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Test of the Tomb of the Immortal

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Information From Tale 7
The information in this article is based on Tale 7 and has not yet been verified in Tale 8. Please use such information with care as things may have changed in Tale 8.
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The Test of the Tomb of the Immortal
The Test of the Tomb of the Immortal
(Test - Thought)
Level Required
Level 13
Demonstration
Demonstrated by kirie on April 21, 2018

Thwart future generations of grave robbers by constructing puzzles to lock away our treasures and secrets.

ToI.png

Test Description

You learn to construct Tombs of the Immortal, puzzles designed to thwart future generation grave robbers from plundering our treasures and secrets. By honing our skills, by challenging each other to solve and fortify these puzzles, our legacy may live.

Principles

Principles of Tomb of the Immortal guides you through the creation of your Tomb, until you open it for judging.

  • Design and Open a Tomb for Judging
  • Tear down your Tomb, OR do the following:
    • Have Seven Judges solve and rate the puzzle
    • Design rated Good by most judges
  • All of the above, OR solve three recent winning Tombs

Additional Information

This is the fifth test in the discipline of Thought.

The Test of the Tomb of the Immortal challenges you to build a sliding block puzzle that your fellow Egyptians will find enjoyable to play.

Solving

The tomb consists of a rectangular board with a maximum size of 8x8. In it are multiple coffins of length two or three, and at least one sarcophagus also of length two or three. Each of these pieces can be moved lengthwise by clicking on the end of it opposite the direction you want it to move, and if there is no other piece blocking it (example: to slide a coffin to the right, you would click on its left end to "push" it right).

There will be one or more openings along the walls which you can slide either coffins or sarcophagi out of and permanently remove them from the board. The goal of the puzzle is to remove all sarcophagi from the board.

Passing the Test

Each week, the two highest-rated puzzles will pass.


Tomb of the Immortal Locations

Region Coordinates Owner Passed? Notes
Asyut 1820, 2131 Cheill not passed
Asyut 1825, 2030 Nixis passed
Naqada 2312, 2290 Sabuli not passed
Naqada 2325, 2290 Robare passed
Naqada 2328, 2290 Sabuli passed
Meshwesh Delta 1016, 7016 Samruc passed
Meshwesh Delta 1002, 7016 Gnarph passed
Meroe Desert -107, -7047 Ay not passed
Meroe Desert -118, -7037 Ashen passed
Meroe Desert 123, -7061 Nitocris not passed

Tomb of the Immortal Map

This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages


Demonstrating

To open the Test of the Tomb of the Immortal you require:

  • 20 Gold Foil
  • 20 Limestone
  • 15 Midnight Blue Paint
  • 15 Gold Paint
  • 20 Papyrus Paper