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	<id>https://atitd.wiki/tale9/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pauven</id>
	<title>A Wiki in the Desert - User contributions [en]</title>
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	<updated>2026-04-06T14:15:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=116568</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=116568"/>
		<updated>2019-10-22T02:57:31Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Hyksos Cut Stone Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''To make things fairer now that people have to build multiple types, we will try to ensure that no player places in the top 10 positions for more than one Obelisk type'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Asarel || Year 1, Akhet-I-26 3.06 AM  || Built - Lost Power&lt;br /&gt;
|-  &lt;br /&gt;
| 18 || Greedy || Year 1, Akhet-II-2 10:48 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Al-Bilal || Year 1, Akhet-II 14 1:36 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Tempos || Year 1, Akhet-II 20 2:40 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Rhaom || Year 1, Akhet II-26 3:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Qwu || Year 1, Akhet III-1 9:15 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Lizzi || Year 1, Akhet III-8 7:28 AM || overbuilt by Jan with 100 cubis&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Jan || Year 1 Akhet III-8 unk time || Jumped Queue/Passed&lt;br /&gt;
|-&lt;br /&gt;
| 101 || Haiden || Year 1 Akhet III-25 9:28 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 102 || Lizzi || Year 1 Akhet IV-23 6:30 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 103 || Trecares|| Year 1, Peret I-15 5:45 AM || Built, waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
| 104 || Seiun || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 105 || Tunnen || - || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
| 106 || cate || - || Finishing mats (If any ready go on)&lt;br /&gt;
|-&lt;br /&gt;
| 107 || Mariamom || - || Finishing mats (If any ready go on)&lt;br /&gt;
|-&lt;br /&gt;
| 108 || Harrit || - || Finishing mats (if any ready go on)&lt;br /&gt;
|-&lt;br /&gt;
| 109 || Stardawg || - || Finishing mats (if any ready go on)&lt;br /&gt;
|-&lt;br /&gt;
| 110 || Laf || - || Finishing mats (if any ready go on)&lt;br /&gt;
|-&lt;br /&gt;
| 111 || Saintcyr || - || Dont remove me I always been after Laf&lt;br /&gt;
|-&lt;br /&gt;
| 112 || Udjai || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 113 || Genhotep || - || Finishing mats (if any ready go on)&lt;br /&gt;
|-&lt;br /&gt;
| 114 || Salama || - || Finishing mats (if any ready go on)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
||8||Azunar||Akhet III-20, 10:50PM|| Passed on Oct 04 - 10:04 AM&lt;br /&gt;
|-&lt;br /&gt;
||9||Saintcyr||Akhet IV-3, 12:55AM||Passed on Oct 08 - 1:39 PM&lt;br /&gt;
|-&lt;br /&gt;
||10||Lizzi||Akhet IV-15 07:03AM||Passed on Oct 12 - 11:32 PM&lt;br /&gt;
|-&lt;br /&gt;
||11||Qwu||Akhet IV-26 03:03AM||Passed&lt;br /&gt;
|-&lt;br /&gt;
||12||Rhaom||Peret I-8 5:18AM|| Passed on Oct 21 - 6:12 PM&lt;br /&gt;
|-&lt;br /&gt;
||13||Pauven||Peret I-20 3:42AM || Built, Waiting to pass&lt;br /&gt;
|-&lt;br /&gt;
|| 14|| Al-Bilal|| || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
|| 15|| Olokia|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 16|| Oblifeer|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 17|| Tempos|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 18|| Greedy|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 18|| Tunnen|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 19|| Stardawg|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 20|| lucia|| || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
|| 21|| Laf|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 22|| Seiun|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 23|| Elestrith|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 24|| Haiden|| || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
|| 25|| Bryce|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 26|| Csirke|| || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
|| 27|| Harrit|| || Halfway done with mats&lt;br /&gt;
|-&lt;br /&gt;
|| 28 || Altean || || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 29 || Mariamom || || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 30 || Udjai || || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 31 || Banafrit || || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 32 || Amonnakht || || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 33 || Genhotep || || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
|| 34 || Salama || || Finishing mats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
Please dont add your name to obelisk queue before the tech is available (NOT ON TIMER) at university - Shikari&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
Please dont add your name to obelisk queue before the tech is available (NOT ON TIMER) at university - Shikari&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
Please dont add your name to obelisk queue before the tech is available (NOT ON TIMER) at university - Shikari&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
Please dont add your name to obelisk queue before the tech is available (NOT ON TIMER) at university - Shikari&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=116012</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=116012"/>
		<updated>2019-10-20T01:31:36Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Hyksos Cut Stone Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''To make things fairer now that people have to build multiple types, we will try to ensure that no player places in the top 10 positions for more than one Obelisk type'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Asarel || Year 1, Akhet-I-26 3.06 AM  || Built - Lost Power&lt;br /&gt;
|-  &lt;br /&gt;
| 18 || Greedy || Year 1, Akhet-II-2 10:48 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Al-Bilal || Year 1, Akhet-II 14 1:36 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Tempos || Year 1, Akhet-II 20 2:40 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Rhaom || Year 1, Akhet II-26 3:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Qwu || Year 1, Akhet III-1 9:15 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Lizzi || Year 1, Akhet III-8 7:28 AM || overbuilt by Jan with 100 cubis&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Jan || Year 1 Akhet III-8 unk time || Jumped Queue/Passed&lt;br /&gt;
|-&lt;br /&gt;
| 101 || Haiden || Year 1 Akhet III-25 9:28 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 102 || Lizzi || Year 1 Akhet IV-23 6:30 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 103 || Seiun || - || Finishing mats (If any ready go on)&lt;br /&gt;
|-&lt;br /&gt;
| 104 || Tunnen || - || Finishing mats (If any ready go on)&lt;br /&gt;
|-&lt;br /&gt;
| 105 || cate || - || Finishing mats (If any ready go on)&lt;br /&gt;
|-&lt;br /&gt;
| 106 || Mariamom || - || Finishing mats (If any ready go on)&lt;br /&gt;
|-&lt;br /&gt;
| 107 || Harrit || - || Finishing mats (if any ready go on)&lt;br /&gt;
|-&lt;br /&gt;
| 108 || Stardawg || - || Finishing mats (if any ready go on)&lt;br /&gt;
|-&lt;br /&gt;
| 109 || Laf || - || Finishing mats (if any ready go on)&lt;br /&gt;
|-&lt;br /&gt;
| 110 || Saintcyr || - || Dont remove me I always been after Laf&lt;br /&gt;
|-&lt;br /&gt;
| 111 || Udjai || - || Finishing mats (if any ready go on)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
||8||Azunar||Akhet III-20, 10:50PM|| Passed on Oct 04 - 10:04 AM&lt;br /&gt;
|-&lt;br /&gt;
||9||Saintcyr||Akhet IV-3, 12:55AM||Passed on Oct 08 - 1:39 PM&lt;br /&gt;
|-&lt;br /&gt;
||10||Lizzi||Akhet IV-15 07:03AM||Passed on Oct 12 - 11:32 PM&lt;br /&gt;
|-&lt;br /&gt;
||11||Qwu||Akhet IV-26 03:03AM||waiting&lt;br /&gt;
|-&lt;br /&gt;
||12||Rhaom||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||13||Pauven|||| Ready to build&lt;br /&gt;
|-&lt;br /&gt;
|| 14|| Al-Bilal|| || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
|| 15|| Olokia|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 16|| Oblifeer|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 17|| Tempos|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 18|| Greedy|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 18|| Tunnen|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 19|| Stardawg|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 20|| lucia|| || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
|| 21|| Laf|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 22|| Seiun|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 23|| Elestrith|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 24|| Haiden|| || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
|| 25|| Bryce|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 26|| Csirke|| || Ready to build&lt;br /&gt;
|-&lt;br /&gt;
|| 27|| Harrit|| || Halfway done with mats&lt;br /&gt;
|-&lt;br /&gt;
|| 28 || Altean || || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 29 || Mariamom || || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 30 || Udjai || || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 31 || Banafrit || || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 32 || Amonnakht || || Finishing Mats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
Please dont add your name to obelisk queue before the tech is available (NOT ON TIMER) at university - Shikari&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
Please dont add your name to obelisk queue before the tech is available (NOT ON TIMER) at university - Shikari&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
Please dont add your name to obelisk queue before the tech is available (NOT ON TIMER) at university - Shikari&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
&lt;br /&gt;
Please dont add your name to obelisk queue before the tech is available (NOT ON TIMER) at university - Shikari&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Sea_Lily&amp;diff=111365</id>
		<title>Sea Lily</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Sea_Lily&amp;diff=111365"/>
		<updated>2019-10-07T01:28:13Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Known Types */  Added locations for Hyksos UWorships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Can find which Worship Universities have which bulbs listed here:  &lt;br /&gt;
&lt;br /&gt;
https://atitd.wiki/tale9/University_of_Worship#Worship_Universities&lt;br /&gt;
&lt;br /&gt;
{{T8 Below}}&lt;br /&gt;
&lt;br /&gt;
A '''Sea Lily''' is a type of [[Flowers]].  It appears in inventory as &amp;quot;[[Sea Lily Bulb]]:&amp;lt;type&amp;gt;&amp;quot; and as a '''Lily of the Sea''' once planted. &lt;br /&gt;
&lt;br /&gt;
One bulb per player may be acquired for free from a [[University of Worship]] with [[Horticulture]] unlocked.&lt;br /&gt;
&lt;br /&gt;
It may be planted anywhere, but requires 100 [[Water]] in your inventory to do so (the jugs will be emptied but retained). When planted, it will bloom into a Lily of the Sea in one hour. Once it blooms, it may be fertilized every 2 hours with 20 units of [[Flower Fertilizer]]. After 12 fertilizations, you can &amp;quot;Check the bulb for signs of budding&amp;quot; from the flower's window menu. The amount of fertilizations required to detach an extra bulb from a Lily of the Sea is strain and fertilizer dependent.&lt;br /&gt;
&lt;br /&gt;
With [[Advanced Horticulture]] there are [[Flower Fertilizer Chart|advanced fertilizers]] available to make fertilizing sea lilies faster and easier.&lt;br /&gt;
&lt;br /&gt;
==Color Regions==&lt;br /&gt;
&lt;br /&gt;
A Sea Lily has 7 color regions:&lt;br /&gt;
* 4 Petal Regions (2 Outer Petal colors, alternating, and 2 Inner Petal colors, alternating)&lt;br /&gt;
* Outer Stamen (the uppermost center section-2 sections )&lt;br /&gt;
* Middle Stamen (the middle height center stamen, the lowest one easily visible)&lt;br /&gt;
* Inner Stamen (the lowest center section, almost hidden in the petals) &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|[[image:Sea_Lily_Bulb$Inner_Petals.jpg‎|thumb|245px|Inner Petals]]&lt;br /&gt;
|[[image:Sea_Lily_Bulb$Outer_Petals.jpg‎|thumb|245px|Outer Petals]] &lt;br /&gt;
|[[image:Sea_Lily_Bulb$Stamen.jpg‎|thumb|245px|Stamen]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When research calls for petal colors, it will request something like &amp;quot;75%&amp;quot; of a color, which means 3 of the four petal regions that color.&lt;br /&gt;
&lt;br /&gt;
The basic color gene types are magenta, cyan, and yellow. Red is even amounts of magenta and yellow, blue is even amounts of magenta and cyan, green is even amounts of yellow and cyan, and grey/black is equal amounts of all three (white is no color genes). Uneven amounts of the three types will produce various other colors, some of which a normal observer would call &amp;quot;red&amp;quot; or &amp;quot;blue&amp;quot;, but if &amp;quot;red petals&amp;quot; is requested by research or a festival, only technically red petals will count. Increasing numbers of each gene result in brighter colors, and there are at least three shades of a given color possible (visible on Blush strain). We note color intensity with levels, for example &amp;quot;magenta 1&amp;quot; indicates a color strength less intense than &amp;quot;magenta 2&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Sizes==&lt;br /&gt;
&lt;br /&gt;
They come in three basic sizes, dwarf, semidwarf, and normal. Other sizes can be bred from these through Crossbreeding. The dwarf (GYOR) and giant (ROYG) genes work in slightly different ways, so both extreme and intermediate sizes can be produced. A dwarf gene and a giant gene together produce a semidwarf (a size intermediate between the dwarf and normal sizes).&lt;br /&gt;
&lt;br /&gt;
==Known Types==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Sea Lily Name !! Image !! Availability !! Petals !! Inner Stamen !! Middle Stamen !! Outer Stamen !! Size !! Bulbing Speed&lt;br /&gt;
|- &lt;br /&gt;
| Blush&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyBlush.jpg|thumb|256px|Blush]]&lt;br /&gt;
| East Kush&lt;br /&gt;
| 75% magenta 1, 25% white&lt;br /&gt;
| magenta 1&lt;br /&gt;
| magenta 2&lt;br /&gt;
| magenta 3&lt;br /&gt;
| normal&lt;br /&gt;
| 19&lt;br /&gt;
|- &lt;br /&gt;
| Clarity&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyClarity.jpg‎|thumb|256px|Clarity]]&lt;br /&gt;
| Unknown (may be prize only)&lt;br /&gt;
| 75% white, 25% gray 2&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| gray 2&lt;br /&gt;
| normal&lt;br /&gt;
| 24&lt;br /&gt;
|- &lt;br /&gt;
| Crimson&lt;br /&gt;
| [[Image:SeaLilyCrimson.png‎|thumb|256px|Clrimson]]&lt;br /&gt;
| Unknown (may be prize only)&lt;br /&gt;
| 25% red 1, 25% red 2, 25% red 3, 25% red 4&lt;br /&gt;
| red 1&lt;br /&gt;
| red 2&lt;br /&gt;
| red 4&lt;br /&gt;
| dwarf&lt;br /&gt;
| 24&lt;br /&gt;
|- &lt;br /&gt;
| Crown&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyCrown.jpg‎|thumb|256px|Crown]]&lt;br /&gt;
| Swenett, Pwenet, Philae&lt;br /&gt;
| 25% red 3, 75% white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| normal&lt;br /&gt;
| 19&lt;br /&gt;
|- &lt;br /&gt;
| Delicate&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyDelicate.jpg|thumb|256px|Delicate]]&lt;br /&gt;
| Unknown (may be prize only)&lt;br /&gt;
| all white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| red 3&lt;br /&gt;
| dwarf&lt;br /&gt;
| 24&lt;br /&gt;
|- &lt;br /&gt;
| Dusk&lt;br /&gt;
| [[Image:Sea_Lily$SeaLilyDusk.jpg‎|thumb|210px|Dusk]]&lt;br /&gt;
| Unknown (may be prize only)&lt;br /&gt;
| 25% grey 1, 25% grey 3, 50% white&lt;br /&gt;
| red 1&lt;br /&gt;
| orange 1&lt;br /&gt;
| orange 2&lt;br /&gt;
| semidwarf&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| Energy&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyEnergy.jpg‎|thumb|256px|Energy]]&lt;br /&gt;
| Blue Nile&lt;br /&gt;
| all yellow 2&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| normal&lt;br /&gt;
| 14&lt;br /&gt;
|- &lt;br /&gt;
| Fracture&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyFracture.jpg‎|thumb|256px|Fracture]]&lt;br /&gt;
|  Unknown&lt;br /&gt;
| 25% magenta 1, 75% white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| normal&lt;br /&gt;
| 24&lt;br /&gt;
|- &lt;br /&gt;
| Morning&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyMorning.jpg‎|thumb|256px|Morning]]&lt;br /&gt;
| Blemmyes&lt;br /&gt;
| 50% green 1, 50% yellow 2&lt;br /&gt;
| yellow 1 + green 1&lt;br /&gt;
| yellow 1 + green 1&lt;br /&gt;
| yellow 1 + green 1&lt;br /&gt;
| normal&lt;br /&gt;
| 24&lt;br /&gt;
|- &lt;br /&gt;
| Silken&lt;br /&gt;
| [[Image:Sea_LilyBulb$SeaLilySilken.jpg|thumb|210px|Silken]]&lt;br /&gt;
| Abydos, Elephantine, Western Desert&lt;br /&gt;
| all white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| normal&lt;br /&gt;
| 24&lt;br /&gt;
|- &lt;br /&gt;
| Vampire&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyVampire.jpg‎|thumb|256px|Vampire]]&lt;br /&gt;
| Bernike&lt;br /&gt;
| all white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| red 3&lt;br /&gt;
| normal&lt;br /&gt;
| 24&lt;br /&gt;
|- &lt;br /&gt;
| Water&lt;br /&gt;
| [[Image:Sea_Lily_Bulb$SeaLilyWater.jpg‎|thumb|210px|Water]]&lt;br /&gt;
| Unknown (may be event only)&lt;br /&gt;
| all cyan 4&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| white&lt;br /&gt;
| normal&lt;br /&gt;
| ??&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The color intensities above have been inferred from the [[Genomes#Sea_Lily_Genomes|known genomes]] and gene set effects.&lt;br /&gt;
* Bulbing Speed refers to the amount of fertilizations required in order to get 1 extra bulb from a flower.&lt;br /&gt;
* Bulb may be harvested immediately after the fertilization that makes it available. You still have to wait for the timer to expire start the next growth cycle.&lt;br /&gt;
*[[Flower Genome Theories]]&lt;br /&gt;
&lt;br /&gt;
==Petals==&lt;br /&gt;
If you select 'Harvest for Petals' in the menu, it destroys the plant and gives you [[Petals of the Sea]].&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
*[[Flowers]]&lt;br /&gt;
*[[Flower Fertilizer Chart]]&lt;br /&gt;
*[[Orchids]]&lt;br /&gt;
*[[Roses of Ra]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Flowers]][[Category:Glossary]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=109322</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=109322"/>
		<updated>2019-09-28T11:04:01Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Hyksos Cut Stone Obelisk Queue */ Small Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''To make things fairer now that people have to build multiple types, we will try to ensure that no player places in the top 10 positions for more than one Obelisk type'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Asarel || Year 1, Akhet-I-26 3.06 AM  || Built - Lost Power&lt;br /&gt;
|-  &lt;br /&gt;
| 18 || Greedy || Year 1, Akhet-II-2 10:48 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Al-Bilal || Year 1, Akhet-II 14 1:36 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Tempos || Year 1, Akhet-II 20 2:40 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Rhaom || Year 1, Akhet II-26 3:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Qwu || Year 1, Akhet III-1 9:15 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Lizzi || Year 1, Akhet III-8 7:28 AM || overbuilt by Jan with 100 cubis&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Seiun || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Elestrith || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Oblifeer || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Kryzaal || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Kandithy || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Aarys || - || Ready To Build&lt;br /&gt;
|- &lt;br /&gt;
| 30 || Tunnen || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Pauven || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Laf || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Saintcyr || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Setheri || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 35 || lucia|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Olokia || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Isalia || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Maata || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Alphabob || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Xirxx || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Emyrn|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Addera|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Altean || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Amonnakht || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Cheill || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Yarnheim || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Genhotep|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Salama || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 49 || obliff || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Azunar || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Louk || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Malarquay || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Hapu || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Joselyne || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Ritter || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Bastia || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Satharis || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Trecares || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Rianna || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Buck || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Larame || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Hitch || - || Finishing mats&lt;br /&gt;
|- &lt;br /&gt;
| 63 || Stardawg || - || &lt;br /&gt;
|-&lt;br /&gt;
| 64 || Mariamom || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Haiden || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Solaris || - || &lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xadlas || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Farnite || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Nanolbaid || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Omegaice || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Harrit || - || Finishing mats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|- &lt;br /&gt;
| 9 || Stardawg || - || &lt;br /&gt;
|- &lt;br /&gt;
| 10 || Tempos || - || &lt;br /&gt;
|- &lt;br /&gt;
| 11 || Haiden || - || &lt;br /&gt;
|- &lt;br /&gt;
| 12 || oblifeer || - || &lt;br /&gt;
|- &lt;br /&gt;
| 13 || Greedy || - || &lt;br /&gt;
|- &lt;br /&gt;
| 14 || Rhaom || - || &lt;br /&gt;
|- &lt;br /&gt;
| 15 || Farnite || - || &lt;br /&gt;
|- &lt;br /&gt;
| 16 || Xadlas || - || &lt;br /&gt;
|- &lt;br /&gt;
| 17 || Ammonakht || - || &lt;br /&gt;
|- &lt;br /&gt;
| 18 || obliff || - || &lt;br /&gt;
|- &lt;br /&gt;
| 19 || Tunnen || - || &lt;br /&gt;
|- &lt;br /&gt;
| 20 || Al-Bilal || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 21 || Trecares || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 22 || Lizzi || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 23 || Qwu || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 24 || Azunar || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 25 || Laf || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 24 || Seiun|| - ||&lt;br /&gt;
|- &lt;br /&gt;
| 25 || Elestrith|| - ||&lt;br /&gt;
|- &lt;br /&gt;
| 26 || Mariamom || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 27 || Olokia || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 28 || Pauven || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 29 || Saintcyr || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
||8||Azunar||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||9||Saintcyr||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||10||Lizzi||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||11||Qwu||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||12||Rhaom||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||13||Pauven||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 14|| Al-Bilal|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 15|| Olokia|| || Finishing Mats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=109320</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=109320"/>
		<updated>2019-09-28T11:02:55Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Hyksos Cut Stone Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''To make things fairer now that people have to build multiple types, we will try to ensure that no player places in the top 10 positions for more than one Obelisk type'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Asarel || Year 1, Akhet-I-26 3.06 AM  || Built - Lost Power&lt;br /&gt;
|-  &lt;br /&gt;
| 18 || Greedy || Year 1, Akhet-II-2 10:48 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Al-Bilal || Year 1, Akhet-II 14 1:36 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Tempos || Year 1, Akhet-II 20 2:40 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Rhaom || Year 1, Akhet II-26 3:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Qwu || Year 1, Akhet III-1 9:15 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Lizzi || Year 1, Akhet III-8 7:28 AM || overbuilt by Jan with 100 cubis&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Seiun || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Elestrith || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Oblifeer || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Kryzaal || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Kandithy || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Aarys || - || Ready To Build&lt;br /&gt;
|- &lt;br /&gt;
| 30 || Tunnen || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Pauven || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Laf || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Saintcyr || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Setheri || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 35 || lucia|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Olokia || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Isalia || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Maata || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Alphabob || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Xirxx || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Emyrn|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Addera|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Altean || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Amonnakht || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Cheill || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Yarnheim || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Genhotep|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Salama || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 49 || obliff || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Azunar || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Louk || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Malarquay || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Hapu || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Joselyne || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Ritter || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Bastia || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Satharis || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Trecares || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Rianna || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Buck || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Larame || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Hitch || - || Finishing mats&lt;br /&gt;
|- &lt;br /&gt;
| 63 || Stardawg || - || &lt;br /&gt;
|-&lt;br /&gt;
| 64 || Mariamom || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Haiden || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Solaris || - || &lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xadlas || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Farnite || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Nanolbaid || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Omegaice || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Harrit || - || Finishing mats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|- &lt;br /&gt;
| 9 || Stardawg || - || &lt;br /&gt;
|- &lt;br /&gt;
| 10 || Tempos || - || &lt;br /&gt;
|- &lt;br /&gt;
| 11 || Haiden || - || &lt;br /&gt;
|- &lt;br /&gt;
| 12 || oblifeer || - || &lt;br /&gt;
|- &lt;br /&gt;
| 13 || Greedy || - || &lt;br /&gt;
|- &lt;br /&gt;
| 14 || Rhaom || - || &lt;br /&gt;
|- &lt;br /&gt;
| 15 || Farnite || - || &lt;br /&gt;
|- &lt;br /&gt;
| 16 || Xadlas || - || &lt;br /&gt;
|- &lt;br /&gt;
| 17 || Ammonakht || - || &lt;br /&gt;
|- &lt;br /&gt;
| 18 || obliff || - || &lt;br /&gt;
|- &lt;br /&gt;
| 19 || Tunnen || - || &lt;br /&gt;
|- &lt;br /&gt;
| 20 || Al-Bilal || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 21 || Trecares || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 22 || Lizzi || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 23 || Qwu || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 24 || Azunar || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 25 || Laf || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 24 || Seiun|| - ||&lt;br /&gt;
|- &lt;br /&gt;
| 25 || Elestrith|| - ||&lt;br /&gt;
|- &lt;br /&gt;
| 26 || Mariamom || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 27 || Olokia || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 28 || Pauven || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 29 || Saintcyr || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
||8||Azunar||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||9||Saintcyr||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||10||Lizzi||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||11||Qwu||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||12||Rhaom||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||13||Pauven||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 14|| Al-Bilal|| || Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|| 15|| Slowlokia|| || Finishing Mats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=109317</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=109317"/>
		<updated>2019-09-28T11:00:11Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Hyksos Cut Stone Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''To make things fairer now that people have to build multiple types, we will try to ensure that no player places in the top 10 positions for more than one Obelisk type'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Asarel || Year 1, Akhet-I-26 3.06 AM  || Built - Lost Power&lt;br /&gt;
|-  &lt;br /&gt;
| 18 || Greedy || Year 1, Akhet-II-2 10:48 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Al-Bilal || Year 1, Akhet-II 14 1:36 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Tempos || Year 1, Akhet-II 20 2:40 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Rhaom || Year 1, Akhet II-26 3:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Qwu || Year 1, Akhet III-1 9:15 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Lizzi || Year 1, Akhet III-8 7:28 AM || overbuilt by Jan with 100 cubis&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Seiun || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Elestrith || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Oblifeer || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Kryzaal || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Kandithy || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Aarys || - || Ready To Build&lt;br /&gt;
|- &lt;br /&gt;
| 30 || Tunnen || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Pauven || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Laf || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Saintcyr || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Setheri || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 35 || lucia|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Olokia || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Isalia || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Maata || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Alphabob || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Xirxx || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Emyrn|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Addera|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Altean || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Amonnakht || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Cheill || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Yarnheim || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Genhotep|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Salama || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 49 || obliff || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Azunar || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Louk || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Malarquay || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Hapu || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Joselyne || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Ritter || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Bastia || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Satharis || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Trecares || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Rianna || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Buck || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Larame || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Hitch || - || Finishing mats&lt;br /&gt;
|- &lt;br /&gt;
| 63 || Stardawg || - || &lt;br /&gt;
|-&lt;br /&gt;
| 64 || Mariamom || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Haiden || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Solaris || - || &lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xadlas || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Farnite || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Nanolbaid || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Omegaice || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Harrit || - || Finishing mats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|- &lt;br /&gt;
| 9 || Stardawg || - || &lt;br /&gt;
|- &lt;br /&gt;
| 10 || Tempos || - || &lt;br /&gt;
|- &lt;br /&gt;
| 11 || Haiden || - || &lt;br /&gt;
|- &lt;br /&gt;
| 12 || oblifeer || - || &lt;br /&gt;
|- &lt;br /&gt;
| 13 || Greedy || - || &lt;br /&gt;
|- &lt;br /&gt;
| 14 || Rhaom || - || &lt;br /&gt;
|- &lt;br /&gt;
| 15 || Farnite || - || &lt;br /&gt;
|- &lt;br /&gt;
| 16 || Xadlas || - || &lt;br /&gt;
|- &lt;br /&gt;
| 17 || Ammonakht || - || &lt;br /&gt;
|- &lt;br /&gt;
| 18 || obliff || - || &lt;br /&gt;
|- &lt;br /&gt;
| 19 || Tunnen || - || &lt;br /&gt;
|- &lt;br /&gt;
| 20 || Al-Bilal || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 21 || Trecares || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 22 || Lizzi || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 23 || Qwu || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 24 || Azunar || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 25 || Laf || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 24 || Seiun|| - ||&lt;br /&gt;
|- &lt;br /&gt;
| 25 || Elestrith|| - ||&lt;br /&gt;
|- &lt;br /&gt;
| 26 || Mariamom || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 27 || Olokia || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 28 || Pauven || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 29 || Saintcyr || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
||8||Azunar||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||9||Saintcyr||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||10||Lizzi||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||11||Qwu||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||11||Rhaom||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
||13||Pauven||||Finishing Mats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=109303</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=109303"/>
		<updated>2019-09-28T10:47:14Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Hyksos Metallic Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''To make things fairer now that people have to build multiple types, we will try to ensure that no player places in the top 10 positions for more than one Obelisk type'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The [[Test of the Obelisk]] requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 8 || Asarel || Year 1, Akhet-I-26 3.06 AM  || Built - Lost Power&lt;br /&gt;
|-  &lt;br /&gt;
| 18 || Greedy || Year 1, Akhet-II-2 10:48 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Al-Bilal || Year 1, Akhet-II 14 1:36 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Tempos || Year 1, Akhet-II 20 2:40 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Rhaom || Year 1, Akhet II-26 3:31 AM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Qwu || Year 1, Akhet III-1 9:15 PM || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Lizzi || Year 1, Akhet III-8 7:28 AM || overbuilt by Jan with 100 cubis&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Seiun || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Elestrith || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Oblifeer || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Kryzaal || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Kandithy || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Aarys || - || Ready To Build&lt;br /&gt;
|- &lt;br /&gt;
| 30 || Tunnen || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Pauven || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Laf || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Saintcyr || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Setheri || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 35 || lucia|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Olokia || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Isalia || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Maata || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Alphabob || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Xirxx || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Emyrn|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Addera|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Altean || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Amonnakht || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Cheill || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Yarnheim || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Genhotep|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Salama || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 49 || obliff || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Azunar || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Louk || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Malarquay || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Hapu || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Joselyne || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Ritter || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Bastia || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Satharis || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Trecares || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Rianna || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Buck || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Larame || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Hitch || - || Finishing mats&lt;br /&gt;
|- &lt;br /&gt;
| 63 || Stardawg || - || &lt;br /&gt;
|-&lt;br /&gt;
| 64 || Mariamom || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Haiden || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Solaris || - || &lt;br /&gt;
|-&lt;br /&gt;
| 67 || Xadlas || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Farnite || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Nanolbaid || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Omegaice || - ||&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Harrit || - || Finishing mats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|- &lt;br /&gt;
| 9 || Stardawg || - || &lt;br /&gt;
|- &lt;br /&gt;
| 10 || Tempos || - || &lt;br /&gt;
|- &lt;br /&gt;
| 11 || Haiden || - || &lt;br /&gt;
|- &lt;br /&gt;
| 12 || oblifeer || - || &lt;br /&gt;
|- &lt;br /&gt;
| 13 || Greedy || - || &lt;br /&gt;
|- &lt;br /&gt;
| 14 || Rhaom || - || &lt;br /&gt;
|- &lt;br /&gt;
| 15 || Farnite || - || &lt;br /&gt;
|- &lt;br /&gt;
| 16 || Xadlas || - || &lt;br /&gt;
|- &lt;br /&gt;
| 17 || Ammonakht || - || &lt;br /&gt;
|- &lt;br /&gt;
| 18 || obliff || - || &lt;br /&gt;
|- &lt;br /&gt;
| 19 || Tunnen || - || &lt;br /&gt;
|- &lt;br /&gt;
| 20 || Al-Bilal || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 21 || Trecares || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 22 || Lizzi || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 23 || Qwu || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 24 || Azunar || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 25 || Laf || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 24 || Seiun|| - ||&lt;br /&gt;
|- &lt;br /&gt;
| 25 || Elestrith|| - ||&lt;br /&gt;
|- &lt;br /&gt;
| 26 || Mariamom || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 27 || Olokia || - ||&lt;br /&gt;
|- &lt;br /&gt;
| 28 || Pauven || - ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
||8||Azunar||||Finishing Mats&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=109132</id>
		<title>Hyksos:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=109132"/>
		<updated>2019-09-27T13:56:26Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* University of Worship */  Fixed AH2 and added timer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** '''Hyksos Research''' located at Asyut 1795, 2000&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide|Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|915|1500}}&lt;br /&gt;
     {{ResResource|Bricks|850|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|87|150}}&lt;br /&gt;
     {{ResResource|Leather|30|30}}&lt;br /&gt;
     {{ResResource|Slate|540|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Diplomacy}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Guilds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 2|state=collapsed|&lt;br /&gt;
     {{ResResource|Cut Stone|0|723}}&lt;br /&gt;
     {{ResResource|Small Sapphire|35|35}}&lt;br /&gt;
     {{ResResource|Small Stone Block|0|214}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|1|320}}&lt;br /&gt;
     {{ResResource|Salt|91|91}}&lt;br /&gt;
     {{ResResource|Candle|61|61}}&lt;br /&gt;
   }}&lt;br /&gt;
 {{ResTechnology|Stonework 3|state=collapsed|&lt;br /&gt;
     {{ResResource|Bauxite|520|1250}}&lt;br /&gt;
     {{ResResource|Gypsum|1250|1250}}&lt;br /&gt;
     {{ResResource|Cut Stone|52|3000}}&lt;br /&gt;
     {{ResResource|Gravel|42|6000}}&lt;br /&gt;
     {{ResResource|Clay|2961|5000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
     {{ResComplete|Stonework}}&lt;br /&gt;
     {{ResComplete|Stonework 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Art &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Art &amp;amp; Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|The Science of Color 1|&lt;br /&gt;
     {{ResResource|Cabbage Juice|2800|2800}}&lt;br /&gt;
     {{ResResource|Ash|122|1120}}&lt;br /&gt;
     {{ResResource|Saltpeter|235|2240}}&lt;br /&gt;
     {{ResResource|Red Sand|560|560}}&lt;br /&gt;
     {{ResResource|Sulfur|1480|2240}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|0|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|0|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Blacksmithing|&lt;br /&gt;
    {{ResTimer|http://atitd.sharpnetwork.net/gameclock/image/?301260.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Glassblowing|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
 {{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Pyrolysis}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Metallurgy 1|&lt;br /&gt;
     {{ResResource|Iron|0|5000}}&lt;br /&gt;
     {{ResResource|Copper|0|5000}}&lt;br /&gt;
     {{ResResource|Aluminium|0|1250}}&lt;br /&gt;
     {{ResResource|Tin|0|1250}}&lt;br /&gt;
     {{ResResource|Zinc|0|1250}}&lt;br /&gt;
     {{ResResource|Lead|0|1250}}&lt;br /&gt;
     {{ResResource|Silver|0|750}}&lt;br /&gt;
     {{ResResource|Platinum|0|250}}&lt;br /&gt;
     {{ResResource|Antimony|0|250}}&lt;br /&gt;
     {{ResResource|Magnesium|0|250}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chariot Repair 2|&lt;br /&gt;
     {{ResResource|Bricks|32631|56000}}&lt;br /&gt;
     {{ResResource|Boards|8080|28000}}&lt;br /&gt;
     {{ResResource|Linen|359|1120}}&lt;br /&gt;
     {{ResResource|Cut Stone|1320|1680}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Casting 1|&lt;br /&gt;
    {{ResTimer|http://atitd.sharpnetwork.net/gameclock/image/?309960.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Mining 2}}&lt;br /&gt;
     {{ResComplete|Shipwright|}}&lt;br /&gt;
     {{ResComplete|Mining|}} &lt;br /&gt;
     {{ResComplete|Chariot Repair 1|}}&lt;br /&gt;
     {{ResComplete|Sign Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   &lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}   &lt;br /&gt;
    {{ResTechnology|Farming 2|&lt;br /&gt;
     {{ResResource|Carp Meat|505|1000}}&lt;br /&gt;
     {{ResResource|Toad Skin Mushrooms|1000|1000}}&lt;br /&gt;
     {{ResResource|Dirt|1000|1000}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Horticulture|&lt;br /&gt;
     {{ResResource|Dirt|1000|1000}}&lt;br /&gt;
     {{ResResource|Full Water Container|1000|1000}}&lt;br /&gt;
     {{ResResource|Catfish Meat|171|750}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|375|375}}&lt;br /&gt;
     {{ResResource|Perch Meat|288|750}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Animal husbandry 2|&lt;br /&gt;
    {{ResTimer|http://atitd.sharpnetwork.net/gameclock/image/?594000.jpg}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Animal Husbandry}}&lt;br /&gt;
  {{ResComplete|Entomology}}&lt;br /&gt;
  {{ResComplete|Farming}}&lt;br /&gt;
{{ResComplete|Ranching|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Cooperage&amp;diff=107647</id>
		<title>Cooperage</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Cooperage&amp;diff=107647"/>
		<updated>2019-09-23T09:36:04Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Cooperage 1 ==&lt;br /&gt;
{{Skill&lt;br /&gt;
| name         = Cooperage&lt;br /&gt;
| discipline   = The Human Body&lt;br /&gt;
| source       = [[School of The Human Body]]&lt;br /&gt;
| tuition1     = [[Bricks]]&lt;br /&gt;
| qty1         = 200&lt;br /&gt;
| tuition2     = [[Canvas]]&lt;br /&gt;
| qty2         = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! XP Needed to advance !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| 0 ||  || &lt;br /&gt;
* Construct a [[Basic Tub]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || &lt;br /&gt;
* Make a [[Sturdy Tub]]&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 500 || &lt;br /&gt;
* Make a [[Marble Tub]]&lt;br /&gt;
* Can Audit the Integrity of Simpler Tubs&lt;br /&gt;
|-&lt;br /&gt;
| 3 || nnn || &lt;br /&gt;
* Make a [[Barrel Vise]]&lt;br /&gt;
* Make a [[Storage Barrel]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || nnn ||&lt;br /&gt;
* Add a Water Tank to a Tub&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action !! XP Value&lt;br /&gt;
|-&lt;br /&gt;
| Build a [[Sturdy Tub]] || 50&lt;br /&gt;
|-&lt;br /&gt;
| Build a [[Basic Tub]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| Use the Tub to Dry [[Sulfur]] from [[Sulphurous Water]] || 0&lt;br /&gt;
|- &lt;br /&gt;
| Use the Tub to Dry [[Salt]]/[[Potash]] from [[Salt Water]] || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
===Kush Chat 2019/09/20===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Malard: [03m] if your at 499/500&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: [03m] you need to learn at a school how to get to 500&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: [03m] you cannot self learn&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: [03m] if you hover over it tells you&amp;lt;br&amp;gt;&lt;br /&gt;
tehm: [01m] so you have to get cooperage 2 skill upgraded at a school before you can get the last xp point to get to cooperage 2?&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: [00m] cooperage is a paid skill&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: [00m] but you can reduce the cost&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: [00m] by making tubs&amp;lt;br&amp;gt;&lt;br /&gt;
Malard: [00m] no different from doing homework&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Change Log ===&lt;br /&gt;
From the change log, 20 September 2019 (times UTC)&amp;lt;br&amp;gt;&lt;br /&gt;
6:56 PM adjusted the xp gain for cooperage&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Cooperage has multiple levels (7) to it. You acquire level 1 when you first learn the skill; occasional increases happen as you successfully craft barrels. You make more progress with each tick at higher skill level, meaning it takes less wood to complete a project. (Like [[Knapping]] and [[Sheet Glass Fabrication]].)&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
A skill allowing the construction of evaporation tubs that do not decay. Also with higher levels creating barrels to store liquids.&lt;br /&gt;
&lt;br /&gt;
Needed to construct and to use a [[Barrel Vise]] and to create [[Small Barrels]]. &lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
&lt;br /&gt;
== Cooperage 2 ==&lt;br /&gt;
{{Skill&lt;br /&gt;
| name         = Cooperage 2&lt;br /&gt;
| discipline   = Body&lt;br /&gt;
| source       = [[School of Body]]&lt;br /&gt;
| level        = 11&lt;br /&gt;
| requirements = Cooperage 1&lt;br /&gt;
| lessons      = &lt;br /&gt;
&lt;br /&gt;
| tuition1     = [[Saltpeter]]&lt;br /&gt;
| qty1         =200&lt;br /&gt;
| tuition2     = [[Sulfur]]&lt;br /&gt;
| qty2         = 200&lt;br /&gt;
| tuition3     = [[Tar]]&lt;br /&gt;
| qty3         = 20&lt;br /&gt;
| tuition4     = [[Tangerine Marble]]&lt;br /&gt;
| qty4         = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Uses ===&lt;br /&gt;
Allows construction of [[Marble Tub]]s.&lt;br /&gt;
&lt;br /&gt;
=== Skill Cost ===&lt;br /&gt;
&lt;br /&gt;
Variable amount from how much Experience you have from Cooperage 1-2&lt;br /&gt;
&lt;br /&gt;
Full cost at Cooperage 1 with 0 xp:&lt;br /&gt;
&lt;br /&gt;
8000 [[Saltpeter]]&lt;br /&gt;
8000 [[Sulfur]]&lt;br /&gt;
400 [[Tar]]&lt;br /&gt;
20 [[Tangerine Marble]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Cooperage 4 ==&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
| name         = Cooperage 4&lt;br /&gt;
| discipline   = Body&lt;br /&gt;
| source       = [[School of Body]]&lt;br /&gt;
| level        = 14&lt;br /&gt;
| requirements = &lt;br /&gt;
* [[Cooperage 3]]&lt;br /&gt;
| lessons      = &lt;br /&gt;
&lt;br /&gt;
| tuition1     = [[Iron Bars]]&lt;br /&gt;
| qty1         = 100&lt;br /&gt;
| tuition2     = [[Small Barrels]]&lt;br /&gt;
| qty2         = 10&lt;br /&gt;
| tuition3     = [[Fine Glass Pipe]]&lt;br /&gt;
| qty3         = 50&lt;br /&gt;
| tuition4     = [[Barrel Tap]]&lt;br /&gt;
| qty4         = 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Uses ===&lt;br /&gt;
Allows upgrading the capacity of tubs from 20 to 150 water.&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Carrot&amp;diff=107634</id>
		<title>Carrot</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Carrot&amp;diff=107634"/>
		<updated>2019-09-23T07:43:14Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Seed Reproduction Theories */ Produced carrot seeds after a garlic phase near carrion mushrooms.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;NOINCLUDE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Carrot&lt;br /&gt;
| image  = Carrots.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
'''Carrot''' is one of the five basic [[vegetables|vegetable]] types.  Carrots are grown on grassy terrain from [[Carrot Seeds]].  &lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
To grow carrots, plant [[Carrot Seeds]] seed in a grassy area.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
* Food for [[Rabbits]] in a [[Rabbit Hutch]].&lt;br /&gt;
* [[Cooking]] and [[Recipes]]&lt;br /&gt;
* Used as an ingredient when making [[Paint]]&lt;br /&gt;
* Can be grilled in a [[Firepit]] to make [[Grilled Food|Grilled Carrot]], upon consuming, will provide a +2 Perception bonus for 10 minutes&lt;br /&gt;
==Yield==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/NOINCLUDE&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Strain !!water per stage !! number of stages !! yield !!Seed !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Green Leaf || 2 || 3 || 2 || 1 || Only works on [[Grass]]&lt;br /&gt;
|-&lt;br /&gt;
| Osiris' Orange || 1 || 3 || 1 || 1 || Only works on [[Grass]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;NOINCLUDE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Seed Reproduction Theories==&lt;br /&gt;
*Wave moving through Egypt. Ramuntep reported it approx 1:50 PM Egyptian time at 63, 1451 Laf also reported it appprox 2:30 PM Egyptian time at 740, -1084. The wave was moving northward. East/West was not tested to see if it was diagonal. Wave was lost approx 4:30 pm Egyptian time and could not be located. Wave may have shifted to the east.&lt;br /&gt;
&lt;br /&gt;
* [[Garlic]] seeds were reproduced at 2150, 2020 in the presence of carrion mushrooms. There was a long phase of garlic seed production that lasted until roughly 1:09pm (though at the same time, cabbages, carrots, leeks and onions did not produce seeds). At 1:17ish, carrot seeds were produced, but not at 1:21pm. There appears to have been a tiny wave of carrot seed production following the garlic seed production. After 1:21pm, while the carrions were still around, none of the 5 vegetables tested produced any seeds. - Pauven&lt;br /&gt;
&lt;br /&gt;
It appears that for multiple vegetable seeds, carrion mushrooms are important. It appears there is a time factor, and perhaps a location factor (though the location factor could just be due to carrions spawning at different times elsewhere?).&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
The general [[Vegetables|vegetable]] page, as well as [[Leeks]], [[Cabbage]], [[Carrots]], [[Cucumbers]], [[Eggplant]], [[Garlic]], [[Onions]], [[Peppers]].&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Vegetables]]&lt;br /&gt;
&amp;lt;/NOINCLUDE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Garlic&amp;diff=107633</id>
		<title>Garlic</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Garlic&amp;diff=107633"/>
		<updated>2019-09-23T07:40:59Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Seed Reproduction Theories */ Another garlic seed production.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;NOINCLUDE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Garlic&lt;br /&gt;
| image  = Garlic.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
'''Garlic''' is one of the five basic [[vegetables|vegetable]] types.  It is grown on sandy terrain from [[Garlic Seeds]].  &lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
To grow garlic, plant [[Garlic Seeds]] in a sandy area.  &lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
From past tales, need to be confirmed this tale.&lt;br /&gt;
&lt;br /&gt;
* Can be used as an ingredient in [[cooking]].&lt;br /&gt;
* 20 required for the [[Test of Towers|Rich Soil Tower]]&lt;br /&gt;
* 140 required for the [[Test of Towers|Rich Soil Monumental Tower]]&lt;br /&gt;
* Can be grown to satisfy the [[Test of Festivals|Festival of Osiris]] (not mandatory, other veg can be used instead)&lt;br /&gt;
* Can be grilled in a [[Firepit]] to make [[Grilled Food|Grilled Garlic]], upon consuming, will provide a +2 Focus bonus for 10 minutes&lt;br /&gt;
* [[Guides/Cooking|Cooking]] and [[Recipes]]&lt;br /&gt;
&lt;br /&gt;
==Yield==&lt;br /&gt;
&amp;lt;/NOINCLUDE&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Strain !! Water Required !! Tendings Required !! Yield !!Seed !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Apep's Crop || 2 || 3 || 2 || 1 || Only works on [[Sand]]&lt;br /&gt;
|-&lt;br /&gt;
| Heket's Reaping ||1 || 3|| 1 || 1 || Only works on [[Sand]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;NOINCLUDE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Seed Reproduction Theories==&lt;br /&gt;
* Apep's Crop gave 4 seeds and Heket's Reaping gave 3 seeds when grown in the vicinity of carrion mushrooms. Multiple people tried at the same spot/time. However, at one point seeds stopped being produced, the mushrooms despawning ~5+ RL minutes later. It's possible production relies on the spawning of the mushrooms (or the condition) rather than their presence. The location was close to the Avaris CS, perhaps 100-200 coords NE. - Pauven&lt;br /&gt;
&lt;br /&gt;
* Garlic seeds were reproduced in the same area (2150, 2020) as before, again in the presence of carrion mushrooms. There was a long phase of garlic seed production that lasted until roughly 1:09pm (though at the same time, cabbages, carrots, leeks and onions did not produce seeds). At 1:17ish, carrot seeds were produced, but not at 1:21pm. There appears to have been a tiny wave of carrot seed production following the garlic seed production. After 1:21pm, while the carrions were still around, none of the 5 vegetables tested produced any seeds. - Pauven&lt;br /&gt;
&lt;br /&gt;
It appears that for multiple vegetable seeds, carrion mushrooms are important. It appears there is a time factor, and perhaps a location factor (though the location factor could just be due to carrions spawning at different times elsewhere?).&lt;br /&gt;
&lt;br /&gt;
==Research and Technology==&lt;br /&gt;
From past tales, need to be confirmed this tale.&lt;br /&gt;
&lt;br /&gt;
* 100 needed as part of the tuition for [[Cooking]] level 1&lt;br /&gt;
* ''5000 needed for [[Animal Husbandry 2]] research''&lt;br /&gt;
*''7744 required for [[Chemistry Recipe - Speed of the Serpent]] research''&lt;br /&gt;
*''300 required for [[Hive Optimization]] research''&lt;br /&gt;
*''20,000 needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
The general [[vegetables]] page, as well as [[Cabbage]], [[Carrots]], [[Cucumbers]], [[Eggplant]],  [[Leeks]], [[Onions]], [[Peppers]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Vegetables]]&lt;br /&gt;
&amp;lt;/NOINCLUDE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Vegetable&amp;diff=107632</id>
		<title>Vegetable</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Vegetable&amp;diff=107632"/>
		<updated>2019-09-23T07:31:49Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Seed reproduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
=Basics=&lt;br /&gt;
&lt;br /&gt;
'''Vegetables''' refer to the various edible plants which can be grown and harvested from seeds. &lt;br /&gt;
&lt;br /&gt;
Egypt has access to four standard vegetables through the [[Farming]] technology: [[Carrots]], [[Garlic]], [[Leeks]], and [[Onions]]. These seeds are available to paid accounts from the various Universities of Worship under your faction's control once the technology is open and learned. When you request vegetables from the University, you will be given a total of 6 seeds from 2 strains of the same vegetable. The mix could be 1/5, 2/4 or 3/3. Those different strains have different qualities that can then be improved through [[Crossbreeding]]. Each University will give each player only one set of six seeds; the type of vegetable given is random.&lt;br /&gt;
&lt;br /&gt;
Other vegetables such as [[Cabbage]], [[Peppers]], [[Cucumbers]], [[Watermelon]], and [[Eggplant]] ''may'' be received from other sources, such as [[Events]], [[Tasks]], or other means.&lt;br /&gt;
&lt;br /&gt;
=Cultivation=&lt;br /&gt;
&lt;br /&gt;
NOTE: ''You will probably want to go to &amp;quot;Options&amp;quot; / &amp;quot;One-click and related&amp;quot; and check &amp;quot;Plant all crops where you stand&amp;quot; so you can plant seeds faster.''&lt;br /&gt;
&lt;br /&gt;
All vegetables can be grown in the same way.&lt;br /&gt;
&lt;br /&gt;
# To plant vegetables you need to first learn the [[Farming]] skill from a [[University of Worship]] &lt;br /&gt;
# Make sure you stand in decent-sized area of the correct terrain type for the vegetable you wish to grow ([[Grass]], [[Sand]] or [[Dirt]]).&lt;br /&gt;
# Click yourself or press the Escape key to bring your self-menu, and select the &amp;quot;Plant...&amp;quot; menu for a list of the seed types you carry. Continue navigating to the desired seed and pin its window for easier planting.&lt;br /&gt;
# Planting the seeds will create a small bed of the vegetable on the ground that will start drying up,&lt;br /&gt;
# Water the plant and wait for the next cycle of growth.&lt;br /&gt;
# If the plant had the required amount of water, it will grow. Repeat 3~4 till you can harvest the vegetable.&lt;br /&gt;
# Harvesting will net you a certain quantity of the vegetable along with your seed back.&lt;br /&gt;
&lt;br /&gt;
Failing to water the plant correctly will make it shrink, or turn back into its seed that will drop on the ground if it was at its smallest stage. You will also get a message in Main stating that you did not tend your plant correctly.&lt;br /&gt;
&lt;br /&gt;
==Notes ==&lt;br /&gt;
&lt;br /&gt;
*For the starter seeds, different strains require different amounts of water, but all take 3 successful rounds of watering to obtain a harvest. &lt;br /&gt;
*You can plant a vegetable on unsuitable land, it will grow as normal and can be harvested '''but will give zero vegetable yield'''. Be sure you are on the correct terrain beforehand.&lt;br /&gt;
*Different factors can affect the yield of the harvest.&lt;br /&gt;
**[[Ecology|Ecological]] factors can lower it to the point of getting no harvest,&lt;br /&gt;
**[[Local Support]] and [[Aqueduct Tower]] can raise or even multiply it.&lt;br /&gt;
&lt;br /&gt;
== Ecology ==&lt;br /&gt;
&lt;br /&gt;
Growing vegetables requires suitable ecology, and growing vegetables can also affect the location ecology. In past tales it has been observed that ground water levels are depleted. Other factors may also be affected as well. Ecology can change enough that vegetables will no longer grow in the area, and moving to another area is required to grow and allow the ecology time to recover.&lt;br /&gt;
&lt;br /&gt;
==Seed reproduction==&lt;br /&gt;
&lt;br /&gt;
If certain conditions are met, you may get extra seed(s) from your harvest.&lt;br /&gt;
&lt;br /&gt;
'''This is extremely important and should you witness it, it should be documented as best as possible so seed reproduction methods can be isolated.''' Please note details of successful seed reproduction on the individual vegetable pages.&lt;br /&gt;
&lt;br /&gt;
In T9, it appears that many vegetable seeds (cabbages, carrots, garlic, onions, and likely leeks) are reproduced in the vicinity of carrion mushrooms. There however appears to be a time and location factor that is not completely understood yet.&lt;br /&gt;
&lt;br /&gt;
=Uses=&lt;br /&gt;
&lt;br /&gt;
*Most vegetables can be grilled in a [[Firepit]] to obtain their grilled counterpart, which can be consumed for a temporary statistics boost.&lt;br /&gt;
*They are also used in a [[Kitchen]] for [[Cooking]]&lt;br /&gt;
*Please refer to the following individual vegetable pages for comprehensive information.most have other uses as well.&lt;br /&gt;
&lt;br /&gt;
==ByProducts==&lt;br /&gt;
Depending on your [[Arthropodology]] skill level, harvesting Vegetables can sometimes produce [[Insects]].&lt;br /&gt;
&lt;br /&gt;
=Index of known vegetables=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Cabbage.png|x130px|[[Cabbage]]&lt;br /&gt;
File:Carrots.png|x130px|[[Carrots]]&lt;br /&gt;
File:Cucumbers.png|x130px|[[Cucumbers]]&lt;br /&gt;
File:Eggplant.png|x130px|[[Eggplant]]&lt;br /&gt;
File:Garlic.png|x130px|[[Garlic]]&lt;br /&gt;
File:Leeks.png|x130px|[[Leeks]]&lt;br /&gt;
File:Onions.png|x130px|[[Onions]]&lt;br /&gt;
File:Peppers.png|x130px|[[Peppers]]&lt;br /&gt;
File:Watermelon.png|x130px|[[Watermelon]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Cabbage]] ==&lt;br /&gt;
{{:Cabbage}}&lt;br /&gt;
&lt;br /&gt;
==[[Carrots]]==&lt;br /&gt;
{{:Carrots}}&lt;br /&gt;
&lt;br /&gt;
==[[Cucumbers]]==&lt;br /&gt;
{{:Cucumbers}}&lt;br /&gt;
&lt;br /&gt;
== [[Garlic]] ==&lt;br /&gt;
{{:Garlic}}&lt;br /&gt;
&lt;br /&gt;
== [[Leeks]] ==&lt;br /&gt;
{{:Leeks}}&lt;br /&gt;
&lt;br /&gt;
== [[Onions]] ==&lt;br /&gt;
{{:Onions}}&lt;br /&gt;
&lt;br /&gt;
==[[Peppers]]==&lt;br /&gt;
{{:Peppers}}&lt;br /&gt;
&lt;br /&gt;
==[[Watermelon]]==&lt;br /&gt;
{{:Watermelon}}&lt;br /&gt;
&lt;br /&gt;
==[[Eggplant]]==&lt;br /&gt;
{{:Eggplant}}&lt;br /&gt;
&lt;br /&gt;
= Past Tale Seed Reproduction =&lt;br /&gt;
&lt;br /&gt;
A wide variety of methods have been required to reproduce seeds in past tales. Some of these are listed below. Currently seed reproduction is expected to be largely ecology based.&lt;br /&gt;
&lt;br /&gt;
== Tale 8 ==&lt;br /&gt;
Tale 8 seed reproduction was driven primarily by ecological, time-of-day, and location factors.&lt;br /&gt;
&lt;br /&gt;
== Tale 7 ==&lt;br /&gt;
*Most vegetables appeared to seed in waves that pass through Egypt in the -X direction.&lt;br /&gt;
&lt;br /&gt;
== Tale 6 ==&lt;br /&gt;
&lt;br /&gt;
== Tale 5 ==&lt;br /&gt;
* Onions: Long grow cycle&lt;br /&gt;
* Carrots: When your last workload was 1000+&lt;br /&gt;
* Leeks: After catching &amp;quot;your&amp;quot; fish.&lt;br /&gt;
* Cabbage: Two people that have passed Mentorship. One seed per pair.&lt;br /&gt;
* Garlic: With a 1+ weed ex-spouse&lt;br /&gt;
* Peppers: After just harvesting Onions,Cabbage,Leeks,Garlic,Carrots in &amp;quot;your&amp;quot; order.&lt;br /&gt;
* Cuccumbers: On a small island&lt;br /&gt;
* Eggplant: Near 3 Newbies (level 0-1)&lt;br /&gt;
* Watermelons: After picking up a wild beetle&lt;br /&gt;
&lt;br /&gt;
== Tale 4 ==&lt;br /&gt;
* Onions        Planted when you're tired                                      &lt;br /&gt;
* Leeks         After a successful dowse (but not after an unsuccessful one)   -- Code for this did not work&lt;br /&gt;
* Garlic        An hour+ after eating a meal with a correct-for-you herb base—Code for this did not work&lt;br /&gt;
* Cabbage       Near 2 wild-growing herbs                                      &lt;br /&gt;
* Carrots       When you're not carrying anything—Impossible to achieve (you must carry at least jugs to water)&lt;br /&gt;
* Pepper        After perfect gold mining—RNG for this probably never appeared ((81/4)^12) = 4.7 trillion to one!)&lt;br /&gt;
* Watermelon    When you're drunk&lt;br /&gt;
* Cucumber      Near a lit hookah                                              &lt;br /&gt;
* Eggplant      In a wheat field with other people—Possibly did not work&lt;br /&gt;
&lt;br /&gt;
== Tale 3 ==&lt;br /&gt;
* Onions       Alone with Spouse              &lt;br /&gt;
* Garlic       On your day of the month       &lt;br /&gt;
* Cabbage      On your region's day           &lt;br /&gt;
* Leeks        After eating a Masterpiece     &lt;br /&gt;
* Carrots      When smelling proper incense   &lt;br /&gt;
* Pepper                                       &lt;br /&gt;
* Watermelon  In today's spot                &lt;br /&gt;
* Cucumber     Near a rare flower (young?)    &lt;br /&gt;
* Eggplant     Near a Pyramid of Fertile Land&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=107541</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=107541"/>
		<updated>2019-09-22T23:48:29Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Regional Pearl Colors */ Beige too!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm JulianAtDeltona] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
* [https://atitd.sharpnetwork.net/oyster/ SharpNetwork] - solver hosted by Cegaeil&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Aqua;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Beige;&amp;quot;&lt;br /&gt;
|Beige||-||-|-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Gray;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Coral;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Pink;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:silver;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Axum		|| ||X|| || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blemmyes      || ||X || ||X || || ||X&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || ||X||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || ||X||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X||X|| &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || x ||  &lt;br /&gt;
|-&lt;br /&gt;
| Hamim	        || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis  ||X || ||X || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| The Land Of Punt||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  X&lt;br /&gt;
|-&lt;br /&gt;
| Wadi Natrun	|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=107540</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=107540"/>
		<updated>2019-09-22T23:42:02Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Regional Pearl Colors */  Blemmyes has Coral&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm JulianAtDeltona] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
* [https://atitd.sharpnetwork.net/oyster/ SharpNetwork] - solver hosted by Cegaeil&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Aqua;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Beige;&amp;quot;&lt;br /&gt;
|Beige||-||-|-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Gray;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Coral;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Pink;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:silver;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Axum		|| ||X|| || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blemmyes      || || || ||X || || ||X&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || ||X||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || ||X||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X||X|| &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || x ||  &lt;br /&gt;
|-&lt;br /&gt;
| Hamim	        || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis  ||X || ||X || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| The Land Of Punt||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  X&lt;br /&gt;
|-&lt;br /&gt;
| Wadi Natrun	|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Acrobat&amp;diff=107213</id>
		<title>Test of the Acrobat</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Acrobat&amp;diff=107213"/>
		<updated>2019-09-21T18:37:19Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Teaching and Learning Facets */ Learning the 3rd facet from a teacher is somewhere before 644 facets taught.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Acrobat&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Acrobat.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
| demonstration = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Train by seeking out masters in 28 moves. You will master four moves immediately, and may teach others.&lt;br /&gt;
&lt;br /&gt;
[[Image:AcroMaster.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
After careful instruction, you master: ''&amp;lt;4 Random Acrobat Moves&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
Instruct students in total solitude - for best concentration, nobody else should be around.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Acrobat]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
The '''Test of the Acrobat''' is a [[Tests|test]] available in the discipline of [[Body]].&lt;br /&gt;
&lt;br /&gt;
Each of the 28 acrobatic moves has 7 facets which must be learned in order to master the move. Your Tests menu will allow you to track your progress in various moves as well as perform the moves.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
When you start the Test of the Acrobat, you will be taught four acrobatic moves. &lt;br /&gt;
&lt;br /&gt;
Acrobats may attempt to teach each other by standing near each other and performing their moves. If other people stand too close to the acrobats (within about 5 coords), they will be unable to learn from each other. You must have performed an acro move in the last 3 minutes in order to be able to learn (teacher gets a &amp;quot;student isn't paying attention&amp;quot; message otherwise, and this does mean the first move in a session is useless).&lt;br /&gt;
&lt;br /&gt;
== Teaching and Learning Facets ==&lt;br /&gt;
When a teacher performs a move before a student, the chance that the student will learn a facet is determined as follows (checked in order):&lt;br /&gt;
&lt;br /&gt;
# There is a 50% chance that the student will not follow the move on any given attempt, regardless of other factors.&lt;br /&gt;
# There is a fixed chance that this teacher can teach this move to this student, based on how good the teacher is for this student. This chance does not vary with repeated attempts at teaching—either the teacher can teach this move, or he cannot. The chances are:&lt;br /&gt;
## Perfect master - 100% - (see comments below if this seems weird to you)&lt;br /&gt;
## Great teacher - 50% (1 in 2 chance)&lt;br /&gt;
## Pretty good teacher - 25% (1 in 4 chance)&lt;br /&gt;
## Last resort - 6.25% (1 in 16 chance)&lt;br /&gt;
## Blur - 1.5625% (1 in 64 chance) There is some debate whether the percentages for complete blur and last resort are switched, but the above percentages are what Teppy said they were.&lt;br /&gt;
# If the student can learn multiple facets, subsequent facets will be available only if the previous ones were.&lt;br /&gt;
# If the above checks succeed, the student will learn a facet if one he doesn't already know is available to be taught by this teacher. The facets available are based on the combination of student, teacher, and move- and will not change with successive attempts at teaching. For each facet per move a given student can potentially learn as above, one of the seven facets of the move is chosen randomly (with replacement - the same facet may have been chosen more than once)&lt;br /&gt;
## If one or more of the chosen facets are not already known to the student, the student learns one.&lt;br /&gt;
## If the student already knows all the available facets, then he cannot learn any additional facets from this teacher, and teacher and student receive a message &amp;quot;follows the move&amp;quot;. This message means that it's impossible to learn more of this move from this teacher, unless after seeing this message the student teaches a 14th or 980th facet and gains the ability to learn an additional facet per teacher.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:'''&lt;br /&gt;
The number of facets of each move that a student may learn from a given teacher is based on the total number of facets that the student has taught to other acrobats.&lt;br /&gt;
&lt;br /&gt;
* A student who has taught less than 14 facets can learn at most one facet per move per teacher.&lt;br /&gt;
* A student who has taught 14 or more and less than 644 facets can learn at most two facets per move per teacher.&lt;br /&gt;
* A student who has taught 644 or more facets can learn at most three facets per move per teacher.&lt;br /&gt;
---I believe you need less facets taught to be able to learn a 3rd facet per move in T9. I am at 504 facets taught and just learned a facet from someone who I followed last week. Manon.&lt;br /&gt;
&lt;br /&gt;
== University of Body Acro Tutors ==&lt;br /&gt;
&lt;br /&gt;
Every 31 days from the time you first get the test you can petition the University of Body Tutors to show you a move.  The new move is randomly selected from your list of unlearned moves {{8ok}}.  It is unlikely you could complete the entire acro sequence by University Tutors but you can advance plus that ever pesky Last Facet can be tamed by a timely visit to the Tutors.&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
After mastering all 28 moves, the acrobat passes the test.&lt;br /&gt;
&lt;br /&gt;
When you pass the test you will get a new option on your emote menu: Demonstrate Masterful Dexterity.&lt;br /&gt;
&lt;br /&gt;
== Bonuses ==&lt;br /&gt;
As you master new moves, you gain [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The message &amp;quot;Although you don't pick up anything new, you do follow the move: ABC&amp;quot; means that this teacher has already taught you move ABC as many times as you can currently learn from that person.&lt;br /&gt;
* Acronyms such as &amp;quot;AI&amp;quot; for &amp;quot;Asian Influence&amp;quot; are almost always used for acro moves - see the table below for the standard names.&lt;br /&gt;
* A player's Info box now contains a list of all acro moves, and how many facets are known.  The colour changes, and the move becomes a clickable box once learnt.  To access this, click the Acro tab at the top of the Information Box.  If there is no Acro box, the player has not yet started the Test of the Acrobat&lt;br /&gt;
&lt;br /&gt;
== Common Acronyms ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move !! Acronym !! &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; !! Move !! Acronym&lt;br /&gt;
|-&lt;br /&gt;
| Asian Influence || AI || || Lunge || LU&lt;br /&gt;
|-&lt;br /&gt;
| Broad Jump || BJ || || Pinwheel || PW&lt;br /&gt;
|-&lt;br /&gt;
| Cartwheels || CW || || Push-Ups || PU&lt;br /&gt;
|-&lt;br /&gt;
| Cat Stretch || CS || || Rear Squat || RS&lt;br /&gt;
|-&lt;br /&gt;
| Clapping Push-ups || CPU || || Roundoff || RO&lt;br /&gt;
|-&lt;br /&gt;
| Crunches || CR || || Run in Place || RIP&lt;br /&gt;
|-&lt;br /&gt;
| Front Tuck || FT || || Side Bends || SB&lt;br /&gt;
|-&lt;br /&gt;
| Handplant || HP || || Somersault || SS&lt;br /&gt;
|-&lt;br /&gt;
| Handstand || HS || || Spin Flip || SF&lt;br /&gt;
|-&lt;br /&gt;
| Inverted Push-ups || IP || || Squat Thrust || ST&lt;br /&gt;
|-&lt;br /&gt;
| Jump Split || JS || || Squats || SQ&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Jacks || JJ || || Toe Touches || TT&lt;br /&gt;
|-&lt;br /&gt;
| Kick-Up || KU || || Wide Squat || WS&lt;br /&gt;
|-&lt;br /&gt;
| Leg Stretch || LS || || Windmill || WM&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Demonstration Requirements ==&lt;br /&gt;
Demonstrating the Test of the Acrobat required one to posses a Dexterity of 7, even fleetingly (i.e. from herb-stacking).&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* Check out [[Template:Acro]] if you want to put your progress on your user page.&lt;br /&gt;
* A simple guide to the Acroline: https://www.atitd.org/wiki/tale7/Test_of_the_Acrobat/Acroline.&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=106876</id>
		<title>Hyksos:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=106876"/>
		<updated>2019-09-21T03:29:18Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* University of Natural Philosophy */ Casting, done!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** '''Hyksos Research''' located at Asyut 1795, 2000&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide|Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
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{{!}}-&lt;br /&gt;
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     {{ResComplete|Guilds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
     {{ResComplete|Stonework}}&lt;br /&gt;
     {{ResComplete|Stonework 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Art &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Art &amp;amp; Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|The Science of Color 1|&lt;br /&gt;
     {{ResResource|Cabbage Juice|0|2800}}&lt;br /&gt;
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     {{ResResource|Saltpeter|235|2240}}&lt;br /&gt;
     {{ResResource|Red Sand|560|560}}&lt;br /&gt;
     {{ResResource|Sulfur|1480|2240}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|0|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|0|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Blacksmithing|&lt;br /&gt;
    {{ResTimer|http://atitd.sharpnetwork.net/gameclock/image/?1569613891.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Glassblowing|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
 {{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Pyrolysis}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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     {{ResResource|Bricks|16950|56000}}&lt;br /&gt;
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{{!}}-&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Casting 1|&lt;br /&gt;
    {{ResTimer|http://atitd.sharpnetwork.net/gameclock/image/?1569622718.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Mining 2}}&lt;br /&gt;
     {{ResComplete|Shipwright|}}&lt;br /&gt;
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     {{ResComplete|Chariot Repair 1|}}&lt;br /&gt;
     {{ResComplete|Sign Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   &lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}   &lt;br /&gt;
    {{ResTechnology|Farming 2|&lt;br /&gt;
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  }}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Horticulture|&lt;br /&gt;
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     {{ResResource|Perch Meat|103|840}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Animal husbandry 2|&lt;br /&gt;
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     {{ResResource|Cabbage seed|0|100}}&lt;br /&gt;
     {{ResResource|Garlic seed|13|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Entomology 1|&lt;br /&gt;
    {{ResTimer|http://atitd.sharpnetwork.net/gameclock/image/?1569185400.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Animal Husbandry}}&lt;br /&gt;
  {{ResComplete|Farming}}&lt;br /&gt;
{{ResComplete|Ranching|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=106865</id>
		<title>Hyksos:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=106865"/>
		<updated>2019-09-21T01:36:28Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* University of Art &amp;amp; Music */  Blacksmithing is on Timer!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** '''Hyksos Research''' located at Asyut 1795, 2000&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide|Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|100|1500}}&lt;br /&gt;
     {{ResResource|Bricks|254|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|33|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Diplomacy}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Guilds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 2|state=collapsed|&lt;br /&gt;
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     {{ResResource|Salt|91|91}}&lt;br /&gt;
     {{ResResource|Candle|0|750}}&lt;br /&gt;
   }}&lt;br /&gt;
 {{ResTechnology|Stonework 3|state=collapsed|&lt;br /&gt;
     {{ResResource|Bauxite|0|1250}}&lt;br /&gt;
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     {{ResResource|Clay|1506|5000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
     {{ResComplete|Stonework}}&lt;br /&gt;
     {{ResComplete|Stonework 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Art &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Art &amp;amp; Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|The Science of Color 1|&lt;br /&gt;
     {{ResResource|Cabbage Juice|0|2800}}&lt;br /&gt;
     {{ResResource|Ash|122|1120}}&lt;br /&gt;
     {{ResResource|Saltpeter|235|2240}}&lt;br /&gt;
     {{ResResource|Red Sand|560|560}}&lt;br /&gt;
     {{ResResource|Sulfur|1480|2240}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|0|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|0|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Blacksmithing|&lt;br /&gt;
    {{ResTimer|http://atitd.sharpnetwork.net/gameclock/image/?1569613891.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Glassblowing|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
 {{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Pyrolysis}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Casting 1|&lt;br /&gt;
     {{ResResource|Iron|0|2000}}&lt;br /&gt;
     {{ResResource|Lead|250|250}}&lt;br /&gt;
     {{ResResource|Clay Steeped Canvas|32|188}}&lt;br /&gt;
     {{ResResource|Clay Steeped Wool Cloth|188|188}}&lt;br /&gt;
     {{ResResource|Beeswax|2500|2500}}&lt;br /&gt;
  }}&lt;br /&gt;
  &lt;br /&gt;
  {{ResTechnology|Metallurgy 1|&lt;br /&gt;
     {{ResResource|Iron|0|5000}}&lt;br /&gt;
     {{ResResource|Copper|0|5000}}&lt;br /&gt;
     {{ResResource|Aluminium|0|1250}}&lt;br /&gt;
     {{ResResource|Tin|0|1250}}&lt;br /&gt;
     {{ResResource|Zinc|0|1250}}&lt;br /&gt;
     {{ResResource|Lead|0|1250}}&lt;br /&gt;
     {{ResResource|Silver|0|750}}&lt;br /&gt;
     {{ResResource|Platinum|0|250}}&lt;br /&gt;
     {{ResResource|Antimony|0|250}}&lt;br /&gt;
     {{ResResource|Magnesium|0|250}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chariot Repair 2|&lt;br /&gt;
     {{ResResource|Bricks|16950|56000}}&lt;br /&gt;
     {{ResResource|Boards|4821|28000}}&lt;br /&gt;
     {{ResResource|Linen|273|1120}}&lt;br /&gt;
     {{ResResource|Cut Stone|470|1680}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Mining 2}}&lt;br /&gt;
     {{ResComplete|Shipwright|}}&lt;br /&gt;
     {{ResComplete|Mining|}} &lt;br /&gt;
     {{ResComplete|Chariot Repair 1|}}&lt;br /&gt;
     {{ResComplete|Sign Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   &lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}   &lt;br /&gt;
    {{ResTechnology|Farming 2|&lt;br /&gt;
     {{ResResource|Carp Meat|181|1120}}&lt;br /&gt;
     {{ResResource|Toad Skin Mushrooms|1120|1120}}&lt;br /&gt;
     {{ResResource|Dirt|1120|1120}}&lt;br /&gt;
  }}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Horticulture|&lt;br /&gt;
     {{ResResource|Dirt|1120|1120}}&lt;br /&gt;
     {{ResResource|Full Water Container|1120|1120}}&lt;br /&gt;
     {{ResResource|Catfish Meat|54|840}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|144|420}}&lt;br /&gt;
     {{ResResource|Perch Meat|103|840}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Animal husbandry 2|&lt;br /&gt;
     {{ResResource|Onion|1788|10000}}&lt;br /&gt;
     {{ResResource|Garlic|1054|5000}}&lt;br /&gt;
     {{ResResource|Onion seed|11|100}}&lt;br /&gt;
     {{ResResource|Leek seed|12|100}}&lt;br /&gt;
     {{ResResource|Carrot seed|20|100}}&lt;br /&gt;
     {{ResResource|Cabbage seed|0|100}}&lt;br /&gt;
     {{ResResource|Garlic seed|13|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Entomology 1|&lt;br /&gt;
    {{ResTimer|http://atitd.sharpnetwork.net/gameclock/image/?1569185400.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Animal Husbandry}}&lt;br /&gt;
  {{ResComplete|Farming}}&lt;br /&gt;
{{ResComplete|Ranching|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=106864</id>
		<title>Hyksos:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=106864"/>
		<updated>2019-09-21T01:33:39Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* University of Art &amp;amp; Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** '''Hyksos Research''' located at Asyut 1795, 2000&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide|Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|100|1500}}&lt;br /&gt;
     {{ResResource|Bricks|254|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|33|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Diplomacy}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Guilds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
 {{ResTechnology|Obelisk Construction 2|state=collapsed|&lt;br /&gt;
     {{ResResource|Cut Stone|0|723}}&lt;br /&gt;
     {{ResResource|Small Sapphire|35|35}}&lt;br /&gt;
     {{ResResource|Small Stone Block|0|214}}&lt;br /&gt;
     {{ResResource|Fertile Papyrus|1|320}}&lt;br /&gt;
     {{ResResource|Salt|91|91}}&lt;br /&gt;
     {{ResResource|Candle|0|750}}&lt;br /&gt;
   }}&lt;br /&gt;
 {{ResTechnology|Stonework 3|state=collapsed|&lt;br /&gt;
     {{ResResource|Bauxite|0|1250}}&lt;br /&gt;
     {{ResResource|Gypsum|0|1250}}&lt;br /&gt;
     {{ResResource|Cut Stone|0|3000}}&lt;br /&gt;
     {{ResResource|Gravel|0|6000}}&lt;br /&gt;
     {{ResResource|Clay|1506|5000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
     {{ResComplete|Stonework}}&lt;br /&gt;
     {{ResComplete|Stonework 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Art &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Art &amp;amp; Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|The Science of Color 1|&lt;br /&gt;
     {{ResResource|Cabbage Juice|0|2800}}&lt;br /&gt;
     {{ResResource|Ash|122|1120}}&lt;br /&gt;
     {{ResResource|Saltpeter|235|2240}}&lt;br /&gt;
     {{ResResource|Red Sand|560|560}}&lt;br /&gt;
     {{ResResource|Sulfur|1480|2240}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Blacksmithing|&lt;br /&gt;
     {{ResResource|Iron|1250|1250}}&lt;br /&gt;
     {{ResResource|Copper|1250|1250}}&lt;br /&gt;
     {{ResResource|Steeped Canvas|125|125}}&lt;br /&gt;
     {{ResResource|Steeped Wool Cloth|125|125}}&lt;br /&gt;
     {{ResResource|Firebricks|10000|10000}}&lt;br /&gt;
     {{ResResource|Jugs of Water|3125|3125}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|0|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|0|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Glassblowing|}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
 {{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
      {{None}}&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Pyrolysis}}&lt;br /&gt;
    {{ResComplete|Pyrolysis 2}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Casting 1|&lt;br /&gt;
     {{ResResource|Iron|0|2000}}&lt;br /&gt;
     {{ResResource|Lead|250|250}}&lt;br /&gt;
     {{ResResource|Clay Steeped Canvas|32|188}}&lt;br /&gt;
     {{ResResource|Clay Steeped Wool Cloth|188|188}}&lt;br /&gt;
     {{ResResource|Beeswax|2500|2500}}&lt;br /&gt;
  }}&lt;br /&gt;
  &lt;br /&gt;
  {{ResTechnology|Metallurgy 1|&lt;br /&gt;
     {{ResResource|Iron|0|5000}}&lt;br /&gt;
     {{ResResource|Copper|0|5000}}&lt;br /&gt;
     {{ResResource|Aluminium|0|1250}}&lt;br /&gt;
     {{ResResource|Tin|0|1250}}&lt;br /&gt;
     {{ResResource|Zinc|0|1250}}&lt;br /&gt;
     {{ResResource|Lead|0|1250}}&lt;br /&gt;
     {{ResResource|Silver|0|750}}&lt;br /&gt;
     {{ResResource|Platinum|0|250}}&lt;br /&gt;
     {{ResResource|Antimony|0|250}}&lt;br /&gt;
     {{ResResource|Magnesium|0|250}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chariot Repair 2|&lt;br /&gt;
     {{ResResource|Bricks|16950|56000}}&lt;br /&gt;
     {{ResResource|Boards|4821|28000}}&lt;br /&gt;
     {{ResResource|Linen|273|1120}}&lt;br /&gt;
     {{ResResource|Cut Stone|470|1680}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Mining 2}}&lt;br /&gt;
     {{ResComplete|Shipwright|}}&lt;br /&gt;
     {{ResComplete|Mining|}} &lt;br /&gt;
     {{ResComplete|Chariot Repair 1|}}&lt;br /&gt;
     {{ResComplete|Sign Construction|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   &lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResComplete|Beekeeping}}&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}   &lt;br /&gt;
    {{ResTechnology|Farming 2|&lt;br /&gt;
     {{ResResource|Carp Meat|181|1120}}&lt;br /&gt;
     {{ResResource|Toad Skin Mushrooms|1120|1120}}&lt;br /&gt;
     {{ResResource|Dirt|1120|1120}}&lt;br /&gt;
  }}&lt;br /&gt;
  &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Horticulture|&lt;br /&gt;
     {{ResResource|Dirt|1120|1120}}&lt;br /&gt;
     {{ResResource|Full Water Container|1120|1120}}&lt;br /&gt;
     {{ResResource|Catfish Meat|54|840}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|144|420}}&lt;br /&gt;
     {{ResResource|Perch Meat|103|840}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Animal husbandry 2|&lt;br /&gt;
     {{ResResource|Onion|1788|10000}}&lt;br /&gt;
     {{ResResource|Garlic|1054|5000}}&lt;br /&gt;
     {{ResResource|Onion seed|11|100}}&lt;br /&gt;
     {{ResResource|Leek seed|12|100}}&lt;br /&gt;
     {{ResResource|Carrot seed|20|100}}&lt;br /&gt;
     {{ResResource|Cabbage seed|0|100}}&lt;br /&gt;
     {{ResResource|Garlic seed|13|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Entomology 1|&lt;br /&gt;
    {{ResTimer|http://atitd.sharpnetwork.net/gameclock/image/?1569185400.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Animal Husbandry}}&lt;br /&gt;
  {{ResComplete|Farming}}&lt;br /&gt;
{{ResComplete|Ranching|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=105521</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=105521"/>
		<updated>2019-09-18T07:18:45Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Regional Pearl Colors */ Encountered The Land Of Punt, found an aqua pearl.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm JulianAtDeltona] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
* [https://atitd.sharpnetwork.net/oyster/ SharpNetwork] - solver hosted by Cegaeil&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Aqua;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Beige;&amp;quot;&lt;br /&gt;
|Beige||-||-|-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Gray;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Coral;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Pink;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:silver;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Axum		|| ||X|| || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blemmyes      || || || || || || ||X&lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || ||X||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || ||X||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X||X|| &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || x ||  &lt;br /&gt;
|-&lt;br /&gt;
| Hamim	        || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis  ||X || ||X || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| The Land Of Punt||X || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  X&lt;br /&gt;
|-&lt;br /&gt;
| Wadi Natrun	|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Garlic&amp;diff=105310</id>
		<title>Garlic</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Garlic&amp;diff=105310"/>
		<updated>2019-09-17T04:19:49Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Seed Reproduction Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;NOINCLUDE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
| name   = Garlic&lt;br /&gt;
| image  = Garlic.png&lt;br /&gt;
| weight = 1&lt;br /&gt;
| bulk   = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
'''Garlic''' is one of the five basic [[vegetables|vegetable]] types.  It is grown on sandy terrain from [[Garlic Seeds]].  &lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
To grow garlic, plant [[Garlic Seeds]] in a sandy area.  &lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
From past tales, need to be confirmed this tale.&lt;br /&gt;
&lt;br /&gt;
* Can be used as an ingredient in [[cooking]].&lt;br /&gt;
* 20 required for the [[Test of Towers|Rich Soil Tower]]&lt;br /&gt;
* 140 required for the [[Test of Towers|Rich Soil Monumental Tower]]&lt;br /&gt;
* Can be grown to satisfy the [[Test of Festivals|Festival of Osiris]] (not mandatory, other veg can be used instead)&lt;br /&gt;
* Can be grilled in a [[Firepit]] to make [[Grilled Food|Grilled Garlic]], upon consuming, will provide a +2 Focus bonus for 10 minutes&lt;br /&gt;
* [[Guides/Cooking|Cooking]] and [[Recipes]]&lt;br /&gt;
&lt;br /&gt;
==Yield==&lt;br /&gt;
&amp;lt;/NOINCLUDE&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Strain !! Water Required !! Tendings Required !! Yield !!Seed !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Apep's Crop || 2 || 3 || 2 || 1 || Only works on [[Sand]]&lt;br /&gt;
|-&lt;br /&gt;
| Heket's Reaping ||1 || 3|| 1 || 1 || Only works on [[Sand]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;NOINCLUDE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Seed Reproduction Theories==&lt;br /&gt;
* Apep's Crop gave 4 seeds and Heket's Reaping gave 3 seeds when grown in the vicinity of Carrion Mushrooms. Multiple people tried at the same spot/time. However, at one point seeds stopped being produced, the mushrooms despawning ~5+ minutes later. It's possible production relies on the spawning of the mushrooms (or the condition) rather than their presence. The location was close to the Avaris CS, perhaps 100-200 coords NE.&lt;br /&gt;
&lt;br /&gt;
==Research and Technology==&lt;br /&gt;
From past tales, need to be confirmed this tale.&lt;br /&gt;
&lt;br /&gt;
* 100 needed as part of the tuition for [[Cooking]] level 1&lt;br /&gt;
* ''5000 needed for [[Advanced Animal Husbandry]] research''&lt;br /&gt;
*''7744 required for [[Chemistry Recipe - Speed of the Serpent]] research''&lt;br /&gt;
*''300 required for [[Hive Optimization]] research''&lt;br /&gt;
*''20,000 needed to research [[Modern Sheep Farming]]''&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
The general [[vegetables]] page, as well as [[Cabbage]], [[Carrots]], [[Cucumbers]], [[Eggplant]],  [[Leeks]], [[Onions]], [[Peppers]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Vegetables]]&lt;br /&gt;
&amp;lt;/NOINCLUDE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Vegetable&amp;diff=104445</id>
		<title>Vegetable</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Vegetable&amp;diff=104445"/>
		<updated>2019-09-13T04:27:05Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Garlic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
=Basics=&lt;br /&gt;
&lt;br /&gt;
'''Vegetables''' refer to the various edible plants which can be grown and harvested from seeds. &lt;br /&gt;
&lt;br /&gt;
Egypt has access to four standard vegetables -- [[Carrots]], [[Garlic]], and [[Leeks]] and [[Onions]], —the seeds of which are available to paid accounts from the various Universities of Worship under control of your faction once the Agriculture tech is open.&amp;lt;br&amp;gt;&lt;br /&gt;
Other vegetables such as [[Cabbage]], [[Peppers]], [[Cucumbers]], [[Watermelon]] and [[Eggplant]] *may* be received from other sources, such as [[Events]] or more exotic means.&amp;lt;br&amp;gt;&lt;br /&gt;
Also, some [[Tasks]] may award some seeds upon completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Beginning with T7, when you request vegetables from the University of Worship, you will be given a total of 6 seeds from 2 strains of the same vegetable. The mix could be 1/5, 2/4 or 3/3. Those different strains have different qualities that can then be improved through [[Crossbreeding]].&lt;br /&gt;
&lt;br /&gt;
=Cultivation=&lt;br /&gt;
&lt;br /&gt;
All vegetables can be grown in the same way.&amp;lt;br&amp;gt;&lt;br /&gt;
''You will probably want to go to &amp;quot;Options&amp;quot; / &amp;quot;One-click and related&amp;quot; and check &amp;quot;Plant all crops where you stand&amp;quot; so you can plant seeds faster.''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
# To plant vegetables you need to first learn the [[Farming]] skill from a [[University of Worship]] &lt;br /&gt;
# Make sure you stand in decent-sized area of the correct type for the vegetable you wish to grow ([[Grass]], [[Sand]] or [[Dirt]]),&lt;br /&gt;
# Click yourself/hit the Escape key to bring your self-menu, and bring the &amp;quot;Plant...&amp;quot; menu for a list of the seeds you carry. Continue navigating to the desired seed and pin its window for easier planting,&lt;br /&gt;
# Planting the seeds will create a small bed of the vegetable on the ground, that will start drying up,&lt;br /&gt;
# Water the plant and wait for the next cycle of growth,&lt;br /&gt;
# If the plant had the required amount of water, it will grow. Repeat 3~4 till you can harvest the vegetable,&lt;br /&gt;
# Harvesting will net you a certain quantity of the vegetable along with your seed back.&lt;br /&gt;
&lt;br /&gt;
Failing to water the plant correctly will make it shrink, or turn back into its seed that will drop on the ground if it was at its smallest stage. You will also get a message in Main stating that you did not tend your plant correctly.&lt;br /&gt;
&lt;br /&gt;
==Notes ==&lt;br /&gt;
*For the starter seeds, different strains require different amounts of water, but all take 3 successful rounds of watering to obtain a harvest. &lt;br /&gt;
*You can plant a vegetable on unsuitable land, it will grow as normal and can be harvested '''but will give zero vegetable yield'''. Be sure you are on the correct terrain beforehand.&lt;br /&gt;
*Different factors can affect the yield of the harvest.&lt;br /&gt;
**[[Ecology|Ecological]] factors can lower it to the point of getting no harvest,&lt;br /&gt;
**[[Local Support]] and [[Aqueduct Tower]] can raise or even multiply it.&lt;br /&gt;
&lt;br /&gt;
==Seed reproduction==&lt;br /&gt;
&lt;br /&gt;
If certain conditions are met, you may get extra seed(s) from your harvest.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;This is extremely important and should you witness it, it should be documented as best as possible so seed reproduction methods can be isolated.&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Uses=&lt;br /&gt;
&lt;br /&gt;
*Most vegetables can be grilled in a [[Firepit]] to obtain their grilled counterpart, which can be consumed for a temporary statistics boost.&lt;br /&gt;
*They are also used in a [[Kitchen]] for [[Cooking]]&lt;br /&gt;
*Please refer to the following individual vegetable pages for comprehensive information.most have other uses as well.&lt;br /&gt;
&lt;br /&gt;
=Index of known vegetables=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Cabbage.png|x130px|[[Cabbage]]&lt;br /&gt;
File:Carrots.png|x130px|[[Carrots]]&lt;br /&gt;
File:Cucumbers.png|x130px|[[Cucumbers]]&lt;br /&gt;
File:Eggplant.png|x130px|[[Eggplant]]&lt;br /&gt;
File:Garlic.png|x130px|[[Garlic]]&lt;br /&gt;
File:Leeks.png|x130px|[[Leeks]]&lt;br /&gt;
File:Onions.png|x130px|[[Onions]]&lt;br /&gt;
File:Peppers.png|x130px|[[Peppers]]&lt;br /&gt;
File:Watermelon.png|x130px|[[Watermelon]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{T8 Below}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Cabbage.png|100px]][[File:Carrots.png|100px]][[File:Garlic.png|100px]][[File:Leeks.png|100px]][[File:Onions.png|100px]][[File:Cucumbers.png|100px]][[File:Peppers.png|100px]][[File:Watermelon.png|100px]]&lt;br /&gt;
&lt;br /&gt;
=Basic=&lt;br /&gt;
&lt;br /&gt;
*'''Vegetables''' refer to the various edible plants which can be grown and harvested from seeds. &lt;br /&gt;
*Most vegetables can be grilled in a [[Firepit]] or cooked in a [[Kitchen]]; most have other uses as well.&lt;br /&gt;
*Egypt has access to five standard vegetables -- [[Cabbage]], [[Carrots]], [[Garlic]], [[Leeks]], and [[Onions]]—the seeds of which are available to paid accounts from Universities of Worship where the Agriculture tech is open, and your Faction is in control of the UWor.&lt;br /&gt;
*Beginning with T7, when you request vegetables from the UWor, you will be given a total of 6 seeds from 2 strains of the same vegetable. The mix could be 1/5, 2/4 or 3/3.&lt;br /&gt;
*Other vegetables such as [[Peppers]], [[Cucumbers]], [[Watermelon]] and [[Eggplant]] *may* be received from events.&lt;br /&gt;
&lt;br /&gt;
=How To Grow=&lt;br /&gt;
&lt;br /&gt;
All vegetables are grown from [[Vegetable Seeds]]. Vegetables can only be planted in the proper terrain:&lt;br /&gt;
* grass for [[cabbages]], [[carrots]], [[cucumbers]] and [[watermelon]]s.&lt;br /&gt;
* sand for [[garlic]], [[leeks]] and [[onions]], (pre-T8 Eggplants)&lt;br /&gt;
* and dirt for [[peppers]]&lt;br /&gt;
All five standard vegetables are grown in the same way. Planting a seed produces a tiny vegetable; this must be watered from a [[jug]] quickly or it will die back into a seed. A vegetable that has been watered will soon grow to the next larger size, at which time it should be watered again or it will shrink. When a vegetable reaches maximum size, it may be harvested. Original vegetable seeds must grow four times before they can be harvested, which means at least four waterings (more if they shrink on the way).  Crossbred seeds vary on waterings.  To sum up: Water upon planting (the required # of times), then repeat each time the vegetable changes size. Overwatering (watering more than the vegetable strain requires) will result in it shrinking/dying and eventually reverting to seed (except Peppers, pre-T8).&lt;br /&gt;
&lt;br /&gt;
=Vegetable Types=&lt;br /&gt;
&lt;br /&gt;
For the latest crossbred vegetable seeds, see [[New Crosses|new crosses]]&lt;br /&gt;
&lt;br /&gt;
== [[Cabbage]] ==&lt;br /&gt;
{{:Cabbage}}&lt;br /&gt;
&lt;br /&gt;
==[[Carrots]]==&lt;br /&gt;
{{:Carrots}}&lt;br /&gt;
    &lt;br /&gt;
*Reproduction: Wave moving through Egypt. Ramuntep reported it approx 1:50 PM Egyptian time at 63, 1451 Laf also reported it appprox 2:30 PM Egyptian time at 740, -1084. The wave was moving northward. East/West was not tested to see if it was diagonal. Wave was lost approx 4:30 pm Egyptian time and could not be located. Wave may have shifted to the east.&lt;br /&gt;
&lt;br /&gt;
==[[Cucumbers]]==&lt;br /&gt;
{{:Cucumbers}}&lt;br /&gt;
&lt;br /&gt;
== [[Garlic]] ==&lt;br /&gt;
{{:Garlic}}&lt;br /&gt;
Reproduction in T9: Apep's Crop gave 4 seeds and Heket's Reaping gave 3 seeds when grown in the vicinity of Carrion Mushrooms. Multiple people tried at the same spot/time. However, at one point seeds stopped being produced, the mushrooms despawning ~5+ minutes later. It's possible production relies on the spawning of the mushrooms rather than their presence.&lt;br /&gt;
&lt;br /&gt;
== [[Leeks]] ==&lt;br /&gt;
{{:Leeks}}&lt;br /&gt;
&lt;br /&gt;
== [[Onions]] ==&lt;br /&gt;
{{:Onions}}&lt;br /&gt;
&lt;br /&gt;
==[[Peppers]]==&lt;br /&gt;
{{:Peppers}}&lt;br /&gt;
&lt;br /&gt;
==[[Watermelon]]==&lt;br /&gt;
{{:Watermelon}}&lt;br /&gt;
&lt;br /&gt;
==[[Eggplant]]==&lt;br /&gt;
{{:Eggplant}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
= General Observations =&lt;br /&gt;
&lt;br /&gt;
== Ecology ==&lt;br /&gt;
&lt;br /&gt;
In T7 Morendo verified (using [[Ecology]] 3) that growing vegetables affects the ground water level.  This can reduce your ground water level to the point that neither vegetables nor flax will grow.  Ground water depletion affects a larger area (''need data here'') around where you were growing your vegetables.  To avoid groundwater depletion, you should rotate your vegetable growing to sites that are far enough apart (''need data here'') that they don't contribute to further depletion in areas that need to recover.  Given sufficient time (''need data here''), the groundwater appears to move back towards normal levels (100).&lt;br /&gt;
&lt;br /&gt;
== Previous Reproduction ==&lt;br /&gt;
&lt;br /&gt;
T8 reproduction methods are currently being investigated.  Preliminary data suggests that reproduction is driven primarily by ecological and time-of-day factors.&lt;br /&gt;
&lt;br /&gt;
== Tale 7 ==&lt;br /&gt;
*Most vegetables appeared to seed in waves that pass through Egypt in the -X direction.&lt;br /&gt;
&lt;br /&gt;
== Tale 6 ==&lt;br /&gt;
&lt;br /&gt;
== Tale 5 ==&lt;br /&gt;
    * Onions: Long grow cycle&lt;br /&gt;
    * Carrots: When your last workload was 1000+&lt;br /&gt;
    * Leeks: After catching &amp;quot;your&amp;quot; fish.&lt;br /&gt;
    * Cabbage: Two people that have passed Mentorship. One seed per pair.&lt;br /&gt;
    * Garlic: With a 1+ weed ex-spouse&lt;br /&gt;
    * Peppers: After just harvesting Onions,Cabbage,Leeks,Garlic,Carrots in &amp;quot;your&amp;quot; order.&lt;br /&gt;
    * Cuccumbers: On a small island&lt;br /&gt;
    * Eggplant: Near 3 Newbies (level 0-1)&lt;br /&gt;
    * Watermelons: After picking up a wild beetle&lt;br /&gt;
&lt;br /&gt;
== Tale 4 ==&lt;br /&gt;
* Onions        Planted when you're tired                                      &lt;br /&gt;
* Leeks         After a successful dowse (but not after an unsuccessful one)   -- Code for this did not work&lt;br /&gt;
* Garlic        An hour+ after eating a meal with a correct-for-you herb base—Code for this did not work&lt;br /&gt;
* Cabbage       Near 2 wild-growing herbs                                      &lt;br /&gt;
* Carrots       When you're not carrying anything—Impossible to achieve (you must carry at least jugs to water)&lt;br /&gt;
* Pepper        After perfect gold mining—RNG for this probably never appeared ((81/4)^12) = 4.7 trillion to one!)&lt;br /&gt;
* Watermelon    When you're drunk&lt;br /&gt;
* Cucumber      Near a lit hookah                                              &lt;br /&gt;
* Eggplant      In a wheat field with other people—Possibly did not work&lt;br /&gt;
&lt;br /&gt;
== Tale 3 ==&lt;br /&gt;
* Onions       Alone with Spouse              &lt;br /&gt;
* Garlic       On your day of the month       &lt;br /&gt;
* Cabbage      On your region's day           &lt;br /&gt;
* Leeks        After eating a Masterpiece     &lt;br /&gt;
* Carrots      When smelling proper incense   &lt;br /&gt;
* Pepper                                       &lt;br /&gt;
* Watermelon  In today's spot                &lt;br /&gt;
* Cucumber     Near a rare flower (young?)    &lt;br /&gt;
* Eggplant     Near a Pyramid of Fertile Land&lt;br /&gt;
&lt;br /&gt;
= Research Seed Log =&lt;br /&gt;
&lt;br /&gt;
Because more data is clearly needed for determining the actual seeding time bands&lt;br /&gt;
&lt;br /&gt;
==ByProducts==&lt;br /&gt;
Depending on your [[Arthropodology]] skill level, harvesting Vegetables can sometimes produce (bugs TBC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Received 1 Corn Maggot while harvesting Onions -Versato)&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Vegetable&amp;diff=104442</id>
		<title>Vegetable</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Vegetable&amp;diff=104442"/>
		<updated>2019-09-13T04:25:44Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Garlic */  I managed to reproduce some seeds :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
=Basics=&lt;br /&gt;
&lt;br /&gt;
'''Vegetables''' refer to the various edible plants which can be grown and harvested from seeds. &lt;br /&gt;
&lt;br /&gt;
Egypt has access to four standard vegetables -- [[Carrots]], [[Garlic]], and [[Leeks]] and [[Onions]], —the seeds of which are available to paid accounts from the various Universities of Worship under control of your faction once the Agriculture tech is open.&amp;lt;br&amp;gt;&lt;br /&gt;
Other vegetables such as [[Cabbage]], [[Peppers]], [[Cucumbers]], [[Watermelon]] and [[Eggplant]] *may* be received from other sources, such as [[Events]] or more exotic means.&amp;lt;br&amp;gt;&lt;br /&gt;
Also, some [[Tasks]] may award some seeds upon completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Beginning with T7, when you request vegetables from the University of Worship, you will be given a total of 6 seeds from 2 strains of the same vegetable. The mix could be 1/5, 2/4 or 3/3. Those different strains have different qualities that can then be improved through [[Crossbreeding]].&lt;br /&gt;
&lt;br /&gt;
=Cultivation=&lt;br /&gt;
&lt;br /&gt;
All vegetables can be grown in the same way.&amp;lt;br&amp;gt;&lt;br /&gt;
''You will probably want to go to &amp;quot;Options&amp;quot; / &amp;quot;One-click and related&amp;quot; and check &amp;quot;Plant all crops where you stand&amp;quot; so you can plant seeds faster.''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
# To plant vegetables you need to first learn the [[Farming]] skill from a [[University of Worship]] &lt;br /&gt;
# Make sure you stand in decent-sized area of the correct type for the vegetable you wish to grow ([[Grass]], [[Sand]] or [[Dirt]]),&lt;br /&gt;
# Click yourself/hit the Escape key to bring your self-menu, and bring the &amp;quot;Plant...&amp;quot; menu for a list of the seeds you carry. Continue navigating to the desired seed and pin its window for easier planting,&lt;br /&gt;
# Planting the seeds will create a small bed of the vegetable on the ground, that will start drying up,&lt;br /&gt;
# Water the plant and wait for the next cycle of growth,&lt;br /&gt;
# If the plant had the required amount of water, it will grow. Repeat 3~4 till you can harvest the vegetable,&lt;br /&gt;
# Harvesting will net you a certain quantity of the vegetable along with your seed back.&lt;br /&gt;
&lt;br /&gt;
Failing to water the plant correctly will make it shrink, or turn back into its seed that will drop on the ground if it was at its smallest stage. You will also get a message in Main stating that you did not tend your plant correctly.&lt;br /&gt;
&lt;br /&gt;
==Notes ==&lt;br /&gt;
*For the starter seeds, different strains require different amounts of water, but all take 3 successful rounds of watering to obtain a harvest. &lt;br /&gt;
*You can plant a vegetable on unsuitable land, it will grow as normal and can be harvested '''but will give zero vegetable yield'''. Be sure you are on the correct terrain beforehand.&lt;br /&gt;
*Different factors can affect the yield of the harvest.&lt;br /&gt;
**[[Ecology|Ecological]] factors can lower it to the point of getting no harvest,&lt;br /&gt;
**[[Local Support]] and [[Aqueduct Tower]] can raise or even multiply it.&lt;br /&gt;
&lt;br /&gt;
==Seed reproduction==&lt;br /&gt;
&lt;br /&gt;
If certain conditions are met, you may get extra seed(s) from your harvest.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;This is extremely important and should you witness it, it should be documented as best as possible so seed reproduction methods can be isolated.&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Uses=&lt;br /&gt;
&lt;br /&gt;
*Most vegetables can be grilled in a [[Firepit]] to obtain their grilled counterpart, which can be consumed for a temporary statistics boost.&lt;br /&gt;
*They are also used in a [[Kitchen]] for [[Cooking]]&lt;br /&gt;
*Please refer to the following individual vegetable pages for comprehensive information.most have other uses as well.&lt;br /&gt;
&lt;br /&gt;
=Index of known vegetables=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Cabbage.png|x130px|[[Cabbage]]&lt;br /&gt;
File:Carrots.png|x130px|[[Carrots]]&lt;br /&gt;
File:Cucumbers.png|x130px|[[Cucumbers]]&lt;br /&gt;
File:Eggplant.png|x130px|[[Eggplant]]&lt;br /&gt;
File:Garlic.png|x130px|[[Garlic]]&lt;br /&gt;
File:Leeks.png|x130px|[[Leeks]]&lt;br /&gt;
File:Onions.png|x130px|[[Onions]]&lt;br /&gt;
File:Peppers.png|x130px|[[Peppers]]&lt;br /&gt;
File:Watermelon.png|x130px|[[Watermelon]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{T8 Below}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Cabbage.png|100px]][[File:Carrots.png|100px]][[File:Garlic.png|100px]][[File:Leeks.png|100px]][[File:Onions.png|100px]][[File:Cucumbers.png|100px]][[File:Peppers.png|100px]][[File:Watermelon.png|100px]]&lt;br /&gt;
&lt;br /&gt;
=Basic=&lt;br /&gt;
&lt;br /&gt;
*'''Vegetables''' refer to the various edible plants which can be grown and harvested from seeds. &lt;br /&gt;
*Most vegetables can be grilled in a [[Firepit]] or cooked in a [[Kitchen]]; most have other uses as well.&lt;br /&gt;
*Egypt has access to five standard vegetables -- [[Cabbage]], [[Carrots]], [[Garlic]], [[Leeks]], and [[Onions]]—the seeds of which are available to paid accounts from Universities of Worship where the Agriculture tech is open, and your Faction is in control of the UWor.&lt;br /&gt;
*Beginning with T7, when you request vegetables from the UWor, you will be given a total of 6 seeds from 2 strains of the same vegetable. The mix could be 1/5, 2/4 or 3/3.&lt;br /&gt;
*Other vegetables such as [[Peppers]], [[Cucumbers]], [[Watermelon]] and [[Eggplant]] *may* be received from events.&lt;br /&gt;
&lt;br /&gt;
=How To Grow=&lt;br /&gt;
&lt;br /&gt;
All vegetables are grown from [[Vegetable Seeds]]. Vegetables can only be planted in the proper terrain:&lt;br /&gt;
* grass for [[cabbages]], [[carrots]], [[cucumbers]] and [[watermelon]]s.&lt;br /&gt;
* sand for [[garlic]], [[leeks]] and [[onions]], (pre-T8 Eggplants)&lt;br /&gt;
* and dirt for [[peppers]]&lt;br /&gt;
All five standard vegetables are grown in the same way. Planting a seed produces a tiny vegetable; this must be watered from a [[jug]] quickly or it will die back into a seed. A vegetable that has been watered will soon grow to the next larger size, at which time it should be watered again or it will shrink. When a vegetable reaches maximum size, it may be harvested. Original vegetable seeds must grow four times before they can be harvested, which means at least four waterings (more if they shrink on the way).  Crossbred seeds vary on waterings.  To sum up: Water upon planting (the required # of times), then repeat each time the vegetable changes size. Overwatering (watering more than the vegetable strain requires) will result in it shrinking/dying and eventually reverting to seed (except Peppers, pre-T8).&lt;br /&gt;
&lt;br /&gt;
=Vegetable Types=&lt;br /&gt;
&lt;br /&gt;
For the latest crossbred vegetable seeds, see [[New Crosses|new crosses]]&lt;br /&gt;
&lt;br /&gt;
== [[Cabbage]] ==&lt;br /&gt;
{{:Cabbage}}&lt;br /&gt;
&lt;br /&gt;
==[[Carrots]]==&lt;br /&gt;
{{:Carrots}}&lt;br /&gt;
    &lt;br /&gt;
*Reproduction: Wave moving through Egypt. Ramuntep reported it approx 1:50 PM Egyptian time at 63, 1451 Laf also reported it appprox 2:30 PM Egyptian time at 740, -1084. The wave was moving northward. East/West was not tested to see if it was diagonal. Wave was lost approx 4:30 pm Egyptian time and could not be located. Wave may have shifted to the east.&lt;br /&gt;
&lt;br /&gt;
==[[Cucumbers]]==&lt;br /&gt;
{{:Cucumbers}}&lt;br /&gt;
&lt;br /&gt;
== [[Garlic]] ==&lt;br /&gt;
{{:Garlic}}&lt;br /&gt;
Reproduction: Apep's Crop gave 4 seeds and Heket's Reaping gave 3 seeds when grown in the vicinity of Carrion Mushrooms. Multiple people tried at the same spot/time. However, at one point seeds stopped being produced, the mushrooms despawning ~5+ minutes later. It's possible production relies on the spawning of the mushrooms rather than their presence.&lt;br /&gt;
&lt;br /&gt;
== [[Leeks]] ==&lt;br /&gt;
{{:Leeks}}&lt;br /&gt;
&lt;br /&gt;
== [[Onions]] ==&lt;br /&gt;
{{:Onions}}&lt;br /&gt;
&lt;br /&gt;
==[[Peppers]]==&lt;br /&gt;
{{:Peppers}}&lt;br /&gt;
&lt;br /&gt;
==[[Watermelon]]==&lt;br /&gt;
{{:Watermelon}}&lt;br /&gt;
&lt;br /&gt;
==[[Eggplant]]==&lt;br /&gt;
{{:Eggplant}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;br /&gt;
&lt;br /&gt;
= General Observations =&lt;br /&gt;
&lt;br /&gt;
== Ecology ==&lt;br /&gt;
&lt;br /&gt;
In T7 Morendo verified (using [[Ecology]] 3) that growing vegetables affects the ground water level.  This can reduce your ground water level to the point that neither vegetables nor flax will grow.  Ground water depletion affects a larger area (''need data here'') around where you were growing your vegetables.  To avoid groundwater depletion, you should rotate your vegetable growing to sites that are far enough apart (''need data here'') that they don't contribute to further depletion in areas that need to recover.  Given sufficient time (''need data here''), the groundwater appears to move back towards normal levels (100).&lt;br /&gt;
&lt;br /&gt;
== Previous Reproduction ==&lt;br /&gt;
&lt;br /&gt;
T8 reproduction methods are currently being investigated.  Preliminary data suggests that reproduction is driven primarily by ecological and time-of-day factors.&lt;br /&gt;
&lt;br /&gt;
== Tale 7 ==&lt;br /&gt;
*Most vegetables appeared to seed in waves that pass through Egypt in the -X direction.&lt;br /&gt;
&lt;br /&gt;
== Tale 6 ==&lt;br /&gt;
&lt;br /&gt;
== Tale 5 ==&lt;br /&gt;
    * Onions: Long grow cycle&lt;br /&gt;
    * Carrots: When your last workload was 1000+&lt;br /&gt;
    * Leeks: After catching &amp;quot;your&amp;quot; fish.&lt;br /&gt;
    * Cabbage: Two people that have passed Mentorship. One seed per pair.&lt;br /&gt;
    * Garlic: With a 1+ weed ex-spouse&lt;br /&gt;
    * Peppers: After just harvesting Onions,Cabbage,Leeks,Garlic,Carrots in &amp;quot;your&amp;quot; order.&lt;br /&gt;
    * Cuccumbers: On a small island&lt;br /&gt;
    * Eggplant: Near 3 Newbies (level 0-1)&lt;br /&gt;
    * Watermelons: After picking up a wild beetle&lt;br /&gt;
&lt;br /&gt;
== Tale 4 ==&lt;br /&gt;
* Onions        Planted when you're tired                                      &lt;br /&gt;
* Leeks         After a successful dowse (but not after an unsuccessful one)   -- Code for this did not work&lt;br /&gt;
* Garlic        An hour+ after eating a meal with a correct-for-you herb base—Code for this did not work&lt;br /&gt;
* Cabbage       Near 2 wild-growing herbs                                      &lt;br /&gt;
* Carrots       When you're not carrying anything—Impossible to achieve (you must carry at least jugs to water)&lt;br /&gt;
* Pepper        After perfect gold mining—RNG for this probably never appeared ((81/4)^12) = 4.7 trillion to one!)&lt;br /&gt;
* Watermelon    When you're drunk&lt;br /&gt;
* Cucumber      Near a lit hookah                                              &lt;br /&gt;
* Eggplant      In a wheat field with other people—Possibly did not work&lt;br /&gt;
&lt;br /&gt;
== Tale 3 ==&lt;br /&gt;
* Onions       Alone with Spouse              &lt;br /&gt;
* Garlic       On your day of the month       &lt;br /&gt;
* Cabbage      On your region's day           &lt;br /&gt;
* Leeks        After eating a Masterpiece     &lt;br /&gt;
* Carrots      When smelling proper incense   &lt;br /&gt;
* Pepper                                       &lt;br /&gt;
* Watermelon  In today's spot                &lt;br /&gt;
* Cucumber     Near a rare flower (young?)    &lt;br /&gt;
* Eggplant     Near a Pyramid of Fertile Land&lt;br /&gt;
&lt;br /&gt;
= Research Seed Log =&lt;br /&gt;
&lt;br /&gt;
Because more data is clearly needed for determining the actual seeding time bands&lt;br /&gt;
&lt;br /&gt;
==ByProducts==&lt;br /&gt;
Depending on your [[Arthropodology]] skill level, harvesting Vegetables can sometimes produce (bugs TBC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Received 1 Corn Maggot while harvesting Onions -Versato)&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=104134</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=104134"/>
		<updated>2019-09-12T00:29:36Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Aqua;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Beige;&amp;quot;&lt;br /&gt;
|Beige||-||-|-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Gray;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:Coral;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:Pink;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:silver;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Axum		|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || ||X||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X|| || &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kharga Oasis  ||X || ||X || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  X&lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Oyster_Advance&amp;diff=104130</id>
		<title>Oyster Advance</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Oyster_Advance&amp;diff=104130"/>
		<updated>2019-09-11T23:44:32Z</updated>

		<summary type="html">&lt;p&gt;Pauven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;H = Huge, L = Large, M = Medium , S = Small&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Point 1&lt;br /&gt;
! Point 2&lt;br /&gt;
! Point 3&lt;br /&gt;
! Point 4&lt;br /&gt;
! Point 5&lt;br /&gt;
! Point 6&lt;br /&gt;
! Point 7&lt;br /&gt;
|-&lt;br /&gt;
| Anien&lt;br /&gt;
| 1H&lt;br /&gt;
| Missed it&lt;br /&gt;
| 1H, 1M, 5S&lt;br /&gt;
| 1H, 1L, 2M, 5S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sol&lt;br /&gt;
| 1S&lt;br /&gt;
| 5S&lt;br /&gt;
| 7S 1H&lt;br /&gt;
| 7S 1M 1L 1H&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Basmati&lt;br /&gt;
|1 H&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Raddirtyzulu&lt;br /&gt;
|1 H&lt;br /&gt;
|1 H 2 S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|haraelendil&lt;br /&gt;
|1 M&lt;br /&gt;
| 2 M, 2 S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Tjenna&lt;br /&gt;
|1H&lt;br /&gt;
|1H, 2S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Densor&lt;br /&gt;
|1H&lt;br /&gt;
|1H&lt;br /&gt;
|1H, 1M, maybe 1S, too&lt;br /&gt;
|1H, 1M, 5S&lt;br /&gt;
|1H, 2M, 7S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardoma&lt;br /&gt;
|1S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ledge&lt;br /&gt;
|1M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phasic&lt;br /&gt;
|1M&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Pauven&lt;br /&gt;
|1H&lt;br /&gt;
|1H, 1M, 1S&lt;br /&gt;
|1H, 3M, 2S&lt;br /&gt;
|1H, 3M, 4S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Anien's Current guess is:&lt;br /&gt;
&lt;br /&gt;
H=3pts&lt;br /&gt;
L = 2.5 pts&lt;br /&gt;
M = 1.5 pts&lt;br /&gt;
S = 1 pt&lt;br /&gt;
&lt;br /&gt;
Points needed to pass:&lt;br /&gt;
1TP = 1 pt&lt;br /&gt;
2TP = 5 pts&lt;br /&gt;
3TP = 9 pts&lt;br /&gt;
4TP = 12 pts&lt;br /&gt;
5TP = 15 pts&lt;br /&gt;
6tp = 18pts&lt;br /&gt;
7tp = 21 pts&lt;br /&gt;
&lt;br /&gt;
[[Test_of_the_Oyster_Catcher | Back to Oyster Catchter]]&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Oyster_Advance&amp;diff=104129</id>
		<title>Oyster Advance</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Oyster_Advance&amp;diff=104129"/>
		<updated>2019-09-11T23:40:06Z</updated>

		<summary type="html">&lt;p&gt;Pauven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;H = Huge, L = Large, M = Medium , S = Small&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Point 1&lt;br /&gt;
! Point 2&lt;br /&gt;
! Point 3&lt;br /&gt;
! Point 4&lt;br /&gt;
! Point 5&lt;br /&gt;
! Point 6&lt;br /&gt;
! Point 7&lt;br /&gt;
|-&lt;br /&gt;
| Anien&lt;br /&gt;
| 1H&lt;br /&gt;
| Missed it&lt;br /&gt;
| 1H, 1M, 5S&lt;br /&gt;
| 1H, 1L, 2M, 5S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sol&lt;br /&gt;
| 1S&lt;br /&gt;
| 5S&lt;br /&gt;
| 7S 1H&lt;br /&gt;
| 7S 1M 1L 1H&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Basmati&lt;br /&gt;
|1 H&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Raddirtyzulu&lt;br /&gt;
|1 H&lt;br /&gt;
|1 H 2 S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|haraelendil&lt;br /&gt;
|1 M&lt;br /&gt;
| 2 M, 2 S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Tjenna&lt;br /&gt;
|1H&lt;br /&gt;
|1H, 2S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Densor&lt;br /&gt;
|1H&lt;br /&gt;
|1H&lt;br /&gt;
|1H, 1M, maybe 1S, too&lt;br /&gt;
|1H, 1M, 5S&lt;br /&gt;
|1H, 2M, 7S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardoma&lt;br /&gt;
|1S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ledge&lt;br /&gt;
|1M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phasic&lt;br /&gt;
|1M&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Pauven&lt;br /&gt;
|1H&lt;br /&gt;
|1H, 1M, 1S&lt;br /&gt;
|1H, 3M, 2S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Anien's Current guess is:&lt;br /&gt;
&lt;br /&gt;
H=3pts&lt;br /&gt;
L = 2.5 pts&lt;br /&gt;
M = 1.5 pts&lt;br /&gt;
S = 1 pt&lt;br /&gt;
&lt;br /&gt;
Points needed to pass:&lt;br /&gt;
1TP = 1 pt&lt;br /&gt;
2TP = 5 pts&lt;br /&gt;
3TP = 9 pts&lt;br /&gt;
4TP = 12 pts&lt;br /&gt;
5TP = 15 pts&lt;br /&gt;
6tp = 18pts&lt;br /&gt;
7tp = 21 pts&lt;br /&gt;
&lt;br /&gt;
[[Test_of_the_Oyster_Catcher | Back to Oyster Catchter]]&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Oyster_Advance&amp;diff=103976</id>
		<title>Oyster Advance</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Oyster_Advance&amp;diff=103976"/>
		<updated>2019-09-11T15:31:25Z</updated>

		<summary type="html">&lt;p&gt;Pauven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;H = Huge, L = Large, M = Medium , S = Small&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Point 1&lt;br /&gt;
! Point 2&lt;br /&gt;
! Point 3&lt;br /&gt;
! Point 4&lt;br /&gt;
! Point 5&lt;br /&gt;
! Point 6&lt;br /&gt;
! Point 7&lt;br /&gt;
|-&lt;br /&gt;
| Anien&lt;br /&gt;
| 1H&lt;br /&gt;
| Missed it&lt;br /&gt;
| 1H, 1M, 5S&lt;br /&gt;
| 1H, 1L, 2M, 5S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sol&lt;br /&gt;
| 1S&lt;br /&gt;
| 5S&lt;br /&gt;
| 7S 1H&lt;br /&gt;
| 7S 1M 1L 1H&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Basmati&lt;br /&gt;
|1 H&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Raddirtyzulu&lt;br /&gt;
|1 H&lt;br /&gt;
|1 H 2 S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|haraelendil&lt;br /&gt;
|1 M&lt;br /&gt;
| 2 M, 2 S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Tjenna&lt;br /&gt;
|1H&lt;br /&gt;
|1H, 2S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Densor&lt;br /&gt;
|1H&lt;br /&gt;
|1H&lt;br /&gt;
|1H, 1M, maybe 1S, too&lt;br /&gt;
|1H, 1M, 5S&lt;br /&gt;
|1H, 2M, 7S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardoma&lt;br /&gt;
|1S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ledge&lt;br /&gt;
|1M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phasic&lt;br /&gt;
|1M&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Pauven&lt;br /&gt;
|1H&lt;br /&gt;
|1H, 1M, 1S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Anien's Current guess is:&lt;br /&gt;
&lt;br /&gt;
H=3pts&lt;br /&gt;
L = 2.5 pts&lt;br /&gt;
M = 1.5 pts&lt;br /&gt;
S = 1 pt&lt;br /&gt;
&lt;br /&gt;
Points needed to pass:&lt;br /&gt;
1TP = 1 pt&lt;br /&gt;
2TP = 5 pts&lt;br /&gt;
3TP = 9 pts&lt;br /&gt;
4TP = 12 pts&lt;br /&gt;
5TP = 15 pts&lt;br /&gt;
6tp = 18pts&lt;br /&gt;
7tp = 21 pts&lt;br /&gt;
&lt;br /&gt;
[[Test_of_the_Oyster_Catcher | Back to Oyster Catchter]]&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Oyster_Advance&amp;diff=103975</id>
		<title>Oyster Advance</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Oyster_Advance&amp;diff=103975"/>
		<updated>2019-09-11T15:30:47Z</updated>

		<summary type="html">&lt;p&gt;Pauven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;H = Huge, L = Large, M = Medium , S = Small&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Point 1&lt;br /&gt;
! Point 2&lt;br /&gt;
! Point 3&lt;br /&gt;
! Point 4&lt;br /&gt;
! Point 5&lt;br /&gt;
! Point 6&lt;br /&gt;
! Point 7&lt;br /&gt;
|-&lt;br /&gt;
| Anien&lt;br /&gt;
| 1H&lt;br /&gt;
| Missed it&lt;br /&gt;
| 1H, 1M, 5S&lt;br /&gt;
| 1H, 1L, 2M, 5S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sol&lt;br /&gt;
| 1S&lt;br /&gt;
| 5S&lt;br /&gt;
| 7S 1H&lt;br /&gt;
| 7S 1M 1L 1H&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Basmati&lt;br /&gt;
|1 H&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Raddirtyzulu&lt;br /&gt;
|1 H&lt;br /&gt;
|1 H 2 S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|haraelendil&lt;br /&gt;
|1 M&lt;br /&gt;
| 2 M, 2 S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Tjenna&lt;br /&gt;
|1H&lt;br /&gt;
|1H, 2S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Densor&lt;br /&gt;
|1H&lt;br /&gt;
|1H&lt;br /&gt;
|1H, 1M, maybe 1S, too&lt;br /&gt;
|1H, 1M, 5S&lt;br /&gt;
|1H, 2M, 7S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardoma&lt;br /&gt;
|1S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ledge&lt;br /&gt;
|1M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phasic&lt;br /&gt;
|1M&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Pauven&lt;br /&gt;
|1H&lt;br /&gt;
|1H 1S 1M&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Anien's Current guess is:&lt;br /&gt;
&lt;br /&gt;
H=3pts&lt;br /&gt;
L = 2.5 pts&lt;br /&gt;
M = 1.5 pts&lt;br /&gt;
S = 1 pt&lt;br /&gt;
&lt;br /&gt;
Points needed to pass:&lt;br /&gt;
1TP = 1 pt&lt;br /&gt;
2TP = 5 pts&lt;br /&gt;
3TP = 9 pts&lt;br /&gt;
4TP = 12 pts&lt;br /&gt;
5TP = 15 pts&lt;br /&gt;
6tp = 18pts&lt;br /&gt;
7tp = 21 pts&lt;br /&gt;
&lt;br /&gt;
[[Test_of_the_Oyster_Catcher | Back to Oyster Catchter]]&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Oyster_Advance&amp;diff=103974</id>
		<title>Oyster Advance</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Oyster_Advance&amp;diff=103974"/>
		<updated>2019-09-11T15:29:27Z</updated>

		<summary type="html">&lt;p&gt;Pauven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;H = Huge, L = Large, M = Medium , S = Small&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Point 1&lt;br /&gt;
! Point 2&lt;br /&gt;
! Point 3&lt;br /&gt;
! Point 4&lt;br /&gt;
! Point 5&lt;br /&gt;
! Point 6&lt;br /&gt;
! Point 7&lt;br /&gt;
|-&lt;br /&gt;
| Anien&lt;br /&gt;
| 1H&lt;br /&gt;
| Missed it&lt;br /&gt;
| 1H, 1M, 5S&lt;br /&gt;
| 1H, 1L, 2M, 5S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sol&lt;br /&gt;
| 1S&lt;br /&gt;
| 5S&lt;br /&gt;
| 7S 1H&lt;br /&gt;
| 7S 1M 1L 1H&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Basmati&lt;br /&gt;
|1 H&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Raddirtyzulu&lt;br /&gt;
|1 H&lt;br /&gt;
|1 H 2 S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|haraelendil&lt;br /&gt;
|1 M&lt;br /&gt;
| 2 M, 2 S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Tjenna&lt;br /&gt;
|1H&lt;br /&gt;
|1H, 2S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Densor&lt;br /&gt;
|1H&lt;br /&gt;
|1H&lt;br /&gt;
|1H, 1M, maybe 1S, too&lt;br /&gt;
|1H, 1M, 5S&lt;br /&gt;
|1H, 2M, 7S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ardoma&lt;br /&gt;
|1S&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ledge&lt;br /&gt;
|1M&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phasic&lt;br /&gt;
|1M&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Pauven&lt;br /&gt;
|1H&lt;br /&gt;
|1H 1S 1M&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
Anien's Current guess is:&lt;br /&gt;
&lt;br /&gt;
H=3pts&lt;br /&gt;
L = 2.5 pts&lt;br /&gt;
M = 1.5 pts&lt;br /&gt;
S = 1 pt&lt;br /&gt;
&lt;br /&gt;
Points needed to pass:&lt;br /&gt;
1TP = 1 pt&lt;br /&gt;
2TP = 5 pts&lt;br /&gt;
3TP = 9 pts&lt;br /&gt;
4TP = 12 pts&lt;br /&gt;
5TP = 15 pts&lt;br /&gt;
6tp = 18pts&lt;br /&gt;
7tp = 21 pts&lt;br /&gt;
&lt;br /&gt;
[[Test_of_the_Oyster_Catcher | Back to Oyster Catchter]]&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103868</id>
		<title>Test of the Oyster Catcher</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Oyster_Catcher&amp;diff=103868"/>
		<updated>2019-09-11T02:55:03Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Regional Pearl Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Test&lt;br /&gt;
| name          = The Test of the Oyster Catcher&lt;br /&gt;
| discipline    = The Human Body&lt;br /&gt;
| image         = Human Body Test Icons_Oyster Catcher.png&lt;br /&gt;
| level         = &lt;br /&gt;
| requirements  = &lt;br /&gt;
* [[Swimming]]&lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Smurf|demodate=@1567512319}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Search for rare oysters, and harvest them by unlocking their puzzle and gathering their meat and Pearls. Fit the Pearls to a beautiful Necklace to pass the test.&lt;br /&gt;
&lt;br /&gt;
[[File:PearlBed1.png]]&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Use the swimming skill to catch Oysters in Egypt's waterways. Assemble pearls from Oysters into a necklace. Visit Schools and Universities of The Human Body so that instructors may assist in your design.&lt;br /&gt;
&lt;br /&gt;
== Task ==&lt;br /&gt;
[[Task/Test of the Oyster Catcher]]&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
This is the seventh [[Tests|test]] in the discipline of the Human [[Body]].&lt;br /&gt;
&lt;br /&gt;
In the '''Test of the Oyster Catcher''', you are to make a necklace from 14 [[pearl]]s of varying sizes. Pearls can be obtained by swimming into water, finding a set of bubbles (which represent oysters), and then solving a small puzzle which will &amp;quot;catch&amp;quot; the oyster. Once you have your pearls, you must set them in the correct order to make your necklace.&lt;br /&gt;
&lt;br /&gt;
== Passing the Task ==&lt;br /&gt;
* UBody = Sign up for the Test&lt;br /&gt;
* SBody = Learn [[Swimming]] (costs 10 [[Linen]]) (may be done prior to starting test)&lt;br /&gt;
* You enter the water by walking straight up into it. &lt;br /&gt;
* [[Swimming]] is done similarly to running in that left-clicking somewhere will swim you there (but right-clicking won't stop you). Terrain steepness is a factor in determining where you can and cannot move. If you're swimming in rivers or lakes, this should not be a big deal. However, this means you can't go too far out into the Red Sea or Mediterranean Sea. &lt;br /&gt;
* To get out of the water, click on dry land, or select the Stop Swimming option from your Special menu. Be careful: it is possible to leave the water in places where you can't get back in.&lt;br /&gt;
* To Dive: RIGHT CLICK on the water where you wish to dive&lt;br /&gt;
&lt;br /&gt;
=== Finding an Oyster Bed ===&lt;br /&gt;
Oyster beds are represented by a grid of bubbles that can be of multiple colors (blue, green, white, plus off). Beds that give larger pearls are set on a larger grid and have more colors. &lt;br /&gt;
* An oyster bed will be visible from land. &lt;br /&gt;
* Small pearls come from 5x5 grids of blue, and in addition, the square you dive on does not toggle. &lt;br /&gt;
* Medium pearls come from 6x6 grids of blue. &lt;br /&gt;
* Large pearls come from 7x7 grids which appear as blue and green - they toggle through a cycle of blue, green, and off as you dive. &lt;br /&gt;
* Huge pearls come from 8x8 grids which appear as blue, green and white.&lt;br /&gt;
&lt;br /&gt;
 You must have &amp;quot;Fountain Detail&amp;quot; in your graphics options turned on to see the bubbles&lt;br /&gt;
 (Self &amp;gt;&amp;gt; Options &amp;gt;&amp;gt; Video). &lt;br /&gt;
 Any setting above minimum will do, though the higher the setting, the brighter the bubbles.&lt;br /&gt;
 [[Image:Fountain_0.jpg|500px|Fountain Detail at lowest setting]]&lt;br /&gt;
 [[Image:Fountain_5.jpg|500px|Fountain Detail at highest setting]]&lt;br /&gt;
&lt;br /&gt;
[[Oyster Bed]]s occasionally appear on top of each other. Once you start diving, all but one of the beds will disappear. In some of these cases, the bed may behave oddly, with some bubbles &amp;quot;staying off&amp;quot; or &amp;quot;staying on&amp;quot; unexpectedly. It is unknown if these circumstances have any other effect. If two appear almost touching, diving in one will make the other disappear.&lt;br /&gt;
&lt;br /&gt;
It appears that any given location yields pearls of different sizes, but of the same color. Most colors appear to cluster, with some colors only known to appear in particular regions. &lt;br /&gt;
&lt;br /&gt;
The following pages are good help for listing beds found and colors of pearls retrieved from them.&lt;br /&gt;
* [[Maps/Oyster Beds]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EFDFBD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pearl Colors !! !! Pearl Sizes&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Aqua&lt;br /&gt;
* Beige&lt;br /&gt;
* Black &lt;br /&gt;
* Coral&lt;br /&gt;
* Pink&lt;br /&gt;
* Smoke&lt;br /&gt;
* White&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &lt;br /&gt;
* Huge&lt;br /&gt;
* Large&lt;br /&gt;
* Medium&lt;br /&gt;
* Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solving the Bed ===&lt;br /&gt;
In order to retrieve the [[pearl]] from the oyster bed, you must get rid of all the bubbles in the grid. This puzzle is similar to the game Lights Out, in that you are given a grid of bubbles that are either &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot; and you must turn them all off. &lt;br /&gt;
&lt;br /&gt;
Grid spots are toggled by diving. &lt;br /&gt;
* For small size grids, diving on a spot will toggle all the orthogonal spots around it, but not the one where you actually dove.&lt;br /&gt;
* For all other size grids, diving on a spot will toggle that spot and all orthogonal spots around it.&lt;br /&gt;
* Each spot will cycle through its possible states (off plus each possible color for that grid size) in order as it is toggled. &lt;br /&gt;
&lt;br /&gt;
Once all the spots are off, you will receive a [[pearl]] and 7 deben of [[Oyster Meat]].&lt;br /&gt;
&lt;br /&gt;
A bed will reset if left still for about two minutes. In addition, beds do despawn, so you won't be able to sit at a bed for hours on end trying to solve them.&lt;br /&gt;
&lt;br /&gt;
=== Pearl Solver Tools ===&lt;br /&gt;
* [http://julianatdeltona.com/pearls/Solver.htm Online Pearl Solver] - TheMazeEcho's solver hosted by Sabuli.&lt;br /&gt;
&lt;br /&gt;
== Making the Necklace ==&lt;br /&gt;
In order to pass the test, you need to fit these pearls retrieved together and form a necklace. &lt;br /&gt;
&lt;br /&gt;
A complete necklace will require:&lt;br /&gt;
* 7 small pearls&lt;br /&gt;
* 4 medium pearls&lt;br /&gt;
* 2 large pearls&lt;br /&gt;
* 1 huge pearl&lt;br /&gt;
&lt;br /&gt;
There is a numbered slot for each pearl of these sizes (small position 1, small position 2, etc.).&lt;br /&gt;
&lt;br /&gt;
Each slot requires a pearl of a specific color, with the exception of the Huge (which can be any color). You do not know what colors are needed for each pearl initially. How you determine this is by fitting a pearl into the necklace, then showing it off to the instructors at a School or University of Body. They will report to you the number of correct colors and number of correct positions for each size. (This is similar to the old board game [http://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind].)&lt;br /&gt;
&lt;br /&gt;
If you inserted a pearl in the wrong slot, you can remove it through the test menu. There is a chance of breaking the pearl, with a higher focus giving you a better chance to keep it intact. &lt;br /&gt;
* At 0 focus the pearl will ALWAYS break. (This is no longer true, I successfully removed a small pearl at 0 Focus on Oct 14 2015. --Aethan)&lt;br /&gt;
* At 7 focus, the pearl will break most of the time (85% on a very low sample, 6 out of 7 breaking)&lt;br /&gt;
* It is unknown what the formula for pearl breaking is, however focus at 75 still resulted in around 10% breakages (3 out of 32 breaking).&lt;br /&gt;
&lt;br /&gt;
You may remove pearls that are placed in the right slot, but this is probably not something you want to do.&lt;br /&gt;
&lt;br /&gt;
Strategically, given that colors seems roughly indexed to regions, you will save time if you begin inserting pearls as you find them (checking at an SBody or UBody with each insertion, of course). For example, if you get 0 correct colors off a single small white pearl, you can avoid small beds in areas that only produce white pearls. If you get 1 for 1, keep going after them; you don't know how many you need until you hit X for X+1. &lt;br /&gt;
&lt;br /&gt;
You cannot use pearls caught by someone else in your necklace, so once you know a pearl is useless to you, you can remove it, even if it breaks without it affecting your chances at this test. Make a batch of focus food only once you have filled the necklace with right color / wrong location pearls or if you plan on keeping the pearls for the [[Throne of Pharaoh]] or to grind up in a chemistry lab for use in chemistry.&lt;br /&gt;
&lt;br /&gt;
Here is a chart to help track your progress. Copy the chart to your user page. Change the - for X on spots you have tried and were wrong&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Size/Color !!colspan=&amp;quot;7&amp;quot;|Small!!colspan=&amp;quot;4&amp;quot;|Medium!!colspan=&amp;quot;2&amp;quot;|Large!!Huge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|1||2||3||4||5||6||7||1||2||3||4||1||2||1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Aqua||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Beige||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Black||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Coral||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Pink||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|Smoke||-||-||-||-||-||-||-||-||-||-||-||-||-||- &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:White;&amp;quot;&lt;br /&gt;
|White||-||-||-||-||-||-||-||-||-||-||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admiring a Pearl ===&lt;br /&gt;
When you have a pearl in inventory, you can admire it under &amp;quot;Tests-&amp;gt;Test of the Oyster Catcher-&amp;gt;Admire&amp;quot;. You will get a screen showing where the pearl was found and by whom.&lt;br /&gt;
&lt;br /&gt;
When you have more than one pearl of the same color and size in your inventory, attempting to admire any of them will only look at the first one. You have to put the rest down or in a chest and look at them one at a time.&lt;br /&gt;
&lt;br /&gt;
== Advancement ==&lt;br /&gt;
As you insert pearls into their correct positions, you will receive [[Talent Points]].&lt;br /&gt;
&lt;br /&gt;
'''The mechanism for receiving points is to be confirmed'''&lt;br /&gt;
&lt;br /&gt;
Add Oyster Advance Data here : [[Oyster Advance]]&lt;br /&gt;
&lt;br /&gt;
== Passing the Test ==&lt;br /&gt;
When you have all 14 pearls correctly inserted, show the necklace to your instructors, and you will pass the test.&lt;br /&gt;
&lt;br /&gt;
== Instructors ==&lt;br /&gt;
Please note that this does not refer to your fellow players but rather the scientists at the University of the Body. &lt;br /&gt;
&lt;br /&gt;
Go to UBody or SBody and select Tests. Then select Oyster Catcher and select the option to show the necklace to the instructors. You will come up with a dialogue box showing your progress. This progress chart will tell you which pearls are the right colour and if they are in the correct setting.&lt;br /&gt;
&lt;br /&gt;
== Regional Pearl Colors ==&lt;br /&gt;
In past tellings, the colors of pearls one could find was limited by the area of Egypt in which you were diving. Under the assumption the same is true now, we should pool data on what we're finding. If someone can determine boundaries other than region boundaries that control this, this could be refined.&lt;br /&gt;
&lt;br /&gt;
Known pearl colors by location:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Aqua !! Beige !! Black !! Coral !! Pink !! Smoke !! White&lt;br /&gt;
|-&lt;br /&gt;
| Abydos	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Akhetaton	||X || || ||X || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ammonium	|| ||X ||X || || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Arabia	|| ||X || || ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Arsinoe	|| || || ||X ||X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Asyut		|| || ||X || ||X || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Axum		|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bahariya Oasis|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Bernike	|| || || ||X || || ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Lakes	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Blue Nile	|| || ||X|| X ||X|| ||&lt;br /&gt;
|-&lt;br /&gt;
| Buhen		|| || ||X ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Cyrene	|| || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dakhla Oasis	||X || X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Damot		||X ||X|| || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dunqul Oasis	||X || ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Elephantine	|| || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Kush	||X||X||X|| || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| East Sinai	||X|| || || || || X || X &lt;br /&gt;
|-&lt;br /&gt;
| Faiyum        || || || || ||X|| || &lt;br /&gt;
|-&lt;br /&gt;
| Gebel		|| ||X ||X || || || || X&lt;br /&gt;
|-&lt;br /&gt;
| Giza		||X|| || ||X|| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Herakleopolis	|| || || || ||X ||X || X &lt;br /&gt;
|-&lt;br /&gt;
| Hermopolis	||X ||X || ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kerma		||X || ||X || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
|Kharga Oasis    || || || || ||X || ||&lt;br /&gt;
|-&lt;br /&gt;
| Meroe Desert	|| || ||X || || || || X &lt;br /&gt;
|-&lt;br /&gt;
| Meshwesh Delta|| || X || || ||X|| || X&lt;br /&gt;
|-&lt;br /&gt;
| Napata	|| || ||X||X|| || || X &lt;br /&gt;
|-&lt;br /&gt;
| Naqada	|| ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nubia		||X || || || ||X|| ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Philae	|| || || || ||X || || X &lt;br /&gt;
|-&lt;br /&gt;
| Pwenet	||X || || || || ||X ||X  &lt;br /&gt;
|-&lt;br /&gt;
| Red Sea	||X ||X || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| South Sinai	||X || || ||X ||X || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Suez		|| ||X || || || ||X||X  &lt;br /&gt;
|-&lt;br /&gt;
| Swenett	||X || || ||X || || X ||&lt;br /&gt;
|-&lt;br /&gt;
| Thebes	||X || ||X ||X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Timna		||X ||X ||X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Upper Egypt	||X || || || ||X || ||  X&lt;br /&gt;
|-&lt;br /&gt;
| West Kush	|| || X || || || X || || X &lt;br /&gt;
|-&lt;br /&gt;
| West Sinai	|| || x || X || X || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Western Desert|| || || || || ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| White Nile	|| || X || || || X ||X ||  &lt;br /&gt;
|-&lt;br /&gt;
| Zau		|| || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Demonstration==&lt;br /&gt;
&lt;br /&gt;
To open the Test of the Oyster Catcher you require:&lt;br /&gt;
&lt;br /&gt;
1 White Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Coral Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Smoke Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Aqua Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Pink Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Beige Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
1 Black Pearl (Missing)&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=101717</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=101717"/>
		<updated>2019-09-05T19:53:00Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Hyksos Desert Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Greedy || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Al-Bilal || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Tempos || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Rhaom || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Qwu || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Lizzi || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Seiun || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Elestrith || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Oblifeer || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Kryzaal || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Kandithy || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Aarys || - || Ready To Build&lt;br /&gt;
|- &lt;br /&gt;
| 21 || Tunnen || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Pauven || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Laf || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Saintcyr || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Setheri || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 26 || lucia|| - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Olokia || - || Finishing mats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=101711</id>
		<title>Hyksos obelisk queue</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos_obelisk_queue&amp;diff=101711"/>
		<updated>2019-09-05T19:47:04Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* Hyksos Desert Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''PLEASE NOTE THAT ALL QUEUES ARE COMPLETELY OPTIONAL.  If you want to build your 20 cubit high obelisk out of the queue sequence nobody will stop you'''&lt;br /&gt;
&lt;br /&gt;
'''PLEASE FOLLOW THE DISCUSSION IN HYKSOS FACTION CHANNEL THANKS! FOR THE GOOD OF ALL.'''&lt;br /&gt;
&lt;br /&gt;
*The Test of the Obelisk requires that you build the largest Obelisk of its kind for the Hyksos.&lt;br /&gt;
 &lt;br /&gt;
*You must exceed the current largest Obelisk by at least a single cubit. &lt;br /&gt;
&lt;br /&gt;
*Also, you must retain the title of largest Obelisk that The Hyksos has ever controlled for at least 2 days 8 hours (for a desert Obelisk.) while remaining inside the Hyksos territory. &lt;br /&gt;
&lt;br /&gt;
*For each additional region The Hyksos has the support of when the Obelisk is constructed, this time is reduced by 1 hours 7 minutes 12 seconds (again for a Desert Obelisk.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hyksos Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|-  &lt;br /&gt;
| 9 || Greedy || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Al-Bilal || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Tempos || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Rhaom || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Qwu || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Lizzi || - || Ready to Build&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Seiun || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Elestrith || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Oblifeer || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Kryzaal || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Kandithy || - || Ready To Build&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Aarys || - || Ready To Build&lt;br /&gt;
|- &lt;br /&gt;
| 21 || Tunnen || - || Finishing mats&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Pauven || - || Finishing mats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Metallic Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hyksos Cut Stone Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Hardwood Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Marble Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyksos Crystal Obelisk Build Queue==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Time Placed&lt;br /&gt;
!Status&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=100394</id>
		<title>Hyksos:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=100394"/>
		<updated>2019-09-01T13:14:25Z</updated>

		<summary type="html">&lt;p&gt;Pauven: /* University of the Human Body */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{T8 Below}}&lt;br /&gt;
&lt;br /&gt;
{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** '''Hyksos Research''' located at Asyut 1795, 2000&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide|Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Planning Application|&lt;br /&gt;
     {{ResResource|Boards|0|1500}}&lt;br /&gt;
     {{ResResource|Bricks|0|4500}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|150}}&lt;br /&gt;
     {{ResResource|Leather|0|30}}&lt;br /&gt;
     {{ResResource|Slate|0|540}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
  {{ResTechnology|Guilds}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
==University of Architecture== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Obelisk Construction 1|&lt;br /&gt;
     {{ResResource|Bricks|122|7166}}&lt;br /&gt;
     {{ResResource|Boards|39|723}}&lt;br /&gt;
     {{ResResource|Slate|160|160}}&lt;br /&gt;
     {{ResResource|Dried Flax|0|188}}&lt;br /&gt;
     {{ResResource|Clay|384|384}}&lt;br /&gt;
     {{ResResource|Linen|10|120}}&lt;br /&gt;
     {{ResResource|Flint|25|74}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
  {{ResTechnology|Stonework 2|&lt;br /&gt;
     {{ResResource|Flint|0|500}}&lt;br /&gt;
     {{ResResource|Medium Stones|0|500}}&lt;br /&gt;
     {{ResResource|Oil|0|625}}&lt;br /&gt;
     {{ResResource|Rope|0|1250}}&lt;br /&gt;
&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{ResTechnology|Stonework}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Art &amp;amp; Music== &lt;br /&gt;
{{ResUniversity|Art &amp;amp; Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
{{ResTechnology|Taxidermy|&lt;br /&gt;
     {{ResResource|Carp Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Perch Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Catfish Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Tilapia Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Chromis Meat|0|2800}}&lt;br /&gt;
     {{ResResource|Oxyrynchus Meat|0|280}}&lt;br /&gt;
     {{ResResource|Abdju Meat|0|280}}&lt;br /&gt;
     {{ResResource|Phagrus Meat|0|280}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of the Human Body==&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Dowsing|&lt;br /&gt;
     {{ResResource|Sharpened Stick|336|336}}&lt;br /&gt;
     {{ResResource|Cactus Sap|2240|2240}}&lt;br /&gt;
     {{ResResource|Wild Lettuce|71|112}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Pyrolysis|&lt;br /&gt;
     {{ResResource|Wood|80|6720}}&lt;br /&gt;
     {{ResResource|Leeks|0|1120}}&lt;br /&gt;
     {{ResResource|Dried Flax|0|1120}}&lt;br /&gt;
     {{ResResource|Limestone|0|1120}}&lt;br /&gt;
     {{ResResource|Tinder|0|2240}}&lt;br /&gt;
     {{ResResource|Sharpened Stick|0|560}}&lt;br /&gt;
     {{ResResource|Dried Papyrus|0|1120}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Natural Philosophy== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Natural Philosophy|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Sign Construction|&lt;br /&gt;
     {{ResResource|Wood|436|2240}}&lt;br /&gt;
     {{ResResource|Boards|0|1120}}&lt;br /&gt;
     {{ResResource|Rope|0|560}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResTechnology|Shipwright|&lt;br /&gt;
     {{ResResource|Tar|0|112}}&lt;br /&gt;
     {{ResResource|Linen|0|56}}&lt;br /&gt;
     {{ResResource|Boards|19|1120}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Thought== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   &lt;br /&gt;
  {{ResTechnology|Beekeeping|&lt;br /&gt;
     {{ResResource|Boards|618|3750}}&lt;br /&gt;
     {{ResResource|Wood|625|625}}&lt;br /&gt;
     {{ResResource|Linen|1|625}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
     &lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==University of Worship== &lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   &lt;br /&gt;
  {{ResTechnology|Ranching|&lt;br /&gt;
     {{ResResource|Grass|143|15000}}&lt;br /&gt;
     {{ResResource|Wood|384|5000}}&lt;br /&gt;
     {{ResResource|Rope|0|750}}&lt;br /&gt;
     {{ResResource|Peppers|0|500}}&lt;br /&gt;
     {{ResResource|Leather|0|250}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResTechnology|Animal Husbandry}}&lt;br /&gt;
  {{ResTechnology|Farming}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Herbs&amp;diff=99639</id>
		<title>Herbs</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Herbs&amp;diff=99639"/>
		<updated>2019-08-30T19:30:31Z</updated>

		<summary type="html">&lt;p&gt;Pauven: Sorrel: Pick out the seeds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See|Botany}}&lt;br /&gt;
&lt;br /&gt;
'''Please also update the [https://docs.google.com/spreadsheets/d/1b11CULGMQTaon9LhwOt73dlbfJdGQZo5bRUXgmyTUBo/edit#gid=0 T9 Google Spreadsheet] with new methods. Cegaiel's tools import all data from there.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Herb !! Method !! Leaves !! Stem !! Color !! Notes !! Picture !! Stats &lt;br /&gt;
|-&lt;br /&gt;
| Allbright&lt;br /&gt;
|&lt;br /&gt;
| Striped&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Orange&lt;br /&gt;
| See also: Enchanter's Plant&lt;br /&gt;
| [[Image:Herbs_Allbright.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Aloe&lt;br /&gt;
|&lt;br /&gt;
| No Leaves&lt;br /&gt;
| No Stem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Aloe.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Altar's Blessing&lt;br /&gt;
|&lt;br /&gt;
| Edged&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_AltarsBlessing.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Anansi&lt;br /&gt;
|&lt;br /&gt;
| Other&lt;br /&gt;
| Trunk&lt;br /&gt;
| Brown/Grey&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Anansi.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Apiphenalm&lt;br /&gt;
|&lt;br /&gt;
| Small Spear&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Apiphenalm.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Apothecary's Scythe&lt;br /&gt;
|&lt;br /&gt;
| Edged&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| See also: Lavender Navarre&lt;br /&gt;
| [[Image:Herbs_ApothecarysScythe.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Artemisia&lt;br /&gt;
|&lt;br /&gt;
| Edged&lt;br /&gt;
| Creeping&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Artemisia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Asafoetida&lt;br /&gt;
|&lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Asafoetida.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Asane&lt;br /&gt;
|&lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Asane.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ashoka&lt;br /&gt;
|&lt;br /&gt;
| Striped&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Ashoka.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Azure Tristeria&lt;br /&gt;
|&lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Blue&lt;br /&gt;
| See also: Tristeria (shorter, about the height of a bundle of straw)&lt;br /&gt;
| [[Image:Herbs_AzureTristeria.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Banto&lt;br /&gt;
|&lt;br /&gt;
| Straight Veined&lt;br /&gt;
| No Stem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Banto.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Bay Tree&lt;br /&gt;
|&lt;br /&gt;
| Small Spear&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BayTree.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bee Balm&lt;br /&gt;
|&lt;br /&gt;
| Two Color&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Jaivanti (light brown stems), Lemondrop (red stems)&lt;br /&gt;
| [[Image:Herbs_BeeBalm.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Beetle Leaf&lt;br /&gt;
|&lt;br /&gt;
| Ribbed&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BeetleLeaf.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Beggar's Button&lt;br /&gt;
|&lt;br /&gt;
| Flower&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BeggarsButton.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bhilawa&lt;br /&gt;
|&lt;br /&gt;
| Fern&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Bhilawa.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Bilimbi&lt;br /&gt;
|&lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Bilimbi.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bitter Florian&lt;br /&gt;
|&lt;br /&gt;
| Flower&lt;br /&gt;
| Trunk&lt;br /&gt;
| White&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BitterFlorian.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Black Pepper Plant&lt;br /&gt;
|&lt;br /&gt;
| Notched&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Covage (green stems), Red Pepper (red stems), White Pepper (tan stems)&lt;br /&gt;
| [[Image:Herbs_Black_Pepper_Plant.png|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Blessed Mariae&lt;br /&gt;
|&lt;br /&gt;
| Flower&lt;br /&gt;
| Creeping&lt;br /&gt;
| White&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BlessedMariae.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bleubillae&lt;br /&gt;
|&lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Trunk&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Bleubillae.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Blood Balm&lt;br /&gt;
|&lt;br /&gt;
| Two Color&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BloodBalm.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blood Blossom&lt;br /&gt;
|&lt;br /&gt;
| No Leaves&lt;br /&gt;
| Blossom&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BloodBlossom.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Blood Root&lt;br /&gt;
|&lt;br /&gt;
| No Leaves&lt;br /&gt;
| No Stem&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BloodRoot.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blooded Harebell&lt;br /&gt;
|&lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Creeping&lt;br /&gt;
| Red&lt;br /&gt;
| See also: Discorea&lt;br /&gt;
| [[Image:Herbs_BloodedHarebell.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Bloodwort&lt;br /&gt;
|&lt;br /&gt;
| Striped&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Bloodwort.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Blue Damia&lt;br /&gt;
|&lt;br /&gt;
| Notched&lt;br /&gt;
| Creeping&lt;br /&gt;
| Blue&lt;br /&gt;
| See also: Indigo Damia (dark blue/black leaves)&lt;br /&gt;
| [[Image:Herbs_BlueDamia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blue Tarafern&lt;br /&gt;
|&lt;br /&gt;
| Fern&lt;br /&gt;
| Creeping&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BlueTarafern.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Blueberry Tea Tree&lt;br /&gt;
|&lt;br /&gt;
| Small Spear&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BlueberryTeaTree.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bluebottle Clover&lt;br /&gt;
|&lt;br /&gt;
| Striped&lt;br /&gt;
| Creeping&lt;br /&gt;
| Blue&lt;br /&gt;
| See also: Tiny Clover (white leaves)&lt;br /&gt;
| [[Image:Herbs_BluebottleClover.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Blushing Blossom&lt;br /&gt;
|&lt;br /&gt;
| No Leaves&lt;br /&gt;
| Blossom&lt;br /&gt;
| Pink&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BlushingBlossom.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Brassy Caltrops&lt;br /&gt;
|&lt;br /&gt;
| No Leaves&lt;br /&gt;
| Blossom&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BrassyCaltrops.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Brown Muskerro&lt;br /&gt;
|&lt;br /&gt;
| Fern&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BrownMuskerro.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Buckler-Leaf&lt;br /&gt;
|&lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Trunk&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Buckler-Leaf.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Bull's Blood&lt;br /&gt;
|&lt;br /&gt;
| Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BullsBlood.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Burnt Tarragon&lt;br /&gt;
|&lt;br /&gt;
| Spear&lt;br /&gt;
| Creeping&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_BurntTarragon.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Butterfly Damia&lt;br /&gt;
|&lt;br /&gt;
| Notched&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_ButterflyDamia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Butterroot&lt;br /&gt;
|&lt;br /&gt;
| Striped&lt;br /&gt;
| Creeping&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Butterroot.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Calabash&lt;br /&gt;
|&lt;br /&gt;
| No Leaves&lt;br /&gt;
| No Stem&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Calabash.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Camelmint&lt;br /&gt;
|&lt;br /&gt;
| Accordion&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Camelmint.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Caraway&lt;br /&gt;
|&lt;br /&gt;
| Flower&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| White&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Caraway.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cardamom&lt;br /&gt;
|&lt;br /&gt;
| Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Cardamom.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cassia&lt;br /&gt;
|&lt;br /&gt;
| Small Spear&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Cassia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chaffa&lt;br /&gt;
|&lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| See also: Umber Basil&lt;br /&gt;
| [[Image:Herbs_Chaffa.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chatinabrae&lt;br /&gt;
|&lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Creeping&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Chatinabrae.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chives&lt;br /&gt;
|&lt;br /&gt;
| No Leaves&lt;br /&gt;
| Other&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Chives.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chukkah&lt;br /&gt;
|&lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Chukkah.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cicada Bean&lt;br /&gt;
|&lt;br /&gt;
| Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_CicadaBean.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cinnamon&lt;br /&gt;
|&lt;br /&gt;
| Striped&lt;br /&gt;
| Other&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Cinnamon.png|thumb|250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cinquefoil&lt;br /&gt;
|&lt;br /&gt;
| Small Spear&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Cinquefoil.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cirallis&lt;br /&gt;
|&lt;br /&gt;
| Ribbed&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Cirallis.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Clingroot&lt;br /&gt;
|&lt;br /&gt;
| No Leaves&lt;br /&gt;
| Creeping&lt;br /&gt;
| Brown/Grey&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Clingroot.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Common Basil&lt;br /&gt;
|&lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_CommonBasil.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Common Rosemary&lt;br /&gt;
|&lt;br /&gt;
| Ribbed&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_CommonRosemary.png|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Common Sage&lt;br /&gt;
|&lt;br /&gt;
| Ribbed&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| Can be confused with: Wood Sage (brown scattered stems)&lt;br /&gt;
| [[Image:Herbs_Common_Sage.png|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Corsacia&lt;br /&gt;
|&lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Corsacia.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Covage&lt;br /&gt;
|&lt;br /&gt;
| Notched&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Black Pepper (dark grey stems) Red Pepper (red stems), White Pepper (tan stems)&lt;br /&gt;
| [[Image:Herbs_Covage.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Crampbark&lt;br /&gt;
|&lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Trunk&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Crampbark.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cranesbill&lt;br /&gt;
|&lt;br /&gt;
| Striped&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Cranesbill.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Creeping Black Nightshade&lt;br /&gt;
|&lt;br /&gt;
| Small Spear&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Medicago (brown stems), Strawberry Tea (intense green leaves). Recognize Creeping Black Nightshade by its distinctive dark blue stems.&lt;br /&gt;
| [[Image:Herbs_CreepingBlackNightshade.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Creeping Thyme&lt;br /&gt;
|&lt;br /&gt;
| Accordion&lt;br /&gt;
| Creeping&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_CreepingThyme.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Crimson Clover&lt;br /&gt;
|&lt;br /&gt;
| Striped&lt;br /&gt;
| Creeping&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_CrimsonClover.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Crimson Lettuce&lt;br /&gt;
|&lt;br /&gt;
| Accordion&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| Can be confused with: Wild Lettuce, Dwarf Wild Lettuce, Thyme, Rhubarb&lt;br /&gt;
| [[Image:Herbs_CrimsonLettuce.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Crimson Nightshade&lt;br /&gt;
|&lt;br /&gt;
| Small Spear&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_CrimsonNightshade.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Crimson Pipeweed&lt;br /&gt;
|&lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Lungclot, Morpha, Dark Ochoa, Gynura, Malice Weed, Tagetese, Verdant Squill&lt;br /&gt;
| [[Image:Herbs_CrimsonPipeweed.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Crimson Windleaf&lt;br /&gt;
|&lt;br /&gt;
| Accordion&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_CrimsonWindleaf.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Crumpled Leaf Basil&lt;br /&gt;
|&lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Crumpled_Leaf_Basil.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Curly Sage&lt;br /&gt;
| &lt;br /&gt;
| Ribbed&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_CurlySage.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cyan Cressida&lt;br /&gt;
| &lt;br /&gt;
| Ribbed&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_CyanCressida.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Daggerleaf&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Daggerleaf.jpg|thumb|250x250px]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Dalchini&lt;br /&gt;
| &lt;br /&gt;
| Eye&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Ipomoea&lt;br /&gt;
| [[Image:Herbs_Dalchini.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Dameshood&lt;br /&gt;
| &lt;br /&gt;
| Notched&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Dameshood.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Dank Mullien&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_DankMullien.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Dark Ochoa&lt;br /&gt;
| &lt;br /&gt;
| Edged&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Crimson Pipeweed, Gynura, Malice Weed, Tagetese, Verdant Squill&lt;br /&gt;
| [[Image:Herbs_DarkOchoa.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Dark Radish&lt;br /&gt;
| &lt;br /&gt;
| Fern&lt;br /&gt;
| Bulb&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_DarkRadish.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Deadly Catsclaw&lt;br /&gt;
| &lt;br /&gt;
| Notched&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_DeadlyCatsclaw.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Death's Piping&lt;br /&gt;
| &lt;br /&gt;
| Other&lt;br /&gt;
| No Stem&lt;br /&gt;
| White&lt;br /&gt;
| See also: Jugwort (brighter green exterior with backward curling leaves); Pitcher Plant (larger, inward curling leaves); Harrow (darker with backward curling leaves).&lt;br /&gt;
| [[Image:Herbs_DeathsPiping.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Dewplant&lt;br /&gt;
| &lt;br /&gt;
| Edged&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Dewplant.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Digweed&lt;br /&gt;
| &lt;br /&gt;
| Small Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Digweed.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Discorea&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Creeping&lt;br /&gt;
| Red&lt;br /&gt;
| See also: Blooded Harebell&lt;br /&gt;
| [[Image:Herbs_Discorea.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Drapeau D'or&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_DrapeauDor.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Dusty Blue Sage&lt;br /&gt;
| &lt;br /&gt;
| Ribbed&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_DustyBlueSage.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Dwarf Hogweed&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Hogweed, Hazlewort&lt;br /&gt;
| [[Image:Herbs_DwarfHogweed.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Dwarf Wild Lettuce&lt;br /&gt;
| &lt;br /&gt;
| Accordion&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| Can be confused with: Crimson Lettuce, Wild Lettuce, Thyme, Rhubarb&lt;br /&gt;
| [[Image:Herbs_Dwarf_Wild_Lettuce.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Earth Apple&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Bulb&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_EarthApple.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Elegia&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Fool's Agar, Hyssop (blue, larger)&lt;br /&gt;
| [[Image:Herbs_Elegia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Enchanter's Plant&lt;br /&gt;
| &lt;br /&gt;
| Striped&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Brown/Grey&lt;br /&gt;
| See also: Allbright&lt;br /&gt;
| [[Image:Herbs_EnchantersPlant.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Finlow&lt;br /&gt;
| &lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Grass&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Finlow.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fire Allspice&lt;br /&gt;
| &lt;br /&gt;
| Notched&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_FireAllspice.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fire Lily&lt;br /&gt;
| &lt;br /&gt;
| Striped&lt;br /&gt;
| Bulb&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_FireLily.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fivesleaf&lt;br /&gt;
| &lt;br /&gt;
| Small Spear&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Fivesleaf.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Flaming Skirret&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Creeping&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_FlamingSkirret.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Flander's Blossom&lt;br /&gt;
| &lt;br /&gt;
| Flower&lt;br /&gt;
| Creeping&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_FlandersBlossom.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fleabane&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Black&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Fleabane.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fool's Agar&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Elegia, Hyssop (blue, larger)&lt;br /&gt;
| [[Image:Herbs_FoolsAgar.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fumitory&lt;br /&gt;
| &lt;br /&gt;
| Fern&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Fumitory.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Garcinia&lt;br /&gt;
| &lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Blue&lt;br /&gt;
| See also: Xanosi (bright aqua leaves and green stems)&lt;br /&gt;
| [[Image:Herbs_Garcinia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Garlic Chives&lt;br /&gt;
| &lt;br /&gt;
| Flower&lt;br /&gt;
| Other&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_GarlicChives.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ginger Root&lt;br /&gt;
| &lt;br /&gt;
| Ribbed&lt;br /&gt;
| Bulb&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_GingerRoot.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ginger Tarragon&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Creeping&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_GingerTarragon.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ginseng Root&lt;br /&gt;
| &lt;br /&gt;
| Edged&lt;br /&gt;
| Bulb&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Ginseng_Root.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Glechoma&lt;br /&gt;
| &lt;br /&gt;
| Striped&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Glechoma.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gnemnon&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Trunk&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Gnemnon.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gokhru&lt;br /&gt;
| &lt;br /&gt;
| Striped&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Gokhru.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Golden Dubloons&lt;br /&gt;
| &lt;br /&gt;
| Two Color&lt;br /&gt;
| Creeping&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_GoldenDubloons.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Golden Gladalia&lt;br /&gt;
| &lt;br /&gt;
| Seashell&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_GoldenGladalia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Golden Sellia&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_GoldenSellia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Golden Sun&lt;br /&gt;
| &lt;br /&gt;
| Flower&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_GoldenSun.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Golden Sweetgrass&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| Grass&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_GoldenSweetgrass.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Golden Thyme&lt;br /&gt;
| &lt;br /&gt;
| Accordion&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_GoldenThyme.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gynura&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Crimson Pipeweed, Dark Ochoa, Malice Weed, Tagetese, Verdant Squill&lt;br /&gt;
| [[Image:Herbs_Gynura.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Harebell&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Harebell.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Harrow&lt;br /&gt;
| &lt;br /&gt;
| Other&lt;br /&gt;
| No Stem&lt;br /&gt;
| White&lt;br /&gt;
| See also: Pitcher Plant (smaller, with inward curling leaves); Death's Piping (darker green, forward curling tips); Jugwort (brighter green exterior with backward curling leaves).&lt;br /&gt;
| [[Image:Herbs_Harrow.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Hazlewort&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Hogweed, Dwarf Hogweed&lt;br /&gt;
| [[Image:Herbs_Hazlewort.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Headache Tree&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_HeadacheTree.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Heartsease&lt;br /&gt;
| &lt;br /&gt;
| Flower&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Pink&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Heartsease.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Hogweed&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Hazlewort, Dwarf Hogweed&lt;br /&gt;
| [[Image:Herbs_Hogweed.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Homesteader Palm&lt;br /&gt;
| &lt;br /&gt;
| Ribbed&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_HomesteaderPalm.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Honey Mint&lt;br /&gt;
| &lt;br /&gt;
| Edged&lt;br /&gt;
| Creeping&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_HoneyMint.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Houseleek&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| Blossom&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Houseleek.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Hyssop&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Creeping&lt;br /&gt;
| Blue&lt;br /&gt;
| See also: Elegia, Fool's Agar&lt;br /&gt;
| [[Image:Herbs_Hyssop.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ice Blossom&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| Blossom&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_IceBlossom.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ice Mint&lt;br /&gt;
| &lt;br /&gt;
| Edged&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Mountain Mint (darker green, more common); Honey Mint (yellow-green)&lt;br /&gt;
| [[Image:Herbs_IceMint.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ilex&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Ilex.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Indigo Damia&lt;br /&gt;
| &lt;br /&gt;
| Notched&lt;br /&gt;
| Creeping&lt;br /&gt;
| Blue&lt;br /&gt;
| See also: Blue Damia (smaller and more scattered)&lt;br /&gt;
| [[Image:Herbs_IndigoDamia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ipomoea&lt;br /&gt;
| &lt;br /&gt;
| Eye&lt;br /&gt;
| Bulb&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Dalchini&lt;br /&gt;
| [[Image:Herbs_Ipomoea.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jagged Dewcup&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Tamarask&lt;br /&gt;
| [[Image:Herbs_JaggedDewcup.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jaivanti&lt;br /&gt;
| &lt;br /&gt;
| Two Color&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Bee Balm (green stems), Lemondrop (red stems)&lt;br /&gt;
| [[Image:Herbs_Jaivanti.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jaiyanti&lt;br /&gt;
| &lt;br /&gt;
| Edged&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Jaiyanti.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Joy of the Mountain&lt;br /&gt;
| &lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Grass&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_JoyoftheMountain.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jugwort&lt;br /&gt;
| &lt;br /&gt;
| Other&lt;br /&gt;
| No Stem&lt;br /&gt;
| White&lt;br /&gt;
| See also: Pitcher Plant (smaller, with inward curling leaves); Death's Piping (darker green, forward curling tips); Harrow (darker with backward curling leaves).&lt;br /&gt;
| [[Image:Herbs_Jugwort.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Katako Root&lt;br /&gt;
| &lt;br /&gt;
| Accordion&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_KatakoRoot.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Khokali&lt;br /&gt;
| &lt;br /&gt;
| Fern&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Pink&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Khokali.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| King's Coin&lt;br /&gt;
| &lt;br /&gt;
| Eye&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Yellow&lt;br /&gt;
| See also: Digweed&lt;br /&gt;
| [[Image:Herbs_KingsCoin.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lamae&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Blossom&lt;br /&gt;
| White&lt;br /&gt;
| See also: Miniature Lamae&lt;br /&gt;
| [[Image:Herbs_Lamae.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Larkspur&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Larkspur.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lavender Navarre&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| See also: Apothecary's Scythe&lt;br /&gt;
| [[Image:Herbs_LavenderNavarre.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lavender Scented Thyme&lt;br /&gt;
| &lt;br /&gt;
| Accordion&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_LavenderScentedThyme.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lemon Basil&lt;br /&gt;
| &lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_LemonBasil.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lemon Grass&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| Grass&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_LemonGrass.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lemondrop&lt;br /&gt;
| &lt;br /&gt;
| Two Color&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Bee Balm (green stems), Jaivanti (light brown stems)&lt;br /&gt;
| [[Image:Herbs_Lemondrop.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lilia&lt;br /&gt;
| &lt;br /&gt;
| Edged&lt;br /&gt;
| Creeping&lt;br /&gt;
| White&lt;br /&gt;
| Not Peel, Not Cut away&lt;br /&gt;
| [[Image:Herbs_Lilia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Liquorice&lt;br /&gt;
| &lt;br /&gt;
| Small Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Liquorice.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lungclot&lt;br /&gt;
| &lt;br /&gt;
| Ribbed&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Crimson Pipeweed, Morpha&lt;br /&gt;
| [[Image:Herbs_Lungclot.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lythrum&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Squill, Verdant Squill&lt;br /&gt;
| [[Image:Herbs_Lythrum.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mahonia&lt;br /&gt;
| &lt;br /&gt;
| Two Color&lt;br /&gt;
| Creeping&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Mahonia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Malice Weed&lt;br /&gt;
| &lt;br /&gt;
| Striped&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Crimson Pipeweed, Dark Ochoa, Gynura, Tagetese, Verdant Squill&lt;br /&gt;
| [[Image:Herbs_MaliceWeed.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mandrake Root&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| No Stem&lt;br /&gt;
| Brown/Grey&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_MandrakeRoot.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Maragosa&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Creeping&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Maragosa.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mariae&lt;br /&gt;
| &lt;br /&gt;
| Flower&lt;br /&gt;
| Creeping&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Mariae.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Meadowsweet&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Meadowsweet.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Medicago&lt;br /&gt;
| &lt;br /&gt;
| Small Spear&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Creeping Black Nightshade (dark green leaves, blue stems), Strawberry Tea (intense green leaves)&lt;br /&gt;
| [[Image:Herbs_Medicago.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mindanao&lt;br /&gt;
| &lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Creeping&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Mindanao.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Miniature Bamboo&lt;br /&gt;
| &lt;br /&gt;
| Small Spear&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_MiniatureBamboo.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Miniature Lamae&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Blossom&lt;br /&gt;
| White&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_MiniatureLamae.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mirabellis Fern&lt;br /&gt;
| &lt;br /&gt;
| Fern&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| White&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_MirabellisFern.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Moon Aloe&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| No Stem&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_MoonAloe.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Morpha&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Crimson Pipeweed, Lungclot&lt;br /&gt;
| [[Image:Herbs_Morpha.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Motherwort&lt;br /&gt;
| &lt;br /&gt;
| Flower&lt;br /&gt;
| Trunk&lt;br /&gt;
| White&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Motherwort.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mountain Mint&lt;br /&gt;
| &lt;br /&gt;
| Edged&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Ice Mint (bluish leaves), Honey Mint (yellow-green leaves)&lt;br /&gt;
| [[Image:Herbs_MountainMint.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Myristica&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Myristica.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Myrrh&lt;br /&gt;
| &lt;br /&gt;
| Fern&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Brown/Grey&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Myrrh.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Naranga&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Creeping&lt;br /&gt;
| Black&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Naranga.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Nubian Liquorice&lt;br /&gt;
| &lt;br /&gt;
| Fern&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_NubianLiquorice.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Octec's Grace&lt;br /&gt;
| &lt;br /&gt;
| Eye&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_OctecsGrace.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Opal Harebell&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_OpalHarebell.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Orange Niali&lt;br /&gt;
| &lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Orange_Niali.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Orange SweetGrass&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| Grass&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_OrangeSweetGrass.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Orris&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Orris.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pale Dhamasa&lt;br /&gt;
| &lt;br /&gt;
| Small Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_PaleDhamasa.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pale Ochoa&lt;br /&gt;
| &lt;br /&gt;
| Edged&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| See also: Sweetflower (green stems)&lt;br /&gt;
| [[Image:Herbs_PaleOchoa.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pale Russet&lt;br /&gt;
| &lt;br /&gt;
| Fern&lt;br /&gt;
| Bulb&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_PaleRusset.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pale Skirret&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_PaleSkirret.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Panoe&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Panoe.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Paradise Lily&lt;br /&gt;
| &lt;br /&gt;
| Striped&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| White&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_ParadiseLily.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Patchouli&lt;br /&gt;
| &lt;br /&gt;
| Edged&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Patchouli.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Peppermint&lt;br /&gt;
| &lt;br /&gt;
| Edged&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Peppermint.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pippali&lt;br /&gt;
| &lt;br /&gt;
| Ribbed&lt;br /&gt;
| Creeping&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Pippali.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pitcher Plant&lt;br /&gt;
| &lt;br /&gt;
| Other&lt;br /&gt;
| No Stem&lt;br /&gt;
| White&lt;br /&gt;
| See also: Jugwort (larger, with backward curling leaves); Death's Piping (darker green, forward curling); Harrow (darker with backward curling leaves).&lt;br /&gt;
| [[Image:Herbs_PitcherPlant.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Primula&lt;br /&gt;
| &lt;br /&gt;
| Eye&lt;br /&gt;
| Creeping&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Primula.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Prisniparni&lt;br /&gt;
| &lt;br /&gt;
| Accordion&lt;br /&gt;
| Creeping&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Prisniparni.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pulmonaria Opal&lt;br /&gt;
| &lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| No Stem&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_PulmonariaOpal.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Purple Tintiri&lt;br /&gt;
| &lt;br /&gt;
| Ribbed&lt;br /&gt;
| Creeping&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_PurpleTintiri.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Quamash&lt;br /&gt;
| &lt;br /&gt;
| Flower&lt;br /&gt;
| Trunk&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Quamash.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Red Pepper Plant&lt;br /&gt;
| &lt;br /&gt;
| Notched&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Covage (green stems), Black Pepper (dark grey stems), White Pepper (tan stems)&lt;br /&gt;
| [[Image:Herbs_RedPepperPlant.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Revivia&lt;br /&gt;
| &lt;br /&gt;
| Eye&lt;br /&gt;
| Creeping&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Revivia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rhubarb&lt;br /&gt;
| &lt;br /&gt;
| Accordion&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| Can be confused with: Wild Lettuce, Dwarf Wild Lettuce, Thyme&lt;br /&gt;
| [[Image:Herbs_Rhubarb.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Royal Rosemary&lt;br /&gt;
| &lt;br /&gt;
| Ribbed&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_RoyalRosemary.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rubia&lt;br /&gt;
| &lt;br /&gt;
| Two Color&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Rubia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rubydora&lt;br /&gt;
| &lt;br /&gt;
| Flower&lt;br /&gt;
| Trunk&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Rubydora.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sacred Palm&lt;br /&gt;
| &lt;br /&gt;
| Striped&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| It is not Scrape off the stem pith, not Cut away&lt;br /&gt;
| [[Image:Herbs_SacredPalm.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sagar Ghota&lt;br /&gt;
| &lt;br /&gt;
| Striped&lt;br /&gt;
| Creeping&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_SagarGhota.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sandalwood&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Sandalwood.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sandy Dustweed&lt;br /&gt;
| &lt;br /&gt;
| Ribbed&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_SandyDustweed.jpg|thumb|250x250p]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Satsatchi&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Bulb&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Satsatchi.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Schisandra&lt;br /&gt;
| &lt;br /&gt;
| Eye&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Schisandra.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shrub Sage&lt;br /&gt;
| &lt;br /&gt;
| Ribbed&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Brown/Grey&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_ShrubSage.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shrubby Basil&lt;br /&gt;
| &lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Brown/Grey&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_ShrubbyBasil.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shyama&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Shyama.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Shyamalata&lt;br /&gt;
| &lt;br /&gt;
| Small Spear&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Shyamalata.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sickly Root&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Brown/Grey&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_SicklyRoot.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Silvertongue Damia&lt;br /&gt;
| &lt;br /&gt;
| Notched&lt;br /&gt;
| Creeping&lt;br /&gt;
| White&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_SilvertongueDamia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Skirret&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Skirret.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sky Gladalia&lt;br /&gt;
| &lt;br /&gt;
| Seashell&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_SkyGladalia.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Soapwort&lt;br /&gt;
| &lt;br /&gt;
| Small Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Soapwort.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sorrel&lt;br /&gt;
| Pick out the seeds&lt;br /&gt;
| Accordion&lt;br /&gt;
| No Stem&lt;br /&gt;
| White&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Sorrel.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spinach&lt;br /&gt;
| &lt;br /&gt;
| Notched&lt;br /&gt;
| No Stem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Spinach.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spinnea&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| No Stem&lt;br /&gt;
| Brown/Grey&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Spinnea.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Squill&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Lythrum, Verdant Squill&lt;br /&gt;
| [[Image:Herbs_Squill.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Steel Bladegrass&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Grass&lt;br /&gt;
| Violet&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_SteelBladegrass.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Stickler Hedge&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Zanthoxylum (yellow leaves)&lt;br /&gt;
| [[Image:Herbs_SticklerHedge.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Tea&lt;br /&gt;
| &lt;br /&gt;
| Small Spear&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Creeping Black Nightshade (dark green leaves, blue stems), Medicago (brown stems)&lt;br /&gt;
| [[Image:Herbs_StrawberryTea.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Strychnos&lt;br /&gt;
| &lt;br /&gt;
| Fern&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Brown/Grey&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Strychnos.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sugar Cane&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_SugarCane.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sweet Groundmaple&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Creeping&lt;br /&gt;
| Red&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_SweetGroundmaple.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sweetflower&lt;br /&gt;
| &lt;br /&gt;
| Edged&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Pink&lt;br /&gt;
| See also: Pale Ochoa&lt;br /&gt;
| [[Image:Herbs_Sweetflower.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sweetgrass&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| Grass&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Sweetgrass.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sweetsop&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Sweetsop.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tagetese&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Crimson Pipeweed, Dark Ochoa, Gynura, Malice Weed, Verdant Squill&lt;br /&gt;
| [[Image:Herbs_Tagetese.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tamarask&lt;br /&gt;
| &lt;br /&gt;
| Accordion&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Jagged Dewcup&lt;br /&gt;
| [[Image:Herbs_Tamarask.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tangerine Dream&lt;br /&gt;
| &lt;br /&gt;
| Notched&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_TangerineDream.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thunder Plant&lt;br /&gt;
| &lt;br /&gt;
| Striped&lt;br /&gt;
| Bulb&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_ThunderPlant.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thyme&lt;br /&gt;
| &lt;br /&gt;
| Accordion&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| Can be confused with: Crimson Lettuce, Wild Lettuce, Dwarf Wild Lettuce, Rhubarb&lt;br /&gt;
| [[Image:Herbs_Thyme.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tiny Clover&lt;br /&gt;
| &lt;br /&gt;
| Striped&lt;br /&gt;
| Creeping&lt;br /&gt;
| White&lt;br /&gt;
| See also: Bluebottle Clover (blue leaves)&lt;br /&gt;
| [[Image:Herbs_TinyClover.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Trilobe&lt;br /&gt;
| &lt;br /&gt;
| Other&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Trilobe.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tristeria&lt;br /&gt;
| &lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Blue&lt;br /&gt;
| See also: Azure Tristeria (taller, about player height)&lt;br /&gt;
| [[Image:Herbs_Tristeria.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| True Tarragon&lt;br /&gt;
| &lt;br /&gt;
| Spear&lt;br /&gt;
| Creeping&lt;br /&gt;
| Black&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_TrueTarragon.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tsangto&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| No Stem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Tsangto.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tsatso&lt;br /&gt;
| &lt;br /&gt;
| Two Color&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Tsatso.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Turtle's Shell&lt;br /&gt;
| &lt;br /&gt;
| Eye&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_TurtlesShell.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Umber Basil&lt;br /&gt;
| &lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Violet&lt;br /&gt;
| See also: Chaffa&lt;br /&gt;
| [[Image:Herbs_UmberBasil.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Upright Ochoa&lt;br /&gt;
| &lt;br /&gt;
| Edged&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Upright_Ochoa.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Vanilla Tea Tree&lt;br /&gt;
| &lt;br /&gt;
| Small Spear&lt;br /&gt;
| Trunk&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_VanillaTeaTree.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Verdant Squill&lt;br /&gt;
| &lt;br /&gt;
| Lobed (Oak)&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Lythrum, Squill; other red/green leaves: Crimson Pipeweed, Dark Ochoa, Gynura, Malice Weed, Tagetese&lt;br /&gt;
| [[Image:Herbs_VerdantSquill.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Verdant Two-Lobe&lt;br /&gt;
| &lt;br /&gt;
| Straight Veined&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| Not Peel, Not Crush&lt;br /&gt;
| [[Image:Herbs_VerdantTwo-Lobe.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wasabi&lt;br /&gt;
| &lt;br /&gt;
| Accordion&lt;br /&gt;
| Bulb&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Wasabi.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Weeping Patala&lt;br /&gt;
| &lt;br /&gt;
| Accordion&lt;br /&gt;
| Creeping&lt;br /&gt;
| White&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_WeepingPatala.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| White Pepper Plant&lt;br /&gt;
| &lt;br /&gt;
| Notched&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| See also: Covage (green stems), Black Pepper (dark grey stems), Red Pepper (red stems)&lt;br /&gt;
| [[Image:Herbs_WhitePepperPlant.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Whitebelly&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| No Stem&lt;br /&gt;
| Yellow&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Whitebelly.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wild Garlic&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| Bulb&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Wild_Garlic.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wild Lettuce&lt;br /&gt;
| &lt;br /&gt;
| Accordion&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Green&lt;br /&gt;
| Can be confused with: Crimson Lettuce, Dwarf Wild Lettuce, Thyme, Rhubarb&lt;br /&gt;
| [[Image:Herbs_WildLettuce.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wild Onion&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| Bulb&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_WildOnion.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wild Yam&lt;br /&gt;
| &lt;br /&gt;
| Striped&lt;br /&gt;
| Bulb&lt;br /&gt;
| Blue&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_WildYam.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wood Sage&lt;br /&gt;
| &lt;br /&gt;
| Ribbed&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| Can be confused with: Common Sage (converging green stems)&lt;br /&gt;
| [[Image:Herbs_WoodSage.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Xanat&lt;br /&gt;
| &lt;br /&gt;
| Flower&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| White&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Xanat.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Xanosi&lt;br /&gt;
| &lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Blue&lt;br /&gt;
| See also: Garcinia (dull blue leaves)&lt;br /&gt;
| [[Image:Herbs_Xanosi.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yava&lt;br /&gt;
| &lt;br /&gt;
| Striped&lt;br /&gt;
| Creeping&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Yava.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yellow Gentian&lt;br /&gt;
| &lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Black&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_YellowGentian.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yellow Tristeria&lt;br /&gt;
| &lt;br /&gt;
| Veined Lengthwise&lt;br /&gt;
| Converging Multistem&lt;br /&gt;
| Orange&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_YellowTristeria.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yigory&lt;br /&gt;
| &lt;br /&gt;
| No Leaves&lt;br /&gt;
| No Stem&lt;br /&gt;
| Green&lt;br /&gt;
| &lt;br /&gt;
| [[Image:Herbs_Yigory.png|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Zanthoxylum&lt;br /&gt;
| &lt;br /&gt;
| Flower&lt;br /&gt;
| Trunk&lt;br /&gt;
| Yellow&lt;br /&gt;
| See also: Stickler Hedge (green leaves)&lt;br /&gt;
| [[Image:Herbs_Zanthoxylum.jpg|thumb|250x250px]] &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Pauven</name></author>
	</entry>
</feed>