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Difference between revisions of "Beer Brewing Automation"
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** Allows 3 ingredients to be scheduled | ** Allows 3 ingredients to be scheduled | ||
* Level 4: 2000 Candles, 700 Rope | * Level 4: 2000 Candles, 700 Rope | ||
− | ** Allows | + | ** Allows 4 ingredients to be scheduled |
Note: "Show what was unlocked" lists 7 levels; however Malard has stated that there are only 4. | Note: "Show what was unlocked" lists 7 levels; however Malard has stated that there are only 4. | ||
Line 18: | Line 18: | ||
*Click the "Beer" button, and then click again to refresh the window and show the "Schedule" menu | *Click the "Beer" button, and then click again to refresh the window and show the "Schedule" menu | ||
*Each scheduled step requires 1 [[Candle]] and 1 [[Rope]], plus the ingredients. | *Each scheduled step requires 1 [[Candle]] and 1 [[Rope]], plus the ingredients. | ||
− | **After entering in the ingredient and the quantity, you must set the time: "After how many seconds" Please note that the prompt should read "At how many seconds remaining". If you want the timer to add the finish ingredient 12 seconds from the end, do enter 12. (in-game prompt being revised) | + | **After entering in the ingredient and the quantity, you must set the time: "After how many seconds" <s>Please note that the prompt should read "At how many seconds remaining". If you want the timer to add the finish ingredient 12 seconds from the end, do enter 12. (in-game prompt being revised)</s> Further testing is supporting the idea that the Automation process is using Ticks, not Seconds. |
+ | ***Entering 100 will instruct it to add the ingredient when 100 ticks are remaining, or at 1200 seconds. | ||
+ | ***Entering 5 will instruct it to add the ingredients with 5 ticks remaining, at 60 seconds. | ||
+ | ***Entering 1 will instruct it to add the ingredients with 1 tick remaining, at 12 seconds. | ||
+ | ***For other timings, divide the number of seconds remaining by 12. | ||
*Once the item is scheduled to be added, it is removed from your inventory. The schedule can be reviewed before the brewing process is started. | *Once the item is scheduled to be added, it is removed from your inventory. The schedule can be reviewed before the brewing process is started. | ||
*Before brewing has started, there is also the option to "Reset" the schedule. Materials are returned to the player's inventory. | *Before brewing has started, there is also the option to "Reset" the schedule. Materials are returned to the player's inventory. |
Latest revision as of 08:53, 28 May 2019
Beer Brewing Automation is a multiple level skill from the School of Body allowing one to brew Beer without having to be near the beer kettle for every stage of the brewing.
One must first learn Beer Brewing Science, which is learned automatically upon barrelling a beer after the release of this skill.
Automated sealing of the beer kettle has not yet been discovered.
Tuition
- Level 1: 200 Candles, 50 Rope
- Allows 1 ingredient to be scheduled
- Level 2: 500 Candles, 150 Rope
- Allows 2 ingredients to be scheduled
- Level 3: 1500 Candles, 400 Rope
- Allows 3 ingredients to be scheduled
- Level 4: 2000 Candles, 700 Rope
- Allows 4 ingredients to be scheduled
Note: "Show what was unlocked" lists 7 levels; however Malard has stated that there are only 4.
Use
- Click the "Beer" button, and then click again to refresh the window and show the "Schedule" menu
- Each scheduled step requires 1 Candle and 1 Rope, plus the ingredients.
- After entering in the ingredient and the quantity, you must set the time: "After how many seconds"
Please note that the prompt should read "At how many seconds remaining". If you want the timer to add the finish ingredient 12 seconds from the end, do enter 12. (in-game prompt being revised)Further testing is supporting the idea that the Automation process is using Ticks, not Seconds.- Entering 100 will instruct it to add the ingredient when 100 ticks are remaining, or at 1200 seconds.
- Entering 5 will instruct it to add the ingredients with 5 ticks remaining, at 60 seconds.
- Entering 1 will instruct it to add the ingredients with 1 tick remaining, at 12 seconds.
- For other timings, divide the number of seconds remaining by 12.
- After entering in the ingredient and the quantity, you must set the time: "After how many seconds"
- Once the item is scheduled to be added, it is removed from your inventory. The schedule can be reviewed before the brewing process is started.
- Before brewing has started, there is also the option to "Reset" the schedule. Materials are returned to the player's inventory.
Observations
I have observed very slightly different beer results when using automatic brewing vs adding ingredients manually at as close to the same time as I can manage - interested to see if this happens for others, as well, and what it might imply about how brewing actually works. (Somebob)
I brewed a recipe with barley the usual way and got good results. I brewed with the timer and got very bad results. After playing with a beer calculator, I discovered that it is likely that the time we instruct it to add the ingredient matches the countdown timer instead of the time elapsed since the brewing started (Peacefulness)
When scheduling the addition of Wheat, I got very strange results. Running more tests. (Peacefulness 01 Jan 2019)