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Guild:Lens of Thoth/Ecology

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Effects of constructions

Here we track data about the effects of constructions and activity on the ecology.

Construction Heavy Metals Acidity Water Table Phosphorous (more to come) Effect delay Recovery time/rate Notes
Compression Furnace Radius depending on ore: Lead 80 coords ? ? ? ... ? ? The type of ore being smelted appears to affect the radius
Growing Onions NO NO After ?? drops to 0 NO ... ? ? Water table effect may depend on seeds used

Effects of ecology

The effects of ecology on agriculture.

Activity Heavy Metal pH Level Water Table Phosphorous Nitrogen Potassium Soot Salinity Notes
Onion Yield, Tears of Sinai 0 ? 100 ? ? ? ? ? 2 yield, 1 seed

Mushroom Ecology

Track the ecology at the start/end of mushroom spawn times to determine what factors attract mushrooms and what effects mushrooms have.

Mushroom Time Location Heavy Metals pH Levels Groundwater Soot Nitrogen Potassium Phosphorous Salinity Notes
Cobra Hood Peret I-6 8:40 PM (approx) -1516 -2295 (approx) 0 4.8284 (mid to end) ? ? ? ? ? ? Had run out of testing kits, but the acid is interesting
Badger Badger Peret I-9 3:30 AM-4:35 AM 2582 -5670 0 7.0 100 0 100 115 100 0 K decreases as you move away from spawn location

Day/Night Cycle Ecology

  • pH levels normally do not change in plain grass (Far from Flora) over the course of a standard Egypt day. Any shifts observed should be considered a deviation from baseline. (Based on short study by User:Afrah.)