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Difference between revisions of "User:Huggz/wood huggz"

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(Created page with " dofile("screen_reader_common.inc"); dofile("ui_utils.inc"); delay_time = 3000; total_delay_time = 300000; carrot_delay_time = 10*60*1000; function doit() carrot_ti...")
 
 
Line 52: Line 52:
 
  lsSleep(500);
 
  lsSleep(500);
 
  -- click Max
 
  -- click Max
  srClickMouseNoMove(xyWindowSize[0]/2, xyWindowSize[1]/2 + 55);
+
 
 +
click_max = srFindImage("maxButton.png");
 +
if(not click_max) then
 +
click_max = srFindImage("maxButton2.png");
 +
srClickMouseNoMove(xyWindowSize[0]/2, xyWindowSize[1]/2 + 5);
 +
end
 
  else
 
  else
 
  statusScreen("No add wood button, refreshing bonfire");
 
  statusScreen("No add wood button, refreshing bonfire");

Latest revision as of 16:52, 28 March 2018

dofile("screen_reader_common.inc");
dofile("ui_utils.inc");

delay_time = 3000;
total_delay_time = 300000;
carrot_delay_time = 10*60*1000;

function doit()
	carrot_timer = lsGetTimer();
	askForWindow("Pin 5-10 tree windows, will click them VERTICALLY (left to right if there is a tie - multiple columns are fine).  Additionally, optionally, pin a Bonfire and Consume window for stashing wood and eating grilled carrots (first carrot will be consumed after 10 minutes).");
	-- Find windows
	srReadScreen();
	xyWindowSize = srGetWindowSize();
	
	buttons = findAllImages("GatherWood.png");
		
	harvestIndex = 1
	
	while 1 do
		winPosX = buttons[harvestIndex][0] - 1
		winPosY = buttons[harvestIndex][1] - 1
	
		srClickMouseNoMove(winPosX, winPosY)
		lsSleep(500)
		srReadScreen()
		
		hasWood = srFindImageInRange("GatherWood.png", winPosX, winPosY, 80, 15)
		
		if hasWood == nil then
			statusScreen("Tree " .. harvestIndex .. "/" .. #buttons .. " has no wood.  Waiting...")
		else			
			statusScreen("Grabbing Wood " .. harvestIndex .. "/" .. #buttons);
			srClickMouseNoMove(hasWood[0] + 2, hasWood[1] + 2)
			
			harvestIndex = harvestIndex + 1
			if harvestIndex > #buttons then
				harvestIndex = 1
				
				lsSleep(delay_time)
				
				-- stash to bonfire
				-- add logic to stash to warehouse
				srReadScreen()
				bonfire = srFindImage("Bonfire.png");
				if bonfire then
					statusScreen("Found bonfire...");
					add_wood = srFindImage("AddSomeWood.png");
					if add_wood then
						-- add it
						statusScreen("Adding wood to bonfire");
						srClickMouseNoMove(add_wood[0]+5, add_wood[1]+5);
						lsSleep(500);
						-- click Max
						
						click_max = srFindImage("maxButton.png");
						if(not click_max) then
							click_max = srFindImage("maxButton2.png");
							srClickMouseNoMove(xyWindowSize[0]/2, xyWindowSize[1]/2 + 5);
						end
					else
						statusScreen("No add wood button, refreshing bonfire");
						-- refresh bonfire window
						srClickMouseNoMove(bonfire[0]+5, bonfire[1]+5);
					end
				end
				
			end
			
			srClickMouseNoMove(winPosX, winPosY)
		end
		
--		carrots = srFindImage("EatSomeGrilledCarrots.png");
--
--		carrot_note = "";
--		if carrots then
--			carrot_time_left = carrot_timer + carrot_delay_time - lsGetTimer();
--			if carrot_time_left < 0 then
--				carrot_time_left = 0;
--				eat_carrots = 1;
--			end
--			carrot_note = "  " .. math.floor(carrot_time_left / 1000) .. "s until eating carrots.";
--		else
--			carrot_note = "";
--		endn
--
--		if eat_carrots then
--			srReadScreen();
--			carrots = srFindImage("EatSomeGrilledCarrots.png");
--			if carrots then
--				srClickMouseNoMove(carrots[0]+5, carrots[1]+5);
--				carrot_timer = lsGetTimer();
--			end
--		end
		
		lsSleep(delay_time)
		checkBreak()
		
	end
end