The Wiki for Tale 8 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Cooking and technology

From A Wiki in the Desert
Revision as of 11:22, 22 March 2018 by Taslak (talk | contribs)
Jump to navigation Jump to search


Cooking and technology Guild is located in Swenett (795, -319)

The purpose of the guild is to have an easy storage for bricks and boards as well as digging deep into cooking and have at least every bit of technology that comes available.


Cooking

Please remember:

-- Always eat sinkfood first --

Our present cooking level is 2 so for the time being there will be a natural receipe maximum of Level 2 receipes. The receipes will be all with the most basic ingredients possible in order to ensure that it will be easy to use them. This makes it unlikely that you will be able to create master dishes using those receipes.


Sinkfood

Ingredient Ingredient Ratio Duration Strength Dexterity Endurance Speed Constitution Focus Perception
Honey Camel Meat e.g. 4:3


Easy receipe Level 1

Ingredient Ingredient Ratio Duration Strength Dexterity Endurance Speed Constitution Focus Perception
Onion Cabbage 4:3 ~ 12' +2 +2 -1 0 0 -2 -2

Easy receipe Level 2

Ingredient Ingredient Ingredient Ingredient Ratio Duration Strength Dexterity Endurance Speed Constitution Focus Perception
Onion Honey Cabbage Carrots 4:3:4:3 2 -1 -2 2 2 -3 0

Easy receipe Level 3

Ingredient Ingredient Ingredient Ingredient Ingredient Ingredient Ratio Duration Strength Dexterity Endurance Speed Constitution Focus Perception

Easy receipe Level 4

Ingredient Ingredient Ingredient Ingredient Ingredient Ingredient Ingredient Ingredient Ratio Duration Strength Dexterity Endurance Speed Constitution Focus Perception

Easy receipe Level 5

Ingredient Ingredient Ingredient Ingredient Ingredient Ingredient Ingredient Ingredient Ingredient Ingredient Ratio Duration Strength Dexterity Endurance Speed Constitution Focus Perception

Technology

At present we are just trying to keep up with the development but it is intended to support the research at the universities.