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Difference between revisions of "Beer Brewing Automation"

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Beer Brewing Automation is a multiple level skill from the School of Body allowing one to brew [[Beer]] without having to be near the beer kettle for every stage of the brewing. One must first learn [[Beer Brewing Science]], which is learned automatically upon successfully brewing and barrelling a beer manually. Automation uses [[Candle]]s and [[Rope]]s to make timers to schedule operations ("Schedule" menu appears after refreshing kettle window after selecting the Beer button but before starting). Each level allows additional operations to be scheduled. Future levels of this skill - or another like it - will allow for the automatic closing of the lid, as well. Note that the times you specify are the <strong>amount of seconds *into* the brewing cycle you wish to add the ingredient</strong>. So a recipe calling for an addition of 150 Medium Malt at 1150 would mean you would input 150 for quantity of ingredient and 50 for time, as 1150 is 50 seconds into the brew cycle. I have observed very slightly different beer results when using automatic brewing vs adding ingredients manually at as close to the same time as I can manage - interested to see if this happens for others, as well, and what it might imply about how brewing actually works.
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Beer Brewing Automation is a multiple level skill from the School of Body allowing one to brew [[Beer]] without having to be near the beer kettle for every stage of the brewing. <br>
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One must first learn [[Beer Brewing Science]], which is learned automatically upon successfully brewing and barrelling a beer manually. <br>
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Automated sealing of the beer kettle has not yet been discovered.
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== Tuition ==
 
== Tuition ==
 
* Level 1: 200 Candles, 50 Rope
 
* Level 1: 200 Candles, 50 Rope
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Note: "Show what was unlocked" lists 7 levels; however Malard has stated that there are only 4.
 
Note: "Show what was unlocked" lists 7 levels; however Malard has stated that there are only 4.
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==Use==
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*Click the "Beer" button, and then click again to refresh the window and show the "Schedule" menu
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*Each scheduled step requires 1 [[Candle]] and 1 [[Rope]], plus the ingredients.
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**After entering in the ingredient and the quantity, you must set the time: '''"After how many seconds"''' Please note that some math is required to convert from the usual recipe format!  If you want to schedule a Finish ingredient to be added when the timer reaches 10 seconds left in the brewing cycle, then it will be added after 1190 seconds have passed in the 1200 second brewing stage.
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*If a mistake is made, there is the option to "Reset" the schedule, before the brewing has started.  Materials are returned to the player's inventory.
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==Observations==
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I have observed very slightly different beer results when using automatic brewing vs adding ingredients manually at as close to the same time as I can manage - interested to see if this happens for others, as well, and what it might imply about how brewing actually works.
 +
  
 
{{L|en}}
 
{{L|en}}

Revision as of 00:01, 2 December 2018

Beer Brewing Automation is a multiple level skill from the School of Body allowing one to brew Beer without having to be near the beer kettle for every stage of the brewing.
One must first learn Beer Brewing Science, which is learned automatically upon successfully brewing and barrelling a beer manually.
Automated sealing of the beer kettle has not yet been discovered.

Tuition

  • Level 1: 200 Candles, 50 Rope
    • Allows 1 ingredient to be scheduled
  • Level 2: 500 Candles, 150 Rope
    • Allows 2 ingredients to be scheduled
  • Level 3: 1500 Candles, 400 Rope
    • Allows 3 ingredients to be scheduled
  • Level 4: 2000 Candles, 700 Rope
    • Allows ??

Note: "Show what was unlocked" lists 7 levels; however Malard has stated that there are only 4.

Use

  • Click the "Beer" button, and then click again to refresh the window and show the "Schedule" menu
  • Each scheduled step requires 1 Candle and 1 Rope, plus the ingredients.
    • After entering in the ingredient and the quantity, you must set the time: "After how many seconds" Please note that some math is required to convert from the usual recipe format! If you want to schedule a Finish ingredient to be added when the timer reaches 10 seconds left in the brewing cycle, then it will be added after 1190 seconds have passed in the 1200 second brewing stage.
  • If a mistake is made, there is the option to "Reset" the schedule, before the brewing has started. Materials are returned to the player's inventory.

Observations

I have observed very slightly different beer results when using automatic brewing vs adding ingredients manually at as close to the same time as I can manage - interested to see if this happens for others, as well, and what it might imply about how brewing actually works.