The Wiki for Tale 8 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "User:Neeva/Venery Planning"

From A Wiki in the Desert
Jump to navigation Jump to search
(Created page with "==Start: <Venery Name>== '''Location:''' <co-ords>, venery gathering point '''Preparation needed:''' build venery gathering point '''Attach lockbox to:''' venery gathering p...")
 
Line 1: Line 1:
==Start: <Venery Name>==
+
==Start: <The Surprize Party>==
 
'''Location:''' <co-ords>, venery gathering point
 
'''Location:''' <co-ords>, venery gathering point
  
Line 7: Line 7:
  
 
'''WELCOME text:''' <explain how long the runner can expect it to take and how far they can expect to run>
 
'''WELCOME text:''' <explain how long the runner can expect it to take and how far they can expect to run>
 +
*Hey there! Welcome and thanks for coming a couple of minutes early. We neighbours are just finishing up a few last minute details around the camp here. If you dont mind giving us a hand, Neeva will be home in 10-15 mins and we want to be ready.
  
 
'''OVERVIEW text:''' <briefly describe the concept of the venery>
 
'''OVERVIEW text:''' <briefly describe the concept of the venery>
 +
*There are 6 areas, (look for the signs) to "check on" around the camp, all within sight of Neeva's CP. Then you will return here and join us to surprize Neeva!
  
 
'''HINT text:''' <direct the runner to the location of the first key>
 
'''HINT text:''' <direct the runner to the location of the first key>
 +
*You can leave your jacket and backpack in Neeva's tent. It's under the trees, down by the ponds.
  
 
==Key 1: <Name>==
 
==Key 1: <Name>==

Revision as of 22:26, 3 February 2019

Start: <The Surprize Party>

Location: <co-ords>, venery gathering point

Preparation needed: build venery gathering point

Attach lockbox to: venery gathering point

WELCOME text: <explain how long the runner can expect it to take and how far they can expect to run>

  • Hey there! Welcome and thanks for coming a couple of minutes early. We neighbours are just finishing up a few last minute details around the camp here. If you dont mind giving us a hand, Neeva will be home in 10-15 mins and we want to be ready.

OVERVIEW text: <briefly describe the concept of the venery>

  • There are 6 areas, (look for the signs) to "check on" around the camp, all within sight of Neeva's CP. Then you will return here and join us to surprize Neeva!

HINT text: <direct the runner to the location of the first key>

  • You can leave your jacket and backpack in Neeva's tent. It's under the trees, down by the ponds.

Key 1: <Name>

Location: <co-ords>, <nearby landmark>

Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>

Attach lockbox to: <structure>

CLUE text: <confirm they found the right place and direct them to the next location>

Key 2: <Name>

Location: <co-ords>, <nearby landmark>

Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>

Attach lockbox to: <structure>

CLUE text: <confirm they found the right place and direct them to the next location>

HINT text: <direct them back to previous location if they missed it>

Key 3:<Name>

Location: <co-ords>, <nearby landmark>

Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>

Attach lockbox to: <structure>

CLUE text: <confirm they found the right place and direct them to the next location>

HINT text: <direct them back to previous location if they missed it>

Key 4: <Name>

Location: <co-ords>, <nearby landmark>

Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>

Attach lockbox to: <structure>

CLUE text: <confirm they found the right place and direct them to the next location>

HINT text: <direct them back to previous location if they missed it>

Key 5: <Name>

Location: <co-ords>, <nearby landmark>

Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>

Attach lockbox to: <structure>

CLUE text: <confirm they found the right place and direct them to the next location>

HINT text: <direct them back to previous location if they missed it>

Key 6: <Name>

Location: <co-ords>, <nearby landmark>

Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>

Attach lockbox to: <structure>

CLUE text: <confirm they found the right place and direct them to the next location>

HINT text: <direct them back to previous location if they missed it>

End

Location: <co-ords>, venery gathering point

CLUE text: <confirm they found the right place, wrap up the story, and ask them to click gathering point again to rate the venery>