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Difference between revisions of "Test of the Ritual Tattoo"

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Don't forget to use the Tattoo Helper (image to the right) to determine elevation (requires [[barometer]]) and what requirements you are near.  You can access it by clicking Self > Tests > Test of the Ritual Tattoo.. > Show Tattoo Helper and then move it to anywhere on your screen.
 
Don't forget to use the Tattoo Helper (image to the right) to determine elevation (requires [[barometer]]) and what requirements you are near.  You can access it by clicking Self > Tests > Test of the Ritual Tattoo.. > Show Tattoo Helper and then move it to anywhere on your screen.
  
<b>Good tool for tattoo on Cagiel's site:  http://atitd.sharpnetwork.net/tattoo.asp</b>
+
'''Good tool for tattoo on Cagiel's site:  http://atitd.sharpnetwork.net/tattoo.asp'''
  
 
<b>Useful tool with map feature:   
 
<b>Useful tool with map feature:   

Revision as of 16:45, 30 July 2018

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Information From Tale 7
The information in this article is based on Tale 7 and has not yet been verified in Tale 8. Please use such information with care as things may have changed in Tale 8.
If you are able to confirm and provide updated information, please consider updating this article and removing this warning.

  Test of the  
Ritual Tattoo
Discipline
Requirements
  • Level 14
Principles
  • Ask for Pigment Mortar requirements (UBody)
  • Make a Pigment Mortar
  • Pick up a Pigment Mortar
  • Place the Mortar on the ground
  • Add a fresh herb to the Pigment Mortar
  • Add a Resin to the Pigment Mortar
  • Add Powdered Gems to the Pigment Mortar
  • Turn in Mortar perfectly matching any one requirement
Demonstration
  • Demonstrated by ?? in ?? on ??.

PigmentMortar.png150pxResin.pngTopaz.png

University Text

You begin the test of the Ritual Tattoo.

Overview

This is the eighth test in the discipline of the Human Body.

You'll need the following items:

Passing the Principle

Turn in 1 Pigment Mortar into which you've added the correct Herb, Resin, and Powdered Gem at the correct location.

Principle Walk-Through

  1. Go to any UBody and get a list of requirements. This list will give you 7 combinations of herb, resin, gem, and location. You need to do any 4 of these 7.
    • If you don't like those requirements for whatever reason, you can go to a different UBody and get a different list, but you can only do this once per Egypt month (11 real days), per UBody.
    • If you try to get a list at the same university in the same month, you get a message stating you have to wait till next month. So you cannot see all the lists before picking the one you want.
  2. Find an herb on your list. Set the mortar down beside it and add the herb to the mortar. Rename the mortar so you know which herb it holds.
    • These must be fresh herbs - you cannot use previously picked ones.
    • You must *personally* put the herb in the mortar for the University to accept it.
  3. From this point on, you can add the resin whenever.
    • HINT - Add all the resin it asks for, you won't be able to do more later. Don't hit MAX though, just put in the exact amount asked for.
  4. Go to a location that matches the requirement and add the gem.
  5. Turn in at the same UBody you got the list from.
    • You must turn in mortars in sets of 4 to get the point.
    • You can check your mortars at the UBody to see if you did it right but you only pass the current list if you have all four complete mortars on you.

Example

Mortar Requirements

  • Fresh Butterroot
  • 4 Hawthorn Resin
  • Powdered Diamond
  • On Dirt, Near a Large Stone

Steps

  1. First find a Butterroot herb.
    1. Drop the mortar next to it
    2. Click on the herb, add it to the mortar.
    3. (Rename the mortar and) pick up the mortar.
  2. Add four Hawthorn resin.
  3. Go to a place on dirt, near a large stone, and add the powdered diamond.

Now you have one complete mortar.

IMPORTANT NOTE FOR TEST

Unlike principle, for the full test you must turn in four complete mortars AT THE SAME TIME. Do not turn them in one by one!

Resources

NOTE: "Near a Papyrus Plant" requires planted papy so locate the rest of the requirements near the Nile and then plant papy so it will sprout near your location (you can test if Nile is close enough to other requirement by using Tattoo Helper before planting).

Don't forget to use the Tattoo Helper (image to the right) to determine elevation (requires barometer) and what requirements you are near. You can access it by clicking Self > Tests > Test of the Ritual Tattoo.. > Show Tattoo Helper and then move it to anywhere on your screen.

Good tool for tattoo on Cagiel's site: http://atitd.sharpnetwork.net/tattoo.asp

Useful tool with map feature: http://julianatdeltona.com/atitd/tattoos.aspx

For help with passing the test, check out: https://wiki.desert-nomad.com/index.php?title=RTG

Passing the Test

You must complete seven sets of four pigment mortars in order to pass the test.

For each set submitted to the University, you will receive a tattoo and a Focus point.

Zotep: Every time you finish 7 focus points, the number of mortars that need to be completed increases by 1, so focus points 8 through 14 need 5 completed mortars, focus point 15 needs 6 completed mortars (that's as far as I have gone).

See Test Pass History

Available Tattoo choices:

  • Lily, Worshipped (God), Falcon, Lotus, Hawk, Scarab, Serpent

Notes

  • The timeframe for being able to request a second tattoo requirements list from the same UBody is once per Egypt month.

To Demonstrate

(level 12 at time of information acquisition)

To open the Test of the Ritual Tattoo you require:

  • 1 Powdered Opal (Missing)
  • 1 Powdered Sapphire (Missing)
  • 1 Powdered Emerald (Missing)
  • 1 Powdered Ruby (Missing)
  • 1 Powdered Diamond (Missing)
  • 1 Beetle Leaf (Missing)
  • 1 Tangerine Dream (Missing)
  • 1 Chives (Missing)
  • 1 Gynura (Missing)
  • 1 Ashoka (Missing)
  • 1 Moon Aloe (Missing)
  • 1 Miniature Lamae (Missing)
  • 1 Lemon Basil (Missing)
  • 1 Thyme (Missing)
  • 1 Bilimbi (Missing)
  • 1 Lamae (Missing)
  • 1 Dwarf Wild Lettuce (Missing)
  • 1 Indigo Damia (Missing)
  • 1 Caraway (Missing)
  • 1 Fumitory (Missing)
  • 1 Hazlewort (Missing)
  • 1 Bleubillae (Missing)
  • 1 Blood Blossom (Missing)
  • 1 Azure Tristeria (Missing)
  • 1 Strychnos (Missing)
  • 1 Brown Muskerro (Missing)
  • 1 Hawthorn Resin (Missing)
  • 1 Bloodbark Resin (Missing)
  • 1 Butterleaf Tree Resin (Missing)
  • 1 Bramble Hedge Resin (Missing)
  • 1 Arconis Resin (Missing)
  • 1 Royal Palm Resin (Missing)
  • 1 Chakkanut Tree Resin (Missing)
  • 1 Kaeshra Resin (Missing)
  • 1 Scaley Hardwood Resin (Missing)
  • 1 Trilobellia Resin (Missing)
  • 1 Bottle Tree Resin (Missing)
  • 1 Ranyahn Resin (Missing)
  • 1 Delta Palm Resin (Missing)
  • 1 Tiny Oil Palm Resin (Missing)
  • 1 Monkey Palm Resin (Missing)
  • 1 Spiked Fishtree Resin (Missing)
  • 1 Feather Tree Resin (Missing)
  • 1 Tapacae Miralis Resin (Missing)
  • 1 Oleaceae Resin (Missing)
  • 1 Hokkaido Resin (Missing)
  • 1 Stout Palm Resin (Missing)

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