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Camp Setup Guide

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Revision as of 16:01, 27 January 2019 by Ariella (talk | contribs)
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  • Compound materials costs are calculated from distance away from initial door of compound.

Compound Layout 1 Brick Racks and Water.jpg

Brick Rack Layout.jpg
  • THE IDEA IS TO BE ABLE TO STAND AND BE OVERLOADED (CANNOT MOVE) BUT STILL REACH ALL NEEDED MACHINES FOR RESOURCES AND ACTIONS)
  • Build on a shore.
  • Brick racks. (cannot be seen in above pic in lower right of compound next to camel pen)
    • Stand in center of future 5 x 5 layout of brick racks on one corner of compound WHERE YOU SEE BOTH SAND AND MUD ICONS. You can overload with sand/mud/straw and reach all racks.
    • Greenhouses are placed by camel pen for straw retrieval while standing in center of brick racks overloaded.
    • Flax Hammocks against camel pens between row of greenhouses and end of compound to stand in one spot and Harvest Grass/Take Grass to dry in hammocks then place in camel pen.
  • Papyrus tanks, Tubs, Kettles (4 x 5 layout), Acid Baths near enough to water to stand where you can see Water Icon and reach those machines without moving.
  • Warehouse by camel pen, compound edge, flax hammocks, papyrus tanks, brick racks, paper presses to reach all machines without moving to harvest papyrus, store it, dry it and use it to make paper while overloaded.
  • Group of warehouses in centerish of each compound near kettles to reach materials for fertilizer making, etc.
  • Kettles, kilns and charcoal ovens together near Bonfire Platform because they all use wood.
  • Bonfire platform built to stand and reach for kettles, kilns and ovens. In picture it should have been between group of warehouses and compound edge.
  • Kitchens in each compound to stand overloaded and fish and work on various machines simultaneously. Food boosts stats for reducing stat timers (you can click faster).

Compound Layout 2 Forges Distaffs.jpg