|Lucretius]]&lt;br /&gt;
&lt;br /&gt;
=== This is Augustin and Axel's Camp - Day 4 ===&lt;br /&gt;
'''Location :''' Buhen -623, 890&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 cuttable sunstone, 5 cuttable turquoise&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' none&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' My eyes musta been playing tricks on me, no building here.  We ate the last of the fish. Think we should go back to the river before we venture too far from it.  Axel can spear some more fish, and we did leave a full barrel of grog there! ~ Augustine.&amp;lt;br/&amp;gt;&lt;br /&gt;
Glad we are going to the river tomorrow ~ Axel&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Lucretius|Lucretius]]&lt;br /&gt;
&lt;br /&gt;
=== This is Augustin and Axel's Camp - Day 5 ===&lt;br /&gt;
'''Location :''' Thebes 665, 748&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 10 copper wire, 4 potash &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' none.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' At the river now, don't see where we washed up.  The rest of the guys can come find us.  We have food and water here.  Good enough for me.  Ugh... no grog.  Still not budging! ~ Augustin.  We are back at the river.  I speared dinner, put up our tent, built our fire... What's wrong with this picture?  Augustin is lucky I have a soft spot for him!&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sorafine|Sorafine]]&lt;br /&gt;
&lt;br /&gt;
== Felipe and Jack ==&lt;br /&gt;
=== Camp of Felipe and Jack, adrift in a strange land. Day 1 ===&lt;br /&gt;
[[Image:Felipe and Jacques day-1.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (681, 682)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Ink, 5 Scorpion Brood Mushroom&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''This camp appears to be abandoned by two sailors. A quick search reveals two names: Felipe and Jacques. A scoll in the nearby basket catches your attention. It is simply marked Day 1.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Day 1. We must get to the city to the east. I hear the residents pay handsomely for these mushrooms. It can't be far away. Jacques and I must provide for (page missing). Signed Felipe.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Abandonned Camp of Felipe and Jack. Day 2 ===&lt;br /&gt;
[[Image:Felipe and Jacques day-2.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (1062, 712)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Gypsum, 20 Camels Mane Mushroom&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' A merchant's barrel lies half buried in the desert sand. Some mushrooms look to be half eaten by an undetermined animal. Protruding from a rip in the sack is a partial note that begins with Day 2. After reading the note, you notice human and animal footprints to the east. You decide not to investigate the scene to the east.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Day 2. We have failed. We have drifted too far. I fear the strange beast following me......(damaged page)... Jacques said he was going back to the river and heading south. He thought (more damaged pages) help me. Felipe&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Jacques the Sailor. Day 3 ===&lt;br /&gt;
[[Image:Jacques the sailor day-3.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (593, 317)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Iron Bars, 1 Silver&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' A half hidden chest with a burnt candle piques your interest. Written on the chest with wax is, &amp;quot;Day 3&amp;quot;. You open the chest and read the message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Day 3, Jacques here. Poor Felipe. He died holding his mushrooms. I can still hear his screams.Those scream were hedious. I must press on. Please tell me the city is close by. I must pay for the proper burial for my dear friend Felipe. I must head east. I see lights to the east.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Jacques the Sailor. Day 4 ===&lt;br /&gt;
[[Image:Jacques the sailor day-4.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (1210, 212)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Glass Jars&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''A quick inspection reveals that the camp is likely the final camp of Jacques. A search reveals nothing of interest. As you walk away, you uncover a body that is half covered in sand. A scroll is found nearby in the sand. The faint writing contains the number 4. You decide to open the scroll and read the message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Day 4. I am hopelessly lost in this arid place. I will make my camp here and climb the cliffs. If I haven't returned, I fear that I will have become falcon food.Jacques&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[Azaton|Azaton]]&lt;br /&gt;
&lt;br /&gt;
== Pasqual ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
'''Location :''' Upper Egypt (656, -2516)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Cuttable Citrine, 25 Iron Ore&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''What a mess.&amp;lt;br&amp;gt; Debris everywhere.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Pasqual, Day 1, Oh, esta tos! *cough* I knew I should have asked the ship's doctor to help me with this sickness.  He would enjoy a healthy walk in those hills to the west.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[atom|atom]]&lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
'''Location :''' Upper Egypt (554, -2526)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 30 Copper Ore, 20 Small Quartz&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''There's signs that someone has been stumbling around here.  Deep footprints&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Pasqual, Day 2, Muy somnoliento! *cough, wheeze*  Can't catch my breath.  Looking for medicinal plants.  I see things growing by the water.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[atom|atom]]&lt;br /&gt;
=== Day 3 ===&lt;br /&gt;
'''Location :''' Upper Egypt (512, -2588)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 1 Medium Ruby, 4 Empty Wine Bottles&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''There's some bits and pieces of plants floating in a bucket of ... is that rum?&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Pasqual, Day 3, Madre? Maybe I have a fever. Mi mama always said I did things the hard way. (Soaks herbs in diluted rum and stumbles off to the south.)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[Shikari|Shikari]]&lt;br /&gt;
=== Day 4 ===&lt;br /&gt;
'''Location :''' Upper Egypt (523, -2816)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Medium Stones, 3 Salt, 1 Small barrels&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''This guy's not looking so good...&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' *coughing weakly* Dios ayudame! (Drinks the last of the rum with herbs in it) *groan*&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
== Sylvestre ==&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
'''Location :''' Swenett (670, -409)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Ash, 20 Yarn&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' You find page 1 of a diary written by Sylvestre hidden amoung the debris.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I have become disoriented. I am thirsty. I must seek water. I will head west. I think it's west. I am headed toward the rising sun or is it setting? It is brutally hot and I can't see very well.  Sylvestre&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Omegaice|Omegaice]]&lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
'''Location :''' Swenett (131, -469) &amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Glass Rod &amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Upon inspection of the sunken chest, page 2 of Sylvestre's diary is found. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I awoke this morning refreshed. I was found by some Minions from the land of Hiccups, or Slack Offs. I was disoriented. I can't be sure. I am being taken to the camp of a man named Driller. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Omegaice|Omegaice]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Day 3 ===&lt;br /&gt;
'''Location :''' Swenett (490, -770) &amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Glass Pipe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The camp contains the body a man, a tent, and other items. After searching the contents of the camp, you stumble upon a note written by Sylvestre. It appears to be the last page of his diary.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I should have listened to the Kushite in Drillers camp. I was warned of the treachery. I should have made my escape. But now, I am afraid I have met my doom. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
== Antonius ==&lt;br /&gt;
=== Camp of Antonius - Day 1 ===&lt;br /&gt;
'''Location :''' Swenett (670, -452)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Ink, 2 Canvas Bags&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' No Inspect. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I must find and label all the recovered stores.  Oh and make note of the men who survived the crash. I managed to launch a skiff and almost made it to shore intact. I saw sharks circling Matias but i hit a rock trying to get to him! I had to head for shore or be shark food myself. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Tempos|Tempos]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Antonius - Day 2 ===&lt;br /&gt;
'''Location :''' Kerma -381, -916&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 3 Small Barrels&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Antonius Day 2 I managed to drag the boat using logs to roll it.  I made it pretty far before the skiff broke beyond repair.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' No Message. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Ashana|Ashana]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Antonius - Day 3 ===&lt;br /&gt;
'''Location :''' -585, -899&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 4 Cuttable Turquoise, 2 Palm Frond&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''The sun is so hot blazing off the sand. I think I see some trees to the southwest. Perhaps they can offer me some relief with their shade.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' No Message&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Antonius - Day 4 ===&lt;br /&gt;
'''Location :''' -1387, -2491&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Medium Diamond, 7 Scorpions Brood Mushroom&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''Antonius Day 4&lt;br /&gt;
&lt;br /&gt;
I keep walking but the trees get no closer! I found plenty of low lying plants and a strange vine. I will have to get a sample before I leave this land.&lt;br /&gt;
&lt;br /&gt;
I ate the mushroom I was so hungry ... I need the dr. I think I'm going to die!&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' No Message&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
== Diego the Devil ==&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
[[Image:Diego the devil scribble day-1.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (642, 662)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 20 jugs of Salt water, 20 jugs, 20 Perch Meat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Same as Message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Seawater...will never get that taste outta me mouth!  It mixed in with some of me fresh water supply I drug wi' me.  Can't carry all those.  Left some.&lt;br /&gt;
&lt;br /&gt;
Went fishin.  Lots of flotsam ended up on the shore near me so drug it over together.  Good thing there was a kettle so I could make a fish tartar.  Chef taught me that dish.&lt;br /&gt;
&lt;br /&gt;
Sheep here are really friendly. Weird thing.  Found an onion and here comes this wooly fluffball, trotted right up to me.  Oh well, will have some beef jerky for travelin' at least. &lt;br /&gt;
&lt;br /&gt;
I spied some green hills west of here.  Hope there's fresh water there.  Diego the Devil scribbled this. Day 1&lt;br /&gt;
&lt;br /&gt;
PS....I'm not dead!  Really!  That tombstone jes washed up shore. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
=== Day 2 ===&lt;br /&gt;
[[Image:Diego day-2.png|thumb|250x250px]]&lt;br /&gt;
'''Location :''' Thebes (517, 784)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 1 Female Rabbits, 1 Male rabbits, 5 Wool&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Same as Message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Climbed a coconut palm and knocked down bunches!  Good thing.  Din't find fresh water.  Think my innards feel a bit sick from that salt water after I jumped. Nasty tastin' stuff!&lt;br /&gt;
&lt;br /&gt;
Why I'm a regular pied piper I am!  Got camels comin' to camp too.  Mebbe I can wrangle a ride on one.&lt;br /&gt;
&lt;br /&gt;
Mornin' again. Kinda went grocery shoppin' at a nearby home then hightailed it last night.  Got so much stuff I can't take it all wi' me.  Think I see a big stream eastish.&lt;br /&gt;
&lt;br /&gt;
I love this Egypt land!  &lt;br /&gt;
&lt;br /&gt;
Diego wish my name was Diablo. Day 3&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
=== Day 3 ===&lt;br /&gt;
[[Image:Diego day-3.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (712, 900)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 20 onion, 20 carrots, 20 cabbage&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' No inspect message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Climbed a coconut palm and knocked down bunches!  Good thing.  Think my innards feel a bit sick from that salt water after I jumped. Nasty tastin' stuff!  Mornin' again.  Think I see another big stream eastish.  Diego wish my name was Diablo. Day 3&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azunar|Azunar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Day 4 ===&lt;br /&gt;
[[Image:Diego day-4.png|thumb|250x250px]] &lt;br /&gt;
Diego day-4.png&lt;br /&gt;
'''Location :''' Thebes (1275, 1070)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Cuttable Sunstone, 1 Medium Diamond, 2 Medium Ruby, 2 Small ruby&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' No inspect message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Diego the Lost.  Day 4.   &lt;br /&gt;
&lt;br /&gt;
Not gonna go anywhere else.  Filched some pants and shirt I found dryin on a big rock.  Sorry 'bout that.  Better than bein' nekkid, right?  Giovanni's prolly missin' us so hope I get found.&lt;br /&gt;
&lt;br /&gt;
In the meantime, if the rest of me crew is croaked I think I might jes stake out a claim at this abandoned place.  &lt;br /&gt;
&lt;br /&gt;
Me 'livestock' seems to want to keep near me, too.  Nice li'l pond fer fresh water.  Ain't so bad bein' lost.  But if'n ye find me, I will hereby reward ye wi' some pretty gems.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Azaton|Azaton]]&lt;br /&gt;
&lt;br /&gt;
== Theo, Stephano, and Moritz ==&lt;br /&gt;
&lt;br /&gt;
=== Camp of Theo, Stephano, and Moritz Day 1 ===&lt;br /&gt;
'''Location :''' Philae (-247, -2289)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Small Quartz, 2 Small Ruby&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The camp of the three comrades....Day 1  &lt;br /&gt;
Alive?  perhaps, for now! zut! my feets is too much hurting... We stop here one night, I think. Theo   &lt;br /&gt;
&lt;br /&gt;
Ze storm, she made many damages to me - Moritz  &lt;br /&gt;
&lt;br /&gt;
Desert rats!  haha, they like salty sailor feet it seems. Theo and Moritz complaining always. Going &amp;lt;south&amp;gt; to find a better place to camp. Can't stay here in this rodent infested place. I hurt too, eh!  Good thing we found these tents! Stephano&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' This sheltered cove will do for now. Too weak to move further. At least there is wood and fish here. Moritz&lt;br /&gt;
&lt;br /&gt;
=== Camp of Theo, Stephano, and Moritz Day 2 ===&lt;br /&gt;
'''Location :''' Philae (-164, -2998)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Small Barrels&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' No inspect message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' The camp of the three comrades....Day 1  Alive?  perhaps, for now! zut! my feets is too much hurting... We stop here one night, I think. Theo &lt;br /&gt;
&lt;br /&gt;
Ze storm, she made many damages to me - Moritz&lt;br /&gt;
&lt;br /&gt;
Desert rats!  haha, they like salty sailor feet it seems. Theo and Moritz complain always. Going &amp;lt;south&amp;gt; to find a better place to camp. Can't stay here in this rodent infested place. I hurt too, eh!  Good thing we founf tese tents. Stephano&lt;br /&gt;
&lt;br /&gt;
'''Found by :''' [[User:Dreasimy|Dreasimy]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Theo, Stephano, and Moritz Day 3 ===&lt;br /&gt;
'''Location :''' Philae (335, -2885)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Papyrus Basket 1 Linen&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' No inspect message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Moritz can't keep up. Camels stink, so we will leave the camel train. Moritz is feverish and I fear the worst. Fish is very disagreeable. We have sold two tents for some basic supplies and will follow the road as best we can tommorow. Theo and Stephano Day 4&lt;br /&gt;
&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Theo and Moritz's Day 4 ===&lt;br /&gt;
'''Location :''' Upper Egypt (907, -3006)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 20 Carrots, 5 Jugs of Salt Water&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' No inspect message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' l'eau - bah! - n'est pas potable. les oiseaux à l'ouest ... i going to the morning, non? Aiee, j'ai mal .. il fait trop chaud ici.   Moritz   &lt;br /&gt;
&lt;br /&gt;
We have found a river boat, of sorts...Moritz can no longer walk and I can no longer carry him so we stay here. Stephano has gone up river to try to find some friendly locals. I have built a signal fire and will light it tonight. Our strength fades but my spirits soar. This is a beautiful place. Theo &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Stephano Day 5 ===&lt;br /&gt;
[[Image:Stephano day-5.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Upper Egypt (1068, -2316)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 15 Charcoal, 20 Onions&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Stephano: These kind people have let me camp here. They will help me tomorrow. No news of the Captain, alas. I am weary and must rest. The taste of roast meat and fresh bread lingers around this place. I could be happy here. I hope Moritz is still with us. Day 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Stephano: These kind people have let me camp here. They will help me tomorrow. No news of the Captain, alas. I am weary and must rest. The taste of roast meat and fresh bread lingers around this place. I could be happy here. I hope Moritz is still with us. Day 5.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:fishingthesky|FishingTheSky]]&lt;br /&gt;
&lt;br /&gt;
== Matias ==&lt;br /&gt;
=== Camp of Matias Day 1 ===&lt;br /&gt;
[[Image:Felipe and Jacques day-1.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes (632, 18)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Ash, 5 Silver, 50 Wood&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Same as Message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Matias here.  First day. Barely made it to shore!  Sharks all around me!  Kicked 'em in the snout over and over!  Made fishing pole from a stick and had fried fish.  Gonna head out towards the sand westish that I spied on the horizon.  Hope I find help and more food soon..&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Aarys|Aarys]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Matias Day 2 ===&lt;br /&gt;
'''Location :''' Thebes (207, -155)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 50 Coconuts, 5 Medium Stones, 50 Wood&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Same as Message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Matias day two.  Not too bad finding food.  Been crackin' coconuts with stones.  Keeps my muscles in shape too.  Caught a fish with me bare hands!   Thought I saw some tall trees at a 'nother oasis out westish?  southwestish?  dang shoulda paid more attention to compass classes...&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Camp of Matias Day 3 ===&lt;br /&gt;
'''Location :''' Swenett (-156, -298)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Cuttable Amethyst, 1 Medium Diamond, 2 Palm Frond&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Same as Message.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Matias Day Three. Too Far..in the...desert...think...I'm dyin...din't I find water. Did filch some veggies. Climbed a couple palms, found dates and more coconuts. Getting too weak to carry much! Dropped stuff so I can trudge on. Heading back...what was it?&lt;br /&gt;
&lt;br /&gt;
If ye find me diamonds, please, please, come lookin' fer me!&lt;br /&gt;
&lt;br /&gt;
Hate that skull. Seems ominous...&lt;br /&gt;
&lt;br /&gt;
Westish I cam from? Hope ya don't find me shriveled dead body...&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Camp of Matias Day 4 ===&lt;br /&gt;
[[Image:Matias day-4.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' 75, -255&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Mirror, 2 Salt, 50 Onions &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Matias...mebbe me last...day...four.  Found water.  Jest gonna lay in it.  Abandoned house...no food. Feelin faint.  Can't go nowhere else...help me. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Omegaice|Omegaice]]&lt;br /&gt;
&lt;br /&gt;
== Luca and Luigi ==&lt;br /&gt;
=== Camp of Luca and Luigi. Day 1 ===&lt;br /&gt;
'''Location :''' Upper Egypt (1078, -2892)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Iron Bars, 5 catnip Mushroom, 3 Royal Rosemary&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Lucky my twin bro and me jumped together.  We kept each other afloat.  Leavin' this sign.  &lt;br /&gt;
Made a campfire and roasted some crickets and the biggest dang beetle ya ever saw!  Luigi threw up so better find help soon!  &lt;br /&gt;
Will try walking northwest awhile.  Luca and Luigi. Tis the first day&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Buck|Buck]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Camp of Luca and Luigi Day 2 ===&lt;br /&gt;
'''Location :''' Upper Egypt (802 -2610)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 1 Gold, 5 Salt Water Fungus, 5 Empty Wine Bottle&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Idiot Bro! Told him not to get close to that serpent! Got bit. Need a doctor. Leavin' him in his tent and continuin' on. Walkin' sort of north.&lt;br /&gt;
&lt;br /&gt;
Just Luca, the smart brother. If ye find him, tell the Captain. Giovanni be his name. Headin' southerly... more or less. Day number two.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]], [[User:Jackal|Jackal]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Just Luigi Day 3 ===&lt;br /&gt;
[[Image:Luigi day-3.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Upper Egypt (894 -2313)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 20 Clay 10 Scorpions Brood Mushrooms&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Missin that stupid bro of mine! Sure hope someone found that moron and he isn't croaked out in this hot stinkin sun!&lt;br /&gt;
&lt;br /&gt;
Don't be goin' and gettin' the idea that someone up and died here. I jes figured these here tombstone and skull would grab attention and mebbe get someone to look around for me.&lt;br /&gt;
&lt;br /&gt;
Scared to go anywhere else. Please...help! Luigi day number 3&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Shikari|Shikari]]&lt;br /&gt;
&lt;br /&gt;
== Augusto, Paulo and Leonardo ==&lt;br /&gt;
&lt;br /&gt;
=== Abandoned Camp made by Augusto, Paulo &amp;amp; Leonardo Day 1 ===&lt;br /&gt;
'''Location :''' Meshwesh Delta (907, 7226)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Potash&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :'''Among the debris is a battered jug. Tucked inside the jug is a parchment titled, &amp;quot;Day 1 of the Adventures of Augusto.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message : '''I, Augusto, have decided that my need for survival is greater than greed. Even so, I am sure greed is playing a part in my decision. I have faked an injury and sent Paulo and Leonardo to the east. I will take the river south.'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Basmati|Basmati]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''''Augusto after separation'''''===&lt;br /&gt;
==== Crude attempt at a directional arrow. Augusto Day 2 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (911, 7065)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Carp Meat, 3 Palm Frond&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Nailed to one of the boards is a sheet of paper. It is a bit tattered but it is clearly titled, &amp;quot;Day 2 of the Adventures of Augusto.&amp;quot;&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I am beginning to doubt my decision. My distrust of the others is affecting my conscience. Now I think I will follow the river to the northeast. Maybe I can intercept the others. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sevym|Sevym]]&lt;br /&gt;
&lt;br /&gt;
==== Overturned cooking pot. Augusto Day 3 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (1022, 7165)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Copper Wire&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The makeshift camp contains a cook pot and some hollow iron pipes. As you inspect the pipes, a paper falls to the ground. The title catches your eye. It simply reads, &amp;quot;Day 3 of the Adventures of Augusto.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I have been without water for a few days, I see the others ahead. I must rejoin them to the northeast.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sevym|Sevym]]&lt;br /&gt;
&lt;br /&gt;
==== Body of Augusto. Day 5 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (1234, 7357)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Medium Diamonds, 1 Medium Ruby, 5 Small Quartz&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The desert heat has made the body of the sailor almost unrecognizable. Near the body is a scroll which appears to by the dieing words of the sailor. You are able to read the name, &amp;quot;Augusto.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I can't ...... go...... on.......any.... more. They.... have.....bested...... me. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sadvak|Sadvak]]&lt;br /&gt;
==='''Paulo and Leonardo after separation'''===&lt;br /&gt;
''Augusto is separated from the others. The label is misleading.''&lt;br /&gt;
&lt;br /&gt;
==== Camp of Paulo and Leonardo. Day 2 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (999, 7404)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 50 Cabbage, 5 Cat Nip Mushrooms, 30 Onions&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The camp is recent. The vegetables are relatively fresh. The sack contains odds and ends. The trinkets belong to Leonardo and Paulo. &lt;br /&gt;
A note catches your eye. It is written by Leonardo. It appears to be the first page of a diary.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' On our first night separated from Augusto, we are suspicious. We suspect he was faking his injury. I have a secret map that I must follow. But it is missing a portion and I can't find the missing part. Is it with Augusto? Or did it have to do with the northward footprints in the sand?.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Kelistra|Kelistra]]&lt;br /&gt;
&lt;br /&gt;
==== Camp of Augusto, Paulo and Leonardo. Day 3 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (974, 7512)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 3 Gold, 3 Silver&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The camp shows signs of haste. It was created quickly and torn down. Some items were left behind. In the sack was a note from Leonardo. It is clearly the second page of a diary.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' I snuck out last night to see if I could find Augusto. He is a slippery one. After searching this area for what I thought was hours, I returned to Paulo and in the morning, we continued east.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Kelistra|Kelistra]]&lt;br /&gt;
&lt;br /&gt;
==== Camp of Paulo, Leonardo and Augusto. Day 4 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (1063, 7413)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 7 Salt Water Fungus&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The tent is clean, save for a solitary scroll. The scroll is half buried in the sand. Upon reading the scroll, you recognize the handwriting of Leonardo. The scroll is the third page of his diary.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' We are continuing to head east. Our supplies are low. We hope for food and water soon.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sevym|Sevym]]&lt;br /&gt;
&lt;br /&gt;
==== Camp of Augusto, Paulo and Leonardo. Day 5 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (1161, 7413)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 3 Sheet Glass&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' The debris is clearly from a shipwreck A food supply drum and canvas aren't usable. One item, however, is of special interest to you. It is a glass jar containing the 4th page of the diary written by Leonardo.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' After arriving at another river, we decide to head southwest. Certainly, Augusto is faring better than us. We will steal his food and leave him behind for good this time.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sevym|Sevym]]&lt;br /&gt;
&lt;br /&gt;
==== Makeshift graveyard of Leonardo and Paulo. Day 6 ====&lt;br /&gt;
'''Location :''' Meshwesh Delta (1138, 7381)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 10 Gravel, 1 Oyster Shell Marble&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' You stumble upon the hastily dug graves of two sailors. The half buried box contains the last page of Leonardo's diary. It is with sadness that you realize that you are looking at the final resting place of Leonardo and Paulo.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' We...... hear...... someone......calling.......for......help. We.....stay.....silent....as.....our......supples.....are.....gone.....and.....we....can't....help...anyway.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sevym|Sevym]]&lt;br /&gt;
&lt;br /&gt;
== Jean Claude, Jules and Antoine ==&lt;br /&gt;
=== This is a spot that Jules, Antoine and Jean Claude washed ashore at Day 1 ===&lt;br /&gt;
[[File:This is a spot that Jules, Antoine and Jean Claude washed ashore at Day 1.png|thumb|This is a spot that Jules, Antoine and Jean Claude washed ashore at Day 1]]&lt;br /&gt;
'''Location :''' Herakleopolis (914, 4791)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 3 Catfish Meat, 5 Empty Wine Bottles&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Definitely flotsam washed ashore.  Deep footprints are found walking around in the sand.  The footprints look like they go off towards the south, but who knows, maybe they'll wander around like rats in the desert...&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Finally!  Shore!  Me, Jules and me two crewmates, Antoine 'n' Jean Claude we kept each other alive!  My best buds!!&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Gonna go north along the shore...no wait, that's south...I think...but mebbe should go more inland...hmmm...  Wrong way Jules Day 1&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Asarel|Asarel]]&lt;br /&gt;
&lt;br /&gt;
=== Not a happy campout with Jean Claude, Jules and Antoine Day 2 ===&lt;br /&gt;
'''Location :''' Herakleopolis (1152, 4544)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 20 jugs, 5 lime, 2 empty wine bottles&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Drops of blood are on the ground and items are bit scattered at this camp.  Broken bottle bits lay outside the tent.  Scuff marks are in the dirt.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Jules Day 2 That chicken Frenchie, Jean Claude!  Just stood by while that crazy lunatic, Antione beat me silly after we started drinkin!  Bruises all over.  I hope they both rot!  Stomped off away from them to the northeast towards some mountains...&lt;br /&gt;
&lt;br /&gt;
Antoine here.  So sorry Jules fer all the bruises...bad hangover.  I'm gonna stay here.  &lt;br /&gt;
&lt;br /&gt;
Me, I swimmin le fleuve and go to est et les nord.  Smart way.  Ship that way. Jour deux - Jean Claude&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sol|Sol]]&lt;br /&gt;
&lt;br /&gt;
=== This is a human thorn bush Jules Day 3 He ain't goin' nowhere ===&lt;br /&gt;
'''Location :''' Herakleopolis 1492, 5074&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Medium Diamond, 1 Mirror, 5 Wool&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' Obviously, a man who looks like a salty sailor, is standing oddly with arms held out and tears rolling down his cheeks.  Look a bit closer and you'll see that the back of his arms and his backside look more like a pincushion.  Have pity on his dilemma and call for a doctor...&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Help!  Help! Help!  Bleedin'!  Fell in some of this blasted prickly cactus around here!  Gotta find the Doc!  Need food...need water. Take what ye want outta me pockets fer helpin me! Waitin here under some trees.  &lt;br /&gt;
&lt;br /&gt;
Third Day Jules.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sol|Sol]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== This is Antoine the Hulk Day 3 ===&lt;br /&gt;
[[File:Antoine the Hulk Day 3.png|thumb|Antoine the Hulk Day 3]]&lt;br /&gt;
'''Location :''' Herakleopolis 944, 4728&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Papyrus Basket, 2 Palm Frond&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect :''' I'd be careful if I were you and keep your distance.  This guy looks like he could knock you to the Meditteranean if you ticked him off.  He's smilin' so maybe you could go ahead and go nearer...oops, wait, he's grimacing...what's that in his hand?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Far as I'm goin.  Figured I'd just stay here and drink the rest 'o' the grog 'n' eat coconuts.  If I could jes get me hands on that gazelle.  I'd crush it's cute li'l neck.  Mmmm, missin' Cook's tasty stews!  Found me some herbs...hope they ain't poisonous.  This be day three fer me, Antoine the Hulk&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Asarel|Asarel]]&lt;br /&gt;
&lt;br /&gt;
== Valentine ==&lt;br /&gt;
=== camp of Valentine Day 1 ===&lt;br /&gt;
'''Location :''' UE 792, -2950&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 canvas&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :'''Valentine Day 1&amp;lt;br&amp;gt;  I spotted some trees off in the horizon against the setting sun. I am going to check it out tomorrow.  Hopefully it's not my mind playing tricks on me. Only a handful seemed to make it off the boat.  I found a shovel and am going to bury the men that washed ashore.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Buck|Buck]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Valentine Day 2 and a graveyard ===&lt;br /&gt;
'''Location :''' Elephantine 737, -3211&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 5 sheetglass&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Valentine Day 2&amp;lt;br&amp;gt;&lt;br /&gt;
I buried the  poor souls i could find along the shore. I saw some footprints also heading to the west.  Hopefully I will be able to meet up with them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Buck|Buck]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Valentine Day 3 ===&lt;br /&gt;
'''Location :''' West Kush -480, -3865&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Glass Jars, 3 Glass Pipe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Valentine Day 3&amp;lt;br&amp;gt;&lt;br /&gt;
I found some barrels and some usable wood.  I managed to make a float frame.  I will look for more wood tomorrow and more of this material from the tents to make a sail. If i keep looking I'm sure i can make a seaworthy boat. I just need something to seal the wood.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Trecares|Trecares]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Valentine, Achilles, Zacharie Day 4 ===&lt;br /&gt;
'''Location :''' Western Desert -2045, -3682&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 25 Carrots, 15 Catfish Meat, 3 Potash &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Valentine Day 4&amp;lt;br&amp;gt;&lt;br /&gt;
Well, looky here!  Met up with Achilles and Zacharie.    Guess their noses brought them to me and my fine cookin' !&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Trecares|Trecares]]&lt;br /&gt;
&lt;br /&gt;
== Achilles and Zacharie ==&lt;br /&gt;
=== This is the camp of Achilles and Zacharie Day 1 ===&lt;br /&gt;
[[Image:Achilles and Zacharie Day 1.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Elephantine(-52, -3292)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 0 Jugs, 25 Jugs of Salt Water, 4 Royal Rosemary&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' &lt;br /&gt;
Zacharie day 1&amp;lt;br&amp;gt; The crash and tearing of the hull woke me, ! realized the ship was sinking fast! I couldnt grab anything but the knifes i was sharpening from the kitchen and a basket of cabbage. I found some jugs but they are all full of salwater.&lt;br /&gt;
&lt;br /&gt;
Achilles day 1&amp;lt;br&amp;gt; This herb is exactly what Valentine wants. I must find him again but the sand has swept away my tracks. I thought i saw some rat footprints yesterday.  They must have made it off the ship with us.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Trecares|Trecares]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Achilles and Zacharie Day 2 ===&lt;br /&gt;
'''Location :''' Elephantine(-28, -3576)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 25 Carp Meat, 4 Linen&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' &lt;br /&gt;
Zahcharie day 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Saw a woman working on the water.  She was washing something.  I tried to say hello but she ran off leaving her wash behind.&amp;lt;br&amp;gt;&lt;br /&gt;
Achilles day 2&amp;lt;br&amp;gt;&lt;br /&gt;
I met a young boy carrying strange leathery eggs.  He said to build a hole in the sand and they would hatch.&amp;lt;br&amp;gt;&lt;br /&gt;
We plan to look for more survivors, heading southwest for a few days then we will head back to the water and make the most of this land&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:atom|atom]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Achilles and Zacharie Day 3 ===&lt;br /&gt;
[[Image:Zacharie and Achilles day 3.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' West Kush(-770, -3976)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 1 Papyrus Basket, 50 Cabbage &amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' &lt;br /&gt;
Zacharie and Achilles day 3&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
We found a pond with yellow flowers.  The stalks seemed useful so we dried them then weaved a basket to collect food in..&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Trecares|Trecares]]&lt;br /&gt;
&lt;br /&gt;
== Carlo ==&lt;br /&gt;
=== This is the camp of Carlo Day 1 ===&lt;br /&gt;
'''Location :''' Thebes 582, 437&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 1 Fine Glass Rod, 2 Small Barrel&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Carlo 1&amp;lt;br&amp;gt;  &amp;quot;See the world!&amp;quot; said the agent.  Hmmph.  Look where that got me.  Maybe I'll get a better view from that hilltop to the north.&lt;br /&gt;
'''Found by :''' [[User:Ashana|Ashana]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Carlo Day 2 ===&lt;br /&gt;
'''Location :''' Thebes 662, 545&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 1 Mirror, 15 Common Basil, 2 Sheet Glass&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Carlo 2&amp;lt;br&amp;gt;  The view is nice, but my belly is empty.  A bite of fresh bread to go with these herbs would be perfezionare!  Or a drink of fresh water.  Is that a spring?&lt;br /&gt;
&lt;br /&gt;
'''Found by :''' [[User:Ashana|Ashana]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Carlo Day 3 ===&lt;br /&gt;
'''Location :''' Thebes 687, 544&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 4 Cuttable Lapis, 10 Dates&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Carlo 3&amp;lt;br&amp;gt;  Finally, a mouthful of nourishment! é cosi buono!   And the water feels so fresh and clean!  Maybe I will settle nearby.&lt;br /&gt;
'''Found by :''' [[User:Ashana|Ashana]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Carlo Day 4 ===&lt;br /&gt;
[[Image:Carlo day-4.png|thumb|250x250px]] &lt;br /&gt;
'''Location :''' Thebes 716, 477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Papyrus Basket, 50 Bricks&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message :''' Carlo 4&amp;lt;br&amp;gt; Casa.  Home.  That is all I want. Perhaps this lonely place will feel like home, some day.  Time to rest for a few hours.&lt;br /&gt;
&lt;br /&gt;
'''Found by :''' [[User:Ashana|Ashana]]&lt;br /&gt;
&lt;br /&gt;
== Martin ==&lt;br /&gt;
&lt;br /&gt;
=== This is Martin Day 1 ===&lt;br /&gt;
'''Location :''' Hermopolis 1103, 4342&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Ash, 4 Iron Bars&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' What a mess! Garbage everywhere.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' The fire has chased the cold from my bones, but I am so hungry!  The land to the east looks lush and green.  Perhaps there will be something to eat.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' ??&lt;br /&gt;
&lt;br /&gt;
=== This is Martin Day 2 ===&lt;br /&gt;
'''Location :''' Herakelopolis 1169, 4367&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 4 Catfish Meat, 4 Ink, 5 Aloe&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' The sun is hot today.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Coconuts and dates!  A feast for a hungry sailor!  But oh, this sunburn!  My mother soothed our burns with a special plant.  I must find more shade.  To the north, maybe.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' ??&lt;br /&gt;
&lt;br /&gt;
=== This is Martin Day 3 ===&lt;br /&gt;
[[File:Martin Day 3.png|thumb|Martin Day 3]]&lt;br /&gt;
'''Location :''' Herakelopolis 1187, 4447&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 Canvas, 2 Palm Frond, 50 Wood&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' A moment to rest.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Maybe longer...&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Enough wandering, I will stay here.  I have finally found relief from the sun!  A few days to recover and then I'll continue searching for crewmates.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Asarel|Asarel]]&lt;br /&gt;
&lt;br /&gt;
== Toussaint==&lt;br /&gt;
=== This is the camp of Toussaint Day 1 ===&lt;br /&gt;
'''Location :''' Herakelopolis 815, 4825&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 1 papyrus basket, 30 tow &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' In the shade of a nearby tree is a deserted camp.  After surveying the camp for a few minutes, you pick up an unsigned note.  As you inspect the note, a netcklace falls to the ground.  The necklace has the inscription: To Toussaint, with love.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Day 1: Finally!  I have found some shade.  I will rest for the day and leave at night to follow the stars West. I hear of a city of gold.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sorafine|Sorafine]]&lt;br /&gt;
&lt;br /&gt;
=== This is the remnants of a body (Toussaint) which is covered with sand.  Day 2 ===&lt;br /&gt;
'''Location :''' Herakelopolis 432, 4636&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 small ruby &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' The deformed body of a man lays in the sand. A quick search reveals a tarnished bracelet and torn parchment with the words: Day 2.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' (The tarnished bracelt has a single word: Toussaint)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Sevym|Sevym]&lt;br /&gt;
&lt;br /&gt;
== Enrique ==&lt;br /&gt;
=== This is Enrique - Day 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Location :''' Nubia 1212, -7737&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 10 [[Coconuts]], 30 [[Gravel]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Kilroy was here.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' &amp;quot;See the world!  We give you mucho dinero!&amp;quot;  All I get is an overgrown altar in the wilderness.  What is that across the river?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Ashana|Ashana]]&lt;br /&gt;
&lt;br /&gt;
=== This is Enrique - Day 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Location :''' Nubia 1010, -7502&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 [[Gold]], 1 [[Silver]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Somebody left a heavy box here.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' There is beauty here. And precision. But not what I need. I will keep searching to the north. Ugh. This is too heavy.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Limewood|Limewood]]&lt;br /&gt;
&lt;br /&gt;
=== This is Enrique - Day 3 ===&lt;br /&gt;
&lt;br /&gt;
'''Location :''' Nubia 1026, -7336 (behind the UNatPh)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 1 [[Gold]], 2 [[Leather]], 2 [[Medium Diamond]], 4 [[Medium Ruby]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Expensive and exotic goodies! An offering of some sort?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' I knock at the door, I look in the windows. Nessuno. Vuoto. If I leave money, will they let me in? This looks like a solid road. I will follow it.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:merek|merek]]&lt;br /&gt;
&lt;br /&gt;
=== This is Enrique - Day 4 ===&lt;br /&gt;
&lt;br /&gt;
'''Location :''' Blue Nile 1042, -6966&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Papyrus Basket]], 3 [[Canvas Bags]], 25 [[Jugs]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' A small campsite with some odd containers&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' I met a strange old woman. She gave me these. Sono confuso! She tells me they hold water!?!&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Arbutus|Arbutus]]&lt;br /&gt;
&lt;br /&gt;
== Angelo, Paolo, Jacopo, Giorgio, Vincenzo, Francesco, Pietro ==&lt;br /&gt;
=== Camp of Angelo, Paolo, Jacopo, Giorgio, Vincenzo, Francesco, Pietro: Journal Day 1: ===&lt;br /&gt;
'''Location :''' Blue Nile 827, -7878&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Gold]], 5 [[Gypsum]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Journal day 1:  We have found ourselves washed ashore, most of us alive except for poor Angelo. The shipwreck must have been too much for him. We will make camp for the night and bury him in the morning. Tomorrow we will split into 2 groups to find more survivors or natives of this land. Paolo, Jacopo, and I will set off to the southeast to try and cross this river and Giorgio, Vincenzo, and Francesco will head to the southwest. -Pietro&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Redshift|Redshift]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Pietro, Paolo, Jacopo: Journal Day 2: ===&lt;br /&gt;
'''Location :''' Nubia 1251, -8138&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 1 [[Papyrus Basket]], 4 [[Leather]], 1 [[Female Rabbit]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :'''Journal day 2: We have laid our friend to rest by our other vamp and have crossed the river and traveled to a small lake where we hope to catch some fish. Paolo is making a fire, while Jacopo tries to find some meat. I miss my friends and hope they are well. Tomorrow, we shall head East, as Jacopo saw some kind of deer in that direction. -Pietro&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Redshift|Redshift]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Camp of Vincenzo, Giorgio, Francesco: Journal Day 2: ===&lt;br /&gt;
[[File:Vincenzo and Francesco day-2.png|thumb||250x250px]]&lt;br /&gt;
'''Location :''' Blue Nile 360, -8100&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 [[Linen]], 1 [[Male Rabbit]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :'''Journal day 2: We have split off from the others and are searching for people.  We headed west and found a nice spot to camp. Francesco caught some rabbit and we will feast tonight. In the distance I hear the chirping of crickets. Vincenzo was bitten by a wild dog and is too weak to carry on. Francesco has agreed to stay here with him. Tomorrow I will keep going west, maybe there are people living along this small river.  -Giorgio&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Atom|Atom]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Giorgio: Journal Day 3: ===&lt;br /&gt;
[[File:Giorgio day-3.png|thumb||250x250px]]&lt;br /&gt;
'''Location :''' Blue Nile 143, -8170&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Quicksilver]], 5 [[Silver]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :'''Journal day 3: I have followed the river to where it meets the sea. I am tired, lonely and starving... Not sure I can go on...  -Giorgio &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Atom|Atom]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Pietro, Paolo, Jacopo: Journal Day 3: ===&lt;br /&gt;
'''Location :''' nubia 1974, -8083&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 [[Small Topaz]], 50 [[Wood]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :'''Journal day 3: We have found only desert, no water. We are torn between going forward or back. We will camp here for the night then head Northeast. Hopefully we will find some fresh water soon. -Pietro&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Redshift|Redshift]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Pietro, Paolo, Jacopo: Journal Day 4: ===&lt;br /&gt;
'''Location :''' Nubia 2340, -7814&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 3 [[Potash]], 2 [[Sheet Glass]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :'''Journal day 4: We have found desert but no animals, or people for that matter. There is a small oasis here to break our journey, but tensions run high and the loneliness eats at us. Paolo believes he has seen a woman off in the distance and left us to go find her. I wish him well.  Tomorrow, we shall head East. -Pietro&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Redshift|Redshift]]&lt;br /&gt;
&lt;br /&gt;
=== Camp of Pietro, Jacopo: Journal Day 5: ===&lt;br /&gt;
'''Location :''' Axum 3222, -7845&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Canvas]], 20 [[Charcoal]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :'''Journal day 5: We have found nobody, but I am tired from my travels. Jacopo and I shall make a home here.  I hope the others have found a good place to live and are well.  Jacopo hunts and I can build. Maybe one day our friends will find us. -Pietro&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Redshift|Redshift]]&lt;br /&gt;
&lt;br /&gt;
== Dr. Aurelius Finn &amp;amp; Bastien ==&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Bastien, Ships Naturalist - Day 1 ===&lt;br /&gt;
'''Location :''' Arsinoe 2171, 4893&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 3 [[Eggs]], 1 [[Gold]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Amidst all this flotsam and jetsam appear to be some very useful items!&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' What larks! Day 1: I seem to be alive and in paradise! Il ya beaucoup de plantes et les animaux ici.  J'explorerai jusqu'à ce qu'ils me trouvent !  I exploring am, what fun! To be alive is a good thing! Perhaps a chance to find some mementos to give my dearest girl back home? Or discover a new animal that will be given my name for posterity? Bastien&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:tjipp|tjipp]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Bastien, Ships Naturalist - Day 2 ===&lt;br /&gt;
'''Location :''' Arsinoe 2635, 4930&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Oyster Shell Marble]], 3 [[Palm Frond]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' There is a lot of clutter here. Maybe it belongs to someone?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Dear Diary: Day 2 - There were pink birds near the river this morning, but they flew away when I tried to catch one. The air is sweet with bees so I have made nice herbal drinks!  I have found nice fishies, they like me so I eat them up too!  I like it here. Tommorrow I rest and maybe hunt some more in the lakes to the south. Bastien&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Ndainye|Ndainye]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Bastien, Ships Naturalist - Day 3 ===&lt;br /&gt;
'''Location :''' South Sinai 2981, 4292&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Cuttable Lapis]], 2 [[Cuttable Sunstone]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' This camp looks inhabited. Surely Bastien is nearby. Perhaps he is over there in the bushes, watching the insects?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Dear Diary: Day 3. Even though it is good here, this morning I smell smoke, it seems to arise to the south of the river where I saw the pink birds. Is it a beacon? I'd better go see.  Bastien &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Fryoj]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Aurelius Finn, Ships Doctor - Day 1 ===&lt;br /&gt;
'''Location :''' Gebel 3775, 3371&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Fine Glass Pipe]], 2 [[Fine Glass Rod]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' What a neat well organised camp! Dr Finn must be a very organised person. I wonder what he is up to? &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Supplementary Ships Log: Day 1: Quelle énorme tempête!  Je dois trouver mon capitaine..perhaps the good ship's captain I go to her? I shall make short camp here and look along the river. Ships Doctor, Aurelius Finn &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Abyline]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Aurelius Finn, Ships Doctor - Day 2 ===&lt;br /&gt;
'''Location :''' Gebel 3619, 3687&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 [[Catfish Meat]], 4 [[Copper Wire]], 2 [[Glass Pipe]], 2 [[Glass Rod]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Oh dear, he isn't in. Maybe see if you can make an appointment with the sheep over there?  &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Supplementary Ships Log Day 2: No signs of our Captain or crew around here. At least my medicine chest has survived intact, Dieu merci. I shall head north in my trusty pinnace towards the delta lands, maybe the fierce tides didn't carry them so far. Ships Doctor Finn &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Abyline]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Dr Aurelius Finn, Ships Doctor - Day 3 ===&lt;br /&gt;
'''Location :''' South Sinai 3350, 3950&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 [[Eggs]], 5 [[Linen]], 20 [[Wood]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Where are you Dr Finn? People need you!&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Supplementary Ships Log Day 3: Found a few spars that must have come from our ship today, so must be getting closer. Still no sign of any crew. This land is fertile. As long as they are uninjured I suspect they will be fine.   I will go up north som more.  Maybe look inland too Ships Doctor Finn &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Fryoj]]&lt;br /&gt;
&lt;br /&gt;
=== This is the camp of Bastien and Dr Finn, Ships Naturalist - Day 4 ===&lt;br /&gt;
'''Location :''' South Sinai 3471, 3871 (wrong coords: nothing here)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 1 [[Iron Bars]], 5 [[Scorpions Brood Mushrooms]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Surely the naturalist isn't far away?&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Dear Diary Day 4: I found Doc Finn in a field of mushrooms!  We will go together to investigate the fire signals to the South.   &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Abyline]]&lt;br /&gt;
&lt;br /&gt;
=== This is the final camp of Dr Aurelius Finn &amp;amp; Bastien - Day 5 ===&lt;br /&gt;
'''Location :''' Giza 760, 5699&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 3 [[Gold]], 2 [[Aloe]], 1 [[Oyster Shell Marble]] &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Hello, hello!  How are you Sir? So good to see you! &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Supplementary Ships Log Day 4: Le bon Dieu! We are saved!  Found Bastien by the river in good spirits ... we will camp here tonight and rejoin the ship tomorrow!  From there we can plan how best to find the crew and our cargo.  A good day indeed! Ships' Doctor Aurelius Finn&lt;br /&gt;
&lt;br /&gt;
Bastien: It feels good to be able to help le bon docteur... but I must leave my specimens behind. Maybe I can come get them later?  &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:KayGee|KayGee]]&lt;br /&gt;
&lt;br /&gt;
== Emil ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== This is Emil's camp - Day 1 ===&lt;br /&gt;
'''Location :''' Zau 148, 7455&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Cuttable Jade]], 3 [[Silver]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Emil's Diary Day 1: Quelle nuit! Je vais trouver de la nourriture maintenant. Reste ici mes amis, je reviendrai plus tard. Rest, dear coconuts, I will be back soon. Aim to scout around the streams around here for more supplies &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Emil's Diary, Day 1: Quelle nuit! Je vais trouver de la nourriture maintenant. Reste ici mes amis, je reviendrai plus tard. Rest, dear coconuts, I will be back soon.Aim to scout around the streams around here for more supplies &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Morendo|Morendo]]&lt;br /&gt;
&lt;br /&gt;
=== This is Emil's camp - Day 2 ===&lt;br /&gt;
'''Location :''' Zau 5, 7530&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Papyrus Basket]], 20 [[Cabbage]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Cabbages are good eating, leaving some behind. Time for me to find my ship mates if I can.  Will head south, assuming the others were carried further inland. &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Cabbages are good eating, leaving some behind. Time for me to find my ship mates if I can.  Will head south, assuming the others were carried further inland. &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Estaar|Estaar]]&lt;br /&gt;
&lt;br /&gt;
=== This is Emil's camp - Day 4 ===&lt;br /&gt;
'''Location :''' Red Sea 1752, 852&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 5 Catnip Mushrooms, 5 Scorpion Brood Mushrooms&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Poor Felipe! I found him slumped in a thorn thicket near the river.  I think he has been mauled by some water beast. I will bury him tonight and move on in the morning.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Poor Felipe! I found him slumped in a thorn thicket near the river.  I think he has been mauled by some water beast. I will bury him tonight and move on in the morning.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Pindar|Pindar]]&lt;br /&gt;
&lt;br /&gt;
=== This is Emil's camp - Day 5 ===&lt;br /&gt;
'''Location :''' Thebes 1606, 1033&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prize :''' 2 [[Carp Meat]], 5 [[Medium Stones]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Inspect :''' Emil Day 5:  Have seen no-one for days, apart from Felipe. I am exhausted from toiling in the sun digging his grave in the stony ground. There is plentiful food here, so will stay here awhile. I surely hope that a search party will come soon.   &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Message :''' Have seen no-one for days, apart from Felipe. I am exhausted from toiling in the sun digging his grave in the stony ground.  These is plentiful food here, so will stay here awhile.  I surely hope that a search party will come soon.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Ndainye|Ndainye]]&lt;br /&gt;
&lt;br /&gt;
== Gino ==&lt;br /&gt;
&lt;br /&gt;
=== This is Gino, Day 1===&lt;br /&gt;
'''Location''' Blue Nile 805, -5813&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 3 Royal Rosemary, 1 Palm frond&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Watch out for the mosquitos!&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' Lodare Dio! I'm out of that ocean!  But these dannati insetti won't let me be!  Must seek drier land, away from this swamp and its insects!  Maybe to the west?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== This is Gino, Day 2===&lt;br /&gt;
'''Location''' Blue Nile 637, -5824&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 50 Cabbage, 50 Onions, 1 Female Rabbits&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Itchy, itchy, itchy!!&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' Oh, queste punture di insetti!  I'm gonna scratch myself raw!  I better look for some soothing plants.  I think I see things growing to the south&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===This is Gino, Day 3===&lt;br /&gt;
&lt;br /&gt;
'''Location''' Blue Nile 605, -5936&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 4 glass jars, 1 quicksilver&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Where is the ship's doctor?&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' A footpath!  Maybe the natives can help me!  They will know about the plants to soothe these bites.  I will take some to the medico di bordo. Walking east.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===This is Gino, Day 4===&lt;br /&gt;
&lt;br /&gt;
'''Location''' Blue Nile 746, -5929&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 4 Eggs, 5 Potash&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Signs of civilization.....&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' So many things growing here.  I will stay and gather them.  I hope to find people soon.  Someone built this road, si?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tobias==&lt;br /&gt;
&lt;br /&gt;
===Tobias the Fool, Day 1===&lt;br /&gt;
&lt;br /&gt;
'''Location''' Pwenet 4177, -20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 15 Gravel, 1 Female Rabbit, 1 Male Rabbit&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Same as message&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' J'ai l'intention de voyager la nuit... My head is pounding, I am half red and my skin it is sore. Euch, it peels off...I hide and travel at night...The river has drifted me far south of the ship I think, so I will go northeast tomorrow. Written in fear by Tobias, the first day after shipwreck&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Rey|Rey]]&lt;br /&gt;
&lt;br /&gt;
===Tobias the Fool, Day 2===&lt;br /&gt;
&lt;br /&gt;
'''Location''' Pwenet 4576, 500&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 2 Ash, 2 Cuttable Garnet&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Same as message&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' Lizards blood and cactus sap...must keep going, following the road to the north...see green up ahead...pray for me...Tobias day 2 in the desert&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Rey|Rey]]&lt;br /&gt;
&lt;br /&gt;
===Tobias the Lost===&lt;br /&gt;
&lt;br /&gt;
'''Location''' Arabia 4952, 845&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 20 Iron Ore, 2 Empty Wine Bottles, 5 Wool&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Same as message&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' More red scales are covering my skin and I constantly taste blood, I scare myself.  I must drink soon or perish! I pray to the evil Gods of this place to save me however they can&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Rey|Rey]]&lt;br /&gt;
&lt;br /&gt;
===Tobias the ...Vampire?, Day 4===&lt;br /&gt;
&lt;br /&gt;
'''Location''' Arabia 4937, 1010&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prize''' 2 Salt Water Fungus, 1 Quicksilver&amp;lt;br&amp;gt;&lt;br /&gt;
'''Inspect''' Same as message&amp;lt;br&amp;gt;&lt;br /&gt;
'''Message''' The beast Gods of this place have heard my prayers and I am appalled.  I can see at night and my skin is white in the moonlight and red in the daytime. I will hide here and hope no poor soul stumbles into my clutches lest I succumb to more evil. Perhaps then I can be redeemed. Tobias the Vampire, day 4 in the desert&amp;lt;br&amp;gt;&lt;br /&gt;
'''Found by :''' [[User:Rey|Rey]]&lt;br /&gt;
&lt;br /&gt;
== Map of Camps ==&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer Camp 664&lt;br /&gt;
&lt;br /&gt;
{{Map Marker/Camp|region=Thebes|coords=1210, 212}}&lt;br /&gt;
{{Map Marker/Camp|region=Upper Egypt|coords=1078, -2892}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
(PinBlF) 681,682,Felipe &amp;amp; Jack 1(681, 682)&lt;br /&gt;
(PinBlF) 1062,712,Felipe &amp;amp; Jack 2(1062, 712)&lt;br /&gt;
(PinBlF) 593,317,Felipe &amp;amp; Jack 3(593, 317)&lt;br /&gt;
(PinBlF) 1210,212,Felipe &amp;amp; Jack 4(1210, 212)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(PinGrP) 656, -2516, Pasqual 1 (656, -2516)&lt;br /&gt;
(PinGrP) 554, -2526, Pasqual 2 (554, -2526)&lt;br /&gt;
(PinGrP) 512, -2588, Pasqual 3 (512, -2588)&lt;br /&gt;
(PinGrP) 523, -2816, Pasqual 4 (523, -2816)&lt;br /&gt;
&lt;br /&gt;
(PinRdS) 670,-415,Sylvestre 1(670, -415)&lt;br /&gt;
(PinRdS) 131, -469,Sylvestre 2(131, -469)&lt;br /&gt;
(PinRdS) 490, -770,Sylvestre 3(490, -770)&lt;br /&gt;
&lt;br /&gt;
(PinGrA) 670,-452, Antonius 1(670,-452)&lt;br /&gt;
(PinGrA) -381,-916, Antonius 2(-381,-916)&lt;br /&gt;
(PinGrA) -585, -899, Antonius 3(-585, -899)&lt;br /&gt;
(PinGrA) -1387, -2491, Antonius 4(-1387, -2491)&lt;br /&gt;
&lt;br /&gt;
(PinYeD) 642,662, Diego 1(642,662)&lt;br /&gt;
(PinYeD) 517,784, Diego 2(517,784)&lt;br /&gt;
(PinYeD) 712,900, Diego 3(712,900)&lt;br /&gt;
(PinYeD) 1275, 1070, Diego 4(1275, 1070)&lt;br /&gt;
&lt;br /&gt;
(PinPuT) -247, -2289, Theo, Stephano, and Moritz 1 (-247, -2289)&lt;br /&gt;
(PinPuT) -164, -2998, Theo, Stephano, and Moritz 2 (-164, -2998)&lt;br /&gt;
(PinPuT) 335, -2885, Theo, Stephano, and Moritz 3 (335, -2885)&lt;br /&gt;
(PinPuT) 907, -3006, Theo and Moritz 4 (907, -3006)&lt;br /&gt;
(PinPuT) 1067, -2316, Stephano 5 (1067, -2316)&lt;br /&gt;
&lt;br /&gt;
(PinWhM) 632, 18, Matias 1(632,18)&lt;br /&gt;
(PinWhM) 207, -155, Matias 2(207, -155)&lt;br /&gt;
(PinWhM) -156, -298, Matias 3(-156, -298)&lt;br /&gt;
(PinWhM) 75, -255, Matias 4(75, -255)&lt;br /&gt;
&lt;br /&gt;
(PinOrL) 1078,-2892, Luca &amp;amp; Luigi 1 (1078,-2892)&lt;br /&gt;
(PinOrL) 802, -2610, Luca &amp;amp; Luigi 2 (802 -2610)&lt;br /&gt;
(PinOrL) 894, -2313, Luca &amp;amp; Luigi 3 (894 -2313)&lt;br /&gt;
&lt;br /&gt;
(PinPuA) 907, 7226, Augusto, Paulo &amp;amp; Leonardo 1 (907, 7226)&lt;br /&gt;
(PinPuA) 911, 7065, Augusto 2 (911, 7065)&lt;br /&gt;
(PinPuA) 1022, 7165, Augusto 3 (1022, 7165)&lt;br /&gt;
(PinPuA) 1063, 7413, Augusto, Paulo &amp;amp; Leonardo 4 (1063, 7413)&lt;br /&gt;
(PinPuA) 1234, 7357, Augusto 5 (1234, 7357)&lt;br /&gt;
&lt;br /&gt;
(PinPuA) 999, 7404, Leonardo and Paulo 2 (999, 7404)&lt;br /&gt;
(PinPuA) 974, 7512, Leonardo and Paulo 3 (974, 7512)&lt;br /&gt;
&lt;br /&gt;
(PinPuP) 1161,7413, Paulo &amp;amp; Augusto 5 (1161,7413)&lt;br /&gt;
(PinPuP) 1138,7381, Paulo &amp;amp; Augusto 6 (1138,7381)&lt;br /&gt;
&lt;br /&gt;
(PinRdJ) 914, 4791, Jean, Jules, &amp;amp; Antoine 1 (914, 4791)&lt;br /&gt;
(PinRdJ) 1152,4544, Jean, Jules, &amp;amp; Antoine 2 (1152,4544)&lt;br /&gt;
(PinRdA) 944, 4728, Antoine 3 (944, 4728)&lt;br /&gt;
(PinRdJ) 1492, 5074, Jules 3 (1492, 5074)&lt;br /&gt;
&lt;br /&gt;
(PinGrM) 1103,4342, Martin 1 (1103,4342)&lt;br /&gt;
(PinGrM) 1169,4367, Martin 2 (1169,4367)&lt;br /&gt;
(PinGrM) 1187,4447, Martin 3 (1187,4447)&lt;br /&gt;
&lt;br /&gt;
(PinPkV) 792, -2950, Valentine 1 (792, -2950)&lt;br /&gt;
(PinPkV) 737, -3211, Valentine 2 (737,-3211)&lt;br /&gt;
(PinPkV) -480, -3865, Valentine 3 (-480, -3865)&lt;br /&gt;
(PinPkV) -2045, -3682, Valentine, Achilles, Zacharie Day 4 (-2045, -3682)&lt;br /&gt;
&lt;br /&gt;
(PinRdA) -52, -3292, Achilles and Zacharie Day 1 (-52, -3292)&lt;br /&gt;
(PinRdA) -28, -3576, Achilles and Zacharie Day 2 (-28, -3576)&lt;br /&gt;
(PinRdA) -770, -3976, Achilles and Zacharie Day 3 (-770, -3976)&lt;br /&gt;
&lt;br /&gt;
(PinYeC) 582, 437, Carlo 1 (582, 437)&lt;br /&gt;
(PinYeC) 642, 545, Carlo 2 (642, 545)&lt;br /&gt;
(PinYeC) 687, 544, Carlo 3 (687, 544)&lt;br /&gt;
(PinYeC) 712, 500, Carlo 4 (712, 476)&lt;br /&gt;
&lt;br /&gt;
(PinWhE) 1212, -7737, Enrique 1 1212, -7737)&lt;br /&gt;
(PinWhE) 1010, -7502, Enrique 2 (1010, -7502)&lt;br /&gt;
(PinWhE) 1026, -7336, Enrique 3 (1026, -7336)&lt;br /&gt;
(PinWhE) 1042, -6966, Enrique 4 (1042, -6966)&lt;br /&gt;
&lt;br /&gt;
(PinWhG) 827, -7878, Angelo, Paolo, Jacopo, Giorgio, Vincenzo, Francesco, Pietro 1 (827, -7878)&lt;br /&gt;
(PinWhG) 1251, -8138, Pietro, Paolo, Jacopo 2 (1251, -8138)&lt;br /&gt;
(PinWhG) 360, -8100, Vincenzo, Georgio, Francesco 2 (360, -8100)&lt;br /&gt;
(PinWhG) 143, -8170, Georgio 3 (143, -8170)&lt;br /&gt;
(PinWhG) 1974, -8083, Pietro, Paolo, Jacopo 3 (1974, -8083)&lt;br /&gt;
(PinWhG) 2340, -7814, Pietro, Paolo, Jacopo 4 (2340, -7814)&lt;br /&gt;
(PinWhG) 3222, -7845, Pietro, Jacopo 5 (3222, -7845)&lt;br /&gt;
&lt;br /&gt;
(PinBlM) 671, 635, Marius, Marceau, Lucien, Axel, and Augustin's Camp - Day 1 (671, 635)&lt;br /&gt;
(PinBlM) 2119, 456, Marius, Lucien, and Marceau's Camp - Day 2 (2119, 456)&lt;br /&gt;
(PinBlM) 3009, 652, Marius and Marceau (Lucien ran away) - Day 3 (3009, 652)&lt;br /&gt;
(PinBlM) 3244, 332, Marius' Camp - Day 4 (3244, 332)&lt;br /&gt;
(PinBlM) 2672, 261, Marius's Camp - Day 5 (2672, 261)&lt;br /&gt;
(PinBlM) 4605, 235, Lucien's Camp - Day 4 (4605, 235)&lt;br /&gt;
(PinBlA) -457, 725 , Augustin &amp;amp; Axel 3 (-457, 725)&lt;br /&gt;
(PinBlA) -623, 890 , Augustin &amp;amp; Axel 4 (-623, 890)&lt;br /&gt;
(PinBlA) 665, 748 , Augustin &amp;amp; Axel 5 (665, 748)&lt;br /&gt;
(PinBlL) 4605, 235, Lucien 4 (4605, 235)&lt;br /&gt;
(PinBlL) 4103, -47, Lucien 3 (4103, -47)&lt;br /&gt;
&lt;br /&gt;
(PinYeA) 2171, 4893, Bastien - Day 1 (2171, 4893)&lt;br /&gt;
(PinYeA) 2635, 4930, Bastien - Day 2 (2635, 4930)&lt;br /&gt;
(PinYeA) 2981, 4292, Bastien - Day 2 (2981, 4292)3350, 3950&lt;br /&gt;
(PinYeA) 3775, 3371, Dr Aurelius Finn - Day 1 (3775, 3371)&lt;br /&gt;
(PinYeA) 3619, 3687, Dr Aurelius Finn - Day 2 (3619, 3687)&lt;br /&gt;
(PinYeA) 3350, 3950, Dr Aurelius Finn - Day 3 (3350, 3950)&lt;br /&gt;
(PinYeA) 3741, 3871, Dr. Aurelius Finn &amp;amp; Bastier - Day 4 (3741, 3871)&lt;br /&gt;
(PinYeA) 758, 5697, Dr Aurelius Finn &amp;amp; Bastien - Day 5 (758, 5697)&lt;br /&gt;
&lt;br /&gt;
(PinGrT) 815, 4823, Toussaint 1 (815, 4823)&lt;br /&gt;
(PinGrT) 434, 4634, Toussaint 2 (434, 4634)&lt;br /&gt;
&lt;br /&gt;
(PinOrE) 148, 7455 , Emil 1 (148, 7455)&lt;br /&gt;
(PinOrE) 6, 7530 , Emil 2 (6, 7530)&lt;br /&gt;
(PinOrE) 1752, 852 , Emil 4 (1752, 852)&lt;br /&gt;
(PinOrE) 1606, 1033 , Emil 5 (1606, 1033)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(PinGrG) 805, -5813, Gino 1 (805, -5813)&lt;br /&gt;
(PinGrG) 637, -5824, Gino 2 (637, -5824)&lt;br /&gt;
(PinGrG) 605, -5936, Gino 3 (605, -5936)&lt;br /&gt;
(PinGrG) 746, -5929, Gino 4 (746, -5929)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(PinYeT) 4177, -20, Tobias 1 (4177, -20)&lt;br /&gt;
(PinYeT) 4576, 500, Tobias 2 (4576, 500)&lt;br /&gt;
(PinYeT) 4952, 845, Tobias 3 (4952, 845)&lt;br /&gt;
(PinYeT) 4937, 1010, Tobias 4(4937, 1010)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Mines/Diamond&amp;diff=112921</id>
		<title>Maps/Public Mines/Diamond</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Maps/Public_Mines/Diamond&amp;diff=112921"/>
		<updated>2019-10-14T13:51:12Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Map of Diamond Mines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
* Return to [[Maps/Public Mines]]&lt;br /&gt;
* Return to [[Maps]]&lt;br /&gt;
* Also see [[Gems#Diamond|Diamond]]&lt;br /&gt;
* Also see [[Gems]]&lt;br /&gt;
* Also see [[Guides/Mining/Sand Mining|Sand Minining Guide]]&lt;br /&gt;
* Also see [[Guides/Mining|Mining Guide]]&lt;br /&gt;
&lt;br /&gt;
== Map of Diamond Mines ==&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer Diamond 664&lt;br /&gt;
&lt;br /&gt;
{{Map Marker/Diamond|region=Abydos|coords=1493, 2797}}&lt;br /&gt;
{{Map Marker/Diamond|region=East Sinai|coords=3916, 6309}}&lt;br /&gt;
{{Map Marker/Diamond|region=Ammonium|coords=-2105, 4432}}&lt;br /&gt;
{{Map Marker/Diamond|region=Ammonium|coords=-2418, 5109}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Chariot Routes|contentonly=yes}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding New Diamond Mines ==&lt;br /&gt;
&lt;br /&gt;
To add a new Diamond mine to this map, simply copy/paste the following template alongside the other &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Map Marker/Diamond}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; references on this page and fill in the details:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Map Marker/Diamond|region=|coords=}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not feeling confident or just want more details on using this template? Check out the {{tl|Map Marker/Diamond}} template page for additional details on usage.&lt;br /&gt;
&lt;br /&gt;
Still feeling unsure about editing the list or just feeling lazy? Just post what details you can on [[{{NAMESPACE}} talk:{{PAGENAME}}|this article's talk page]] without worrying about templates or formatting and someone else can handle the rest for you!&lt;br /&gt;
&lt;br /&gt;
[[Category:Atlas|Maps Public Diamond Mines]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=110179</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=110179"/>
		<updated>2019-10-02T11:06:25Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Worship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Farming (2/3)}}&lt;br /&gt;
{{ResTechnology|Horticulture (1/3)}}&lt;br /&gt;
{{ResTechnology|Entomology(1/3)}}&lt;br /&gt;
{{ResTechnology|The Science of Color 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|22500|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|3|750}}&lt;br /&gt;
     {{ResResource|Rope|347|6000}}&lt;br /&gt;
     {{ResResource|Pulley|71|150}}&lt;br /&gt;
     {{ResResource|Lime|13|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|1500|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework (3/4)|&lt;br /&gt;
     {{ResResource|Bauxite|690|1000}}&lt;br /&gt;
     {{ResResource|Gypsum|0|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|2400}}&lt;br /&gt;
     {{ResResource|Gravel|0|4800}}&lt;br /&gt;
     {{ResResource|Clay|3564|4000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction (2/4)|&lt;br /&gt;
     {{ResResource|Cut Stone|458|578}}&lt;br /&gt;
     {{ResResource|Small Sapphire|25|28}}&lt;br /&gt;
     {{ResResource|Small Stone Block|47|171}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|228|256}}&lt;br /&gt;
     {{ResResource|Salt|65|73}}&lt;br /&gt;
     {{ResResource|Candle|44|49}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{ResTechnology|Advanced Brick (1/2)}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction lvl 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
  {{ResTechnology|Blacksmithing 2|&lt;br /&gt;
     {{ResResource|Anvil Bed|99|224}}&lt;br /&gt;
     {{ResResource|Firebricks|13440|13440}}&lt;br /&gt;
     {{ResResource|Full Water Container|4480|4480}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|150|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|85|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|7|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|132|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|579|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|3|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|209|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|133|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 2|&lt;br /&gt;
     {{ResResource|Red Paint|0|560}}&lt;br /&gt;
     {{ResResource|Green Paint|0|560}}&lt;br /&gt;
     {{ResResource|Blue Paint|0|560}}&lt;br /&gt;
     {{ResResource|Pink Paint|0|560}}&lt;br /&gt;
     {{ResResource|Orange Paint|0|560}}&lt;br /&gt;
     {{ResResource|Indigo Paint|0|560}}&lt;br /&gt;
     {{ResResource|Yellow Paint|0|560}}&lt;br /&gt;
     {{ResResource|Iron Pot|0|1680}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|3360}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
      &lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResComplete|Glassblowing 1}}&lt;br /&gt;
      {{ResTechnology|Blacksmithing 1}}&lt;br /&gt;
      {{ResTechnology|The Science of Color 1|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolosis (3/4)|&lt;br /&gt;
     {{ResResource|Wood|900|10000}}&lt;br /&gt;
     {{ResResource|Leather|0|4000}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|800}}&lt;br /&gt;
     {{ResResource|Firebricks|0|15000}}&lt;br /&gt;
     {{ResResource|Charcoal|0|12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|21387|50000}}&lt;br /&gt;
     {{ResResource|Boards|13809|25000}}&lt;br /&gt;
     {{ResResource|Linen|5|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|441|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy|&lt;br /&gt;
     {{ResResource|Iron|30|4000}}&lt;br /&gt;
     {{ResResource|Copper|0|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|0|1000}}&lt;br /&gt;
     {{ResResource|Tin|0|1000}}&lt;br /&gt;
     {{ResResource|Zinc|0|1000}}&lt;br /&gt;
     {{ResResource|Lead|0|1000}}&lt;br /&gt;
     {{ResResource|Silver|0|600}}&lt;br /&gt;
     {{ResResource|Platinum|0|200}}&lt;br /&gt;
     {{ResResource|Antimony|0|200}}&lt;br /&gt;
     {{ResResource|Magnesium|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Sign Construction (2 of 4)|&lt;br /&gt;
     {{ResResource|Wooden Peg|0|1000}}&lt;br /&gt;
     {{ResResource|Boards|0|2000}}&lt;br /&gt;
     {{ResResource|Rope|0|750}}&lt;br /&gt;
     {{ResResource|Nails|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
     {{ResTechnology|Casting}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Beekeeping (2/3)|&lt;br /&gt;
     {{ResResource|Nails|0|1880}}&lt;br /&gt;
     {{ResResource|Boards|0|3760}}&lt;br /&gt;
     {{ResResource|Beeswax|470|470}}&lt;br /&gt;
     {{ResResource|Queen Bee (Alive)|0|19}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry (1/3)|&lt;br /&gt;
     {{ResResource|Glass Jars|0|94}}&lt;br /&gt;
     {{ResResource|Glass Rods|0|47}}&lt;br /&gt;
     {{ResResource|Glass Pipe|0|141}}&lt;br /&gt;
     {{ResResource|Boards|152|6580}}&lt;br /&gt;
     {{ResResource|Nails|0|1880}}&lt;br /&gt;
     {{ResResource|Rope|0|470}}&lt;br /&gt;
     {{ResResource|Wooden Peg|0|188}}&lt;br /&gt;
     {{ResResource|Copper Sheeting|0|188}}&lt;br /&gt;
     {{ResResource|Wooden Pestle|0|188}}&lt;br /&gt;
     {{ResResource|Clay Mortars|58|188}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|470}}&lt;br /&gt;
     {{ResResource|Leather|188|188}}&lt;br /&gt;
     {{ResResource|Firebricks|0|4700}}&lt;br /&gt;
     {{ResResource|Small Quartz|0|94}}&lt;br /&gt;
     {{ResResource|Small Diamond|0|94}}&lt;br /&gt;
     {{ResResource|Saltpeter|470|470}}&lt;br /&gt;
     {{ResResource|Sulfur|0|470}}&lt;br /&gt;
     {{ResResource|Red Sand|282|282}}&lt;br /&gt;
     {{ResResource|Charcoal|0|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Water Mining|&lt;br /&gt;
     {{ResResource|Glass Pipe|0|376}}&lt;br /&gt;
     {{ResResource|Iron Large Gear|0|19}}&lt;br /&gt;
     {{ResResource|Copper Strap|0|282}}&lt;br /&gt;
     {{ResResource|Pulley|0|141}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|9400|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|39|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|49|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Entomology(1/3)|&lt;br /&gt;
    {{ResResource|Sheet Glass|75|141}}&lt;br /&gt;
    {{ResResource|Dirt|1880|1880}}&lt;br /&gt;
    {{ResResource|Linen|752|752}}&lt;br /&gt;
    {{ResResource|Cabbage|3760|3760}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|778|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|940|940}}&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|393|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|353|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|403|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Viticulture|&lt;br /&gt;
    {{ResResource|Small Barrels|0|94}}&lt;br /&gt;
    {{ResResource|Full Water Container|0|940}}&lt;br /&gt;
    {{ResResource|Carp Meat|0|376}}&lt;br /&gt;
    {{ResResource|Perch Meat|44|376}}&lt;br /&gt;
    {{ResResource|Catfish Meat|10|376}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|241|376}}&lt;br /&gt;
    {{ResResource|Chromis Meat|183|376}}&lt;br /&gt;
    {{ResResource|Abdju Meat|66|376}}&lt;br /&gt;
    {{ResResource|Phagrus Meat|76|376}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=109454</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=109454"/>
		<updated>2019-09-29T02:47:21Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Worship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Farming (2/3)}}&lt;br /&gt;
{{ResTechnology|Horticulture (1/3)}}&lt;br /&gt;
{{ResTechnology|Entomology(1/3)}}&lt;br /&gt;
{{ResTechnology|The Science of Color 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|20328|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|3|750}}&lt;br /&gt;
     {{ResResource|Rope|167|6000}}&lt;br /&gt;
     {{ResResource|Pulley|56|150}}&lt;br /&gt;
     {{ResResource|Lime|13|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|1500|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework (3/4)|&lt;br /&gt;
     {{ResResource|Bauxite|690|890}}&lt;br /&gt;
     {{ResResource|Gypsum|0|890}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|2136}}&lt;br /&gt;
     {{ResResource|Gravel|0|4272}}&lt;br /&gt;
     {{ResResource|Clay|3560|3560}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction (2/4)|&lt;br /&gt;
     {{ResResource|Cut Stone|214|514}}&lt;br /&gt;
     {{ResResource|Small Sapphire|25|25}}&lt;br /&gt;
     {{ResResource|Small Stone Block|4|152}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|228|228}}&lt;br /&gt;
     {{ResResource|Salt|65|65}}&lt;br /&gt;
     {{ResResource|Candle|44|44}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction lvl 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|11|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|6|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|5|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|14|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|158|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|55|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|32|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Blacksmithing 1}}&lt;br /&gt;
      {{ResTechnology|The Science of Color 1|}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResComplete|Glassblowing 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   {{ResTechnology|nothing now| }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|18686|50000}}&lt;br /&gt;
     {{ResResource|Boards|11687|25000}}&lt;br /&gt;
     {{ResResource|Linen|5|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|411|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy|&lt;br /&gt;
     {{ResResource|Iron|0|4000}}&lt;br /&gt;
     {{ResResource|Copper|0|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|0|1000}}&lt;br /&gt;
     {{ResResource|Tin|0|1000}}&lt;br /&gt;
     {{ResResource|Zinc|0|1000}}&lt;br /&gt;
     {{ResResource|Lead|0|1000}}&lt;br /&gt;
     {{ResResource|Silver|0|600}}&lt;br /&gt;
     {{ResResource|Platinum|0|200}}&lt;br /&gt;
     {{ResResource|Antimony|0|200}}&lt;br /&gt;
     {{ResResource|Magnesium|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Casting}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|9400|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|22|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|29|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Entomology(1/3)|&lt;br /&gt;
    {{ResResource|Sheet Glass|75|141}}&lt;br /&gt;
    {{ResResource|Dirt|1880|1880}}&lt;br /&gt;
    {{ResResource|Linen|752|752}}&lt;br /&gt;
    {{ResResource|Cabbage|3760|3760}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|581|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|940|940}}&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|180|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|353|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|295|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=109453</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=109453"/>
		<updated>2019-09-29T02:46:31Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Worship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Farming (2/3)}}&lt;br /&gt;
{{ResTechnology|Horticulture (1/3)}}&lt;br /&gt;
{{ResTechnology|Entomology(1/3)}}&lt;br /&gt;
{{ResTechnology|The Science of Color 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|20328|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|3|750}}&lt;br /&gt;
     {{ResResource|Rope|167|6000}}&lt;br /&gt;
     {{ResResource|Pulley|56|150}}&lt;br /&gt;
     {{ResResource|Lime|13|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|1500|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stonework (3/4)|&lt;br /&gt;
     {{ResResource|Bauxite|690|890}}&lt;br /&gt;
     {{ResResource|Gypsum|0|890}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|2136}}&lt;br /&gt;
     {{ResResource|Gravel|0|4272}}&lt;br /&gt;
     {{ResResource|Clay|3560|3560}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction (2/4)|&lt;br /&gt;
     {{ResResource|Cut Stone|214|514}}&lt;br /&gt;
     {{ResResource|Small Sapphire|25|25}}&lt;br /&gt;
     {{ResResource|Small Stone Block|4|152}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|228|228}}&lt;br /&gt;
     {{ResResource|Salt|65|65}}&lt;br /&gt;
     {{ResResource|Candle|44|44}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction lvl 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|11|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|6|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|5|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|14|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|158|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|55|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|32|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Blacksmithing 1}}&lt;br /&gt;
      {{ResTechnology|The Science of Color 1|}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResComplete|Glassblowing 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   {{ResTechnology|nothing now| }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|18686|50000}}&lt;br /&gt;
     {{ResResource|Boards|11687|25000}}&lt;br /&gt;
     {{ResResource|Linen|5|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|411|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy|&lt;br /&gt;
     {{ResResource|Iron|0|4000}}&lt;br /&gt;
     {{ResResource|Copper|0|4000}}&lt;br /&gt;
     {{ResResource|Aluminium|0|1000}}&lt;br /&gt;
     {{ResResource|Tin|0|1000}}&lt;br /&gt;
     {{ResResource|Zinc|0|1000}}&lt;br /&gt;
     {{ResResource|Lead|0|1000}}&lt;br /&gt;
     {{ResResource|Silver|0|600}}&lt;br /&gt;
     {{ResResource|Platinum|0|200}}&lt;br /&gt;
     {{ResResource|Antimony|0|200}}&lt;br /&gt;
     {{ResResource|Magnesium|0|200}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Casting}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction}}&lt;br /&gt;
     {{ResComplete|Shipwright}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
     {{ResComplete|Mining (2 of 4)}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|9400|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|22|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|29|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|94|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Entomology(1/3)|&lt;br /&gt;
    {{ResResource|Sheet Glass|75|141}}&lt;br /&gt;
    {{ResResource|Dirt|1880|1880}}&lt;br /&gt;
    {{ResResource|Linen|752|752}}&lt;br /&gt;
    {{ResResource|Cabbage|3760|3760}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|581|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|940|940}}&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|179|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|353|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|288|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=107102</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=107102"/>
		<updated>2019-09-21T14:32:07Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Natural Philosophy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Farming (2/3)}}&lt;br /&gt;
{{ResTechnology|Horticulture (1/3)}}&lt;br /&gt;
{{ResTechnology|Entomology(1/3)}}&lt;br /&gt;
{{ResTechnology|The Science of Color 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|14702|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|0|750}}&lt;br /&gt;
     {{ResResource|Rope|167|6000}}&lt;br /&gt;
     {{ResResource|Pulley|50|150}}&lt;br /&gt;
     {{ResResource|Lime|0|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|420|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction (2/4)|&lt;br /&gt;
     {{ResResource|Cut Stone|0|514}}&lt;br /&gt;
     {{ResResource|Small Sapphire|0|25}}&lt;br /&gt;
     {{ResResource|Small Stone Block|0|152}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|228|228}}&lt;br /&gt;
     {{ResResource|Salt|0|65}}&lt;br /&gt;
     {{ResResource|Candle|0|44}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction lvl 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|8|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|4|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|4|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|10|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|42|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|9|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|7|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 1|&lt;br /&gt;
     {{ResResource|Cabbage Juice|22|2800}}&lt;br /&gt;
     {{ResResource|Ash|1120|1120}}&lt;br /&gt;
     {{ResResource|Saltpeter|797|2240}}&lt;br /&gt;
     {{ResResource|Red Sand|560|560}}&lt;br /&gt;
     {{ResResource|Sulfur|1323|2240}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Glassblowing 1|&lt;br /&gt;
   }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   {{ResTechnology|nothing now| }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|12041|50000}}&lt;br /&gt;
     {{ResResource|Boards|5903|25000}}&lt;br /&gt;
     {{ResResource|Linen|1|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|410|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Mining (2 of 4)|&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction|}}&lt;br /&gt;
     {{ResComplete|Shipwright|}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|2347|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|19|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|17|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|79|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Entomology(1/3)|&lt;br /&gt;
    {{ResResource|Sheet Glass|36|141}}&lt;br /&gt;
    {{ResResource|Dirt|1880|1880}}&lt;br /&gt;
    {{ResResource|Linen|236|752}}&lt;br /&gt;
    {{ResResource|Cabbage|1736|3760}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|174|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|687|940}}&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|79|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|144|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|128|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=107101</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=107101"/>
		<updated>2019-09-21T14:05:41Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Worship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Farming (2/3)}}&lt;br /&gt;
{{ResTechnology|Horticulture (1/3)}}&lt;br /&gt;
{{ResTechnology|Entomology(1/3)}}&lt;br /&gt;
{{ResTechnology|The Science of Color 1}}&lt;br /&gt;
{{ResTechnology|Diplomacy}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Diplomacy|&lt;br /&gt;
     {{ResResource|Bricks|14702|22500}}&lt;br /&gt;
     {{ResResource|Boards|7500|7500}}&lt;br /&gt;
     {{ResResource|Canvas|0|750}}&lt;br /&gt;
     {{ResResource|Rope|167|6000}}&lt;br /&gt;
     {{ResResource|Pulley|50|150}}&lt;br /&gt;
     {{ResResource|Lime|0|750}}&lt;br /&gt;
     {{ResResource|Dried Flax|420|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Diplomacy allows the creation of Chanceries in non-Meshwesh regions to facilitate Meshwesh Chat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are interested in being promoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction (2/4)|&lt;br /&gt;
     {{ResResource|Cut Stone|0|514}}&lt;br /&gt;
     {{ResResource|Small Sapphire|0|25}}&lt;br /&gt;
     {{ResResource|Small Stone Block|0|152}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|228|228}}&lt;br /&gt;
     {{ResResource|Salt|0|65}}&lt;br /&gt;
     {{ResResource|Candle|0|44}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (2/4)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction lvl 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|8|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|4|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|4|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|10|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|42|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|9|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|7|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|The Science of Color 1|&lt;br /&gt;
     {{ResResource|Cabbage Juice|22|2800}}&lt;br /&gt;
     {{ResResource|Ash|1120|1120}}&lt;br /&gt;
     {{ResResource|Saltpeter|797|2240}}&lt;br /&gt;
     {{ResResource|Red Sand|560|560}}&lt;br /&gt;
     {{ResResource|Sulfur|1323|2240}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
      {{ResTechnology|Glassblowing 1|&lt;br /&gt;
   }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   {{ResTechnology|nothing now| }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}  &lt;br /&gt;
    {{ResComplete|Pyrolysis 1}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|11041|50000}}&lt;br /&gt;
     {{ResResource|Boards|5602|25000}}&lt;br /&gt;
     {{ResResource|Linen|1|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|410|1500}}&lt;br /&gt;
  &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Mining (2 of 4)|&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
     {{ResComplete|Sign Construction|}}&lt;br /&gt;
     {{ResComplete|Shipwright|}}&lt;br /&gt;
     {{ResComplete|Mining}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|2347|9400}}&lt;br /&gt;
    {{ResResource|Garlic|4700|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|94|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|19|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|17|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|94|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|79|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Entomology(1/3)|&lt;br /&gt;
    {{ResResource|Sheet Glass|36|141}}&lt;br /&gt;
    {{ResResource|Dirt|1880|1880}}&lt;br /&gt;
    {{ResResource|Linen|236|752}}&lt;br /&gt;
    {{ResResource|Cabbage|1736|3760}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|174|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|687|940}}&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|940|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|940|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|79|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|144|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|128|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Ranching (1/2)}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103497</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103497"/>
		<updated>2019-09-09T15:45:31Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X|| || &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103481</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103481"/>
		<updated>2019-09-09T15:08:39Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X|| || &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103480</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103480"/>
		<updated>2019-09-09T15:05:49Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X|| || &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103479</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103479"/>
		<updated>2019-09-09T15:02:21Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X|| || &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103449</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103449"/>
		<updated>2019-09-09T13:51:39Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X|| || &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103445</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103445"/>
		<updated>2019-09-09T13:39:12Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X|| || &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103434</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103434"/>
		<updated>2019-09-09T12:51:02Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	|| || X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X|| || &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103432</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103432"/>
		<updated>2019-09-09T12:48:50Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	|| || X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X|| || &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103429</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103429"/>
		<updated>2019-09-09T12:25:23Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	|| || X || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X|| || &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=102960</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=102960"/>
		<updated>2019-09-08T11:59:31Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Meshwesh Metallic Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Sevym|| - || Ready to Build&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Turken || - || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || &lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Gabrielnight || - || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || Estaar || - || &lt;br /&gt;
|-&lt;br /&gt;
| 15 ||Nissa || - || &lt;br /&gt;
|-&lt;br /&gt;
| 16 ||Infra || - || &lt;br /&gt;
|-&lt;br /&gt;
| 17 || Sunstrider || - || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || Sunreaver || - || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || Stekki || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Kehra || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Asud || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Zerrenor || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Basmati || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Gnarph || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Rosenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Sonnenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Till || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 32 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Ledge || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Sol || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Versato|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Thejanitor|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Cyndi|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Oaxani|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Ledge || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Heimdall || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=102957</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=102957"/>
		<updated>2019-09-08T11:58:02Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Meshwesh Metallic Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Sevym|| - || Ready to Build&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Turken || - || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || &lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Gabrielnight || - || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || Estaar || - || &lt;br /&gt;
|-&lt;br /&gt;
| 15 ||Nissa || - || &lt;br /&gt;
|-&lt;br /&gt;
| 16 ||Infra || - || &lt;br /&gt;
|-&lt;br /&gt;
| 17 || Sunstrider || - || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || Sunreaver || - || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || Stekki || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Kehra || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Asud || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Zerrenor || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Basmati || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Gnarph || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Rosenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Sonnenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Till || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 32 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Ledge || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Sol || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Versato|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Thejanitor|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Cyndi|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Oaxani|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 10|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Ledge || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Heimdall || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=102956</id>
		<title>Meshwesh Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh_Obelisk_Queue&amp;diff=102956"/>
		<updated>2019-09-08T11:57:29Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Meshwesh Metallic Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN Meshwesh FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Meshwesh .&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Meshwesh has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Meshwesh territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Meshwesh has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Sevym|| - || Ready to Build&lt;br /&gt;
|-  &lt;br /&gt;
| 10 || Turken || - || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || Khuzd || - || &lt;br /&gt;
|-&lt;br /&gt;
| 12 || entux || - || &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Gabrielnight || - || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || Estaar || - || &lt;br /&gt;
|-&lt;br /&gt;
| 15 ||Nissa || - || &lt;br /&gt;
|-&lt;br /&gt;
| 16 ||Infra || - || &lt;br /&gt;
|-&lt;br /&gt;
| 17 || Sunstrider || - || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || Sunreaver || - || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || Stekki || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Kehra || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Asud || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Zerrenor || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Basmati || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Gnarph || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Rosenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Sonnenfeuer || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Hands || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Serath || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Till || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Coyote || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Erev || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 32 || KayGee || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Spatulus || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Ledge || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Adayu || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Archis || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Sol || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Versato|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Juonkiku|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Catote|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Thejanitor|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Cyndi|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Oaxani|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Xspell|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Maycadia|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Yabalchoath|| - ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 4ftKickPost|| - ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
| 10|| Ki-Nala|| - || Gathering Materials&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
== Meshwesh Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Ledge || - || Gathering Materials&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Heimdall || - || Gathering Materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meshwesh Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Freeportkid|| - || Ready to Build&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=101620</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=101620"/>
		<updated>2019-09-05T16:00:18Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Natural Philosophy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Pyrolysis 2|}}&lt;br /&gt;
{{ResTechnology|mining|}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|3|540}}&lt;br /&gt;
  }}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Guild Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Stonework (2/4)|&lt;br /&gt;
     {{ResResource|Flint|9|356}}&lt;br /&gt;
     {{ResResource|Medium Stones|288|356}}&lt;br /&gt;
     {{ResResource|Oil|69|445}}&lt;br /&gt;
     {{ResResource|Rope|77|890}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Obelisk Construction lvl 1}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Stonework (1/4)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Arts &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Arts &amp;amp; Music|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  &lt;br /&gt;
  {{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|0|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|0|280}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Body== &lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyrolysis 2|&lt;br /&gt;
     {{ResResource|Bricks|200|10000}}&lt;br /&gt;
     {{ResResource|Firebricks|1000|8000}}&lt;br /&gt;
     {{ResResource|Charcoal|280|2500}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Dowsing}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyrolysis}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
     {{ResResource|Bricks|0|50000}}&lt;br /&gt;
     {{ResResource|Boards|0|25000}}&lt;br /&gt;
     {{ResResource|Linen|0|1000}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|1500}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Mining|&lt;br /&gt;
     {{ResResource|Boards|2895|5000}}&lt;br /&gt;
     {{ResResource|Bricks|10000|10000}}&lt;br /&gt;
     {{ResResource|Full Water Container|1610|2500}}&lt;br /&gt;
     {{ResResource|Leather|0|480}}&lt;br /&gt;
     {{ResResource|Slate|800|800}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Sign Construction|&lt;br /&gt;
     {{ResResource|Wood|2000|2000}}&lt;br /&gt;
     {{ResResource|Boards|10|1000}}&lt;br /&gt;
     {{ResResource|Rope|17|500}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Shipwright|&lt;br /&gt;
     {{ResResource|Tar|100|100}}&lt;br /&gt;
     {{ResResource|Linen|0|50}}&lt;br /&gt;
     {{ResResource|Boards|0|1000}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResCompete|Chariot Repair 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{ResTechnology|Beekeeping}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Animal Husbandry (2/3)|&lt;br /&gt;
    {{ResResource|Onions|100|9400}}&lt;br /&gt;
    {{ResResource|Garlic|0|4700}}&lt;br /&gt;
    {{ResResource|Onion seeds|10|94}}&lt;br /&gt;
    {{ResResource|Leek seeds|5|94}}&lt;br /&gt;
    {{ResResource|Carrot seeds|0|94}}&lt;br /&gt;
    {{ResResource|Cabbage seeds|0|94}}&lt;br /&gt;
    {{ResResource|Garlic seeds|18|94}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Farming (2/3)|&lt;br /&gt;
    {{ResResource|Carp Meat|0|940}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms|0|940}}&lt;br /&gt;
    {{ResResource|Dirt|241|940}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Horticulture (1/3)|&lt;br /&gt;
    {{ResResource|Dirt|12|940}}&lt;br /&gt;
    {{ResResource|Full Water Container|0|940}}&lt;br /&gt;
    {{ResResource|Catfish Meat|0|705}}&lt;br /&gt;
    {{ResResource|Tilapia Meat|0|353}}&lt;br /&gt;
    {{ResResource|Perch Meat|0|705}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Ranching (1/2)|&lt;br /&gt;
    {{ResResource|Grass|14100|14100}}&lt;br /&gt;
    {{ResResource|Wood|4700|4700}}&lt;br /&gt;
    {{ResResource|Rope|216|705}}&lt;br /&gt;
    {{ResResource|Peppers|470|470}}&lt;br /&gt;
    {{ResResource|Leather|0|235}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
     {{ResTimer|}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Animal Husbandry (1/3)}}&lt;br /&gt;
    {{ResComplete|Farming (1/3)}}&lt;br /&gt;
}}&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=57416</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=57416"/>
		<updated>2018-09-29T14:51:11Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Worship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
= Introduction =&lt;br /&gt;
This is the [[Meshwesh]] research page. It summarizes the current research at the various universities of Egypt. The research needs are divided into categories, as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Research Focus''': A summary of the currently focused technologies. If you think a tech should be added to this list, feel free to add it!&lt;br /&gt;
&lt;br /&gt;
'''Current Research''': Tech which is available to research ''and'' which we can feasibly procure the materials for at our current technology level.&lt;br /&gt;
&lt;br /&gt;
'''Future Research''': Tech which is available to research but which we can '''not''' feasibly procure the materials for at our current technology level, or which we want to wait with for another reason. If you don't think a particular technology belongs here, move it to '''Current Research'''!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResComplete|Stone Masonry 2}}&lt;br /&gt;
{{ResComplete|Ranching 2}}&lt;br /&gt;
{{ResComplete|Obelisk Construction 5}}&lt;br /&gt;
{{ResComplete|Chemistry Recipe - Gear Oil}}&lt;br /&gt;
{{ResComplete|Steam Mechanics 1}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|540|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Steam Mechanics (1 of 3)|&lt;br /&gt;
      {{ResResource|Petroleum|2500|2500}}&lt;br /&gt;
      {{ResResource|Hard, Rotproof Treated Boards|1590|1500}}&lt;br /&gt;
      {{ResResource|Bolt|700|700}}&lt;br /&gt;
      {{ResResource|Washer|700|700}}&lt;br /&gt;
      {{ResResource|Jugs of Water|1000|1000}}&lt;br /&gt;
      {{ResResource|Leather|500|500}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|250|250}}&lt;br /&gt;
      {{ResResource|Steel Wire|750|750}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard, Corrosion Resistant|200|200}}&lt;br /&gt;
      {{ResResource|Copper Sheeting: Stainless|100|100}}&lt;br /&gt;
      {{ResResource|Iron Bars|100|100}}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|50|50}}&lt;br /&gt;
      {{ResResource|Thermometer|25|25}}&lt;br /&gt;
      {{ResResource|Screw Gear|2|10}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Bonfire Stabilization|&lt;br /&gt;
     {{ResResource|Cut Stone|620|2500}}&lt;br /&gt;
     {{ResResource|Gold Foil|576|1000}}&lt;br /&gt;
     {{ResResource|Gold Wire|79|500}}&lt;br /&gt;
     {{ResResource|Cement|0|500}}&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|0|100}}&lt;br /&gt;
     {{ResResource|Mud Granite|0|100}}&lt;br /&gt;
     {{ResResource|Canary Granite|0|100}}&lt;br /&gt;
     {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
     {{ResResource|Rose Alabaster|1|100}}&lt;br /&gt;
     {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
   }}&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Stone Masonry 2|&lt;br /&gt;
     {{ResResource|Oyster Shell Marble|124|200}}&lt;br /&gt;
     {{ResResource|White Alabaster|100|100}}&lt;br /&gt;
     {{ResResource|Blue Pearl Marble|32|50}}&lt;br /&gt;
     {{ResResource|Powdered Diamond|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Ruby|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Emerald|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Topaz|1000|1000}}&lt;br /&gt;
     {{ResResource|Powdered Sapphire|1000|1000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Mirrored Pyramid Construction|&lt;br /&gt;
      {{ResResource|Mirror|57|532}}&lt;br /&gt;
      {{ResResource|Sheet Glass|447|2075}}&lt;br /&gt;
      {{ResResource|Wood|3784|3784}}&lt;br /&gt;
      {{ResResource|Boards|1739|1739}}&lt;br /&gt;
      {{ResResource|Rope|1480|1480}}&lt;br /&gt;
      {{ResResource|Silver|832|832}}&lt;br /&gt;
      {{ResResource|Quicksilver|174|230}}&lt;br /&gt;
      {{ResResource|Gold|1133|1133}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|1245}}&lt;br /&gt;
      {{ResResource|Fine Glass Rods|3|682}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 5|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|72}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|38}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|45}}&lt;br /&gt;
      {{ResResource|White Travertine|0|40}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|21}}&lt;br /&gt;
      {{ResResource|Night Granite|3|3}}&lt;br /&gt;
      {{ResResource|Grey Star Marble|1|1}}&lt;br /&gt;
      {{ResResource|Small Diamond|199|199}}&lt;br /&gt;
      {{ResResource|Cobra Skin|84|84}}&lt;br /&gt;
      {{ResResource|Sun Steel|79|79}}&lt;br /&gt;
      {{ResResource|Dried Flax|1000|1000}}&lt;br /&gt;
      {{ResResource|Gold Wire|100|100}}&lt;br /&gt;
      {{ResResource|Rabbit Pelt|100|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Structure Reinforcement (2 of 2)|&lt;br /&gt;
      {{ResResource|Concrete|0|400}}&lt;br /&gt;
      {{ResResource|Steel Sheeting|0|500}}&lt;br /&gt;
      {{ResResource|Black Raeli Tiles|0|500}}&lt;br /&gt;
      {{ResResource|Sun Steel Sheeting: Hard Stainless Insulative|0|500}}&lt;br /&gt;
     &lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|4214|25000}}&lt;br /&gt;
      {{ResResource|Limestone|23701|50000}}&lt;br /&gt;
      {{ResResource|Lime|252|5000}}&lt;br /&gt;
      {{ResResource|Bauxite|0|2500}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
 &lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Automation}}&lt;br /&gt;
    {{ResComplete|Basic Metal Treatment}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}} &lt;br /&gt;
    {{ResComplete|Masonry}}        &lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 2}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 3}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction 4}} &lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Stone Masonry 1}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 1}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 2}}&lt;br /&gt;
    {{ResComplete|Storage Improvements 3}}&lt;br /&gt;
    {{ResComplete|Structure Reinforcement 1}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art and Music==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
      {{ResResource|Sulphurous Water|200|50000}}&lt;br /&gt;
      {{ResResource|Salt|35|5000}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|2000}}&lt;br /&gt;
      {{ResResource|Glass Pipe|0|1500}}&lt;br /&gt;
      {{ResResource|Metal Blue Wire|0|4000}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
      {{ResResource|Jugs of Water|1280|25000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|0|2000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}    &lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 1}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 2}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|Taxidermy|}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
{{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|25|5000}}&lt;br /&gt;
      {{ResResource|Gypsum|0|10000}}&lt;br /&gt;
      {{ResResource|Jugs of Water|2686|25000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|5|15}}&lt;br /&gt;
      {{ResResource|Large Diamond|91|250}}&lt;br /&gt;
      {{ResResource|Medium Diamond|735|2500}}&lt;br /&gt;
      {{ResResource|Huge Emerald|7|15}}&lt;br /&gt;
      {{ResResource|Large Emerald|38|250}}&lt;br /&gt;
      {{ResResource|Medium Emerald|940|2500}}&lt;br /&gt;
      {{ResResource|Huge Quartz|2|15}}&lt;br /&gt;
      {{ResResource|Large Quartz|124|250}}&lt;br /&gt;
      {{ResResource|Medium Quartz|1848|2500}}&lt;br /&gt;
      {{ResResource|Huge Ruby|10|15}}&lt;br /&gt;
      {{ResResource|Large Ruby|250|250}}&lt;br /&gt;
      {{ResResource|Medium Ruby|2500|2500}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|8|15}}&lt;br /&gt;
      {{ResResource|Large Sapphire|103|250}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|884|2500}}&lt;br /&gt;
      {{ResResource|Huge Topaz|0|15}}&lt;br /&gt;
      {{ResResource|Large Topaz|110|250}}&lt;br /&gt;
      {{ResResource|Medium Topaz|986|2500}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|75}}&lt;br /&gt;
  }}&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}  &lt;br /&gt;
    {{ResComplete|Advanced Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding|}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Speed of the Serpent}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Gear Casting 3|&lt;br /&gt;
      {{ResResource|Metal Blue|0|470}}&lt;br /&gt;
      {{ResResource|Moon Steel|100|470}}&lt;br /&gt;
      {{ResResource|Octec's Alloy|2|470}}&lt;br /&gt;
      {{ResResource|Sun Steel|10|470}}&lt;br /&gt;
      {{ResResource|Thoth's Metal|0|470}}&lt;br /&gt;
      {{ResResource|Water Metal|0|470}}&lt;br /&gt;
      {{ResResource|Strontium Large Gear|19|19}}&lt;br /&gt;
      {{ResResource|Platinum Large Gear|19|19}}&lt;br /&gt;
      {{ResResource|Tungsten Large Gear|19|19}}&lt;br /&gt;
      {{ResResource|Pewter Medium Gear|3|47}}&lt;br /&gt;
      {{ResResource|Antimony Medium Gear|47|47}}&lt;br /&gt;
      {{ResResource|Lead Medium Gear|47|47}}&lt;br /&gt;
      {{ResResource|Titanium Small Gear|188|188}}&lt;br /&gt;
      {{ResResource|Aluminum Small Gear|188|188}}&lt;br /&gt;
      {{ResResource|Lithium Small Gear|188|188}}&lt;br /&gt;
}}  &lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chariot Repair (2 of 3)|&lt;br /&gt;
      {{ResResource|Bricks|47000|47000}}&lt;br /&gt;
      {{ResResource|Boards|1444|23500}}&lt;br /&gt;
      {{ResResource|Linen|170|940}}&lt;br /&gt;
      {{ResResource|Cut Stone|164|1410}}&lt;br /&gt;
}}  &lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Gear Oil|&lt;br /&gt;
      {{ResResource|Oil|94000|94000}}&lt;br /&gt;
      {{ResResource|Petroleum|0|47000}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|0|282}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|141}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|71}}&lt;br /&gt;
}}  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}  &lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy 4}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Gear Casting (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}  &lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Wood Paper Manufacture|&lt;br /&gt;
	{{ResResource|Deckle|0|50}}&lt;br /&gt;
	{{ResResource|Rabbit Pelt|137|2000}}&lt;br /&gt;
	{{ResResource|Aluminum Plate|0|2000}}&lt;br /&gt;
	{{ResResource|Jugs of Water|0|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Advanced Silkworm Farming|&lt;br /&gt;
	{{ResResource|Compost|10000|10000}}&lt;br /&gt;
        {{ResResource|Arsenic|0|1000}}	&lt;br /&gt;
	{{ResResource|Ra's Compound Extract|0|100}}	&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Trade}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Minting|}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Sign Construction 1}}&lt;br /&gt;
    {{ResComplete|Sign Construction 2}}&lt;br /&gt;
    {{ResComplete|Sign Construction 3}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Alchemical Maceration|&lt;br /&gt;
      {{ResResource|Glass Pipes|0|200}}&lt;br /&gt;
      {{ResResource|Thermometers|0|15}}&lt;br /&gt;
      {{ResResource|Silver Pot|0|2000}}&lt;br /&gt;
      {{ResResource|Grain Spirits, any kind|0|200}}&lt;br /&gt;
      {{ResResource|Grain Spirits of Earth|0|100}}&lt;br /&gt;
      {{ResResource|Grain Spirits of Water|0|100}}&lt;br /&gt;
      {{ResResource|Grain Spirits of Fire|0|50}}&lt;br /&gt;
      {{ResResource|Grain Spirits of Air|0|50}}&lt;br /&gt;
      {{ResResource|Wood Spirits, any kind|0|60}}&lt;br /&gt;
      {{ResResource|Wood Spirits of Earth|0|30}}&lt;br /&gt;
      {{ResResource|Wood Spirits of Water|0|30}}&lt;br /&gt;
      {{ResResource|Wood Spirits of Fire|0|15}}&lt;br /&gt;
      {{ResResource|Wood Spirits of Air|0|20}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Toxin Extraction|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|44|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|47|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|20|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|57|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|24|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|40|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|5|25}}&lt;br /&gt;
      {{ResResource|Oil|30000|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
  &lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|&lt;br /&gt;
      {{ResResource|Arsenic|0|750}}&lt;br /&gt;
      {{ResResource|Lead Ore|12500|10000}}&lt;br /&gt;
      {{ResResource|Sulfuric Acid|6|1000}}&lt;br /&gt;
      {{ResResource|Geb's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Maat's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Explosives|&lt;br /&gt;
      {{ResResource|Gunpowder|900|20000}}&lt;br /&gt;
      {{ResResource|Aluminum Powder|0|10000}}&lt;br /&gt;
      {{ResResource|Magnesium Wire|0|1000}}&lt;br /&gt;
      {{ResResource|Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Osiris's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Thoth's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Detonation|&lt;br /&gt;
      {{ResResource|Cut Stones (Heavy Base)|0|10000}}&lt;br /&gt;
      {{ResResource|Concrete|0|20000}}&lt;br /&gt;
      {{ResResource|Iron Bars (Reinforcement)|0|1000}}&lt;br /&gt;
      {{ResResource|Small Barrels (Container for Explosives)|0|500}}&lt;br /&gt;
      {{ResResource|Straw (Cushioning Material for Explosives)|4067|100000}}&lt;br /&gt;
      {{ResResource|Clay (Stabilizing Agent)|1436|10000}}&lt;br /&gt;
      {{ResResource|Gunpowder (Fusing Material)|50|20000}}&lt;br /&gt;
      {{ResResource|Rope (Fusing Material)|8746|20000}}&lt;br /&gt;
      {{ResResource|Magnesium Wire (Fusing Material)|0|5000}}&lt;br /&gt;
      {{ResResource|Volatile Explosive|0|200}}&lt;br /&gt;
      {{ResResource|Low Explosive|0|100}}&lt;br /&gt;
      {{ResResource|High Explosive|0|50}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry}}&lt;br /&gt;
      {{ResComplete|Advanced Chemistry (2 of 2)}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}} &lt;br /&gt;
      {{ResComplete|Contest Organization}}&lt;br /&gt;
      {{ResComplete|Crossbreeding}}&lt;br /&gt;
      {{ResComplete|Distillation}}&lt;br /&gt;
      {{ResComplete|Fine Balance}}&lt;br /&gt;
      {{ResComplete|Gem Cutting}}&lt;br /&gt;
      {{ResComplete|Herpeculture}}&lt;br /&gt;
      {{ResComplete|Hive Optimization}}&lt;br /&gt;
      {{ResComplete|Neutralization}}&lt;br /&gt;
      {{ResComplete|Pyramid Construction}}&lt;br /&gt;
      {{ResComplete|Structural Pottery}}&lt;br /&gt;
      {{ResComplete|Water Mining}}&lt;br /&gt;
            &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Ranching 2|&lt;br /&gt;
	{{ResResource|Bacon|222|940}}&lt;br /&gt;
        {{ResResource|Ham|87|470}}	&lt;br /&gt;
	{{ResResource|Sun Steel Sheeting: Insulative, Corrosion Resistant|0|1175}}	&lt;br /&gt;
	{{ResResource|Straw|18800|18800}}	&lt;br /&gt;
	{{ResResource|Hard, Rotproof Treated Boards|5496|28200}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Xenobotany|&lt;br /&gt;
	{{ResResource|Dirt|940|940}}&lt;br /&gt;
        {{ResResource|Jugs of Water|940|940}}	&lt;br /&gt;
	{{ResResource|Catfish Meat|2820|2820}}	&lt;br /&gt;
	{{ResResource|Tilapia Meat|2820|2820}}	&lt;br /&gt;
	{{ResResource|Perch Meat|2820|2820}}	&lt;br /&gt;
	{{ResResource|Lily of the Sea Bulb: Magenta Inner Stamen|0|7}}	&lt;br /&gt;
	{{ResResource|Lily of the Sea Bulb: Giant x2|0|7}}	&lt;br /&gt;
	{{ResResource|Lily of the Sea Bulb: Cyan Inner Stamen|0|7}}	&lt;br /&gt;
	{{ResResource|Lily of the Sea Bulb: Cyan Inner Stamen|0|7}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
        {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}        &lt;br /&gt;
    {{ResOnATimer|Advanced Horticulture|http://armeagle.atitd.org/timer.php/77322931/teppy/ATITD8A/img.png}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Ranching}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Pig&amp;diff=55564</id>
		<title>Pig</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Pig&amp;diff=55564"/>
		<updated>2018-09-22T16:26:26Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Pig Breeds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{ItemInfo|weight=?|bulk=?|image=Pig.JPG|description=A pig, as introduced in Tale 8.}}&lt;br /&gt;
&lt;br /&gt;
== Pig ==&lt;br /&gt;
&lt;br /&gt;
A pig is a wild animal which was introduced in Tale 8. &amp;lt;br&amp;gt; &lt;br /&gt;
There are different varieties of pigs, each with a different color.&amp;lt;br&amp;gt;&lt;br /&gt;
A pig may be slaughtered using a wielded knife.''(Per Malard, Flint Knifes are not sufficient to slaughter a pig.)'' &amp;lt;br&amp;gt;&lt;br /&gt;
If successfully slaughtered, a pig can yield bacon, ham, or fat in different quantities depending on the variety.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Pig Breeds ==&lt;br /&gt;
{| style=&amp;quot;background-color:#ADD8E6&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!'''Breed'''&lt;br /&gt;
!'''Bacon'''&lt;br /&gt;
!'''Ham'''&lt;br /&gt;
!'''Fat'''&lt;br /&gt;
|-&lt;br /&gt;
||'''Athrinbyan '''||4||2||0| &lt;br /&gt;
|-&lt;br /&gt;
||'''Ikenial '''|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
||'''Mendeshian '''|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
||'''Settenuen'''||3||1||0  &lt;br /&gt;
|-&lt;br /&gt;
||'''Windsnyer'''||3||1||0  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
According to the Change Log:&amp;lt;br&amp;gt;&lt;br /&gt;
07/11/2018 - added: bacon &amp;lt;br&amp;gt;&lt;br /&gt;
09/15/2018 - Changed: All new pigs now have a breed, and each breed has a different color &amp;lt;br&amp;gt;&lt;br /&gt;
09/19/2018 - Added: Pigs now yield bacon, ham, and fat depending on their breed &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Sea_Lily&amp;diff=43339</id>
		<title>Sea Lily</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Sea_Lily&amp;diff=43339"/>
		<updated>2018-07-25T13:19:38Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Known Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
A '''Sea Lily''' is a type of [[Flowers]].  It appears in inventory as &amp;quot;[[Sea Lily Bulb]]:&amp;lt;type&amp;gt;&amp;quot; and as a '''Lily of the Sea''' once planted. &lt;br /&gt;
&lt;br /&gt;
One bulb per player may be acquired for free from a [[University of Worship]] with [[Horticulture]] unlocked.&lt;br /&gt;
&lt;br /&gt;
It may be planted anywhere, but requires 100 [[Water in Jugs]] in your inventory to do so (the jugs will be emptied but retained). When planted, it will bloom into a Lily of the Sea in one hour. Once it blooms, it may be fertilized every 2 hours with 20 units of [[Flower Fertilizer]]. After 24 fertilizations, you can &amp;quot;Check the bulb for signs of budding&amp;quot; from the flower's window menu. The amount of fertilizations required to detach an extra bulb from a Lily of the Sea is strain and fertilizer dependent.&lt;br /&gt;
&lt;br /&gt;
With [[Advanced Horticulture]] there are [[Flower_Fertilizer_Chart|advanced fertilizers]] available to make fertilizing sea lilies faster and easier.&lt;br /&gt;
&lt;br /&gt;
==Color Regions==&lt;br /&gt;
&lt;br /&gt;
A Sea Lily has 7 color regions:&lt;br /&gt;
* 4 Petal Regions (2 Outer Petal colors, alternating, and 2 Inner Petal colors, alternating)&lt;br /&gt;
* Outer Stamen (the uppermost center section-2 sections )&lt;br /&gt;
* Middle Stamen (the middle height center stamen, the lowest one easily visible)&lt;br /&gt;
* Inner Stamen (the lowest center section, almost hidden in the petals) &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|[[image:Sea_Lily_Bulb$Inner_Petals.jpg‎|thumb|245px|Inner Petals]]&lt;br /&gt;
|[[image:Sea_Lily_Bulb$Outer_Petals.jpg‎|thumb|245px|Outer Petals]] &lt;br /&gt;
|[[image:Sea_Lily_Bulb$Stamen.jpg‎|thumb|245px|Stamen]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When research calls for petal colors, it will request something like &amp;quot;75%&amp;quot; of a color, which means 3 of the four petal regions that color.&lt;br /&gt;
&lt;br /&gt;
The basic color gene types are magenta, cyan, and yellow. Red is even amounts of magenta and yellow, blue is even amounts of magenta and cyan, green is even amounts of yellow and cyan, and grey/black is equal amounts of all three (white is no color genes). Uneven amounts of the three types will produce various other colors, some of which a normal observer would call &amp;quot;red&amp;quot; or &amp;quot;blue&amp;quot;, but if &amp;quot;red petals&amp;quot; is requested by research or a festival, only technically red petals will count. Increasing numbers of each gene result in brighter colors, and there are at least three shades of a given color possible (visible on Blush strain). We note color intensity with levels, for example &amp;quot;magenta 1&amp;quot; indicates a color strength less intense than &amp;quot;magenta 2&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Sizes==&lt;br /&gt;
&lt;br /&gt;
They come in two basic sizes, dwarf and normal. Other sizes can be bred from these through Crossbreeding. The dwarf and giant genes work in slightly different ways, so both extreme and intermediate sizes can be produced. A size intermediate between the dwarf and normal sizes has been produced, as have larger than normal ones. It's not clear exactly which dwarf or giant genes each base type has, as until now there's been no way to check, and now we can only check what a university asks for.&lt;br /&gt;
&lt;br /&gt;
==Known Types==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Sea Lily Name !! Image !! Availability !! Petals !! Inner Stamen !! Middle Stamen !! Outer Stamen !! Size !! Bulbing Speed&lt;br /&gt;
|- &lt;br /&gt;
| Blush&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyBlush.jpg|thumb|256px|Blush]]&lt;br /&gt;
| Elephantine&lt;br /&gt;
| 75% magenta 1, 25% white&lt;br /&gt;
| magenta 1&lt;br /&gt;
| magenta 2&lt;br /&gt;
| magenta 3&lt;br /&gt;
| normal&lt;br /&gt;
| 38&lt;br /&gt;
|- &lt;br /&gt;
| Clarity&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyClarity.jpg‎|thumb|256px|Clarity]]&lt;br /&gt;
| Unknown (may be prize only)&lt;br /&gt;
| 75% white, 25% gray 2&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| gray 2&lt;br /&gt;
| normal&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
| Crimson&lt;br /&gt;
| [[Image:SeaLilyCrimson.png‎|thumb|256px|Clrimson]]&lt;br /&gt;
| Unknown (may be prize only)&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| small&lt;br /&gt;
| Unknown&lt;br /&gt;
|- &lt;br /&gt;
| Crown&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyCrown.jpg‎|thumb|256px|Crown]]&lt;br /&gt;
| Dunqual Oasis, Meshwesh Delta&lt;br /&gt;
| 25% red 3, 75% white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| normal&lt;br /&gt;
| 38&lt;br /&gt;
|- &lt;br /&gt;
| Delicate&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyDelicate.jpg|thumb|256px|Delicate]]&lt;br /&gt;
| Unknown (may be prize only)&lt;br /&gt;
| all white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| red 3&lt;br /&gt;
| dwarf&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
| Dusk&lt;br /&gt;
| [[Image:Sea_Lily$SeaLilyDusk.jpg‎|thumb|210px|Dusk]]&lt;br /&gt;
| Unknown (may be prize only)&lt;br /&gt;
| 25% grey 1, 75% white&lt;br /&gt;
| orange&lt;br /&gt;
| lighter orange&lt;br /&gt;
| light magenta&lt;br /&gt;
| small&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyEnergy.jpg‎|thumb|256px|Energy]]&lt;br /&gt;
| Axum, Suez (1853, 5278), Pwenet&lt;br /&gt;
| all yellow 2&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| normal&lt;br /&gt;
| 28&lt;br /&gt;
|- &lt;br /&gt;
| Fracture&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyFracture.jpg‎ |thumb|256px|Fracture]]&lt;br /&gt;
|  Blue Nile, Gebel, Western Desert&lt;br /&gt;
| 25% magenta 1, 75% white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| normal&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
| Morning&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyMorning.jpg‎|thumb|256px|Morning]]&lt;br /&gt;
|  Suez (1381, 5639), Swenett&lt;br /&gt;
| 50% green 1, 50% yellow 2&lt;br /&gt;
| yellowish green 1&lt;br /&gt;
| yellowish green 1&lt;br /&gt;
| yellowish green 1&lt;br /&gt;
| normal&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
| Silken&lt;br /&gt;
| [[Image:Sea_LilyBulb$SeaLilySilken.jpg|thumb|210px|Silken]]&lt;br /&gt;
| Bahariya Oasis&lt;br /&gt;
| all white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| normal&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
| Vampire&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyVampire.jpg‎|thumb|256px|Vampire]]&lt;br /&gt;
| Asyut&lt;br /&gt;
| all white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| red 3&lt;br /&gt;
| normal&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Most of the color intensities have been guessed, more experimentation with Crossbreeding is required in order to confirm the intensities.&lt;br /&gt;
* Bulbing Speed refers to the amount of fertilizations required in order to get 1 extra bulb from a flower.&lt;br /&gt;
* Bulb may be harvested immediately after the fertilization that makes it available. You still have to wait for the timer to expire start the next growth cycle.&lt;br /&gt;
*[[Flower_Genome_Theories]]&lt;br /&gt;
&lt;br /&gt;
==Petals==&lt;br /&gt;
If you select 'Harvest for Petals' in the menu, it destroys the plant and gives you [[Petals of the Sea]].&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Flowers]]&lt;br /&gt;
*[[Flower Fertilizer Chart]]&lt;br /&gt;
*[[Orchids]]&lt;br /&gt;
*[[Roses of Ra]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Flowers]][[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Fennec_Locations_Signs_Captures&amp;diff=42612</id>
		<title>Fennec Locations Signs Captures</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Fennec_Locations_Signs_Captures&amp;diff=42612"/>
		<updated>2018-07-19T12:24:16Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Fennec Capture Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please enter new '''catches''' under the previous catch!!   And please be a sport and make your cages public after a catch.  Thanks.&lt;br /&gt;
&lt;br /&gt;
== Fennec Capture Locations ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
! Region !!width=&amp;quot;10%&amp;quot;| Coord X,Y !! Subspecies !! Signs or capture !! Public/Private !! Built by !! Last checked by !! RL date + time (EST) checked  !! Egypt date and Time&lt;br /&gt;
|-&lt;br /&gt;
|Faiyum || 320, 6346 || Ruddy || Capture || Public || Insect || Insect || March 16, 2018 7:20pm || Akhet II-7 3:30am&lt;br /&gt;
|-&lt;br /&gt;
|Giza|| 477, 5741 || Ruddy || Capture || Public || ? || Fixxxer || March 20, 2018 10:38pm || Akhet II-18 ish&lt;br /&gt;
|-&lt;br /&gt;
|Blemmyes|| 4300, -3200 || Brown || Signs || Public ||  Rhaom  ||  Tamb  || March 25, 2018 9:57pm GMT || Akhet II-28 2:37AM&lt;br /&gt;
|-&lt;br /&gt;
|Blemmyes|| 4050, -3200 || Brown || Signs || Public ||  Rhaom  ||  Tamb  || March 25, 2018 10:10pm GMT || Akhet II-28 3:05AM&lt;br /&gt;
|-&lt;br /&gt;
|Blemmyes|| 4050, -2950 || Brown || Signs || Public ||  Rhaom  ||  Tamb  || March 25, 2018 10:33pm GMT || Akhet II-28 3:46AM&lt;br /&gt;
|-&lt;br /&gt;
|Damot|| 4800, -2450 || Brown || Capture || Public ||  Rhaom  ||  KebiRoz  || March 25, 2018 10:10pm GMT || Akhet II-28 10:58AM&lt;br /&gt;
|-&lt;br /&gt;
|Damot|| 4800, -2450 || Brown || Capture || Public ||  Rhaom  ||  Tamb  || March 25, 2018 2:44AM GMT || Akhet II-28 12:11PM&lt;br /&gt;
|-&lt;br /&gt;
|Dakhla Oasis|| -2150, 1450 || Bushy-tailed || Signs || Public ||  Reisa  ||  Tamb  || April 1, 2018 11:03AM GMT || Akhet III-13 11:37PM&lt;br /&gt;
|-&lt;br /&gt;
|Dakhla Oasis|| -2150, 1600 || Bushy-tailed || Signs || Public ||  Reisa  ||  Tamb  || April 1, 2018 11:04AM GMT || Akhet III-13 11:43PM&lt;br /&gt;
|-&lt;br /&gt;
|Dakhla Oasis|| -2150, 1750 || Bushy-tailed || Signs || Public ||  Reisa  ||  Tamb  || April 1, 2018 11:11AM GMT || Akhet III-13 11:48PM&lt;br /&gt;
|-&lt;br /&gt;
|Timna|| 4418, 5845 || Brown || Signs || Public ||  Gabrielnight  ||  Tortellini  || April 5, 2018 01:27AM GMT || Akhet III-21 2:26AM&lt;br /&gt;
|-&lt;br /&gt;
|Timna|| 4574, 5677 || Brown || Signs || Public ||  Gabrielnight  ||  Tortellini  || April 5, 2018 01:50AM GMT || Akhet III-21 3:12AM&lt;br /&gt;
|-&lt;br /&gt;
|Timna|| 4255, 5250 || Brown || Signs || Public ||  Reyzer  ||  Tortellini  || April 5, 2018 01:42AM GMT || Akhet III-21 2:56AM&lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis|| 150, 2600 || Ruddy || Capture || Public ||  Septekh  ||  Septekh  || April 8, 2018 08:00AM GMT || Akhet III-28 8:47AM&lt;br /&gt;
|-&lt;br /&gt;
|Dakhla Oasis|| -2750, 1750 || Bushy-tailed || Capture || Public ||  ???  ||  Tunnen  || April 20, 2018 5:32AM GMT || Akhet IV-25 11:00AM&lt;br /&gt;
|-&lt;br /&gt;
|Dakhla Oasis|| -3000, 2000 || Bushy-tailed || Capture || Public ||  ???  ||  McArine || April 23, 2018 19:32 GMT || Peret I-3 5:00AM&lt;br /&gt;
|-&lt;br /&gt;
|South Sinai|| 3250, 6000 || Furry || Capture || Public ||  ???  ||  McArine || April 23, 2018 20:32 GMT || Peret I-3 6:00AM&lt;br /&gt;
|-&lt;br /&gt;
|West Sinai|| 3250, 7500 || Brown || Capture || Public ||  ???  ||  McArine || April 24, 2018 18:01 GMT || Peret I-5 10:28AM&lt;br /&gt;
|-&lt;br /&gt;
|South Sinai|| 3675, 5188 || Furry || Capture || Public || ???  ||  Djanee  || May 25, 2018 19:30 GMT || Peret III-17 4:00PM&lt;br /&gt;
|-&lt;br /&gt;
|South Sinai|| 4000, 5000 || Furry || Capture || Public || Steele  ||  Steele || May 26, 2018 02:25 GMT || Peret III-18 8:00AM&lt;br /&gt;
|-&lt;br /&gt;
|Ammonium|| -2078, 4447 || Bushy-tailed || Capture || Public || Korrin ||  Korrin || June 18, 2018 08:00 GMT || Shemu I-22 8:00AM&lt;br /&gt;
|-&lt;br /&gt;
|Lahun|| -1250, 4710 || Bushy-tailed || Signs || Public || Samruc || Steele || June 21, 2018 18:40 GMT || Shemu I-30 5:11AM&lt;br /&gt;
|-&lt;br /&gt;
|East Sinai|| 5000, 6500 || Furry || Capture || Public || dymo || Qis || July 05, 2018  || Shemu III-07 9:11 PM&lt;br /&gt;
|-&lt;br /&gt;
|Meroe Desert|| -2500,-7000 || Sharp-Toothed || Capture || Public || ??? || Ki-Nala || July 19, 2018 00:23 GMT || Shemu IV-14 3:20PM&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Fennec]]&lt;br /&gt;
* [[Fennec_Locations | Fennec Map]] ''(Note - This list is separate from the fennec trap map and does not add icons to it.)''&lt;br /&gt;
* [[Test of the Safari]]&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Fish&amp;diff=35154</id>
		<title>Fish</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Fish&amp;diff=35154"/>
		<updated>2018-06-16T12:02:45Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Fish Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
This is a summary table of all fish discovered in A Tale in the Desert 8. Fish are a [[Resource]] that can be obtained via the [[Fly Fishing]] skill and are used in [[Cooking]].&lt;br /&gt;
&lt;br /&gt;
In order to catch fish, you need to have learned the Fly Fishing skill at a School of Body.  When you purchase the skill, the scientists will give you a Basic Fly Rod. [[Fly Tying]] must be learned from a [[School of Worship]] to create [[Lures]].  Before fishing the first time, you must click yourself, Skills, Fishing, Use Lure, and select a lure from your inventory, which can be one you tied yourself or acquired from another player.  Each cast will use the same lure type.  If your last lure of that kind is lost, you must use the same process to choose a different lure from your inventory before you can continue fishing.&lt;br /&gt;
&lt;br /&gt;
== Fish Summary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#e6f2ff&amp;quot; &lt;br /&gt;
! width=&amp;quot;10%&amp;quot;|Fish !!width=&amp;quot;5%&amp;quot;|Weight !!width=&amp;quot;5%&amp;quot;|Bulk !!width=&amp;quot;5%&amp;quot;|Rarity !!width=&amp;quot;15%&amp;quot;|Lure(s) !!width=&amp;quot;15%&amp;quot;|Location(s)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdju]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|20 || align=&amp;quot;center&amp;quot;|? ||[[Desert Millipede]], [[Nightwing]], [[Oyster Mite]], [[Sand Mite]] ||Red Sea&lt;br /&gt;
|-&lt;br /&gt;
| [[Amur Pike]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|20 || align=&amp;quot;center&amp;quot;|? ||[[Queen Maggot]], [[Glass Worm]] ||Red Sea, Meshwesh Delta, Pond in Thebes 421, 39, Nile near Amigos 750 -1000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayu]] ||align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||[[White Sawfly]] ||Red Sea 2900, 1142&lt;br /&gt;
|-&lt;br /&gt;
| [[Bottlenose Squid]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||[[Red Cricket]] ||Lake in Thebes&lt;br /&gt;
|-&lt;br /&gt;
| [[Camelfish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|24 || align=&amp;quot;center&amp;quot;|? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||[[Glass Worm]], [[Ruby Hornborrer]], [[Nightwing]] || Meshwesh Delta, Suez&lt;br /&gt;
|-&lt;br /&gt;
| [[Catfish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|20 || align=&amp;quot;center&amp;quot;|? ||[[Oyster Mite]], [[Honey Fly]] ||Red Sea, Meshwesh Delta&lt;br /&gt;
|-&lt;br /&gt;
| [[Chromis]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|24 || align=&amp;quot;center&amp;quot;|? ||[[Dew Fly]], [[Honey Fly]], [[Ruby Hornborrer]] ||Red Sea, Meshwesh Delta&lt;br /&gt;
|-&lt;br /&gt;
| [[Flying Fish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Crayfish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|24 || align=&amp;quot;center&amp;quot;|? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Knucklefish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||[[Oyster Mite]], [[Dew Fly]], [[Corkscrew Asp]] ||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Horned Pigfish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hylian Loach]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||[[Red Cricket]]||Meshwesh Delta&lt;br /&gt;
|-&lt;br /&gt;
| [[Kingfish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Lima Chub]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||[[Honey Fly]],  [[Ruby Hornborrer]] || Red Sea&lt;br /&gt;
|-&lt;br /&gt;
| [[Medusafish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonfish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Octets Longfin]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|24 || align=&amp;quot;center&amp;quot;|? ||[[Desert Millipede]] ||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange Spongefish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|24 || align=&amp;quot;center&amp;quot;|? ||[[Oyster Mite]] ||?. &lt;br /&gt;
|-&lt;br /&gt;
| [[Otterfish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|20 || align=&amp;quot;center&amp;quot;|? ||[[Queen Maggot]] ||?. &lt;br /&gt;
|-&lt;br /&gt;
| [[Oxyrynchus]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||? ||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pancake Loach]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|20 || align=&amp;quot;center&amp;quot;|? ||[[Queen Maggot]] ||Meshwesh Delta&lt;br /&gt;
|-&lt;br /&gt;
| [[Perch]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|20 || align=&amp;quot;center&amp;quot;|? ||[[Desert Millipede]], [[Oyster Mite]], [[Fruit Maggot]] ||Red Sea&lt;br /&gt;
|-&lt;br /&gt;
| [[Phagrus]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|20 || align=&amp;quot;center&amp;quot;|? ||[[Fruit Maggot]], [[Sand Mite]], [[Ruby Hornborrer]], [[Glass Worm]], [[Honey Fly]] ||Meshwesh Delta&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Cod]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|20 || align=&amp;quot;center&amp;quot;|? ||[[Oyster Mite]], [[Pickel Slug]], [[Spittlebug]] ||Red Sea, Meshwesh Delta&lt;br /&gt;
|-&lt;br /&gt;
| [[River Crab]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|20 || align=&amp;quot;center&amp;quot;|? ||[[Ringed Wasp]] ||Red Sea &lt;br /&gt;
|-&lt;br /&gt;
| [[Serpentfish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|24 || align=&amp;quot;center&amp;quot;|? ||? ||? &lt;br /&gt;
|-&lt;br /&gt;
| [[Striped Batfin]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|20 || align=&amp;quot;center&amp;quot;|? ||[[Glass Worm]], [[Desert Millipede]] || Along the Nile (1360,3810), Arabia, Meshwesh Delta&lt;br /&gt;
|-&lt;br /&gt;
| [[Tigerfish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||[[Queen Maggot]] ||Swenett - Nile &lt;br /&gt;
|-&lt;br /&gt;
| [[Tilapia]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|24 || align=&amp;quot;center&amp;quot;|? ||[[Ruby Hornborrer]],[[Nightwing]],  [[Dew Fly]]  ||? &lt;br /&gt;
|-&lt;br /&gt;
| [[Tilefish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||[[Ruby Hornborrer]]  || Suez, Arabia, Bitter Lakes&lt;br /&gt;
|-&lt;br /&gt;
| [[White Oniontail]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|20 || align=&amp;quot;center&amp;quot;|? ||[[Spittlebug]] ||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Flying Fish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||[[Honey Fly]] ||Asyut by Nile&lt;br /&gt;
|-&lt;br /&gt;
| [[King Fish]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||[[Oyster Mite]] ||Asyut by Nile&lt;br /&gt;
|-&lt;br /&gt;
| [[Yellowfin Snapper]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? || align=&amp;quot;center&amp;quot;|? ||[[Oyster Mite]] || Arabia&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Filleting]]&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Speed_Point_Costs&amp;diff=26868</id>
		<title>Speed Point Costs</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Speed_Point_Costs&amp;diff=26868"/>
		<updated>2018-05-20T14:38:37Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Test of the Singing Cicada | &amp;lt; Test of the Singing Cicada]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A running tally of how many points a speed point costs. &lt;br /&gt;
&lt;br /&gt;
'''Please put the latest information at the top, so it is easier to see.  No need to update if the cost is the same as the top listing.'''&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 2018-05-19 || align=&amp;quot;right&amp;quot;|26801&lt;br /&gt;
|-&lt;br /&gt;
| 2018-05-18 || align=&amp;quot;right&amp;quot;|27506&lt;br /&gt;
|-&lt;br /&gt;
| 2018-05-17 || align=&amp;quot;right&amp;quot;|26430&lt;br /&gt;
|-&lt;br /&gt;
| 2018-05-16 || align=&amp;quot;right&amp;quot;|26997&lt;br /&gt;
|-&lt;br /&gt;
| 2018-05-13 || align=&amp;quot;right&amp;quot;|26164&lt;br /&gt;
|-&lt;br /&gt;
| 2018-05-10 || align=&amp;quot;right&amp;quot;|24555&lt;br /&gt;
|-&lt;br /&gt;
| 2018-05-08 || align=&amp;quot;right&amp;quot;|24247&lt;br /&gt;
|-&lt;br /&gt;
| 2018-05-07 || align=&amp;quot;right&amp;quot;|25736&lt;br /&gt;
|-&lt;br /&gt;
| 2018-05-06 || align=&amp;quot;right&amp;quot;|24148&lt;br /&gt;
|-&lt;br /&gt;
| 2018-05-05 || align=&amp;quot;right&amp;quot;|23457&lt;br /&gt;
|-&lt;br /&gt;
| 2018-04-29 || align=&amp;quot;right&amp;quot;|21436&lt;br /&gt;
|-&lt;br /&gt;
| 2018-04-22 || align=&amp;quot;right&amp;quot;|17761&lt;br /&gt;
|-&lt;br /&gt;
| 2018-04-16 || align=&amp;quot;right&amp;quot;|16432&lt;br /&gt;
|-&lt;br /&gt;
| 2018-04-13 || align=&amp;quot;right&amp;quot;|14588&lt;br /&gt;
|-&lt;br /&gt;
| 2018-04-12 || align=&amp;quot;right&amp;quot;|13413&lt;br /&gt;
|-&lt;br /&gt;
| 2018-04-10 || align=&amp;quot;right&amp;quot;|13924&lt;br /&gt;
|-&lt;br /&gt;
| 2018-04-09 || align=&amp;quot;right&amp;quot;|13328&lt;br /&gt;
|-&lt;br /&gt;
| 2018-04-06 || align=&amp;quot;right&amp;quot;|11616&lt;br /&gt;
|-&lt;br /&gt;
| 2018-04-01 || align=&amp;quot;right&amp;quot;|10519&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-28 || align=&amp;quot;right&amp;quot;|9664&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-24 || align=&amp;quot;right&amp;quot;|8993&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-23 || align=&amp;quot;right&amp;quot;|9130&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-22 || align=&amp;quot;right&amp;quot;|9373&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-20 || align=&amp;quot;right&amp;quot;|8939&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-19 || align=&amp;quot;right&amp;quot;|9286&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-17 || align=&amp;quot;right&amp;quot;|10149&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-15 || align=&amp;quot;right&amp;quot;|9089&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-14 || align=&amp;quot;right&amp;quot;|9982&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-12 || align=&amp;quot;right&amp;quot;|10234&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-11 || align=&amp;quot;right&amp;quot;| 9274&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-10 || align=&amp;quot;right&amp;quot;| 8678&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-08 || align=&amp;quot;right&amp;quot;| 7546&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-07 || align=&amp;quot;right&amp;quot;| 5769&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-06 || align=&amp;quot;right&amp;quot;| 4969&lt;br /&gt;
|-&lt;br /&gt;
| 2018-03-05 || align=&amp;quot;right&amp;quot;| 1904&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Tests&amp;diff=26516</id>
		<title>Tests</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Tests&amp;diff=26516"/>
		<updated>2018-05-19T08:41:09Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Monotype Corsiva; font-size: 20pt&amp;quot;&amp;gt;'''Tests'''&amp;amp;nbsp;&amp;lt;/span&amp;gt; are challenges to the citizens of Egypt. The objective of A Tale in the Desert is to build the ideal civilization by perfecting the ''Seven Disciplines of Man'', with each [[discipline]] containing a varied number of test (seven tests minimum, yet in Tale 7 the quantity is higher for all disiplines). To reach the top rank for any given disipline, oracle, one must complete seven test. The player decides which tests to complete and the order of passing them.&lt;br /&gt;
&lt;br /&gt;
In order to attempt any of the tests in a Discipline, you must first pass the initiation into that discipline. While the tests are often very difficult, many tests cannot, by design, be passed by more than a small percentage of players.&lt;br /&gt;
&lt;br /&gt;
The initiations are achievable by any dedicated player and are designed to give a flavor of the discipline.&lt;br /&gt;
&lt;br /&gt;
* Before starting a test, you must visit the appropriate university to start it. &lt;br /&gt;
* Tests have level restrictions.&lt;br /&gt;
* Some tests have additional restrictions, beyond a level requirement &lt;br /&gt;
* Tests have principles, which are easier than (and designed to be a sample of) the full test&lt;br /&gt;
* Completing a Test will give you a &amp;quot;rank&amp;quot; (i.e. a new title) and you may get a reward of some kind (ability to make a new building, extra waypoints, improved stats, etc). Passing a test automatically passes principles for that test, even if you do not meet the requirements for the Principles. &lt;br /&gt;
* The test &amp;quot;Principles&amp;quot; are different from the &amp;quot;Principles&amp;quot; of each discipline. For example, you must complete the &amp;quot;Principles of Body&amp;quot; before you are allowed to sign up for any of the seven Tests of Body. Think of it as an &amp;quot;initiation&amp;quot;. Each of the seven Body tests also has &amp;quot;Principles&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
As part of the challenge of the ''Seven Disciplines of Man'', we must write a test for each discipline for our grandchildren in years to come. NOTE: LEVEL REQUIREMENTS FOR UNOPENED TESTS ARE NOT UP TO DATE FOR T8 YET. WORK IN PROGRESS&lt;br /&gt;
&lt;br /&gt;
The [[Test Pass History]] page has some information about previous successful test passes.&lt;br /&gt;
&lt;br /&gt;
== Demonstrating New Tests ==&lt;br /&gt;
Unlike previous tales, Tests that are currently locked are not demonstrated at local universities.  Tests are now demonstrated at the [[University of Progress]].  These universities are not bound by faction and can be interacted with regardless of the control state of their region.  While some tests are unlocked based on present stat scores, others may require groups of players present to unlock.&lt;br /&gt;
&lt;br /&gt;
== Tests by Discipline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Column 4 of SidebarDiscipline needs the level number or demo if it needs demonstration --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Column 3 of tests requires: -1 for not openable, 0 for needs demonstration, 1 for Open and available. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style='background: transparent; margin: 1em auto'&lt;br /&gt;
|-&lt;br /&gt;
|| {{SidebarDiscipline13|#f80|Architecture|1&lt;br /&gt;
|3|[[Test of the Obelisk]]|1&lt;br /&gt;
|7|[[Test of Towers]]|1&lt;br /&gt;
|7|[[Test of the People's Pyramid]]|1&lt;br /&gt;
|23|[[Test of Octec's Ghost]]|1&lt;br /&gt;
|?|[[Throne of Pharaoh]]|0&lt;br /&gt;
|?|[[Library of Alexandria]]|0&lt;br /&gt;
|?|[[Test of the Megalopolis]]|0&lt;br /&gt;
|?|[[Test of Funerary Temple]]|0&lt;br /&gt;
|?|[[Test of Life]]|0&lt;br /&gt;
|?|[[Test of Hand of Ra]]|0&lt;br /&gt;
|?|[[Test of Seven Phoenix]]|0&lt;br /&gt;
|?|[[Test of Ka]]|0&lt;br /&gt;
|?|[[Test of Magnificent Gardens]]|-1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|| {{SidebarDiscipline9|#0cf|Art and Music|2&lt;br /&gt;
|4|[[Test of Khefre's Children]]|1&lt;br /&gt;
|7|[[Test of The Raeli Mosaic]]|0&lt;br /&gt;
|9|[[Test of Pyrotechnics]]|0&lt;br /&gt;
|?|[[Test of Sculptors]]|0&lt;br /&gt;
|?|[[Test of The Formal Garden]]|0&lt;br /&gt;
|?|[[Test of Flight]]|0&lt;br /&gt;
|?|[[Test of the Prismatic Opticon]]|0&lt;br /&gt;
|?|[[Test of Dancing Waters]]|0&lt;br /&gt;
|?|[[Test of the Windsong]]|0&lt;br /&gt;
|?|[[Test of the Orchestra]]|0&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|| {{SidebarDiscipline13|#4f4|Body|1&lt;br /&gt;
|2|[[Test of the Acrobat]]|1&lt;br /&gt;
|2|[[Test of the Bedouin]]|1&lt;br /&gt;
|2|[[Test of Darkest Night]]|1&lt;br /&gt;
|2|[[Test of the Ritual Tattoo]]|1&lt;br /&gt;
|2|[[Test of the Safari]]|1&lt;br /&gt;
|2|[[Test of the Singing Cicada]]|1&lt;br /&gt;
|4|[[Test of Takeskot | The Test of Takeskot]]|1&lt;br /&gt;
|6|[[Test of the Oyster Catcher]]|1&lt;br /&gt;
|22|[[Test of Isis Bounty]]|1&lt;br /&gt;
|?|[[Test of the Archaeologist]]|0&lt;br /&gt;
|?|[[Test of the Fisherman]]|0&lt;br /&gt;
|?|[[Banquet | Test of the Banquet]]|0&lt;br /&gt;
|?|[[Test of the Marathon]]|-1&lt;br /&gt;
}}&lt;br /&gt;
|| {{SidebarDiscipline11|#c0f|Harmony|1&lt;br /&gt;
|2|[[Test of Chains]]|1&lt;br /&gt;
|2|[[Test of Marriage]]|1&lt;br /&gt;
|2|[[Test of Prophet]]|1&lt;br /&gt;
|2|[[Test of Souls]]|1&lt;br /&gt;
|3|[[Test of the Giving Fisherman]]|1&lt;br /&gt;
|?|[[Test of the Freeman]]|0&lt;br /&gt;
|?|[[Test of the Critic]]|0&lt;br /&gt;
|?|[[Balance of Goods]]|0&lt;br /&gt;
|?|[[Test of Promotion]]|0&lt;br /&gt;
|?|[[Test of Reason]]|0&lt;br /&gt;
|?|[[Test of the Trade Route]]|-1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|| {{SidebarDiscipline15|#44f|Leadership|2&lt;br /&gt;
|4|[[Test of the Elder]]|1&lt;br /&gt;
|4|[[Test of the Kingmaker]]|1&lt;br /&gt;
|16|[[Test of the Bureaucrat]]|1&lt;br /&gt;
|?|[[Test of Mentorship]]|-1&lt;br /&gt;
|?|[[Test of the Host]]|0&lt;br /&gt;
|?|[[Test of the Plantation]]|0&lt;br /&gt;
|?|[[Test of the Covered Cartouche]]|0&lt;br /&gt;
|?|[[Test of Patronage]]|0&lt;br /&gt;
|?|[[Test of the Tour Guide]]|0&lt;br /&gt;
|?|[[Test of the Retired Pirates]]|0&lt;br /&gt;
|?|[[Test of the Coalition]]|0&lt;br /&gt;
|?|[[Test of Trust]]|0&lt;br /&gt;
|?|[[Test of the Hegemon]]|0&lt;br /&gt;
|?|[[Test of True Leadership]]|0&lt;br /&gt;
|?|[[Test of the Medjay]]|-1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|| {{SidebarDiscipline10|#f44|Thought|2&lt;br /&gt;
|13|[[Test of the Tomb of the Immortal]]|1&lt;br /&gt;
|?|[[Test of the Pathmaker]]|0&lt;br /&gt;
|?|[[The Venery]]|0&lt;br /&gt;
|?|[[Test of the Bijou]]|0&lt;br /&gt;
|?|[[Test of the Constellation]]|-1&lt;br /&gt;
|?|[[Test of the Alchemist's Rune]]|-1&lt;br /&gt;
|?|[[Test of the Hexaglyphs]]|-1&lt;br /&gt;
|?|[[Test of the Pulse of the People | Pulse of the People]]|0&lt;br /&gt;
|?|[[Riddle of the Sphinx]]|0&lt;br /&gt;
|?|[[Test of Empty Hand]]|0&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
||{{SidebarDiscipline13|#ff2|Worship|2&lt;br /&gt;
|5|[[Test of the Vigil]]|1&lt;br /&gt;
|6|[[Path of the Pilgrim]]|1&lt;br /&gt;
|11|[[Test of the Messenger]]|1&lt;br /&gt;
|12|[[Test of Astrological Alignment]]|1&lt;br /&gt;
|?|[[Test of Festivals]]|0&lt;br /&gt;
|?|[[Test of Beacons]]|0&lt;br /&gt;
|?|[[Test of Ritual Mummification]]|0&lt;br /&gt;
|?|[[Test of Leavened Bread]]|0&lt;br /&gt;
|?|[[Remembrance Ceremonies]]|-1&lt;br /&gt;
|?|[[Test of the Humble Priests]]|0&lt;br /&gt;
|?|[[Test of Visions]]|0&lt;br /&gt;
|?|[[Test of the Holy Shrine]]|0&lt;br /&gt;
|?|[[Music of the Gods]]|-1&lt;br /&gt;
&lt;br /&gt;
}} &lt;br /&gt;
|| &lt;br /&gt;
'''Key'''&lt;br /&gt;
:[[Image:Green tick.png| | |Test Available]] - Test Available&lt;br /&gt;
:[[Image:Yellow warning.png| | |Requires Demonstrating]] - Requires Demonstrating&lt;br /&gt;
:[[Image:Red cross.png| | |Not yet available]] - Not yet available&lt;br /&gt;
:&amp;lt;NOWIKI&amp;gt;*&amp;lt;/NOWIKI&amp;gt; - Test requires more than just the level&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Tests&amp;diff=26515</id>
		<title>Tests</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Tests&amp;diff=26515"/>
		<updated>2018-05-19T08:40:02Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Tests by Discipline */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Monotype Corsiva; font-size: 20pt&amp;quot;&amp;gt;'''Tests'''&amp;amp;nbsp;&amp;lt;/span&amp;gt; are challenges to the citizens of Egypt. The objective of A Tale in the Desert is to build the ideal civilization by perfecting the ''Seven Disciplines of Man'', with each [[discipline]] containing a varied number of test (seven tests minimum, yet in Tale 7 the quantity is higher for all disiplines). To reach the top rank for any given disipline, oracle, one must complete seven test. The player decides which tests to complete and the order of passing them.&lt;br /&gt;
&lt;br /&gt;
In order to attempt any of the tests in a Discipline, you must first pass the initiation into that discipline. While the tests are often very difficult, many tests cannot, by design, be passed by more than a small percentage of players.&lt;br /&gt;
&lt;br /&gt;
The initiations are achievable by any dedicated player and are designed to give a flavor of the discipline.&lt;br /&gt;
&lt;br /&gt;
* Before starting a test, you must visit the appropriate university to start it. &lt;br /&gt;
* Tests have level restrictions.&lt;br /&gt;
* Some tests have additional restrictions, beyond a level requirement &lt;br /&gt;
* Tests have principles, which are easier than (and designed to be a sample of) the full test&lt;br /&gt;
* Completing a Test will give you a &amp;quot;rank&amp;quot; (i.e. a new title) and you may get a reward of some kind (ability to make a new building, extra waypoints, improved stats, etc). Passing a test automatically passes principles for that test, even if you do not meet the requirements for the Principles. &lt;br /&gt;
* The test &amp;quot;Principles&amp;quot; are different from the &amp;quot;Principles&amp;quot; of each discipline. For example, you must complete the &amp;quot;Principles of Body&amp;quot; before you are allowed to sign up for any of the seven Tests of Body. Think of it as an &amp;quot;initiation&amp;quot;. Each of the seven Body tests also has &amp;quot;Principles&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
As part of the challenge of the ''Seven Disciplines of Man'', we must write a test for each discipline for our grandchildren in years to come. NOTE: LEVEL REQUIREMENTS ABOVE 11 ARE NOT UP TO DATE FOR T8 YET. WORK IN PROGRESS&lt;br /&gt;
&lt;br /&gt;
The [[Test Pass History]] page has some information about previous successful test passes.&lt;br /&gt;
&lt;br /&gt;
== Demonstrating New Tests ==&lt;br /&gt;
Unlike previous tales, Tests that are currently locked are not demonstrated at local universities.  Tests are now demonstrated at the [[University of Progress]].  These universities are not bound by faction and can be interacted with regardless of the control state of their region.  While some tests are unlocked based on present stat scores, others may require groups of players present to unlock.&lt;br /&gt;
&lt;br /&gt;
== Tests by Discipline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Column 4 of SidebarDiscipline needs the level number or demo if it needs demonstration --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Column 3 of tests requires: -1 for not openable, 0 for needs demonstration, 1 for Open and available. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style='background: transparent; margin: 1em auto'&lt;br /&gt;
|-&lt;br /&gt;
|| {{SidebarDiscipline13|#f80|Architecture|1&lt;br /&gt;
|3|[[Test of the Obelisk]]|1&lt;br /&gt;
|7|[[Test of Towers]]|1&lt;br /&gt;
|7|[[Test of the People's Pyramid]]|1&lt;br /&gt;
|23|[[Test of Octec's Ghost]]|1&lt;br /&gt;
|?|[[Throne of Pharaoh]]|0&lt;br /&gt;
|?|[[Library of Alexandria]]|0&lt;br /&gt;
|?|[[Test of the Megalopolis]]|0&lt;br /&gt;
|?|[[Test of Funerary Temple]]|0&lt;br /&gt;
|?|[[Test of Life]]|0&lt;br /&gt;
|?|[[Test of Hand of Ra]]|0&lt;br /&gt;
|?|[[Test of Seven Phoenix]]|0&lt;br /&gt;
|?|[[Test of Ka]]|0&lt;br /&gt;
|?|[[Test of Magnificent Gardens]]|-1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|| {{SidebarDiscipline9|#0cf|Art and Music|2&lt;br /&gt;
|4|[[Test of Khefre's Children]]|1&lt;br /&gt;
|7|[[Test of The Raeli Mosaic]]|0&lt;br /&gt;
|9|[[Test of Pyrotechnics]]|0&lt;br /&gt;
|?|[[Test of Sculptors]]|0&lt;br /&gt;
|?|[[Test of The Formal Garden]]|0&lt;br /&gt;
|?|[[Test of Flight]]|0&lt;br /&gt;
|?|[[Test of the Prismatic Opticon]]|0&lt;br /&gt;
|?|[[Test of Dancing Waters]]|0&lt;br /&gt;
|?|[[Test of the Windsong]]|0&lt;br /&gt;
|?|[[Test of the Orchestra]]|0&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|| {{SidebarDiscipline13|#4f4|Body|1&lt;br /&gt;
|2|[[Test of the Acrobat]]|1&lt;br /&gt;
|2|[[Test of the Bedouin]]|1&lt;br /&gt;
|2|[[Test of Darkest Night]]|1&lt;br /&gt;
|2|[[Test of the Ritual Tattoo]]|1&lt;br /&gt;
|2|[[Test of the Safari]]|1&lt;br /&gt;
|2|[[Test of the Singing Cicada]]|1&lt;br /&gt;
|4|[[Test of Takeskot | The Test of Takeskot]]|1&lt;br /&gt;
|6|[[Test of the Oyster Catcher]]|1&lt;br /&gt;
|22|[[Test of Isis Bounty]]|1&lt;br /&gt;
|?|[[Test of the Archaeologist]]|0&lt;br /&gt;
|?|[[Test of the Fisherman]]|0&lt;br /&gt;
|?|[[Banquet | Test of the Banquet]]|0&lt;br /&gt;
|?|[[Test of the Marathon]]|-1&lt;br /&gt;
}}&lt;br /&gt;
|| {{SidebarDiscipline11|#c0f|Harmony|1&lt;br /&gt;
|2|[[Test of Chains]]|1&lt;br /&gt;
|2|[[Test of Marriage]]|1&lt;br /&gt;
|2|[[Test of Prophet]]|1&lt;br /&gt;
|2|[[Test of Souls]]|1&lt;br /&gt;
|3|[[Test of the Giving Fisherman]]|1&lt;br /&gt;
|?|[[Test of the Freeman]]|0&lt;br /&gt;
|?|[[Test of the Critic]]|0&lt;br /&gt;
|?|[[Balance of Goods]]|0&lt;br /&gt;
|?|[[Test of Promotion]]|0&lt;br /&gt;
|?|[[Test of Reason]]|0&lt;br /&gt;
|?|[[Test of the Trade Route]]|-1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|| {{SidebarDiscipline15|#44f|Leadership|2&lt;br /&gt;
|4|[[Test of the Elder]]|1&lt;br /&gt;
|4|[[Test of the Kingmaker]]|1&lt;br /&gt;
|16|[[Test of the Bureaucrat]]|1&lt;br /&gt;
|?|[[Test of Mentorship]]|-1&lt;br /&gt;
|?|[[Test of the Host]]|0&lt;br /&gt;
|?|[[Test of the Plantation]]|0&lt;br /&gt;
|?|[[Test of the Covered Cartouche]]|0&lt;br /&gt;
|?|[[Test of Patronage]]|0&lt;br /&gt;
|?|[[Test of the Tour Guide]]|0&lt;br /&gt;
|?|[[Test of the Retired Pirates]]|0&lt;br /&gt;
|?|[[Test of the Coalition]]|0&lt;br /&gt;
|?|[[Test of Trust]]|0&lt;br /&gt;
|?|[[Test of the Hegemon]]|0&lt;br /&gt;
|?|[[Test of True Leadership]]|0&lt;br /&gt;
|?|[[Test of the Medjay]]|-1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|| {{SidebarDiscipline10|#f44|Thought|2&lt;br /&gt;
|13|[[Test of the Tomb of the Immortal]]|1&lt;br /&gt;
|?|[[Test of the Pathmaker]]|0&lt;br /&gt;
|?|[[The Venery]]|0&lt;br /&gt;
|?|[[Test of the Bijou]]|0&lt;br /&gt;
|?|[[Test of the Constellation]]|-1&lt;br /&gt;
|?|[[Test of the Alchemist's Rune]]|-1&lt;br /&gt;
|?|[[Test of the Hexaglyphs]]|-1&lt;br /&gt;
|?|[[Test of the Pulse of the People | Pulse of the People]]|0&lt;br /&gt;
|?|[[Riddle of the Sphinx]]|0&lt;br /&gt;
|?|[[Test of Empty Hand]]|0&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
||{{SidebarDiscipline13|#ff2|Worship|2&lt;br /&gt;
|5|[[Test of the Vigil]]|1&lt;br /&gt;
|6|[[Path of the Pilgrim]]|1&lt;br /&gt;
|11|[[Test of the Messenger]]|1&lt;br /&gt;
|12|[[Test of Astrological Alignment]]|1&lt;br /&gt;
|?|[[Test of Festivals]]|0&lt;br /&gt;
|?|[[Test of Beacons]]|0&lt;br /&gt;
|?|[[Test of Ritual Mummification]]|0&lt;br /&gt;
|?|[[Test of Leavened Bread]]|0&lt;br /&gt;
|?|[[Remembrance Ceremonies]]|-1&lt;br /&gt;
|?|[[Test of the Humble Priests]]|0&lt;br /&gt;
|?|[[Test of Visions]]|0&lt;br /&gt;
|?|[[Test of the Holy Shrine]]|0&lt;br /&gt;
|?|[[Music of the Gods]]|-1&lt;br /&gt;
&lt;br /&gt;
}} &lt;br /&gt;
|| &lt;br /&gt;
'''Key'''&lt;br /&gt;
:[[Image:Green tick.png| | |Test Available]] - Test Available&lt;br /&gt;
:[[Image:Yellow warning.png| | |Requires Demonstrating]] - Requires Demonstrating&lt;br /&gt;
:[[Image:Red cross.png| | |Not yet available]] - Not yet available&lt;br /&gt;
:&amp;lt;NOWIKI&amp;gt;*&amp;lt;/NOWIKI&amp;gt; - Test requires more than just the level&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=19127</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=19127"/>
		<updated>2018-04-19T14:47:32Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh]] Main Page&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Viticulture}}&lt;br /&gt;
{{ResTechnology|Fine Casting}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
{{ResGreatHall|Meshwesh|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have materials for research.  Planning Application is not a first priority, though, so please check below or at your local University for research that may have low level materials (Planning Application resets every time it fills, and can only be used by the Elders for faction buildings).&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResComplete|Banner Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Gearbox Design|&lt;br /&gt;
     {{ResResource|Brass Small Gear|0|280}}&lt;br /&gt;
     {{ResResource|Iron Medium Gear|0|112}}&lt;br /&gt;
     {{ResResource|Iron Large Gear|0|56}}&lt;br /&gt;
     {{ResResource|Bearings|0|2240}}&lt;br /&gt;
     {{ResResource|Oil|8438|56000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|40|784}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|78}}&lt;br /&gt;
      {{ResResource|Limestone|959|784}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|78}}&lt;br /&gt;
      {{ResResource|Small Diamond|105|784}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|78}}&lt;br /&gt;
      {{ResResource|Medium Stones|96|78}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Obelisk Construction 2|&lt;br /&gt;
      {{ResResource|Iron|266|217}}&lt;br /&gt;
      {{ResResource|Platinum|0|67}}&lt;br /&gt;
      {{ResResource|Mirrors|0|16}}&lt;br /&gt;
      {{ResResource|Pewter|0|43}}&lt;br /&gt;
      {{ResResource|Strontium|120|120}}&lt;br /&gt;
      {{ResResource|Leeks|2063|2063}}&lt;br /&gt;
      {{ResResource|Candles|134|110}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Stone Masonry 2|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|224}}&lt;br /&gt;
      {{ResResource|White Alabaster|0|112}}&lt;br /&gt;
      {{ResResource|Blue Pearl Marble|0|56}}&lt;br /&gt;
      {{ResResource|Powdered Diamond|0|1120}}&lt;br /&gt;
      {{ResResource|Powdered Ruby|0|1120}}&lt;br /&gt;
      {{ResResource|Powdered Emerald|0|1120}}&lt;br /&gt;
      {{ResResource|Powdered Topaz|0|1120}}&lt;br /&gt;
      {{ResResource|Powdered Sapphire|0|1120}}&lt;br /&gt;
    }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{none}}&lt;br /&gt;
 &lt;br /&gt;
      &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}} &lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stone Masonry 1}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}} &lt;br /&gt;
    {{ResComplete|Masonry}}        &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}  &lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Advanced Blacksmithing 2|&lt;br /&gt;
     {{ResResource|Quality 9500+ Hatchet|0|6}}&lt;br /&gt;
     {{ResResource|Quality 9000+ Hatchet|0|13}}&lt;br /&gt;
     {{ResResource|Quality 8500+ Hatchet|0|31}}&lt;br /&gt;
     {{ResResource|Quality 9500+ Shovel|0|6}}&lt;br /&gt;
     {{ResResource|Quality 9000+ Shovel|0|13}}&lt;br /&gt;
     {{ResResource|Quality 8500+ Shovel|10|31}}&lt;br /&gt;
     {{ResResource|Quality 9000+ Resin Wedge|0|13}}&lt;br /&gt;
     {{ResResource|Quality 8500+ Resin Wedge|0|31}}&lt;br /&gt;
     {{ResResource|Copper|0|3125}}&lt;br /&gt;
     {{ResResource|Iron|0|3125}}&lt;br /&gt;
     {{ResResource|Brass|0|1250}}&lt;br /&gt;
     {{ResResource|Bronze|0|1250}}&lt;br /&gt;
     {{ResResource|Steel|0|1250}}&lt;br /&gt;
     {{ResResource|Sun Steel|0|625}}&lt;br /&gt;
     {{ResResource|Moon Steel|0|625}}&lt;br /&gt;
     {{ResResource|Thoth's Metal|0|625}}&lt;br /&gt;
     {{ResResource|Water Metal|0|313}}&lt;br /&gt;
     {{ResResource|Metal Blue|0|313}}&lt;br /&gt;
     {{ResResource|Octec's Alloy|0|313}}&lt;br /&gt;
     {{ResResource|Anvil Bed|0|625}}&lt;br /&gt;
   }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chromatic Touch|&lt;br /&gt;
      {{ResResource|Linen|0|1120}}&lt;br /&gt;
      {{ResResource|Silk Cloth|0|112}}&lt;br /&gt;
      {{ResResource|Lime Paint|0|949}}&lt;br /&gt;
      {{ResResource|Rich Black Paint|0|1930}}&lt;br /&gt;
      {{ResResource|Honey Dew Paint|0|764}}&lt;br /&gt;
      {{ResResource|Barn Red Paint|0|1376}}&lt;br /&gt;
      {{ResResource|Light Slate Grey Paint|0|264}}&lt;br /&gt;
      {{ResResource|Midnight Blue Paint|0|2192}}&lt;br /&gt;
      {{ResResource|Banana Paint|0|393}}&lt;br /&gt;
      {{ResResource|Medium Purple Paint|0|1779}}&lt;br /&gt;
      {{ResResource|Rosy Brown Paint|0|637}}&lt;br /&gt;
      {{ResResource|Prussian Blue Paint|0|601}}&lt;br /&gt;
      {{ResResource|Dodger Blue Paint|0|1254}}&lt;br /&gt;
      {{ResResource|Baker Miller Pink Paint|0|688}}&lt;br /&gt;
      {{ResResource|Dark Cyan Paint|0|580}}&lt;br /&gt;
      {{ResResource|Light Coral Paint|0|759}}&lt;br /&gt;
      {{ResResource|Light Green Paint|0|1019}}&lt;br /&gt;
      {{ResResource|Green Yellow Paint|0|1672}}&lt;br /&gt;
      {{ResResource|Moccasin Paint|0|382}}&lt;br /&gt;
      {{ResResource|Medium Turquoise Paint|0|1294}}&lt;br /&gt;
      {{ResResource|Dark Sea Green Paint|0|955}}&lt;br /&gt;
      {{ResResource|Imperial Blue Paint|0|716}}&lt;br /&gt;
      {{ResResource|Light Steel Blue Paint|0|428}}&lt;br /&gt;
      {{ResResource|Deep Sky Blue Paint|0|1322}}&lt;br /&gt;
      {{ResResource|Plum Paint|0|587}}&lt;br /&gt;
      {{ResResource|Dark Slate Blue Paint|0|1768}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Crystal Acoustics|&lt;br /&gt;
   {{ResResource|Fine Glass Rods|0|112}}&lt;br /&gt;
   {{ResResource|Heavy Lead Bowl|0|22}}&lt;br /&gt;
   {{ResResource|Canvas|0|1120}}&lt;br /&gt;
   {{ResResource|Jugs of Water|0|2240}}&lt;br /&gt;
   {{ResResource|Linen|0|1120}}&lt;br /&gt;
   {{ResResource|Steel Sheeting|0|112}}&lt;br /&gt;
   {{ResResource|Iron Bars|0|112}}&lt;br /&gt;
   {{ResResource|Quicksilver|0|168}}&lt;br /&gt;
   {{ResResource|White Sand|1098|1120}}&lt;br /&gt;
   {{ResResource|Silk Cloth|0|45}}&lt;br /&gt;
   {{ResResource|Mountain Marble|0|6}}&lt;br /&gt;
   {{ResResource|Aluminum Powder|0|560}}&lt;br /&gt;
   {{ResResource|Mirror|0|11}}&lt;br /&gt;
   {{ResResource|Concrete|0|4480}}&lt;br /&gt;
   {{ResResource|Rabbit Pelt|0|224}}&lt;br /&gt;
   {{ResResource|Beeswax|0|2240}}&lt;br /&gt;
   {{ResResource|Wool Cloth|0|1680}}&lt;br /&gt;
   {{ResResource|Cactus Sap|0|336}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Mass Production of Color|&lt;br /&gt;
   {{ResResource|Red Paint|0|560}}&lt;br /&gt;
   {{ResResource|Green Paint|0|560}}&lt;br /&gt;
   {{ResResource|Blue Paint|0|560}}&lt;br /&gt;
   {{ResResource|Pink Paint|0|560}}&lt;br /&gt;
   {{ResResource|Orange Paint|0|560}}&lt;br /&gt;
   {{ResResource|Indigo Paint|0|560}}&lt;br /&gt;
   {{ResResource|Yellow Paint|0|560}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|0|784}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|78}}&lt;br /&gt;
      {{ResResource|Limestone|784|784}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|78}}&lt;br /&gt;
      {{ResResource|Small Sapphire|130|784}}&lt;br /&gt;
      {{ResResource|Glass Rods|1|78}}&lt;br /&gt;
      {{ResResource|Large Quartz|13|78}}&lt;br /&gt;
    }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{none}}&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing 1 of 2}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
    {{ResTechnology|Advanced Charcoal Production|&lt;br /&gt;
      {{ResResource|Wood|11200|10000}}&lt;br /&gt;
      {{ResResource|Leather|1976|4000}}&lt;br /&gt;
      {{ResResource|Copper Sheeting|20|800}}&lt;br /&gt;
      {{ResResource|Firebricks|15000|15000}}&lt;br /&gt;
      {{ResResource|Charcoal|12000|12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
    {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Basic Shipbuilding|&lt;br /&gt;
      {{ResResource|Ordinary Ship Debris|74|100}}&lt;br /&gt;
      {{ResResource|Boards|800|800}}&lt;br /&gt;
      {{ResResource|Sail|0|1600}}&lt;br /&gt;
      {{ResResource|Rope|0|1600}}&lt;br /&gt;
      {{ResResource|Tar|100|100}}&lt;br /&gt;
      {{ResResource|Nails|100|100}}&lt;br /&gt;
      {{ResResource|Iron|0|400}}&lt;br /&gt;
      {{ResResource|Pliable, Rotproof Boards|0|4000}}&lt;br /&gt;
      {{ResResource|Glossy, Rotproof Boards|0|4000}}&lt;br /&gt;
      {{ResResource|Rigid, Rotproof Boards|0|4000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|8|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|70|70}}&lt;br /&gt;
      {{ResResource|Limestone|784|700}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|70}}&lt;br /&gt;
      {{ResResource|Small Emerald|73|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Large Ruby|0|70}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Advanced Metallurgy 1|&lt;br /&gt;
      {{ResResource|Iron|4336|5480}}&lt;br /&gt;
      {{ResResource|Copper|1087|5480}}&lt;br /&gt;
      {{ResResource|Aluminum|415|1370}}&lt;br /&gt;
      {{ResResource|Tin|1370|1370}}&lt;br /&gt;
      {{ResResource|Zinc|1005|1370}}&lt;br /&gt;
      {{ResResource|Lead|1050|1370}}&lt;br /&gt;
      {{ResResource|Silver|750|822}}&lt;br /&gt;
      {{ResResource|Platinum|200|274}}&lt;br /&gt;
      {{ResResource|Tungsten|200|274}}&lt;br /&gt;
      {{ResResource|Lithium|0|274}}&lt;br /&gt;
      {{ResResource|Antimony|250|274}}&lt;br /&gt;
      {{ResResource|Strontium|274|274}}&lt;br /&gt;
      {{ResResource|Titanium|0|274}}&lt;br /&gt;
      {{ResResource|Magnesium|120|274}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Fine Casting|&lt;br /&gt;
    {{ResResource|Iron|625|500}}&lt;br /&gt;
    {{ResResource|Titanium|500|400}}&lt;br /&gt;
    {{ResResource|Bronze|250|200}}&lt;br /&gt;
    {{ResResource|Steel|250|200}}&lt;br /&gt;
    {{ResResource|Powdered Sunstone|23|137}}&lt;br /&gt;
    {{ResResource|Powdered Ruby|125|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chariot Repair (1 of 2)|&lt;br /&gt;
    {{ResResource|Bricks|14092|16440}}&lt;br /&gt;
    {{ResResource|Boards|6069|8220}}&lt;br /&gt;
    {{ResResource|Linen|165|548}}&lt;br /&gt;
    {{ResResource|Cut Stone|309|1096}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Metallurgy 3|&lt;br /&gt;
  {{ResResource|Boards|0|13700}}&lt;br /&gt;
  {{ResResource|Clay|0|5480}}&lt;br /&gt;
  {{ResResource|Concrete|0|2740}}&lt;br /&gt;
  {{ResResource|Copper Sheeting|0|548}}&lt;br /&gt;
  {{ResResource|Crucible|0|206}}&lt;br /&gt;
  {{ResResource|Glass Pipe|0|274}}&lt;br /&gt;
  {{ResResource|Leather|0|1370}}&lt;br /&gt;
  {{ResResource|Moon Steel|0|548}}&lt;br /&gt;
  {{ResResource|Pulley|0|137}}&lt;br /&gt;
  {{ResResource|Tin Sheeting|0|274}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Offering Vault Construction|&lt;br /&gt;
      {{ResResource|Lead Sheeting|0|137}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|27}}&lt;br /&gt;
      {{ResResource|Lead Pipe|0|82}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|27}}&lt;br /&gt;
      {{ResResource|Bolt|0|685}}&lt;br /&gt;
      {{ResResource|Huge Diamond|4|7}}&lt;br /&gt;
      {{ResResource|Huge Emerald|0|7}}&lt;br /&gt;
      {{ResResource|Huge Ruby|0|7}}&lt;br /&gt;
      {{ResResource|Huge Topaz|0|7}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|0|7}}&lt;br /&gt;
      {{ResResource|Huge Quartz|0|7}}&lt;br /&gt;
}}  &lt;br /&gt;
&lt;br /&gt;
{{ResTechnology  |  Pyramid Construction - Harmony  |  &lt;br /&gt;
      {{ResResource  |  Linen  |  700 |  959}}&lt;br /&gt;
      {{ResResource  |  Copper Wire  |  96  |  96}}&lt;br /&gt;
      {{ResResource  |  Limestone  |  959  |  959}}&lt;br /&gt;
      {{ResResource  |  Yellow Alabaster  |  0  |  96}}&lt;br /&gt;
      {{ResResource  |  Small Topaz  |  651  |  959}}&lt;br /&gt;
      {{ResResource  |  Glass Rods  |  33  |  96}}&lt;br /&gt;
      {{ResResource  |  Large Topaz  |  25  |  96}}&lt;br /&gt;
    }}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{none}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stellae Construction|&lt;br /&gt;
	{{ResResource|Cut Stone|0|2240}}&lt;br /&gt;
        {{ResResource|Dried Papyrus|190|5600}}	&lt;br /&gt;
	{{ResResource|Clay|7008|11200}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Sign Construction 3|&lt;br /&gt;
	{{ResResource|Intricately Carved Handle|0|280}}&lt;br /&gt;
        {{ResResource|Boards|2240|2240}}	&lt;br /&gt;
	{{ResResource|Rope|200|1120}}&lt;br /&gt;
	{{ResResource|Nails|0|560}}&lt;br /&gt;
	{{ResResource|Rotproof Black Boards|0|560}}&lt;br /&gt;
	{{ResResource|Yellowish Paint|0|112}}&lt;br /&gt;
	{{ResResource|Greenish Paint|0|112}}&lt;br /&gt;
	{{ResResource|Reddish Paint|0|112}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Linen|   0|784}}&lt;br /&gt;
      {{ResResource|Copper Wire|   0|78}}&lt;br /&gt;
      {{ResResource|Limestone|   784|784}}&lt;br /&gt;
      {{ResResource|Mud Granite|   0|78}}&lt;br /&gt;
      {{ResResource|Small Ruby|   0|784}}&lt;br /&gt;
      {{ResResource|Glass Rod|   0|78}}&lt;br /&gt;
      {{ResResource|Large Sapphire|   0|78}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Papyrus Paper Fabrication|&lt;br /&gt;
	{{ResTimer|http://armeagle.atitd.org/timer.php/41901121/teppy/ATITD8A/img.png}}		&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResTechnology|Sign Construction 2}}&lt;br /&gt;
    {{ResTechnology|Guild Construction}}&lt;br /&gt;
    {{ResTechnology|Sign Construction 1}}&lt;br /&gt;
    {{ResTechnology|Basic Diplomacy}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
{{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Advanced Chemistry 1|&lt;br /&gt;
    {{ResResource|Ash|0|448}}&lt;br /&gt;
    {{ResResource|Potash|0|224}}&lt;br /&gt;
    {{ResResource|Lime|0|224}}&lt;br /&gt;
    {{ResResource|White Sand|1098|1344}}&lt;br /&gt;
    {{ResResource|Firebricks|1000|4032}}&lt;br /&gt;
    {{ResResource|Glass Jars|0|112}}&lt;br /&gt;
    {{ResResource|Quality 1000+ Distillation Coils|13|34}}&lt;br /&gt;
    {{ResResource|Quality 1500+ Distillation Coils|17|17}}&lt;br /&gt;
    {{ResResource|Quality 2000+ Distillation Coils|6|6}}&lt;br /&gt;
    {{ResResource|Gold Wire|0|1120}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
 {{ResTechnology|Structural Pottery|&lt;br /&gt;
    {{ResResource|Flystone|0|56}}&lt;br /&gt;
    {{ResResource|Oil|1120|1120}}&lt;br /&gt;
    {{ResResource|Clay|509|4480}}&lt;br /&gt;
    {{ResResource|Thermometer|0|22}}&lt;br /&gt;
  }}&lt;br /&gt;
   &lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Linen|   0|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|   70|70}}&lt;br /&gt;
      {{ResResource|Limestone|   700|700}}&lt;br /&gt;
      {{ResResource|White Travertine|   0|70}}&lt;br /&gt;
      {{ResResource|Small Quartz|   0|700}}&lt;br /&gt;
      {{ResResource|Glass Rod|   0|70}}&lt;br /&gt;
      {{ResResource|Large Emerald|   0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Contest Organization|state=collapsed|&lt;br /&gt;
      {{ResResource|Papyrus Paper|0|250}}&lt;br /&gt;
      {{ResResource|Boards|  500|500}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Distillation|state=collapsed|&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|500}}&lt;br /&gt;
      {{ResResource|Brass Small Gears|0|100}}&lt;br /&gt;
      {{ResResource|Thermometers|0|30}}&lt;br /&gt;
      {{ResResource|Distillation Coil, 5000+ Quality|0|1}}&lt;br /&gt;
      {{ResResource|Distillation Coil, 4000+ Quality|0|5}}&lt;br /&gt;
      {{ResResource|Distillation Coil, 3000+ Quality|0|25}}&lt;br /&gt;
      {{ResResource|Gold Wire|0|6000}}&lt;br /&gt;
      {{ResResource|Glass Jars|0|200}}&lt;br /&gt;
      {{ResResource|Wine with at least 6% alcohol|0|100}}&lt;br /&gt;
      {{ResResource|Wine with at least 12% alcohol|0|100}}&lt;br /&gt;
      {{ResResource|Wine with at least 6 Tannin|0|100}}&lt;br /&gt;
      {{ResResource|Beer of any type|0|100}}&lt;br /&gt;
      {{ResResource|Dry Beer of any type|0|100}}&lt;br /&gt;
      {{ResResource|Potent Beer|0|100}}&lt;br /&gt;
      {{ResResource|Dry, Potent Beer|0|100}}&lt;br /&gt;
      {{ResResource|Very Potent Beer|0|100}}&lt;br /&gt;
      {{ResResource|Dry, Very Potent Beer|0|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{ResFuture|Toxin Extraction|state=collapsed|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|40|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|0|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|0|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|25|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|24|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|25|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|0|25}}&lt;br /&gt;
      {{ResResource|Oil|2491|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    &lt;br /&gt;
     {{ResOnATimer|Water Mining|&lt;br /&gt;
       {{ResTimer|http://armeagle.atitd.org/timer.php/40885780/teppy/ATITD8A/img.png}}&lt;br /&gt;
    }}&lt;br /&gt;
     {{ResOnATimer|Neutralization|state=collapsed|&lt;br /&gt;
       {{ResTimer|http://armeagle.atitd.org/timer.php/41765263/teppy/ATITD8A/img.png}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}} &lt;br /&gt;
      {{ResComplete|Hive Optimization}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Barley Cultivation|&lt;br /&gt;
	{{ResResource|Carp Meat|681|1250}}&lt;br /&gt;
        {{ResResource|Toad Skin Mushrooms|1250|1250}}	&lt;br /&gt;
	{{ResResource|Dirt|1250|1250}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Gardening|&lt;br /&gt;
	{{ResResource|Sheet Glass|0|375}}&lt;br /&gt;
        {{ResResource|Saltpeter|1250|1250}}	&lt;br /&gt;
	{{ResResource|Dirt|10000|10000}}	&lt;br /&gt;
	{{ResResource|Steel|161|313}}	&lt;br /&gt;
	{{ResResource|Jugs of Water|3750|3750}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Advanced Animal Husbandry|&lt;br /&gt;
	{{ResResource|Onion|11200|12500}}&lt;br /&gt;
        {{ResResource|Garlic|5600|6250}}	&lt;br /&gt;
	{{ResResource|Onion seed|112|125}}	&lt;br /&gt;
	{{ResResource|Leek seed|24|125}}	&lt;br /&gt;
	{{ResResource|Carrot seed|70|125}}	&lt;br /&gt;
	{{ResResource|Cabbage seed|51|125}}	&lt;br /&gt;
	{{ResResource|Garlic seed|112|125}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Advanced Horticulture|&lt;br /&gt;
	{{ResResource|Camels Mane Mushrooms|117|2000}}&lt;br /&gt;
        {{ResResource|Scorpions Brood Mushrooms|0|1500}}	&lt;br /&gt;
	{{ResResource|Cobra Skin|0|2500}}	&lt;br /&gt;
	{{ResResource|Khefre's Essence|0|63}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|20|875}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|88}}&lt;br /&gt;
      {{ResResource|Limestone|784|875}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|88}}&lt;br /&gt;
      {{ResResource|Cuttable Stone|0|875}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|88}}&lt;br /&gt;
      {{ResResource|Large Diamond|10|88}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResOnATimer|Entomology|&lt;br /&gt;
       {{ResTimer|http://armeagle.atitd.org/timer.php/41754707/teppy/ATITD8A/img.png}}	&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResOnATimer|Viticulture|&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Ranching}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Ecology&amp;diff=18935</id>
		<title>Ecology</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Ecology&amp;diff=18935"/>
		<updated>2018-04-18T14:40:30Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Use */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
[[File:School.png|right|250px]]&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
'''Ecology''' is a multi-level skill taught at the [[School of Body]].&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Degree !! Level !! Cost !! Test For&lt;br /&gt;
|-&lt;br /&gt;
| First || 3 ||&lt;br /&gt;
*10 [[Tadpoles]]&lt;br /&gt;
*5 [[Flax]]&lt;br /&gt;
*1 [[Fertile Papyrus]]&lt;br /&gt;
|| Heavy Metal&lt;br /&gt;
|-&lt;br /&gt;
| Second || 5 ||&lt;br /&gt;
* 20 [[Cabbage Juice]]&lt;br /&gt;
|| Soil Acidity&lt;br /&gt;
|-&lt;br /&gt;
| Third || 7 ||&lt;br /&gt;
* 20 [[Dried Flax]]&lt;br /&gt;
|| Ground Water level&lt;br /&gt;
|-&lt;br /&gt;
|Fourth || 9 ||&lt;br /&gt;
* 50 [[Jugs of Buttermilk]]&lt;br /&gt;
|| Phosphorus level&lt;br /&gt;
|-&lt;br /&gt;
| Fifth || 11 ||&lt;br /&gt;
* 10 [[Papyrus Paper]]&lt;br /&gt;
* 20 [[Cactus Sap]]&lt;br /&gt;
|| Soot level&lt;br /&gt;
|-&lt;br /&gt;
| Sixth || 13 ||&lt;br /&gt;
* Sulphurous Water?&lt;br /&gt;
|| Nitrogen (A) Potassium (B) levels&lt;br /&gt;
|-&lt;br /&gt;
| Seventh || 15 ||&lt;br /&gt;
* [[Copper Wire]]&lt;br /&gt;
|| Salinity level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
* Ecology Survey Kits are made on a chemistry lab. Five kits are made at a time. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:EcoKits.png|thumb|Materials needed to make Ecology Survey kits.]]&lt;br /&gt;
* Select the Ecology type you want and see a colored grid for 2 minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
* Colors on 500' x 500' grid represent levels. &amp;lt;br&amp;gt;&lt;br /&gt;
* The results have been described as a &amp;quot;heat map&amp;quot; style. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Transcript of Malard's demonstration in Meshwesh:'''&lt;br /&gt;
&lt;br /&gt;
* First few lines not caught, but essentially he said the current system is staying, but level 5 no longer needs insects. Using an advanced chemistry lab you can make a kit that lets you create the heat map type images (see screenshots).&lt;br /&gt;
*Verbatim:&lt;br /&gt;
okay, so this is how I am 'fixing' ecology&lt;br /&gt;
&lt;br /&gt;
there are no changes to the mechanics&lt;br /&gt;
&lt;br /&gt;
just making it easier for you to visualise&lt;br /&gt;
&lt;br /&gt;
i trust this will make the game way more enjoyable&lt;br /&gt;
&lt;br /&gt;
as you won't get confused why veg stops growing etc&lt;br /&gt;
&lt;br /&gt;
you can use this mechanic to track down the cause&lt;br /&gt;
&lt;br /&gt;
i'm not telling you what the colours mean&lt;br /&gt;
&lt;br /&gt;
you can use the existing ecology mechanics to derive the values&lt;br /&gt;
&lt;br /&gt;
this is an overview addon&lt;br /&gt;
&lt;br /&gt;
so you know where you need to probe&lt;br /&gt;
&lt;br /&gt;
and where you don't need to probe&lt;br /&gt;
&lt;br /&gt;
i.e. where i am stood&lt;br /&gt;
&lt;br /&gt;
all around me is one 'value' &lt;br /&gt;
&lt;br /&gt;
and here is another &amp;lt;moved to a different colour square&amp;gt;&lt;br /&gt;
&lt;br /&gt;
so you can simplify your testing by only testing each colour change&lt;br /&gt;
&lt;br /&gt;
rather than every co-ord in the game&lt;br /&gt;
&lt;br /&gt;
(question: so the values aren't known, we have to test for them?)&lt;br /&gt;
&lt;br /&gt;
you need to test for the exact numerical value&lt;br /&gt;
&lt;br /&gt;
but as your knowledge grows&lt;br /&gt;
&lt;br /&gt;
you can infer rough values based on colour&lt;br /&gt;
&lt;br /&gt;
so once you know blue = 'value' &lt;br /&gt;
&lt;br /&gt;
and greens = 'another value range'&lt;br /&gt;
&lt;br /&gt;
then you might just go, okay onions need blue spots in the eco map&lt;br /&gt;
&lt;br /&gt;
please take my example as fake news&lt;br /&gt;
&lt;br /&gt;
but this should help you figure it out&lt;br /&gt;
&lt;br /&gt;
any questions?&lt;br /&gt;
&lt;br /&gt;
[[Image:Ecology Kit.jpg|thumb|Output of an Ecology Kit]]&lt;br /&gt;
&lt;br /&gt;
(question: will the grid be visible for everyone, like yours here in the demo? or will it only be visible for the user of the kit?)&lt;br /&gt;
&lt;br /&gt;
(question: what is range for us?)&lt;br /&gt;
&lt;br /&gt;
yes&lt;br /&gt;
&lt;br /&gt;
the kit will deploy a time limited range&lt;br /&gt;
&lt;br /&gt;
so you need to make more kits&lt;br /&gt;
&lt;br /&gt;
(they won't be that expensive)&lt;br /&gt;
&lt;br /&gt;
(question: how do we get the kit?)&lt;br /&gt;
&lt;br /&gt;
(question: this grid contains every pollutant?)&lt;br /&gt;
&lt;br /&gt;
(question: and only the one with kit can see?)&lt;br /&gt;
&lt;br /&gt;
but they will pop up for 2 minutes or so&lt;br /&gt;
&lt;br /&gt;
no, anyone can see it&lt;br /&gt;
&lt;br /&gt;
like you see it now&lt;br /&gt;
&lt;br /&gt;
the kit will let you pick a single pollutant to view&lt;br /&gt;
&lt;br /&gt;
[[Image:Heavy_Metals_test.png|thumb|Heavy Metals test, at smelters, F8F8 view]]&lt;br /&gt;
&lt;br /&gt;
so if you want to see all 7 pollutants in a 500x500 grid&lt;br /&gt;
&lt;br /&gt;
you need 7 kits&lt;br /&gt;
&lt;br /&gt;
(question: will the kit be a consumable?)&lt;br /&gt;
&lt;br /&gt;
yes&lt;br /&gt;
&lt;br /&gt;
but they won't be expensive&lt;br /&gt;
&lt;br /&gt;
(question: skill or test?)&lt;br /&gt;
&lt;br /&gt;
you need advanced chem&lt;br /&gt;
&lt;br /&gt;
and ecology level 4 or above to make the kit&lt;br /&gt;
&lt;br /&gt;
then you need each ecology level to test for&lt;br /&gt;
&lt;br /&gt;
but i've removed insects&lt;br /&gt;
&lt;br /&gt;
and metal blue&lt;br /&gt;
&lt;br /&gt;
its copper wire&lt;br /&gt;
&lt;br /&gt;
and sulfur water instead&lt;br /&gt;
&lt;br /&gt;
(question: will there be any way to force value changes? ie: force green to turn blue etc?)&lt;br /&gt;
&lt;br /&gt;
yes, but that's you playing the ecology game&lt;br /&gt;
&lt;br /&gt;
(question: eco 4 to make kit what about to use it)&lt;br /&gt;
&lt;br /&gt;
(question: more to the point, can we UNpollute?)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;departed for Hyksos&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Tests&amp;diff=17513</id>
		<title>Tests</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Tests&amp;diff=17513"/>
		<updated>2018-04-12T02:08:48Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* Tests by Discipline */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Monotype Corsiva; font-size: 20pt&amp;quot;&amp;gt;'''Tests'''&amp;amp;nbsp;&amp;lt;/span&amp;gt; are challenges to the citizens of Egypt. The objective of A Tale in the Desert is to build the ideal civilization by perfecting the ''Seven Disciplines of Man'', with each [[discipline]] containing a varied number of test (seven tests minimum, yet in Tale 7 the quantity is higher for all disiplines). To reach the top rank for any given disipline, oracle, one must complete seven test. The player decides which tests to complete and the order of passing them.&lt;br /&gt;
&lt;br /&gt;
In order to attempt any of the tests in a Discipline, you must first pass the initiation into that discipline. While the tests are often very difficult, many tests cannot, by design, be passed by more than a small percentage of players.&lt;br /&gt;
&lt;br /&gt;
The initiations are achievable by any dedicated player and are designed to give a flavor of the discipline.&lt;br /&gt;
&lt;br /&gt;
* Before starting a test, you must visit the appropriate university to start it. &lt;br /&gt;
* Tests have level restrictions.&lt;br /&gt;
* Some tests have additional restrictions, beyond a level requirement &lt;br /&gt;
* Tests have principles, which are easier than (and designed to be a sample of) the full test&lt;br /&gt;
* Completing a Test will give you a &amp;quot;rank&amp;quot; (i.e. a new title) and you may get a reward of some kind (ability to make a new building, extra waypoints, improved stats, etc). Passing a test automatically passes principles for that test, even if you do not meet the requirements for the Principles. &lt;br /&gt;
* The test &amp;quot;Principles&amp;quot; are different from the &amp;quot;Principles&amp;quot; of each discipline. For example, you must complete the &amp;quot;Principles of Body&amp;quot; before you are allowed to sign up for any of the seven Tests of Body. Think of it as an &amp;quot;initiation&amp;quot;. Each of the seven Body tests also has &amp;quot;Principles&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
As part of the challenge of the ''Seven Disciplines of Man'', we must write a test for each discipline for our grandchildren in years to come. NOTE: LEVEL REQUIREMENTS ABOVE 11 ARE NOT UP TO DATE FOR T8 YET. WORK IN PROGRESS&lt;br /&gt;
&lt;br /&gt;
The [[Test Pass History]] page has some information about previous successful test passes.&lt;br /&gt;
&lt;br /&gt;
== Demonstrating New Tests ==&lt;br /&gt;
Unlike previous tales, Tests that are currently locked are not demonstrated at local universities.  Tests are now demonstrated at the [[University of Progress]].  These universities are not bound by faction and can be interacted with regardless of the control state of their region.  While some tests are unlocked based on present stat scores, others may require groups of players present to unlock.&lt;br /&gt;
&lt;br /&gt;
== Tests by Discipline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Column 4 of SidebarDiscipline needs the level number or demo if it needs demonstration --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Column 3 of tests requires: -1 for not openable, 0 for needs demonstration, 1 for Open and available. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style='background: transparent; margin: 1em auto'&lt;br /&gt;
|-&lt;br /&gt;
|| {{SidebarDiscipline13|#f80|Architecture|1&lt;br /&gt;
|3|[[Test of the Obelisk]]|1&lt;br /&gt;
|7|[[Test of Towers]]|1&lt;br /&gt;
|7|[[Test of the People's Pyramid]]|1&lt;br /&gt;
|?|[[Throne of Pharaoh]]|0&lt;br /&gt;
|?|[[Library of Alexandria]]|0&lt;br /&gt;
|?|[[Test of the Megalopolis]]|0&lt;br /&gt;
|?|[[Test of Funerary Temple]]|0&lt;br /&gt;
|?|[[Test of Life]]|0&lt;br /&gt;
|?|[[Test of Hand of Ra]]|0&lt;br /&gt;
|?|[[Test of Seven Phoenix]]|0&lt;br /&gt;
|?|[[Test of Ka]]|0&lt;br /&gt;
|?|[[Test of Octec's Ghost]]|0&lt;br /&gt;
|?|[[Test of Magnificent Gardens]]|-1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|| {{SidebarDiscipline9|#0cf|Art and Music|2&lt;br /&gt;
|4|[[Test of Khefre's Children]]|1&lt;br /&gt;
|7|[[Test of The Raeli Mosaic]]|0&lt;br /&gt;
|9|[[Test of Pyrotechnics]]|0&lt;br /&gt;
|?|[[Test of Sculptors]]|0&lt;br /&gt;
|?|[[Test of The Formal Garden]]|0&lt;br /&gt;
|?|[[Test of Flight]]|0&lt;br /&gt;
|?|[[Test of the Prismatic Opticon]]|0&lt;br /&gt;
|?|[[Test of Dancing Waters]]|0&lt;br /&gt;
|?|[[Test of the Windsong]]|0&lt;br /&gt;
|?|[[Test of the Orchestra]]|0&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|| {{SidebarDiscipline13|#4f4|Body|1&lt;br /&gt;
|2|[[Test of the Acrobat]]|1&lt;br /&gt;
|2|[[Test of the Bedouin]]|1&lt;br /&gt;
|2|[[Test of the Safari]]|1&lt;br /&gt;
|2|[[Test of the Singing Cicada]]|1&lt;br /&gt;
|4|[[Test of Takeskot | The Test of Takeskot]]|1&lt;br /&gt;
|6|[[Test of the Oyster Catcher]]|1&lt;br /&gt;
|?|[[Test of the Archaeologist]]|0&lt;br /&gt;
|?|[[Test of Darkest Night]]|0&lt;br /&gt;
|?|[[Test of the Ritual Tattoo]]|0&lt;br /&gt;
|?|[[Test of the Fisherman]]|0&lt;br /&gt;
|?|[[Banquet | Test of the Banquet]]|0&lt;br /&gt;
|?|[[Test of Isis Bounty]]|0&lt;br /&gt;
|?|[[Test of the Marathon]]|-1&lt;br /&gt;
}}&lt;br /&gt;
|| {{SidebarDiscipline11|#c0f|Harmony|1&lt;br /&gt;
|2|[[Test of Chains]]|1&lt;br /&gt;
|2|[[Test of Marriage]]|1&lt;br /&gt;
|2|[[Test of Prophet]]|1&lt;br /&gt;
|2|[[Test of Souls]]|1&lt;br /&gt;
|?|[[Test of the Freeman]]|0&lt;br /&gt;
|?|[[Test of the Critic]]|0&lt;br /&gt;
|?|[[Balance of Goods]]|0&lt;br /&gt;
|?|[[Test of Promotion]]|0&lt;br /&gt;
|?|[[Test of Reason]]|0&lt;br /&gt;
|?|[[Test of the Giving Fisherman]]|0&lt;br /&gt;
|?|[[Test of the Trade Route]]|-1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|| {{SidebarDiscipline15|#44f|Leadership|2&lt;br /&gt;
|4|[[Test of the Elder]]|1&lt;br /&gt;
|?|[[Test of the Kingmaker]]|0&lt;br /&gt;
|?|[[Test of Mentorship]]|-1&lt;br /&gt;
|?|[[Test of the Host]]|0&lt;br /&gt;
|?|[[Test of the Plantation]]|0&lt;br /&gt;
|?|[[Test of the Covered Cartouche]]|0&lt;br /&gt;
|?|[[Test of Patronage]]|0&lt;br /&gt;
|?|[[Test of the Tour Guide]]|0&lt;br /&gt;
|?|[[Test of the Retired Pirates]]|0&lt;br /&gt;
|?|[[Test of the Coalition]]|0&lt;br /&gt;
|?|[[Test of Trust]]|0&lt;br /&gt;
|?|[[Test of the Bureaucrat]]|0&lt;br /&gt;
|?|[[Test of the Hegemon]]|0&lt;br /&gt;
|?|[[Test of True Leadership]]|0&lt;br /&gt;
|?|[[Test of the Medjay]]|-1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|| {{SidebarDiscipline10|#f44|Thought|2&lt;br /&gt;
|5|[[Test of the Pathmaker]]|0&lt;br /&gt;
|8|[[The Venery]]|0&lt;br /&gt;
|?|[[Test of the Bijou]]|0&lt;br /&gt;
|?|[[Test of the Constellation]]|-1&lt;br /&gt;
|?|[[Test of the Tomb of the Immortal]]|0&lt;br /&gt;
|?|[[Test of the Alchemist's Rune]]|-1&lt;br /&gt;
|?|[[Test of the Hexaglyphs]]|-1&lt;br /&gt;
|?|[[Test of the Pulse of the People | Pulse of the People]]|0&lt;br /&gt;
|?|[[Riddle of the Sphinx]]|0&lt;br /&gt;
|?|[[Test of Empty Hand]]|0&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
||{{SidebarDiscipline13|#ff2|Worship|2&lt;br /&gt;
|5|[[Test of the Vigil]]|0&lt;br /&gt;
|6|[[Path of the Pilgrim]]|0&lt;br /&gt;
|9|[[Test of Festivals]]|0&lt;br /&gt;
|12|[[Test of Astrological Alignment]]|0&lt;br /&gt;
|?|[[Test of the Messenger]]|0&lt;br /&gt;
|?|[[Test of Beacons]]|0&lt;br /&gt;
|?|[[Test of Ritual Mummification]]|0&lt;br /&gt;
|?|[[Test of Leavened Bread]]|0&lt;br /&gt;
|?|[[Remembrance Ceremonies]]|-1&lt;br /&gt;
|?|[[Test of the Humble Priests]]|0&lt;br /&gt;
|?|[[Test of Visions]]|0&lt;br /&gt;
|?|[[Test of the Holy Shrine]]|0&lt;br /&gt;
|?|[[Music of the Gods]]|-1&lt;br /&gt;
&lt;br /&gt;
}} &lt;br /&gt;
|| &lt;br /&gt;
'''Key'''&lt;br /&gt;
:[[Image:Green tick.png| | |Test Available]] - Test Available&lt;br /&gt;
:[[Image:Yellow warning.png| | |Requires Demonstrating]] - Requires Demonstrating&lt;br /&gt;
:[[Image:Red cross.png| | |Not yet available]] - Not yet available&lt;br /&gt;
:&amp;lt;NOWIKI&amp;gt;*&amp;lt;/NOWIKI&amp;gt; - Test requires more than just the level&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=16790</id>
		<title>Meshwesh:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Meshwesh:Research&amp;diff=16790"/>
		<updated>2018-04-08T07:31:07Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: /* University of Architecture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
[[Meshwesh]] Main Page&lt;br /&gt;
&lt;br /&gt;
= Research Focus =&lt;br /&gt;
{{ResTechnology|Advanced Glassblowing}}&lt;br /&gt;
{{ResTechnology|Barley Cultivation}}&lt;br /&gt;
{{ResTechnology|Water Mining}}&lt;br /&gt;
{{ResTechnology|Masonry}}&lt;br /&gt;
&lt;br /&gt;
= Great Hall of the Meshwesh =&lt;br /&gt;
&lt;br /&gt;
NOTE: Planning Application is only useful to make faction compounds.  If you are in danger of being faction demoted, this is a good place to bump rep if you do not have complex mats for research.&lt;br /&gt;
&lt;br /&gt;
{{ResComplete|Planning Application}}&lt;br /&gt;
&lt;br /&gt;
{{ResComplete|Banner Construction}}&lt;br /&gt;
&lt;br /&gt;
= Universities =&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Masonry|&lt;br /&gt;
      {{ResResource|Bauxite|1370|1370}}&lt;br /&gt;
      {{ResResource|Gypsum|1255|1370}}&lt;br /&gt;
      {{ResResource|Cut Stone|3057|3288}}&lt;br /&gt;
      {{ResResource|Gravel|6576|6576}}&lt;br /&gt;
      {{ResResource|Clay|5480|5480}}&lt;br /&gt;
     }}    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|40|959}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|96}}&lt;br /&gt;
      {{ResResource|Limestone|959|959}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|96}}&lt;br /&gt;
      {{ResResource|Small Diamond|40|959}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|96}}&lt;br /&gt;
      {{ResResource|Medium Stones|96|96}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Obelisk Construction 2|&lt;br /&gt;
      {{ResResource|Iron|0|266}}&lt;br /&gt;
      {{ResResource|Platinum|0|82}}&lt;br /&gt;
      {{ResResource|Mirrors|0|19}}&lt;br /&gt;
      {{ResResource|Pewter|0|52}}&lt;br /&gt;
      {{ResResource|Strontium|0|147}}&lt;br /&gt;
      {{ResResource|Leeks|0|2524}}&lt;br /&gt;
      {{ResResource|Candles|134|134}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Stone Masonry 2|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|274}}&lt;br /&gt;
      {{ResResource|White Alabaster|0|137}}&lt;br /&gt;
      {{ResResource|Blue Pearl Marble|0|69}}&lt;br /&gt;
      {{ResResource|Powdered Diamond|0|1370}}&lt;br /&gt;
      {{ResResource|Powdered Ruby|0|1370}}&lt;br /&gt;
      {{ResResource|Powdered Emerald|0|1370}}&lt;br /&gt;
      {{ResResource|Powdered Topaz|0|1370}}&lt;br /&gt;
      {{ResResource|Powdered Sapphire|0|1370}}&lt;br /&gt;
    }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}} &lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stone Masonry 1}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}     &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Art==&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Advanced Glassblowing|&lt;br /&gt;
      {{ResResource|Fine Glass Pipe|0|313}}&lt;br /&gt;
      {{ResResource|Glass Pipe|0|625}}&lt;br /&gt;
      {{ResResource|Cut Stone|288|375}}&lt;br /&gt;
      {{ResResource|Firebricks|6250|6250}}&lt;br /&gt;
      {{ResResource|Steel Sheeting|250|250}}&lt;br /&gt;
      {{ResResource|Copper Strap|63|63}}&lt;br /&gt;
      {{ResResource|Iron Bars|25|25}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|The Science of Color|&lt;br /&gt;
      {{ResResource|Cabbage Juice|1888|3125}}&lt;br /&gt;
      {{ResResource|Ash|1250|1250}}&lt;br /&gt;
      {{ResResource|Saltpeter|2335|2500}}&lt;br /&gt;
      {{ResResource|Red Sand|625|625}}&lt;br /&gt;
      {{ResResource|Sulfur|2500|2500}}&lt;br /&gt;
    }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|0|875}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|88}}&lt;br /&gt;
      {{ResResource|Limestone|784|875}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|88}}&lt;br /&gt;
      {{ResResource|Small Sapphire|0|875}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|88}}&lt;br /&gt;
      {{ResResource|Large Quartz|0|88}}&lt;br /&gt;
    }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResTechnology|Advanced Blacksmithing 1 of 2}}&lt;br /&gt;
    {{ResTechnology|Glassblowing}}&lt;br /&gt;
    {{ResTechnology|Blacksmithing}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
    {{ResTechnology|Advanced Charcoal Production|&lt;br /&gt;
      {{ResResource|Wood|11200|11200}}&lt;br /&gt;
      {{ResResource|Leather|122|4480}}&lt;br /&gt;
      {{ResResource|Copper Sheeting|13|896}}&lt;br /&gt;
      {{ResResource|Firebricks|5940|16800}}&lt;br /&gt;
      {{ResResource|Charcoal|1037|13440}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
    {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|2|784}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|78}}&lt;br /&gt;
      {{ResResource|Limestone|784|784}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|78}}&lt;br /&gt;
      {{ResResource|Small Emerald|7|784}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|78}}&lt;br /&gt;
      {{ResResource|Large Ruby|0|78}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Aromatics}}     &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Harmony==&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Advanced Metallurgy 1|&lt;br /&gt;
      {{ResResource|Iron|1888|5000}}&lt;br /&gt;
      {{ResResource|Copper|50|5000}}&lt;br /&gt;
      {{ResResource|Aluminum|250|1250}}&lt;br /&gt;
      {{ResResource|Tin|50|1250}}&lt;br /&gt;
      {{ResResource|Zinc|705|1250}}&lt;br /&gt;
      {{ResResource|Lead|56|1250}}&lt;br /&gt;
      {{ResResource|Silver|750|750}}&lt;br /&gt;
      {{ResResource|Platinum|0|250}}&lt;br /&gt;
      {{ResResource|Tungsten|70|250}}&lt;br /&gt;
      {{ResResource|Lithium|0|250}}&lt;br /&gt;
      {{ResResource|Antimony|250|250}}&lt;br /&gt;
      {{ResResource|Strontium|0|250}}&lt;br /&gt;
      {{ResResource|Titanium|0|250}}&lt;br /&gt;
      {{ResResource|Magnesium|0|250}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chariot Repair (1 of 2)|&lt;br /&gt;
    {{ResResource|Bricks|5388|15000}}&lt;br /&gt;
    {{ResResource|Boards|1400|7500}}&lt;br /&gt;
    {{ResResource|Linen|75|500}}&lt;br /&gt;
    {{ResResource|Cut Stone|0|1000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
   {{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Fine Casting|&lt;br /&gt;
    {{ResResource|Iron|625|625}}&lt;br /&gt;
    {{ResResource|Titanium|500|500}}&lt;br /&gt;
    {{ResResource|Bronze|250|250}}&lt;br /&gt;
    {{ResResource|Steel|250|250}}&lt;br /&gt;
    {{ResResource|Powdered Sunstone|0|125}}&lt;br /&gt;
    {{ResResource|Powdered Ruby|125|125}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Offering Vault Construction|&lt;br /&gt;
      {{ResResource|Lead Sheeting|0|125}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|25}}&lt;br /&gt;
      {{ResResource|Lead Pipe|0|75}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|0|25}}&lt;br /&gt;
      {{ResResource|Bolt|0|625}}&lt;br /&gt;
      {{ResResource|Huge Diamond|0|6}}&lt;br /&gt;
      {{ResResource|Huge Emerald|0|6}}&lt;br /&gt;
      {{ResResource|Huge Ruby|0|6}}&lt;br /&gt;
      {{ResResource|Huge Topaz|0|6}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|0|6}}&lt;br /&gt;
      {{ResResource|Huge Quartz|0|6}}&lt;br /&gt;
}}  &lt;br /&gt;
&lt;br /&gt;
{{ResTechnology  |  Pyramid Construction - Harmony  |  &lt;br /&gt;
      {{ResResource  |  Linen  |  0  |  875}}&lt;br /&gt;
      {{ResResource  |  Copper Wire  |  96  |  88}}&lt;br /&gt;
      {{ResResource  |  Limestone  |  959  |  875}}&lt;br /&gt;
      {{ResResource  |  Yellow Alabaster  |  0  |  88}}&lt;br /&gt;
      {{ResResource  |  Small Topaz  |  50  |  875}}&lt;br /&gt;
      {{ResResource  |  Glass Rods  |  18  |  88}}&lt;br /&gt;
      {{ResResource  |  Large Topaz  |  5  |  88}}&lt;br /&gt;
    }}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{ResOnATimer|Metallurgy 2|&lt;br /&gt;
    {{ResTimer|http://armeagle.atitd.org/timer.php/40521345/teppy/ATITD8A/img.png}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Leadership==&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Papyrus Paper Fabrication|&lt;br /&gt;
	{{ResResource|Papyrus|0|4480}}&lt;br /&gt;
        {{ResResource|Iron Medium Gear|0|56}}	&lt;br /&gt;
	{{ResResource|Cut Stone|0|896}}&lt;br /&gt;
	{{ResResource|Pinch Roller|9|13}}	&lt;br /&gt;
	{{ResResource|Linen|245|896}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Stellae Construction|&lt;br /&gt;
	{{ResResource|Cut Stone|0|2240}}&lt;br /&gt;
        {{ResResource|Dried Papyrus|0|5600}}	&lt;br /&gt;
	{{ResResource|Clay|4743|11200}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Sign Construction 3|&lt;br /&gt;
	{{ResResource|Intricately Carved Handle|0|280}}&lt;br /&gt;
        {{ResResource|Boards|2240|2240}}	&lt;br /&gt;
	{{ResResource|Rope|0|1120}}&lt;br /&gt;
	{{ResResource|Nails|0|560}}&lt;br /&gt;
	{{ResResource|Rotproof Black Boards|0|560}}&lt;br /&gt;
	{{ResResource|Yellowish Paint|0|112}}&lt;br /&gt;
	{{ResResource|Greenish Paint|0|112}}&lt;br /&gt;
	{{ResResource|Reddish Paint|0|112}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Linen|   0|784}}&lt;br /&gt;
      {{ResResource|Copper Wire|   0|78}}&lt;br /&gt;
      {{ResResource|Limestone|   784|784}}&lt;br /&gt;
      {{ResResource|Mud Granite|   0|78}}&lt;br /&gt;
      {{ResResource|Small Ruby|   0|784}}&lt;br /&gt;
      {{ResResource|Glass Rod|   0|78}}&lt;br /&gt;
      {{ResResource|Large Sapphire|   0|78}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{ResTechnology|Basic Diplomacy|&lt;br /&gt;
	{{ResTimer|http://armeagle.atitd.org/timer.php/38774882/teppy/ATITD8A/img.png}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResTechnology|Sign Construction 2}}&lt;br /&gt;
    {{ResTechnology|Guild Construction}}&lt;br /&gt;
    {{ResTechnology|Sign Construction 1}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought==&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Water Mining|state=collapsed|&lt;br /&gt;
      {{ResResource|Glass Pipe|   185|400}}&lt;br /&gt;
      {{ResResource|Iron Large Gear|   20|20}}&lt;br /&gt;
      {{ResResource|Copper Strap|   300|300}}&lt;br /&gt;
      {{ResResource|Pulley|  150|150}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Hive Optimization|state=collapsed|&lt;br /&gt;
      {{ResResource|Honey|3000|3000}}&lt;br /&gt;
      {{ResResource|Onions|158|3000}}&lt;br /&gt;
      {{ResResource|Carrots|1000|1000}}&lt;br /&gt;
      {{ResResource|Cabbage|257|500}}&lt;br /&gt;
      {{ResResource|Leeks|260|500}}&lt;br /&gt;
      {{ResResource|Garlic|300|300}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Contest Organization|state=collapsed|&lt;br /&gt;
      {{ResResource|Papyrus Paper|0|250}}&lt;br /&gt;
      {{ResResource|Boards|  28|500}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Distillation|state=collapsed|&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|500}}&lt;br /&gt;
      {{ResResource|Brass Small Gears|0|100}}&lt;br /&gt;
      {{ResResource|Thermometers|0|30}}&lt;br /&gt;
      {{ResResource|Distillation Coil, 5000+ Quality|0|1}}&lt;br /&gt;
      {{ResResource|Distillation Coil, 4000+ Quality|0|5}}&lt;br /&gt;
      {{ResResource|Distillation Coil, 3000+ Quality|0|25}}&lt;br /&gt;
      {{ResResource|Gold Wire|0|6000}}&lt;br /&gt;
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      {{ResResource|Wine with at least 6% alcohol|0|100}}&lt;br /&gt;
      {{ResResource|Wine with at least 12% alcohol|0|100}}&lt;br /&gt;
      {{ResResource|Wine with at least 6 Tannin|0|100}}&lt;br /&gt;
      {{ResResource|Beer of any type|0|100}}&lt;br /&gt;
      {{ResResource|Dry Beer of any type|0|100}}&lt;br /&gt;
      {{ResResource|Potent Beer|0|100}}&lt;br /&gt;
      {{ResResource|Dry, Potent Beer|0|100}}&lt;br /&gt;
      {{ResResource|Very Potent Beer|0|100}}&lt;br /&gt;
      {{ResResource|Dry, Very Potent Beer|0|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Neutralization|state=collapsed|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|20}}&lt;br /&gt;
      {{ResResource|Canvas|0|100}}&lt;br /&gt;
      {{ResResource|Acid|0|100}}&lt;br /&gt;
      {{ResResource|Potash|0|100}}&lt;br /&gt;
      {{ResResource|Alumin(i)um|0|20}}&lt;br /&gt;
      {{ResResource|Antimony|20|20}}&lt;br /&gt;
      {{ResResource|Copper|20|20}}&lt;br /&gt;
      {{ResResource|Iron|20|20}}&lt;br /&gt;
      {{ResResource|Gold|0|20}}&lt;br /&gt;
      {{ResResource|Lead|20|20}}&lt;br /&gt;
      {{ResResource|Lithium|0|20}}&lt;br /&gt;
      {{ResResource|Platinum|0|20}}&lt;br /&gt;
      {{ResResource|Silver|0|20}}&lt;br /&gt;
      {{ResResource|Strontium|0|20}}&lt;br /&gt;
      {{ResResource|Tin|0|20}}&lt;br /&gt;
      {{ResResource|Titanium|20|20}}&lt;br /&gt;
      {{ResResource|Tungsten|0|20}}&lt;br /&gt;
      {{ResResource|Zinc|20|20}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResFuture|Toxin Extraction|state=collapsed|&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Dueling Serpents Mushrooms|37|40}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Scorpions Brood Mushrooms|0|600}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Brain Mushrooms|0|150}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Razor's Edge Mushrooms|8|200}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Ra's Awakening Mushrooms|24|80}}&lt;br /&gt;
      {{ResResource|Mushroom{{!}}Heaven's Torrent Mushrooms|7|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|0|25}}&lt;br /&gt;
      {{ResResource|Oil|0|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|state=collapsed|&lt;br /&gt;
      {{ResResource|Linen|   0|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|   0|70}}&lt;br /&gt;
      {{ResResource|Limestone|   700|700}}&lt;br /&gt;
      {{ResResource|White Travertine|   0|70}}&lt;br /&gt;
      {{ResResource|Small Quartz|   0|700}}&lt;br /&gt;
      {{ResResource|Glass Rod|   0|70}}&lt;br /&gt;
      {{ResResource|Large Emerald|   0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
      {{ResComplete|Basic Chemistry}} &lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship==&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Barley Cultivation|&lt;br /&gt;
	{{ResResource|Carp Meat|439|1120}}&lt;br /&gt;
        {{ResResource|Toad Skin Mushrooms|1120|1120}}	&lt;br /&gt;
	{{ResResource|Dirt|1250|1120}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Entomology|&lt;br /&gt;
	{{ResResource|Sheet Glass|0|168}}&lt;br /&gt;
        {{ResResource|Dirt|2500|2240}}	&lt;br /&gt;
	{{ResResource|Linen|660|896}}	&lt;br /&gt;
	{{ResResource|Cabbage|990|4480}}	&lt;br /&gt;
	{{ResResource|Thermometer|0|22}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Gardening|&lt;br /&gt;
	{{ResResource|Sheet Glass|0|336}}&lt;br /&gt;
        {{ResResource|Saltpeter|40|1120}}	&lt;br /&gt;
	{{ResResource|Dirt|5211|8960}}	&lt;br /&gt;
	{{ResResource|Steel|0|280}}	&lt;br /&gt;
	{{ResResource|Jugs of Water|0|3360}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Viticulture|&lt;br /&gt;
	{{ResResource|Small Barrels|100|112}}&lt;br /&gt;
        {{ResResource|Jugs of Water|1145|1120}}	&lt;br /&gt;
	{{ResResource|Carp Meat|31|448}}	&lt;br /&gt;
	{{ResResource|Perch Meat|448|448}}	&lt;br /&gt;
	{{ResResource|Catfish Meat|69|448}}	&lt;br /&gt;
	{{ResResource|Tilapia Meat|143|448}}	&lt;br /&gt;
	{{ResResource|Chromis Meat|342|448}}	&lt;br /&gt;
	{{ResResource|Abdju Meat|500|448}}	&lt;br /&gt;
	{{ResResource|Phagrus Meat|448|448}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Advanced Animal Husbandry|&lt;br /&gt;
	{{ResResource|Onion|486|11200}}&lt;br /&gt;
        {{ResResource|Garlic|282|5600}}	&lt;br /&gt;
	{{ResResource|Onion seed|112|112}}	&lt;br /&gt;
	{{ResResource|Leek seed|16|112}}	&lt;br /&gt;
	{{ResResource|Carrot seed|22|112}}	&lt;br /&gt;
	{{ResResource|Cabbage seed|10|112}}	&lt;br /&gt;
	{{ResResource|Garlic seed|112|112}}	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|0|784}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|78}}&lt;br /&gt;
      {{ResResource|Limestone|784|784}}&lt;br /&gt;
      {{ResResource|Canary Granite|0|78}}&lt;br /&gt;
      {{ResResource|Cuttable Stone|0|784}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|78}}&lt;br /&gt;
      {{ResResource|Large Diamond|10|78}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
       &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Ranching}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Timer script: http://armeagle.atitd.org/timer.php&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_Marriage&amp;diff=16616</id>
		<title>Test of Marriage</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_Marriage&amp;diff=16616"/>
		<updated>2018-04-07T13:57:09Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |prefix = Test of&lt;br /&gt;
    |name = Marriage&lt;br /&gt;
    |discipline = Harmony&lt;br /&gt;
    |level = 2&lt;br /&gt;
|requiresments =&lt;br /&gt;
|principles =&lt;br /&gt;
* Witness a wedding&lt;br /&gt;
* Introduce yourself to a potential mate &lt;br /&gt;
* Have a potential mate introduce themselves &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Altar1.png|left|300px]]&lt;br /&gt;
&lt;br /&gt;
== University Text ==&lt;br /&gt;
''Marriage in Egypt is a private affair. A man and woman, two women, or two men, each who has been in the land for at least 24 hours should find an altar. One spouse places a medium diamond on the left focus, the other places one on the right. Five close friends witness the marriage by meditating at the altar. Points for a marriage are the number of weeks of that marriage times the number of Tests that your spouse passed during the marriage. Your marriage score is the sum of points for such marriages.''&lt;br /&gt;
&lt;br /&gt;
''Couples are aware of each other's accomplishments, may use each other's possessions, AND MAY EVEN LOG IN AS ONE ANOTHER. Divorce in Egypt is quick and easy.''&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The '''Test of Marriage''' is the third [[Tests|test]] in the discipline of [[Harmony]].&lt;br /&gt;
&lt;br /&gt;
Being married allows your spouse to:&lt;br /&gt;
&lt;br /&gt;
* [[Travel#Spousewarp|Instantly warp]] to your location without using Travel Time. (If you are offline, they travel to your last location.)&lt;br /&gt;
* Freely access your personal buildings (guilded buildings are still subject to your own membership and access levels rather than your spouse's membership and access levels).&lt;br /&gt;
* Log into your avatar through the Utilities menu, and play as you with no limitations or restrictions, other than being unable to access the billing menu and password functions. &lt;br /&gt;
&lt;br /&gt;
Before you rush off to the altar, remember:&lt;br /&gt;
&lt;br /&gt;
* You must have passed the initiation to the discipline of Harmony.&lt;br /&gt;
* You must first pick up the test from the University of Harmony.&lt;br /&gt;
*NOTE:  You can marry again even if you have already passed the Test of Marriage with another partner.  You will not be able to pick up the Test tab again at UHarm, but you do not need it. ~Sharae&lt;br /&gt;
&lt;br /&gt;
== Passing the Principle ==&lt;br /&gt;
*Completing a marriage ceremony as a bride/groom participant also satisfies the principle.&lt;br /&gt;
* As of T4, gender is irrelevant.&lt;br /&gt;
&lt;br /&gt;
== Marriage Ceremony ==&lt;br /&gt;
At a [[Common Altar]]:&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:CommonAltar.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
* One person should clear the altar of any items, and meditate at it in order to clear and reset any previous interactions with it.&lt;br /&gt;
* The first partner places a [[Medium Diamond]] on the left focus (the statue's left hand) &lt;br /&gt;
* The second partner places a [[Medium Diamond]] on the right focus (the statue's right hand)&lt;br /&gt;
* Five witnesses click on the altar and choose to 'meditate'. The witnesses all need to meditate within a few seconds of each other, else it may be necessary to restart the ceremony.&lt;br /&gt;
** The couple themselves do not meditate as part of the ceremony. &lt;br /&gt;
&lt;br /&gt;
If you hear music, the ceremony was a success. If something goes wrong, just clear the items and the altar, and try again. Remember to take the diamonds back when you're done!&lt;br /&gt;
&lt;br /&gt;
'''Note:''' If the bride or groom have been married before (and closed their Test of Marriage principles tab) they need to go sign up for the test again or the ceremony will not work.&lt;br /&gt;
&lt;br /&gt;
== Divorce ==&lt;br /&gt;
Marriages are easy to cancel, should circumstances require it.  Perhaps your spouse has quit the game, or maybe you no longer trust them.  Maybe you're looking to pass the test and they're not being helpful.  Or maybe you've met somebody else you like or work with better.&lt;br /&gt;
&lt;br /&gt;
Either partner may end a marriage at any time through an option available at an [[Essence of Harmony]]. Divorce is a completely unilateral decision -- the other partner's consent, knowledge or presence is not required.&lt;br /&gt;
&lt;br /&gt;
This sometimes results in nasty property disputes and increased levels of Egyptian Drama.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
You accumulate points equal to the product of the following amounts:&lt;br /&gt;
&lt;br /&gt;
* The current length of the marriage (in TeppyWeeks).&lt;br /&gt;
* The total number of tests passed by '''your spouse''' since the marriage began. &lt;br /&gt;
&lt;br /&gt;
Thus, if a marriage has lasted 8 weeks, and in that time Spouse A has passed 3 tests and the Spouse B has passed 2, Spouse A will have 8x2=16 points, while Spouse B will have 8x3=24 points.&lt;br /&gt;
&lt;br /&gt;
Your ''personal'' marriage score is the sum of the scores of all the marriages you have been in so far.&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
Each week, the two individuals with the highest ''personal'' score pass the Test of Marriage. It is possible for only one partner in a marriage to pass in a given week, if one partner has points from a previous marriage and the other does not.&lt;br /&gt;
&lt;br /&gt;
See [[Test Pass History]].&lt;br /&gt;
&lt;br /&gt;
{{TestsNav|Harmony}}&lt;br /&gt;
[[Category:Tests]]&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Tests&amp;diff=16611</id>
		<title>Tests</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Tests&amp;diff=16611"/>
		<updated>2018-04-07T13:51:02Z</updated>

		<summary type="html">&lt;p&gt;Ki-Nala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Monotype Corsiva; font-size: 20pt&amp;quot;&amp;gt;'''Tests'''&amp;amp;nbsp;&amp;lt;/span&amp;gt; are challenges to the citizens of Egypt. The objective of A Tale in the Desert is to build the ideal civilization by perfecting the ''Seven Disciplines of Man'', with each [[discipline]] containing a varied number of test (seven tests minimum, yet in Tale 7 the quantity is higher for all disiplines). To reach the top rank for any given disipline, oracle, one must complete seven test. The player decides which tests to complete and the order of passing them.&lt;br /&gt;
&lt;br /&gt;
In order to attempt any of the tests in a Discipline, you must first pass the initiation into that discipline. While the tests are often very difficult, many tests cannot, by design, be passed by more than a small percentage of players.&lt;br /&gt;
&lt;br /&gt;
The initiations are achievable by any dedicated player and are designed to give a flavor of the discipline.&lt;br /&gt;
&lt;br /&gt;
* Before starting a test, you must visit the appropriate university to start it. &lt;br /&gt;
* Tests have level restrictions.&lt;br /&gt;
* Some tests have additional restrictions, beyond a level requirement &lt;br /&gt;
* Tests have principles, which are easier than (and designed to be a sample of) the full test&lt;br /&gt;
* Completing a Test will give you a &amp;quot;rank&amp;quot; (i.e. a new title) and you may get a reward of some kind (ability to make a new building, extra waypoints, improved stats, etc). Passing a test automatically passes principles for that test, even if you do not meet the requirements for the Principles. &lt;br /&gt;
* The test &amp;quot;Principles&amp;quot; are different from the &amp;quot;Principles&amp;quot; of each discipline. For example, you must complete the &amp;quot;Principles of Body&amp;quot; before you are allowed to sign up for any of the seven Tests of Body. Think of it as an &amp;quot;initiation&amp;quot;. Each of the seven Body tests also has &amp;quot;Principles&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
As part of the challenge of the ''Seven Disciplines of Man'', we must write a test for each discipline for our grandchildren in years to come. NOTE: LEVEL REQUIREMENTS ABOVE 11 ARE NOT UP TO DATE FOR T8 YET. WORK IN PROGRESS&lt;br /&gt;
&lt;br /&gt;
The [[Test Pass History]] page has some information about previous successful test passes.&lt;br /&gt;
&lt;br /&gt;
== Demonstrating New Tests ==&lt;br /&gt;
Unlike previous tales, Tests that are currently locked are not demonstrated at local universities.  Tests are now demonstrated at the [[University of Progress]].  These universities are not bound by faction and can be interacted with regardless of the control state of their region.  While some tests are unlocked based on present stat scores, others may require groups of players present to unlock.&lt;br /&gt;
&lt;br /&gt;
== Tests by Discipline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Column 4 of SidebarDiscipline needs the level number or demo if it needs demonstration --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Column 3 of tests requires: -1 for not openable, 0 for needs demonstration, 1 for Open and available. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style='background: transparent; margin: 1em auto'&lt;br /&gt;
|-&lt;br /&gt;
|| {{SidebarDiscipline13|#f80|Architecture|1&lt;br /&gt;
|3|[[Test of the Obelisk]]|1&lt;br /&gt;
|7|[[Test of Towers]]|1&lt;br /&gt;
|7|[[Test of the People's Pyramid]]|1&lt;br /&gt;
|?|[[Throne of Pharaoh]]|0&lt;br /&gt;
|?|[[Library of Alexandria]]|0&lt;br /&gt;
|?|[[Test of the Megalopolis]]|0&lt;br /&gt;
|?|[[Test of Funerary Temple]]|0&lt;br /&gt;
|?|[[Test of Life]]|0&lt;br /&gt;
|?|[[Test of Hand of Ra]]|0&lt;br /&gt;
|?|[[Test of Seven Phoenix]]|0&lt;br /&gt;
|?|[[Test of Ka]]|0&lt;br /&gt;
|?|[[Test of Octec's Ghost]]|0&lt;br /&gt;
|?|[[Test of Magnificent Gardens]]|-1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|| {{SidebarDiscipline9|#0cf|Art and Music|2&lt;br /&gt;
|4|[[Test of Khefre's Children]]|1&lt;br /&gt;
|7|[[Test of The Raeli Mosaic]]|0&lt;br /&gt;
|9|[[Test of Pyrotechnics]]|0&lt;br /&gt;
|?|[[Test of Sculptors]]|0&lt;br /&gt;
|?|[[Test of The Formal Garden]]|0&lt;br /&gt;
|?|[[Test of Flight]]|0&lt;br /&gt;
|?|[[Test of the Prismatic Opticon]]|0&lt;br /&gt;
|?|[[Test of Dancing Waters]]|0&lt;br /&gt;
|?|[[Test of the Windsong]]|0&lt;br /&gt;
|?|[[Test of the Orchestra]]|0&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|| {{SidebarDiscipline13|#4f4|Body|1&lt;br /&gt;
|2|[[Test of the Acrobat]]|1&lt;br /&gt;
|2|[[Test of the Bedouin]]|1&lt;br /&gt;
|2|[[Test of the Safari]]|1&lt;br /&gt;
|2|[[Test of the Singing Cicada]]|1&lt;br /&gt;
|4|[[Test of Takeskot | The Test of Takeskot]]|1&lt;br /&gt;
|6|[[Test of the Oyster Catcher]]|1&lt;br /&gt;
|?|[[Test of the Archaeologist]]|0&lt;br /&gt;
|?|[[Test of Darkest Night]]|0&lt;br /&gt;
|?|[[Test of the Ritual Tattoo]]|0&lt;br /&gt;
|?|[[Test of the Fisherman]]|0&lt;br /&gt;
|?|[[Banquet | Test of the Banquet]]|0&lt;br /&gt;
|?|[[Test of Isis Bounty]]|0&lt;br /&gt;
|?|[[Test of the Marathon]]|-1&lt;br /&gt;
}}&lt;br /&gt;
|| {{SidebarDiscipline11|#c0f|Harmony|1&lt;br /&gt;
|2|[[Test of Chains]]|1&lt;br /&gt;
|2|[[Test of Marriage]]|1&lt;br /&gt;
|2|[[Test of Prophet]]|1&lt;br /&gt;
|2|[[Test of Souls]]|0&lt;br /&gt;
|?|[[Test of the Freeman]]|0&lt;br /&gt;
|?|[[Test of the Critic]]|0&lt;br /&gt;
|?|[[Balance of Goods]]|0&lt;br /&gt;
|?|[[Test of Promotion]]|0&lt;br /&gt;
|?|[[Test of Reason]]|0&lt;br /&gt;
|?|[[Test of the Giving Fisherman]]|0&lt;br /&gt;
|?|[[Test of the Trade Route]]|-1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|| {{SidebarDiscipline15|#44f|Leadership|2&lt;br /&gt;
|4|[[Test of the Elder]]|1&lt;br /&gt;
|?|[[Test of the Kingmaker]]|0&lt;br /&gt;
|?|[[Test of Mentorship]]|-1&lt;br /&gt;
|?|[[Test of the Host]]|0&lt;br /&gt;
|?|[[Test of the Plantation]]|0&lt;br /&gt;
|?|[[Test of the Covered Cartouche]]|0&lt;br /&gt;
|?|[[Test of Patronage]]|0&lt;br /&gt;
|?|[[Test of the Tour Guide]]|0&lt;br /&gt;
|?|[[Test of the Retired Pirates]]|0&lt;br /&gt;
|?|[[Test of the Coalition]]|0&lt;br /&gt;
|?|[[Test of Trust]]|0&lt;br /&gt;
|?|[[Test of the Bureaucrat]]|0&lt;br /&gt;
|?|[[Test of the Hegemon]]|0&lt;br /&gt;
|?|[[Test of True Leadership]]|0&lt;br /&gt;
|?|[[Test of the Medjay]]|-1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|| {{SidebarDiscipline10|#f44|Thought|2&lt;br /&gt;
|5|[[Test of the Pathmaker]]|0&lt;br /&gt;
|8|[[The Venery]]|0&lt;br /&gt;
|?|[[Test of the Bijou]]|0&lt;br /&gt;
|?|[[Test of the Constellation]]|-1&lt;br /&gt;
|?|[[Test of the Tomb of the Immortal]]|0&lt;br /&gt;
|?|[[Test of the Alchemist's Rune]]|-1&lt;br /&gt;
|?|[[Test of the Hexaglyphs]]|-1&lt;br /&gt;
|?|[[Test of the Pulse of the People | Pulse of the People]]|0&lt;br /&gt;
|?|[[Riddle of the Sphinx]]|0&lt;br /&gt;
|?|[[Test of Empty Hand]]|0&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
||{{SidebarDiscipline13|#ff2|Worship|2&lt;br /&gt;
|5|[[Test of the Vigil]]|0&lt;br /&gt;
|6|[[Path of the Pilgrim]]|0&lt;br /&gt;
|9|[[Test of Festivals]]|0&lt;br /&gt;
|?|[[Test of the Messenger]]|0&lt;br /&gt;
|?|[[Test of Astrological Alignment]]|0&lt;br /&gt;
|?|[[Test of Beacons]]|0&lt;br /&gt;
|?|[[Test of Ritual Mummification]]|0&lt;br /&gt;
|?|[[Test of Leavened Bread]]|0&lt;br /&gt;
|?|[[Remembrance Ceremonies]]|-1&lt;br /&gt;
|?|[[Test of the Humble Priests]]|0&lt;br /&gt;
|?|[[Test of Visions]]|0&lt;br /&gt;
|?|[[Test of the Holy Shrine]]|0&lt;br /&gt;
|?|[[Music of the Gods]]|-1&lt;br /&gt;
&lt;br /&gt;
}} &lt;br /&gt;
|| &lt;br /&gt;
'''Key'''&lt;br /&gt;
:[[Image:Green tick.png| | |Test Available]] - Test Available&lt;br /&gt;
:[[Image:Yellow warning.png| | |Requires Demonstrating]] - Requires Demonstrating&lt;br /&gt;
:[[Image:Red cross.png| | |Not yet available]] - Not yet available&lt;br /&gt;
:&amp;lt;NOWIKI&amp;gt;*&amp;lt;/NOWIKI&amp;gt; - Test requires more than just the level&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ki-Nala</name></author>
	</entry>
</feed>