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Difference between revisions of "Ariella's Darkest Night Guide"

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Shroomdar: https://atitd.sharpnetwork.net/mushrooms/
+
Shroomdar: https://atitd.sharpnetwork.net/mushrooms/ <br>
 +
Eating each set of 7 shrooms gives 1 Constitution.  Good for Constitution timer for making Nut's Essence and Solvents for Crossbreeding. <br>
 +
'Always spawns' means that they are always in their area at their shroom time. <br>
 +
NOTE: Spawn and despawn shroom times without an asterisk need to be confirmed. <br>
  
NOTE: Spawn and despawn shroom times without an asterisk need to be confirmed. <br>
+
==Types of Shroom Viewing==
 +
Horizon Scanning with F7 <br>
 +
[[File:Horizon_Scanning_on_F7.jpg|500px]]
 +
 
 +
==Razor's Edge==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:darkgoldenrod"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|12:03AM–1:36AM*
 +
| Next to shorter or taller 90 degree strip edges of rock.
 +
|[[File:Razors_Edge_Habitat.jpg|300px]]
 +
|Groups of ?, a cycler of small spawn then medium spawn then maybe huge spawn up to 300+ then smaller spawn. Comes back at a random time after maybe 1–2 weeks or so.
 +
|[[File:Razors_Edge.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Golden Sun==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:gold"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
  
Razor’s Edge    12:03AM-1:22AM <br>
+
|12:10AM–1:33AM
Golden Sun      12:10AM-1:33AM  <br>
+
| At rocky 90 degree edges,
 +
|[[File:Golden_Sun_Habitat.jpg|300px]]
 +
|Groups of 3, almost always spawns at -2358, 2654 area. Look all around high steep cliffy, terraced parts. Can be up to 6 groups. Sometimes not accessible to pick. Small flea dots if zoomed out.
 +
| [[File:GoldenSun.png|200px]]
 +
|
 +
|-
 +
|}
  
 
==Nile Fire==
 
==Nile Fire==
Line 16: Line 56:
 
|-
 
|-
  
|12:12AM-2:30AM
+
|12:12AM–2:30AM*
 
|Large spawns around watery areas
 
|Large spawns around watery areas
 
|[[File:Nile_Fire_Habitat.jpg|300px]]
 
|[[File:Nile_Fire_Habitat.jpg|300px]]
 
| Many groups of 3? - Always spawns
 
| Many groups of 3? - Always spawns
 
|[[File:Nile_Fire.jpg|200px]]
 
|[[File:Nile_Fire.jpg|200px]]
 +
| High Potassium
 +
|-
 +
|}
 +
 +
==Barley Bowl==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:mediumpurple"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 +
|1:00AM–3:36AM*
 +
| On expanses of flat land, grass or desert.
 +
|[[File:Barley_Bowl_Habitat.jpg|300px]]
 +
|Groups of 2-5, always spawns in same general area in large amounts, migrates very slowly. Usually groups are within sight of each other from one to the next.
 +
|[[File:Barley_Bowl.jpg|200px]]
 
|
 
|
 
|-
 
|-
 
|}
 
|}
 
Barley Bowl      1:00AM-3:36AM  <br>
 
  
 
==Acorn's Cap==
 
==Acorn's Cap==
Line 37: Line 94:
 
|-
 
|-
  
|2:09AM-3:39AM
+
|2:09AM–3:39AM
 
|Along Shores
 
|Along Shores
 
|[[File:Acorn's_Cap_Along_Shores.jpg|300px]]
 
|[[File:Acorn's_Cap_Along_Shores.jpg|300px]]
Line 65: Line 122:
 
|}
 
|}
  
Beehive         2:27AM-5:07AM  <br>
+
==Beehive==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:goldenrod"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|2:27AM–5:36AM*
 +
| In grass and sand irregular to flattish land at -90, 360 middle of Egypt in medium size area.
 +
|[[File:Beehive_Habitat.jpg|300px]]
 +
|Always there, rarely none, from a few to 300+
 +
|[[File:Beehive.jpg|200px]]
 +
|
 +
|-
 +
|}
  
 
==Falcon's Bait==
 
==Falcon's Bait==
Line 77: Line 151:
 
|-
 
|-
  
|4:13AM-5:24AM
+
|4:13AM–5:30AM*
|On flat grass and up on small hilly areas
+
|On flat grass and up on small hilly areas. Pan side to side while searching to catch glimpses.
 
|[[File:Falcon_Bait_Habitat.jpg|300px]]
 
|[[File:Falcon_Bait_Habitat.jpg|300px]]
 
|Groups of 3 - Always spawns - lots of groups spaced decently near each other
 
|Groups of 3 - Always spawns - lots of groups spaced decently near each other
 
|[[File:Falcon_Bait.jpg|200px]]
 
|[[File:Falcon_Bait.jpg|200px]]
|
+
| Eggplant reproduction nearby
 
|-
 
|-
 
|}
 
|}
  
 
==Toad Skin==
 
==Toad Skin==
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:#88BFFF"
+
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:yellowgreen"
 
|'''Spawn Times'''
 
|'''Spawn Times'''
 
|'''Habitat'''
 
|'''Habitat'''
Line 96: Line 170:
 
|-
 
|-
  
|4:04AM-5:30AM*
+
|4:04AM–5:30AM*
|Small green hills
+
|On small hills, mountains on sand, grass, rocky areas
 
|[[File:Toad_Skin_Habitat.jpg|300px]]
 
|[[File:Toad_Skin_Habitat.jpg|300px]]
 
|Groups of 5 - Always spawns - 1 or more groups on each small hill
 
|Groups of 5 - Always spawns - 1 or more groups on each small hill
Line 115: Line 189:
 
|-
 
|-
  
|4:28AM-5:12AM
+
|4:28AM–5:12AM
 
|Large flat grass areas usually in Kush
 
|Large flat grass areas usually in Kush
 
|[[File:Fish_Hook_Habitat.jpg|300px]]
 
|[[File:Fish_Hook_Habitat.jpg|300px]]
Line 124: Line 198:
 
|}
 
|}
  
Eye of Osiris     4:17AM-6:22AM  <br>
+
==Eye of Osiris==
Colt’s Foot     5:05AM-6:27AM <br>
+
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:deeppink"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|5:00AM–6:22AM
 +
| Larger flat grass areas. Look in expanses where shroomdar points to.
 +
|[[File:Eye_of_Osiris_Habitat.jpg|300px]]
 +
|Groups of 1, always there but greatly spread out singles. Sometimes has huge spawns for a very long time in one area but at some point huge spawns disappear.  Probably due to some eco change. Pinkish dot if zoomed out.
 +
|[[File:Eye_of_Osiris.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Colt's Foot==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:forestgreen"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|5:05AM–6:27AM
 +
| In rolling green hills or a larger hill or plateau.
 +
|[[File:Colts_Foot_Habitat.jpg|300px]]
 +
|Groups of 5, a cycler of small spawn then medium spawn then maybe larger spawn up to 100+ then smaller spawn. Spawns migrate. Comes back at a random time after maybe 1–2 weeks or so.
 +
|[[File:Colts_Foot.jpg|200px]]
 +
|
 +
|-
 +
|}
  
 
==Peasant Foot==
 
==Peasant Foot==
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:#88BFFF"
+
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:whitesmoke"
 
|'''Spawn Times'''
 
|'''Spawn Times'''
 
|'''Habitat'''
 
|'''Habitat'''
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|-
 
|-
  
|6:15AM-7:23AM
+
|6:15AM–7:23AM
 
|Large flat grass areas and around edges of grass areas
 
|Large flat grass areas and around edges of grass areas
 
|[[File:Peasant_Foot_Habitat.jpg|300px]]
 
|[[File:Peasant_Foot_Habitat.jpg|300px]]
 
|Groups of 7, occasionally groups of 4 - spawns in above area usually each spawn but not always every shroom time, groups spaced far apart
 
|Groups of 7, occasionally groups of 4 - spawns in above area usually each spawn but not always every shroom time, groups spaced far apart
 
|[[File:Peasant_Foot.jpg|200px]]
 
|[[File:Peasant_Foot.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
==Nature's Jug==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:saddlebrown"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 +
|7:10AM–8:35AM*
 +
| Two spawns anywhere in Egypt usually on flatter, lower spot usually on grass.
 +
|[[File:Natures_Jug_Habitat.jpg|300px]]
 +
|Spawns in a cycle at same spot in an ascending order of powers of 2 as a small to huge circular area of a few then medium amount then large amount up to 300+ then disappears in that spot. Can be a little hard to see on grass since they are dark round shrooms.
 +
|[[File:Natures_Jug.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 +
==Flat==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:lightpink"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 +
|8:04AM–10:36AM
 +
| Seems to be near mines on grassy areas.
 +
|[[File:Flat_Habitat.jpg|300px]]
 +
|Groups of ?, can be a few to huge numbers of 1000+ in very large area.
 +
|[[File:Flat.jpg|200px]]
 
|
 
|
 
|-
 
|-
 
|}
 
|}
  
Nature’s Jug    6::20AM-7:55AM <br>
+
==Campanella==
Flat            8:04AM-10:36AM <br>
+
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:lightsteelblue"
Campanella       8:08AM-10:36AM <br>
+
|'''Spawn Times'''
Camel’s Mane    9:16AM-10:25AM <br>
+
|'''Habitat'''
Spiderling       9:04AM-11:08AM <br>
+
|'''Habitat picture'''
Dung Rot         9:03AM-10:53AM <br>
+
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|8:03AM*-10:35AM*
 +
|Usually flat (can be on a bit of hill) areas sand or grass
 +
|[[File:Campanella_Habitat.jpg|300px]]
 +
|Groups of 5, around center of large spawn area is much more concentrated and has sparser amount of groups out from center. Horizon view for flat sand. Always spawns each spawn time.
 +
|[[File:Campanella.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Spiderling==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:lightgray"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|9:04AM–11:08AM
 +
| On hilly, elevated grass or large and small rocky stony elevated outcrops. Looks like dark flea dots if zoomed out. Stay zoomed in more.
 +
|[[File:Spiderling_Habitat.jpg|300px]]
 +
|A cycler of small to medium spawns that migrate and disappear in a few days.
 +
|[[File:Spiderling.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Dung Rot==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:beige"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|9:00AM*-10:53AM
 +
| Sand or grass, can be along sandy area by shore or near camps after chicken coops start. Look for camps with large number of chicken coops near sand.
 +
|[[File:Dung_Rot_Habitat.jpg|300px]]
 +
|Can be a single to a huge number 300+. Once chicken coops come out, they go in longer cycles of lots for days and peter out to nothing sometimes.  Occasionally Pool of Tranquility shrooms will be at same location.
 +
|[[File:Dung_Rot.jpg|200px]]
 +
|
 +
|-
 +
|}
  
 
==Twirls==
 
==Twirls==
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:#88BFFF"
+
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:Thistle"
 
|'''Spawn Times'''
 
|'''Spawn Times'''
 
|'''Habitat'''
 
|'''Habitat'''
Line 163: Line 359:
 
|-
 
|-
  
|9:00AM-11:36AM
+
|9:00AM*-11:36AM*
 
|Near water on sandy areas
 
|Near water on sandy areas
 
|[[File:Twirls_Habitat.jpg|300px]]
 
|[[File:Twirls_Habitat.jpg|300px]]
Line 172: Line 368:
 
|}
 
|}
  
Iron Knot       9:07PM-10:30PM <br>
+
==Iron Knot==
Catnip          11:50AM-1:30PM  <br>
+
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:gray"
Dead Tongue     12:00PM-1:30PM <br>
+
|'''Spawn Times'''
Nef Crown       1:05PM-2:46PM <br>
+
|'''Habitat'''
Sand Spore      2:01PM-3:29PM  <br>
+
|'''Habitat picture'''
Ra’s Awak        1:24PM-4:35PM <br>
+
|'''Type of Spawner'''
Carrion          2:00PM-3:27PM <br>
+
|'''Close up Picture'''
Ptah’s Pimple   2:45PM-4:06PM Pairs <br>
+
|'''Ecology'''
Dueling Serp    2:02PM—3:30PM Pairs  <br>
+
|-
Earth Light     2:28PM-3:39PM Cycles <br>
+
 
Limphonus       3:10PM-4:50PM <br>
+
|9:00AM*-10:30AM*
Moses Basket     4:02PM-6:36PM  <br>
+
| On the side and base of mountains and mountain ranges on about any terrain.
Crow’s Beak     7:00PM-9:36PM <br>
+
|[[File:Iron_Knot_Habitat.jpg|300px]]
Marasmius       7:03PM-9:36PM  <br>
+
| Always spawns in its area in fairly large amounts.
PoT              7:20PM-8:54PM <br>
+
|[[File:Iron_Knot.jpg|200px]]
Cobra Hood       8:00PM-9:00PM  <br>
+
|
Fruit of Horus   7:00PM-9:36PM  <br>
+
|-
Slaves Bread     8:05PM-9:30PM  <br>
+
|}
Heaven’s Torr    8:20PM-9:40PM <br>
+
 
Hairy Tooth     9:06PM-10:30PM <br>
+
==Camel's Mane==
Schizophyllum    9:00PM-11:36PM <br>
+
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:chocolate"
Sun Star         9:02PM-10:19PM <br>
+
|'''Spawn Times'''
Brain            9:11PM-11:25PM <br>
+
|'''Habitat'''
Heart of Ash     9:21PM-10:22PM <br>
+
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|9:16AM*-10:30AM*
 +
|Hilly spots, elevated spots always spawn same areas, usually grass but sometimes sand
 +
|[[File:Camels_Mane_Habitat.jpg|300px]]
 +
|Groups of 5, from 1 to more groups on a hill
 +
|[[File:Camels_Mane.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Cat Nip==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:mediumslateblue"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|11:51AM–1:36PM*
 +
|Same places as brains. On rock up high, or low hilly, bumpy or rough spots on sides of rock hills too. Tiny and easy to miss.
 +
|
 +
| Cycles a few shroom times spawning, then disappears then after a 2–3 weeks spawns again. Can be a few to up to 50+
 +
|[[Image:CatNip.png|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Dead Tongue==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:lightcoral"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|12:00PM–1:30PM
 +
|On shores, sand or grass
 +
|[[File:Dead_Tongue_Habitat.jpg|300px]]
 +
|Groups of 5, always spawns in same general areas usually many groups as you run along shores.
 +
|[[File:Dead_Tongue.jpg|200px]]
 +
| ph = 7.0600 and nitrogen = 102 exactly
 +
|-
 +
|}
 +
 
 +
==Nefertiri's Crown==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:khaki"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|1:05PM–2:46PM*
 +
|Among hilly grassy areas
 +
|[[File:Nefertiris_Crown_Habitat.jpg|300px]]
 +
|Cycler of several to many for maybe 3-6 shroom times then takes 2–3 weeks to return.
 +
|[[File:Nefertiris_Crown.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Ra's Awakening==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:dodgerblue"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|2:00PM*-4:35PM
 +
|Can be in rough sandy large areas and into green valleys near the sandy areas.
 +
|[[File:Ras_Awakening_Habitat.jpg|300px]]
 +
|Spawns in pairs. Always in their spawning area but very very slowly migrates.
 +
| [[File:RasAwakening.png|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Sand Spore==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:lemonchiffon"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|2:01PM–3:29PM
 +
|In large sandy areas and sometimes small sandy spots. Hard to see so do not zoom out too far. Pairs are usually far from each other.
 +
|[[File:Sand_Spore_Habitat.jpg|300px]]
 +
|Spawns in pairs. Always in certain sandy areas so eat dex food like Rumi cheese and run all over the area that shroomdar shows the most sightings.
 +
|[[File:Sand_Spore.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
 
 +
==Carrion==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:olivedrab"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|2:00PM–3:27PM
 +
|On rocky outcrops and brown/sand mottled areas.
 +
|[[File:Carrion_Habitat.jpg|300px]]
 +
|Usually spawns in small groups to very large expanses.
 +
|[[File:Carrion.jpg|200px]]
 +
| Leek, Onion, Watermelon known to produce extra seed nearby.
 +
|-
 +
|}
 +
 
 +
==Ptah's Pimple==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:steelblue"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|2:45PM–4:36PM*
 +
|On Sand. Numerous west of Kahun cs in large flat area.
 +
|[[File:Ptahs_Pimple_Habitat.jpg|300px]]
 +
|Usually spawns in same general sandy areas in pairs.  Pairs within viewing area of each other, sometimes farther apart.
 +
|[[File:Ptahs_Pimple.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Dueling Serpent==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:tan"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|2:02PM–3:30PM
 +
|On large, flat expanses of sand, usually spaced much farther apart than within viewing range of each other.
 +
|[[File:Dueling_Serpents_Habitat.jpg|300px]]
 +
| In pairs, looks like two flea dots if zoomed out.
 +
|[[File:Dueling_Serpents.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Earth Light==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:olivedrab"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|2:00PM*-3:31PM*
 +
|Can spawn on all terrain, but seems to do so more on rock terrain.
 +
|
 +
| Can be a small patch to a very large amount like 100+. Spawns among Carrion shrooms in small amounts so check those shrooms too and remember both are green.  So look for a different profile.  Cycler that spawns several times in a spot, migrates and disappears.
 +
| [[File:EarthLight.png|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Limphonus==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:pink"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|3:10PM–4:50PM
 +
|Grass or Sand.
 +
|[[File:Limphonus_Habitat.jpg|300px]]
 +
|Groups of 3. Erratic spawner.
 +
|[[File:Limphonus.jpg|200px]]
 +
| Something used in camp seems to help them spawn. Glass machines?
 +
|-
 +
|}
 +
 
 +
==Moses Basket==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:aquamarine"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|4:02PM–6:36PM*
 +
|In large flat deserts where there is nothing else. At Western Desert -2000, -5500 since beginning of Tale 8.
 +
|[[File:Moses_Basket_Habitat.jpg|300px]]
 +
|Groups of 5, always spawns, lots of groups within sight of each other and then farther away in very large areas.
 +
|[[File:Moses_Basket.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Crow's Beak==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:springgreen"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|7:00PM–9:36PM*
 +
|Spawns amongst Fruit of Horus in grassy areas.
 +
|[[File:Crows_Beak_Habitat.jpg|300px]]
 +
|From 2 to 100+ in with Fruit of Horus, sometimes none.
 +
|[[File:Crows_Beak.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Marasmius==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:pink"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|7:03PM–9:36PM
 +
|Seems to be in green rolling hills, higher elevations. Sometimes with Fruit of Horus.
 +
|[[File:Marasmius_Habitat.jpg|300px]]
 +
|Erratic spawner.
 +
|[[File:Marasmius.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Pool of Tranquility==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:aliceblue"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|7:20PM–9:00PM*
 +
|In sand usually near chicken coops. Spawns less often in same areas near chicken coops as Dung Rot so probably has a narrower range of ecology than Dung Rot.
 +
|[[File:Pool_of_Tranquility_Habitat.jpg|300px]]
 +
|Very few spawn naturally.  When chicken coops come out then you get larger spawns from a few to 100+.  
 +
|[[File:Pool_of_Tranquility.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Cobra Hood==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:darkgrey"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|8:00PM–9:00PM
 +
|Especially at base of mountains and up the mountain, grass or sand or rock
 +
|[[File:Cobra_Hood_Habitat.jpg|300px]]
 +
|Groups of 5, always spawns in same spots usually numerous numbers along mountain ranges
 +
|[[File:Cobra_Hood.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Fruit of Horus==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:red"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|7:00PM–9:36PM*
 +
|On very large expanses mostly grassy areas but leaks onto rock and sand too. Crow's Beak can be amongst them in amounts of 2 to 100+.
 +
|[[File:Fruit_of_Horus_Habitat.jpg|300px]]
 +
|Massive amounts that very very slowly migrate. Stays in same areas for a long time but can finally disappear from the area.
 +
|[[File:Fruit_of_Horus.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Slave's Bread==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:gray"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|8:05PM–9:30PM
 +
|In rolling sandy to cliffy hills. 
 +
|[[File:Slaves_Bread_Habitat.jpg|300px]]
 +
|In pairs, always there, spaced sometimes within viewing range of each other sometimes near but not in viewing range of another pair. Spawns in large area. Can usually pick up to 60-80 during spawn time in one area.
 +
|[[File:Slaves_Bread.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Heaven's Torrent==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:lightsteelblue"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|8:20PM–9:36PM*
 +
|Same spots as Salt Water Fungus, on peninsulas and small islands that are in the seas and sometimes in ponds at low elevation
 +
|
 +
|Spawns from a few to up to 50+. A cycler. Spawns for several shroom times in a row then disappears for 2–3 weeks.
 +
| [[File:HeavensTorrent.png|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Hairy Tooth==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:tan"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|9:06PM–10:30PM*
 +
|Usually grass but sometimes leaks onto sand
 +
|[[File:Hairy_Tooth_Habitat.jpg|300px]]
 +
|Pairs, always spawns in general large areas, very very slowly migrates. Sometimes along hard desert/grassy lines.
 +
|[[File:Hairy_Tooth.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Schizzophyllum==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:whitesmoke"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|9:00PM*-11:36PM*
 +
|Near Persephones, Blast and Compression furnaces.
 +
|[[File:Schizzophyllum_Habitat.jpg|300px]]
 +
|Spawns when ecology is changed enough by use of certain furnaces.
 +
|[[File:Schizzophyllum.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Sun Star==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:orange"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|9:00PM–10:30PM
 +
|Out in large expanses of flat desert.  I use Horizon View shown above because they are difficult to see zoomed out. Sweep your view back and forth to catch them to the sides of you.
 +
|[[File:Sun_Star_Habitat.jpg|300px]]
 +
|Spawns in pairs pretty far apart. Always in same area. North of the Sheba chariot stop is one spot.
 +
|[[File:Sun_Star.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Brain==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:tan"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|9:11PM–11:25PM
 +
|Spawns in same areas as Cat Nip does but not if Cat Nip is spawning in that place.  Especially likes rocky  on rough, terraced, sloped sides. 
 +
|
 +
| Can be a few to upwards of 60+. A cycle spawner, spawns for a few shroom times then disappears for 1–3 weeks.
 +
|[[File:Brain.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Heart of Ash==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:blanchedalmond"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|9:21PM–10:22PM
 +
|Spawns in same large green flat areas as Peasant Foot does.
 +
|
 +
| Groups of 7. Almost always spawns in the same areas but scattered and random spots.
 +
| [[File:HeartOfAsh.png|200px]]
 +
|
 +
|-
 +
|}
  
 
==Bleeding Hand==
 
==Bleeding Hand==
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:#88BFFF"
+
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:firebrick"
 
|'''Spawn Times'''
 
|'''Spawn Times'''
 
|'''Habitat'''
 
|'''Habitat'''
Line 207: Line 854:
 
|-
 
|-
  
|9:32PM-11:59PM
+
|9:32PM–11:30PM*
 
|At base of mountains, on mountains
 
|At base of mountains, on mountains
 
|[[File:Bleeding_Hand_Habitat.jpg|300px]]
 
|[[File:Bleeding_Hand_Habitat.jpg|300px]]
|Groups of ?? - Always spawns
+
|Groups of 5 - Always spawns. Easy spot with lots of them, Lahun, 89, 4821 on the pstchy rocky areas.
 
|[[File:Bleeding_Hand.jpg|200px]]
 
|[[File:Bleeding_Hand.jpg|200px]]
 
|
 
|
Line 216: Line 863:
 
|}
 
|}
  
Scorpion’s Br    9:13PM-10:31PM <br>
+
==Scorpion's Brood==
Morel           10:16PM-12:38PM <br>
+
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:silver"
Orange Camp    10:06PM-11:31PM <br>
+
|'''Spawn Times'''
Salt Water Fu  10:06PM-11:10PM <br>
+
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|9:01PM*-10:31PM*
 +
|On sandy rolling hills, stony outcrops and large mountains.
 +
|[[File:Scorpions_Brood_Habitat.jpg|300px]]
 +
|Groups of 5. Cycles in waves that move and then disappear after 3-7 spawn times.
 +
|[[File:Scorpions_Brood.jpg|200px]]
 +
| pH 5.984, Phos 89, Potassium 96, Nitrogen 100, Groundwater 100
 +
|-
 +
|}
 +
 
 +
==Morel==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:saddlebrown"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|10:16PM–12:38PM
 +
| On rocky/grass smaller hilly areas or terraced areas.  Pan side to side to catch twinkles and stay zoomed in more.  Hard to see small peanut on a stick..
 +
|[[File:Morel_Habitat.jpg|300px]]
 +
|Groups of 3, always spawns in same general areas.
 +
|[[File:Morel.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Orange Campanella==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:orange"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|10:06PM–11:31PM
 +
| On small hills to taller mountain ranges, grass, stone or sand.
 +
|[[File:Orange_Campanella_Habitat.jpg|300px]]
 +
|Groups of 5, a cycler that spawns for a while in an area of small hills or along a mountain range then disappears for a while to come back later.
 +
|[[File:Orange_Campanella.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
==Salt Water Fungus==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:tan"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|'''Close up Picture'''
 +
|'''Ecology'''
 +
|-
 +
 
 +
|10:06PM–11:36PM*
 +
|Spawns in same peninsula and island areas as Heaven's Torrent.
 +
|
 +
| Spawns a few to 40+ in a cycle of a few consecutive shroom times then disappears for 1–3 weeks.
 +
| [[File:SaltWaterFungus.jpg|200px]]
 +
|
 +
|-
 +
|}
 +
 
 +
=IMPOSTER SHROOMS=
 +
*They'll get you every time!
 +
 
 +
==Dreaded Sheep Shrooms==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:white"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|-
 +
 
 +
| 24 Hours Every Day
 +
| On grassy areas, flat or hilly.
 +
|[[File:Dreaded_Sheepshrooms.jpg|200px]]
 +
|In groups of 2 to 7. Do not confuse these wooly imposters with Peasant Foot.
 +
|-
 +
|}
 +
 
 +
==Cicada Hives==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:peru"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|-
 +
 
 +
| Always there until you pick out all 7 hive inhabitants.
 +
| Appears on any terrain but seems to like to try and be hidden. Mimics Beehive shrooms. If you get caught by this one...turn up your Options > Building Sounds!  Fool me once, shame on you, fool me twice, shame on me!
 +
|[[File:Cicada_Habitat.jpg|200px]]
 +
| Almost always spawns as a single unit but occasionally has a hidden one inside that can be extracted.
 +
|-
 +
|}
 +
 
 +
==Masquerading Metal Kettleshrooms==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:silver"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|-
 +
 
 +
| Appears on any terrain and then usually disappears. Some always stay.
 +
| On any type of terrain.
 +
|[[File:Kettles.jpg|200px]]
 +
| Spawns in numbers of a single one to up to 5 in one spot. Mimics Heaven's Torrent but in the wrong habitat.
 +
|-
 +
|}
 +
 
 +
==Otter Fungus AmongUs==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:darkgoldenrod"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|-
 +
 
 +
| Stays all the time in its spot until the vermin is captured.
 +
| Appears on mostly flat terrain. Will attract you from far away.  At least this one is useful for another Human Body test.
 +
|[[File:Otter.jpg|200px]]
 +
| Spawns in groups of 12 with a furry head on one.  Imitates dark round brown shrooms.
 +
|-
 +
|}
 +
 
 +
==Sinister Silvery Silt==
 +
{|{table} border=10 cellpadding="1" cellspacing="3" style="background-color:silver"
 +
|'''Spawn Times'''
 +
|'''Habitat'''
 +
|'''Habitat picture'''
 +
|'''Type of Spawner'''
 +
|-
 +
 
 +
| Spawns in suspicious spots near clay and shores and other random places.  Glimmers in a small round bumpy way that is deceptively like several other shrooms if zoomed out.  The Fool's Silver of Egyptian shrooms!
 +
| On any type of terrain.
 +
|[[File:Silt.jpg|200px]]
 +
| Always spawns in its same spots in rather large amounts. Single silt spawns and despawns every so often.  If picked, it respawns in a very short time, so unlike shrooms.
 +
|-
 +
|}
 +
 
 +
[[Category:Guides]]
 +
 
 +
{{L|en}}

Latest revision as of 03:11, 19 March 2019

Shroomdar: https://atitd.sharpnetwork.net/mushrooms/
Eating each set of 7 shrooms gives 1 Constitution. Good for Constitution timer for making Nut's Essence and Solvents for Crossbreeding.
'Always spawns' means that they are always in their area at their shroom time.
NOTE: Spawn and despawn shroom times without an asterisk need to be confirmed.

Types of Shroom Viewing

Horizon Scanning with F7
Horizon Scanning on F7.jpg

Razor's Edge

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
12:03AM–1:36AM* Next to shorter or taller 90 degree strip edges of rock. Razors Edge Habitat.jpg Groups of ?, a cycler of small spawn then medium spawn then maybe huge spawn up to 300+ then smaller spawn. Comes back at a random time after maybe 1–2 weeks or so. Razors Edge.jpg

Golden Sun

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
12:10AM–1:33AM At rocky 90 degree edges, Golden Sun Habitat.jpg Groups of 3, almost always spawns at -2358, 2654 area. Look all around high steep cliffy, terraced parts. Can be up to 6 groups. Sometimes not accessible to pick. Small flea dots if zoomed out. GoldenSun.png

Nile Fire

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
12:12AM–2:30AM* Large spawns around watery areas Nile Fire Habitat.jpg Many groups of 3? - Always spawns Nile Fire.jpg High Potassium

Barley Bowl

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
1:00AM–3:36AM* On expanses of flat land, grass or desert. Barley Bowl Habitat.jpg Groups of 2-5, always spawns in same general area in large amounts, migrates very slowly. Usually groups are within sight of each other from one to the next. Barley Bowl.jpg

Acorn's Cap

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
2:09AM–3:39AM Along Shores Acorn's Cap Along Shores.jpg Groups of 5, decently spaced groups as you run along rivers - Always spawns Acorns Cap.jpg

Badger Badger

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
2:00AM*-4:35AM Any terrain type and higher elevations Badger Badger Habitat.jpg Spawns in large areas, cycling out of the area slowly Badger Badger.jpg

Beehive

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
2:27AM–5:36AM* In grass and sand irregular to flattish land at -90, 360 middle of Egypt in medium size area. Beehive Habitat.jpg Always there, rarely none, from a few to 300+ Beehive.jpg

Falcon's Bait

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
4:13AM–5:30AM* On flat grass and up on small hilly areas. Pan side to side while searching to catch glimpses. Falcon Bait Habitat.jpg Groups of 3 - Always spawns - lots of groups spaced decently near each other Falcon Bait.jpg Eggplant reproduction nearby

Toad Skin

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
4:04AM–5:30AM* On small hills, mountains on sand, grass, rocky areas Toad Skin Habitat.jpg Groups of 5 - Always spawns - 1 or more groups on each small hill Toad Skin.jpg

Fish Hook

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
4:28AM–5:12AM Large flat grass areas usually in Kush Fish Hook Habitat.jpg In pairs - Always spawns Fish Hook.jpg

Eye of Osiris

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
5:00AM–6:22AM Larger flat grass areas. Look in expanses where shroomdar points to. Eye of Osiris Habitat.jpg Groups of 1, always there but greatly spread out singles. Sometimes has huge spawns for a very long time in one area but at some point huge spawns disappear. Probably due to some eco change. Pinkish dot if zoomed out. Eye of Osiris.jpg

Colt's Foot

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
5:05AM–6:27AM In rolling green hills or a larger hill or plateau. Colts Foot Habitat.jpg Groups of 5, a cycler of small spawn then medium spawn then maybe larger spawn up to 100+ then smaller spawn. Spawns migrate. Comes back at a random time after maybe 1–2 weeks or so. Colts Foot.jpg

Peasant Foot

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
6:15AM–7:23AM Large flat grass areas and around edges of grass areas Peasant Foot Habitat.jpg Groups of 7, occasionally groups of 4 - spawns in above area usually each spawn but not always every shroom time, groups spaced far apart Peasant Foot.jpg

Nature's Jug

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
7:10AM–8:35AM* Two spawns anywhere in Egypt usually on flatter, lower spot usually on grass. Natures Jug Habitat.jpg Spawns in a cycle at same spot in an ascending order of powers of 2 as a small to huge circular area of a few then medium amount then large amount up to 300+ then disappears in that spot. Can be a little hard to see on grass since they are dark round shrooms. Natures Jug.jpg

Flat

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
8:04AM–10:36AM Seems to be near mines on grassy areas. Flat Habitat.jpg Groups of ?, can be a few to huge numbers of 1000+ in very large area. Flat.jpg

Campanella

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
8:03AM*-10:35AM* Usually flat (can be on a bit of hill) areas sand or grass Campanella Habitat.jpg Groups of 5, around center of large spawn area is much more concentrated and has sparser amount of groups out from center. Horizon view for flat sand. Always spawns each spawn time. Campanella.jpg

Spiderling

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
9:04AM–11:08AM On hilly, elevated grass or large and small rocky stony elevated outcrops. Looks like dark flea dots if zoomed out. Stay zoomed in more. Spiderling Habitat.jpg A cycler of small to medium spawns that migrate and disappear in a few days. Spiderling.jpg

Dung Rot

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
9:00AM*-10:53AM Sand or grass, can be along sandy area by shore or near camps after chicken coops start. Look for camps with large number of chicken coops near sand. Dung Rot Habitat.jpg Can be a single to a huge number 300+. Once chicken coops come out, they go in longer cycles of lots for days and peter out to nothing sometimes. Occasionally Pool of Tranquility shrooms will be at same location. Dung Rot.jpg

Twirls

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
9:00AM*-11:36AM* Near water on sandy areas Twirls Habitat.jpg Groups of ?? - spawns off and on - become more frequent when chicken pens are up - can be 1 to hundreds Twirls.jpg

Iron Knot

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
9:00AM*-10:30AM* On the side and base of mountains and mountain ranges on about any terrain. Iron Knot Habitat.jpg Always spawns in its area in fairly large amounts. Iron Knot.jpg

Camel's Mane

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
9:16AM*-10:30AM* Hilly spots, elevated spots always spawn same areas, usually grass but sometimes sand Camels Mane Habitat.jpg Groups of 5, from 1 to more groups on a hill Camels Mane.jpg

Cat Nip

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
11:51AM–1:36PM* Same places as brains. On rock up high, or low hilly, bumpy or rough spots on sides of rock hills too. Tiny and easy to miss. Cycles a few shroom times spawning, then disappears then after a 2–3 weeks spawns again. Can be a few to up to 50+ CatNip.png

Dead Tongue

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
12:00PM–1:30PM On shores, sand or grass Dead Tongue Habitat.jpg Groups of 5, always spawns in same general areas usually many groups as you run along shores. Dead Tongue.jpg ph = 7.0600 and nitrogen = 102 exactly

Nefertiri's Crown

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
1:05PM–2:46PM* Among hilly grassy areas Nefertiris Crown Habitat.jpg Cycler of several to many for maybe 3-6 shroom times then takes 2–3 weeks to return. Nefertiris Crown.jpg

Ra's Awakening

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
2:00PM*-4:35PM Can be in rough sandy large areas and into green valleys near the sandy areas. Ras Awakening Habitat.jpg Spawns in pairs. Always in their spawning area but very very slowly migrates. RasAwakening.png

Sand Spore

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
2:01PM–3:29PM In large sandy areas and sometimes small sandy spots. Hard to see so do not zoom out too far. Pairs are usually far from each other. Sand Spore Habitat.jpg Spawns in pairs. Always in certain sandy areas so eat dex food like Rumi cheese and run all over the area that shroomdar shows the most sightings. Sand Spore.jpg


Carrion

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
2:00PM–3:27PM On rocky outcrops and brown/sand mottled areas. Carrion Habitat.jpg Usually spawns in small groups to very large expanses. Carrion.jpg Leek, Onion, Watermelon known to produce extra seed nearby.

Ptah's Pimple

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
2:45PM–4:36PM* On Sand. Numerous west of Kahun cs in large flat area. Ptahs Pimple Habitat.jpg Usually spawns in same general sandy areas in pairs. Pairs within viewing area of each other, sometimes farther apart. Ptahs Pimple.jpg

Dueling Serpent

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
2:02PM–3:30PM On large, flat expanses of sand, usually spaced much farther apart than within viewing range of each other. Dueling Serpents Habitat.jpg In pairs, looks like two flea dots if zoomed out. Dueling Serpents.jpg

Earth Light

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
2:00PM*-3:31PM* Can spawn on all terrain, but seems to do so more on rock terrain. Can be a small patch to a very large amount like 100+. Spawns among Carrion shrooms in small amounts so check those shrooms too and remember both are green. So look for a different profile. Cycler that spawns several times in a spot, migrates and disappears. EarthLight.png

Limphonus

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
3:10PM–4:50PM Grass or Sand. Limphonus Habitat.jpg Groups of 3. Erratic spawner. Limphonus.jpg Something used in camp seems to help them spawn. Glass machines?

Moses Basket

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
4:02PM–6:36PM* In large flat deserts where there is nothing else. At Western Desert -2000, -5500 since beginning of Tale 8. Moses Basket Habitat.jpg Groups of 5, always spawns, lots of groups within sight of each other and then farther away in very large areas. Moses Basket.jpg

Crow's Beak

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
7:00PM–9:36PM* Spawns amongst Fruit of Horus in grassy areas. Crows Beak Habitat.jpg From 2 to 100+ in with Fruit of Horus, sometimes none. Crows Beak.jpg

Marasmius

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
7:03PM–9:36PM Seems to be in green rolling hills, higher elevations. Sometimes with Fruit of Horus. Marasmius Habitat.jpg Erratic spawner. Marasmius.jpg

Pool of Tranquility

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
7:20PM–9:00PM* In sand usually near chicken coops. Spawns less often in same areas near chicken coops as Dung Rot so probably has a narrower range of ecology than Dung Rot. Pool of Tranquility Habitat.jpg Very few spawn naturally. When chicken coops come out then you get larger spawns from a few to 100+. Pool of Tranquility.jpg

Cobra Hood

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
8:00PM–9:00PM Especially at base of mountains and up the mountain, grass or sand or rock Cobra Hood Habitat.jpg Groups of 5, always spawns in same spots usually numerous numbers along mountain ranges Cobra Hood.jpg

Fruit of Horus

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
7:00PM–9:36PM* On very large expanses mostly grassy areas but leaks onto rock and sand too. Crow's Beak can be amongst them in amounts of 2 to 100+. Fruit of Horus Habitat.jpg Massive amounts that very very slowly migrate. Stays in same areas for a long time but can finally disappear from the area. Fruit of Horus.jpg

Slave's Bread

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
8:05PM–9:30PM In rolling sandy to cliffy hills. Slaves Bread Habitat.jpg In pairs, always there, spaced sometimes within viewing range of each other sometimes near but not in viewing range of another pair. Spawns in large area. Can usually pick up to 60-80 during spawn time in one area. Slaves Bread.jpg

Heaven's Torrent

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
8:20PM–9:36PM* Same spots as Salt Water Fungus, on peninsulas and small islands that are in the seas and sometimes in ponds at low elevation Spawns from a few to up to 50+. A cycler. Spawns for several shroom times in a row then disappears for 2–3 weeks. HeavensTorrent.png

Hairy Tooth

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
9:06PM–10:30PM* Usually grass but sometimes leaks onto sand Hairy Tooth Habitat.jpg Pairs, always spawns in general large areas, very very slowly migrates. Sometimes along hard desert/grassy lines. Hairy Tooth.jpg

Schizzophyllum

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
9:00PM*-11:36PM* Near Persephones, Blast and Compression furnaces. Schizzophyllum Habitat.jpg Spawns when ecology is changed enough by use of certain furnaces. Schizzophyllum.jpg

Sun Star

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
9:00PM–10:30PM Out in large expanses of flat desert. I use Horizon View shown above because they are difficult to see zoomed out. Sweep your view back and forth to catch them to the sides of you. Sun Star Habitat.jpg Spawns in pairs pretty far apart. Always in same area. North of the Sheba chariot stop is one spot. Sun Star.jpg

Brain

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
9:11PM–11:25PM Spawns in same areas as Cat Nip does but not if Cat Nip is spawning in that place. Especially likes rocky on rough, terraced, sloped sides. Can be a few to upwards of 60+. A cycle spawner, spawns for a few shroom times then disappears for 1–3 weeks. Brain.jpg

Heart of Ash

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
9:21PM–10:22PM Spawns in same large green flat areas as Peasant Foot does. Groups of 7. Almost always spawns in the same areas but scattered and random spots. HeartOfAsh.png

Bleeding Hand

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
9:32PM–11:30PM* At base of mountains, on mountains Bleeding Hand Habitat.jpg Groups of 5 - Always spawns. Easy spot with lots of them, Lahun, 89, 4821 on the pstchy rocky areas. Bleeding Hand.jpg

Scorpion's Brood

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
9:01PM*-10:31PM* On sandy rolling hills, stony outcrops and large mountains. Scorpions Brood Habitat.jpg Groups of 5. Cycles in waves that move and then disappear after 3-7 spawn times. Scorpions Brood.jpg pH 5.984, Phos 89, Potassium 96, Nitrogen 100, Groundwater 100

Morel

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
10:16PM–12:38PM On rocky/grass smaller hilly areas or terraced areas. Pan side to side to catch twinkles and stay zoomed in more. Hard to see small peanut on a stick.. Morel Habitat.jpg Groups of 3, always spawns in same general areas. Morel.jpg

Orange Campanella

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
10:06PM–11:31PM On small hills to taller mountain ranges, grass, stone or sand. Orange Campanella Habitat.jpg Groups of 5, a cycler that spawns for a while in an area of small hills or along a mountain range then disappears for a while to come back later. Orange Campanella.jpg

Salt Water Fungus

Spawn Times Habitat Habitat picture Type of Spawner Close up Picture Ecology
10:06PM–11:36PM* Spawns in same peninsula and island areas as Heaven's Torrent. Spawns a few to 40+ in a cycle of a few consecutive shroom times then disappears for 1–3 weeks. SaltWaterFungus.jpg

IMPOSTER SHROOMS

  • They'll get you every time!

Dreaded Sheep Shrooms

Spawn Times Habitat Habitat picture Type of Spawner
24 Hours Every Day On grassy areas, flat or hilly. Dreaded Sheepshrooms.jpg In groups of 2 to 7. Do not confuse these wooly imposters with Peasant Foot.

Cicada Hives

Spawn Times Habitat Habitat picture Type of Spawner
Always there until you pick out all 7 hive inhabitants. Appears on any terrain but seems to like to try and be hidden. Mimics Beehive shrooms. If you get caught by this one...turn up your Options > Building Sounds! Fool me once, shame on you, fool me twice, shame on me! Cicada Habitat.jpg Almost always spawns as a single unit but occasionally has a hidden one inside that can be extracted.

Masquerading Metal Kettleshrooms

Spawn Times Habitat Habitat picture Type of Spawner
Appears on any terrain and then usually disappears. Some always stay. On any type of terrain. Kettles.jpg Spawns in numbers of a single one to up to 5 in one spot. Mimics Heaven's Torrent but in the wrong habitat.

Otter Fungus AmongUs

Spawn Times Habitat Habitat picture Type of Spawner
Stays all the time in its spot until the vermin is captured. Appears on mostly flat terrain. Will attract you from far away. At least this one is useful for another Human Body test. Otter.jpg Spawns in groups of 12 with a furry head on one. Imitates dark round brown shrooms.

Sinister Silvery Silt

Spawn Times Habitat Habitat picture Type of Spawner
Spawns in suspicious spots near clay and shores and other random places. Glimmers in a small round bumpy way that is deceptively like several other shrooms if zoomed out. The Fool's Silver of Egyptian shrooms! On any type of terrain. Silt.jpg Always spawns in its same spots in rather large amounts. Single silt spawns and despawns every so often. If picked, it respawns in a very short time, so unlike shrooms.