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Difference between revisions of "Research"

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== From the developer ==
 
== From the developer ==
* universities are faction specific
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* Universities are faction specific. Players learn from universities controlled by your faction. Each faction has 1 of each university to start.
* you cannot learn tech from universities your faction does not control
+
* You cannot learn tech from universities your faction does not control.
* each faction has its own tech tree
+
* Many universities are neutral until the region is captured by paying Tribute.
* remember, before there was 15 regions, each with their own tech tree
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* Players are able to learn technologies from captured Universities. To advance in a tech tree, each tech must be researched. Example: Even though controlled burn was learned from a capture University, a factions university must have it researched to advance to the next tech level.
* ''(Question: But skills you learn are transferable if you change faction?)'' if you know the knowledge, you can take it with you sure
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* If you are a Nomad, You can still learn techs by being taught by other players.
* also, all the unis are not in your home regions
 
* many unis are neutral, until you capture the region
 
* when you capture it, you can learn anything it knows
 
* you dont need to leave to teach someone else, but your faction rating will go down (more on that later)
 
* you can only learn from unis that are in your faction, so if you are a Nomad, thats an end to your tech learning ability, being a Nomad is effectively being kicked from the game
 
* the more unis you control, the cheaper research becomes. there are 13 capturable unis across the map for each type (worship, art, leadership, arch, etc)
 
* unis remember what they have learnt, so if you capture another factions uni, and they had unlocked something you dont, you can go and learn it from that uni
 
* but you will still need to discover it properly before you can unlock the next branch
 
 
 
* ''(Question: So how do you capture something?)'' was waiting for someone to ask that, regions demand tribute, thats all i will say on that matter,
 

Revision as of 18:09, 15 February 2018

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Research not yet available

The Tale 8 wiki page for Research has not yet been created.
For rudimentary information, please check the Tale 7 page at http://www.atitd.org/wiki/tale7/Research
Do not copy and paste over any information unless they are relevant to tale 8.

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From the developer

  • Universities are faction specific. Players learn from universities controlled by your faction. Each faction has 1 of each university to start.
  • You cannot learn tech from universities your faction does not control.
  • Many universities are neutral until the region is captured by paying Tribute.
  • Players are able to learn technologies from captured Universities. To advance in a tech tree, each tech must be researched. Example: Even though controlled burn was learned from a capture University, a factions university must have it researched to advance to the next tech level.
  • If you are a Nomad, You can still learn techs by being taught by other players.