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Guild:Lens of Thoth/Ecology

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Effects of constructions

Here we track data about the effects of constructions and activity on the ecology.

Construction Heavy Metals Acidity Water Table Phosphorous Nitrogen Soot Effect delay Recovery time/rate Notes
Compression Furnace Radius depending on ore: Lead 80 cords. Iron neg testing up to 100 cords out, both as furnace is running and right after it opens ? ? ? ? ... ? ? The type of ore being smelted appears to affect the radius
Growing Onions NO NO After ?? drops to 0 NO ? ... ? ? Water table effect may depend on seeds used
Sheep/Camel Pens YES (Dung) ... Keeping dung cleared reduces/reverses nitrogen impact
Barrel vise ... ... ... ... ... ... 10 ... ...
Blast furnace ... ... ... ... ... ... ... ... ...
Box kiln ... ... ... ... ... ... ... ... ...
Bullet furnace ... ... ... ... ... ... ... ... ...
Casting Box Master ... ... ... ... ... ... 0 ... ...
Casting Box Student ... ... ... ... ... ... 0 ... ...
Charcoal Hearth ... ... ... ... ... ... ... ... ...
Charcoal Oven ... ... ... ... ... ... ... ... ...
Clinker Vat ... ... ... ... ... ... ... ... ...
Firepit ... ... ... ... ... ... 0 ... ...
Fleet Furnace ... ... ... ... ... ... ... ... ...
Forge master ... ... ... ... ... ... 0 ... ...
Forge student ... ... ... ... ... ... 0 ... ...
Glazier's Bench ... ... ... ... ... ... 0 ... ...
Glory hole ... ... ... ... ... ... ... ... ...
Gyration cell ... ... ... ... ... ... ... ... ...
Kettle ... ... ... ... ... ... 0 ... ...
Ractory ... ... ... ... ... ... ... ... ...
True Kiln ... ... ... ... ... ... ... ... ...
Vault Kiln ... ... ... ... ... ... ... ... ...

Effects of ecology

The effects of ecology on agriculture.

Planting Test Data

Soot dissipates at approximately 1 point per 5 hours with no actions taken.

Activity Heavy Metal pH Level Water Table Phosphorous Nitrogen Potassium Soot Salinity Notes
Onion Yield, Tears of Sinai 0 ? 100 ? ? ? ? ? 2 yield, 1 seed

Mushroom Ecology

Track the ecology at the start/end of mushroom spawn times to determine what factors attract mushrooms and what effects mushrooms have.

Mushroom Time Location Heavy Metals pH Levels Groundwater Soot Nitrogen Potassium Phosphorous Salinity Notes
Heart of Ash Peret III-7, 10PM 1092, 2356 0 7.0000 99 0 100 100 101 0 Heart of Ash likes "normal" conditions
Cobra Hood Peret I-6 8:40 PM (approx) -1516 -2295 (approx) 0 4.8284 (mid to end) ? ? ? ? ? ? Had run out of testing kits, but the acid is interesting
Badger Badger Peret I-9 3:30 AM-4:35 AM 2582 -5670 0 7.0 100 0 100 115 100 0 K decreases as you move away from spawn location
Toad Skin Peret I-22 5:30 AM 435, -715 0 7.0 100 0 96 100 110 0
Nile Fire Peret I-24 2:00am 2780, -6439 0 7.0 100 0 100 112-123 100 0 No shroom found at lower than 112K despite areas present, 123K was max in area.
Eye of Osiris Peret I-24 7:00am? 282, -6644 0 4.4722 55 0 61 100 100 0 5 EoO found here, I only came on site after they had been picked. Some interesting stats though.
Twirls Peret I-24 11:27am 4894, -6563 0 7.170 100 0 113 100 100 0 N tested possibly after despawn, others with shrooms present.
Dead Tongue Peret I-24 12:18pm 4989, -6437 0 7.0600 100 0 102 100 100 0 Nit and Acid apparently significant
Dead Tongue Peret I-29 1:10pm 2928, -1924 0 7.0600 100 0 102 100 100 0 Nit, Acid
Dueling Serpents Peret I-229 2:43pm 3438, -5624 0 5.2 100 0 101 108 100 0 acidity/N/K
Cobra Hood Peret I-29 8:25pm -1796, 6751 0 7.00 100 0 96 100 100 ?
Slave's Bread Peret I-29 ~9:00pm -633, -2877 (approx) ? 5.9616 100 ? ? ? ? ? Several distant pairs. More neutral further away.
Razor's Edge Peret I-30 1:03am 3505, -5854 0 100 7.00 0 100 100 100 ? Absolute baseline. Purely terrain preference.
Razor's Edge Year 2, Akhet I-6 12:32am 605, -7583 0 100 7.00 0 100 100 100 2 NOT absolute baseline on salinity. Appears to be terrain+salinity, not just terrain. --Ashen
Iron Knot Peret II-8 10:20am -2230, -6529 0 6.900 100 0 98 100 100 ? Slight lower nit, pH
Sand Spore Peret II-8 2:38pm -1648, 7862 0 5.800 100 0 101 100 100 ? Slight higher nit, low pH
Earth Light Peret II-23 2:20pm 1041, 3811 0 7.800 100 ? 85 96 107 0 Elevated phosphorous, decreased potassium and nitrogen
Orange Campanella Akhet IV-21 1087, -4412 ? ? ? ? ? 123 ? ? was 109ish Phos yesterday
Pray for future scorps Peret I-2 9pm 2048, -4112 ? ? ? ? ? 109 ? ?

Recently we have been offered some ecology hints from the devs, to help us figure things out. From these, we know for sure the following:

Mushroom Favors1 Favors2 Poisoned By 1 Poisoned By 2 Normalizes
Marasmius Salinity (Any amount, but not very sensitive) Nitrogen (baseline or more) Soot

Day/Night Cycle Ecology

  • pH levels normally do not change in plain grass (Far from Flora) over the course of a standard Egypt day. Any shifts observed should be considered a deviation from baseline. (Based on short study by User:Afrah.)


Correlations between Ecology Survey Kits and "Spot Tests"

When an Ecology Survey kit is used and the squares are grey, the results are considered to be "baseline" or normal. When the results are not "normal" the different colors indicate where the spot tests will give different results. Multiple spot tests within the same colored area have given the same results. Tests for groundwater, pH and heavy metals have given up to 25 different colored blocks to be tested.

Nitrogen:

  • Grey (baseline) is 100
  • Green has been tested at 98
  • Aqua has been tested at 97

pH:

  • Grey is 7.0
  • When I tested in a location that yielded non-grey results, the color changes indicated pH changes. Testing within one color yielded the same results. One ecology kit showed 25 different blocks of color, each of which yielded different pH values. Examples: 0.7296, 0.7550, 0.8594, 1.1714, 1.2314, 1.2698, 1.4952, 1.5552, 1.6880, 1.7482

Potassium:

  • Aqua has been tested at 99