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Difference between revisions of "Hyksos Property Protection Act"

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The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.
 
The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.
  
This law applies retroactively from passage to the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time.
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This law applies retroactively from passage to the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time. If no move is done within 1 week, the infringing building is considered permitted.
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Permitted constructs keep their permission forever.
  
 
===Constructs allowed to have an exclusionary zone===
 
===Constructs allowed to have an exclusionary zone===

Revision as of 23:49, 29 March 2018

Please use the discussion page Talk:Hyksos_Property_Protection_Act to leave any feedback about this draft law


Terminology

  • "Construct" is anything built by a player.
  • "Exclusionary Zone" is a radius around a construct in which only a construct's owner can place further constructs.
  • "Owner" is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).
  • "Originating Construct" is the oldest placed construct with an exclusionary zone at a location.
  • "Infringing Construct" is any construct not owned by an originating owner inside an existing exclusionary zone.

Main Text

All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.

All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).

The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.

This law applies retroactively from passage to the time of implementation. Any infringing constructs violating an exclusionary zone can be moved out of it at the request of the originating owner or infringing owner one time. If no move is done within 1 week, the infringing building is considered permitted.

Permitted constructs keep their permission forever.

Constructs allowed to have an exclusionary zone

  • Compounds w/ cornorstones
  • Gazebos
  • House Buildings