The Wiki for Tale 8 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Prospecting"

From A Wiki in the Desert
Jump to navigation Jump to search
(Updated with new Technology template)
 
(19 intermediate revisions by 13 users not shown)
Line 1: Line 1:
<br>
 
<br>
 
 
{{Languages}}
 
{{Languages}}
  
== Use ==
+
{{Technology
Allows the construction and use of [[Prospecting Pick | Prospecting Pick]] and [[Prospecting Kit | Prospecting Kit]], which are used to discover metal and gems.
+
| name            = Prospecting
 +
| discipline      = Thought
 +
| image            =
 +
| level            = 15
 +
| lessons          =
 +
| prereq-research  =  
 +
| prereq-materials =  
 +
| required-by      =  
 +
| hyksos          = Yes
 +
| kush            = Yes
 +
| meshwesh        = Yes
 +
}}
  
 +
Training in the discovery of rare earth metals and precious gems. You learn techniques to search for mineral deposits via drilling and excavation.
  
;Prospecting Pick
+
== Uses ==
:1 Large handle and 2 Steel on a Carp Bench
+
Allows the construction and use of [[Prospecting Axe]] and [[Prospecting Kit]], which are used to discover metal and gems.
 +
 
 +
;Prospecting Axe
 +
:1 [[Large Crude Handle]] and 2 [[Steel]] on a [[Carpentry Shop]]
  
 
;Prospecting Kit
 
;Prospecting Kit
:5 Jars
+
:5 [[Glass Jars]]
:10 Silver  
+
:10 [[Silver]]
:10 Boards
+
:10 [[Boards]]
:5 Jugs
+
:5 [[Jugs of Water]]
 
+
Makes 5 kits in a [[Chemistry Laboratory]]. Manufacturing a kit starts a Focus timer.
== Mining Camps ==
 
 
 
Small and Medium camps require a small construction site. Large camps require a medium construction site
 
 
 
;Small camp
 
:25 Wood
 
:1 Canvas
 
:5 2000+ Quality Shovel (Worker's Tools)
 
:2 Large Crude Handle
 
:3 '''METAL''' varies depending on region (Bars)
 
:5 Medium Diamonds (Worker's Wages)
 
:15 '''Cooking''' item varies depending on region(Worker's Food)
 
:2 '''CITRUS''' varies depending on region (Worker's Treat)
 
 
 
;Medium camp
 
:25 Wood
 
:1 Canvas
 
:5 4000+ Quality Shovel (Worker's Tools)
 
:2 Large Crude Handle
 
:6 '''METAL''' varies depending on region (Bars)
 
:10 Medium Diamonds (Worker's Wages)
 
:30 '''Cooking''' item varies depending on region (Worker's Food)
 
:4 ''CITRUS''' varies depending on region  (Worker's Treat)
 
 
 
;Large camp (medium con site)
 
:25 Wood
 
:1 Canvas
 
:5 6000+ Quality Shovel (Worker's Tools)
 
:2 Large Crude Handle
 
:9 '''METAL''' varies depending on region (Bars)
 
:15 Medium Diamonds (Worker's Wages)
 
:45 '''Cooking''' item varies depending on region (Worker's Food)
 
:6 ''CITRUS''' varies depending on region (Worker's Treat)
 
 
 
== Regional Requirements (in progress) ==
 
 
 
*Text is Bold for regions tested so far (for metal, food, citrus types. These supposedly change every RL month.  These are for MAY 2018
 
 
 
 
 
'''Abydos''' ---Silver, Honey, Long Etrog
 
 
 
'''Akhetaton''' -- Copper, Grilled Peppers, Large Buddha's Hand
 
 
 
'''Ammonium''' ---Copper, Grilled Peppers, Small Shangjuan
 
 
 
Arabia
 
 
 
'''Arsinoe'''--Tungsten, Mutton, Red Calamondin
 
 
 
'''Asyut'''  --Iron, Butter, Small Summerbell
 
 
 
Axum
 
 
 
'''Bahariya Oasis''' ---Titanium, Beef, Sweet Buddha
 
 
 
'''Bernike''' --- Magnesium, Grilled Onions, Large Tangerine
 
 
 
'''Bitter Lakes'''  --- Antimony, Jugs of Cow's Milk, Greenish Lenat
 
 
 
Blemmyes
 
 
 
'''Blue Nile''' --Silver, Grilled Garlic, Flat Corian
 
 
 
'''Buhen''' -- Silver, Grilled Garlic, Tangy Lenat
 
 
 
'''Cyrenne''' --Titanium, Beef, Sweet Kinnow
 
 
 
'''Dakhla Oasis''' --Copper, Grilled Peppers, Sweet Kabosu
 
 
 
'''Damot''' --- Gold, Eggs, Tangy Corian
 
 
 
'''Dunqul Oasis'''  --Magnesium, Grilled Onions, Large Kabosu
 
 
 
East Kush
 
 
 
'''East Sinai''' --Zinc, Camel meat, Long Grapefruit
 
 
 
'''Elephantine'''  -- Iron, Butter, Reddish Oroblanco
 
 
 
'''Faiyum''' --Iron, Butter, Long Iyokan
 
 
 
'''Gebel''' --Antimony, Cows Milk, Small Amanatsu
 
 
 
'''Giza''' --Zinc, Camel milk, Small Rangpur
 
 
 
Hamim
 
 
 
'''Herakleopolis''' --Tin, Honey, Greenish Buddha's Hand
 
 
 
'''Hermopolis''' --- Lithium, Grilled Watermellon, Flat Rangpur
 
 
 
'''Kerma'''  -- Platinum, Coconut Meat, Long Rangpur
 
 
 
'''Kharga Oasis''' -- Lithium, Grilled Watermelon, Flat Buddha
 
 
 
'''Lahun''' --Strontium, Grilled Carrots, Reddish Summerbell
 
 
 
'''Meroe Desert'''  --- Gold, Eggs, Flat Sudachi
 
 
 
'''Meshwesh Delta''' --Magnesium, Grilled Onions,Sweet Grapefruit
 
 
 
'''Napata''' ---Strontium, Grilled Carrots, Tangy Calamondin
 
 
 
'''Naqada'''  -- Titanium, Beef, Greenish Oroblanco
 
 
 
'''Nabta Playa''' -- Copper, Grilled Peppers, Small Lemon
 
 
 
Nubia
 
 
 
'''Philae''' -- Copper, Grilled Peppers, Greenish Summerbell
 
 
 
Pwenet
 
 
 
'''Red Sea'''  -- Lithium, Grilled Watermelons, Large Tangerine
 
 
 
'''South Sinai''' -- Copper, Grilled Pepper, Long Tangelo
 
 
 
'''Suez''' -- Zinc, Camel meat, Flat Buddha's Hand
 
 
 
'''Swenett''' -- Silver, Grilled Garlic, Reddish Buddha's Hand
 
 
 
'''Thebes''' --- Tin, Honey, Flat Lenat
 
 
 
Timna
 
  
'''Upper Egypt''' --- Antimony, Jugs of Cows Milk, Large Kumquat
+
;Prospecting for Mine Sites
  
'''Wadi Natrun''' --Titanium, Beef, Sweet Coralfruit
+
* [[Ariella's Prospecting and Mining Camp Guide]]
  
'''West Kush''' -- Gold, Eggs, Tangy Lenat
+
It is highly recommended that players have Focus Food, a Prospecting Axe and Prospecting Kits. While it is possible to prospect without a kit or focus food, prospecting kits and the prospecting axe will make the process easier
  
'''West Sinai'''--Lithium, Grilled Watermelon, Tangy Mandarin
+
When prospecting kits are used, the glass jars are returned, but not the jugs of water used to make the kits. After the kit is used, a prospecting grid will appear similar to [[Ecology]] survey kits. Solid grey overlays mean no ore is in the area. Possible ore patches will display as a red grid. Since the red area is not an exact location, the player is advised to prospect around the red area to find the exact location of the ore.
  
Western Desert
+
== Ore Deposits ==
 +
The following are known ore deposit types:
 +
* [[Apophisite]]
 +
* [[Auricupride]]
 +
* [[Corinthiacum]]
 +
* [[Electrum]]
 +
* [[Hepatizon]]
 +
* [[Malardium]]
 +
* [[Orichalcum]]
 +
* [[Star Metal]]
  
White Nile
+
== Research Costs ==
  
'''Zau''' -- Lead, Grilled Cabbage, Flat Tangelo
 
  
 +
== See Also ==
  
 +
* [[Mining Camp]]s
  
[[Category:Technologies]]
+
{{L|en}}

Latest revision as of 09:55, 9 January 2019

English français
Prospecting
(Technology - Thought)
Level Required 15
Factions Researched
Hyksos Logo large.png Kush Logo large.png Meshwesh Logo large.png


Training in the discovery of rare earth metals and precious gems. You learn techniques to search for mineral deposits via drilling and excavation.

Uses

Allows the construction and use of Prospecting Axe and Prospecting Kit, which are used to discover metal and gems.

Prospecting Axe
1 Large Crude Handle and 2 Steel on a Carpentry Shop
Prospecting Kit
5 Glass Jars
10 Silver
10 Boards
5 Jugs of Water

Makes 5 kits in a Chemistry Laboratory. Manufacturing a kit starts a Focus timer.

Prospecting for Mine Sites

It is highly recommended that players have Focus Food, a Prospecting Axe and Prospecting Kits. While it is possible to prospect without a kit or focus food, prospecting kits and the prospecting axe will make the process easier

When prospecting kits are used, the glass jars are returned, but not the jugs of water used to make the kits. After the kit is used, a prospecting grid will appear similar to Ecology survey kits. Solid grey overlays mean no ore is in the area. Possible ore patches will display as a red grid. Since the red area is not an exact location, the player is advised to prospect around the red area to find the exact location of the ore.

Ore Deposits

The following are known ore deposit types:

Research Costs

See Also