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User:Peacefulness/Projects/Swinery

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Transcript of a demonstration of the Swinery, presented by Malard in Avaris on October 6th, 7PM BST.

Malard: So before I start, Meshwesh are yet to put this technology on timer. However, if they can get it on timer (or Hyksos and Kush) wish to donate the resources to put it on timer, Iam willing to forgoe the timer. They are at: 744 / 940 Bacon, 319 / 470 Ham, 500 / 1175 of Metal, and 11268 / 28200 of the Treated Boards

Qwu: we have a chest [I’d like to] give to gnarph for meshis with all bacon and ham was left, but he wasn’t on since this time.

Malard: If you want me to raid the chest, I am happy to do so, but you’re still way short on the other items. If the other factions wish to help you, I am willing to show compassion

Malarquay: we will get boards done, I will do boards

Zhukuram: need a Kush Elder to decide on Kush donations

Qwu: if you can open the chest for us there is enough bacon and ham for them

MissBarbara: I wonder why Meshwesh havent asked for help. Hyksos and Kush would probably help if we got asked to

Malard: it is your choice as a group

Zhukuram: 'cause maybe they can’t talk to Kush? we be solo to the max

Malard: you have until 9am tomorrow (my time) to put it on timer, and I will then accelerate it. That gives you 10 hours ;)

EdDaba: Our power players have been tied up this week; we've actually been chipping away at the requirements in the past few days. We'll have it sewn up soon

MissBarbara: The rest of us don’t mind to help, - but it kinda require that you reach out and ask.

Malard: okay moving on. So, Ranching level 2, if you haven’t figured it out, is about farming pigs.

Welcome a normal ranch, with Ranching 2. You can upgrade it to add Sty's. To do so, requires you have built at least a Trough.

Here be a Swinery. I have made this building public, so you can see the UI. You can convert a Cattle Ranch to a Swinery if there are no Cattle in it, but not backwards.

Pigs cannot go into Cattle Ranches

Cattle cannot go into Swineries

It’s the same size [as a cattle ranch], it’s just got the mud field attached to it

Lasso [to get them in] Stockwhip is for cattle

You know how to make Pigs move, I hope. If you don’t, when you learn Ranching level 2 you get told. As long as a pig is nearby you can attach it to the ranch using the lasso.

So let’s move on: Feeding

You will see there are 4 bars. (btw, I am not going to give numbers, this is for you to learn)

Water is used at a certain rate. As long as pigs are watered they will never starve

Unlike cattle, pigs can die, but if you keep them watered, they will stay alive, just be pissed off. If you feed them, then they will breed


Okay, so let’s talk about feeding

There are numerous Pig breeds, some may be found, some not, I am not sure.

Each Breed eats food in order.

Each breed, requires a % of each type of food stuff. So for example, between 10% and 90% of wheat (i.e. ratio mixture). Spoiled food might be a different %

So for example, Windsnyer will accept between 10% and 90% for all three types

Some breeds will enjoy a sour milk free diet

  • lol Lactose Intolerant Pigs lol FUN
  • as long as they ain't flatulent
  • we have enough pollution
  • Malard: there is no pollution from a swinery


Each breed will expect a different mixture, so you might choose to house them in different Swineries to make life easy, but it is possible to run a diverse pig mixture

And if you want to breed rare breeds, you might need a diverse pig mixture *hint* 25 pigs fit into a swinery

Q: so if all three foods are in one pen, pigs are happy?

A: again it depends on the ratio

  • for example, if you end up with a 70, 9, 21 ratio
  • and a breed requires a minimum of 10% wheat in their diet, then they will go hungry because the ratio is only at 9%
  • you need a correct mixture of all 3 food types for the specific breed to make it breed, and both the male and female must be fed
    • so for example, if you want to make X, which is a cross between Y and Z
    • then you need to manage the ratios of food to keep Y and Z fed

Q: 10k food capacity is overall 'including' water?

A: same for all

no, water is seperate

Q: is it avatar specific, or same for all?

A: same for all

Q: will they tell you they are hungry for ?

A: nope

Q: so always water and always wheat, just to keep them...alive?

A: just water to stay alive

Q: so If you have PigA that eats wheat and PigB that hates wheat - how you gonna feed them to breed xbreds?

A: they eat in sequence

  • so in theory you can work out a ratio whereby the first breed eats food, changing the ratio, so the second breed now eats. That’s why you might need a chain of breeds to convert one ratio into another to get Y and Z successfully fed

I want to remind you that Pigs are hard. They are not a casual project. They are high maint.

Q: hmmm so you can’t just dump 5k wheat in the bin and hope only the wheat-loving pig eats first?

A: right

Malard: so when you add food, it doesn’t go in 1:1

  • for example add 1 spoiled food, you will see it goes up 13 points
  • each food type is a different prime number, just to mess with you math heads ;)

Q: I assume you can remove food from Swineries unlike Ranches?

A: you cannot remove food

  • you can clean out the trough, which empties it back to zero, so don’t go long on one type of food
  • If you remove food it gets wasted

Q: how many 'wild' breed is there and how many possible breed? (if you can tell those numbers)

A: all breeds can be found in the wild, some are extremely rare

Q: even the rarest ones that we can breed?

A: yes, but breeding is naturally easier. Well, more predictable.

Q: So it's not possible to create an entirely new breed through crossbreeding?

A: no, we were considering it, but I haven’t got onto what Pigs are for

Q: can you trade pigs?

A: same way you trade cattle

Malard: couple of other points

  • pigs get pissed off. Pissed off pigs will try and break down the fence. You can see the fence being damaged
  • so pigs can die, if you intentionally starve them. Pigs will try and escape over starving
  • so if you just keep adding water, but no food, they will start to damage the fence.
    • here is the damage on the fence. When it’s in this state, it’s probably a good idea to repair it. The repair costs are not that expensive. This is damaged, they haven’t broken it.
    • if its like this: now its broken, so now they will escape.

Malard: yeah you can repair in damaged or broken state

Malard: broken is more expensive to repair

Sandman sharpens his utility knife

Malard: few other things

Malard: pissed off pigs still want feeding

Malard: they will raid nearby storage chests for all sorts of Food products

Brucette: lol

Nobu: looks like we'll be just trading pig products, hmm

Donk79: :D

Narkho: LOL

Sandman: that's cute

EdDaba: oh boy... hahah

Lisimba: omg

Narkho: now that's epic :P

Styx: oh, super.. :P

Malard: this includes warehouses, chests etc

MissBarbara: What is "near by"?

Smurf: my herbs!

Kissa: so buildpen close to enemy and dont care for them?

Nobu: it's cute til they eat your octec crystals

Kissa: lol

Lisimba: keep pens way far away

Malard: @MissBarbara i suggest you try it ;)

OneBanana: nice touch there...lol

Zhukuram: so - camp wrecking as a by-product

MissBarbara: And do they only go for the owners storage? :D

Malard: Octec Crystals are not food stuff

Malard: if you can cook with it, its a food stuff

Malard: MissBarbara, Pigs dont care about ownership

Nobu: so, foodie stuff only? hmm

EdDaba: oh lord, here comes pig griefing

Nobu: that's good, i guess, keep herbs away

Narkho: will we have a warning or popup or any kind of info they raided 'this' chest and took 'this amount of food'?

Malard: btw, this can include aging racks

Malard: and anywhere you store food

Malard: Narkho, yes

Nobu: oh noes, cheese...what's the range of what they may eat ?

Malard: you will have to work that out

Lisimba: would Straw be considered food?

Malarquay: why would we bother with these pigs?

Malard: but they wont despawn until they are happy

Nobu: pfft

Malard: okay so you want Raeli?

Nobu: i'm gonna me slaughtering a lot of pigs

Malard: and you want Mushrooms?

Brucette: yes please

Malard: pigs can find wild mushrooms

Brucette: yes please

Lisimba: yes yes

MissBarbara: So building a swinery near an "enemy" and make angry pigs could cause them to go on whoever you dont like and "steal" from their storages... *scared* :D

Sandman: oh god, here it comes

Malard: when you take them out for a walk

Lisimba: on a leash?

Zhukuram: oh gah - massive new method of griefing - give your best enemy a pig farm with no ownership

Malard: the rarer the pig type

Nobu: ha! pig walking!

Malard: the rarer the mushrooms they will likely find

Allophyl: If someone else owns a pig ranch near your camp and they don't feed their pigs or repair the fence, can you (as a non-owner) repair the fence anyway?

Malard: Allophyl, no, but you can kill the pigs when they escape ;)

Sandman: does it still have to be in the regular mushroom spawn time?

Zhukuram: Scorp Brood Pig Hunters Inc

Smurf: guess its best to keep a warehouse of cheap food by the pen

Malard: @Sandman no

Nobu: yea, i see what you mean *thinks sheep pox*

Narkho: guess not by default, but could be made as a feature request

Sandman: nice

Malard: secondly, Oddly, pigs are pretty good at finding hidden veins of Soft Clay patches that are not visible from the ground

Nobu: oh noes

Lisimba: Raeli

Malard: as Scientists have been unable to devise suitable stable mechanisms for building on Clay

Nobu: and there goes us having raelis

Malard: these are needed to find suitable locations for building Raeli ovens

Allophyl: interesting

Malard: what this means is you can now find more varied patches for ovens

Malard: rarer pigs will find patches other pigs cannot find

Sandman: ah, so not necessarily on :clay:

Allophyl: and none of this raeli oven on every clay patch in egypt like in previous tales, I guess

Malard: correct, you still cannot build on clay

MissBarbara: I love this idea

Narkho: question about mushrooms > you said it was not time dependant, pigs will find shroom.... HOw will this work? somehow find a location with pigs & they'll spawn just for you?

Seti: ty

Malard: yeah, they will bring them to the ground

Narkho: ok

Narkho: nice :)

Zhukuram: can u do that with a wild pig?

Lisimba: how do you walk your pigs?

Malard: much like how truffles are found

Zonk: with wheat?

Malard: @Zhukuram no

Kissa: is a lasso needed for "pig walking" ?

Malard: @Lisimba, you will need to make them like you

Malard: so no just arbitarily killing your pigs

Marlie: how long without food before they start breaking down the fences?

Malard: then they will follow you like a cat

Lisimba: oh, well who doesnt like ME??

Malard: until they are pissed off because they are hungry

Nobu: lol

Narkho: you use wheat to attract it to your pen when it's wild

MissBarbara: Can you feed them "on the road"?

Malarquay: can we tie bows on them?

Malard: yes, and keep it happy when its on the road

Malard: no

Zhukuram: what happens if you are truffle hunting and log out in BFE? pig goes away?

Malard: fyi, Smurf has a unique pig that will always be happy

Sandman: this is a most interesting puzzle, Malard, thank you

Malard: thats the only unique thing about his pig

Kissa: can someone kill your pig while you are walking it?

Smurf: :) Miss Piggie and i have a "special" realationship

Nobu: pigs prospect for raelis

Malard: Kissa, no

Brucette: can you tell the pig what mushrooms to find?

Sandman: will raeli ovens still work the same...ie color distirbution, etc?

Malard: they prospect for patches that are suitable for building an oven on

Zhukuram: If some helpful player build a pig sty at your camp will GMs be allowed to remove it?

Malard: Brucette no, however it will generally follow the rules of ecology

Lisimba: once you get a pig to "like" you, will it ever stop, or do you need to continue making it happy?

Nobu: i hope someone is writing this down...

Malard: so its a good way to basically work out what a patch of ground can spawn

Malard: @Lisimba, a full pig is a happy pig

Malard: *full = fed

Lisimba: got it

Lisimba: yes, who is keeping notes, can this chat be posted on wiki ? Brad??? Brad????

Malard: okay so any questions

Nobu: or use a mic...imagine

EdDaba: I'm copy a transcript

EdDaba: copying*

Smurf: Dose the location of the Swinery matter?

haraelendil: seems clear to me

EdDaba: will post later

Brucette: will we have pig barns like at previous event?

Malard: location does not matter

Malard: essentially i want to explain the mechanics

Sandman: clear as mud, which is appropriate

Allophyl: So it doesn't matter if it's on grass, dirt, or sand?

Lisimba: where can we find the transcript Ed?

Malard: no the pig barn was an item from dragon tale, it does not fit into this game

Malard: Allophyl, no

anefeli: i wish we did had to distroy food when we play with ratios......

Qwu: can we get isis bounty onions seeds?

EdDaba: on the chat transcripts page on the wiki, later today

Nobu: ty

Lisimba: ok ty

Brucette: looks like fun Malard, thank-you

Lisimba: it all sounds sooo soo , ok fun, ty Malard