The Wiki for Tale 8 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Template:Map Marker/Lead
Jump to navigation
Jump to search
Template documentation (for the above template, sometimes hidden or invisible)
{{Map Marker/Lead}} generates a map marker indicating an Lead Mine for use with the {{CondMap}} template.
Usage
{{Map Marker/Lead | region = | coords = | gem = | extras = }}
- region
- The region in which the marker belongs. Technically optional but should be always be included if possible.
- coords
- The coordinates at which the marker should be placed.
- gem (optional)
- The gem that can be mined at the Lead Mine, if known.
- extras (optional)
- Any helpful buildings near the Lead Mine such as furnaces and charcoal hearths. When multiple, different buildings are available, the information will display better when placing a
<br>
tag between each building in the list.
Examples
With Gem
{{Map Marker/Lead|region=Asyut|coords=1060, 1485|gem=Opal}}
results in:
(MpPb) 1060, 1485, Lead / Opal<br>Asyut (1060, 1485)
Without Gem or Extras Parameters
{{Map Marker/Lead|region=Hermopolis|coords=1470, 3440}}
results in:
(MpPb) 1470, 3440, Lead<br>Hermopolis (1470, 3440)
Examples Displayed On Map
{{CondMap| mlayer Examples 650 {{Map Marker/Lead|region=Asyut|coords=1060, 1485|gem=Opal}} {{Map Marker/Lead|region=Hermopolis|coords=1470, 3440}} |contentonly={{{contentonly|no}}}|{{{2}}}}}
results in:
This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages
Visit Template:Map Marker/Lead/doc to edit this text! (How does this work?)