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Difference between revisions of "Test of the Empty Hand"

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{{Languages}}
 
{{Languages}}
{{Sidebar Test
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    |prefix = Test of
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{{Test
    |name = Empty Hand
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| name          = The Test of the Empty Hand
    |discipline = Thought
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| discipline    = Thought
    |level = 20
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| image        = Thought Test Icons_Empty Hand.png
    |principles =
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| level         = 20
* Design an [[Empty Hand Puzzle]] and open it for Judging
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| requirements  =  
* Tear down your Empty Hand Puzzle, OR do the following:
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| demonstration = {{Demonstration|demoplayer=kirie|demodate=@1528073546}}
** Have 7 Judges solve and rate your Empty Hand
 
** Design rated good by most Judges
 
* All of the above, OR solve three recent winning Empty Hand Puzzles
 
 
}}
 
}}
  
{{Template:BuildingInfo|image=EmptyHand.png|where=[[outside]]|description=Empty Hand}}
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An ancient children's game of many variations. Invent your own variation on a giant mechanical tower and have it judged among Egypt's most challenging.
  
== University Text ==
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[[File:EmptyHand.png]]
  
''An ancient children's game of many variations. Invent your own variation on a giant mechanical tower and have it judged among Egypt's most challenging.''
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== Test Description ==
 
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Design an [[Empty_Hand_Puzzle|Empty Hand Puzzle]], and invite others to solve your creation. They will rate your puzzle on how clever and satisfying the solution is. Remember that only people who actually solve it will qualify as judges.
 
 
==Overview==
 
 
 
This is one of the [[Tests|tests]] in the disciple of [[Thought]].
 
  
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== Principles ==
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* Design an [[Empty_Hand_Puzzle|Empty Hand Puzzle]] and open it for Judging
 +
* Tear down your Empty Hand Puzzle, OR do the following:
 +
** Have 7 Judges solve and rate your Empty Hand
 +
** Design rated Good by most judges
 +
* All of the above, OR solve three recent winning Empty Hand Puzzles
  
 
== Passing the Principles ==
 
== Passing the Principles ==
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Note: be aware that to build your own puzzle, you will need Gearbox Design. If this is out of reach for you, finding 3 previous test passer's puzzles, and playing & rating them, might be the easiest.
 
Note: be aware that to build your own puzzle, you will need Gearbox Design. If this is out of reach for you, finding 3 previous test passer's puzzles, and playing & rating them, might be the easiest.
  
 
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== Passing the Test ==
== Solving a Puzzle ==
 
 
 
''To be added later.''
 
 
 
 
 
 
 
==Passing the Test==
 
  
 
The 2 highest-rated puzzles each week will pass the Test.   
 
The 2 highest-rated puzzles each week will pass the Test.   
  
 
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== Needed to Demonstrate the Principle ==
==Needed to Demonstrate the Principle==
 
  
 
To open the Test of Empty Hand you require:  
 
To open the Test of Empty Hand you require:  
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* 1 Eyelet gem, any type
 
* 1 Eyelet gem, any type
  
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{{:Maps/Empty Hand Towers}}
  
==Test passers==
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{{L|en}}
* 07/02/2018 Augir (Asyut 1823, 2008)
 
* 06/18/2018 Nixis (Asyut 1829, 2037)
 
* 06/11/2018 Tunnen (Asyut 1822 2016)
 
 
 
{{TestsNav|Thought}}
 

Latest revision as of 23:13, 21 October 2018

English français
The Test of the Empty Hand
The Test of the Empty Hand
(Test - Thought)
Level Required
Level 20
Demonstration
Demonstrated by kirie on June 4, 2018

An ancient children's game of many variations. Invent your own variation on a giant mechanical tower and have it judged among Egypt's most challenging.

EmptyHand.png

Test Description

Design an Empty Hand Puzzle, and invite others to solve your creation. They will rate your puzzle on how clever and satisfying the solution is. Remember that only people who actually solve it will qualify as judges.

Principles

  • Design an Empty Hand Puzzle and open it for Judging
  • Tear down your Empty Hand Puzzle, OR do the following:
    • Have 7 Judges solve and rate your Empty Hand
    • Design rated Good by most judges
  • All of the above, OR solve three recent winning Empty Hand Puzzles

Passing the Principles

There are 3 ways of passing the principles. Build a puzzle and tear it down, build a puzzle and have others play it, and playing other people's puzzles and rate them.

If you are just seeking passing the principles of this test, building and tearing down is the fastest.

If you are having trouble gathering materials or if you enjoy playing these games, the third option is good for you.

The longest route to principles is to build a puzzle and have it played & rated by others. But if you place your puzzle strategically, you may actually have a head start on passing the test (and get principles along the way).

Note: be aware that to build your own puzzle, you will need Gearbox Design. If this is out of reach for you, finding 3 previous test passer's puzzles, and playing & rating them, might be the easiest.

Passing the Test

The 2 highest-rated puzzles each week will pass the Test.

Needed to Demonstrate the Principle

To open the Test of Empty Hand you require:

  • 1 Papyrus Paper
  • 1 Ink
  • 1 Concrete
  • 1 Cut Stone
  • 1 Copper Sheeting
  • 1 Pliable Rotproof boards
  • 1 Rigid Rotproof boards
  • 1 Hard but pliable boards
  • 1 Pliable Termite Resistant boards
  • 1 Steel Cable
  • 1 Oil
  • 1 Leather
  • 1 Rope
  • 1 Iron Bars
  • 1 Zinc
  • 1 Oyster Shell Marble
  • 1 Yellow Alabaster
  • 1 Mud Granite
  • 1 White Travertine
  • 1 Canary Granite
  • 1 Night Granite
  • 1 Bearings
  • 1 Eyelet gem, any type


Empty Hand Tower Locations

Region Coordinates Owner Passed? Notes
Asyut 1829, 2037 Nixis passed
Asyut 1823, 2008 Augir passed
Meshwesh Delta 1027, 7016 Samruc passed
Meshwesh Delta 1027, 7016 Gnarph passed
Naqada 2307, 2328 Sabuli passed
South Sinai 3358, 4756 Spatulus passed
South Sinai 3358, 4756 KayGee passed
South Sinai 3358, 4756 Vixsin passed
Meroe Desert -98, -7047 Tilana passed
Naqada 2307, 2328 Brucette passed
Naqada 2307, 2328 Robare passed
Swenett 1371, -1013 Flanae passed
Blue Nile 279, -7057 Ashen passed
Asyut 1283, 2374 cate not passed

* Note: Some of these locations are no longer valid because of players reusing passed towers for a different player's new design. If you know a listed location/design no longer exists, please delete the entry or note that it is gone and thus no longer a useful location for principles or additional Test of Reason points.

Empty Hand Towers Map

This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages