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Difference between revisions of "Guild:ZFree"

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(Guild Compound Locations)
Line 81: Line 81:
 
* Limestone: Asyut 1850,2600 near Ubody
 
* Limestone: Asyut 1850,2600 near Ubody
 
* Red Sand:
 
* Red Sand:
 +
* Phoenix Stadium: Asyut 1053, 2534 (half way up the hill)
 +
 +
= Camp Deco Requests =
 +
* Contributors (Full Tale Subscription) : Ruby, cate, <add your name here if you would like to contribute your deco entitlements to beautifying the guild area and adjusting the landscape to optimize things around camp>
 +
 +
==Suggestions and Requests==
 +
* cluster the Stout Palms and scattered trees from around the camp area to an area near the woodworking compound
 +
* add some pretty plants around the small pond around 1189, 2338 (it is very bare)
 +
* plantings and paths around the Guild Hall and entrance to the guild space - ensuring a nice view from all directions, include some seats and maybe some small fountains/ columns if the lag isn't too great
 +
* etc
 +
 +
''Note: an indicative map will be prepared and agreed by Elders and provided to guide these works''

Revision as of 08:03, 6 March 2018

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Discord

We're on Discord, come visit us at https://discord.gg/Ch2Tg

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Our guild is most importantly a social hub for members. zFree aims to provide the facilities that enable us all to achieve our individual and collective goals, including regional research.

zFree Guild

zFree Guild House is located in Asyut 944, 2287

We are a large guild, so it is important that we all follow some Common Guidelines:

Startup Projects

1. Guild Expansion

Towards the beginning of the tale, the cost of guild expansion limits the number of people who can join. There will be a 'joining fee' of bricks and boards, to facilitate fast guild expansion.

Materials needed

  • T8ok small.gif Minimum donation for membership is 500 Bricks (or 200 straw), 200 Boards and 20 Slate - items to be loaded in the Guild Hall and nearby storage and verified by an Elder. Additional donations most welcome. The actual costs for expansion of the Guild to 250 members, is double what we ask in donations. Our first planned expansion is 150 members, progress as follows:
block
Bricks
51328
/
88250
(36922)
58%
Boards
31794
/
44150
(12356)
72%
block

Warning - Technical information! Adding one space in a guild costs (N2 + 4N + 52) boards and (2*N2 + 8N + 54) bricks, which of course makes it expensive after 50 or so members. To streamline the costs, we will upgrade in batches, because this is most economical use of resources. So, please donate additional bricks and boards, whatever you can manage - no donation is too small!

Membership

Once accepted to the guild, we work with four levels of membership:

Guild Facilities: The T8 Plan

The T8 Plan

Compound Coordinates Cornerstone
Camels & Greenhouses 957, 2375 none
Fleet Furnace 1001, 2156 Ruby
Barrels 775, 2190 YendorsSlave
Charcoal 1007, 2313 Ruby
Kitchen 935, 2285 Yendor
Post Office 949, 2268 Silden
Bug Hut 928, 2285 Ion
Wood 908, 2274 Cate
Metalwork (Student) 907, 2297 Yendor
Metalwork (Master) 908, 2316 Yendor
Papy Tanks 901, 2360 YendorsSlave
Chemistry 878, 2359 Aubery
Silk / Thistles 879, 2262 Tucker
Glassworks 855, 2385 YendorsSlave
Bricks 843, 2236 Ruby
Pottery 828, 2236 Lukeera
Tubs/Kettles 809, 2252 YendorsSlave
Rocks 804, 2269 Khali
Flax 789, 2263 McArine / Somebob

Resources

Once we find locations of the various resources, the best ones for the guild will be listed in this section

  • Limestone: Asyut 2220, 1688 near UArch
  • Limestone: Asyut 1850,2600 near Ubody
  • Red Sand:
  • Phoenix Stadium: Asyut 1053, 2534 (half way up the hill)

Camp Deco Requests

  • Contributors (Full Tale Subscription) : Ruby, cate, <add your name here if you would like to contribute your deco entitlements to beautifying the guild area and adjusting the landscape to optimize things around camp>

Suggestions and Requests

  • cluster the Stout Palms and scattered trees from around the camp area to an area near the woodworking compound
  • add some pretty plants around the small pond around 1189, 2338 (it is very bare)
  • plantings and paths around the Guild Hall and entrance to the guild space - ensuring a nice view from all directions, include some seats and maybe some small fountains/ columns if the lag isn't too great
  • etc
Note: an indicative map will be prepared and agreed by Elders and provided to guide these works