<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://atitd.wiki/tale9/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zonk</id>
	<title>A Wiki in the Desert - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://atitd.wiki/tale9/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zonk"/>
	<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/Special:Contributions/Zonk"/>
	<updated>2026-06-04T03:10:23Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Humble_Priests&amp;diff=67138</id>
		<title>Test of the Humble Priests</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Humble_Priests&amp;diff=67138"/>
		<updated>2018-11-25T10:15:32Z</updated>

		<summary type="html">&lt;p&gt;Zonk: /* Player Gods */ Zonk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Test&lt;br /&gt;
| name          = The Test of the Humble Priests&lt;br /&gt;
| discipline    = Worship&lt;br /&gt;
| image         = Worship Test Icons_Humble Priests.png&lt;br /&gt;
| level         = 17&lt;br /&gt;
| requirements  = &lt;br /&gt;
| demonstration = {{Demonstration|demoplayer=Somebob|demodate=@1542783158}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Humble yourself before five different Egyptian gods. Those gods that would have you will make themselves known. You must become part of a Devotional Group to a specific God, and complete a challenging ritual.&lt;br /&gt;
&lt;br /&gt;
== Test Description ==&lt;br /&gt;
Humble yourself before five of twelve gods. The faithful will not choose their gods - rather, the gods will choose them. Begin by performing a Ritual of Humility, by yourself, at a common altar. Place candles on the left and right pillars, signifying enlightenment. Place a small diamond on the left focus to provide clarity, and a jug of water on the right focus, showing purity of spirit. Light the candles in the order placed. Further instruction will come to those enlightened.&lt;br /&gt;
&lt;br /&gt;
== Principles ==&lt;br /&gt;
In Principles of the Humble Priests, you will complete the Guiding Ritual of Humility, and form a Devotional Group.&lt;br /&gt;
* Candle on the Left Pillar of an Altar&lt;br /&gt;
* Candle on the Right Pillar&lt;br /&gt;
* Small Diamond on the Left Focus&lt;br /&gt;
* Water on the Right Focus&lt;br /&gt;
* Light the Left Candle&lt;br /&gt;
* Light the Right Candle&lt;br /&gt;
* Meditate, with all steps having been done in order&lt;br /&gt;
* Join or form a Devotional Group&lt;br /&gt;
&lt;br /&gt;
== Determining Your Gods ==&lt;br /&gt;
&lt;br /&gt;
Stand behind the altar and look toward it so that your right and left are the same as the altar's right and left.&lt;br /&gt;
&lt;br /&gt;
   1. Place a candle on the left pillar&lt;br /&gt;
   2. Place a candle on the right pillar&lt;br /&gt;
   3. Place a small diamond on the left focus (plate in left hand of statue)&lt;br /&gt;
   4. Place a water in jugs on the right focus (plate in right hand of statue)&lt;br /&gt;
   5. Light the left pillar candle&lt;br /&gt;
   6. Light the right pillar candle&lt;br /&gt;
   7. Meditate &lt;br /&gt;
&lt;br /&gt;
If you did the ritual correctly, you'll get a vision telling you which five gods you need to please.  Otherwise, you can remove the items from the altar, meditate to clear the altar and then try the ritual again.  The gods don't change if you redo the ritual.  Once the ritual is complete, you can check the assigned gods via Tests-&amp;gt;Test of the Humble Priests-&amp;gt;Show My Progress.  Note: The ritual will consume both candles.&lt;br /&gt;
&lt;br /&gt;
== Forming a Devotional Group ==&lt;br /&gt;
&lt;br /&gt;
Devotional Groups require five players that have been assigned the same god.  Players who already completed the test or a devotional group for a specific god can redo the groups to help other players.&lt;br /&gt;
&lt;br /&gt;
Once you assemble a group of five players, one person should form the group via Tests-&amp;gt;Test of the Humble Priests-&amp;gt;Form a Devotional Group.  Each of the other four players then have to click on the first player and ask to join the group.  You are each assigned a priest number in the order that you joined.&lt;br /&gt;
&lt;br /&gt;
Once the group is complete, all five players will receive popups with slightly different instructions.  Use the clipboard button to record the instructions as the popups windows will eventually auto close.&lt;br /&gt;
&lt;br /&gt;
The first section of each popup is identical for all five priests and just lists the steps for the ritual.  The second section starts with &amp;quot;special instructions here&amp;quot; and differs from priest to priest.&lt;br /&gt;
&lt;br /&gt;
Each god requires slightly different items for their ritual but all humble priest groups will need incense and moss.  &lt;br /&gt;
&lt;br /&gt;
The specific type of incense and moss, as well as the emote sequence and blessing of humility, is determined by the priest (priest 1) who formed the devotional group.  If the popup instructions require incense or moss that is unavailable, then disband the group and have a different player form a new group.  There is no harm or time limit to disbanding and forming humble priest groups so many different players can test their requirements one after the other.  If you get stuck, use the link at the bottom of this page to look for 'easy priests'.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Performing the Ritual ==&lt;br /&gt;
&lt;br /&gt;
Each priest performs specific steps.  Once you have determined who will be priest one and have the moss, incense and other items needed for the ritual, then you should decide which priests will do the other steps and have them join the group in the proper order.  Travel to a humble priest altar for you god and verify that there is an incense burner at the altar.&lt;br /&gt;
&lt;br /&gt;
'''Priest One''' &amp;lt;br&amp;gt;&lt;br /&gt;
Priest One forms the group.  Once the group is assembled and all materials are collected, wait until all five priests are within a few steps of the altar, then click on the altar and light the flame of humility.  Next light the incense.  It is not necessary to get a whiff of the incense before moving to the next task.  &lt;br /&gt;
&lt;br /&gt;
Incense has five attributes: quality, adjective, positive stat, negative stat, and scent. The gods will give you a requirement for three of these attributes - the other two attributes can be anything (e.g. a requirement of &amp;quot;Quality 245+, speed enhancing, giddy feeling&amp;quot; would be fulfilled by an incense of 300 quality, clove scent, giddy feeling, speed enhancing, forgetfulness inducing). Moss similarly can have multiple stats (dry, fuzzy, slimy, reticulated, etc.), but the Gods only require two specific ones - any extra attributes are fine.&lt;br /&gt;
&lt;br /&gt;
Finally, click on the altar and make your sacrifice.  The items you sacrifice will be consumed and &amp;quot;sacrificial ashes&amp;quot; will show up in your inventory.  Hand these ashes to priest two.&lt;br /&gt;
&lt;br /&gt;
'''Priest Two''' &amp;lt;br&amp;gt;&lt;br /&gt;
Priest two waits until they receive the sacrificial ashes from the first priest and then travels to a nearby common altar to perform a ceremony.  There's no time limit for performing a ceremony but it's quicker if you visit the altar before the groups starts and set waypoints.  Travel via waypoints, expedition points or spousewarp won't affect the ceremony.&lt;br /&gt;
&lt;br /&gt;
Once priest two is at the altar, stand behind it and face toward it so that your right side is the same as the statue's right side.  Then place a candle on the left pillar followed by a candle on the right pillar.  Next put item one (see chart below) on the left foci followed by item two on the right foci.  Then light the '''right''' candle followed by the left candle.  Note that you are lighting the candles in reverse order of how you placed them.  Once both candles are light, click on the common altar and sprinkle the sacrificial ashes on it.  Then extinguish the right candle followed by the left candle.  Finally, meditate on the altar.&lt;br /&gt;
&lt;br /&gt;
If you did the ceremony correctly, you'll get a small popup window giving you a vision of five priests at an altar.  You can now safely remove the items from the focus and return to the group.  If you made any mistakes, you won't get the vision and you'll have to retrieve the items from the altar, meditate on it to clear it, then travel back to the group and start all over again.&lt;br /&gt;
&lt;br /&gt;
'''Priest Three''' &amp;lt;br&amp;gt;&lt;br /&gt;
When the group was first formed, the third priest should have received special instructions listing five emotes to be done in a specific order.  The five emotes are 'Command me from Heaven', 'Take my Blood', 'Show me mercy', 'Enter my Soul', 'Share my Joy' but the order they need to be done will vary based on the first priest.&lt;br /&gt;
&lt;br /&gt;
Priest three has to wait until priest two returns from the ceremony at the common altar.  Then you have to perform the five emotes (via self-&amp;gt;Emote) in the correct order.  If the emotes are done in the wrong order or if any of the other priests do any emotes, the group will fail and have to reform and start over.&lt;br /&gt;
&lt;br /&gt;
'''Priest Four''' &amp;lt;br&amp;gt;&lt;br /&gt;
Priest four has to wait until priest three finishes all his or her emotes, then travel to a location satisfying the specific god (see table below) and crumble the moss (via Tests-&amp;gt;Tests of the Humble Priest-&amp;gt;Crumble Moss).  If you crumble the moss at the wrong location or crumble more than one moss, the group will fail and have to start over.  It's important for priest four to check their inventory prior to crumbling the moss.  If they crumble the moss correctly, the amount of moss in inventory will decrease by one.  ''Do not crumble a second moss.''&lt;br /&gt;
&lt;br /&gt;
'''Priest Five''' &amp;lt;br&amp;gt;&lt;br /&gt;
Priest five has to wait until priest four returns from crumbling the moss, then performs the blessing of humility (via Tests-&amp;gt;Test of the Humble Priest-&amp;gt;Recite a Blessing of Humility).&lt;br /&gt;
&lt;br /&gt;
The blessing is made up of phrases given to the other priests in the special instructions section of their popups and has to be assembled from those phrases.  The other priests will be told the blessing &amp;quot;should contain at least one of these phrases&amp;quot; (followed by one or more phrases) and &amp;quot;will be insulted by these phrases&amp;quot; (followed by one or more phrases).  ''Only pick one'' phrase from each priest and verify that the phrase is not included in the insult section.  The combined blessing should be copied so that it can be pasted during the ceremony.  It's a good idea to work out the blessing prior to starting the ceremony and paste it into main so the other priests can all confirm it.  Do not add any punctuation to the blessing.  Capitalization doesn't matter.&lt;br /&gt;
&lt;br /&gt;
== End of Ritual ==&lt;br /&gt;
If you performed the entire ritual correctly, you'll get a popup indicating success.  If you fail at any step, you'll get a popup that the god wasn't pleased.  This means you'll have to reform the group and start again.  Each try will use up one incense and may also use one sacrificial item, one moss, and two candles (if you got that far).  It's a good idea to bring several of each to a ritual ceremony.&lt;br /&gt;
&lt;br /&gt;
When you have completed a devotion to all five of your Gods, you may seek the blessing of one of those Gods. This choice can only be made once and cannot be changed. When a God has blessed you, you have the power to bless another person, once per day.&lt;br /&gt;
&lt;br /&gt;
Attribute modifications seem to stack with grilled fish, incense, and tower bonuses, and last about 1 hour.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Table of Gods ==&lt;br /&gt;
&lt;br /&gt;
Some parts of the devotion are always the same for a god - the sacrifice and the Ritual of Humility. Incense, moss, and the Blessing of Humility required are dependent on the first priest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! God 	!! Sacrificial Item !! Left foci !! Right foci !! Where the moss should be crumbled !! Test Reward Blessings&lt;br /&gt;
|-&lt;br /&gt;
| Amun 	|| 49 Onions || Gold || Silver || On or by a citizen that has not passed any initiations || +3 focus, one extra veggie seed per blessing &lt;br /&gt;
|-&lt;br /&gt;
| Geb 	|| 7 flint || Silt || Clay || On dirt || +3 speed &lt;br /&gt;
|-&lt;br /&gt;
| Hathor || 1 wine (10%+ alc) || Female rabbit || Hen || Near a Ceremonial Tasting Table || No stat increase, 10 glasses per bottle of wine &lt;br /&gt;
|-&lt;br /&gt;
| Heket || 7 tadpole || Egg || Tadpole 	|| Near a wild-growing mushroom || x2 shroom harvest&lt;br /&gt;
|-&lt;br /&gt;
| Maat 	|| 1 Ibis feather || Camel milk || Honey || Voting booth || +3 perception&lt;br /&gt;
|-&lt;br /&gt;
| Nut 	|| 7 Star || Medium Diamond || Medium Sapphire || On top of a Mountain || Creates a Night Emitter which turns day into night for a limited time only (60-90 minutes?) &lt;br /&gt;
|-&lt;br /&gt;
| Ptah 	|| 7 jug || Charcoal || Copper Wire || On Clay || +3 str, gather 2 clay per click/water (also gives two flint on flint spots) &lt;br /&gt;
|-&lt;br /&gt;
| Set 	|| 7 glass rod 	|| Cactus sap || Sand spore || 	By a pyramid || +1 foc and a one time Push of all limestone blocks within ~10 coords&lt;br /&gt;
|-&lt;br /&gt;
| Sobek || 7 abdju fish || Leather || Iron || While riding a ferry || +3 dex &lt;br /&gt;
|-&lt;br /&gt;
| Tayet || 7 clay lamp || Canvas || Linen || On grass near water || +3 end, half weave time &lt;br /&gt;
|-&lt;br /&gt;
| Tefnut || 7 salt || Water in jug || Pepper '''seed''' || Aqueduct || +3 con&lt;br /&gt;
|-&lt;br /&gt;
| Thoth || 7 papy seed || Papy paper || Ink || Nile bank where papyrus can be grown || unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips for Devotions ==&lt;br /&gt;
&lt;br /&gt;
Checklist of things to do before starting:&lt;br /&gt;
&lt;br /&gt;
* Choose a Humble Priest altar near any other requirements, if possible (e.g. water you can ferry across for Sobek).&lt;br /&gt;
* Check that there is a Windproof Incense Burner at the Humble Priest altar and that it is publicly usable (many of them have them already).&lt;br /&gt;
* Locate a common altar for Priest 2.&lt;br /&gt;
** Priest 2 might want to set a nav point there. (Consider clearing the common altar before the ceremony just in case.) &lt;br /&gt;
* Gather your materials (enough for several attempts in case things go wrong):&lt;br /&gt;
** Incense (each attempt uses one)&lt;br /&gt;
** Moss (each attempt uses one)&lt;br /&gt;
** Foci materials for your god (reusable - see chart above)&lt;br /&gt;
** Candles (each attempt uses two)&lt;br /&gt;
** Sacrifice materials (see chart above)&lt;br /&gt;
* Arrange a means of coordinating between the priests - you need to tell one another when you're done on a particular part of the ritual.&lt;br /&gt;
&lt;br /&gt;
== Altars == &lt;br /&gt;
List of Altars from T6 wiki since that's what I could steal most easily&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|| Region (T6)  || Location || God || Incense Burner? || Notes&lt;br /&gt;
|-&lt;br /&gt;
|| Desert of Shades || -709, 2427||   || No|| Found for T6 On Rock, 340' Elevation&lt;br /&gt;
|-&lt;br /&gt;
|| DOS || -721, 3175 || ? ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| DOS || -1608, 2884 || ? ||   || common altar at -1454, 2838 .   voting booth at : -1427, 2806 (T6)&lt;br /&gt;
|-&lt;br /&gt;
|| DOS || -1625, 2518 || ? || || common altar at -1614, -2519,  lake for ferry down the hill (T6)&lt;br /&gt;
|-&lt;br /&gt;
|| DOS || -1940, 2661 || ? || || common altar at -1614, 2519(T6)&lt;br /&gt;
|-&lt;br /&gt;
|| DOS || -1031, 2267 || ? || ||&lt;br /&gt;
|-&lt;br /&gt;
|| DOS || -1428, 2180 || ? ||    || common altar at -1408, 2183 (T6)&lt;br /&gt;
|-&lt;br /&gt;
|| DOS || -2071,-387 ||   ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|| DOS || -1453, 2768 ||   ||    || common altar: -1471, 2758 (t6)&lt;br /&gt;
|-&lt;br /&gt;
|| Hinterlands || -1990,-655 ||   ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|| Hinterlands || -2442,-732 ||   ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|| Hinterlands || 2188, 2685 ||   ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|| Hinterlands || 2442, 1890||   || || &lt;br /&gt;
|-&lt;br /&gt;
|| Hinterlands || 2587, 2200 ||   ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|| Hinterlands || 2442, 1892 ||   ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|| Hinterlands (RP) || 1993, 1848 ||   ||     ||  common altar  at 1939, 1755 (T6)&lt;br /&gt;
|-&lt;br /&gt;
|| Old Egypt || 1089, 911 ||   || No ||  common altar at: 1132, 7174   .   water nearby. (6)&lt;br /&gt;
|-&lt;br /&gt;
|| Old Egypt || 827, 7365 ||   || No ||  common altar at: 1132, 7174    (t6)&lt;br /&gt;
|-&lt;br /&gt;
|| Old Egypt || 373, 7026 ||   || No ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Old Egypt || 739, 6490 ||   ||   ||  common altar at: 700, 6200 (t6)&lt;br /&gt;
|-&lt;br /&gt;
|| Seven Lakes || 1276, -1310 ||   ||   || common altar at 1397, -1271 (t6)&lt;br /&gt;
|-&lt;br /&gt;
|| Seven Lakes || 1837, -857 ||   || No || grass (T6)&lt;br /&gt;
|-&lt;br /&gt;
|| Seven Lakes || 1743, -498 ||   || No || clay  (T6)&lt;br /&gt;
|-&lt;br /&gt;
|| Seven Lakes || 872, -745 ||   ||   || clay visible to west, altar 806 -921 (T6)&lt;br /&gt;
|-&lt;br /&gt;
|| Sinai || 2837, 5918 ||    ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| South Egypt || 750, -7439 ||   ||     || Common altar  at 790, -7469 .  mountain top at 613, -7673 (t6)&lt;br /&gt;
|-&lt;br /&gt;
|| River Plains || 1667, 2434 ||   ||   || common altar at 1681, 2299 (T6)&lt;br /&gt;
|-&lt;br /&gt;
|| River Plains || 1865, 2679 ||   ||    || &lt;br /&gt;
|-&lt;br /&gt;
|| River Plains || 1993 1848 ||   || No || Grass (T6)&lt;br /&gt;
|-&lt;br /&gt;
|| River Plains || 2587 2200 ||   || No || Grass (T6)&lt;br /&gt;
|-&lt;br /&gt;
|| VoK || -1232,7486 ||   ||   || common altar at -1594, 7572 Clay at -1336, 7249 (T6)&lt;br /&gt;
|-&lt;br /&gt;
|| VoK || -1450, 5936||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| CCR || -768,7598 ||   || No || Common Altar @ -791, 7475 (T6)&lt;br /&gt;
|-&lt;br /&gt;
|| CCR || -667,5333 ||   || No || &lt;br /&gt;
|-&lt;br /&gt;
|| ? || 2080, 6056|| ? || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Gods ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Player!!Amun!!Geb!!Hathor!!Heket!!Maat!!Nuut!!Ptah!!Set!!Sobek!!Tayet!!Tefnut!!Thoth&lt;br /&gt;
|-&lt;br /&gt;
| Ashen || || X || || X || || || X || X || X || || || &lt;br /&gt;
|-&lt;br /&gt;
| Somebob || || X || X || X ||  || X || || X || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Solaris || || || || || || x || x || x ||  || x || x || &lt;br /&gt;
|-&lt;br /&gt;
| Zonk || || X || X|| X||X ||  ||  ||  ||  || || X || &lt;br /&gt;
|-&lt;br /&gt;
| || || || || || ||  ||  ||  ||  || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Demonstration ==&lt;br /&gt;
&lt;br /&gt;
Level 17+&lt;br /&gt;
&lt;br /&gt;
needed Advanced Ferry Construction and:&lt;br /&gt;
To open the Test of the Humble Priests you require:&lt;br /&gt;
1 Any 900+ Quality Incense (Missing) &amp;lt;br&amp;gt;&lt;br /&gt;
1 Green Moss (Missing)&amp;lt;br&amp;gt;&lt;br /&gt;
1 Any Pyrotechnic Star (Missing)&amp;lt;br&amp;gt;&lt;br /&gt;
1 8% Alcohol Wine (Missing)&amp;lt;br&amp;gt;&lt;br /&gt;
1 Any pepper seed (Missing)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Pig&amp;diff=59617</id>
		<title>Pig</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Pig&amp;diff=59617"/>
		<updated>2018-10-12T07:11:50Z</updated>

		<summary type="html">&lt;p&gt;Zonk: /* Pig Feeding */ - weights of different food types&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{ItemInfo|weight=?|bulk=?|image=Pig.JPG|description=A pig, as introduced in Tale 8.}}&lt;br /&gt;
&lt;br /&gt;
== Pig ==&lt;br /&gt;
&lt;br /&gt;
A pig is a wild animal which was introduced in Tale 8. &amp;lt;br&amp;gt; &lt;br /&gt;
There are different varieties of pigs, each with a different color.&amp;lt;br&amp;gt;&lt;br /&gt;
A pig may be slaughtered using a wielded knife.''(Per Malard, Flint Knifes are not sufficient to slaughter a pig.)'' &amp;lt;br&amp;gt;&lt;br /&gt;
If successfully slaughtered, a pig can yield bacon, ham, or fat in different quantities depending on the variety.&amp;lt;br&amp;gt;&lt;br /&gt;
A wild pig may be led by dropping dried [[wheat]] within 6 coordinates of it.  Wheat that has been further processed into light, medium, dark, or burnt should also work.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pig Breeds ==&lt;br /&gt;
{| style=&amp;quot;background-color:#ADD8E6&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!'''Breed'''&lt;br /&gt;
!'''Appearance'''&lt;br /&gt;
!'''Bacon'''&lt;br /&gt;
!'''Ham'''&lt;br /&gt;
!'''Fat'''&lt;br /&gt;
|-&lt;br /&gt;
||'''Akorisinian ''' ||[[File:Akorisinian.png|150px]]||2||2||0 &lt;br /&gt;
|-&lt;br /&gt;
||'''Athrinbyan ''' ||[[File:Athrinbyan.png|150px]]||4||2||0 &lt;br /&gt;
|-&lt;br /&gt;
||'''Ikenial '''||[[File:IkenialSow.jpg|150px]]||0||6||1&lt;br /&gt;
|-&lt;br /&gt;
||'''Koptish''' ||[[File:NrkKoptish.png|150px]]||1||3||0&lt;br /&gt;
|-&lt;br /&gt;
||'''Mendeshian ''' || [[File:Mendeshian.png|150px]] ||2||2||2  &lt;br /&gt;
|-&lt;br /&gt;
||'''Qusian''' ||[[File:Qusian.png|150px]]||4||1||0&lt;br /&gt;
|-&lt;br /&gt;
||'''Settenuen''' ||[[File:Settenuen.png|150px]]||9||3||0 &lt;br /&gt;
|-&lt;br /&gt;
||'''Windsnyer''' ||[[File:Windsnyer.JPG|150px]]||3||1||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Change Log ==&lt;br /&gt;
07/11/2018 - added: bacon &amp;lt;br&amp;gt;&lt;br /&gt;
09/15/2018 - Changed: All new pigs now have a breed, and each breed has a different color &amp;lt;br&amp;gt;&lt;br /&gt;
09/19/2018 - Added: Pigs now yield bacon, ham, and fat depending on their breed &amp;lt;br&amp;gt;&lt;br /&gt;
09/22/2018 - weird things with pigs should now be fixed &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Domestic Pigs ==&lt;br /&gt;
A wild pig may led to a [[Swinery]] (requires [[Ranching]] Level 2) and attached to it with a [[Lasso]].  This section may eventually be expanded into a separate pages that cover more detailed aspects of domesticated pigs.  (or maybe we'll just do it here for now)&lt;br /&gt;
&lt;br /&gt;
== Pig Feeding ==&lt;br /&gt;
&lt;br /&gt;
[[File:Trough.png]]&lt;br /&gt;
&lt;br /&gt;
In order to be properly fed, a pig must have the correct ratio of each food type available.  When a pig eats, it eats its food in order.  Once the availability of one item in the trough is outside of that breed's preferred ratio of foods, the pig stops eating.  A pig which is starving will attempt to break down the fence and escape, but as long as there is water available, the pig will not starve to death.&lt;br /&gt;
&lt;br /&gt;
Various kinds of food contribute different amounts to the food mix; early experiments suggest that the values are: Spoiled Food 13, Wheat 5, Sour Milk 7.&lt;br /&gt;
&lt;br /&gt;
{| text-align:center; border-style:solid; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Breed&lt;br /&gt;
!Min %&amp;lt;br&amp;gt; Spoiled&amp;lt;br&amp;gt; Food&lt;br /&gt;
!Max %&amp;lt;br&amp;gt; Spoiled&amp;lt;br&amp;gt; Food&lt;br /&gt;
!Min %&amp;lt;br&amp;gt;Wheat&lt;br /&gt;
!Max %&amp;lt;br&amp;gt;Wheat&lt;br /&gt;
!Min %&amp;lt;br&amp;gt;Sour&amp;lt;br&amp;gt; Milk&lt;br /&gt;
!Max %&amp;lt;br&amp;gt;Sour&amp;lt;br&amp;gt; Milk&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Breed--&amp;gt;|Akorisinian&lt;br /&gt;
&amp;lt;!--Min % Spoiled Food--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Max % Spoiled Food--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Sour Milk--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Sour Milk--&amp;gt;| &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Breed--&amp;gt;|Athrinbyan&lt;br /&gt;
&amp;lt;!--Min % Spoiled Food--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Max % Spoiled Food--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Sour Milk--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Sour Milk--&amp;gt;| &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Breed--&amp;gt;|Ikenial &lt;br /&gt;
&amp;lt;!--Min % Spoiled Food--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Max % Spoiled Food--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Sour Milk--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Sour Milk--&amp;gt;| &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Breed--&amp;gt;|Koptish&lt;br /&gt;
&amp;lt;!--Min % Spoiled Food--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Max % Spoiled Food--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Sour Milk--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Sour Milk--&amp;gt;| &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Breed--&amp;gt;|Mendeshian &lt;br /&gt;
&amp;lt;!--Min % Spoiled Food--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Max % Spoiled Food--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Sour Milk--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Sour Milk--&amp;gt;| &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Breed--&amp;gt;|Qusian&lt;br /&gt;
&amp;lt;!--Min % Spoiled Food--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Max % Spoiled Food--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Sour Milk--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Sour Milk--&amp;gt;| &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Breed--&amp;gt;|Settenuen&lt;br /&gt;
&amp;lt;!--Min % Spoiled Food--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Max % Spoiled Food--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Sour Milk--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Sour Milk--&amp;gt;| &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Breed--&amp;gt;|Windsnyer&lt;br /&gt;
&amp;lt;!--Min % Spoiled Food--&amp;gt;| 10&lt;br /&gt;
&amp;lt;!--Max % Spoiled Food--&amp;gt;|90&lt;br /&gt;
&amp;lt;!--Min % Wheat--&amp;gt;|10&lt;br /&gt;
&amp;lt;!--Max % Wheat--&amp;gt;|90&lt;br /&gt;
&amp;lt;!--Min % Sour Milk--&amp;gt;|10&lt;br /&gt;
&amp;lt;!--Max % Sour Milk--&amp;gt;| 90&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Breed--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Spoiled Food--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Max % Spoiled Food--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Wheat--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Min % Sour Milk--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Max % Sour Milk--&amp;gt;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pig Breeding ==&lt;br /&gt;
&lt;br /&gt;
If both the boar and sow are properly fed, they may breed.  All breeds can be found in the wild, but some are extremely rare.  Acquiring rare breeds through crossbreeding is more predictable than finding a wild one.&lt;br /&gt;
&lt;br /&gt;
With the hope that Sow A + Boar B will give the same results each time, here is some crossbreeding data:&lt;br /&gt;
&lt;br /&gt;
{| text-align:center; border-style:solid; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Breed of Sow&lt;br /&gt;
!Breed of Boar&lt;br /&gt;
!Number of Piglets&lt;br /&gt;
!Breed of Piglets&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Sow--&amp;gt;|Mendeshian&lt;br /&gt;
&amp;lt;!--Boar--&amp;gt;|Windsnyer &lt;br /&gt;
&amp;lt;!--Number--&amp;gt;|1&lt;br /&gt;
&amp;lt;!--Piglets--&amp;gt;|Mendeshian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Sow--&amp;gt;|Settenuen&lt;br /&gt;
&amp;lt;!--Boar--&amp;gt;|Ikenial &lt;br /&gt;
&amp;lt;!--Number--&amp;gt;|4&lt;br /&gt;
&amp;lt;!--Piglets--&amp;gt;|Settenuen&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Sow--&amp;gt;|Windsnyer&lt;br /&gt;
&amp;lt;!--Boar--&amp;gt;|Athrinbyan &lt;br /&gt;
&amp;lt;!--Number--&amp;gt;|4&lt;br /&gt;
&amp;lt;!--Piglets--&amp;gt;|Windsnyer&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Sow--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Boar--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Number--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Piglets--&amp;gt;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Sow--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Boar--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Number--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Piglets--&amp;gt;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Sow--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Boar--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Number--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Piglets--&amp;gt;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Sow--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Boar--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Number--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Piglets--&amp;gt;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Sow--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Boar--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Number--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Piglets--&amp;gt;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Sow--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Boar--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Number--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Piglets--&amp;gt;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Sow--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Boar--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Number--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Piglets--&amp;gt;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--Sow--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Boar--&amp;gt;| &lt;br /&gt;
&amp;lt;!--Number--&amp;gt;|&lt;br /&gt;
&amp;lt;!--Piglets--&amp;gt;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pissed Pigs ==&lt;br /&gt;
&lt;br /&gt;
A pig which is not properly fed will damage the fence of its Swinery, and eventually escape.  An escaped pig will raid nearby storage units for anything edible.  If we can cook with it, the pig may eat it.  A hungry pig will not despawn until it is happy, and an escaped pig can be slaughtered by anyone.&lt;br /&gt;
&lt;br /&gt;
== Walking Your Pig ==&lt;br /&gt;
&lt;br /&gt;
A pig that likes you will follow you like a cat, until they are pissed off because they are hungry.  Arbitrarily killing your pigs is not a good way to make friends with the survivors.&lt;br /&gt;
&lt;br /&gt;
== Mushroom Spawns ==&lt;br /&gt;
&lt;br /&gt;
Pigs can find wild mushrooms when you take them out for a walk. The rarer the pig type the rarer the mushrooms they will likely find.  Mushrooms should spawn outside of their usual time, but it will generally follow the rules of ecology.&lt;br /&gt;
&lt;br /&gt;
== Soft Clay Patches ==&lt;br /&gt;
&lt;br /&gt;
Oddly, pigs are pretty good at finding hidden veins of Soft Clay patches that are not visible from the ground, as Scientists have been unable to devise suitable stable mechanisms for building on Clay. Soft Clay patches are needed to find suitable locations for building Raeli ovens. Rarer pigs will find patches other pigs cannot find. They prospect for patches that are suitable for building an oven on. So its a good way to basically work out what a patch of ground can spawn.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
some info about pig breeding... I added Windsnyer sow to empty Swinery, then loaded with 980 water, 68 Spoiled food  (11%), 600 Sour milk (45%) and about same of wheat (43%) - 9257/10000. 3-4h later I added Athrinbyan boar. 1h after adding boar I came to check on the pig breeds I already have and found 4 piglets in the Swinery. Piglets are all  Windsnyer breed. - Augir&lt;br /&gt;
&lt;br /&gt;
All reports of piglets have been same breed as the parent sow. There's no reason to believe that cross-breeding is implemented or working yet or, given that they're not eating yet and they're supposed to be fed/happy to breed, that the sows weren't already pregnant at time of capture. I wouldn't trust any breeding or food requirement data until they're eating and other things pigs are supposed to do are working. - Ashen&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=58918</id>
		<title>Hyksos:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=58918"/>
		<updated>2018-10-07T10:03:04Z</updated>

		<summary type="html">&lt;p&gt;Zonk: /* University of Art and Music */ Resins for Raeli&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
* Hyksos Research&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide|Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
&lt;br /&gt;
===Great Hall===&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   {{ResTechnology|Planning Application|&lt;br /&gt;
      {{ResResource|Boards|496|1500}}&lt;br /&gt;
      {{ResResource|Bricks|1712|4500}}&lt;br /&gt;
      {{ResResource|Dried Papyrus|5|150}}&lt;br /&gt;
      {{ResResource|Leather|30|30}}&lt;br /&gt;
      {{ResResource|Slate|40|540}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
===University of Architecture===&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    &lt;br /&gt;
{{ResTechnology|Steam Mechanics (2 of 3)|&lt;br /&gt;
      {{ResResource|Petroleum|1500|4700}}&lt;br /&gt;
      {{ResResource|Hard Rotproof Treated Boards|0|2820}}&lt;br /&gt;
      {{ResResource|Bolt|1410|1410}}&lt;br /&gt;
      {{ResResource|Washer|900|1410}}&lt;br /&gt;
      {{ResResource|Jugs of Water|1880|1880}}&lt;br /&gt;
      {{ResResource|Leather|940|940}}&lt;br /&gt;
      {{ResResource|Brass Small Gear|0|470}}&lt;br /&gt;
      {{ResResource|Steel Wire|0|1410}}&lt;br /&gt;
      {{ResResource|Small Steam Engine|6|19}}&lt;br /&gt;
      {{ResResource|Medium Steam Engine|0|9}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard Corrosion Resistant |0|188}}&lt;br /&gt;
      {{ResResource|Copper Sheeting: Stainless|0|94}}&lt;br /&gt;
      {{ResResource|Iron Bars|33|94}}&lt;br /&gt;
      {{ResResource|Iron Medium Gear|0|47}}&lt;br /&gt;
      {{ResResource|Lubricating Oil|0|47}}&lt;br /&gt;
      {{ResResource|Thermometer|0|24}}&lt;br /&gt;
      {{ResResource|Screw Gears|0|9}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Structure Reinforcement (Tech Level 2 of 2)|&lt;br /&gt;
      {{ResResource|Concrete|0|376}}&lt;br /&gt;
      {{ResResource|Steel Sheeting |470 |470}}&lt;br /&gt;
      {{ResResource|Black Raeli Tiles| 0|470}}&lt;br /&gt;
      {{ResResource|Titanium Sheeting: Hard Stainless| 470|470}}&lt;br /&gt;
      {{ResResource|Sun Steel Sheeting: Hard Stainless Insulative | 470|470}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Obelisk Construction (6 of 7)|&lt;br /&gt;
      {{ResResource|Bricks|27192|27192}}&lt;br /&gt;
      {{ResResource|Jade|0|26}}&lt;br /&gt;
      {{ResResource|Crater Cut Gem|5|100}}&lt;br /&gt;
      {{ResResource|Large Quartz|34|56}}&lt;br /&gt;
      {{ResResource|The Shark cut Lapis|3|101}}&lt;br /&gt;
      {{ResResource|Lens cut Turquoise|23|147}}&lt;br /&gt;
      {{ResResource|Eyelet cut Gem|33|308}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn | Future Research}}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|23500|23500}}&lt;br /&gt;
      {{ResResource|Limestone|47000|47000}}&lt;br /&gt;
      {{ResResource|Lime|3362|4700}}&lt;br /&gt;
      {{ResResource|Bauxite|200|2350}}&lt;br /&gt;
      {{ResResource|Extract{{!}}Maat's Compound Extract|0|282}}&lt;br /&gt;
      {{ResResource|Extract{{!}}Set's Compound Extract|0|141}}&lt;br /&gt;
      {{ResResource|Extract{{!}}Osiris's Compound Extract|0|71}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Automation}}&lt;br /&gt;
    {{ResComplete|Storage Improvements (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Mirrored Pyramid}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (5 of 7)}}&lt;br /&gt;
    {{ResComplete|Mirrored Pyramid}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (4 of 7)}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (1 of 7)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (2 of 7)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (3 of 7)}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stone Masonry 1}}&lt;br /&gt;
    {{ResComplete|Bonfire Stabilization}}&lt;br /&gt;
    {{ResComplete|Stone Masonry (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Storage Improvements (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Storage Improvements (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Steam Mechanics (1 of 3)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===University of Art and Music===&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    &lt;br /&gt;
    {{ResTechnology|Raeli Pottery|&lt;br /&gt;
      {{ResResource|Clay Bricks|16800|16800}}&lt;br /&gt;
      {{ResResource|Copper Wire|560|560}}&lt;br /&gt;
      {{ResResource|Sun Steel Sheeting|0|140}}&lt;br /&gt;
      {{ResResource|Concrete|500|1120}}&lt;br /&gt;
      {{ResResource|Clay Steeped Wool|560|560}}&lt;br /&gt;
      {{ResResource|Iron Bars|28|28}}&lt;br /&gt;
      {{ResResource|Lithium Bars|0|28}}&lt;br /&gt;
      {{ResResource|Copper Bars|28|28}}&lt;br /&gt;
      {{ResResource|Tin Bars|28|28}}&lt;br /&gt;
      {{ResResource|Zinc Bars|28|28}}&lt;br /&gt;
      {{ResResource|Silver Small Gears|112|112}}&lt;br /&gt;
      {{ResResource|Titanium Small Gears|112|112}}&lt;br /&gt;
      {{ResResource|Gold Small Gears|112|112}}&lt;br /&gt;
      {{ResResource|Platinum Small Gears|112|112}}&lt;br /&gt;
      {{ResResource|Antimony Small Gears|112|112}}&lt;br /&gt;
      {{ResResource|Iron Medium Gears|28|28}}&lt;br /&gt;
      {{ResResource|Tungsten Medium Gears|28|28}}&lt;br /&gt;
      {{ResResource|Lead Medium Gears|0|28}}&lt;br /&gt;
      {{ResResource|Magnesium Medium Gears|28|28}}&lt;br /&gt;
      {{ResResource|Aluminum Medium Gears|28|28}}&lt;br /&gt;
      {{ResResource|Bearings|2060|5600}}&lt;br /&gt;
      {{ResResource|5000+ Quality Carpentry Blade|28|28}}&lt;br /&gt;
      {{ResResource|6000+ Quality Carpentry Blade|11|11}}&lt;br /&gt;
      {{ResResource|7000+ Quality Carpentry Blade|6|6}}&lt;br /&gt;
      {{ResResource|8000+ Quality Carpentry Blade|0|1}} pledged cate&lt;br /&gt;
      {{ResResource|Ash Palm Resin|4837|5600}}&lt;br /&gt;
      {{ResResource|Bottle Tree Resin|5600|5600}}&lt;br /&gt;
      {{ResResource|Butterleaf Tree Resin|2844|5600}}&lt;br /&gt;
      {{ResResource|Chakkanut Tree Resin|3790|5600}}&lt;br /&gt;
      {{ResResource|Cinnar Resin|5600|5600}}&lt;br /&gt;
      {{ResResource|Coconut Palm Resin|5600|5600}}&lt;br /&gt;
      {{ResResource|Cricklewood Resin|80|5600}}&lt;br /&gt;
      {{ResResource|Folded Birch Resin|5600|5600}}&lt;br /&gt;
      {{ResResource|Giant Cricklewood Resin|2691|5600}}&lt;br /&gt;
      {{ResResource|Hawthorn Resin|5600|5600}}&lt;br /&gt;
      {{ResResource|Kaeshra Resin|3681|5600}}&lt;br /&gt;
      {{ResResource|Locust Palm Resin|5135|5600}}&lt;br /&gt;
      {{ResResource|Mini Palmetto Resin|2060|5600}}&lt;br /&gt;
      {{ResResource|Miniature Fern Resin|3438|5600}}&lt;br /&gt;
      {{ResResource|Monkey Palm Resin|2034|5600}}&lt;br /&gt;
      {{ResResource|Pratyeka Tree Resin|4665|5600}}&lt;br /&gt;
      {{ResResource|Ranyahn Resin|1114|5600}}&lt;br /&gt;
      {{ResResource|Royal Palm Resin|5600|5600}}&lt;br /&gt;
      {{ResResource|Savaka Palm Resin|704|5600}}&lt;br /&gt;
      {{ResResource|Spindle Tree Resin|2691|5600}}&lt;br /&gt;
      {{ResResource|Umbrella Palm Resin|3312|5600}}&lt;br /&gt;
      {{ResResource|Gearbox A119-A150 E360-E439 H274-H353|0|2}}&lt;br /&gt;
      {{ResResource|Gearbox A67-A85 E331-E397 H384-H468|0|2}}&lt;br /&gt;
      {{ResResource|Gearbox B104-B133 E334-E414 H259-H332|0|2}}&lt;br /&gt;
      {{ResResource|Gearbox B277-B357 E304-E365 H298-H3361|0|2}}&lt;br /&gt;
      {{ResResource|Gearbox A26-A34 D370-D459 G419-G536|0|2}}&lt;br /&gt;
      {{ResResource|Gearbox B477-B591 D18-D23 H268-H324|2|2}}&lt;br /&gt;
      {{ResResource|Gearbox B403-B496 D276-D342 G368-G471|0|2}}   &lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
	{{ResResource|Sulphurous Water|1837|56000}}&lt;br /&gt;
	{{ResResource|Salt|0|5600}}&lt;br /&gt;
	{{ResResource|Glass Jar{{!}}Glass Jars|0|2240}}&lt;br /&gt;
	{{ResResource|Glass Pipe|0|1680}}&lt;br /&gt;
	{{ResResource|Wire{{!}}Metal Blue Wire|0|4480}}&lt;br /&gt;
	{{ResResource|Extract{{!}}Osiris's Compound Extract|0|336}}&lt;br /&gt;
	{{ResResource|Extract{{!}}Thoth's Compound Extract|0|168}}&lt;br /&gt;
	{{ResResource|Extract{{!}}Ra's Compound Extract|0|84}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
	{{ResResource|Jugs of Water|356|28000}}&lt;br /&gt;
	{{ResResource|Acid|0|2800}}&lt;br /&gt;
	{{ResResource|Extract{{!}}Geb's Compound Extract|0|336}}&lt;br /&gt;
	{{ResResource|Extract{{!}}Maat's Compound Extract|0|168}}&lt;br /&gt;
	{{ResResource|Extract{{!}}Set's Compound Extract|0|84}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
    {{ResComplete|Taxidermy}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Crystal Acoustics}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;br /&gt;
&lt;br /&gt;
===University of the Human Body===&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|0|5600}}&lt;br /&gt;
      {{ResResource|Gypsum|0|11200}}&lt;br /&gt;
      {{ResResource|Jugs of Water|13619|28000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|4|17}}&lt;br /&gt;
      {{ResResource|Large Diamond|67|280}}&lt;br /&gt;
      {{ResResource|Medium Diamond|763|2800}}&lt;br /&gt;
      {{ResResource|Huge Emerald|9|17}}&lt;br /&gt;
      {{ResResource|Large Emerald|21|280}}&lt;br /&gt;
      {{ResResource|Medium Emerald|617|2800}}&lt;br /&gt;
      {{ResResource|Huge Quartz|3|17}}&lt;br /&gt;
      {{ResResource|Large Quartz|93|280}}&lt;br /&gt;
      {{ResResource|Medium Quartz|1593|2800}}&lt;br /&gt;
      {{ResResource|Huge Ruby|0|17}}&lt;br /&gt;
      {{ResResource|Large Ruby|33|280}}&lt;br /&gt;
      {{ResResource|Medium Ruby|644|2800}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|0|17}}&lt;br /&gt;
      {{ResResource|Large Sapphire|33|280}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|761|2800}}&lt;br /&gt;
      {{ResResource|Huge Topaz|1|17}}&lt;br /&gt;
      {{ResResource|Large Topaz|56|280}}&lt;br /&gt;
      {{ResResource|Medium Topaz|887|2800}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Set's Compound Extract|0|336}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Osiris's Compound Extract|0|168}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Thoth's Compound Extract|0|84}}&lt;br /&gt;
    }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     &lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Chemistry Recipe - Speed of the Serpent}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Advanced Charcoal Construction}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Harmony===&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Chemistry Recipe - Gear Oil|&lt;br /&gt;
      {{ResResource|Oil|100000|100000}}&lt;br /&gt;
      {{ResResource|Petroleum|38832|50000}}&lt;br /&gt;
      {{ResResource|Extract{{!}}Maat's Compound Extract|0|234}}&lt;br /&gt;
      {{ResResource|Extract{{!}}Set's Compound Extract|0|117}}&lt;br /&gt;
      {{ResResource|Extract{{!}}Osiris's Compound Extract|0|59}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 3 of 3}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (1 of 5)}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (2 of 5)}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (3 of 5)}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (4 of 5)}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (5 of 5)}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 2}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting 1 of 3}}&lt;br /&gt;
    {{ResComplete|Gear Casting 2 of 3}}&lt;br /&gt;
    {{ResComplete|Gear Casting 3 of 3}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Metallurgy 1 of 3}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2 of 3}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3 of 3}}&lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Leadership===&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Advanced Silkworm Farming|state=collapsed|&lt;br /&gt;
      {{ResResource|Compost|10000|10000}}&lt;br /&gt;
      {{ResResource|Arsenic|0|1000}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|100}}&lt;br /&gt;
    }}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Trade}}&lt;br /&gt;
    {{ResComplete|Wood Paper Manufacture}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Minting}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Sign Construction (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Sign Construction (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Sign Construction (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Thought===&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResFuture|Detonation|state=collapsed|&lt;br /&gt;
      {{ResResource|Cut Stone{{!}}Cut Stones|638|11200}}&lt;br /&gt;
      {{ResResource|Concrete|16|22400}}&lt;br /&gt;
      {{ResResource|Iron Bars|0|1120}}&lt;br /&gt;
      {{ResResource|Small Barrels|3|560}}&lt;br /&gt;
      {{ResResource|Straw|112000|112000}}&lt;br /&gt;
      {{ResResource|Clay|11200|11200}}&lt;br /&gt;
      {{ResResource|Gunpowder|3210|22400}}&lt;br /&gt;
      {{ResResource|Rope|22400|22400}}&lt;br /&gt;
      {{ResResource|Wire{{!}}Magnesium Wire|0|5000}}&lt;br /&gt;
      {{ResResource|Explosives{{!}}Volatile Explosive|0|224}}&lt;br /&gt;
      {{ResResource|Explosives{{!}}Low Explosive|0|112}}&lt;br /&gt;
      {{ResResource|Explosives{{!}}High Explosive|0|56}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Explosives|state=collapsed|&lt;br /&gt;
      {{ResResource|Gunpowder|1000|28000}}&lt;br /&gt;
      {{ResResource|Aluminum Powder|0|10200}}&lt;br /&gt;
      {{ResResource|Magnesium Wire|552|1120}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Set's Compound Extract|0|336}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Osiris's Compound Extract|0|168}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Thoth's Compound Extract|0|84}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|state=collapsed|&lt;br /&gt;
      {{ResResource|Arsenic|5|840}}&lt;br /&gt;
      {{ResResource|Lead Ore|11200|11200}}&lt;br /&gt;
      {{ResResource|Acid|12|1120}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Geb's Compound Extract|0|336}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Maat's Compound Extract|0|168}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Set's Compound Extract|0|84}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Fine Balance}}&lt;br /&gt;
    {{ResComplete|Alchemical Maceration}}&lt;br /&gt;
    {{ResComplete|Gem Cutting}}&lt;br /&gt;
    {{ResComplete|Advanced Chemistry (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Advanced Chemistry (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Basic Chemistry}}&lt;br /&gt;
    {{ResComplete|Contest Organization}}&lt;br /&gt;
    {{ResComplete|Neutralization}}&lt;br /&gt;
    {{ResComplete|Prospecting}}&lt;br /&gt;
    {{ResComplete|Water Mining}}&lt;br /&gt;
    {{ResComplete|Structural Pottery}}&lt;br /&gt;
    {{ResComplete|Hive Optimization}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Distillation}}&lt;br /&gt;
    {{ResComplete|Herpeculture}}&lt;br /&gt;
    {{ResComplete|Distillation Experiments}}&lt;br /&gt;
    {{ResComplete|Toxin Extraction}}&lt;br /&gt;
    {{ResComplete|Cross Breeding}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===University of Worship===&lt;br /&gt;
&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Xenobotany|state=collapsed|&lt;br /&gt;
      {{ResResource|Dirt|1000|1000}}&lt;br /&gt;
      {{ResResource|Jugs of Water|1000|1000}}&lt;br /&gt;
      {{ResResource|Catfish|3000|3000}}&lt;br /&gt;
      {{ResResource|Tilapia|3000|3000}}&lt;br /&gt;
      {{ResResource|Perch|3000|3000}}&lt;br /&gt;
      {{ResResource|Lily of the Sea Bulb: Petals All Blue|0|7}}&lt;br /&gt;
      {{ResResource|Lily of the Sea Bulb: Yellow Outer Stamen|0|7}}&lt;br /&gt;
      {{ResResource|Lily of the Sea Bulb: Green Middle Stamen|0|7}}&lt;br /&gt;
      {{ResResource|Lily of the Sea Bulb: Giant|0|7}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
{{ResTechnology|Ranching 2 of 2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Advanced Horticulture}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Ranching}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Astrological_Alignment_chart&amp;diff=57672</id>
		<title>Astrological Alignment chart</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Astrological_Alignment_chart&amp;diff=57672"/>
		<updated>2018-09-30T19:16:54Z</updated>

		<summary type="html">&lt;p&gt;Zonk: Zonk-Khnumbaf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These charts are meant to facilitate finding your partners for the [[Test of Astrological Alignment]].&lt;br /&gt;
&lt;br /&gt;
Sabuli has again made an amazing helper.  Cleaned and ready for use with T8.  The player list was brought over from T7 but the data behind it is new.&lt;br /&gt;
&lt;br /&gt;
http://julianatdeltona.com/atitd/astro.aspx&lt;br /&gt;
&lt;br /&gt;
==Known Connections==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name !! Aligned/Connection&lt;br /&gt;
|-&lt;br /&gt;
| Ti || Mausolus, kirie, Laf, Duskheart, CandyO, Sahira&lt;br /&gt;
|-&lt;br /&gt;
| Ashana || Lucky, Manon, Mimyal, kirie, chart, Marlie, DTox, Korrin&lt;br /&gt;
|-&lt;br /&gt;
| Solaris || Fixxxer, Siti, flanae, Hounddog, Kalmkitty, kirie, Manon, Silver, Ti&lt;br /&gt;
|-&lt;br /&gt;
| Spatulus || Muhel&lt;br /&gt;
|-&lt;br /&gt;
| Spatulus || Vixsin&lt;br /&gt;
|-&lt;br /&gt;
| Kaygee || Muhel&lt;br /&gt;
|-&lt;br /&gt;
| Kaygee || Sabahl&lt;br /&gt;
|-&lt;br /&gt;
| Laf || Sabahl&lt;br /&gt;
|-&lt;br /&gt;
| Laf || Manon&lt;br /&gt;
|-&lt;br /&gt;
| Laf || PrismRose&lt;br /&gt;
|-&lt;br /&gt;
| Laf || Jaxum&lt;br /&gt;
|-&lt;br /&gt;
| Laf || Atom&lt;br /&gt;
|-&lt;br /&gt;
| Laf || Amanti&lt;br /&gt;
|-&lt;br /&gt;
| Laf || Rhaom&lt;br /&gt;
|-&lt;br /&gt;
| Laf || Tortellini&lt;br /&gt;
|-&lt;br /&gt;
| Khora || Olabisi&lt;br /&gt;
|-&lt;br /&gt;
| Korin || Sabahl&lt;br /&gt;
|-&lt;br /&gt;
| PrismRose || Sabahl&lt;br /&gt;
|-&lt;br /&gt;
| Manon || Sabahl&lt;br /&gt;
|-&lt;br /&gt;
| Duskheart || Sabahl&lt;br /&gt;
|-&lt;br /&gt;
| Duskheart || Ashana&lt;br /&gt;
|-&lt;br /&gt;
| KayGee || Ashana&lt;br /&gt;
|-&lt;br /&gt;
| Siti || Ashana&lt;br /&gt;
|-&lt;br /&gt;
| Amhur || Ashana&lt;br /&gt;
|-&lt;br /&gt;
| silver || Ashana&lt;br /&gt;
|-&lt;br /&gt;
| PrismRose || Ti&lt;br /&gt;
|-&lt;br /&gt;
| TheMazeEcho || Ti&lt;br /&gt;
|-&lt;br /&gt;
| silver || Ti&lt;br /&gt;
|-&lt;br /&gt;
| Tortellini || Ti&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || Ti&lt;br /&gt;
|-&lt;br /&gt;
| LuluDivine || blondie&lt;br /&gt;
|-&lt;br /&gt;
| blondie || vivix&lt;br /&gt;
|-&lt;br /&gt;
| Zonk || Khnumbaf&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Groups Looking for Alignments==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Group Name''' || '''Members'''  &lt;br /&gt;
|-&lt;br /&gt;
| Laf a Minute || Laf, Sabahl, PrismRose, Manon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Completed Groups==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Group Name''' || '''Members'''  &lt;br /&gt;
|-&lt;br /&gt;
| ''Briquehaus'' || Brique, Gnarph, Samruc, Steele, Totla&lt;br /&gt;
|-&lt;br /&gt;
| ''Fairy's Dust'' || Djanee, Fairy, OfflineOnions, Samruc, Teper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Fishing_Trials&amp;diff=56752</id>
		<title>Fishing Trials</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Fishing_Trials&amp;diff=56752"/>
		<updated>2018-09-27T17:40:41Z</updated>

		<summary type="html">&lt;p&gt;Zonk: Cherry Bonefish&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Fish Catch Information ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFFFFF&amp;quot;&lt;br /&gt;
!Fish!!Insect Lure!!Month!!Time!!Fly Fishing Level!!Speed!!Location&lt;br /&gt;
|-&lt;br /&gt;
|| [[Abdju]] || [[Oyster Mite]], [[Queen Maggot]], [[Ringed Wasp]],[[Clearwing]] || Akhet II-2 || 8AM-OM+QM, 2PM-RW, 4AM-CW || 1 || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Abdju]] || [[Queen Maggot]] || Akhet II-3 || 3:30AM || 1 || 1 || Asyut 1551, 1922&lt;br /&gt;
|-&lt;br /&gt;
|| [[Abdju]] || [[Desert Millipede]], [[Oyster Mite]] || Akhet II-9 || 2AM || 1 || 1 || Naqada 2599, 2177&lt;br /&gt;
|-&lt;br /&gt;
|| [[Amur Pike]] || [[Queen Maggot]] || Akhet II-9 || 2AM || 1 || 1 || Naqada 2599, 2177&lt;br /&gt;
|-&lt;br /&gt;
|| [[Amur Pike]] || [[Oyster Mite]] || Akhet IV-11 || 9:30pm || 1 || 1 || Thebes 492, 18&lt;br /&gt;
|-&lt;br /&gt;
|| [[Amur Pike]] || [[Queen Maggot]] ||Akhet IV-11 || 9:30pm || 1 || 1 || Thebes 492, 18&lt;br /&gt;
|-&lt;br /&gt;
|| [[Amur Pike]] || [[Glass Worm]], [[Footworm]], [[Bloodworm]] || Akhet II-Peret I || 12:49, 4:22am|| 1 || 0 || Bernike roe during peret I&lt;br /&gt;
|-&lt;br /&gt;
|| [[  Amur Pike  ]] || [[ Footworm ]] || Akhet IV    || 12:21A  ||   ||   ||  Herakleopolis 761, 5300&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Amur Pike  ]] || [[ Queen Maggot ]] ||  Akhet-!V   || 12:07AM   ||    ||    ||  Asyut 1489, 2367&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Amur Pike  ]] || [[ Bloodworm ]] ||  Akhet-IV   || 11:42PM  ||   ||   ||  Naqada 2360,2344 (32db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Amur Pike  ]] || [[ Stone Fly  ]] ||  Akhet-IV   || 12:52AM   ||    ||    ||  Asyut 1489, 2367 (23db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Amur Pike   ]] || [[ Bloodworm ]] ||   Peret-I   ||  8:29pm--1:56am  ||    ||    ||  Asyut 1819, 2060 (17-28db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Ayu]] || [[Golden Asp]] || Peret IV  || 11pm || 3  || 10 || Asyut&lt;br /&gt;
|-&lt;br /&gt;
|| [[Ayu]] || [[Dew Fly]], [[Pickle Slug]], DM, WS, WM || Shemu I - Shemu III || 8:30pm, 11:40pm, 2:15am || 3  || 0 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Bay Lobster]] || PS, DM  || Shemu I   || 6-9 PM || 4    || 2 ||   -153, -7120&lt;br /&gt;
|-&lt;br /&gt;
|| [[Bottlenose Squid]] ||[[Honey Fly]]  || Akhet II-9  ||9:35pm  || 1  ||5  ||  East Kush 1215, -5410&lt;br /&gt;
|-&lt;br /&gt;
|| [[Bottlenose Squid]] ||[[Honey Fly]]  || Akhet II-10  ||12:54pm  || 1  ||5  ||  East Thebes 680, 665&lt;br /&gt;
|-&lt;br /&gt;
|| [[Bottlenose Squid]] ||[[Corkscrew Asp]]  || Akhet III-24  ||9:48pm  || 1  ||0  ||  Asyut 807, 2241&lt;br /&gt;
|-&lt;br /&gt;
|| [[Bottlenose Squid]] ||[[Footworm]], [[Red Cricket]] || Akhet IV 24  || 2:30pm, 11:30pm, 1am, 4:30am || 1  ||0  ||  Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Bottlenose Squid]] ||[[FW, RC, BW, DF, WS]] ||Peret I + II  || 2:30pm, 7:30pm 11:30pm, 1am, 4:30am || 1  ||0  ||  Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Bottlenose Squid  ]] || [[ Honey Fly ]] ||  Akhet-IV   ||  3:35AM ||   ||   ||  Bitter Lakes 1917, 6752 (19d)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Bottlenose Squid ]] || [[ Red Cricket ]] || Akhet-IV    || 11:58PM   ||    ||    ||  Asyut 1506, 2629 (36db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Bottlenose Squid  ]] || [[ White Sawfly ]] ||    Akhet-IV   ||  9:28PM ||   ||   ||  Asyut 1489, 2367 (27db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Bottlenose Squid  ]] || [[ Rose Swallowtail ]], [[ White Sawfly ]] ||  Peret-I    ||  7:15pm,  8:10pm ||   ||   ||  Upper Egypt 867, -1738 (11-18db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Camelfish]] || [[Needleworm]],[[Spittlebug]]  || Akhet II-2  || 8AM-NW,5AM-SB || 1 || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Camelfish]] || [[Needleworm]],[[Spittlebug]], CA, FM, WhS  ||Shemu II- Shemu IV || 1:40am, 8:51am 11:30am|| 1 || 0 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Carp]] || [[Corkscrew Asp]], [[Rose Mite]], [[Glass Worm]] || Akhet II-4 || 2PM, 6PM || 1 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Catfish]] || [[Queen Maggot]], [[Golden Asp]], [[Rose Mite]] || Akhet II-2 || 8AM, 2PM, 6PM|| 1 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Catfish]] || [[Oyster Mite]],[[Desert Millipede]],[[Fruit Maggot]],[[Queen Maggot]] || Akhet II-9 || 2AM-OM,5AM-DM+FM+QM || 1 || 1 || Naqada 2599, 2177&lt;br /&gt;
|-&lt;br /&gt;
|| [[Cherry Bonefish]] || [[Footworm]], [[Glass Worm]] ||  Peret III - Shemu I || 3:30pm, 5:30pm ||  2 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Cherry Bonefish]] || [[Glass Worm]] ||  Peret II  || 2pm||  2 || 25 || Herakleopolis&lt;br /&gt;
|-&lt;br /&gt;
|| [[Chromis]] || [[Queen Maggot]] || Akhet II-2 || 8AM,5AM|| 1 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Chromis]] || [[Queen Maggot]] || Akhet II-3 || 3:30AM || 1 || 1 || Asyut 1551, 1922&lt;br /&gt;
|-&lt;br /&gt;
|| [[Flying Fish]] ||[[Oyster Mite]], [[Glass Worm]]  || Akhet III 2-29  || 5:26am – 10:30am || 1  || 0  || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Flying Fish]] ||[[Oyster Mite]], [[Glass Worm]]  || Akhet IV 6  || 5:26am – 10:30am || 1  || 0  || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Flying Fish  ]] || [[ Bloodworm ]], [[ Clearwing ]], [[ Feather Midge ]], [[ Fruit Maggot ]], [[ Glassworm ]], [[ Honey Fly ]],  [[ Oyster Mite ]], [[ Ringed Wasp ]], [[ Rose Mite ]], [[ Salt Mite ]] ||   Akhet -IV  || 5:00AM-10:19AM  ||   ||   ||  Bitter Lakes 1718, 7057 (5-21db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Flying Fish ]] || [[ Ringed Wasp ]] ||  Akhet-IV   || 6:58AM   ||    ||    ||  Herakleopolis 761, 5300 (12db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Flying Fish ]] || [[ Fruit Maggot ]] ||  Peret-I   ||  6:43am  ||    ||    ||  Bitter Lakes 1646, 7181 (20db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Giant Crayfish]] ||[[Hairy Slug]], [[Wolly Aphid]]  || Akhet I-22  || 11 AM || 3  || 7 || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Giant Crayfish]] ||[[Mud Asp]]  || Akhet II-18  || 2 AM || 1  || 6 || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Great Knucklefish]] ||[[Oyster Mite]], [[Queen Maggot]]  ||Peret III - Shemu I   || 7:13am, 12:48pm, 2:58pm || 2 || 0 ||  Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Horned Pigfish]] ||[[Pickel Slug]]  || Peret II - Peret IV  || 4:25am, 5:30am || 2  || 0|| Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Hylian Loach]] ||[[Sand Mite]], [[Fruit Maggot]], RC, CW, RH, CA || Shemu I - Shemu IV  || 9:10pm–8:43Am || 2 || 0 ||  Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Ivory Knifefish]] || [[Clearwing]], [[Corn Maggot]] || Peret IV || 8:00pm|| ? || 0-30 || Asyut&lt;br /&gt;
|-&lt;br /&gt;
|| [[Ivory Knifefish]] || [[Sand Mite]], [[Corkscrew Asp]], SaltM || Peret IV- Shemu III || 11am, 6:15pm, 12:23am, 2am|| 1 || 0 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Kingfish]] || [[Oyster Mite]], [[Clearwing]]  || Akhet III  || 7am, 10am, 11:30am  || 1  || 0 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Kingfish]] || [[Oyster Mite]]  || Akhet IV-1-30   || 2am, 7am, 10am, 2:50pm  || 1  || 0 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Kingfish]] || [[Footworm]]  || Akhet IV-27   || 4:50am || 1  || 0 || Asyut&lt;br /&gt;
|-&lt;br /&gt;
|| [[Kingfish]] || [[Oyster Mite]]  ||  Peret I-Peret III  ||  7am, 10am, 3:24pm  || 1  || 0 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Kingfish  ]] || [[ Bat Mite ]], [[ Desert Millipede ]], [[ Footworm ]],  [[ Oyster Mite ]], [[ Pickel Slug ]],[[ Rose Swallowtail ]] ||  Akhet-IV   || 6:40AM-1:30PM  ||   ||   ||  Bitter Lakes 1718, 7057 &lt;br /&gt;
|-&lt;br /&gt;
|| [[ Kingfish ]] || [[ Rose Swallowtail ]] ||  Akhet-IV   || 6:14AM   ||    ||    || Herakleopolis   946, 5256 (18db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Kingfish ]] || [[ Oyster Mite ]] || Akhet-IV    ||  9:45AM  ||    ||    ||  Herakleopolis 946, 5256 (31db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Kingfish  ]] || [[ Bat Mite ]] , [[ Clearwing ]], [[ Desert Millipede ]] , [[ Footworm ]] , [[ Fruit Maggot  ]] , [[ Leaf Hopper ]], [[ Oyster Mite ]], [[ Nippleworm ]] , [[ Horned Hookworm ]]    || Peret-I    ||    ||    ||    ||  Herakleopolis 946, 5256 (6-34db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Knucklefish]] || [[Clearwing]]  ||  Peret II  ||  10am,   || 1  || 8 || Swenett&lt;br /&gt;
|-&lt;br /&gt;
|| [[Lima Chub]] || HF, CM, RH ||  Peret III-IV  || 6am-11am || 3  ||  ||  -205, -7110  &lt;br /&gt;
|-&lt;br /&gt;
|| [[Malapterurus]] || [[Clearwing]], [[Dew Fly]], [[Queen Maggot]] || Akhet II, Akhet II  ||1am, 1:40am, 2:30am, 3:00am  || 5?, odd @ 3 and 4 || between 8 and 34 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Malapterurus  ]] || [[ Clearwing ]] ||  Akhet-IV    ||  11:32PM  ||    ||    ||  Bitter Lakes 1719, 7076 (5db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[  Malapterurus   ]] || [[ Raspberry Moth  ]] ||  Akhet-IV    ||  1:37AM ||   ||   ||  Herakleopolis 946, 5300 (5db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[  Malapterurus  ]] || [[ Orchid Hopper ]] || Akhet-IV     || 12:50AM   ||    ||    ||  Bitter Lakes 1709, 7063&lt;br /&gt;
|-&lt;br /&gt;
|| [[  Malapterurus   ]] || [[ Raspberry Moth ]] ||  Akhet-IV    || 2:40AM  ||   ||   ||  Bitter Lakes 1709, 7067 (9db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Medusafish]] ||[[Oyster Mite]]  || Peret IV  || 1pm || 2 || 0 ||  Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Moonfish]] || [[Glass Worm]] || Peret I-26  || 5:50AM || 2  || 2 || Gebel 3741, 2966 &lt;br /&gt;
|-&lt;br /&gt;
|| [[ Moonfish  ]] || [[ Glassworm ]] ||  Akhet-IV    || 8:33AM  ||   ||   ||  Herakleopolis 946, 5256 (6db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Moonfish ]] || [[Nightwing  ]] ||  Akhet-IV    || 9:20AM   ||    ||    ||  Herakleopolis 946, 5256 (11db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Moonfish  ]] || [[ Nightwing ]] ||  Akhet-IV    || 8:00AM  ||   ||   ||  Bitter Lakes 1687, 6658 (7db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Moonfish ]] || [[ Ringed Wasp  ]] ||   Akhet-IV   ||  6:07AM  ||    ||    ||  Herakleopolis 946, 5256 &lt;br /&gt;
|-&lt;br /&gt;
|| [[ Moonfish  ]] || [[ Clearwing ]] ||   Akhet-IV   ||  9:00AM ||   ||   ||  Herakleopolis 946, 5256 (6db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Moonfish  ]] ||[[ Clearwing ]],  [[ Glassworm ]], [[ Nightwing ]] ||  Peret-I   || 5:39am, 6:47am, 8:29am  ||   ||   ||  Herakleopolis 946, 5256 (7-12db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Moonfish ]] || [[ Nightwing ]] ||  Peret-I   ||  6:55am  ||    ||    ||   Upper Egypt 867, -1738 (4db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Moonfish  ]] || [[ Nightwing ]] ||   Peret-I  || 6:15am-9:15am  ||   ||   ||  Asyut 1819, 2060 (6-7db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Moonfish ]] ||[[ Clearwing ]], [[ Glassworm ]], [[ Nightwing ]] [[ Ringed Wasp ]] || Peret-I    || 6:18am-8:48am   ||    ||    ||  Bitter Lakes 1688, 6657 (6-9db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Nile Mackerel]] ||  ||   ||  ||   ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|| [[ Nile Mackerel ]] || [[ Ash Centipede ]] ||  Akhet-IV    || 8:38PM   ||    ||    ||  Bitter Lakes 1719, 7076 (11db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Nile Mackerel   ]] || [[ Dew Fly ]] ||   Akhet-IV   ||7:50PM, 9:45PM  ||   ||   ||  Herakleopolis 946, 5256 (7db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Nile Mackerel  ]] || [[ Ash Centipede  ]] ||  Akhet-IV    || 12:03AM   ||    ||    ||  Asyut 1489, 2367 (4db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Nile Mackerel  ]] || [[ Dew Fly ]], [[ Stone Fly ]] ||  Peret-I   || 6:43pm, 8pm   ||    ||    ||   Herakleopolis 946, 5256&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Nile Mackerel  ]] ||  [[ Corn Maggot ]],  [[ Dew Fly  ]], [[ Toad Sawfly ]] ||  Peret-I   || 8pm-9pm  ||   ||   ||  Bitter Lakes 1716, 7057&lt;br /&gt;
|-&lt;br /&gt;
|| [[Nile Mackerel  ]] || [[ Dew Fly ]] ||  Peret-I   ||  8:39pm  ||    ||    || Upper Egypt 867, -1738 &lt;br /&gt;
|-&lt;br /&gt;
|| [[Octecs Longfin]] || [[Foot Worm]] || Akhet I-22  || 9:45AM || 3 || 7 || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Octecs Longfin]] || [[Golden Asp]] || Akhet II-4  || 2:30PM || 1 || 3 ||   &lt;br /&gt;
|-&lt;br /&gt;
| [[Octecs Longfin]] || [[Desert Millipede]], [[Leaf Snapper]], CW, HF || Akhet III-29  || 2:10Pm || 1 || 0 || Bernike  &lt;br /&gt;
|-&lt;br /&gt;
| [[Octecs Longfin]] || [[Footworm]] ||Shemu Iv-Akhet IV-8  || 7:44am, 10:51am, 3pm || 1 || 0 || Bernike  &lt;br /&gt;
|-&lt;br /&gt;
|| [[Octopus]] || [[Dew Fly]] || Peret I  || 5:47AM || 2 || 1 || Gebel, 3747 3038 &lt;br /&gt;
|-&lt;br /&gt;
|| [[Octopus]] || [[Dew Fly]] || Peret I + II  || 4:35am, 6:45am|| 2 || 1 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Octopus  ]] || [[ Dew Fly ]], [[ Toad Sawfly ]] ||  Peret-I   || 8:51am-9:13am  ||   ||   ||   Herakleopolis 761, 5300 (10db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Octopus ]] || [[ Toad Sawfly  ]] || Peret-I    || 9:41am   ||    ||    ||  Bitter Lakes 1646, 7181&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Octopus ]] || [[ Toad Sawfly ]] ||  Peret-I   ||  7:26am ||   ||   ||  Asyut 1819, 2060 (8db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Octopus ]] || [[ Toad Sawfly ]] ||  Peret-I   ||  8:04am  ||    ||    ||  Upper Egypt 867, -1738 (5db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Octopus ]] || [[ Dew Fly ]] || Peret-I    || 5:44am, 7:34am   ||    ||    ||  Bitter Lakes 1688, 6657 (5-10db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Orange Spongefish]] || [[Queen Maggot]]  || Akhet I  || 7PM || 1 || 2 || Nile 690 690&lt;br /&gt;
|-&lt;br /&gt;
|| [[Orange Spongefish]] || [[Oyster Mite]], [[Spittlebug]] || Akhet I  || 6 PM, 7PM || 1 || 2 || Nile 690 690 &lt;br /&gt;
|-&lt;br /&gt;
|| [[Orange Spongefish]] || [[Queen Maggot]], [[Golden Asp]], CA, CW  || Shemu III-IV  || 5:40pm, 9PM || 1 || 0|| Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Orange Spongefish]] || [[Bristleworm]] || Akhet II|| 1:45am|| 1 || 0|| Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Otterfish]] || [[Honey Fly]]  || Akhet II-2  ||11:15pm  || 1  ||5  || East Kush 1263, -5552&lt;br /&gt;
|-&lt;br /&gt;
|| [[Oxyrynchus]] ||[[Spittlebug]] || Akhet III-IV  || 1:10am || 1 ||  0|| Bernike  &lt;br /&gt;
|-&lt;br /&gt;
|| [[Oxyrynchus]] ||[[Spittlebug]], [[Ruby Hornborrer]], [[Orchid Hopper]], [[DM]], [[PS]] || Peret I-Peret IV  || 8pm, 4:20am|| 1 ||  0|| Bernike  &lt;br /&gt;
|-&lt;br /&gt;
|| [[ Oxyrynchus   ]] || [[ Ash Centipede ]], [[ Pickel Slug ]],[[ Salt Mite ]],[[ Spittlebug ]],[[ Toad Sawfly  ]] ||  Akhet-IV    || 7:43PM-2:06AM  ||   ||   ||  Asyut 1489, 2367 (4-15db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Oxyrynchus ]] || [[ Salt Mite ]] ||   Akhet-IV   ||  1:55AM  ||    ||    || Herakleopolis 946, 5256 &lt;br /&gt;
|-&lt;br /&gt;
|| [[ Oxyrynchus  ]] || [[ Feather Midge  ]] || Akhet-IV     || 8:05PM  ||   ||   ||  Herakleopolis 946, 5256 (7db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Oxyrynchus ]] || [[ Corn Maggot ]] ||  Akhet-IV    ||  10:04PM  ||    ||    ||  Herakleopolis 946, 5256 (7db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[  Oxyrynchus ]] || [[ Woodmoth ]] ||  Akhet-IV    || 12:06AM  ||   ||   ||Bitter Lakes 1709, 7064 &lt;br /&gt;
|-&lt;br /&gt;
|| [[ Oxyrynchus  ]] || [[ Ash Centipede ]]  ||   Peret-I   || 2:02am  ||   ||   ||  Asyut 1819, 2060 (26db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Oxyrynchus   ]] || [[ Bloodworm ]],  [[ Rose Swallowtail ]] ||  Peret-I    || 7:02pm   ||    ||    || Asyut 1819, 2060 (10db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Oxyrynchus  ]] || [[ Clearwing ]], [[ Corn Maggot ]], || Peret-I     || 10pm-10:30pm ||   ||   ||  Elephantine 875, -3612 (12-14db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Oxyrynchus ]] || [[ Toad Sawfly  ]]  ||   Peret-I   ||  6:46pm-7:53pm  ||    ||    ||  Herakleopolis 946, 5256 (11db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Oxyrynchus  ]] || [[ Salt Mite ]] ||  Peret-I    ||  7:25pm ||   ||   ||  Upper Egypt 867, -1738 (12db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Pancake Loach]] || [[Desert Millipede]], [[Golden Asp]], [[Queen Maggot]] || Akhet II-11  || 5AM-GA+QM, 6.30AM DM || 1 || 1 (DM), 3 || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Pancake Loach]] || [[Queen Maggot]], [[Woolly Aphid]]  || Akhet II-III ||12:05am, 3am, 8:15am || 1 || 0 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
| [[Pancake Loach]] || [[Queen Maggot]] || Akhet IV-6  ||1:57am, 3am, 8:15am || 1 || 0 || Red Sea&lt;br /&gt;
|-&lt;br /&gt;
|| [[Pancake Loach]] || [[Queen Maggot]], [[Bloodworm]] || Peret I + II  ||12:40am || 1 || 0 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Pancake Loach ]] ||  [[Bloodworm  ]], [[ Desert Millipede ]], [[ Fruit Maggot ]], [[ Golden Asp ]] , [[ Queen Maggot ]], [[Ringed Wasp ]], [[ Wooly Aphid ]]  ||  Akhet-IV   || 11:43PM -5:13AM  ||    ||    ||  Asyut 1489, 2367 (up to 28db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Pancake Loach   ]] || [[Wooly Aphid ]] ||  Akhet-IV   || 3:30AM  ||   ||   || Bitter Lakes 1709, 7067 (34db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Pancake Loach  ]] || [[ Bloodworm ]] ||  Peret-I    ||  10:18pm ||   ||   ||  Elephantine 875, -3612 (12db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Pancake Loach  ]] || [[ Wooly Aphid ]] ||  Peret I   ||  1:01AM  ||    ||    ||  Bitter Lakes 1870, 7070(26db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Perch]] || [[Golden Asp]], [[Oyster Mite]], [[Corkscrew Asp]], [[Orchid Hopper]], [[Clearwing]] || Akhet II-2, Akhet II-4 || 8AM-GA+CA, 2PM-OH, 4AM-CW || 1 || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Perch]] || [[White Mealybug]] || Akhet II-18|| 2pm || 1 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Phagrus]] || [[Queen Maggot]], [[Ruby Hornborer]] || Akhet II-2 || 8AM,5AM || 1 || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Phagrus]] || [[Queen Maggot]] || Akhet II-3 || 3:30AM || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Queen Lionfish]] || [[Pickel Slug]] || Peret I-15 || 12:20AM || 2 || 1 || Gebel 3748, 3038 &lt;br /&gt;
|-&lt;br /&gt;
|| [[Queen Lionfish]] || [[Desert Millipede]] || Peret II|| 7:15pm || 1 || 2 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Queen Lionfish ]] || [[ Pickel Slug ]] ||  Akhet-IV   ||  6:47PM, 7:38PM, 8:42PM, 9:02PM   ||    ||    ||  Herakleoplis 761, 5300 and 946, 5256 (4-5db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Queen Lionfish  ]] || [[ Hairy Slug ]] , [[ Pickel Slug ]], [[ Corn Maggot ]], [[ Blister Beetle ]]||  Peret-I    ||  4pm-11:29pm ||   ||   ||  Herakleopolis 946, 5256 (5-14db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Queen Lionfish ]] || [[ Pickel Slug ]], [[ Corn Maggot ]] ||  Peret-I    || 4:55pm-8:59pm   ||    ||    ||  Herakleopolis 761, 5300 (7db-17db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Queen Lionfish  ]] || [[ Pickel Slug ]], [[ Hairy Slug ]] ||  Peret-I    ||7:50pm-10:28pm   ||   ||   ||  Asyut 1819, 2060 (10-12db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Queen Lionfish ]] || [[ Leaf Hopper ]] , [[ Pickel Slug ]] ||  Peret-I    || 4:42pm-9:33pm   ||    ||    ||  Upper Egypt 867, -1738&lt;br /&gt;
|-&lt;br /&gt;
|| [[Rainbow Cod]] || [[Spittlebug]],[[Pickel Slug]] || Akhet I-25  || 23:45,9PM-PS || 1 || 0,3 ||  Asyut 1552 1923,Blue Nile 18 -6112&lt;br /&gt;
|-&lt;br /&gt;
|| [[Rainbow Cod]] || [[Pickel Slug]], [[Spittlebug]] || Akhet II-26 || 10.20pm-11.05pm || 1 || 1 || Asyut 801,2249&lt;br /&gt;
|-&lt;br /&gt;
|| [[Rainbow Cod]] || [[Spittlebug]] || Akhet II-3 || 3:55AM || 1 || 1 || Asyut 1551, 1922&lt;br /&gt;
|-&lt;br /&gt;
|| [[Rainbow Cod]] || [[Oyster Mite]] || Akhet II-10 || 12:42AM || 1 || 5 || Thebes 680, 664&lt;br /&gt;
|-&lt;br /&gt;
|| [[Rainbow Cod]] || [[Spittlebug]], [[Fruit Maggot]] || Akhet III-16 || 3:30AM, 6Am || 1 || 1 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Rainbow Cod ]] || [[ Pickel Slug ]] ||  Akhet-IV   || 12:44AM   ||    ||    ||  Naqada 2360, 2344&lt;br /&gt;
|-&lt;br /&gt;
|| [[Razorfin]] || [[Orchid Hopper]] || Shemu I-14 || 7:14am || 1 || 0-6 || Asyut   &lt;br /&gt;
|-&lt;br /&gt;
|| [[Reticulated Toothfish]] || [[Golden Asp]], [[Rose Swallowtail]] || Akhet II-2  || 8AM || 1 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Reticulated Toothfish]] || [[Bristleworm]], [[Sand Mite]] || Akhet II-IV  || 7:18AM, 11:20am || 1 || 2 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Reticulated Toothfish  ]] || [[ Bristleworm ]] , [[ Rose Swallowtail ]], [[Sand Mite ]] , [[ Spittlebug ]]    || Akhet-IV    || 6AM-9AM  ||   ||   ||  Asyut 1489, 2367&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Reticulated Toothfish  ]] || [[ Bristleworm ]] ||  Peret I   || 7:23am  ||   ||   ||  Bitter Lakes 1870, 7070(4db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Ribbonfish]] || [[Orchid Hopper]] || Peret II-1  || 7:35AM || 2 || 10 || Gebel 3742, 2966  &lt;br /&gt;
|-&lt;br /&gt;
|| [[Ribbonfish]] || [[Sand Mite]], [[Pickel Slug]] || Peret III + Peret IV  || 7:35AM, 11:12am || 2 || 0 || Bernike  &lt;br /&gt;
|-&lt;br /&gt;
|| [[Ribbonfish]] || [[ Bloodworm ]] , [[Orchid Hopper]] || Peret I  || 1:33pm, 2:17pm ||   ||   || Bitter Lakes 1789, 7146 (5-6db) &lt;br /&gt;
|-&lt;br /&gt;
|| [[Ribbonfish]] || [[ Bloodworm ]]  || Peret I  || 1:25pm ||   ||   || Bitter Lakes 1870, 7070 (5db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[River Crab]]  || [[Spittlebug]],[[Ringed Wasp]] || Akhet II-3 || 3:55AM-SB,5AM-RW, 11.20am (RW) || 1 || 1 || Asyut 1551, 1922, Ammonium -2124,4443&lt;br /&gt;
|-&lt;br /&gt;
|| [[River Crab]]  || [[Spittlebug]],[[Ringed Wasp]], OH || Shemu IV-Akhet II||1:24am, 10am || 1 || 1 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[River Crab]] || [[Orchid Hopper]] || Akhet III || 7:52am || 3 || 1 || MWD 1176, 7365&lt;br /&gt;
|-&lt;br /&gt;
|| [[River Crab  ]] || [[ Blister Beetle ]]  , [[ Feather Midge ]], [[Orchid Hopper ]], [[ Slime Moth ]] ||  Akhet-IV   || 5AM-9:15AM   ||    ||    ||  Bitter Lakes 1916, 6752 (5-12db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ River Crab  ]] || [[ Orchid Hopper ]] || Akhet-IV    || 7:05AM   ||   ||   || Mesh 1223, 7289 (15db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Sea Urchin]] || [[Ruby Hornborrer]], [[Clearwing]] || Akhet IV, Peret I  ||5:35pm, 7pm  ||  1 || 0 || Bernike &lt;br /&gt;
|-&lt;br /&gt;
|| [[ Sea Urchin ]] || [[ Clearwing ]] , [[ Needleworm ]],[[ Queen Maggot ]], [[ Ruby Hornborrer  ]], [[ Skin Licker ]] ||  Akhet-IV  ||  4:42PM-7:25PM   ||    ||    ||  Herakleopolis 761, 5300 (4-15db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Sea Urchin  ]] || [[ Clearwing ]] ||  Akhet-IV   ||  7PM ||   ||   ||  Bitter Lakes 1719, 7076 (10db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Sea Urchin ]] || [[ Clearwing ]] ||  Akhet-IV   || 11:20PM   ||    ||    ||  Mesh 1223, 7289 (12db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Sea Urchin ]] || [[ Clearwing ]] ||    Peret-I   ||  8:28pm  ||    ||    ||  Bitter Lakes 1716, 7057 (6db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Sea Urchin ]] || [[ Clearwing ]] ||  Peret-I    || 9:14pm   ||    ||    ||  Asyut 1819, 2060 (4db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Sea Urchin  ]] || [[ Clearwing ]] ||  Peret-I    ||10:18pm   ||   ||   ||  Elephantine 875, -3612 (10db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Serpentfish]] || [[Ruby Hornborrer]] ||  Shemu III || midnight-1am || 1  || 8+ || try near Tilefish—definitely near MWD 1232, 7307&lt;br /&gt;
|-&lt;br /&gt;
|| [[Serpentfish]] || [[Red Cricket]], [[Salt Mite]], CW ||  Shemu III-Akhet I ||  8pm, 2:48am 3:50am|| 1  || 1 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Shelomits Puffer]] || [[Oyster Mite]] || Akhet II-2  || 8AM || 1 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Shelomits Puffer]] || [[White Sawfly]] || Akhet I-III  ||9AM || 3 || 0-2 || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Singing Lamprey]] ||[[Fruit Maggot]]  || Shemu II  || 9:55am || 3 || 0 || Burnike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Spiny Dogfish]] || [[Spittlebug]], [[Glass Worm]], [[Orchid Hopper]], CW, Ru, FM, Br|| Peret II + III || 8am, 5:20pm || 1 || 0 || Bernike  ||   &lt;br /&gt;
|-&lt;br /&gt;
|| [[ Spiny Dogfish  ]] || [[ Spittlebug ]] , [[ Woodmoth ]]  ||  Peret-I    || 12:20pm, 12:51pm  ||   ||   ||  Asyut 1819, 2060 (5-6db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Spiny Dogfish ]] || [[ Bristleworm ]], [[ Leaf Snapper ]], [[ Orchid Hopper ]], [[ Spittlebug ]] ||  Peret-I    ||  12:37pm-3:06pm  ||    ||    ||  Asyut 1819, 2060 (4-6db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Spiny Dogfish  ]] || [[ Bristleworm ]], [[ Leaf Snapper ]], [[ Mud Asp ]] ||  Peret-I    || 12:52pm-2:37pm  ||   ||   ||  Bitter Lakes 1869, 7070 (5-7db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Spoonfish]] || [[Orchid hopper]] || Peret I-14  || 2pm ||   ||  || Swenett&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Spoonfish  ]] || [[ Orchid Hopper ]], [[ Pickel Slug ]], [[ Toad Sawfly ]] ||  Akhet-IV    ||  12PM-3PM  ||    ||    ||  Bitter Lakes 1746,7360 (4-7db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Spoonfish  ]] || [[ Bloodworm ]],  [[ Desert Millipede ]] , [[ Orchid Hopper ]], [[ Stone Fly ]] || Akhet-IV     ||1:08PM,  4:42PM   ||   ||   ||  Herakleopolis 761, 5300 (4-13db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Spoonfish  ]] || [[ Bloodworm ]],  [[ Orchid Hopper ]] ||   Peret-I   || 11:32am, 2:56pm  ||   ||   ||  Upper Egypt 867, -1738 (4-5db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Spoonfish ]] || [[ Bloodworm ]] ||  Peret-I    || 1:17pm   ||    ||    ||   Bitter Lakes 1688, 6657 (12db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Spoonfish  ]] || [[ Orchid Hopper ]] , [[ Stone Fly ]] ||   Peret-I   || 1:36pm-2:48pm  ||   ||   ||  Herakleopolis 946, 5256 (9-10db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[ Spoonfish ]] ||[[ Bloodworm ]] ,  [[ Raspberry Moth ]], [[ Stone Fly ]]  ||  Peret-I    || 10:15am, 11:42, 12:48pm   ||    ||    ||  Herakleopolis 761, 5300 (4-13db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Spotted Sea Cucumber]] || RM  || Shemu I-11   || 8:44AM || 4  || 2 ||  3625, -12&lt;br /&gt;
|-&lt;br /&gt;
|| [[Striped Batfin]] || [[Glass Worm]], [[Ringed Wasp]] || Peret II-1   || 3:30AM, 6:19am || 2  || 2 || Gebel 3747, 3039&lt;br /&gt;
|- &lt;br /&gt;
| [[Striped Batfin]] || [[Footworm]] || Peret II-4   || 12:30AM–3:30AM|| 1 ||  || White Nile 1358, -6736 &lt;br /&gt;
|-&lt;br /&gt;
| [[Striped Batfin]] || [[Sand Mite]], [[Bristleworm]], [[Woodmoth]] || Peret III - Shemu II  || 6:30pm, 11:15pm, 5:40am|| 1 ||  || Bernike &lt;br /&gt;
|-&lt;br /&gt;
|| [[ Striped Batfin  ]] || [[ White Sawfly ]], [[ Woodmoth  ]]||   Peret I  || 12:54am  ||   ||   ||  Bitter Lakes 1870, 7070(4-5db)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Tigerfish]] || [[Footworm]] || Peret IV || 7:00pm || 1 ||  || Naqada&lt;br /&gt;
|-&lt;br /&gt;
|| [[Tigerfish]] || [[Sand Mite]], [[Ringed Wasp]], BM, QM || Shemu I - IV ||4:10pm, 11:20pm || 1 ||  || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Tilapia]] || [[Grass Slug]], [[Ruby Hornborer]], [[Glass Worm]]  || Akhet II-2 || 8AM, 2PM || 1 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Tilefish]] || [[Bloodworm]], [[Red Cricket]], OH, WM|| Peret II - Shemu II  ||11:15pm – 5:23am, 8:37am || 2 || 0|| Bernike&lt;br /&gt;
|- &lt;br /&gt;
|| [[Tilefish]] || [[Ruby Hornborer]]  || Peret II-4  || 2:45am || 1 || 17 || White Nile &lt;br /&gt;
|-&lt;br /&gt;
|| [[Tilefish]] || [[Toad Sawfly]] || Peret I-21 || 3:06am || 2 || 11 || Meshwesh Delta 1190,7195&lt;br /&gt;
|-&lt;br /&gt;
|| [[White Oniontail]]  || [[Spittlebug]], [[Pickel Slug]] || Akhet II-3, Akhet II-16 || 3:55AM,12AM || 1 || 1,3 || Asyut 1551, 1922, Blue Nile 168 -6112&lt;br /&gt;
|-&lt;br /&gt;
|| [[White Oniontail]]  || [[Slime Moth]][[Golden Asp]] || Akhet II-9 || 11:28PM || 1 || 5 || East Kush 1260, -5552&lt;br /&gt;
|-&lt;br /&gt;
|| [[White Oniontail]]  || [[Spittlebug]] || Akhet II-10 || 12:40PM || 1 || 5 || Thebes 680, 665&lt;br /&gt;
|-&lt;br /&gt;
|| [[White Oniontail]]  || [[Spittlebug]], [[Bat Mite]], OH, BR || Shemu III-Akhet II|| 7:50pm, 1:45am-6am || 1 || 0-1 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|| [[Yellowfin Snapper]] || [[White Sawfly]], [[Oyster Mite]], FM  ||Peret III   || 6am, 7am || 2  || 0 || Bernike&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Table Information ==&lt;br /&gt;
* Temp Data to Plot out Fishing Infographic&lt;br /&gt;
* Common Fish of Abdju, Carp, Catfish, Chromis, Perch, Phagrus, and Tilapia are not included as they can be caught anywhere at any time&lt;br /&gt;
* The chart shows the soft limit of recommended speed, fly fishing skill.  Even if you are below this you have a chance still for a successful catch.  A better fishing rod is thought to increase this chance.&lt;br /&gt;
* Bolded lures for that fish are the lure that gives the biggest size.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Octec's Longfin, Ribbonfish and Recticulated Toothfish are Roe Fish in  ?&lt;br /&gt;
&lt;br /&gt;
Ayu is Roe Fish in Shemu II&lt;br /&gt;
&lt;br /&gt;
Rivercrab is Roe Fish for Shemu III (not 100% confirmed--blondie)&lt;br /&gt;
&lt;br /&gt;
Camelfish is the Roe Fish for Akhet I (2 other fish types are roe for this month)&lt;br /&gt;
&lt;br /&gt;
TileFish is Roe Fish in  ?&lt;br /&gt;
&lt;br /&gt;
Great Knucklefish is Roe Fish in Peret III&lt;br /&gt;
&lt;br /&gt;
Ribbonfish is Roe Fish in Peret IV&lt;br /&gt;
&lt;br /&gt;
Spoonfish is Roe Fish in  ?&lt;br /&gt;
&lt;br /&gt;
Amur Pike is Roe fish in Peret I&lt;br /&gt;
&lt;br /&gt;
Spiny Dogfish is Roe Fish in Peret II&lt;br /&gt;
&lt;br /&gt;
Tigerfish is Roe Fish in  ?&lt;br /&gt;
&lt;br /&gt;
Razorfin is Roe Fish in  ?&lt;br /&gt;
&lt;br /&gt;
Moonfish is Roe Fish in  ?&lt;br /&gt;
&lt;br /&gt;
Otterfish is Roe Fish in  ?&lt;br /&gt;
&lt;br /&gt;
Orange Spongefish gave roe in Akhet I&lt;br /&gt;
&lt;br /&gt;
White Oniontail is Roe Fish in Akhet I Year 2&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Fish]]&lt;br /&gt;
*[[Fly Fishing]]&lt;br /&gt;
*[[Filleting]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Maps/Limestone&amp;diff=54477</id>
		<title>Maps/Limestone</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Maps/Limestone&amp;diff=54477"/>
		<updated>2018-09-15T13:42:07Z</updated>

		<summary type="html">&lt;p&gt;Zonk: Limestone Dakhla Oasis -2313,2542&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
* Return to [[Maps]]&lt;br /&gt;
* Also see [[Limestone]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
mlayer Limestone 650&lt;br /&gt;
&lt;br /&gt;
(GrL) 400,6030, Limestone, Giza (400, 6030)&lt;br /&gt;
(GrL) 515,3240, Limestone, Abydos (515,3240)&lt;br /&gt;
(GrL) -2596,4605 Limestone, Ammonium (-2596,4605)&lt;br /&gt;
(GrL) 2250,-905, Limestone, Bernike (2250, -905)&lt;br /&gt;
(GrL) -2643,7219, Limestone, Cyrene (-2643, 7219)&lt;br /&gt;
(GrL) 3200,-2025, Limestone, Damot (3195,-2090)&lt;br /&gt;
(GrL) 1634,4534, Limestone, Heraklepolis (1634,4534)&lt;br /&gt;
(GrL) 1371,6916, Limestone, Meshwesh Delta (1371,6916)&lt;br /&gt;
(GrL) -2702,1360, Limestone, Dakhla Oasis (-2702,1360)&lt;br /&gt;
(GrL) -1549,1624, Limestone, Dakhla Oasis (-1549,1624)&lt;br /&gt;
(GrL) -2313,2542, Limestone, Dakhla Oasis (-2313,2542)&lt;br /&gt;
(GrL) 2425,555, Limestone, Red Sea (2425,555)&lt;br /&gt;
(GrL) 2236,1694, Limestone, Aysut (2236,1694)&lt;br /&gt;
(GrL) 1849,2593, Limestone, Aysut (1849,2593)&lt;br /&gt;
(GrL) 601,4020, Limestone, Kharga Oasis (601,4020)&lt;br /&gt;
(GrL) 310,-1272, Limestone, Swenett (310,-1272)&lt;br /&gt;
(GrL) 4544,-2108, Limestone, Damot (4544,-2108)&lt;br /&gt;
(GrL) -475,1460, Limestone, Akhetaton (-475,1460)&lt;br /&gt;
(GrL) 1705,6830, Limestone, Bitter Lakes (1705,6830)&lt;br /&gt;
(GrL) 1952,5359, Limestone, Arsinoe (1952,5359)&lt;br /&gt;
(GrL) -1623,3373, Limestone, Nabta Playa (-1623, 3373)&lt;br /&gt;
(GrL) 1705,5758, Limestone, Suez (1705, 5758)&lt;br /&gt;
(GrL) 4780,7935, Limestone, East Sinai (4780,7935)&lt;br /&gt;
(GrL) -597, 4019, Limestone, Kharga Oasis (-597, 4019)&lt;br /&gt;
(GrL) -3034, -1339, Limestone, Kerma (-3034, -1339)&lt;br /&gt;
(GrL) -2055, -975, Limestone, Kerma (-2055, -975)&lt;br /&gt;
(GrL) -1519, -2124, Limestone, Kerma (-1519, -2124)&lt;br /&gt;
(GrL) -227, 528, Limestone, Thebes (-227, 528)&lt;br /&gt;
(GrL) 4654, 114, Limestone, Pwenet (4654, 114)&lt;br /&gt;
(GrL) 3081, -6127, Limestone, White Nile (3081, -6127)&lt;br /&gt;
(GrL) -1640, 6490, Limestone, Wadi Natrun (-1640, 6490)&lt;br /&gt;
(GrL) -1355, -7331, Limestone, Meroe Desert (-1355, -7331)&lt;br /&gt;
(GrL) -1550, -7144, Limestone, Meroe Desert (-1550, -7144)&lt;br /&gt;
(GrL) 4048, -7099, Limestone, Axum (4048, -7099)&lt;br /&gt;
(GrL) 1493, -1833, Limestone, Upper Egypt (1493, -1833)&lt;br /&gt;
(GrL) 3861, 3125, Limestone, Gebel (2861, 3125)&lt;br /&gt;
(GrL) 4046,-7101, Limestone, Axum (4046,-7101)&lt;br /&gt;
(GrL) 1940,-4356, Limestone, East Kush (1940,-4356)&lt;br /&gt;
(GrL) 1907,-6126, Limestone, White Nile (1907,-6126)&lt;br /&gt;
(GrL) -1735, -609, Limestone, Buhen (-1735, -609)&lt;br /&gt;
(GrL) -1096, -5712, Limestone, Napata (-1096, -5712)&lt;br /&gt;
(GrL) -1964, -2823, Limestone, Western Desert (-1964, -2823)&lt;br /&gt;
(GrL) 437, -6010, Limestone, Blue Nile (437, -6010)&lt;br /&gt;
(GrL) 3646, 4585, Limestone, South Sinai (3646, 4585)&lt;br /&gt;
(GrL) 778, -7440, Limestone, Blue Nile Public Warehouse, Tools, End Banner (778, -7440)&lt;br /&gt;
&lt;br /&gt;
|tale=8|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Atlas|Maps/Limestone]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Insects&amp;diff=53222</id>
		<title>Insects</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Insects&amp;diff=53222"/>
		<updated>2018-09-05T16:08:39Z</updated>

		<summary type="html">&lt;p&gt;Zonk: Rose Swallowtail found harvesting Peppers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
This is a summary table of all insects discovered in A Tale in the Desert 8. Insects are a [[Resource]] that serve a variety of purposes, including to learn the [[Fly Tying]] skill and for use in [[Fishing]].&lt;br /&gt;
&lt;br /&gt;
In order to find insects, you need to have learned the skill [[Arthropodology]] at a School of Worship. There are several stages of Arthropodology, and each level allows you to find more insects at a time.&lt;br /&gt;
&lt;br /&gt;
== Insect Summary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot; &lt;br /&gt;
! width=&amp;quot;15%&amp;quot;|Resource !!width=&amp;quot;5%&amp;quot;|Weight !!width=&amp;quot;5%&amp;quot;|Bulk!!width=&amp;quot;5%&amp;quot;|Rarity!!Brief Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Ash Centipede]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Bat Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering (and possibly shearing) sheep and while slaughtering rabbits. &lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Bristleworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Camel Weavel]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Clay Slug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while Digging, collecting [[Slate]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Clearwing]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Onions]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Corkscrew Asp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]], chiseling [[Limestone]], or digging for Stones. &lt;br /&gt;
|-&lt;br /&gt;
| [[Corn Maggot]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Peppers]] or [[Onions]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Millipede]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Dew Fly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Onions]], Thorns and [[Cabbage]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Feather Midge]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering Herbs.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Footworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Water]] or [[Papyrus]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit Maggot]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Thorns]] or harvesting [[Cabbage]], [[Onions]] and [[Flax]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Glass Worm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Water]] or diving for [[Oysters]] or gathering [[Papyrus]] or from a Water Mine. &lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Asp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Slug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect. &lt;br /&gt;
|-&lt;br /&gt;
| [[Honey Fly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering Herbs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf Snapper]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]] (certain), or possibly *collecting water or growing onions, remove when certain*.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Asp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]] or digging for Stones. &lt;br /&gt;
|-&lt;br /&gt;
| [[Needleworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]].  &lt;br /&gt;
|-&lt;br /&gt;
| [[Nightwing]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Flax]] and [[Onions]].  &lt;br /&gt;
|-&lt;br /&gt;
| [[Nippleworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]].  &lt;br /&gt;
|-&lt;br /&gt;
| [[Orchid Hopper]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Carrots]], or [[Onions]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Oyster Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Water]] or [[Papyrus]] and while diving for oysters. &lt;br /&gt;
|-&lt;br /&gt;
| [[Pickel Slug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]], or gathering [[Sand]],  or digging for Stones. &lt;br /&gt;
|-&lt;br /&gt;
| [[Queen Maggot]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]], [[Limestone]], or digging for Stones.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Raspberry Moth]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while [[Carrots]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Red Cricket]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Ringed Wasp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rose Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering sheep, camels, and chickens. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rose Swallowtail]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]] or [[Peppers]] and from gathering thorns. &lt;br /&gt;
|-&lt;br /&gt;
| [[Ruby Hornborrer]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Cabbage]], [[Onions]], or [[Carrots]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Salt Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Herbs]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Herbs]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Slime Moth]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect. &lt;br /&gt;
|-&lt;br /&gt;
| [[Snowberry Butterfly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Spittlebug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Carrots]], or [[Onions]], or while gathering [[Thorns]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Toad Sawfly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering sheep and rabbits in a hutch. &lt;br /&gt;
|-&lt;br /&gt;
| [[White Mealybug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[White Sawfly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering rabbits in a hutch.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Woodmoth]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Wooly Aphid]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Lists of Insects by Class =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ground Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*[[Dig]]ging&lt;br /&gt;
*Collecting [[Slate]]&lt;br /&gt;
*Collecting [[Clay]]&lt;br /&gt;
*Collecting [[Dirt]]&lt;br /&gt;
*Collecting [[Sand]] or [[Mud]] (not in the same spot)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Queen Maggot]] || Ground || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Pickel Slug]] || Ground || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[White Mealybug]] || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Mud Asp]] || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Clay Slug]] || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Blister Beetle]]|| Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
|| [[Corkscrew Asp]]  || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wood-Tree Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Gather [[Wood]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Golden Asp]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Ringed Wasp]] || Wood || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Wooly Aphid]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Horned Hookworm]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Red Cricket]] || Wood || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Desert Millipede]] || Wood || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Ash Centipede]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Water Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Pick [[Fertile Papyrus]]&lt;br /&gt;
*Gather [[Water]] (not in the same spot)&lt;br /&gt;
*Collect a gem from a [[Water Mine]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Oyster Mite]]|| Water || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Glass Worm]] || Water || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Footworm]] || Water || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Bloodworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Nippleworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Bristleworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Needleworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Herb Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Forage [[Herbs]], whether successful or not&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Grass Slug]]|| Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Salt Mite]] || Herb || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Feather Midge]] || Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Camel Weevel]] || Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Honey Fly]] || Herb || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Sand Mite]] || Herb || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Slime Moth]] || Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Livestock Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
&lt;br /&gt;
*Slaughtering [[Camels]], [[Sheep]], [[Chickens]], [[Rabbits]], [[Cows]] or [[Bulls]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[White Sawfly]] || Livestock || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Bat Mite]] || Livestock || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Rose Mite]] || Livestock || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Toad Sawfly]]|| Livestock || 4&lt;br /&gt;
|-&lt;br /&gt;
||[[Hairy Slug]] || Livestock || 5&lt;br /&gt;
|-&lt;br /&gt;
||[[Skinlicker]] || Livestock || 6&lt;br /&gt;
|-&lt;br /&gt;
||[[Stone Fly]] || Livestock || 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crop Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Harvest a bed of [[Flax]], [[Barley]], or [[Wheat]]&lt;br /&gt;
*Harvest [[Vegetables]]&lt;br /&gt;
*Collect [[Thorns]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Fruit Maggot]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Rose Swallowtail]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Spittlebug]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Orchid Hopper]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Dew Fly]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Snowberry Butterfly]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Ruby Hornborrer]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Corn Maggot]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Raspberry Moth]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Nightwing]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Woodmoth]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Leafhopper]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Leaf Snapper]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Clearwing]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Crop Dwelling Insects have 14, so broken down into 2 different rarity groups of 7 insects each.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Beetle]]&lt;br /&gt;
* [[Cicada]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Insects&amp;diff=53221</id>
		<title>Insects</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Insects&amp;diff=53221"/>
		<updated>2018-09-05T16:03:20Z</updated>

		<summary type="html">&lt;p&gt;Zonk: Corn Maggot found harvesting Peppers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
This is a summary table of all insects discovered in A Tale in the Desert 8. Insects are a [[Resource]] that serve a variety of purposes, including to learn the [[Fly Tying]] skill and for use in [[Fishing]].&lt;br /&gt;
&lt;br /&gt;
In order to find insects, you need to have learned the skill [[Arthropodology]] at a School of Worship. There are several stages of Arthropodology, and each level allows you to find more insects at a time.&lt;br /&gt;
&lt;br /&gt;
== Insect Summary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot; &lt;br /&gt;
! width=&amp;quot;15%&amp;quot;|Resource !!width=&amp;quot;5%&amp;quot;|Weight !!width=&amp;quot;5%&amp;quot;|Bulk!!width=&amp;quot;5%&amp;quot;|Rarity!!Brief Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Ash Centipede]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Bat Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering (and possibly shearing) sheep and while slaughtering rabbits. &lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Bristleworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Camel Weavel]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Clay Slug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while Digging, collecting [[Slate]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Clearwing]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Onions]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Corkscrew Asp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]], chiseling [[Limestone]], or digging for Stones. &lt;br /&gt;
|-&lt;br /&gt;
| [[Corn Maggot]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Peppers]] or [[Onions]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Millipede]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Dew Fly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Onions]], Thorns and [[Cabbage]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Feather Midge]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering Herbs.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Footworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Water]] or [[Papyrus]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit Maggot]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Thorns]] or harvesting [[Cabbage]], [[Onions]] and [[Flax]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Glass Worm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Water]] or diving for [[Oysters]] or gathering [[Papyrus]] or from a Water Mine. &lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Asp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Slug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect. &lt;br /&gt;
|-&lt;br /&gt;
| [[Honey Fly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering Herbs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf Snapper]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]] (certain), or possibly *collecting water or growing onions, remove when certain*.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Asp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]] or digging for Stones. &lt;br /&gt;
|-&lt;br /&gt;
| [[Needleworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]].  &lt;br /&gt;
|-&lt;br /&gt;
| [[Nightwing]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Flax]] and [[Onions]].  &lt;br /&gt;
|-&lt;br /&gt;
| [[Nippleworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]].  &lt;br /&gt;
|-&lt;br /&gt;
| [[Orchid Hopper]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Carrots]], or [[Onions]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Oyster Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Water]] or [[Papyrus]] and while diving for oysters. &lt;br /&gt;
|-&lt;br /&gt;
| [[Pickel Slug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]], or gathering [[Sand]],  or digging for Stones. &lt;br /&gt;
|-&lt;br /&gt;
| [[Queen Maggot]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]], [[Limestone]], or digging for Stones.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Raspberry Moth]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while [[Carrots]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Red Cricket]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Ringed Wasp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rose Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering sheep, camels, and chickens. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rose Swallowtail]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting flax (Old Dog)and from gathering thorns. &lt;br /&gt;
|-&lt;br /&gt;
| [[Ruby Hornborrer]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Cabbage]], [[Onions]], or [[Carrots]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Salt Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Herbs]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Herbs]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Slime Moth]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect. &lt;br /&gt;
|-&lt;br /&gt;
| [[Snowberry Butterfly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Spittlebug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Carrots]], or [[Onions]], or while gathering [[Thorns]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Toad Sawfly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering sheep and rabbits in a hutch. &lt;br /&gt;
|-&lt;br /&gt;
| [[White Mealybug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[White Sawfly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering rabbits in a hutch.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Woodmoth]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Wooly Aphid]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Lists of Insects by Class =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ground Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*[[Dig]]ging&lt;br /&gt;
*Collecting [[Slate]]&lt;br /&gt;
*Collecting [[Clay]]&lt;br /&gt;
*Collecting [[Dirt]]&lt;br /&gt;
*Collecting [[Sand]] or [[Mud]] (not in the same spot)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Queen Maggot]] || Ground || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Pickel Slug]] || Ground || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[White Mealybug]] || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Mud Asp]] || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Clay Slug]] || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Blister Beetle]]|| Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
|| [[Corkscrew Asp]]  || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wood-Tree Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Gather [[Wood]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Golden Asp]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Ringed Wasp]] || Wood || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Wooly Aphid]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Horned Hookworm]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Red Cricket]] || Wood || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Desert Millipede]] || Wood || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Ash Centipede]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Water Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Pick [[Fertile Papyrus]]&lt;br /&gt;
*Gather [[Water]] (not in the same spot)&lt;br /&gt;
*Collect a gem from a [[Water Mine]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Oyster Mite]]|| Water || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Glass Worm]] || Water || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Footworm]] || Water || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Bloodworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Nippleworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Bristleworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Needleworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Herb Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Forage [[Herbs]], whether successful or not&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Grass Slug]]|| Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Salt Mite]] || Herb || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Feather Midge]] || Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Camel Weevel]] || Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Honey Fly]] || Herb || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Sand Mite]] || Herb || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Slime Moth]] || Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Livestock Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
&lt;br /&gt;
*Slaughtering [[Camels]], [[Sheep]], [[Chickens]], [[Rabbits]], [[Cows]] or [[Bulls]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[White Sawfly]] || Livestock || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Bat Mite]] || Livestock || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Rose Mite]] || Livestock || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Toad Sawfly]]|| Livestock || 4&lt;br /&gt;
|-&lt;br /&gt;
||[[Hairy Slug]] || Livestock || 5&lt;br /&gt;
|-&lt;br /&gt;
||[[Skinlicker]] || Livestock || 6&lt;br /&gt;
|-&lt;br /&gt;
||[[Stone Fly]] || Livestock || 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crop Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Harvest a bed of [[Flax]], [[Barley]], or [[Wheat]]&lt;br /&gt;
*Harvest [[Vegetables]]&lt;br /&gt;
*Collect [[Thorns]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Fruit Maggot]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Rose Swallowtail]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Spittlebug]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Orchid Hopper]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Dew Fly]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Snowberry Butterfly]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Ruby Hornborrer]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Corn Maggot]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Raspberry Moth]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Nightwing]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Woodmoth]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Leafhopper]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Leaf Snapper]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Clearwing]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Crop Dwelling Insects have 14, so broken down into 2 different rarity groups of 7 insects each.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Beetle]]&lt;br /&gt;
* [[Cicada]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Insects&amp;diff=53220</id>
		<title>Insects</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Insects&amp;diff=53220"/>
		<updated>2018-09-05T16:02:08Z</updated>

		<summary type="html">&lt;p&gt;Zonk: Nightwing found harvesting Onions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
This is a summary table of all insects discovered in A Tale in the Desert 8. Insects are a [[Resource]] that serve a variety of purposes, including to learn the [[Fly Tying]] skill and for use in [[Fishing]].&lt;br /&gt;
&lt;br /&gt;
In order to find insects, you need to have learned the skill [[Arthropodology]] at a School of Worship. There are several stages of Arthropodology, and each level allows you to find more insects at a time.&lt;br /&gt;
&lt;br /&gt;
== Insect Summary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot; &lt;br /&gt;
! width=&amp;quot;15%&amp;quot;|Resource !!width=&amp;quot;5%&amp;quot;|Weight !!width=&amp;quot;5%&amp;quot;|Bulk!!width=&amp;quot;5%&amp;quot;|Rarity!!Brief Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Ash Centipede]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Bat Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering (and possibly shearing) sheep and while slaughtering rabbits. &lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Bristleworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Camel Weavel]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Clay Slug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while Digging, collecting [[Slate]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Clearwing]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Onions]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Corkscrew Asp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]], chiseling [[Limestone]], or digging for Stones. &lt;br /&gt;
|-&lt;br /&gt;
| [[Corn Maggot]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]] or [[Onions]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Millipede]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Dew Fly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Onions]], Thorns and [[Cabbage]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Feather Midge]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering Herbs.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Footworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Water]] or [[Papyrus]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit Maggot]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Thorns]] or harvesting [[Cabbage]], [[Onions]] and [[Flax]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Glass Worm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Water]] or diving for [[Oysters]] or gathering [[Papyrus]] or from a Water Mine. &lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Asp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Slug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect. &lt;br /&gt;
|-&lt;br /&gt;
| [[Honey Fly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering Herbs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf Snapper]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]] (certain), or possibly *collecting water or growing onions, remove when certain*.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Asp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]] or digging for Stones. &lt;br /&gt;
|-&lt;br /&gt;
| [[Needleworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]].  &lt;br /&gt;
|-&lt;br /&gt;
| [[Nightwing]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Flax]] and [[Onions]].  &lt;br /&gt;
|-&lt;br /&gt;
| [[Nippleworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]].  &lt;br /&gt;
|-&lt;br /&gt;
| [[Orchid Hopper]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Carrots]], or [[Onions]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Oyster Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Water]] or [[Papyrus]] and while diving for oysters. &lt;br /&gt;
|-&lt;br /&gt;
| [[Pickel Slug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]], or gathering [[Sand]],  or digging for Stones. &lt;br /&gt;
|-&lt;br /&gt;
| [[Queen Maggot]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]], [[Limestone]], or digging for Stones.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Raspberry Moth]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while [[Carrots]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Red Cricket]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Ringed Wasp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rose Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering sheep, camels, and chickens. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rose Swallowtail]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting flax (Old Dog)and from gathering thorns. &lt;br /&gt;
|-&lt;br /&gt;
| [[Ruby Hornborrer]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Cabbage]], [[Onions]], or [[Carrots]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Salt Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Herbs]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Herbs]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Slime Moth]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect. &lt;br /&gt;
|-&lt;br /&gt;
| [[Snowberry Butterfly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Spittlebug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Carrots]], or [[Onions]], or while gathering [[Thorns]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Toad Sawfly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering sheep and rabbits in a hutch. &lt;br /&gt;
|-&lt;br /&gt;
| [[White Mealybug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[White Sawfly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering rabbits in a hutch.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Woodmoth]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Wooly Aphid]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Lists of Insects by Class =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ground Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*[[Dig]]ging&lt;br /&gt;
*Collecting [[Slate]]&lt;br /&gt;
*Collecting [[Clay]]&lt;br /&gt;
*Collecting [[Dirt]]&lt;br /&gt;
*Collecting [[Sand]] or [[Mud]] (not in the same spot)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Queen Maggot]] || Ground || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Pickel Slug]] || Ground || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[White Mealybug]] || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Mud Asp]] || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Clay Slug]] || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Blister Beetle]]|| Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
|| [[Corkscrew Asp]]  || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wood-Tree Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Gather [[Wood]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Golden Asp]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Ringed Wasp]] || Wood || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Wooly Aphid]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Horned Hookworm]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Red Cricket]] || Wood || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Desert Millipede]] || Wood || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Ash Centipede]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Water Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Pick [[Fertile Papyrus]]&lt;br /&gt;
*Gather [[Water]] (not in the same spot)&lt;br /&gt;
*Collect a gem from a [[Water Mine]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Oyster Mite]]|| Water || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Glass Worm]] || Water || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Footworm]] || Water || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Bloodworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Nippleworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Bristleworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Needleworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Herb Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Forage [[Herbs]], whether successful or not&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Grass Slug]]|| Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Salt Mite]] || Herb || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Feather Midge]] || Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Camel Weevel]] || Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Honey Fly]] || Herb || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Sand Mite]] || Herb || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Slime Moth]] || Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Livestock Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
&lt;br /&gt;
*Slaughtering [[Camels]], [[Sheep]], [[Chickens]], [[Rabbits]], [[Cows]] or [[Bulls]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[White Sawfly]] || Livestock || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Bat Mite]] || Livestock || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Rose Mite]] || Livestock || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Toad Sawfly]]|| Livestock || 4&lt;br /&gt;
|-&lt;br /&gt;
||[[Hairy Slug]] || Livestock || 5&lt;br /&gt;
|-&lt;br /&gt;
||[[Skinlicker]] || Livestock || 6&lt;br /&gt;
|-&lt;br /&gt;
||[[Stone Fly]] || Livestock || 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crop Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Harvest a bed of [[Flax]], [[Barley]], or [[Wheat]]&lt;br /&gt;
*Harvest [[Vegetables]]&lt;br /&gt;
*Collect [[Thorns]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Fruit Maggot]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Rose Swallowtail]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Spittlebug]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Orchid Hopper]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Dew Fly]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Snowberry Butterfly]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Ruby Hornborrer]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Corn Maggot]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Raspberry Moth]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Nightwing]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Woodmoth]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Leafhopper]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Leaf Snapper]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Clearwing]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Crop Dwelling Insects have 14, so broken down into 2 different rarity groups of 7 insects each.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Beetle]]&lt;br /&gt;
* [[Cicada]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Barometer&amp;diff=53214</id>
		<title>Barometer</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Barometer&amp;diff=53214"/>
		<updated>2018-09-05T15:46:42Z</updated>

		<summary type="html">&lt;p&gt;Zonk: Adapted  from T7 wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{T7 Warning}}&lt;br /&gt;
{{Template:ItemInfo|weight=1|bulk=1|image=Barometer.png|description=A tool used to measure altitude.}}&lt;br /&gt;
 &lt;br /&gt;
A '''barometer''' is a device that gauges atmospheric pressure.  It is used in Egypt to measure the altitude at the holder's location.  Knowing your altitude is crucial to properly mixing a [[Test of the Ritual Tattoo|Ritual Tattoo]], and is also helpful in planning [[Aqueduct]] routes.&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
Made in a [[Glory Hole]].&lt;br /&gt;
&lt;br /&gt;
This item becomes available once you have begun the [[Test of the Ritual Tattoo]].&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
*1 [[Glass Pipe]]&lt;br /&gt;
*1 [[Lead]]&lt;br /&gt;
*1 [[Water in Jugs]]&lt;br /&gt;
*3 [[Barometric Sphere]]s.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Barometers, like other crafted tools, have a [[quality]] associated with them. A higher quality barometer is more accurate.&lt;br /&gt;
&lt;br /&gt;
Final quality of a Barometer can be determined by doing the following formulas: Average = FLOOR((A + B + C) / 3).&amp;lt;br&amp;gt;&lt;br /&gt;
Final quality = Average - ABS(Average - A) - ABS(Average - B) - ABS(Average - C)&amp;lt;br&amp;gt;&lt;br /&gt;
Where A, B and C are the quality of the [[Barometric Sphere]]s&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
When carried, a new menu option becomes available under Special &amp;gt; Measure Altitude. This immediately reports the altitude of your current location in Main, in feet and inches.&lt;br /&gt;
&lt;br /&gt;
Typical altitudes are 0 (sea level) - 600 feet (top of a tall 'mountain')&lt;br /&gt;
&lt;br /&gt;
==Research and Tuition==&lt;br /&gt;
*''150 7000+ Quality required for [[Automatic Charcoal Production]] research''&lt;br /&gt;
&lt;br /&gt;
==Accuracy==&lt;br /&gt;
&lt;br /&gt;
[[Image:Q1940Barometer.png|thumb|300px|Data for a quality 1940 barometer]]&lt;br /&gt;
&lt;br /&gt;
As in previous tales, barometers appear to report an altitude that varies according to the in-game time of day and the quality of the barometer.&lt;br /&gt;
&lt;br /&gt;
The reported reading is the true altitude, plus or minus an error that follows a sine wave over the course of the game day:&lt;br /&gt;
&lt;br /&gt;
  t = (egypt minutes since midnight) / (24*60)&lt;br /&gt;
  reported altitude = true altitude + E * sin(2*pi*t)&lt;br /&gt;
&lt;br /&gt;
E is the maximum error of the barometer, which depends in some (currently unknown) way on the barometer's quality. E is smaller for higher quality barometers.&lt;br /&gt;
&lt;br /&gt;
All barometers are perfectly accurate at 12AM and 12PM gametime (sin(0) = sin(pi) = 0), and are most inaccurate at 6AM (too high by E inches) and 6PM (too low by E inches).&lt;br /&gt;
&lt;br /&gt;
===Determining E===&lt;br /&gt;
&lt;br /&gt;
You can find E for a given barometer by measuring the altitude of '''exactly''' the same spot at 6AM gametime, then again at 6PM gametime. Convert the readings to inches, then:&lt;br /&gt;
&lt;br /&gt;
  E = ((reading at 6AM) - (reading at 6PM)) / 2&lt;br /&gt;
&lt;br /&gt;
It's best to use a flat area with an obvious marker to stand at, so that you can be sure you're measuring at the same spot each time.&lt;br /&gt;
&lt;br /&gt;
Make sure your test spot is at least 10 feet above sea level, you don't want either reading to be 0.&lt;br /&gt;
&lt;br /&gt;
===Quality vs E===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Quality !! 6AM reading !! 6PM reading !! E (inches) !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1 || ? || ? || 60 || from the T2 wiki&lt;br /&gt;
|-&lt;br /&gt;
| 1940 || 41' 10&amp;quot; (502 inches) || 33' 0&amp;quot; (396 inches) || 53 || T4 verified&lt;br /&gt;
|-&lt;br /&gt;
| 3734 || 73' 0&amp;quot; (864 inches) || 65' 1&amp;quot; (781 inches) || 47.5 || T4 verified&lt;br /&gt;
|-&lt;br /&gt;
| 6517 || 72' 0&amp;quot; (864 inches) || 66' 1&amp;quot; (793 inches) || 35.5 || T4 verified&lt;br /&gt;
|-&lt;br /&gt;
| 8007 || 71' 3&amp;quot; (855 inches) || 66' 10&amp;quot; (802 inches) || 26.5 || T4 verified&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Brass&amp;diff=53076</id>
		<title>Brass</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Brass&amp;diff=53076"/>
		<updated>2018-09-04T09:40:29Z</updated>

		<summary type="html">&lt;p&gt;Zonk: fix broken links to Small Gears&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{languages}}&lt;br /&gt;
&lt;br /&gt;
{{T7 Warning}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfo|weight=1|bulk=1|image=brass.png|description=Alloy of Copper and Zinc.}} &lt;br /&gt;
&lt;br /&gt;
An [[Alloys|Alloy]] of [[Copper]] and [[Zinc]], made in a [[Reactory]]. Requires [[Advanced Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* 7 [[Copper]]&lt;br /&gt;
* 1 [[Zinc]]&lt;br /&gt;
* 1 [[Resin]]:[[Stout Palm]]&lt;br /&gt;
* 5 [[Charcoal]] to fuel the Reactory&lt;br /&gt;
&lt;br /&gt;
Reheating requires 3 [[Charcoal]] and 1 [[Resin]]:[[Stout Palm]]. Have enough Resin and Charcoal on you to reheat the Reactory if necessary!&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Can be worked into items on an [[Anvil]] using [[Blacksmithing]] (max 200 hits)&lt;br /&gt;
*  1 needed to make [[Pewter]] in a [[Reactory]]&lt;br /&gt;
*  2 needed to make a [[Small Gears|Small Gear]] in a [[Casting Box]]&lt;br /&gt;
*  3 needed to create a batch of [[Moon Steel]] in a [[Reactory]]&lt;br /&gt;
*  3 needed to create a batch of [[Sun Steel]] in a [[Reactory]]&lt;br /&gt;
* 14 needed to make a [[Brass Pot]] in a [[Casting Box]]&lt;br /&gt;
* 20 needed to make 10 [[Small Gears]] in a [[Master's Casting Box]]&lt;br /&gt;
* 20 needed to make a [[Brass Plate]] in a [[Casting Box]]&lt;br /&gt;
* 14 needed to build an [[Crematory]]&lt;br /&gt;
&lt;br /&gt;
== Yields ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#DDDDDD&amp;quot; &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Crystall-&amp;lt;br&amp;gt;ization&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Batch Size &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Efficiency&lt;br /&gt;
|- style=&amp;quot;background-color:#DDDDDD&amp;quot;&lt;br /&gt;
! 1x !! 2x !! 4x !! 7x&lt;br /&gt;
|-&lt;br /&gt;
|  11%   ||  0   ||  0   ||  0   || 0    || 0&lt;br /&gt;
|-&lt;br /&gt;
|  22%   ||  0   ||  0   ||  0   || 0    || 0&lt;br /&gt;
|-&lt;br /&gt;
|  33%   ||  1   ||  2   ||  5   || 8    || 0.143&lt;br /&gt;
|-&lt;br /&gt;
|  44%   ||  2   ||  5   ||  9   || 16   || 0.286&lt;br /&gt;
|-&lt;br /&gt;
|  55%   ||  3   ||  7   ||  14  || 24   || 0.429&lt;br /&gt;
|-&lt;br /&gt;
|  66%   ||  5   ||  9   ||  18  || 32   || 0.571&lt;br /&gt;
|-&lt;br /&gt;
|  77%   ||  6   ||  11  ||  23  || 40   || 0.714&lt;br /&gt;
|-&lt;br /&gt;
|  88%   ||  7   ||  14  ||  27  || 48   || 0.857&lt;br /&gt;
|-&lt;br /&gt;
|  100%  ||  8   ||  16  ||  32  || 56   || 1.000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Efficiency is debens of alloy produced divided by the total debens of input metals.''&lt;br /&gt;
&lt;br /&gt;
== Research and Tuition ==&lt;br /&gt;
*''100 needed to research [[Metallurgy 2]] at a [[University of Harmony]]''&lt;br /&gt;
*''700 needed to research [[Advanced Metallurgy 2]] at a [[University of Harmony]]''&lt;br /&gt;
*''1000 needed to research [[Advanced Blacksmithing 2]] at a [[University of Art]]''&lt;br /&gt;
*''500 needed to research [[Gear Casting 1]]&lt;br /&gt;
&lt;br /&gt;
{{Metals}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Alloy]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Insects&amp;diff=52996</id>
		<title>Insects</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Insects&amp;diff=52996"/>
		<updated>2018-09-03T10:14:01Z</updated>

		<summary type="html">&lt;p&gt;Zonk: Clearwing and Dew Fly found harvesting Onions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
This is a summary table of all insects discovered in A Tale in the Desert 8. Insects are a [[Resource]] that serve a variety of purposes, including to learn the [[Fly Tying]] skill and for use in [[Fishing]].&lt;br /&gt;
&lt;br /&gt;
In order to find insects, you need to have learned the skill [[Arthropodology]] at a School of Worship. There are several stages of Arthropodology, and each level allows you to find more insects at a time.&lt;br /&gt;
&lt;br /&gt;
== Insect Summary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot; &lt;br /&gt;
! width=&amp;quot;15%&amp;quot;|Resource !!width=&amp;quot;5%&amp;quot;|Weight !!width=&amp;quot;5%&amp;quot;|Bulk!!width=&amp;quot;5%&amp;quot;|Rarity!!Brief Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Ash Centipede]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Bat Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering (and possibly shearing) sheep and while slaughtering rabbits. &lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Bristleworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Camel Weavel]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Clay Slug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while Digging, collecting [[Slate]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Clearwing]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Onions]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Corkscrew Asp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]], chiseling [[Limestone]], or digging for Stones. &lt;br /&gt;
|-&lt;br /&gt;
| [[Corn Maggot]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]] or [[Onions]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Millipede]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Dew Fly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Onions]], Thorns and [[Cabbage]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Feather Midge]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering Herbs.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Footworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Water]] or [[Papyrus]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit Maggot]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Thorns]] or harvesting [[Cabbage]], [[Onions]] and [[Flax]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Glass Worm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Water]] or diving for [[Oysters]] or gathering [[Papyrus]] or from a Water Mine. &lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Asp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Slug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect. &lt;br /&gt;
|-&lt;br /&gt;
| [[Honey Fly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering Herbs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf Snapper]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]] (certain), or possibly *collecting water or growing onions, remove when certain*.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Asp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]] or digging for Stones. &lt;br /&gt;
|-&lt;br /&gt;
| [[Needleworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]].  &lt;br /&gt;
|-&lt;br /&gt;
| [[Nightwing]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Flax]].  &lt;br /&gt;
|-&lt;br /&gt;
| [[Nippleworm]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Papyrus]].  &lt;br /&gt;
|-&lt;br /&gt;
| [[Orchid Hopper]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Carrots]], or [[Onions]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Oyster Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Water]] or [[Papyrus]] and while diving for oysters. &lt;br /&gt;
|-&lt;br /&gt;
| [[Pickel Slug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]], or gathering [[Sand]],  or digging for Stones. &lt;br /&gt;
|-&lt;br /&gt;
| [[Queen Maggot]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]], [[Limestone]], or digging for Stones.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Raspberry Moth]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while [[Carrots]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Red Cricket]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Ringed Wasp]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rose Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering sheep, camels, and chickens. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rose Swallowtail]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting flax (Old Dog)and from gathering thorns. &lt;br /&gt;
|-&lt;br /&gt;
| [[Ruby Hornborrer]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Cabbage]], [[Onions]], or [[Carrots]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Salt Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Herbs]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Mite]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Herbs]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Slime Moth]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect. &lt;br /&gt;
|-&lt;br /&gt;
| [[Snowberry Butterfly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Spittlebug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]], [[Carrots]], or [[Onions]], or while gathering [[Thorns]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Toad Sawfly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering sheep and rabbits in a hutch. &lt;br /&gt;
|-&lt;br /&gt;
| [[White Mealybug]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while collecting [[Slate]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[White Sawfly]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while slaughtering rabbits in a hutch.  &lt;br /&gt;
|-&lt;br /&gt;
| [[Woodmoth]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while harvesting [[Flax]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Wooly Aphid]] ||align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|1 || align=&amp;quot;center&amp;quot;|? ||A type of Insect found while gathering [[Wood]]. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Lists of Insects by Class =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ground Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*[[Dig]]ging&lt;br /&gt;
*Collecting [[Slate]]&lt;br /&gt;
*Collecting [[Clay]]&lt;br /&gt;
*Collecting [[Dirt]]&lt;br /&gt;
*Collecting [[Sand]] or [[Mud]] (not in the same spot)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Queen Maggot]] || Ground || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Pickel Slug]] || Ground || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[White Mealybug]] || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Mud Asp]] || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Clay Slug]] || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Blister Beetle]]|| Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
|| [[Corkscrew Asp]]  || Ground || ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wood-Tree Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Gather [[Wood]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Golden Asp]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Ringed Wasp]] || Wood || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Wooly Aphid]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Horned Hookworm]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Red Cricket]] || Wood || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Desert Millipede]] || Wood || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Ash Centipede]] || Wood || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Water Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Pick [[Fertile Papyrus]]&lt;br /&gt;
*Gather [[Water]] (not in the same spot)&lt;br /&gt;
*Collect a gem from a [[Water Mine]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Oyster Mite]]|| Water || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Glass Worm]] || Water || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Footworm]] || Water || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Bloodworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Nippleworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Bristleworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Needleworm]] || Water || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Herb Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Forage [[Herbs]], whether successful or not&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Grass Slug]]|| Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Salt Mite]] || Herb || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Feather Midge]] || Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Camel Weevel]] || Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Honey Fly]] || Herb || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Sand Mite]] || Herb || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Slime Moth]] || Herb || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Livestock Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
&lt;br /&gt;
*Slaughtering [[Camels]], [[Sheep]], [[Chickens]], [[Rabbits]], [[Cows]] or [[Bulls]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[White Sawfly]] || Livestock || 1&lt;br /&gt;
|-&lt;br /&gt;
||[[Bat Mite]] || Livestock || 2&lt;br /&gt;
|-&lt;br /&gt;
||[[Rose Mite]] || Livestock || 3&lt;br /&gt;
|-&lt;br /&gt;
||[[Toad Sawfly]]|| Livestock || 4&lt;br /&gt;
|-&lt;br /&gt;
||[[Hairy Slug]] || Livestock || 5&lt;br /&gt;
|-&lt;br /&gt;
||[[Skinlicker]] || Livestock || 6&lt;br /&gt;
|-&lt;br /&gt;
||[[Stone Fly]] || Livestock || 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crop Dwelling Insects==&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
*Harvest a bed of [[Flax]], [[Barley]], or [[Wheat]]&lt;br /&gt;
*Harvest [[Vegetables]]&lt;br /&gt;
*Collect [[Thorns]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;10&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Insect!!Class!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
||[[Fruit Maggot]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Rose Swallowtail]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Spittlebug]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Orchid Hopper]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Dew Fly]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Snowberry Butterfly]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Ruby Hornborrer]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Corn Maggot]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Raspberry Moth]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Nightwing]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Woodmoth]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Leafhopper]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Leaf Snapper]]|| Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
||[[Clearwing]] || Crop || ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Crop Dwelling Insects have 14, so broken down into 2 different rarity groups of 7 insects each.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Beetle]]&lt;br /&gt;
* [[Cicada]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=52235</id>
		<title>Hyksos:Research</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Hyksos:Research&amp;diff=52235"/>
		<updated>2018-08-25T07:43:36Z</updated>

		<summary type="html">&lt;p&gt;Zonk: /* University of Thought */ Detonation update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
==Research Info==&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
* Hyksos Research&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide|Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
&lt;br /&gt;
==Great Hall==&lt;br /&gt;
&lt;br /&gt;
===Great Hall===&lt;br /&gt;
{{ResGreatHall|Great Hall|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
   {{ResTechnology|Planning Application|&lt;br /&gt;
      {{ResResource|Boards|535|1500}}&lt;br /&gt;
      {{ResResource|Bricks|518|4500}}&lt;br /&gt;
      {{ResResource|Dried Papyrus|150|150}}&lt;br /&gt;
      {{ResResource|Leather|30|30}}&lt;br /&gt;
      {{ResResource|Slate|540|540}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Banner Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
===University of Architecture===&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn | Future Research}}&lt;br /&gt;
   &lt;br /&gt;
 &lt;br /&gt;
{{ResTechnology|Obelisk Construction (6 of 7)|&lt;br /&gt;
      {{ResResource|Bricks|27192|27192}}&lt;br /&gt;
      {{ResResource|Jade|0|26}}&lt;br /&gt;
      {{ResResource|Crater Cut Gem|0|100}}&lt;br /&gt;
      {{ResResource|Large Quartz|0|56}}&lt;br /&gt;
      {{ResResource|The Shark cut Lapis|0|101}}&lt;br /&gt;
      {{ResResource|Lens cut Turquoise|0|147}}&lt;br /&gt;
      {{ResResource|Eyelet cut Gem|0|308}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Chemistry Recipe - Lime Emulsion|&lt;br /&gt;
      {{ResResource|Jugs of Water|10719|23500}}&lt;br /&gt;
      {{ResResource|Limestone|47000|47000}}&lt;br /&gt;
      {{ResResource|Lime|2062|4700}}&lt;br /&gt;
      {{ResResource|Bauxite|0|2350}}&lt;br /&gt;
      {{ResResource|Extract{{!}}Maat's Compound Extract|0|282}}&lt;br /&gt;
      {{ResResource|Extract{{!}}Set's Compound Extract|0|141}}&lt;br /&gt;
      {{ResResource|Extract{{!}}Osiris's Compound Extract|0|71}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
   &lt;br /&gt;
{{ResOnATimer|Storage Improvements (1 of 3)|&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Mirrored Pyramid}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (5 of 7)}}&lt;br /&gt;
    {{ResComplete|Mirrored Pyramid}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (4 of 7)}}&lt;br /&gt;
    {{ResComplete|Wood Treatment}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Gearbox Design}}&lt;br /&gt;
    {{ResComplete|Improved Brick Rack Construction}}&lt;br /&gt;
    {{ResComplete|Masonry}}&lt;br /&gt;
    {{ResComplete|Mining}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (1 of 7)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (2 of 7)}}&lt;br /&gt;
    {{ResComplete|Obelisk Construction (3 of 7)}}&lt;br /&gt;
    {{ResComplete|Stonecutting}}&lt;br /&gt;
    {{ResComplete|Stone Masonry 1}}&lt;br /&gt;
    {{ResComplete|Bonfire Stabilization}}&lt;br /&gt;
    {{ResComplete|Stone Masonry (2 of 2)}}&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===University of Art and Music===&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Acid Extract|&lt;br /&gt;
	{{ResResource|Sulphurous Water|103|41500}}&lt;br /&gt;
	{{ResResource|Salt|0|4150}}&lt;br /&gt;
	{{ResResource|Glass Jar{{!}}Glass Jars|0|1660}}&lt;br /&gt;
	{{ResResource|Glass Pipe|0|1245}}&lt;br /&gt;
	{{ResResource|Wire{{!}}Metal Blue Wire|0|3320}}&lt;br /&gt;
	{{ResResource|Extract{{!}}Osiris's Compound Extract|0|249}}&lt;br /&gt;
	{{ResResource|Extract{{!}}Thoth's Compound Extract|0|125}}&lt;br /&gt;
	{{ResResource|Extract{{!}}Ra's Compound Extract|0|62}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Chemistry Recipe - Potash Ointment|&lt;br /&gt;
	{{ResResource|Jugs of Water|0|20750}}&lt;br /&gt;
	{{ResResource|Acid|0|2075}}&lt;br /&gt;
	{{ResResource|Extract{{!}}Geb's Compound Extract|0|249}}&lt;br /&gt;
	{{ResResource|Extract{{!}}Maat's Compound Extract|0|125}}&lt;br /&gt;
	{{ResResource|Extract{{!}}Set's Compound Extract|0|62}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Advanced Blacksmithing (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Advanced Glassblowing}}&lt;br /&gt;
    {{ResComplete|Blacksmithing}}&lt;br /&gt;
    {{ResComplete|Glassblowing}}&lt;br /&gt;
    {{ResComplete|Mass Production of Color}}&lt;br /&gt;
    {{ResComplete|Pyrotechnic Mortar Construction}}&lt;br /&gt;
    {{ResComplete|The Science of Color}}&lt;br /&gt;
    {{ResComplete|Taxidermy}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Crystal Acoustics}}&lt;br /&gt;
    {{ResComplete|Chromatic Touch}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;br /&gt;
&lt;br /&gt;
===University of the Human Body===&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Gem Glue|&lt;br /&gt;
      {{ResResource|Mandibular Glue|0|5600}}&lt;br /&gt;
      {{ResResource|Gypsum|0|11200}}&lt;br /&gt;
      {{ResResource|Jugs of Water|10489|28000}}&lt;br /&gt;
      {{ResResource|Huge Diamond|4|17}}&lt;br /&gt;
      {{ResResource|Large Diamond|28|280}}&lt;br /&gt;
      {{ResResource|Medium Diamond|515|2800}}&lt;br /&gt;
      {{ResResource|Huge Emerald|8|17}}&lt;br /&gt;
      {{ResResource|Large Emerald|11|280}}&lt;br /&gt;
      {{ResResource|Medium Emerald|586|2800}}&lt;br /&gt;
      {{ResResource|Huge Quartz|1|17}}&lt;br /&gt;
      {{ResResource|Large Quartz|93|280}}&lt;br /&gt;
      {{ResResource|Medium Quartz|1337|2800}}&lt;br /&gt;
      {{ResResource|Huge Ruby|0|17}}&lt;br /&gt;
      {{ResResource|Large Ruby|33|280}}&lt;br /&gt;
      {{ResResource|Medium Ruby|761|2800}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|1|17}}&lt;br /&gt;
      {{ResResource|Large Sapphire|46|280}}&lt;br /&gt;
      {{ResResource|Medium Sapphire|761|2800}}&lt;br /&gt;
      {{ResResource|Huge Topaz|1|17}}&lt;br /&gt;
      {{ResResource|Large Topaz|46|280}}&lt;br /&gt;
      {{ResResource|Medium Topaz|887|2800}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Set's Compound Extract|0|336}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Osiris's Compound Extract|0|168}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Thoth's Compound Extract|0|84}}&lt;br /&gt;
    }}&lt;br /&gt;
   &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{ResTechnology|Chemistry Recipe - Speed of the Serpent|&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Perfuming}}&lt;br /&gt;
    {{ResComplete|Basic Shipbuilding}}&lt;br /&gt;
    {{ResComplete|Aromatics}}&lt;br /&gt;
    {{ResComplete|Basic Charcoal Production}}&lt;br /&gt;
    {{ResComplete|Controlled Burn}}&lt;br /&gt;
    {{ResComplete|Dowsing}}&lt;br /&gt;
    {{ResComplete|Advanced Charcoal Construction}}&lt;br /&gt;
    {{ResComplete|Beer Brewing}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Harmony===&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
   &lt;br /&gt;
     {{ResTechnology|Chariot Repair 3 of 3|&lt;br /&gt;
      {{ResResource|Bricks|4889|200000}}&lt;br /&gt;
      {{ResResource|Boards|410|20000}}&lt;br /&gt;
      {{ResResource|Rope|15031|10000}}&lt;br /&gt;
      {{ResResource|Canvas|865|2500}}&lt;br /&gt;
      {{ResResource|Linen|15|1000}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|2500}}&lt;br /&gt;
      {{ResResource|Steel Cable|0|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
     {{ResTechnology|Chemistry Recipe - Gear Oil|&lt;br /&gt;
      {{ResResource|Oil|18010|100000}}&lt;br /&gt;
      {{ResResource|Petroleum|300|50000}}&lt;br /&gt;
      {{ResResource|Extract{{!}}Maat's Compound Extract|0|234}}&lt;br /&gt;
      {{ResResource|Extract{{!}}Set's Compound Extract|0|117}}&lt;br /&gt;
      {{ResResource|Extract{{!}}Osiris's Compound Extract|0|59}}&lt;br /&gt;
     }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
     {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Offering Vault Construction}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (1 of 5)}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (2 of 5)}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (3 of 5)}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (4 of 5)}}&lt;br /&gt;
    {{ResComplete|Advanced Metallurgy (5 of 5)}}&lt;br /&gt;
    {{ResComplete|Casting}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 1}}&lt;br /&gt;
    {{ResComplete|Chariot Repair 2}}&lt;br /&gt;
    {{ResComplete|Deep Well Construction}}&lt;br /&gt;
    {{ResComplete|Fine Casting}}&lt;br /&gt;
    {{ResComplete|Gear Casting 1 of 3}}&lt;br /&gt;
    {{ResComplete|Gear Casting 2 of 3}}&lt;br /&gt;
    {{ResComplete|Gear Casting 3 of 3}}&lt;br /&gt;
    {{ResComplete|Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Metallurgy 1 of 3}}&lt;br /&gt;
    {{ResComplete|Metallurgy 2 of 3}}&lt;br /&gt;
    {{ResComplete|Metallurgy 3 of 3}}&lt;br /&gt;
    {{ResComplete|Advanced Marble Mechanics}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Advanced Ferry Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Leadership===&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology | Advanced Trade | &lt;br /&gt;
      {{ResResource | Electrum                                         |      700 |    5000 }}&lt;br /&gt;
      {{ResResource | Star Metal                                       |     4700 |    5000 }}&lt;br /&gt;
      {{ResResource | Orichalcum                                       |     1800 |    5000 }}&lt;br /&gt;
      {{ResResource | Hepatizon                                        |     2600 |    5000 }}&lt;br /&gt;
      {{ResResource | Auricupride                                      |     3300 |    5000 }}&lt;br /&gt;
      {{ResResource | Corinthiacum                                     |     3800 |    5000 }}&lt;br /&gt;
      {{ResResource | Malardium                                        |     1700 |    5000 }}&lt;br /&gt;
      {{ResResource | Apophisite                                       |     3610 |    5000 }}&lt;br /&gt;
      {{ResResource | Gold                                             |    38004 |   20000 }}&lt;br /&gt;
      {{ResResource | Silver                                           |    33069 |   20000 }}&lt;br /&gt;
      {{ResResource | Non-Toxic, Fireproof Treated Boards              |    10000 |   10000 }}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
  {{ResTechnology|Advanced Silkworm Farming|state=collapsed|&lt;br /&gt;
      {{ResResource|Compost|10000|10000}}&lt;br /&gt;
      {{ResResource|Arsenic|0|830}}&lt;br /&gt;
      {{ResResource|Ra's Compound Extract|0|83}}&lt;br /&gt;
    }}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Wood Paper Manufacture}}&lt;br /&gt;
    {{ResComplete|Seed Registry}}&lt;br /&gt;
    {{ResComplete|Certification}}&lt;br /&gt;
    {{ResComplete|Minting}}&lt;br /&gt;
    {{ResComplete|Basic Trade}}&lt;br /&gt;
    {{ResComplete|Sign Construction (3 of 3)}}&lt;br /&gt;
    {{ResComplete|Guild Construction}}&lt;br /&gt;
    {{ResComplete|Sign Construction (1 of 3)}}&lt;br /&gt;
    {{ResComplete|Sign Construction (2 of 3)}}&lt;br /&gt;
    {{ResComplete|Basic Diplomacy}}&lt;br /&gt;
    {{ResComplete|Papyrus Paper Fabrication}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Stellae Construction}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===University of Thought===&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
    {{ResFuture|Detonation|state=collapsed|&lt;br /&gt;
      {{ResResource|Cut Stone{{!}}Cut Stones|234|11200}}&lt;br /&gt;
      {{ResResource|Concrete|16|22400}}&lt;br /&gt;
      {{ResResource|Iron Bars|0|1120}}&lt;br /&gt;
      {{ResResource|Small Barrels|3|560}}&lt;br /&gt;
      {{ResResource|Straw|62256|100000}}&lt;br /&gt;
      {{ResResource|Clay|11200|11200}}&lt;br /&gt;
      {{ResResource|Gunpowder|3210|22400}}&lt;br /&gt;
      {{ResResource|Rope|22400|22400}}&lt;br /&gt;
      {{ResResource|Wire{{!}}Magnesium Wire|0|5000}}&lt;br /&gt;
      {{ResResource|Explosives{{!}}Volatile Explosive|0|224}}&lt;br /&gt;
      {{ResResource|Explosives{{!}}Low Explosive|0|112}}&lt;br /&gt;
      {{ResResource|Explosives{{!}}High Explosive|0|56}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Explosives|state=collapsed|&lt;br /&gt;
      {{ResResource|Gunpowder|0|25000}}&lt;br /&gt;
      {{ResResource|Aluminum Powder|0|10000}}&lt;br /&gt;
      {{ResResource|Magnesium Wire|0|1000}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Set's Compound Extract|0|300}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Osiris's Compound Extract|0|150}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Thoth's Compound Extract|0|75}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe - Arsenic|state=collapsed|&lt;br /&gt;
      {{ResResource|Arsenic|0|585}}&lt;br /&gt;
      {{ResResource|Lead Ore|11200|10000}}&lt;br /&gt;
      {{ResResource|Acid|0|780}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Geb's Compound Extract|0|234}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Maat's Compound Extract|0|117}}&lt;br /&gt;
      {{ResResource|Extracts{{!}}Set's Compound Extract|0|59}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{ResTechnology|Fine Balance|&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Alchemical Maceration}}&lt;br /&gt;
    {{ResComplete|Gem Cutting}}&lt;br /&gt;
    {{ResComplete|Advanced Chemistry (1 of 2)}}&lt;br /&gt;
    {{ResComplete|Advanced Chemistry (2 of 2)}}&lt;br /&gt;
    {{ResComplete|Basic Chemistry}}&lt;br /&gt;
    {{ResComplete|Contest Organization}}&lt;br /&gt;
    {{ResComplete|Neutralization}}&lt;br /&gt;
    {{ResComplete|Prospecting}}&lt;br /&gt;
    {{ResComplete|Water Mining}}&lt;br /&gt;
    {{ResComplete|Structural Pottery}}&lt;br /&gt;
    {{ResComplete|Hive Optimization}}&lt;br /&gt;
    {{ResComplete|Pyramid Construction}}&lt;br /&gt;
    {{ResComplete|Distillation}}&lt;br /&gt;
    {{ResComplete|Herpeculture}}&lt;br /&gt;
    {{ResComplete|Distillation Experiments}}&lt;br /&gt;
    {{ResComplete|Toxin Extraction}}&lt;br /&gt;
    {{ResComplete|Cross Breeding}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===University of Worship===&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResTechnology|Advanced Horticulture|&lt;br /&gt;
	{{ResResource|Camels Mane Mushrooms|500|1600}}&lt;br /&gt;
	{{ResResource|Scorpions Brood Mushrooms|0|1200}}&lt;br /&gt;
	{{ResResource|Cobra Skin|2000|2000}}&lt;br /&gt;
	{{ResResource|Khefre's Essence|50|50}}&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
        {{ResComplete|Myrmecology}}&lt;br /&gt;
        {{ResComplete|Domesticated Sheep Farming}}&lt;br /&gt;
        {{ResComplete|Thistle Gardening}}&lt;br /&gt;
        {{ResComplete|Advanced Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Agriculture}}&lt;br /&gt;
        {{ResComplete|Animal Husbandry}}&lt;br /&gt;
        {{ResComplete|Barley Cultivation}}&lt;br /&gt;
        {{ResComplete|Beekeeping}}&lt;br /&gt;
        {{ResComplete|Entomology}}&lt;br /&gt;
        {{ResComplete|Gardening}}&lt;br /&gt;
        {{ResComplete|Horticulture}}&lt;br /&gt;
        {{ResComplete|Ranching}}&lt;br /&gt;
        {{ResComplete|Viticulture}}&lt;br /&gt;
        {{ResComplete|Wheat Cultivation}}&lt;br /&gt;
        {{ResComplete|Avian Selection}}&lt;br /&gt;
        {{ResComplete|Hydroponics}}&lt;br /&gt;
        {{ResComplete|Pyramid Construction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Vineyards_and_Wine_Guides&amp;diff=51639</id>
		<title>Vineyards and Wine Guides</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Vineyards_and_Wine_Guides&amp;diff=51639"/>
		<updated>2018-08-19T08:01:52Z</updated>

		<summary type="html">&lt;p&gt;Zonk: Fix the table layout image link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;by Pascalito and Ariella&lt;br /&gt;
&lt;br /&gt;
== Winebooks and Where to Get Them ==&lt;br /&gt;
&lt;br /&gt;
Pick up your Winebooks at School of Body. YOU GET A PERMANENT PERCEPTION POINT FOR EACH WINEBOOK FINISHED!&lt;br /&gt;
* Beginner&lt;br /&gt;
** A Sampling of 28 Wines&lt;br /&gt;
** 12%+ Alcohol (14)&lt;br /&gt;
** High Quality Wines (14)&lt;br /&gt;
** 3+ Vintage Wines (7)&lt;br /&gt;
* Enthusiast&lt;br /&gt;
** A Sampling of 49 Wines&lt;br /&gt;
** Sweet Wines(14) which are below 10% sugar when bottled. Thin wines and 0% alcohol wines count.&lt;br /&gt;
** 13% Alcohol Wines (14)&lt;br /&gt;
** Very Good Quality Wines (21)&lt;br /&gt;
** Fourteen Old Wines (5+ vintages)&lt;br /&gt;
* Oenophile&lt;br /&gt;
** A Sampling of 70 Wines&lt;br /&gt;
** Explorations of Berries (21)&lt;br /&gt;
** Explorations of Spice (14)&lt;br /&gt;
** Explorations of Dried Fruit (7)&lt;br /&gt;
** Sweet Flavors of Caramel (7)&lt;br /&gt;
** Confluence of Coffee and Mint (7)&lt;br /&gt;
** Confluence of Walnut and Tobacco (1)&lt;br /&gt;
** Seven Very Old Wines (9+ vintages)&lt;br /&gt;
* Sommelier&lt;br /&gt;
** A Sampling of 107 Wines&lt;br /&gt;
** Desert Explorations of Flowers (21)&lt;br /&gt;
** Desert Explorations of Nuts (21)&lt;br /&gt;
** Selections from Pharaoh's Cellar (21)&lt;br /&gt;
** Explorations of Vegetables (21)&lt;br /&gt;
** Extremely Old (21+ vintages), Highly Alcoholic (14%+), Caramel Wines (3)&lt;br /&gt;
** Confluence of Cherry, Tea and Caramel (7)&lt;br /&gt;
** Ancient Wines (21 of 35+ vintages)&lt;br /&gt;
&lt;br /&gt;
To view your Winebooks and your points click yourself -&amp;gt; Special -&amp;gt; Wine Notebooks... -&amp;gt; Open Notebook... (why two levels here who knows) -&amp;gt; the one you want to view&lt;br /&gt;
 &lt;br /&gt;
== University of Worship Regions and Which Vines ==&lt;br /&gt;
&lt;br /&gt;
* Amusement - Blue Nile &lt;br /&gt;
* Appreciation - East Kush, Suez (Giza side) &lt;br /&gt;
* Balance - Asyut &lt;br /&gt;
* Contemplation - Elephantine &lt;br /&gt;
* Distraction - Pwenet, Suez (Arsinoe side) &lt;br /&gt;
* Frivolity - Wester Desert &lt;br /&gt;
* Wisdom - Akhetaton&lt;br /&gt;
&lt;br /&gt;
== Vineyard Spacing and How Many Vineyards at One Spot ==&lt;br /&gt;
&lt;br /&gt;
* Note: So you do not kick yourself later for missing a vintage.  Make a point now of checking to be ready to bottle before end of month/season so you have some bottles for each vintage.&lt;br /&gt;
&lt;br /&gt;
Plant blocks of vineyards 20x20 coords apart.  To build a vineyard, just click Projects-&amp;gt;Vineyards (make sure you have the Viticulture tech from a UWorship). From experience this coord rule of thumb catches most flavors.  Flavor areas can overlap each other so that one vineyard may express up to 5 different flavors over time or none at all.&lt;br /&gt;
&lt;br /&gt;
How many vineyards at one spot?  Two is good to start with and see which flavor/s are there. Keep in mind you will want extra bottles to drink later as vintages change because new flavors are expressed in BOTTLED wine (not barreled wine) over time.  So drinking from a vineyard's batch of bottled wine one vintage will show certain flavor/s but drinking from the same batch of a particular vineyard's bottling can possibly show other flavors later.&lt;br /&gt;
&lt;br /&gt;
== Supplies to have in quantity ==&lt;br /&gt;
&lt;br /&gt;
You might want a warehouse exclusively for Wine Supplies.&lt;br /&gt;
&lt;br /&gt;
* [[Boards]], [[Nails]] and [[Rope]] to build [[vineyard]]s.  40 [[Boards]], 25 [[Nails]] and 12 [[Rope]] each [[vineyard]].&lt;br /&gt;
* [[Empty Wine Bottles]] produced from [[Glass Products|Normal glass]].  Can produce batches of 12 in [[Glazier's Bench]]. 21 [[grapes]] per bottle.&lt;br /&gt;
* [[Barrel Tap]]s.  Made with [[Iron Knife]] and [[Carving]] 3.&lt;br /&gt;
* Label papers made from 1 [[Papyrus Paper]] (made on a [[Paper Press]]) and 1 [[Ink]] (made in a [[Chemistry Laboratory]]) and 1 [[Quill]] (made from an [[Ibis feather]]).  Or be smart and give it a good name from the start so you don't have to relabel.&lt;br /&gt;
* Barrels. Buy [[Cooperage]] skill at SBody (need level 5 and Advanced Metallurgy Tech) for 2 [[Brass Plate]]s, 50 [[Copper Strap]]s and 100 [[boards]].  Build a [[Barrel Vise]] with 2 [[Brass Plate]]s and 6 [[Copper Sheeting]].  You will need 100 [[boards]], 2 [[Copper Strap]]s and 150 [[wood]](approximately to be safe) to make each barrel.  Barrel making is easy as long as you do not fall asleep.&lt;br /&gt;
* [[Wine Barrel]]s. 6 [[Boards]] + 50 [[Nails]] + 1 [[Small Barrel]]&lt;br /&gt;
* [[Ceremonial Tasting Table]] needs 6 [[Oyster Shell Marble]] and 20 [[boards]].&lt;br /&gt;
&lt;br /&gt;
== Goals and Knowing Which Vine Type to Plant ==&lt;br /&gt;
&lt;br /&gt;
Pick up vines from a University of Worship that has had Viticulture donations finished.  It will cost at least one tilapia meat but be warned that your tilapia meat will be taken from you after you request a vine...whether or not those stingy scientists have one to hand out or not.  Good to have more than one tilapia meat because of this.&lt;br /&gt;
&lt;br /&gt;
{|{table} border=10 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EE82EE&amp;quot;&lt;br /&gt;
|'''Vine Name'''&lt;br /&gt;
|'''Tending Table Link'''&lt;br /&gt;
|'''Genome'''&lt;br /&gt;
|'''Used For'''&lt;br /&gt;
|'''Gene Sets'''&lt;br /&gt;
|'''Negatives'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Amusement&lt;br /&gt;
| [[Wine/Amusement|Amusement Tending Table]]&lt;br /&gt;
| KGGGGOOORGGGGGROOORGGGGGGGGGROGGGGG&lt;br /&gt;
| Good for highest quantity of grapes.  Best used to test new flavor areas.  Can use instabottling for flavor testing (see Knowing Flavor section to learn about instabottling).&lt;br /&gt;
| 2 Grape Quantity OOOR, 2 Vigor GGGRO&lt;br /&gt;
| Not much good for any other attribute than loads of grapes.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Balance&lt;br /&gt;
| [[Wine/Balance|Balance Tending Table]]&lt;br /&gt;
| KYYYGGGRYYROGGGRROOYYGGGOOORK&lt;br /&gt;
| Most flexible vine for use in anything. Good crossbreeding vine because of the long genome length and all the genome set types possible. Good for expressing flavors but Contemplation is better since that vine has 2 quality gene sets.&lt;br /&gt;
| Has 1 genome group of each attribute: Acid-OYYG, Color-RROOYY, Grapes-OOOR, Quality-RYYR, Skin-YRO, Sugar-YYY, Vigor-GGGRO&lt;br /&gt;
| Not super in any one attribute.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Contemplation&lt;br /&gt;
| [[Wine/Contemplation|Contemplation Tending Table]]&lt;br /&gt;
| KRYYRGYROGGGGGRYYROK&lt;br /&gt;
| Quality - Expressing flavors over time.  Winebook 1 needs higher quality vines.&lt;br /&gt;
| 2 Quality gene sets of RYYR &lt;br /&gt;
| Low grape count due to no Grape gene sets (makes less bottles of wine)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Frivolity&lt;br /&gt;
| [[Wine/Frivolity|Frivolity Tending Table]]&lt;br /&gt;
| KRROOYYGGGGGYYYGGGYYYRROOYYGGGGGGYRK&lt;br /&gt;
| Higher Tannin from color for chemists to make higher volume and types of spirits. Higher Sugar for higher alcohol for winebooks (fall over from being drunk) and chemists for spirits and for sweeter wines. Spirits are needed for Test of Festivals.  Higher Acid expresses flavors better and maybe faster development of alcohol.&lt;br /&gt;
| 1 Acid OYYG 2 Color RROOYY 2 Sugar YYY&lt;br /&gt;
| Low grape count due to no Grape gene sets (makes less bottles of wine)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
From the table above you can decide which vines to plant that will suit your goals and needs.  Plant extra vineyards together if you want more bottles of wine from vines.  Consider that Test of Festivals asks for certain vintages of wine, Body Monuments ask for wines of certain flavors, certain winebooks ask for flavors and certain amounts of alcohol, Test of Vigil asks for certain wines, chemists need high sugar and tannin wines so having more bottles can help others too.&lt;br /&gt;
&lt;br /&gt;
You can immediately Tend after planting but cannot Take a Cutting after planting your vine.&lt;br /&gt;
&lt;br /&gt;
== Vine Statistics and Controlling Gene Sets Chart ==&lt;br /&gt;
&lt;br /&gt;
A planted vine will show:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attribute !! Notes !! Gene Set&lt;br /&gt;
|-&lt;br /&gt;
| '''Acid''' || Determines how long flavours remain while bottled. Lower acid wines lose their flavour the more they age.  The exact formula for determining how long wine will last is unknown. || OYYG&lt;br /&gt;
|-&lt;br /&gt;
| '''Color''' || Is involved in the production of Tannin in the barrel.  The exact role in determination of hue is not clear. Color value may determine the hue of wine.  || RROOYY&lt;br /&gt;
|-&lt;br /&gt;
| '''Grapes''' || Each cutting type will have a set number of starting grapes, each time it is planted. If the grape count ever reaches 0, the vine will die. || OOOR&lt;br /&gt;
|-&lt;br /&gt;
| '''Quality''' || Determines the potential quality of wines made from these grapes. Higher quality wines will reveal more flavors and retain these flavors longer.  || RYYR&lt;br /&gt;
|-&lt;br /&gt;
| '''Skin''' || Is involved in the production of Tannin in the barrel (see below).  || YRO&lt;br /&gt;
|-&lt;br /&gt;
| '''Sugar''' || Sugar is converted to alcohol in the barrel. Chemists use to make spirits. || YYY&lt;br /&gt;
|-&lt;br /&gt;
| '''Vigor''' || How much &amp;quot;life&amp;quot; is left in the vine. If Vigor ever reaches 0, the vine will die. || GGGRO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Planting ==&lt;br /&gt;
&lt;br /&gt;
Starting values for all stats for a vine when first planted are 0 except for Grapes and Vigor.  Grapes starting value is between 8 and 12 (inclusive and regardless of how many Grapes gene sets a vine genome has) and is 'assigned' randomly for a unique vine genome.  You might also think of it as each type of vine is 'assigned' an amount of starting Grapes and every cutting from that vine will ALWAYS have that amount of starting Grapes. Vigor begins with 100 health and will always decrease with each tend.&lt;br /&gt;
[[Image:Default_Vine_Stats.jpg | 500 px|Starting Vine Stats of Zero]]&lt;br /&gt;
&lt;br /&gt;
== Tending ==&lt;br /&gt;
&lt;br /&gt;
=== Building your personal Tend Table - Example is high Quality on Contemplation vine ===&lt;br /&gt;
&lt;br /&gt;
Refer to the tending table links in the above chart and print them out.  Use Printable Version under Toolbox on the left side bar.  You may have to do Print Preview to have All Pages print out.  Also printout [[Wine/Abbreviations|Abbreviation Key to Tend Tables]].&lt;br /&gt;
&lt;br /&gt;
WARNING: DO NOT LET VIGOR OR GRAPES GO TO ZERO OR A NEGATIVE VALUE or your vine will die.&lt;br /&gt;
&lt;br /&gt;
Possible Vineyard States: &lt;br /&gt;
* SA - The vines are SAGGING a Bit.&lt;br /&gt;
* W - Leaves are WILTING.&lt;br /&gt;
* M - A MUSTY smell can be detected.&lt;br /&gt;
* F - Stems look especially FAT.&lt;br /&gt;
* R - Leaves RUSTLE in the breeze.&lt;br /&gt;
* SV - The grapes are starting to ShriVel.&lt;br /&gt;
* SM - Leaves ShiMmer with moisture.&lt;br /&gt;
&lt;br /&gt;
Tending Methods:&lt;br /&gt;
* AS - AERATE the SOIL.&lt;br /&gt;
* MG - MIST the GRAPES.&lt;br /&gt;
* PO - PINCH OFF the weakest stems.&lt;br /&gt;
* SL - SHADE the LEAVES.&lt;br /&gt;
* SV - SPREAD out the VINES.&lt;br /&gt;
* TV - TIE the VINES to the trellis.&lt;br /&gt;
* TL - TRIM the lower LEAVES.&lt;br /&gt;
&lt;br /&gt;
First, take out the tending table for the vine you are working with.  Let's say you decide on Contemplation to have higher quality for seeing flavors.  You will now make your personal tend table for Contemplation for this specific goal.  &lt;br /&gt;
&lt;br /&gt;
The Tending Tables list tables for each of the States you will see when you go to the vineyard and click on it.  The next decision is which tend to choose to end up maximizing your goal. We always want to look at the Grapes column and maximize grape count in tandem with your other goals.  We always want to look at the Vigor column and minimize the decreasing.  Vigor always decreases from 100 down to zero or close to it and is the main determiner of when to harvest.  Otherwise the vine would die because Vigor goes negative.  In this example Quality is also a goal so we will be looking at the Grapes, Quality and Vigor columns to build our personal tend table.&lt;br /&gt;
&lt;br /&gt;
The first State we look at is SAGGING.  We will list tends for the Sagging state that have positive values in both Grapes and Quality columns: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|{table} border=10 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EE82EE&amp;quot;&lt;br /&gt;
|'''Tend Type'''&lt;br /&gt;
|'''(G)rapes'''&lt;br /&gt;
|'''(Q)uality'''&lt;br /&gt;
|'''(Vigor)'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| AS&lt;br /&gt;
| +3&lt;br /&gt;
| 0&lt;br /&gt;
| -12 &lt;br /&gt;
|-&lt;br /&gt;
| MG&lt;br /&gt;
| +2&lt;br /&gt;
| +2&lt;br /&gt;
| -11&lt;br /&gt;
|-&lt;br /&gt;
| SV&lt;br /&gt;
| +3&lt;br /&gt;
| -7&lt;br /&gt;
| -7&lt;br /&gt;
|-&lt;br /&gt;
| TL&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
| -3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notice that TL is also included because Sagging happens to be a sucky tend.  TL will probably get chosen because Vigor value loss is minimized and Grape loss is zero while Quality has a minimum loss of -1.  Or you might decide to use SV to get more grapes and take a middle of the road Vigor loss while thinking that you are maximizing Quality in the other tends enough to take a -7 Quality loss on this one tend.  In the end, TL is chosen to minimize all decreases.&lt;br /&gt;
&lt;br /&gt;
Next we will look at the other States and decide which Tend would be  the best for each State we might currently find on our vineyards.&lt;br /&gt;
&lt;br /&gt;
WILTING&lt;br /&gt;
&lt;br /&gt;
{|{table} border=10 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EE82EE&amp;quot;&lt;br /&gt;
|'''Tend Type'''&lt;br /&gt;
|'''(G)rapes'''&lt;br /&gt;
|'''(Q)uality'''&lt;br /&gt;
|'''(Vigor)'''&lt;br /&gt;
|-&lt;br /&gt;
| MG&lt;br /&gt;
| +4&lt;br /&gt;
| -3&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
| SL&lt;br /&gt;
| +1&lt;br /&gt;
| -6&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| SV&lt;br /&gt;
| -1&lt;br /&gt;
| +1&lt;br /&gt;
| -14&lt;br /&gt;
|-&lt;br /&gt;
| TV&lt;br /&gt;
| +2&lt;br /&gt;
| -4&lt;br /&gt;
| -9&lt;br /&gt;
|-&lt;br /&gt;
| TL&lt;br /&gt;
| -3&lt;br /&gt;
| +2&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
SV and TV have too high a decrease in Vigor.  SL has too high a decrease in Quality.  So the choice will be between MG if you want to go for more grapes or TL if you want to lose some grapes but gain a little in Quality and neither takes much loss in Vigor.  We will try TL to bump the Quality up.&lt;br /&gt;
&lt;br /&gt;
MUSTY&lt;br /&gt;
&lt;br /&gt;
{|{table} border=10 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EE82EE&amp;quot;&lt;br /&gt;
|'''Tend Type'''&lt;br /&gt;
|'''(G)rapes'''&lt;br /&gt;
|'''(Q)uality'''&lt;br /&gt;
|'''(Vigor)'''&lt;br /&gt;
|-&lt;br /&gt;
| MG&lt;br /&gt;
| +3&lt;br /&gt;
| +10&lt;br /&gt;
| -13&lt;br /&gt;
|-&lt;br /&gt;
| SV&lt;br /&gt;
| -3&lt;br /&gt;
| +2&lt;br /&gt;
| -13&lt;br /&gt;
|-&lt;br /&gt;
| TV&lt;br /&gt;
| -1&lt;br /&gt;
| +9&lt;br /&gt;
| -13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All three of the above take a serious decrease to Vigor of -13 so choose the best one for both Grapes and Quality to make it worth it which is MG.&lt;br /&gt;
&lt;br /&gt;
FAT&lt;br /&gt;
&lt;br /&gt;
{|{table} border=10 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EE82EE&amp;quot;&lt;br /&gt;
|'''Tend Type'''&lt;br /&gt;
|'''(G)rapes'''&lt;br /&gt;
|'''(Q)uality'''&lt;br /&gt;
|'''(Vigor)'''&lt;br /&gt;
|-&lt;br /&gt;
| MG&lt;br /&gt;
| +1&lt;br /&gt;
| +11&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| SL&lt;br /&gt;
| +2&lt;br /&gt;
| +12&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
MG gives the better ratio of gain per Vigor decrease.&lt;br /&gt;
&lt;br /&gt;
RUSTLE&lt;br /&gt;
&lt;br /&gt;
AS and SV are the clear winners.  Both have exactly the same stats per tend of our column categories.&lt;br /&gt;
&lt;br /&gt;
SHRIVEL&lt;br /&gt;
&lt;br /&gt;
{|{table} border=10 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EE82EE&amp;quot;&lt;br /&gt;
|'''Tend Type'''&lt;br /&gt;
|'''(G)rapes'''&lt;br /&gt;
|'''(Q)uality'''&lt;br /&gt;
|'''(Vigor)'''&lt;br /&gt;
|-&lt;br /&gt;
| SV&lt;br /&gt;
| -2&lt;br /&gt;
| +12&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| TV&lt;br /&gt;
| +4&lt;br /&gt;
| +9&lt;br /&gt;
| -14&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It's tempting to use the TV tend because both have high positives, but the very high decrease in Vigor makes the ratio not worth it.  Remember it's easier to plant more vineyards to get more grapes than it is to raise Quality.  So we will choose the SV tend if the State is Shrivel.&lt;br /&gt;
&lt;br /&gt;
SHIMMER&lt;br /&gt;
&lt;br /&gt;
{|{table} border=10 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EE82EE&amp;quot;&lt;br /&gt;
|'''Tend Type'''&lt;br /&gt;
|'''(G)rapes'''&lt;br /&gt;
|'''(Q)uality'''&lt;br /&gt;
|'''(Vigor)'''&lt;br /&gt;
|-&lt;br /&gt;
| AS&lt;br /&gt;
| +1&lt;br /&gt;
| +10&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| TV&lt;br /&gt;
| +2&lt;br /&gt;
| +9&lt;br /&gt;
| -7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The ratio for Quality vs Vigor is higher with AS.&lt;br /&gt;
&lt;br /&gt;
So there we have a personal choice set of tends to maximize grapes on the low grape vine Contemplation while raising Quality as much as possible and getting the most tends possible before Vigor gets to its minimum and we must Harvest.&lt;br /&gt;
&lt;br /&gt;
=== Example of a Personal Tend Table for Contemplation Vine to Maximize Quality and Grapes ===&lt;br /&gt;
&lt;br /&gt;
{|{table} border=10 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#EE82EE&amp;quot;&lt;br /&gt;
|'''State'''&lt;br /&gt;
|'''Preferred Tend Type'''&lt;br /&gt;
|'''(G)rapes'''&lt;br /&gt;
|'''(Q)uality'''&lt;br /&gt;
|'''(V)igor'''&lt;br /&gt;
|-&lt;br /&gt;
| Sagging&lt;br /&gt;
| TL&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
| -3&lt;br /&gt;
|-&lt;br /&gt;
| Wilting&lt;br /&gt;
| TL&lt;br /&gt;
| -3&lt;br /&gt;
| +2&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
| Musty&lt;br /&gt;
| MG&lt;br /&gt;
| +3&lt;br /&gt;
| +10&lt;br /&gt;
| -13&lt;br /&gt;
|-&lt;br /&gt;
| Fat&lt;br /&gt;
| MG&lt;br /&gt;
| +1&lt;br /&gt;
| +11&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Rustle&lt;br /&gt;
| AS&lt;br /&gt;
| +4&lt;br /&gt;
| +7&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Shrivel&lt;br /&gt;
| SV&lt;br /&gt;
| -2&lt;br /&gt;
| +12&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Shimmer&lt;br /&gt;
| AS&lt;br /&gt;
| +1&lt;br /&gt;
| +10&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Actual Tending ===&lt;br /&gt;
&lt;br /&gt;
You can click on your vineyard and choose a TEND selection ONCE AN HOUR and TAKE A CUTTING ONCE EVERY 2 HOURS.&lt;br /&gt;
&lt;br /&gt;
Step 1) Click the vineyard and Take a Cutting for future use if you want.&lt;br /&gt;
&lt;br /&gt;
Step 2) CHECK VIGOR AND GRAPES to make sure the tend you choose WILL NOT go to zero or negative or the vine will die! &lt;br /&gt;
&lt;br /&gt;
Step 3) Look at the State it is in at the top of the window under This is a Vineyard, Growing WhateverVine.&lt;br /&gt;
&lt;br /&gt;
Step 4) Look at your personal tend table and find the current State on the window, RECHECK THIS CURRENT VINE'S VIGOR against the Vigor loss of the tend for the State you see, and choose the tend from your table.  &lt;br /&gt;
&lt;br /&gt;
See below if the Vigor OR Grapes for your current vine is at its lowest point without going to zero or negative.&lt;br /&gt;
&lt;br /&gt;
== Harvesting Your Grapes ==&lt;br /&gt;
&lt;br /&gt;
Two reasons to harvest.&lt;br /&gt;
* When Vigor is at its lowest point without going to zero or below.&lt;br /&gt;
* The end of the vintage.&lt;br /&gt;
&lt;br /&gt;
It is a good idea if you have more than one vineyard at a spot to wait and harvest all the grapes at the same coords at the same time so you can barrel all of them together. Otherwise you end up using more wine barrels and having more left over grapes.&lt;br /&gt;
&lt;br /&gt;
IMPORTANT STEP: Get your notebook or your wiki page and catalogue the coords of your vines.  &lt;br /&gt;
&lt;br /&gt;
Harvesting&lt;br /&gt;
* Click the vineyard and choose Harvest the Grapes.  &lt;br /&gt;
* Look in your Items.  Those harvested grapes will be labeled Avatar#nnn.  &lt;br /&gt;
* Write that down beside the vine coords.  Or use a chat and catalogue the grape # and vine coords temporarily until you put them in the barrel and label the wine.&lt;br /&gt;
&lt;br /&gt;
== Barreling the Grapes ==&lt;br /&gt;
&lt;br /&gt;
Points to remember.&lt;br /&gt;
* Each bottle uses 21 grapes. &lt;br /&gt;
* Keep same flavor grapes together in one barrel.&lt;br /&gt;
* You might think about planting more vineyards at a favored flavor spot to have more bottles for that vintage.&lt;br /&gt;
* You can mix leftover grapes (the remainders from multiples of 21) in one barrel to have a variety of flavors in one bottle.  The mystery wines!&lt;br /&gt;
&lt;br /&gt;
WARNING: GRAPES CAN GO BAD after 24 Egypt hours in your Items or storage or an open barrel. &lt;br /&gt;
WARNING: HAVE THE BARREL TAPS IN ITEMS or you will not be able to Crush the grapes. &lt;br /&gt;
&lt;br /&gt;
Barreling.&lt;br /&gt;
* Put multiples of 21 of the same area of flavor coords (if wanted) or a mix of particular flavor areas. For example, if a  winebook calls for Tobacco and Walnut you can specifically mix grapes from those flavor areas.  You can get more winebook points for Samplings, amounts of Alcohol, Sweet wines, etc. if the bottle has different flavors you have not tasted before.&lt;br /&gt;
* Mix up the leftovers into the other barrels however you would like.&lt;br /&gt;
* Crush the Grapes. &lt;br /&gt;
* A popup asks for the name.  Things to put in the name.&lt;br /&gt;
** Your signature name.  We use Pascarella, a combo of Pascalito and Ariella.  Sometimes we use Garden of Eden.  &lt;br /&gt;
** Type names like Tutti Fruiti can be whimsical names perhaps in other languages too or maybe something to match the color of the wine or dryness once you know.&lt;br /&gt;
** Reason for wine which might be Flavor Test, Sugar, Alcohol Target (you don't know the alcohol content until after Siphoning), Flavor (that you know after you've tested), etc.&lt;br /&gt;
&lt;br /&gt;
You may later relabel your wine, but a cost of Label papers made from 1 Papyrus Paper (made on a Paper Press) and 1 Ink (made in a Chemistry Lab) and 1 Quill (made from an Ibis feather).&lt;br /&gt;
&lt;br /&gt;
== Siphoning ==&lt;br /&gt;
&lt;br /&gt;
You probably want to Siphon right away to see the beginning stats.&lt;br /&gt;
&lt;br /&gt;
You can see:&lt;br /&gt;
*Alcohol&lt;br /&gt;
*Residual Sugar&lt;br /&gt;
*Tannin&lt;br /&gt;
*Acid&lt;br /&gt;
&lt;br /&gt;
Alcohol - If your target is a 12% wine LET IT GO TO 12.1% because we do not know if the number is rounded or truncated and you could end up with as low as 11.95% instead of 12%.&lt;br /&gt;
&lt;br /&gt;
== Bottling Your Prized Wines ==&lt;br /&gt;
&lt;br /&gt;
*Note: Bottle before end of month/season to have bottles of wine for each vintage.&lt;br /&gt;
&lt;br /&gt;
When you bottle the wine from a barrel you must bottle all of them, not just one or a few.&lt;br /&gt;
&lt;br /&gt;
WARNING: Siphon just before you bottle to get the ending stats!  Record those beside the vineyard coords you have recorded.  You will want to know what alcohol level a certain wine has for winebook requirements, Test of Festival requirements and using for spirits later as an example.&lt;br /&gt;
&lt;br /&gt;
When wanting to know the flavor of a new vineyard you might want to barrel a few grapes (multiples of 21) and then immediately bottle to taste.  This is called 'insta-bottling'.&lt;br /&gt;
&lt;br /&gt;
Choose &amp;quot;Open the Barrel and Bottle the Wine&amp;quot;.  It will tell you if your Items does not contain enough Empty Wine Bottles.&lt;br /&gt;
&lt;br /&gt;
== Knowing Flavors ==&lt;br /&gt;
&lt;br /&gt;
Particular flavors are needed in the Winebooks and for Test of Festivals.  &lt;br /&gt;
&lt;br /&gt;
The quickest way to know the young flavors of a vineyard spot is to plant the vine, do one tend for maximum grapes(two vines next to each other is good for this purpose so that you have 21 grapes to make one bottle of wine), harvest, put multiples of 21 grapes in the wine barrel (labeling as: Flavor Test &amp;lt;coords of vineyard/s&amp;gt;) and instantly bottle (commonly called instabottling).  Serve at the Tasting Table.&lt;br /&gt;
&lt;br /&gt;
With a little more patience, keep tending to maximize grapes until just before the change of vintage which is just before the next Egyptian month.  KEEP IN MIND YOU MUST BOTTLE BEFORE THE CHANGE OF VINTAGE/EGYPTIAN MONTH, NOT JUST HARVEST OR PUT IN BARREL ONLY. This way you have more bottles for future tests.  Since more flavors develop with later vintages (each vintage has a 'potential' of adding zero or more flavor/s), serving a bottle right after the vintage/Egyptian month you bottled in will reveal the flavors of two vintages.&lt;br /&gt;
&lt;br /&gt;
After that, open a bottle each vintage or two to see if any new flavors have appeared.  &lt;br /&gt;
&lt;br /&gt;
Remember that flavors will be more specific when tasted 1) by someone with a higher palate and 2) out of a higher quality glass. For instance, a flavor could show up simply as 'woodiness' out of a lower quality glass, but may read as 'Oak' or 'Cedar' out of a higher quality glass.&lt;br /&gt;
&lt;br /&gt;
With the above in mind, you can see that having multiple vineyards at each potential flavor spot is advantageous to be able to have plenty of bottles to test.  &amp;lt;STRIKE&amp;gt;But this 'juice' bottling technique produces bottles of wine that go bad quicker than better quality wine.  'Going bad' means getting nasty flavors such as 'Mousey Smells', 'Hydrogen Sulfide', 'Horsey Smells', etc.&amp;lt;/STRIKE&amp;gt;''(Mousey Smells, Hydrogen Sulfide, Horsey Smells are nothing to do with &amp;quot;going bad&amp;quot;, but just one of the three flavours each vineyard is capable of producing. It's not an indication of going bad, but reaching the right age to display those flavours.)'' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;STRIKE&amp;gt;The theory is that when such messages as 'Overwhelming' are shown at the taste testing that certain flavors that are appearing may have 'overwhelmed' or hidden some other flavors.&amp;lt;/STRIKE&amp;gt;''(Each vineyard produces three flavours, which appear at the allotted vintage, and has nothing to do with the intensity. If the flavour is one of the three (for a single vine) or up to seven (for multiple vineyards) flavours pre-determined by location, then the flavour will show, regardless of being a hint, displays, or overwhelming.)''&lt;br /&gt;
&lt;br /&gt;
To make bottled wine that will last the length of the tale, leave the juice in the barrels to develop higher alcohol and have good quality grapes.  Quality can be heightened in two ways...by tending to maximize the Quality stat and by having vines with 1 or more Quality gene sets. (''This needs validating - I have &amp;quot;juice&amp;quot; made in Vintage 5 to 10 that still perform - the only question is whether all the flavours are still visible, bottles that are very high quality containing just Dust, Wet Cardboard, Sorbate and Sharp Sulfur will be dead long before a juice cocktail containing butter or grass'')&lt;br /&gt;
&lt;br /&gt;
== Placing the Glassware ==&lt;br /&gt;
&lt;br /&gt;
When you click on the Ceremonial Tasting Table:&lt;br /&gt;
* Glassware&lt;br /&gt;
* Open a Bottle of Wine&lt;br /&gt;
* Take&lt;br /&gt;
&lt;br /&gt;
[[Image:CTT_GlassLayout.jpg| 600px|Wine Glass Arrangement]]&lt;br /&gt;
&lt;br /&gt;
The center glass should be your highest quality, ultimately a 9k+ wine glass.  A common arrangement is to have a decrease in glass quality from center, Glass 1, to Glass 4 on one end and then from Glass 7 continue the decrease in quality out to the end glass or Glass 5.  You might want to keep Glass 5 as a Table Glass (the glass that appeared on the table) which is Quality 0, of course.  An example of glass quality arrangement might be Glass 1 9k+, Glass 2 8k, Glass 3 6.5k, Glass 4 5k, Glass 5 Table Glass or Quality 0, Glass 6 2.4k, Glass 7 4.1k.  But how you place them is up to you. REMEMBER THIS WHEN YOU DRINK AT SOMEONE ELSE'S TABLE.  We will explain in How to Drink for Maximum Points.&lt;br /&gt;
&lt;br /&gt;
=== How to Drink for Maximum Points ===&lt;br /&gt;
&lt;br /&gt;
* Note: Record the flavors next to your vineyard coords and ending siphon stats!&lt;br /&gt;
&lt;br /&gt;
If the wine is thin, then drink only from one glass.  You will see no flavors, but if it is a high alcohol wine you can get a point for that or perhaps a Sampling point.  &lt;br /&gt;
&lt;br /&gt;
Glasses show flavor tiers.  The highest quality glass, usually a 9k+ or 8k+ quality will show the most detailed of the three flavor tiers.  The lowest quality will show the least detailed or most general of the three flavor tiers.  The middle quality glasses will show the middle tier.  You can gain different points from glasses that show the different flavor tiers. If you have more than one flavor, those flavors can 'show' in different levels of tiers within the same glass depending on the glass quality.  An example is below of possible 'showings'.&lt;br /&gt;
&lt;br /&gt;
One flavor in its three tiers:&lt;br /&gt;
* Lemon - Highest tier or most detailed&lt;br /&gt;
* Citrus Notes - Middle tier&lt;br /&gt;
* Fruit - Lowest tier or most general&lt;br /&gt;
&lt;br /&gt;
Another flavor in its three tiers:&lt;br /&gt;
* Menthol - Highest tier or most detailed&lt;br /&gt;
* Coolness - Middle tier&lt;br /&gt;
* Pungency - Lowest tier or most general&lt;br /&gt;
&lt;br /&gt;
Let's say you have a wine that has both flavors. The following could 'show' in different qualities of wine glasses.  This is only an example.&lt;br /&gt;
* 9k+ glass - Lemon and Menthol&lt;br /&gt;
* 8k glass - Lemon and Coolness&lt;br /&gt;
* 7k glass - Citrus Notes and Coolness&lt;br /&gt;
* 5k glass - Citrus Notes and Pungency&lt;br /&gt;
* Table Glass, Quality 0 - Fruit and Pungency&lt;br /&gt;
&lt;br /&gt;
You could gain a point from each flavor combination of tiers for each of the different winebook categories such as Samplings, 12%+ alcohol, Sweetness, Vintage, etc. In other words, from the flavor combos above, it is possible to gain 5 different points for Samplings, 5 different points for 12%+ alcohol, and so on.  So LOOK AT THE GLASS QUALITIES of a table you are not familiar with to gain the maximum points and don't just guzzle away!&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Alloys&amp;diff=49547</id>
		<title>Alloys</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Alloys&amp;diff=49547"/>
		<updated>2018-08-06T07:26:51Z</updated>

		<summary type="html">&lt;p&gt;Zonk: Fix link to Daniels Practical Alloys guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
[[File:Brass.png|80px]][[File:Bronze.png|80px]][[File:Pewter.png|80px]][[File:Steel.png|80px]][[File:MoonSteel.png|80px]][[File:SunSteel.png|80px]][[File:Thoth's_Metal.png|80px]][[File:Watermetal.png|80px]][[File:Metal Blue.png|80px]][[File:OctecsAlloy.png|80px]]&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
'''Alloys''' are created from different smelted [[Metals]] in a [[Reactory]].  Some alloys are in turn used to make other alloys.&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
To start a batch:&lt;br /&gt;
*5 [[Charcoal]]&lt;br /&gt;
*[[Metal]]&lt;br /&gt;
*1 Tree [[Resin]] - The type of resin needed depends on the type of alloy you are making.  &lt;br /&gt;
&lt;br /&gt;
After working the batch of alloy until it crystallizes, you can take the amount of alloy made, or you can Re-Heat the batch. You often want to re-heat the batch if the amount of alloy made is not satisfactory. &lt;br /&gt;
&lt;br /&gt;
To Re-heating the batch:&lt;br /&gt;
*3 [[Charcoal]]&lt;br /&gt;
*1 more [[Resin]]&lt;br /&gt;
&lt;br /&gt;
==Alloy Types and Costs==&lt;br /&gt;
&lt;br /&gt;
If you update this list, please also update the table on the [[Reactory]] page.&lt;br /&gt;
&lt;br /&gt;
====Advanced Metallurgy (1)====&lt;br /&gt;
*'''[[Brass]]''' (100% = 8, 10 circles) - 7 [[Copper]], 1 [[Zinc]], 1 [[Resin]]:[[Stout Palm]], 5 [[Charcoal]]&lt;br /&gt;
*'''[[Bronze]]''' (100% = 8, 11 circles) - 7 [[Copper]], 1 [[Tin]], 1 [[Resin]]:[[Fern Palm]], 5 [[Charcoal]]&lt;br /&gt;
*'''[[Pewter]]''' (100% = 12, 10 circles) - 7 [[Iron]], 4 [[Antimony]], 1 [[Brass]], 1 [[Resin]]:[[Royal Palm]], 5 [[Charcoal]]&lt;br /&gt;
*'''[[Steel]]''' (100% = 8, 9 circles) - 7 [[Iron]], 1 [[Zinc]], 1 [[Coal]], 1 [[Resin]]:[[Towering Palm]], 5 [[Charcoal]]&lt;br /&gt;
&lt;br /&gt;
====Advanced Metallurgy (2)====&lt;br /&gt;
*'''[[Moon Steel]]''' (100% = 13, 11 circles) - 7 [[Steel]], 3 [[Brass]], 3 [[Pewter]], 1 [[Resin]]:[[Hawthorn]], 5 [[Charcoal]]&lt;br /&gt;
*'''[[Sun Steel]]''' (100% = 13, 11 circles) - 7 [[Steel]], 3 [[Brass]], 3 [[Bronze]], 1 [[Resin]]:[[Umbrella Palm]], 5 [[Charcoal]]&lt;br /&gt;
&lt;br /&gt;
====Advanced Metallurgy (3)====&lt;br /&gt;
*'''[[Thoth's Metal]]''' (100% = 15, 12 circles) - 7 [[Steel]], 4 [[Moon Steel]], 4 [[Sun Steel]], 1 [[Resin]]:[[Folded Birch]], 5 [[Charcoal]]&lt;br /&gt;
*'''[[Water Metal]]''' (100% = 14, 12 circles) - 7 [[Steel]], 4 [[Moon Steel]], 3 [[Silver]], 1 [[Resin]]:[[Pratyeka Tree]], 5 [[Charcoal]]&lt;br /&gt;
&lt;br /&gt;
====Advanced Metallurgy (4)====&lt;br /&gt;
*'''[[Metal Blue]]''' (100% = 21, 13 circles) - 7 [[Steel]], 5 [[Thoth's Metal]], 5 [[Water Metal]], 4 [[Tungsten]], 1 [[Resin]]:[[Cerulean Blue]], 5 [[Charcoal]]&lt;br /&gt;
&lt;br /&gt;
====Advanced Metallurgy (5)====&lt;br /&gt;
*'''[[Octec's Alloy]]''' (100% = 21, 14 circles) - 7 [[Steel]], 5 [[Thoth's Metal]], 5 [[Water Metal]], 4 [[Tungsten]], 1 [[Resin]]:[[Oil Palm]], 5 [[Charcoal]]&lt;br /&gt;
** Cannot reheat.  The batch must be abandoned using the Utility menu.&lt;br /&gt;
&lt;br /&gt;
==Mechanism==&lt;br /&gt;
&lt;br /&gt;
The rules governing the behavior of the Reactory are as follows:&lt;br /&gt;
&lt;br /&gt;
*We define the active circle as the circle that has its center nearest your mouse click, that circle will not move (no matter if you click in overlaps or not).&lt;br /&gt;
&lt;br /&gt;
*Circles overlapping with the active circle will move towards it like magnets, the nearer they are, the more they will move.&lt;br /&gt;
&lt;br /&gt;
*If the click results in 2 or more circles congealing completely, the batch crystallizes.  The crystallization percentage depends on the number of circles that congeal with the last active circle.  So your last click is important: don't just click in the middle of the bright white blob, but try to attract the max number of circles with that last click.&lt;br /&gt;
&lt;br /&gt;
*Estimate of when 2 circles congeal after a click: if a circle has center to center distance to active circle of less than half the circle radius, they will congeal and crystallization will be the result.&lt;br /&gt;
&lt;br /&gt;
==Output==&lt;br /&gt;
&lt;br /&gt;
A batch's percentage of crystallization is calculated as follows:&lt;br /&gt;
 Crystallization = (N - 1) / (T - 1)&lt;br /&gt;
 &lt;br /&gt;
    N = number of circles perfectly overlapping after crystallization&lt;br /&gt;
    T = total number of circles&lt;br /&gt;
This number is shown as an integer, but likely keeps any fractional part for the purposes of calculating the output.&lt;br /&gt;
&lt;br /&gt;
Output is calculated as follows:&lt;br /&gt;
 Output (debens) =  M * (X - F) / (100% - F)&lt;br /&gt;
 &lt;br /&gt;
    M = Total debens of metals put into the batch&lt;br /&gt;
    X = Crystallization percentage of the batch&lt;br /&gt;
    F = Floor crystallization percentage&lt;br /&gt;
The floor percentage is different for each metal, and its calculation method is unclear, but it appears to be determinable as the highest crystallization percentage at which no output is received (example, F=25% for [[steel]], and F=33% for [[pewter]]).&lt;br /&gt;
&lt;br /&gt;
Put plainly, the output is exactly 0 at or below the floor crystallization, equal to the sum of the input metals at 100% crystallization, and scales linearly between the two points.&lt;br /&gt;
&lt;br /&gt;
Note that because fractions are kept internally, a larger batch from an upgraded Reactory will not necessarily produce an exact multiple of the output from a normal-sized batch at the same crystallization.&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
Most guides can be found in the T6 Wiki, and linked below.&lt;br /&gt;
Here is a quick do and do not guide by wyked: [http://www.atitd.org/wiki/tale6/Alloyyesandno avoiding crystalization]&lt;br /&gt;
&lt;br /&gt;
Here is a beginner's guide to practical alloys by [http://www.atitd.org/wiki/tale6/User:Daniels Daniels]: [https://www.atitd.org/wiki/tale6/User:Daniels%5CAlloyGuide Practical Beginning Alloys]&lt;br /&gt;
&lt;br /&gt;
Here is a YouTube video guide for alloy by [http://www.atitd.org/wiki/tale6/User:Daniels Daniels]: [http://www.youtube.com/watch?v=3U7Q6DaMyNI Video Guide]&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
&lt;br /&gt;
{{L|en}}&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Glazier%27s_Bench&amp;diff=47327</id>
		<title>Glazier's Bench</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Glazier%27s_Bench&amp;diff=47327"/>
		<updated>2018-07-31T14:29:07Z</updated>

		<summary type="html">&lt;p&gt;Zonk: fix the Glassmaking guide link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{T7 Warning}}&lt;br /&gt;
&lt;br /&gt;
{{BuildingInfo|image=Glaziers_Bench.png|size=13x6|where=[[Compound]]&lt;br /&gt;
|description=Used to make various glass products.}}&lt;br /&gt;
&lt;br /&gt;
The '''Glazier's Bench''' is used to make various [[Glass]] products, such as [[Glass Rods]] and [[Sheet Glass]]. It runs on [[Charcoal]]. &lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
This building becomes available after you have learned the [[Glassblowing]] tech. Once built, anyone can make [[glass]] products regardless of skill.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
*  200 [[Firebricks]]&lt;br /&gt;
* 400 [[Bricks]]&lt;br /&gt;
* 1200 [[Sand]]&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
*Has a reservoir that can hold a maximum of '''50''' deben of molten glass - if you attempt to load it with more than that, the materials will not be loaded, instead you are told &amp;quot;''The crucible holds a maximum of 50 deben of glass.''&amp;quot;&lt;br /&gt;
*Must contain '''at least 20''' in order to craft an item, regardless of how much the item will actually consume. &lt;br /&gt;
*19 deben of glass can never be used; it is a permanent minimum reservoir level.  &lt;br /&gt;
*Unused molten glass stays in the bench between uses, even after cooling (it re-melts the next time you heat the bench), so it is not necessary to fill the reservoir from scratch every time.&lt;br /&gt;
&lt;br /&gt;
==Types of Glass==&lt;br /&gt;
An individual bench can only contain one type of glass (soda, normal, or jewel) at a time. If you want to use a bench for a different type of glass, you must deliberately empty the reservoir and start over. Since this is so wasteful, it's generally more economical to build an additional Glazier's Bench for the new glass type instead. &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Glass Type !!	 Melting Point !!	 Working Temp !!	 Ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Soda Glass]] ||	3200° ||1600–2400° || 1 [[Lime]], 2 [[Soda]], 10 [[Sand]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Normal Glass]] || 3200° || 1600–2400° || 1 [[Lime]], 2 [[Potash]], 10 [[Sand]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewel Glass]] || 4400° || 1600–2400° ||	1 [[Lime]], 2 [[Potash]], 10 [[White Sand]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Products ==&lt;br /&gt;
One type of ingredients set is heated to high temperature to produce melted glass of the desired type. The melted glass can later be formed to the various end products. It takes 1 deben of glass to create 1 item, except where noted otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Soda Glass Products===&lt;br /&gt;
&lt;br /&gt;
* [[Glass Rod]]s Takes 60 Seconds&lt;br /&gt;
* [[Glass Blade]] Takes 120 Seconds&lt;br /&gt;
* [[Glass Pipe]] Takes 90 Seconds&lt;br /&gt;
&lt;br /&gt;
=== Normal Glass Products ===&lt;br /&gt;
&lt;br /&gt;
* [[Glass Pipe]] Takes 90 Seconds&lt;br /&gt;
* [[Glass Jar]] Takes 90 Seconds&lt;br /&gt;
* [[Glass Rods|Glass Rod]] Takes 60 Seconds&lt;br /&gt;
* [[Sheet Glass]] Takes 120 Seconds (Success also depends on the [[Sheet Glass Fabrication]] skill)&lt;br /&gt;
* [[Decorative Torch]] (aka [[Glass Torch]]) Takes 180 Seconds (Requires 5 glass)&lt;br /&gt;
* [[Empty Wine Bottles]] Takes 90 Seconds (Makes 12 for 1 glass)&lt;br /&gt;
&lt;br /&gt;
=== Jewel Glass Products===&lt;br /&gt;
&lt;br /&gt;
* [[Fine Glass Rods]] Takes 90 Seconds&lt;br /&gt;
* [[Fine Glass Pipe]] Takes 90 Seconds&lt;br /&gt;
* [[Sigil of Ra|Jewelled Glass Sigil]] Takes 180 Seconds&lt;br /&gt;
&lt;br /&gt;
=== Mirror ===&lt;br /&gt;
Once you have obtained a Sheet Glass Fabrication skill of 7, you will receive a new menu entry, &amp;quot;Fuse silver powder to sheet glass&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
A [[mirror]] is made in any glazier's bench regardless of the amount or type of glass. The bench has to be heated above 5000 degrees. To make a mirror you must have 200 [[Silver Powder]] and 1 [[Sheet Glass]] in your inventory. Sheet glasses in the bench do not count so you have to let the bench cooldown and take the sheet glass out before making a mirror. It takes 30 seconds for the silver powder to fuse to the glass to make a mirror.&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* [[Glass Making|Glassmaking Guide]]&lt;br /&gt;
* [[Glassblowing Guide]]&lt;br /&gt;
* [[Glass]]&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Various glass products can be placed in a [[Glory Hole]], and converted to advanced resources.&lt;br /&gt;
&lt;br /&gt;
==Pollution==&lt;br /&gt;
&lt;br /&gt;
They did not appear to cause pollution in T7: After going through 31 debins of glass, the soot level remained at 0.&lt;br /&gt;
&lt;br /&gt;
In previous tales, using this building would cause soot pollution to occur in roughly a 50 cord radius.  After running 46 debins of glass through (20 sheet glass, 26 glass jars on 2 benches), the soot level around the compound went from 0 to 6 right as the benches were cooling.  Any area effected by soot would cause flax to yield nothing when harvested.&lt;br /&gt;
&lt;br /&gt;
==Required By==&lt;br /&gt;
[[Empty Wine Bottles]], [[Fine Glass Pipe]], [[Glass Blade]], [[Glass Jars]], [[Glass Pipe]], [[Glass Rod]], [[Glass Torches]], [[Jewel Glass]], [[Normal Glass]], [[Sheet Glass]], [[Soda Glass]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Singing_Cicada&amp;diff=44511</id>
		<title>Test of the Singing Cicada</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Test_of_the_Singing_Cicada&amp;diff=44511"/>
		<updated>2018-07-27T07:57:39Z</updated>

		<summary type="html">&lt;p&gt;Zonk: Link Speed to Stats#Speed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cicada_Cage.jpg|200px]]&lt;br /&gt;
|| [[File:Cicada_Cage_Options.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== University Text ==&lt;br /&gt;
''Find cicada cages placed around Egypt by other players, then place your own for a stream of points.''&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''Test of the Singing Cicada''' is a [[Tests|test]] in the discipline of the Human [[Body]], and is also the way to permanently increase one's [[Stats#Speed|Speed]] attribute. The test focuses on exploration, particularly of remote or hard-to-reach areas in Egypt.&lt;br /&gt;
&lt;br /&gt;
You must go to a University of Body and hand over a certain amount of cicadas you have found for the scientists to give you a cage to build.  Usually it takes 4 - 9 cicadas to do this.   A cage costs 1 linen and 4 boards to build.  You cannot build near steep terrain. &lt;br /&gt;
&lt;br /&gt;
You have the above options for cages.  Sometimes two or more cages are built on top of each other so it is good policy to &amp;quot;Move the Nearby Cage.&amp;quot; under Self -&amp;gt; Tests -&amp;gt; Test of the Singing Cicada.&lt;br /&gt;
&lt;br /&gt;
==Finding Cages==&lt;br /&gt;
At the start of tale, there are seed cages are placed by The Stranger.&lt;br /&gt;
&lt;br /&gt;
In Tale 8, cages can be found in every region but you cannot place a cage in an area controlled by your faction. &lt;br /&gt;
&lt;br /&gt;
:: &amp;quot;You cannot place a cage in land we (Your Faction) control, they are really noisy, let someone else put up with them...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Generally this is presumed to be the areas of the [[factions|3 Kingdoms]]. It is unknown what happens when factions and regions change loyalty through [[Tribute Post|Tribute]] offerings.&lt;br /&gt;
&lt;br /&gt;
==Passing the Principle==&lt;br /&gt;
Hidden across the Egyptian landscape are dozens of [[Cicada Cage]]s, detectable mainly through the continuous chirping sounds they emit. A player who comes across a cicada cage is allowed to take a cicada from it (provided the player has signed up for the Cicada test). When a player has collected enough cicadas, he may build and place a cicada cage of his own. Cages crumble and are gone after 7 players have discovered them.&lt;br /&gt;
&lt;br /&gt;
Cicada points are earned both by finding other players' cages (a single bonus for each cage found) and by building your own (points earned continuously for as long as your cages survive). Every 3 Egypt days, the 21 players with the highest scores receive a permanent Speed advance. They then all lose cicada points equal to the 21st player's score.  (In effect, the 21st player's score determines how much it &amp;quot;costs&amp;quot; to &amp;quot;buy&amp;quot; a Speed point that day.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* [[Who Got Speed]]&lt;br /&gt;
* [[Speed Point Costs]]&lt;br /&gt;
* [[Cage Costs]]&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
	<entry>
		<id>https://atitd.wiki/tale9/w/index.php?title=Heavy_Mallet_Head&amp;diff=43105</id>
		<title>Heavy Mallet Head</title>
		<link rel="alternate" type="text/html" href="https://atitd.wiki/tale9/w/index.php?title=Heavy_Mallet_Head&amp;diff=43105"/>
		<updated>2018-07-23T07:46:04Z</updated>

		<summary type="html">&lt;p&gt;Zonk: adapted from T7&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{languages}}&lt;br /&gt;
{{Template:ItemInfo|weight=1|bulk=1|image=Bag.png|description=Heavy Mallet Head.}} &lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
Made in a [[Master's Casting Box]] or [[Student's Casting Box]]&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
*4 [[Lead]] &lt;br /&gt;
&lt;br /&gt;
Takes 10 minutes. &lt;br /&gt;
&lt;br /&gt;
Unlike most items in a [[Casting Box]], making this item does NOT require any [[Beeswax]].&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
* 1 to make a [[Heavy Mallet]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Tools]]&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Zonk</name></author>
	</entry>
</feed>