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Difference between revisions of "Knife"

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(Updated with the actual current system. Feel free to overhaul to be less bad.)
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* 1 [[Flint Blade]]
 
* 1 [[Flint Blade]]
 
* 4 [[Rawhide Strips]]
 
* 4 [[Rawhide Strips]]
 +
Requires: [[Carving]] 2
  
 
The Flint Knife is slightly more sturdy than the bone, but still breaks quickly, especially when used for slaughtering animals.
 
The Flint Knife is slightly more sturdy than the bone, but still breaks quickly, especially when used for slaughtering animals.
Line 49: Line 50:
 
* 4 [[Rawhide Strips]]
 
* 4 [[Rawhide Strips]]
 
* 1 [[Crudely Carved Handle]]
 
* 1 [[Crudely Carved Handle]]
 +
Requires: [[Carving]] 3
  
 
The Bone Knife is (probably) more sturdy than its predecessor knives, but still dulls relatively quickly when used for advanced tasks or slaughter.
 
The Bone Knife is (probably) more sturdy than its predecessor knives, but still dulls relatively quickly when used for advanced tasks or slaughter.
Line 58: Line 60:
 
* 4 [[Iron Wire]]
 
* 4 [[Iron Wire]]
 
* 1 [[Crudely Carved Handle]]
 
* 1 [[Crudely Carved Handle]]
 +
Requires: [[Carving]] 4
  
The Utility Knife is considerably more sturdy than the Bone Knife if made with a reasonable-quality blade. An 8500Q blade lasted at least three times as long as a Bone Knife when slaughtering Cows. Increased quality of the Sharp Edged Blade used will increase the maximum durability (number of uses before dulling) of the knife.  
+
The Utility Knife, made with a good-quality blade, is considerably more sturdy than the Bone Knife. An 8500Q blade lasted at least three times as long as a Bone Knife when slaughtering Cows. Increased quality of the Sharp Edged Blade used will increase the maximum durability (number of uses before dulling) of the knife.  
  
 
Unlike the earlier knives, Utility Knives may be Sharpened. They must be unequipped to be sharpened, and then may be sharpened under Carving/Sharpening. If the knife is still good for tasks, you will be warned that the knife is still capable of some form of task before sharpening. This warning will appear if you have only used the knife to slaughter animals, even at the point the knife is too dull to slaughter animals. Once sharpened, the knife will have its maximum durability  permanently decreased, but have it its present number of uses remaining set to that new maximum, allowing it to once again be used for more complex tasks.  
 
Unlike the earlier knives, Utility Knives may be Sharpened. They must be unequipped to be sharpened, and then may be sharpened under Carving/Sharpening. If the knife is still good for tasks, you will be warned that the knife is still capable of some form of task before sharpening. This warning will appear if you have only used the knife to slaughter animals, even at the point the knife is too dull to slaughter animals. Once sharpened, the knife will have its maximum durability  permanently decreased, but have it its present number of uses remaining set to that new maximum, allowing it to once again be used for more complex tasks.  
 +
 +
Sharpening can be repeated when the knife once again grows dull. An 8500Q Utility Blade can be sharpened at least 10 times without losing enough durability to annoy me, implying it is capable of slaughtering at least 10-15 cows at sharpening #10, and can be sharpened at least 15 times in total with unknown increased annoyance level at those further sharpenings. If I get bored enough one day I'll burn one of the spare blades and get some actual numbers here. - Somebob
  
  
Line 69: Line 74:
 
* 1 [[Crudely Carved Handle]]
 
* 1 [[Crudely Carved Handle]]
 
* 4 [[Steel Wire]]
 
* 4 [[Steel Wire]]
 +
Requires: [[Carving]] 5
 +
The Paring Knife is presumably, if made with an equivalent-quality blade, more durable than the Utility Knife, and similarly it may be sharpened once dull. Data on whether this is actually the case would be appreciated, as high-quality Jagged Edged Blades are hard to come by. The ability to slice veggies into forms that may be cooked appears to be unimplemented as of yet.
  
The Paring Knife is presumably, if made with an equivalent-quality blade, more durable than the Utility Knife, and similarly it may be sharpened once dull. Data on whether this is actually the case would be appreciated, as high-quality Jagged Edged Blades are hard to come by, as they cannot be created on an Anvil. The ability to slice veggies into forms that may be cooked appears to be unimplemented as of yet.
 
  
 
[[Butcher's Knife]]
 
[[Butcher's Knife]]
idk give me ten minutes to learn how to make one
+
* 1 [[Twice Folded Blade]], any quality
 +
* 2 [[Bolt]]
 +
* 4 [[Washer]]
 +
* 1 [[Intricately Carved Handle]]
 +
* 4 [[Metal Blue Wire]]
 +
Requires: [[Carving]] 6
 +
 
 +
Butcher's Knives are supposedly better for slaughtering animals than other knives, losing less durability, but haven't been able to confirm if that is implemented yet. A likely Q2700ish Twice Folded Blade allowed for the slaughter of 14 Cows, mostly calfs, before running dull.
  
  

Revision as of 11:27, 26 February 2019

English français

Knife.png

Sources

Warning: The information below is based on the "Old" knife system. A new and improved system is being rolled out. Please refer to your in-game System tab for more information.


Knives are created under the Self > Skills > Carving > Knifes... menu. The Carving skill is required. All Knives appear to be capable of performing all task categories (From Basic to Advanced), but each use costs a certain number of uses of the knife - and higher-tier knives have more uses before they break, or in the case of sharpenable blades like the Utility Knives or better, needing to be Sharpened. Slaughtering Cows and Pigs consumes a relatively high number of uses of a Knife, as well.


Associated Skills

  • Stone Blade Fabrication, learned on Welcome Island and at any School of Architecture
    • Cost: 2 Slate
  • Flint Blade Fabrication
    • Requires: Stone Blade Fabrication level 7
    • Cost: 7 Flint
  • Bone Blade Fabrication
    • Requires: Flint Blade Fabrication level 7
    • Cost: 7 Sheep Bones


All Blade fabrications are a skill that have a chance to increase as you use them, like Stone Blade Fabrication

Cost

Knives may now be made of a variety of materials, with more advanced materials having a higher base durability (number of uses) before breaking or, in the case of Utility Knives or better, dulling to the point of needing to be sharpened.


Stone Knife

The Stone Knife is simple, cheap, and flimsy. It will break quickly even if used for Basic tasks.


Flint Knife

Requires: Carving 2

The Flint Knife is slightly more sturdy than the bone, but still breaks quickly, especially when used for slaughtering animals.


Bone Knife

Requires: Carving 3

The Bone Knife is (probably) more sturdy than its predecessor knives, but still dulls relatively quickly when used for advanced tasks or slaughter.


Utility Knife

Requires: Carving 4

The Utility Knife, made with a good-quality blade, is considerably more sturdy than the Bone Knife. An 8500Q blade lasted at least three times as long as a Bone Knife when slaughtering Cows. Increased quality of the Sharp Edged Blade used will increase the maximum durability (number of uses before dulling) of the knife.

Unlike the earlier knives, Utility Knives may be Sharpened. They must be unequipped to be sharpened, and then may be sharpened under Carving/Sharpening. If the knife is still good for tasks, you will be warned that the knife is still capable of some form of task before sharpening. This warning will appear if you have only used the knife to slaughter animals, even at the point the knife is too dull to slaughter animals. Once sharpened, the knife will have its maximum durability permanently decreased, but have it its present number of uses remaining set to that new maximum, allowing it to once again be used for more complex tasks.

Sharpening can be repeated when the knife once again grows dull. An 8500Q Utility Blade can be sharpened at least 10 times without losing enough durability to annoy me, implying it is capable of slaughtering at least 10-15 cows at sharpening #10, and can be sharpened at least 15 times in total with unknown increased annoyance level at those further sharpenings. If I get bored enough one day I'll burn one of the spare blades and get some actual numbers here. - Somebob


Paring Knife

Requires: Carving 5 The Paring Knife is presumably, if made with an equivalent-quality blade, more durable than the Utility Knife, and similarly it may be sharpened once dull. Data on whether this is actually the case would be appreciated, as high-quality Jagged Edged Blades are hard to come by. The ability to slice veggies into forms that may be cooked appears to be unimplemented as of yet.


Butcher's Knife

Requires: Carving 6

Butcher's Knives are supposedly better for slaughtering animals than other knives, losing less durability, but haven't been able to confirm if that is implemented yet. A likely Q2700ish Twice Folded Blade allowed for the slaughter of 14 Cows, mostly calfs, before running dull.


Explanation of the System, for Reference

Additional explanation of the new knife system from comments from Apophis on Discord 8/1/2018:

"Stone knives are now made with stone blades.

They don't last very long, and can't be sharpened.

Flint knives work about twice as long as stone knives, and cannot be sharpened.

Bone knives work about three times as long as stone knives, and cannot be sharpened.

Utility knives are made of sharp blades made out of metal, and last as long as bone knives, but can be sharpened, and a higher quality blade will give it even more uses.

Paring knives are the same as utility knives, except that they will also allow you to cut veggies into slices that will be usable in cooking recipes. They'll multiply your veggie yield, in practice.

Butcher knives are the same as Utility Knives, except they are not worn down as much slaughtering animals. You can kill more animals with a butcher's knife than with a utility knife.

Ancient Knives... well, I guess you'll find out when the time comes."

RequiredBy