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Pig

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Revision as of 00:40, 20 October 2018 by Idris (talk | contribs) (→‎Pig Feeding)
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Pig
Pig
(Item)
Weight ?
Bulk ?


Pig

A pig is a wild animal which was introduced in Tale 8.
There are different varieties of pigs, each with a different color.
A pig may be slaughtered using a wielded knife.(Per Malard, Flint Knifes are not sufficient to slaughter a pig.)
If successfully slaughtered, a pig can yield bacon, ham, or fat in different quantities depending on the variety.
A wild pig may be led by dropping dried wheat within 7 coordinates of it. Wheat that has been further processed into light, medium, dark, or burnt should also work.

Pig Breeds

Breed Appearance Bacon Ham Fat
Akorisinian Akorisinian.png 2 2 0
Athrinbyan Athrinbyan.png 4 2 0
Ikenial IkenialSow.jpg 0 6 1
Koptish NrkKoptish.png 1 3 0
Mendeshian Mendeshian.png 2 2 2
Qusian Qusian.png 4 1 0
Settenuen Settenuen.png 9 3 0
Windsnyer Windsnyer.JPG 3 1


Change Log

07/11/2018 - added: bacon
09/15/2018 - Changed: All new pigs now have a breed, and each breed has a different color
09/19/2018 - Added: Pigs now yield bacon, ham, and fat depending on their breed
09/22/2018 - weird things with pigs should now be fixed

Domestic Pigs

A wild pig may led to a Swinery (requires Ranching Level 2) and attached to it with a Lasso. This section may eventually be expanded into a separate pages that cover more detailed aspects of domesticated pigs. (or maybe we'll just do it here for now)

Pig Feeding

In order to be properly fed, a pig must have the correct ratio of each food type available. When a pig eats, it eats its food in order. Once the availability of one item in the trough is outside of that breed's preferred ratio of foods, the pig stops eating. A pig which is starving will attempt to break down the fence and escape, but as long as there is water available, the pig will not starve to death.

Various kinds of food contribute different amounts to the food mix; early experiments suggest that the values are: Spoiled Food 13, Wheat 5, Sour Milk 7.

Regardless of whether it eats, a pig seems to drink 2 units of water each time it checks the trough for its preferred foods. (This is incorrect. Water is consumed approximately once per hour (2 per pig) and the food cycle happens every (3rd? 4th? please confirm) water cycle. -Idris)

Per Malard's comments in E-Lounge: "Each breed eats in sequence, I am not saying what that sequence is. Breeds can have overlapping requirements, so for example one breed might eat between 20 and 80, another might be 10 to 90 thereby giving the appearance that both breeds eat fine, but actually only the first breed eats pushing the second breeds tolerance out of whack."

Trough.png

Successful Food Ratios

Breed Good %
Spoiled
Food
Good %
Wheat
Good %
Sour
Milk
Akorisinian 30-59 27-31 11-40
Athrinbyan 40-44 23-25 31-33
Ikenial 30-48 43-50 0-19
Koptish 28-31 34-45 23-37
Mendeshian 19-26 60-68 8-16
Qusian 36-47 26-40 12-36
Settenuen 28-35 32-35 30-36
Windsnyer 22-74 13-38 11-39


Unsuccessful Food Ratios

Breed Bad %
Spoiled
Food
Bad %
Wheat
Bad %
Sour
Milk
Akorisinian 76 14 9


Breed Bad %
Spoiled
Food
Bad %
Wheat
Bad %
Sour
Milk
Athrinbyan 56 20 23


Breed Bad %
Spoiled
Food
Bad %
Wheat
Bad %
Sour
Milk
Ikenial 39 27 33
Ikenial 76 14 9
Ikenial 50 22 25


Breed Bad %
Spoiled
Food
Bad %
Wheat
Bad %
Sour
Milk
Koptish


Breed Bad %
Spoiled
Food
Bad %
Wheat
Bad %
Sour
Milk
Mendeshian 33 42 24
Mendeshian 35 37 26
Mendeshian 39 27 33
Mendeshian 42 25 31
Mendeshian 48 51 0
Mendeshian 79 10 9
Mendeshian 74 10 15
Mendeshian 71 9 19
Mendeshian 76 14 9


Breed Bad %
Spoiled
Food
Bad %
Wheat
Bad %
Sour
Milk
Qusian 76 14 9


Breed Bad %
Spoiled
Food
Bad %
Wheat
Bad %
Sour
Milk
Settenuen 82 7 10
Settenuen 25 50 24
Settenuen 16 41 42
Settenuen 76 14 9


Breed Bad %
Spoiled
Food
Bad %
Wheat
Bad %
Sour
Milk
Windsnyer 75 14 10
Windsnyer 76 14 9


Breed Bad %
Spoiled
Food
Bad %
Wheat
Bad %
Sour
Milk
Unknown


Pig Breeding

If both the boar and sow are properly fed, they may breed. All breeds can be found in the wild, but some are extremely rare. Acquiring rare breeds through crossbreeding is more predictable than finding a wild one.

Pissed Pigs

A pig which is not properly fed will damage the fence of its Swinery, and eventually escape. An escaped pig will raid nearby storage units—including chests, warehouses, and aging racks—for anything edible. If we can cook with it, the pig may eat it. A hungry pig will not despawn until it is happy, and an escaped pig can be slaughtered by anyone.

Walking Your Pig

A pig that likes you will follow you like a cat, until they are pissed off because they are hungry. Arbitrarily killing your pigs is not a good way to make friends with the survivors.

Mushroom Spawns

Pigs can find wild mushrooms when you take them out for a walk. The rarer the pig type the rarer the mushrooms they will likely find. Mushrooms should spawn outside of their usual time, but it will generally follow the rules of ecology.

Soft Clay Patches

Oddly, pigs are pretty good at finding hidden veins of Soft Clay patches that are not visible from the ground, as Scientists have been unable to devise suitable stable mechanisms for building on Clay. Soft Clay patches are needed to find suitable locations for building Raeli ovens. Rarer pigs will find patches other pigs cannot find. They prospect for patches that are suitable for building an oven on. So its a good way to basically work out what a patch of ground can spawn.

Comments

All reports of piglets have been same breed as the parent sow. There's no reason to believe that cross-breeding is implemented or working yet or, given that they're not eating yet and they're supposed to be fed/happy to breed, that the sows weren't already pregnant at time of capture. I wouldn't trust any breeding or food requirement data until they're eating and other things pigs are supposed to do are working. - Ashen (11 Oct 2018)

I have had piglets from that are the breed of the boar. Eugenius(18 Oct 2018)

Pigs appear to check the trough once per real-time hour, consuming two deben of water when they do. Spatulus (talk) 00:32, 19 October 2018 (UTC)