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User:Peter/Incense/Testing
Key to abbreviated notes
The format of the notes below will be as follows.
Resin name
Final stat that you'll get to if you flood the incense with enough of this resin
Starting value of incense || First Stat (Number of resin that leads to max quality of initial stats {quality}) || Second Stat (Number of resin that leads to first sign of stat, number of resin that leads to max quality of second stat{quality}) || Third stat . . .
For example, for my first test on Cinnar Resin, the incense started out as "You catch a whiff of quality 300 Patchouli scented incense. You are filled with a Hopeful strength, yet a bit of confusion."
Adding one Cinnar resin caused the quality to drop. The highest quality was at 300, when no resin had been added.
By adding two Cinnar resin, the stat changed to increasing Speed but penalizing Constitution.
The third Cinnar resin increased the quality to 306.
The fourth and fifth resins dropped the quality.
The sixth resin the stats affected changed to +Constitution -Speed.
Adding more resin increased the quality until after the twenty-ninth resin, the quality was 357.
The quality remained at 356 and 357 through the 50th addition of Cinnar resin
At that point I ceased the test and moved on to a new piece of incense.
Cinnar Resin
Constitution Sluggishness
Starting Details | Stat 1 | Stat 2 | Stat 3 | Stat 4 | Stat 5 | Stat 6 | Stat 7 | Stat 8 | Stat 9 |
---|---|---|---|---|---|---|---|---|---|
300 Patchouli Hopeful +Str/-Per | Str/Per 0{300} |
Spe/Con 2, 3{306} |
Con/Spe 6, 29{357} |