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Welcome!
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[[Image:Atitd.jpg|300px|thumb|right|A Tale in the Desert]]
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'''A Tale in the Desert''' is a Massive Multiplayer Online Roleplaying Game (MMO) set in ancient Egypt. The game focuses on crafting and trading, mixed with strong social challenges, and has absolutely no combat and death is rare. Within the game is one of the most complex trade skill systems that have ever been created. This is coupled with tests in various disciplines that challenge players to work together or against each other. There is a discipline to meet almost any interest.
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Perhaps most unique is that the game actually has an ending and a new telling starts up with players back at ground zero. The 8th incantation begins on Friday 2nd March 2018, and is the first tale under the ownership of [https://www.desert-nomad.com/ Desert Nomad Studios], a subsidiary of [https://www.pulse-eight.com/ Pulse Eight].
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The game is a great sociological experiment, asking questions like "What will happen if players can completely control the world through the use of laws?" and "Will players work together in a project when working against each other could potentially have more benefit to one of them?". Tale 8 continues with this ethos, with the emphasis on '''discovery'''.

Revision as of 17:40, 30 January 2018

A Tale in the Desert

A Tale in the Desert is a Massive Multiplayer Online Roleplaying Game (MMO) set in ancient Egypt. The game focuses on crafting and trading, mixed with strong social challenges, and has absolutely no combat and death is rare. Within the game is one of the most complex trade skill systems that have ever been created. This is coupled with tests in various disciplines that challenge players to work together or against each other. There is a discipline to meet almost any interest.

Perhaps most unique is that the game actually has an ending and a new telling starts up with players back at ground zero. The 8th incantation begins on Friday 2nd March 2018, and is the first tale under the ownership of Desert Nomad Studios, a subsidiary of Pulse Eight.

The game is a great sociological experiment, asking questions like "What will happen if players can completely control the world through the use of laws?" and "Will players work together in a project when working against each other could potentially have more benefit to one of them?". Tale 8 continues with this ethos, with the emphasis on discovery.