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Difference between revisions of "Shops"
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With [[Advanced Trade]] and [[Carpentry]] 3, players can set up [[Maps/Shop Locations|shops]] where goods are made available for purchase 'vending-machine style' using exchange rates pre-configured by the shop owner. These shops use the [[Small Center]] and [[Small Corner]] structures, which hold inventory and payments for purchases. [[Carpentry]] 4 allows building larger shop shelves, using [[Large Center]] and [[Large Corner]] structures. | With [[Advanced Trade]] and [[Carpentry]] 3, players can set up [[Maps/Shop Locations|shops]] where goods are made available for purchase 'vending-machine style' using exchange rates pre-configured by the shop owner. These shops use the [[Small Center]] and [[Small Corner]] structures, which hold inventory and payments for purchases. [[Carpentry]] 4 allows building larger shop shelves, using [[Large Center]] and [[Large Corner]] structures. | ||
+ | [[File:Need_Advanced_Trade_at_ULead.jpg| 100px |left]] | ||
+ | |||
https://atitd.wiki/tale8/Maps/Shop_Locations | https://atitd.wiki/tale8/Maps/Shop_Locations | ||
{{L|en}} | {{L|en}} |
Revision as of 02:36, 20 January 2019
With Advanced Trade and Carpentry 3, players can set up shops where goods are made available for purchase 'vending-machine style' using exchange rates pre-configured by the shop owner. These shops use the Small Center and Small Corner structures, which hold inventory and payments for purchases. Carpentry 4 allows building larger shop shelves, using Large Center and Large Corner structures.
https://atitd.wiki/tale8/Maps/Shop_Locations