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User:Peacefulness/Projects/Swinery
Transcript of a demonstration of the Swinery, presented by Malard in Avaris on October 6th, 7PM BST.
Malard: So before I start, Meshwesh are yet to put this technology on timer. However, if they can get it on timer (or Hyksos and Kush) wish to donate the resources to put it on timer, Iam willing to forgoe the timer. They are at: 744 / 940 Bacon, 319 / 470 Ham, 500 / 1175 of Metal, and 11268 / 28200 of the Treated Boards
Qwu: we have a chest [I’d like to] give to gnarph for meshis with all bacon and ham was left, but he wasn’t on since this time.
Malard: If you want me to raid the chest, I am happy to do so, but you’re still way short on the other items. If the other factions wish to help you, I am willing to show compassion
Malarquay: we will get boards done, I will do boards
Zhukuram: need a Kush Elder to decide on Kush donations
Qwu: if you can open the chest for us there is enough bacon and ham for them
MissBarbara: I wonder why Meshwesh havent asked for help. Hyksos and Kush would probably help if we got asked to
Malard: it is your choice as a group
Zhukuram: 'cause maybe they can’t talk to Kush? we be solo to the max
Malard: you have until 9am tomorrow (my time) to put it on timer, and I will then accelerate it. That gives you 10 hours ;)
EdDaba: Our power players have been tied up this week; we've actually been chipping away at the requirements in the past few days. We'll have it sewn up soon
MissBarbara: The rest of us don’t mind to help, - but it kinda require that you reach out and ask.
Malard: okay moving on. So, Ranching level 2, if you haven’t figured it out, is about farming pigs.
Welcome a normal ranch, with Ranching 2. You can upgrade it to add Sty's. To do so, requires you have built at least a Trough.
Here be a Swinery. I have made this building public, so you can see the UI. You can convert a Cattle Ranch to a Swinery if there are no Cattle in it, but not backwards.
Pigs cannot go into Cattle Ranches
Cattle cannot go into Swineries
It’s the same size [as a cattle ranch], it’s just got the mud field attached to it
Lasso [to get them in] Stockwhip is for cattle
You know how to make Pigs move, I hope. If you don’t, when you learn Ranching level 2 you get told. As long as a pig is nearby you can attach it to the ranch using the lasso.
So let’s move on: Feeding
You will see there are 4 bars. (btw, I am not going to give numbers, this is for you to learn)
Water is used at a certain rate. As long as pigs are watered they will never starve
Unlike cattle, pigs can die, but if you keep them watered, they will stay alive, just be pissed off. If you feed them, then they will breed
Okay, so let’s talk about feeding
There are numerous Pig breeds, some may be found, some not, I am not sure.
Each Breed eats food in order.
Each breed, requires a % of each type of food stuff. So for example, between 10% and 90% of wheat (i.e. ratio mixture). Spoiled food might be a different %
So for example, Windsnyer will accept between 10% and 90% for all three types
Some breeds will enjoy a sour milk free diet
- lol Lactose Intolerant Pigs lol FUN
- as long as they ain't flatulent
- we have enough pollution
- Malard: there is no pollution from a swinery
Each breed will expect a different mixture, so you might choose to house them in different Swineries to make life easy, but it is possible to run a diverse pig mixture
And if you want to breed rare breeds, you might need a diverse pig mixture *hint* 25 pigs fit into a swinery
Q: so if all three foods are in one pen, pigs are happy?
A: again it depends on the ratio
- for example, if you end up with a 70, 9, 21 ratio
- and a breed requires a minimum of 10% wheat in their diet, then they will go hungry because the ratio is only at 9%
- you need a correct mixture of all 3 food types for the specific breed to make it breed, and both the male and female must be fed
- so for example, if you want to make X, which is a cross between Y and Z
- then you need to manage the ratios of food to keep Y and Z fed
Q: 10k food capacity is overall 'including' water?
A: same for all
no, water is seperate
Q: is it avatar specific, or same for all?
A: same for all
Q: will they tell you they are hungry for ?
A: nope
Q: so always water and always wheat, just to keep them...alive?
A: just water to stay alive
Q: so If you have PigA that eats wheat and PigB that hates wheat - how you gonna feed them to breed xbreds?
A: they eat in sequence
- so in theory you can work out a ratio whereby the first breed eats food, changing the ratio, so the second breed now eats. That’s why you might need a chain of breeds to convert one ratio into another to get Y and Z successfully fed
I want to remind you that Pigs are hard. They are not a casual project. They are high maint.
Q: hmmm so you can’t just dump 5k wheat in the bin and hope only the wheat-loving pig eats first?
A: right
Malard: so when you add food, it doesn’t go in 1:1
- for example add 1 spoiled food, you will see it goes up 13 points
- each food type is a different prime number, just to mess with you math heads ;)
Q: I assume you can remove food from Swineries unlike Ranches?
A: you cannot remove food
- you can clean out the trough, which empties it back to zero, so don’t go long on one type of food
- If you remove food it gets wasted
Q: how many 'wild' breed is there and how many possible breed? (if you can tell those numbers)
A: all breeds can be found in the wild, some are extremely rare
Q: even the rarest ones that we can breed?
A: yes, but breeding is naturally easier. Well, more predictable.
Q: So it's not possible to create an entirely new breed through crossbreeding?
A: no, we were considering it, but I haven’t got onto what Pigs are for
Q: can you trade pigs?
A: same way you trade cattle
Malard: couple of other points
- pigs get pissed off. Pissed off pigs will try and break down the fence. You can see the fence being damaged
- so pigs can die, if you intentionally starve them. Pigs will try and escape over starving
- so if you just keep adding water, but no food, they will start to damage the fence.
- here is the damage on the fence. When it’s in this state, it’s probably a good idea to repair it. The repair costs are not that expensive. This is damaged, they haven’t broken it.
- if its like this: now its broken, so now they will escape.
Malard: yeah you can repair in damaged or broken state
Malard: broken is more expensive to repair
Sandman sharpens his utility knife
Malard: few other things
Malard: pissed off pigs still want feeding
Malard: they will raid nearby storage chests for all sorts of Food products
Brucette: lol
Nobu: looks like we'll be just trading pig products, hmm
Donk79: :D
Narkho: LOL
Sandman: that's cute
EdDaba: oh boy... hahah
Lisimba: omg
Narkho: now that's epic :P
Styx: oh, super.. :P
Malard: this includes warehouses, chests etc
MissBarbara: What is "near by"?
Smurf: my herbs!
Kissa: so buildpen close to enemy and dont care for them?
Nobu: it's cute til they eat your octec crystals
Kissa: lol
Lisimba: keep pens way far away
Malard: @MissBarbara i suggest you try it ;)
OneBanana: nice touch there...lol
Zhukuram: so - camp wrecking as a by-product
MissBarbara: And do they only go for the owners storage? :D
Malard: Octec Crystals are not food stuff
Malard: if you can cook with it, its a food stuff
Malard: MissBarbara, Pigs dont care about ownership
Nobu: so, foodie stuff only? hmm
EdDaba: oh lord, here comes pig griefing
Nobu: that's good, i guess, keep herbs away
Narkho: will we have a warning or popup or any kind of info they raided 'this' chest and took 'this amount of food'?
Malard: btw, this can include aging racks
Malard: and anywhere you store food
Malard: Narkho, yes
Nobu: oh noes, cheese...what's the range of what they may eat ?
Malard: you will have to work that out
Lisimba: would Straw be considered food?
Malarquay: why would we bother with these pigs?
Malard: but they wont despawn until they are happy
Nobu: pfft
Malard: okay so you want Raeli?
Nobu: i'm gonna me slaughtering a lot of pigs
Malard: and you want Mushrooms?
Brucette: yes please
Malard: pigs can find wild mushrooms
Brucette: yes please
Lisimba: yes yes
MissBarbara: So building a swinery near an "enemy" and make angry pigs could cause them to go on whoever you dont like and "steal" from their storages... *scared* :D
Sandman: oh god, here it comes
Malard: when you take them out for a walk
Lisimba: on a leash?
Zhukuram: oh gah - massive new method of griefing - give your best enemy a pig farm with no ownership
Malard: the rarer the pig type
Nobu: ha! pig walking!
Malard: the rarer the mushrooms they will likely find
Allophyl: If someone else owns a pig ranch near your camp and they don't feed their pigs or repair the fence, can you (as a non-owner) repair the fence anyway?
Malard: Allophyl, no, but you can kill the pigs when they escape ;)
Sandman: does it still have to be in the regular mushroom spawn time?
Zhukuram: Scorp Brood Pig Hunters Inc
Smurf: guess its best to keep a warehouse of cheap food by the pen
Malard: @Sandman no
Nobu: yea, i see what you mean *thinks sheep pox*
Narkho: guess not by default, but could be made as a feature request
Sandman: nice
Malard: secondly, Oddly, pigs are pretty good at finding hidden veins of Soft Clay patches that are not visible from the ground
Nobu: oh noes
Lisimba: Raeli
Malard: as Scientists have been unable to devise suitable stable mechanisms for building on Clay
Nobu: and there goes us having raelis
Malard: these are needed to find suitable locations for building Raeli ovens
Allophyl: interesting
Malard: what this means is you can now find more varied patches for ovens
Malard: rarer pigs will find patches other pigs cannot find
Sandman: ah, so not necessarily on :clay:
Allophyl: and none of this raeli oven on every clay patch in egypt like in previous tales, I guess
Malard: correct, you still cannot build on clay
MissBarbara: I love this idea
Narkho: question about mushrooms > you said it was not time dependant, pigs will find shroom.... HOw will this work? somehow find a location with pigs & they'll spawn just for you?
Seti: ty
Malard: yeah, they will bring them to the ground
Narkho: ok
Narkho: nice :)
Zhukuram: can u do that with a wild pig?
Lisimba: how do you walk your pigs?
Malard: much like how truffles are found
Zonk: with wheat?
Malard: @Zhukuram no
Kissa: is a lasso needed for "pig walking" ?
Malard: @Lisimba, you will need to make them like you
Malard: so no just arbitarily killing your pigs
Marlie: how long without food before they start breaking down the fences?
Malard: then they will follow you like a cat
Lisimba: oh, well who doesnt like ME??
Malard: until they are pissed off because they are hungry
Nobu: lol
Narkho: you use wheat to attract it to your pen when it's wild
MissBarbara: Can you feed them "on the road"?
Malarquay: can we tie bows on them?
Malard: yes, and keep it happy when its on the road
Malard: no
Zhukuram: what happens if you are truffle hunting and log out in BFE? pig goes away?
Malard: fyi, Smurf has a unique pig that will always be happy
Sandman: this is a most interesting puzzle, Malard, thank you
Malard: thats the only unique thing about his pig
Kissa: can someone kill your pig while you are walking it?
Smurf: :) Miss Piggie and i have a "special" realationship
Nobu: pigs prospect for raelis
Malard: Kissa, no
Brucette: can you tell the pig what mushrooms to find?
Sandman: will raeli ovens still work the same...ie color distirbution, etc?
Malard: they prospect for patches that are suitable for building an oven on
Zhukuram: If some helpful player build a pig sty at your camp will GMs be allowed to remove it?
Malard: Brucette no, however it will generally follow the rules of ecology
Lisimba: once you get a pig to "like" you, will it ever stop, or do you need to continue making it happy?
Nobu: i hope someone is writing this down...
Malard: so its a good way to basically work out what a patch of ground can spawn
Malard: @Lisimba, a full pig is a happy pig
Malard: *full = fed
Lisimba: got it
Lisimba: yes, who is keeping notes, can this chat be posted on wiki ? Brad??? Brad????
Malard: okay so any questions
Nobu: or use a mic...imagine
EdDaba: I'm copy a transcript
EdDaba: copying*
Smurf: Dose the location of the Swinery matter?
haraelendil: seems clear to me
EdDaba: will post later
Brucette: will we have pig barns like at previous event?
Malard: location does not matter
Malard: essentially i want to explain the mechanics
Sandman: clear as mud, which is appropriate
Allophyl: So it doesn't matter if it's on grass, dirt, or sand?
Lisimba: where can we find the transcript Ed?
Malard: no the pig barn was an item from dragon tale, it does not fit into this game
Malard: Allophyl, no
anefeli: i wish we did had to distroy food when we play with ratios......
Qwu: can we get isis bounty onions seeds?
EdDaba: on the chat transcripts page on the wiki, later today
Nobu: ty
Lisimba: ok ty
Brucette: looks like fun Malard, thank-you
Lisimba: it all sounds sooo soo , ok fun, ty Malard