The Wiki for Tale 8 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

User:Neeva/Venery Planning

From A Wiki in the Desert
Jump to navigation Jump to search

Start: <The Surprize Party>

Location: <co-ords>, venery gathering point

Preparation needed: build venery gathering point

Attach lockbox to: venery gathering point

WELCOME text: <explain how long the runner can expect it to take and how far they can expect to run>

  • Hey there! Welcome and thanks for coming a couple of minutes early. I'm Sahira, nice to meet you. We neighbours are just finishing up a few last minute details around the camp here. If you dont mind giving us a hand, Neeva will be home in 10-15 mins and we want to be ready.

OVERVIEW text: <briefly describe the concept of the venery>

  • There are 6 areas, (look for the signs) to "check on" around the camp, all within sight of Neeva's CP. Then you will return here and join us to surprize Neeva!

HINT text: <direct the runner to the location of the first key>

  • Thanks for bringing a salad. Please check with Sugarfree, she's in charge of food. She's hiding coolers in the tent. It's under the trees, on the east side of camp.

Key 1: <Tent>

Location: <co-ords>, <nearby landmark>

Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>

Attach lockbox to: <structure>

CLUE text: <confirm they found the right place and direct them to the next location>

  • Hi, I'm Sugarfree, nice to meet you! Let's put your salad in the cooler, here in the tent. Allophyl is over by the bonfire on the beach. Could you check with her if she had enough wood?

Key 2: <Bonfire>

Location: <co-ords>, <nearby landmark>

Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>

Attach lockbox to: <structure>

CLUE text: <confirm they found the right place and direct them to the next location>

  • Hi there! I'm Allophyl, I'm glad you could join us. I think we'll have enough wood for the bonfire. Flowbar and Floweta are bringing more over with them. Could you help Silver bring back the last stringer of fish? He's down at the fishing hole by the Giza Road, in the trees south of camp.


HINT text: <direct them back to previous location if they missed it>

  • If you're look for Sugarfree, she's over by the tent.

Key 3:<Fish>

Location: <co-ords>, <nearby landmark>

Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>

Attach lockbox to: <structure>

CLUE text: <confirm they found the right place and direct them to the next location>

  • Hello, I'm Silver, pleased to make your acquaintance. Thank you, I can take these last few fish over to Allophyl. Would you check with Teper for me, to see she has everything she needs for the fireworks. She's setting out morters up by the Octec statue on the hill above. Just follow the pathway way to the left of the garden gazebo.

HINT text: <direct them back to previous location if they missed it>

  • Allophyl is by the bonfire on the beach, if you missed talking to her.

Key 4: <Name>

Location: <co-ords>, <nearby landmark>

Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>

Attach lockbox to: <structure>

CLUE text: <confirm they found the right place and direct them to the next location>

HINT text: <direct them back to previous location if they missed it>

Key 5: <Name>

Location: <co-ords>, <nearby landmark>

Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>

Attach lockbox to: <structure>

CLUE text: <confirm they found the right place and direct them to the next location>

HINT text: <direct them back to previous location if they missed it>

Key 6: <Name>

Location: <co-ords>, <nearby landmark>

Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>

Attach lockbox to: <structure>

CLUE text: <confirm they found the right place and direct them to the next location>

HINT text: <direct them back to previous location if they missed it>

End

Location: <co-ords>, venery gathering point

CLUE text: <confirm they found the right place, wrap up the story, and ask them to click gathering point again to rate the venery>