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Difference between revisions of "Test of Reason"

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(Added Test template and basic test information)
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* Solve three [[Pathmaker]]s, and rate them
 
* Solve three [[Pathmaker]]s, and rate them
 
* Solve three [[Test of the Bijou|Scholar's Gemcutting Tables]], and rate them
 
* Solve three [[Test of the Bijou|Scholar's Gemcutting Tables]], and rate them
* Solve three [[Test of Empty Hand|Empty Hand Towers]], and rate them
+
* Solve three [[Test of the Empty Hand|Empty Hand Towers]], and rate them
 
* Run three [[The Venery|Venery]], and rate them
 
* Run three [[The Venery|Venery]], and rate them
 
* Meditate on Judgement Hints (after Test advances)
 
* Meditate on Judgement Hints (after Test advances)
 +
 +
{{:Maps/Thought Puzzles}}
  
 
== Demonstration ==
 
== Demonstration ==

Latest revision as of 03:39, 2 October 2018

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The Test of Reason
The Test of Reason
(Test - Harmony)
Level Required
Level 2
Demonstration
Demonstrated by kirie on August 23, 2018

Solve and judge challenges by Egypt's Scholars. Your score is based on the number of judge peers that you have had.

Test Description

In the Test of Reason you must solve and judge as many Thought puzzles as possible. Those that judge the most advance in the Discipline of Harmony.

Principles

Principles of Reason challenges you to solve three of each of several kinds of Thought puzzles.


Thought Puzzle Locations

This map shows the locations of Thought Puzzles of all types. Maps for individual puzzle types can be found at:

Thought Puzzles Map

This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages


Demonstration

to demo: must have judged a bijou, venery, empty hand tower