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Difference between revisions of "Hyksos Property Protection Act"

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Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law
 
Please use the discussion page [[Talk:Hyksos_Property_Protection_Act]] to leave any feedback about this draft law
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Note that this law is currently at the character count. No more can be added to it without taking words away. After speaking with the devs, the solution to this problem is to amend the law with additional restrictions after it passes. This serves as the base law to be extended over time to shore up gaps.
  
 
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Revision as of 05:10, 30 March 2018

Please use the discussion page Talk:Hyksos_Property_Protection_Act to leave any feedback about this draft law

Note that this law is currently at the character count. No more can be added to it without taking words away. After speaking with the devs, the solution to this problem is to amend the law with additional restrictions after it passes. This serves as the base law to be extended over time to shore up gaps.


Terminology

  • "Construct" is anything built by a player.
  • "Exclusionary Zone" is a radius around a construct in which only a construct's owner can place further constructs.
  • "Owner" is the owning individual player (personal constructs) or any player with with the required rank to tear down the construct (guilded constructs).
  • "Originating Construct" is the oldest placed construct with an exclusionary zone at a location.
  • "Infringing Construct" is any construct not owned by an originating owner inside an existing exclusionary zone.

Main Text

All player or guild owned constructs listed below shall have a 35 coordinate exclusionary zone.

All players or guilds other than the originating owner require the permission of the originating owner to build anything within this zone (potentially implemented as a permissions setting allowing no one, anyone, or a white-list of players/guilds).

The originating construct always wins when a permitted infringing owner builds a construct that itself has an exclusionary zone of an originating construct.

Any infringing constructs placed after passage and before implementation can be moved out of an exclusionary zone at the request of the originating owner or infringing owner one time. If no move is done within 1 week, the infringing building is considered permitted.

Permitted constructs keep their permission forever.

Constructs allowed to have an exclusionary zone

  • Compounds w/ cornerstones
  • Gazebos
  • House Buildings